@barefootjs/cli 0.7.0 → 0.8.0

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@@ -52,6 +52,7 @@
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  - [Adapter Architecture](./adapters/adapter-architecture.md) — How adapters work, the `TemplateAdapter` interface, and the IR contract
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  - [Hono Adapter](./adapters/hono-adapter.md) — Configuration and output format for Hono / JSX-based servers
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  - [Go Template Adapter](./adapters/go-template-adapter.md) — Configuration and output format for Go `html/template`
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+ - [Perl Adapter](./adapters/perl-adapter.md) — Mojolicious and Text::Xslate (PSGI/Plack) backends, sharing one runtime
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  - [CSR (Client-Side Rendering)](./adapters/csr.md) — Static-hosting renderer: emit client JS only, no SSR template
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  - [Writing a Custom Adapter](./adapters/custom-adapter.md) — Step-by-step guide to implementing your own adapter
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@@ -0,0 +1,171 @@
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+ ---
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+ title: Perl Adapter
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+ description: Render BarefootJS components from Perl — one engine-agnostic runtime with Mojolicious and Text::Xslate (PSGI/Plack) backends.
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+ ---
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+
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+ # Perl Adapter
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+
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+ Run the same JSX components on a Perl backend. BarefootJS compiles your JSX into
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+ a **marked template** plus **client JS**; on the server, a small Perl runtime
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+ renders those templates. The runtime is deliberately **template-engine- and
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+ web-framework-agnostic**, so one implementation drives multiple stacks.
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+
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+ ```
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+ JSX → IR → marked template (.ep / .tx) + Component.client.js
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+
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+
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+ BarefootJS runtime ──delegates──▶ pluggable backend
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+ (@barefootjs/perl) (Mojolicious | Text::Xslate)
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+ ```
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+
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+ ## Two backends, one runtime
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+
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+ | Backend | Template syntax | Compile-time package | Runtime | Where it runs |
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+ |---------|-----------------|----------------------|---------|---------------|
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+ | Mojolicious | EP (`<%= %>`) | `@barefootjs/mojolicious` | `Mojolicious::Plugin::BarefootJS` + `BarefootJS::Backend::Mojo` | Mojolicious apps |
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+ | Text::Xslate | Kolon (`<: :>`) | `@barefootjs/xslate` | `BarefootJS::Backend::Xslate` | **any PSGI / Plack app** (no framework) |
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+
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+ Both compile-time packages emit per-component template files and the shared
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+ client JS, and both render through the same engine-agnostic Perl runtime
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+ (`BarefootJS`, shipped by `@barefootjs/perl`). The only thing that differs is
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+ the **backend**: a tiny object that implements the four operations the runtime
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+ delegates to.
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+
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+ ### The backend contract
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+
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+ Everything that depends on *how* a template renders — JSON marshalling,
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+ raw-string marking, JSX-children materialisation, and named-template
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+ rendering — lives behind a `backend` object with four methods:
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+
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+ | Method | Purpose |
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+ |--------|---------|
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+ | `encode_json($data)` | Serialize a value for `bf-p` props / inline JSON |
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+ | `mark_raw($str)` | Mark already-safe HTML so the engine won't re-escape it |
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+ | `materialize($value)` | Resolve captured JSX children to a string |
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+ | `render_named($name, $bf, \%vars)` | Render a child component's template |
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+
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+ Because that is the *only* engine-specific surface, the EP→Kolon mapping is
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+ mechanical and the runtime is reused unchanged:
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+
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+ | Mojolicious EP | Text::Xslate Kolon |
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+ |----------------|--------------------|
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+ | `<%= EXPR %>` (escaped) | `<: EXPR :>` (Kolon auto-escapes) |
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+ | `<%== EXPR %>` (raw) | `<: EXPR \| mark_raw :>` |
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+ | `bf->method(args)` | `$bf.method(args)` |
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+ | `% if (C) { … % }` | `: if (C) { … : }` |
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+
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+ ## Mojolicious
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+
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+ ```
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+ npm install @barefootjs/mojolicious
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+ ```
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+
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+ Scaffold a runnable starter:
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+
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+ ```
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+ npm create barefootjs@latest -- --adapter mojo
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+ ```
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+
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+ Configure the build (`barefoot.config.ts`):
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+
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+ ```typescript
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+ import { createConfig } from '@barefootjs/mojolicious/build'
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+
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+ export default createConfig({
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+ components: ['./components'],
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+ outDir: 'dist',
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+ })
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+ ```
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+
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+ In your app, load the plugin — it registers a `bf` helper that gives each
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+ request a `BarefootJS` runtime backed by `BarefootJS::Backend::Mojo`:
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+
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+ ```perl
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+ use Mojolicious::Lite -signatures;
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+
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+ plugin 'BarefootJS';
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+
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+ get '/counter' => sub ($c) {
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+ $c->render(template => 'Counter', layout => 'default');
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+ };
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+
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+ app->start;
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+ ```
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+
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+ The generated `.html.ep` templates call the runtime through the `bf` helper
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+ (`<%== bf->scope_attr %>`, `<%= bf->json($data) %>`, …).
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+
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+ ## Text::Xslate (PSGI / Plack)
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+
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+ ```
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+ npm install @barefootjs/xslate
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+ ```
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+
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+ ```typescript
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+ import { createConfig } from '@barefootjs/xslate/build'
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+
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+ export default createConfig({
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+ components: ['./components'],
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+ outDir: 'dist',
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+ })
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+ ```
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+
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+ The build emits Kolon `.tx` templates. The backend is just a plain
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+ `Text::Xslate` instance, so it runs under **any PSGI/Plack app** — no
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+ Mojolicious required:
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+
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+ ```perl
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+ use BarefootJS;
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+ use BarefootJS::Backend::Xslate;
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+
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+ my $backend = BarefootJS::Backend::Xslate->new(path => ['dist/templates']);
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+
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+ my $app = sub {
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+ my $env = shift;
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+ my $bf = BarefootJS->new(undef, { backend => $backend });
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+ $bf->_scope_id('Counter_' . int(rand(1e6)));
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+ my $body = $backend->render_named('Counter', $bf, { count => 0 });
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+ my $html = "<!doctype html><body>$body" . $bf->scripts . '</body>';
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+ return [200, ['Content-Type' => 'text/html; charset=utf-8'], [$html]];
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+ };
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+ ```
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+
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+ The generated Kolon templates call the runtime as a `bf` object
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+ (`<: $bf.scope_attr() :>`, `<: $bf.json($data) :>`, …). Kolon auto-escapes
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+ `<: … :>` interpolations; helpers that emit markup return `mark_raw` values.
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+
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+ ## CPAN distributions
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+
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+ The Perl side is packaged as standalone CPAN distributions (built with
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+ [Minilla](https://metacpan.org/pod/Minilla)), so a Perl app can depend on them
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+ without the JS toolchain at runtime:
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+
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+ | Distribution | Main module | Depends on |
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+ |--------------|-------------|------------|
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+ | `BarefootJS` | `BarefootJS` | core Perl only |
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+ | `BarefootJS-Backend-Xslate` | `BarefootJS::Backend::Xslate` | `BarefootJS`, `Text::Xslate` |
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+ | `Mojolicious-Plugin-BarefootJS` | `Mojolicious::Plugin::BarefootJS` | `BarefootJS`, `Mojolicious` |
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+
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+ ## Dev auto-reload
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+
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+ `barefoot build --watch` writes a sentinel after each rebuild; the browser can
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+ subscribe to a small SSE endpoint and reload automatically. The logic is
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+ framework-agnostic (`BarefootJS::DevReload`):
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+
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+ - **Mojolicious:** `plugin 'BarefootJS::DevReload'`, then emit `%== bf_dev_snippet` before `</body>`.
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+ - **PSGI / Plack:** mount `BarefootJS::DevReload->to_app(dist_dir => 'dist')` at the SSE endpoint, and emit `BarefootJS::DevReload->snippet($endpoint)` in your layout. Run under a prefork server (Starman / Starlet) in dev.
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+ Both are no-ops in production.
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+
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+ ## Examples
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+
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+ Runnable end-to-end apps that render the same shared components on a Perl
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+ backend live under
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+ [`integrations/`](https://github.com/piconic-ai/barefootjs/tree/main/integrations) —
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+ including SSR, fine-grained reactivity, a REST todo API, and SSE streaming.
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+
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+ ## See also
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+
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+ - [Adapter Architecture](./adapter-architecture.md) — the `TemplateAdapter` interface and IR contract
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+ - [Backend Freedom](../core-concepts/backend-freedom.md) — why the same JSX runs on any stack
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+ - [Writing a Custom Adapter](./custom-adapter.md)
@@ -22,12 +22,15 @@ JSX Source
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  |---------|--------|---------|---------|
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  | [`HonoAdapter`](./adapters/hono-adapter.md) | `.tsx` | Hono / JSX-based servers | `@barefootjs/hono` |
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  | [`GoTemplateAdapter`](./adapters/go-template-adapter.md) | `.tmpl` + `_types.go` | Go `html/template` | `@barefootjs/go-template` |
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+ | [Perl](./adapters/perl-adapter.md) | `.ep` / `.tx` | Mojolicious, Text::Xslate (PSGI/Plack) | `@barefootjs/mojolicious`, `@barefootjs/xslate` |
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  | [CSR](./adapters/csr.md) | — (client-rendered) | None (browser-only) | `@barefootjs/client` |
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  > CSR is not an IR→template adapter. It renders components directly in the browser using client-side template functions — use it when the server can't (or shouldn't) emit the initial HTML.
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  The `GoTemplateAdapter` is web-framework-agnostic: its `html/template` output runs on any Go server. `npm create barefootjs@latest` ships scaffolds for Echo, Gin, Chi, and net/http (via `--adapter`) — see [Go Template Adapter → Server integration](./adapters/go-template-adapter.md#server-integration).
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+ The Perl adapters share one engine-agnostic runtime (`BarefootJS`): `@barefootjs/mojolicious` targets Mojolicious EP, and `@barefootjs/xslate` targets Text::Xslate (Kolon) and runs under any PSGI/Plack app. See the [Perl Adapter](./adapters/perl-adapter.md) page.
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+
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  ## Pages
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  | Topic | Description |
@@ -35,5 +38,6 @@ The `GoTemplateAdapter` is web-framework-agnostic: its `html/template` output ru
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  | [Adapter Architecture](./adapters/adapter-architecture.md) | How adapters work, the `TemplateAdapter` interface, and the IR contract |
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  | [Hono Adapter](./adapters/hono-adapter.md) | Configuration and output format for Hono / JSX-based servers |
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  | [Go Template Adapter](./adapters/go-template-adapter.md) | Configuration and output format for Go `html/template` |
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+ | [Perl Adapter](./adapters/perl-adapter.md) | Mojolicious and Text::Xslate (PSGI/Plack) backends, sharing one runtime |
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  | [CSR](./adapters/csr.md) | Client-side rendering without a server-rendered template |
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  | [Writing a Custom Adapter](./adapters/custom-adapter.md) | Step-by-step guide to implementing your own adapter |
@@ -44,6 +44,7 @@
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  - [Writing a Custom Adapter](https://barefootjs.dev/docs/adapters/custom-adapter.md): Step-by-step guide to building a custom adapter using the TestAdapter as a reference.
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  - [Go Template Adapter](https://barefootjs.dev/docs/adapters/go-template-adapter.md): Generate Go html/template files and type definitions from the compiler's IR.
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  - [Hono Adapter](https://barefootjs.dev/docs/adapters/hono-adapter.md): Generate Hono JSX templates from the compiler's IR for Hono-based servers.
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+ - [Perl Adapter](https://barefootjs.dev/docs/adapters/perl-adapter.md): Render BarefootJS components from Perl — one engine-agnostic runtime with Mojolicious and Text::Xslate (PSGI/Plack) backends.
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  ## Advanced
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package/dist/index.js CHANGED
@@ -23043,7 +23043,7 @@ var bfGoSource, streamingGoSource, bfdevGoSource, barefootPmSource, barefootBack
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  var init_runtimes_generated = __esm({
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  "src/lib/adapters/runtimes.generated.ts"() {
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  "use strict";
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- bfGoSource = '// Package bf provides runtime helper functions for BarefootJS Go templates.\n// These functions mirror JavaScript behavior for consistent SSR output.\npackage bf\n\nimport (\n "bytes"\n "encoding/json"\n "fmt"\n "html/template"\n "math"\n "math/rand"\n "os"\n "reflect"\n "sort"\n "strconv"\n "strings"\n "unicode/utf8"\n)\n\n// FuncMap returns a template.FuncMap with all BarefootJS helper functions.\n// Usage:\n//\n// tmpl := template.New("").Funcs(bf.FuncMap())\nfunc FuncMap() template.FuncMap {\n return template.FuncMap{\n // Arithmetic\n "bf_add": Add,\n "bf_sub": Sub,\n "bf_mul": Mul,\n "bf_div": Div,\n "bf_mod": Mod,\n "bf_neg": Neg,\n\n // String\n "bf_lower": Lower,\n "bf_upper": Upper,\n "bf_trim": Trim,\n "bf_contains": Contains,\n "bf_join": Join,\n "bf_split": Split,\n "bf_starts_with": StartsWith,\n "bf_ends_with": EndsWith,\n "bf_replace": Replace,\n "bf_repeat": Repeat,\n "bf_pad_start": PadStart,\n "bf_pad_end": PadEnd,\n "bf_string": String,\n\n // JSON / numeric primitives \u2014 JS-compat callees registered on\n // the Go adapter\'s `templatePrimitives` map (#1188).\n "bf_json": JSON,\n "bf_number": Number,\n "bf_floor": Floor,\n "bf_ceil": Ceil,\n "bf_round": Round,\n\n // Array/Slice\n "bf_len": Len,\n "bf_at": At,\n "bf_includes": Includes,\n "bf_index_of": IndexOf,\n "bf_last_index_of": LastIndexOf,\n "bf_concat": Concat,\n "bf_slice": Slice,\n "bf_reverse": Reverse,\n "bf_flat": Flat,\n "bf_flat_map": FlatMap,\n "bf_flat_map_tuple": FlatMapTuple,\n "bf_first": First,\n "bf_last": Last,\n "bf_arr": Arr,\n "bf_filter_truthy": FilterTruthy,\n\n // Higher-order Array Methods\n "bf_every": Every,\n "bf_some": Some,\n "bf_filter": Filter,\n "bf_find": Find,\n "bf_find_index": FindIndex,\n "bf_find_last": FindLast,\n "bf_find_last_index": FindLastIndex,\n "bf_sort": Sort,\n "bf_reduce": Reduce,\n\n // Comment marker (for hydration)\n "bfComment": Comment,\n "bfTextStart": TextStart,\n "bfTextEnd": TextEnd,\n\n // Script collection\n "bfScripts": BfScripts,\n\n // Scope attribute value (#1249: bare scope id, no `~` prefix)\n "bfScopeAttr": ScopeAttr,\n\n // Slot-identity markers (#1249): bf-h, bf-m, bf-r\n "bfHydrationAttrs": HydrationAttrs,\n\n // Child component marker (kept for backward compatibility)\n "bfIsChild": IsChild,\n\n // Props attribute for hydration\n "bfPropsAttr": BfPropsAttr,\n\n // Portal HTML rendering (parses and executes template string)\n "bfPortalHTML": PortalHTML,\n\n // Scope comment for fragment roots\n "bfScopeComment": ScopeComment,\n\n // JSX intrinsic-element spread lowering (#1407)\n "bf_spread_attrs": SpreadAttrs,\n }\n}\n\n// ScopeAttr returns the bare bf-s scope id (#1249).\nfunc ScopeAttr(props interface{}) string {\n return getStringField(props, "ScopeID")\n}\n\n// HydrationAttrs emits `bf-h="<host>" bf-m="<slot>" bf-r=""` conditionally.\n// See spec/compiler.md "Slot identity".\nfunc HydrationAttrs(props interface{}) template.HTMLAttr {\n parts := []string{}\n if host := getStringField(props, "BfParent"); host != "" {\n parts = append(parts, fmt.Sprintf(`bf-h="%s"`, template.HTMLEscapeString(host)))\n }\n if mount := getStringField(props, "BfMount"); mount != "" {\n parts = append(parts, fmt.Sprintf(`bf-m="%s"`, template.HTMLEscapeString(mount)))\n }\n if !getBoolField(props, "BfIsChild") {\n parts = append(parts, `bf-r=""`)\n }\n if len(parts) == 0 {\n return ""\n }\n return template.HTMLAttr(strings.Join(parts, " "))\n}\n\n// IsChild is a deprecated no-op stub. Child status is signalled by bf-h\n// presence (#1249); use HydrationAttrs instead.\nfunc IsChild(props interface{}) template.HTMLAttr {\n return ""\n}\n\n// svgCamelCaseAttrs mirrors SVG_CAMEL_CASE_ATTRS from\n// packages/client/src/runtime/spread-attrs.ts. SVG XML attribute\n// names are case-sensitive; the default camelCase \u2192 kebab-case\n// rewrite must NOT apply to these or the SVG stops rendering\n// (#1407). Coordinates with the compile-time SVG_CAMEL_TO_KEBAB\n// table in packages/jsx/src/ir-to-client-js/utils.ts: presentation\n// attrs (clipPath, strokeWidth, \u2026) live there and must NOT appear\n// here, or the same JSX prop would lower to clip-path via the\n// explicit-attr path and stay clipPath via the spread path.\nvar svgCamelCaseAttrs = map[string]struct{}{\n "allowReorder": {}, "attributeName": {}, "attributeType": {}, "autoReverse": {},\n "baseFrequency": {}, "baseProfile": {}, "calcMode": {}, "clipPathUnits": {},\n "contentScriptType": {}, "contentStyleType": {}, "diffuseConstant": {}, "edgeMode": {},\n "externalResourcesRequired": {}, "filterRes": {}, "filterUnits": {}, "glyphRef": {},\n "gradientTransform": {}, "gradientUnits": {}, "kernelMatrix": {}, "kernelUnitLength": {},\n "keyPoints": {}, "keySplines": {}, "keyTimes": {}, "lengthAdjust": {}, "limitingConeAngle": {},\n "markerHeight": {}, "markerUnits": {}, "markerWidth": {}, "maskContentUnits": {},\n "maskUnits": {}, "numOctaves": {}, "pathLength": {}, "patternContentUnits": {},\n "patternTransform": {}, "patternUnits": {}, "pointsAtX": {}, "pointsAtY": {}, "pointsAtZ": {},\n "preserveAlpha": {}, "preserveAspectRatio": {}, "primitiveUnits": {}, "refX": {}, "refY": {},\n "repeatCount": {}, "repeatDur": {}, "requiredExtensions": {}, "requiredFeatures": {},\n "specularConstant": {}, "specularExponent": {}, "spreadMethod": {}, "startOffset": {},\n "stdDeviation": {}, "stitchTiles": {}, "surfaceScale": {}, "systemLanguage": {},\n "tableValues": {}, "targetX": {}, "targetY": {}, "textLength": {}, "viewBox": {}, "viewTarget": {},\n "xChannelSelector": {}, "yChannelSelector": {}, "zoomAndPan": {},\n}\n\n// toAttrName mirrors the JSX\u2192HTML attribute-name rewrite from\n// packages/client/src/runtime/spread-attrs.ts. className \u2192 class,\n// htmlFor \u2192 for, SVG camelCase attrs preserved, other camelCase\n// keys lowered to kebab-case.\nfunc toAttrName(key string) string {\n if key == "className" {\n return "class"\n }\n if key == "htmlFor" {\n return "for"\n }\n if _, ok := svgCamelCaseAttrs[key]; ok {\n return key\n }\n // camelCase \u2192 kebab-case: mirror the JS reference exactly\n // (`key.replace(/([A-Z])/g, \'-$1\').toLowerCase()`). The JS shape\n // produces a leading `-` for an initial uppercase letter\n // (`XData` \u2192 `-x-data`); both this Go path and the matching JS\n // runtime are wrong-by-construction for that case (the resulting\n // HTML attribute name is invalid), but keeping them byte-equal\n // avoids silent SSR/CSR divergence (#1411 review).\n var b strings.Builder\n for _, r := range key {\n if r >= \'A\' && r <= \'Z\' {\n b.WriteByte(\'-\')\n b.WriteRune(r + 32)\n } else {\n b.WriteRune(r)\n }\n }\n return b.String()\n}\n\n// StyleToCss mirrors styleToCss from\n// packages/client/src/runtime/style.ts. Accepts a string passthrough,\n// or a map (JSON-deserialized object) whose camelCase keys are\n// lowered to kebab-case and joined with `;`. Returns ("", false) for\n// nullish/empty input so callers can omit the attribute entirely.\nfunc StyleToCss(v any) (string, bool) {\n if v == nil {\n return "", false\n }\n rv := reflect.ValueOf(v)\n for rv.Kind() == reflect.Interface || rv.Kind() == reflect.Pointer {\n if rv.IsNil() {\n return "", false\n }\n rv = rv.Elem()\n }\n if rv.Kind() != reflect.Map {\n // Non-object: stringify and return as-is, matching the JS\n // `typeof value !== \'object\'` branch.\n s := fmt.Sprint(v)\n if s == "" {\n return "", false\n }\n return s, true\n }\n keys := rv.MapKeys()\n sorted := make([]string, 0, len(keys))\n for _, k := range keys {\n if k.Kind() == reflect.String {\n sorted = append(sorted, k.String())\n }\n }\n sort.Strings(sorted)\n parts := make([]string, 0, len(sorted))\n for _, k := range sorted {\n val := rv.MapIndex(reflect.ValueOf(k))\n // Skip nil entries (matches the JS `if (v == null) continue`).\n if !val.IsValid() {\n continue\n }\n if val.Kind() == reflect.Interface || val.Kind() == reflect.Pointer {\n if val.IsNil() {\n continue\n }\n val = val.Elem()\n }\n prop := toAttrName(k)\n parts = append(parts, fmt.Sprintf("%s:%v", prop, val.Interface()))\n }\n if len(parts) == 0 {\n return "", false\n }\n return strings.Join(parts, ";"), true\n}\n\n// SpreadAttrs lowers a JSX intrinsic-element spread bag (#1407) to\n// an HTML attribute string. Mirrors spreadAttrs from\n// packages/client/src/runtime/spread-attrs.ts so SSR output matches\n// what CSR\'s `applyRestAttrs` writes at hydration.\n//\n// Skip rules: nil/false values, event handlers (`on[A-Z]*`),\n// `children`, `ref`.\n//\n// Key remap: className \u2192 class, htmlFor \u2192 for, SVG camelCase\n// preserved, other camelCase \u2192 kebab-case.\n//\n// `style` is routed through StyleToCss so object literals serialize\n// to a real CSS string instead of Go\'s default `map[k:v]` form.\n//\n// Booleans: true \u2192 bare attribute name, false \u2192 omitted.\n// Other scalar values are HTML-escaped via template.HTMLEscapeString.\n// Returns a `template.HTMLAttr` so html/template emits the result\n// verbatim (the function does its own escaping).\n//\n// Keys are sorted alphabetically before emission for deterministic\n// output. SSR/CSR attribute-order divergence is acceptable per the\n// rest-destructure-object-spread-in-map fixture\'s documented policy\n// \u2014 browsers honor the LAST value when a key is duplicated, so\n// pairing with static attrs (`<div class="x" {...rest}>`) is\n// last-wins regardless of order.\nfunc SpreadAttrs(bag any) template.HTMLAttr {\n if bag == nil {\n return ""\n }\n rv := reflect.ValueOf(bag)\n for rv.Kind() == reflect.Interface || rv.Kind() == reflect.Pointer {\n if rv.IsNil() {\n return ""\n }\n rv = rv.Elem()\n }\n if rv.Kind() != reflect.Map {\n return ""\n }\n keys := rv.MapKeys()\n sortedKeys := make([]string, 0, len(keys))\n for _, k := range keys {\n if k.Kind() == reflect.String {\n sortedKeys = append(sortedKeys, k.String())\n }\n }\n sort.Strings(sortedKeys)\n parts := make([]string, 0, len(sortedKeys))\n for _, key := range sortedKeys {\n // Event handlers \u2014 skip at SSR the same way\n // packages/client/src/runtime/spread-attrs.ts does at\n // hydration. The JS predicate is\n // `key.startsWith(\'on\') && key.length > 2 && key[2] === key[2].toUpperCase()`,\n // which is true for any character whose uppercase form is\n // itself: ASCII A-Z, digits, underscore, and non-letter\n // symbols. Mirror that here by skipping when key[2] is NOT\n // a lowercase ASCII letter \u2014 so `onClick`, `on_custom`, and\n // `on0` all match (#1411 review).\n if len(key) > 2 && key[0] == \'o\' && key[1] == \'n\' && !(key[2] >= \'a\' && key[2] <= \'z\') {\n continue\n }\n // `children` is a JSX construct rendered inside the element,\n // never a DOM attribute. `ref` is intentionally NOT filtered\n // here so output stays byte-equal with the JS reference\n // `spreadAttrs` in packages/client/src/runtime/spread-attrs.ts\n // (which only filters null/false, event handlers, and\n // children) \u2014 aligning Go\'s filter set diverges from JS in\n // the opposite direction. Filtering `ref` consistently across\n // both SSR runtimes is a separate concern tracked alongside\n // the JS `applyRestAttrs` vs `spreadAttrs` mismatch (#1411\n // review).\n if key == "children" {\n continue\n }\n val := rv.MapIndex(reflect.ValueOf(key))\n if !val.IsValid() {\n continue\n }\n // Unwrap interface wrappers (json.Unmarshal produces\n // interface{}-wrapped values for map[string]any).\n v := val\n for v.Kind() == reflect.Interface || v.Kind() == reflect.Pointer {\n if v.IsNil() {\n // Skip null entries.\n v = reflect.Value{}\n break\n }\n v = v.Elem()\n }\n if !v.IsValid() {\n continue\n }\n // Boolean values: true \u2192 bare attribute, false \u2192 omitted.\n if v.Kind() == reflect.Bool {\n if !v.Bool() {\n continue\n }\n parts = append(parts, toAttrName(key))\n continue\n }\n // `style` routes through StyleToCss so object literals get a\n // real CSS string. The JS side does the same.\n if key == "style" {\n css, ok := StyleToCss(v.Interface())\n if !ok {\n continue\n }\n parts = append(parts, fmt.Sprintf(`style="%s"`, template.HTMLEscapeString(css)))\n continue\n }\n // Stringify and escape. fmt.Sprint handles numbers, bools-as-\n // strings, and arbitrary stringer types the same way the JS\n // `String(value)` coercion does for the analogous cases.\n s := fmt.Sprint(v.Interface())\n parts = append(parts, fmt.Sprintf(`%s="%s"`, toAttrName(key), template.HTMLEscapeString(s)))\n }\n if len(parts) == 0 {\n return ""\n }\n return template.HTMLAttr(strings.Join(parts, " "))\n}\n\n// BfPropsAttr returns the bf-p attribute with the JSON-serialized\n// props in flat format. Output format: `bf-p=\'{"propName":value,...}\'`.\n// Only emits the attribute for root components (BfIsRoot == true);\n// child components receive props from their parent via initChild().\n//\n// Returns the marshal error so a `template.Execute` call fails\n// loudly on cycles / unsupported props rather than silently\n// dropping the bf-p attribute and breaking client-side hydration.\n// Same loud-failure policy as `JSON` \u2014 user data going through\n// `encoding/json` shouldn\'t fail invisibly.\nfunc BfPropsAttr(props interface{}) (template.HTMLAttr, error) {\n // Only root components should emit bf-p\n if !getBoolField(props, "BfIsRoot") {\n return "", nil\n }\n\n propsJSON, err := json.Marshal(props)\n if err != nil {\n return "", err\n }\n\n escaped := template.HTMLEscapeString(string(propsJSON))\n return template.HTMLAttr(`bf-p="` + escaped + `"`), nil\n}\n\n// =============================================================================\n// Arithmetic Operations\n// =============================================================================\n\n// Add returns a + b. Supports int and float64.\nfunc Add(a, b any) any {\n av, bv := toFloat64(a), toFloat64(b)\n result := av + bv\n // Return int if both inputs were int-like\n if isIntLike(a) && isIntLike(b) && result == float64(int(result)) {\n return int(result)\n }\n return result\n}\n\n// Sub returns a - b. Supports int and float64.\nfunc Sub(a, b any) any {\n av, bv := toFloat64(a), toFloat64(b)\n result := av - bv\n if isIntLike(a) && isIntLike(b) && result == float64(int(result)) {\n return int(result)\n }\n return result\n}\n\n// Mul returns a * b. Supports int and float64.\nfunc Mul(a, b any) any {\n av, bv := toFloat64(a), toFloat64(b)\n result := av * bv\n if isIntLike(a) && isIntLike(b) && result == float64(int(result)) {\n return int(result)\n }\n return result\n}\n\n// Div returns a / b. Returns float64 to match JavaScript behavior.\n// Returns 0 if b is 0 (instead of panicking).\nfunc Div(a, b any) any {\n av, bv := toFloat64(a), toFloat64(b)\n if bv == 0 {\n return 0\n }\n return av / bv\n}\n\n// Mod returns a % b (modulo). Supports int only.\nfunc Mod(a, b any) int {\n av, bv := toInt(a), toInt(b)\n if bv == 0 {\n return 0\n }\n return av % bv\n}\n\n// Neg returns -a (negation).\nfunc Neg(a any) any {\n if v, ok := a.(int); ok {\n return -v\n }\n return -toFloat64(a)\n}\n\n// =============================================================================\n// String Operations\n// =============================================================================\n\n// Lower returns the lowercase version of s.\nfunc Lower(s string) string {\n return strings.ToLower(s)\n}\n\n// Upper returns the uppercase version of s.\nfunc Upper(s string) string {\n return strings.ToUpper(s)\n}\n\n// Trim returns s with leading and trailing whitespace removed.\nfunc Trim(s string) string {\n return strings.TrimSpace(s)\n}\n\n// Contains returns true if s contains substr.\nfunc Contains(s, substr string) bool {\n return strings.Contains(s, substr)\n}\n\n// Split lowers `String.prototype.split(sep, limit?)` (#1448 Tier B). It\n// wraps `strings.Split` and normalises the result to `[]any` so the\n// slice composes with the array-method surface downstream (`bf_join`,\n// range loops, `bf_len`, \u2026) the same way `bf_slice` / `bf_reverse`\n// results do. Like JS, an empty separator splits into individual UTF-8\n// characters and trailing empty fields are preserved (`"a,".split(",")`\n// \u2192 `["a", ""]`). An optional `limit` caps the number of returned\n// pieces (`"a,b,c".split(",", 2)` \u2192 `["a", "b"]`); a negative limit is\n// ignored (JS would also return every piece \u2014 its ToUint32 wrap makes\n// the limit effectively unbounded). The no-separator form is handled by\n// the adapter (it emits `bf_arr` for the whole-string single element).\nfunc Split(s, sep string, limit ...int) []any {\n parts := strings.Split(s, sep)\n if len(limit) > 0 && limit[0] >= 0 && limit[0] < len(parts) {\n parts = parts[:limit[0]]\n }\n out := make([]any, len(parts))\n for i, p := range parts {\n out[i] = p\n }\n return out\n}\n\n// StartsWith lowers `String.prototype.startsWith(prefix, position?)`\n// (#1448 Tier B). Wraps `strings.HasPrefix`; an empty prefix is always\n// true (JS parity). The optional `position` re-anchors the test to start\n// at that index (clamped to `[0, len]` so it never panics), matching JS\n// `"abc".startsWith("b", 1) === true`.\nfunc StartsWith(s, prefix string, position ...int) bool {\n if len(position) > 0 {\n p := position[0]\n if p < 0 {\n p = 0\n }\n if p > len(s) {\n p = len(s)\n }\n s = s[p:]\n }\n return strings.HasPrefix(s, prefix)\n}\n\n// EndsWith lowers `String.prototype.endsWith(suffix, endPosition?)`\n// (#1448 Tier B). Wraps `strings.HasSuffix`; an empty suffix is always\n// true (JS parity). The optional `endPosition` treats the string as if\n// it were only that many bytes long (clamped to `[0, len]`), matching JS\n// `"abc".endsWith("b", 2) === true`.\nfunc EndsWith(s, suffix string, endPosition ...int) bool {\n if len(endPosition) > 0 {\n e := endPosition[0]\n if e < 0 {\n e = 0\n }\n if e > len(s) {\n e = len(s)\n }\n s = s[:e]\n }\n return strings.HasSuffix(s, suffix)\n}\n\n// Replace lowers the string-pattern form of `String.prototype.replace`\n// (#1448 Tier B). JS replaces only the FIRST occurrence for a string\n// pattern, so the count is 1 (`strings.Replace` with n=1; n<0 would\n// replace all \u2014 that\'s `.replaceAll`, still refused). The replacement\n// is treated literally: unlike JS, special replacement patterns like\n// `$&` / `$1` are NOT interpreted (Go and Perl agree on literal\n// replacement, keeping the two template adapters byte-equal; this\n// diverges from the Hono/CSR JS path only for replacement strings that\n// contain `$`-patterns, which are rare in template position).\nfunc Replace(s, old, new string) string {\n return strings.Replace(s, old, new, 1)\n}\n\n// Repeat lowers `String.prototype.repeat(n)` (#1448 Tier B): the\n// receiver concatenated n times. JS throws RangeError for a negative\n// count and `strings.Repeat` panics, so a negative count clamps to the\n// empty string \u2014 SSR templates degrade rather than crash the render.\n// A zero count is the empty string (JS parity).\nfunc Repeat(s string, n int) string {\n if n <= 0 {\n return ""\n }\n return strings.Repeat(s, n)\n}\n\n// padTo lowers the shared body of `String.prototype.padStart` /\n// `padEnd` (#1448 Tier B): pad `s` to `target` code points using `pad`\n// repeated and truncated to fill, prepended (atStart) or appended.\n// Length is measured in runes (not bytes) so the result matches the\n// Perl `bf->pad_*` helpers \u2014 this diverges from JS\'s UTF-16-unit length\n// only for astral-plane input. An empty pad, or a receiver already at\n// least `target` long, returns `s` unchanged (JS parity).\nfunc padTo(s string, target int, pad string, atStart bool) string {\n if pad == "" {\n return s\n }\n sLen := utf8.RuneCountInString(s)\n if sLen >= target {\n return s\n }\n need := target - sLen\n padRunes := []rune(pad)\n fill := make([]rune, 0, need)\n for len(fill) < need {\n for _, r := range padRunes {\n if len(fill) >= need {\n break\n }\n fill = append(fill, r)\n }\n }\n if atStart {\n return string(fill) + s\n }\n return s + string(fill)\n}\n\n// PadStart lowers `String.prototype.padStart(target, pad?)` (#1448 Tier\n// B). The pad string defaults to a single space when omitted.\nfunc PadStart(s string, target int, pad ...string) string {\n p := " "\n if len(pad) > 0 {\n p = pad[0]\n }\n return padTo(s, target, p, true)\n}\n\n// PadEnd lowers `String.prototype.padEnd(target, pad?)` (#1448 Tier B).\nfunc PadEnd(s string, target int, pad ...string) string {\n p := " "\n if len(pad) > 0 {\n p = pad[0]\n }\n return padTo(s, target, p, false)\n}\n\n// Join concatenates elements of a slice with sep. Accepts both\n// reflect.Slice (the common case \u2014 `bf_arr` and `bf_filter_truthy`\n// both return `[]any`) AND reflect.Array (fixed-size Go arrays like\n// `[3]string{...}`), mirroring JS `Array.prototype.join` which\n// doesn\'t distinguish between the two. Pre-fix this returned "" for\n// fixed-size arrays passed through template data (Copilot review on\n// #1445).\nfunc Join(items any, sep string) string {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return ""\n }\n\n parts := make([]string, v.Len())\n for i := 0; i < v.Len(); i++ {\n parts[i] = toString(v.Index(i).Interface())\n }\n return strings.Join(parts, sep)\n}\n\n// String returns the string form of v. Mirrors JS `String(v)` for\n// non-nil values via `fmt.Sprintf("%v", ...)`. Diverges from JS on\n// nil: JS `String(null)` is "null", but the template path renders\n// `nil` as the empty string here so an unset prop doesn\'t surface\n// as a literal "null"/"undefined" in user-facing HTML. Document the\n// divergence explicitly so callers don\'t rely on JS-exact parity.\nfunc String(v any) string {\n if v == nil {\n return ""\n }\n return fmt.Sprintf("%v", v)\n}\n\n// JSON returns the JSON encoding of v as a string. Mirrors\n// JS `JSON.stringify(v)` for the V1 single-arg shape (no `replacer`\n// or `space`). Object key order is determined by Go\'s `encoding/json`\n// (alphabetical for maps, declaration order for structs) \u2014 the\n// #1187 contract requires value-compat, not order-compat.\n//\n// Top-level NaN / \xB1Inf are pre-handled to match JS \u2014 JS\'s\n// `JSON.stringify(NaN)` and `JSON.stringify(Infinity)` both produce\n// `"null"`, but Go\'s `encoding/json` rejects them with\n// `UnsupportedValueError`. Without this carve-out the common\n// composition `JSON.stringify(Number("garbage"))` would error\n// instead of emitting `"null"` like JS does. Nested NaN/Inf inside\n// a struct/map still surfaces an error \u2014 covering that needs a\n// custom marshaller; out of V1 scope.\n//\n// Returns the marshal error so a `template.Execute` call fails\n// loudly on cycles / unsupported values rather than silently\n// producing `""` and reintroducing the SSR data-loss class\n// #1187 was filed against. Go\'s text/template treats a non-nil\n// error return from a func as an execution failure.\nfunc JSON(v any) (string, error) {\n if f, ok := v.(float64); ok && (math.IsNaN(f) || math.IsInf(f, 0)) {\n return "null", nil\n }\n b, err := json.Marshal(v)\n if err != nil {\n return "", err\n }\n return string(b), nil\n}\n\n// Number coerces v to a float64. Mirrors JS `Number(v)` semantics:\n// numeric / boolean inputs convert as expected; non-numeric strings\n// and other unsupported shapes return `NaN` (matching JS rather\n// than silently substituting 0, which would mis-shape downstream\n// arithmetic and template-side comparisons). Templates that need\n// a deterministic fallback should compose with the user-side\n// default (e.g. `Number(props.x ?? 0)` in JSX).\nfunc Number(v any) float64 {\n if v == nil {\n return math.NaN()\n }\n switch x := v.(type) {\n case float64:\n return x\n case float32:\n return float64(x)\n case int:\n return float64(x)\n case int32:\n return float64(x)\n case int64:\n return float64(x)\n case bool:\n if x {\n return 1\n }\n return 0\n case string:\n f, err := strconv.ParseFloat(x, 64)\n if err != nil {\n return math.NaN()\n }\n return f\n }\n return math.NaN()\n}\n\n// Floor returns the largest integer \u2264 v as a float64. Mirrors JS\n// `Math.floor`. The return type stays float64 so chained primitives\n// (`bf_floor` then `bf_string`) line up with JS\'s number type.\nfunc Floor(v any) float64 {\n return math.Floor(Number(v))\n}\n\n// Ceil returns the smallest integer \u2265 v as a float64. Mirrors JS\n// `Math.ceil`.\nfunc Ceil(v any) float64 {\n return math.Ceil(Number(v))\n}\n\n// Round returns v rounded to the nearest integer as a float64.\n// Mirrors JS `Math.round` \u2014 half-away-from-zero (Go\'s `math.Round`\n// matches; JS rounds half toward +Infinity which differs at .5\n// negatives; we accept that minor divergence since the conformance\n// contract is value-compat for the common positive case).\nfunc Round(v any) float64 {\n return math.Round(Number(v))\n}\n\n// =============================================================================\n// Array/Slice Operations\n// =============================================================================\n\n// Len returns the length of a slice, array, map, string, or channel.\n// Returns 0 for nil or unsupported types.\nfunc Len(v any) int {\n if v == nil {\n return 0\n }\n rv := reflect.ValueOf(v)\n switch rv.Kind() {\n case reflect.Slice, reflect.Array, reflect.Map, reflect.String, reflect.Chan:\n return rv.Len()\n default:\n return 0\n }\n}\n\n// At returns the element at index i from a slice.\n// Supports negative indices (e.g., -1 for last element).\n// Returns nil if index is out of bounds.\nfunc At(items any, index int) any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n length := v.Len()\n if length == 0 {\n return nil\n }\n\n // Handle negative indices\n if index < 0 {\n index = length + index\n }\n\n if index < 0 || index >= length {\n return nil\n }\n\n return v.Index(index).Interface()\n}\n\n// Includes returns true if items contains elem. Lowers both\n// `Array.prototype.includes` and `String.prototype.includes` \u2014\n// the adapter can\'t disambiguate the receiver at compile time,\n// so this helper dispatches at runtime on `reflect.Kind()`:\n//\n// - slice/array receiver: DeepEqual element search\n// - string receiver: strings.Contains substring search\n//\n// Anything else returns false (matches the JS semantic where\n// `.includes` is only defined on Array / TypedArray / String).\nfunc Includes(recv any, elem any) bool {\n v := reflect.ValueOf(recv)\n if v.Kind() == reflect.String {\n // JS `String.prototype.includes` accepts only string args;\n // non-string `elem` would TypeError in real JS but our\n // callers have lowered through `convertExpressionToGo`\n // where the arg type is whatever the template binds. Stringify\n // via fmt to keep the helper total.\n needle, ok := elem.(string)\n if !ok {\n needle = fmt.Sprintf("%v", elem)\n }\n return strings.Contains(v.String(), needle)\n }\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return false\n }\n for i := 0; i < v.Len(); i++ {\n if reflect.DeepEqual(v.Index(i).Interface(), elem) {\n return true\n }\n }\n return false\n}\n\n// IndexOf returns the 0-based position of the first item that\n// DeepEquals `elem`, or -1 if not found. Lowers\n// `Array.prototype.indexOf(x)` (#1448 Tier A). The existing\n// `FindIndex` helper does struct-field equality (used by the\n// higher-order `.find` lowering); this one does value equality\n// against scalar / struct items so callers don\'t have to compose\n// a synthetic predicate.\n//\n// Non-array / non-slice receivers return -1 (matches the JS\n// semantic that `.indexOf` is only defined on Array / TypedArray).\nfunc IndexOf(items any, elem any) int {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return -1\n }\n for i := 0; i < v.Len(); i++ {\n if reflect.DeepEqual(v.Index(i).Interface(), elem) {\n return i\n }\n }\n return -1\n}\n\n// LastIndexOf returns the 0-based position of the last item that\n// DeepEquals `elem`, or -1 if not found. Mirrors\n// `Array.prototype.lastIndexOf(x)`. The reverse traversal is the\n// only behavioural difference vs `IndexOf` \u2014 disambiguating a\n// duplicated value\'s first vs last position is the canonical\n// reason a JS author reaches for `lastIndexOf`.\nfunc LastIndexOf(items any, elem any) int {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return -1\n }\n for i := v.Len() - 1; i >= 0; i-- {\n if reflect.DeepEqual(v.Index(i).Interface(), elem) {\n return i\n }\n }\n return -1\n}\n\n// Concat merges two arrays (or slices) into a single `[]any`,\n// preserving order: receiver elements first, then `other`\'s.\n// Lowers `Array.prototype.concat(other)` (#1448 Tier A). Non-array\n// operands collapse to an empty source \u2014 matches the JS semantic\n// where `.concat` on a non-Array reads it as a single element only\n// if its `Symbol.isConcatSpreadable` is true; the template-language\n// path doesn\'t have user objects with that flag, so treating\n// non-arrays as empty is the conservative lowering. Variadic\n// `.concat(a, b, c)` is out of scope here (parser gates to a single\n// arg); the helper itself stays binary so a future variadic IR can\n// fold via repeated calls without changing this signature.\nfunc Concat(a, b any) []any {\n flatten := func(v reflect.Value) []any {\n if !v.IsValid() {\n return nil\n }\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n out := make([]any, v.Len())\n for i := 0; i < v.Len(); i++ {\n out[i] = v.Index(i).Interface()\n }\n return out\n }\n left := flatten(reflect.ValueOf(a))\n right := flatten(reflect.ValueOf(b))\n return append(left, right...)\n}\n\n// Slice carves out a sub-range from `items`. Lowers\n// `Array.prototype.slice(start, end?)` (#1448 Tier A). The variadic\n// `end` arg lets Go template\'s call dispatcher pass either 2 or 3\n// arguments; an absent end means "to length".\n//\n// JS-compat clamping:\n// - start < 0 \u2192 length + start (e.g. -1 = last index)\n// - end < 0 \u2192 length + end\n// - start < 0 after clamp \u2192 0\n// - end > length \u2192 length\n// - start >= end \u2192 empty slice (no panic)\n//\n// Non-array receivers return an empty `[]any`.\nfunc Slice(items any, start int, end ...int) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n length := v.Len()\n\n // Normalise start (negative = from end).\n if start < 0 {\n start = length + start\n }\n if start < 0 {\n start = 0\n }\n if start > length {\n start = length\n }\n\n // Normalise end (optional; absent = length).\n stop := length\n if len(end) > 0 {\n stop = end[0]\n if stop < 0 {\n stop = length + stop\n }\n if stop < 0 {\n stop = 0\n }\n if stop > length {\n stop = length\n }\n }\n\n if start >= stop {\n return []any{}\n }\n\n out := make([]any, 0, stop-start)\n for i := start; i < stop; i++ {\n out = append(out, v.Index(i).Interface())\n }\n return out\n}\n\n// Reverse returns a new slice with `items`\'s elements in reverse\n// order. Lowers both `Array.prototype.reverse()` and\n// `Array.prototype.toReversed()` (#1448 Tier A) \u2014 SSR templates\n// render a snapshot, so JS\'s mutate-receiver vs return-new-array\n// distinction has no template-level meaning, and the safer\n// non-mutating shape is used uniformly.\n//\n// Non-array receivers return an empty `[]any`.\nfunc Reverse(items any) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n length := v.Len()\n out := make([]any, length)\n for i := 0; i < length; i++ {\n out[length-1-i] = v.Index(i).Interface()\n }\n return out\n}\n\n// Flat flattens nested slices/arrays `depth` levels deep. Lowers\n// `Array.prototype.flat(depth?)` (#1448 Tier C). A `depth` of `-1` is the\n// `Infinity` sentinel (flatten fully); `0` (or negative-from-JS, already\n// normalised to 0 at compile time) returns a shallow copy. Non-array\n// elements are kept as-is (JS only flattens nested arrays). A non-array\n// receiver returns an empty `[]any`.\nfunc Flat(items any, depth int) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n out := make([]any, 0, v.Len())\n for i := 0; i < v.Len(); i++ {\n el := v.Index(i).Interface()\n ev := reflect.ValueOf(el)\n if depth != 0 && (ev.Kind() == reflect.Slice || ev.Kind() == reflect.Array) {\n // `-1` (Infinity) recurses unbounded; a finite depth spends one level.\n next := depth\n if depth > 0 {\n next = depth - 1\n }\n out = append(out, Flat(el, next)...)\n } else {\n out = append(out, el)\n }\n }\n return out\n}\n\n// FlatMap projects each element through a `self` / `field` projection and\n// flattens the result one level. Lowers value-returning\n// `Array.prototype.flatMap(fn)` for the field-projection catalogue\n// (#1448 Tier C): `items.flatMap(i => i)` (self) and\n// `items.flatMap(i => i.field)` (field). A projected non-array value is\n// kept as-is (flatMap = map + flat(1)). Non-array receiver \u2192 empty.\nfunc FlatMap(items any, keyKind, keyName string) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n projected := make([]any, 0, v.Len())\n for i := 0; i < v.Len(); i++ {\n el := v.Index(i).Interface()\n if keyKind == "field" {\n projected = append(projected, getFieldValue(el, keyName))\n } else {\n projected = append(projected, el)\n }\n }\n return Flat(projected, 1)\n}\n\n// FlatMapTuple lowers an array-literal flatMap projection\n// `items.flatMap(i => [i.a, i.b])` (#1448 Tier C). `specs` is a flat list\n// of (kind, name) pairs, one per array-literal leaf: ("self", "") for the\n// item itself, ("field", "<Name>") for a struct field. For each item it\n// appends every leaf\'s value in order. Unlike the scalar `FlatMap`, the\n// per-item array is flattened only one level (flat(1) removes the literal\n// wrapper), so an array-valued leaf is appended verbatim rather than\n// spread \u2014 which is exactly "append each leaf". Non-array receiver \u2192 empty.\nfunc FlatMapTuple(items any, specs ...string) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n out := make([]any, 0, v.Len())\n for i := 0; i < v.Len(); i++ {\n el := v.Index(i).Interface()\n for j := 0; j+1 < len(specs); j += 2 {\n if specs[j] == "field" {\n out = append(out, getFieldValue(el, specs[j+1]))\n } else {\n out = append(out, el)\n }\n }\n }\n return out\n}\n\n// First returns the first element of a slice, or nil if empty.\nfunc First(items any) any {\n return At(items, 0)\n}\n\n// Last returns the last element of a slice, or nil if empty.\nfunc Last(items any) any {\n return At(items, -1)\n}\n\n// Arr builds an []any from variadic args. Used to lower JS array\n// literals like `[a, b]` for the registry Slot\'s\n// `[className, childClass].filter(Boolean).join(\' \')` shape (#1443) \u2014\n// Go templates have no array-literal syntax, so the codegen routes\n// array-literal IR nodes through this helper.\nfunc Arr(items ...any) []any {\n return items\n}\n\n// FilterTruthy returns a new slice containing only truthy items.\n// Mirrors `arr.filter(Boolean)` semantics: drop nil, false, 0, "" \u2014 the\n// same falsy set JavaScript\'s `Boolean(x)` recognises. Used to lower\n// the registry Slot\'s class-merge pattern (#1443); generalising to\n// arbitrary callable predicates would need the callee-resolution path\n// blocked by #1389, so this stays Boolean-specific.\nfunc FilterTruthy(items any) []any {\n v := reflect.ValueOf(items)\n if !v.IsValid() || (v.Kind() != reflect.Slice && v.Kind() != reflect.Array) {\n return nil\n }\n result := make([]any, 0, v.Len())\n for i := 0; i < v.Len(); i++ {\n raw := v.Index(i).Interface()\n if isTruthy(raw) {\n result = append(result, raw)\n }\n }\n return result\n}\n\n// isTruthy mirrors JavaScript\'s `Boolean(x)` for the value shapes the\n// template path actually receives \u2014 nil / false / 0 / "" are falsy.\n// Other shapes (non-empty maps, slices, structs, true) are truthy, in\n// line with JS\'s "objects are truthy" rule.\nfunc isTruthy(v any) bool {\n if v == nil {\n return false\n }\n switch x := v.(type) {\n case bool:\n return x\n case string:\n return x != ""\n case int:\n return x != 0\n case int8, int16, int32, int64:\n return reflect.ValueOf(v).Int() != 0\n case uint, uint8, uint16, uint32, uint64:\n return reflect.ValueOf(v).Uint() != 0\n case float32:\n // JS `Boolean(NaN)` is false regardless of float width \u2014 the\n // float64 arm below was the only one checking IsNaN, which\n // diverged from JS for `float32` NaN inputs (Copilot review on\n // #1445). Widening to float64 for the IsNaN check keeps the\n // two branches in lock-step.\n return x != 0 && !math.IsNaN(float64(x))\n case float64:\n return x != 0 && !math.IsNaN(x)\n }\n return true\n}\n\n// =============================================================================\n// Higher-order Array Methods\n// =============================================================================\n\n// Every returns true if all items have the specified field set to true.\n// Mirrors JavaScript\'s Array.prototype.every(item => item.field).\nfunc Every(items any, field string) bool {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return false\n }\n\n capitalizedField := capitalize(field)\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n return false\n }\n if fieldVal.Kind() == reflect.Bool && !fieldVal.Bool() {\n return false\n }\n }\n return true\n}\n\n// Some returns true if at least one item has the specified field set to true.\n// Mirrors JavaScript\'s Array.prototype.some(item => item.field).\nfunc Some(items any, field string) bool {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return false\n }\n\n capitalizedField := capitalize(field)\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if fieldVal.IsValid() && fieldVal.Kind() == reflect.Bool && fieldVal.Bool() {\n return true\n }\n }\n return false\n}\n\n// Filter returns items where item.field == value.\n// Mirrors JavaScript\'s Array.prototype.filter(item => item.field === value).\n// Returns []any to allow chaining with other bf_* functions.\nfunc Filter(items any, field string, value any) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n capitalizedField := capitalize(field)\n var result []any\n\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n // Compare field value with target value\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n result = append(result, v.Index(i).Interface())\n }\n }\n return result\n}\n\n// Find returns the first item where item.field == value, or nil if not found.\n// Mirrors JavaScript\'s Array.prototype.find(item => item.field === value).\nfunc Find(items any, field string, value any) any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n capitalizedField := capitalize(field)\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n return v.Index(i).Interface()\n }\n }\n return nil\n}\n\n// FindIndex returns the index of the first item where item.field == value, or -1.\n// Mirrors JavaScript\'s Array.prototype.findIndex(item => item.field === value).\nfunc FindIndex(items any, field string, value any) int {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return -1\n }\n\n capitalizedField := capitalize(field)\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n return i\n }\n }\n return -1\n}\n\n// FindLast returns the last item where item.field == value, or nil if not found.\n// Mirrors JavaScript\'s Array.prototype.findLast(item => item.field === value).\nfunc FindLast(items any, field string, value any) any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n capitalizedField := capitalize(field)\n for i := v.Len() - 1; i >= 0; i-- {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n return v.Index(i).Interface()\n }\n }\n return nil\n}\n\n// FindLastIndex returns the index of the last item where item.field == value, or -1.\n// Mirrors JavaScript\'s Array.prototype.findLastIndex(item => item.field === value).\nfunc FindLastIndex(items any, field string, value any) int {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return -1\n }\n\n capitalizedField := capitalize(field)\n for i := v.Len() - 1; i >= 0; i-- {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n return i\n }\n }\n return -1\n}\n\n// sortKeySpec is one parsed comparison key. A simple comparator has\n// one; a `||`-chained multi-key comparator has several, applied in\n// order as tie-breakers.\ntype sortKeySpec struct {\n kind string // "self" | "field"\n name string // capitalised field name, or "" for "self"\n compareType string // "numeric" | "string" | "auto"\n direction string // "asc" | "desc"\n}\n\n// Sort returns a new stable-sorted slice. Lowers\n// `Array.prototype.sort` / `Array.prototype.toSorted` (#1448 Tier B).\n// Non-mutating \u2014 JS\'s mutate-vs-new distinction is moot in SSR\n// template context (templates render a snapshot).\n//\n// Call shape (the compiler emits one 4-string group per key):\n//\n// bf_sort <items> (<keyKind> <keyName> <compareType> <direction>)+\n//\n// keyKind: "self" | "field"\n// keyName: "" when keyKind == "self"; capitalised struct field\n// name (e.g. "Price") otherwise\n// compareType: "numeric" | "string" | "auto"\n// direction: "asc" | "desc"\n//\n// The groups cover the accepted comparator catalogue: `a.f - b.f`,\n// `a - b`, `a[.f].localeCompare(b[.f])`, and relational-ternary keys\n// (`a.f > b.f ? 1 : -1` \u2192 "auto"), each `||`-chainable for multi-key\n// tie-breaks. Anything outside refuses at compile time (BF101 from the\n// JSX compiler) and never reaches this helper.\n//\n// "auto" compares numerically when both projected keys parse as\n// numbers, else lexically \u2014 mirroring the Perl `bf->sort` helper\'s\n// `looks_like_number` rule so the two template adapters stay\n// byte-equal. This diverges from JS `<`/`>` only for numeric strings.\n//\n// A future `nulls` knob can extend the per-key group without rewriting\n// existing call sites \u2014 each key already projects before comparing.\nfunc Sort(items any, spec ...string) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n length := v.Len()\n if length == 0 {\n return []any{}\n }\n\n // Copy into a fresh []any so the sort is non-mutating regardless\n // of whether the receiver is `[]T` or `[]any`.\n result := make([]any, length)\n for i := 0; i < length; i++ {\n result[i] = v.Index(i).Interface()\n }\n\n keys := parseSortSpec(spec)\n sort.SliceStable(result, func(i, j int) bool {\n for _, k := range keys {\n ki := projectSortKey(result[i], k.kind, k.name)\n kj := projectSortKey(result[j], k.kind, k.name)\n c := compareSortKey(ki, kj, k.compareType)\n if c == 0 {\n continue // tie on this key \u2014 fall through to the next\n }\n if k.direction == "desc" {\n return c > 0\n }\n return c < 0\n }\n return false\n })\n\n return result\n}\n\n// parseSortSpec chunks the variadic operand list into 4-string key\n// groups. A trailing partial group (malformed emit) is ignored rather\n// than panicking \u2014 defensive, mirroring the helper\'s nil-safe stance.\nfunc parseSortSpec(spec []string) []sortKeySpec {\n var keys []sortKeySpec\n for i := 0; i+3 < len(spec); i += 4 {\n keys = append(keys, sortKeySpec{\n kind: spec[i],\n name: spec[i+1],\n compareType: spec[i+2],\n direction: spec[i+3],\n })\n }\n return keys\n}\n\n// compareSortKey returns -1 / 0 / 1 for two projected keys under the\n// given compare type (ascending orientation; the caller flips for\n// "desc"). "string" stringifies both (nil \u2192 "", matching the\n// documented `bf->string(undef) === ""` divergence). "auto" compares\n// numerically when both parse as numbers, else lexically.\nfunc compareSortKey(ki, kj any, compareType string) int {\n switch compareType {\n case "string":\n return strings.Compare(toString(ki), toString(kj))\n case "auto":\n ni, okI := toFloat64WithOK(ki)\n nj, okJ := toFloat64WithOK(kj)\n if okI && okJ {\n return cmpFloat(ni, nj)\n }\n return strings.Compare(toString(ki), toString(kj))\n default: // numeric\n return cmpFloat(toFloat64(ki), toFloat64(kj))\n }\n}\n\nfunc cmpFloat(a, b float64) int {\n if a < b {\n return -1\n }\n if a > b {\n return 1\n }\n return 0\n}\n\n// toFloat64WithOK reports a value\'s numeric float and whether it is\n// number-like. Genuine numeric kinds always qualify; strings qualify\n// when they parse as a float (so the "auto" compare path matches the\n// Perl `looks_like_number` rule). Everything else is non-numeric.\nfunc toFloat64WithOK(v any) (float64, bool) {\n switch n := v.(type) {\n case int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64, float32, float64:\n return toFloat64(v), true\n case string:\n f, err := strconv.ParseFloat(strings.TrimSpace(n), 64)\n if err != nil {\n return 0, false\n }\n return f, true\n default:\n return 0, false\n }\n}\n\n// projectSortKey reduces an item to the value the comparator\n// actually compares. For `keyKind == "field"` it reads the named\n// struct field; for `keyKind == "self"` (primitive arrays) it\n// returns the item unchanged.\nfunc projectSortKey(item any, keyKind, keyName string) any {\n if keyKind == "field" {\n return getFieldValue(item, keyName)\n }\n return item\n}\n\n// getFieldValue extracts a struct field value using reflection. For\n// map receivers it falls back to case-variant lookup so JSON-decoded\n// user data (`map[string]any{"price": 30}`) and PascalCase-emitted\n// test data both resolve under a single key name. (#1487)\nfunc getFieldValue(item any, field string) any {\n v := reflect.ValueOf(item)\n // Defensive IsNil guards mirror `SpreadAttrs` \u2014 keeps the helper\n // safe against typed-nil pointer / nil-interface items inside a\n // `[]any` so a single bad row doesn\'t crash the whole sort.\n if v.Kind() == reflect.Interface {\n if v.IsNil() {\n return nil\n }\n v = v.Elem()\n }\n if v.Kind() == reflect.Ptr {\n if v.IsNil() {\n return nil\n }\n v = v.Elem()\n }\n\n if v.Kind() == reflect.Map {\n keyType := v.Type().Key()\n if keyType.Kind() != reflect.String {\n return nil\n }\n // Convert the lookup string to the map\'s actual key type so\n // maps keyed by a named string type (`type Key string`) don\'t\n // panic with `value of type string is not assignable to type X`.\n lookup := func(s string) (any, bool) {\n k := reflect.ValueOf(s).Convert(keyType)\n if mv := v.MapIndex(k); mv.IsValid() {\n return mv.Interface(), true\n }\n return nil, false\n }\n if r, ok := lookup(field); ok {\n return r\n }\n if cap := capitalize(field); cap != field {\n if r, ok := lookup(cap); ok {\n return r\n }\n }\n if low := decapitalize(field); low != field {\n if r, ok := lookup(low); ok {\n return r\n }\n }\n // All-lowercase fallback: a Go-initialism field projects as an\n // all-caps key (`id` \u2192 `ID`), and `decapitalize("ID")` only\n // lowers the first char (`iD`), so the JS-keyed map ("id") still\n // misses. Try the fully-lowered key last to resolve it.\n if lower := strings.ToLower(field); lower != field && lower != decapitalize(field) {\n if r, ok := lookup(lower); ok {\n return r\n }\n }\n return nil\n }\n\n if v.Kind() != reflect.Struct {\n return nil\n }\n\n fieldVal := v.FieldByName(field)\n if !fieldVal.IsValid() {\n return nil\n }\n return fieldVal.Interface()\n}\n\n// capitalize uppercases the first character of a string.\nfunc capitalize(s string) string {\n if s == "" {\n return s\n }\n return strings.ToUpper(s[:1]) + s[1:]\n}\n\n// decapitalize lowercases the first character of a string. Used by\n// `getFieldValue`\'s map-receiver fallback when the projected key\n// name is PascalCase but the receiver carries lowercase JS-style\n// keys (the inverse of the `capitalize` lookup).\nfunc decapitalize(s string) string {\n if s == "" {\n return s\n }\n return strings.ToLower(s[:1]) + s[1:]\n}\n\n// Reduce folds an array into a scalar via the arithmetic-fold\n// catalogue (#1448 Tier C). It lowers `Array.prototype.reduce(fn, init)`\n// and `Array.prototype.reduceRight(fn, init)` for the shapes\n// `(acc, x) => acc <op> x` and `(acc, x) => acc <op> x.field`:\n//\n// bf_reduce <items> "<op>" "<keyKind>" "<keyName>" "<type>" "<init>" "<direction>"\n//\n// direction: "left" (reduce) | "right" (reduceRight). Only changes the\n// result for string concatenation; numeric folds commute.\n//\n// op: "+" | "*"\n// keyKind: "self" | "field"\n// keyName: "" when keyKind == "self"; capitalised struct field name\n// (e.g. "Duration") otherwise\n// type: "numeric" | "string"\n// init: the fold\'s start value \u2014 the compiler emits the *decoded*\n// seed, so numeric inits arrive as canonical decimal\n// (`1_000`/`0x10` already normalised to `1000`/`16`) that\n// ParseFloat accepts, and string inits arrive as escape-free\n// contents\n//\n// Numeric folds accumulate as float64; each projected key is read via\n// `toFloat64WithOK`, so numeric *strings* ("5" \u2192 5) parse and\n// non-numeric values fold as 0 \u2014 matching Perl\'s\n// `looks_like_number ? $n : 0` so the two template adapters stay\n// byte-equal. String folds concatenate (toString per projected key,\n// matching the documented `bf->string(undef) === ""` convention). The\n// init seeds the accumulator, so an empty receiver returns the init\n// unchanged \u2014 exactly like JS `reduce(fn, init)`. Anything outside the\n// catalogue refuses at compile time (BF101 from the JSX compiler) and\n// never reaches here.\n//\n// Two documented divergences from the JS / Hono path, both rare and\n// mirroring the `bf_sort` "auto" caveat:\n// - float64 stringification differs for sums whose binary expansion\n// isn\'t exact (e.g. 0.1 + 0.2);\n// - numeric-*string* keys fold numerically here, but JS `+`\n// string-concatenates once an operand is a string, so\n// numeric-string data can render differently under CSR.\n// Genuine numbers \u2014 the common SSR case \u2014 agree across all three.\nfunc Reduce(items any, op, keyKind, keyName, typ, init, direction string) any {\n v := reflect.ValueOf(items)\n isSlice := v.Kind() == reflect.Slice || v.Kind() == reflect.Array\n\n // `direction == "right"` (reduceRight) folds right-to-left. Only\n // observable for string concatenation \u2014 numeric sum / product are\n // commutative, so the order doesn\'t change the result there. Build a\n // start/stop/step triple so both folds share one loop shape.\n start, stop, step := 0, 0, 1\n if isSlice {\n stop = v.Len()\n if direction == "right" {\n start, stop, step = v.Len()-1, -1, -1\n }\n }\n\n if typ == "string" {\n acc := init\n if isSlice {\n for i := start; i != stop; i += step {\n key := projectSortKey(v.Index(i).Interface(), keyKind, keyName)\n acc += toString(key)\n }\n }\n return acc\n }\n\n // numeric fold\n acc, _ := strconv.ParseFloat(strings.TrimSpace(init), 64)\n if isSlice {\n for i := start; i != stop; i += step {\n key := projectSortKey(v.Index(i).Interface(), keyKind, keyName)\n // `toFloat64WithOK` parses numeric *strings* ("5" \u2192 5) and\n // returns 0 for non-numeric values \u2014 mirroring Perl\'s\n // `looks_like_number ? $n : 0` so numeric-string data folds\n // byte-equal across adapters (the same rule `bf_sort`\'s\n // "auto" compare uses). Plain `toFloat64` would zero "5".\n n, _ := toFloat64WithOK(key)\n if op == "*" {\n acc *= n\n } else {\n acc += n\n }\n }\n }\n return acc\n}\n\n// =============================================================================\n// HTML/Template Helpers\n// =============================================================================\n\n// Comment returns an HTML comment string for hydration markers.\n// The "bf-" prefix is automatically added.\nfunc Comment(content string) template.HTML {\n return template.HTML("<!--bf-" + content + "-->")\n}\n\n// TextStart returns an HTML comment start marker for reactive text expressions.\n// Format: <!--bf:slotId-->\nfunc TextStart(slotId string) template.HTML {\n return template.HTML("<!--bf:" + slotId + "-->")\n}\n\n// TextEnd returns an HTML comment end marker for reactive text expressions.\n// Format: <!--/-->\nfunc TextEnd() template.HTML {\n return "<!--/-->"\n}\n\n// ScopeComment emits a fragment-rooted scope marker. See spec/compiler.md\n// "Slot identity" for the wire format. Loud-fails on marshal errors\n// (same policy as JSON / BfPropsAttr).\nfunc ScopeComment(props interface{}) (template.HTML, error) {\n scopeID := getStringField(props, "ScopeID")\n hostSegment := ""\n if host := getStringField(props, "BfParent"); host != "" {\n mount := getStringField(props, "BfMount")\n hostSegment = "|h=" + host + "|m=" + mount\n }\n propsJSON := ""\n if getBoolField(props, "BfIsRoot") {\n pJSON, err := json.Marshal(props)\n if err != nil {\n return "", err\n }\n propsJSON = "|" + string(pJSON)\n }\n return template.HTML("<!--bf-scope:" + scopeID + hostSegment + propsJSON + "-->"), nil\n}\n\n// PortalHTML parses and executes a template string with the provided data.\n// Used for rendering dynamic portal content where the template string\n// contains Go template expressions (e.g., {{if .Open}}open{{end}}).\n//\n// The template string is parsed fresh each time to support dynamic content.\n// Standard Go template functions (if, range, eq, etc.) are available.\nfunc PortalHTML(data interface{}, tmplStr string) template.HTML {\n // Create a new template with the FuncMap for custom functions\n t, err := template.New("portal").Funcs(FuncMap()).Parse(tmplStr)\n if err != nil {\n // Return error message as HTML comment for debugging\n return template.HTML("<!-- bfPortalHTML error: " + err.Error() + " -->")\n }\n\n var buf bytes.Buffer\n if err := t.Execute(&buf, data); err != nil {\n return template.HTML("<!-- bfPortalHTML exec error: " + err.Error() + " -->")\n }\n\n return template.HTML(buf.String())\n}\n\n// =============================================================================\n// Portal Collection\n// =============================================================================\n\n// PortalContent represents a single portal\'s content to be rendered at body end.\ntype PortalContent struct {\n ID string // Unique portal ID for hydration matching\n OwnerID string // Owner scope ID for find() support\n Content template.HTML // Portal HTML content\n}\n\n// PortalCollector collects portal content during template rendering.\n// Portal content is rendered at </body> to avoid z-index issues.\ntype PortalCollector struct {\n portals []PortalContent\n counter int\n}\n\n// NewPortalCollector creates a new PortalCollector.\nfunc NewPortalCollector() *PortalCollector {\n return &PortalCollector{\n portals: []PortalContent{},\n counter: 0,\n }\n}\n\n// Add registers portal content to be rendered at body end.\nfunc (pc *PortalCollector) Add(ownerID string, content template.HTML) string {\n pc.counter++\n id := "bf-portal-" + strconv.Itoa(pc.counter)\n pc.portals = append(pc.portals, PortalContent{\n ID: id,\n OwnerID: ownerID,\n Content: content,\n })\n return "" // Return empty string for template use\n}\n\n// Render outputs all collected portals as HTML.\n// Each portal is wrapped in a div with bf-pi (portal ID) and bf-po (portal owner).\nfunc (pc *PortalCollector) Render() template.HTML {\n if pc == nil || len(pc.portals) == 0 {\n return ""\n }\n var buf strings.Builder\n for _, p := range pc.portals {\n buf.WriteString(`<div bf-pi="`)\n buf.WriteString(p.ID)\n buf.WriteString(`" bf-po="`)\n buf.WriteString(p.OwnerID)\n buf.WriteString(`">`)\n buf.WriteString(string(p.Content))\n buf.WriteString("</div>\\n")\n }\n return template.HTML(buf.String())\n}\n\n// =============================================================================\n// Script Collection\n// =============================================================================\n\n// ScriptCollector collects client scripts with deduplication.\n// It preserves insertion order for deterministic output.\ntype ScriptCollector struct {\n scripts map[string]bool\n order []string\n}\n\n// NewScriptCollector creates a new ScriptCollector.\nfunc NewScriptCollector() *ScriptCollector {\n return &ScriptCollector{\n scripts: make(map[string]bool),\n order: []string{},\n }\n}\n\n// Register adds a script source to the collection.\n// Duplicate scripts are ignored (only first registration counts).\nfunc (sc *ScriptCollector) Register(src string) string {\n if sc.scripts[src] {\n return "" // Already registered\n }\n sc.scripts[src] = true\n sc.order = append(sc.order, src)\n return "" // Return empty string for template use\n}\n\n// Scripts returns all registered scripts in insertion order.\nfunc (sc *ScriptCollector) Scripts() []string {\n return sc.order\n}\n\n// BfScripts generates script tags for all registered scripts.\n// Returns HTML safe for embedding in templates.\nfunc BfScripts(collector *ScriptCollector) template.HTML {\n if collector == nil {\n return ""\n }\n var result strings.Builder\n for _, src := range collector.Scripts() {\n result.WriteString(`<script type="module" src="`)\n result.WriteString(src)\n result.WriteString(`"></script>`)\n result.WriteString("\\n")\n }\n return template.HTML(result.String())\n}\n\n// =============================================================================\n// Component Renderer\n// =============================================================================\n\n// RenderContext contains all data needed to render a component page.\n// The layout function receives this context to build the final HTML.\ntype RenderContext struct {\n // ComponentName is the template name being rendered\n ComponentName string\n\n // Props is the component props (for layout to access if needed)\n Props interface{}\n\n // ComponentHTML is the rendered component template output\n ComponentHTML template.HTML\n\n // Portals contains collected portal content to render at body end\n Portals template.HTML\n\n // Scripts contains the collected JS script tags\n Scripts template.HTML\n\n // Title is the page title (defaults to "{ComponentName} - BarefootJS")\n Title string\n\n // Heading is the page heading. Empty string means no heading.\n Heading string\n\n // Extra holds additional user-defined data for the layout\n Extra map[string]interface{}\n}\n\n// LayoutFunc renders the final HTML page given the render context.\ntype LayoutFunc func(ctx *RenderContext) string\n\n// Renderer renders BarefootJS components with a customizable layout.\ntype Renderer struct {\n templates *template.Template\n layout LayoutFunc\n}\n\n// NewRenderer creates a Renderer with the given templates and layout function.\n//\n// Example usage:\n//\n// renderer := bf.NewRenderer(templates, func(ctx *bf.RenderContext) string {\n// return fmt.Sprintf(`<!DOCTYPE html>\n// <html>\n// <head><title>%s</title></head>\n// <body>%s%s</body>\n// </html>`, ctx.Title, ctx.ComponentHTML, ctx.Scripts)\n// })\nfunc NewRenderer(tmpl *template.Template, layout LayoutFunc) *Renderer {\n return &Renderer{\n templates: tmpl,\n layout: layout,\n }\n}\n\n// RenderOptions configures a single render call.\ntype RenderOptions struct {\n // ComponentName is the template name to render (required)\n ComponentName string\n\n // Props is the component props (must be a pointer to struct with Scripts field)\n Props interface{}\n\n // Title is the page title. If empty, defaults to "{ComponentName} - BarefootJS"\n Title string\n\n // Heading is the page heading. If empty, no heading is shown.\n Heading string\n\n // Extra holds additional data to pass to the layout\n Extra map[string]interface{}\n}\n\n// Render renders a component to a full HTML page using the configured layout.\n// Child component props are automatically detected (any slice field with ScopeID/Scripts).\n// renderTemplateErrorPanel formats a Go template execution error into a\n// fragment of HTML that\'s visible in the browser. The panel is\n// HTML-escaped so a faulty template name (anything from `template:\n// "..."`) can\'t smuggle markup back into the page. Keep the styling\n// inline so the panel surfaces even when the project\'s CSS hasn\'t\n// loaded yet (e.g. the failure aborted before the stylesheet links\n// emitted).\n//\n// Surfaced for the #1442 echo repro: a template referencing\n// `.Todo.Done` (instead of the range dot\'s `.Done`) used to fail\n// silently \u2014 Go\'s html/template aborted mid-stream, the partial body\n// flushed as a 200, and the user saw a truncated list with no console\n// signal. With this panel they get the template name, the error\n// message, and a "what to look at" hint inline.\nfunc renderTemplateErrorPanel(componentName string, err error) string {\n return `<div style="margin:1em 0;padding:1em;border:2px solid #d33;background:#fff5f5;color:#900;font-family:ui-monospace,SFMono-Regular,Menlo,Monaco,Consolas,monospace;font-size:13px;line-height:1.5"><strong style="display:block;margin-bottom:.5em">Template error in <code>` +\n template.HTMLEscapeString(componentName) +\n `</code></strong><pre style="margin:0;white-space:pre-wrap;word-break:break-word">` +\n template.HTMLEscapeString(err.Error()) +\n `</pre><div style="margin-top:.75em;font-size:12px;opacity:.7">Common cause: a JSX expression referenced a name the adapter could not resolve to a struct field. Open the matching <code>dist/templates/*.tmpl</code> for the unresolved reference, then fix the source component.</div></div>`\n}\n\nfunc (r *Renderer) Render(opts RenderOptions) string {\n // Create script collector and inject into props\n scriptCollector := NewScriptCollector()\n setScriptsField(opts.Props, scriptCollector)\n\n // Create portal collector and inject into props\n portalCollector := NewPortalCollector()\n setPortalsField(opts.Props, portalCollector)\n\n // Auto-detect and process child component props (slices)\n childSlices := findChildComponentSlices(opts.Props)\n for _, slice := range childSlices {\n setScopeIDsOnSlice(slice)\n setScriptsOnSlice(slice, scriptCollector)\n setPortalsOnSlice(slice, portalCollector)\n setBoolOnSlice(slice, "BfIsChild", true)\n }\n\n // Auto-detect and process single child component props\n singleChildren := findSingleChildComponents(opts.Props)\n for _, child := range singleChildren {\n setScopeIDOnSingle(child)\n setScriptsOnSingle(child, scriptCollector)\n setPortalsOnSingle(child, portalCollector)\n setBoolField(child, "BfIsChild", true)\n }\n\n // Mark the root component so BfPropsAttr emits bf-p only for it\n setBoolField(opts.Props, "BfIsRoot", true)\n\n // Render the component template.\n //\n // Errors here are NOT silently dropped. The original implementation\n // ignored the return value of `ExecuteTemplate`, which masked a real\n // onboarding failure mode: a template referencing a non-existent\n // field (`.Todo.Done` instead of the range dot\'s `.Done`) caused\n // html/template to abort mid-stream, the partial output got\n // returned, and the HTTP server happily flushed a 200 with a\n // truncated body. No error log, no signal \u2014 the user just saw a\n // blank list (#1442 echo TodoApp repro).\n //\n // Now we capture the error and replace the partial output with a\n // visible inline panel (dev mode) or a fenced error comment\n // (production), so the cause is on-screen and grep-able in logs.\n // Either way the renderer also writes to stderr so structured log\n // aggregators see it.\n var componentBuf strings.Builder\n if err := r.templates.ExecuteTemplate(&componentBuf, opts.ComponentName, opts.Props); err != nil {\n fmt.Fprintf(os.Stderr, "barefoot: template %q failed to render: %v\\n", opts.ComponentName, err)\n // Preserve whatever the template did manage to emit before\n // failing (Go\'s text/template flushes incrementally), but\n // follow it with a clearly-marked error block so the user\n // notices something is wrong instead of seeing a silent\n // truncation.\n componentBuf.WriteString(renderTemplateErrorPanel(opts.ComponentName, err))\n }\n\n // Determine title (default: "{ComponentName} - BarefootJS")\n title := opts.Title\n if title == "" {\n title = opts.ComponentName + " - BarefootJS"\n }\n\n // Heading (empty means no heading)\n heading := opts.Heading\n\n // Build render context\n ctx := &RenderContext{\n ComponentName: opts.ComponentName,\n Props: opts.Props,\n ComponentHTML: template.HTML(componentBuf.String()),\n Portals: portalCollector.Render(),\n Scripts: BfScripts(scriptCollector),\n Title: title,\n Heading: heading,\n Extra: opts.Extra,\n }\n\n return r.layout(ctx)\n}\n\n// setScriptsField sets the Scripts field on a struct using reflection.\nfunc setScriptsField(v interface{}, collector *ScriptCollector) {\n val := reflect.ValueOf(v)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return\n }\n field := val.FieldByName("Scripts")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n}\n\n// setPortalsField sets the Portals field on a struct using reflection.\nfunc setPortalsField(v interface{}, collector *PortalCollector) {\n val := reflect.ValueOf(v)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return\n }\n field := val.FieldByName("Portals")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n}\n\n// getStringField extracts a string field from a struct using reflection.\nfunc setBoolField(v interface{}, fieldName string, val bool) {\n rv := reflect.ValueOf(v)\n if rv.Kind() == reflect.Ptr {\n rv = rv.Elem()\n }\n if rv.Kind() != reflect.Struct {\n return\n }\n field := rv.FieldByName(fieldName)\n if field.IsValid() && field.CanSet() && field.Kind() == reflect.Bool {\n field.SetBool(val)\n }\n}\n\nfunc getBoolField(v interface{}, fieldName string) bool {\n val := reflect.ValueOf(v)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return false\n }\n field := val.FieldByName(fieldName)\n if !field.IsValid() || field.Kind() != reflect.Bool {\n return false\n }\n return field.Bool()\n}\n\nfunc getStringField(v interface{}, fieldName string) string {\n val := reflect.ValueOf(v)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return ""\n }\n field := val.FieldByName(fieldName)\n if !field.IsValid() || field.Kind() != reflect.String {\n return ""\n }\n return field.String()\n}\n\n// scopeIDChars is the alphabet for auto-generated ScopeID suffixes. It\n// mirrors the `randomID` helper the go-template adapter emits into the\n// generated New<Component>Props constructors so runtime-assigned and\n// constructor-assigned ids are indistinguishable.\nconst scopeIDChars = "abcdefghijklmnopqrstuvwxyz0123456789"\n\n// randomScopeSuffix returns a random lowercase-alphanumeric string of\n// length n. math/rand (auto-seeded since Go 1.20) is sufficient here: the\n// suffix only needs to be unique enough to keep a page\'s bf-s scope ids\n// from colliding, not cryptographically unpredictable.\nfunc randomScopeSuffix(n int) string {\n b := make([]byte, n)\n for i := range b {\n b[i] = scopeIDChars[rand.Intn(len(scopeIDChars))]\n }\n return string(b)\n}\n\n// scopeIDPrefix derives the human-readable ScopeID prefix from a child\n// component\'s type, e.g. `TodoItemProps` \u2192 `TodoItem`. Matches the\n// `"<Component>_" + randomID(6)` shape the generated constructors use.\nfunc scopeIDPrefix(t reflect.Type) string {\n for t.Kind() == reflect.Ptr {\n t = t.Elem()\n }\n return strings.TrimSuffix(t.Name(), "Props")\n}\n\n// assignScopeID fills a child component\'s ScopeID with a generated id when\n// the caller left it empty, so application code doesn\'t have to mint scope\n// ids by hand (the parent\'s New<Component>Props constructor does the same\n// for components built through it). A non-empty ScopeID is left untouched,\n// so callers can still pin a stable id when they need one.\nfunc assignScopeID(structVal reflect.Value, prefix string) {\n field := structVal.FieldByName("ScopeID")\n if !field.IsValid() || !field.CanSet() || field.Kind() != reflect.String {\n return\n }\n if field.String() != "" {\n return\n }\n id := randomScopeSuffix(6)\n if prefix != "" {\n id = prefix + "_" + id\n }\n field.SetString(id)\n}\n\n// setScopeIDsOnSlice assigns a generated ScopeID to every child in a slice\n// whose ScopeID is empty.\nfunc setScopeIDsOnSlice(slice interface{}) {\n v := reflect.ValueOf(slice)\n if v.Kind() != reflect.Slice {\n return\n }\n prefix := scopeIDPrefix(v.Type().Elem())\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Ptr {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() == reflect.Struct {\n assignScopeID(item, prefix)\n }\n }\n}\n\n// setScopeIDOnSingle assigns a generated ScopeID to a single child\n// component when its ScopeID is empty.\nfunc setScopeIDOnSingle(child interface{}) {\n v := reflect.ValueOf(child)\n if v.Kind() == reflect.Ptr {\n v = v.Elem()\n }\n if v.Kind() != reflect.Struct {\n return\n }\n assignScopeID(v, scopeIDPrefix(v.Type()))\n}\n\n// findChildComponentSlices finds slice fields containing child component props.\n// Child props are identified by having ScopeID and Scripts fields.\nfunc findChildComponentSlices(props interface{}) []interface{} {\n var result []interface{}\n\n val := reflect.ValueOf(props)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return result\n }\n\n for i := 0; i < val.NumField(); i++ {\n field := val.Field(i)\n if field.Kind() != reflect.Slice || field.Len() == 0 {\n continue\n }\n\n elem := field.Index(0)\n if elem.Kind() == reflect.Ptr {\n elem = elem.Elem()\n }\n if elem.Kind() != reflect.Struct {\n continue\n }\n\n hasScopeID := elem.FieldByName("ScopeID").IsValid()\n hasScripts := elem.FieldByName("Scripts").IsValid()\n\n if hasScopeID && hasScripts {\n result = append(result, field.Interface())\n }\n }\n\n return result\n}\n\n// setScriptsOnSlice sets Scripts on all items in a slice.\nfunc setScriptsOnSlice(slice interface{}, collector *ScriptCollector) {\n val := reflect.ValueOf(slice)\n if val.Kind() != reflect.Slice {\n return\n }\n for i := 0; i < val.Len(); i++ {\n item := val.Index(i)\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() == reflect.Struct {\n field := item.FieldByName("Scripts")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n }\n }\n}\n\n// setBoolOnSlice sets a bool field on all items in a slice.\nfunc setBoolOnSlice(slice interface{}, fieldName string, val bool) {\n v := reflect.ValueOf(slice)\n if v.Kind() != reflect.Slice {\n return\n }\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() == reflect.Struct {\n field := item.FieldByName(fieldName)\n if field.IsValid() && field.CanSet() && field.Kind() == reflect.Bool {\n field.SetBool(val)\n }\n }\n }\n}\n\n// setPortalsOnSlice sets Portals on all items in a slice.\nfunc setPortalsOnSlice(slice interface{}, collector *PortalCollector) {\n val := reflect.ValueOf(slice)\n if val.Kind() != reflect.Slice {\n return\n }\n for i := 0; i < val.Len(); i++ {\n item := val.Index(i)\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() == reflect.Struct {\n field := item.FieldByName("Portals")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n }\n }\n}\n\n\n// findSingleChildComponents finds single struct fields containing child component props.\n// Child props are identified by having ScopeID and Scripts fields.\nfunc findSingleChildComponents(props interface{}) []interface{} {\n var result []interface{}\n\n val := reflect.ValueOf(props)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return result\n }\n\n for i := 0; i < val.NumField(); i++ {\n field := val.Field(i)\n\n // Handle pointer to struct\n if field.Kind() == reflect.Ptr {\n if field.IsNil() {\n continue\n }\n field = field.Elem()\n }\n\n // Skip non-struct fields (slices handled by findChildComponentSlices)\n if field.Kind() != reflect.Struct {\n continue\n }\n\n hasScopeID := field.FieldByName("ScopeID").IsValid()\n hasScripts := field.FieldByName("Scripts").IsValid()\n\n if hasScopeID && hasScripts {\n result = append(result, field.Addr().Interface())\n }\n }\n\n return result\n}\n\n// setScriptsOnSingle sets Scripts on a single struct child component.\nfunc setScriptsOnSingle(child interface{}, collector *ScriptCollector) {\n val := reflect.ValueOf(child)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() == reflect.Struct {\n field := val.FieldByName("Scripts")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n }\n}\n\n// setPortalsOnSingle sets Portals on a single struct child component.\nfunc setPortalsOnSingle(child interface{}, collector *PortalCollector) {\n val := reflect.ValueOf(child)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() == reflect.Struct {\n field := val.FieldByName("Portals")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n }\n}\n\n\n// =============================================================================\n// Internal Helpers\n// =============================================================================\n\nfunc toFloat64(v any) float64 {\n switch n := v.(type) {\n case int:\n return float64(n)\n case int8:\n return float64(n)\n case int16:\n return float64(n)\n case int32:\n return float64(n)\n case int64:\n return float64(n)\n case uint:\n return float64(n)\n case uint8:\n return float64(n)\n case uint16:\n return float64(n)\n case uint32:\n return float64(n)\n case uint64:\n return float64(n)\n case float32:\n return float64(n)\n case float64:\n return n\n default:\n return 0\n }\n}\n\nfunc toInt(v any) int {\n switch n := v.(type) {\n case int:\n return n\n case int8:\n return int(n)\n case int16:\n return int(n)\n case int32:\n return int(n)\n case int64:\n return int(n)\n case uint:\n return int(n)\n case uint8:\n return int(n)\n case uint16:\n return int(n)\n case uint32:\n return int(n)\n case uint64:\n return int(n)\n case float32:\n return int(n)\n case float64:\n return int(n)\n default:\n return 0\n }\n}\n\nfunc isIntLike(v any) bool {\n switch v.(type) {\n case int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64:\n return true\n default:\n return false\n }\n}\n\nfunc toString(v any) string {\n switch s := v.(type) {\n case string:\n return s\n case int:\n return strconv.Itoa(s)\n case int64:\n return strconv.FormatInt(s, 10)\n case float64:\n return strconv.FormatFloat(s, \'f\', -1, 64)\n case bool:\n return strconv.FormatBool(s)\n default:\n return ""\n }\n}\n';
23046
+ bfGoSource = '// Package bf provides runtime helper functions for BarefootJS Go templates.\n// These functions mirror JavaScript behavior for consistent SSR output.\npackage bf\n\nimport (\n "bytes"\n "encoding/json"\n "fmt"\n "html/template"\n "math"\n "math/rand"\n "os"\n "reflect"\n "sort"\n "strconv"\n "strings"\n "unicode/utf8"\n)\n\n// FuncMap returns a template.FuncMap with all BarefootJS helper functions.\n// Usage:\n//\n// tmpl := template.New("").Funcs(bf.FuncMap())\nfunc FuncMap() template.FuncMap {\n return template.FuncMap{\n // Arithmetic\n "bf_add": Add,\n "bf_sub": Sub,\n "bf_mul": Mul,\n "bf_div": Div,\n "bf_mod": Mod,\n "bf_neg": Neg,\n\n // String\n "bf_lower": Lower,\n "bf_upper": Upper,\n "bf_trim": Trim,\n "bf_contains": Contains,\n "bf_join": Join,\n "bf_split": Split,\n "bf_starts_with": StartsWith,\n "bf_ends_with": EndsWith,\n "bf_replace": Replace,\n "bf_repeat": Repeat,\n "bf_pad_start": PadStart,\n "bf_pad_end": PadEnd,\n "bf_string": String,\n\n // JSON / numeric primitives \u2014 JS-compat callees registered on\n // the Go adapter\'s `templatePrimitives` map (#1188).\n "bf_json": JSON,\n "bf_number": Number,\n "bf_floor": Floor,\n "bf_ceil": Ceil,\n "bf_round": Round,\n\n // Array/Slice\n "bf_len": Len,\n "bf_at": At,\n "bf_includes": Includes,\n "bf_index_of": IndexOf,\n "bf_last_index_of": LastIndexOf,\n "bf_concat": Concat,\n "bf_slice": Slice,\n "bf_reverse": Reverse,\n "bf_flat": Flat,\n "bf_flat_map": FlatMap,\n "bf_flat_map_tuple": FlatMapTuple,\n "bf_first": First,\n "bf_last": Last,\n "bf_arr": Arr,\n "bf_filter_truthy": FilterTruthy,\n\n // Higher-order Array Methods\n "bf_every": Every,\n "bf_some": Some,\n "bf_filter": Filter,\n "bf_find": Find,\n "bf_find_index": FindIndex,\n "bf_find_last": FindLast,\n "bf_find_last_index": FindLastIndex,\n "bf_sort": Sort,\n "bf_reduce": Reduce,\n\n // Comment marker (for hydration)\n "bfComment": Comment,\n "bfTextStart": TextStart,\n "bfTextEnd": TextEnd,\n\n // Script collection\n "bfScripts": BfScripts,\n\n // Scope attribute value (#1249: bare scope id, no `~` prefix)\n "bfScopeAttr": ScopeAttr,\n\n // Slot-identity markers (#1249): bf-h, bf-m, bf-r\n "bfHydrationAttrs": HydrationAttrs,\n\n // Child component marker (kept for backward compatibility)\n "bfIsChild": IsChild,\n\n // Props attribute for hydration\n "bfPropsAttr": BfPropsAttr,\n\n // Portal HTML rendering (parses and executes template string)\n "bfPortalHTML": PortalHTML,\n\n // Scope comment for fragment roots\n "bfScopeComment": ScopeComment,\n\n // JSX intrinsic-element spread lowering (#1407)\n "bf_spread_attrs": SpreadAttrs,\n }\n}\n\n// ScopeAttr returns the bare bf-s scope id (#1249).\nfunc ScopeAttr(props interface{}) string {\n return getStringField(props, "ScopeID")\n}\n\n// HydrationAttrs emits `bf-h="<host>" bf-m="<slot>" bf-r=""` conditionally.\n// See spec/compiler.md "Slot identity".\nfunc HydrationAttrs(props interface{}) template.HTMLAttr {\n parts := []string{}\n if host := getStringField(props, "BfParent"); host != "" {\n parts = append(parts, fmt.Sprintf(`bf-h="%s"`, template.HTMLEscapeString(host)))\n }\n if mount := getStringField(props, "BfMount"); mount != "" {\n parts = append(parts, fmt.Sprintf(`bf-m="%s"`, template.HTMLEscapeString(mount)))\n }\n if !getBoolField(props, "BfIsChild") {\n parts = append(parts, `bf-r=""`)\n }\n if len(parts) == 0 {\n return ""\n }\n return template.HTMLAttr(strings.Join(parts, " "))\n}\n\n// IsChild is a deprecated no-op stub. Child status is signalled by bf-h\n// presence (#1249); use HydrationAttrs instead.\nfunc IsChild(props interface{}) template.HTMLAttr {\n return ""\n}\n\n// svgCamelCaseAttrs mirrors SVG_CAMEL_CASE_ATTRS from\n// packages/client/src/runtime/spread-attrs.ts. SVG XML attribute\n// names are case-sensitive; the default camelCase \u2192 kebab-case\n// rewrite must NOT apply to these or the SVG stops rendering\n// (#1407). Coordinates with the compile-time SVG_CAMEL_TO_KEBAB\n// table in packages/jsx/src/ir-to-client-js/utils.ts: presentation\n// attrs (clipPath, strokeWidth, \u2026) live there and must NOT appear\n// here, or the same JSX prop would lower to clip-path via the\n// explicit-attr path and stay clipPath via the spread path.\nvar svgCamelCaseAttrs = map[string]struct{}{\n "allowReorder": {}, "attributeName": {}, "attributeType": {}, "autoReverse": {},\n "baseFrequency": {}, "baseProfile": {}, "calcMode": {}, "clipPathUnits": {},\n "contentScriptType": {}, "contentStyleType": {}, "diffuseConstant": {}, "edgeMode": {},\n "externalResourcesRequired": {}, "filterRes": {}, "filterUnits": {}, "glyphRef": {},\n "gradientTransform": {}, "gradientUnits": {}, "kernelMatrix": {}, "kernelUnitLength": {},\n "keyPoints": {}, "keySplines": {}, "keyTimes": {}, "lengthAdjust": {}, "limitingConeAngle": {},\n "markerHeight": {}, "markerUnits": {}, "markerWidth": {}, "maskContentUnits": {},\n "maskUnits": {}, "numOctaves": {}, "pathLength": {}, "patternContentUnits": {},\n "patternTransform": {}, "patternUnits": {}, "pointsAtX": {}, "pointsAtY": {}, "pointsAtZ": {},\n "preserveAlpha": {}, "preserveAspectRatio": {}, "primitiveUnits": {}, "refX": {}, "refY": {},\n "repeatCount": {}, "repeatDur": {}, "requiredExtensions": {}, "requiredFeatures": {},\n "specularConstant": {}, "specularExponent": {}, "spreadMethod": {}, "startOffset": {},\n "stdDeviation": {}, "stitchTiles": {}, "surfaceScale": {}, "systemLanguage": {},\n "tableValues": {}, "targetX": {}, "targetY": {}, "textLength": {}, "viewBox": {}, "viewTarget": {},\n "xChannelSelector": {}, "yChannelSelector": {}, "zoomAndPan": {},\n}\n\n// toAttrName mirrors the JSX\u2192HTML attribute-name rewrite from\n// packages/client/src/runtime/spread-attrs.ts. className \u2192 class,\n// htmlFor \u2192 for, SVG camelCase attrs preserved, other camelCase\n// keys lowered to kebab-case.\nfunc toAttrName(key string) string {\n if key == "className" {\n return "class"\n }\n if key == "htmlFor" {\n return "for"\n }\n if _, ok := svgCamelCaseAttrs[key]; ok {\n return key\n }\n // camelCase \u2192 kebab-case: mirror the JS reference exactly\n // (`key.replace(/([A-Z])/g, \'-$1\').toLowerCase()`). The JS shape\n // produces a leading `-` for an initial uppercase letter\n // (`XData` \u2192 `-x-data`); both this Go path and the matching JS\n // runtime are wrong-by-construction for that case (the resulting\n // HTML attribute name is invalid), but keeping them byte-equal\n // avoids silent SSR/CSR divergence (#1411 review).\n var b strings.Builder\n for _, r := range key {\n if r >= \'A\' && r <= \'Z\' {\n b.WriteByte(\'-\')\n b.WriteRune(r + 32)\n } else {\n b.WriteRune(r)\n }\n }\n return b.String()\n}\n\n// StyleToCss mirrors styleToCss from\n// packages/client/src/runtime/style.ts. Accepts a string passthrough,\n// or a map (JSON-deserialized object) whose camelCase keys are\n// lowered to kebab-case and joined with `;`. Returns ("", false) for\n// nullish/empty input so callers can omit the attribute entirely.\nfunc StyleToCss(v any) (string, bool) {\n if v == nil {\n return "", false\n }\n rv := reflect.ValueOf(v)\n for rv.Kind() == reflect.Interface || rv.Kind() == reflect.Pointer {\n if rv.IsNil() {\n return "", false\n }\n rv = rv.Elem()\n }\n if rv.Kind() != reflect.Map {\n // Non-object: stringify and return as-is, matching the JS\n // `typeof value !== \'object\'` branch.\n s := fmt.Sprint(v)\n if s == "" {\n return "", false\n }\n return s, true\n }\n keys := rv.MapKeys()\n sorted := make([]string, 0, len(keys))\n for _, k := range keys {\n if k.Kind() == reflect.String {\n sorted = append(sorted, k.String())\n }\n }\n sort.Strings(sorted)\n parts := make([]string, 0, len(sorted))\n for _, k := range sorted {\n val := rv.MapIndex(reflect.ValueOf(k))\n // Skip nil entries (matches the JS `if (v == null) continue`).\n if !val.IsValid() {\n continue\n }\n if val.Kind() == reflect.Interface || val.Kind() == reflect.Pointer {\n if val.IsNil() {\n continue\n }\n val = val.Elem()\n }\n prop := toAttrName(k)\n parts = append(parts, fmt.Sprintf("%s:%v", prop, val.Interface()))\n }\n if len(parts) == 0 {\n return "", false\n }\n return strings.Join(parts, ";"), true\n}\n\n// SpreadAttrs lowers a JSX intrinsic-element spread bag (#1407) to\n// an HTML attribute string. Mirrors spreadAttrs from\n// packages/client/src/runtime/spread-attrs.ts so SSR output matches\n// what CSR\'s `applyRestAttrs` writes at hydration.\n//\n// Skip rules: nil/false values, event handlers (`on[A-Z]*`),\n// `children`, `ref`.\n//\n// Key remap: className \u2192 class, htmlFor \u2192 for, SVG camelCase\n// preserved, other camelCase \u2192 kebab-case.\n//\n// `style` is routed through StyleToCss so object literals serialize\n// to a real CSS string instead of Go\'s default `map[k:v]` form.\n//\n// Booleans: true \u2192 bare attribute name, false \u2192 omitted.\n// Other scalar values are HTML-escaped via template.HTMLEscapeString.\n// Returns a `template.HTMLAttr` so html/template emits the result\n// verbatim (the function does its own escaping).\n//\n// Keys are sorted alphabetically before emission for deterministic\n// output. SSR/CSR attribute-order divergence is acceptable per the\n// rest-destructure-object-spread-in-map fixture\'s documented policy\n// \u2014 browsers honor the LAST value when a key is duplicated, so\n// pairing with static attrs (`<div class="x" {...rest}>`) is\n// last-wins regardless of order.\nfunc SpreadAttrs(bag any) template.HTMLAttr {\n if bag == nil {\n return ""\n }\n rv := reflect.ValueOf(bag)\n for rv.Kind() == reflect.Interface || rv.Kind() == reflect.Pointer {\n if rv.IsNil() {\n return ""\n }\n rv = rv.Elem()\n }\n if rv.Kind() != reflect.Map {\n return ""\n }\n keys := rv.MapKeys()\n sortedKeys := make([]string, 0, len(keys))\n for _, k := range keys {\n if k.Kind() == reflect.String {\n sortedKeys = append(sortedKeys, k.String())\n }\n }\n sort.Strings(sortedKeys)\n parts := make([]string, 0, len(sortedKeys))\n for _, key := range sortedKeys {\n // Event handlers \u2014 skip at SSR the same way\n // packages/client/src/runtime/spread-attrs.ts does at\n // hydration. The JS predicate is\n // `key.startsWith(\'on\') && key.length > 2 && key[2] === key[2].toUpperCase()`,\n // which is true for any character whose uppercase form is\n // itself: ASCII A-Z, digits, underscore, and non-letter\n // symbols. Mirror that here by skipping when key[2] is NOT\n // a lowercase ASCII letter \u2014 so `onClick`, `on_custom`, and\n // `on0` all match (#1411 review).\n if len(key) > 2 && key[0] == \'o\' && key[1] == \'n\' && !(key[2] >= \'a\' && key[2] <= \'z\') {\n continue\n }\n // `children` is a JSX construct rendered inside the element,\n // never a DOM attribute. `ref` is intentionally NOT filtered\n // here so output stays byte-equal with the JS reference\n // `spreadAttrs` in packages/client/src/runtime/spread-attrs.ts\n // (which only filters null/false, event handlers, and\n // children) \u2014 aligning Go\'s filter set diverges from JS in\n // the opposite direction. Filtering `ref` consistently across\n // both SSR runtimes is a separate concern tracked alongside\n // the JS `applyRestAttrs` vs `spreadAttrs` mismatch (#1411\n // review).\n if key == "children" {\n continue\n }\n val := rv.MapIndex(reflect.ValueOf(key))\n if !val.IsValid() {\n continue\n }\n // Unwrap interface wrappers (json.Unmarshal produces\n // interface{}-wrapped values for map[string]any).\n v := val\n for v.Kind() == reflect.Interface || v.Kind() == reflect.Pointer {\n if v.IsNil() {\n // Skip null entries.\n v = reflect.Value{}\n break\n }\n v = v.Elem()\n }\n if !v.IsValid() {\n continue\n }\n // Boolean values: true \u2192 bare attribute, false \u2192 omitted.\n if v.Kind() == reflect.Bool {\n if !v.Bool() {\n continue\n }\n parts = append(parts, toAttrName(key))\n continue\n }\n // `style` routes through StyleToCss so object literals get a\n // real CSS string. The JS side does the same.\n if key == "style" {\n css, ok := StyleToCss(v.Interface())\n if !ok {\n continue\n }\n parts = append(parts, fmt.Sprintf(`style="%s"`, template.HTMLEscapeString(css)))\n continue\n }\n // Stringify and escape. fmt.Sprint handles numbers, bools-as-\n // strings, and arbitrary stringer types the same way the JS\n // `String(value)` coercion does for the analogous cases.\n s := fmt.Sprint(v.Interface())\n parts = append(parts, fmt.Sprintf(`%s="%s"`, toAttrName(key), template.HTMLEscapeString(s)))\n }\n if len(parts) == 0 {\n return ""\n }\n return template.HTMLAttr(strings.Join(parts, " "))\n}\n\n// BfPropsAttr returns the bf-p attribute with the JSON-serialized\n// props in flat format. Output format: `bf-p=\'{"propName":value,...}\'`.\n// Only emits the attribute for root components (BfIsRoot == true);\n// child components receive props from their parent via initChild().\n//\n// Returns the marshal error so a `template.Execute` call fails\n// loudly on cycles / unsupported props rather than silently\n// dropping the bf-p attribute and breaking client-side hydration.\n// Same loud-failure policy as `JSON` \u2014 user data going through\n// `encoding/json` shouldn\'t fail invisibly.\nfunc BfPropsAttr(props interface{}) (template.HTMLAttr, error) {\n // Only root components should emit bf-p\n if !getBoolField(props, "BfIsRoot") {\n return "", nil\n }\n\n propsJSON, err := json.Marshal(props)\n if err != nil {\n return "", err\n }\n\n escaped := template.HTMLEscapeString(string(propsJSON))\n return template.HTMLAttr(`bf-p="` + escaped + `"`), nil\n}\n\n// =============================================================================\n// Arithmetic Operations\n// =============================================================================\n\n// Add returns a + b. Supports int and float64.\nfunc Add(a, b any) any {\n av, bv := toFloat64(a), toFloat64(b)\n result := av + bv\n // Return int if both inputs were int-like\n if isIntLike(a) && isIntLike(b) && result == float64(int(result)) {\n return int(result)\n }\n return result\n}\n\n// Sub returns a - b. Supports int and float64.\nfunc Sub(a, b any) any {\n av, bv := toFloat64(a), toFloat64(b)\n result := av - bv\n if isIntLike(a) && isIntLike(b) && result == float64(int(result)) {\n return int(result)\n }\n return result\n}\n\n// Mul returns a * b. Supports int and float64.\nfunc Mul(a, b any) any {\n av, bv := toFloat64(a), toFloat64(b)\n result := av * bv\n if isIntLike(a) && isIntLike(b) && result == float64(int(result)) {\n return int(result)\n }\n return result\n}\n\n// Div returns a / b. Returns float64 to match JavaScript behavior.\n// Returns 0 if b is 0 (instead of panicking).\nfunc Div(a, b any) any {\n av, bv := toFloat64(a), toFloat64(b)\n if bv == 0 {\n return 0\n }\n return av / bv\n}\n\n// Mod returns a % b (modulo). Supports int only.\nfunc Mod(a, b any) int {\n av, bv := toInt(a), toInt(b)\n if bv == 0 {\n return 0\n }\n return av % bv\n}\n\n// Neg returns -a (negation).\nfunc Neg(a any) any {\n if v, ok := a.(int); ok {\n return -v\n }\n return -toFloat64(a)\n}\n\n// =============================================================================\n// String Operations\n// =============================================================================\n\n// Lower returns the lowercase version of s.\nfunc Lower(s string) string {\n return strings.ToLower(s)\n}\n\n// Upper returns the uppercase version of s.\nfunc Upper(s string) string {\n return strings.ToUpper(s)\n}\n\n// Trim returns s with leading and trailing whitespace removed.\nfunc Trim(s string) string {\n return strings.TrimSpace(s)\n}\n\n// Contains returns true if s contains substr.\nfunc Contains(s, substr string) bool {\n return strings.Contains(s, substr)\n}\n\n// Split lowers `String.prototype.split(sep, limit?)` (#1448 Tier B). It\n// wraps `strings.Split` and normalises the result to `[]any` so the\n// slice composes with the array-method surface downstream (`bf_join`,\n// range loops, `bf_len`, \u2026) the same way `bf_slice` / `bf_reverse`\n// results do. Like JS, an empty separator splits into individual UTF-8\n// characters and trailing empty fields are preserved (`"a,".split(",")`\n// \u2192 `["a", ""]`). An optional `limit` caps the number of returned\n// pieces (`"a,b,c".split(",", 2)` \u2192 `["a", "b"]`); a negative limit is\n// ignored (JS would also return every piece \u2014 its ToUint32 wrap makes\n// the limit effectively unbounded). The no-separator form is handled by\n// the adapter (it emits `bf_arr` for the whole-string single element).\nfunc Split(s, sep string, limit ...int) []any {\n parts := strings.Split(s, sep)\n if len(limit) > 0 && limit[0] >= 0 && limit[0] < len(parts) {\n parts = parts[:limit[0]]\n }\n out := make([]any, len(parts))\n for i, p := range parts {\n out[i] = p\n }\n return out\n}\n\n// StartsWith lowers `String.prototype.startsWith(prefix, position?)`\n// (#1448 Tier B). Wraps `strings.HasPrefix`; an empty prefix is always\n// true (JS parity). The optional `position` re-anchors the test to start\n// at that index (clamped to `[0, len]` so it never panics), matching JS\n// `"abc".startsWith("b", 1) === true`.\nfunc StartsWith(s, prefix string, position ...int) bool {\n if len(position) > 0 {\n p := position[0]\n if p < 0 {\n p = 0\n }\n if p > len(s) {\n p = len(s)\n }\n s = s[p:]\n }\n return strings.HasPrefix(s, prefix)\n}\n\n// EndsWith lowers `String.prototype.endsWith(suffix, endPosition?)`\n// (#1448 Tier B). Wraps `strings.HasSuffix`; an empty suffix is always\n// true (JS parity). The optional `endPosition` treats the string as if\n// it were only that many bytes long (clamped to `[0, len]`), matching JS\n// `"abc".endsWith("b", 2) === true`.\nfunc EndsWith(s, suffix string, endPosition ...int) bool {\n if len(endPosition) > 0 {\n e := endPosition[0]\n if e < 0 {\n e = 0\n }\n if e > len(s) {\n e = len(s)\n }\n s = s[:e]\n }\n return strings.HasSuffix(s, suffix)\n}\n\n// Replace lowers the string-pattern form of `String.prototype.replace`\n// (#1448 Tier B). JS replaces only the FIRST occurrence for a string\n// pattern, so the count is 1 (`strings.Replace` with n=1; n<0 would\n// replace all \u2014 that\'s `.replaceAll`, still refused). The replacement\n// is treated literally: unlike JS, special replacement patterns like\n// `$&` / `$1` are NOT interpreted (Go and Perl agree on literal\n// replacement, keeping the two template adapters byte-equal; this\n// diverges from the Hono/CSR JS path only for replacement strings that\n// contain `$`-patterns, which are rare in template position).\nfunc Replace(s, old, new string) string {\n return strings.Replace(s, old, new, 1)\n}\n\n// Repeat lowers `String.prototype.repeat(n)` (#1448 Tier B): the\n// receiver concatenated n times. JS throws RangeError for a negative\n// count and `strings.Repeat` panics, so a negative count clamps to the\n// empty string \u2014 SSR templates degrade rather than crash the render.\n// A zero count is the empty string (JS parity).\nfunc Repeat(s string, n int) string {\n if n <= 0 {\n return ""\n }\n return strings.Repeat(s, n)\n}\n\n// padTo lowers the shared body of `String.prototype.padStart` /\n// `padEnd` (#1448 Tier B): pad `s` to `target` code points using `pad`\n// repeated and truncated to fill, prepended (atStart) or appended.\n// Length is measured in runes (not bytes) so the result matches the\n// Perl `bf->pad_*` helpers \u2014 this diverges from JS\'s UTF-16-unit length\n// only for astral-plane input. An empty pad, or a receiver already at\n// least `target` long, returns `s` unchanged (JS parity).\nfunc padTo(s string, target int, pad string, atStart bool) string {\n if pad == "" {\n return s\n }\n sLen := utf8.RuneCountInString(s)\n if sLen >= target {\n return s\n }\n need := target - sLen\n padRunes := []rune(pad)\n fill := make([]rune, 0, need)\n for len(fill) < need {\n for _, r := range padRunes {\n if len(fill) >= need {\n break\n }\n fill = append(fill, r)\n }\n }\n if atStart {\n return string(fill) + s\n }\n return s + string(fill)\n}\n\n// PadStart lowers `String.prototype.padStart(target, pad?)` (#1448 Tier\n// B). The pad string defaults to a single space when omitted.\nfunc PadStart(s string, target int, pad ...string) string {\n p := " "\n if len(pad) > 0 {\n p = pad[0]\n }\n return padTo(s, target, p, true)\n}\n\n// PadEnd lowers `String.prototype.padEnd(target, pad?)` (#1448 Tier B).\nfunc PadEnd(s string, target int, pad ...string) string {\n p := " "\n if len(pad) > 0 {\n p = pad[0]\n }\n return padTo(s, target, p, false)\n}\n\n// Join concatenates elements of a slice with sep. Accepts both\n// reflect.Slice (the common case \u2014 `bf_arr` and `bf_filter_truthy`\n// both return `[]any`) AND reflect.Array (fixed-size Go arrays like\n// `[3]string{...}`), mirroring JS `Array.prototype.join` which\n// doesn\'t distinguish between the two. Pre-fix this returned "" for\n// fixed-size arrays passed through template data (Copilot review on\n// #1445).\nfunc Join(items any, sep string) string {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return ""\n }\n\n parts := make([]string, v.Len())\n for i := 0; i < v.Len(); i++ {\n parts[i] = toString(v.Index(i).Interface())\n }\n return strings.Join(parts, sep)\n}\n\n// String returns the string form of v. Mirrors JS `String(v)` for\n// non-nil values via `fmt.Sprintf("%v", ...)`. Diverges from JS on\n// nil: JS `String(null)` is "null", but the template path renders\n// `nil` as the empty string here so an unset prop doesn\'t surface\n// as a literal "null"/"undefined" in user-facing HTML. Document the\n// divergence explicitly so callers don\'t rely on JS-exact parity.\nfunc String(v any) string {\n if v == nil {\n return ""\n }\n return fmt.Sprintf("%v", v)\n}\n\n// JSON returns the JSON encoding of v as a string. Mirrors\n// JS `JSON.stringify(v)` for the V1 single-arg shape (no `replacer`\n// or `space`). Object key order is determined by Go\'s `encoding/json`\n// (alphabetical for maps, declaration order for structs) \u2014 the\n// #1187 contract requires value-compat, not order-compat.\n//\n// Top-level NaN / \xB1Inf are pre-handled to match JS \u2014 JS\'s\n// `JSON.stringify(NaN)` and `JSON.stringify(Infinity)` both produce\n// `"null"`, but Go\'s `encoding/json` rejects them with\n// `UnsupportedValueError`. Without this carve-out the common\n// composition `JSON.stringify(Number("garbage"))` would error\n// instead of emitting `"null"` like JS does. Nested NaN/Inf inside\n// a struct/map still surfaces an error \u2014 covering that needs a\n// custom marshaller; out of V1 scope.\n//\n// Returns the marshal error so a `template.Execute` call fails\n// loudly on cycles / unsupported values rather than silently\n// producing `""` and reintroducing the SSR data-loss class\n// #1187 was filed against. Go\'s text/template treats a non-nil\n// error return from a func as an execution failure.\nfunc JSON(v any) (string, error) {\n if f, ok := v.(float64); ok && (math.IsNaN(f) || math.IsInf(f, 0)) {\n return "null", nil\n }\n b, err := json.Marshal(v)\n if err != nil {\n return "", err\n }\n return string(b), nil\n}\n\n// Number coerces v to a float64. Mirrors JS `Number(v)` semantics:\n// numeric / boolean inputs convert as expected; non-numeric strings\n// and other unsupported shapes return `NaN` (matching JS rather\n// than silently substituting 0, which would mis-shape downstream\n// arithmetic and template-side comparisons). Templates that need\n// a deterministic fallback should compose with the user-side\n// default (e.g. `Number(props.x ?? 0)` in JSX).\nfunc Number(v any) float64 {\n if v == nil {\n return math.NaN()\n }\n switch x := v.(type) {\n case float64:\n return x\n case float32:\n return float64(x)\n case int:\n return float64(x)\n case int32:\n return float64(x)\n case int64:\n return float64(x)\n case bool:\n if x {\n return 1\n }\n return 0\n case string:\n f, err := strconv.ParseFloat(x, 64)\n if err != nil {\n return math.NaN()\n }\n return f\n }\n return math.NaN()\n}\n\n// Floor returns the largest integer \u2264 v as a float64. Mirrors JS\n// `Math.floor`. The return type stays float64 so chained primitives\n// (`bf_floor` then `bf_string`) line up with JS\'s number type.\nfunc Floor(v any) float64 {\n return math.Floor(Number(v))\n}\n\n// Ceil returns the smallest integer \u2265 v as a float64. Mirrors JS\n// `Math.ceil`.\nfunc Ceil(v any) float64 {\n return math.Ceil(Number(v))\n}\n\n// Round returns v rounded to the nearest integer as a float64.\n// Mirrors JS `Math.round` \u2014 half-away-from-zero (Go\'s `math.Round`\n// matches; JS rounds half toward +Infinity which differs at .5\n// negatives; we accept that minor divergence since the conformance\n// contract is value-compat for the common positive case).\nfunc Round(v any) float64 {\n return math.Round(Number(v))\n}\n\n// =============================================================================\n// Array/Slice Operations\n// =============================================================================\n\n// Len returns the length of a slice, array, map, string, or channel.\n// Returns 0 for nil or unsupported types.\nfunc Len(v any) int {\n if v == nil {\n return 0\n }\n rv := reflect.ValueOf(v)\n switch rv.Kind() {\n case reflect.Slice, reflect.Array, reflect.Map, reflect.String, reflect.Chan:\n return rv.Len()\n default:\n return 0\n }\n}\n\n// At returns the element at index i from a slice.\n// Supports negative indices (e.g., -1 for last element).\n// Returns nil if index is out of bounds.\nfunc At(items any, index int) any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n length := v.Len()\n if length == 0 {\n return nil\n }\n\n // Handle negative indices\n if index < 0 {\n index = length + index\n }\n\n if index < 0 || index >= length {\n return nil\n }\n\n return v.Index(index).Interface()\n}\n\n// Includes returns true if items contains elem. Lowers both\n// `Array.prototype.includes` and `String.prototype.includes` \u2014\n// the adapter can\'t disambiguate the receiver at compile time,\n// so this helper dispatches at runtime on `reflect.Kind()`:\n//\n// - slice/array receiver: DeepEqual element search\n// - string receiver: strings.Contains substring search\n//\n// Anything else returns false (matches the JS semantic where\n// `.includes` is only defined on Array / TypedArray / String).\nfunc Includes(recv any, elem any) bool {\n v := reflect.ValueOf(recv)\n if v.Kind() == reflect.String {\n // JS `String.prototype.includes` accepts only string args;\n // non-string `elem` would TypeError in real JS but our\n // callers have lowered through `convertExpressionToGo`\n // where the arg type is whatever the template binds. Stringify\n // via fmt to keep the helper total.\n needle, ok := elem.(string)\n if !ok {\n needle = fmt.Sprintf("%v", elem)\n }\n return strings.Contains(v.String(), needle)\n }\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return false\n }\n for i := 0; i < v.Len(); i++ {\n if reflect.DeepEqual(v.Index(i).Interface(), elem) {\n return true\n }\n }\n return false\n}\n\n// IndexOf returns the 0-based position of the first item that\n// DeepEquals `elem`, or -1 if not found. Lowers\n// `Array.prototype.indexOf(x)` (#1448 Tier A). The existing\n// `FindIndex` helper does struct-field equality (used by the\n// higher-order `.find` lowering); this one does value equality\n// against scalar / struct items so callers don\'t have to compose\n// a synthetic predicate.\n//\n// Non-array / non-slice receivers return -1 (matches the JS\n// semantic that `.indexOf` is only defined on Array / TypedArray).\nfunc IndexOf(items any, elem any) int {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return -1\n }\n for i := 0; i < v.Len(); i++ {\n if reflect.DeepEqual(v.Index(i).Interface(), elem) {\n return i\n }\n }\n return -1\n}\n\n// LastIndexOf returns the 0-based position of the last item that\n// DeepEquals `elem`, or -1 if not found. Mirrors\n// `Array.prototype.lastIndexOf(x)`. The reverse traversal is the\n// only behavioural difference vs `IndexOf` \u2014 disambiguating a\n// duplicated value\'s first vs last position is the canonical\n// reason a JS author reaches for `lastIndexOf`.\nfunc LastIndexOf(items any, elem any) int {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return -1\n }\n for i := v.Len() - 1; i >= 0; i-- {\n if reflect.DeepEqual(v.Index(i).Interface(), elem) {\n return i\n }\n }\n return -1\n}\n\n// Concat merges two arrays (or slices) into a single `[]any`,\n// preserving order: receiver elements first, then `other`\'s.\n// Lowers `Array.prototype.concat(other)` (#1448 Tier A). Non-array\n// operands collapse to an empty source \u2014 matches the JS semantic\n// where `.concat` on a non-Array reads it as a single element only\n// if its `Symbol.isConcatSpreadable` is true; the template-language\n// path doesn\'t have user objects with that flag, so treating\n// non-arrays as empty is the conservative lowering. Variadic\n// `.concat(a, b, c)` is out of scope here (parser gates to a single\n// arg); the helper itself stays binary so a future variadic IR can\n// fold via repeated calls without changing this signature.\nfunc Concat(a, b any) []any {\n flatten := func(v reflect.Value) []any {\n if !v.IsValid() {\n return nil\n }\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n out := make([]any, v.Len())\n for i := 0; i < v.Len(); i++ {\n out[i] = v.Index(i).Interface()\n }\n return out\n }\n left := flatten(reflect.ValueOf(a))\n right := flatten(reflect.ValueOf(b))\n return append(left, right...)\n}\n\n// Slice carves out a sub-range from `items`. Lowers\n// `Array.prototype.slice(start, end?)` (#1448 Tier A). The variadic\n// `end` arg lets Go template\'s call dispatcher pass either 2 or 3\n// arguments; an absent end means "to length".\n//\n// JS-compat clamping:\n// - start < 0 \u2192 length + start (e.g. -1 = last index)\n// - end < 0 \u2192 length + end\n// - start < 0 after clamp \u2192 0\n// - end > length \u2192 length\n// - start >= end \u2192 empty slice (no panic)\n//\n// Non-array receivers return an empty `[]any`.\nfunc Slice(items any, start int, end ...int) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n length := v.Len()\n\n // Normalise start (negative = from end).\n if start < 0 {\n start = length + start\n }\n if start < 0 {\n start = 0\n }\n if start > length {\n start = length\n }\n\n // Normalise end (optional; absent = length).\n stop := length\n if len(end) > 0 {\n stop = end[0]\n if stop < 0 {\n stop = length + stop\n }\n if stop < 0 {\n stop = 0\n }\n if stop > length {\n stop = length\n }\n }\n\n if start >= stop {\n return []any{}\n }\n\n out := make([]any, 0, stop-start)\n for i := start; i < stop; i++ {\n out = append(out, v.Index(i).Interface())\n }\n return out\n}\n\n// Reverse returns a new slice with `items`\'s elements in reverse\n// order. Lowers both `Array.prototype.reverse()` and\n// `Array.prototype.toReversed()` (#1448 Tier A) \u2014 SSR templates\n// render a snapshot, so JS\'s mutate-receiver vs return-new-array\n// distinction has no template-level meaning, and the safer\n// non-mutating shape is used uniformly.\n//\n// Non-array receivers return an empty `[]any`.\nfunc Reverse(items any) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n length := v.Len()\n out := make([]any, length)\n for i := 0; i < length; i++ {\n out[length-1-i] = v.Index(i).Interface()\n }\n return out\n}\n\n// Flat flattens nested slices/arrays `depth` levels deep. Lowers\n// `Array.prototype.flat(depth?)` (#1448 Tier C). A `depth` of `-1` is the\n// `Infinity` sentinel (flatten fully); `0` (or negative-from-JS, already\n// normalised to 0 at compile time) returns a shallow copy. Non-array\n// elements are kept as-is (JS only flattens nested arrays). A non-array\n// receiver returns an empty `[]any`.\nfunc Flat(items any, depth int) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n out := make([]any, 0, v.Len())\n for i := 0; i < v.Len(); i++ {\n el := v.Index(i).Interface()\n ev := reflect.ValueOf(el)\n if depth != 0 && (ev.Kind() == reflect.Slice || ev.Kind() == reflect.Array) {\n // `-1` (Infinity) recurses unbounded; a finite depth spends one level.\n next := depth\n if depth > 0 {\n next = depth - 1\n }\n out = append(out, Flat(el, next)...)\n } else {\n out = append(out, el)\n }\n }\n return out\n}\n\n// FlatMap projects each element through a `self` / `field` projection and\n// flattens the result one level. Lowers value-returning\n// `Array.prototype.flatMap(fn)` for the field-projection catalogue\n// (#1448 Tier C): `items.flatMap(i => i)` (self) and\n// `items.flatMap(i => i.field)` (field). A projected non-array value is\n// kept as-is (flatMap = map + flat(1)). Non-array receiver \u2192 empty.\nfunc FlatMap(items any, keyKind, keyName string) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n projected := make([]any, 0, v.Len())\n for i := 0; i < v.Len(); i++ {\n el := v.Index(i).Interface()\n if keyKind == "field" {\n projected = append(projected, getFieldValue(el, keyName))\n } else {\n projected = append(projected, el)\n }\n }\n return Flat(projected, 1)\n}\n\n// FlatMapTuple lowers an array-literal flatMap projection\n// `items.flatMap(i => [i.a, i.b])` (#1448 Tier C). `specs` is a flat list\n// of (kind, name) pairs, one per array-literal leaf: ("self", "") for the\n// item itself, ("field", "<Name>") for a struct field. For each item it\n// appends every leaf\'s value in order. Unlike the scalar `FlatMap`, the\n// per-item array is flattened only one level (flat(1) removes the literal\n// wrapper), so an array-valued leaf is appended verbatim rather than\n// spread \u2014 which is exactly "append each leaf". Non-array receiver \u2192 empty.\nfunc FlatMapTuple(items any, specs ...string) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return []any{}\n }\n out := make([]any, 0, v.Len())\n for i := 0; i < v.Len(); i++ {\n el := v.Index(i).Interface()\n for j := 0; j+1 < len(specs); j += 2 {\n if specs[j] == "field" {\n out = append(out, getFieldValue(el, specs[j+1]))\n } else {\n out = append(out, el)\n }\n }\n }\n return out\n}\n\n// First returns the first element of a slice, or nil if empty.\nfunc First(items any) any {\n return At(items, 0)\n}\n\n// Last returns the last element of a slice, or nil if empty.\nfunc Last(items any) any {\n return At(items, -1)\n}\n\n// Arr builds an []any from variadic args. Used to lower JS array\n// literals like `[a, b]` for the registry Slot\'s\n// `[className, childClass].filter(Boolean).join(\' \')` shape (#1443) \u2014\n// Go templates have no array-literal syntax, so the codegen routes\n// array-literal IR nodes through this helper.\nfunc Arr(items ...any) []any {\n return items\n}\n\n// FilterTruthy returns a new slice containing only truthy items.\n// Mirrors `arr.filter(Boolean)` semantics: drop nil, false, 0, "" \u2014 the\n// same falsy set JavaScript\'s `Boolean(x)` recognises. Used to lower\n// the registry Slot\'s class-merge pattern (#1443); generalising to\n// arbitrary callable predicates would need the callee-resolution path\n// blocked by #1389, so this stays Boolean-specific.\nfunc FilterTruthy(items any) []any {\n v := reflect.ValueOf(items)\n if !v.IsValid() || (v.Kind() != reflect.Slice && v.Kind() != reflect.Array) {\n return nil\n }\n result := make([]any, 0, v.Len())\n for i := 0; i < v.Len(); i++ {\n raw := v.Index(i).Interface()\n if isTruthy(raw) {\n result = append(result, raw)\n }\n }\n return result\n}\n\n// Truthy is the exported form of isTruthy \u2014 JavaScript\'s `Boolean(x)`\n// semantics \u2014 for generated `NewXxxProps` code lowering a conditional\n// inline-object spread condition on an `interface{}` prop (whose runtime\n// value may be a string, number, bool, \u2026). Keeps the spread bag\'s\n// inclusion test faithful to JS rather than string-biased (#1752).\nfunc Truthy(v any) bool { return isTruthy(v) }\n\n// isTruthy mirrors JavaScript\'s `Boolean(x)` for the value shapes the\n// template path actually receives \u2014 nil / false / 0 / "" are falsy.\n// Other shapes (non-empty maps, slices, structs, true) are truthy, in\n// line with JS\'s "objects are truthy" rule.\nfunc isTruthy(v any) bool {\n if v == nil {\n return false\n }\n switch x := v.(type) {\n case bool:\n return x\n case string:\n return x != ""\n case int:\n return x != 0\n case int8, int16, int32, int64:\n return reflect.ValueOf(v).Int() != 0\n case uint, uint8, uint16, uint32, uint64:\n return reflect.ValueOf(v).Uint() != 0\n case float32:\n // JS `Boolean(NaN)` is false regardless of float width \u2014 the\n // float64 arm below was the only one checking IsNaN, which\n // diverged from JS for `float32` NaN inputs (Copilot review on\n // #1445). Widening to float64 for the IsNaN check keeps the\n // two branches in lock-step.\n return x != 0 && !math.IsNaN(float64(x))\n case float64:\n return x != 0 && !math.IsNaN(x)\n }\n return true\n}\n\n// =============================================================================\n// Higher-order Array Methods\n// =============================================================================\n\n// Every returns true if all items have the specified field set to true.\n// Mirrors JavaScript\'s Array.prototype.every(item => item.field).\nfunc Every(items any, field string) bool {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return false\n }\n\n capitalizedField := capitalize(field)\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n return false\n }\n if fieldVal.Kind() == reflect.Bool && !fieldVal.Bool() {\n return false\n }\n }\n return true\n}\n\n// Some returns true if at least one item has the specified field set to true.\n// Mirrors JavaScript\'s Array.prototype.some(item => item.field).\nfunc Some(items any, field string) bool {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return false\n }\n\n capitalizedField := capitalize(field)\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if fieldVal.IsValid() && fieldVal.Kind() == reflect.Bool && fieldVal.Bool() {\n return true\n }\n }\n return false\n}\n\n// Filter returns items where item.field == value.\n// Mirrors JavaScript\'s Array.prototype.filter(item => item.field === value).\n// Returns []any to allow chaining with other bf_* functions.\nfunc Filter(items any, field string, value any) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n capitalizedField := capitalize(field)\n var result []any\n\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n // Compare field value with target value\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n result = append(result, v.Index(i).Interface())\n }\n }\n return result\n}\n\n// Find returns the first item where item.field == value, or nil if not found.\n// Mirrors JavaScript\'s Array.prototype.find(item => item.field === value).\nfunc Find(items any, field string, value any) any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n capitalizedField := capitalize(field)\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n return v.Index(i).Interface()\n }\n }\n return nil\n}\n\n// FindIndex returns the index of the first item where item.field == value, or -1.\n// Mirrors JavaScript\'s Array.prototype.findIndex(item => item.field === value).\nfunc FindIndex(items any, field string, value any) int {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return -1\n }\n\n capitalizedField := capitalize(field)\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n return i\n }\n }\n return -1\n}\n\n// FindLast returns the last item where item.field == value, or nil if not found.\n// Mirrors JavaScript\'s Array.prototype.findLast(item => item.field === value).\nfunc FindLast(items any, field string, value any) any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n capitalizedField := capitalize(field)\n for i := v.Len() - 1; i >= 0; i-- {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n return v.Index(i).Interface()\n }\n }\n return nil\n}\n\n// FindLastIndex returns the index of the last item where item.field == value, or -1.\n// Mirrors JavaScript\'s Array.prototype.findLastIndex(item => item.field === value).\nfunc FindLastIndex(items any, field string, value any) int {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return -1\n }\n\n capitalizedField := capitalize(field)\n for i := v.Len() - 1; i >= 0; i-- {\n item := v.Index(i)\n if item.Kind() == reflect.Interface {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() == reflect.Ptr {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() != reflect.Struct {\n continue\n }\n\n fieldVal := item.FieldByName(capitalizedField)\n if !fieldVal.IsValid() {\n continue\n }\n\n if reflect.DeepEqual(fieldVal.Interface(), value) {\n return i\n }\n }\n return -1\n}\n\n// sortKeySpec is one parsed comparison key. A simple comparator has\n// one; a `||`-chained multi-key comparator has several, applied in\n// order as tie-breakers.\ntype sortKeySpec struct {\n kind string // "self" | "field"\n name string // capitalised field name, or "" for "self"\n compareType string // "numeric" | "string" | "auto"\n direction string // "asc" | "desc"\n}\n\n// Sort returns a new stable-sorted slice. Lowers\n// `Array.prototype.sort` / `Array.prototype.toSorted` (#1448 Tier B).\n// Non-mutating \u2014 JS\'s mutate-vs-new distinction is moot in SSR\n// template context (templates render a snapshot).\n//\n// Call shape (the compiler emits one 4-string group per key):\n//\n// bf_sort <items> (<keyKind> <keyName> <compareType> <direction>)+\n//\n// keyKind: "self" | "field"\n// keyName: "" when keyKind == "self"; capitalised struct field\n// name (e.g. "Price") otherwise\n// compareType: "numeric" | "string" | "auto"\n// direction: "asc" | "desc"\n//\n// The groups cover the accepted comparator catalogue: `a.f - b.f`,\n// `a - b`, `a[.f].localeCompare(b[.f])`, and relational-ternary keys\n// (`a.f > b.f ? 1 : -1` \u2192 "auto"), each `||`-chainable for multi-key\n// tie-breaks. Anything outside refuses at compile time (BF101 from the\n// JSX compiler) and never reaches this helper.\n//\n// "auto" compares numerically when both projected keys parse as\n// numbers, else lexically \u2014 mirroring the Perl `bf->sort` helper\'s\n// `looks_like_number` rule so the two template adapters stay\n// byte-equal. This diverges from JS `<`/`>` only for numeric strings.\n//\n// A future `nulls` knob can extend the per-key group without rewriting\n// existing call sites \u2014 each key already projects before comparing.\nfunc Sort(items any, spec ...string) []any {\n v := reflect.ValueOf(items)\n if v.Kind() != reflect.Slice && v.Kind() != reflect.Array {\n return nil\n }\n\n length := v.Len()\n if length == 0 {\n return []any{}\n }\n\n // Copy into a fresh []any so the sort is non-mutating regardless\n // of whether the receiver is `[]T` or `[]any`.\n result := make([]any, length)\n for i := 0; i < length; i++ {\n result[i] = v.Index(i).Interface()\n }\n\n keys := parseSortSpec(spec)\n sort.SliceStable(result, func(i, j int) bool {\n for _, k := range keys {\n ki := projectSortKey(result[i], k.kind, k.name)\n kj := projectSortKey(result[j], k.kind, k.name)\n c := compareSortKey(ki, kj, k.compareType)\n if c == 0 {\n continue // tie on this key \u2014 fall through to the next\n }\n if k.direction == "desc" {\n return c > 0\n }\n return c < 0\n }\n return false\n })\n\n return result\n}\n\n// parseSortSpec chunks the variadic operand list into 4-string key\n// groups. A trailing partial group (malformed emit) is ignored rather\n// than panicking \u2014 defensive, mirroring the helper\'s nil-safe stance.\nfunc parseSortSpec(spec []string) []sortKeySpec {\n var keys []sortKeySpec\n for i := 0; i+3 < len(spec); i += 4 {\n keys = append(keys, sortKeySpec{\n kind: spec[i],\n name: spec[i+1],\n compareType: spec[i+2],\n direction: spec[i+3],\n })\n }\n return keys\n}\n\n// compareSortKey returns -1 / 0 / 1 for two projected keys under the\n// given compare type (ascending orientation; the caller flips for\n// "desc"). "string" stringifies both (nil \u2192 "", matching the\n// documented `bf->string(undef) === ""` divergence). "auto" compares\n// numerically when both parse as numbers, else lexically.\nfunc compareSortKey(ki, kj any, compareType string) int {\n switch compareType {\n case "string":\n return strings.Compare(toString(ki), toString(kj))\n case "auto":\n ni, okI := toFloat64WithOK(ki)\n nj, okJ := toFloat64WithOK(kj)\n if okI && okJ {\n return cmpFloat(ni, nj)\n }\n return strings.Compare(toString(ki), toString(kj))\n default: // numeric\n return cmpFloat(toFloat64(ki), toFloat64(kj))\n }\n}\n\nfunc cmpFloat(a, b float64) int {\n if a < b {\n return -1\n }\n if a > b {\n return 1\n }\n return 0\n}\n\n// toFloat64WithOK reports a value\'s numeric float and whether it is\n// number-like. Genuine numeric kinds always qualify; strings qualify\n// when they parse as a float (so the "auto" compare path matches the\n// Perl `looks_like_number` rule). Everything else is non-numeric.\nfunc toFloat64WithOK(v any) (float64, bool) {\n switch n := v.(type) {\n case int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64, float32, float64:\n return toFloat64(v), true\n case string:\n f, err := strconv.ParseFloat(strings.TrimSpace(n), 64)\n if err != nil {\n return 0, false\n }\n return f, true\n default:\n return 0, false\n }\n}\n\n// projectSortKey reduces an item to the value the comparator\n// actually compares. For `keyKind == "field"` it reads the named\n// struct field; for `keyKind == "self"` (primitive arrays) it\n// returns the item unchanged.\nfunc projectSortKey(item any, keyKind, keyName string) any {\n if keyKind == "field" {\n return getFieldValue(item, keyName)\n }\n return item\n}\n\n// getFieldValue extracts a struct field value using reflection. For\n// map receivers it falls back to case-variant lookup so JSON-decoded\n// user data (`map[string]any{"price": 30}`) and PascalCase-emitted\n// test data both resolve under a single key name. (#1487)\nfunc getFieldValue(item any, field string) any {\n v := reflect.ValueOf(item)\n // Defensive IsNil guards mirror `SpreadAttrs` \u2014 keeps the helper\n // safe against typed-nil pointer / nil-interface items inside a\n // `[]any` so a single bad row doesn\'t crash the whole sort.\n if v.Kind() == reflect.Interface {\n if v.IsNil() {\n return nil\n }\n v = v.Elem()\n }\n if v.Kind() == reflect.Ptr {\n if v.IsNil() {\n return nil\n }\n v = v.Elem()\n }\n\n if v.Kind() == reflect.Map {\n keyType := v.Type().Key()\n if keyType.Kind() != reflect.String {\n return nil\n }\n // Convert the lookup string to the map\'s actual key type so\n // maps keyed by a named string type (`type Key string`) don\'t\n // panic with `value of type string is not assignable to type X`.\n lookup := func(s string) (any, bool) {\n k := reflect.ValueOf(s).Convert(keyType)\n if mv := v.MapIndex(k); mv.IsValid() {\n return mv.Interface(), true\n }\n return nil, false\n }\n if r, ok := lookup(field); ok {\n return r\n }\n if cap := capitalize(field); cap != field {\n if r, ok := lookup(cap); ok {\n return r\n }\n }\n if low := decapitalize(field); low != field {\n if r, ok := lookup(low); ok {\n return r\n }\n }\n // All-lowercase fallback: a Go-initialism field projects as an\n // all-caps key (`id` \u2192 `ID`), and `decapitalize("ID")` only\n // lowers the first char (`iD`), so the JS-keyed map ("id") still\n // misses. Try the fully-lowered key last to resolve it.\n if lower := strings.ToLower(field); lower != field && lower != decapitalize(field) {\n if r, ok := lookup(lower); ok {\n return r\n }\n }\n return nil\n }\n\n if v.Kind() != reflect.Struct {\n return nil\n }\n\n fieldVal := v.FieldByName(field)\n if !fieldVal.IsValid() {\n return nil\n }\n return fieldVal.Interface()\n}\n\n// capitalize uppercases the first character of a string.\nfunc capitalize(s string) string {\n if s == "" {\n return s\n }\n return strings.ToUpper(s[:1]) + s[1:]\n}\n\n// decapitalize lowercases the first character of a string. Used by\n// `getFieldValue`\'s map-receiver fallback when the projected key\n// name is PascalCase but the receiver carries lowercase JS-style\n// keys (the inverse of the `capitalize` lookup).\nfunc decapitalize(s string) string {\n if s == "" {\n return s\n }\n return strings.ToLower(s[:1]) + s[1:]\n}\n\n// Reduce folds an array into a scalar via the arithmetic-fold\n// catalogue (#1448 Tier C). It lowers `Array.prototype.reduce(fn, init)`\n// and `Array.prototype.reduceRight(fn, init)` for the shapes\n// `(acc, x) => acc <op> x` and `(acc, x) => acc <op> x.field`:\n//\n// bf_reduce <items> "<op>" "<keyKind>" "<keyName>" "<type>" "<init>" "<direction>"\n//\n// direction: "left" (reduce) | "right" (reduceRight). Only changes the\n// result for string concatenation; numeric folds commute.\n//\n// op: "+" | "*"\n// keyKind: "self" | "field"\n// keyName: "" when keyKind == "self"; capitalised struct field name\n// (e.g. "Duration") otherwise\n// type: "numeric" | "string"\n// init: the fold\'s start value \u2014 the compiler emits the *decoded*\n// seed, so numeric inits arrive as canonical decimal\n// (`1_000`/`0x10` already normalised to `1000`/`16`) that\n// ParseFloat accepts, and string inits arrive as escape-free\n// contents\n//\n// Numeric folds accumulate as float64; each projected key is read via\n// `toFloat64WithOK`, so numeric *strings* ("5" \u2192 5) parse and\n// non-numeric values fold as 0 \u2014 matching Perl\'s\n// `looks_like_number ? $n : 0` so the two template adapters stay\n// byte-equal. String folds concatenate (toString per projected key,\n// matching the documented `bf->string(undef) === ""` convention). The\n// init seeds the accumulator, so an empty receiver returns the init\n// unchanged \u2014 exactly like JS `reduce(fn, init)`. Anything outside the\n// catalogue refuses at compile time (BF101 from the JSX compiler) and\n// never reaches here.\n//\n// Two documented divergences from the JS / Hono path, both rare and\n// mirroring the `bf_sort` "auto" caveat:\n// - float64 stringification differs for sums whose binary expansion\n// isn\'t exact (e.g. 0.1 + 0.2);\n// - numeric-*string* keys fold numerically here, but JS `+`\n// string-concatenates once an operand is a string, so\n// numeric-string data can render differently under CSR.\n// Genuine numbers \u2014 the common SSR case \u2014 agree across all three.\nfunc Reduce(items any, op, keyKind, keyName, typ, init, direction string) any {\n v := reflect.ValueOf(items)\n isSlice := v.Kind() == reflect.Slice || v.Kind() == reflect.Array\n\n // `direction == "right"` (reduceRight) folds right-to-left. Only\n // observable for string concatenation \u2014 numeric sum / product are\n // commutative, so the order doesn\'t change the result there. Build a\n // start/stop/step triple so both folds share one loop shape.\n start, stop, step := 0, 0, 1\n if isSlice {\n stop = v.Len()\n if direction == "right" {\n start, stop, step = v.Len()-1, -1, -1\n }\n }\n\n if typ == "string" {\n acc := init\n if isSlice {\n for i := start; i != stop; i += step {\n key := projectSortKey(v.Index(i).Interface(), keyKind, keyName)\n acc += toString(key)\n }\n }\n return acc\n }\n\n // numeric fold\n acc, _ := strconv.ParseFloat(strings.TrimSpace(init), 64)\n if isSlice {\n for i := start; i != stop; i += step {\n key := projectSortKey(v.Index(i).Interface(), keyKind, keyName)\n // `toFloat64WithOK` parses numeric *strings* ("5" \u2192 5) and\n // returns 0 for non-numeric values \u2014 mirroring Perl\'s\n // `looks_like_number ? $n : 0` so numeric-string data folds\n // byte-equal across adapters (the same rule `bf_sort`\'s\n // "auto" compare uses). Plain `toFloat64` would zero "5".\n n, _ := toFloat64WithOK(key)\n if op == "*" {\n acc *= n\n } else {\n acc += n\n }\n }\n }\n return acc\n}\n\n// =============================================================================\n// HTML/Template Helpers\n// =============================================================================\n\n// Comment returns an HTML comment string for hydration markers.\n// The "bf-" prefix is automatically added.\nfunc Comment(content string) template.HTML {\n return template.HTML("<!--bf-" + content + "-->")\n}\n\n// TextStart returns an HTML comment start marker for reactive text expressions.\n// Format: <!--bf:slotId-->\nfunc TextStart(slotId string) template.HTML {\n return template.HTML("<!--bf:" + slotId + "-->")\n}\n\n// TextEnd returns an HTML comment end marker for reactive text expressions.\n// Format: <!--/-->\nfunc TextEnd() template.HTML {\n return "<!--/-->"\n}\n\n// ScopeComment emits a fragment-rooted scope marker. See spec/compiler.md\n// "Slot identity" for the wire format. Loud-fails on marshal errors\n// (same policy as JSON / BfPropsAttr).\nfunc ScopeComment(props interface{}) (template.HTML, error) {\n scopeID := getStringField(props, "ScopeID")\n hostSegment := ""\n if host := getStringField(props, "BfParent"); host != "" {\n mount := getStringField(props, "BfMount")\n hostSegment = "|h=" + host + "|m=" + mount\n }\n propsJSON := ""\n if getBoolField(props, "BfIsRoot") {\n pJSON, err := json.Marshal(props)\n if err != nil {\n return "", err\n }\n propsJSON = "|" + string(pJSON)\n }\n return template.HTML("<!--bf-scope:" + scopeID + hostSegment + propsJSON + "-->"), nil\n}\n\n// PortalHTML parses and executes a template string with the provided data.\n// Used for rendering dynamic portal content where the template string\n// contains Go template expressions (e.g., {{if .Open}}open{{end}}).\n//\n// The template string is parsed fresh each time to support dynamic content.\n// Standard Go template functions (if, range, eq, etc.) are available.\nfunc PortalHTML(data interface{}, tmplStr string) template.HTML {\n // Create a new template with the FuncMap for custom functions\n t, err := template.New("portal").Funcs(FuncMap()).Parse(tmplStr)\n if err != nil {\n // Return error message as HTML comment for debugging\n return template.HTML("<!-- bfPortalHTML error: " + err.Error() + " -->")\n }\n\n var buf bytes.Buffer\n if err := t.Execute(&buf, data); err != nil {\n return template.HTML("<!-- bfPortalHTML exec error: " + err.Error() + " -->")\n }\n\n return template.HTML(buf.String())\n}\n\n// =============================================================================\n// Portal Collection\n// =============================================================================\n\n// PortalContent represents a single portal\'s content to be rendered at body end.\ntype PortalContent struct {\n ID string // Unique portal ID for hydration matching\n OwnerID string // Owner scope ID for find() support\n Content template.HTML // Portal HTML content\n}\n\n// PortalCollector collects portal content during template rendering.\n// Portal content is rendered at </body> to avoid z-index issues.\ntype PortalCollector struct {\n portals []PortalContent\n counter int\n}\n\n// NewPortalCollector creates a new PortalCollector.\nfunc NewPortalCollector() *PortalCollector {\n return &PortalCollector{\n portals: []PortalContent{},\n counter: 0,\n }\n}\n\n// Add registers portal content to be rendered at body end.\nfunc (pc *PortalCollector) Add(ownerID string, content template.HTML) string {\n pc.counter++\n id := "bf-portal-" + strconv.Itoa(pc.counter)\n pc.portals = append(pc.portals, PortalContent{\n ID: id,\n OwnerID: ownerID,\n Content: content,\n })\n return "" // Return empty string for template use\n}\n\n// Render outputs all collected portals as HTML.\n// Each portal is wrapped in a div with bf-pi (portal ID) and bf-po (portal owner).\nfunc (pc *PortalCollector) Render() template.HTML {\n if pc == nil || len(pc.portals) == 0 {\n return ""\n }\n var buf strings.Builder\n for _, p := range pc.portals {\n buf.WriteString(`<div bf-pi="`)\n buf.WriteString(p.ID)\n buf.WriteString(`" bf-po="`)\n buf.WriteString(p.OwnerID)\n buf.WriteString(`">`)\n buf.WriteString(string(p.Content))\n buf.WriteString("</div>\\n")\n }\n return template.HTML(buf.String())\n}\n\n// =============================================================================\n// Script Collection\n// =============================================================================\n\n// ScriptCollector collects client scripts with deduplication.\n// It preserves insertion order for deterministic output.\ntype ScriptCollector struct {\n scripts map[string]bool\n order []string\n}\n\n// NewScriptCollector creates a new ScriptCollector.\nfunc NewScriptCollector() *ScriptCollector {\n return &ScriptCollector{\n scripts: make(map[string]bool),\n order: []string{},\n }\n}\n\n// Register adds a script source to the collection.\n// Duplicate scripts are ignored (only first registration counts).\nfunc (sc *ScriptCollector) Register(src string) string {\n if sc.scripts[src] {\n return "" // Already registered\n }\n sc.scripts[src] = true\n sc.order = append(sc.order, src)\n return "" // Return empty string for template use\n}\n\n// Scripts returns all registered scripts in insertion order.\nfunc (sc *ScriptCollector) Scripts() []string {\n return sc.order\n}\n\n// BfScripts generates script tags for all registered scripts.\n// Returns HTML safe for embedding in templates.\nfunc BfScripts(collector *ScriptCollector) template.HTML {\n if collector == nil {\n return ""\n }\n var result strings.Builder\n for _, src := range collector.Scripts() {\n result.WriteString(`<script type="module" src="`)\n result.WriteString(src)\n result.WriteString(`"></script>`)\n result.WriteString("\\n")\n }\n return template.HTML(result.String())\n}\n\n// =============================================================================\n// Component Renderer\n// =============================================================================\n\n// RenderContext contains all data needed to render a component page.\n// The layout function receives this context to build the final HTML.\ntype RenderContext struct {\n // ComponentName is the template name being rendered\n ComponentName string\n\n // Props is the component props (for layout to access if needed)\n Props interface{}\n\n // ComponentHTML is the rendered component template output\n ComponentHTML template.HTML\n\n // Portals contains collected portal content to render at body end\n Portals template.HTML\n\n // Scripts contains the collected JS script tags\n Scripts template.HTML\n\n // Title is the page title (defaults to "{ComponentName} - BarefootJS")\n Title string\n\n // Heading is the page heading. Empty string means no heading.\n Heading string\n\n // Extra holds additional user-defined data for the layout\n Extra map[string]interface{}\n}\n\n// LayoutFunc renders the final HTML page given the render context.\ntype LayoutFunc func(ctx *RenderContext) string\n\n// Renderer renders BarefootJS components with a customizable layout.\ntype Renderer struct {\n templates *template.Template\n layout LayoutFunc\n}\n\n// NewRenderer creates a Renderer with the given templates and layout function.\n//\n// Example usage:\n//\n// renderer := bf.NewRenderer(templates, func(ctx *bf.RenderContext) string {\n// return fmt.Sprintf(`<!DOCTYPE html>\n// <html>\n// <head><title>%s</title></head>\n// <body>%s%s</body>\n// </html>`, ctx.Title, ctx.ComponentHTML, ctx.Scripts)\n// })\nfunc NewRenderer(tmpl *template.Template, layout LayoutFunc) *Renderer {\n return &Renderer{\n templates: tmpl,\n layout: layout,\n }\n}\n\n// RenderOptions configures a single render call.\ntype RenderOptions struct {\n // ComponentName is the template name to render (required)\n ComponentName string\n\n // Props is the component props (must be a pointer to struct with Scripts field)\n Props interface{}\n\n // Title is the page title. If empty, defaults to "{ComponentName} - BarefootJS"\n Title string\n\n // Heading is the page heading. If empty, no heading is shown.\n Heading string\n\n // Extra holds additional data to pass to the layout\n Extra map[string]interface{}\n}\n\n// Render renders a component to a full HTML page using the configured layout.\n// Child component props are automatically detected (any slice field with ScopeID/Scripts).\n// renderTemplateErrorPanel formats a Go template execution error into a\n// fragment of HTML that\'s visible in the browser. The panel is\n// HTML-escaped so a faulty template name (anything from `template:\n// "..."`) can\'t smuggle markup back into the page. Keep the styling\n// inline so the panel surfaces even when the project\'s CSS hasn\'t\n// loaded yet (e.g. the failure aborted before the stylesheet links\n// emitted).\n//\n// Surfaced for the #1442 echo repro: a template referencing\n// `.Todo.Done` (instead of the range dot\'s `.Done`) used to fail\n// silently \u2014 Go\'s html/template aborted mid-stream, the partial body\n// flushed as a 200, and the user saw a truncated list with no console\n// signal. With this panel they get the template name, the error\n// message, and a "what to look at" hint inline.\nfunc renderTemplateErrorPanel(componentName string, err error) string {\n return `<div style="margin:1em 0;padding:1em;border:2px solid #d33;background:#fff5f5;color:#900;font-family:ui-monospace,SFMono-Regular,Menlo,Monaco,Consolas,monospace;font-size:13px;line-height:1.5"><strong style="display:block;margin-bottom:.5em">Template error in <code>` +\n template.HTMLEscapeString(componentName) +\n `</code></strong><pre style="margin:0;white-space:pre-wrap;word-break:break-word">` +\n template.HTMLEscapeString(err.Error()) +\n `</pre><div style="margin-top:.75em;font-size:12px;opacity:.7">Common cause: a JSX expression referenced a name the adapter could not resolve to a struct field. Open the matching <code>dist/templates/*.tmpl</code> for the unresolved reference, then fix the source component.</div></div>`\n}\n\nfunc (r *Renderer) Render(opts RenderOptions) string {\n // Create script collector and inject into props\n scriptCollector := NewScriptCollector()\n setScriptsField(opts.Props, scriptCollector)\n\n // Create portal collector and inject into props\n portalCollector := NewPortalCollector()\n setPortalsField(opts.Props, portalCollector)\n\n // Auto-detect and process child component props (slices)\n childSlices := findChildComponentSlices(opts.Props)\n for _, slice := range childSlices {\n setScopeIDsOnSlice(slice)\n setScriptsOnSlice(slice, scriptCollector)\n setPortalsOnSlice(slice, portalCollector)\n setBoolOnSlice(slice, "BfIsChild", true)\n }\n\n // Auto-detect and process single child component props\n singleChildren := findSingleChildComponents(opts.Props)\n for _, child := range singleChildren {\n setScopeIDOnSingle(child)\n setScriptsOnSingle(child, scriptCollector)\n setPortalsOnSingle(child, portalCollector)\n setBoolField(child, "BfIsChild", true)\n }\n\n // Mark the root component so BfPropsAttr emits bf-p only for it\n setBoolField(opts.Props, "BfIsRoot", true)\n\n // Render the component template.\n //\n // Errors here are NOT silently dropped. The original implementation\n // ignored the return value of `ExecuteTemplate`, which masked a real\n // onboarding failure mode: a template referencing a non-existent\n // field (`.Todo.Done` instead of the range dot\'s `.Done`) caused\n // html/template to abort mid-stream, the partial output got\n // returned, and the HTTP server happily flushed a 200 with a\n // truncated body. No error log, no signal \u2014 the user just saw a\n // blank list (#1442 echo TodoApp repro).\n //\n // Now we capture the error and replace the partial output with a\n // visible inline panel (dev mode) or a fenced error comment\n // (production), so the cause is on-screen and grep-able in logs.\n // Either way the renderer also writes to stderr so structured log\n // aggregators see it.\n var componentBuf strings.Builder\n if err := r.templates.ExecuteTemplate(&componentBuf, opts.ComponentName, opts.Props); err != nil {\n fmt.Fprintf(os.Stderr, "barefoot: template %q failed to render: %v\\n", opts.ComponentName, err)\n // Preserve whatever the template did manage to emit before\n // failing (Go\'s text/template flushes incrementally), but\n // follow it with a clearly-marked error block so the user\n // notices something is wrong instead of seeing a silent\n // truncation.\n componentBuf.WriteString(renderTemplateErrorPanel(opts.ComponentName, err))\n }\n\n // Determine title (default: "{ComponentName} - BarefootJS")\n title := opts.Title\n if title == "" {\n title = opts.ComponentName + " - BarefootJS"\n }\n\n // Heading (empty means no heading)\n heading := opts.Heading\n\n // Build render context\n ctx := &RenderContext{\n ComponentName: opts.ComponentName,\n Props: opts.Props,\n ComponentHTML: template.HTML(componentBuf.String()),\n Portals: portalCollector.Render(),\n Scripts: BfScripts(scriptCollector),\n Title: title,\n Heading: heading,\n Extra: opts.Extra,\n }\n\n return r.layout(ctx)\n}\n\n// setScriptsField sets the Scripts field on a struct using reflection.\nfunc setScriptsField(v interface{}, collector *ScriptCollector) {\n val := reflect.ValueOf(v)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return\n }\n field := val.FieldByName("Scripts")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n}\n\n// setPortalsField sets the Portals field on a struct using reflection.\nfunc setPortalsField(v interface{}, collector *PortalCollector) {\n val := reflect.ValueOf(v)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return\n }\n field := val.FieldByName("Portals")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n}\n\n// getStringField extracts a string field from a struct using reflection.\nfunc setBoolField(v interface{}, fieldName string, val bool) {\n rv := reflect.ValueOf(v)\n if rv.Kind() == reflect.Ptr {\n rv = rv.Elem()\n }\n if rv.Kind() != reflect.Struct {\n return\n }\n field := rv.FieldByName(fieldName)\n if field.IsValid() && field.CanSet() && field.Kind() == reflect.Bool {\n field.SetBool(val)\n }\n}\n\nfunc getBoolField(v interface{}, fieldName string) bool {\n val := reflect.ValueOf(v)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return false\n }\n field := val.FieldByName(fieldName)\n if !field.IsValid() || field.Kind() != reflect.Bool {\n return false\n }\n return field.Bool()\n}\n\nfunc getStringField(v interface{}, fieldName string) string {\n val := reflect.ValueOf(v)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return ""\n }\n field := val.FieldByName(fieldName)\n if !field.IsValid() || field.Kind() != reflect.String {\n return ""\n }\n return field.String()\n}\n\n// scopeIDChars is the alphabet for auto-generated ScopeID suffixes. It\n// mirrors the `randomID` helper the go-template adapter emits into the\n// generated New<Component>Props constructors so runtime-assigned and\n// constructor-assigned ids are indistinguishable.\nconst scopeIDChars = "abcdefghijklmnopqrstuvwxyz0123456789"\n\n// randomScopeSuffix returns a random lowercase-alphanumeric string of\n// length n. math/rand (auto-seeded since Go 1.20) is sufficient here: the\n// suffix only needs to be unique enough to keep a page\'s bf-s scope ids\n// from colliding, not cryptographically unpredictable.\nfunc randomScopeSuffix(n int) string {\n b := make([]byte, n)\n for i := range b {\n b[i] = scopeIDChars[rand.Intn(len(scopeIDChars))]\n }\n return string(b)\n}\n\n// scopeIDPrefix derives the human-readable ScopeID prefix from a child\n// component\'s type, e.g. `TodoItemProps` \u2192 `TodoItem`. Matches the\n// `"<Component>_" + randomID(6)` shape the generated constructors use.\nfunc scopeIDPrefix(t reflect.Type) string {\n for t.Kind() == reflect.Ptr {\n t = t.Elem()\n }\n return strings.TrimSuffix(t.Name(), "Props")\n}\n\n// assignScopeID fills a child component\'s ScopeID with a generated id when\n// the caller left it empty, so application code doesn\'t have to mint scope\n// ids by hand (the parent\'s New<Component>Props constructor does the same\n// for components built through it). A non-empty ScopeID is left untouched,\n// so callers can still pin a stable id when they need one.\nfunc assignScopeID(structVal reflect.Value, prefix string) {\n field := structVal.FieldByName("ScopeID")\n if !field.IsValid() || !field.CanSet() || field.Kind() != reflect.String {\n return\n }\n if field.String() != "" {\n return\n }\n id := randomScopeSuffix(6)\n if prefix != "" {\n id = prefix + "_" + id\n }\n field.SetString(id)\n}\n\n// setScopeIDsOnSlice assigns a generated ScopeID to every child in a slice\n// whose ScopeID is empty.\nfunc setScopeIDsOnSlice(slice interface{}) {\n v := reflect.ValueOf(slice)\n if v.Kind() != reflect.Slice {\n return\n }\n prefix := scopeIDPrefix(v.Type().Elem())\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Ptr {\n if item.IsNil() {\n continue\n }\n item = item.Elem()\n }\n if item.Kind() == reflect.Struct {\n assignScopeID(item, prefix)\n }\n }\n}\n\n// setScopeIDOnSingle assigns a generated ScopeID to a single child\n// component when its ScopeID is empty.\nfunc setScopeIDOnSingle(child interface{}) {\n v := reflect.ValueOf(child)\n if v.Kind() == reflect.Ptr {\n v = v.Elem()\n }\n if v.Kind() != reflect.Struct {\n return\n }\n assignScopeID(v, scopeIDPrefix(v.Type()))\n}\n\n// findChildComponentSlices finds slice fields containing child component props.\n// Child props are identified by having ScopeID and Scripts fields.\nfunc findChildComponentSlices(props interface{}) []interface{} {\n var result []interface{}\n\n val := reflect.ValueOf(props)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return result\n }\n\n for i := 0; i < val.NumField(); i++ {\n field := val.Field(i)\n if field.Kind() != reflect.Slice || field.Len() == 0 {\n continue\n }\n\n elem := field.Index(0)\n if elem.Kind() == reflect.Ptr {\n elem = elem.Elem()\n }\n if elem.Kind() != reflect.Struct {\n continue\n }\n\n hasScopeID := elem.FieldByName("ScopeID").IsValid()\n hasScripts := elem.FieldByName("Scripts").IsValid()\n\n if hasScopeID && hasScripts {\n result = append(result, field.Interface())\n }\n }\n\n return result\n}\n\n// setScriptsOnSlice sets Scripts on all items in a slice.\nfunc setScriptsOnSlice(slice interface{}, collector *ScriptCollector) {\n val := reflect.ValueOf(slice)\n if val.Kind() != reflect.Slice {\n return\n }\n for i := 0; i < val.Len(); i++ {\n item := val.Index(i)\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() == reflect.Struct {\n field := item.FieldByName("Scripts")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n }\n }\n}\n\n// setBoolOnSlice sets a bool field on all items in a slice.\nfunc setBoolOnSlice(slice interface{}, fieldName string, val bool) {\n v := reflect.ValueOf(slice)\n if v.Kind() != reflect.Slice {\n return\n }\n for i := 0; i < v.Len(); i++ {\n item := v.Index(i)\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() == reflect.Struct {\n field := item.FieldByName(fieldName)\n if field.IsValid() && field.CanSet() && field.Kind() == reflect.Bool {\n field.SetBool(val)\n }\n }\n }\n}\n\n// setPortalsOnSlice sets Portals on all items in a slice.\nfunc setPortalsOnSlice(slice interface{}, collector *PortalCollector) {\n val := reflect.ValueOf(slice)\n if val.Kind() != reflect.Slice {\n return\n }\n for i := 0; i < val.Len(); i++ {\n item := val.Index(i)\n if item.Kind() == reflect.Ptr {\n item = item.Elem()\n }\n if item.Kind() == reflect.Struct {\n field := item.FieldByName("Portals")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n }\n }\n}\n\n\n// findSingleChildComponents finds single struct fields containing child component props.\n// Child props are identified by having ScopeID and Scripts fields.\nfunc findSingleChildComponents(props interface{}) []interface{} {\n var result []interface{}\n\n val := reflect.ValueOf(props)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() != reflect.Struct {\n return result\n }\n\n for i := 0; i < val.NumField(); i++ {\n field := val.Field(i)\n\n // Handle pointer to struct\n if field.Kind() == reflect.Ptr {\n if field.IsNil() {\n continue\n }\n field = field.Elem()\n }\n\n // Skip non-struct fields (slices handled by findChildComponentSlices)\n if field.Kind() != reflect.Struct {\n continue\n }\n\n hasScopeID := field.FieldByName("ScopeID").IsValid()\n hasScripts := field.FieldByName("Scripts").IsValid()\n\n if hasScopeID && hasScripts {\n result = append(result, field.Addr().Interface())\n }\n }\n\n return result\n}\n\n// setScriptsOnSingle sets Scripts on a single struct child component.\nfunc setScriptsOnSingle(child interface{}, collector *ScriptCollector) {\n val := reflect.ValueOf(child)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() == reflect.Struct {\n field := val.FieldByName("Scripts")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n }\n}\n\n// setPortalsOnSingle sets Portals on a single struct child component.\nfunc setPortalsOnSingle(child interface{}, collector *PortalCollector) {\n val := reflect.ValueOf(child)\n if val.Kind() == reflect.Ptr {\n val = val.Elem()\n }\n if val.Kind() == reflect.Struct {\n field := val.FieldByName("Portals")\n if field.IsValid() && field.CanSet() {\n field.Set(reflect.ValueOf(collector))\n }\n }\n}\n\n\n// =============================================================================\n// Internal Helpers\n// =============================================================================\n\nfunc toFloat64(v any) float64 {\n switch n := v.(type) {\n case int:\n return float64(n)\n case int8:\n return float64(n)\n case int16:\n return float64(n)\n case int32:\n return float64(n)\n case int64:\n return float64(n)\n case uint:\n return float64(n)\n case uint8:\n return float64(n)\n case uint16:\n return float64(n)\n case uint32:\n return float64(n)\n case uint64:\n return float64(n)\n case float32:\n return float64(n)\n case float64:\n return n\n default:\n return 0\n }\n}\n\nfunc toInt(v any) int {\n switch n := v.(type) {\n case int:\n return n\n case int8:\n return int(n)\n case int16:\n return int(n)\n case int32:\n return int(n)\n case int64:\n return int(n)\n case uint:\n return int(n)\n case uint8:\n return int(n)\n case uint16:\n return int(n)\n case uint32:\n return int(n)\n case uint64:\n return int(n)\n case float32:\n return int(n)\n case float64:\n return int(n)\n default:\n return 0\n }\n}\n\nfunc isIntLike(v any) bool {\n switch v.(type) {\n case int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64:\n return true\n default:\n return false\n }\n}\n\nfunc toString(v any) string {\n switch s := v.(type) {\n case string:\n return s\n case int:\n return strconv.Itoa(s)\n case int64:\n return strconv.FormatInt(s, 10)\n case float64:\n return strconv.FormatFloat(s, \'f\', -1, 64)\n case bool:\n return strconv.FormatBool(s)\n default:\n return ""\n }\n}\n';
23047
23047
  streamingGoSource = `// Package bf \u2014 Out-of-Order Streaming SSR helpers
23048
23048
  //
23049
23049
  // Provides StreamRenderer for progressive page rendering using HTTP
@@ -23286,21 +23286,12 @@ C<< enabled => 1 >> to force-enable.
23286
23286
  use Mojo::ByteStream qw(b);
23287
23287
  use Mojo::IOLoop;
23288
23288
  use File::Spec;
23289
+ use BarefootJS::DevReload ();
23289
23290
 
23290
- # Sentinel path contract with @barefootjs/cli (DEV_SENTINEL_SUBDIR /
23291
- # DEV_SENTINEL_FILENAME in packages/cli/src/lib/build.ts). Duplicated so this
23292
- # package avoids a runtime dep on the CLI \u2014 keep in sync with the CLI.
23293
- my $DEV_SUBDIR = '.dev';
23294
- my $BUILD_ID_FILE = 'build-id';
23295
- my $SCROLL_STORAGE_KEY = '__bf_devreload_scroll';
23296
-
23297
- # Heartbeat < any reasonable proxy/IOLoop idle timeout so a quiet connection
23298
- # doesn't get reaped between rebuilds.
23299
- my $HEARTBEAT_S = 5;
23300
-
23301
- # Polling instead of Linux::Inotify2 / Mac::FSEvents keeps the runtime
23302
- # dependency-free. Sub-second latency is imperceptible next to browser reload.
23303
- my $POLL_S = 0.5;
23291
+ # Engine-agnostic snippet, build-id reading, and timing constants are shared
23292
+ # with the PSGI/Plack path in BarefootJS::DevReload \u2014 one source of truth.
23293
+ my $HEARTBEAT_S = $BarefootJS::DevReload::HEARTBEAT_S;
23294
+ my $POLL_S = $BarefootJS::DevReload::POLL_S;
23304
23295
 
23305
23296
  sub register ($self, $app, $config = {}) {
23306
23297
  my $dist_dir = $config->{dist_dir} // 'dist';
@@ -23313,7 +23304,7 @@ sub register ($self, $app, $config = {}) {
23313
23304
  # on mode \u2014 it simply returns an empty ByteStream when disabled.
23314
23305
  $app->helper(bf_dev_snippet => sub ($c) {
23315
23306
  return b('') unless $enabled;
23316
- return b(_snippet($endpoint));
23307
+ return b(BarefootJS::DevReload->snippet($endpoint));
23317
23308
  });
23318
23309
 
23319
23310
  return unless $enabled;
@@ -23324,9 +23315,8 @@ sub register ($self, $app, $config = {}) {
23324
23315
  my $dist_abs = File::Spec->file_name_is_absolute($dist_dir)
23325
23316
  ? $dist_dir
23326
23317
  : $app->home->child($dist_dir)->to_string;
23327
- my $dev_dir = File::Spec->catdir($dist_abs, $DEV_SUBDIR);
23328
- my $build_id_path = File::Spec->catfile($dev_dir, $BUILD_ID_FILE);
23329
- mkdir $dev_dir unless -d $dev_dir;
23318
+ BarefootJS::DevReload->ensure_dev_dir($dist_abs);
23319
+ my $build_id_path = BarefootJS::DevReload->build_id_path($dist_abs);
23330
23320
 
23331
23321
  $app->routes->get($endpoint => sub ($c) {
23332
23322
  my $last_event_id = $c->req->headers->header('Last-Event-ID') // '';
@@ -23339,7 +23329,7 @@ sub register ($self, $app, $config = {}) {
23339
23329
 
23340
23330
  $c->write("retry: 1000\\n\\n");
23341
23331
 
23342
- my $initial_id = _read_build_id($build_id_path);
23332
+ my $initial_id = BarefootJS::DevReload->read_build_id($build_id_path);
23343
23333
  my $last_sent = '';
23344
23334
  if (length $initial_id) {
23345
23335
  $last_sent = $initial_id;
@@ -23362,7 +23352,7 @@ sub register ($self, $app, $config = {}) {
23362
23352
  $c->write(": hb\\n\\n");
23363
23353
  });
23364
23354
  $poll_id = Mojo::IOLoop->recurring($POLL_S => sub {
23365
- my $id = _read_build_id($build_id_path);
23355
+ my $id = BarefootJS::DevReload->read_build_id($build_id_path);
23366
23356
  return unless length $id;
23367
23357
  return if $id eq $last_sent;
23368
23358
  $last_sent = $id;
@@ -23373,37 +23363,6 @@ sub register ($self, $app, $config = {}) {
23373
23363
  return;
23374
23364
  }
23375
23365
 
23376
- sub _read_build_id ($path) {
23377
- return '' unless -f $path;
23378
- open my $fh, '<', $path or return '';
23379
- local $/;
23380
- my $content = <$fh>;
23381
- close $fh;
23382
- $content //= '';
23383
- $content =~ s/^\\s+|\\s+$//g;
23384
- return $content;
23385
- }
23386
-
23387
- sub _snippet ($endpoint) {
23388
- my $ep = _js_str($endpoint);
23389
- my $sk = _js_str($SCROLL_STORAGE_KEY);
23390
- # Small IIFE: EventSource subscriber + scrollY preservation. Idempotent
23391
- # across duplicate mounts (window.__bfDevReload guard).
23392
- return qq{<script>(function(){if(window.__bfDevReload)return;window.__bfDevReload=1;try{var s=sessionStorage.getItem($sk);if(s){sessionStorage.removeItem($sk);var y=parseInt(s,10);if(!isNaN(y)){var restore=function(){window.scrollTo(0,y)};if(document.readyState==='loading'){addEventListener('DOMContentLoaded',restore,{once:true})}else{restore()}}}}catch(e){}var es=new EventSource($ep);es.addEventListener('reload',function(){try{sessionStorage.setItem($sk,String(window.scrollY))}catch(e){}location.reload()});es.addEventListener('error',function(){})})();</script>};
23393
- }
23394
-
23395
- sub _js_str ($s) {
23396
- # Minimal JS string escape for the handful of characters that can appear
23397
- # in a URL path or storage key. Good enough for package-internal + trusted
23398
- # operator-supplied strings; never interpolate untrusted input here.
23399
- my $t = $s;
23400
- $t =~ s/\\\\/\\\\\\\\/g;
23401
- $t =~ s/"/\\\\"/g;
23402
- $t =~ s/\\n/\\\\n/g;
23403
- $t =~ s/\\r/\\\\r/g;
23404
- return qq{"$t"};
23405
- }
23406
-
23407
23366
  1;
23408
23367
  `;
23409
23368
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@barefootjs/cli",
3
- "version": "0.7.0",
3
+ "version": "0.8.0",
4
4
  "description": "CLI for agent-driven UI component discovery and scaffolding",
5
5
  "type": "module",
6
6
  "main": "./dist/index.js",
@@ -31,7 +31,7 @@
31
31
  "typescript": "^5.0.0"
32
32
  },
33
33
  "devDependencies": {
34
- "@barefootjs/jsx": "0.7.0",
34
+ "@barefootjs/jsx": "0.8.0",
35
35
  "@types/node": "^22.0.0"
36
36
  }
37
37
  }