@bbki.ng/components 1.5.46 → 1.5.49

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -275,9 +275,8 @@ interface ISettings {
275
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  interface IOpt {
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  multiplier: number;
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  color: number[];
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- spiralConstA: number;
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- spiralConstB: number;
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  offset?: number;
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+ length: number;
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  }
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283
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  interface LoadingSpiralProps extends IOpt, ISettings {
@@ -287,4 +286,4 @@ interface LoadingSpiralProps extends IOpt, ISettings {
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  }
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  declare const LoadingSpiral: (props?: LoadingSpiralProps | undefined) => JSX.Element;
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- export { Article, ArticleProps, ArticleSkeleton, ArticleSkeletonProps, BLinkDotProps, BlinkDot, Breadcrumb, BreadcrumbProps, Button, ButtonProps, ButtonType, DropImage, Error, ErrorBoundary, Gallery, GalleryProps, ImageDropProps, ImagePreviewerProps, ImageRenderer, Img, Link, LinkColor, LinkList, LinkListProps, LinkListSkeleton, LinkListSkeletonProps, LinkProps, List, LoadingSpiral, LoadingSpiralProps, Logo, LogoProps, Nav, NavProps, NoiseCover, NoiseCoverProps, NotFound, Page, Panel, PanelProps, PathObj, PopConfirm, PopConfirmProps, Skeleton, SkeletonColor, SkeletonProps, Table, TableProps, Tag, TagProps, Tags, ThreeColLayout, TitledList, TitledListProps, listProps, threeColLayoutProps };
289
+ export { Article, ArticleProps, ArticleSkeleton, ArticleSkeletonProps, BLinkDotProps, BlinkDot, Breadcrumb, BreadcrumbProps, Button, ButtonProps, ButtonType, DropImage, Error, ErrorBoundary, Gallery, GalleryProps, ImageDropProps, ImagePreviewerProps, ImageRenderer, Img, ImgProps, Link, LinkColor, LinkList, LinkListProps, LinkListSkeleton, LinkListSkeletonProps, LinkProps, List, LoadingSpiral, LoadingSpiralProps, Logo, LogoProps, Nav, NavProps, NoiseCover, NoiseCoverProps, NotFound, Page, Panel, PanelProps, PathObj, Photo, PopConfirm, PopConfirmProps, Skeleton, SkeletonColor, SkeletonProps, Table, TableProps, Tag, TagProps, Tags, ThreeColLayout, TitledList, TitledListProps, listProps, ossProcessType, threeColLayoutProps };
package/dist/index.js CHANGED
@@ -88,7 +88,8 @@ __export(src_exports, {
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  Tag: () => Tag,
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  Tags: () => Tags,
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  ThreeColLayout: () => ThreeColLayout,
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- TitledList: () => TitledList
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+ TitledList: () => TitledList,
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+ ossProcessType: () => ossProcessType
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  });
93
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94
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  // src/article/Article.tsx
@@ -851,6 +852,16 @@ var ThreeColLayout = (props) => {
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  var import_classnames10 = __toESM(require("classnames"));
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  var import_react19 = __toESM(require("react"));
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854
 
855
+ // src/img/types.ts
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+ var ossProcessType = /* @__PURE__ */ ((ossProcessType2) => {
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+ ossProcessType2["THUMBNAIL"] = "thumbnail";
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+ ossProcessType2["WEBP"] = "webp";
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+ ossProcessType2["NULL"] = "null";
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+ ossProcessType2["oWEBP"] = "owebp";
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+ ossProcessType2["PROG"] = "prog";
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+ return ossProcessType2;
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+ })(ossProcessType || {});
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+
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  // src/img/utils.ts
855
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  var addOssWebpProcessStyle = (originUrl, style) => {
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  const OSS_ADDRESS = "https://zjh-im-res.oss-cn-shenzhen.aliyuncs.com";
@@ -1087,32 +1098,40 @@ var VERTEX_SHADER = `
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  uniform mat4 uViewMatrix;
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  uniform float uProgress;
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1100
  varying vec3 vColor;
1090
- mat4 rotate(float _angle){
1101
+ mat4 rotateX(float _angle){
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1102
  return mat4(
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- cos(_angle),-sin(_angle), 0.0, 0.0,
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- sin(_angle),cos(_angle), 0.0, 0.0,
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- 0.0, 0.0, 0.0, 0.0,
1103
+ 1.0, 0.0, 0.0, 0.0,
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+ 0.0, cos(_angle), -sin(_angle), 0.0,
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+ 0.0, sin(_angle), cos(_angle), 0.0,
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  0.0, 0.0, 0.0, 1.0
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  );
1097
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  }
1098
- mat4 translateY(float _offset){
1109
+ mat4 rotateY(float _angle){
1099
1110
  return mat4(
1100
- 1.0, 0.0, 0.0, 0.0,
1101
- 0.0, 1.0, 0.0, -1.0 * _offset,
1111
+ cos(_angle), 0.0, sin(_angle), 0.0,
1112
+ 0.0, 1.0, 0.0, 0.0,
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+ -sin(_angle), 0.0, cos(_angle), 0.0,
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+ 0.0, 0.0, 0.0, 1.0
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+ );
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+ }
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+ mat4 rotateZ(float _angle){
1118
+ return mat4(
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+ cos(_angle), -sin(_angle), 0.0, 0.0,
1120
+ sin(_angle), cos(_angle), 0.0, 0.0,
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  0.0, 0.0, 1.0, 0.0,
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  0.0, 0.0, 0.0, 1.0
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  );
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  }
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- mat4 translate(float _angle){
1125
+ mat4 translateY(float _offset){
1107
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  return mat4(
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- 1.0, 0.0, 0.0, sin(_angle) * 0.02,
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- 0.0, 1.0, 0.0, cos(_angle) * 0.02,
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+ 1.0, 0.0, 0.0, 0.0,
1128
+ 0.0, 1.0, 0.0, -1.0 * _offset,
1110
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  0.0, 0.0, 1.0, 0.0,
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1130
  0.0, 0.0, 0.0, 1.0
1112
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  );
1113
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  }
1114
1133
  void main(){
1115
- gl_Position = rotate(uProgress) * uProjectionMatrix * uModelMatrix * uViewMatrix * vec4(${"aPositionStart" /* POSITION_START */}, 1.0) * translate(uProgress) * translateY(${"aOffsetY" /* OFFSET_Y */});
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+ gl_Position = uProjectionMatrix * uModelMatrix * uViewMatrix * rotateX(uProgress) * vec4(${"aPositionStart" /* POSITION_START */}, 1.0) * translateY(${"aOffsetY" /* OFFSET_Y */});
1116
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  gl_PointSize = 1.0;
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  vColor = ${"aColor" /* COLOR */};
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  }
@@ -1128,10 +1147,6 @@ var FRAGMENT_SHADER = `
1128
1147
  `;
1129
1148
 
1130
1149
  // src/loading-spiral/utils.ts
1131
- var scaleIndex = (multiplier, max) => (index) => {
1132
- return index / (multiplier / max);
1133
- };
1134
- var scaleIndex2ang = (multiplier) => scaleIndex(multiplier, 360);
1135
1150
  var rgba = (val) => {
1136
1151
  const [r, g, b, a] = val;
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1152
  return [r / 255, g / 255, b / 255, a];
@@ -1139,30 +1154,28 @@ var rgba = (val) => {
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1154
 
1140
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  // src/loading-spiral/createOptions.ts
1141
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  var DEFAULT_OPT = {
1142
- multiplier: 1e4,
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+ multiplier: 5e4,
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1158
  color: [209, 213, 219, 1],
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- spiralConstA: 0.04,
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- spiralConstB: 0.16,
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- offset: -0.3
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+ offset: -0.3,
1160
+ length: 0.15
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1161
  };
1148
1162
  var createOptions = (opt = DEFAULT_OPT) => {
1149
- const {
1150
- multiplier,
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- spiralConstA,
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- spiralConstB,
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- color,
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- offset = -1 * 0.3
1155
- } = opt;
1163
+ const { multiplier, color, length, offset = -1 * 0.3 } = opt;
1164
+ const radius = 0.028 / 0.15 * length;
1156
1165
  const attributes = [
1157
1166
  {
1158
1167
  name: "aPositionStart" /* POSITION_START */,
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- data: (index) => {
1160
- const ang = scaleIndex2ang(multiplier)(index);
1161
- const A = spiralConstA;
1162
- const B = spiralConstB;
1163
- const xPos = A * Math.pow(Math.E, B * ang) * Math.cos(ang);
1164
- const yPos = A * Math.pow(Math.E, B * ang) * Math.sin(ang);
1165
- return [xPos, yPos, 1];
1168
+ data: (index, total) => {
1169
+ const percent = index / total;
1170
+ const pi2 = Math.PI * 2;
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+ let x = length * Math.sin(pi2 * percent), y = radius * Math.cos(pi2 * 3 * percent), z, t;
1172
+ t = percent % 0.25 / 0.25;
1173
+ t = percent % 0.25 - (2 * (1 - t) * t * -0.0185 + t * t * 0.25);
1174
+ if (Math.floor(percent / 0.25) == 0 || Math.floor(percent / 0.25) == 2) {
1175
+ t *= -1;
1176
+ }
1177
+ z = radius * Math.sin(pi2 * 2 * (percent - t));
1178
+ return [x, y, z];
1166
1179
  },
1167
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  size: 3
1168
1181
  },
@@ -1216,7 +1229,11 @@ var LoadingSpiral = (props) => {
1216
1229
  return;
1217
1230
  }
1218
1231
  const phenomenon = new import_phenomenon.default({
1219
- settings: createSettings({ canvas: canvasRef.current, step })
1232
+ settings: createSettings({ canvas: canvasRef.current, step }),
1233
+ context: {
1234
+ alpha: true,
1235
+ antialias: true
1236
+ }
1220
1237
  });
1221
1238
  phenomenon.add("spiral", createOptions(Object.assign({}, DEFAULT_OPT, rest)));
1222
1239
  }, []);
@@ -1261,5 +1278,6 @@ module.exports = __toCommonJS(src_exports);
1261
1278
  Tag,
1262
1279
  Tags,
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1280
  ThreeColLayout,
1264
- TitledList
1281
+ TitledList,
1282
+ ossProcessType
1265
1283
  });
package/dist/index.mjs CHANGED
@@ -793,6 +793,16 @@ var ThreeColLayout = (props) => {
793
793
  import classnames from "classnames";
794
794
  import React18, { useState as useState5 } from "react";
795
795
 
796
+ // src/img/types.ts
797
+ var ossProcessType = /* @__PURE__ */ ((ossProcessType2) => {
798
+ ossProcessType2["THUMBNAIL"] = "thumbnail";
799
+ ossProcessType2["WEBP"] = "webp";
800
+ ossProcessType2["NULL"] = "null";
801
+ ossProcessType2["oWEBP"] = "owebp";
802
+ ossProcessType2["PROG"] = "prog";
803
+ return ossProcessType2;
804
+ })(ossProcessType || {});
805
+
796
806
  // src/img/utils.ts
797
807
  var addOssWebpProcessStyle = (originUrl, style) => {
798
808
  const OSS_ADDRESS = "https://zjh-im-res.oss-cn-shenzhen.aliyuncs.com";
@@ -1029,32 +1039,40 @@ var VERTEX_SHADER = `
1029
1039
  uniform mat4 uViewMatrix;
1030
1040
  uniform float uProgress;
1031
1041
  varying vec3 vColor;
1032
- mat4 rotate(float _angle){
1042
+ mat4 rotateX(float _angle){
1033
1043
  return mat4(
1034
- cos(_angle),-sin(_angle), 0.0, 0.0,
1035
- sin(_angle),cos(_angle), 0.0, 0.0,
1036
- 0.0, 0.0, 0.0, 0.0,
1044
+ 1.0, 0.0, 0.0, 0.0,
1045
+ 0.0, cos(_angle), -sin(_angle), 0.0,
1046
+ 0.0, sin(_angle), cos(_angle), 0.0,
1037
1047
  0.0, 0.0, 0.0, 1.0
1038
1048
  );
1039
1049
  }
1040
- mat4 translateY(float _offset){
1050
+ mat4 rotateY(float _angle){
1041
1051
  return mat4(
1042
- 1.0, 0.0, 0.0, 0.0,
1043
- 0.0, 1.0, 0.0, -1.0 * _offset,
1052
+ cos(_angle), 0.0, sin(_angle), 0.0,
1053
+ 0.0, 1.0, 0.0, 0.0,
1054
+ -sin(_angle), 0.0, cos(_angle), 0.0,
1055
+ 0.0, 0.0, 0.0, 1.0
1056
+ );
1057
+ }
1058
+ mat4 rotateZ(float _angle){
1059
+ return mat4(
1060
+ cos(_angle), -sin(_angle), 0.0, 0.0,
1061
+ sin(_angle), cos(_angle), 0.0, 0.0,
1044
1062
  0.0, 0.0, 1.0, 0.0,
1045
1063
  0.0, 0.0, 0.0, 1.0
1046
1064
  );
1047
1065
  }
1048
- mat4 translate(float _angle){
1066
+ mat4 translateY(float _offset){
1049
1067
  return mat4(
1050
- 1.0, 0.0, 0.0, sin(_angle) * 0.02,
1051
- 0.0, 1.0, 0.0, cos(_angle) * 0.02,
1068
+ 1.0, 0.0, 0.0, 0.0,
1069
+ 0.0, 1.0, 0.0, -1.0 * _offset,
1052
1070
  0.0, 0.0, 1.0, 0.0,
1053
1071
  0.0, 0.0, 0.0, 1.0
1054
1072
  );
1055
1073
  }
1056
1074
  void main(){
1057
- gl_Position = rotate(uProgress) * uProjectionMatrix * uModelMatrix * uViewMatrix * vec4(${"aPositionStart" /* POSITION_START */}, 1.0) * translate(uProgress) * translateY(${"aOffsetY" /* OFFSET_Y */});
1075
+ gl_Position = uProjectionMatrix * uModelMatrix * uViewMatrix * rotateX(uProgress) * vec4(${"aPositionStart" /* POSITION_START */}, 1.0) * translateY(${"aOffsetY" /* OFFSET_Y */});
1058
1076
  gl_PointSize = 1.0;
1059
1077
  vColor = ${"aColor" /* COLOR */};
1060
1078
  }
@@ -1070,10 +1088,6 @@ var FRAGMENT_SHADER = `
1070
1088
  `;
1071
1089
 
1072
1090
  // src/loading-spiral/utils.ts
1073
- var scaleIndex = (multiplier, max) => (index) => {
1074
- return index / (multiplier / max);
1075
- };
1076
- var scaleIndex2ang = (multiplier) => scaleIndex(multiplier, 360);
1077
1091
  var rgba = (val) => {
1078
1092
  const [r, g, b, a] = val;
1079
1093
  return [r / 255, g / 255, b / 255, a];
@@ -1081,30 +1095,28 @@ var rgba = (val) => {
1081
1095
 
1082
1096
  // src/loading-spiral/createOptions.ts
1083
1097
  var DEFAULT_OPT = {
1084
- multiplier: 1e4,
1098
+ multiplier: 5e4,
1085
1099
  color: [209, 213, 219, 1],
1086
- spiralConstA: 0.04,
1087
- spiralConstB: 0.16,
1088
- offset: -0.3
1100
+ offset: -0.3,
1101
+ length: 0.15
1089
1102
  };
1090
1103
  var createOptions = (opt = DEFAULT_OPT) => {
1091
- const {
1092
- multiplier,
1093
- spiralConstA,
1094
- spiralConstB,
1095
- color,
1096
- offset = -1 * 0.3
1097
- } = opt;
1104
+ const { multiplier, color, length, offset = -1 * 0.3 } = opt;
1105
+ const radius = 0.028 / 0.15 * length;
1098
1106
  const attributes = [
1099
1107
  {
1100
1108
  name: "aPositionStart" /* POSITION_START */,
1101
- data: (index) => {
1102
- const ang = scaleIndex2ang(multiplier)(index);
1103
- const A = spiralConstA;
1104
- const B = spiralConstB;
1105
- const xPos = A * Math.pow(Math.E, B * ang) * Math.cos(ang);
1106
- const yPos = A * Math.pow(Math.E, B * ang) * Math.sin(ang);
1107
- return [xPos, yPos, 1];
1109
+ data: (index, total) => {
1110
+ const percent = index / total;
1111
+ const pi2 = Math.PI * 2;
1112
+ let x = length * Math.sin(pi2 * percent), y = radius * Math.cos(pi2 * 3 * percent), z, t;
1113
+ t = percent % 0.25 / 0.25;
1114
+ t = percent % 0.25 - (2 * (1 - t) * t * -0.0185 + t * t * 0.25);
1115
+ if (Math.floor(percent / 0.25) == 0 || Math.floor(percent / 0.25) == 2) {
1116
+ t *= -1;
1117
+ }
1118
+ z = radius * Math.sin(pi2 * 2 * (percent - t));
1119
+ return [x, y, z];
1108
1120
  },
1109
1121
  size: 3
1110
1122
  },
@@ -1158,7 +1170,11 @@ var LoadingSpiral = (props) => {
1158
1170
  return;
1159
1171
  }
1160
1172
  const phenomenon = new Phenomenon({
1161
- settings: createSettings({ canvas: canvasRef.current, step })
1173
+ settings: createSettings({ canvas: canvasRef.current, step }),
1174
+ context: {
1175
+ alpha: true,
1176
+ antialias: true
1177
+ }
1162
1178
  });
1163
1179
  phenomenon.add("spiral", createOptions(Object.assign({}, DEFAULT_OPT, rest)));
1164
1180
  }, []);
@@ -1201,5 +1217,6 @@ export {
1201
1217
  Tag,
1202
1218
  Tags,
1203
1219
  ThreeColLayout,
1204
- TitledList
1220
+ TitledList,
1221
+ ossProcessType
1205
1222
  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@bbki.ng/components",
3
- "version": "1.5.46",
3
+ "version": "1.5.49",
4
4
  "main": "./dist/index.js",
5
5
  "module": "./dist/index.mjs",
6
6
  "types": "./dist/index.d.ts",