@bbki.ng/site 1.6.4 → 1.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -0
- package/index.d.ts +0 -0
- package/package.json +4 -3
- package/src/app.tsx +0 -1
- package/src/components/effect-layer/EffectLayer.tsx +32 -0
- package/src/components/effect-layer/effects/grain.frag +42 -0
- package/src/components/effect-layer/hooks/useRender.ts +19 -0
- package/src/components/effect-layer/main.frag +27 -0
- package/src/components/effect-layer/shader.vert +9 -0
- package/src/components/effect-layer/shapes/circle.frag +32 -0
- package/src/components/effect-layer/shapes/heart.frag +11 -0
- package/src/components/effect-layer/uniforms.ts +32 -0
- package/src/hooks/use_mouse_position.ts +17 -0
- package/src/main.tsx +2 -0
- package/src/pages/cover/index.tsx +21 -18
- package/src/pages/extensions/png/png_projects.tsx +1 -0
- package/src/types/glsl.d.ts +8 -0
- package/vite.config.js +2 -0
package/CHANGELOG.md
CHANGED
package/index.d.ts
ADDED
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File without changes
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@bbki.ng/site",
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"version": "1.
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"version": "1.7.1",
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"description": "code behind bbki.ng",
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"main": "index.js",
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"scripts": {
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"url": "git+https://github.com/bbbottle/bbki.ng.git"
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},
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"dependencies": {
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"@bbki.ng/components": "workspace:2.5.
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"@bbki.ng/components": "workspace:2.5.4",
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"@supabase/supabase-js": "^1.35.4",
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"classnames": "2.3.1",
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"react": "^18.0.0",
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"swr": "^2.2.5"
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},
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"devDependencies": {
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"@bbki.ng/stylebase": "workspace:0.4.
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"@bbki.ng/stylebase": "workspace:0.4.4",
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"@mdx-js/mdx": "2.0.0-next.9",
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"@mdx-js/react": "^1.6.22",
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"@mdx-js/rollup": "3.0.0",
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"ts-jest": "^27.1.1",
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"typescript": "^4.5.4",
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"vite": "5.0.0",
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"vite-plugin-glsl": "1.2.1",
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"vite-plugin-mdx": "^3.5.8",
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"vite-plugin-pwa": "0.19",
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"workbox-window": "^6.3.0"
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package/src/app.tsx
CHANGED
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import React, { useCallback, useEffect } from "react";
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import { Canvas } from "@bbki.ng/components";
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import frag from "./main.frag";
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import vert from "./shader.vert";
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import cls from "classnames";
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import uniforms from "./uniforms";
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import { useRender } from "@/components/effect-layer/hooks/useRender";
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export const EffectLayer = () => {
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const canvasDefaultCls = cls(
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"fixed",
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"top-0",
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"left-0",
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"h-full",
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"pointer-events-none",
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"w-full",
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"z-[999]"
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);
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const { onRender } = useRender();
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return (
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<Canvas
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style={{ opacity: 0.1 }}
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className={canvasDefaultCls}
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uniforms={uniforms}
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fragment={frag}
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vertex={vert}
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onRender={onRender}
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/>
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);
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};
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float rand(vec2 co){
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return fract(
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sin(
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dot(
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co.xy,
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vec2(12.9898, 78.233)
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)
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) * 43758.5453
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);
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}
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vec4 grain(vec4 fragColor, vec2 uv){
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vec4 color = fragColor;
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float diff = (rand(uv) - 0.0) * 0.09;
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color.r += diff;
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color.g += diff;
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color.b += diff;
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return color;
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}
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vec4 randGrain(vec2 uv) {
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vec4 color = vec4(
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rand(uv * abs(sin(uProgress))) * 0.09,
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rand(uv * abs(sin(uProgress))) * 0.09,
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rand(uv * abs(sin(uProgress))) * 0.09,
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rand(uv * abs(sin(uProgress)))
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);
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vec4 result = grain(color, uv);
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result.a *= 0.8;
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return result;
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}
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void drawGrainOnNav(vec2 uv) {
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float navHeight = 64. * uDevicePixelRatio / uResolution.y;
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if (uv.y <= navHeight) {
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gl_FragColor = randGrain(uv);
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}
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}
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import {useCallback, useState} from "react";
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import {useMousePosition} from "@/hooks/use_mouse_position";
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export const useRender = () => {
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const [inst, setInst] = useState<any>(null)
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const pos = useMousePosition();
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const onRender = useCallback((p: any) => {
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if (inst === null) {
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setInst(p)
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return;
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}
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inst.uniforms.uMouse.value[0] = pos.current.x;
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inst.uniforms.uMouse.value[1] = pos.current.y;
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}, [inst]);
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return { inst, onRender }
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}
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precision mediump float;
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uniform vec2 uResolution;
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uniform float uProgress;
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uniform float uDevicePixelRatio;
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uniform vec2 uCenter;
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uniform vec2 uOffset;
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#define DefaultColor vec4(0.0, 0.0, 0.0, 0.0)
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#define CenterPos uCenter * uDevicePixelRatio / uResolution
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#include "effects/grain.frag"
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//#include "shapes/circle.frag"
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void main() {
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vec2 uv = gl_FragCoord.xy / uResolution;
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// set default color
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gl_FragColor = DefaultColor;
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// draw circle on mouse
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// drawCircleUnderMouse(uv, 0.05);
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// draw grain on nav
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drawGrainOnNav(uv);
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}
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uniform vec2 uMouse;
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vec4 sdfCircle(vec2 uv, float r, vec2 center) {
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float x = uv.x;
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float y = uv.y;
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float d = distance(vec2(x, y), center) - r;
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return d > 0. ? DefaultColor : vec4(1.0, 0.0, 1.0, 1.0);
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}
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vec4 sdfSquare(vec2 uv, vec4 rect) {
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float x = uv.x;
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float y = uv.y;
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float dx = max(abs(x - rect.x) - rect.z, 0.);
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float dy = max(abs(y - rect.y) - rect.w, 0.);
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float d = max(dx, dy);
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return d > 0. ? DefaultColor : vec4(1.0, 0.0, 1.0, 1.0);
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}
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void drawCircleUnderMouse(vec2 uv, float r) {
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// flip uMouse vertically
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vec2 normalizedMouse = vec2(uMouse.x, uResolution.y - uMouse.y) * uDevicePixelRatio / uResolution;
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// sdfCircle transition to sdfSquare
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// gl_FragColor = sdfSquare(uv, vec4(normalizedMouse, 0.1, 0.1));
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}
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export default {
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uResolution: {
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type: "vec2",
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value: [
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Math.min(innerWidth, innerHeight),
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Math.min(innerWidth, innerHeight),
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],
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},
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uDevicePixelRatio: {
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type: "float",
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value: [devicePixelRatio],
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},
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uOffset: {
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type: "vec2",
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value: [
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(innerWidth / innerHeight) > 1 ? (innerWidth - innerHeight) / 2 : 0,
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(innerWidth / innerHeight) < 1 ? (innerHeight - innerWidth) / 2 : 0,
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],
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},
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pi: {
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type: "float",
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value: [Math.PI],
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},
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uCenter: {
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type: "vec2",
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value: [innerWidth / 2, innerHeight / 2],
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},
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uMouse: {
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type: "vec2",
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value: [0, 0],
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}
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}
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import {useEffect, useRef} from "react";
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export const useMousePosition = () => {
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const posRef = useRef<{x: number, y:number}>({x: 0, y: 0});
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useEffect(() => {
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const updateMousePosition = (e: MouseEvent) => {
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posRef.current = {
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x: e.clientX,
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y: e.clientY,
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};
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};
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window.addEventListener("mousemove", updateMousePosition);
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return () => window.removeEventListener("mousemove", updateMousePosition);
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}, []);
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return posRef;
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}
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package/src/main.tsx
CHANGED
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import App from "./app";
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import "./main.css";
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import Logger from "@/components/Logger";
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import {EffectLayer} from "@/components/effect-layer/EffectLayer";
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const container = document.getElementById("root") as Element;
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const root = createRoot(container);
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<Toaster />
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<Logger />
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<ReloadPrompt />
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<EffectLayer />
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</Router>
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</React.StrictMode>
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);
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import React from "react";
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import { CenterLinkList } from "@/components";
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import {EffectLayer} from "@/components/effect-layer/EffectLayer";
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export const Cover = (props: { className: string }) => {
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return (
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{
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<>
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<CenterLinkList
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className="select-none"
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links={[
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{
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to: "/projects",
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name: "cd ./projects",
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},
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{
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to: "/blog",
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name: "cd ./blog",
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},
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{
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to: "/now",
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name: "cd ./now",
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},
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]}
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title=""
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/>
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</>
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);
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};
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@@ -8,6 +8,7 @@ import { ImageUploader } from "@/components/ImageUploader";
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import classnames from "classnames";
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import { ImageRenderer } from "@bbki.ng/components/lib";
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import { ImgCtxMenu } from "@/components/Img_ctx_menu";
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import {EffectLayer} from "@/components/effect-layer/EffectLayer";
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const ProjectDetail = () => {
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const { id } = useParams();
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package/vite.config.js
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import rehypeHighlight from "rehype-highlight";
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import rehypeAutolinkHeadings from "rehype-autolink-headings";
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import react from "@vitejs/plugin-react";
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import glsl from 'vite-plugin-glsl';
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const options = {
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remarkPlugins: [
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@@ -51,6 +52,7 @@ export default defineConfig({
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plugins: [
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react(),
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mdx(options),
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glsl(),
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VitePWA({
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injectRegister: "auto",
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includeAssets: [
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