@bastani/atomic 0.8.31-alpha.4 → 0.9.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -1
- package/dist/builtin/cursor/CHANGELOG.md +4 -1
- package/dist/builtin/cursor/package.json +2 -2
- package/dist/builtin/cursor/src/proto/protobuf-codec-json.ts +44 -0
- package/dist/builtin/cursor/src/proto/protobuf-codec-request.ts +271 -0
- package/dist/builtin/cursor/src/proto/protobuf-codec-wire.ts +231 -0
- package/dist/builtin/cursor/src/proto/protobuf-codec.ts +5 -523
- package/dist/builtin/cursor/src/stream.ts +6 -70
- package/dist/builtin/cursor/src/transport-errors.ts +74 -0
- package/dist/builtin/cursor/src/transport-frame.ts +56 -0
- package/dist/builtin/cursor/src/transport-http2.ts +122 -0
- package/dist/builtin/cursor/src/transport-native-client.ts +161 -0
- package/dist/builtin/cursor/src/transport-run-stream.ts +188 -0
- package/dist/builtin/cursor/src/transport-timeouts.ts +87 -0
- package/dist/builtin/cursor/src/transport-types.ts +140 -0
- package/dist/builtin/cursor/src/transport.ts +24 -790
- package/dist/builtin/intercom/CHANGELOG.md +3 -0
- package/dist/builtin/intercom/broker/client.ts +0 -35
- package/dist/builtin/intercom/contact-supervisor-tool.ts +289 -0
- package/dist/builtin/intercom/index-heavy.ts +77 -1336
- package/dist/builtin/intercom/intercom-tool.ts +409 -0
- package/dist/builtin/intercom/intercom-utils.ts +401 -0
- package/dist/builtin/intercom/lifecycle.ts +133 -0
- package/dist/builtin/intercom/overlay.ts +96 -0
- package/dist/builtin/intercom/package.json +1 -1
- package/dist/builtin/intercom/subagent-relay.ts +137 -0
- package/dist/builtin/mcp/CHANGELOG.md +3 -0
- package/dist/builtin/mcp/config-write-utils.ts +104 -0
- package/dist/builtin/mcp/config.ts +4 -180
- package/dist/builtin/mcp/mcp-panel-renderer.ts +243 -0
- package/dist/builtin/mcp/mcp-panel-state.ts +227 -0
- package/dist/builtin/mcp/mcp-panel-types.ts +86 -0
- package/dist/builtin/mcp/mcp-panel.ts +145 -579
- package/dist/builtin/mcp/mcp-setup-panel.ts +4 -81
- package/dist/builtin/mcp/package.json +1 -1
- package/dist/builtin/mcp/proxy-auth.ts +61 -0
- package/dist/builtin/mcp/proxy-call.ts +373 -0
- package/dist/builtin/mcp/proxy-connect.ts +58 -0
- package/dist/builtin/mcp/proxy-info-modes.ts +326 -0
- package/dist/builtin/mcp/proxy-modes.ts +3 -805
- package/dist/builtin/mcp/proxy-types.ts +3 -0
- package/dist/builtin/mcp/ui-server-http.ts +81 -0
- package/dist/builtin/mcp/ui-server.ts +2 -127
- package/dist/builtin/subagents/CHANGELOG.md +3 -0
- package/dist/builtin/subagents/package.json +1 -1
- package/dist/builtin/subagents/src/agents/agent-discovery.ts +127 -0
- package/dist/builtin/subagents/src/agents/agent-loaders.ts +175 -0
- package/dist/builtin/subagents/src/agents/agent-management-helpers.ts +310 -0
- package/dist/builtin/subagents/src/agents/agent-management.ts +3 -309
- package/dist/builtin/subagents/src/agents/agent-overrides.ts +397 -0
- package/dist/builtin/subagents/src/agents/agent-paths.ts +88 -0
- package/dist/builtin/subagents/src/agents/agent-types.ts +136 -0
- package/dist/builtin/subagents/src/agents/agents.ts +22 -895
- package/dist/builtin/subagents/src/agents/skills-paths.ts +333 -0
- package/dist/builtin/subagents/src/agents/skills.ts +3 -326
- package/dist/builtin/subagents/src/extension/index.ts +4 -118
- package/dist/builtin/subagents/src/extension/prompt-guidance.ts +13 -0
- package/dist/builtin/subagents/src/runs/background/async-execution-chain.ts +401 -0
- package/dist/builtin/subagents/src/runs/background/async-execution-common.ts +131 -0
- package/dist/builtin/subagents/src/runs/background/async-execution-single.ts +213 -0
- package/dist/builtin/subagents/src/runs/background/async-execution-types.ts +84 -0
- package/dist/builtin/subagents/src/runs/background/async-execution.ts +13 -795
- package/dist/builtin/subagents/src/runs/background/subagent-runner-dynamic.ts +215 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-finalize.ts +136 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-output.ts +105 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-parallel-helpers.ts +112 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-parallel.ts +159 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-sequential.ts +127 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-state.ts +427 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-step.ts +273 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-streaming.ts +269 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-types.ts +196 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner-utils.ts +70 -0
- package/dist/builtin/subagents/src/runs/background/subagent-runner.ts +44 -2233
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-behavior.ts +75 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-component.ts +202 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-edit.ts +97 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-editor.ts +160 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-frame.ts +72 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-render-modes.ts +161 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-render-selectors.ts +203 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-selectors.ts +234 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-state.ts +103 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify-types.ts +29 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-clarify.ts +4 -1328
- package/dist/builtin/subagents/src/runs/foreground/chain-execution-clarify.ts +117 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-execution-details.ts +35 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-execution-dynamic-step.ts +194 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-execution-parallel-runner.ts +183 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-execution-parallel-step.ts +185 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-execution-sequential-step.ts +229 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-execution-types.ts +194 -0
- package/dist/builtin/subagents/src/runs/foreground/chain-execution.ts +94 -1043
- package/dist/builtin/subagents/src/runs/foreground/execution-attempt-control.ts +135 -0
- package/dist/builtin/subagents/src/runs/foreground/execution-attempt-finalize.ts +107 -0
- package/dist/builtin/subagents/src/runs/foreground/execution-attempt-types.ts +17 -0
- package/dist/builtin/subagents/src/runs/foreground/execution-attempt.ts +454 -0
- package/dist/builtin/subagents/src/runs/foreground/execution-run-sync.ts +219 -0
- package/dist/builtin/subagents/src/runs/foreground/execution-structured-retries.ts +77 -0
- package/dist/builtin/subagents/src/runs/foreground/execution-updates.ts +34 -0
- package/dist/builtin/subagents/src/runs/foreground/execution-utils.ts +56 -0
- package/dist/builtin/subagents/src/runs/foreground/execution.ts +6 -1082
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-async.ts +207 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-chain.ts +140 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-context.ts +266 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-input.ts +270 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-parallel-task.ts +157 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-parallel.ts +375 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-resume.ts +463 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-runtime.ts +17 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-single.ts +320 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-status.ts +207 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-types.ts +121 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor-worktree.ts +113 -0
- package/dist/builtin/subagents/src/runs/foreground/subagent-executor.ts +150 -2522
- package/dist/builtin/subagents/src/runs/shared/model-fallback.ts +0 -16
- package/dist/builtin/subagents/src/runs/shared/nested-events-control.ts +167 -0
- package/dist/builtin/subagents/src/runs/shared/nested-events-core.ts +219 -0
- package/dist/builtin/subagents/src/runs/shared/nested-events-projection.ts +121 -0
- package/dist/builtin/subagents/src/runs/shared/nested-events-registry.ts +289 -0
- package/dist/builtin/subagents/src/runs/shared/nested-events-sanitize.ts +201 -0
- package/dist/builtin/subagents/src/runs/shared/nested-events.ts +50 -935
- package/dist/builtin/subagents/src/runs/shared/worktree.ts +0 -78
- package/dist/builtin/subagents/src/shared/types-async.ts +265 -0
- package/dist/builtin/subagents/src/shared/types-config.ts +125 -0
- package/dist/builtin/subagents/src/shared/types-depth.ts +121 -0
- package/dist/builtin/subagents/src/shared/types-output.ts +63 -0
- package/dist/builtin/subagents/src/shared/types-results.ts +318 -0
- package/dist/builtin/subagents/src/shared/types-runtime.ts +136 -0
- package/dist/builtin/subagents/src/shared/types.ts +10 -975
- package/dist/builtin/subagents/src/slash/slash-commands.ts +0 -12
- package/dist/builtin/subagents/src/tui/render-chain-graph.ts +247 -0
- package/dist/builtin/subagents/src/tui/render-event-formatting.ts +259 -0
- package/dist/builtin/subagents/src/tui/render-layout.ts +120 -0
- package/dist/builtin/subagents/src/tui/render-result-animation.ts +56 -0
- package/dist/builtin/subagents/src/tui/render-result-compact.ts +154 -0
- package/dist/builtin/subagents/src/tui/render-result.ts +390 -0
- package/dist/builtin/subagents/src/tui/render-stable-output.ts +83 -0
- package/dist/builtin/subagents/src/tui/render-status-progress.ts +133 -0
- package/dist/builtin/subagents/src/tui/render-widget-graph.ts +166 -0
- package/dist/builtin/subagents/src/tui/render-widget.ts +273 -0
- package/dist/builtin/subagents/src/tui/render.ts +14 -1801
- package/dist/builtin/web-access/CHANGELOG.md +3 -0
- package/dist/builtin/web-access/content-tools.ts +348 -0
- package/dist/builtin/web-access/curator-page-assets/script-1.ts +400 -0
- package/dist/builtin/web-access/curator-page-assets/script-2.ts +400 -0
- package/dist/builtin/web-access/curator-page-assets/script-3.ts +400 -0
- package/dist/builtin/web-access/curator-page-assets/script-4.ts +400 -0
- package/dist/builtin/web-access/curator-page-assets/script-5.ts +398 -0
- package/dist/builtin/web-access/curator-page-assets/styles-1.ts +394 -0
- package/dist/builtin/web-access/curator-page-assets/styles-2.ts +394 -0
- package/dist/builtin/web-access/curator-page-assets/styles-3.ts +393 -0
- package/dist/builtin/web-access/curator-page.ts +17 -3180
- package/dist/builtin/web-access/curator-server-helpers.ts +115 -0
- package/dist/builtin/web-access/curator-server.ts +2 -113
- package/dist/builtin/web-access/exa-mcp.ts +218 -0
- package/dist/builtin/web-access/exa.ts +2 -207
- package/dist/builtin/web-access/extract-frames.ts +228 -0
- package/dist/builtin/web-access/extract.ts +13 -214
- package/dist/builtin/web-access/github-config.ts +156 -0
- package/dist/builtin/web-access/github-extract.ts +3 -154
- package/dist/builtin/web-access/index-heavy.ts +8 -1904
- package/dist/builtin/web-access/package.json +2 -1
- package/dist/builtin/web-access/web-search-activity.ts +102 -0
- package/dist/builtin/web-access/web-search-browser.ts +116 -0
- package/dist/builtin/web-access/web-search-command.ts +242 -0
- package/dist/builtin/web-access/web-search-config.ts +163 -0
- package/dist/builtin/web-access/web-search-curator.ts +214 -0
- package/dist/builtin/web-access/web-search-features.ts +165 -0
- package/dist/builtin/web-access/web-search-formatting.ts +117 -0
- package/dist/builtin/web-access/web-search-return.ts +136 -0
- package/dist/builtin/web-access/web-search-summary.ts +170 -0
- package/dist/builtin/web-access/web-search-tool.ts +290 -0
- package/dist/builtin/web-access/web-search-types.ts +50 -0
- package/dist/builtin/workflows/CHANGELOG.md +8 -1
- package/dist/builtin/workflows/builtin/deep-research-codebase-runner.ts +492 -0
- package/dist/builtin/workflows/builtin/deep-research-codebase-utils.ts +346 -0
- package/dist/builtin/workflows/builtin/deep-research-codebase.ts +6 -822
- package/dist/builtin/workflows/builtin/goal-artifacts.ts +43 -0
- package/dist/builtin/workflows/builtin/goal-ledger.ts +54 -0
- package/dist/builtin/workflows/builtin/goal-prompts.ts +360 -0
- package/dist/builtin/workflows/builtin/goal-reducer.ts +141 -0
- package/dist/builtin/workflows/builtin/goal-reports.ts +56 -0
- package/dist/builtin/workflows/builtin/goal-review.ts +84 -0
- package/dist/builtin/workflows/builtin/goal-runner.ts +343 -0
- package/dist/builtin/workflows/builtin/goal-schemas.ts +60 -0
- package/dist/builtin/workflows/builtin/goal-types.ts +132 -0
- package/dist/builtin/workflows/builtin/goal.ts +4 -1160
- package/dist/builtin/workflows/builtin/open-claude-design-phases.ts +432 -0
- package/dist/builtin/workflows/builtin/open-claude-design-runner.ts +477 -0
- package/dist/builtin/workflows/builtin/open-claude-design-utils.ts +312 -0
- package/dist/builtin/workflows/builtin/open-claude-design.ts +7 -1083
- package/dist/builtin/workflows/builtin/ralph-core.ts +408 -0
- package/dist/builtin/workflows/builtin/ralph-models.ts +123 -0
- package/dist/builtin/workflows/builtin/ralph-review-gate.ts +89 -0
- package/dist/builtin/workflows/builtin/ralph-runner.ts +499 -0
- package/dist/builtin/workflows/builtin/ralph.ts +7 -1015
- package/dist/builtin/workflows/package.json +1 -1
- package/dist/builtin/workflows/skills/impeccable/scripts/detector/detect-antipatterns-browser.js +2 -2
- package/dist/builtin/workflows/skills/impeccable/scripts/detector/engines/regex/detect-text.mjs +2 -2
- package/dist/builtin/workflows/skills/impeccable/scripts/detector/rules/checks.mjs +2 -2
- package/dist/builtin/workflows/skills/impeccable/scripts/detector/shared/page.mjs +8 -1
- package/dist/builtin/workflows/skills/impeccable/scripts/live-accept.mjs +13 -15
- package/dist/builtin/workflows/skills/impeccable/scripts/live-manual-edit-evidence.mjs +2 -2
- package/dist/builtin/workflows/skills/impeccable/scripts/live-server.mjs +9 -0
- package/dist/builtin/workflows/src/extension/atomic-stage-session.ts +186 -0
- package/dist/builtin/workflows/src/extension/config-file-loader.ts +152 -0
- package/dist/builtin/workflows/src/extension/config-loader.ts +2 -167
- package/dist/builtin/workflows/src/extension/discovery-loaders.ts +115 -0
- package/dist/builtin/workflows/src/extension/discovery.ts +3 -117
- package/dist/builtin/workflows/src/extension/dispatcher.ts +3 -0
- package/dist/builtin/workflows/src/extension/extension-factory.ts +120 -0
- package/dist/builtin/workflows/src/extension/extension-lifecycle.ts +109 -0
- package/dist/builtin/workflows/src/extension/extension-runtime-state.ts +270 -0
- package/dist/builtin/workflows/src/extension/index.ts +42 -4151
- package/dist/builtin/workflows/src/extension/public-types.ts +295 -0
- package/dist/builtin/workflows/src/extension/render-component.ts +14 -0
- package/dist/builtin/workflows/src/extension/runtime-direct.ts +96 -0
- package/dist/builtin/workflows/src/extension/runtime.ts +8 -92
- package/dist/builtin/workflows/src/extension/ui-surface.ts +286 -0
- package/dist/builtin/workflows/src/extension/wiring.ts +6 -475
- package/dist/builtin/workflows/src/extension/workflow-command-completions.ts +111 -0
- package/dist/builtin/workflows/src/extension/workflow-command-registration.ts +213 -0
- package/dist/builtin/workflows/src/extension/workflow-command-surfaces.ts +81 -0
- package/dist/builtin/workflows/src/extension/workflow-command-utils.ts +181 -0
- package/dist/builtin/workflows/src/extension/workflow-policy.ts +15 -0
- package/dist/builtin/workflows/src/extension/workflow-ports.ts +41 -0
- package/dist/builtin/workflows/src/extension/workflow-prompts.ts +23 -0
- package/dist/builtin/workflows/src/extension/workflow-run-control-command.ts +286 -0
- package/dist/builtin/workflows/src/extension/workflow-schema.ts +1 -1
- package/dist/builtin/workflows/src/extension/workflow-stage-results.ts +264 -0
- package/dist/builtin/workflows/src/extension/workflow-targets.ts +181 -0
- package/dist/builtin/workflows/src/extension/workflow-tool-content.ts +175 -0
- package/dist/builtin/workflows/src/extension/workflow-tool-control.ts +205 -0
- package/dist/builtin/workflows/src/extension/workflow-tool-helpers.ts +66 -0
- package/dist/builtin/workflows/src/extension/workflow-tool-inspection.ts +164 -0
- package/dist/builtin/workflows/src/extension/workflow-tool-registration.ts +54 -0
- package/dist/builtin/workflows/src/extension/workflow-tool-send.ts +164 -0
- package/dist/builtin/workflows/src/extension/workflow-tool.ts +102 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-abort.ts +431 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-child-boundary.ts +232 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-child-helpers.ts +74 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-child-workflow.ts +158 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-continuation.ts +167 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-direct-helpers.ts +450 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-direct.ts +233 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-exit-manager.ts +195 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-hil.ts +368 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-inputs.ts +83 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-lifecycle.ts +441 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-outputs.ts +160 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-prompt-nodes.ts +274 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-run-finalizers.ts +122 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-run.ts +359 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-scheduler.ts +204 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-stage-call.ts +197 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-stage-context.ts +120 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-stage-control.ts +126 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-stage-factory.ts +351 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-stage-replay.ts +134 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-stage-types.ts +54 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-task-context.ts +132 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-task-prompts.ts +293 -0
- package/dist/builtin/workflows/src/runs/foreground/executor-types.ts +109 -0
- package/dist/builtin/workflows/src/runs/foreground/executor.ts +19 -5258
- package/dist/builtin/workflows/src/runs/foreground/stage-runner-context.ts +219 -0
- package/dist/builtin/workflows/src/runs/foreground/stage-runner-controller.ts +500 -0
- package/dist/builtin/workflows/src/runs/foreground/stage-runner-messages.ts +129 -0
- package/dist/builtin/workflows/src/runs/foreground/stage-runner-options.ts +53 -0
- package/dist/builtin/workflows/src/runs/foreground/stage-runner-output.ts +146 -0
- package/dist/builtin/workflows/src/runs/foreground/stage-runner-session.ts +55 -0
- package/dist/builtin/workflows/src/runs/foreground/stage-runner-structured-output.ts +82 -0
- package/dist/builtin/workflows/src/runs/foreground/stage-runner-types.ts +141 -0
- package/dist/builtin/workflows/src/runs/foreground/stage-runner.ts +13 -1342
- package/dist/builtin/workflows/src/runs/shared/model-fallback-candidates.ts +453 -0
- package/dist/builtin/workflows/src/runs/shared/model-fallback-failures.ts +442 -0
- package/dist/builtin/workflows/src/runs/shared/model-fallback.ts +2 -836
- package/dist/builtin/workflows/src/runs/shared/worktree-diff.ts +165 -0
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- package/dist/modes/interactive/theme/tui-theme.d.ts.map +1 -0
- package/dist/modes/interactive/theme/tui-theme.js +199 -0
- package/dist/modes/interactive/theme/tui-theme.js.map +1 -0
- package/dist/modes/rpc/rpc-client.d.ts +1 -61
- package/dist/modes/rpc/rpc-client.d.ts.map +1 -1
- package/dist/modes/rpc/rpc-client.js +1 -72
- package/dist/modes/rpc/rpc-client.js.map +1 -1
- package/dist/modes/rpc/rpc-command-handler.d.ts +14 -0
- package/dist/modes/rpc/rpc-command-handler.d.ts.map +1 -0
- package/dist/modes/rpc/rpc-command-handler.js +226 -0
- package/dist/modes/rpc/rpc-command-handler.js.map +1 -0
- package/dist/modes/rpc/rpc-extension-ui.d.ts +15 -0
- package/dist/modes/rpc/rpc-extension-ui.d.ts.map +1 -0
- package/dist/modes/rpc/rpc-extension-ui.js +196 -0
- package/dist/modes/rpc/rpc-extension-ui.js.map +1 -0
- package/dist/modes/rpc/rpc-input.d.ts +12 -0
- package/dist/modes/rpc/rpc-input.d.ts.map +1 -0
- package/dist/modes/rpc/rpc-input.js +54 -0
- package/dist/modes/rpc/rpc-input.js.map +1 -0
- package/dist/modes/rpc/rpc-mode.d.ts.map +1 -1
- package/dist/modes/rpc/rpc-mode.js +43 -607
- package/dist/modes/rpc/rpc-mode.js.map +1 -1
- package/dist/modes/rpc/rpc-responses.d.ts +8 -0
- package/dist/modes/rpc/rpc-responses.d.ts.map +1 -0
- package/dist/modes/rpc/rpc-responses.js +27 -0
- package/dist/modes/rpc/rpc-responses.js.map +1 -0
- package/dist/modes/rpc/rpc-session-binding.d.ts +25 -0
- package/dist/modes/rpc/rpc-session-binding.d.ts.map +1 -0
- package/dist/modes/rpc/rpc-session-binding.js +70 -0
- package/dist/modes/rpc/rpc-session-binding.js.map +1 -0
- package/dist/package-manager-cli-parser.d.ts +28 -0
- package/dist/package-manager-cli-parser.d.ts.map +1 -0
- package/dist/package-manager-cli-parser.js +269 -0
- package/dist/package-manager-cli-parser.js.map +1 -0
- package/dist/package-manager-cli.d.ts +0 -1
- package/dist/package-manager-cli.d.ts.map +1 -1
- package/dist/package-manager-cli.js +2 -267
- package/dist/package-manager-cli.js.map +1 -1
- package/dist/utils/git.d.ts.map +1 -1
- package/dist/utils/git.js +10 -0
- package/dist/utils/git.js.map +1 -1
- package/dist/utils/version-check.d.ts +1 -0
- package/dist/utils/version-check.d.ts.map +1 -1
- package/dist/utils/version-check.js +17 -0
- package/dist/utils/version-check.js.map +1 -1
- package/docs/development.md +4 -0
- package/docs/sessions.md +4 -0
- package/docs/workflows.md +13 -7
- package/examples/extensions/custom-provider-anthropic/index.ts +1 -106
- package/examples/extensions/gondolin/index.ts +0 -23
- package/examples/extensions/gondolin/package-lock.json +183 -183
- package/examples/extensions/overlay-qa-animation-components.ts +255 -0
- package/examples/extensions/overlay-qa-focus-components.ts +222 -0
- package/examples/extensions/overlay-qa-position-components.ts +433 -0
- package/examples/extensions/overlay-qa-shared.ts +37 -0
- package/examples/extensions/overlay-qa-streaming-input-components.ts +205 -0
- package/examples/extensions/overlay-qa-tests.ts +17 -1156
- package/examples/extensions/overlay-qa-toggle-passive-components.ts +169 -0
- package/examples/extensions/space-invaders.ts +0 -60
- package/examples/extensions/subagent/display.ts +148 -0
- package/examples/extensions/subagent/index.ts +11 -858
- package/examples/extensions/subagent/render.ts +383 -0
- package/examples/extensions/subagent/runner.ts +252 -0
- package/examples/extensions/subagent/schemas.ts +59 -0
- package/examples/extensions/subagent/types.ts +36 -0
- package/examples/extensions/tic-tac-toe-instructions.ts +65 -0
- package/examples/extensions/tic-tac-toe-rendering.ts +414 -0
- package/examples/extensions/tic-tac-toe-state.ts +158 -0
- package/examples/extensions/tic-tac-toe.ts +92 -754
- package/examples/rpc-extension-ui-components.ts +189 -0
- package/examples/rpc-extension-ui.ts +2 -179
- package/package.json +4 -4
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import type { AgentToolResult } from "@earendil-works/pi-agent-core";
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import type { Message } from "@earendil-works/pi-ai";
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import type { AgentScope } from "./agents.ts";
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export interface UsageStats {
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input: number;
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output: number;
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cacheRead: number;
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cacheWrite: number;
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cost: number;
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contextTokens: number;
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turns: number;
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}
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export interface SingleResult {
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agent: string;
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agentSource: "user" | "project" | "unknown";
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task: string;
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exitCode: number;
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messages: Message[];
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stderr: string;
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usage: UsageStats;
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model?: string;
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stopReason?: string;
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errorMessage?: string;
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step?: number;
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}
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export interface SubagentDetails {
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mode: "single" | "parallel" | "chain";
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agentScope: AgentScope;
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projectAgentsDir: string | null;
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results: SingleResult[];
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}
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export type OnUpdateCallback = (partial: AgentToolResult<SubagentDetails>) => void;
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import { AGENT_CURSOR_HOME_COL, AGENT_CURSOR_HOME_ROW } from "./tic-tac-toe-state.js";
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export function buildTicTacToeInstructions(systemPrompt: string): string {
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const instructions = `
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## Tic-Tac-Toe (you are Player O)
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A tic-tac-toe game is in progress. The human is Player X. You are Player O.
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The human plays through a TUI; you play through the \`tic_tac_toe\` tool.
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### Turn protocol
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When the human plays, you receive a message that contains the cell X marked,
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the full board, and YOUR cursor position (Player O's cursor). The message is
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the source of truth for the board.
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Player O's cursor persists between O turns. It is reset to (row=${AGENT_CURSOR_HOME_ROW}, col=${AGENT_CURSOR_HOME_COL})
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only after a successful \`play\`. If a \`play\` fails (cell already taken), the
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cursor stays where it was, so you can move and retry.
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You may also call \`tic_tac_toe_see_board\` if you want the current board and
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your cursor position restated at any point. The user's cursor is private and
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is never shown to you.
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### The tool
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\`tic_tac_toe\` takes ONE action per call:
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- \`move_up\` / \`move_down\` / \`move_left\` / \`move_right\`: move YOUR cursor one cell (clamped at edges)
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- \`play\`: place O on the cell under YOUR cursor. Errors if the cell is not empty.
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There is no batched form. One call = one action.
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### CRITICAL: emit the whole turn in a single response
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To play at (r, c) from your cursor (r0, c0) emit, in order:
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- \`move_down\` (r - r0) times (or \`move_up\` (r0 - r) times if r < r0)
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- \`move_right\` (c - c0) times (or \`move_left\` (c0 - c) times if c < c0)
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- one call of \`play\`
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All of these tool calls MUST be emitted in the SAME assistant response, as
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separate tool_use blocks, before you stop. Do not:
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- split the sequence across multiple assistant responses,
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- wait for a move result before emitting the next move or \`play\`,
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- write any explanation or text between the tool calls,
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- call any other tool during your turn (except \`tic_tac_toe_see_board\` when you
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explicitly need the state restated).
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Decide the target cell first, then dump every action for the turn in one go.
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### Examples (cursor starts at (${AGENT_CURSOR_HOME_ROW}, ${AGENT_CURSOR_HOME_COL}))
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- Target (0,0): one call, \`play\`.
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- Target (0,2): \`move_right\`, \`move_right\`, \`play\`. Three calls, one response.
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- Target (1,1): \`move_down\`, \`move_right\`, \`play\`. Three calls, one response.
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- Target (2,2): \`move_down\`, \`move_down\`, \`move_right\`, \`move_right\`, \`play\`. Five calls, one response.
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### Strategy
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1. If you have two O's in a line with the third cell empty, win by playing there.
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2. Otherwise, if X has two in a line with the third cell empty, block there.
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3. Otherwise, prefer center, then corners, then edges.
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`;
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return systemPrompt + instructions;
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}
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import type { Theme } from "@bastani/atomic";
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import { type Component, matchesKey, truncateToWidth, visibleWidth } from "@earendil-works/pi-tui";
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import { type BoardDetails, type Cell, type GameState, type GameStatus, getWinLine } from "./tic-tac-toe-state.js";
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// ---------------------------------------------------------------------------
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// Visual board rendering (ANSI).
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// - Cells have NO background fill. Only the centered glyph is drawn.
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// - Played cells color their glyph AND their surrounding borders in the
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// player's color, so each mark reads as a colored boxed region.
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// - Cursor is indicated with colored borders around the cursor cell.
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// ---------------------------------------------------------------------------
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const CELL_WIDTH = 7;
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const CELL_HEIGHT = 3;
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// Player colors (SGR fg codes). Also used for the borders of played cells.
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const FG_CODE_X = "34"; // blue
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const FG_CODE_O = "33"; // yellow
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const FG_CODE_WIN = "32"; // green (overrides on the winning line)
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// Single-character glyphs, picked for maximum visual size without emoji.
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// - \u2573 (BOX DRAWINGS LIGHT DIAGONAL CROSS) for X
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// - \u25ef (LARGE CIRCLE) for O
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const GLYPH_X = "\u2573";
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const GLYPH_O = "\u25ef";
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const DIM = (s: string) => `\x1b[2m${s}\x1b[22m`;
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const RESET = "\x1b[0m";
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function centerPad(content: string, width: number): string {
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const contentLen = visibleWidth(content);
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if (contentLen >= width) return truncateToWidth(content, width);
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const pad = width - contentLen;
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const left = Math.floor(pad / 2);
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return " ".repeat(left) + content + " ".repeat(pad - left);
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}
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// Fg color for a played cell's glyph and its surrounding borders. Undefined
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// for empty cells.
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function cellFgCode(cell: Cell, isWin: boolean): string | undefined {
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if (cell === " ") return undefined;
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if (isWin) return FG_CODE_WIN;
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return cell === "X" ? FG_CODE_X : FG_CODE_O;
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}
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function buildCellContent(mark: Cell, lineIdx: number, isWin: boolean): string {
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const empty = " ".repeat(CELL_WIDTH);
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if (mark === " ") return empty;
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const isMidLine = lineIdx === Math.floor(CELL_HEIGHT / 2);
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if (!isMidLine) return empty;
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const glyph = mark === "X" ? GLYPH_X : GLYPH_O;
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const fg = cellFgCode(mark, isWin) as string;
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const padLen = CELL_WIDTH - visibleWidth(glyph);
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const leftPad = Math.floor(padLen / 2);
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const rightPad = padLen - leftPad;
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return `${" ".repeat(leftPad)}\x1b[${fg};1m${glyph}${RESET}${" ".repeat(rightPad)}`;
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}
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// Fg color for a border char based on its adjacent cells. Undefined when no
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// adjacent cell is played or when adjacent plays disagree (border stays dim
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// to show the separation).
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function borderFgCode(adjacent: ReadonlyArray<{ cell: Cell; isWin: boolean }>): string | undefined {
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const fgs = adjacent.map((a) => cellFgCode(a.cell, a.isWin)).filter((f): f is string => !!f);
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if (fgs.length === 0) return undefined;
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const first = fgs[0];
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return fgs.every((f) => f === first) ? first : undefined;
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}
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interface BoardRenderOpts {
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board: Cell[][];
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maxWidth: number;
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// Optional cursor overlay. Omit to render a static snapshot (used in tool
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// results, move messages, and the game-over banner).
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cursor?: { row: number; col: number; owner: "user" | "agent" };
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}
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function renderBoard(opts: BoardRenderOpts): string[] {
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const { board, maxWidth, cursor } = opts;
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const showCursor = !!cursor;
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const cr = cursor?.row ?? -1;
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const cc = cursor?.col ?? -1;
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// Green for user cursor, yellow for agent cursor.
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const cursorSgr = cursor?.owner === "agent" ? "\x1b[33;1m" : "\x1b[32;1m";
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const winLine = getWinLine(board);
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const winCells = new Set((winLine ?? []).map(([r, c]) => `${r},${c}`));
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const cellAt = (r: number, c: number) => ({ cell: board[r][c], isWin: winCells.has(`${r},${c}`) });
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const isCursorCorner = (gridR: number, gridC: number): boolean =>
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showCursor && (gridR === cr || gridR === cr + 1) && (gridC === cc || gridC === cc + 1);
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const isCursorHSegment = (gridR: number, c: number): boolean =>
|
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showCursor && c === cc && (gridR === cr || gridR === cr + 1);
|
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const isCursorVBorder = (r: number, gridC: number): boolean =>
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showCursor && r === cr && (gridC === cc || gridC === cc + 1);
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+
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const paintBorder = (ch: string, highlighted: boolean, fgCode: string | undefined): string => {
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if (highlighted) return `${cursorSgr}${ch}${RESET}`;
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if (fgCode) return `\x1b[${fgCode};1m${ch}${RESET}`;
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return DIM(ch);
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};
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105
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const cornerChar = (gridR: number, gridC: number): string => {
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if (gridR === 0 && gridC === 0) return "\u250c";
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if (gridR === 0 && gridC === 3) return "\u2510";
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if (gridR === 3 && gridC === 0) return "\u2514";
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if (gridR === 3 && gridC === 3) return "\u2518";
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if (gridR === 0) return "\u252c";
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if (gridR === 3) return "\u2534";
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if (gridC === 0) return "\u251c";
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if (gridC === 3) return "\u2524";
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return "\u253c";
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};
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const cornerAdjacent = (gridR: number, gridC: number) => {
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const out: { cell: Cell; isWin: boolean }[] = [];
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for (const [dr, dc] of [
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[-1, -1],
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[-1, 0],
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[0, -1],
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[0, 0],
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]) {
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const r = gridR + dr;
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const c = gridC + dc;
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if (r >= 0 && r < 3 && c >= 0 && c < 3) out.push(cellAt(r, c));
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}
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return out;
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};
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const lines: string[] = [];
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134
|
+
for (let gridR = 0; gridR <= 3; gridR++) {
|
|
135
|
+
// Horizontal border row.
|
|
136
|
+
let row = "";
|
|
137
|
+
for (let gridC = 0; gridC <= 3; gridC++) {
|
|
138
|
+
const cornerColor = borderFgCode(cornerAdjacent(gridR, gridC));
|
|
139
|
+
row += paintBorder(cornerChar(gridR, gridC), isCursorCorner(gridR, gridC), cornerColor);
|
|
140
|
+
if (gridC < 3) {
|
|
141
|
+
const adj: { cell: Cell; isWin: boolean }[] = [];
|
|
142
|
+
if (gridR > 0) adj.push(cellAt(gridR - 1, gridC));
|
|
143
|
+
if (gridR < 3) adj.push(cellAt(gridR, gridC));
|
|
144
|
+
const segColor = borderFgCode(adj);
|
|
145
|
+
row += paintBorder("\u2500".repeat(CELL_WIDTH), isCursorHSegment(gridR, gridC), segColor);
|
|
146
|
+
}
|
|
147
|
+
}
|
|
148
|
+
lines.push(centerPad(row, maxWidth));
|
|
149
|
+
|
|
150
|
+
if (gridR === 3) break;
|
|
151
|
+
|
|
152
|
+
for (let lineIdx = 0; lineIdx < CELL_HEIGHT; lineIdx++) {
|
|
153
|
+
let contentRow = "";
|
|
154
|
+
for (let gridC = 0; gridC <= 3; gridC++) {
|
|
155
|
+
const adj: { cell: Cell; isWin: boolean }[] = [];
|
|
156
|
+
if (gridC > 0) adj.push(cellAt(gridR, gridC - 1));
|
|
157
|
+
if (gridC < 3) adj.push(cellAt(gridR, gridC));
|
|
158
|
+
const vColor = borderFgCode(adj);
|
|
159
|
+
contentRow += paintBorder("\u2502", isCursorVBorder(gridR, gridC), vColor);
|
|
160
|
+
if (gridC < 3) {
|
|
161
|
+
contentRow += buildCellContent(board[gridR][gridC], lineIdx, winCells.has(`${gridR},${gridC}`));
|
|
162
|
+
}
|
|
163
|
+
}
|
|
164
|
+
lines.push(centerPad(contentRow, maxWidth));
|
|
165
|
+
}
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
return lines;
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
// Full TUI board with the right cursor overlayed for the current turn.
|
|
172
|
+
function renderVisualBoard(state: GameState, maxWidth: number): string[] {
|
|
173
|
+
const isUserTurn = state.currentTurn === state.userMark;
|
|
174
|
+
const cursor =
|
|
175
|
+
state.status !== "playing"
|
|
176
|
+
? undefined
|
|
177
|
+
: {
|
|
178
|
+
row: isUserTurn ? state.userCursorRow : state.agentCursorRow,
|
|
179
|
+
col: isUserTurn ? state.userCursorCol : state.agentCursorCol,
|
|
180
|
+
owner: (isUserTurn ? "user" : "agent") as "user" | "agent",
|
|
181
|
+
};
|
|
182
|
+
return renderBoard({ board: state.board, maxWidth, cursor });
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
/** Static snapshot used inside tool results and custom messages. */
|
|
186
|
+
export function renderBoardSnapshot(board: Cell[][], maxWidth: number): string[] {
|
|
187
|
+
return renderBoard({ board, maxWidth });
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
export class TicTacToeComponent implements Component {
|
|
191
|
+
private state: GameState;
|
|
192
|
+
private onClose: () => void;
|
|
193
|
+
private onUserPlay: (row: number, col: number) => void;
|
|
194
|
+
private tui: { requestRender: () => void };
|
|
195
|
+
private cachedLines: string[] = [];
|
|
196
|
+
private cachedWidth = 0;
|
|
197
|
+
private version = 0;
|
|
198
|
+
private cachedVersion = -1;
|
|
199
|
+
|
|
200
|
+
constructor(
|
|
201
|
+
tui: { requestRender: () => void },
|
|
202
|
+
onClose: () => void,
|
|
203
|
+
onUserPlay: (row: number, col: number) => void,
|
|
204
|
+
state: GameState,
|
|
205
|
+
) {
|
|
206
|
+
this.tui = tui;
|
|
207
|
+
this.onClose = onClose;
|
|
208
|
+
this.onUserPlay = onUserPlay;
|
|
209
|
+
this.state = state;
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
updateState(state: GameState): void {
|
|
213
|
+
this.state = state;
|
|
214
|
+
this.version++;
|
|
215
|
+
this.tui.requestRender();
|
|
216
|
+
}
|
|
217
|
+
|
|
218
|
+
handleInput(data: string): boolean {
|
|
219
|
+
if (matchesKey(data, "escape") || data === "q" || data === "Q") {
|
|
220
|
+
this.onClose();
|
|
221
|
+
return true;
|
|
222
|
+
}
|
|
223
|
+
if (this.state.status !== "playing") {
|
|
224
|
+
if (data === "r" || data === "R") {
|
|
225
|
+
this.onClose();
|
|
226
|
+
return true;
|
|
227
|
+
}
|
|
228
|
+
return true;
|
|
229
|
+
}
|
|
230
|
+
if (this.state.currentTurn !== this.state.userMark) return true;
|
|
231
|
+
|
|
232
|
+
if (matchesKey(data, "up") && this.state.userCursorRow > 0) {
|
|
233
|
+
this.state.userCursorRow--;
|
|
234
|
+
this.version++;
|
|
235
|
+
this.tui.requestRender();
|
|
236
|
+
} else if (matchesKey(data, "down") && this.state.userCursorRow < 2) {
|
|
237
|
+
this.state.userCursorRow++;
|
|
238
|
+
this.version++;
|
|
239
|
+
this.tui.requestRender();
|
|
240
|
+
} else if (matchesKey(data, "left") && this.state.userCursorCol > 0) {
|
|
241
|
+
this.state.userCursorCol--;
|
|
242
|
+
this.version++;
|
|
243
|
+
this.tui.requestRender();
|
|
244
|
+
} else if (matchesKey(data, "right") && this.state.userCursorCol < 2) {
|
|
245
|
+
this.state.userCursorCol++;
|
|
246
|
+
this.version++;
|
|
247
|
+
this.tui.requestRender();
|
|
248
|
+
} else if (matchesKey(data, "return") || data === " ") {
|
|
249
|
+
const { userCursorRow, userCursorCol } = this.state;
|
|
250
|
+
if (this.state.board[userCursorRow][userCursorCol] === " ") {
|
|
251
|
+
this.onUserPlay(userCursorRow, userCursorCol);
|
|
252
|
+
}
|
|
253
|
+
}
|
|
254
|
+
return true;
|
|
255
|
+
}
|
|
256
|
+
|
|
257
|
+
invalidate(): void {
|
|
258
|
+
this.cachedWidth = 0;
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
render(width: number): string[] {
|
|
262
|
+
if (width === this.cachedWidth && this.cachedVersion === this.version) {
|
|
263
|
+
return this.cachedLines;
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
const ESC = "\x1b[";
|
|
267
|
+
const reset = `${ESC}0m`;
|
|
268
|
+
const bold = (s: string) => `${ESC}1m${s}${reset}`;
|
|
269
|
+
const dim = (s: string) => `${ESC}2m${s}${reset}`;
|
|
270
|
+
const blue = (s: string) => `${ESC}34m${s}${reset}`;
|
|
271
|
+
const yellow = (s: string) => `${ESC}33m${s}${reset}`;
|
|
272
|
+
const green = (s: string) => `${ESC}32m${s}${reset}`;
|
|
273
|
+
|
|
274
|
+
const lines: string[] = [];
|
|
275
|
+
|
|
276
|
+
// Top title banner, full width.
|
|
277
|
+
const titleText = " Tic-Tac-Toe ";
|
|
278
|
+
const titleLen = visibleWidth(titleText);
|
|
279
|
+
const borderLen = Math.max(0, width - titleLen);
|
|
280
|
+
const leftBorder = Math.floor(borderLen / 2);
|
|
281
|
+
const rightBorder = borderLen - leftBorder;
|
|
282
|
+
lines.push(dim("\u2500".repeat(leftBorder)) + bold(blue(titleText)) + dim("\u2500".repeat(rightBorder)));
|
|
283
|
+
|
|
284
|
+
lines.push("");
|
|
285
|
+
|
|
286
|
+
// Status line.
|
|
287
|
+
if (this.state.status !== "playing") {
|
|
288
|
+
const statusText =
|
|
289
|
+
this.state.status === "draw"
|
|
290
|
+
? bold(yellow("Draw!"))
|
|
291
|
+
: this.state.status === "win_X"
|
|
292
|
+
? bold(green("X wins!"))
|
|
293
|
+
: bold(yellow("O wins!"));
|
|
294
|
+
lines.push(centerPad(statusText, width));
|
|
295
|
+
} else if (this.state.currentTurn === "X") {
|
|
296
|
+
lines.push(centerPad(`Turn: ${bold(blue("X"))} (You) ${dim("|")} ${bold(yellow("O"))} (Agent)`, width));
|
|
297
|
+
} else {
|
|
298
|
+
lines.push(centerPad(`${blue("X")} (You) ${dim("|")} Turn: ${bold(yellow("O"))} (Agent)`, width));
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
lines.push("", "", ...renderVisualBoard(this.state, width), "", "");
|
|
302
|
+
|
|
303
|
+
// Footer.
|
|
304
|
+
let footer: string;
|
|
305
|
+
if (this.state.status !== "playing") {
|
|
306
|
+
footer = `${bold("R")} restart ${dim("|")} ${bold("Q")}/${bold("ESC")} quit`;
|
|
307
|
+
} else if (this.state.currentTurn !== this.state.userMark) {
|
|
308
|
+
footer = dim("Agent is thinking...");
|
|
309
|
+
} else {
|
|
310
|
+
footer = `${bold("\u2190\u2191\u2193\u2192")} move ${dim("|")} ${bold("ENTER")} play ${dim("|")} ${bold("ESC")} quit`;
|
|
311
|
+
}
|
|
312
|
+
lines.push(centerPad(footer, width));
|
|
313
|
+
|
|
314
|
+
// Bottom separator between the component and the editor below.
|
|
315
|
+
lines.push("", dim("\u2500".repeat(width)));
|
|
316
|
+
|
|
317
|
+
this.cachedLines = lines;
|
|
318
|
+
this.cachedWidth = width;
|
|
319
|
+
this.cachedVersion = this.version;
|
|
320
|
+
return lines;
|
|
321
|
+
}
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
// Full-width banner message with an optional board snapshot underneath.
|
|
325
|
+
export class BannerMessageComponent implements Component {
|
|
326
|
+
private readonly title: string;
|
|
327
|
+
private readonly details: BoardDetails | undefined;
|
|
328
|
+
private readonly expanded: boolean;
|
|
329
|
+
private readonly theme: Theme;
|
|
330
|
+
|
|
331
|
+
constructor(title: string, details: BoardDetails | undefined, expanded: boolean, theme: Theme) {
|
|
332
|
+
this.title = title;
|
|
333
|
+
this.details = details;
|
|
334
|
+
this.expanded = expanded;
|
|
335
|
+
this.theme = theme;
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
invalidate(): void {}
|
|
339
|
+
|
|
340
|
+
render(width: number): string[] {
|
|
341
|
+
const dim = (s: string) => this.theme.fg("dim", s);
|
|
342
|
+
const lines: string[] = [];
|
|
343
|
+
const titleLen = visibleWidth(this.title);
|
|
344
|
+
const fillLen = Math.max(0, width - titleLen - 2);
|
|
345
|
+
const leftFill = Math.floor(fillLen / 2);
|
|
346
|
+
const rightFill = fillLen - leftFill;
|
|
347
|
+
lines.push(`${dim("\u2500".repeat(leftFill))} ${this.title} ${dim("\u2500".repeat(rightFill))}`);
|
|
348
|
+
|
|
349
|
+
if (this.expanded && this.details) {
|
|
350
|
+
lines.push("", ...renderBoardSnapshot(this.details.board, width));
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
return lines;
|
|
354
|
+
}
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
// End-of-game banner: two dim hrs, a big colored title line, and the final
|
|
358
|
+
// board with the winning line highlighted.
|
|
359
|
+
export class GameOverMessageComponent implements Component {
|
|
360
|
+
private readonly status: GameStatus;
|
|
361
|
+
private readonly details: BoardDetails | undefined;
|
|
362
|
+
private readonly theme: Theme;
|
|
363
|
+
|
|
364
|
+
constructor(status: GameStatus, details: BoardDetails | undefined, theme: Theme) {
|
|
365
|
+
this.status = status;
|
|
366
|
+
this.details = details;
|
|
367
|
+
this.theme = theme;
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
invalidate(): void {}
|
|
371
|
+
|
|
372
|
+
render(width: number): string[] {
|
|
373
|
+
const dim = (s: string) => this.theme.fg("dim", s);
|
|
374
|
+
const bold = (s: string) => this.theme.bold(s);
|
|
375
|
+
|
|
376
|
+
const hr = dim("\u2500".repeat(width));
|
|
377
|
+
const lines: string[] = [];
|
|
378
|
+
lines.push(hr, "");
|
|
379
|
+
|
|
380
|
+
let title: string;
|
|
381
|
+
let sub: string;
|
|
382
|
+
switch (this.status) {
|
|
383
|
+
case "win_X":
|
|
384
|
+
title = bold(this.theme.fg("accent", "\u2605 Player X wins \u2605"));
|
|
385
|
+
sub = "You beat the agent.";
|
|
386
|
+
break;
|
|
387
|
+
case "win_O":
|
|
388
|
+
title = bold(this.theme.fg("warning", "\u2605 Player O wins \u2605"));
|
|
389
|
+
sub = "The agent beat you.";
|
|
390
|
+
break;
|
|
391
|
+
case "draw":
|
|
392
|
+
title = bold(this.theme.fg("muted", "\u2014 Draw \u2014"));
|
|
393
|
+
sub = "No winner.";
|
|
394
|
+
break;
|
|
395
|
+
default:
|
|
396
|
+
title = bold("Game over");
|
|
397
|
+
sub = "";
|
|
398
|
+
break;
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
for (const line of [title, dim(sub)]) {
|
|
402
|
+
const pad = Math.max(0, width - visibleWidth(line));
|
|
403
|
+
lines.push(`${" ".repeat(Math.floor(pad / 2))}${line}`);
|
|
404
|
+
}
|
|
405
|
+
|
|
406
|
+
lines.push("");
|
|
407
|
+
if (this.details) {
|
|
408
|
+
lines.push(...renderBoardSnapshot(this.details.board, width), "");
|
|
409
|
+
}
|
|
410
|
+
lines.push(hr);
|
|
411
|
+
|
|
412
|
+
return lines;
|
|
413
|
+
}
|
|
414
|
+
}
|
|
@@ -0,0 +1,158 @@
|
|
|
1
|
+
// Thrown from the tool on illegal actions. The agent runtime surfaces thrown
|
|
2
|
+
// errors as tool errors (isError=true) without resetting any of our state.
|
|
3
|
+
export class TicTacToeError extends Error {
|
|
4
|
+
constructor(message: string) {
|
|
5
|
+
super(message);
|
|
6
|
+
this.name = "TicTacToeError";
|
|
7
|
+
}
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
export type Cell = " " | "X" | "O";
|
|
11
|
+
export type GameStatus = "playing" | "win_X" | "win_O" | "draw";
|
|
12
|
+
|
|
13
|
+
export interface GameState {
|
|
14
|
+
board: Cell[][];
|
|
15
|
+
// User cursor (TUI-only, never exposed to the agent).
|
|
16
|
+
userCursorRow: number;
|
|
17
|
+
userCursorCol: number;
|
|
18
|
+
// Agent cursor (manipulated by the tool, shown in the TUI during O's turn).
|
|
19
|
+
agentCursorRow: number;
|
|
20
|
+
agentCursorCol: number;
|
|
21
|
+
status: GameStatus;
|
|
22
|
+
userMark: Cell;
|
|
23
|
+
agentMark: Cell;
|
|
24
|
+
currentTurn: Cell;
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
// Persisted with each toolResult for state reconstruction AND sent to the
|
|
28
|
+
// agent as `details`. Only the agent cursor is included: the user cursor is
|
|
29
|
+
// private to the TUI.
|
|
30
|
+
export interface BoardDetails {
|
|
31
|
+
board: Cell[][];
|
|
32
|
+
agentCursorRow: number;
|
|
33
|
+
agentCursorCol: number;
|
|
34
|
+
status: GameStatus;
|
|
35
|
+
currentTurn: Cell;
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
// Agent cursor home: where the cursor is reset to after a SUCCESSFUL play.
|
|
39
|
+
// Pinned at (0,0) so every non-origin play requires at least one move, which
|
|
40
|
+
// guarantees multiple tool calls per turn and makes the parallel-vs-sequential
|
|
41
|
+
// behavior observable in the demo. The cursor is NOT reset when the user plays
|
|
42
|
+
// nor on a failed `play` (cell taken), so the agent can retry without
|
|
43
|
+
// starting over.
|
|
44
|
+
export const AGENT_CURSOR_HOME_ROW = 0;
|
|
45
|
+
export const AGENT_CURSOR_HOME_COL = 0;
|
|
46
|
+
|
|
47
|
+
export function createInitialState(): GameState {
|
|
48
|
+
return {
|
|
49
|
+
board: [
|
|
50
|
+
[" ", " ", " "],
|
|
51
|
+
[" ", " ", " "],
|
|
52
|
+
[" ", " ", " "],
|
|
53
|
+
],
|
|
54
|
+
userCursorRow: 1,
|
|
55
|
+
userCursorCol: 1,
|
|
56
|
+
agentCursorRow: AGENT_CURSOR_HOME_ROW,
|
|
57
|
+
agentCursorCol: AGENT_CURSOR_HOME_COL,
|
|
58
|
+
status: "playing",
|
|
59
|
+
userMark: "X",
|
|
60
|
+
agentMark: "O",
|
|
61
|
+
currentTurn: "X",
|
|
62
|
+
};
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
export function getWinLine(board: Cell[][]): [number, number][] | null {
|
|
66
|
+
const lines: [number, number][][] = [
|
|
67
|
+
[
|
|
68
|
+
[0, 0],
|
|
69
|
+
[0, 1],
|
|
70
|
+
[0, 2],
|
|
71
|
+
],
|
|
72
|
+
[
|
|
73
|
+
[1, 0],
|
|
74
|
+
[1, 1],
|
|
75
|
+
[1, 2],
|
|
76
|
+
],
|
|
77
|
+
[
|
|
78
|
+
[2, 0],
|
|
79
|
+
[2, 1],
|
|
80
|
+
[2, 2],
|
|
81
|
+
],
|
|
82
|
+
[
|
|
83
|
+
[0, 0],
|
|
84
|
+
[1, 0],
|
|
85
|
+
[2, 0],
|
|
86
|
+
],
|
|
87
|
+
[
|
|
88
|
+
[0, 1],
|
|
89
|
+
[1, 1],
|
|
90
|
+
[2, 1],
|
|
91
|
+
],
|
|
92
|
+
[
|
|
93
|
+
[0, 2],
|
|
94
|
+
[1, 2],
|
|
95
|
+
[2, 2],
|
|
96
|
+
],
|
|
97
|
+
[
|
|
98
|
+
[0, 0],
|
|
99
|
+
[1, 1],
|
|
100
|
+
[2, 2],
|
|
101
|
+
],
|
|
102
|
+
[
|
|
103
|
+
[0, 2],
|
|
104
|
+
[1, 1],
|
|
105
|
+
[2, 0],
|
|
106
|
+
],
|
|
107
|
+
];
|
|
108
|
+
for (const line of lines) {
|
|
109
|
+
const vals = line.map(([r, c]) => board[r][c]);
|
|
110
|
+
if (vals[0] !== " " && vals[0] === vals[1] && vals[1] === vals[2]) {
|
|
111
|
+
return line;
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
return null;
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
export function checkWin(board: Cell[][]): GameStatus {
|
|
118
|
+
const winLine = getWinLine(board);
|
|
119
|
+
if (winLine) {
|
|
120
|
+
const [r, c] = winLine[0];
|
|
121
|
+
return board[r][c] === "X" ? "win_X" : "win_O";
|
|
122
|
+
}
|
|
123
|
+
if (board.every((row) => row.every((c) => c !== " "))) {
|
|
124
|
+
return "draw";
|
|
125
|
+
}
|
|
126
|
+
return "playing";
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
export function boardToAscii(board: Cell[][], agentCursorRow: number, agentCursorCol: number): string {
|
|
130
|
+
// Plain grid with coordinates for empty cells, marking the agent cursor
|
|
131
|
+
// position with angle brackets. The user cursor is NEVER included: it is a
|
|
132
|
+
// TUI-only concept and must not leak to the agent.
|
|
133
|
+
const rows = board.map((row, r) =>
|
|
134
|
+
row
|
|
135
|
+
.map((c, cIdx) => {
|
|
136
|
+
const onCursor = r === agentCursorRow && cIdx === agentCursorCol;
|
|
137
|
+
if (c === " ") return onCursor ? `<[${r},${cIdx}]>` : ` [${r},${cIdx}] `;
|
|
138
|
+
return onCursor ? ` <${c}> ` : ` ${c} `;
|
|
139
|
+
})
|
|
140
|
+
.join("|"),
|
|
141
|
+
);
|
|
142
|
+
const separator = "---------+---------+---------";
|
|
143
|
+
return rows.join(`\n${separator}\n`);
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
export function toBoardDetails(state: GameState): BoardDetails {
|
|
147
|
+
return {
|
|
148
|
+
board: state.board.map((row) => [...row]),
|
|
149
|
+
agentCursorRow: state.agentCursorRow,
|
|
150
|
+
agentCursorCol: state.agentCursorCol,
|
|
151
|
+
status: state.status,
|
|
152
|
+
currentTurn: state.currentTurn,
|
|
153
|
+
};
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
export function delay(ms: number): Promise<void> {
|
|
157
|
+
return new Promise((resolve) => setTimeout(resolve, ms));
|
|
158
|
+
}
|