@battle-racing/br-common-lib 6.2.0-rc.7 → 6.2.0-rc.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/dist/data/all-tutorial-steps.js +40 -0
  2. package/dist/domains/command/Command.schema.d.ts +170 -4
  3. package/dist/domains/command/Command.schema.js +10 -2
  4. package/dist/domains/flow/Flow.schema.d.ts +83 -2
  5. package/dist/domains/game/Game.schema.d.ts +1 -1
  6. package/dist/domains/game/Game.schema.js +1 -1
  7. package/dist/domains/game/battle/Battle.schema.d.ts +1 -2
  8. package/dist/domains/game/battle/Battle.schema.js +0 -1
  9. package/dist/domains/game/race/Race.schema.d.ts +2 -3
  10. package/dist/domains/game/race/Race.schema.js +0 -1
  11. package/dist/domains/gameTrack/GameTrack.schema.d.ts +4 -0
  12. package/dist/domains/gameTrack/GameTrack.schema.js +2 -0
  13. package/dist/domains/hardware/screen/ScreenTutorial.schema.d.ts +81 -0
  14. package/dist/domains/hardware/screen/ScreenTutorial.schema.js +3 -3
  15. package/dist/domains/powerUp/PowerUp.schema.d.ts +249 -6
  16. package/dist/domains/socket/serverToClient/SocketWebAppServerToClientEventsParams.d.ts +4 -0
  17. package/dist/domains/tutorial/Tutorial.const.d.ts +0 -2
  18. package/dist/domains/tutorial/Tutorial.const.js +1 -16
  19. package/dist/domains/tutorial/Tutorial.schema.d.ts +168 -6
  20. package/dist/domains/tutorial/Tutorial.schema.js +56 -4
  21. package/dist/domains/tutorial/Tutorial.types.d.ts +7 -1
  22. package/dist/domains/tutorial/TutorialConfig.schema.d.ts +252 -6
  23. package/dist/domains/tutorial/TutorialConfig.schema.js +1 -0
  24. package/dist/domains/utils/Utils.schema.d.ts +2 -0
  25. package/dist/domains/utils/Utils.schema.js +8 -3
  26. package/package.json +1 -1
  27. package/src/data/all-tutorial-steps.ts +44 -0
  28. package/src/domains/command/Command.schema.ts +10 -2
  29. package/src/domains/game/Game.schema.ts +1 -1
  30. package/src/domains/game/battle/Battle.schema.ts +0 -1
  31. package/src/domains/game/race/Race.schema.ts +0 -1
  32. package/src/domains/gameTrack/GameTrack.schema.ts +2 -0
  33. package/src/domains/hardware/screen/ScreenTutorial.schema.ts +3 -3
  34. package/src/domains/socket/serverToClient/SocketWebAppServerToClientEventsParams.ts +2 -0
  35. package/src/domains/tutorial/Tutorial.const.ts +0 -16
  36. package/src/domains/tutorial/Tutorial.schema.ts +62 -3
  37. package/src/domains/tutorial/Tutorial.types.ts +12 -0
  38. package/src/domains/tutorial/TutorialConfig.schema.ts +1 -0
  39. package/src/domains/utils/Utils.schema.ts +8 -3
@@ -18,6 +18,8 @@ exports.gameTrackKartsConfigSchema = zod_1.z.object({
18
18
  diskSensorBallShooter: hardware_1.configDiskSensorBallShooterModuleOptionsSchema,
19
19
  ballSensorDiskThrower: hardware_1.configureBallSensorDiskThrowerModuleOptionsSchema,
20
20
  lowSpeed: zod_1.z.number().min(0).max(100),
21
+ tutorialSpeed: zod_1.z.number().min(0).max(100),
22
+ tutorialReturnSpeed: zod_1.z.number().min(0).max(100),
21
23
  });
22
24
  exports.gameTrackKartConfigSchema = zod_1.z.object({
23
25
  gameTrackId: zod_1.z.string(),
@@ -263,16 +263,97 @@ export declare const screenTutorialViewInputSchema: z.ZodDiscriminatedUnion<[z.Z
263
263
  revision: z.ZodOptional<z.ZodNumber>;
264
264
  presentationRevision: z.ZodOptional<z.ZodNumber>;
265
265
  step: z.ZodLiteral<"PowerUpWaiting">;
266
+ hud: z.ZodObject<{
267
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
268
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
269
+ current: z.ZodNullable<z.ZodNumber>;
270
+ total: z.ZodNullable<z.ZodNumber>;
271
+ }, z.core.$strip>>>;
272
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
273
+ current: z.ZodNullable<z.ZodNumber>;
274
+ total: z.ZodNullable<z.ZodNumber>;
275
+ }, z.core.$strip>>>;
276
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
277
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
278
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
279
+ }, z.core.$strip>>>;
280
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
281
+ readonly BATTLE_GOD: "Battle God";
282
+ readonly BATTLE_STAR: "Battle Star";
283
+ readonly BATTLE_SHOT: "Battle Shot";
284
+ readonly BATTLE_NITRO: "Battle Nitro";
285
+ readonly BATTLE_PULSE: "Battle Pulse";
286
+ readonly BATTLE_TRAP: "Battle Trap";
287
+ readonly BATTLE_SHIELD: "Battle Shield";
288
+ readonly BATTLE_TURBO: "Battle Turbo";
289
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
290
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
291
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
292
+ }, z.core.$strip>;
266
293
  }, z.core.$strip>, z.ZodObject<{
267
294
  tutorialSessionId: z.ZodOptional<z.ZodString>;
268
295
  revision: z.ZodOptional<z.ZodNumber>;
269
296
  presentationRevision: z.ZodOptional<z.ZodNumber>;
270
297
  step: z.ZodLiteral<"PowerUpRoulette">;
298
+ hud: z.ZodObject<{
299
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
300
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
301
+ current: z.ZodNullable<z.ZodNumber>;
302
+ total: z.ZodNullable<z.ZodNumber>;
303
+ }, z.core.$strip>>>;
304
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
305
+ current: z.ZodNullable<z.ZodNumber>;
306
+ total: z.ZodNullable<z.ZodNumber>;
307
+ }, z.core.$strip>>>;
308
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
309
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
310
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
311
+ }, z.core.$strip>>>;
312
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
313
+ readonly BATTLE_GOD: "Battle God";
314
+ readonly BATTLE_STAR: "Battle Star";
315
+ readonly BATTLE_SHOT: "Battle Shot";
316
+ readonly BATTLE_NITRO: "Battle Nitro";
317
+ readonly BATTLE_PULSE: "Battle Pulse";
318
+ readonly BATTLE_TRAP: "Battle Trap";
319
+ readonly BATTLE_SHIELD: "Battle Shield";
320
+ readonly BATTLE_TURBO: "Battle Turbo";
321
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
322
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
323
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
324
+ }, z.core.$strip>;
271
325
  }, z.core.$strip>, z.ZodObject<{
272
326
  tutorialSessionId: z.ZodOptional<z.ZodString>;
273
327
  revision: z.ZodOptional<z.ZodNumber>;
274
328
  presentationRevision: z.ZodOptional<z.ZodNumber>;
275
329
  step: z.ZodLiteral<"PowerUpNitroReady">;
330
+ hud: z.ZodObject<{
331
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
332
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
333
+ current: z.ZodNullable<z.ZodNumber>;
334
+ total: z.ZodNullable<z.ZodNumber>;
335
+ }, z.core.$strip>>>;
336
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
337
+ current: z.ZodNullable<z.ZodNumber>;
338
+ total: z.ZodNullable<z.ZodNumber>;
339
+ }, z.core.$strip>>>;
340
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
341
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
342
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
343
+ }, z.core.$strip>>>;
344
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
345
+ readonly BATTLE_GOD: "Battle God";
346
+ readonly BATTLE_STAR: "Battle Star";
347
+ readonly BATTLE_SHOT: "Battle Shot";
348
+ readonly BATTLE_NITRO: "Battle Nitro";
349
+ readonly BATTLE_PULSE: "Battle Pulse";
350
+ readonly BATTLE_TRAP: "Battle Trap";
351
+ readonly BATTLE_SHIELD: "Battle Shield";
352
+ readonly BATTLE_TURBO: "Battle Turbo";
353
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
354
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
355
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
356
+ }, z.core.$strip>;
276
357
  }, z.core.$strip>, z.ZodObject<{
277
358
  tutorialSessionId: z.ZodOptional<z.ZodString>;
278
359
  revision: z.ZodOptional<z.ZodNumber>;
@@ -46,9 +46,9 @@ exports.screenTutorialViewInputSchema = zod_1.z.discriminatedUnion('step', [
46
46
  createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.HUD_LAPS),
47
47
  createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.HUD_TIME_LEFT),
48
48
  createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.HUD_COINS),
49
- createStaticTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_WAITING),
50
- createStaticTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_ROULETTE),
51
- createStaticTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_NITRO_READY),
49
+ createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_WAITING),
50
+ createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_ROULETTE),
51
+ createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_NITRO_READY),
52
52
  createHudTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.POWER_UP_RETURN_TO_HUD),
53
53
  createStaticTutorialStepSchema(Tutorial_const_1.TUTORIAL_SCREEN_STEP.TUTORIAL_COMPLETED),
54
54
  ]);
@@ -283,8 +283,8 @@ export declare const powerUpCommandSchema: z.ZodIntersection<z.ZodUnion<readonly
283
283
  module: z.ZodLiteral<"speed">;
284
284
  action: z.ZodLiteral<"configure">;
285
285
  params: z.ZodObject<{
286
- defaultSpeed: z.ZodNumber;
287
- timeDuration: z.ZodNumber;
286
+ defaultSpeed: z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>;
287
+ timeDuration: z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>;
288
288
  }, z.core.$strip>;
289
289
  }, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
290
290
  module: z.ZodLiteral<"leftStarBackLaser">;
@@ -751,16 +751,97 @@ export declare const powerUpCommandSchema: z.ZodIntersection<z.ZodUnion<readonly
751
751
  revision: z.ZodOptional<z.ZodNumber>;
752
752
  presentationRevision: z.ZodOptional<z.ZodNumber>;
753
753
  step: z.ZodLiteral<"PowerUpWaiting">;
754
+ hud: z.ZodObject<{
755
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
756
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
757
+ current: z.ZodNullable<z.ZodNumber>;
758
+ total: z.ZodNullable<z.ZodNumber>;
759
+ }, z.core.$strip>>>;
760
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
761
+ current: z.ZodNullable<z.ZodNumber>;
762
+ total: z.ZodNullable<z.ZodNumber>;
763
+ }, z.core.$strip>>>;
764
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
765
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
766
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
767
+ }, z.core.$strip>>>;
768
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
769
+ readonly BATTLE_GOD: "Battle God";
770
+ readonly BATTLE_STAR: "Battle Star";
771
+ readonly BATTLE_SHOT: "Battle Shot";
772
+ readonly BATTLE_NITRO: "Battle Nitro";
773
+ readonly BATTLE_PULSE: "Battle Pulse";
774
+ readonly BATTLE_TRAP: "Battle Trap";
775
+ readonly BATTLE_SHIELD: "Battle Shield";
776
+ readonly BATTLE_TURBO: "Battle Turbo";
777
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
778
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
779
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
780
+ }, z.core.$strip>;
754
781
  }, z.core.$strip>, z.ZodObject<{
755
782
  tutorialSessionId: z.ZodOptional<z.ZodString>;
756
783
  revision: z.ZodOptional<z.ZodNumber>;
757
784
  presentationRevision: z.ZodOptional<z.ZodNumber>;
758
785
  step: z.ZodLiteral<"PowerUpRoulette">;
786
+ hud: z.ZodObject<{
787
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
788
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
789
+ current: z.ZodNullable<z.ZodNumber>;
790
+ total: z.ZodNullable<z.ZodNumber>;
791
+ }, z.core.$strip>>>;
792
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
793
+ current: z.ZodNullable<z.ZodNumber>;
794
+ total: z.ZodNullable<z.ZodNumber>;
795
+ }, z.core.$strip>>>;
796
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
797
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
798
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
799
+ }, z.core.$strip>>>;
800
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
801
+ readonly BATTLE_GOD: "Battle God";
802
+ readonly BATTLE_STAR: "Battle Star";
803
+ readonly BATTLE_SHOT: "Battle Shot";
804
+ readonly BATTLE_NITRO: "Battle Nitro";
805
+ readonly BATTLE_PULSE: "Battle Pulse";
806
+ readonly BATTLE_TRAP: "Battle Trap";
807
+ readonly BATTLE_SHIELD: "Battle Shield";
808
+ readonly BATTLE_TURBO: "Battle Turbo";
809
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
810
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
811
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
812
+ }, z.core.$strip>;
759
813
  }, z.core.$strip>, z.ZodObject<{
760
814
  tutorialSessionId: z.ZodOptional<z.ZodString>;
761
815
  revision: z.ZodOptional<z.ZodNumber>;
762
816
  presentationRevision: z.ZodOptional<z.ZodNumber>;
763
817
  step: z.ZodLiteral<"PowerUpNitroReady">;
818
+ hud: z.ZodObject<{
819
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
820
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
821
+ current: z.ZodNullable<z.ZodNumber>;
822
+ total: z.ZodNullable<z.ZodNumber>;
823
+ }, z.core.$strip>>>;
824
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
825
+ current: z.ZodNullable<z.ZodNumber>;
826
+ total: z.ZodNullable<z.ZodNumber>;
827
+ }, z.core.$strip>>>;
828
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
829
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
830
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
831
+ }, z.core.$strip>>>;
832
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
833
+ readonly BATTLE_GOD: "Battle God";
834
+ readonly BATTLE_STAR: "Battle Star";
835
+ readonly BATTLE_SHOT: "Battle Shot";
836
+ readonly BATTLE_NITRO: "Battle Nitro";
837
+ readonly BATTLE_PULSE: "Battle Pulse";
838
+ readonly BATTLE_TRAP: "Battle Trap";
839
+ readonly BATTLE_SHIELD: "Battle Shield";
840
+ readonly BATTLE_TURBO: "Battle Turbo";
841
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
842
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
843
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
844
+ }, z.core.$strip>;
764
845
  }, z.core.$strip>, z.ZodObject<{
765
846
  tutorialSessionId: z.ZodOptional<z.ZodString>;
766
847
  revision: z.ZodOptional<z.ZodNumber>;
@@ -1206,8 +1287,8 @@ export declare const powerUpSchema: z.ZodObject<{
1206
1287
  module: z.ZodLiteral<"speed">;
1207
1288
  action: z.ZodLiteral<"configure">;
1208
1289
  params: z.ZodObject<{
1209
- defaultSpeed: z.ZodNumber;
1210
- timeDuration: z.ZodNumber;
1290
+ defaultSpeed: z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>;
1291
+ timeDuration: z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>;
1211
1292
  }, z.core.$strip>;
1212
1293
  }, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
1213
1294
  module: z.ZodLiteral<"leftStarBackLaser">;
@@ -1674,16 +1755,97 @@ export declare const powerUpSchema: z.ZodObject<{
1674
1755
  revision: z.ZodOptional<z.ZodNumber>;
1675
1756
  presentationRevision: z.ZodOptional<z.ZodNumber>;
1676
1757
  step: z.ZodLiteral<"PowerUpWaiting">;
1758
+ hud: z.ZodObject<{
1759
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
1760
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1761
+ current: z.ZodNullable<z.ZodNumber>;
1762
+ total: z.ZodNullable<z.ZodNumber>;
1763
+ }, z.core.$strip>>>;
1764
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1765
+ current: z.ZodNullable<z.ZodNumber>;
1766
+ total: z.ZodNullable<z.ZodNumber>;
1767
+ }, z.core.$strip>>>;
1768
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1769
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1770
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1771
+ }, z.core.$strip>>>;
1772
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
1773
+ readonly BATTLE_GOD: "Battle God";
1774
+ readonly BATTLE_STAR: "Battle Star";
1775
+ readonly BATTLE_SHOT: "Battle Shot";
1776
+ readonly BATTLE_NITRO: "Battle Nitro";
1777
+ readonly BATTLE_PULSE: "Battle Pulse";
1778
+ readonly BATTLE_TRAP: "Battle Trap";
1779
+ readonly BATTLE_SHIELD: "Battle Shield";
1780
+ readonly BATTLE_TURBO: "Battle Turbo";
1781
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
1782
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
1783
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1784
+ }, z.core.$strip>;
1677
1785
  }, z.core.$strip>, z.ZodObject<{
1678
1786
  tutorialSessionId: z.ZodOptional<z.ZodString>;
1679
1787
  revision: z.ZodOptional<z.ZodNumber>;
1680
1788
  presentationRevision: z.ZodOptional<z.ZodNumber>;
1681
1789
  step: z.ZodLiteral<"PowerUpRoulette">;
1790
+ hud: z.ZodObject<{
1791
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
1792
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1793
+ current: z.ZodNullable<z.ZodNumber>;
1794
+ total: z.ZodNullable<z.ZodNumber>;
1795
+ }, z.core.$strip>>>;
1796
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1797
+ current: z.ZodNullable<z.ZodNumber>;
1798
+ total: z.ZodNullable<z.ZodNumber>;
1799
+ }, z.core.$strip>>>;
1800
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1801
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1802
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1803
+ }, z.core.$strip>>>;
1804
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
1805
+ readonly BATTLE_GOD: "Battle God";
1806
+ readonly BATTLE_STAR: "Battle Star";
1807
+ readonly BATTLE_SHOT: "Battle Shot";
1808
+ readonly BATTLE_NITRO: "Battle Nitro";
1809
+ readonly BATTLE_PULSE: "Battle Pulse";
1810
+ readonly BATTLE_TRAP: "Battle Trap";
1811
+ readonly BATTLE_SHIELD: "Battle Shield";
1812
+ readonly BATTLE_TURBO: "Battle Turbo";
1813
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
1814
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
1815
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1816
+ }, z.core.$strip>;
1682
1817
  }, z.core.$strip>, z.ZodObject<{
1683
1818
  tutorialSessionId: z.ZodOptional<z.ZodString>;
1684
1819
  revision: z.ZodOptional<z.ZodNumber>;
1685
1820
  presentationRevision: z.ZodOptional<z.ZodNumber>;
1686
1821
  step: z.ZodLiteral<"PowerUpNitroReady">;
1822
+ hud: z.ZodObject<{
1823
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
1824
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1825
+ current: z.ZodNullable<z.ZodNumber>;
1826
+ total: z.ZodNullable<z.ZodNumber>;
1827
+ }, z.core.$strip>>>;
1828
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1829
+ current: z.ZodNullable<z.ZodNumber>;
1830
+ total: z.ZodNullable<z.ZodNumber>;
1831
+ }, z.core.$strip>>>;
1832
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
1833
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1834
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1835
+ }, z.core.$strip>>>;
1836
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
1837
+ readonly BATTLE_GOD: "Battle God";
1838
+ readonly BATTLE_STAR: "Battle Star";
1839
+ readonly BATTLE_SHOT: "Battle Shot";
1840
+ readonly BATTLE_NITRO: "Battle Nitro";
1841
+ readonly BATTLE_PULSE: "Battle Pulse";
1842
+ readonly BATTLE_TRAP: "Battle Trap";
1843
+ readonly BATTLE_SHIELD: "Battle Shield";
1844
+ readonly BATTLE_TURBO: "Battle Turbo";
1845
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
1846
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
1847
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
1848
+ }, z.core.$strip>;
1687
1849
  }, z.core.$strip>, z.ZodObject<{
1688
1850
  tutorialSessionId: z.ZodOptional<z.ZodString>;
1689
1851
  revision: z.ZodOptional<z.ZodNumber>;
@@ -2109,8 +2271,8 @@ export declare const powerUpSchema: z.ZodObject<{
2109
2271
  module: z.ZodLiteral<"speed">;
2110
2272
  action: z.ZodLiteral<"configure">;
2111
2273
  params: z.ZodObject<{
2112
- defaultSpeed: z.ZodNumber;
2113
- timeDuration: z.ZodNumber;
2274
+ defaultSpeed: z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>;
2275
+ timeDuration: z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>;
2114
2276
  }, z.core.$strip>;
2115
2277
  }, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
2116
2278
  module: z.ZodLiteral<"leftStarBackLaser">;
@@ -2577,16 +2739,97 @@ export declare const powerUpSchema: z.ZodObject<{
2577
2739
  revision: z.ZodOptional<z.ZodNumber>;
2578
2740
  presentationRevision: z.ZodOptional<z.ZodNumber>;
2579
2741
  step: z.ZodLiteral<"PowerUpWaiting">;
2742
+ hud: z.ZodObject<{
2743
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
2744
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
2745
+ current: z.ZodNullable<z.ZodNumber>;
2746
+ total: z.ZodNullable<z.ZodNumber>;
2747
+ }, z.core.$strip>>>;
2748
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
2749
+ current: z.ZodNullable<z.ZodNumber>;
2750
+ total: z.ZodNullable<z.ZodNumber>;
2751
+ }, z.core.$strip>>>;
2752
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
2753
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
2754
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
2755
+ }, z.core.$strip>>>;
2756
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
2757
+ readonly BATTLE_GOD: "Battle God";
2758
+ readonly BATTLE_STAR: "Battle Star";
2759
+ readonly BATTLE_SHOT: "Battle Shot";
2760
+ readonly BATTLE_NITRO: "Battle Nitro";
2761
+ readonly BATTLE_PULSE: "Battle Pulse";
2762
+ readonly BATTLE_TRAP: "Battle Trap";
2763
+ readonly BATTLE_SHIELD: "Battle Shield";
2764
+ readonly BATTLE_TURBO: "Battle Turbo";
2765
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
2766
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
2767
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
2768
+ }, z.core.$strip>;
2580
2769
  }, z.core.$strip>, z.ZodObject<{
2581
2770
  tutorialSessionId: z.ZodOptional<z.ZodString>;
2582
2771
  revision: z.ZodOptional<z.ZodNumber>;
2583
2772
  presentationRevision: z.ZodOptional<z.ZodNumber>;
2584
2773
  step: z.ZodLiteral<"PowerUpRoulette">;
2774
+ hud: z.ZodObject<{
2775
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
2776
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
2777
+ current: z.ZodNullable<z.ZodNumber>;
2778
+ total: z.ZodNullable<z.ZodNumber>;
2779
+ }, z.core.$strip>>>;
2780
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
2781
+ current: z.ZodNullable<z.ZodNumber>;
2782
+ total: z.ZodNullable<z.ZodNumber>;
2783
+ }, z.core.$strip>>>;
2784
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
2785
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
2786
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
2787
+ }, z.core.$strip>>>;
2788
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
2789
+ readonly BATTLE_GOD: "Battle God";
2790
+ readonly BATTLE_STAR: "Battle Star";
2791
+ readonly BATTLE_SHOT: "Battle Shot";
2792
+ readonly BATTLE_NITRO: "Battle Nitro";
2793
+ readonly BATTLE_PULSE: "Battle Pulse";
2794
+ readonly BATTLE_TRAP: "Battle Trap";
2795
+ readonly BATTLE_SHIELD: "Battle Shield";
2796
+ readonly BATTLE_TURBO: "Battle Turbo";
2797
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
2798
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
2799
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
2800
+ }, z.core.$strip>;
2585
2801
  }, z.core.$strip>, z.ZodObject<{
2586
2802
  tutorialSessionId: z.ZodOptional<z.ZodString>;
2587
2803
  revision: z.ZodOptional<z.ZodNumber>;
2588
2804
  presentationRevision: z.ZodOptional<z.ZodNumber>;
2589
2805
  step: z.ZodLiteral<"PowerUpNitroReady">;
2806
+ hud: z.ZodObject<{
2807
+ coins: z.ZodNonOptional<z.ZodOptional<z.ZodNullable<z.ZodNumber>>>;
2808
+ position: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
2809
+ current: z.ZodNullable<z.ZodNumber>;
2810
+ total: z.ZodNullable<z.ZodNumber>;
2811
+ }, z.core.$strip>>>;
2812
+ laps: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
2813
+ current: z.ZodNullable<z.ZodNumber>;
2814
+ total: z.ZodNullable<z.ZodNumber>;
2815
+ }, z.core.$strip>>>;
2816
+ gameTimeLeft: z.ZodNonOptional<z.ZodOptional<z.ZodObject<{
2817
+ minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
2818
+ seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
2819
+ }, z.core.$strip>>>;
2820
+ powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
2821
+ readonly BATTLE_GOD: "Battle God";
2822
+ readonly BATTLE_STAR: "Battle Star";
2823
+ readonly BATTLE_SHOT: "Battle Shot";
2824
+ readonly BATTLE_NITRO: "Battle Nitro";
2825
+ readonly BATTLE_PULSE: "Battle Pulse";
2826
+ readonly BATTLE_TRAP: "Battle Trap";
2827
+ readonly BATTLE_SHIELD: "Battle Shield";
2828
+ readonly BATTLE_TURBO: "Battle Turbo";
2829
+ readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
2830
+ }>, z.ZodLiteral<"Clear PowerUp">]>>>;
2831
+ powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
2832
+ }, z.core.$strip>;
2590
2833
  }, z.core.$strip>, z.ZodObject<{
2591
2834
  tutorialSessionId: z.ZodOptional<z.ZodString>;
2592
2835
  revision: z.ZodOptional<z.ZodNumber>;
@@ -3,6 +3,7 @@ import type { GameTrack } from '../../gameTrack';
3
3
  import type { Kart } from '../../kart';
4
4
  import type { CheckpointEvent } from '../../kartTracking';
5
5
  import type { Response } from '../../response';
6
+ import type { TutorialSession } from '../../tutorial';
6
7
  import type { MacAddressGameTrackConnections } from '../inputs';
7
8
  import type { SocketHardwareOnDataEventsParams } from '../SocketHardwareOnDataEventsParams';
8
9
  export interface SocketWebAppServerToClientEventsParams {
@@ -20,6 +21,9 @@ export interface SocketWebAppServerToClientEventsParams {
20
21
  'game:changed': {
21
22
  game: Game;
22
23
  };
24
+ 'tutorial:session:changed': {
25
+ session: TutorialSession;
26
+ };
23
27
  'gameTracks:onGameTrackUpdated': GameTrack[];
24
28
  'gameTracks:connectedRasperries': {
25
29
  macAddress: string;
@@ -51,5 +51,3 @@ export declare const TUTORIAL_CHECKPOINT_TARGET: {
51
51
  export declare const TUTORIAL_INPUT_SIGNAL_TYPE: {
52
52
  readonly STEERING_WHEEL_BUTTON_PRESSED: "SteeringWheelButtonPressed";
53
53
  };
54
- export declare const DRIVING_TUTORIAL_STEPS: readonly ["Pedal", "DriveToControls", "HudOverview", "PowerUpWaiting", "PowerUpNitroReady", "PowerUpReturnToHud"];
55
- export declare const isDrivingTutorialStep: (step?: string | null) => boolean;
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.isDrivingTutorialStep = exports.DRIVING_TUTORIAL_STEPS = exports.TUTORIAL_INPUT_SIGNAL_TYPE = exports.TUTORIAL_CHECKPOINT_TARGET = exports.TUTORIAL_STEERING_WHEEL_BUTTON = exports.TUTORIAL_LISTEN_EVENT_ON = exports.TUTORIAL_PHASE_ID = exports.TUTORIAL_STATUS = exports.TUTORIAL_SCREEN_STEP = void 0;
3
+ exports.TUTORIAL_INPUT_SIGNAL_TYPE = exports.TUTORIAL_CHECKPOINT_TARGET = exports.TUTORIAL_STEERING_WHEEL_BUTTON = exports.TUTORIAL_LISTEN_EVENT_ON = exports.TUTORIAL_PHASE_ID = exports.TUTORIAL_STATUS = exports.TUTORIAL_SCREEN_STEP = void 0;
4
4
  exports.TUTORIAL_SCREEN_STEP = {
5
5
  COUNTDOWN: 'Countdown',
6
6
  WELCOME: 'Welcome',
@@ -54,18 +54,3 @@ exports.TUTORIAL_CHECKPOINT_TARGET = {
54
54
  exports.TUTORIAL_INPUT_SIGNAL_TYPE = {
55
55
  STEERING_WHEEL_BUTTON_PRESSED: 'SteeringWheelButtonPressed',
56
56
  };
57
- exports.DRIVING_TUTORIAL_STEPS = [
58
- exports.TUTORIAL_SCREEN_STEP.PEDAL,
59
- exports.TUTORIAL_SCREEN_STEP.DRIVE_TO_CONTROLS,
60
- exports.TUTORIAL_SCREEN_STEP.HUD_OVERVIEW,
61
- exports.TUTORIAL_SCREEN_STEP.POWER_UP_WAITING,
62
- exports.TUTORIAL_SCREEN_STEP.POWER_UP_NITRO_READY,
63
- exports.TUTORIAL_SCREEN_STEP.POWER_UP_RETURN_TO_HUD,
64
- ];
65
- const isDrivingTutorialStep = (step) => {
66
- if (!step) {
67
- return false;
68
- }
69
- return exports.DRIVING_TUTORIAL_STEPS.includes(step);
70
- };
71
- exports.isDrivingTutorialStep = isDrivingTutorialStep;