@base44-preview/cli 0.1.5-pr.576.7190826 → 0.1.5-pr.577.1701370

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@base44-preview/cli",
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- "version": "0.1.5-pr.576.7190826",
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+ "version": "0.1.5-pr.577.1701370",
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  "description": "Base44 CLI - Unified interface for managing Base44 applications",
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  "type": "module",
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  "bin": {
@@ -1,62 +0,0 @@
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- /**
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- * Local implementation of the `base44:runtime` module.
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- *
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- * Deployed backend functions import this module by its bare specifier
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- * (`import { secrets } from "base44:runtime"`). No such module exists on a
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- * developer machine, so `deno.json` maps the specifier onto this file and
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- * `base44 dev` hands that import map to the Deno subprocess.
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- *
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- * The surface mirrors production; the deliberate differences are called out on
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- * each export below.
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- */
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-
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- interface Secrets {
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- get(name: string): string;
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- }
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-
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- /**
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- * Secrets configured for the app.
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- *
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- * In production these come from the app's environment variables. Locally they
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- * come from the environment `base44 dev` was started with — values stored with
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- * `base44 secrets set` are deliberately not fetched, so a production secret is
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- * never copied onto a developer machine. Export the variable in your shell to
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- * exercise a function that reads it.
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- *
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- * Reading an unset secret throws, matching production, where a missing secret
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- * read at module scope crashes boot rather than surfacing as a 500.
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- */
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- export const secrets: Secrets = {
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- get(name: string): string {
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- const value = Deno.env.get(name);
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- if (value === undefined) {
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- throw new Error(
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- `Secret "${name}" is not set. Locally, secrets are read from the environment that \`base44 dev\` was started with, not from \`base44 secrets set\` — export ${name} and restart the dev server.`,
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- );
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- }
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- return value;
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- },
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- };
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-
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- // Holds a strong reference to in-flight work so a floating promise cannot be
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- // collected before it settles.
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- const pending = new Set<Promise<unknown>>();
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-
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- /**
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- * Continue work after the response has been sent.
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- *
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- * In production this keeps the Worker alive until the promise settles. Locally
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- * the function is a long-lived server process, so there is nothing to hold
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- * open; the promise is tracked only so a rejection is reported against the
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- * function instead of surfacing as an unhandled rejection.
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- */
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- export function waitUntil(promise: Promise<unknown>): void {
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- const tracked = Promise.resolve(promise)
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- .catch((error: unknown) => {
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- console.error("[base44:runtime] waitUntil task failed:", error);
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- })
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- .finally(() => {
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- pending.delete(tracked);
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- });
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- pending.add(tracked);
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- }
@@ -1,5 +0,0 @@
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- {
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- "imports": {
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- "base44:runtime": "./base44-runtime.ts"
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- }
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- }