@bct-app/game-engine 0.1.1 → 0.1.2

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package/dist/index.d.mts CHANGED
@@ -106,8 +106,23 @@ declare const getSourceValue: (source: TSource, payloads: unknown[]) => unknown;
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  */
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  declare const resolveSourceValue: (source: TAlignmentSource | TCharacterSource, writableParts: TAbility["inputs"], payloads: unknown[], effector: TPopulatedPlayer | undefined, snapshotSeatMap: Map<number, TPopulatedPlayer>, resolveFromPlayer: (player: TPopulatedPlayer) => unknown) => unknown;
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+ /**
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+ * Type guard to check if a value is a number or an array of numbers.
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+ * @param value - The value to check.
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+ * @returns true if value is number or number[], false otherwise
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+ */
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  declare const isNumberOrNumberArray: (value: unknown) => value is number | number[];
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+ /**
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+ * Type guard to check if a value is a TReminder object.
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+ * @param value - The value to check.
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+ * @returns true if value is TReminder, false otherwise
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+ */
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  declare const isReminder: (value: unknown) => value is TReminder;
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+ /**
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+ * Type guard to check if a value is an array of TPlayerReminder.
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+ * @param value - The value to check.
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+ * @returns true if value is TPlayerReminder[], false otherwise
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+ */
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  declare const isPlayerReminderArray: (value: unknown) => value is TPlayerReminder[];
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  export { type TAbility, type TAbilityInput, type TAlignment, type TAlignmentSource, type TApplyOperationToPlayersArgs, type TCharacterSource, type TEffect, type TOperation, type TPerceivedCharacter, type TPlayerReminder, type TPopulatedCharacter, type TPopulatedPlayer, type TReminder, type TSource, type TTarget, type TTimeline, type TTimelineNomination, adjustValueAsNumber, adjustValueAsNumberArray, applyOperationToPlayers, buildPlayerSeatMap, copyPlayers, getSourceValue, getValueFromPayloads, isNumberOrNumberArray, isPlayerReminderArray, isReminder, resolveSourceValue, transformEmptyArray };
package/dist/index.d.ts CHANGED
@@ -106,8 +106,23 @@ declare const getSourceValue: (source: TSource, payloads: unknown[]) => unknown;
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  */
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  declare const resolveSourceValue: (source: TAlignmentSource | TCharacterSource, writableParts: TAbility["inputs"], payloads: unknown[], effector: TPopulatedPlayer | undefined, snapshotSeatMap: Map<number, TPopulatedPlayer>, resolveFromPlayer: (player: TPopulatedPlayer) => unknown) => unknown;
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+ /**
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+ * Type guard to check if a value is a number or an array of numbers.
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+ * @param value - The value to check.
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+ * @returns true if value is number or number[], false otherwise
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+ */
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  declare const isNumberOrNumberArray: (value: unknown) => value is number | number[];
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+ /**
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+ * Type guard to check if a value is a TReminder object.
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+ * @param value - The value to check.
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+ * @returns true if value is TReminder, false otherwise
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+ */
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  declare const isReminder: (value: unknown) => value is TReminder;
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+ /**
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+ * Type guard to check if a value is an array of TPlayerReminder.
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+ * @param value - The value to check.
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+ * @returns true if value is TPlayerReminder[], false otherwise
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+ */
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  declare const isPlayerReminderArray: (value: unknown) => value is TPlayerReminder[];
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  export { type TAbility, type TAbilityInput, type TAlignment, type TAlignmentSource, type TApplyOperationToPlayersArgs, type TCharacterSource, type TEffect, type TOperation, type TPerceivedCharacter, type TPlayerReminder, type TPopulatedCharacter, type TPopulatedPlayer, type TReminder, type TSource, type TTarget, type TTimeline, type TTimelineNomination, adjustValueAsNumber, adjustValueAsNumberArray, applyOperationToPlayers, buildPlayerSeatMap, copyPlayers, getSourceValue, getValueFromPayloads, isNumberOrNumberArray, isPlayerReminderArray, isReminder, resolveSourceValue, transformEmptyArray };
package/dist/index.js CHANGED
@@ -75,6 +75,7 @@ var isPlayerReminderArray = (value) => {
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  };
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  // src/player-utils.ts
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+ var DEFAULT_ARRAY = [];
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  var transformEmptyArray = (arr) => {
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  return arr.length === 0 ? [] : arr;
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  };
@@ -94,7 +95,7 @@ var adjustValueAsNumberArray = (value) => {
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  if (isNumberOrNumberArray(value)) {
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  return typeof value === "number" ? [value] : value;
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  }
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- return [];
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+ return DEFAULT_ARRAY;
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  };
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  var adjustValueAsNumber = (value) => {
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  if (isNumberOrNumberArray(value)) {
@@ -355,6 +356,7 @@ var applyOperationToPlayers = ({
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  break;
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  }
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  default: {
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+ console.warn("Unknown effect type:", effect.type);
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  }
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  }
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  });
package/dist/index.mjs CHANGED
@@ -38,6 +38,7 @@ var isPlayerReminderArray = (value) => {
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  };
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  // src/player-utils.ts
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+ var DEFAULT_ARRAY = [];
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  var transformEmptyArray = (arr) => {
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  return arr.length === 0 ? [] : arr;
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  };
@@ -57,7 +58,7 @@ var adjustValueAsNumberArray = (value) => {
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  if (isNumberOrNumberArray(value)) {
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  return typeof value === "number" ? [value] : value;
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  }
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- return [];
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+ return DEFAULT_ARRAY;
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  };
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  var adjustValueAsNumber = (value) => {
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  if (isNumberOrNumberArray(value)) {
@@ -318,6 +319,7 @@ var applyOperationToPlayers = ({
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  break;
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  }
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  default: {
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+ console.warn("Unknown effect type:", effect.type);
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  }
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  }
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  });
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@bct-app/game-engine",
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- "version": "0.1.1",
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+ "version": "0.1.2",
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  "description": "Game engine utilities for BCT",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
@@ -25,6 +25,11 @@
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  "bct"
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  ],
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  "author": "BCT-YH",
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+ "repository": {
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+ "type": "git",
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+ "url": "git+https://github.com/BCT-YH/bct-server.git",
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+ "directory": "packages/game-engine"
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+ },
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  "license": "MIT",
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  "publishConfig": {
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  "access": "public"