@bedrock-rbx/ocale 0.1.0-beta.1

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+ {"version":3,"file":"developer-products.mjs","names":["buildUpdateRequest","buildUpdateRequest","buildLocaleNameDescRequest","#inner"],"sources":["../src/domains/developer-products/products/builders.ts","../src/domains/developer-products/products/operations.ts","../src/domains/developer-products/products/parsers.ts","../src/domains/game-internationalization/developer-product-icon/builders.ts","../src/domains/game-internationalization/developer-product-name-description/builders.ts","../src/domains/game-internationalization/developer-product-name-description/operations.ts","../src/resources/developer-products/client.ts"],"sourcesContent":["import type { HttpRequest } from \"../../../internal/http/types.ts\";\nimport { toBlob } from \"../../../internal/utils/to-blob.ts\";\nimport type {\n\tCreateDeveloperProductParameters,\n\tGetDeveloperProductParameters,\n\tUpdateDeveloperProductParameters,\n} from \"./types.ts\";\n\n/**\n * Builds a `GET` request for the Open Cloud \"read developer product\"\n * endpoint.\n *\n * @param parameters - Universe and product identifiers to interpolate into\n * the URL.\n * @returns A pure {@link HttpRequest} describing the read call.\n */\nexport function buildGetRequest(parameters: GetDeveloperProductParameters): HttpRequest {\n\treturn {\n\t\tmethod: \"GET\",\n\t\turl: `/developer-products/v2/universes/${parameters.universeId}/developer-products/${parameters.productId}/creator`,\n\t};\n}\n\n/**\n * Builds a `POST` request for the Open Cloud \"create developer product\"\n * endpoint.\n *\n * @param parameters - Fields describing the new developer product; optional\n * values omitted here are left off the multipart payload entirely.\n * @returns A pure {@link HttpRequest} describing the create call.\n */\nexport function buildCreateRequest(parameters: CreateDeveloperProductParameters): HttpRequest {\n\tconst body = new FormData();\n\tbody.append(\"name\", parameters.name);\n\tif (parameters.description !== undefined) {\n\t\tbody.append(\"description\", parameters.description);\n\t}\n\n\tif (parameters.isForSale !== undefined) {\n\t\tbody.append(\"isForSale\", String(parameters.isForSale));\n\t}\n\n\tif (parameters.price !== undefined) {\n\t\tbody.append(\"price\", String(parameters.price));\n\t}\n\n\tif (parameters.isRegionalPricingEnabled !== undefined) {\n\t\tbody.append(\"isRegionalPricingEnabled\", String(parameters.isRegionalPricingEnabled));\n\t}\n\n\tif (parameters.imageFile !== undefined) {\n\t\tbody.append(\"imageFile\", toBlob(parameters.imageFile));\n\t}\n\n\treturn {\n\t\tbody,\n\t\tmethod: \"POST\",\n\t\turl: `/developer-products/v2/universes/${parameters.universeId}/developer-products`,\n\t};\n}\n\n/**\n * Builds a `PATCH` request for the Open Cloud \"update developer product\"\n * endpoint. Every field on `parameters` except the identifiers is optional;\n * omitted fields are not appended to the multipart body so the server leaves\n * them unchanged.\n *\n * @param parameters - Identifiers plus fields to update.\n * @returns A pure {@link HttpRequest} describing the update call.\n */\nexport function buildUpdateRequest(parameters: UpdateDeveloperProductParameters): HttpRequest {\n\tconst body = new FormData();\n\tif (parameters.name !== undefined) {\n\t\tbody.append(\"name\", parameters.name);\n\t}\n\n\tif (parameters.description !== undefined) {\n\t\tbody.append(\"description\", parameters.description);\n\t}\n\n\tif (parameters.isForSale !== undefined) {\n\t\tbody.append(\"isForSale\", String(parameters.isForSale));\n\t}\n\n\tif (parameters.price !== undefined) {\n\t\tbody.append(\"price\", String(parameters.price));\n\t}\n\n\tif (parameters.isRegionalPricingEnabled !== undefined) {\n\t\tbody.append(\"isRegionalPricingEnabled\", String(parameters.isRegionalPricingEnabled));\n\t}\n\n\tif (parameters.storePageEnabled !== undefined) {\n\t\tbody.append(\"storePageEnabled\", String(parameters.storePageEnabled));\n\t}\n\n\tif (parameters.imageFile !== undefined) {\n\t\tbody.append(\"imageFile\", toBlob(parameters.imageFile));\n\t}\n\n\treturn {\n\t\tbody,\n\t\tmethod: \"PATCH\",\n\t\turl: `/developer-products/v2/universes/${parameters.universeId}/developer-products/${parameters.productId}`,\n\t};\n}\n","import type { OperationLimit } from \"../../../internal/http/rate-limit-queue.ts\";\n\n/**\n * Per-second request ceiling for reading a single developer product, from\n * the Open Cloud OpenAPI schema.\n */\nexport const GET_OPERATION_LIMIT: OperationLimit = Object.freeze({\n\tmaxPerSecond: 10,\n\toperationKey: \"developer-products.get\",\n});\n\n/**\n * Per-second request ceiling for creating a developer product, from the\n * Open Cloud OpenAPI schema.\n */\nexport const CREATE_OPERATION_LIMIT: OperationLimit = Object.freeze({\n\tmaxPerSecond: 3,\n\toperationKey: \"developer-products.create\",\n});\n\n/**\n * Per-second request ceiling for updating a developer product, from the\n * Open Cloud OpenAPI schema. Keyed independently from\n * {@link CREATE_OPERATION_LIMIT} so create and update do not share a queue,\n * since Roblox does not document the per-minute quota as shared between\n * the POST and PATCH endpoints.\n */\nexport const UPDATE_OPERATION_LIMIT: OperationLimit = Object.freeze({\n\tmaxPerSecond: 3,\n\toperationKey: \"developer-products.update\",\n});\n\n/**\n * Scopes the API key or OAuth token must carry to read a developer product,\n * sourced from `x-roblox-scopes` on the `DeveloperProducts_GetDeveloperProductConfigV2`\n * operation in the vendored OpenAPI schema.\n */\nexport const GET_REQUIRED_SCOPES: ReadonlyArray<string> = Object.freeze([\"developer-product:read\"]);\n\n/**\n * Scopes the API key or OAuth token must carry to create or update a developer\n * product, sourced from `x-roblox-scopes` on the\n * `DeveloperProducts_CreateDeveloperProductV2` and\n * `DeveloperProducts_UpdateDeveloperProductV2` operations in the vendored\n * OpenAPI schema.\n */\nexport const WRITE_REQUIRED_SCOPES: ReadonlyArray<string> = Object.freeze([\n\t\"developer-product:write\",\n]);\n","import type { HttpResponse } from \"../../../client/types.ts\";\nimport { ApiError } from \"../../../errors/api-error.ts\";\nimport {\n\tcopyPriceInformation,\n\tisPriceInformationLike,\n} from \"../../../internal/price-information.ts\";\nimport { isRecord } from \"../../../internal/utils/is-record.ts\";\nimport type { Result } from \"../../../types.ts\";\nimport type { DeveloperProduct } from \"./types.ts\";\nimport type { DeveloperProductConfigV2, DeveloperProductPricingFeatureWire } from \"./wire.ts\";\n\n/**\n * Parses a successful Developer Products API response into the public\n * `DeveloperProduct` shape, returning a `Result` so callers can handle\n * malformed payloads without exceptions.\n *\n * @param response - The full {@link HttpResponse} from the Open Cloud API.\n * The status code is included on the returned `ApiError` when validation\n * fails; the headers are available for future parsers that need them.\n * @returns A success result wrapping the converted `DeveloperProduct`, or\n * an `ApiError` when the body does not match the wire schema.\n */\nexport function parseDeveloperProductResponse(\n\tresponse: HttpResponse,\n): Result<DeveloperProduct, ApiError> {\n\tconst { body, status: statusCode } = response;\n\n\tif (!isDeveloperProductConfigV2(body)) {\n\t\treturn {\n\t\t\terr: new ApiError(\"Malformed developer product response\", { statusCode }),\n\t\t\tsuccess: false,\n\t\t};\n\t}\n\n\tconst priceWire = body.priceInformation ?? undefined;\n\tconst iconAssetId = body.iconImageAssetId ?? undefined;\n\n\treturn {\n\t\tdata: {\n\t\t\tid: String(body.productId),\n\t\t\tname: body.name,\n\t\t\tcreatedAt: new Date(body.createdTimestamp),\n\t\t\tdescription: body.description,\n\t\t\ticonImageAssetId: iconAssetId === undefined ? undefined : String(iconAssetId),\n\t\t\tisForSale: body.isForSale,\n\t\t\tisImmutable: body.isImmutable,\n\t\t\tprice: priceWire === undefined ? undefined : copyPriceInformation(priceWire),\n\t\t\tstorePageEnabled: body.storePageEnabled,\n\t\t\tuniverseId: String(body.universeId),\n\t\t\tupdatedAt: new Date(body.updatedTimestamp),\n\t\t},\n\t\tsuccess: true,\n\t};\n}\n\nfunction hasRequiredPrimitiveFields(body: Record<string, unknown>): boolean {\n\treturn (\n\t\ttypeof body[\"productId\"] === \"number\" &&\n\t\t// Roblox never assigns asset ID 0; a zero productId signals a\n\t\t// malformed response, not a legitimate product.\n\t\tbody[\"productId\"] !== 0 &&\n\t\ttypeof body[\"universeId\"] === \"number\" &&\n\t\ttypeof body[\"name\"] === \"string\" &&\n\t\ttypeof body[\"description\"] === \"string\" &&\n\t\ttypeof body[\"isForSale\"] === \"boolean\" &&\n\t\ttypeof body[\"isImmutable\"] === \"boolean\" &&\n\t\ttypeof body[\"storePageEnabled\"] === \"boolean\" &&\n\t\ttypeof body[\"createdTimestamp\"] === \"string\" &&\n\t\ttypeof body[\"updatedTimestamp\"] === \"string\"\n\t);\n}\n\nfunction isPricingFeatureWire(value: unknown): value is DeveloperProductPricingFeatureWire {\n\treturn (\n\t\tvalue === \"Invalid\" ||\n\t\tvalue === \"PriceOptimization\" ||\n\t\tvalue === \"RegionalPricing\" ||\n\t\tvalue === \"UserFixedPrice\"\n\t);\n}\n\nfunction isDeveloperProductConfigV2(body: unknown): body is DeveloperProductConfigV2 {\n\tif (!isRecord(body)) {\n\t\treturn false;\n\t}\n\n\tif (!hasRequiredPrimitiveFields(body)) {\n\t\treturn false;\n\t}\n\n\tconst iconImageAssetId = body[\"iconImageAssetId\"] ?? undefined;\n\tif (iconImageAssetId !== undefined && typeof iconImageAssetId !== \"number\") {\n\t\treturn false;\n\t}\n\n\tconst price = body[\"priceInformation\"] ?? undefined;\n\tif (price !== undefined && !isPriceInformationLike(price, isPricingFeatureWire)) {\n\t\treturn false;\n\t}\n\n\treturn true;\n}\n","import type { HttpRequest } from \"../../../internal/http/types.ts\";\nimport { toBlob } from \"../../../internal/utils/to-blob.ts\";\nimport type { UploadDeveloperProductIconParameters } from \"./types.ts\";\n\n/**\n * Builds a `POST` request for the localized \"upload developer-product icon\"\n * endpoint. A successful upload replaces any existing icon for the same\n * `(productId, languageCode)` pair.\n *\n * @param parameters - Product and language identifiers plus the image bytes\n * to upload.\n * @returns A pure {@link HttpRequest} describing the upload call.\n */\nexport function buildUploadIconRequest(\n\tparameters: UploadDeveloperProductIconParameters,\n): HttpRequest {\n\tconst body = new FormData();\n\tbody.append(\"Files\", toBlob(parameters.image));\n\n\treturn {\n\t\tbody,\n\t\tmethod: \"POST\",\n\t\turl: `/legacy-game-internationalization/v1/developer-products/${parameters.productId}/icons/language-codes/${parameters.languageCode}`,\n\t};\n}\n","import type { HttpRequest } from \"../../../internal/http/types.ts\";\nimport type { UpdateDeveloperProductNameDescriptionParameters } from \"./types.ts\";\n\n/**\n * Builds a `PATCH` request for the localized \"update developer-product\n * name/description\" endpoint. Either `name`, `description`, or both may be\n * supplied; omitted fields are not included in the JSON body so the server\n * leaves the existing value for that locale untouched.\n *\n * @param parameters - Product and language identifiers plus the optional\n * replacement values.\n * @returns A pure {@link HttpRequest} describing the update call.\n */\nexport function buildUpdateRequest(\n\tparameters: UpdateDeveloperProductNameDescriptionParameters,\n): HttpRequest {\n\tconst body: Record<string, string> = {};\n\tif (parameters.name !== undefined) {\n\t\tbody[\"name\"] = parameters.name;\n\t}\n\n\tif (parameters.description !== undefined) {\n\t\tbody[\"description\"] = parameters.description;\n\t}\n\n\treturn {\n\t\tbody,\n\t\tmethod: \"PATCH\",\n\t\turl: `/legacy-game-internationalization/v1/developer-products/${parameters.productId}/name-description/language-codes/${parameters.languageCode}`,\n\t};\n}\n","import type { OperationLimit } from \"../../../internal/http/rate-limit-queue.ts\";\n\n/**\n * Per-second request ceiling for every developer-product localization\n * Operation. The legacy `gameinternationalization` service caps each API key\n * at 100 requests per minute *shared across the entire service* (see the\n * `x-roblox-rate-limits` extension on every operation in the vendored Open\n * Cloud spec), so all developer-product localization methods queue against\n * the same operation key.\n */\nexport const LOCALIZATION_OPERATION_LIMIT: OperationLimit = Object.freeze({\n\tmaxPerSecond: 100 / 60,\n\toperationKey: \"developer-product-localization\",\n});\n\n/**\n * Scopes required for every developer-product localization operation, sourced\n * from `x-roblox-scopes` on the legacy `gameinternationalization`\n * developer-product endpoints in the vendored OpenAPI schema.\n */\nexport const LOCALIZATION_REQUIRED_SCOPES: ReadonlyArray<string> = Object.freeze([\n\t\"legacy-developer-product:manage\",\n]);\n","import type { OpenCloudClientOptions, RequestOptions } from \"../../client/types.ts\";\nimport {\n\tbuildCreateRequest,\n\tbuildGetRequest,\n\tbuildUpdateRequest,\n} from \"../../domains/developer-products/products/builders.ts\";\nimport {\n\tCREATE_OPERATION_LIMIT,\n\tGET_OPERATION_LIMIT,\n\tGET_REQUIRED_SCOPES,\n\tUPDATE_OPERATION_LIMIT,\n\tWRITE_REQUIRED_SCOPES,\n} from \"../../domains/developer-products/products/operations.ts\";\nimport { parseDeveloperProductResponse } from \"../../domains/developer-products/products/parsers.ts\";\nimport type {\n\tCreateDeveloperProductParameters,\n\tDeveloperProduct,\n\tGetDeveloperProductParameters,\n\tUpdateDeveloperProductParameters,\n} from \"../../domains/developer-products/products/types.ts\";\nimport { buildUploadIconRequest } from \"../../domains/game-internationalization/developer-product-icon/builders.ts\";\nimport type { UploadDeveloperProductIconParameters } from \"../../domains/game-internationalization/developer-product-icon/types.ts\";\nimport { buildUpdateRequest as buildLocaleNameDescRequest } from \"../../domains/game-internationalization/developer-product-name-description/builders.ts\";\nimport {\n\tLOCALIZATION_OPERATION_LIMIT,\n\tLOCALIZATION_REQUIRED_SCOPES,\n} from \"../../domains/game-internationalization/developer-product-name-description/operations.ts\";\nimport type { UpdateDeveloperProductNameDescriptionParameters } from \"../../domains/game-internationalization/developer-product-name-description/types.ts\";\nimport type { OpenCloudError } from \"../../errors/base.ts\";\nimport { CREATE_METHOD_DEFAULTS, IDEMPOTENT_METHOD_DEFAULTS } from \"../../internal/http/retry.ts\";\nimport {\n\tokRequest,\n\tparseEmptyResponse,\n\tResourceClient,\n\ttype ResourceMethodSpec,\n} from \"../../internal/resource-client.ts\";\nimport type { Result } from \"../../types.ts\";\n\nfunction makeSpec<P, R = DeveloperProduct>(\n\tspec: ResourceMethodSpec<P, R>,\n): ResourceMethodSpec<P, R> {\n\treturn Object.freeze(spec);\n}\n\nconst CREATE_SPEC = makeSpec<CreateDeveloperProductParameters>({\n\tbuildRequest: (parameters) => okRequest(buildCreateRequest(parameters)),\n\tmethodDefaults: CREATE_METHOD_DEFAULTS,\n\tmethodKind: \"create\",\n\toperationLimit: CREATE_OPERATION_LIMIT,\n\tparse: parseDeveloperProductResponse,\n\trequiredScopes: WRITE_REQUIRED_SCOPES,\n});\n\nconst GET_SPEC = makeSpec<GetDeveloperProductParameters>({\n\tbuildRequest: (parameters) => okRequest(buildGetRequest(parameters)),\n\tmethodDefaults: IDEMPOTENT_METHOD_DEFAULTS,\n\tmethodKind: \"idempotent\",\n\toperationLimit: GET_OPERATION_LIMIT,\n\tparse: parseDeveloperProductResponse,\n\trequiredScopes: GET_REQUIRED_SCOPES,\n});\n\nconst UPDATE_SPEC = makeSpec<UpdateDeveloperProductParameters, undefined>({\n\tbuildRequest: (parameters) => okRequest(buildUpdateRequest(parameters)),\n\tmethodDefaults: IDEMPOTENT_METHOD_DEFAULTS,\n\tmethodKind: \"idempotent\",\n\toperationLimit: UPDATE_OPERATION_LIMIT,\n\tparse: parseEmptyResponse,\n\trequiredScopes: WRITE_REQUIRED_SCOPES,\n});\n\nconst UPDATE_NAME_DESCRIPTION_SPEC = makeSpec<\n\tUpdateDeveloperProductNameDescriptionParameters,\n\tundefined\n>({\n\tbuildRequest: (parameters) => okRequest(buildLocaleNameDescRequest(parameters)),\n\tmethodDefaults: IDEMPOTENT_METHOD_DEFAULTS,\n\tmethodKind: \"idempotent\",\n\toperationLimit: LOCALIZATION_OPERATION_LIMIT,\n\tparse: parseEmptyResponse,\n\trequiredScopes: LOCALIZATION_REQUIRED_SCOPES,\n});\n\nconst UPLOAD_ICON_SPEC = makeSpec<UploadDeveloperProductIconParameters, undefined>({\n\tbuildRequest: (parameters) => okRequest(buildUploadIconRequest(parameters)),\n\tmethodDefaults: CREATE_METHOD_DEFAULTS,\n\tmethodKind: \"create\",\n\toperationLimit: LOCALIZATION_OPERATION_LIMIT,\n\tparse: parseEmptyResponse,\n\trequiredScopes: LOCALIZATION_REQUIRED_SCOPES,\n});\n\ninterface DeveloperProductLocalizationHandle {\n\t/**\n\t * Updates the per-locale display name and/or description registered against\n\t * a developer product. Either `name`, `description`, or both may be\n\t * supplied; omitted fields are not forwarded so the server leaves the\n\t * existing value for that locale untouched. Mirrors the upstream `200 OK`\n\t * echo body as `undefined` data.\n\t *\n\t * @param parameters - Product and language identifiers plus the optional\n\t * replacement values.\n\t * @param options - Optional per-request overrides.\n\t * @returns A success {@link Result} with no payload, or the\n\t * {@link OpenCloudError} that caused the request to fail.\n\t */\n\tupdateNameDescription: (\n\t\tparameters: UpdateDeveloperProductNameDescriptionParameters,\n\t\toptions?: RequestOptions,\n\t) => Promise<Result<undefined, OpenCloudError>>;\n\t/**\n\t * Uploads or replaces the per-locale icon for a developer product. A\n\t * subsequent upload for the same `(productId, languageCode)` pair replaces\n\t * the existing icon for that locale. Does not retry on 5xx so a duplicate\n\t * upload cannot be created if the server fails mid-write.\n\t *\n\t * @param parameters - Product and language identifiers plus the image\n\t * bytes to upload.\n\t * @param options - Optional per-request overrides.\n\t * @returns A success {@link Result} with no payload, or the\n\t * {@link OpenCloudError} that caused the request to fail.\n\t */\n\tuploadIcon: (\n\t\tparameters: UploadDeveloperProductIconParameters,\n\t\toptions?: RequestOptions,\n\t) => Promise<Result<undefined, OpenCloudError>>;\n}\n\n/**\n * Public client for the Roblox Open Cloud Developer Products API.\n *\n * Wires request builders, the injected {@link OpenCloudClientOptions.httpClient}, and response\n * parsers into a single ergonomic surface. Every method returns a\n * {@link Result} so callers handle failure explicitly; no thrown\n * `OpenCloudError` ever escapes the client.\n *\n * ```ts\n * import { DeveloperProductsClient } from \"@bedrock-rbx/ocale/developer-products\";\n *\n * const client = new DeveloperProductsClient({ apiKey: process.env.ROBLOX_API_KEY! });\n *\n * const result = await client.get({\n * universeId: \"1234567890\",\n * productId: \"9876543210\",\n * });\n *\n * if (result.success) {\n * console.log(`${result.data.name} (${result.data.id})`);\n * } else {\n * console.error(result.err.message);\n * }\n * ```\n */\nexport class DeveloperProductsClient {\n\treadonly #inner: ResourceClient;\n\n\t/**\n\t * Operation Group exposing per-locale localization Operations\n\t * (`updateNameDescription`, `uploadIcon`) backed by the\n\t * `legacy-game-internationalization` domain. Source-language values\n\t * remain on {@link DeveloperProductsClient.update}; methods on this\n\t * group set per-locale overlays on top. Shares the parent client's\n\t * HTTP, rate-limit, and retry plumbing.\n\t */\n\tpublic readonly localization: DeveloperProductLocalizationHandle;\n\n\t/**\n\t * Creates a new {@link DeveloperProductsClient}. Configuration is frozen\n\t * on construction; per-request overrides are accepted on each method.\n\t *\n\t * @param options - Client-level configuration including the API key.\n\t */\n\tconstructor(options: OpenCloudClientOptions) {\n\t\tthis.#inner = new ResourceClient(options);\n\t\tthis.localization = createLocalizationHandle(this.#inner);\n\t}\n\n\t/**\n\t * Creates a new developer product under the supplied universe.\n\t *\n\t * @param parameters - Creation fields including the universe and product name.\n\t * @param options - Optional per-request overrides.\n\t * @returns A {@link Result} wrapping the parsed {@link DeveloperProduct} or\n\t * the {@link OpenCloudError} that caused the request to fail.\n\t */\n\tpublic async create(\n\t\tparameters: CreateDeveloperProductParameters,\n\t\toptions?: RequestOptions,\n\t): Promise<Result<DeveloperProduct, OpenCloudError>> {\n\t\treturn this.#inner.execute({ options, parameters, spec: CREATE_SPEC });\n\t}\n\n\t/**\n\t * Reads a single developer product by ID.\n\t *\n\t * @param parameters - Universe and product identifiers.\n\t * @param options - Optional per-request overrides (e.g. A different\n\t * {@link OpenCloudClientOptions.apiKey} for this call only).\n\t * @returns A {@link Result} wrapping the parsed {@link DeveloperProduct} or\n\t * the {@link OpenCloudError} that caused the request to fail.\n\t */\n\tpublic async get(\n\t\tparameters: GetDeveloperProductParameters,\n\t\toptions?: RequestOptions,\n\t): Promise<Result<DeveloperProduct, OpenCloudError>> {\n\t\treturn this.#inner.execute({ options, parameters, spec: GET_SPEC });\n\t}\n\n\t/**\n\t * Partially updates an existing developer product. Mirrors the upstream\n\t * `204 No Content` response: a successful update yields `undefined` data.\n\t * Callers that need the post-update state (for example to observe a\n\t * server-derived `updatedTimestamp`) chain {@link DeveloperProductsClient.get}\n\t * themselves so the GET only fires when actually needed.\n\t *\n\t * @param parameters - The universe and product identifiers and the\n\t * fields to update. Only fields explicitly provided are forwarded.\n\t * @param options - Optional per-request overrides.\n\t * @returns A success {@link Result} with no payload, or the\n\t * {@link OpenCloudError} that caused the request to fail.\n\t */\n\tpublic async update(\n\t\tparameters: UpdateDeveloperProductParameters,\n\t\toptions?: RequestOptions,\n\t): Promise<Result<undefined, OpenCloudError>> {\n\t\treturn this.#inner.execute({ options, parameters, spec: UPDATE_SPEC });\n\t}\n}\n\nfunction createLocalizationHandle(inner: ResourceClient): DeveloperProductLocalizationHandle {\n\treturn {\n\t\tasync updateNameDescription(parameters, options) {\n\t\t\treturn inner.execute({ options, parameters, spec: UPDATE_NAME_DESCRIPTION_SPEC });\n\t\t},\n\t\tasync uploadIcon(parameters, options) {\n\t\t\treturn inner.execute({ options, parameters, spec: UPLOAD_ICON_SPEC 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@@ -0,0 +1,210 @@
1
+ import { c as Page, d as OpenCloudError, i as OpenCloudClientOptions, l as Result, s as RequestOptions } from "./types-YCTsM8Qd.mjs";
2
+
3
+ //#region src/domains/game-passes/game-passes/types.d.ts
4
+ /**
5
+ * Pricing feature flags that can be enabled on a game pass. Values
6
+ * mirror the Open Cloud `GamePasses.PricingFeature` enum.
7
+ */
8
+ type GamePassPricingFeature = "Invalid" | "PriceOptimization" | "RegionalPricing" | "UserFixedPrice";
9
+ /**
10
+ * Public shape of a game pass's pricing configuration.
11
+ */
12
+ interface GamePassPrice {
13
+ /** Default Robux price; `undefined` when no default price is configured. */
14
+ readonly defaultPriceInRobux: number | undefined;
15
+ /** Pricing feature flags currently enabled on this game pass. */
16
+ readonly enabledFeatures: ReadonlyArray<GamePassPricingFeature>;
17
+ }
18
+ /**
19
+ * A Roblox game pass as exposed to SDK consumers. Fields use DX-friendly
20
+ * names and types (stringified IDs, `Date` timestamps) rather than the
21
+ * raw wire representation.
22
+ */
23
+ interface GamePass {
24
+ /** Stringified game pass ID. The API returns an int64; always use this. */
25
+ readonly id: string;
26
+ /** Display name of the game pass. */
27
+ readonly name: string;
28
+ /** ISO timestamp at which the game pass was created, as a `Date`. */
29
+ readonly createdAt: Date;
30
+ /** Consumer-facing description shown on the store listing. */
31
+ readonly description: string;
32
+ /** Icon asset ID as a string; `undefined` when no icon is uploaded. */
33
+ readonly iconAssetId: string | undefined;
34
+ /** Whether the game pass is currently purchasable. */
35
+ readonly isForSale: boolean;
36
+ /** Pricing configuration; `undefined` when pricing is not yet set. */
37
+ readonly price: GamePassPrice | undefined;
38
+ /** ISO timestamp of the most recent update, as a `Date`. */
39
+ readonly updatedAt: Date;
40
+ }
41
+ /**
42
+ * Parameters for creating a new game pass under a universe.
43
+ */
44
+ interface CreateGamePassParameters {
45
+ /** Display name of the new game pass. */
46
+ readonly name: string;
47
+ /** Optional consumer-facing description shown on the store listing. */
48
+ readonly description?: string;
49
+ /** Optional icon image uploaded with the new game pass. */
50
+ readonly imageFile?: Blob | Uint8Array;
51
+ /** Whether the game pass should be purchasable immediately. */
52
+ readonly isForSale?: boolean;
53
+ /** Whether regional pricing should be enabled at creation time. */
54
+ readonly isRegionalPricingEnabled?: boolean;
55
+ /** Optional default price in Robux at creation time. */
56
+ readonly price?: number;
57
+ /** Stringified ID of the universe that owns the game pass. */
58
+ readonly universeId: string;
59
+ }
60
+ /**
61
+ * Parameters for reading a single game pass by ID.
62
+ */
63
+ interface GetGamePassParameters {
64
+ /** Stringified ID of the game pass to retrieve. */
65
+ readonly gamePassId: string;
66
+ /** Stringified ID of the universe that owns the game pass. */
67
+ readonly universeId: string;
68
+ }
69
+ /**
70
+ * Parameters for listing the game passes registered against a universe.
71
+ * Pagination is cursor-based: omit `pageToken` to fetch the first page,
72
+ * then thread the previous response's `nextPageToken` back in until it
73
+ * is `undefined`.
74
+ */
75
+ interface ListGamePassesParameters {
76
+ /** Optional page size; the server defaults to 50 when omitted. */
77
+ readonly pageSize?: number;
78
+ /** Optional cursor returned by a previous page; omit for the first page. */
79
+ readonly pageToken?: string;
80
+ /** Stringified ID of the universe whose game passes to list. */
81
+ readonly universeId: string;
82
+ }
83
+ /**
84
+ * Parameters for partially updating an existing game pass. Every field
85
+ * except the identifiers is optional; omitted fields are not included
86
+ * in the multipart body so the server leaves their current values
87
+ * untouched.
88
+ */
89
+ interface UpdateGamePassParameters {
90
+ /** Optional new display name for the game pass. */
91
+ readonly name?: string;
92
+ /** Optional new consumer-facing description shown on the store listing. */
93
+ readonly description?: string;
94
+ /** Stringified ID of the game pass to update. */
95
+ readonly gamePassId: string;
96
+ /** Optional replacement icon image. */
97
+ readonly imageFile?: Blob | Uint8Array;
98
+ /** Optional new value for whether the game pass is purchasable. */
99
+ readonly isForSale?: boolean;
100
+ /** Optional new value for whether regional pricing is enabled. */
101
+ readonly isRegionalPricingEnabled?: boolean;
102
+ /** Optional new default price in Robux. */
103
+ readonly price?: number;
104
+ /** Stringified ID of the universe that owns the game pass. */
105
+ readonly universeId: string;
106
+ }
107
+ //#endregion
108
+ //#region src/resources/game-passes/client.d.ts
109
+ /**
110
+ * Public client for the Roblox Open Cloud Game Passes API.
111
+ *
112
+ * Wires request builders, the injected {@link OpenCloudClientOptions.httpClient}, and response
113
+ * parsers into a single ergonomic surface. Every method returns a
114
+ * {@link Result} so callers handle failure explicitly; no thrown
115
+ * `OpenCloudError` ever escapes the client.
116
+ *
117
+ * ```ts
118
+ * import { GamePassesClient } from "@bedrock-rbx/ocale/game-passes";
119
+ *
120
+ * const client = new GamePassesClient({ apiKey: process.env.ROBLOX_API_KEY! });
121
+ *
122
+ * const result = await client.get({
123
+ * universeId: "1234567890",
124
+ * gamePassId: "9876543210",
125
+ * });
126
+ *
127
+ * if (result.success) {
128
+ * console.log(`${result.data.name} (${result.data.id})`);
129
+ * } else {
130
+ * console.error(result.err.message);
131
+ * }
132
+ * ```
133
+ *
134
+ * Listing is cursor-paginated; drive the loop on `nextPageToken`:
135
+ *
136
+ * ```ts
137
+ * let pageToken: string | undefined;
138
+ * do {
139
+ * const page = await client.list({ universeId: "1234567890", pageToken });
140
+ * if (!page.success) {
141
+ * console.error(page.err.message);
142
+ * break;
143
+ * }
144
+ *
145
+ * for (const pass of page.data.items) {
146
+ * console.log(`${pass.name} (${pass.id})`);
147
+ * }
148
+ *
149
+ * pageToken = page.data.nextPageToken;
150
+ * } while (pageToken !== undefined);
151
+ * ```
152
+ */
153
+ declare class GamePassesClient {
154
+ #private;
155
+ /**
156
+ * Creates a new {@link GamePassesClient}. Configuration is frozen on
157
+ * construction; per-request overrides are accepted on each method.
158
+ *
159
+ * @param options - Client-level configuration including the API key.
160
+ */
161
+ constructor(options: OpenCloudClientOptions);
162
+ /**
163
+ * Creates a new game pass under the supplied universe.
164
+ *
165
+ * @param parameters - Creation fields including the universe and pass name.
166
+ * @param options - Optional per-request overrides.
167
+ * @returns A {@link Result} wrapping the parsed {@link GamePass} or the
168
+ * {@link OpenCloudError} that caused the request to fail.
169
+ */
170
+ create(parameters: CreateGamePassParameters, options?: RequestOptions): Promise<Result<GamePass, OpenCloudError>>;
171
+ /**
172
+ * Reads a single game pass by ID.
173
+ *
174
+ * @param parameters - Universe and game pass identifiers.
175
+ * @param options - Optional per-request overrides (e.g. A different
176
+ * {@link OpenCloudClientOptions.apiKey} for this call only).
177
+ * @returns A {@link Result} wrapping the parsed {@link GamePass} or the
178
+ * {@link OpenCloudError} that caused the request to fail.
179
+ */
180
+ get(parameters: GetGamePassParameters, options?: RequestOptions): Promise<Result<GamePass, OpenCloudError>>;
181
+ /**
182
+ * Lists one page of game passes for the supplied universe. Pagination is
183
+ * cursor-based: omit `pageToken` for the first page, then thread the
184
+ * previous response's `nextPageToken` back in until it is `undefined`.
185
+ *
186
+ * @param parameters - Universe identifier and optional page cursors.
187
+ * @param options - Optional per-request overrides.
188
+ * @returns A {@link Result} wrapping a {@link Page} of {@link GamePass},
189
+ * or the {@link OpenCloudError} that caused the request to fail.
190
+ */
191
+ list(parameters: ListGamePassesParameters, options?: RequestOptions): Promise<Result<Page<GamePass>, OpenCloudError>>;
192
+ /**
193
+ * Partially updates an existing game pass. Mirrors the upstream
194
+ * `204 No Content` response: a successful update yields `undefined`
195
+ * data. Callers that need the post-update state (for example to
196
+ * observe a server-derived `updatedAt`) chain
197
+ * {@link GamePassesClient.get} themselves so the GET only fires when
198
+ * actually needed.
199
+ *
200
+ * @param parameters - The universe and game pass identifiers and the
201
+ * fields to update. Only fields explicitly provided are forwarded.
202
+ * @param options - Optional per-request overrides.
203
+ * @returns A success {@link Result} with no payload, or the
204
+ * {@link OpenCloudError} that caused the request to fail.
205
+ */
206
+ update(parameters: UpdateGamePassParameters, options?: RequestOptions): Promise<Result<undefined, OpenCloudError>>;
207
+ }
208
+ //#endregion
209
+ export { type CreateGamePassParameters, type GamePass, type GamePassPrice, type GamePassPricingFeature, GamePassesClient, type GetGamePassParameters, type ListGamePassesParameters, type UpdateGamePassParameters };
210
+ //# sourceMappingURL=game-passes.d.mts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-passes.d.mts","names":[],"sources":["../src/domains/game-passes/game-passes/types.ts","../src/resources/game-passes/client.ts"],"mappings":";;;;;;AAIA;KAAY,sBAAA;;;;UASK,aAAA;EAAA;EAAA,SAEP,mBAAA;EAEiB;EAAA,SAAjB,eAAA,EAAiB,aAAA,CAAc,sBAAA;AAAA;;;;;AAQzC;UAAiB,QAAA;;WAEP,EAAA;;WAEA,IAAA;;WAEA,SAAA,EAAW,IAAA;;WAEX,WAAA;;WAEA,WAAA;;WAEA,SAAA;;WAEA,KAAA,EAAO,aAAA;;WAEP,SAAA,EAAW,IAAA;AAAA;;;AAMrB;UAAiB,wBAAA;;WAEP,IAAA;;WAEA,WAAA;;WAEA,SAAA,GAAY,IAAA,GAAO,UAAA;;WAEnB,SAAA;;WAEA,wBAAA;;WAEA,KAAA;EAEA;EAAA,SAAA,UAAA;AAAA;;;;UAMO,qBAAA;EAaA;EAAA,SAXP,UAAA;EAWO;EAAA,SATP,UAAA;AAAA;;;;AAwBV;;;UAfiB,wBAAA;;WAEP,QAAA;;WAEA,SAAA;;WAEA,UAAA;AAAA;;;;;;;UASO,wBAAA;;WAEP,IAAA;ECyBG;EAAA,SDvBH,WAAA;;WAEA,UAAA;;WAEA,SAAA,GAAY,IAAA,GAAO,UAAA;;WAEnB,SAAA;;WAEA,wBAAA;;WAEA,KAAA;;WAEA,UAAA;AAAA;;;;;;;AAlGV;;;;;;;;;;AAYA;;;;;;;;;;;;;;;;;;;;;AAsBA;;;;;;;;;cC2Ea,gBAAA;EAAA;;;;;ADvDb;;ECgEC,WAAA,CAAY,OAAA,EAAS,sBAAA;EDhEL;;AAajB;;;;;;EC+DC,MAAA,CACC,UAAA,EAAY,wBAAA,EACZ,OAAA,GAAU,cAAA,GACR,OAAA,CAAQ,MAAA,CAAO,QAAA,EAAU,cAAA;;;ADnD7B;;;;;;;ECgEC,GAAA,CACC,UAAA,EAAY,qBAAA,EACZ,OAAA,GAAU,cAAA,GACR,OAAA,CAAQ,MAAA,CAAO,QAAA,EAAU,cAAA;;;;;;;;;;;EAc5B,IAAA,CACC,UAAA,EAAY,wBAAA,EACZ,OAAA,GAAU,cAAA,GACR,OAAA,CAAQ,MAAA,CAAO,IAAA,CAAK,QAAA,GAAW,cAAA;EAzDnC;;;;;;;;;;;;;;EA2EC,MAAA,CACC,UAAA,EAAY,wBAAA,EACZ,OAAA,GAAU,cAAA,GACR,OAAA,CAAQ,MAAA,YAAkB,cAAA;AAAA"}
@@ -0,0 +1,397 @@
1
+ import { i as ApiError } from "./rate-limit-BBU_4xnZ.mjs";
2
+ import { t as toBlob } from "./to-blob-1BtHsDGK.mjs";
3
+ import { a as IDEMPOTENT_METHOD_DEFAULTS, i as CREATE_METHOD_DEFAULTS, n as okRequest, o as isRecord, r as parseEmptyResponse, t as ResourceClient } from "./resource-client-CaS_j3yg.mjs";
4
+ import { n as isPriceInformationLike, t as copyPriceInformation } from "./price-information-CmpscMc4.mjs";
5
+ //#region src/domains/game-passes/game-passes/builders.ts
6
+ /**
7
+ * Builds a `GET` request for the Open Cloud "read game pass" endpoint.
8
+ *
9
+ * @param parameters - Universe and game pass identifiers to interpolate into
10
+ * the URL.
11
+ * @returns A pure {@link HttpRequest} describing the read call.
12
+ */
13
+ function buildGetRequest(parameters) {
14
+ return {
15
+ method: "GET",
16
+ url: `/game-passes/v1/universes/${parameters.universeId}/game-passes/${parameters.gamePassId}/creator`
17
+ };
18
+ }
19
+ /**
20
+ * Builds a `GET` request for the Open Cloud "list game passes" endpoint.
21
+ * Optional `pageSize` and `pageToken` are appended to the query string only
22
+ * when defined so the server applies its own defaults for omitted fields.
23
+ *
24
+ * @param parameters - Universe identifier plus optional pagination cursors.
25
+ * @returns A pure {@link HttpRequest} describing the list call.
26
+ */
27
+ function buildListRequest(parameters) {
28
+ const query = new URLSearchParams();
29
+ if (parameters.pageSize !== void 0) query.append("pageSize", String(parameters.pageSize));
30
+ if (parameters.pageToken !== void 0) query.append("pageToken", parameters.pageToken);
31
+ const queryString = query.toString();
32
+ const base = `/game-passes/v1/universes/${parameters.universeId}/game-passes/creator`;
33
+ return {
34
+ method: "GET",
35
+ url: queryString === "" ? base : `${base}?${queryString}`
36
+ };
37
+ }
38
+ /**
39
+ * Builds a `POST` request for the Open Cloud "create game pass" endpoint.
40
+ *
41
+ * @param parameters - Fields describing the new game pass; optional values
42
+ * omitted here are left off the multipart payload entirely.
43
+ * @returns A pure {@link HttpRequest} describing the create call.
44
+ */
45
+ function buildCreateRequest(parameters) {
46
+ const body = new FormData();
47
+ body.append("name", parameters.name);
48
+ if (parameters.description !== void 0) body.append("description", parameters.description);
49
+ if (parameters.isForSale !== void 0) body.append("isForSale", String(parameters.isForSale));
50
+ if (parameters.price !== void 0) body.append("price", String(parameters.price));
51
+ if (parameters.isRegionalPricingEnabled !== void 0) body.append("isRegionalPricingEnabled", String(parameters.isRegionalPricingEnabled));
52
+ if (parameters.imageFile !== void 0) body.append("imageFile", toBlob(parameters.imageFile));
53
+ return {
54
+ body,
55
+ method: "POST",
56
+ url: `/game-passes/v1/universes/${parameters.universeId}/game-passes`
57
+ };
58
+ }
59
+ /**
60
+ * Builds a `PATCH` request for the Open Cloud "update game pass" endpoint.
61
+ * Every field on `parameters` except the identifiers is optional;
62
+ * omitted fields are not appended to the multipart body so the server
63
+ * leaves their current values unchanged.
64
+ *
65
+ * The public parameter `imageFile` is mapped to the wire's `file`
66
+ * multipart field name, matching the OpenAPI schema for this endpoint
67
+ * (the create endpoint uses `imageFile`, but the update endpoint uses
68
+ * `file`). Public consumers stay with one ergonomic name across both
69
+ * methods.
70
+ *
71
+ * @param parameters - Identifiers plus fields to update.
72
+ * @returns A pure {@link HttpRequest} describing the update call.
73
+ */
74
+ function buildUpdateRequest(parameters) {
75
+ const body = new FormData();
76
+ if (parameters.name !== void 0) body.append("name", parameters.name);
77
+ if (parameters.description !== void 0) body.append("description", parameters.description);
78
+ if (parameters.isForSale !== void 0) body.append("isForSale", String(parameters.isForSale));
79
+ if (parameters.price !== void 0) body.append("price", String(parameters.price));
80
+ if (parameters.isRegionalPricingEnabled !== void 0) body.append("isRegionalPricingEnabled", String(parameters.isRegionalPricingEnabled));
81
+ if (parameters.imageFile !== void 0) body.append("file", toBlob(parameters.imageFile));
82
+ return {
83
+ body,
84
+ method: "PATCH",
85
+ url: `/game-passes/v1/universes/${parameters.universeId}/game-passes/${parameters.gamePassId}`
86
+ };
87
+ }
88
+ //#endregion
89
+ //#region src/domains/game-passes/game-passes/operations.ts
90
+ /**
91
+ * Per-second request ceiling for reading a single game pass, from the
92
+ * Open Cloud OpenAPI schema.
93
+ */
94
+ const GET_OPERATION_LIMIT = Object.freeze({
95
+ maxPerSecond: 10,
96
+ operationKey: "game-passes.get"
97
+ });
98
+ /**
99
+ * Per-second request ceiling for creating a game pass, from the Open
100
+ * Cloud OpenAPI schema.
101
+ */
102
+ const CREATE_OPERATION_LIMIT = Object.freeze({
103
+ maxPerSecond: 5,
104
+ operationKey: "game-passes.create"
105
+ });
106
+ /**
107
+ * Per-second request ceiling for updating a game pass, from the Open
108
+ * Cloud OpenAPI schema. Keyed independently from
109
+ * {@link CREATE_OPERATION_LIMIT} so create and update do not share a
110
+ * queue, since the schema does not document the per-second quota as
111
+ * shared between the POST and PATCH endpoints.
112
+ */
113
+ const UPDATE_OPERATION_LIMIT = Object.freeze({
114
+ maxPerSecond: 5,
115
+ operationKey: "game-passes.update"
116
+ });
117
+ /**
118
+ * Per-second request ceiling for listing game passes for a universe,
119
+ * from the Open Cloud OpenAPI schema.
120
+ */
121
+ const LIST_OPERATION_LIMIT = Object.freeze({
122
+ maxPerSecond: 10,
123
+ operationKey: "game-passes.list"
124
+ });
125
+ /**
126
+ * Scopes required to read a game pass, sourced from `x-roblox-scopes`
127
+ * on the `GamePasses_GetGamePassConfig` operation in the vendored
128
+ * OpenAPI schema.
129
+ */
130
+ const GET_REQUIRED_SCOPES = Object.freeze(["game-pass:read"]);
131
+ /**
132
+ * Scopes required to create a game pass, sourced from `x-roblox-scopes`
133
+ * on the `GamePasses_CreateGamePass` operation in the vendored OpenAPI
134
+ * schema.
135
+ */
136
+ const CREATE_REQUIRED_SCOPES = Object.freeze(["game-pass:write"]);
137
+ /**
138
+ * Scopes required to update a game pass, sourced from `x-roblox-scopes`
139
+ * on the `GamePasses_UpdateGamePass` operation in the vendored OpenAPI
140
+ * schema.
141
+ */
142
+ const UPDATE_REQUIRED_SCOPES = Object.freeze(["game-pass:write"]);
143
+ /**
144
+ * Scopes required to list game passes for a universe, sourced from
145
+ * `x-roblox-scopes` on the `GamePasses_ListGamePassConfigsByUniverse`
146
+ * operation in the vendored OpenAPI schema.
147
+ */
148
+ const LIST_REQUIRED_SCOPES = Object.freeze(["game-pass:read"]);
149
+ //#endregion
150
+ //#region src/domains/game-passes/game-passes/parsers.ts
151
+ /**
152
+ * Parses a successful Game Pass API response into the public `GamePass`
153
+ * shape, returning a `Result` so callers can handle malformed payloads
154
+ * without exceptions.
155
+ *
156
+ * @param response - The full {@link HttpResponse} from the Open Cloud API.
157
+ * The status code is included on the returned `ApiError` when validation
158
+ * fails; the headers are available for future parsers that need them.
159
+ * @returns A success result wrapping the converted `GamePass`, or an
160
+ * `ApiError` when the body does not match the wire schema.
161
+ */
162
+ function parseGamePassResponse(response) {
163
+ const { body, status: statusCode } = response;
164
+ if (!isGamePassConfigV2(body)) return {
165
+ err: new ApiError("Malformed game pass response", { statusCode }),
166
+ success: false
167
+ };
168
+ return {
169
+ data: toGamePass(body),
170
+ success: true
171
+ };
172
+ }
173
+ /**
174
+ * Parses a successful "list game passes" response into a public
175
+ * {@link Page} of {@link GamePass}, returning a `Result` so callers can
176
+ * handle malformed payloads without exceptions. JSON `null` or a missing
177
+ * `nextPageToken` is normalized to `undefined`.
178
+ *
179
+ * @param response - The full {@link HttpResponse} from the Open Cloud API.
180
+ * @returns A success result wrapping the converted page, or an
181
+ * `ApiError` when the body does not match the wire schema.
182
+ */
183
+ function parseGamePassesListResponse(response) {
184
+ const { body, status: statusCode } = response;
185
+ if (!isListResponseWire(body)) return {
186
+ err: new ApiError("Malformed game passes list response", { statusCode }),
187
+ success: false
188
+ };
189
+ return {
190
+ data: {
191
+ items: body.gamePasses.map(toGamePass),
192
+ nextPageToken: body.nextPageToken ?? void 0
193
+ },
194
+ success: true
195
+ };
196
+ }
197
+ function toGamePass(wire) {
198
+ const priceWire = wire.priceInformation ?? void 0;
199
+ return {
200
+ id: String(wire.gamePassId),
201
+ name: wire.name,
202
+ createdAt: new Date(wire.createdTimestamp),
203
+ description: wire.description,
204
+ iconAssetId: wire.iconAssetId === 0 ? void 0 : String(wire.iconAssetId),
205
+ isForSale: wire.isForSale,
206
+ price: priceWire === void 0 ? void 0 : copyPriceInformation(priceWire),
207
+ updatedAt: new Date(wire.updatedTimestamp)
208
+ };
209
+ }
210
+ function hasRequiredPrimitiveFields(body) {
211
+ return typeof body["gamePassId"] === "number" && typeof body["name"] === "string" && typeof body["description"] === "string" && typeof body["isForSale"] === "boolean" && typeof body["iconAssetId"] === "number" && typeof body["createdTimestamp"] === "string" && typeof body["updatedTimestamp"] === "string";
212
+ }
213
+ function isPricingFeatureWire(value) {
214
+ return value === "Invalid" || value === "PriceOptimization" || value === "RegionalPricing" || value === "UserFixedPrice";
215
+ }
216
+ function isGamePassConfigV2(body) {
217
+ if (!isRecord(body)) return false;
218
+ if (!hasRequiredPrimitiveFields(body)) return false;
219
+ const price = body["priceInformation"] ?? void 0;
220
+ if (price !== void 0 && !isPriceInformationLike(price, isPricingFeatureWire)) return false;
221
+ return true;
222
+ }
223
+ function isListResponseWire(body) {
224
+ if (!isRecord(body)) return false;
225
+ const { gamePasses } = body;
226
+ if (!Array.isArray(gamePasses)) return false;
227
+ for (const item of gamePasses) if (!isGamePassConfigV2(item)) return false;
228
+ const nextPageToken = body["nextPageToken"] ?? void 0;
229
+ if (nextPageToken !== void 0 && typeof nextPageToken !== "string") return false;
230
+ return true;
231
+ }
232
+ //#endregion
233
+ //#region src/resources/game-passes/client.ts
234
+ function makeSpec(spec) {
235
+ return Object.freeze(spec);
236
+ }
237
+ const CREATE_SPEC = makeSpec({
238
+ buildRequest: (parameters) => okRequest(buildCreateRequest(parameters)),
239
+ methodDefaults: CREATE_METHOD_DEFAULTS,
240
+ methodKind: "create",
241
+ operationLimit: CREATE_OPERATION_LIMIT,
242
+ parse: parseGamePassResponse,
243
+ requiredScopes: CREATE_REQUIRED_SCOPES
244
+ });
245
+ const GET_SPEC = makeSpec({
246
+ buildRequest: (parameters) => okRequest(buildGetRequest(parameters)),
247
+ methodDefaults: IDEMPOTENT_METHOD_DEFAULTS,
248
+ methodKind: "idempotent",
249
+ operationLimit: GET_OPERATION_LIMIT,
250
+ parse: parseGamePassResponse,
251
+ requiredScopes: GET_REQUIRED_SCOPES
252
+ });
253
+ const UPDATE_SPEC = makeSpec({
254
+ buildRequest: (parameters) => okRequest(buildUpdateRequest(parameters)),
255
+ methodDefaults: IDEMPOTENT_METHOD_DEFAULTS,
256
+ methodKind: "idempotent",
257
+ operationLimit: UPDATE_OPERATION_LIMIT,
258
+ parse: parseEmptyResponse,
259
+ requiredScopes: UPDATE_REQUIRED_SCOPES
260
+ });
261
+ const LIST_SPEC = makeSpec({
262
+ buildRequest: (parameters) => okRequest(buildListRequest(parameters)),
263
+ methodDefaults: IDEMPOTENT_METHOD_DEFAULTS,
264
+ methodKind: "idempotent",
265
+ operationLimit: LIST_OPERATION_LIMIT,
266
+ parse: parseGamePassesListResponse,
267
+ requiredScopes: LIST_REQUIRED_SCOPES
268
+ });
269
+ /**
270
+ * Public client for the Roblox Open Cloud Game Passes API.
271
+ *
272
+ * Wires request builders, the injected {@link OpenCloudClientOptions.httpClient}, and response
273
+ * parsers into a single ergonomic surface. Every method returns a
274
+ * {@link Result} so callers handle failure explicitly; no thrown
275
+ * `OpenCloudError` ever escapes the client.
276
+ *
277
+ * ```ts
278
+ * import { GamePassesClient } from "@bedrock-rbx/ocale/game-passes";
279
+ *
280
+ * const client = new GamePassesClient({ apiKey: process.env.ROBLOX_API_KEY! });
281
+ *
282
+ * const result = await client.get({
283
+ * universeId: "1234567890",
284
+ * gamePassId: "9876543210",
285
+ * });
286
+ *
287
+ * if (result.success) {
288
+ * console.log(`${result.data.name} (${result.data.id})`);
289
+ * } else {
290
+ * console.error(result.err.message);
291
+ * }
292
+ * ```
293
+ *
294
+ * Listing is cursor-paginated; drive the loop on `nextPageToken`:
295
+ *
296
+ * ```ts
297
+ * let pageToken: string | undefined;
298
+ * do {
299
+ * const page = await client.list({ universeId: "1234567890", pageToken });
300
+ * if (!page.success) {
301
+ * console.error(page.err.message);
302
+ * break;
303
+ * }
304
+ *
305
+ * for (const pass of page.data.items) {
306
+ * console.log(`${pass.name} (${pass.id})`);
307
+ * }
308
+ *
309
+ * pageToken = page.data.nextPageToken;
310
+ * } while (pageToken !== undefined);
311
+ * ```
312
+ */
313
+ var GamePassesClient = class {
314
+ #inner;
315
+ /**
316
+ * Creates a new {@link GamePassesClient}. Configuration is frozen on
317
+ * construction; per-request overrides are accepted on each method.
318
+ *
319
+ * @param options - Client-level configuration including the API key.
320
+ */
321
+ constructor(options) {
322
+ this.#inner = new ResourceClient(options);
323
+ }
324
+ /**
325
+ * Creates a new game pass under the supplied universe.
326
+ *
327
+ * @param parameters - Creation fields including the universe and pass name.
328
+ * @param options - Optional per-request overrides.
329
+ * @returns A {@link Result} wrapping the parsed {@link GamePass} or the
330
+ * {@link OpenCloudError} that caused the request to fail.
331
+ */
332
+ async create(parameters, options) {
333
+ return this.#inner.execute({
334
+ options,
335
+ parameters,
336
+ spec: CREATE_SPEC
337
+ });
338
+ }
339
+ /**
340
+ * Reads a single game pass by ID.
341
+ *
342
+ * @param parameters - Universe and game pass identifiers.
343
+ * @param options - Optional per-request overrides (e.g. A different
344
+ * {@link OpenCloudClientOptions.apiKey} for this call only).
345
+ * @returns A {@link Result} wrapping the parsed {@link GamePass} or the
346
+ * {@link OpenCloudError} that caused the request to fail.
347
+ */
348
+ async get(parameters, options) {
349
+ return this.#inner.execute({
350
+ options,
351
+ parameters,
352
+ spec: GET_SPEC
353
+ });
354
+ }
355
+ /**
356
+ * Lists one page of game passes for the supplied universe. Pagination is
357
+ * cursor-based: omit `pageToken` for the first page, then thread the
358
+ * previous response's `nextPageToken` back in until it is `undefined`.
359
+ *
360
+ * @param parameters - Universe identifier and optional page cursors.
361
+ * @param options - Optional per-request overrides.
362
+ * @returns A {@link Result} wrapping a {@link Page} of {@link GamePass},
363
+ * or the {@link OpenCloudError} that caused the request to fail.
364
+ */
365
+ async list(parameters, options) {
366
+ return this.#inner.execute({
367
+ options,
368
+ parameters,
369
+ spec: LIST_SPEC
370
+ });
371
+ }
372
+ /**
373
+ * Partially updates an existing game pass. Mirrors the upstream
374
+ * `204 No Content` response: a successful update yields `undefined`
375
+ * data. Callers that need the post-update state (for example to
376
+ * observe a server-derived `updatedAt`) chain
377
+ * {@link GamePassesClient.get} themselves so the GET only fires when
378
+ * actually needed.
379
+ *
380
+ * @param parameters - The universe and game pass identifiers and the
381
+ * fields to update. Only fields explicitly provided are forwarded.
382
+ * @param options - Optional per-request overrides.
383
+ * @returns A success {@link Result} with no payload, or the
384
+ * {@link OpenCloudError} that caused the request to fail.
385
+ */
386
+ async update(parameters, options) {
387
+ return this.#inner.execute({
388
+ options,
389
+ parameters,
390
+ spec: UPDATE_SPEC
391
+ });
392
+ }
393
+ };
394
+ //#endregion
395
+ export { GamePassesClient };
396
+
397
+ //# sourceMappingURL=game-passes.mjs.map