@battle-racing/br-common-lib 4.1.0 → 4.4.0

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Files changed (168) hide show
  1. package/.agents/rules/01-naming-and-typing.md +14 -0
  2. package/.agents/rules/02-architecture-and-routing.md +15 -0
  3. package/.agents/rules/03-state-and-data.md +10 -0
  4. package/.agents/rules/04-ui-and-styling.md +10 -0
  5. package/.agents/rules/05-code-quality-and-practices.md +10 -0
  6. package/dist/__deprecated__/constants/checkpoint-type.d.ts +6 -0
  7. package/dist/__deprecated__/constants/checkpoint-type.js +9 -0
  8. package/dist/__deprecated__/constants/hardware/base-hardware-status.d.ts +6 -0
  9. package/dist/__deprecated__/constants/hardware/base-hardware-status.js +9 -0
  10. package/dist/__deprecated__/constants/hardware/damage.d.ts +10 -0
  11. package/dist/__deprecated__/constants/hardware/damage.js +13 -0
  12. package/dist/__deprecated__/constants/hardware/flag-media-name.d.ts +63 -0
  13. package/dist/__deprecated__/constants/hardware/flag-media-name.js +71 -0
  14. package/dist/__deprecated__/constants/hardware/flag-status.d.ts +10 -0
  15. package/dist/__deprecated__/constants/hardware/flag-status.js +11 -0
  16. package/dist/__deprecated__/constants/hardware/index.js +25 -0
  17. package/dist/__deprecated__/constants/hardware/lights-effect.d.ts +10 -0
  18. package/dist/__deprecated__/constants/hardware/lights-effect.js +14 -0
  19. package/dist/__deprecated__/constants/hardware/rgb-status.d.ts +8 -0
  20. package/dist/__deprecated__/constants/hardware/rgb-status.js +11 -0
  21. package/dist/__deprecated__/constants/hardware/screen-status.d.ts +7 -0
  22. package/dist/__deprecated__/constants/hardware/screen-status.js +8 -0
  23. package/dist/__deprecated__/constants/hardware/screen-view.d.ts +9 -0
  24. package/dist/__deprecated__/constants/hardware/screen-view.js +12 -0
  25. package/dist/__deprecated__/constants/hardware/speed-status.d.ts +9 -0
  26. package/dist/__deprecated__/constants/hardware/speed-status.js +10 -0
  27. package/dist/__deprecated__/constants/index.js +25 -0
  28. package/dist/__deprecated__/constants/kart-status.d.ts +12 -0
  29. package/dist/__deprecated__/constants/kart-status.js +15 -0
  30. package/dist/__deprecated__/constants/module-name.d.ts +12 -0
  31. package/dist/__deprecated__/constants/module-name.js +15 -0
  32. package/dist/__deprecated__/constants/payment-provider.d.ts +5 -0
  33. package/dist/__deprecated__/constants/payment-provider.js +8 -0
  34. package/dist/__deprecated__/constants/payment-status.d.ts +7 -0
  35. package/dist/__deprecated__/constants/payment-status.js +10 -0
  36. package/dist/__deprecated__/constants/permission.d.ts +12 -0
  37. package/dist/__deprecated__/constants/permission.js +15 -0
  38. package/dist/__deprecated__/constants/racing-team-role.d.ts +5 -0
  39. package/dist/__deprecated__/constants/racing-team-role.js +8 -0
  40. package/dist/__deprecated__/constants/user-role.d.ts +5 -0
  41. package/dist/__deprecated__/constants/user-role.js +8 -0
  42. package/dist/__deprecated__/types/checkpoint/CheckpointType.d.ts +1 -1
  43. package/dist/__deprecated__/types/damage/DamageName.d.ts +1 -1
  44. package/dist/__deprecated__/types/hardware/ModuleName.d.ts +1 -1
  45. package/dist/__deprecated__/types/hardware/flag/FlagMediaName.d.ts +1 -1
  46. package/dist/__deprecated__/types/hardware/flag/FlagStatus.d.ts +1 -1
  47. package/dist/__deprecated__/types/hardware/lights/LightsEffect.d.ts +1 -1
  48. package/dist/__deprecated__/types/hardware/rgb/RGBStatus.d.ts +1 -1
  49. package/dist/__deprecated__/types/hardware/screen/ScreenFinishViewInput.d.ts +1 -1
  50. package/dist/__deprecated__/types/hardware/screen/ScreenStatus.d.ts +1 -1
  51. package/dist/__deprecated__/types/hardware/screen/ScreenView.d.ts +1 -1
  52. package/dist/__deprecated__/types/hardware/speed/SpeedStatus.d.ts +1 -1
  53. package/dist/__deprecated__/types/kart/KartStatus.d.ts +1 -1
  54. package/dist/__deprecated__/types/racingTeam/RacingTeamMembership.schema.js +1 -1
  55. package/dist/__deprecated__/types/role/Permission.d.ts +1 -1
  56. package/dist/__deprecated__/types/role/UserRole.d.ts +1 -1
  57. package/dist/__deprecated__/types/ticketing/GameTurn.schema.d.ts +9 -9
  58. package/dist/__deprecated__/types/ticketing/GameTurn.schema.js +2 -2
  59. package/dist/__deprecated__/types/ticketing/GameTurnTask.schema.d.ts +2 -2
  60. package/dist/__deprecated__/types/ticketing/PaymentProvider.d.ts +1 -1
  61. package/dist/__deprecated__/types/ticketing/ticketing.schemas.d.ts +1 -2
  62. package/dist/__deprecated__/types/ticketing/ticketing.schemas.js +0 -1
  63. package/dist/__deprecated__/types/user/user.schema.js +1 -1
  64. package/dist/domains/damage/Damage.schema.js +4 -3
  65. package/dist/domains/game/race/Race.schema.d.ts +2 -2
  66. package/dist/domains/hardware/KartHardwareState.schema.js +10 -10
  67. package/dist/domains/hardware/screen/Screen.schema.d.ts +0 -52
  68. package/dist/domains/hardware/screen/Screen.schema.js +5 -9
  69. package/dist/domains/hardware/screen/Screen.types.d.ts +2 -1
  70. package/dist/domains/hardware/screen/ScreenDebug.schema.d.ts +53 -0
  71. package/dist/domains/hardware/screen/ScreenDebug.schema.js +8 -0
  72. package/dist/domains/hardware/screen/index.d.ts +1 -0
  73. package/dist/domains/hardware/screen/index.js +1 -0
  74. package/dist/domains/index.d.ts +2 -0
  75. package/dist/domains/index.js +2 -0
  76. package/dist/domains/kart/Kart.schema.js +2 -2
  77. package/dist/domains/player/Player.const.d.ts +4 -0
  78. package/dist/domains/player/Player.const.js +7 -0
  79. package/dist/domains/player/Player.schema.d.ts +53 -0
  80. package/dist/domains/player/Player.schema.js +47 -0
  81. package/dist/domains/player/Player.types.d.ts +6 -0
  82. package/dist/domains/player/Player.types.js +2 -0
  83. package/dist/domains/player/index.d.ts +3 -0
  84. package/dist/domains/player/index.js +19 -0
  85. package/dist/domains/role/Role.const.d.ts +1 -0
  86. package/dist/domains/role/Role.const.js +1 -0
  87. package/dist/domains/role/Role.schema.d.ts +1 -0
  88. package/dist/domains/session/Session.const.d.ts +8 -0
  89. package/dist/domains/session/Session.const.js +11 -0
  90. package/dist/domains/session/Session.schema.d.ts +198 -0
  91. package/dist/domains/session/Session.schema.js +60 -0
  92. package/dist/domains/session/Session.types.d.ts +10 -0
  93. package/dist/domains/session/Session.types.js +2 -0
  94. package/dist/domains/session/index.d.ts +3 -0
  95. package/dist/domains/session/index.js +19 -0
  96. package/dist/domains/ticketing/Ticketing.const.d.ts +5 -0
  97. package/dist/domains/ticketing/Ticketing.const.js +6 -1
  98. package/dist/domains/ticketing/Ticketing.schema.d.ts +55 -34
  99. package/dist/domains/ticketing/Ticketing.schema.js +31 -26
  100. package/dist/domains/ticketing/Ticketing.types.d.ts +2 -3
  101. package/dist/domains/user/User.schema.d.ts +38 -9
  102. package/dist/domains/user/User.schema.js +49 -8
  103. package/docs/USER_VS_PLAYER.md +87 -0
  104. package/package.json +1 -1
  105. package/src/__deprecated__/constants/hardware/index.ts +9 -0
  106. package/src/__deprecated__/constants/index.ts +9 -0
  107. package/src/__deprecated__/types/checkpoint/CheckpointType.ts +1 -1
  108. package/src/__deprecated__/types/damage/DamageName.ts +1 -1
  109. package/src/__deprecated__/types/hardware/ModuleName.ts +1 -1
  110. package/src/__deprecated__/types/hardware/flag/FlagMediaName.ts +1 -1
  111. package/src/__deprecated__/types/hardware/flag/FlagStatus.ts +1 -1
  112. package/src/__deprecated__/types/hardware/lights/LightsEffect.ts +1 -1
  113. package/src/__deprecated__/types/hardware/rgb/RGBStatus.ts +1 -1
  114. package/src/__deprecated__/types/hardware/screen/ScreenFinishViewInput.ts +1 -1
  115. package/src/__deprecated__/types/hardware/screen/ScreenStatus.ts +1 -1
  116. package/src/__deprecated__/types/hardware/screen/ScreenView.ts +1 -1
  117. package/src/__deprecated__/types/hardware/speed/SpeedStatus.ts +1 -1
  118. package/src/__deprecated__/types/kart/KartStatus.ts +1 -1
  119. package/src/__deprecated__/types/racingTeam/RacingTeamMembership.schema.ts +1 -1
  120. package/src/__deprecated__/types/role/Permission.ts +1 -1
  121. package/src/__deprecated__/types/role/UserRole.ts +1 -1
  122. package/src/__deprecated__/types/ticketing/GameTurn.schema.ts +2 -2
  123. package/src/__deprecated__/types/ticketing/PaymentProvider.ts +1 -1
  124. package/src/__deprecated__/types/ticketing/ticketing.schemas.ts +0 -1
  125. package/src/__deprecated__/types/user/user.schema.ts +1 -1
  126. package/src/domains/damage/Damage.schema.ts +2 -1
  127. package/src/domains/hardware/KartHardwareState.schema.ts +5 -5
  128. package/src/domains/hardware/screen/Screen.schema.ts +2 -7
  129. package/src/domains/hardware/screen/Screen.types.ts +2 -1
  130. package/src/domains/hardware/screen/ScreenDebug.schema.ts +6 -0
  131. package/src/domains/hardware/screen/index.ts +1 -0
  132. package/src/domains/index.ts +2 -0
  133. package/src/domains/kart/Kart.schema.ts +1 -1
  134. package/src/domains/player/Player.const.ts +4 -0
  135. package/src/domains/player/Player.schema.ts +54 -0
  136. package/src/domains/player/Player.types.ts +8 -0
  137. package/src/domains/player/index.ts +3 -0
  138. package/src/domains/role/Role.const.ts +1 -0
  139. package/src/domains/session/Session.const.ts +8 -0
  140. package/src/domains/session/Session.schema.ts +74 -0
  141. package/src/domains/session/Session.types.ts +20 -0
  142. package/src/domains/session/index.ts +3 -0
  143. package/src/domains/ticketing/Ticketing.const.ts +6 -0
  144. package/src/domains/ticketing/Ticketing.schema.ts +38 -27
  145. package/src/domains/ticketing/Ticketing.types.ts +2 -4
  146. package/src/domains/user/User.schema.ts +64 -7
  147. package/br-common-lib.code-workspace +0 -19
  148. /package/{src/constants/hardware/index.ts → dist/__deprecated__/constants/hardware/index.d.ts} +0 -0
  149. /package/{src/constants/index.ts → dist/__deprecated__/constants/index.d.ts} +0 -0
  150. /package/{MIGRATION_GUIDE.md → docs/MIGRATION_GUIDE.md} +0 -0
  151. /package/{REFACTOR_README.md → docs/REFACTOR_README.md} +0 -0
  152. /package/src/{constants → __deprecated__/constants}/checkpoint-type.ts +0 -0
  153. /package/src/{constants → __deprecated__/constants}/hardware/base-hardware-status.ts +0 -0
  154. /package/src/{constants → __deprecated__/constants}/hardware/damage.ts +0 -0
  155. /package/src/{constants → __deprecated__/constants}/hardware/flag-media-name.ts +0 -0
  156. /package/src/{constants → __deprecated__/constants}/hardware/flag-status.ts +0 -0
  157. /package/src/{constants → __deprecated__/constants}/hardware/lights-effect.ts +0 -0
  158. /package/src/{constants → __deprecated__/constants}/hardware/rgb-status.ts +0 -0
  159. /package/src/{constants → __deprecated__/constants}/hardware/screen-status.ts +0 -0
  160. /package/src/{constants → __deprecated__/constants}/hardware/screen-view.ts +0 -0
  161. /package/src/{constants → __deprecated__/constants}/hardware/speed-status.ts +0 -0
  162. /package/src/{constants → __deprecated__/constants}/kart-status.ts +0 -0
  163. /package/src/{constants → __deprecated__/constants}/module-name.ts +0 -0
  164. /package/src/{constants → __deprecated__/constants}/payment-provider.ts +0 -0
  165. /package/src/{constants → __deprecated__/constants}/payment-status.ts +0 -0
  166. /package/src/{constants → __deprecated__/constants}/permission.ts +0 -0
  167. /package/src/{constants → __deprecated__/constants}/racing-team-role.ts +0 -0
  168. /package/src/{constants → __deprecated__/constants}/user-role.ts +0 -0
@@ -0,0 +1,14 @@
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+ ---
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+ trigger: always_on
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+ ---
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+
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+ # Naming Convention & Typing Rules
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+
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+ - **Nomenclatura Exacta:** El nombre del archivo DEBE coincidir con el componente, hook o servicio principal exportado (Ej: `useSearchClientMutation` en `useSearchClientMutation.ts`).
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+ - **Inglés Obligatorio:** Textos, variables, funciones y UI DEBEN estar en inglés.
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+ - **Comentarios:** No agregar comentarios en el código a menos que la lógica sea excepcionalmente compleja. Si son estrictamente necesarios, usar JSDoc en inglés.
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+ - **Componentes:** `PascalCase.tsx`. Separar contenedores (smart) de componentes puros.
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+ - **Hooks:** `camelCase.ts` con prefijo `use`. Separar queries y mutations.
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+ - **Servicios/Utils:** `camelCase.ts`.
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+ - **Tipado (Regla de ORO):** NUNCA usar `any` o `as any`. Usar validaciones, narrowings o `unknown`.
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+ - **Importaciones compartidas:** Los types vienen de `@battle-racing/br-common-lib`. Si no existen, crearlos allí o en la carpeta `types` si son locales. NUNCA usar `import * as BrCommon`. Importar específicamente.
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+ ---
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+ trigger: always_on
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+ ---
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+
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+ # Module Architecture & Routing
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+
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+ - **Encapsulación por Feature:** Cada módulo en `src/features/{nombre-modulo}` debe contener:
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+ - `index.ts`: Public API, exporta solo lo necesario.
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+ - `types/`: Definiciones locales.
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+ - `services/`: Lógica de API. **SIEMPRE** se debe usar un patrón de objeto para exportar los métodos (Ej: `export const authService = { login: () => {} }`) y realizar las consultas HTTP reusando la instancia de Axios definida en `src/lib/api.ts`. usando la instancia Axios en `src/lib/api.ts`.
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+ - `hooks/`: Queries y Mutations usando `@tanstack/react-query`.
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+ - `store/`: Estados de Zustand (si aplica).
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+ - **TanStack Router:** Rutas en `src/routes/` NO deben tener lógica de componentes o UI compleja.
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+ - **Componentes Page:** Las rutas importan componentes de la carpeta `pages/` de cada feature (Ej: `src/routes/guest-registration.tsx` importa `<GuestRegistrationPage />`).
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+ - **Semántica:** Nombres basados en la función específica (ej. `ticket-sales`), no usar nombres genéricos abstractos.
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+ ---
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+ trigger: always_on
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+ ---
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+
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+ # Data Management & State
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+
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+ - **TanStack Query:** Usar siempre `@tanstack/react-query` en los hooks, invocando servicios.
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+ - **Query Key Factory:** Definir constantes de llaves (`userKeys`, `raceKeys`) en cada módulo para invalidación centralizada.
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+ - **Separación de Hooks:** Mantener Queries (lectura) y Mutations (escritura) en archivos distintos.
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+ - **Prioridad de Tipos:** Priorizar esquemas de `@battle-racing/br-common-lib` antes de definir locales.
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+ ---
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+ trigger: always_on
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+ ---
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+
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+ # UI, UX & Styling
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+
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+ - **ShadCN:** Usar v4.1. Lógica de estilos en CSS, sin `tailwind.config.ts`.
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+ - **Estructura de Componentes:** Cada componente en su carpeta. Extraer variantes a `*.variants.ts`.
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+ - **Diseño Atómico:** Separar en Átomos (elementos básicos) y Moléculas (componentes compuestos).
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+ - **Colores:** NUNCA usar colores puros. Usar la capa semántica de ShadCN. Crear nuevos tokens semánticos si el color no existe para soportar white labels.
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+ ---
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+ trigger: always_on
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+ ---
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+
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+ # Code Quality & React Best Practices
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+
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+ - **Legibilidad y Mantenimiento:** Priorizar código fácil de leer. Si hay múltiples enfoques para una solución, evaluar ventajas/desventajas antes de implementar.
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+ - **Variables de Entorno:** Acceder mediante `import.meta.env`. Usar prefijo `VITE_` para públicas.
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+ - **Rendimiento:** Evitar optimización prematura. Usar `useMemo` y `useCallback` solo con componentes `React.memo` o cálculos costosos demostrables. Usar `React.lazy` y `Suspense` para lazy loading en rutas.
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+ - **Error Boundaries:** Cada módulo en `src/features/` debe exportar un Error Boundary a nivel de ruta para aislar fallos.
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+ export declare const CHECKPOINT_TYPE: {
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+ readonly TRACK: "Track";
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+ readonly POWER_UP: "PowerUp";
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+ readonly SHORTCUT: "Shortcut";
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+ readonly UNKNOWN: "Unknown";
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+ };
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.CHECKPOINT_TYPE = void 0;
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+ exports.CHECKPOINT_TYPE = {
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+ TRACK: 'Track',
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+ POWER_UP: 'PowerUp',
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+ SHORTCUT: 'Shortcut',
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+ UNKNOWN: 'Unknown',
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+ };
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+ export declare const BASE_HARDWARE_STATUS: {
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+ readonly ACTIVATED: "Activated";
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+ readonly DEACTIVATED: "Deactivated";
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+ readonly UNKNOWN: "Unknown";
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+ readonly ERROR: "Error";
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+ };
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.BASE_HARDWARE_STATUS = void 0;
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+ exports.BASE_HARDWARE_STATUS = {
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+ ACTIVATED: 'Activated',
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+ DEACTIVATED: 'Deactivated',
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+ UNKNOWN: 'Unknown',
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+ ERROR: 'Error',
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+ };
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+ export declare const DAMAGE_EFFECT: {
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+ readonly GENERIC: "Generic";
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+ readonly TRAP_HIT: "Trap Hit";
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+ readonly PULSE_HIT: "Pulse Hit";
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+ readonly STAR_HIT_LEFT: "Star Hit Left";
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+ readonly STAR_HIT_RIGHT: "Star Hit Right";
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+ readonly SHOT_HIT: "Shot Hit";
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+ readonly SHORTCUT: "Shortcut";
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+ readonly BLUE_SHOT_HIT: "Blue Shot Hit";
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+ };
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.DAMAGE_EFFECT = void 0;
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+ exports.DAMAGE_EFFECT = {
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+ GENERIC: 'Generic',
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+ TRAP_HIT: 'Trap Hit',
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+ PULSE_HIT: 'Pulse Hit',
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+ STAR_HIT_LEFT: 'Star Hit Left',
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+ STAR_HIT_RIGHT: 'Star Hit Right',
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+ SHOT_HIT: 'Shot Hit',
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+ SHORTCUT: 'Shortcut',
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+ BLUE_SHOT_HIT: 'Blue Shot Hit',
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+ };
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+ export declare const FLAG_MEDIA_NAME: {
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+ HEART_00: string;
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+ HEART_01: string;
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+ HEART_02: string;
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+ HEART_03: string;
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+ HEART_04: string;
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+ HEART_05: string;
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+ HEART_06: string;
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+ HEART_07: string;
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+ HEART_08: string;
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+ HEART_09: string;
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+ HEART_10: string;
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+ HEART_11: string;
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+ HEART_12: string;
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+ SMILE: string;
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+ POOP: string;
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+ HEART: string;
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+ LAUGH_WITH_TONGUE_FACE: string;
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+ LAUGH_WITH_TONGUE_AND_GLASSES_FACE: string;
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+ WINK_TO_SMILE_FACE: string;
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+ LAUGH_WITH_TONGUE_AND_HELMET: string;
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+ BLUE_SMILE_FACE: string;
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+ BLUE_SMILE_FACE_TO_PINK: string;
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+ PINK_FACE_WITH_GLASSES_TO_BLUE: string;
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+ BLUE_CRYING_FACE: string;
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+ BLUSH_SMILE_FACE_TO_SMILE: string;
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+ CRYING_FACE: string;
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+ ANGRY_FACE: string;
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+ IN_LOVE_FACE: string;
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+ FACE_WITH_GLASSES: string;
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+ DEVIL: string;
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+ GHOST: string;
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+ SKULL: string;
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+ LIKE: string;
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+ RANDOM_EFFECT: string;
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+ HELMET_BLACK_BACKGROUND: string;
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+ ELECTROCUTED: string;
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+ THUNDER_EXPLOSION: string;
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+ SHIELD_BLUE_TO_PINK: string;
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+ FALLING_OIL_DROP: string;
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+ OIL_DROP_COLORS: string;
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+ TURBO: string;
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+ FIREBALL: string;
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+ HIT_EFFECT: string;
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+ SLOW_SNAIL: string;
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+ NITRO_BOTTLE: string;
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+ ROCKET_LAUNCHING: string;
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+ SPEED_METER_INCREASING: string;
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+ THREE_TWO_ONE_RACE_START: string;
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+ VICTORY: string;
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+ DANGER_YELLOW_AND_RED: string;
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+ DANGER_RED_AND_WHITE_RED: string;
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+ REPAIR_TOOLS: string;
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+ BR_CHANGE_COLOR: string;
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+ STATIC_HELMET: string;
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+ STATIC_LIGHTNING: string;
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+ STATIC_SHIELD: string;
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+ STATIC_OIL_DROP: string;
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+ STATIC_EXHAUST: string;
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+ STATIC_FIREBALL: string;
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+ STATIC_BEATING_HEART: string;
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+ STATIC_SPEED_PAD: string;
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+ };
@@ -0,0 +1,71 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.FLAG_MEDIA_NAME = void 0;
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+ exports.FLAG_MEDIA_NAME = {
5
+ HEART_00: 'heart_00',
6
+ HEART_01: 'heart_01',
7
+ HEART_02: 'heart_02',
8
+ HEART_03: 'heart_03',
9
+ HEART_04: 'heart_04',
10
+ HEART_05: 'heart_05',
11
+ HEART_06: 'heart_06',
12
+ HEART_07: 'heart_07',
13
+ HEART_08: 'heart_08',
14
+ HEART_09: 'heart_09',
15
+ HEART_10: 'heart_10',
16
+ HEART_11: 'heart_11',
17
+ HEART_12: 'heart_12',
18
+ // Emojis
19
+ SMILE: 'smile',
20
+ POOP: 'poop',
21
+ HEART: 'heart',
22
+ LAUGH_WITH_TONGUE_FACE: 'laugh_with_tongue_face',
23
+ LAUGH_WITH_TONGUE_AND_GLASSES_FACE: 'laugh_with_tongue_and_glasses_face',
24
+ WINK_TO_SMILE_FACE: 'wink_to_smile_face',
25
+ LAUGH_WITH_TONGUE_AND_HELMET: 'laugh_with_tongue_and_helmet',
26
+ BLUE_SMILE_FACE: 'blue_smile_face',
27
+ BLUE_SMILE_FACE_TO_PINK: 'blue_smile_face_to_pink',
28
+ PINK_FACE_WITH_GLASSES_TO_BLUE: 'pink_face_with_glasses_to_blue',
29
+ BLUE_CRYING_FACE: 'blue_crying_face',
30
+ BLUSH_SMILE_FACE_TO_SMILE: 'blush_smile_face_to_smile',
31
+ CRYING_FACE: 'crying_face',
32
+ ANGRY_FACE: 'angry_face',
33
+ IN_LOVE_FACE: 'in_love_face',
34
+ FACE_WITH_GLASSES: 'face_with_glasses',
35
+ DEVIL: 'devil',
36
+ GHOST: 'ghost',
37
+ SKULL: 'skull',
38
+ LIKE: 'like',
39
+ // Flag Power-Ups
40
+ RANDOM_EFFECT: 'random_effect',
41
+ HELMET_BLACK_BACKGROUND: 'helmet_black_background',
42
+ ELECTROCUTED: 'electrocuted',
43
+ THUNDER_EXPLOSION: 'thunder_explosion',
44
+ SHIELD_BLUE_TO_PINK: 'shield_blue_to_pink',
45
+ FALLING_OIL_DROP: 'falling_oil_drop',
46
+ OIL_DROP_COLORS: 'oil_drop_colors',
47
+ TURBO: 'turbo',
48
+ FIREBALL: 'fireball',
49
+ HIT_EFFECT: 'hit_effect',
50
+ SLOW_SNAIL: 'slow_snail',
51
+ NITRO_BOTTLE: 'nitro_bottle',
52
+ ROCKET_LAUNCHING: 'rocket_launching',
53
+ // Game Effects
54
+ SPEED_METER_INCREASING: 'speed_meter_increasing',
55
+ THREE_TWO_ONE_RACE_START: 'three_two_one_race_start',
56
+ VICTORY: 'victory',
57
+ DANGER_YELLOW_AND_RED: 'danger_yellow_and_red',
58
+ DANGER_RED_AND_WHITE_RED: 'danger_red_and_white_red',
59
+ REPAIR_TOOLS: 'repair_tools',
60
+ // Logos
61
+ BR_CHANGE_COLOR: 'br_change_color',
62
+ // Static Power-Ups
63
+ STATIC_HELMET: 'static_helmet',
64
+ STATIC_LIGHTNING: 'static_lightning',
65
+ STATIC_SHIELD: 'static_shield',
66
+ STATIC_OIL_DROP: 'static_oil_drop',
67
+ STATIC_EXHAUST: 'static_exhaust',
68
+ STATIC_FIREBALL: 'static_fireball',
69
+ STATIC_BEATING_HEART: 'static_beating_heart',
70
+ STATIC_SPEED_PAD: 'static_speed_pad',
71
+ };
@@ -0,0 +1,10 @@
1
+ export declare const FLAG_STATUS: {
2
+ readonly STANDBY: "Standby";
3
+ readonly HIT: "Hit";
4
+ readonly SHOWING_IMAGE: "Showing Image";
5
+ readonly SHOWING_ANIMATION: "Showing Animation";
6
+ readonly ACTIVATED: "Activated";
7
+ readonly DEACTIVATED: "Deactivated";
8
+ readonly UNKNOWN: "Unknown";
9
+ readonly ERROR: "Error";
10
+ };
@@ -0,0 +1,11 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.FLAG_STATUS = void 0;
4
+ const base_hardware_status_1 = require("./base-hardware-status");
5
+ exports.FLAG_STATUS = {
6
+ ...base_hardware_status_1.BASE_HARDWARE_STATUS,
7
+ STANDBY: 'Standby',
8
+ HIT: 'Hit',
9
+ SHOWING_IMAGE: 'Showing Image',
10
+ SHOWING_ANIMATION: 'Showing Animation',
11
+ };
@@ -0,0 +1,25 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./base-hardware-status"), exports);
18
+ __exportStar(require("./damage"), exports);
19
+ __exportStar(require("./flag-media-name"), exports);
20
+ __exportStar(require("./flag-status"), exports);
21
+ __exportStar(require("./lights-effect"), exports);
22
+ __exportStar(require("./rgb-status"), exports);
23
+ __exportStar(require("./screen-status"), exports);
24
+ __exportStar(require("./screen-view"), exports);
25
+ __exportStar(require("./speed-status"), exports);
@@ -0,0 +1,10 @@
1
+ export declare const LIGHTS_EFFECT: {
2
+ readonly SHOW_UV_COLOR: "SHOW_UV_COLOR";
3
+ readonly POWER_OFF: "POWER_OFF";
4
+ readonly START_GAME: "START_GAME";
5
+ readonly GAME_OVER: "GAME_OVER";
6
+ readonly FINAL_LAP: "FINAL_LAP";
7
+ readonly YELLOW_FLAG: "YELLOW_FLAG";
8
+ readonly RED_FLAG: "RED_FLAG";
9
+ readonly PULSE: "PULSE";
10
+ };
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.LIGHTS_EFFECT = void 0;
4
+ exports.LIGHTS_EFFECT = {
5
+ SHOW_UV_COLOR: 'SHOW_UV_COLOR',
6
+ POWER_OFF: 'POWER_OFF',
7
+ // GAME EFFECTS
8
+ START_GAME: 'START_GAME',
9
+ GAME_OVER: 'GAME_OVER',
10
+ FINAL_LAP: 'FINAL_LAP',
11
+ YELLOW_FLAG: 'YELLOW_FLAG',
12
+ RED_FLAG: 'RED_FLAG',
13
+ PULSE: 'PULSE',
14
+ };
@@ -0,0 +1,8 @@
1
+ export declare const RGB_STATUS: {
2
+ readonly SHOWING_COLOR: "Showing Color";
3
+ readonly NOT_CONFIGURED: "Not Configured";
4
+ readonly CONFIGURING_RGB: "Configuring RGB";
5
+ readonly SHOWING_EFFECT: "Showing Effect";
6
+ readonly UNKNOWN: "Unknown";
7
+ readonly ERROR: "Error";
8
+ };
@@ -0,0 +1,11 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.RGB_STATUS = void 0;
4
+ exports.RGB_STATUS = {
5
+ SHOWING_COLOR: 'Showing Color',
6
+ NOT_CONFIGURED: 'Not Configured',
7
+ CONFIGURING_RGB: 'Configuring RGB',
8
+ SHOWING_EFFECT: 'Showing Effect',
9
+ UNKNOWN: 'Unknown',
10
+ ERROR: 'Error',
11
+ };
@@ -0,0 +1,7 @@
1
+ export declare const SCREEN_STATUS: {
2
+ readonly DEBUG: "Debug";
3
+ readonly ACTIVATED: "Activated";
4
+ readonly DEACTIVATED: "Deactivated";
5
+ readonly UNKNOWN: "Unknown";
6
+ readonly ERROR: "Error";
7
+ };
@@ -0,0 +1,8 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SCREEN_STATUS = void 0;
4
+ const base_hardware_status_1 = require("./base-hardware-status");
5
+ exports.SCREEN_STATUS = {
6
+ ...base_hardware_status_1.BASE_HARDWARE_STATUS,
7
+ DEBUG: 'Debug',
8
+ };
@@ -0,0 +1,9 @@
1
+ export declare const SCREEN_VIEW: {
2
+ readonly HOME: "Home";
3
+ readonly COUNTDOWN: "Countdown";
4
+ readonly RACE: "Race";
5
+ readonly GAME_SUMMARY: "GameSummary";
6
+ readonly INSTRUCTION_VIDEO: "InstructionVideo";
7
+ readonly BATTLE: "Battle";
8
+ readonly DEBUG: "Debug";
9
+ };
@@ -0,0 +1,12 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SCREEN_VIEW = void 0;
4
+ exports.SCREEN_VIEW = {
5
+ HOME: 'Home',
6
+ COUNTDOWN: 'Countdown',
7
+ RACE: 'Race',
8
+ GAME_SUMMARY: 'GameSummary',
9
+ INSTRUCTION_VIDEO: 'InstructionVideo',
10
+ BATTLE: 'Battle',
11
+ DEBUG: 'Debug',
12
+ };
@@ -0,0 +1,9 @@
1
+ export declare const SPEED_STATUS: {
2
+ readonly STANDBY: "Standby";
3
+ readonly CHANGING_SPEED: "Changing Speed";
4
+ readonly IN_EMERGENCY: "In Emergency";
5
+ readonly ACTIVATED: "Activated";
6
+ readonly DEACTIVATED: "Deactivated";
7
+ readonly UNKNOWN: "Unknown";
8
+ readonly ERROR: "Error";
9
+ };
@@ -0,0 +1,10 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SPEED_STATUS = void 0;
4
+ const base_hardware_status_1 = require("./base-hardware-status");
5
+ exports.SPEED_STATUS = {
6
+ ...base_hardware_status_1.BASE_HARDWARE_STATUS,
7
+ STANDBY: 'Standby',
8
+ CHANGING_SPEED: 'Changing Speed',
9
+ IN_EMERGENCY: 'In Emergency',
10
+ };
@@ -0,0 +1,25 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./checkpoint-type"), exports);
18
+ __exportStar(require("./hardware"), exports);
19
+ __exportStar(require("./kart-status"), exports);
20
+ __exportStar(require("./module-name"), exports);
21
+ __exportStar(require("./payment-provider"), exports);
22
+ __exportStar(require("./payment-status"), exports);
23
+ __exportStar(require("./permission"), exports);
24
+ __exportStar(require("./user-role"), exports);
25
+ __exportStar(require("./racing-team-role"), exports);
@@ -0,0 +1,12 @@
1
+ export declare const KART_STATUS: {
2
+ readonly STAND_BY: "standBy";
3
+ readonly IN_GAME: "in-game";
4
+ readonly YELLOW_FLAG: "yellow-flag";
5
+ readonly EMERGENCY: "emergency";
6
+ readonly PITS: "pits";
7
+ readonly ELIMINATED: "eliminated";
8
+ };
9
+ export declare const KART_FINAL_STATE: {
10
+ readonly VICTORY: "Victory";
11
+ readonly DEFEAT: "Defeat";
12
+ };
@@ -0,0 +1,15 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.KART_FINAL_STATE = exports.KART_STATUS = void 0;
4
+ exports.KART_STATUS = {
5
+ STAND_BY: 'standBy',
6
+ IN_GAME: 'in-game',
7
+ YELLOW_FLAG: 'yellow-flag',
8
+ EMERGENCY: 'emergency',
9
+ PITS: 'pits',
10
+ ELIMINATED: 'eliminated',
11
+ };
12
+ exports.KART_FINAL_STATE = {
13
+ VICTORY: 'Victory',
14
+ DEFEAT: 'Defeat',
15
+ };
@@ -0,0 +1,12 @@
1
+ export declare const MODULE_NAME: {
2
+ readonly SPEED: "speed";
3
+ readonly FLAG: "flag";
4
+ readonly RGB: "rgb";
5
+ readonly DISK_SENSOR_BALL_SHOOTER: "disk-sensor-ball-shooter";
6
+ readonly BALL_SENSOR_DISK_THROWER: "ball-sensor-disk-thrower";
7
+ readonly LEFT_STAR_BACK_LASER: "left-star-back-laser";
8
+ readonly RIGHT_STAR_FRONT_LASER: "right-star-front-laser";
9
+ readonly SCREEN: "screen";
10
+ readonly EMERGENCY: "emergency";
11
+ readonly LIGHTS: "lights";
12
+ };
@@ -0,0 +1,15 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MODULE_NAME = void 0;
4
+ exports.MODULE_NAME = {
5
+ SPEED: 'speed',
6
+ FLAG: 'flag',
7
+ RGB: 'rgb',
8
+ DISK_SENSOR_BALL_SHOOTER: 'disk-sensor-ball-shooter',
9
+ BALL_SENSOR_DISK_THROWER: 'ball-sensor-disk-thrower',
10
+ LEFT_STAR_BACK_LASER: 'left-star-back-laser',
11
+ RIGHT_STAR_FRONT_LASER: 'right-star-front-laser',
12
+ SCREEN: 'screen',
13
+ EMERGENCY: 'emergency',
14
+ LIGHTS: 'lights',
15
+ };
@@ -0,0 +1,5 @@
1
+ export declare const PAYMENT_PROVIDERS: {
2
+ readonly STRIPE: "stripe";
3
+ readonly PAYPAL: "paypal";
4
+ readonly OTHER: "other";
5
+ };
@@ -0,0 +1,8 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PAYMENT_PROVIDERS = void 0;
4
+ exports.PAYMENT_PROVIDERS = {
5
+ STRIPE: 'stripe',
6
+ PAYPAL: 'paypal',
7
+ OTHER: 'other',
8
+ };
@@ -0,0 +1,7 @@
1
+ export declare const PAYMENT_STATUSES: {
2
+ readonly PENDING: "pending";
3
+ readonly COMPLETED: "completed";
4
+ readonly FAILED: "failed";
5
+ readonly REFUNDED: "refunded";
6
+ readonly CANCELLED: "cancelled";
7
+ };
@@ -0,0 +1,10 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PAYMENT_STATUSES = void 0;
4
+ exports.PAYMENT_STATUSES = {
5
+ PENDING: 'pending',
6
+ COMPLETED: 'completed',
7
+ FAILED: 'failed',
8
+ REFUNDED: 'refunded',
9
+ CANCELLED: 'cancelled',
10
+ };
@@ -0,0 +1,12 @@
1
+ export declare const PERMISSION: {
2
+ readonly FULL_ACCESS: "FULL_ACCESS";
3
+ readonly KARTS_MANAGE_HARDWARE: "KARTS_MANAGE_HARDWARE";
4
+ readonly KARTS_MANAGE_POWER_UPS: "KARTS_MANAGE_POWER_UPS";
5
+ readonly GAME_TRACK_MANAGE_GAMES: "GAME_TRACK_MANAGE_GAMES";
6
+ readonly GAME_TRACK_MANAGE_BASIC_INFO: "GAME_TRACK_MANAGE_BASIC_INFO";
7
+ readonly GAME_TRACK_MANAGE_HARDWARE: "GAME_TRACK_MANAGE_HARDWARE";
8
+ readonly GAME_TRACK_MANAGE_KARTS_CONFIG: "GAME_TRACK_MANAGE_KARTS_CONFIG";
9
+ readonly GAME_TRACK_MANAGE_CHECKPOINTS: "GAME_TRACK_MANAGE_CHECKPOINTS";
10
+ readonly GAME_TRACK_MANAGE_KARTS: "GAME_TRACK_MANAGE_KARTS";
11
+ readonly KARTS_TRACKING: "KARTS_TRACKING";
12
+ };
@@ -0,0 +1,15 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PERMISSION = void 0;
4
+ exports.PERMISSION = {
5
+ FULL_ACCESS: 'FULL_ACCESS',
6
+ KARTS_MANAGE_HARDWARE: 'KARTS_MANAGE_HARDWARE',
7
+ KARTS_MANAGE_POWER_UPS: 'KARTS_MANAGE_POWER_UPS',
8
+ GAME_TRACK_MANAGE_GAMES: 'GAME_TRACK_MANAGE_GAMES',
9
+ GAME_TRACK_MANAGE_BASIC_INFO: 'GAME_TRACK_MANAGE_BASIC_INFO',
10
+ GAME_TRACK_MANAGE_HARDWARE: 'GAME_TRACK_MANAGE_HARDWARE',
11
+ GAME_TRACK_MANAGE_KARTS_CONFIG: 'GAME_TRACK_MANAGE_KARTS_CONFIG',
12
+ GAME_TRACK_MANAGE_CHECKPOINTS: 'GAME_TRACK_MANAGE_CHECKPOINTS',
13
+ GAME_TRACK_MANAGE_KARTS: 'GAME_TRACK_MANAGE_KARTS',
14
+ KARTS_TRACKING: 'KARTS_TRACKING',
15
+ };
@@ -0,0 +1,5 @@
1
+ export declare const RACING_TEAM_ROLE: {
2
+ readonly PILOT: "PILOT";
3
+ readonly TECHNICIAN: "TECHNICIAN";
4
+ readonly COACH: "COACH";
5
+ };
@@ -0,0 +1,8 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.RACING_TEAM_ROLE = void 0;
4
+ exports.RACING_TEAM_ROLE = {
5
+ PILOT: 'PILOT',
6
+ TECHNICIAN: 'TECHNICIAN',
7
+ COACH: 'COACH',
8
+ };
@@ -0,0 +1,5 @@
1
+ export declare const USER_ROLE: {
2
+ readonly SUPER_ADMIN: "SUPER_ADMIN";
3
+ readonly OPERATOR: "OPERATOR";
4
+ readonly PLAYER: "PLAYER";
5
+ };
@@ -0,0 +1,8 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.USER_ROLE = void 0;
4
+ exports.USER_ROLE = {
5
+ SUPER_ADMIN: 'SUPER_ADMIN',
6
+ OPERATOR: 'OPERATOR',
7
+ PLAYER: 'PLAYER',
8
+ };
@@ -1,3 +1,3 @@
1
- import { CHECKPOINT_TYPE } from '../../../constants';
1
+ import { CHECKPOINT_TYPE } from '../../constants';
2
2
  import type { ObjectValues } from '../utils';
3
3
  export type CheckpointType = ObjectValues<typeof CHECKPOINT_TYPE>;
@@ -1,3 +1,3 @@
1
- import { DAMAGE_EFFECT } from '../../../constants/hardware/damage';
1
+ import { DAMAGE_EFFECT } from '../../constants/hardware/damage';
2
2
  import { ObjectValues } from '../utils';
3
3
  export type DamageEffectName = ObjectValues<typeof DAMAGE_EFFECT>;
@@ -1,3 +1,3 @@
1
- import { MODULE_NAME } from '../../../constants';
1
+ import { MODULE_NAME } from '../../constants';
2
2
  import type { ObjectValues } from '../utils';
3
3
  export type ModuleName = ObjectValues<typeof MODULE_NAME>;