@bamboocss/generator 1.13.2 → 1.14.0

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Files changed (3) hide show
  1. package/dist/index.cjs +229 -19
  2. package/dist/index.mjs +229 -19
  3. package/package.json +7 -7
package/dist/index.cjs CHANGED
@@ -165,6 +165,21 @@ function generateCssFn(ctx) {
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  export declare const css: CssFunction;
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+ /**
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+ * Build a fallback value: a list of candidates, most-preferred first, emitted as repeated
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+ * declarations so the browser keeps the last one it understands.
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+ *
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+ * Sugar for the string form — \`fallback('100dvh', '100vh')\` is \`'fallback(100dvh, 100vh)'\`.
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+ * The candidates are not individually type-checked, the same trade the \`[...]\` escape
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+ * hatch makes.
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+ *
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+ * @example
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+ * css({ height: fallback('calc(100dvh - 100px)', 'calc(100vh - 100px)') })
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+ *
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+ * @see https://bamboocss.com/docs/concepts/writing-styles#fallback-values
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+ */
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+ export declare function fallback(preferred: string | number, ...rest: Array<string | number>): \`fallback(\${string})\`;
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+
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  /**
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  * Internal. Emitted for the source transform, which rewrites a single dynamic style
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  * leaf into a call to this. Not part of the authoring API.
@@ -237,6 +252,11 @@ function generateCssFn(ctx) {
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  return className === undefined ? css({ [prop]: value }) : className
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  }
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+ // Sugar for the string form, so the feature has an import to discover, a signature to
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+ // hover and a name the editor can complete. The extractor evaluates the call, so the
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+ // value reaching \`css()\` is the same literal either way.
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+ export const fallback = (...values) => \`fallback($\{values.join(', ')})\`
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+
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  export const { mergeCss, assignCss } = createMergeCss(context)
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  `
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  };
@@ -420,31 +440,205 @@ function generateCvaFn(ctx) {
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  }
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  //#endregion
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  //#region src/artifacts/js/cx.ts
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- function generateCx() {
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+ const dts = outdent.default`
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+ type Argument = string | boolean | null | undefined | Argument[]
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+
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+ /**
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+ * Join classNames into a single string, with the last conflicting utility winning.
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+ *
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+ * \`cx('px_4', 'px_2')\` is \`'px_2'\`: two classes that set the same property under the
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+ * same conditions cannot both apply, and which one the browser picks would otherwise
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+ * depend on their order in the stylesheet rather than on the order you passed them.
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+ * Classes bamboo did not generate are left alone, duplicates included.
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+ */
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+ export declare function cx(...args: Argument[]): string
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+ `;
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+ /**
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+ * The plain concatenating \`cx\`, for when the class names carry nothing to merge on.
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+ *
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+ * With \`hash.className\` every class is an opaque hash, so there is no property to compare
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+ * and no merge to do — emitting the matcher would only cost bytes on a path that runs in
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+ * the browser on every render.
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+ */
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+ function concatOnly() {
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+ return outdent.default`
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+ function cx(...args) {
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+ let str = ''
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+
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+ for (let i = 0; i < args.length; i++) {
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+ const arg = args[i]
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+ if (!arg) continue
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+ // Arrays are part of the declared type, so this branch has to handle them even
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+ // though it does no merging — returning '' for \`cx(['a', 'b'])\` would be a lie.
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+ const part = Array.isArray(arg) ? cx(...arg) : typeof arg === 'string' ? arg : ''
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+ if (!part) continue
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+ str && (str += ' ')
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+ str += part
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+ }
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+ return str
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+ }
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+
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+ export { cx }
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+ `;
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+ }
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+ function generateCx(ctx) {
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+ const { utility, hash, prefix } = ctx;
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+ const separatorChar = utility.separator;
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+ const utilityClassNames = [...new Set(utility.keys().map((key) => {
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+ const withEmptyValue = utility.getClassName(utility.resolveShorthand(key), "");
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+ return withEmptyValue.endsWith(separatorChar) ? withEmptyValue.slice(0, -separatorChar.length) : withEmptyValue;
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+ }))].sort();
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+ const recipeClassNames = [...new Set(ctx.recipes.details.map((node) => node.className))].filter(Boolean).sort();
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+ if (hash.className || utilityClassNames.length === 0) return {
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+ js: concatOnly(),
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+ dts
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+ };
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  return {
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  js: outdent.default`
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- function cx() {
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- let str = '',
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- i = 0,
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- arg
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-
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- for (; i < arguments.length; ) {
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- if ((arg = arguments[i++]) && typeof arg === 'string') {
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- str && (str += ' ')
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- str += arg
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+ const cxSeparator = ${JSON.stringify(utility.separator)}
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+ const cxPrefix = ${prefix.className ? JSON.stringify(prefix.className + "-") : "''"}
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+ const cxUtilities = new Set(${JSON.stringify(utilityClassNames.join(","))}.split(','))
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+ const cxRecipes = ${recipeClassNames.length ? `new Set(${JSON.stringify(recipeClassNames.join(","))}.split(','))` : "null"}
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+
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+ /**
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+ * The declaration a bamboo class sets: its condition path plus the property, without the
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+ * value. Two classes sharing one are alternatives, and only the last can apply.
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+ *
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+ * \`null\` for anything that is not a bamboo class, which is then never merged.
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+ */
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+ function mergeKey(className) {
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+ let end = className.length
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+
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+ // \`c_red\` and \`c_red!\` are the same declaration. Argument order decides between them,
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+ // which is the point of this function — the cascade would always pick the important
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+ // one no matter which the caller asked for.
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+ if (end > 0 && className.charCodeAt(end - 1) === 33) end -= 1
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+ if (end === 0) return null
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+
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+ // The last colon ends the condition path — but only one outside brackets, since an
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+ // arbitrary selector carries its own: \`[&[data-x="a:b"]]:px_4\`.
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+ let depth = 0
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+ let lastColon = -1
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+ for (let i = 0; i < end; i++) {
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+ const code = className.charCodeAt(i)
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+ if (code === 91) depth++
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+ else if (code === 93) depth--
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+ else if (code === 58 && depth === 0) lastColon = i
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+ }
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+
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+ // Conditions come before the prefix — \`hover:bam-px_4\` — so the prefix is skipped
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+ // after the condition path, not before it. When a prefix is configured every class
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+ // bamboo emits carries it, so one that does not is by definition someone else's.
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+ let propStart = lastColon + 1
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+ if (cxPrefix) {
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+ if (!className.startsWith(cxPrefix, propStart)) return null
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+ propStart += cxPrefix.length
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+ }
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+
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+ // A recipe owns its whole class, bare or with a \`--variant\` suffix, whatever it
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+ // looks like to the utility matcher below.
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+ if (cxRecipes !== null) {
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+ const variantIdx = className.indexOf('--', propStart)
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+ const base = variantIdx === -1 ? className.slice(propStart, end) : className.slice(propStart, variantIdx)
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+ if (cxRecipes.has(base)) return null
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+ }
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+
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+ // The longest registered utility name wins, not the first separator. Utility names
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+ // contain the separator themselves under \`separator: '-'\` — \`bd-w\`, \`ov-x\`,
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+ // \`translate-x\` — and their leading segment is often a utility too, so stopping at the
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+ // first \`-\` would key \`bd-w-4px\` and \`bd-c-red\` both on \`bd\` and drop one of them.
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+ let property = null
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+ let sepIdx = className.indexOf(cxSeparator, propStart)
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+ while (sepIdx > propStart && sepIdx < end) {
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+ const candidate = className.slice(propStart, sepIdx)
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+ if (cxUtilities.has(candidate)) property = candidate
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+ sepIdx = className.indexOf(cxSeparator, sepIdx + 1)
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+ }
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+
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+ // Only a class bamboo generated for a utility. A recipe class or a hand-written one
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+ // may well contain the separator, and merging on the text before it would drop a
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+ // class the caller meant to keep.
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+ if (property === null) return null
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+
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+ return lastColon === -1 ? property : className.slice(0, lastColon) + ':' + property
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+ }
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+
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+ function isClassWhitespace(code) {
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+ return code === 32 || code === 9 || code === 10 || code === 12 || code === 13
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+ }
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+
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+ function flattenParts(parts, out) {
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+ for (let i = 0; i < parts.length; i++) {
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+ const part = parts[i]
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+ if (!part) continue
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+ if (Array.isArray(part)) flattenParts(part, out)
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+ else if (typeof part === 'string') out.push(part)
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+ }
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+ }
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+
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+ function mergeClassStrings(classes) {
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+ const seen = new Map()
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+ const order = []
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+ let id = 0
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+
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+ for (let c = 0; c < classes.length; c++) {
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+ const cls = classes[c]
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+ let tokenStart = 0
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+
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+ for (let i = 0; i <= cls.length; i++) {
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+ // The class attribute splits on all ASCII whitespace, not just the space, and a
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+ // multi-line template literal is an ordinary way to write one.
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+ if (i !== cls.length && !isClassWhitespace(cls.charCodeAt(i))) continue
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+ if (i === tokenStart) {
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+ tokenStart = i + 1
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+ continue
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+ }
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+
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+ const token = cls.slice(tokenStart, i)
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+ tokenStart = i + 1
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+
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+ const key = mergeKey(token)
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+ if (key !== null) {
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+ // Keeps the first position and the last value, so a later override lands where
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+ // the class it replaces already sat.
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+ if (!seen.has(key)) order.push(key)
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+ seen.set(key, token)
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+ } else {
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+ // Not ours to reason about — kept as written, duplicates and all.
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+ const uniqueKey = '\\0' + id++
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+ order.push(uniqueKey)
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+ seen.set(uniqueKey, token)
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+ }
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  }
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  }
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+
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+ if (order.length === 0) return ''
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+ let str = seen.get(order[0])
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+ for (let i = 1; i < order.length; i++) str += ' ' + seen.get(order[i])
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  return str
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  }
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+ function cx() {
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+ // Everything that produces a bamboo class string — \`css()\`, a recipe, a nested \`cx\` —
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+ // emits one that is already conflict-free, so a lone string has nothing to merge and
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+ // tokenizing it is pure cost. This is the hot path: \`cx(staticClasses, props.className)\`
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+ // with no \`className\` passed.
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+ if (arguments.length === 1) {
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+ const only = arguments[0]
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+ if (typeof only === 'string') return only
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+ if (!only) return ''
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+ }
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+
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+ const flat = []
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+ flattenParts(arguments, flat)
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+ if (flat.length === 0) return ''
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+ if (flat.length === 1) return flat[0]
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+ return mergeClassStrings(flat)
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+ }
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+
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  export { cx }
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  `,
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- dts: outdent.default`
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- type Argument = string | boolean | null | undefined
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-
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- /** Conditionally join classNames into a single string */
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- export declare function cx(...args: Argument[]): string
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- `
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+ dts
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  };
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  }
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  //#endregion
@@ -452,7 +646,7 @@ function generateCx() {
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  var content$11 = "//#region src/astish.ts\nconst newRule = /(?:([\\u0080-\\uFFFF\\w-%@]+) *:? *([^{;]+?);|([^;}{]*?) *{)|(}\\s*)/g;\nconst ruleClean = /\\/\\*[^]*?\\*\\/| +/g;\nconst ruleNewline = /\\n+/g;\nconst empty = \" \";\nconst astish = (val, tree = [{}]) => {\n if (!val) return tree[0];\n let block, left;\n while (block = newRule.exec(val.replace(ruleClean, \"\"))) if (block[4]) tree.shift();\n else if (block[3]) {\n left = block[3].replace(ruleNewline, empty).trim();\n if (!left.includes(\"&\") && !left.startsWith(\"@\")) left = \"& \" + left;\n tree.unshift(tree[0][left] = tree[0][left] || {});\n } else tree[0][block[1]] = block[2].replace(ruleNewline, empty).trim();\n return tree[0];\n};\n//#endregion\nexport { astish };\n";
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  //#endregion
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  //#region src/artifacts/generated/helpers.mjs.json
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- var content$10 = "//#region src/assert.ts\nfunction isObject(value) {\n return typeof value === \"object\" && value != null && !Array.isArray(value);\n}\nconst isObjectOrArray = (obj) => typeof obj === \"object\" && obj !== null;\n//#endregion\n//#region src/condition.ts\nconst isBaseCondition = (v) => v === \"base\";\nfunction filterBaseConditions(c) {\n return c.slice().filter((v) => !isBaseCondition(v));\n}\n//#endregion\n//#region src/hash.ts\nfunction toChar(code) {\n return String.fromCharCode(code + (code > 25 ? 39 : 97));\n}\nfunction toName(code) {\n let name = \"\";\n let x;\n for (x = Math.abs(code); x > 52; x = x / 52 | 0) name = toChar(x % 52) + name;\n return toChar(x % 52) + name;\n}\nfunction toPhash(h, x) {\n let i = x.length;\n while (i) h = h * 33 ^ x.charCodeAt(--i);\n return h;\n}\nfunction toHash(value) {\n return toName(toPhash(5381, value) >>> 0);\n}\n//#endregion\n//#region src/important.ts\nconst importantRegex = /\\s*!(important)?/i;\nconst whitespaceRegex = /\\s/;\n/**\n* Collapse every run of whitespace to a single space, which is what the class name is\n* built from. Exported because `leafClass` has to reproduce this exact pipeline, and a\n* second copy of it would be free to drift from the one `createCss` runs.\n*/\nfunction sanitize(value) {\n if (typeof value !== \"string\") return value;\n return whitespaceRegex.test(value) ? value.replaceAll(/[\\n\\s]+/g, \" \") : value;\n}\nfunction isImportant(value) {\n if (typeof value !== \"string\") return false;\n return value.includes(\"!\") && importantRegex.test(value);\n}\nfunction withoutImportant(value) {\n if (typeof value !== \"string\") return value;\n if (!value.includes(\"!\")) return value.trim();\n return value.replace(importantRegex, \"\").trim();\n}\nfunction withoutSpace(str) {\n if (typeof str !== \"string\") return str;\n return str.includes(\" \") ? str.replaceAll(\" \", \"_\") : str;\n}\n//#endregion\n//#region src/memo.ts\n/**\n* Bounded argument memo used by the generated runtime (`css`, patterns, `cva`, recipes).\n*\n* Two regimes, picked per call:\n*\n* - Arguments that are flat (objects of primitives) take a cheap structural hash\n* and are confirmed with an exact comparison, so a hash collision can never\n* serve the wrong result. This is the shape `css({ ... })` has.\n* - Anything nested falls back to `JSON.stringify`, which V8 does faster than a\n* JS walk.\n*\n* The second point is the counter-intuitive one, and it has been measured rather\n* than assumed. Extending the structural hash to recurse — so nested styles could\n* take the fast path too — is *slower*, because it trades one native serialization\n* for two JS walks (hash, then the deep equality that confirms it). Over 10k\n* iterations per shape:\n*\n* shape stringify recursive hash + deep equal\n* flat 1.06ms 2.09ms\n* _hover 1.00ms 2.16ms\n* responsive 1.23ms 2.15ms\n* realistic 2.32ms 5.84ms\n* nested 3 deep 1.22ms 2.35ms\n*\n* So a nested `css()` call costing several times a flat one is not a defect here.\n* It is the floor for a value-keyed memo in JS, and the way to avoid it is to not\n* make the call — see the build-time fold in `@bamboocss/vite`.\n*\n* Both regimes key on *values*, never on object identity: mutating a style object\n* between calls changes its hash, so the next call misses and recomputes rather\n* than serving a stale class. Keying nested arguments on the identity of the inner\n* objects would skip serialization entirely, but it cannot detect a mutation, and\n* \"same object, different contents\" is exactly what a style object built per render\n* looks like.\n*\n* Both caches are bounded. An unbounded memo is a leak in any long-lived process\n* (SSR), where the set of distinct style objects grows without limit.\n*/\n/**\n* Distinct hashes held per memoized function before the cache rotates.\n*\n* This bounds *buckets*, not entries: a bucket keeps up to `MAX_BUCKET` colliding\n* argument lists, so the ceiling is `MAX_ENTRIES * MAX_BUCKET` live entries, and\n* twice that across both generations, since the previous one is retained until the\n* next rotation. Collisions are rare in practice, so the realistic figure is close\n* to `MAX_ENTRIES` — but the worst case is what matters when sizing a long-lived\n* process, so state it plainly.\n*\n* Rotation beats evicting the oldest key: single-key eviction is worst-case for a\n* working set that cycles, because it drops exactly the entry about to be needed.\n* Measured on a cycling set of 20k styles, one-at-a-time eviction cost ~719ns/op\n* against ~189ns unbounded, while rotation holds ~274ns. On realistic skewed\n* access rotation is at or below the unbounded cost.\n*/\nconst MAX_ENTRIES = 1e3;\n/** Entries kept per hash bucket, to bound the cost of a collision scan. */\nconst MAX_BUCKET = 8;\n/**\n* DJB2 over the arguments' own keys and primitive values.\n* Returns `null` for anything nested, which routes the call to the string key.\n*/\nconst flatHashOrNull = (args) => {\n let h = 5381;\n for (let a = 0; a < args.length; a++) {\n const obj = args[a];\n if (obj === null || typeof obj !== \"object\") {\n const t = typeof obj;\n if (t === \"string\") for (let i = 0; i < obj.length; i++) h = h * 33 ^ obj.charCodeAt(i);\n else if (t === \"number\") h = h * 33 ^ (obj | 0);\n else if (t === \"boolean\") h = h * 33 ^ (obj ? 991 : 997);\n else h = h * 33 ^ 3;\n continue;\n }\n if (Array.isArray(obj)) h = h * 33 ^ 7;\n else {\n const proto = Object.getPrototypeOf(obj);\n if (proto !== Object.prototype && proto !== null) return null;\n }\n for (const k in obj) {\n const v = obj[k];\n const tv = typeof v;\n if (v !== null && tv === \"object\") return null;\n for (let i = 0; i < k.length; i++) h = h * 33 ^ k.charCodeAt(i);\n if (tv === \"string\") for (let i = 0; i < v.length; i++) h = h * 33 ^ v.charCodeAt(i);\n else if (tv === \"number\") h = h * 33 ^ (v | 0);\n else if (tv === \"boolean\") h = h * 33 ^ (v ? 991 : 997);\n else h = h * 33 ^ 2;\n }\n }\n return h >>> 0;\n};\n/**\n* Value snapshot of the arguments, taken once at insert.\n*\n* The cache must not hold the caller's objects: a style object can capture a much\n* larger graph, and keeping it alive until the cache rotates changes GC behaviour\n* for code that never asked to be cached. Only the flat path reaches here, so a\n* shallow copy contains primitives only and retains nothing.\n*\n* Comparing against a copy also removes the last way a mutation could be missed.\n* Were the caller's own object stored, `oa === ob` would short-circuit the value\n* comparison, and a mutation that happened to preserve the hash would return the\n* stale entry. Against a copy that check can only ever be true for equal\n* primitives.\n*/\nconst snapshotArgs = (args) => {\n const values = [];\n const counts = [];\n for (let i = 0; i < args.length; i++) {\n const o = args[i];\n if (o !== null && typeof o === \"object\") {\n const copy = Array.isArray(o) ? [] : {};\n let n = 0;\n for (const k in o) {\n copy[k] = o[k];\n n++;\n }\n values.push(copy);\n counts.push(n);\n } else {\n values.push(o);\n counts.push(0);\n }\n }\n return {\n values,\n counts\n };\n};\n/**\n* Exact match, so a `flatHashOrNull` collision is resolved rather than trusted.\n* `bCounts` is the cached side's key count; comparing against it avoids the\n* `Object.keys()` allocation this would otherwise make on every cache hit.\n*/\nconst flatArgsEqual = (a, b, bCounts) => {\n if (a.length !== b.length) return false;\n for (let i = 0; i < a.length; i++) {\n const oa = a[i];\n const ob = b[i];\n if (oa === ob) continue;\n if (oa === null || ob === null || typeof oa !== \"object\" || typeof ob !== \"object\") return false;\n if (Array.isArray(oa) !== Array.isArray(ob)) return false;\n let n = 0;\n for (const k in oa) {\n if (oa[k] !== ob[k]) return false;\n n++;\n }\n if (n !== bCounts[i]) return false;\n }\n return true;\n};\nconst memo = (fn) => {\n let buckets = /* @__PURE__ */ new Map();\n let priorBuckets = /* @__PURE__ */ new Map();\n let strings = /* @__PURE__ */ new Map();\n let priorStrings = /* @__PURE__ */ new Map();\n /**\n * One scalar argument, keyed directly.\n *\n * This is the shape of the hottest callers — `isCssProperty(prop)` runs per prop\n * per render — and a plain map lookup beats hashing, bucket scanning and\n * snapshotting for it. Distinct types stay distinct keys, so `1` and `'1'` do not\n * share an entry.\n */\n let scalars = /* @__PURE__ */ new Map();\n let priorScalars = /* @__PURE__ */ new Map();\n const scan = (bucket, args) => {\n if (bucket) for (let i = 0; i < bucket.length; i++) {\n const entry = bucket[i];\n if (flatArgsEqual(args, entry.values, entry.counts)) return entry;\n }\n };\n const get = (...args) => {\n if (args.length === 1) {\n const only = args[0];\n if (only === null || typeof only !== \"object\") {\n if (scalars.has(only)) return scalars.get(only);\n if (priorScalars.has(only)) {\n const promoted = priorScalars.get(only);\n scalars.set(only, promoted);\n return promoted;\n }\n const out = fn(only);\n scalars.set(only, out);\n if (scalars.size > MAX_ENTRIES) {\n priorScalars = scalars;\n scalars = /* @__PURE__ */ new Map();\n }\n return out;\n }\n }\n const hash = flatHashOrNull(args);\n if (hash !== null) {\n let bucket = buckets.get(hash);\n const hit = scan(bucket, args);\n if (hit) return hit.out;\n const priorHit = scan(priorBuckets.get(hash), args);\n if (priorHit) {\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push(priorHit);\n if (bucket.length > MAX_BUCKET) bucket.shift();\n return priorHit.out;\n }\n const snap = snapshotArgs(args);\n const out = fn(...args);\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push({\n values: snap.values,\n counts: snap.counts,\n out\n });\n if (bucket.length > MAX_BUCKET) bucket.shift();\n if (buckets.size > MAX_ENTRIES) {\n priorBuckets = buckets;\n buckets = /* @__PURE__ */ new Map();\n }\n return out;\n }\n const key = JSON.stringify(args);\n if (strings.has(key)) return strings.get(key);\n if (priorStrings.has(key)) {\n const promoted = priorStrings.get(key);\n strings.set(key, promoted);\n return promoted;\n }\n const out = fn(...args);\n strings.set(key, out);\n if (strings.size > MAX_ENTRIES) {\n priorStrings = strings;\n strings = /* @__PURE__ */ new Map();\n }\n return out;\n };\n return get;\n};\n//#endregion\n//#region src/merge-props.ts\nconst MERGE_OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\nfunction mergeProps(...sources) {\n return sources.reduce((prev, obj) => {\n if (!obj) return prev;\n Object.keys(obj).forEach((key) => {\n if (MERGE_OMIT.has(key)) return;\n const prevValue = prev[key];\n const value = obj[key];\n if (isObject(prevValue) && isObject(value)) prev[key] = mergeProps(prevValue, value);\n else prev[key] = value;\n });\n return prev;\n }, {});\n}\n//#endregion\n//#region src/walk-object.ts\nconst isNotNullish = (element) => element != null;\nfunction walkObject(target, predicate, options = {}) {\n const { stop, getKey } = options;\n function inner(value, path = []) {\n if (isObjectOrArray(value)) {\n const result = {};\n for (const [prop, child] of Object.entries(value)) {\n const key = getKey?.(prop, child) ?? prop;\n const childPath = [...path, key];\n if (stop?.(value, childPath)) return predicate(value, path);\n const next = inner(child, childPath);\n if (isNotNullish(next)) result[key] = next;\n }\n return result;\n }\n return predicate(value, path);\n }\n return inner(target);\n}\nfunction mapObject(obj, fn) {\n if (Array.isArray(obj)) return obj.map((value) => fn(value));\n if (!isObject(obj)) return fn(obj);\n return walkObject(obj, (value) => fn(value));\n}\n//#endregion\n//#region src/normalize-style-object.ts\nfunction toResponsiveObject(values, breakpoints) {\n return values.reduce((acc, current, index) => {\n const key = breakpoints[index];\n if (current != null) acc[key] = current;\n return acc;\n }, {});\n}\n/**\n* Whether walking the object would only rebuild it.\n*\n* Normalizing does three things: it renames a shorthand to its longhand, expands a responsive\n* array into a breakpoint object, and drops nullish leaves. A flat object of plain values\n* written in longhand needs none of them, and that is most of what `css()` is handed — but it\n* still paid for a full rebuild plus a path array per key.\n*\n* Every clause has to be exact, since a false positive returns an object the walk would have\n* changed. Nullish is one of them: a leaf the walk removes must not survive, or a later merge\n* would see it override the value beneath it. The array check is another, and it is on the\n* container as well as the values — `stop` is handed the container, so an array arriving at\n* the top level becomes a breakpoint object rather than being walked into.\n*\n* `for...in` reads inherited keys the walk ignores, which is safe in the only direction it can\n* be wrong — an extra key can send this to the slow path, never past it.\n*\n* It does read every value, as `compactStyles` and the argument memo already do, so an\n* accessor prop is read once more than before. Style props are values by the time they get\n* here and reading one has no effect, but it is the reason this cannot be reordered to read\n* lazily.\n*/\nfunction needsNoNormalizing(styles, resolveShorthand) {\n if (Array.isArray(styles)) return false;\n for (const key in styles) {\n const value = styles[key];\n if (value == null || typeof value === \"object\") return false;\n if (resolveShorthand !== void 0 && resolveShorthand(key) !== key) return false;\n }\n return true;\n}\n/**\n* The result may be the argument itself rather than a fresh object, so callers have to treat\n* it as read-only. Every one of them does today: merging accumulates into its own object and\n* the two `raw()` helpers clone at the boundary.\n*/\nfunction normalizeStyleObject(styles, context, shorthand = true) {\n const { utility, conditions } = context;\n const { hasShorthand, resolveShorthand } = utility;\n if (needsNoNormalizing(styles, shorthand && hasShorthand ? resolveShorthand : void 0)) return styles;\n return walkObject(styles, (value) => {\n return Array.isArray(value) ? toResponsiveObject(value, conditions.breakpoints.keys) : value;\n }, {\n stop: (value) => Array.isArray(value),\n getKey: shorthand ? (prop) => hasShorthand ? resolveShorthand(prop) : prop : void 0\n });\n}\n//#endregion\n//#region src/classname.ts\nconst fallbackCondition = {\n shift: (v) => v,\n finalize: (v) => v,\n breakpoints: { keys: [] }\n};\nconst ENTRY_SEP = \"]___[\";\nconst COND_SEP = \"<___>\";\nfunction createCss(context) {\n const { utility, hash, grouped, conditions: conds = fallbackCondition } = context;\n const { prefix } = utility;\n const formatClassName = prefix ? (str) => str ? `${prefix}-${str}` : prefix : (str) => str || \"\";\n const hashFn = (conditions, className) => {\n if (hash) {\n const baseArray = [...conds.finalize(conditions), className];\n return formatClassName(utility.toHash(baseArray, toHash));\n }\n const finalized = conds.finalize(conditions);\n if (finalized.length === 0) return formatClassName(className);\n return [...finalized, formatClassName(className)].join(\":\");\n };\n if (grouped) return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const hashes = [];\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const [prop, ...allConditions] = conds.shift(paths);\n const conditions = filterBaseConditions(allConditions);\n const parts = [`${prop}${ENTRY_SEP}value:${value}`];\n if (conditions.length) parts.push(`cond:${conditions.join(COND_SEP)}`);\n hashes.push(parts.join(ENTRY_SEP));\n });\n if (hashes.length === 0) return \"\";\n hashes.sort();\n const groupId = hashes.join(\"|\");\n return formatClassName(utility.toHash([\"grouped\", groupId], toHash));\n });\n return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const classNames = /* @__PURE__ */ new Set();\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const important = isImportant(value);\n const [prop, ...allConditions] = conds.shift(paths);\n let className = hashFn(filterBaseConditions(allConditions), utility.transform(prop, withoutImportant(sanitize(value))).className);\n if (important) className = `${className}!`;\n classNames.add(className);\n });\n return Array.from(classNames).join(\" \");\n });\n}\n/**\n* Whether a style object carries anything `compact` would have kept.\n*\n* The question `compactStyles` asks is only ever \"is this empty once undefined values are\n* dropped\", but it used to answer it by building the compacted object and then a key array\n* for it, then throwing both away. `Object.keys` enumerates exactly what `compact`'s\n* `Object.entries` did — own, enumerable, string-keyed — so this is the same predicate\n* without the two allocations, and it stops at the first value that settles it.\n*/\nfunction hasDefinedValue(style) {\n const keys = Object.keys(style);\n for (let i = 0; i < keys.length; i++) if (style[keys[i]] !== void 0) return true;\n return false;\n}\nfunction compactStyles(...styles) {\n return styles.flat().filter((style) => isObject(style) && hasDefinedValue(style));\n}\nfunction createMergeCss(context) {\n function resolve(styles) {\n const allStyles = compactStyles(...styles);\n if (allStyles.length === 1) return allStyles;\n return allStyles.map((style) => normalizeStyleObject(style, context));\n }\n function mergeCss(...styles) {\n return mergeProps(...resolve(styles));\n }\n function assignCss(...styles) {\n return Object.assign({}, ...resolve(styles));\n }\n return {\n mergeCss: memo(mergeCss),\n assignCss\n };\n}\n//#endregion\n//#region src/clone-styles.ts\nconst OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\n/**\n* Independent copy of a style object, nested condition blocks included.\n*\n* Merged style objects are cached, so anything handed to user code has to be\n* copied first: a caller mutating what it received would otherwise change what\n* every later caller reads back. `css.raw()` and `cva.raw()` are those boundaries.\n*\n* Kept separate from `mergeProps` deliberately. Merging is on the hot path — it\n* runs on every `css()` cache miss and on every render of a pattern component\n* under `jsxStyleProps: 'minimal'` — and copying there charges every caller for a\n* guarantee only the two `raw()` helpers need. Measured on a realistic style\n* object (5 base properties, 4 condition blocks) that was roughly twice the cost\n* of merging alone.\n*/\nfunction cloneStyles(styles) {\n if (Array.isArray(styles)) return styles.map((value) => cloneStyles(value));\n if (!isObject(styles)) return styles;\n const out = {};\n for (const key of Object.keys(styles)) {\n if (OMIT.has(key)) continue;\n out[key] = cloneStyles(styles[key]);\n }\n return out;\n}\n//#endregion\n//#region src/compact.ts\nfunction compact(value) {\n return Object.fromEntries(Object.entries(value ?? {}).filter(([_, value]) => value !== void 0));\n}\n//#endregion\n//#region src/leaf-class.ts\n/**\n* The class a single dynamic style leaf resolves to, given the prefix its property and\n* condition path produce.\n*\n* ## Why this can exist at all\n*\n* `css()` builds a class from the value alone — `utility.transform` is string\n* construction over a static map, and nothing consults which rules were actually emitted.\n* So `css({ color: tone })` already returns `c_<tone>` for a value the extractor never\n* saw, with no CSS behind it. Reproducing that string here cannot be less correct than\n* the call it replaces; it just skips the object literal, the merge and the memo.\n*\n* ## Why it is not a template literal\n*\n* Three shapes do not reduce to `prefix + value`, and all three return `undefined` so the\n* caller runs `css()` instead:\n*\n* - An array is expanded to a responsive object by `normalizeStyleObject`, so it produces\n* one class per breakpoint rather than one class.\n* - An object is a condition block, walked into for the same reason.\n* - `null` and `undefined` are skipped by the walk entirely, which is an empty string\n* rather than a class — that one is answered here, since it needs no `css()` call.\n*\n* ## Why the character scan\n*\n* The remaining work — collapsing whitespace, stripping `!important`, turning spaces into\n* underscores — is three regexes, and paying them per call makes this *slower* than a\n* memo hit. Almost no token value contains whitespace or `!`, so one scan for the\n* characters that make any of it necessary sends the common value straight to a\n* concatenation. A false positive only costs the slow path, so the scan errs wide.\n*/\nfunction leafClass(prefix, value) {\n if (value == null) return \"\";\n const type = typeof value;\n if (type === \"number\" || type === \"boolean\") return `${prefix}${value}`;\n if (type !== \"string\") return void 0;\n const str = value;\n for (let index = 0; index < str.length; index++) {\n const code = str.charCodeAt(index);\n if (code <= 33 || code === 160 || code === 5760 || code >= 8192) return slowLeaf(prefix, str);\n }\n return `${prefix}${str}`;\n}\n/** The full pipeline `createCss` runs, for a value that needs it. */\nfunction slowLeaf(prefix, value) {\n const important = isImportant(value);\n const className = `${prefix}${withoutSpace(withoutImportant(sanitize(value)))}`;\n return important ? `${className}!` : className;\n}\n//#endregion\n//#region src/hypenate-property.ts\nconst wordRegex = /([A-Z])/g;\nconst msRegex = /^ms-/;\nconst hypenateProperty = memo((property) => {\n if (property.startsWith(\"--\")) return property;\n return property.replace(wordRegex, \"-$1\").replace(msRegex, \"-ms-\").toLowerCase();\n});\n//#endregion\n//#region src/is-css-function.ts\nconst fnRegExp = new RegExp(`^(${[\n \"min\",\n \"max\",\n \"clamp\",\n \"calc\"\n].join(\"|\")})\\\\(.*\\\\)`);\nconst isCssFunction = (v) => typeof v === \"string\" && fnRegExp.test(v);\n//#endregion\n//#region src/is-css-unit.ts\nconst lengthUnitsPattern = `(?:${\"cm,mm,Q,in,pc,pt,px,em,ex,ch,rem,lh,rlh,vw,vh,vmin,vmax,vb,vi,svw,svh,lvw,lvh,dvw,dvh,cqw,cqh,cqi,cqb,cqmin,cqmax,%\".split(\",\").join(\"|\")})`;\nconst lengthRegExp = new RegExp(`^[+-]?[0-9]*.?[0-9]+(?:[eE][+-]?[0-9]+)?${lengthUnitsPattern}$`);\nconst isCssUnit = (v) => typeof v === \"string\" && lengthRegExp.test(v);\n//#endregion\n//#region src/is-css-var.ts\nconst isCssVar = (v) => typeof v === \"string\" && /^var\\(--.+\\)$/.test(v);\n//#endregion\n//#region src/pattern-fns.ts\nconst patternFns = {\n map: mapObject,\n isCssFunction,\n isCssVar,\n isCssUnit\n};\nconst getPatternStyles = (pattern, styles) => {\n if (!pattern?.defaultValues) return styles;\n const defaults = typeof pattern.defaultValues === \"function\" ? pattern.defaultValues(styles) : pattern.defaultValues;\n return Object.assign({}, defaults, compact(styles));\n};\n//#endregion\n//#region src/slot.ts\nconst getSlotRecipes = (recipe = {}) => {\n const init = (slot) => ({\n className: [recipe.className, slot].filter(Boolean).join(\"__\"),\n base: recipe.base?.[slot] ?? {},\n variants: {},\n defaultVariants: recipe.defaultVariants ?? {},\n compoundVariants: recipe.compoundVariants ? getSlotCompoundVariant(recipe.compoundVariants, slot) : []\n });\n const recipeParts = (recipe.slots ?? []).map((slot) => [slot, init(slot)]);\n for (const [variantsKey, variantsSpec] of Object.entries(recipe.variants ?? {})) for (const [variantKey, variantSpec] of Object.entries(variantsSpec)) recipeParts.forEach(([slot, slotRecipe]) => {\n slotRecipe.variants[variantsKey] ??= {};\n slotRecipe.variants[variantsKey][variantKey] = variantSpec[slot] ?? {};\n });\n return Object.fromEntries(recipeParts);\n};\nconst getSlotCompoundVariant = (compoundVariants, slotName) => compoundVariants.filter((compoundVariant) => compoundVariant.css[slotName]).map((compoundVariant) => ({\n ...compoundVariant,\n css: compoundVariant.css[slotName]\n}));\n//#endregion\n//#region src/split-props.ts\n/**\n* Deal a props object into one bucket per key group, plus a final bucket for the rest.\n* A key goes to the first group that claims it.\n*\n* ## Why the descriptor is read per key rather than in bulk\n*\n* This used to call `Object.getOwnPropertyDescriptors` for the whole object and\n* `defineProperty` for every key it moved. Copying plain values instead is 2.4–2.9x faster\n* on the shapes that allow it, but it is only correct where props are data — and they are\n* not always. Solid compiles props to accessors, so reading one eagerly runs whatever it\n* wraps: splitting a component's props would construct its children before the surrounding\n* provider exists.\n*\n* So the descriptor is fetched per key, and the value path is taken only when it changes\n* nothing observable. An accessor keeps its laziness, a non-enumerable key keeps its\n* invisibility, and `__proto__` is defined rather than assigned so it stays an own\n* property instead of reaching the prototype setter.\n*\n* The one thing the value path drops is `writable`/`configurable`, so a bucket key taken\n* from frozen props is writable where it used to be frozen. Nothing here relies on that,\n* and preserving it would mean `defineProperty` on the common path — the cost this exists\n* to avoid. Keys that take the descriptor path keep theirs, so a bucket can be\n* inconsistent in that one respect.\n*\n* Key order within a bucket is preserved exactly. It is not cosmetic: `cva` merges\n* variant props in iteration order, and the parser reads the rest bucket as the style\n* props it encodes, so order reaches the emitted CSS.\n*/\nfunction splitProps(props, ...keys) {\n const allKeys = Object.getOwnPropertyNames(props);\n const own = new Set(allKeys);\n const taken = /* @__PURE__ */ new Set();\n const split = (group) => {\n const clone = {};\n for (let i = 0; i < group.length; i++) {\n const key = group[i];\n if (taken.has(key) || !own.has(key)) continue;\n const descriptor = Object.getOwnPropertyDescriptor(props, key);\n if (!descriptor) continue;\n if (\"get\" in descriptor || \"set\" in descriptor || !descriptor.enumerable || key === \"__proto__\") Object.defineProperty(clone, key, descriptor);\n else clone[key] = descriptor.value;\n taken.add(key);\n }\n return clone;\n };\n /**\n * The predicate is called with the key alone.\n *\n * Handing it to `filter` passes `(key, index, allKeys)`. A one-parameter predicate cannot\n * see the extras, but a memoized one reads its whole argument list — and the predicates\n * that arrive here are memoized, `isCssProperty` among them. So the memo hashed the entire\n * key array once per prop, and keyed its cache on it: two elements with different prop sets\n * shared no entry even for the same prop name.\n *\n * Worth ~9.7x on that path, and nothing at all on a plain predicate — which is why the\n * bench below it needs a memoized case to see this at all.\n *\n * A loop rather than `filter((k) => key(k))` because the wrapper allocates a closure per\n * group. The two measure the same to within noise; the loop just does not need one.\n */\n const matching = (predicate) => {\n const group = [];\n for (let i = 0; i < allKeys.length; i++) {\n const key = allKeys[i];\n if (predicate(key)) group.push(key);\n }\n return group;\n };\n return keys.map((key) => split(Array.isArray(key) ? key : matching(key))).concat(split(allKeys));\n}\n//#endregion\n//#region src/uniq.ts\nconst uniq = (...items) => {\n const set = items.reduce((acc, currItems) => {\n if (currItems) currItems.forEach((item) => acc.add(item));\n return acc;\n }, /* @__PURE__ */ new Set([]));\n return Array.from(set);\n};\n//#endregion\nexport { cloneStyles, compact, createCss, createMergeCss, filterBaseConditions, getPatternStyles, getSlotCompoundVariant, getSlotRecipes, hypenateProperty, isBaseCondition, isObject, leafClass, mapObject, memo, mergeProps, patternFns, splitProps, toHash, uniq, walkObject, withoutSpace };\n";
649
+ var content$10 = "//#region src/assert.ts\nfunction isObject(value) {\n return typeof value === \"object\" && value != null && !Array.isArray(value);\n}\nconst isObjectOrArray = (obj) => typeof obj === \"object\" && obj !== null;\n//#endregion\n//#region src/condition.ts\nconst isBaseCondition = (v) => v === \"base\";\nfunction filterBaseConditions(c) {\n return c.slice().filter((v) => !isBaseCondition(v));\n}\n//#endregion\n//#region src/hash.ts\nfunction toChar(code) {\n return String.fromCharCode(code + (code > 25 ? 39 : 97));\n}\nfunction toName(code) {\n let name = \"\";\n let x;\n for (x = Math.abs(code); x > 52; x = x / 52 | 0) name = toChar(x % 52) + name;\n return toChar(x % 52) + name;\n}\nfunction toPhash(h, x) {\n let i = x.length;\n while (i) h = h * 33 ^ x.charCodeAt(--i);\n return h;\n}\nfunction toHash(value) {\n return toName(toPhash(5381, value) >>> 0);\n}\n//#endregion\n//#region src/important.ts\nconst importantRegex = /\\s*!(important)?/i;\nconst whitespaceRegex = /\\s/;\n/**\n* Collapse every run of whitespace to a single space, which is what the class name is\n* built from. Exported because `leafClass` has to reproduce this exact pipeline, and a\n* second copy of it would be free to drift from the one `createCss` runs.\n*/\nfunction sanitize(value) {\n if (typeof value !== \"string\") return value;\n const collapsed = whitespaceRegex.test(value) ? value.replaceAll(/[\\n\\s]+/g, \" \") : value;\n return collapsed.includes(\"\\0\") ? collapsed.replaceAll(\"\\0\", \"\") : collapsed;\n}\nfunction isImportant(value) {\n if (typeof value !== \"string\") return false;\n return value.includes(\"!\") && importantRegex.test(value);\n}\nfunction withoutImportant(value) {\n if (typeof value !== \"string\") return value;\n if (!value.includes(\"!\")) return value.trim();\n return value.replace(importantRegex, \"\").trim();\n}\nfunction withoutSpace(str) {\n if (typeof str !== \"string\") return str;\n return str.includes(\" \") ? str.replaceAll(\" \", \"_\") : str;\n}\n//#endregion\n//#region src/memo.ts\n/**\n* Bounded argument memo used by the generated runtime (`css`, patterns, `cva`, recipes).\n*\n* Two regimes, picked per call:\n*\n* - Arguments that are flat (objects of primitives) take a cheap structural hash\n* and are confirmed with an exact comparison, so a hash collision can never\n* serve the wrong result. This is the shape `css({ ... })` has.\n* - Anything nested falls back to `JSON.stringify`, which V8 does faster than a\n* JS walk.\n*\n* The second point is the counter-intuitive one, and it has been measured rather\n* than assumed. Extending the structural hash to recurse — so nested styles could\n* take the fast path too — is *slower*, because it trades one native serialization\n* for two JS walks (hash, then the deep equality that confirms it). Over 10k\n* iterations per shape:\n*\n* shape stringify recursive hash + deep equal\n* flat 1.06ms 2.09ms\n* _hover 1.00ms 2.16ms\n* responsive 1.23ms 2.15ms\n* realistic 2.32ms 5.84ms\n* nested 3 deep 1.22ms 2.35ms\n*\n* So a nested `css()` call costing several times a flat one is not a defect here.\n* It is the floor for a value-keyed memo in JS, and the way to avoid it is to not\n* make the call — see the build-time fold in `@bamboocss/vite`.\n*\n* Both regimes key on *values*, never on object identity: mutating a style object\n* between calls changes its hash, so the next call misses and recomputes rather\n* than serving a stale class. Keying nested arguments on the identity of the inner\n* objects would skip serialization entirely, but it cannot detect a mutation, and\n* \"same object, different contents\" is exactly what a style object built per render\n* looks like.\n*\n* Both caches are bounded. An unbounded memo is a leak in any long-lived process\n* (SSR), where the set of distinct style objects grows without limit.\n*/\n/**\n* Distinct hashes held per memoized function before the cache rotates.\n*\n* This bounds *buckets*, not entries: a bucket keeps up to `MAX_BUCKET` colliding\n* argument lists, so the ceiling is `MAX_ENTRIES * MAX_BUCKET` live entries, and\n* twice that across both generations, since the previous one is retained until the\n* next rotation. Collisions are rare in practice, so the realistic figure is close\n* to `MAX_ENTRIES` — but the worst case is what matters when sizing a long-lived\n* process, so state it plainly.\n*\n* Rotation beats evicting the oldest key: single-key eviction is worst-case for a\n* working set that cycles, because it drops exactly the entry about to be needed.\n* Measured on a cycling set of 20k styles, one-at-a-time eviction cost ~719ns/op\n* against ~189ns unbounded, while rotation holds ~274ns. On realistic skewed\n* access rotation is at or below the unbounded cost.\n*/\nconst MAX_ENTRIES = 1e3;\n/** Entries kept per hash bucket, to bound the cost of a collision scan. */\nconst MAX_BUCKET = 8;\n/**\n* DJB2 over the arguments' own keys and primitive values.\n* Returns `null` for anything nested, which routes the call to the string key.\n*/\nconst flatHashOrNull = (args) => {\n let h = 5381;\n for (let a = 0; a < args.length; a++) {\n const obj = args[a];\n if (obj === null || typeof obj !== \"object\") {\n const t = typeof obj;\n if (t === \"string\") for (let i = 0; i < obj.length; i++) h = h * 33 ^ obj.charCodeAt(i);\n else if (t === \"number\") h = h * 33 ^ (obj | 0);\n else if (t === \"boolean\") h = h * 33 ^ (obj ? 991 : 997);\n else h = h * 33 ^ 3;\n continue;\n }\n if (Array.isArray(obj)) h = h * 33 ^ 7;\n else {\n const proto = Object.getPrototypeOf(obj);\n if (proto !== Object.prototype && proto !== null) return null;\n }\n for (const k in obj) {\n const v = obj[k];\n const tv = typeof v;\n if (v !== null && tv === \"object\") return null;\n for (let i = 0; i < k.length; i++) h = h * 33 ^ k.charCodeAt(i);\n if (tv === \"string\") for (let i = 0; i < v.length; i++) h = h * 33 ^ v.charCodeAt(i);\n else if (tv === \"number\") h = h * 33 ^ (v | 0);\n else if (tv === \"boolean\") h = h * 33 ^ (v ? 991 : 997);\n else h = h * 33 ^ 2;\n }\n }\n return h >>> 0;\n};\n/**\n* Value snapshot of the arguments, taken once at insert.\n*\n* The cache must not hold the caller's objects: a style object can capture a much\n* larger graph, and keeping it alive until the cache rotates changes GC behaviour\n* for code that never asked to be cached. Only the flat path reaches here, so a\n* shallow copy contains primitives only and retains nothing.\n*\n* Comparing against a copy also removes the last way a mutation could be missed.\n* Were the caller's own object stored, `oa === ob` would short-circuit the value\n* comparison, and a mutation that happened to preserve the hash would return the\n* stale entry. Against a copy that check can only ever be true for equal\n* primitives.\n*/\nconst snapshotArgs = (args) => {\n const values = [];\n const counts = [];\n for (let i = 0; i < args.length; i++) {\n const o = args[i];\n if (o !== null && typeof o === \"object\") {\n const copy = Array.isArray(o) ? [] : {};\n let n = 0;\n for (const k in o) {\n copy[k] = o[k];\n n++;\n }\n values.push(copy);\n counts.push(n);\n } else {\n values.push(o);\n counts.push(0);\n }\n }\n return {\n values,\n counts\n };\n};\n/**\n* Exact match, so a `flatHashOrNull` collision is resolved rather than trusted.\n* `bCounts` is the cached side's key count; comparing against it avoids the\n* `Object.keys()` allocation this would otherwise make on every cache hit.\n*/\nconst flatArgsEqual = (a, b, bCounts) => {\n if (a.length !== b.length) return false;\n for (let i = 0; i < a.length; i++) {\n const oa = a[i];\n const ob = b[i];\n if (oa === ob) continue;\n if (oa === null || ob === null || typeof oa !== \"object\" || typeof ob !== \"object\") return false;\n if (Array.isArray(oa) !== Array.isArray(ob)) return false;\n let n = 0;\n for (const k in oa) {\n if (oa[k] !== ob[k]) return false;\n n++;\n }\n if (n !== bCounts[i]) return false;\n }\n return true;\n};\nconst memo = (fn) => {\n let buckets = /* @__PURE__ */ new Map();\n let priorBuckets = /* @__PURE__ */ new Map();\n let strings = /* @__PURE__ */ new Map();\n let priorStrings = /* @__PURE__ */ new Map();\n /**\n * One scalar argument, keyed directly.\n *\n * This is the shape of the hottest callers — `isCssProperty(prop)` runs per prop\n * per render — and a plain map lookup beats hashing, bucket scanning and\n * snapshotting for it. Distinct types stay distinct keys, so `1` and `'1'` do not\n * share an entry.\n */\n let scalars = /* @__PURE__ */ new Map();\n let priorScalars = /* @__PURE__ */ new Map();\n const scan = (bucket, args) => {\n if (bucket) for (let i = 0; i < bucket.length; i++) {\n const entry = bucket[i];\n if (flatArgsEqual(args, entry.values, entry.counts)) return entry;\n }\n };\n const get = (...args) => {\n if (args.length === 1) {\n const only = args[0];\n if (only === null || typeof only !== \"object\") {\n if (scalars.has(only)) return scalars.get(only);\n if (priorScalars.has(only)) {\n const promoted = priorScalars.get(only);\n scalars.set(only, promoted);\n return promoted;\n }\n const out = fn(only);\n scalars.set(only, out);\n if (scalars.size > MAX_ENTRIES) {\n priorScalars = scalars;\n scalars = /* @__PURE__ */ new Map();\n }\n return out;\n }\n }\n const hash = flatHashOrNull(args);\n if (hash !== null) {\n let bucket = buckets.get(hash);\n const hit = scan(bucket, args);\n if (hit) return hit.out;\n const priorHit = scan(priorBuckets.get(hash), args);\n if (priorHit) {\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push(priorHit);\n if (bucket.length > MAX_BUCKET) bucket.shift();\n return priorHit.out;\n }\n const snap = snapshotArgs(args);\n const out = fn(...args);\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push({\n values: snap.values,\n counts: snap.counts,\n out\n });\n if (bucket.length > MAX_BUCKET) bucket.shift();\n if (buckets.size > MAX_ENTRIES) {\n priorBuckets = buckets;\n buckets = /* @__PURE__ */ new Map();\n }\n return out;\n }\n const key = JSON.stringify(args);\n if (strings.has(key)) return strings.get(key);\n if (priorStrings.has(key)) {\n const promoted = priorStrings.get(key);\n strings.set(key, promoted);\n return promoted;\n }\n const out = fn(...args);\n strings.set(key, out);\n if (strings.size > MAX_ENTRIES) {\n priorStrings = strings;\n strings = /* @__PURE__ */ new Map();\n }\n return out;\n };\n return get;\n};\n//#endregion\n//#region src/merge-props.ts\nconst MERGE_OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\nfunction mergeProps(...sources) {\n return sources.reduce((prev, obj) => {\n if (!obj) return prev;\n Object.keys(obj).forEach((key) => {\n if (MERGE_OMIT.has(key)) return;\n const prevValue = prev[key];\n const value = obj[key];\n if (isObject(prevValue) && isObject(value)) prev[key] = mergeProps(prevValue, value);\n else prev[key] = value;\n });\n return prev;\n }, {});\n}\n//#endregion\n//#region src/walk-object.ts\nconst isNotNullish = (element) => element != null;\nfunction walkObject(target, predicate, options = {}) {\n const { stop, getKey } = options;\n function inner(value, path = []) {\n if (isObjectOrArray(value)) {\n const result = {};\n for (const [prop, child] of Object.entries(value)) {\n const key = getKey?.(prop, child) ?? prop;\n const childPath = [...path, key];\n if (stop?.(value, childPath)) return predicate(value, path);\n const next = inner(child, childPath);\n if (isNotNullish(next)) result[key] = next;\n }\n return result;\n }\n return predicate(value, path);\n }\n return inner(target);\n}\nfunction mapObject(obj, fn) {\n if (Array.isArray(obj)) return obj.map((value) => fn(value));\n if (!isObject(obj)) return fn(obj);\n return walkObject(obj, (value) => fn(value));\n}\n//#endregion\n//#region src/normalize-style-object.ts\nfunction toResponsiveObject(values, breakpoints) {\n return values.reduce((acc, current, index) => {\n const key = breakpoints[index];\n if (current != null) acc[key] = current;\n return acc;\n }, {});\n}\n/**\n* Whether walking the object would only rebuild it.\n*\n* Normalizing does three things: it renames a shorthand to its longhand, expands a responsive\n* array into a breakpoint object, and drops nullish leaves. A flat object of plain values\n* written in longhand needs none of them, and that is most of what `css()` is handed — but it\n* still paid for a full rebuild plus a path array per key.\n*\n* Every clause has to be exact, since a false positive returns an object the walk would have\n* changed. Nullish is one of them: a leaf the walk removes must not survive, or a later merge\n* would see it override the value beneath it. The array check is another, and it is on the\n* container as well as the values — `stop` is handed the container, so an array arriving at\n* the top level becomes a breakpoint object rather than being walked into.\n*\n* `for...in` reads inherited keys the walk ignores, which is safe in the only direction it can\n* be wrong — an extra key can send this to the slow path, never past it.\n*\n* It does read every value, as `compactStyles` and the argument memo already do, so an\n* accessor prop is read once more than before. Style props are values by the time they get\n* here and reading one has no effect, but it is the reason this cannot be reordered to read\n* lazily.\n*/\nfunction needsNoNormalizing(styles, resolveShorthand) {\n if (Array.isArray(styles)) return false;\n for (const key in styles) {\n const value = styles[key];\n if (value == null || typeof value === \"object\") return false;\n if (resolveShorthand !== void 0 && resolveShorthand(key) !== key) return false;\n }\n return true;\n}\n/**\n* The result may be the argument itself rather than a fresh object, so callers have to treat\n* it as read-only. Every one of them does today: merging accumulates into its own object and\n* the two `raw()` helpers clone at the boundary.\n*/\nfunction normalizeStyleObject(styles, context, shorthand = true) {\n const { utility, conditions } = context;\n const { hasShorthand, resolveShorthand } = utility;\n if (needsNoNormalizing(styles, shorthand && hasShorthand ? resolveShorthand : void 0)) return styles;\n return walkObject(styles, (value) => {\n return Array.isArray(value) ? toResponsiveObject(value, conditions.breakpoints.keys) : value;\n }, {\n stop: (value) => Array.isArray(value),\n getKey: shorthand ? (prop) => hasShorthand ? resolveShorthand(prop) : prop : void 0\n });\n}\n//#endregion\n//#region src/classname.ts\nconst fallbackCondition = {\n shift: (v) => v,\n finalize: (v) => v,\n breakpoints: { keys: [] }\n};\nconst ENTRY_SEP = \"]___[\";\nconst COND_SEP = \"<___>\";\nfunction createCss(context) {\n const { utility, hash, grouped, conditions: conds = fallbackCondition } = context;\n const { prefix } = utility;\n const formatClassName = prefix ? (str) => str ? `${prefix}-${str}` : prefix : (str) => str || \"\";\n const hashFn = (conditions, className) => {\n if (hash) {\n const baseArray = [...conds.finalize(conditions), className];\n return formatClassName(utility.toHash(baseArray, toHash));\n }\n const finalized = conds.finalize(conditions);\n if (finalized.length === 0) return formatClassName(className);\n return [...finalized, formatClassName(className)].join(\":\");\n };\n if (grouped) return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const hashes = [];\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const [prop, ...allConditions] = conds.shift(paths);\n const conditions = filterBaseConditions(allConditions);\n const parts = [`${prop}${ENTRY_SEP}value:${value}`];\n if (conditions.length) parts.push(`cond:${conditions.join(COND_SEP)}`);\n hashes.push(parts.join(ENTRY_SEP));\n });\n if (hashes.length === 0) return \"\";\n hashes.sort();\n const groupId = hashes.join(\"|\");\n return formatClassName(utility.toHash([\"grouped\", groupId], toHash));\n });\n return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const classNames = /* @__PURE__ */ new Set();\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const important = isImportant(value);\n const [prop, ...allConditions] = conds.shift(paths);\n let className = hashFn(filterBaseConditions(allConditions), utility.transform(prop, withoutImportant(sanitize(value))).className);\n if (important) className = `${className}!`;\n classNames.add(className);\n });\n return Array.from(classNames).join(\" \");\n });\n}\n/**\n* Whether a style object carries anything `compact` would have kept.\n*\n* The question `compactStyles` asks is only ever \"is this empty once undefined values are\n* dropped\", but it used to answer it by building the compacted object and then a key array\n* for it, then throwing both away. `Object.keys` enumerates exactly what `compact`'s\n* `Object.entries` did — own, enumerable, string-keyed — so this is the same predicate\n* without the two allocations, and it stops at the first value that settles it.\n*/\nfunction hasDefinedValue(style) {\n const keys = Object.keys(style);\n for (let i = 0; i < keys.length; i++) if (style[keys[i]] !== void 0) return true;\n return false;\n}\nfunction compactStyles(...styles) {\n return styles.flat().filter((style) => isObject(style) && hasDefinedValue(style));\n}\nfunction createMergeCss(context) {\n function resolve(styles) {\n const allStyles = compactStyles(...styles);\n if (allStyles.length === 1) return allStyles;\n return allStyles.map((style) => normalizeStyleObject(style, context));\n }\n function mergeCss(...styles) {\n return mergeProps(...resolve(styles));\n }\n function assignCss(...styles) {\n return Object.assign({}, ...resolve(styles));\n }\n return {\n mergeCss: memo(mergeCss),\n assignCss\n };\n}\n//#endregion\n//#region src/clone-styles.ts\nconst OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\n/**\n* Independent copy of a style object, nested condition blocks included.\n*\n* Merged style objects are cached, so anything handed to user code has to be\n* copied first: a caller mutating what it received would otherwise change what\n* every later caller reads back. `css.raw()` and `cva.raw()` are those boundaries.\n*\n* Kept separate from `mergeProps` deliberately. Merging is on the hot path — it\n* runs on every `css()` cache miss and on every render of a pattern component\n* under `jsxStyleProps: 'minimal'` — and copying there charges every caller for a\n* guarantee only the two `raw()` helpers need. Measured on a realistic style\n* object (5 base properties, 4 condition blocks) that was roughly twice the cost\n* of merging alone.\n*/\nfunction cloneStyles(styles) {\n if (Array.isArray(styles)) return styles.map((value) => cloneStyles(value));\n if (!isObject(styles)) return styles;\n const out = {};\n for (const key of Object.keys(styles)) {\n if (OMIT.has(key)) continue;\n out[key] = cloneStyles(styles[key]);\n }\n return out;\n}\n//#endregion\n//#region src/compact.ts\nfunction compact(value) {\n return Object.fromEntries(Object.entries(value ?? {}).filter(([_, value]) => value !== void 0));\n}\n//#endregion\n//#region src/leaf-class.ts\n/**\n* The class a single dynamic style leaf resolves to, given the prefix its property and\n* condition path produce.\n*\n* ## Why this can exist at all\n*\n* `css()` builds a class from the value alone — `utility.transform` is string\n* construction over a static map, and nothing consults which rules were actually emitted.\n* So `css({ color: tone })` already returns `c_<tone>` for a value the extractor never\n* saw, with no CSS behind it. Reproducing that string here cannot be less correct than\n* the call it replaces; it just skips the object literal, the merge and the memo.\n*\n* ## Why it is not a template literal\n*\n* Three shapes do not reduce to `prefix + value`, and all three return `undefined` so the\n* caller runs `css()` instead:\n*\n* - An array is expanded to a responsive object by `normalizeStyleObject`, so it produces\n* one class per breakpoint rather than one class.\n* - An object is a condition block, walked into for the same reason.\n* - `null` and `undefined` are skipped by the walk entirely, which is an empty string\n* rather than a class — that one is answered here, since it needs no `css()` call.\n*\n* ## Why the character scan\n*\n* The remaining work — collapsing whitespace, stripping `!important`, turning spaces into\n* underscores — is three regexes, and paying them per call makes this *slower* than a\n* memo hit. Almost no token value contains whitespace or `!`, so one scan for the\n* characters that make any of it necessary sends the common value straight to a\n* concatenation. A false positive only costs the slow path, so the scan errs wide.\n*/\nfunction leafClass(prefix, value) {\n if (value == null) return \"\";\n const type = typeof value;\n if (type === \"number\" || type === \"boolean\") return `${prefix}${value}`;\n if (type !== \"string\") return void 0;\n const str = value;\n for (let index = 0; index < str.length; index++) {\n const code = str.charCodeAt(index);\n if (code <= 33 || code === 160 || code === 5760 || code >= 8192) return slowLeaf(prefix, str);\n }\n return `${prefix}${str}`;\n}\n/** The full pipeline `createCss` runs, for a value that needs it. */\nfunction slowLeaf(prefix, value) {\n const important = isImportant(value);\n const className = `${prefix}${withoutSpace(withoutImportant(sanitize(value)))}`;\n return important ? `${className}!` : className;\n}\n//#endregion\n//#region src/hypenate-property.ts\nconst wordRegex = /([A-Z])/g;\nconst msRegex = /^ms-/;\nconst hypenateProperty = memo((property) => {\n if (property.startsWith(\"--\")) return property;\n return property.replace(wordRegex, \"-$1\").replace(msRegex, \"-ms-\").toLowerCase();\n});\n//#endregion\n//#region src/is-css-function.ts\nconst fnRegExp = new RegExp(`^(${[\n \"min\",\n \"max\",\n \"clamp\",\n \"calc\"\n].join(\"|\")})\\\\(.*\\\\)`);\nconst isCssFunction = (v) => typeof v === \"string\" && fnRegExp.test(v);\n//#endregion\n//#region src/is-css-unit.ts\nconst lengthUnitsPattern = `(?:${\"cm,mm,Q,in,pc,pt,px,em,ex,ch,rem,lh,rlh,vw,vh,vmin,vmax,vb,vi,svw,svh,lvw,lvh,dvw,dvh,cqw,cqh,cqi,cqb,cqmin,cqmax,%\".split(\",\").join(\"|\")})`;\nconst lengthRegExp = new RegExp(`^[+-]?[0-9]*.?[0-9]+(?:[eE][+-]?[0-9]+)?${lengthUnitsPattern}$`);\nconst isCssUnit = (v) => typeof v === \"string\" && lengthRegExp.test(v);\n//#endregion\n//#region src/is-css-var.ts\nconst isCssVar = (v) => typeof v === \"string\" && /^var\\(--.+\\)$/.test(v);\n//#endregion\n//#region src/pattern-fns.ts\nconst patternFns = {\n map: mapObject,\n isCssFunction,\n isCssVar,\n isCssUnit\n};\nconst getPatternStyles = (pattern, styles) => {\n if (!pattern?.defaultValues) return styles;\n const defaults = typeof pattern.defaultValues === \"function\" ? pattern.defaultValues(styles) : pattern.defaultValues;\n return Object.assign({}, defaults, compact(styles));\n};\n//#endregion\n//#region src/slot.ts\nconst getSlotRecipes = (recipe = {}) => {\n const init = (slot) => ({\n className: [recipe.className, slot].filter(Boolean).join(\"__\"),\n base: recipe.base?.[slot] ?? {},\n variants: {},\n defaultVariants: recipe.defaultVariants ?? {},\n compoundVariants: recipe.compoundVariants ? getSlotCompoundVariant(recipe.compoundVariants, slot) : []\n });\n const recipeParts = (recipe.slots ?? []).map((slot) => [slot, init(slot)]);\n for (const [variantsKey, variantsSpec] of Object.entries(recipe.variants ?? {})) for (const [variantKey, variantSpec] of Object.entries(variantsSpec)) recipeParts.forEach(([slot, slotRecipe]) => {\n slotRecipe.variants[variantsKey] ??= {};\n slotRecipe.variants[variantsKey][variantKey] = variantSpec[slot] ?? {};\n });\n return Object.fromEntries(recipeParts);\n};\nconst getSlotCompoundVariant = (compoundVariants, slotName) => compoundVariants.filter((compoundVariant) => compoundVariant.css[slotName]).map((compoundVariant) => ({\n ...compoundVariant,\n css: compoundVariant.css[slotName]\n}));\n//#endregion\n//#region src/split-props.ts\n/**\n* Deal a props object into one bucket per key group, plus a final bucket for the rest.\n* A key goes to the first group that claims it.\n*\n* ## Why the descriptor is read per key rather than in bulk\n*\n* This used to call `Object.getOwnPropertyDescriptors` for the whole object and\n* `defineProperty` for every key it moved. Copying plain values instead is 2.4–2.9x faster\n* on the shapes that allow it, but it is only correct where props are data — and they are\n* not always. Solid compiles props to accessors, so reading one eagerly runs whatever it\n* wraps: splitting a component's props would construct its children before the surrounding\n* provider exists.\n*\n* So the descriptor is fetched per key, and the value path is taken only when it changes\n* nothing observable. An accessor keeps its laziness, a non-enumerable key keeps its\n* invisibility, and `__proto__` is defined rather than assigned so it stays an own\n* property instead of reaching the prototype setter.\n*\n* The one thing the value path drops is `writable`/`configurable`, so a bucket key taken\n* from frozen props is writable where it used to be frozen. Nothing here relies on that,\n* and preserving it would mean `defineProperty` on the common path — the cost this exists\n* to avoid. Keys that take the descriptor path keep theirs, so a bucket can be\n* inconsistent in that one respect.\n*\n* Key order within a bucket is preserved exactly. It is not cosmetic: `cva` merges\n* variant props in iteration order, and the parser reads the rest bucket as the style\n* props it encodes, so order reaches the emitted CSS.\n*/\nfunction splitProps(props, ...keys) {\n const allKeys = Object.getOwnPropertyNames(props);\n const own = new Set(allKeys);\n const taken = /* @__PURE__ */ new Set();\n const split = (group) => {\n const clone = {};\n for (let i = 0; i < group.length; i++) {\n const key = group[i];\n if (taken.has(key) || !own.has(key)) continue;\n const descriptor = Object.getOwnPropertyDescriptor(props, key);\n if (!descriptor) continue;\n if (\"get\" in descriptor || \"set\" in descriptor || !descriptor.enumerable || key === \"__proto__\") Object.defineProperty(clone, key, descriptor);\n else clone[key] = descriptor.value;\n taken.add(key);\n }\n return clone;\n };\n /**\n * The predicate is called with the key alone.\n *\n * Handing it to `filter` passes `(key, index, allKeys)`. A one-parameter predicate cannot\n * see the extras, but a memoized one reads its whole argument list — and the predicates\n * that arrive here are memoized, `isCssProperty` among them. So the memo hashed the entire\n * key array once per prop, and keyed its cache on it: two elements with different prop sets\n * shared no entry even for the same prop name.\n *\n * Worth ~9.7x on that path, and nothing at all on a plain predicate — which is why the\n * bench below it needs a memoized case to see this at all.\n *\n * A loop rather than `filter((k) => key(k))` because the wrapper allocates a closure per\n * group. The two measure the same to within noise; the loop just does not need one.\n */\n const matching = (predicate) => {\n const group = [];\n for (let i = 0; i < allKeys.length; i++) {\n const key = allKeys[i];\n if (predicate(key)) group.push(key);\n }\n return group;\n };\n return keys.map((key) => split(Array.isArray(key) ? key : matching(key))).concat(split(allKeys));\n}\n//#endregion\n//#region src/uniq.ts\nconst uniq = (...items) => {\n const set = items.reduce((acc, currItems) => {\n if (currItems) currItems.forEach((item) => acc.add(item));\n return acc;\n }, /* @__PURE__ */ new Set([]));\n return Array.from(set);\n};\n//#endregion\nexport { cloneStyles, compact, createCss, createMergeCss, filterBaseConditions, getPatternStyles, getSlotCompoundVariant, getSlotRecipes, hypenateProperty, isBaseCondition, isObject, leafClass, mapObject, memo, mergeProps, patternFns, splitProps, toHash, uniq, walkObject, withoutSpace };\n";
456
650
  //#endregion
457
651
  //#region src/artifacts/generated/normalize-html.mjs.json
458
652
  var content$9 = "//#region src/normalize-html.ts\nconst htmlProps = [\n \"htmlSize\",\n \"htmlTranslate\",\n \"htmlWidth\",\n \"htmlHeight\"\n];\nfunction convert(key) {\n return htmlProps.includes(key) ? key.replace(\"html\", \"\").toLowerCase() : key;\n}\nfunction normalizeHTMLProps(props) {\n return Object.fromEntries(Object.entries(props).map(([key, value]) => [convert(key), value]));\n}\nnormalizeHTMLProps.keys = htmlProps;\n//#endregion\nexport { normalizeHTMLProps };\n";
@@ -4622,11 +4816,21 @@ function generatePropTypes(ctx) {
4622
4816
  type Important = ImportantMark | WhitespaceImportant
4623
4817
  type WithImportant<T> = [T] extends [string] ? \`\${T}\${Important}\` & { __important?: true } : never
4624
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4819
+ /**
4820
+ * A list of candidate values, most-preferred first, emitted as repeated declarations so the
4821
+ * browser keeps the last one it understands.
4822
+ *
4823
+ * @example
4824
+ * css({ height: 'fallback(100dvh, 100vh)' })
4825
+ */
4826
+ type FallbackValue = \`fallback(\${string})\`
4827
+
4625
4828
  /**
4626
4829
  * Only relevant when using \`strictTokens\` or \`strictPropertyValues\` in your config.
4627
4830
  * - Allows you to use an escape hatch (e.g. \`[123px]\`) to use any string as a value.
4628
4831
  * - Allows you to use a color opacity modifier (e.g. \`red/300\`) with known color values.
4629
4832
  * - Allows you to use an important mark (e.g. \`!\` or \`!important\`) in the value.
4833
+ * - Allows you to use a fallback list (e.g. \`fallback(100dvh, 100vh)\`).
4630
4834
  *
4631
4835
  * This is useful when you want to use a value that is not defined in the config or want to opt-out of the defaults.
4632
4836
  *
@@ -4638,7 +4842,13 @@ function generatePropTypes(ctx) {
4638
4842
  * @see https://bamboocss.com/docs/concepts/writing-styles#stricttokens
4639
4843
  * @see https://bamboocss.com/docs/concepts/writing-styles#strictpropertyvalues
4640
4844
  */
4641
- export type WithEscapeHatch<T> = T | \`[\${string}]\` | WithColorOpacityModifier<T> | WithImportant<T>
4845
+ export type WithEscapeHatch<T> =
4846
+ | T
4847
+ | \`[\${string}]\`
4848
+ | FallbackValue
4849
+ | WithImportant<FallbackValue>
4850
+ | WithColorOpacityModifier<T>
4851
+ | WithImportant<T>
4642
4852
 
4643
4853
  /**
4644
4854
  * Will restrict the value of properties that have predefined values to those values only.
@@ -5246,7 +5456,7 @@ function setupSva(ctx) {
5246
5456
  };
5247
5457
  }
5248
5458
  function setupCx(ctx) {
5249
- const code = generateCx();
5459
+ const code = generateCx(ctx);
5250
5460
  return {
5251
5461
  id: "cx",
5252
5462
  dir: ctx.paths.css,
package/dist/index.mjs CHANGED
@@ -139,6 +139,21 @@ function generateCssFn(ctx) {
139
139
 
140
140
  export declare const css: CssFunction;
141
141
 
142
+ /**
143
+ * Build a fallback value: a list of candidates, most-preferred first, emitted as repeated
144
+ * declarations so the browser keeps the last one it understands.
145
+ *
146
+ * Sugar for the string form — \`fallback('100dvh', '100vh')\` is \`'fallback(100dvh, 100vh)'\`.
147
+ * The candidates are not individually type-checked, the same trade the \`[...]\` escape
148
+ * hatch makes.
149
+ *
150
+ * @example
151
+ * css({ height: fallback('calc(100dvh - 100px)', 'calc(100vh - 100px)') })
152
+ *
153
+ * @see https://bamboocss.com/docs/concepts/writing-styles#fallback-values
154
+ */
155
+ export declare function fallback(preferred: string | number, ...rest: Array<string | number>): \`fallback(\${string})\`;
156
+
142
157
  /**
143
158
  * Internal. Emitted for the source transform, which rewrites a single dynamic style
144
159
  * leaf into a call to this. Not part of the authoring API.
@@ -211,6 +226,11 @@ function generateCssFn(ctx) {
211
226
  return className === undefined ? css({ [prop]: value }) : className
212
227
  }
213
228
 
229
+ // Sugar for the string form, so the feature has an import to discover, a signature to
230
+ // hover and a name the editor can complete. The extractor evaluates the call, so the
231
+ // value reaching \`css()\` is the same literal either way.
232
+ export const fallback = (...values) => \`fallback($\{values.join(', ')})\`
233
+
214
234
  export const { mergeCss, assignCss } = createMergeCss(context)
215
235
  `
216
236
  };
@@ -394,31 +414,205 @@ function generateCvaFn(ctx) {
394
414
  }
395
415
  //#endregion
396
416
  //#region src/artifacts/js/cx.ts
397
- function generateCx() {
417
+ const dts = outdent$1`
418
+ type Argument = string | boolean | null | undefined | Argument[]
419
+
420
+ /**
421
+ * Join classNames into a single string, with the last conflicting utility winning.
422
+ *
423
+ * \`cx('px_4', 'px_2')\` is \`'px_2'\`: two classes that set the same property under the
424
+ * same conditions cannot both apply, and which one the browser picks would otherwise
425
+ * depend on their order in the stylesheet rather than on the order you passed them.
426
+ * Classes bamboo did not generate are left alone, duplicates included.
427
+ */
428
+ export declare function cx(...args: Argument[]): string
429
+ `;
430
+ /**
431
+ * The plain concatenating \`cx\`, for when the class names carry nothing to merge on.
432
+ *
433
+ * With \`hash.className\` every class is an opaque hash, so there is no property to compare
434
+ * and no merge to do — emitting the matcher would only cost bytes on a path that runs in
435
+ * the browser on every render.
436
+ */
437
+ function concatOnly() {
438
+ return outdent$1`
439
+ function cx(...args) {
440
+ let str = ''
441
+
442
+ for (let i = 0; i < args.length; i++) {
443
+ const arg = args[i]
444
+ if (!arg) continue
445
+ // Arrays are part of the declared type, so this branch has to handle them even
446
+ // though it does no merging — returning '' for \`cx(['a', 'b'])\` would be a lie.
447
+ const part = Array.isArray(arg) ? cx(...arg) : typeof arg === 'string' ? arg : ''
448
+ if (!part) continue
449
+ str && (str += ' ')
450
+ str += part
451
+ }
452
+ return str
453
+ }
454
+
455
+ export { cx }
456
+ `;
457
+ }
458
+ function generateCx(ctx) {
459
+ const { utility, hash, prefix } = ctx;
460
+ const separatorChar = utility.separator;
461
+ const utilityClassNames = [...new Set(utility.keys().map((key) => {
462
+ const withEmptyValue = utility.getClassName(utility.resolveShorthand(key), "");
463
+ return withEmptyValue.endsWith(separatorChar) ? withEmptyValue.slice(0, -separatorChar.length) : withEmptyValue;
464
+ }))].sort();
465
+ const recipeClassNames = [...new Set(ctx.recipes.details.map((node) => node.className))].filter(Boolean).sort();
466
+ if (hash.className || utilityClassNames.length === 0) return {
467
+ js: concatOnly(),
468
+ dts
469
+ };
398
470
  return {
399
471
  js: outdent$1`
400
- function cx() {
401
- let str = '',
402
- i = 0,
403
- arg
404
-
405
- for (; i < arguments.length; ) {
406
- if ((arg = arguments[i++]) && typeof arg === 'string') {
407
- str && (str += ' ')
408
- str += arg
472
+ const cxSeparator = ${JSON.stringify(utility.separator)}
473
+ const cxPrefix = ${prefix.className ? JSON.stringify(prefix.className + "-") : "''"}
474
+ const cxUtilities = new Set(${JSON.stringify(utilityClassNames.join(","))}.split(','))
475
+ const cxRecipes = ${recipeClassNames.length ? `new Set(${JSON.stringify(recipeClassNames.join(","))}.split(','))` : "null"}
476
+
477
+ /**
478
+ * The declaration a bamboo class sets: its condition path plus the property, without the
479
+ * value. Two classes sharing one are alternatives, and only the last can apply.
480
+ *
481
+ * \`null\` for anything that is not a bamboo class, which is then never merged.
482
+ */
483
+ function mergeKey(className) {
484
+ let end = className.length
485
+
486
+ // \`c_red\` and \`c_red!\` are the same declaration. Argument order decides between them,
487
+ // which is the point of this function — the cascade would always pick the important
488
+ // one no matter which the caller asked for.
489
+ if (end > 0 && className.charCodeAt(end - 1) === 33) end -= 1
490
+ if (end === 0) return null
491
+
492
+ // The last colon ends the condition path — but only one outside brackets, since an
493
+ // arbitrary selector carries its own: \`[&[data-x="a:b"]]:px_4\`.
494
+ let depth = 0
495
+ let lastColon = -1
496
+ for (let i = 0; i < end; i++) {
497
+ const code = className.charCodeAt(i)
498
+ if (code === 91) depth++
499
+ else if (code === 93) depth--
500
+ else if (code === 58 && depth === 0) lastColon = i
501
+ }
502
+
503
+ // Conditions come before the prefix — \`hover:bam-px_4\` — so the prefix is skipped
504
+ // after the condition path, not before it. When a prefix is configured every class
505
+ // bamboo emits carries it, so one that does not is by definition someone else's.
506
+ let propStart = lastColon + 1
507
+ if (cxPrefix) {
508
+ if (!className.startsWith(cxPrefix, propStart)) return null
509
+ propStart += cxPrefix.length
510
+ }
511
+
512
+ // A recipe owns its whole class, bare or with a \`--variant\` suffix, whatever it
513
+ // looks like to the utility matcher below.
514
+ if (cxRecipes !== null) {
515
+ const variantIdx = className.indexOf('--', propStart)
516
+ const base = variantIdx === -1 ? className.slice(propStart, end) : className.slice(propStart, variantIdx)
517
+ if (cxRecipes.has(base)) return null
518
+ }
519
+
520
+ // The longest registered utility name wins, not the first separator. Utility names
521
+ // contain the separator themselves under \`separator: '-'\` — \`bd-w\`, \`ov-x\`,
522
+ // \`translate-x\` — and their leading segment is often a utility too, so stopping at the
523
+ // first \`-\` would key \`bd-w-4px\` and \`bd-c-red\` both on \`bd\` and drop one of them.
524
+ let property = null
525
+ let sepIdx = className.indexOf(cxSeparator, propStart)
526
+ while (sepIdx > propStart && sepIdx < end) {
527
+ const candidate = className.slice(propStart, sepIdx)
528
+ if (cxUtilities.has(candidate)) property = candidate
529
+ sepIdx = className.indexOf(cxSeparator, sepIdx + 1)
530
+ }
531
+
532
+ // Only a class bamboo generated for a utility. A recipe class or a hand-written one
533
+ // may well contain the separator, and merging on the text before it would drop a
534
+ // class the caller meant to keep.
535
+ if (property === null) return null
536
+
537
+ return lastColon === -1 ? property : className.slice(0, lastColon) + ':' + property
538
+ }
539
+
540
+ function isClassWhitespace(code) {
541
+ return code === 32 || code === 9 || code === 10 || code === 12 || code === 13
542
+ }
543
+
544
+ function flattenParts(parts, out) {
545
+ for (let i = 0; i < parts.length; i++) {
546
+ const part = parts[i]
547
+ if (!part) continue
548
+ if (Array.isArray(part)) flattenParts(part, out)
549
+ else if (typeof part === 'string') out.push(part)
550
+ }
551
+ }
552
+
553
+ function mergeClassStrings(classes) {
554
+ const seen = new Map()
555
+ const order = []
556
+ let id = 0
557
+
558
+ for (let c = 0; c < classes.length; c++) {
559
+ const cls = classes[c]
560
+ let tokenStart = 0
561
+
562
+ for (let i = 0; i <= cls.length; i++) {
563
+ // The class attribute splits on all ASCII whitespace, not just the space, and a
564
+ // multi-line template literal is an ordinary way to write one.
565
+ if (i !== cls.length && !isClassWhitespace(cls.charCodeAt(i))) continue
566
+ if (i === tokenStart) {
567
+ tokenStart = i + 1
568
+ continue
569
+ }
570
+
571
+ const token = cls.slice(tokenStart, i)
572
+ tokenStart = i + 1
573
+
574
+ const key = mergeKey(token)
575
+ if (key !== null) {
576
+ // Keeps the first position and the last value, so a later override lands where
577
+ // the class it replaces already sat.
578
+ if (!seen.has(key)) order.push(key)
579
+ seen.set(key, token)
580
+ } else {
581
+ // Not ours to reason about — kept as written, duplicates and all.
582
+ const uniqueKey = '\\0' + id++
583
+ order.push(uniqueKey)
584
+ seen.set(uniqueKey, token)
585
+ }
409
586
  }
410
587
  }
588
+
589
+ if (order.length === 0) return ''
590
+ let str = seen.get(order[0])
591
+ for (let i = 1; i < order.length; i++) str += ' ' + seen.get(order[i])
411
592
  return str
412
593
  }
413
594
 
595
+ function cx() {
596
+ // Everything that produces a bamboo class string — \`css()\`, a recipe, a nested \`cx\` —
597
+ // emits one that is already conflict-free, so a lone string has nothing to merge and
598
+ // tokenizing it is pure cost. This is the hot path: \`cx(staticClasses, props.className)\`
599
+ // with no \`className\` passed.
600
+ if (arguments.length === 1) {
601
+ const only = arguments[0]
602
+ if (typeof only === 'string') return only
603
+ if (!only) return ''
604
+ }
605
+
606
+ const flat = []
607
+ flattenParts(arguments, flat)
608
+ if (flat.length === 0) return ''
609
+ if (flat.length === 1) return flat[0]
610
+ return mergeClassStrings(flat)
611
+ }
612
+
414
613
  export { cx }
415
614
  `,
416
- dts: outdent$1`
417
- type Argument = string | boolean | null | undefined
418
-
419
- /** Conditionally join classNames into a single string */
420
- export declare function cx(...args: Argument[]): string
421
- `
615
+ dts
422
616
  };
423
617
  }
424
618
  //#endregion
@@ -426,7 +620,7 @@ function generateCx() {
426
620
  var content$11 = "//#region src/astish.ts\nconst newRule = /(?:([\\u0080-\\uFFFF\\w-%@]+) *:? *([^{;]+?);|([^;}{]*?) *{)|(}\\s*)/g;\nconst ruleClean = /\\/\\*[^]*?\\*\\/| +/g;\nconst ruleNewline = /\\n+/g;\nconst empty = \" \";\nconst astish = (val, tree = [{}]) => {\n if (!val) return tree[0];\n let block, left;\n while (block = newRule.exec(val.replace(ruleClean, \"\"))) if (block[4]) tree.shift();\n else if (block[3]) {\n left = block[3].replace(ruleNewline, empty).trim();\n if (!left.includes(\"&\") && !left.startsWith(\"@\")) left = \"& \" + left;\n tree.unshift(tree[0][left] = tree[0][left] || {});\n } else tree[0][block[1]] = block[2].replace(ruleNewline, empty).trim();\n return tree[0];\n};\n//#endregion\nexport { astish };\n";
427
621
  //#endregion
428
622
  //#region src/artifacts/generated/helpers.mjs.json
429
- var content$10 = "//#region src/assert.ts\nfunction isObject(value) {\n return typeof value === \"object\" && value != null && !Array.isArray(value);\n}\nconst isObjectOrArray = (obj) => typeof obj === \"object\" && obj !== null;\n//#endregion\n//#region src/condition.ts\nconst isBaseCondition = (v) => v === \"base\";\nfunction filterBaseConditions(c) {\n return c.slice().filter((v) => !isBaseCondition(v));\n}\n//#endregion\n//#region src/hash.ts\nfunction toChar(code) {\n return String.fromCharCode(code + (code > 25 ? 39 : 97));\n}\nfunction toName(code) {\n let name = \"\";\n let x;\n for (x = Math.abs(code); x > 52; x = x / 52 | 0) name = toChar(x % 52) + name;\n return toChar(x % 52) + name;\n}\nfunction toPhash(h, x) {\n let i = x.length;\n while (i) h = h * 33 ^ x.charCodeAt(--i);\n return h;\n}\nfunction toHash(value) {\n return toName(toPhash(5381, value) >>> 0);\n}\n//#endregion\n//#region src/important.ts\nconst importantRegex = /\\s*!(important)?/i;\nconst whitespaceRegex = /\\s/;\n/**\n* Collapse every run of whitespace to a single space, which is what the class name is\n* built from. Exported because `leafClass` has to reproduce this exact pipeline, and a\n* second copy of it would be free to drift from the one `createCss` runs.\n*/\nfunction sanitize(value) {\n if (typeof value !== \"string\") return value;\n return whitespaceRegex.test(value) ? value.replaceAll(/[\\n\\s]+/g, \" \") : value;\n}\nfunction isImportant(value) {\n if (typeof value !== \"string\") return false;\n return value.includes(\"!\") && importantRegex.test(value);\n}\nfunction withoutImportant(value) {\n if (typeof value !== \"string\") return value;\n if (!value.includes(\"!\")) return value.trim();\n return value.replace(importantRegex, \"\").trim();\n}\nfunction withoutSpace(str) {\n if (typeof str !== \"string\") return str;\n return str.includes(\" \") ? str.replaceAll(\" \", \"_\") : str;\n}\n//#endregion\n//#region src/memo.ts\n/**\n* Bounded argument memo used by the generated runtime (`css`, patterns, `cva`, recipes).\n*\n* Two regimes, picked per call:\n*\n* - Arguments that are flat (objects of primitives) take a cheap structural hash\n* and are confirmed with an exact comparison, so a hash collision can never\n* serve the wrong result. This is the shape `css({ ... })` has.\n* - Anything nested falls back to `JSON.stringify`, which V8 does faster than a\n* JS walk.\n*\n* The second point is the counter-intuitive one, and it has been measured rather\n* than assumed. Extending the structural hash to recurse — so nested styles could\n* take the fast path too — is *slower*, because it trades one native serialization\n* for two JS walks (hash, then the deep equality that confirms it). Over 10k\n* iterations per shape:\n*\n* shape stringify recursive hash + deep equal\n* flat 1.06ms 2.09ms\n* _hover 1.00ms 2.16ms\n* responsive 1.23ms 2.15ms\n* realistic 2.32ms 5.84ms\n* nested 3 deep 1.22ms 2.35ms\n*\n* So a nested `css()` call costing several times a flat one is not a defect here.\n* It is the floor for a value-keyed memo in JS, and the way to avoid it is to not\n* make the call — see the build-time fold in `@bamboocss/vite`.\n*\n* Both regimes key on *values*, never on object identity: mutating a style object\n* between calls changes its hash, so the next call misses and recomputes rather\n* than serving a stale class. Keying nested arguments on the identity of the inner\n* objects would skip serialization entirely, but it cannot detect a mutation, and\n* \"same object, different contents\" is exactly what a style object built per render\n* looks like.\n*\n* Both caches are bounded. An unbounded memo is a leak in any long-lived process\n* (SSR), where the set of distinct style objects grows without limit.\n*/\n/**\n* Distinct hashes held per memoized function before the cache rotates.\n*\n* This bounds *buckets*, not entries: a bucket keeps up to `MAX_BUCKET` colliding\n* argument lists, so the ceiling is `MAX_ENTRIES * MAX_BUCKET` live entries, and\n* twice that across both generations, since the previous one is retained until the\n* next rotation. Collisions are rare in practice, so the realistic figure is close\n* to `MAX_ENTRIES` — but the worst case is what matters when sizing a long-lived\n* process, so state it plainly.\n*\n* Rotation beats evicting the oldest key: single-key eviction is worst-case for a\n* working set that cycles, because it drops exactly the entry about to be needed.\n* Measured on a cycling set of 20k styles, one-at-a-time eviction cost ~719ns/op\n* against ~189ns unbounded, while rotation holds ~274ns. On realistic skewed\n* access rotation is at or below the unbounded cost.\n*/\nconst MAX_ENTRIES = 1e3;\n/** Entries kept per hash bucket, to bound the cost of a collision scan. */\nconst MAX_BUCKET = 8;\n/**\n* DJB2 over the arguments' own keys and primitive values.\n* Returns `null` for anything nested, which routes the call to the string key.\n*/\nconst flatHashOrNull = (args) => {\n let h = 5381;\n for (let a = 0; a < args.length; a++) {\n const obj = args[a];\n if (obj === null || typeof obj !== \"object\") {\n const t = typeof obj;\n if (t === \"string\") for (let i = 0; i < obj.length; i++) h = h * 33 ^ obj.charCodeAt(i);\n else if (t === \"number\") h = h * 33 ^ (obj | 0);\n else if (t === \"boolean\") h = h * 33 ^ (obj ? 991 : 997);\n else h = h * 33 ^ 3;\n continue;\n }\n if (Array.isArray(obj)) h = h * 33 ^ 7;\n else {\n const proto = Object.getPrototypeOf(obj);\n if (proto !== Object.prototype && proto !== null) return null;\n }\n for (const k in obj) {\n const v = obj[k];\n const tv = typeof v;\n if (v !== null && tv === \"object\") return null;\n for (let i = 0; i < k.length; i++) h = h * 33 ^ k.charCodeAt(i);\n if (tv === \"string\") for (let i = 0; i < v.length; i++) h = h * 33 ^ v.charCodeAt(i);\n else if (tv === \"number\") h = h * 33 ^ (v | 0);\n else if (tv === \"boolean\") h = h * 33 ^ (v ? 991 : 997);\n else h = h * 33 ^ 2;\n }\n }\n return h >>> 0;\n};\n/**\n* Value snapshot of the arguments, taken once at insert.\n*\n* The cache must not hold the caller's objects: a style object can capture a much\n* larger graph, and keeping it alive until the cache rotates changes GC behaviour\n* for code that never asked to be cached. Only the flat path reaches here, so a\n* shallow copy contains primitives only and retains nothing.\n*\n* Comparing against a copy also removes the last way a mutation could be missed.\n* Were the caller's own object stored, `oa === ob` would short-circuit the value\n* comparison, and a mutation that happened to preserve the hash would return the\n* stale entry. Against a copy that check can only ever be true for equal\n* primitives.\n*/\nconst snapshotArgs = (args) => {\n const values = [];\n const counts = [];\n for (let i = 0; i < args.length; i++) {\n const o = args[i];\n if (o !== null && typeof o === \"object\") {\n const copy = Array.isArray(o) ? [] : {};\n let n = 0;\n for (const k in o) {\n copy[k] = o[k];\n n++;\n }\n values.push(copy);\n counts.push(n);\n } else {\n values.push(o);\n counts.push(0);\n }\n }\n return {\n values,\n counts\n };\n};\n/**\n* Exact match, so a `flatHashOrNull` collision is resolved rather than trusted.\n* `bCounts` is the cached side's key count; comparing against it avoids the\n* `Object.keys()` allocation this would otherwise make on every cache hit.\n*/\nconst flatArgsEqual = (a, b, bCounts) => {\n if (a.length !== b.length) return false;\n for (let i = 0; i < a.length; i++) {\n const oa = a[i];\n const ob = b[i];\n if (oa === ob) continue;\n if (oa === null || ob === null || typeof oa !== \"object\" || typeof ob !== \"object\") return false;\n if (Array.isArray(oa) !== Array.isArray(ob)) return false;\n let n = 0;\n for (const k in oa) {\n if (oa[k] !== ob[k]) return false;\n n++;\n }\n if (n !== bCounts[i]) return false;\n }\n return true;\n};\nconst memo = (fn) => {\n let buckets = /* @__PURE__ */ new Map();\n let priorBuckets = /* @__PURE__ */ new Map();\n let strings = /* @__PURE__ */ new Map();\n let priorStrings = /* @__PURE__ */ new Map();\n /**\n * One scalar argument, keyed directly.\n *\n * This is the shape of the hottest callers — `isCssProperty(prop)` runs per prop\n * per render — and a plain map lookup beats hashing, bucket scanning and\n * snapshotting for it. Distinct types stay distinct keys, so `1` and `'1'` do not\n * share an entry.\n */\n let scalars = /* @__PURE__ */ new Map();\n let priorScalars = /* @__PURE__ */ new Map();\n const scan = (bucket, args) => {\n if (bucket) for (let i = 0; i < bucket.length; i++) {\n const entry = bucket[i];\n if (flatArgsEqual(args, entry.values, entry.counts)) return entry;\n }\n };\n const get = (...args) => {\n if (args.length === 1) {\n const only = args[0];\n if (only === null || typeof only !== \"object\") {\n if (scalars.has(only)) return scalars.get(only);\n if (priorScalars.has(only)) {\n const promoted = priorScalars.get(only);\n scalars.set(only, promoted);\n return promoted;\n }\n const out = fn(only);\n scalars.set(only, out);\n if (scalars.size > MAX_ENTRIES) {\n priorScalars = scalars;\n scalars = /* @__PURE__ */ new Map();\n }\n return out;\n }\n }\n const hash = flatHashOrNull(args);\n if (hash !== null) {\n let bucket = buckets.get(hash);\n const hit = scan(bucket, args);\n if (hit) return hit.out;\n const priorHit = scan(priorBuckets.get(hash), args);\n if (priorHit) {\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push(priorHit);\n if (bucket.length > MAX_BUCKET) bucket.shift();\n return priorHit.out;\n }\n const snap = snapshotArgs(args);\n const out = fn(...args);\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push({\n values: snap.values,\n counts: snap.counts,\n out\n });\n if (bucket.length > MAX_BUCKET) bucket.shift();\n if (buckets.size > MAX_ENTRIES) {\n priorBuckets = buckets;\n buckets = /* @__PURE__ */ new Map();\n }\n return out;\n }\n const key = JSON.stringify(args);\n if (strings.has(key)) return strings.get(key);\n if (priorStrings.has(key)) {\n const promoted = priorStrings.get(key);\n strings.set(key, promoted);\n return promoted;\n }\n const out = fn(...args);\n strings.set(key, out);\n if (strings.size > MAX_ENTRIES) {\n priorStrings = strings;\n strings = /* @__PURE__ */ new Map();\n }\n return out;\n };\n return get;\n};\n//#endregion\n//#region src/merge-props.ts\nconst MERGE_OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\nfunction mergeProps(...sources) {\n return sources.reduce((prev, obj) => {\n if (!obj) return prev;\n Object.keys(obj).forEach((key) => {\n if (MERGE_OMIT.has(key)) return;\n const prevValue = prev[key];\n const value = obj[key];\n if (isObject(prevValue) && isObject(value)) prev[key] = mergeProps(prevValue, value);\n else prev[key] = value;\n });\n return prev;\n }, {});\n}\n//#endregion\n//#region src/walk-object.ts\nconst isNotNullish = (element) => element != null;\nfunction walkObject(target, predicate, options = {}) {\n const { stop, getKey } = options;\n function inner(value, path = []) {\n if (isObjectOrArray(value)) {\n const result = {};\n for (const [prop, child] of Object.entries(value)) {\n const key = getKey?.(prop, child) ?? prop;\n const childPath = [...path, key];\n if (stop?.(value, childPath)) return predicate(value, path);\n const next = inner(child, childPath);\n if (isNotNullish(next)) result[key] = next;\n }\n return result;\n }\n return predicate(value, path);\n }\n return inner(target);\n}\nfunction mapObject(obj, fn) {\n if (Array.isArray(obj)) return obj.map((value) => fn(value));\n if (!isObject(obj)) return fn(obj);\n return walkObject(obj, (value) => fn(value));\n}\n//#endregion\n//#region src/normalize-style-object.ts\nfunction toResponsiveObject(values, breakpoints) {\n return values.reduce((acc, current, index) => {\n const key = breakpoints[index];\n if (current != null) acc[key] = current;\n return acc;\n }, {});\n}\n/**\n* Whether walking the object would only rebuild it.\n*\n* Normalizing does three things: it renames a shorthand to its longhand, expands a responsive\n* array into a breakpoint object, and drops nullish leaves. A flat object of plain values\n* written in longhand needs none of them, and that is most of what `css()` is handed — but it\n* still paid for a full rebuild plus a path array per key.\n*\n* Every clause has to be exact, since a false positive returns an object the walk would have\n* changed. Nullish is one of them: a leaf the walk removes must not survive, or a later merge\n* would see it override the value beneath it. The array check is another, and it is on the\n* container as well as the values — `stop` is handed the container, so an array arriving at\n* the top level becomes a breakpoint object rather than being walked into.\n*\n* `for...in` reads inherited keys the walk ignores, which is safe in the only direction it can\n* be wrong — an extra key can send this to the slow path, never past it.\n*\n* It does read every value, as `compactStyles` and the argument memo already do, so an\n* accessor prop is read once more than before. Style props are values by the time they get\n* here and reading one has no effect, but it is the reason this cannot be reordered to read\n* lazily.\n*/\nfunction needsNoNormalizing(styles, resolveShorthand) {\n if (Array.isArray(styles)) return false;\n for (const key in styles) {\n const value = styles[key];\n if (value == null || typeof value === \"object\") return false;\n if (resolveShorthand !== void 0 && resolveShorthand(key) !== key) return false;\n }\n return true;\n}\n/**\n* The result may be the argument itself rather than a fresh object, so callers have to treat\n* it as read-only. Every one of them does today: merging accumulates into its own object and\n* the two `raw()` helpers clone at the boundary.\n*/\nfunction normalizeStyleObject(styles, context, shorthand = true) {\n const { utility, conditions } = context;\n const { hasShorthand, resolveShorthand } = utility;\n if (needsNoNormalizing(styles, shorthand && hasShorthand ? resolveShorthand : void 0)) return styles;\n return walkObject(styles, (value) => {\n return Array.isArray(value) ? toResponsiveObject(value, conditions.breakpoints.keys) : value;\n }, {\n stop: (value) => Array.isArray(value),\n getKey: shorthand ? (prop) => hasShorthand ? resolveShorthand(prop) : prop : void 0\n });\n}\n//#endregion\n//#region src/classname.ts\nconst fallbackCondition = {\n shift: (v) => v,\n finalize: (v) => v,\n breakpoints: { keys: [] }\n};\nconst ENTRY_SEP = \"]___[\";\nconst COND_SEP = \"<___>\";\nfunction createCss(context) {\n const { utility, hash, grouped, conditions: conds = fallbackCondition } = context;\n const { prefix } = utility;\n const formatClassName = prefix ? (str) => str ? `${prefix}-${str}` : prefix : (str) => str || \"\";\n const hashFn = (conditions, className) => {\n if (hash) {\n const baseArray = [...conds.finalize(conditions), className];\n return formatClassName(utility.toHash(baseArray, toHash));\n }\n const finalized = conds.finalize(conditions);\n if (finalized.length === 0) return formatClassName(className);\n return [...finalized, formatClassName(className)].join(\":\");\n };\n if (grouped) return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const hashes = [];\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const [prop, ...allConditions] = conds.shift(paths);\n const conditions = filterBaseConditions(allConditions);\n const parts = [`${prop}${ENTRY_SEP}value:${value}`];\n if (conditions.length) parts.push(`cond:${conditions.join(COND_SEP)}`);\n hashes.push(parts.join(ENTRY_SEP));\n });\n if (hashes.length === 0) return \"\";\n hashes.sort();\n const groupId = hashes.join(\"|\");\n return formatClassName(utility.toHash([\"grouped\", groupId], toHash));\n });\n return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const classNames = /* @__PURE__ */ new Set();\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const important = isImportant(value);\n const [prop, ...allConditions] = conds.shift(paths);\n let className = hashFn(filterBaseConditions(allConditions), utility.transform(prop, withoutImportant(sanitize(value))).className);\n if (important) className = `${className}!`;\n classNames.add(className);\n });\n return Array.from(classNames).join(\" \");\n });\n}\n/**\n* Whether a style object carries anything `compact` would have kept.\n*\n* The question `compactStyles` asks is only ever \"is this empty once undefined values are\n* dropped\", but it used to answer it by building the compacted object and then a key array\n* for it, then throwing both away. `Object.keys` enumerates exactly what `compact`'s\n* `Object.entries` did — own, enumerable, string-keyed — so this is the same predicate\n* without the two allocations, and it stops at the first value that settles it.\n*/\nfunction hasDefinedValue(style) {\n const keys = Object.keys(style);\n for (let i = 0; i < keys.length; i++) if (style[keys[i]] !== void 0) return true;\n return false;\n}\nfunction compactStyles(...styles) {\n return styles.flat().filter((style) => isObject(style) && hasDefinedValue(style));\n}\nfunction createMergeCss(context) {\n function resolve(styles) {\n const allStyles = compactStyles(...styles);\n if (allStyles.length === 1) return allStyles;\n return allStyles.map((style) => normalizeStyleObject(style, context));\n }\n function mergeCss(...styles) {\n return mergeProps(...resolve(styles));\n }\n function assignCss(...styles) {\n return Object.assign({}, ...resolve(styles));\n }\n return {\n mergeCss: memo(mergeCss),\n assignCss\n };\n}\n//#endregion\n//#region src/clone-styles.ts\nconst OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\n/**\n* Independent copy of a style object, nested condition blocks included.\n*\n* Merged style objects are cached, so anything handed to user code has to be\n* copied first: a caller mutating what it received would otherwise change what\n* every later caller reads back. `css.raw()` and `cva.raw()` are those boundaries.\n*\n* Kept separate from `mergeProps` deliberately. Merging is on the hot path — it\n* runs on every `css()` cache miss and on every render of a pattern component\n* under `jsxStyleProps: 'minimal'` — and copying there charges every caller for a\n* guarantee only the two `raw()` helpers need. Measured on a realistic style\n* object (5 base properties, 4 condition blocks) that was roughly twice the cost\n* of merging alone.\n*/\nfunction cloneStyles(styles) {\n if (Array.isArray(styles)) return styles.map((value) => cloneStyles(value));\n if (!isObject(styles)) return styles;\n const out = {};\n for (const key of Object.keys(styles)) {\n if (OMIT.has(key)) continue;\n out[key] = cloneStyles(styles[key]);\n }\n return out;\n}\n//#endregion\n//#region src/compact.ts\nfunction compact(value) {\n return Object.fromEntries(Object.entries(value ?? {}).filter(([_, value]) => value !== void 0));\n}\n//#endregion\n//#region src/leaf-class.ts\n/**\n* The class a single dynamic style leaf resolves to, given the prefix its property and\n* condition path produce.\n*\n* ## Why this can exist at all\n*\n* `css()` builds a class from the value alone — `utility.transform` is string\n* construction over a static map, and nothing consults which rules were actually emitted.\n* So `css({ color: tone })` already returns `c_<tone>` for a value the extractor never\n* saw, with no CSS behind it. Reproducing that string here cannot be less correct than\n* the call it replaces; it just skips the object literal, the merge and the memo.\n*\n* ## Why it is not a template literal\n*\n* Three shapes do not reduce to `prefix + value`, and all three return `undefined` so the\n* caller runs `css()` instead:\n*\n* - An array is expanded to a responsive object by `normalizeStyleObject`, so it produces\n* one class per breakpoint rather than one class.\n* - An object is a condition block, walked into for the same reason.\n* - `null` and `undefined` are skipped by the walk entirely, which is an empty string\n* rather than a class — that one is answered here, since it needs no `css()` call.\n*\n* ## Why the character scan\n*\n* The remaining work — collapsing whitespace, stripping `!important`, turning spaces into\n* underscores — is three regexes, and paying them per call makes this *slower* than a\n* memo hit. Almost no token value contains whitespace or `!`, so one scan for the\n* characters that make any of it necessary sends the common value straight to a\n* concatenation. A false positive only costs the slow path, so the scan errs wide.\n*/\nfunction leafClass(prefix, value) {\n if (value == null) return \"\";\n const type = typeof value;\n if (type === \"number\" || type === \"boolean\") return `${prefix}${value}`;\n if (type !== \"string\") return void 0;\n const str = value;\n for (let index = 0; index < str.length; index++) {\n const code = str.charCodeAt(index);\n if (code <= 33 || code === 160 || code === 5760 || code >= 8192) return slowLeaf(prefix, str);\n }\n return `${prefix}${str}`;\n}\n/** The full pipeline `createCss` runs, for a value that needs it. */\nfunction slowLeaf(prefix, value) {\n const important = isImportant(value);\n const className = `${prefix}${withoutSpace(withoutImportant(sanitize(value)))}`;\n return important ? `${className}!` : className;\n}\n//#endregion\n//#region src/hypenate-property.ts\nconst wordRegex = /([A-Z])/g;\nconst msRegex = /^ms-/;\nconst hypenateProperty = memo((property) => {\n if (property.startsWith(\"--\")) return property;\n return property.replace(wordRegex, \"-$1\").replace(msRegex, \"-ms-\").toLowerCase();\n});\n//#endregion\n//#region src/is-css-function.ts\nconst fnRegExp = new RegExp(`^(${[\n \"min\",\n \"max\",\n \"clamp\",\n \"calc\"\n].join(\"|\")})\\\\(.*\\\\)`);\nconst isCssFunction = (v) => typeof v === \"string\" && fnRegExp.test(v);\n//#endregion\n//#region src/is-css-unit.ts\nconst lengthUnitsPattern = `(?:${\"cm,mm,Q,in,pc,pt,px,em,ex,ch,rem,lh,rlh,vw,vh,vmin,vmax,vb,vi,svw,svh,lvw,lvh,dvw,dvh,cqw,cqh,cqi,cqb,cqmin,cqmax,%\".split(\",\").join(\"|\")})`;\nconst lengthRegExp = new RegExp(`^[+-]?[0-9]*.?[0-9]+(?:[eE][+-]?[0-9]+)?${lengthUnitsPattern}$`);\nconst isCssUnit = (v) => typeof v === \"string\" && lengthRegExp.test(v);\n//#endregion\n//#region src/is-css-var.ts\nconst isCssVar = (v) => typeof v === \"string\" && /^var\\(--.+\\)$/.test(v);\n//#endregion\n//#region src/pattern-fns.ts\nconst patternFns = {\n map: mapObject,\n isCssFunction,\n isCssVar,\n isCssUnit\n};\nconst getPatternStyles = (pattern, styles) => {\n if (!pattern?.defaultValues) return styles;\n const defaults = typeof pattern.defaultValues === \"function\" ? pattern.defaultValues(styles) : pattern.defaultValues;\n return Object.assign({}, defaults, compact(styles));\n};\n//#endregion\n//#region src/slot.ts\nconst getSlotRecipes = (recipe = {}) => {\n const init = (slot) => ({\n className: [recipe.className, slot].filter(Boolean).join(\"__\"),\n base: recipe.base?.[slot] ?? {},\n variants: {},\n defaultVariants: recipe.defaultVariants ?? {},\n compoundVariants: recipe.compoundVariants ? getSlotCompoundVariant(recipe.compoundVariants, slot) : []\n });\n const recipeParts = (recipe.slots ?? []).map((slot) => [slot, init(slot)]);\n for (const [variantsKey, variantsSpec] of Object.entries(recipe.variants ?? {})) for (const [variantKey, variantSpec] of Object.entries(variantsSpec)) recipeParts.forEach(([slot, slotRecipe]) => {\n slotRecipe.variants[variantsKey] ??= {};\n slotRecipe.variants[variantsKey][variantKey] = variantSpec[slot] ?? {};\n });\n return Object.fromEntries(recipeParts);\n};\nconst getSlotCompoundVariant = (compoundVariants, slotName) => compoundVariants.filter((compoundVariant) => compoundVariant.css[slotName]).map((compoundVariant) => ({\n ...compoundVariant,\n css: compoundVariant.css[slotName]\n}));\n//#endregion\n//#region src/split-props.ts\n/**\n* Deal a props object into one bucket per key group, plus a final bucket for the rest.\n* A key goes to the first group that claims it.\n*\n* ## Why the descriptor is read per key rather than in bulk\n*\n* This used to call `Object.getOwnPropertyDescriptors` for the whole object and\n* `defineProperty` for every key it moved. Copying plain values instead is 2.4–2.9x faster\n* on the shapes that allow it, but it is only correct where props are data — and they are\n* not always. Solid compiles props to accessors, so reading one eagerly runs whatever it\n* wraps: splitting a component's props would construct its children before the surrounding\n* provider exists.\n*\n* So the descriptor is fetched per key, and the value path is taken only when it changes\n* nothing observable. An accessor keeps its laziness, a non-enumerable key keeps its\n* invisibility, and `__proto__` is defined rather than assigned so it stays an own\n* property instead of reaching the prototype setter.\n*\n* The one thing the value path drops is `writable`/`configurable`, so a bucket key taken\n* from frozen props is writable where it used to be frozen. Nothing here relies on that,\n* and preserving it would mean `defineProperty` on the common path — the cost this exists\n* to avoid. Keys that take the descriptor path keep theirs, so a bucket can be\n* inconsistent in that one respect.\n*\n* Key order within a bucket is preserved exactly. It is not cosmetic: `cva` merges\n* variant props in iteration order, and the parser reads the rest bucket as the style\n* props it encodes, so order reaches the emitted CSS.\n*/\nfunction splitProps(props, ...keys) {\n const allKeys = Object.getOwnPropertyNames(props);\n const own = new Set(allKeys);\n const taken = /* @__PURE__ */ new Set();\n const split = (group) => {\n const clone = {};\n for (let i = 0; i < group.length; i++) {\n const key = group[i];\n if (taken.has(key) || !own.has(key)) continue;\n const descriptor = Object.getOwnPropertyDescriptor(props, key);\n if (!descriptor) continue;\n if (\"get\" in descriptor || \"set\" in descriptor || !descriptor.enumerable || key === \"__proto__\") Object.defineProperty(clone, key, descriptor);\n else clone[key] = descriptor.value;\n taken.add(key);\n }\n return clone;\n };\n /**\n * The predicate is called with the key alone.\n *\n * Handing it to `filter` passes `(key, index, allKeys)`. A one-parameter predicate cannot\n * see the extras, but a memoized one reads its whole argument list — and the predicates\n * that arrive here are memoized, `isCssProperty` among them. So the memo hashed the entire\n * key array once per prop, and keyed its cache on it: two elements with different prop sets\n * shared no entry even for the same prop name.\n *\n * Worth ~9.7x on that path, and nothing at all on a plain predicate — which is why the\n * bench below it needs a memoized case to see this at all.\n *\n * A loop rather than `filter((k) => key(k))` because the wrapper allocates a closure per\n * group. The two measure the same to within noise; the loop just does not need one.\n */\n const matching = (predicate) => {\n const group = [];\n for (let i = 0; i < allKeys.length; i++) {\n const key = allKeys[i];\n if (predicate(key)) group.push(key);\n }\n return group;\n };\n return keys.map((key) => split(Array.isArray(key) ? key : matching(key))).concat(split(allKeys));\n}\n//#endregion\n//#region src/uniq.ts\nconst uniq = (...items) => {\n const set = items.reduce((acc, currItems) => {\n if (currItems) currItems.forEach((item) => acc.add(item));\n return acc;\n }, /* @__PURE__ */ new Set([]));\n return Array.from(set);\n};\n//#endregion\nexport { cloneStyles, compact, createCss, createMergeCss, filterBaseConditions, getPatternStyles, getSlotCompoundVariant, getSlotRecipes, hypenateProperty, isBaseCondition, isObject, leafClass, mapObject, memo, mergeProps, patternFns, splitProps, toHash, uniq, walkObject, withoutSpace };\n";
623
+ var content$10 = "//#region src/assert.ts\nfunction isObject(value) {\n return typeof value === \"object\" && value != null && !Array.isArray(value);\n}\nconst isObjectOrArray = (obj) => typeof obj === \"object\" && obj !== null;\n//#endregion\n//#region src/condition.ts\nconst isBaseCondition = (v) => v === \"base\";\nfunction filterBaseConditions(c) {\n return c.slice().filter((v) => !isBaseCondition(v));\n}\n//#endregion\n//#region src/hash.ts\nfunction toChar(code) {\n return String.fromCharCode(code + (code > 25 ? 39 : 97));\n}\nfunction toName(code) {\n let name = \"\";\n let x;\n for (x = Math.abs(code); x > 52; x = x / 52 | 0) name = toChar(x % 52) + name;\n return toChar(x % 52) + name;\n}\nfunction toPhash(h, x) {\n let i = x.length;\n while (i) h = h * 33 ^ x.charCodeAt(--i);\n return h;\n}\nfunction toHash(value) {\n return toName(toPhash(5381, value) >>> 0);\n}\n//#endregion\n//#region src/important.ts\nconst importantRegex = /\\s*!(important)?/i;\nconst whitespaceRegex = /\\s/;\n/**\n* Collapse every run of whitespace to a single space, which is what the class name is\n* built from. Exported because `leafClass` has to reproduce this exact pipeline, and a\n* second copy of it would be free to drift from the one `createCss` runs.\n*/\nfunction sanitize(value) {\n if (typeof value !== \"string\") return value;\n const collapsed = whitespaceRegex.test(value) ? value.replaceAll(/[\\n\\s]+/g, \" \") : value;\n return collapsed.includes(\"\\0\") ? collapsed.replaceAll(\"\\0\", \"\") : collapsed;\n}\nfunction isImportant(value) {\n if (typeof value !== \"string\") return false;\n return value.includes(\"!\") && importantRegex.test(value);\n}\nfunction withoutImportant(value) {\n if (typeof value !== \"string\") return value;\n if (!value.includes(\"!\")) return value.trim();\n return value.replace(importantRegex, \"\").trim();\n}\nfunction withoutSpace(str) {\n if (typeof str !== \"string\") return str;\n return str.includes(\" \") ? str.replaceAll(\" \", \"_\") : str;\n}\n//#endregion\n//#region src/memo.ts\n/**\n* Bounded argument memo used by the generated runtime (`css`, patterns, `cva`, recipes).\n*\n* Two regimes, picked per call:\n*\n* - Arguments that are flat (objects of primitives) take a cheap structural hash\n* and are confirmed with an exact comparison, so a hash collision can never\n* serve the wrong result. This is the shape `css({ ... })` has.\n* - Anything nested falls back to `JSON.stringify`, which V8 does faster than a\n* JS walk.\n*\n* The second point is the counter-intuitive one, and it has been measured rather\n* than assumed. Extending the structural hash to recurse — so nested styles could\n* take the fast path too — is *slower*, because it trades one native serialization\n* for two JS walks (hash, then the deep equality that confirms it). Over 10k\n* iterations per shape:\n*\n* shape stringify recursive hash + deep equal\n* flat 1.06ms 2.09ms\n* _hover 1.00ms 2.16ms\n* responsive 1.23ms 2.15ms\n* realistic 2.32ms 5.84ms\n* nested 3 deep 1.22ms 2.35ms\n*\n* So a nested `css()` call costing several times a flat one is not a defect here.\n* It is the floor for a value-keyed memo in JS, and the way to avoid it is to not\n* make the call — see the build-time fold in `@bamboocss/vite`.\n*\n* Both regimes key on *values*, never on object identity: mutating a style object\n* between calls changes its hash, so the next call misses and recomputes rather\n* than serving a stale class. Keying nested arguments on the identity of the inner\n* objects would skip serialization entirely, but it cannot detect a mutation, and\n* \"same object, different contents\" is exactly what a style object built per render\n* looks like.\n*\n* Both caches are bounded. An unbounded memo is a leak in any long-lived process\n* (SSR), where the set of distinct style objects grows without limit.\n*/\n/**\n* Distinct hashes held per memoized function before the cache rotates.\n*\n* This bounds *buckets*, not entries: a bucket keeps up to `MAX_BUCKET` colliding\n* argument lists, so the ceiling is `MAX_ENTRIES * MAX_BUCKET` live entries, and\n* twice that across both generations, since the previous one is retained until the\n* next rotation. Collisions are rare in practice, so the realistic figure is close\n* to `MAX_ENTRIES` — but the worst case is what matters when sizing a long-lived\n* process, so state it plainly.\n*\n* Rotation beats evicting the oldest key: single-key eviction is worst-case for a\n* working set that cycles, because it drops exactly the entry about to be needed.\n* Measured on a cycling set of 20k styles, one-at-a-time eviction cost ~719ns/op\n* against ~189ns unbounded, while rotation holds ~274ns. On realistic skewed\n* access rotation is at or below the unbounded cost.\n*/\nconst MAX_ENTRIES = 1e3;\n/** Entries kept per hash bucket, to bound the cost of a collision scan. */\nconst MAX_BUCKET = 8;\n/**\n* DJB2 over the arguments' own keys and primitive values.\n* Returns `null` for anything nested, which routes the call to the string key.\n*/\nconst flatHashOrNull = (args) => {\n let h = 5381;\n for (let a = 0; a < args.length; a++) {\n const obj = args[a];\n if (obj === null || typeof obj !== \"object\") {\n const t = typeof obj;\n if (t === \"string\") for (let i = 0; i < obj.length; i++) h = h * 33 ^ obj.charCodeAt(i);\n else if (t === \"number\") h = h * 33 ^ (obj | 0);\n else if (t === \"boolean\") h = h * 33 ^ (obj ? 991 : 997);\n else h = h * 33 ^ 3;\n continue;\n }\n if (Array.isArray(obj)) h = h * 33 ^ 7;\n else {\n const proto = Object.getPrototypeOf(obj);\n if (proto !== Object.prototype && proto !== null) return null;\n }\n for (const k in obj) {\n const v = obj[k];\n const tv = typeof v;\n if (v !== null && tv === \"object\") return null;\n for (let i = 0; i < k.length; i++) h = h * 33 ^ k.charCodeAt(i);\n if (tv === \"string\") for (let i = 0; i < v.length; i++) h = h * 33 ^ v.charCodeAt(i);\n else if (tv === \"number\") h = h * 33 ^ (v | 0);\n else if (tv === \"boolean\") h = h * 33 ^ (v ? 991 : 997);\n else h = h * 33 ^ 2;\n }\n }\n return h >>> 0;\n};\n/**\n* Value snapshot of the arguments, taken once at insert.\n*\n* The cache must not hold the caller's objects: a style object can capture a much\n* larger graph, and keeping it alive until the cache rotates changes GC behaviour\n* for code that never asked to be cached. Only the flat path reaches here, so a\n* shallow copy contains primitives only and retains nothing.\n*\n* Comparing against a copy also removes the last way a mutation could be missed.\n* Were the caller's own object stored, `oa === ob` would short-circuit the value\n* comparison, and a mutation that happened to preserve the hash would return the\n* stale entry. Against a copy that check can only ever be true for equal\n* primitives.\n*/\nconst snapshotArgs = (args) => {\n const values = [];\n const counts = [];\n for (let i = 0; i < args.length; i++) {\n const o = args[i];\n if (o !== null && typeof o === \"object\") {\n const copy = Array.isArray(o) ? [] : {};\n let n = 0;\n for (const k in o) {\n copy[k] = o[k];\n n++;\n }\n values.push(copy);\n counts.push(n);\n } else {\n values.push(o);\n counts.push(0);\n }\n }\n return {\n values,\n counts\n };\n};\n/**\n* Exact match, so a `flatHashOrNull` collision is resolved rather than trusted.\n* `bCounts` is the cached side's key count; comparing against it avoids the\n* `Object.keys()` allocation this would otherwise make on every cache hit.\n*/\nconst flatArgsEqual = (a, b, bCounts) => {\n if (a.length !== b.length) return false;\n for (let i = 0; i < a.length; i++) {\n const oa = a[i];\n const ob = b[i];\n if (oa === ob) continue;\n if (oa === null || ob === null || typeof oa !== \"object\" || typeof ob !== \"object\") return false;\n if (Array.isArray(oa) !== Array.isArray(ob)) return false;\n let n = 0;\n for (const k in oa) {\n if (oa[k] !== ob[k]) return false;\n n++;\n }\n if (n !== bCounts[i]) return false;\n }\n return true;\n};\nconst memo = (fn) => {\n let buckets = /* @__PURE__ */ new Map();\n let priorBuckets = /* @__PURE__ */ new Map();\n let strings = /* @__PURE__ */ new Map();\n let priorStrings = /* @__PURE__ */ new Map();\n /**\n * One scalar argument, keyed directly.\n *\n * This is the shape of the hottest callers — `isCssProperty(prop)` runs per prop\n * per render — and a plain map lookup beats hashing, bucket scanning and\n * snapshotting for it. Distinct types stay distinct keys, so `1` and `'1'` do not\n * share an entry.\n */\n let scalars = /* @__PURE__ */ new Map();\n let priorScalars = /* @__PURE__ */ new Map();\n const scan = (bucket, args) => {\n if (bucket) for (let i = 0; i < bucket.length; i++) {\n const entry = bucket[i];\n if (flatArgsEqual(args, entry.values, entry.counts)) return entry;\n }\n };\n const get = (...args) => {\n if (args.length === 1) {\n const only = args[0];\n if (only === null || typeof only !== \"object\") {\n if (scalars.has(only)) return scalars.get(only);\n if (priorScalars.has(only)) {\n const promoted = priorScalars.get(only);\n scalars.set(only, promoted);\n return promoted;\n }\n const out = fn(only);\n scalars.set(only, out);\n if (scalars.size > MAX_ENTRIES) {\n priorScalars = scalars;\n scalars = /* @__PURE__ */ new Map();\n }\n return out;\n }\n }\n const hash = flatHashOrNull(args);\n if (hash !== null) {\n let bucket = buckets.get(hash);\n const hit = scan(bucket, args);\n if (hit) return hit.out;\n const priorHit = scan(priorBuckets.get(hash), args);\n if (priorHit) {\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push(priorHit);\n if (bucket.length > MAX_BUCKET) bucket.shift();\n return priorHit.out;\n }\n const snap = snapshotArgs(args);\n const out = fn(...args);\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push({\n values: snap.values,\n counts: snap.counts,\n out\n });\n if (bucket.length > MAX_BUCKET) bucket.shift();\n if (buckets.size > MAX_ENTRIES) {\n priorBuckets = buckets;\n buckets = /* @__PURE__ */ new Map();\n }\n return out;\n }\n const key = JSON.stringify(args);\n if (strings.has(key)) return strings.get(key);\n if (priorStrings.has(key)) {\n const promoted = priorStrings.get(key);\n strings.set(key, promoted);\n return promoted;\n }\n const out = fn(...args);\n strings.set(key, out);\n if (strings.size > MAX_ENTRIES) {\n priorStrings = strings;\n strings = /* @__PURE__ */ new Map();\n }\n return out;\n };\n return get;\n};\n//#endregion\n//#region src/merge-props.ts\nconst MERGE_OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\nfunction mergeProps(...sources) {\n return sources.reduce((prev, obj) => {\n if (!obj) return prev;\n Object.keys(obj).forEach((key) => {\n if (MERGE_OMIT.has(key)) return;\n const prevValue = prev[key];\n const value = obj[key];\n if (isObject(prevValue) && isObject(value)) prev[key] = mergeProps(prevValue, value);\n else prev[key] = value;\n });\n return prev;\n }, {});\n}\n//#endregion\n//#region src/walk-object.ts\nconst isNotNullish = (element) => element != null;\nfunction walkObject(target, predicate, options = {}) {\n const { stop, getKey } = options;\n function inner(value, path = []) {\n if (isObjectOrArray(value)) {\n const result = {};\n for (const [prop, child] of Object.entries(value)) {\n const key = getKey?.(prop, child) ?? prop;\n const childPath = [...path, key];\n if (stop?.(value, childPath)) return predicate(value, path);\n const next = inner(child, childPath);\n if (isNotNullish(next)) result[key] = next;\n }\n return result;\n }\n return predicate(value, path);\n }\n return inner(target);\n}\nfunction mapObject(obj, fn) {\n if (Array.isArray(obj)) return obj.map((value) => fn(value));\n if (!isObject(obj)) return fn(obj);\n return walkObject(obj, (value) => fn(value));\n}\n//#endregion\n//#region src/normalize-style-object.ts\nfunction toResponsiveObject(values, breakpoints) {\n return values.reduce((acc, current, index) => {\n const key = breakpoints[index];\n if (current != null) acc[key] = current;\n return acc;\n }, {});\n}\n/**\n* Whether walking the object would only rebuild it.\n*\n* Normalizing does three things: it renames a shorthand to its longhand, expands a responsive\n* array into a breakpoint object, and drops nullish leaves. A flat object of plain values\n* written in longhand needs none of them, and that is most of what `css()` is handed — but it\n* still paid for a full rebuild plus a path array per key.\n*\n* Every clause has to be exact, since a false positive returns an object the walk would have\n* changed. Nullish is one of them: a leaf the walk removes must not survive, or a later merge\n* would see it override the value beneath it. The array check is another, and it is on the\n* container as well as the values — `stop` is handed the container, so an array arriving at\n* the top level becomes a breakpoint object rather than being walked into.\n*\n* `for...in` reads inherited keys the walk ignores, which is safe in the only direction it can\n* be wrong — an extra key can send this to the slow path, never past it.\n*\n* It does read every value, as `compactStyles` and the argument memo already do, so an\n* accessor prop is read once more than before. Style props are values by the time they get\n* here and reading one has no effect, but it is the reason this cannot be reordered to read\n* lazily.\n*/\nfunction needsNoNormalizing(styles, resolveShorthand) {\n if (Array.isArray(styles)) return false;\n for (const key in styles) {\n const value = styles[key];\n if (value == null || typeof value === \"object\") return false;\n if (resolveShorthand !== void 0 && resolveShorthand(key) !== key) return false;\n }\n return true;\n}\n/**\n* The result may be the argument itself rather than a fresh object, so callers have to treat\n* it as read-only. Every one of them does today: merging accumulates into its own object and\n* the two `raw()` helpers clone at the boundary.\n*/\nfunction normalizeStyleObject(styles, context, shorthand = true) {\n const { utility, conditions } = context;\n const { hasShorthand, resolveShorthand } = utility;\n if (needsNoNormalizing(styles, shorthand && hasShorthand ? resolveShorthand : void 0)) return styles;\n return walkObject(styles, (value) => {\n return Array.isArray(value) ? toResponsiveObject(value, conditions.breakpoints.keys) : value;\n }, {\n stop: (value) => Array.isArray(value),\n getKey: shorthand ? (prop) => hasShorthand ? resolveShorthand(prop) : prop : void 0\n });\n}\n//#endregion\n//#region src/classname.ts\nconst fallbackCondition = {\n shift: (v) => v,\n finalize: (v) => v,\n breakpoints: { keys: [] }\n};\nconst ENTRY_SEP = \"]___[\";\nconst COND_SEP = \"<___>\";\nfunction createCss(context) {\n const { utility, hash, grouped, conditions: conds = fallbackCondition } = context;\n const { prefix } = utility;\n const formatClassName = prefix ? (str) => str ? `${prefix}-${str}` : prefix : (str) => str || \"\";\n const hashFn = (conditions, className) => {\n if (hash) {\n const baseArray = [...conds.finalize(conditions), className];\n return formatClassName(utility.toHash(baseArray, toHash));\n }\n const finalized = conds.finalize(conditions);\n if (finalized.length === 0) return formatClassName(className);\n return [...finalized, formatClassName(className)].join(\":\");\n };\n if (grouped) return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const hashes = [];\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const [prop, ...allConditions] = conds.shift(paths);\n const conditions = filterBaseConditions(allConditions);\n const parts = [`${prop}${ENTRY_SEP}value:${value}`];\n if (conditions.length) parts.push(`cond:${conditions.join(COND_SEP)}`);\n hashes.push(parts.join(ENTRY_SEP));\n });\n if (hashes.length === 0) return \"\";\n hashes.sort();\n const groupId = hashes.join(\"|\");\n return formatClassName(utility.toHash([\"grouped\", groupId], toHash));\n });\n return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const classNames = /* @__PURE__ */ new Set();\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const important = isImportant(value);\n const [prop, ...allConditions] = conds.shift(paths);\n let className = hashFn(filterBaseConditions(allConditions), utility.transform(prop, withoutImportant(sanitize(value))).className);\n if (important) className = `${className}!`;\n classNames.add(className);\n });\n return Array.from(classNames).join(\" \");\n });\n}\n/**\n* Whether a style object carries anything `compact` would have kept.\n*\n* The question `compactStyles` asks is only ever \"is this empty once undefined values are\n* dropped\", but it used to answer it by building the compacted object and then a key array\n* for it, then throwing both away. `Object.keys` enumerates exactly what `compact`'s\n* `Object.entries` did — own, enumerable, string-keyed — so this is the same predicate\n* without the two allocations, and it stops at the first value that settles it.\n*/\nfunction hasDefinedValue(style) {\n const keys = Object.keys(style);\n for (let i = 0; i < keys.length; i++) if (style[keys[i]] !== void 0) return true;\n return false;\n}\nfunction compactStyles(...styles) {\n return styles.flat().filter((style) => isObject(style) && hasDefinedValue(style));\n}\nfunction createMergeCss(context) {\n function resolve(styles) {\n const allStyles = compactStyles(...styles);\n if (allStyles.length === 1) return allStyles;\n return allStyles.map((style) => normalizeStyleObject(style, context));\n }\n function mergeCss(...styles) {\n return mergeProps(...resolve(styles));\n }\n function assignCss(...styles) {\n return Object.assign({}, ...resolve(styles));\n }\n return {\n mergeCss: memo(mergeCss),\n assignCss\n };\n}\n//#endregion\n//#region src/clone-styles.ts\nconst OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\n/**\n* Independent copy of a style object, nested condition blocks included.\n*\n* Merged style objects are cached, so anything handed to user code has to be\n* copied first: a caller mutating what it received would otherwise change what\n* every later caller reads back. `css.raw()` and `cva.raw()` are those boundaries.\n*\n* Kept separate from `mergeProps` deliberately. Merging is on the hot path — it\n* runs on every `css()` cache miss and on every render of a pattern component\n* under `jsxStyleProps: 'minimal'` — and copying there charges every caller for a\n* guarantee only the two `raw()` helpers need. Measured on a realistic style\n* object (5 base properties, 4 condition blocks) that was roughly twice the cost\n* of merging alone.\n*/\nfunction cloneStyles(styles) {\n if (Array.isArray(styles)) return styles.map((value) => cloneStyles(value));\n if (!isObject(styles)) return styles;\n const out = {};\n for (const key of Object.keys(styles)) {\n if (OMIT.has(key)) continue;\n out[key] = cloneStyles(styles[key]);\n }\n return out;\n}\n//#endregion\n//#region src/compact.ts\nfunction compact(value) {\n return Object.fromEntries(Object.entries(value ?? {}).filter(([_, value]) => value !== void 0));\n}\n//#endregion\n//#region src/leaf-class.ts\n/**\n* The class a single dynamic style leaf resolves to, given the prefix its property and\n* condition path produce.\n*\n* ## Why this can exist at all\n*\n* `css()` builds a class from the value alone — `utility.transform` is string\n* construction over a static map, and nothing consults which rules were actually emitted.\n* So `css({ color: tone })` already returns `c_<tone>` for a value the extractor never\n* saw, with no CSS behind it. Reproducing that string here cannot be less correct than\n* the call it replaces; it just skips the object literal, the merge and the memo.\n*\n* ## Why it is not a template literal\n*\n* Three shapes do not reduce to `prefix + value`, and all three return `undefined` so the\n* caller runs `css()` instead:\n*\n* - An array is expanded to a responsive object by `normalizeStyleObject`, so it produces\n* one class per breakpoint rather than one class.\n* - An object is a condition block, walked into for the same reason.\n* - `null` and `undefined` are skipped by the walk entirely, which is an empty string\n* rather than a class — that one is answered here, since it needs no `css()` call.\n*\n* ## Why the character scan\n*\n* The remaining work — collapsing whitespace, stripping `!important`, turning spaces into\n* underscores — is three regexes, and paying them per call makes this *slower* than a\n* memo hit. Almost no token value contains whitespace or `!`, so one scan for the\n* characters that make any of it necessary sends the common value straight to a\n* concatenation. A false positive only costs the slow path, so the scan errs wide.\n*/\nfunction leafClass(prefix, value) {\n if (value == null) return \"\";\n const type = typeof value;\n if (type === \"number\" || type === \"boolean\") return `${prefix}${value}`;\n if (type !== \"string\") return void 0;\n const str = value;\n for (let index = 0; index < str.length; index++) {\n const code = str.charCodeAt(index);\n if (code <= 33 || code === 160 || code === 5760 || code >= 8192) return slowLeaf(prefix, str);\n }\n return `${prefix}${str}`;\n}\n/** The full pipeline `createCss` runs, for a value that needs it. */\nfunction slowLeaf(prefix, value) {\n const important = isImportant(value);\n const className = `${prefix}${withoutSpace(withoutImportant(sanitize(value)))}`;\n return important ? `${className}!` : className;\n}\n//#endregion\n//#region src/hypenate-property.ts\nconst wordRegex = /([A-Z])/g;\nconst msRegex = /^ms-/;\nconst hypenateProperty = memo((property) => {\n if (property.startsWith(\"--\")) return property;\n return property.replace(wordRegex, \"-$1\").replace(msRegex, \"-ms-\").toLowerCase();\n});\n//#endregion\n//#region src/is-css-function.ts\nconst fnRegExp = new RegExp(`^(${[\n \"min\",\n \"max\",\n \"clamp\",\n \"calc\"\n].join(\"|\")})\\\\(.*\\\\)`);\nconst isCssFunction = (v) => typeof v === \"string\" && fnRegExp.test(v);\n//#endregion\n//#region src/is-css-unit.ts\nconst lengthUnitsPattern = `(?:${\"cm,mm,Q,in,pc,pt,px,em,ex,ch,rem,lh,rlh,vw,vh,vmin,vmax,vb,vi,svw,svh,lvw,lvh,dvw,dvh,cqw,cqh,cqi,cqb,cqmin,cqmax,%\".split(\",\").join(\"|\")})`;\nconst lengthRegExp = new RegExp(`^[+-]?[0-9]*.?[0-9]+(?:[eE][+-]?[0-9]+)?${lengthUnitsPattern}$`);\nconst isCssUnit = (v) => typeof v === \"string\" && lengthRegExp.test(v);\n//#endregion\n//#region src/is-css-var.ts\nconst isCssVar = (v) => typeof v === \"string\" && /^var\\(--.+\\)$/.test(v);\n//#endregion\n//#region src/pattern-fns.ts\nconst patternFns = {\n map: mapObject,\n isCssFunction,\n isCssVar,\n isCssUnit\n};\nconst getPatternStyles = (pattern, styles) => {\n if (!pattern?.defaultValues) return styles;\n const defaults = typeof pattern.defaultValues === \"function\" ? pattern.defaultValues(styles) : pattern.defaultValues;\n return Object.assign({}, defaults, compact(styles));\n};\n//#endregion\n//#region src/slot.ts\nconst getSlotRecipes = (recipe = {}) => {\n const init = (slot) => ({\n className: [recipe.className, slot].filter(Boolean).join(\"__\"),\n base: recipe.base?.[slot] ?? {},\n variants: {},\n defaultVariants: recipe.defaultVariants ?? {},\n compoundVariants: recipe.compoundVariants ? getSlotCompoundVariant(recipe.compoundVariants, slot) : []\n });\n const recipeParts = (recipe.slots ?? []).map((slot) => [slot, init(slot)]);\n for (const [variantsKey, variantsSpec] of Object.entries(recipe.variants ?? {})) for (const [variantKey, variantSpec] of Object.entries(variantsSpec)) recipeParts.forEach(([slot, slotRecipe]) => {\n slotRecipe.variants[variantsKey] ??= {};\n slotRecipe.variants[variantsKey][variantKey] = variantSpec[slot] ?? {};\n });\n return Object.fromEntries(recipeParts);\n};\nconst getSlotCompoundVariant = (compoundVariants, slotName) => compoundVariants.filter((compoundVariant) => compoundVariant.css[slotName]).map((compoundVariant) => ({\n ...compoundVariant,\n css: compoundVariant.css[slotName]\n}));\n//#endregion\n//#region src/split-props.ts\n/**\n* Deal a props object into one bucket per key group, plus a final bucket for the rest.\n* A key goes to the first group that claims it.\n*\n* ## Why the descriptor is read per key rather than in bulk\n*\n* This used to call `Object.getOwnPropertyDescriptors` for the whole object and\n* `defineProperty` for every key it moved. Copying plain values instead is 2.4–2.9x faster\n* on the shapes that allow it, but it is only correct where props are data — and they are\n* not always. Solid compiles props to accessors, so reading one eagerly runs whatever it\n* wraps: splitting a component's props would construct its children before the surrounding\n* provider exists.\n*\n* So the descriptor is fetched per key, and the value path is taken only when it changes\n* nothing observable. An accessor keeps its laziness, a non-enumerable key keeps its\n* invisibility, and `__proto__` is defined rather than assigned so it stays an own\n* property instead of reaching the prototype setter.\n*\n* The one thing the value path drops is `writable`/`configurable`, so a bucket key taken\n* from frozen props is writable where it used to be frozen. Nothing here relies on that,\n* and preserving it would mean `defineProperty` on the common path — the cost this exists\n* to avoid. Keys that take the descriptor path keep theirs, so a bucket can be\n* inconsistent in that one respect.\n*\n* Key order within a bucket is preserved exactly. It is not cosmetic: `cva` merges\n* variant props in iteration order, and the parser reads the rest bucket as the style\n* props it encodes, so order reaches the emitted CSS.\n*/\nfunction splitProps(props, ...keys) {\n const allKeys = Object.getOwnPropertyNames(props);\n const own = new Set(allKeys);\n const taken = /* @__PURE__ */ new Set();\n const split = (group) => {\n const clone = {};\n for (let i = 0; i < group.length; i++) {\n const key = group[i];\n if (taken.has(key) || !own.has(key)) continue;\n const descriptor = Object.getOwnPropertyDescriptor(props, key);\n if (!descriptor) continue;\n if (\"get\" in descriptor || \"set\" in descriptor || !descriptor.enumerable || key === \"__proto__\") Object.defineProperty(clone, key, descriptor);\n else clone[key] = descriptor.value;\n taken.add(key);\n }\n return clone;\n };\n /**\n * The predicate is called with the key alone.\n *\n * Handing it to `filter` passes `(key, index, allKeys)`. A one-parameter predicate cannot\n * see the extras, but a memoized one reads its whole argument list — and the predicates\n * that arrive here are memoized, `isCssProperty` among them. So the memo hashed the entire\n * key array once per prop, and keyed its cache on it: two elements with different prop sets\n * shared no entry even for the same prop name.\n *\n * Worth ~9.7x on that path, and nothing at all on a plain predicate — which is why the\n * bench below it needs a memoized case to see this at all.\n *\n * A loop rather than `filter((k) => key(k))` because the wrapper allocates a closure per\n * group. The two measure the same to within noise; the loop just does not need one.\n */\n const matching = (predicate) => {\n const group = [];\n for (let i = 0; i < allKeys.length; i++) {\n const key = allKeys[i];\n if (predicate(key)) group.push(key);\n }\n return group;\n };\n return keys.map((key) => split(Array.isArray(key) ? key : matching(key))).concat(split(allKeys));\n}\n//#endregion\n//#region src/uniq.ts\nconst uniq = (...items) => {\n const set = items.reduce((acc, currItems) => {\n if (currItems) currItems.forEach((item) => acc.add(item));\n return acc;\n }, /* @__PURE__ */ new Set([]));\n return Array.from(set);\n};\n//#endregion\nexport { cloneStyles, compact, createCss, createMergeCss, filterBaseConditions, getPatternStyles, getSlotCompoundVariant, getSlotRecipes, hypenateProperty, isBaseCondition, isObject, leafClass, mapObject, memo, mergeProps, patternFns, splitProps, toHash, uniq, walkObject, withoutSpace };\n";
430
624
  //#endregion
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625
  //#region src/artifacts/generated/normalize-html.mjs.json
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  var content$9 = "//#region src/normalize-html.ts\nconst htmlProps = [\n \"htmlSize\",\n \"htmlTranslate\",\n \"htmlWidth\",\n \"htmlHeight\"\n];\nfunction convert(key) {\n return htmlProps.includes(key) ? key.replace(\"html\", \"\").toLowerCase() : key;\n}\nfunction normalizeHTMLProps(props) {\n return Object.fromEntries(Object.entries(props).map(([key, value]) => [convert(key), value]));\n}\nnormalizeHTMLProps.keys = htmlProps;\n//#endregion\nexport { normalizeHTMLProps };\n";
@@ -4596,11 +4790,21 @@ function generatePropTypes(ctx) {
4596
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  type Important = ImportantMark | WhitespaceImportant
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  type WithImportant<T> = [T] extends [string] ? \`\${T}\${Important}\` & { __important?: true } : never
4598
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4793
+ /**
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+ * A list of candidate values, most-preferred first, emitted as repeated declarations so the
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+ * browser keeps the last one it understands.
4796
+ *
4797
+ * @example
4798
+ * css({ height: 'fallback(100dvh, 100vh)' })
4799
+ */
4800
+ type FallbackValue = \`fallback(\${string})\`
4801
+
4599
4802
  /**
4600
4803
  * Only relevant when using \`strictTokens\` or \`strictPropertyValues\` in your config.
4601
4804
  * - Allows you to use an escape hatch (e.g. \`[123px]\`) to use any string as a value.
4602
4805
  * - Allows you to use a color opacity modifier (e.g. \`red/300\`) with known color values.
4603
4806
  * - Allows you to use an important mark (e.g. \`!\` or \`!important\`) in the value.
4807
+ * - Allows you to use a fallback list (e.g. \`fallback(100dvh, 100vh)\`).
4604
4808
  *
4605
4809
  * This is useful when you want to use a value that is not defined in the config or want to opt-out of the defaults.
4606
4810
  *
@@ -4612,7 +4816,13 @@ function generatePropTypes(ctx) {
4612
4816
  * @see https://bamboocss.com/docs/concepts/writing-styles#stricttokens
4613
4817
  * @see https://bamboocss.com/docs/concepts/writing-styles#strictpropertyvalues
4614
4818
  */
4615
- export type WithEscapeHatch<T> = T | \`[\${string}]\` | WithColorOpacityModifier<T> | WithImportant<T>
4819
+ export type WithEscapeHatch<T> =
4820
+ | T
4821
+ | \`[\${string}]\`
4822
+ | FallbackValue
4823
+ | WithImportant<FallbackValue>
4824
+ | WithColorOpacityModifier<T>
4825
+ | WithImportant<T>
4616
4826
 
4617
4827
  /**
4618
4828
  * Will restrict the value of properties that have predefined values to those values only.
@@ -5220,7 +5430,7 @@ function setupSva(ctx) {
5220
5430
  };
5221
5431
  }
5222
5432
  function setupCx(ctx) {
5223
- const code = generateCx();
5433
+ const code = generateCx(ctx);
5224
5434
  return {
5225
5435
  id: "cx",
5226
5436
  dir: ctx.paths.css,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@bamboocss/generator",
3
- "version": "1.13.2",
3
+ "version": "1.14.0",
4
4
  "description": "The css generator for css bamboo",
5
5
  "homepage": "https://bamboocss.com",
6
6
  "license": "MIT",
@@ -38,12 +38,12 @@
38
38
  "pluralize": "8.0.0",
39
39
  "postcss": "8.5.14",
40
40
  "ts-pattern": "5.9.0",
41
- "@bamboocss/core": "1.13.2",
42
- "@bamboocss/is-valid-prop": "^1.13.2",
43
- "@bamboocss/logger": "1.13.2",
44
- "@bamboocss/shared": "1.13.2",
45
- "@bamboocss/token-dictionary": "1.13.2",
46
- "@bamboocss/types": "1.13.2"
41
+ "@bamboocss/core": "1.14.0",
42
+ "@bamboocss/is-valid-prop": "^1.14.0",
43
+ "@bamboocss/logger": "1.14.0",
44
+ "@bamboocss/shared": "1.14.0",
45
+ "@bamboocss/token-dictionary": "1.14.0",
46
+ "@bamboocss/types": "1.14.0"
47
47
  },
48
48
  "devDependencies": {
49
49
  "@types/pluralize": "0.0.33"