@base-framework/base 2.6.0

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Files changed (57) hide show
  1. package/.jshintrc +3 -0
  2. package/base.js +41 -0
  3. package/core.js +1 -0
  4. package/data-tracker.js +351 -0
  5. package/events.js +602 -0
  6. package/main.js +1331 -0
  7. package/modules/ajax/ajax.js +514 -0
  8. package/modules/animation/animation.js +236 -0
  9. package/modules/animations/animation-controller.js +231 -0
  10. package/modules/animations/animation.js +64 -0
  11. package/modules/animations/attr-movement.js +66 -0
  12. package/modules/animations/css-movement.js +170 -0
  13. package/modules/animations/movement.js +131 -0
  14. package/modules/animations/value.js +187 -0
  15. package/modules/atom/atom.js +54 -0
  16. package/modules/component/component.js +230 -0
  17. package/modules/component/event-helper.js +119 -0
  18. package/modules/component/jot.js +144 -0
  19. package/modules/component/state-helper.js +262 -0
  20. package/modules/component/unit.js +551 -0
  21. package/modules/data/attrs.js +40 -0
  22. package/modules/data/basic-data.js +500 -0
  23. package/modules/data/data-utils.js +29 -0
  24. package/modules/data/data.js +3 -0
  25. package/modules/data/deep-data.js +541 -0
  26. package/modules/data/model-service.js +528 -0
  27. package/modules/data/model.js +133 -0
  28. package/modules/data/simple-data.js +33 -0
  29. package/modules/data-binder/connection-tracker.js +113 -0
  30. package/modules/data-binder/connection.js +16 -0
  31. package/modules/data-binder/data-binder.js +352 -0
  32. package/modules/data-binder/data-pub-sub.js +141 -0
  33. package/modules/data-binder/data-source.js +56 -0
  34. package/modules/data-binder/element-source.js +219 -0
  35. package/modules/data-binder/one-way-connection.js +46 -0
  36. package/modules/data-binder/one-way-source.js +43 -0
  37. package/modules/data-binder/source.js +36 -0
  38. package/modules/data-binder/two-way-connection.js +75 -0
  39. package/modules/data-binder/two-way-source.js +41 -0
  40. package/modules/date/date.js +544 -0
  41. package/modules/history/history.js +89 -0
  42. package/modules/html-builder/html-builder.js +434 -0
  43. package/modules/import/import.js +390 -0
  44. package/modules/layout/layout-builder.js +1269 -0
  45. package/modules/layout/layout-parser.js +134 -0
  46. package/modules/layout/watcher-helper.js +282 -0
  47. package/modules/mouse/mouse.js +114 -0
  48. package/modules/router/component-helper.js +163 -0
  49. package/modules/router/history-controller.js +216 -0
  50. package/modules/router/nav-link.js +124 -0
  51. package/modules/router/route.js +401 -0
  52. package/modules/router/router.js +789 -0
  53. package/modules/router/utils.js +31 -0
  54. package/modules/state/state-target.js +91 -0
  55. package/modules/state/state.js +171 -0
  56. package/package.json +23 -0
  57. package/shared/objects.js +99 -0
@@ -0,0 +1,170 @@
1
+ import {Movement} from './movement.js';
2
+ import {base} from '../../core.js';
3
+
4
+ export class CssMovement extends Movement
5
+ {
6
+ constructor(element, settings)
7
+ {
8
+ this.style = element.style;
9
+ super(element, settings);
10
+ }
11
+
12
+ /* this will get start value of the property being animated.
13
+ @param (string) value = the value being modified
14
+ @return (string) the type of units */
15
+ getStartValue(value, end)
16
+ {
17
+ let start = 0;
18
+ if(typeof value === 'undefined')
19
+ {
20
+ let element = this.element,
21
+ property = this.property,
22
+ method = this.method;
23
+ if(method)
24
+ {
25
+ let values = base.getCss(element, property);
26
+ if(values !== 'none')
27
+ {
28
+ let cssPattern = new RegExp('(?:' + method + '\((.+)\))', 'g');
29
+ values.replace(cssPattern, (fullMatch, params) =>
30
+ {
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+ start = (typeof params === 'string')? params.split(',') : null;
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+ });
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+ }
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+ else
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+ {
36
+ let unit,
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+ pattern = /\d+/g,
38
+ length = end.length;
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+ start = [];
40
+ for(var i = 0; i < length; i++)
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+ {
42
+ /* we want to ensure that we add the same units */
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+ unit = end[i].replace(pattern, '');
44
+ start.push(0 + unit);
45
+ }
46
+ }
47
+ }
48
+ else
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+ {
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+ let params = base.getCss(element, property);
51
+ start = (typeof params === 'string')? params.split(' ') : null;
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+ }
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+ }
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+ else
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+ {
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+ start = this.getCssValue(value);
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+ }
58
+ return start;
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+ }
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+
61
+ getEndValue(text)
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+ {
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+ return this.getCssValue(text);
64
+ }
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+
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+ /* this will get the number from an value and remove
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+ any other marks including chars.
68
+ @param (mixed) text = the text to get the value from
69
+ @return (number) the number value */
70
+ getCssValue(text)
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+ {
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+ let textType = typeof text;
73
+ if(textType !== 'undefined')
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+ {
75
+ let value;
76
+
77
+ if(textType === 'string')
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+ {
79
+ /* this will check to setup the css value by
80
+ checking if we are using a css method
81
+ e.g. transform: translate3d() */
82
+ let cssPattern = /(?:(\w+\s*)\((.+)\))/g;
83
+ text.replace(cssPattern, (fullMatch, method, params) =>
84
+ {
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+ value = (typeof params === 'string')? params.split(',') : null;
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+ self.setMethod(method);
87
+ });
88
+
89
+ if(value === undefined)
90
+ {
91
+ /* this will check to split by space to allow
92
+ short hand */
93
+ value = text.split(' ');
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+ }
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+ return value;
96
+ }
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+ else
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+ {
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+ return text;
100
+ }
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+ }
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+ return 0;
103
+ }
104
+
105
+ /* this will create a new value object array for the
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+ property values to be updated.
107
+ @param (object) settings
108
+ @return (array) the values array */
109
+ createValue(settings)
110
+ {
111
+ let valueArray = [],
112
+ values = this.getValue(settings);
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+ if(values)
114
+ {
115
+ if(Array.isArray(values.end))
116
+ {
117
+ let start = values.start,
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+ end = values.end;
119
+ for(var i = 0, length = end.length; i < length; i++)
120
+ {
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+ valueArray.push(new Value({
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+ start: start[i],
123
+ end: end[i]
124
+ }));
125
+ }
126
+ }
127
+ else
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+ {
129
+ valueArray.push(new Value(values));
130
+ }
131
+ }
132
+ return valueArray;
133
+ }
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+
135
+ setMethod(method)
136
+ {
137
+ if(typeof this.method !== 'string')
138
+ {
139
+ this.method = method;
140
+ }
141
+ }
142
+
143
+ updateValue(delta)
144
+ {
145
+ let valueArray = [],
146
+ values = this.value;
147
+ if(values.length)
148
+ {
149
+ for(var i = 0, length = values.length; i < length; i++)
150
+ {
151
+ valueArray.push(values[i].update(delta));
152
+ }
153
+ }
154
+ return valueArray;
155
+ }
156
+
157
+ update(value)
158
+ {
159
+ let method = this.method;
160
+ if(method)
161
+ {
162
+ value = method + '(' + value.join(', ') + ')';
163
+ }
164
+ else
165
+ {
166
+ value = value.join(' ');
167
+ }
168
+ this.style[this.property] = value;
169
+ }
170
+ }
@@ -0,0 +1,131 @@
1
+ import {CssMovement} from './css-movement.js';
2
+ import {AttrMovement} from './attr-movement.js';
3
+
4
+ /*
5
+ Movement class
6
+
7
+ this will create a movement object that can
8
+ update the property when animated. this is an abstract
9
+ class and should be extended to use.
10
+
11
+ @param (object) element
12
+ @param (object) settings
13
+ */
14
+ export class Movement
15
+ {
16
+ constructor(element, settings)
17
+ {
18
+ this.element = element;
19
+ this.property = null;
20
+ this.value = null;
21
+
22
+ this.setup(settings);
23
+ }
24
+
25
+ setup(settings)
26
+ {
27
+ this.setupProperty(settings);
28
+ }
29
+
30
+ /* this will return a new movement object by the
31
+ property type.
32
+ @param (object) element
33
+ @param (object) settings
34
+ @return (object) the new movement */
35
+ setupMovementType(element, settings)
36
+ {
37
+ let movement,
38
+ type = this.getType(element, settings);
39
+ switch(type)
40
+ {
41
+ case 'css':
42
+ movement = new CssMovement(element, settings);
43
+ break;
44
+ case 'attr':
45
+ movement = new AttrMovement(element, settings);
46
+ break;
47
+ }
48
+ return movement;
49
+ }
50
+
51
+ getType(element, settings)
52
+ {
53
+ return (element.style && settings.property in element.style)? 'css' : 'attr';
54
+ }
55
+
56
+ /* this will create a new value object for the
57
+ property value to be updated.
58
+ @param (object) settings
59
+ @return (object) the value object */
60
+ createValue(settings)
61
+ {
62
+ let values = this.getValue(settings);
63
+ return new Value(values);
64
+ }
65
+
66
+ /* this will get the start and end values of the
67
+ movement to be used to create a new value object.
68
+ @param (object) settings
69
+ @return (object) the start and end values */
70
+ getValue(settings)
71
+ {
72
+ let endValue = this.getEndValue(settings.endValue),
73
+ startValue = this.getStartValue(settings.startValue, endValue);
74
+
75
+ return {
76
+ start: startValue,
77
+ end: endValue
78
+ };
79
+ }
80
+
81
+ /* this will get start value of the property being animated.
82
+ @param (string) value = the value being modified
83
+ @return (string) the type of units */
84
+ getStartValue(value, end)
85
+ {
86
+ return value;
87
+ }
88
+
89
+ getEndValue(text)
90
+ {
91
+ return text;
92
+ }
93
+
94
+ setupProperty(settings)
95
+ {
96
+ this.property = settings.property;
97
+ this.value = this.createValue(settings);
98
+ }
99
+
100
+ /* this will update the value object
101
+ @param (number) delta
102
+ return (mixed) the proprety value */
103
+ updateValue(delta)
104
+ {
105
+ return this.value.update(delta);
106
+ }
107
+
108
+ step(delta)
109
+ {
110
+ var value = this.updateValue(delta);
111
+ this.update(value);
112
+ }
113
+
114
+ /* this should be overridden by the update
115
+ property type being animated.
116
+ @param (mixed) value */
117
+ update(value)
118
+ {
119
+
120
+ }
121
+ }
122
+
123
+ /* this is a static moethod that can create
124
+ anewinstance of amovement by thepreopty type.
125
+ @param (object) element
126
+ @param (object) settings
127
+ @return (object) the new movement */
128
+ Movement.create = function(element, settings)
129
+ {
130
+ return this.prototype.setupMovementType(element, settings);
131
+ };
@@ -0,0 +1,187 @@
1
+ import {base} from '../../core.js';
2
+
3
+ /*
4
+ Value class
5
+
6
+ this will create a movement property value that can
7
+ update the property value when animated.
8
+
9
+ this will automatically get the units of the value
10
+ and check for value combining to inherit the start
11
+ value and add or remove the end value from the
12
+ start.
13
+
14
+ @param (object) settings
15
+ */
16
+ export class Value
17
+ {
18
+ constructor(settings)
19
+ {
20
+ this.value = null;
21
+ this.setup(settings);
22
+ }
23
+
24
+ setup(settings)
25
+ {
26
+ let value = this.value = this.createValue(settings);
27
+ /* we want to check if we are increasing or
28
+ decreasing the target */
29
+ value.increasing = this.isIncreasing(settings.end);
30
+ }
31
+
32
+ createValue(settings)
33
+ {
34
+ /* we need to get the end value with any extra data
35
+ to check for combining and to get the units */
36
+ let endValue = settings.end,
37
+ startValue = this.getValue(settings.start),
38
+ value = this.getValue(endValue);
39
+
40
+ return {
41
+ combining: this.checkCombind(endValue),
42
+ start: startValue,
43
+ end: value,
44
+ units: this.getUnits(endValue),
45
+ difference: (Math.abs(startValue - value))
46
+ };
47
+ }
48
+
49
+ /* this will get the units of the property being animated.
50
+ @param (string) text = the value being modified
51
+ @return (string) the type of units */
52
+ getUnits(text)
53
+ {
54
+ if(typeof text !== 'undefined')
55
+ {
56
+ text = this.getString(text);
57
+
58
+ /* we need to remove the numbers or plus or minus equals
59
+ to get the units */
60
+ let pattern = /([0-9.\-\+=])/g;
61
+ return text.replace(pattern, '');
62
+ }
63
+ return '';
64
+ }
65
+
66
+ checkCombind(end)
67
+ {
68
+ if(typeof end !== 'undefined')
69
+ {
70
+ end = this.getString(end);
71
+ /* we want to check if we have a plus or minus equals to
72
+ show that we are using the current position as the start */
73
+ let pattern = /(\+=|-=)/g,
74
+ matches = end.match(pattern);
75
+ if(matches)
76
+ {
77
+ return true;
78
+ }
79
+ }
80
+ return false;
81
+ }
82
+
83
+ /* this will convert any type to a string
84
+ @param (mixed) value = the value to convert
85
+ @return (string) the value string */
86
+ getString(value)
87
+ {
88
+ return (typeof value !== 'string')? value.toString() : value;
89
+ }
90
+
91
+ /* this will get the number from an value and remove
92
+ any other marks including chars.
93
+ @param (mixed) text = the text to get the value from
94
+ @return (number) the number value */
95
+ getValue(text)
96
+ {
97
+ if(typeof text !== 'undefined')
98
+ {
99
+ /* we need to remove any non numeric data from the value
100
+ and convert to number after */
101
+ let pattern = /(\+=|-=|[^0-9.-])/g;
102
+ text = this.getString(text);
103
+ return (text.replace(pattern, '') * 1);
104
+ }
105
+ return 0;
106
+ }
107
+
108
+ /* this will check if the element is increasing or decreasing the
109
+ target.
110
+ @return (bool) true or false */
111
+ isIncreasing(endValue)
112
+ {
113
+ /* we want to check if we are adding to the start or
114
+ just modifying the value */
115
+ let value = this.value,
116
+ endTotal = value.end,
117
+ startValue = value.start;
118
+ if(value.combining === true)
119
+ {
120
+ endTotal = (this.getString(endValue).indexOf("-") === -1)? (startValue + endTotal) : startValue - endTotal;
121
+ }
122
+ return (endTotal >= startValue);
123
+ }
124
+
125
+ combindValue(delta)
126
+ {
127
+ return (this.value.end * delta);
128
+ }
129
+
130
+ calcValue(delta)
131
+ {
132
+ return (this.value.difference * delta);
133
+ }
134
+
135
+ /* this will setup theproper method to step the
136
+ value by checking for combining and currying
137
+ theproper function to step the value.
138
+ @param (number) delta
139
+ @return (number) the value step */
140
+ step(delta)
141
+ {
142
+ let step,
143
+ value = this.value;
144
+ if(value.combining === true)
145
+ {
146
+ step = this.combindValue;
147
+ }
148
+ else
149
+ {
150
+ step = this.calcValue;
151
+ }
152
+ return (this.step = step).apply(this, base.listToArray(arguments));
153
+ }
154
+
155
+ update(delta)
156
+ {
157
+ let step = this.step(delta),
158
+ value = this.value;
159
+
160
+ /* we want to check to add or subtract the step
161
+ by the increase prop */
162
+ return this.applyStep(value, step);
163
+ }
164
+
165
+ increaseValue(value, step)
166
+ {
167
+ let start = value.start;
168
+ return (start + step) + value.units;
169
+ }
170
+
171
+ decreaseValue(value, step)
172
+ {
173
+ let start = value.start;
174
+ return (start - step) + value.units;
175
+ }
176
+
177
+ /* this will setup the proper method to apply the
178
+ step by checking for increasing and currying
179
+ the proper function to applyu the step value.
180
+ @param (object) value
181
+ @return (number) the value step */
182
+ applyStep(value, step)
183
+ {
184
+ let applyStep = (value.increasing === true)? this.increaseValue : this.decreaseValue;
185
+ return (this.applyStep = applyStep).apply(this, base.listToArray(arguments));
186
+ }
187
+ }
@@ -0,0 +1,54 @@
1
+ import {Objects} from "../../shared/objects.js";
2
+
3
+ /**
4
+ * Atom
5
+ *
6
+ * This will create an interface for atoms to
7
+ * extend from a parent atom.
8
+ * @class
9
+ */
10
+ export const Atom = function()
11
+ {
12
+
13
+ };
14
+
15
+ /**
16
+ * This will extend the atom to a child atom.
17
+ * @static
18
+ * @param {(object|function)}
19
+ * @return {function} The child atom constructor.
20
+ */
21
+ Atom.extend = function extend(childLayout)
22
+ {
23
+ let parent = this;
24
+
25
+ /*
26
+ this will setup a layout function to call to standardize
27
+ the interface for non function atoms.
28
+ */
29
+ if(typeof childLayout === 'object')
30
+ {
31
+ let layoutObject = childLayout;
32
+ childLayout = (props) =>
33
+ {
34
+ return Objects.cloneObject(layoutObject);
35
+ };
36
+ }
37
+
38
+ const child = (props = {}) =>
39
+ {
40
+ props = props || {};
41
+ let layout = childLayout(props),
42
+
43
+ // we want to check to merge the layout with the parent layout
44
+ parentLayout = parent(props);
45
+ if(typeof parentLayout === 'object')
46
+ {
47
+ layout = Objects.extendObject(parentLayout, layout);
48
+ }
49
+ return layout;
50
+ };
51
+
52
+ child.extend = extend;
53
+ return child;
54
+ };