@bamboocss/generator 1.13.1 → 1.13.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +11 -2
- package/dist/index.mjs +11 -2
- package/package.json +7 -7
package/dist/index.cjs
CHANGED
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@@ -351,6 +351,15 @@ function generateCvaFn(ctx) {
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})
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}
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// \`raw\` runs per element per render — the JSX factory calls it to build the styles it
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// merges with style props — and \`resolve\` is not cheap: a \`mergeCss\` per active variant
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// plus a scan of every compound variant. Memoizing it keys that work on the variant
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// props rather than repeating it for every element that shares them.
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//
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// \`raw\` still clones what it returns. The memoized object is shared, so handing it to a
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// caller that mutated it would poison every later call.
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const resolveVariants = memo(resolve)
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+
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function cvaFn(props) {
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return css(resolve(props))
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}
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@@ -367,7 +376,7 @@ function generateCvaFn(ctx) {
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__cva__: true,
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variantMap,
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variantKeys,
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-
raw: (...args) => cloneStyles(
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raw: (...args) => cloneStyles(resolveVariants(...args)),
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config,
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merge,
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splitVariantProps,
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@@ -443,7 +452,7 @@ function generateCx() {
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var content$11 = "//#region src/astish.ts\nconst newRule = /(?:([\\u0080-\\uFFFF\\w-%@]+) *:? *([^{;]+?);|([^;}{]*?) *{)|(}\\s*)/g;\nconst ruleClean = /\\/\\*[^]*?\\*\\/| +/g;\nconst ruleNewline = /\\n+/g;\nconst empty = \" \";\nconst astish = (val, tree = [{}]) => {\n if (!val) return tree[0];\n let block, left;\n while (block = newRule.exec(val.replace(ruleClean, \"\"))) if (block[4]) tree.shift();\n else if (block[3]) {\n left = block[3].replace(ruleNewline, empty).trim();\n if (!left.includes(\"&\") && !left.startsWith(\"@\")) left = \"& \" + left;\n tree.unshift(tree[0][left] = tree[0][left] || {});\n } else tree[0][block[1]] = block[2].replace(ruleNewline, empty).trim();\n return tree[0];\n};\n//#endregion\nexport { astish };\n";
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//#endregion
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//#region src/artifacts/generated/helpers.mjs.json
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-
var content$10 = "//#region src/assert.ts\nfunction isObject(value) {\n return typeof value === \"object\" && value != null && !Array.isArray(value);\n}\nconst isObjectOrArray = (obj) => typeof obj === \"object\" && obj !== null;\n//#endregion\n//#region src/compact.ts\nfunction compact(value) {\n return Object.fromEntries(Object.entries(value ?? {}).filter(([_, value]) => value !== void 0));\n}\n//#endregion\n//#region src/condition.ts\nconst isBaseCondition = (v) => v === \"base\";\nfunction filterBaseConditions(c) {\n return c.slice().filter((v) => !isBaseCondition(v));\n}\n//#endregion\n//#region src/hash.ts\nfunction toChar(code) {\n return String.fromCharCode(code + (code > 25 ? 39 : 97));\n}\nfunction toName(code) {\n let name = \"\";\n let x;\n for (x = Math.abs(code); x > 52; x = x / 52 | 0) name = toChar(x % 52) + name;\n return toChar(x % 52) + name;\n}\nfunction toPhash(h, x) {\n let i = x.length;\n while (i) h = h * 33 ^ x.charCodeAt(--i);\n return h;\n}\nfunction toHash(value) {\n return toName(toPhash(5381, value) >>> 0);\n}\n//#endregion\n//#region src/important.ts\nconst importantRegex = /\\s*!(important)?/i;\n/**\n* Collapse every run of whitespace to a single space, which is what the class name is\n* built from. Exported because `leafClass` has to reproduce this exact pipeline, and a\n* second copy of it would be free to drift from the one `createCss` runs.\n*/\nfunction sanitize(value) {\n return typeof value === \"string\" ? value.replaceAll(/[\\n\\s]+/g, \" \") : value;\n}\nfunction isImportant(value) {\n return typeof value === \"string\" ? importantRegex.test(value) : false;\n}\nfunction withoutImportant(value) {\n return typeof value === \"string\" ? value.replace(importantRegex, \"\").trim() : value;\n}\nfunction withoutSpace(str) {\n return typeof str === \"string\" ? str.replaceAll(\" \", \"_\") : str;\n}\n//#endregion\n//#region src/memo.ts\n/**\n* Bounded argument memo used by the generated runtime (`css`, patterns, `cva`, recipes).\n*\n* Two regimes, picked per call:\n*\n* - Arguments that are flat (objects of primitives) take a cheap structural hash\n* and are confirmed with an exact comparison, so a hash collision can never\n* serve the wrong result. This is the shape `css({ ... })` has.\n* - Anything nested falls back to `JSON.stringify`, which V8 does faster than a\n* JS walk.\n*\n* The second point is the counter-intuitive one, and it has been measured rather\n* than assumed. Extending the structural hash to recurse — so nested styles could\n* take the fast path too — is *slower*, because it trades one native serialization\n* for two JS walks (hash, then the deep equality that confirms it). Over 10k\n* iterations per shape:\n*\n* shape stringify recursive hash + deep equal\n* flat 1.06ms 2.09ms\n* _hover 1.00ms 2.16ms\n* responsive 1.23ms 2.15ms\n* realistic 2.32ms 5.84ms\n* nested 3 deep 1.22ms 2.35ms\n*\n* So a nested `css()` call costing several times a flat one is not a defect here.\n* It is the floor for a value-keyed memo in JS, and the way to avoid it is to not\n* make the call — see the build-time fold in `@bamboocss/vite`.\n*\n* Both regimes key on *values*, never on object identity: mutating a style object\n* between calls changes its hash, so the next call misses and recomputes rather\n* than serving a stale class. Keying nested arguments on the identity of the inner\n* objects would skip serialization entirely, but it cannot detect a mutation, and\n* \"same object, different contents\" is exactly what a style object built per render\n* looks like.\n*\n* Both caches are bounded. An unbounded memo is a leak in any long-lived process\n* (SSR), where the set of distinct style objects grows without limit.\n*/\n/**\n* Distinct hashes held per memoized function before the cache rotates.\n*\n* This bounds *buckets*, not entries: a bucket keeps up to `MAX_BUCKET` colliding\n* argument lists, so the ceiling is `MAX_ENTRIES * MAX_BUCKET` live entries, and\n* twice that across both generations, since the previous one is retained until the\n* next rotation. Collisions are rare in practice, so the realistic figure is close\n* to `MAX_ENTRIES` — but the worst case is what matters when sizing a long-lived\n* process, so state it plainly.\n*\n* Rotation beats evicting the oldest key: single-key eviction is worst-case for a\n* working set that cycles, because it drops exactly the entry about to be needed.\n* Measured on a cycling set of 20k styles, one-at-a-time eviction cost ~719ns/op\n* against ~189ns unbounded, while rotation holds ~274ns. On realistic skewed\n* access rotation is at or below the unbounded cost.\n*/\nconst MAX_ENTRIES = 1e3;\n/** Entries kept per hash bucket, to bound the cost of a collision scan. */\nconst MAX_BUCKET = 8;\n/**\n* DJB2 over the arguments' own keys and primitive values.\n* Returns `null` for anything nested, which routes the call to the string key.\n*/\nconst flatHashOrNull = (args) => {\n let h = 5381;\n for (let a = 0; a < args.length; a++) {\n const obj = args[a];\n if (obj === null || typeof obj !== \"object\") {\n const t = typeof obj;\n if (t === \"string\") for (let i = 0; i < obj.length; i++) h = h * 33 ^ obj.charCodeAt(i);\n else if (t === \"number\") h = h * 33 ^ (obj | 0);\n else if (t === \"boolean\") h = h * 33 ^ (obj ? 991 : 997);\n else h = h * 33 ^ 3;\n continue;\n }\n if (Array.isArray(obj)) h = h * 33 ^ 7;\n else {\n const proto = Object.getPrototypeOf(obj);\n if (proto !== Object.prototype && proto !== null) return null;\n }\n for (const k in obj) {\n const v = obj[k];\n const tv = typeof v;\n if (v !== null && tv === \"object\") return null;\n for (let i = 0; i < k.length; i++) h = h * 33 ^ k.charCodeAt(i);\n if (tv === \"string\") for (let i = 0; i < v.length; i++) h = h * 33 ^ v.charCodeAt(i);\n else if (tv === \"number\") h = h * 33 ^ (v | 0);\n else if (tv === \"boolean\") h = h * 33 ^ (v ? 991 : 997);\n else h = h * 33 ^ 2;\n }\n }\n return h >>> 0;\n};\n/**\n* Value snapshot of the arguments, taken once at insert.\n*\n* The cache must not hold the caller's objects: a style object can capture a much\n* larger graph, and keeping it alive until the cache rotates changes GC behaviour\n* for code that never asked to be cached. Only the flat path reaches here, so a\n* shallow copy contains primitives only and retains nothing.\n*\n* Comparing against a copy also removes the last way a mutation could be missed.\n* Were the caller's own object stored, `oa === ob` would short-circuit the value\n* comparison, and a mutation that happened to preserve the hash would return the\n* stale entry. Against a copy that check can only ever be true for equal\n* primitives.\n*/\nconst snapshotArgs = (args) => {\n const values = [];\n const counts = [];\n for (let i = 0; i < args.length; i++) {\n const o = args[i];\n if (o !== null && typeof o === \"object\") {\n const copy = Array.isArray(o) ? [] : {};\n let n = 0;\n for (const k in o) {\n copy[k] = o[k];\n n++;\n }\n values.push(copy);\n counts.push(n);\n } else {\n values.push(o);\n counts.push(0);\n }\n }\n return {\n values,\n counts\n };\n};\n/**\n* Exact match, so a `flatHashOrNull` collision is resolved rather than trusted.\n* `bCounts` is the cached side's key count; comparing against it avoids the\n* `Object.keys()` allocation this would otherwise make on every cache hit.\n*/\nconst flatArgsEqual = (a, b, bCounts) => {\n if (a.length !== b.length) return false;\n for (let i = 0; i < a.length; i++) {\n const oa = a[i];\n const ob = b[i];\n if (oa === ob) continue;\n if (oa === null || ob === null || typeof oa !== \"object\" || typeof ob !== \"object\") return false;\n if (Array.isArray(oa) !== Array.isArray(ob)) return false;\n let n = 0;\n for (const k in oa) {\n if (oa[k] !== ob[k]) return false;\n n++;\n }\n if (n !== bCounts[i]) return false;\n }\n return true;\n};\nconst memo = (fn) => {\n let buckets = /* @__PURE__ */ new Map();\n let priorBuckets = /* @__PURE__ */ new Map();\n let strings = /* @__PURE__ */ new Map();\n let priorStrings = /* @__PURE__ */ new Map();\n /**\n * One scalar argument, keyed directly.\n *\n * This is the shape of the hottest callers — `isCssProperty(prop)` runs per prop\n * per render — and a plain map lookup beats hashing, bucket scanning and\n * snapshotting for it. Distinct types stay distinct keys, so `1` and `'1'` do not\n * share an entry.\n */\n let scalars = /* @__PURE__ */ new Map();\n let priorScalars = /* @__PURE__ */ new Map();\n const scan = (bucket, args) => {\n if (bucket) for (let i = 0; i < bucket.length; i++) {\n const entry = bucket[i];\n if (flatArgsEqual(args, entry.values, entry.counts)) return entry;\n }\n };\n const get = (...args) => {\n if (args.length === 1) {\n const only = args[0];\n if (only === null || typeof only !== \"object\") {\n if (scalars.has(only)) return scalars.get(only);\n if (priorScalars.has(only)) {\n const promoted = priorScalars.get(only);\n scalars.set(only, promoted);\n return promoted;\n }\n const out = fn(only);\n scalars.set(only, out);\n if (scalars.size > MAX_ENTRIES) {\n priorScalars = scalars;\n scalars = /* @__PURE__ */ new Map();\n }\n return out;\n }\n }\n const hash = flatHashOrNull(args);\n if (hash !== null) {\n let bucket = buckets.get(hash);\n const hit = scan(bucket, args);\n if (hit) return hit.out;\n const priorHit = scan(priorBuckets.get(hash), args);\n if (priorHit) {\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push(priorHit);\n if (bucket.length > MAX_BUCKET) bucket.shift();\n return priorHit.out;\n }\n const snap = snapshotArgs(args);\n const out = fn(...args);\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push({\n values: snap.values,\n counts: snap.counts,\n out\n });\n if (bucket.length > MAX_BUCKET) bucket.shift();\n if (buckets.size > MAX_ENTRIES) {\n priorBuckets = buckets;\n buckets = /* @__PURE__ */ new Map();\n }\n return out;\n }\n const key = JSON.stringify(args);\n if (strings.has(key)) return strings.get(key);\n if (priorStrings.has(key)) {\n const promoted = priorStrings.get(key);\n strings.set(key, promoted);\n return promoted;\n }\n const out = fn(...args);\n strings.set(key, out);\n if (strings.size > MAX_ENTRIES) {\n priorStrings = strings;\n strings = /* @__PURE__ */ new Map();\n }\n return out;\n };\n return get;\n};\n//#endregion\n//#region src/merge-props.ts\nconst MERGE_OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\nfunction mergeProps(...sources) {\n return sources.reduce((prev, obj) => {\n if (!obj) return prev;\n Object.keys(obj).forEach((key) => {\n if (MERGE_OMIT.has(key)) return;\n const prevValue = prev[key];\n const value = obj[key];\n if (isObject(prevValue) && isObject(value)) prev[key] = mergeProps(prevValue, value);\n else prev[key] = value;\n });\n return prev;\n }, {});\n}\n//#endregion\n//#region src/walk-object.ts\nconst isNotNullish = (element) => element != null;\nfunction walkObject(target, predicate, options = {}) {\n const { stop, getKey } = options;\n function inner(value, path = []) {\n if (isObjectOrArray(value)) {\n const result = {};\n for (const [prop, child] of Object.entries(value)) {\n const key = getKey?.(prop, child) ?? prop;\n const childPath = [...path, key];\n if (stop?.(value, childPath)) return predicate(value, path);\n const next = inner(child, childPath);\n if (isNotNullish(next)) result[key] = next;\n }\n return result;\n }\n return predicate(value, path);\n }\n return inner(target);\n}\nfunction mapObject(obj, fn) {\n if (Array.isArray(obj)) return obj.map((value) => fn(value));\n if (!isObject(obj)) return fn(obj);\n return walkObject(obj, (value) => fn(value));\n}\n//#endregion\n//#region src/normalize-style-object.ts\nfunction toResponsiveObject(values, breakpoints) {\n return values.reduce((acc, current, index) => {\n const key = breakpoints[index];\n if (current != null) acc[key] = current;\n return acc;\n }, {});\n}\nfunction normalizeStyleObject(styles, context, shorthand = true) {\n const { utility, conditions } = context;\n const { hasShorthand, resolveShorthand } = utility;\n return walkObject(styles, (value) => {\n return Array.isArray(value) ? toResponsiveObject(value, conditions.breakpoints.keys) : value;\n }, {\n stop: (value) => Array.isArray(value),\n getKey: shorthand ? (prop) => hasShorthand ? resolveShorthand(prop) : prop : void 0\n });\n}\n//#endregion\n//#region src/classname.ts\nconst fallbackCondition = {\n shift: (v) => v,\n finalize: (v) => v,\n breakpoints: { keys: [] }\n};\nconst ENTRY_SEP = \"]___[\";\nconst COND_SEP = \"<___>\";\nfunction createCss(context) {\n const { utility, hash, grouped, conditions: conds = fallbackCondition } = context;\n const formatClassName = (str) => [utility.prefix, str].filter(Boolean).join(\"-\");\n const hashFn = (conditions, className) => {\n let result;\n if (hash) {\n const baseArray = [...conds.finalize(conditions), className];\n result = formatClassName(utility.toHash(baseArray, toHash));\n } else result = [...conds.finalize(conditions), formatClassName(className)].join(\":\");\n return result;\n };\n if (grouped) return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const hashes = [];\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const [prop, ...allConditions] = conds.shift(paths);\n const conditions = filterBaseConditions(allConditions);\n const parts = [`${prop}${ENTRY_SEP}value:${value}`];\n if (conditions.length) parts.push(`cond:${conditions.join(COND_SEP)}`);\n hashes.push(parts.join(ENTRY_SEP));\n });\n if (hashes.length === 0) return \"\";\n hashes.sort();\n const groupId = hashes.join(\"|\");\n return formatClassName(utility.toHash([\"grouped\", groupId], toHash));\n });\n return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const classNames = /* @__PURE__ */ new Set();\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const important = isImportant(value);\n const [prop, ...allConditions] = conds.shift(paths);\n let className = hashFn(filterBaseConditions(allConditions), utility.transform(prop, withoutImportant(sanitize(value))).className);\n if (important) className = `${className}!`;\n classNames.add(className);\n });\n return Array.from(classNames).join(\" \");\n });\n}\nfunction compactStyles(...styles) {\n return styles.flat().filter((style) => isObject(style) && Object.keys(compact(style)).length > 0);\n}\nfunction createMergeCss(context) {\n function resolve(styles) {\n const allStyles = compactStyles(...styles);\n if (allStyles.length === 1) return allStyles;\n return allStyles.map((style) => normalizeStyleObject(style, context));\n }\n function mergeCss(...styles) {\n return mergeProps(...resolve(styles));\n }\n function assignCss(...styles) {\n return Object.assign({}, ...resolve(styles));\n }\n return {\n mergeCss: memo(mergeCss),\n assignCss\n };\n}\n//#endregion\n//#region src/clone-styles.ts\nconst OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\n/**\n* Independent copy of a style object, nested condition blocks included.\n*\n* Merged style objects are cached, so anything handed to user code has to be\n* copied first: a caller mutating what it received would otherwise change what\n* every later caller reads back. `css.raw()` and `cva.raw()` are those boundaries.\n*\n* Kept separate from `mergeProps` deliberately. Merging is on the hot path — it\n* runs on every `css()` cache miss and on every render of a pattern component\n* under `jsxStyleProps: 'minimal'` — and copying there charges every caller for a\n* guarantee only the two `raw()` helpers need. Measured on a realistic style\n* object (5 base properties, 4 condition blocks) that was roughly twice the cost\n* of merging alone.\n*/\nfunction cloneStyles(styles) {\n if (Array.isArray(styles)) return styles.map((value) => cloneStyles(value));\n if (!isObject(styles)) return styles;\n const out = {};\n for (const key of Object.keys(styles)) {\n if (OMIT.has(key)) continue;\n out[key] = cloneStyles(styles[key]);\n }\n return out;\n}\n//#endregion\n//#region src/leaf-class.ts\n/**\n* The class a single dynamic style leaf resolves to, given the prefix its property and\n* condition path produce.\n*\n* ## Why this can exist at all\n*\n* `css()` builds a class from the value alone — `utility.transform` is string\n* construction over a static map, and nothing consults which rules were actually emitted.\n* So `css({ color: tone })` already returns `c_<tone>` for a value the extractor never\n* saw, with no CSS behind it. Reproducing that string here cannot be less correct than\n* the call it replaces; it just skips the object literal, the merge and the memo.\n*\n* ## Why it is not a template literal\n*\n* Three shapes do not reduce to `prefix + value`, and all three return `undefined` so the\n* caller runs `css()` instead:\n*\n* - An array is expanded to a responsive object by `normalizeStyleObject`, so it produces\n* one class per breakpoint rather than one class.\n* - An object is a condition block, walked into for the same reason.\n* - `null` and `undefined` are skipped by the walk entirely, which is an empty string\n* rather than a class — that one is answered here, since it needs no `css()` call.\n*\n* ## Why the character scan\n*\n* The remaining work — collapsing whitespace, stripping `!important`, turning spaces into\n* underscores — is three regexes, and paying them per call makes this *slower* than a\n* memo hit. Almost no token value contains whitespace or `!`, so one scan for the\n* characters that make any of it necessary sends the common value straight to a\n* concatenation. A false positive only costs the slow path, so the scan errs wide.\n*/\nfunction leafClass(prefix, value) {\n if (value == null) return \"\";\n const type = typeof value;\n if (type === \"number\" || type === \"boolean\") return `${prefix}${value}`;\n if (type !== \"string\") return void 0;\n const str = value;\n for (let index = 0; index < str.length; index++) {\n const code = str.charCodeAt(index);\n if (code <= 33 || code === 160 || code === 5760 || code >= 8192) return slowLeaf(prefix, str);\n }\n return `${prefix}${str}`;\n}\n/** The full pipeline `createCss` runs, for a value that needs it. */\nfunction slowLeaf(prefix, value) {\n const important = isImportant(value);\n const className = `${prefix}${withoutSpace(withoutImportant(sanitize(value)))}`;\n return important ? `${className}!` : className;\n}\n//#endregion\n//#region src/hypenate-property.ts\nconst wordRegex = /([A-Z])/g;\nconst msRegex = /^ms-/;\nconst hypenateProperty = memo((property) => {\n if (property.startsWith(\"--\")) return property;\n return property.replace(wordRegex, \"-$1\").replace(msRegex, \"-ms-\").toLowerCase();\n});\n//#endregion\n//#region src/is-css-function.ts\nconst fnRegExp = new RegExp(`^(${[\n \"min\",\n \"max\",\n \"clamp\",\n \"calc\"\n].join(\"|\")})\\\\(.*\\\\)`);\nconst isCssFunction = (v) => typeof v === \"string\" && fnRegExp.test(v);\n//#endregion\n//#region src/is-css-unit.ts\nconst lengthUnitsPattern = `(?:${\"cm,mm,Q,in,pc,pt,px,em,ex,ch,rem,lh,rlh,vw,vh,vmin,vmax,vb,vi,svw,svh,lvw,lvh,dvw,dvh,cqw,cqh,cqi,cqb,cqmin,cqmax,%\".split(\",\").join(\"|\")})`;\nconst lengthRegExp = new RegExp(`^[+-]?[0-9]*.?[0-9]+(?:[eE][+-]?[0-9]+)?${lengthUnitsPattern}$`);\nconst isCssUnit = (v) => typeof v === \"string\" && lengthRegExp.test(v);\n//#endregion\n//#region src/is-css-var.ts\nconst isCssVar = (v) => typeof v === \"string\" && /^var\\(--.+\\)$/.test(v);\n//#endregion\n//#region src/pattern-fns.ts\nconst patternFns = {\n map: mapObject,\n isCssFunction,\n isCssVar,\n isCssUnit\n};\nconst getPatternStyles = (pattern, styles) => {\n if (!pattern?.defaultValues) return styles;\n const defaults = typeof pattern.defaultValues === \"function\" ? pattern.defaultValues(styles) : pattern.defaultValues;\n return Object.assign({}, defaults, compact(styles));\n};\n//#endregion\n//#region src/slot.ts\nconst getSlotRecipes = (recipe = {}) => {\n const init = (slot) => ({\n className: [recipe.className, slot].filter(Boolean).join(\"__\"),\n base: recipe.base?.[slot] ?? {},\n variants: {},\n defaultVariants: recipe.defaultVariants ?? {},\n compoundVariants: recipe.compoundVariants ? getSlotCompoundVariant(recipe.compoundVariants, slot) : []\n });\n const recipeParts = (recipe.slots ?? []).map((slot) => [slot, init(slot)]);\n for (const [variantsKey, variantsSpec] of Object.entries(recipe.variants ?? {})) for (const [variantKey, variantSpec] of Object.entries(variantsSpec)) recipeParts.forEach(([slot, slotRecipe]) => {\n slotRecipe.variants[variantsKey] ??= {};\n slotRecipe.variants[variantsKey][variantKey] = variantSpec[slot] ?? {};\n });\n return Object.fromEntries(recipeParts);\n};\nconst getSlotCompoundVariant = (compoundVariants, slotName) => compoundVariants.filter((compoundVariant) => compoundVariant.css[slotName]).map((compoundVariant) => ({\n ...compoundVariant,\n css: compoundVariant.css[slotName]\n}));\n//#endregion\n//#region src/split-props.ts\n/**\n* Deal a props object into one bucket per key group, plus a final bucket for the rest.\n* A key goes to the first group that claims it.\n*\n* ## Why the descriptor is read per key rather than in bulk\n*\n* This used to call `Object.getOwnPropertyDescriptors` for the whole object and\n* `defineProperty` for every key it moved. Copying plain values instead is 2.4–2.9x faster\n* on the shapes that allow it, but it is only correct where props are data — and they are\n* not always. Solid compiles props to accessors, so reading one eagerly runs whatever it\n* wraps: splitting a component's props would construct its children before the surrounding\n* provider exists.\n*\n* So the descriptor is fetched per key, and the value path is taken only when it changes\n* nothing observable. An accessor keeps its laziness, a non-enumerable key keeps its\n* invisibility, and `__proto__` is defined rather than assigned so it stays an own\n* property instead of reaching the prototype setter.\n*\n* The one thing the value path drops is `writable`/`configurable`, so a bucket key taken\n* from frozen props is writable where it used to be frozen. Nothing here relies on that,\n* and preserving it would mean `defineProperty` on the common path — the cost this exists\n* to avoid. Keys that take the descriptor path keep theirs, so a bucket can be\n* inconsistent in that one respect.\n*\n* Key order within a bucket is preserved exactly. It is not cosmetic: `cva` merges\n* variant props in iteration order, and the parser reads the rest bucket as the style\n* props it encodes, so order reaches the emitted CSS.\n*/\nfunction splitProps(props, ...keys) {\n const allKeys = Object.getOwnPropertyNames(props);\n const own = new Set(allKeys);\n const taken = /* @__PURE__ */ new Set();\n const split = (group) => {\n const clone = {};\n for (let i = 0; i < group.length; i++) {\n const key = group[i];\n if (taken.has(key) || !own.has(key)) continue;\n const descriptor = Object.getOwnPropertyDescriptor(props, key);\n if (!descriptor) continue;\n if (\"get\" in descriptor || \"set\" in descriptor || !descriptor.enumerable || key === \"__proto__\") Object.defineProperty(clone, key, descriptor);\n else clone[key] = descriptor.value;\n taken.add(key);\n }\n return clone;\n };\n return keys.map((key) => split(Array.isArray(key) ? key : allKeys.filter(key))).concat(split(allKeys));\n}\n//#endregion\n//#region src/uniq.ts\nconst uniq = (...items) => {\n const set = items.reduce((acc, currItems) => {\n if (currItems) currItems.forEach((item) => acc.add(item));\n return acc;\n }, /* @__PURE__ */ new Set([]));\n return Array.from(set);\n};\n//#endregion\nexport { cloneStyles, compact, createCss, createMergeCss, filterBaseConditions, getPatternStyles, getSlotCompoundVariant, getSlotRecipes, hypenateProperty, isBaseCondition, isObject, leafClass, mapObject, memo, mergeProps, patternFns, splitProps, toHash, uniq, walkObject, withoutSpace };\n";
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var content$10 = "//#region src/assert.ts\nfunction isObject(value) {\n return typeof value === \"object\" && value != null && !Array.isArray(value);\n}\nconst isObjectOrArray = (obj) => typeof obj === \"object\" && obj !== null;\n//#endregion\n//#region src/condition.ts\nconst isBaseCondition = (v) => v === \"base\";\nfunction filterBaseConditions(c) {\n return c.slice().filter((v) => !isBaseCondition(v));\n}\n//#endregion\n//#region src/hash.ts\nfunction toChar(code) {\n return String.fromCharCode(code + (code > 25 ? 39 : 97));\n}\nfunction toName(code) {\n let name = \"\";\n let x;\n for (x = Math.abs(code); x > 52; x = x / 52 | 0) name = toChar(x % 52) + name;\n return toChar(x % 52) + name;\n}\nfunction toPhash(h, x) {\n let i = x.length;\n while (i) h = h * 33 ^ x.charCodeAt(--i);\n return h;\n}\nfunction toHash(value) {\n return toName(toPhash(5381, value) >>> 0);\n}\n//#endregion\n//#region src/important.ts\nconst importantRegex = /\\s*!(important)?/i;\nconst whitespaceRegex = /\\s/;\n/**\n* Collapse every run of whitespace to a single space, which is what the class name is\n* built from. Exported because `leafClass` has to reproduce this exact pipeline, and a\n* second copy of it would be free to drift from the one `createCss` runs.\n*/\nfunction sanitize(value) {\n if (typeof value !== \"string\") return value;\n return whitespaceRegex.test(value) ? value.replaceAll(/[\\n\\s]+/g, \" \") : value;\n}\nfunction isImportant(value) {\n if (typeof value !== \"string\") return false;\n return value.includes(\"!\") && importantRegex.test(value);\n}\nfunction withoutImportant(value) {\n if (typeof value !== \"string\") return value;\n if (!value.includes(\"!\")) return value.trim();\n return value.replace(importantRegex, \"\").trim();\n}\nfunction withoutSpace(str) {\n if (typeof str !== \"string\") return str;\n return str.includes(\" \") ? str.replaceAll(\" \", \"_\") : str;\n}\n//#endregion\n//#region src/memo.ts\n/**\n* Bounded argument memo used by the generated runtime (`css`, patterns, `cva`, recipes).\n*\n* Two regimes, picked per call:\n*\n* - Arguments that are flat (objects of primitives) take a cheap structural hash\n* and are confirmed with an exact comparison, so a hash collision can never\n* serve the wrong result. This is the shape `css({ ... })` has.\n* - Anything nested falls back to `JSON.stringify`, which V8 does faster than a\n* JS walk.\n*\n* The second point is the counter-intuitive one, and it has been measured rather\n* than assumed. Extending the structural hash to recurse — so nested styles could\n* take the fast path too — is *slower*, because it trades one native serialization\n* for two JS walks (hash, then the deep equality that confirms it). Over 10k\n* iterations per shape:\n*\n* shape stringify recursive hash + deep equal\n* flat 1.06ms 2.09ms\n* _hover 1.00ms 2.16ms\n* responsive 1.23ms 2.15ms\n* realistic 2.32ms 5.84ms\n* nested 3 deep 1.22ms 2.35ms\n*\n* So a nested `css()` call costing several times a flat one is not a defect here.\n* It is the floor for a value-keyed memo in JS, and the way to avoid it is to not\n* make the call — see the build-time fold in `@bamboocss/vite`.\n*\n* Both regimes key on *values*, never on object identity: mutating a style object\n* between calls changes its hash, so the next call misses and recomputes rather\n* than serving a stale class. Keying nested arguments on the identity of the inner\n* objects would skip serialization entirely, but it cannot detect a mutation, and\n* \"same object, different contents\" is exactly what a style object built per render\n* looks like.\n*\n* Both caches are bounded. An unbounded memo is a leak in any long-lived process\n* (SSR), where the set of distinct style objects grows without limit.\n*/\n/**\n* Distinct hashes held per memoized function before the cache rotates.\n*\n* This bounds *buckets*, not entries: a bucket keeps up to `MAX_BUCKET` colliding\n* argument lists, so the ceiling is `MAX_ENTRIES * MAX_BUCKET` live entries, and\n* twice that across both generations, since the previous one is retained until the\n* next rotation. Collisions are rare in practice, so the realistic figure is close\n* to `MAX_ENTRIES` — but the worst case is what matters when sizing a long-lived\n* process, so state it plainly.\n*\n* Rotation beats evicting the oldest key: single-key eviction is worst-case for a\n* working set that cycles, because it drops exactly the entry about to be needed.\n* Measured on a cycling set of 20k styles, one-at-a-time eviction cost ~719ns/op\n* against ~189ns unbounded, while rotation holds ~274ns. On realistic skewed\n* access rotation is at or below the unbounded cost.\n*/\nconst MAX_ENTRIES = 1e3;\n/** Entries kept per hash bucket, to bound the cost of a collision scan. */\nconst MAX_BUCKET = 8;\n/**\n* DJB2 over the arguments' own keys and primitive values.\n* Returns `null` for anything nested, which routes the call to the string key.\n*/\nconst flatHashOrNull = (args) => {\n let h = 5381;\n for (let a = 0; a < args.length; a++) {\n const obj = args[a];\n if (obj === null || typeof obj !== \"object\") {\n const t = typeof obj;\n if (t === \"string\") for (let i = 0; i < obj.length; i++) h = h * 33 ^ obj.charCodeAt(i);\n else if (t === \"number\") h = h * 33 ^ (obj | 0);\n else if (t === \"boolean\") h = h * 33 ^ (obj ? 991 : 997);\n else h = h * 33 ^ 3;\n continue;\n }\n if (Array.isArray(obj)) h = h * 33 ^ 7;\n else {\n const proto = Object.getPrototypeOf(obj);\n if (proto !== Object.prototype && proto !== null) return null;\n }\n for (const k in obj) {\n const v = obj[k];\n const tv = typeof v;\n if (v !== null && tv === \"object\") return null;\n for (let i = 0; i < k.length; i++) h = h * 33 ^ k.charCodeAt(i);\n if (tv === \"string\") for (let i = 0; i < v.length; i++) h = h * 33 ^ v.charCodeAt(i);\n else if (tv === \"number\") h = h * 33 ^ (v | 0);\n else if (tv === \"boolean\") h = h * 33 ^ (v ? 991 : 997);\n else h = h * 33 ^ 2;\n }\n }\n return h >>> 0;\n};\n/**\n* Value snapshot of the arguments, taken once at insert.\n*\n* The cache must not hold the caller's objects: a style object can capture a much\n* larger graph, and keeping it alive until the cache rotates changes GC behaviour\n* for code that never asked to be cached. Only the flat path reaches here, so a\n* shallow copy contains primitives only and retains nothing.\n*\n* Comparing against a copy also removes the last way a mutation could be missed.\n* Were the caller's own object stored, `oa === ob` would short-circuit the value\n* comparison, and a mutation that happened to preserve the hash would return the\n* stale entry. Against a copy that check can only ever be true for equal\n* primitives.\n*/\nconst snapshotArgs = (args) => {\n const values = [];\n const counts = [];\n for (let i = 0; i < args.length; i++) {\n const o = args[i];\n if (o !== null && typeof o === \"object\") {\n const copy = Array.isArray(o) ? [] : {};\n let n = 0;\n for (const k in o) {\n copy[k] = o[k];\n n++;\n }\n values.push(copy);\n counts.push(n);\n } else {\n values.push(o);\n counts.push(0);\n }\n }\n return {\n values,\n counts\n };\n};\n/**\n* Exact match, so a `flatHashOrNull` collision is resolved rather than trusted.\n* `bCounts` is the cached side's key count; comparing against it avoids the\n* `Object.keys()` allocation this would otherwise make on every cache hit.\n*/\nconst flatArgsEqual = (a, b, bCounts) => {\n if (a.length !== b.length) return false;\n for (let i = 0; i < a.length; i++) {\n const oa = a[i];\n const ob = b[i];\n if (oa === ob) continue;\n if (oa === null || ob === null || typeof oa !== \"object\" || typeof ob !== \"object\") return false;\n if (Array.isArray(oa) !== Array.isArray(ob)) return false;\n let n = 0;\n for (const k in oa) {\n if (oa[k] !== ob[k]) return false;\n n++;\n }\n if (n !== bCounts[i]) return false;\n }\n return true;\n};\nconst memo = (fn) => {\n let buckets = /* @__PURE__ */ new Map();\n let priorBuckets = /* @__PURE__ */ new Map();\n let strings = /* @__PURE__ */ new Map();\n let priorStrings = /* @__PURE__ */ new Map();\n /**\n * One scalar argument, keyed directly.\n *\n * This is the shape of the hottest callers — `isCssProperty(prop)` runs per prop\n * per render — and a plain map lookup beats hashing, bucket scanning and\n * snapshotting for it. Distinct types stay distinct keys, so `1` and `'1'` do not\n * share an entry.\n */\n let scalars = /* @__PURE__ */ new Map();\n let priorScalars = /* @__PURE__ */ new Map();\n const scan = (bucket, args) => {\n if (bucket) for (let i = 0; i < bucket.length; i++) {\n const entry = bucket[i];\n if (flatArgsEqual(args, entry.values, entry.counts)) return entry;\n }\n };\n const get = (...args) => {\n if (args.length === 1) {\n const only = args[0];\n if (only === null || typeof only !== \"object\") {\n if (scalars.has(only)) return scalars.get(only);\n if (priorScalars.has(only)) {\n const promoted = priorScalars.get(only);\n scalars.set(only, promoted);\n return promoted;\n }\n const out = fn(only);\n scalars.set(only, out);\n if (scalars.size > MAX_ENTRIES) {\n priorScalars = scalars;\n scalars = /* @__PURE__ */ new Map();\n }\n return out;\n }\n }\n const hash = flatHashOrNull(args);\n if (hash !== null) {\n let bucket = buckets.get(hash);\n const hit = scan(bucket, args);\n if (hit) return hit.out;\n const priorHit = scan(priorBuckets.get(hash), args);\n if (priorHit) {\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push(priorHit);\n if (bucket.length > MAX_BUCKET) bucket.shift();\n return priorHit.out;\n }\n const snap = snapshotArgs(args);\n const out = fn(...args);\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push({\n values: snap.values,\n counts: snap.counts,\n out\n });\n if (bucket.length > MAX_BUCKET) bucket.shift();\n if (buckets.size > MAX_ENTRIES) {\n priorBuckets = buckets;\n buckets = /* @__PURE__ */ new Map();\n }\n return out;\n }\n const key = JSON.stringify(args);\n if (strings.has(key)) return strings.get(key);\n if (priorStrings.has(key)) {\n const promoted = priorStrings.get(key);\n strings.set(key, promoted);\n return promoted;\n }\n const out = fn(...args);\n strings.set(key, out);\n if (strings.size > MAX_ENTRIES) {\n priorStrings = strings;\n strings = /* @__PURE__ */ new Map();\n }\n return out;\n };\n return get;\n};\n//#endregion\n//#region src/merge-props.ts\nconst MERGE_OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\nfunction mergeProps(...sources) {\n return sources.reduce((prev, obj) => {\n if (!obj) return prev;\n Object.keys(obj).forEach((key) => {\n if (MERGE_OMIT.has(key)) return;\n const prevValue = prev[key];\n const value = obj[key];\n if (isObject(prevValue) && isObject(value)) prev[key] = mergeProps(prevValue, value);\n else prev[key] = value;\n });\n return prev;\n }, {});\n}\n//#endregion\n//#region src/walk-object.ts\nconst isNotNullish = (element) => element != null;\nfunction walkObject(target, predicate, options = {}) {\n const { stop, getKey } = options;\n function inner(value, path = []) {\n if (isObjectOrArray(value)) {\n const result = {};\n for (const [prop, child] of Object.entries(value)) {\n const key = getKey?.(prop, child) ?? prop;\n const childPath = [...path, key];\n if (stop?.(value, childPath)) return predicate(value, path);\n const next = inner(child, childPath);\n if (isNotNullish(next)) result[key] = next;\n }\n return result;\n }\n return predicate(value, path);\n }\n return inner(target);\n}\nfunction mapObject(obj, fn) {\n if (Array.isArray(obj)) return obj.map((value) => fn(value));\n if (!isObject(obj)) return fn(obj);\n return walkObject(obj, (value) => fn(value));\n}\n//#endregion\n//#region src/normalize-style-object.ts\nfunction toResponsiveObject(values, breakpoints) {\n return values.reduce((acc, current, index) => {\n const key = breakpoints[index];\n if (current != null) acc[key] = current;\n return acc;\n }, {});\n}\n/**\n* Whether walking the object would only rebuild it.\n*\n* Normalizing does three things: it renames a shorthand to its longhand, expands a responsive\n* array into a breakpoint object, and drops nullish leaves. A flat object of plain values\n* written in longhand needs none of them, and that is most of what `css()` is handed — but it\n* still paid for a full rebuild plus a path array per key.\n*\n* Every clause has to be exact, since a false positive returns an object the walk would have\n* changed. Nullish is one of them: a leaf the walk removes must not survive, or a later merge\n* would see it override the value beneath it. The array check is another, and it is on the\n* container as well as the values — `stop` is handed the container, so an array arriving at\n* the top level becomes a breakpoint object rather than being walked into.\n*\n* `for...in` reads inherited keys the walk ignores, which is safe in the only direction it can\n* be wrong — an extra key can send this to the slow path, never past it.\n*\n* It does read every value, as `compactStyles` and the argument memo already do, so an\n* accessor prop is read once more than before. Style props are values by the time they get\n* here and reading one has no effect, but it is the reason this cannot be reordered to read\n* lazily.\n*/\nfunction needsNoNormalizing(styles, resolveShorthand) {\n if (Array.isArray(styles)) return false;\n for (const key in styles) {\n const value = styles[key];\n if (value == null || typeof value === \"object\") return false;\n if (resolveShorthand !== void 0 && resolveShorthand(key) !== key) return false;\n }\n return true;\n}\n/**\n* The result may be the argument itself rather than a fresh object, so callers have to treat\n* it as read-only. Every one of them does today: merging accumulates into its own object and\n* the two `raw()` helpers clone at the boundary.\n*/\nfunction normalizeStyleObject(styles, context, shorthand = true) {\n const { utility, conditions } = context;\n const { hasShorthand, resolveShorthand } = utility;\n if (needsNoNormalizing(styles, shorthand && hasShorthand ? resolveShorthand : void 0)) return styles;\n return walkObject(styles, (value) => {\n return Array.isArray(value) ? toResponsiveObject(value, conditions.breakpoints.keys) : value;\n }, {\n stop: (value) => Array.isArray(value),\n getKey: shorthand ? (prop) => hasShorthand ? resolveShorthand(prop) : prop : void 0\n });\n}\n//#endregion\n//#region src/classname.ts\nconst fallbackCondition = {\n shift: (v) => v,\n finalize: (v) => v,\n breakpoints: { keys: [] }\n};\nconst ENTRY_SEP = \"]___[\";\nconst COND_SEP = \"<___>\";\nfunction createCss(context) {\n const { utility, hash, grouped, conditions: conds = fallbackCondition } = context;\n const { prefix } = utility;\n const formatClassName = prefix ? (str) => str ? `${prefix}-${str}` : prefix : (str) => str || \"\";\n const hashFn = (conditions, className) => {\n if (hash) {\n const baseArray = [...conds.finalize(conditions), className];\n return formatClassName(utility.toHash(baseArray, toHash));\n }\n const finalized = conds.finalize(conditions);\n if (finalized.length === 0) return formatClassName(className);\n return [...finalized, formatClassName(className)].join(\":\");\n };\n if (grouped) return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const hashes = [];\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const [prop, ...allConditions] = conds.shift(paths);\n const conditions = filterBaseConditions(allConditions);\n const parts = [`${prop}${ENTRY_SEP}value:${value}`];\n if (conditions.length) parts.push(`cond:${conditions.join(COND_SEP)}`);\n hashes.push(parts.join(ENTRY_SEP));\n });\n if (hashes.length === 0) return \"\";\n hashes.sort();\n const groupId = hashes.join(\"|\");\n return formatClassName(utility.toHash([\"grouped\", groupId], toHash));\n });\n return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const classNames = /* @__PURE__ */ new Set();\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const important = isImportant(value);\n const [prop, ...allConditions] = conds.shift(paths);\n let className = hashFn(filterBaseConditions(allConditions), utility.transform(prop, withoutImportant(sanitize(value))).className);\n if (important) className = `${className}!`;\n classNames.add(className);\n });\n return Array.from(classNames).join(\" \");\n });\n}\n/**\n* Whether a style object carries anything `compact` would have kept.\n*\n* The question `compactStyles` asks is only ever \"is this empty once undefined values are\n* dropped\", but it used to answer it by building the compacted object and then a key array\n* for it, then throwing both away. `Object.keys` enumerates exactly what `compact`'s\n* `Object.entries` did — own, enumerable, string-keyed — so this is the same predicate\n* without the two allocations, and it stops at the first value that settles it.\n*/\nfunction hasDefinedValue(style) {\n const keys = Object.keys(style);\n for (let i = 0; i < keys.length; i++) if (style[keys[i]] !== void 0) return true;\n return false;\n}\nfunction compactStyles(...styles) {\n return styles.flat().filter((style) => isObject(style) && hasDefinedValue(style));\n}\nfunction createMergeCss(context) {\n function resolve(styles) {\n const allStyles = compactStyles(...styles);\n if (allStyles.length === 1) return allStyles;\n return allStyles.map((style) => normalizeStyleObject(style, context));\n }\n function mergeCss(...styles) {\n return mergeProps(...resolve(styles));\n }\n function assignCss(...styles) {\n return Object.assign({}, ...resolve(styles));\n }\n return {\n mergeCss: memo(mergeCss),\n assignCss\n };\n}\n//#endregion\n//#region src/clone-styles.ts\nconst OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\n/**\n* Independent copy of a style object, nested condition blocks included.\n*\n* Merged style objects are cached, so anything handed to user code has to be\n* copied first: a caller mutating what it received would otherwise change what\n* every later caller reads back. `css.raw()` and `cva.raw()` are those boundaries.\n*\n* Kept separate from `mergeProps` deliberately. Merging is on the hot path — it\n* runs on every `css()` cache miss and on every render of a pattern component\n* under `jsxStyleProps: 'minimal'` — and copying there charges every caller for a\n* guarantee only the two `raw()` helpers need. Measured on a realistic style\n* object (5 base properties, 4 condition blocks) that was roughly twice the cost\n* of merging alone.\n*/\nfunction cloneStyles(styles) {\n if (Array.isArray(styles)) return styles.map((value) => cloneStyles(value));\n if (!isObject(styles)) return styles;\n const out = {};\n for (const key of Object.keys(styles)) {\n if (OMIT.has(key)) continue;\n out[key] = cloneStyles(styles[key]);\n }\n return out;\n}\n//#endregion\n//#region src/compact.ts\nfunction compact(value) {\n return Object.fromEntries(Object.entries(value ?? {}).filter(([_, value]) => value !== void 0));\n}\n//#endregion\n//#region src/leaf-class.ts\n/**\n* The class a single dynamic style leaf resolves to, given the prefix its property and\n* condition path produce.\n*\n* ## Why this can exist at all\n*\n* `css()` builds a class from the value alone — `utility.transform` is string\n* construction over a static map, and nothing consults which rules were actually emitted.\n* So `css({ color: tone })` already returns `c_<tone>` for a value the extractor never\n* saw, with no CSS behind it. Reproducing that string here cannot be less correct than\n* the call it replaces; it just skips the object literal, the merge and the memo.\n*\n* ## Why it is not a template literal\n*\n* Three shapes do not reduce to `prefix + value`, and all three return `undefined` so the\n* caller runs `css()` instead:\n*\n* - An array is expanded to a responsive object by `normalizeStyleObject`, so it produces\n* one class per breakpoint rather than one class.\n* - An object is a condition block, walked into for the same reason.\n* - `null` and `undefined` are skipped by the walk entirely, which is an empty string\n* rather than a class — that one is answered here, since it needs no `css()` call.\n*\n* ## Why the character scan\n*\n* The remaining work — collapsing whitespace, stripping `!important`, turning spaces into\n* underscores — is three regexes, and paying them per call makes this *slower* than a\n* memo hit. Almost no token value contains whitespace or `!`, so one scan for the\n* characters that make any of it necessary sends the common value straight to a\n* concatenation. A false positive only costs the slow path, so the scan errs wide.\n*/\nfunction leafClass(prefix, value) {\n if (value == null) return \"\";\n const type = typeof value;\n if (type === \"number\" || type === \"boolean\") return `${prefix}${value}`;\n if (type !== \"string\") return void 0;\n const str = value;\n for (let index = 0; index < str.length; index++) {\n const code = str.charCodeAt(index);\n if (code <= 33 || code === 160 || code === 5760 || code >= 8192) return slowLeaf(prefix, str);\n }\n return `${prefix}${str}`;\n}\n/** The full pipeline `createCss` runs, for a value that needs it. */\nfunction slowLeaf(prefix, value) {\n const important = isImportant(value);\n const className = `${prefix}${withoutSpace(withoutImportant(sanitize(value)))}`;\n return important ? `${className}!` : className;\n}\n//#endregion\n//#region src/hypenate-property.ts\nconst wordRegex = /([A-Z])/g;\nconst msRegex = /^ms-/;\nconst hypenateProperty = memo((property) => {\n if (property.startsWith(\"--\")) return property;\n return property.replace(wordRegex, \"-$1\").replace(msRegex, \"-ms-\").toLowerCase();\n});\n//#endregion\n//#region src/is-css-function.ts\nconst fnRegExp = new RegExp(`^(${[\n \"min\",\n \"max\",\n \"clamp\",\n \"calc\"\n].join(\"|\")})\\\\(.*\\\\)`);\nconst isCssFunction = (v) => typeof v === \"string\" && fnRegExp.test(v);\n//#endregion\n//#region src/is-css-unit.ts\nconst lengthUnitsPattern = `(?:${\"cm,mm,Q,in,pc,pt,px,em,ex,ch,rem,lh,rlh,vw,vh,vmin,vmax,vb,vi,svw,svh,lvw,lvh,dvw,dvh,cqw,cqh,cqi,cqb,cqmin,cqmax,%\".split(\",\").join(\"|\")})`;\nconst lengthRegExp = new RegExp(`^[+-]?[0-9]*.?[0-9]+(?:[eE][+-]?[0-9]+)?${lengthUnitsPattern}$`);\nconst isCssUnit = (v) => typeof v === \"string\" && lengthRegExp.test(v);\n//#endregion\n//#region src/is-css-var.ts\nconst isCssVar = (v) => typeof v === \"string\" && /^var\\(--.+\\)$/.test(v);\n//#endregion\n//#region src/pattern-fns.ts\nconst patternFns = {\n map: mapObject,\n isCssFunction,\n isCssVar,\n isCssUnit\n};\nconst getPatternStyles = (pattern, styles) => {\n if (!pattern?.defaultValues) return styles;\n const defaults = typeof pattern.defaultValues === \"function\" ? pattern.defaultValues(styles) : pattern.defaultValues;\n return Object.assign({}, defaults, compact(styles));\n};\n//#endregion\n//#region src/slot.ts\nconst getSlotRecipes = (recipe = {}) => {\n const init = (slot) => ({\n className: [recipe.className, slot].filter(Boolean).join(\"__\"),\n base: recipe.base?.[slot] ?? {},\n variants: {},\n defaultVariants: recipe.defaultVariants ?? {},\n compoundVariants: recipe.compoundVariants ? getSlotCompoundVariant(recipe.compoundVariants, slot) : []\n });\n const recipeParts = (recipe.slots ?? []).map((slot) => [slot, init(slot)]);\n for (const [variantsKey, variantsSpec] of Object.entries(recipe.variants ?? {})) for (const [variantKey, variantSpec] of Object.entries(variantsSpec)) recipeParts.forEach(([slot, slotRecipe]) => {\n slotRecipe.variants[variantsKey] ??= {};\n slotRecipe.variants[variantsKey][variantKey] = variantSpec[slot] ?? {};\n });\n return Object.fromEntries(recipeParts);\n};\nconst getSlotCompoundVariant = (compoundVariants, slotName) => compoundVariants.filter((compoundVariant) => compoundVariant.css[slotName]).map((compoundVariant) => ({\n ...compoundVariant,\n css: compoundVariant.css[slotName]\n}));\n//#endregion\n//#region src/split-props.ts\n/**\n* Deal a props object into one bucket per key group, plus a final bucket for the rest.\n* A key goes to the first group that claims it.\n*\n* ## Why the descriptor is read per key rather than in bulk\n*\n* This used to call `Object.getOwnPropertyDescriptors` for the whole object and\n* `defineProperty` for every key it moved. Copying plain values instead is 2.4–2.9x faster\n* on the shapes that allow it, but it is only correct where props are data — and they are\n* not always. Solid compiles props to accessors, so reading one eagerly runs whatever it\n* wraps: splitting a component's props would construct its children before the surrounding\n* provider exists.\n*\n* So the descriptor is fetched per key, and the value path is taken only when it changes\n* nothing observable. An accessor keeps its laziness, a non-enumerable key keeps its\n* invisibility, and `__proto__` is defined rather than assigned so it stays an own\n* property instead of reaching the prototype setter.\n*\n* The one thing the value path drops is `writable`/`configurable`, so a bucket key taken\n* from frozen props is writable where it used to be frozen. Nothing here relies on that,\n* and preserving it would mean `defineProperty` on the common path — the cost this exists\n* to avoid. Keys that take the descriptor path keep theirs, so a bucket can be\n* inconsistent in that one respect.\n*\n* Key order within a bucket is preserved exactly. It is not cosmetic: `cva` merges\n* variant props in iteration order, and the parser reads the rest bucket as the style\n* props it encodes, so order reaches the emitted CSS.\n*/\nfunction splitProps(props, ...keys) {\n const allKeys = Object.getOwnPropertyNames(props);\n const own = new Set(allKeys);\n const taken = /* @__PURE__ */ new Set();\n const split = (group) => {\n const clone = {};\n for (let i = 0; i < group.length; i++) {\n const key = group[i];\n if (taken.has(key) || !own.has(key)) continue;\n const descriptor = Object.getOwnPropertyDescriptor(props, key);\n if (!descriptor) continue;\n if (\"get\" in descriptor || \"set\" in descriptor || !descriptor.enumerable || key === \"__proto__\") Object.defineProperty(clone, key, descriptor);\n else clone[key] = descriptor.value;\n taken.add(key);\n }\n return clone;\n };\n /**\n * The predicate is called with the key alone.\n *\n * Handing it to `filter` passes `(key, index, allKeys)`. A one-parameter predicate cannot\n * see the extras, but a memoized one reads its whole argument list — and the predicates\n * that arrive here are memoized, `isCssProperty` among them. So the memo hashed the entire\n * key array once per prop, and keyed its cache on it: two elements with different prop sets\n * shared no entry even for the same prop name.\n *\n * Worth ~9.7x on that path, and nothing at all on a plain predicate — which is why the\n * bench below it needs a memoized case to see this at all.\n *\n * A loop rather than `filter((k) => key(k))` because the wrapper allocates a closure per\n * group. The two measure the same to within noise; the loop just does not need one.\n */\n const matching = (predicate) => {\n const group = [];\n for (let i = 0; i < allKeys.length; i++) {\n const key = allKeys[i];\n if (predicate(key)) group.push(key);\n }\n return group;\n };\n return keys.map((key) => split(Array.isArray(key) ? key : matching(key))).concat(split(allKeys));\n}\n//#endregion\n//#region src/uniq.ts\nconst uniq = (...items) => {\n const set = items.reduce((acc, currItems) => {\n if (currItems) currItems.forEach((item) => acc.add(item));\n return acc;\n }, /* @__PURE__ */ new Set([]));\n return Array.from(set);\n};\n//#endregion\nexport { cloneStyles, compact, createCss, createMergeCss, filterBaseConditions, getPatternStyles, getSlotCompoundVariant, getSlotRecipes, hypenateProperty, isBaseCondition, isObject, leafClass, mapObject, memo, mergeProps, patternFns, splitProps, toHash, uniq, walkObject, withoutSpace };\n";
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//#endregion
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448
457
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//#region src/artifacts/generated/normalize-html.mjs.json
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var content$9 = "//#region src/normalize-html.ts\nconst htmlProps = [\n \"htmlSize\",\n \"htmlTranslate\",\n \"htmlWidth\",\n \"htmlHeight\"\n];\nfunction convert(key) {\n return htmlProps.includes(key) ? key.replace(\"html\", \"\").toLowerCase() : key;\n}\nfunction normalizeHTMLProps(props) {\n return Object.fromEntries(Object.entries(props).map(([key, value]) => [convert(key), value]));\n}\nnormalizeHTMLProps.keys = htmlProps;\n//#endregion\nexport { normalizeHTMLProps };\n";
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package/dist/index.mjs
CHANGED
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@@ -325,6 +325,15 @@ function generateCvaFn(ctx) {
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325
325
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})
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326
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}
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327
327
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328
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+
// \`raw\` runs per element per render — the JSX factory calls it to build the styles it
|
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329
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+
// merges with style props — and \`resolve\` is not cheap: a \`mergeCss\` per active variant
|
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330
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+
// plus a scan of every compound variant. Memoizing it keys that work on the variant
|
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331
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+
// props rather than repeating it for every element that shares them.
|
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332
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+
//
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333
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+
// \`raw\` still clones what it returns. The memoized object is shared, so handing it to a
|
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334
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+
// caller that mutated it would poison every later call.
|
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335
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+
const resolveVariants = memo(resolve)
|
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336
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+
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|
328
337
|
function cvaFn(props) {
|
|
329
338
|
return css(resolve(props))
|
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330
339
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}
|
|
@@ -341,7 +350,7 @@ function generateCvaFn(ctx) {
|
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341
350
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__cva__: true,
|
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342
351
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variantMap,
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343
352
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variantKeys,
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344
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-
raw: (...args) => cloneStyles(
|
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353
|
+
raw: (...args) => cloneStyles(resolveVariants(...args)),
|
|
345
354
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config,
|
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346
355
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merge,
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347
356
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splitVariantProps,
|
|
@@ -417,7 +426,7 @@ function generateCx() {
|
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|
417
426
|
var content$11 = "//#region src/astish.ts\nconst newRule = /(?:([\\u0080-\\uFFFF\\w-%@]+) *:? *([^{;]+?);|([^;}{]*?) *{)|(}\\s*)/g;\nconst ruleClean = /\\/\\*[^]*?\\*\\/| +/g;\nconst ruleNewline = /\\n+/g;\nconst empty = \" \";\nconst astish = (val, tree = [{}]) => {\n if (!val) return tree[0];\n let block, left;\n while (block = newRule.exec(val.replace(ruleClean, \"\"))) if (block[4]) tree.shift();\n else if (block[3]) {\n left = block[3].replace(ruleNewline, empty).trim();\n if (!left.includes(\"&\") && !left.startsWith(\"@\")) left = \"& \" + left;\n tree.unshift(tree[0][left] = tree[0][left] || {});\n } else tree[0][block[1]] = block[2].replace(ruleNewline, empty).trim();\n return tree[0];\n};\n//#endregion\nexport { astish };\n";
|
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427
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//#endregion
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|
419
428
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//#region src/artifacts/generated/helpers.mjs.json
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420
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-
var content$10 = "//#region src/assert.ts\nfunction isObject(value) {\n return typeof value === \"object\" && value != null && !Array.isArray(value);\n}\nconst isObjectOrArray = (obj) => typeof obj === \"object\" && obj !== null;\n//#endregion\n//#region src/compact.ts\nfunction compact(value) {\n return Object.fromEntries(Object.entries(value ?? {}).filter(([_, value]) => value !== void 0));\n}\n//#endregion\n//#region src/condition.ts\nconst isBaseCondition = (v) => v === \"base\";\nfunction filterBaseConditions(c) {\n return c.slice().filter((v) => !isBaseCondition(v));\n}\n//#endregion\n//#region src/hash.ts\nfunction toChar(code) {\n return String.fromCharCode(code + (code > 25 ? 39 : 97));\n}\nfunction toName(code) {\n let name = \"\";\n let x;\n for (x = Math.abs(code); x > 52; x = x / 52 | 0) name = toChar(x % 52) + name;\n return toChar(x % 52) + name;\n}\nfunction toPhash(h, x) {\n let i = x.length;\n while (i) h = h * 33 ^ x.charCodeAt(--i);\n return h;\n}\nfunction toHash(value) {\n return toName(toPhash(5381, value) >>> 0);\n}\n//#endregion\n//#region src/important.ts\nconst importantRegex = /\\s*!(important)?/i;\n/**\n* Collapse every run of whitespace to a single space, which is what the class name is\n* built from. Exported because `leafClass` has to reproduce this exact pipeline, and a\n* second copy of it would be free to drift from the one `createCss` runs.\n*/\nfunction sanitize(value) {\n return typeof value === \"string\" ? value.replaceAll(/[\\n\\s]+/g, \" \") : value;\n}\nfunction isImportant(value) {\n return typeof value === \"string\" ? importantRegex.test(value) : false;\n}\nfunction withoutImportant(value) {\n return typeof value === \"string\" ? value.replace(importantRegex, \"\").trim() : value;\n}\nfunction withoutSpace(str) {\n return typeof str === \"string\" ? str.replaceAll(\" \", \"_\") : str;\n}\n//#endregion\n//#region src/memo.ts\n/**\n* Bounded argument memo used by the generated runtime (`css`, patterns, `cva`, recipes).\n*\n* Two regimes, picked per call:\n*\n* - Arguments that are flat (objects of primitives) take a cheap structural hash\n* and are confirmed with an exact comparison, so a hash collision can never\n* serve the wrong result. This is the shape `css({ ... })` has.\n* - Anything nested falls back to `JSON.stringify`, which V8 does faster than a\n* JS walk.\n*\n* The second point is the counter-intuitive one, and it has been measured rather\n* than assumed. Extending the structural hash to recurse — so nested styles could\n* take the fast path too — is *slower*, because it trades one native serialization\n* for two JS walks (hash, then the deep equality that confirms it). Over 10k\n* iterations per shape:\n*\n* shape stringify recursive hash + deep equal\n* flat 1.06ms 2.09ms\n* _hover 1.00ms 2.16ms\n* responsive 1.23ms 2.15ms\n* realistic 2.32ms 5.84ms\n* nested 3 deep 1.22ms 2.35ms\n*\n* So a nested `css()` call costing several times a flat one is not a defect here.\n* It is the floor for a value-keyed memo in JS, and the way to avoid it is to not\n* make the call — see the build-time fold in `@bamboocss/vite`.\n*\n* Both regimes key on *values*, never on object identity: mutating a style object\n* between calls changes its hash, so the next call misses and recomputes rather\n* than serving a stale class. Keying nested arguments on the identity of the inner\n* objects would skip serialization entirely, but it cannot detect a mutation, and\n* \"same object, different contents\" is exactly what a style object built per render\n* looks like.\n*\n* Both caches are bounded. An unbounded memo is a leak in any long-lived process\n* (SSR), where the set of distinct style objects grows without limit.\n*/\n/**\n* Distinct hashes held per memoized function before the cache rotates.\n*\n* This bounds *buckets*, not entries: a bucket keeps up to `MAX_BUCKET` colliding\n* argument lists, so the ceiling is `MAX_ENTRIES * MAX_BUCKET` live entries, and\n* twice that across both generations, since the previous one is retained until the\n* next rotation. Collisions are rare in practice, so the realistic figure is close\n* to `MAX_ENTRIES` — but the worst case is what matters when sizing a long-lived\n* process, so state it plainly.\n*\n* Rotation beats evicting the oldest key: single-key eviction is worst-case for a\n* working set that cycles, because it drops exactly the entry about to be needed.\n* Measured on a cycling set of 20k styles, one-at-a-time eviction cost ~719ns/op\n* against ~189ns unbounded, while rotation holds ~274ns. On realistic skewed\n* access rotation is at or below the unbounded cost.\n*/\nconst MAX_ENTRIES = 1e3;\n/** Entries kept per hash bucket, to bound the cost of a collision scan. */\nconst MAX_BUCKET = 8;\n/**\n* DJB2 over the arguments' own keys and primitive values.\n* Returns `null` for anything nested, which routes the call to the string key.\n*/\nconst flatHashOrNull = (args) => {\n let h = 5381;\n for (let a = 0; a < args.length; a++) {\n const obj = args[a];\n if (obj === null || typeof obj !== \"object\") {\n const t = typeof obj;\n if (t === \"string\") for (let i = 0; i < obj.length; i++) h = h * 33 ^ obj.charCodeAt(i);\n else if (t === \"number\") h = h * 33 ^ (obj | 0);\n else if (t === \"boolean\") h = h * 33 ^ (obj ? 991 : 997);\n else h = h * 33 ^ 3;\n continue;\n }\n if (Array.isArray(obj)) h = h * 33 ^ 7;\n else {\n const proto = Object.getPrototypeOf(obj);\n if (proto !== Object.prototype && proto !== null) return null;\n }\n for (const k in obj) {\n const v = obj[k];\n const tv = typeof v;\n if (v !== null && tv === \"object\") return null;\n for (let i = 0; i < k.length; i++) h = h * 33 ^ k.charCodeAt(i);\n if (tv === \"string\") for (let i = 0; i < v.length; i++) h = h * 33 ^ v.charCodeAt(i);\n else if (tv === \"number\") h = h * 33 ^ (v | 0);\n else if (tv === \"boolean\") h = h * 33 ^ (v ? 991 : 997);\n else h = h * 33 ^ 2;\n }\n }\n return h >>> 0;\n};\n/**\n* Value snapshot of the arguments, taken once at insert.\n*\n* The cache must not hold the caller's objects: a style object can capture a much\n* larger graph, and keeping it alive until the cache rotates changes GC behaviour\n* for code that never asked to be cached. Only the flat path reaches here, so a\n* shallow copy contains primitives only and retains nothing.\n*\n* Comparing against a copy also removes the last way a mutation could be missed.\n* Were the caller's own object stored, `oa === ob` would short-circuit the value\n* comparison, and a mutation that happened to preserve the hash would return the\n* stale entry. Against a copy that check can only ever be true for equal\n* primitives.\n*/\nconst snapshotArgs = (args) => {\n const values = [];\n const counts = [];\n for (let i = 0; i < args.length; i++) {\n const o = args[i];\n if (o !== null && typeof o === \"object\") {\n const copy = Array.isArray(o) ? [] : {};\n let n = 0;\n for (const k in o) {\n copy[k] = o[k];\n n++;\n }\n values.push(copy);\n counts.push(n);\n } else {\n values.push(o);\n counts.push(0);\n }\n }\n return {\n values,\n counts\n };\n};\n/**\n* Exact match, so a `flatHashOrNull` collision is resolved rather than trusted.\n* `bCounts` is the cached side's key count; comparing against it avoids the\n* `Object.keys()` allocation this would otherwise make on every cache hit.\n*/\nconst flatArgsEqual = (a, b, bCounts) => {\n if (a.length !== b.length) return false;\n for (let i = 0; i < a.length; i++) {\n const oa = a[i];\n const ob = b[i];\n if (oa === ob) continue;\n if (oa === null || ob === null || typeof oa !== \"object\" || typeof ob !== \"object\") return false;\n if (Array.isArray(oa) !== Array.isArray(ob)) return false;\n let n = 0;\n for (const k in oa) {\n if (oa[k] !== ob[k]) return false;\n n++;\n }\n if (n !== bCounts[i]) return false;\n }\n return true;\n};\nconst memo = (fn) => {\n let buckets = /* @__PURE__ */ new Map();\n let priorBuckets = /* @__PURE__ */ new Map();\n let strings = /* @__PURE__ */ new Map();\n let priorStrings = /* @__PURE__ */ new Map();\n /**\n * One scalar argument, keyed directly.\n *\n * This is the shape of the hottest callers — `isCssProperty(prop)` runs per prop\n * per render — and a plain map lookup beats hashing, bucket scanning and\n * snapshotting for it. Distinct types stay distinct keys, so `1` and `'1'` do not\n * share an entry.\n */\n let scalars = /* @__PURE__ */ new Map();\n let priorScalars = /* @__PURE__ */ new Map();\n const scan = (bucket, args) => {\n if (bucket) for (let i = 0; i < bucket.length; i++) {\n const entry = bucket[i];\n if (flatArgsEqual(args, entry.values, entry.counts)) return entry;\n }\n };\n const get = (...args) => {\n if (args.length === 1) {\n const only = args[0];\n if (only === null || typeof only !== \"object\") {\n if (scalars.has(only)) return scalars.get(only);\n if (priorScalars.has(only)) {\n const promoted = priorScalars.get(only);\n scalars.set(only, promoted);\n return promoted;\n }\n const out = fn(only);\n scalars.set(only, out);\n if (scalars.size > MAX_ENTRIES) {\n priorScalars = scalars;\n scalars = /* @__PURE__ */ new Map();\n }\n return out;\n }\n }\n const hash = flatHashOrNull(args);\n if (hash !== null) {\n let bucket = buckets.get(hash);\n const hit = scan(bucket, args);\n if (hit) return hit.out;\n const priorHit = scan(priorBuckets.get(hash), args);\n if (priorHit) {\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push(priorHit);\n if (bucket.length > MAX_BUCKET) bucket.shift();\n return priorHit.out;\n }\n const snap = snapshotArgs(args);\n const out = fn(...args);\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push({\n values: snap.values,\n counts: snap.counts,\n out\n });\n if (bucket.length > MAX_BUCKET) bucket.shift();\n if (buckets.size > MAX_ENTRIES) {\n priorBuckets = buckets;\n buckets = /* @__PURE__ */ new Map();\n }\n return out;\n }\n const key = JSON.stringify(args);\n if (strings.has(key)) return strings.get(key);\n if (priorStrings.has(key)) {\n const promoted = priorStrings.get(key);\n strings.set(key, promoted);\n return promoted;\n }\n const out = fn(...args);\n strings.set(key, out);\n if (strings.size > MAX_ENTRIES) {\n priorStrings = strings;\n strings = /* @__PURE__ */ new Map();\n }\n return out;\n };\n return get;\n};\n//#endregion\n//#region src/merge-props.ts\nconst MERGE_OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\nfunction mergeProps(...sources) {\n return sources.reduce((prev, obj) => {\n if (!obj) return prev;\n Object.keys(obj).forEach((key) => {\n if (MERGE_OMIT.has(key)) return;\n const prevValue = prev[key];\n const value = obj[key];\n if (isObject(prevValue) && isObject(value)) prev[key] = mergeProps(prevValue, value);\n else prev[key] = value;\n });\n return prev;\n }, {});\n}\n//#endregion\n//#region src/walk-object.ts\nconst isNotNullish = (element) => element != null;\nfunction walkObject(target, predicate, options = {}) {\n const { stop, getKey } = options;\n function inner(value, path = []) {\n if (isObjectOrArray(value)) {\n const result = {};\n for (const [prop, child] of Object.entries(value)) {\n const key = getKey?.(prop, child) ?? prop;\n const childPath = [...path, key];\n if (stop?.(value, childPath)) return predicate(value, path);\n const next = inner(child, childPath);\n if (isNotNullish(next)) result[key] = next;\n }\n return result;\n }\n return predicate(value, path);\n }\n return inner(target);\n}\nfunction mapObject(obj, fn) {\n if (Array.isArray(obj)) return obj.map((value) => fn(value));\n if (!isObject(obj)) return fn(obj);\n return walkObject(obj, (value) => fn(value));\n}\n//#endregion\n//#region src/normalize-style-object.ts\nfunction toResponsiveObject(values, breakpoints) {\n return values.reduce((acc, current, index) => {\n const key = breakpoints[index];\n if (current != null) acc[key] = current;\n return acc;\n }, {});\n}\nfunction normalizeStyleObject(styles, context, shorthand = true) {\n const { utility, conditions } = context;\n const { hasShorthand, resolveShorthand } = utility;\n return walkObject(styles, (value) => {\n return Array.isArray(value) ? toResponsiveObject(value, conditions.breakpoints.keys) : value;\n }, {\n stop: (value) => Array.isArray(value),\n getKey: shorthand ? (prop) => hasShorthand ? resolveShorthand(prop) : prop : void 0\n });\n}\n//#endregion\n//#region src/classname.ts\nconst fallbackCondition = {\n shift: (v) => v,\n finalize: (v) => v,\n breakpoints: { keys: [] }\n};\nconst ENTRY_SEP = \"]___[\";\nconst COND_SEP = \"<___>\";\nfunction createCss(context) {\n const { utility, hash, grouped, conditions: conds = fallbackCondition } = context;\n const formatClassName = (str) => [utility.prefix, str].filter(Boolean).join(\"-\");\n const hashFn = (conditions, className) => {\n let result;\n if (hash) {\n const baseArray = [...conds.finalize(conditions), className];\n result = formatClassName(utility.toHash(baseArray, toHash));\n } else result = [...conds.finalize(conditions), formatClassName(className)].join(\":\");\n return result;\n };\n if (grouped) return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const hashes = [];\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const [prop, ...allConditions] = conds.shift(paths);\n const conditions = filterBaseConditions(allConditions);\n const parts = [`${prop}${ENTRY_SEP}value:${value}`];\n if (conditions.length) parts.push(`cond:${conditions.join(COND_SEP)}`);\n hashes.push(parts.join(ENTRY_SEP));\n });\n if (hashes.length === 0) return \"\";\n hashes.sort();\n const groupId = hashes.join(\"|\");\n return formatClassName(utility.toHash([\"grouped\", groupId], toHash));\n });\n return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const classNames = /* @__PURE__ */ new Set();\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const important = isImportant(value);\n const [prop, ...allConditions] = conds.shift(paths);\n let className = hashFn(filterBaseConditions(allConditions), utility.transform(prop, withoutImportant(sanitize(value))).className);\n if (important) className = `${className}!`;\n classNames.add(className);\n });\n return Array.from(classNames).join(\" \");\n });\n}\nfunction compactStyles(...styles) {\n return styles.flat().filter((style) => isObject(style) && Object.keys(compact(style)).length > 0);\n}\nfunction createMergeCss(context) {\n function resolve(styles) {\n const allStyles = compactStyles(...styles);\n if (allStyles.length === 1) return allStyles;\n return allStyles.map((style) => normalizeStyleObject(style, context));\n }\n function mergeCss(...styles) {\n return mergeProps(...resolve(styles));\n }\n function assignCss(...styles) {\n return Object.assign({}, ...resolve(styles));\n }\n return {\n mergeCss: memo(mergeCss),\n assignCss\n };\n}\n//#endregion\n//#region src/clone-styles.ts\nconst OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\n/**\n* Independent copy of a style object, nested condition blocks included.\n*\n* Merged style objects are cached, so anything handed to user code has to be\n* copied first: a caller mutating what it received would otherwise change what\n* every later caller reads back. `css.raw()` and `cva.raw()` are those boundaries.\n*\n* Kept separate from `mergeProps` deliberately. Merging is on the hot path — it\n* runs on every `css()` cache miss and on every render of a pattern component\n* under `jsxStyleProps: 'minimal'` — and copying there charges every caller for a\n* guarantee only the two `raw()` helpers need. Measured on a realistic style\n* object (5 base properties, 4 condition blocks) that was roughly twice the cost\n* of merging alone.\n*/\nfunction cloneStyles(styles) {\n if (Array.isArray(styles)) return styles.map((value) => cloneStyles(value));\n if (!isObject(styles)) return styles;\n const out = {};\n for (const key of Object.keys(styles)) {\n if (OMIT.has(key)) continue;\n out[key] = cloneStyles(styles[key]);\n }\n return out;\n}\n//#endregion\n//#region src/leaf-class.ts\n/**\n* The class a single dynamic style leaf resolves to, given the prefix its property and\n* condition path produce.\n*\n* ## Why this can exist at all\n*\n* `css()` builds a class from the value alone — `utility.transform` is string\n* construction over a static map, and nothing consults which rules were actually emitted.\n* So `css({ color: tone })` already returns `c_<tone>` for a value the extractor never\n* saw, with no CSS behind it. Reproducing that string here cannot be less correct than\n* the call it replaces; it just skips the object literal, the merge and the memo.\n*\n* ## Why it is not a template literal\n*\n* Three shapes do not reduce to `prefix + value`, and all three return `undefined` so the\n* caller runs `css()` instead:\n*\n* - An array is expanded to a responsive object by `normalizeStyleObject`, so it produces\n* one class per breakpoint rather than one class.\n* - An object is a condition block, walked into for the same reason.\n* - `null` and `undefined` are skipped by the walk entirely, which is an empty string\n* rather than a class — that one is answered here, since it needs no `css()` call.\n*\n* ## Why the character scan\n*\n* The remaining work — collapsing whitespace, stripping `!important`, turning spaces into\n* underscores — is three regexes, and paying them per call makes this *slower* than a\n* memo hit. Almost no token value contains whitespace or `!`, so one scan for the\n* characters that make any of it necessary sends the common value straight to a\n* concatenation. A false positive only costs the slow path, so the scan errs wide.\n*/\nfunction leafClass(prefix, value) {\n if (value == null) return \"\";\n const type = typeof value;\n if (type === \"number\" || type === \"boolean\") return `${prefix}${value}`;\n if (type !== \"string\") return void 0;\n const str = value;\n for (let index = 0; index < str.length; index++) {\n const code = str.charCodeAt(index);\n if (code <= 33 || code === 160 || code === 5760 || code >= 8192) return slowLeaf(prefix, str);\n }\n return `${prefix}${str}`;\n}\n/** The full pipeline `createCss` runs, for a value that needs it. */\nfunction slowLeaf(prefix, value) {\n const important = isImportant(value);\n const className = `${prefix}${withoutSpace(withoutImportant(sanitize(value)))}`;\n return important ? `${className}!` : className;\n}\n//#endregion\n//#region src/hypenate-property.ts\nconst wordRegex = /([A-Z])/g;\nconst msRegex = /^ms-/;\nconst hypenateProperty = memo((property) => {\n if (property.startsWith(\"--\")) return property;\n return property.replace(wordRegex, \"-$1\").replace(msRegex, \"-ms-\").toLowerCase();\n});\n//#endregion\n//#region src/is-css-function.ts\nconst fnRegExp = new RegExp(`^(${[\n \"min\",\n \"max\",\n \"clamp\",\n \"calc\"\n].join(\"|\")})\\\\(.*\\\\)`);\nconst isCssFunction = (v) => typeof v === \"string\" && fnRegExp.test(v);\n//#endregion\n//#region src/is-css-unit.ts\nconst lengthUnitsPattern = `(?:${\"cm,mm,Q,in,pc,pt,px,em,ex,ch,rem,lh,rlh,vw,vh,vmin,vmax,vb,vi,svw,svh,lvw,lvh,dvw,dvh,cqw,cqh,cqi,cqb,cqmin,cqmax,%\".split(\",\").join(\"|\")})`;\nconst lengthRegExp = new RegExp(`^[+-]?[0-9]*.?[0-9]+(?:[eE][+-]?[0-9]+)?${lengthUnitsPattern}$`);\nconst isCssUnit = (v) => typeof v === \"string\" && lengthRegExp.test(v);\n//#endregion\n//#region src/is-css-var.ts\nconst isCssVar = (v) => typeof v === \"string\" && /^var\\(--.+\\)$/.test(v);\n//#endregion\n//#region src/pattern-fns.ts\nconst patternFns = {\n map: mapObject,\n isCssFunction,\n isCssVar,\n isCssUnit\n};\nconst getPatternStyles = (pattern, styles) => {\n if (!pattern?.defaultValues) return styles;\n const defaults = typeof pattern.defaultValues === \"function\" ? pattern.defaultValues(styles) : pattern.defaultValues;\n return Object.assign({}, defaults, compact(styles));\n};\n//#endregion\n//#region src/slot.ts\nconst getSlotRecipes = (recipe = {}) => {\n const init = (slot) => ({\n className: [recipe.className, slot].filter(Boolean).join(\"__\"),\n base: recipe.base?.[slot] ?? {},\n variants: {},\n defaultVariants: recipe.defaultVariants ?? {},\n compoundVariants: recipe.compoundVariants ? getSlotCompoundVariant(recipe.compoundVariants, slot) : []\n });\n const recipeParts = (recipe.slots ?? []).map((slot) => [slot, init(slot)]);\n for (const [variantsKey, variantsSpec] of Object.entries(recipe.variants ?? {})) for (const [variantKey, variantSpec] of Object.entries(variantsSpec)) recipeParts.forEach(([slot, slotRecipe]) => {\n slotRecipe.variants[variantsKey] ??= {};\n slotRecipe.variants[variantsKey][variantKey] = variantSpec[slot] ?? {};\n });\n return Object.fromEntries(recipeParts);\n};\nconst getSlotCompoundVariant = (compoundVariants, slotName) => compoundVariants.filter((compoundVariant) => compoundVariant.css[slotName]).map((compoundVariant) => ({\n ...compoundVariant,\n css: compoundVariant.css[slotName]\n}));\n//#endregion\n//#region src/split-props.ts\n/**\n* Deal a props object into one bucket per key group, plus a final bucket for the rest.\n* A key goes to the first group that claims it.\n*\n* ## Why the descriptor is read per key rather than in bulk\n*\n* This used to call `Object.getOwnPropertyDescriptors` for the whole object and\n* `defineProperty` for every key it moved. Copying plain values instead is 2.4–2.9x faster\n* on the shapes that allow it, but it is only correct where props are data — and they are\n* not always. Solid compiles props to accessors, so reading one eagerly runs whatever it\n* wraps: splitting a component's props would construct its children before the surrounding\n* provider exists.\n*\n* So the descriptor is fetched per key, and the value path is taken only when it changes\n* nothing observable. An accessor keeps its laziness, a non-enumerable key keeps its\n* invisibility, and `__proto__` is defined rather than assigned so it stays an own\n* property instead of reaching the prototype setter.\n*\n* The one thing the value path drops is `writable`/`configurable`, so a bucket key taken\n* from frozen props is writable where it used to be frozen. Nothing here relies on that,\n* and preserving it would mean `defineProperty` on the common path — the cost this exists\n* to avoid. Keys that take the descriptor path keep theirs, so a bucket can be\n* inconsistent in that one respect.\n*\n* Key order within a bucket is preserved exactly. It is not cosmetic: `cva` merges\n* variant props in iteration order, and the parser reads the rest bucket as the style\n* props it encodes, so order reaches the emitted CSS.\n*/\nfunction splitProps(props, ...keys) {\n const allKeys = Object.getOwnPropertyNames(props);\n const own = new Set(allKeys);\n const taken = /* @__PURE__ */ new Set();\n const split = (group) => {\n const clone = {};\n for (let i = 0; i < group.length; i++) {\n const key = group[i];\n if (taken.has(key) || !own.has(key)) continue;\n const descriptor = Object.getOwnPropertyDescriptor(props, key);\n if (!descriptor) continue;\n if (\"get\" in descriptor || \"set\" in descriptor || !descriptor.enumerable || key === \"__proto__\") Object.defineProperty(clone, key, descriptor);\n else clone[key] = descriptor.value;\n taken.add(key);\n }\n return clone;\n };\n return keys.map((key) => split(Array.isArray(key) ? key : allKeys.filter(key))).concat(split(allKeys));\n}\n//#endregion\n//#region src/uniq.ts\nconst uniq = (...items) => {\n const set = items.reduce((acc, currItems) => {\n if (currItems) currItems.forEach((item) => acc.add(item));\n return acc;\n }, /* @__PURE__ */ new Set([]));\n return Array.from(set);\n};\n//#endregion\nexport { cloneStyles, compact, createCss, createMergeCss, filterBaseConditions, getPatternStyles, getSlotCompoundVariant, getSlotRecipes, hypenateProperty, isBaseCondition, isObject, leafClass, mapObject, memo, mergeProps, patternFns, splitProps, toHash, uniq, walkObject, withoutSpace };\n";
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var content$10 = "//#region src/assert.ts\nfunction isObject(value) {\n return typeof value === \"object\" && value != null && !Array.isArray(value);\n}\nconst isObjectOrArray = (obj) => typeof obj === \"object\" && obj !== null;\n//#endregion\n//#region src/condition.ts\nconst isBaseCondition = (v) => v === \"base\";\nfunction filterBaseConditions(c) {\n return c.slice().filter((v) => !isBaseCondition(v));\n}\n//#endregion\n//#region src/hash.ts\nfunction toChar(code) {\n return String.fromCharCode(code + (code > 25 ? 39 : 97));\n}\nfunction toName(code) {\n let name = \"\";\n let x;\n for (x = Math.abs(code); x > 52; x = x / 52 | 0) name = toChar(x % 52) + name;\n return toChar(x % 52) + name;\n}\nfunction toPhash(h, x) {\n let i = x.length;\n while (i) h = h * 33 ^ x.charCodeAt(--i);\n return h;\n}\nfunction toHash(value) {\n return toName(toPhash(5381, value) >>> 0);\n}\n//#endregion\n//#region src/important.ts\nconst importantRegex = /\\s*!(important)?/i;\nconst whitespaceRegex = /\\s/;\n/**\n* Collapse every run of whitespace to a single space, which is what the class name is\n* built from. Exported because `leafClass` has to reproduce this exact pipeline, and a\n* second copy of it would be free to drift from the one `createCss` runs.\n*/\nfunction sanitize(value) {\n if (typeof value !== \"string\") return value;\n return whitespaceRegex.test(value) ? value.replaceAll(/[\\n\\s]+/g, \" \") : value;\n}\nfunction isImportant(value) {\n if (typeof value !== \"string\") return false;\n return value.includes(\"!\") && importantRegex.test(value);\n}\nfunction withoutImportant(value) {\n if (typeof value !== \"string\") return value;\n if (!value.includes(\"!\")) return value.trim();\n return value.replace(importantRegex, \"\").trim();\n}\nfunction withoutSpace(str) {\n if (typeof str !== \"string\") return str;\n return str.includes(\" \") ? str.replaceAll(\" \", \"_\") : str;\n}\n//#endregion\n//#region src/memo.ts\n/**\n* Bounded argument memo used by the generated runtime (`css`, patterns, `cva`, recipes).\n*\n* Two regimes, picked per call:\n*\n* - Arguments that are flat (objects of primitives) take a cheap structural hash\n* and are confirmed with an exact comparison, so a hash collision can never\n* serve the wrong result. This is the shape `css({ ... })` has.\n* - Anything nested falls back to `JSON.stringify`, which V8 does faster than a\n* JS walk.\n*\n* The second point is the counter-intuitive one, and it has been measured rather\n* than assumed. Extending the structural hash to recurse — so nested styles could\n* take the fast path too — is *slower*, because it trades one native serialization\n* for two JS walks (hash, then the deep equality that confirms it). Over 10k\n* iterations per shape:\n*\n* shape stringify recursive hash + deep equal\n* flat 1.06ms 2.09ms\n* _hover 1.00ms 2.16ms\n* responsive 1.23ms 2.15ms\n* realistic 2.32ms 5.84ms\n* nested 3 deep 1.22ms 2.35ms\n*\n* So a nested `css()` call costing several times a flat one is not a defect here.\n* It is the floor for a value-keyed memo in JS, and the way to avoid it is to not\n* make the call — see the build-time fold in `@bamboocss/vite`.\n*\n* Both regimes key on *values*, never on object identity: mutating a style object\n* between calls changes its hash, so the next call misses and recomputes rather\n* than serving a stale class. Keying nested arguments on the identity of the inner\n* objects would skip serialization entirely, but it cannot detect a mutation, and\n* \"same object, different contents\" is exactly what a style object built per render\n* looks like.\n*\n* Both caches are bounded. An unbounded memo is a leak in any long-lived process\n* (SSR), where the set of distinct style objects grows without limit.\n*/\n/**\n* Distinct hashes held per memoized function before the cache rotates.\n*\n* This bounds *buckets*, not entries: a bucket keeps up to `MAX_BUCKET` colliding\n* argument lists, so the ceiling is `MAX_ENTRIES * MAX_BUCKET` live entries, and\n* twice that across both generations, since the previous one is retained until the\n* next rotation. Collisions are rare in practice, so the realistic figure is close\n* to `MAX_ENTRIES` — but the worst case is what matters when sizing a long-lived\n* process, so state it plainly.\n*\n* Rotation beats evicting the oldest key: single-key eviction is worst-case for a\n* working set that cycles, because it drops exactly the entry about to be needed.\n* Measured on a cycling set of 20k styles, one-at-a-time eviction cost ~719ns/op\n* against ~189ns unbounded, while rotation holds ~274ns. On realistic skewed\n* access rotation is at or below the unbounded cost.\n*/\nconst MAX_ENTRIES = 1e3;\n/** Entries kept per hash bucket, to bound the cost of a collision scan. */\nconst MAX_BUCKET = 8;\n/**\n* DJB2 over the arguments' own keys and primitive values.\n* Returns `null` for anything nested, which routes the call to the string key.\n*/\nconst flatHashOrNull = (args) => {\n let h = 5381;\n for (let a = 0; a < args.length; a++) {\n const obj = args[a];\n if (obj === null || typeof obj !== \"object\") {\n const t = typeof obj;\n if (t === \"string\") for (let i = 0; i < obj.length; i++) h = h * 33 ^ obj.charCodeAt(i);\n else if (t === \"number\") h = h * 33 ^ (obj | 0);\n else if (t === \"boolean\") h = h * 33 ^ (obj ? 991 : 997);\n else h = h * 33 ^ 3;\n continue;\n }\n if (Array.isArray(obj)) h = h * 33 ^ 7;\n else {\n const proto = Object.getPrototypeOf(obj);\n if (proto !== Object.prototype && proto !== null) return null;\n }\n for (const k in obj) {\n const v = obj[k];\n const tv = typeof v;\n if (v !== null && tv === \"object\") return null;\n for (let i = 0; i < k.length; i++) h = h * 33 ^ k.charCodeAt(i);\n if (tv === \"string\") for (let i = 0; i < v.length; i++) h = h * 33 ^ v.charCodeAt(i);\n else if (tv === \"number\") h = h * 33 ^ (v | 0);\n else if (tv === \"boolean\") h = h * 33 ^ (v ? 991 : 997);\n else h = h * 33 ^ 2;\n }\n }\n return h >>> 0;\n};\n/**\n* Value snapshot of the arguments, taken once at insert.\n*\n* The cache must not hold the caller's objects: a style object can capture a much\n* larger graph, and keeping it alive until the cache rotates changes GC behaviour\n* for code that never asked to be cached. Only the flat path reaches here, so a\n* shallow copy contains primitives only and retains nothing.\n*\n* Comparing against a copy also removes the last way a mutation could be missed.\n* Were the caller's own object stored, `oa === ob` would short-circuit the value\n* comparison, and a mutation that happened to preserve the hash would return the\n* stale entry. Against a copy that check can only ever be true for equal\n* primitives.\n*/\nconst snapshotArgs = (args) => {\n const values = [];\n const counts = [];\n for (let i = 0; i < args.length; i++) {\n const o = args[i];\n if (o !== null && typeof o === \"object\") {\n const copy = Array.isArray(o) ? [] : {};\n let n = 0;\n for (const k in o) {\n copy[k] = o[k];\n n++;\n }\n values.push(copy);\n counts.push(n);\n } else {\n values.push(o);\n counts.push(0);\n }\n }\n return {\n values,\n counts\n };\n};\n/**\n* Exact match, so a `flatHashOrNull` collision is resolved rather than trusted.\n* `bCounts` is the cached side's key count; comparing against it avoids the\n* `Object.keys()` allocation this would otherwise make on every cache hit.\n*/\nconst flatArgsEqual = (a, b, bCounts) => {\n if (a.length !== b.length) return false;\n for (let i = 0; i < a.length; i++) {\n const oa = a[i];\n const ob = b[i];\n if (oa === ob) continue;\n if (oa === null || ob === null || typeof oa !== \"object\" || typeof ob !== \"object\") return false;\n if (Array.isArray(oa) !== Array.isArray(ob)) return false;\n let n = 0;\n for (const k in oa) {\n if (oa[k] !== ob[k]) return false;\n n++;\n }\n if (n !== bCounts[i]) return false;\n }\n return true;\n};\nconst memo = (fn) => {\n let buckets = /* @__PURE__ */ new Map();\n let priorBuckets = /* @__PURE__ */ new Map();\n let strings = /* @__PURE__ */ new Map();\n let priorStrings = /* @__PURE__ */ new Map();\n /**\n * One scalar argument, keyed directly.\n *\n * This is the shape of the hottest callers — `isCssProperty(prop)` runs per prop\n * per render — and a plain map lookup beats hashing, bucket scanning and\n * snapshotting for it. Distinct types stay distinct keys, so `1` and `'1'` do not\n * share an entry.\n */\n let scalars = /* @__PURE__ */ new Map();\n let priorScalars = /* @__PURE__ */ new Map();\n const scan = (bucket, args) => {\n if (bucket) for (let i = 0; i < bucket.length; i++) {\n const entry = bucket[i];\n if (flatArgsEqual(args, entry.values, entry.counts)) return entry;\n }\n };\n const get = (...args) => {\n if (args.length === 1) {\n const only = args[0];\n if (only === null || typeof only !== \"object\") {\n if (scalars.has(only)) return scalars.get(only);\n if (priorScalars.has(only)) {\n const promoted = priorScalars.get(only);\n scalars.set(only, promoted);\n return promoted;\n }\n const out = fn(only);\n scalars.set(only, out);\n if (scalars.size > MAX_ENTRIES) {\n priorScalars = scalars;\n scalars = /* @__PURE__ */ new Map();\n }\n return out;\n }\n }\n const hash = flatHashOrNull(args);\n if (hash !== null) {\n let bucket = buckets.get(hash);\n const hit = scan(bucket, args);\n if (hit) return hit.out;\n const priorHit = scan(priorBuckets.get(hash), args);\n if (priorHit) {\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push(priorHit);\n if (bucket.length > MAX_BUCKET) bucket.shift();\n return priorHit.out;\n }\n const snap = snapshotArgs(args);\n const out = fn(...args);\n if (!bucket) {\n bucket = [];\n buckets.set(hash, bucket);\n }\n bucket.push({\n values: snap.values,\n counts: snap.counts,\n out\n });\n if (bucket.length > MAX_BUCKET) bucket.shift();\n if (buckets.size > MAX_ENTRIES) {\n priorBuckets = buckets;\n buckets = /* @__PURE__ */ new Map();\n }\n return out;\n }\n const key = JSON.stringify(args);\n if (strings.has(key)) return strings.get(key);\n if (priorStrings.has(key)) {\n const promoted = priorStrings.get(key);\n strings.set(key, promoted);\n return promoted;\n }\n const out = fn(...args);\n strings.set(key, out);\n if (strings.size > MAX_ENTRIES) {\n priorStrings = strings;\n strings = /* @__PURE__ */ new Map();\n }\n return out;\n };\n return get;\n};\n//#endregion\n//#region src/merge-props.ts\nconst MERGE_OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\nfunction mergeProps(...sources) {\n return sources.reduce((prev, obj) => {\n if (!obj) return prev;\n Object.keys(obj).forEach((key) => {\n if (MERGE_OMIT.has(key)) return;\n const prevValue = prev[key];\n const value = obj[key];\n if (isObject(prevValue) && isObject(value)) prev[key] = mergeProps(prevValue, value);\n else prev[key] = value;\n });\n return prev;\n }, {});\n}\n//#endregion\n//#region src/walk-object.ts\nconst isNotNullish = (element) => element != null;\nfunction walkObject(target, predicate, options = {}) {\n const { stop, getKey } = options;\n function inner(value, path = []) {\n if (isObjectOrArray(value)) {\n const result = {};\n for (const [prop, child] of Object.entries(value)) {\n const key = getKey?.(prop, child) ?? prop;\n const childPath = [...path, key];\n if (stop?.(value, childPath)) return predicate(value, path);\n const next = inner(child, childPath);\n if (isNotNullish(next)) result[key] = next;\n }\n return result;\n }\n return predicate(value, path);\n }\n return inner(target);\n}\nfunction mapObject(obj, fn) {\n if (Array.isArray(obj)) return obj.map((value) => fn(value));\n if (!isObject(obj)) return fn(obj);\n return walkObject(obj, (value) => fn(value));\n}\n//#endregion\n//#region src/normalize-style-object.ts\nfunction toResponsiveObject(values, breakpoints) {\n return values.reduce((acc, current, index) => {\n const key = breakpoints[index];\n if (current != null) acc[key] = current;\n return acc;\n }, {});\n}\n/**\n* Whether walking the object would only rebuild it.\n*\n* Normalizing does three things: it renames a shorthand to its longhand, expands a responsive\n* array into a breakpoint object, and drops nullish leaves. A flat object of plain values\n* written in longhand needs none of them, and that is most of what `css()` is handed — but it\n* still paid for a full rebuild plus a path array per key.\n*\n* Every clause has to be exact, since a false positive returns an object the walk would have\n* changed. Nullish is one of them: a leaf the walk removes must not survive, or a later merge\n* would see it override the value beneath it. The array check is another, and it is on the\n* container as well as the values — `stop` is handed the container, so an array arriving at\n* the top level becomes a breakpoint object rather than being walked into.\n*\n* `for...in` reads inherited keys the walk ignores, which is safe in the only direction it can\n* be wrong — an extra key can send this to the slow path, never past it.\n*\n* It does read every value, as `compactStyles` and the argument memo already do, so an\n* accessor prop is read once more than before. Style props are values by the time they get\n* here and reading one has no effect, but it is the reason this cannot be reordered to read\n* lazily.\n*/\nfunction needsNoNormalizing(styles, resolveShorthand) {\n if (Array.isArray(styles)) return false;\n for (const key in styles) {\n const value = styles[key];\n if (value == null || typeof value === \"object\") return false;\n if (resolveShorthand !== void 0 && resolveShorthand(key) !== key) return false;\n }\n return true;\n}\n/**\n* The result may be the argument itself rather than a fresh object, so callers have to treat\n* it as read-only. Every one of them does today: merging accumulates into its own object and\n* the two `raw()` helpers clone at the boundary.\n*/\nfunction normalizeStyleObject(styles, context, shorthand = true) {\n const { utility, conditions } = context;\n const { hasShorthand, resolveShorthand } = utility;\n if (needsNoNormalizing(styles, shorthand && hasShorthand ? resolveShorthand : void 0)) return styles;\n return walkObject(styles, (value) => {\n return Array.isArray(value) ? toResponsiveObject(value, conditions.breakpoints.keys) : value;\n }, {\n stop: (value) => Array.isArray(value),\n getKey: shorthand ? (prop) => hasShorthand ? resolveShorthand(prop) : prop : void 0\n });\n}\n//#endregion\n//#region src/classname.ts\nconst fallbackCondition = {\n shift: (v) => v,\n finalize: (v) => v,\n breakpoints: { keys: [] }\n};\nconst ENTRY_SEP = \"]___[\";\nconst COND_SEP = \"<___>\";\nfunction createCss(context) {\n const { utility, hash, grouped, conditions: conds = fallbackCondition } = context;\n const { prefix } = utility;\n const formatClassName = prefix ? (str) => str ? `${prefix}-${str}` : prefix : (str) => str || \"\";\n const hashFn = (conditions, className) => {\n if (hash) {\n const baseArray = [...conds.finalize(conditions), className];\n return formatClassName(utility.toHash(baseArray, toHash));\n }\n const finalized = conds.finalize(conditions);\n if (finalized.length === 0) return formatClassName(className);\n return [...finalized, formatClassName(className)].join(\":\");\n };\n if (grouped) return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const hashes = [];\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const [prop, ...allConditions] = conds.shift(paths);\n const conditions = filterBaseConditions(allConditions);\n const parts = [`${prop}${ENTRY_SEP}value:${value}`];\n if (conditions.length) parts.push(`cond:${conditions.join(COND_SEP)}`);\n hashes.push(parts.join(ENTRY_SEP));\n });\n if (hashes.length === 0) return \"\";\n hashes.sort();\n const groupId = hashes.join(\"|\");\n return formatClassName(utility.toHash([\"grouped\", groupId], toHash));\n });\n return memo(({ base, ...styles } = {}) => {\n const normalizedObject = normalizeStyleObject(Object.assign(styles, base), context);\n const classNames = /* @__PURE__ */ new Set();\n walkObject(normalizedObject, (value, paths) => {\n if (value == null) return;\n const important = isImportant(value);\n const [prop, ...allConditions] = conds.shift(paths);\n let className = hashFn(filterBaseConditions(allConditions), utility.transform(prop, withoutImportant(sanitize(value))).className);\n if (important) className = `${className}!`;\n classNames.add(className);\n });\n return Array.from(classNames).join(\" \");\n });\n}\n/**\n* Whether a style object carries anything `compact` would have kept.\n*\n* The question `compactStyles` asks is only ever \"is this empty once undefined values are\n* dropped\", but it used to answer it by building the compacted object and then a key array\n* for it, then throwing both away. `Object.keys` enumerates exactly what `compact`'s\n* `Object.entries` did — own, enumerable, string-keyed — so this is the same predicate\n* without the two allocations, and it stops at the first value that settles it.\n*/\nfunction hasDefinedValue(style) {\n const keys = Object.keys(style);\n for (let i = 0; i < keys.length; i++) if (style[keys[i]] !== void 0) return true;\n return false;\n}\nfunction compactStyles(...styles) {\n return styles.flat().filter((style) => isObject(style) && hasDefinedValue(style));\n}\nfunction createMergeCss(context) {\n function resolve(styles) {\n const allStyles = compactStyles(...styles);\n if (allStyles.length === 1) return allStyles;\n return allStyles.map((style) => normalizeStyleObject(style, context));\n }\n function mergeCss(...styles) {\n return mergeProps(...resolve(styles));\n }\n function assignCss(...styles) {\n return Object.assign({}, ...resolve(styles));\n }\n return {\n mergeCss: memo(mergeCss),\n assignCss\n };\n}\n//#endregion\n//#region src/clone-styles.ts\nconst OMIT = new Set([\n \"__proto__\",\n \"constructor\",\n \"prototype\"\n]);\n/**\n* Independent copy of a style object, nested condition blocks included.\n*\n* Merged style objects are cached, so anything handed to user code has to be\n* copied first: a caller mutating what it received would otherwise change what\n* every later caller reads back. `css.raw()` and `cva.raw()` are those boundaries.\n*\n* Kept separate from `mergeProps` deliberately. Merging is on the hot path — it\n* runs on every `css()` cache miss and on every render of a pattern component\n* under `jsxStyleProps: 'minimal'` — and copying there charges every caller for a\n* guarantee only the two `raw()` helpers need. Measured on a realistic style\n* object (5 base properties, 4 condition blocks) that was roughly twice the cost\n* of merging alone.\n*/\nfunction cloneStyles(styles) {\n if (Array.isArray(styles)) return styles.map((value) => cloneStyles(value));\n if (!isObject(styles)) return styles;\n const out = {};\n for (const key of Object.keys(styles)) {\n if (OMIT.has(key)) continue;\n out[key] = cloneStyles(styles[key]);\n }\n return out;\n}\n//#endregion\n//#region src/compact.ts\nfunction compact(value) {\n return Object.fromEntries(Object.entries(value ?? {}).filter(([_, value]) => value !== void 0));\n}\n//#endregion\n//#region src/leaf-class.ts\n/**\n* The class a single dynamic style leaf resolves to, given the prefix its property and\n* condition path produce.\n*\n* ## Why this can exist at all\n*\n* `css()` builds a class from the value alone — `utility.transform` is string\n* construction over a static map, and nothing consults which rules were actually emitted.\n* So `css({ color: tone })` already returns `c_<tone>` for a value the extractor never\n* saw, with no CSS behind it. Reproducing that string here cannot be less correct than\n* the call it replaces; it just skips the object literal, the merge and the memo.\n*\n* ## Why it is not a template literal\n*\n* Three shapes do not reduce to `prefix + value`, and all three return `undefined` so the\n* caller runs `css()` instead:\n*\n* - An array is expanded to a responsive object by `normalizeStyleObject`, so it produces\n* one class per breakpoint rather than one class.\n* - An object is a condition block, walked into for the same reason.\n* - `null` and `undefined` are skipped by the walk entirely, which is an empty string\n* rather than a class — that one is answered here, since it needs no `css()` call.\n*\n* ## Why the character scan\n*\n* The remaining work — collapsing whitespace, stripping `!important`, turning spaces into\n* underscores — is three regexes, and paying them per call makes this *slower* than a\n* memo hit. Almost no token value contains whitespace or `!`, so one scan for the\n* characters that make any of it necessary sends the common value straight to a\n* concatenation. A false positive only costs the slow path, so the scan errs wide.\n*/\nfunction leafClass(prefix, value) {\n if (value == null) return \"\";\n const type = typeof value;\n if (type === \"number\" || type === \"boolean\") return `${prefix}${value}`;\n if (type !== \"string\") return void 0;\n const str = value;\n for (let index = 0; index < str.length; index++) {\n const code = str.charCodeAt(index);\n if (code <= 33 || code === 160 || code === 5760 || code >= 8192) return slowLeaf(prefix, str);\n }\n return `${prefix}${str}`;\n}\n/** The full pipeline `createCss` runs, for a value that needs it. */\nfunction slowLeaf(prefix, value) {\n const important = isImportant(value);\n const className = `${prefix}${withoutSpace(withoutImportant(sanitize(value)))}`;\n return important ? `${className}!` : className;\n}\n//#endregion\n//#region src/hypenate-property.ts\nconst wordRegex = /([A-Z])/g;\nconst msRegex = /^ms-/;\nconst hypenateProperty = memo((property) => {\n if (property.startsWith(\"--\")) return property;\n return property.replace(wordRegex, \"-$1\").replace(msRegex, \"-ms-\").toLowerCase();\n});\n//#endregion\n//#region src/is-css-function.ts\nconst fnRegExp = new RegExp(`^(${[\n \"min\",\n \"max\",\n \"clamp\",\n \"calc\"\n].join(\"|\")})\\\\(.*\\\\)`);\nconst isCssFunction = (v) => typeof v === \"string\" && fnRegExp.test(v);\n//#endregion\n//#region src/is-css-unit.ts\nconst lengthUnitsPattern = `(?:${\"cm,mm,Q,in,pc,pt,px,em,ex,ch,rem,lh,rlh,vw,vh,vmin,vmax,vb,vi,svw,svh,lvw,lvh,dvw,dvh,cqw,cqh,cqi,cqb,cqmin,cqmax,%\".split(\",\").join(\"|\")})`;\nconst lengthRegExp = new RegExp(`^[+-]?[0-9]*.?[0-9]+(?:[eE][+-]?[0-9]+)?${lengthUnitsPattern}$`);\nconst isCssUnit = (v) => typeof v === \"string\" && lengthRegExp.test(v);\n//#endregion\n//#region src/is-css-var.ts\nconst isCssVar = (v) => typeof v === \"string\" && /^var\\(--.+\\)$/.test(v);\n//#endregion\n//#region src/pattern-fns.ts\nconst patternFns = {\n map: mapObject,\n isCssFunction,\n isCssVar,\n isCssUnit\n};\nconst getPatternStyles = (pattern, styles) => {\n if (!pattern?.defaultValues) return styles;\n const defaults = typeof pattern.defaultValues === \"function\" ? pattern.defaultValues(styles) : pattern.defaultValues;\n return Object.assign({}, defaults, compact(styles));\n};\n//#endregion\n//#region src/slot.ts\nconst getSlotRecipes = (recipe = {}) => {\n const init = (slot) => ({\n className: [recipe.className, slot].filter(Boolean).join(\"__\"),\n base: recipe.base?.[slot] ?? {},\n variants: {},\n defaultVariants: recipe.defaultVariants ?? {},\n compoundVariants: recipe.compoundVariants ? getSlotCompoundVariant(recipe.compoundVariants, slot) : []\n });\n const recipeParts = (recipe.slots ?? []).map((slot) => [slot, init(slot)]);\n for (const [variantsKey, variantsSpec] of Object.entries(recipe.variants ?? {})) for (const [variantKey, variantSpec] of Object.entries(variantsSpec)) recipeParts.forEach(([slot, slotRecipe]) => {\n slotRecipe.variants[variantsKey] ??= {};\n slotRecipe.variants[variantsKey][variantKey] = variantSpec[slot] ?? {};\n });\n return Object.fromEntries(recipeParts);\n};\nconst getSlotCompoundVariant = (compoundVariants, slotName) => compoundVariants.filter((compoundVariant) => compoundVariant.css[slotName]).map((compoundVariant) => ({\n ...compoundVariant,\n css: compoundVariant.css[slotName]\n}));\n//#endregion\n//#region src/split-props.ts\n/**\n* Deal a props object into one bucket per key group, plus a final bucket for the rest.\n* A key goes to the first group that claims it.\n*\n* ## Why the descriptor is read per key rather than in bulk\n*\n* This used to call `Object.getOwnPropertyDescriptors` for the whole object and\n* `defineProperty` for every key it moved. Copying plain values instead is 2.4–2.9x faster\n* on the shapes that allow it, but it is only correct where props are data — and they are\n* not always. Solid compiles props to accessors, so reading one eagerly runs whatever it\n* wraps: splitting a component's props would construct its children before the surrounding\n* provider exists.\n*\n* So the descriptor is fetched per key, and the value path is taken only when it changes\n* nothing observable. An accessor keeps its laziness, a non-enumerable key keeps its\n* invisibility, and `__proto__` is defined rather than assigned so it stays an own\n* property instead of reaching the prototype setter.\n*\n* The one thing the value path drops is `writable`/`configurable`, so a bucket key taken\n* from frozen props is writable where it used to be frozen. Nothing here relies on that,\n* and preserving it would mean `defineProperty` on the common path — the cost this exists\n* to avoid. Keys that take the descriptor path keep theirs, so a bucket can be\n* inconsistent in that one respect.\n*\n* Key order within a bucket is preserved exactly. It is not cosmetic: `cva` merges\n* variant props in iteration order, and the parser reads the rest bucket as the style\n* props it encodes, so order reaches the emitted CSS.\n*/\nfunction splitProps(props, ...keys) {\n const allKeys = Object.getOwnPropertyNames(props);\n const own = new Set(allKeys);\n const taken = /* @__PURE__ */ new Set();\n const split = (group) => {\n const clone = {};\n for (let i = 0; i < group.length; i++) {\n const key = group[i];\n if (taken.has(key) || !own.has(key)) continue;\n const descriptor = Object.getOwnPropertyDescriptor(props, key);\n if (!descriptor) continue;\n if (\"get\" in descriptor || \"set\" in descriptor || !descriptor.enumerable || key === \"__proto__\") Object.defineProperty(clone, key, descriptor);\n else clone[key] = descriptor.value;\n taken.add(key);\n }\n return clone;\n };\n /**\n * The predicate is called with the key alone.\n *\n * Handing it to `filter` passes `(key, index, allKeys)`. A one-parameter predicate cannot\n * see the extras, but a memoized one reads its whole argument list — and the predicates\n * that arrive here are memoized, `isCssProperty` among them. So the memo hashed the entire\n * key array once per prop, and keyed its cache on it: two elements with different prop sets\n * shared no entry even for the same prop name.\n *\n * Worth ~9.7x on that path, and nothing at all on a plain predicate — which is why the\n * bench below it needs a memoized case to see this at all.\n *\n * A loop rather than `filter((k) => key(k))` because the wrapper allocates a closure per\n * group. The two measure the same to within noise; the loop just does not need one.\n */\n const matching = (predicate) => {\n const group = [];\n for (let i = 0; i < allKeys.length; i++) {\n const key = allKeys[i];\n if (predicate(key)) group.push(key);\n }\n return group;\n };\n return keys.map((key) => split(Array.isArray(key) ? key : matching(key))).concat(split(allKeys));\n}\n//#endregion\n//#region src/uniq.ts\nconst uniq = (...items) => {\n const set = items.reduce((acc, currItems) => {\n if (currItems) currItems.forEach((item) => acc.add(item));\n return acc;\n }, /* @__PURE__ */ new Set([]));\n return Array.from(set);\n};\n//#endregion\nexport { cloneStyles, compact, createCss, createMergeCss, filterBaseConditions, getPatternStyles, getSlotCompoundVariant, getSlotRecipes, hypenateProperty, isBaseCondition, isObject, leafClass, mapObject, memo, mergeProps, patternFns, splitProps, toHash, uniq, walkObject, withoutSpace };\n";
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//#endregion
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422
431
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//#region src/artifacts/generated/normalize-html.mjs.json
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423
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var content$9 = "//#region src/normalize-html.ts\nconst htmlProps = [\n \"htmlSize\",\n \"htmlTranslate\",\n \"htmlWidth\",\n \"htmlHeight\"\n];\nfunction convert(key) {\n return htmlProps.includes(key) ? key.replace(\"html\", \"\").toLowerCase() : key;\n}\nfunction normalizeHTMLProps(props) {\n return Object.fromEntries(Object.entries(props).map(([key, value]) => [convert(key), value]));\n}\nnormalizeHTMLProps.keys = htmlProps;\n//#endregion\nexport { normalizeHTMLProps };\n";
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
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"name": "@bamboocss/generator",
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3
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-
"version": "1.13.
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3
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+
"version": "1.13.2",
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4
4
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"description": "The css generator for css bamboo",
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5
5
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"homepage": "https://bamboocss.com",
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6
6
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"license": "MIT",
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@@ -38,12 +38,12 @@
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38
38
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"pluralize": "8.0.0",
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39
39
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"postcss": "8.5.14",
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40
40
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"ts-pattern": "5.9.0",
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41
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-
"@bamboocss/
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42
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-
"@bamboocss/
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43
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-
"@bamboocss/logger": "1.13.
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44
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-
"@bamboocss/shared": "1.13.
|
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45
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-
"@bamboocss/token-dictionary": "1.13.
|
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46
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-
"@bamboocss/types": "1.13.
|
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41
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+
"@bamboocss/core": "1.13.2",
|
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42
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+
"@bamboocss/is-valid-prop": "^1.13.2",
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43
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+
"@bamboocss/logger": "1.13.2",
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44
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+
"@bamboocss/shared": "1.13.2",
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45
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+
"@bamboocss/token-dictionary": "1.13.2",
|
|
46
|
+
"@bamboocss/types": "1.13.2"
|
|
47
47
|
},
|
|
48
48
|
"devDependencies": {
|
|
49
49
|
"@types/pluralize": "0.0.33"
|