@baidumap/mapv-three 1.3.2 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (233) hide show
  1. package/dist/assets/textures/cloud/stbn.bin +0 -0
  2. package/dist/assets/wasm/lanelet.js +3296 -165
  3. package/dist/assets/wasm/lanelet.wasm +0 -0
  4. package/dist/assets/workers/{BaiduVectorParser.worker-d550338e.js → BaiduVectorParser.worker-f7fcc351.js} +915 -865
  5. package/dist/assets/workers/{CesiumTerrainParser.worker-20119751.js → CesiumTerrainParser.worker-fcae0cc9.js} +1081 -998
  6. package/dist/assets/workers/{MVTParser.worker-7dc8b0e4.js → MVTParser.worker-0dd27c39.js} +746 -685
  7. package/dist/devtool/panel.js +99 -29
  8. package/dist/mapvthree.module.js +26026 -44996
  9. package/dist/mapvthree.umd.js +13 -7
  10. package/dist/types/Internal.d.ts +1 -0
  11. package/dist/types/index.d.ts +2 -2
  12. package/dist/types/index.open.d.ts +4 -0
  13. package/dist/types/threejs/controls/PointerLockControls.d.ts +2 -0
  14. package/dist/types/threejs/loaders/utilities/BatchTableHierarchyExtension.d.ts +4 -4
  15. package/dist/types/threejs/loaders/utilities/FeatureTable.d.ts +1 -1
  16. package/dist/types/threejs/materials/effects/LightningMaterial.d.ts +9 -0
  17. package/dist/types/threejs/materials/extend/ExtendMeshStandardMaterial.d.ts +1 -0
  18. package/dist/types/threejs/materials/natural/DynamicSkyMaterial.d.ts +1 -0
  19. package/dist/types/threejs/materials/natural/StaticSkyMaterial.d.ts +1 -0
  20. package/dist/types/threejs/materials/natural/VerticalGradientSkyMaterial.d.ts +1 -0
  21. package/dist/types/threejs/materials/polygon/PolygonMaterial.d.ts +1 -0
  22. package/dist/types/threejs/objects/GeoInstancedMesh.d.ts +1 -0
  23. package/dist/types/threejs/objects/line/Polyline.d.ts +1 -1
  24. package/dist/types/threejs/objects/point/Icon.d.ts +1 -0
  25. package/dist/types/threejs/objects/point/Label.d.ts +5 -1
  26. package/dist/types/threejs/objects/point/label/GeometryBufferBuilder.d.ts +3 -0
  27. package/dist/types/threejs/objects/point/label/TextBoxCalculator.d.ts +5 -3
  28. package/dist/types/threejs/objects/text/utils.d.ts +1 -1
  29. package/dist/types/threemap/3dtiles/HDMap3DTiles.d.ts +26 -0
  30. package/dist/types/threemap/3dtiles/materials/Default3DTilesMaterialManager.d.ts +51 -3
  31. package/dist/types/threemap/Engine.d.ts +6 -0
  32. package/dist/types/threemap/animations/ObjectTracker.d.ts +82 -43
  33. package/dist/types/threemap/animations/ObjectTracker_deprecated.d.ts +56 -0
  34. package/dist/types/threemap/animations/PathTracker.d.ts +92 -29
  35. package/dist/types/threemap/animations/RotateTracker.d.ts +123 -0
  36. package/dist/types/threemap/animations/TrackerAbstract.d.ts +26 -8
  37. package/dist/types/threemap/controls/PointerLockControls.d.ts +8 -2
  38. package/dist/types/threemap/controls/controller/ColumbusController.d.ts +10 -0
  39. package/dist/types/threemap/controls/controller/Scene3DController.d.ts +9 -0
  40. package/dist/types/threemap/controls/editors/Editor.d.ts +3 -0
  41. package/dist/types/threemap/engine/Clock.d.ts +156 -0
  42. package/dist/types/threemap/engine/Map.d.ts +20 -2
  43. package/dist/types/threemap/engine/Rendering.d.ts +15 -0
  44. package/dist/types/threemap/engine/rendering/Label.d.ts +2 -0
  45. package/dist/types/threemap/engine/rendering/MainNew.d.ts +1 -1
  46. package/dist/types/threemap/engine/rendering/postprocessing/OpaquePostprocessings.d.ts +1 -1
  47. package/dist/types/threemap/engine/rendering/postprocessing/SkyAtmospherePass.d.ts +1 -0
  48. package/dist/types/threemap/engine/rendering/scene/DirectSceneRendering.d.ts +5 -0
  49. package/dist/types/threemap/mapView/geo/terrainData/QuantizedMeshTerrainData.d.ts +1 -1
  50. package/dist/types/threemap/mapView/grid/BaiduVectorOfflineGrid.d.ts +5 -0
  51. package/dist/types/threemap/mapView/map/MapView.d.ts +3 -0
  52. package/dist/types/threemap/mapView/parser/baidulane/ElementParser.d.ts +86 -0
  53. package/dist/types/threemap/mapView/parser/baidulane/StyleParser.d.ts +28 -0
  54. package/dist/types/threemap/mapView/parser/baidulane/constants/index.d.ts +25 -0
  55. package/dist/types/threemap/mapView/parser/baidulane/constants/types.d.ts +47 -0
  56. package/dist/types/threemap/mapView/parser/baidulane/core/GeometryBuilder.d.ts +40 -0
  57. package/dist/types/threemap/mapView/parser/baidulane/core/LayerManager.d.ts +41 -0
  58. package/dist/types/threemap/mapView/parser/baidulane/core/MaterialFactory.d.ts +71 -0
  59. package/dist/types/threemap/mapView/parser/baidulane/core/StyleManager.d.ts +50 -0
  60. package/dist/types/threemap/mapView/parser/baidulane/core/TextureManager.d.ts +65 -0
  61. package/dist/types/threemap/mapView/parser/baidulane/core/wasmManager.d.ts +18 -0
  62. package/dist/types/threemap/mapView/parser/baidulane/generators/Base.d.ts +46 -0
  63. package/dist/types/threemap/mapView/parser/baidulane/generators/Building3d.d.ts +15 -0
  64. package/dist/types/threemap/mapView/parser/baidulane/generators/FlatSymbol.d.ts +15 -0
  65. package/dist/types/threemap/mapView/parser/baidulane/generators/LabelLine.d.ts +29 -0
  66. package/dist/types/threemap/mapView/parser/baidulane/generators/Line.d.ts +15 -0
  67. package/dist/types/threemap/mapView/parser/baidulane/generators/Line3d.d.ts +15 -0
  68. package/dist/types/threemap/mapView/parser/baidulane/generators/Line3dTexture.d.ts +3 -0
  69. package/dist/types/threemap/mapView/parser/baidulane/generators/LineDash.d.ts +7 -0
  70. package/dist/types/threemap/mapView/parser/baidulane/generators/LineTexture.d.ts +7 -0
  71. package/dist/types/threemap/mapView/parser/baidulane/generators/Poi.d.ts +26 -0
  72. package/dist/types/threemap/mapView/parser/baidulane/generators/Polygon.d.ts +15 -0
  73. package/dist/types/threemap/mapView/parser/baidulane/generators/Polygon3d.d.ts +40 -0
  74. package/dist/types/threemap/mapView/parser/baidulane/generators/PolygonExtrude.d.ts +15 -0
  75. package/dist/types/threemap/mapView/parser/baidulane/generators/PolygonExtrudeTexture.d.ts +18 -0
  76. package/dist/types/threemap/mapView/parser/baidulane/generators/PolygonOpacity.d.ts +7 -0
  77. package/dist/types/threemap/mapView/parser/baidulane/generators/SimplePoint.d.ts +39 -0
  78. package/dist/types/threemap/mapView/parser/baidulane/processors/Background.d.ts +11 -0
  79. package/dist/types/threemap/mapView/parser/baidulane/processors/Base.d.ts +27 -0
  80. package/dist/types/threemap/mapView/parser/baidulane/processors/BridgePier.d.ts +20 -0
  81. package/dist/types/threemap/mapView/parser/baidulane/processors/DebugLine.d.ts +16 -0
  82. package/dist/types/threemap/mapView/parser/baidulane/processors/DebugPoint.d.ts +5 -0
  83. package/dist/types/threemap/mapView/parser/baidulane/processors/DebugPolygon.d.ts +20 -0
  84. package/dist/types/threemap/mapView/parser/baidulane/processors/GaoqingGradient.d.ts +16 -0
  85. package/dist/types/threemap/mapView/parser/baidulane/processors/GaoqingGuide.d.ts +11 -0
  86. package/dist/types/threemap/mapView/parser/baidulane/processors/GaoqingLine.d.ts +11 -0
  87. package/dist/types/threemap/mapView/parser/baidulane/processors/GaoqingPoly.d.ts +15 -0
  88. package/dist/types/threemap/mapView/parser/baidulane/processors/GaoqingRoad.d.ts +13 -0
  89. package/dist/types/threemap/mapView/parser/baidulane/processors/HRegion.d.ts +11 -0
  90. package/dist/types/threemap/mapView/parser/baidulane/processors/LineName.d.ts +48 -0
  91. package/dist/types/threemap/mapView/parser/baidulane/processors/Link.d.ts +10 -0
  92. package/dist/types/threemap/mapView/parser/baidulane/processors/Poi.d.ts +7 -0
  93. package/dist/types/threemap/mapView/parser/baidulane/processors/Poly.d.ts +11 -0
  94. package/dist/types/threemap/mapView/parser/baidulane/processors/Texture.d.ts +10 -0
  95. package/dist/types/threemap/mapView/parser/baidulane/utils/color.d.ts +13 -0
  96. package/dist/types/threemap/mapView/parser/baidulane/utils/coordinate.d.ts +18 -0
  97. package/dist/types/threemap/mapView/parser/baidulane/utils/geometry.d.ts +3 -0
  98. package/dist/types/threemap/mapView/parser/baidulane/utils/icon.d.ts +8 -0
  99. package/dist/types/threemap/mapView/parser/baidulane/utils/merge.d.ts +7 -0
  100. package/dist/types/threemap/mapView/parser/baidulane/utils/tracer.d.ts +7 -0
  101. package/dist/types/{util/mapbox.d.ts → threemap/mapView/parser/mapbox/util.d.ts} +1 -1
  102. package/dist/types/threemap/mapView/surface/GroundSceneRenderer.d.ts +7 -2
  103. package/dist/types/threemap/mapView/surface/MapSurface.d.ts +2 -0
  104. package/dist/types/threemap/mapView/tileProvider/terrain/CesiumTerrainTileProvider.d.ts +3 -0
  105. package/dist/types/threemap/mapView/tileProvider/vector/BaiduLaneVectorTileProvider.d.ts +7 -0
  106. package/dist/types/threemap/mapView/tileProvider/vector/MapboxVectorTileProvider.d.ts +6 -10
  107. package/dist/types/threemap/mapView/utils/createGroundTileMesh.d.ts +2 -1
  108. package/dist/types/threemap/mapView/utils/projectVertices.d.ts +1 -1
  109. package/dist/types/threemap/materials/BatchBuildingMaterial.d.ts +9 -11
  110. package/dist/types/threemap/materials/RoadMarkingMaterial.d.ts +2 -11
  111. package/dist/types/threemap/materials/TerrainClassificationMaterial.d.ts +9 -7
  112. package/dist/types/threemap/natural/DynamicSky.d.ts +68 -22
  113. package/dist/types/threemap/natural/DynamicWeather.d.ts +15 -105
  114. package/dist/types/threemap/natural/EmptySky.d.ts +48 -62
  115. package/dist/types/threemap/natural/PhysicalSky.d.ts +220 -0
  116. package/dist/types/threemap/natural/Rain.d.ts +5 -2
  117. package/dist/types/threemap/natural/Snow.d.ts +5 -2
  118. package/dist/types/threemap/natural/StaticSky.d.ts +1 -0
  119. package/dist/types/threemap/natural/Thunderstorm.d.ts +31 -0
  120. package/dist/types/threemap/natural/clouds/CascadedShadowMaps.d.ts +31 -0
  121. package/dist/types/threemap/natural/clouds/CloudLayer.d.ts +19 -0
  122. package/dist/types/threemap/natural/clouds/CloudLayers.d.ts +13 -0
  123. package/dist/types/threemap/natural/clouds/CloudShape.d.ts +4 -0
  124. package/dist/types/threemap/natural/clouds/CloudShapeDetail.d.ts +4 -0
  125. package/dist/types/threemap/natural/clouds/CloudsEffect.d.ts +173 -0
  126. package/dist/types/threemap/natural/clouds/CloudsMaterial.d.ts +35 -0
  127. package/dist/types/threemap/natural/clouds/CloudsPass.d.ts +39 -0
  128. package/dist/types/threemap/natural/clouds/CloudsPostPass.d.ts +10 -0
  129. package/dist/types/threemap/natural/clouds/CloudsResolveMaterial.d.ts +13 -0
  130. package/dist/types/threemap/natural/clouds/DensityProfile.d.ts +10 -0
  131. package/dist/types/threemap/natural/clouds/LocalWeather.d.ts +4 -0
  132. package/dist/types/threemap/natural/clouds/PassBase.d.ts +7 -0
  133. package/dist/types/threemap/natural/clouds/Procedural3DTexture.d.ts +15 -0
  134. package/dist/types/threemap/natural/clouds/ProceduralTexture.d.ts +15 -0
  135. package/dist/types/threemap/natural/clouds/ShaderArrayPass.d.ts +3 -0
  136. package/dist/types/threemap/natural/clouds/ShadowMaterial.d.ts +14 -0
  137. package/dist/types/threemap/natural/clouds/ShadowPass.d.ts +31 -0
  138. package/dist/types/threemap/natural/clouds/ShadowResolveMaterial.d.ts +8 -0
  139. package/dist/types/threemap/natural/clouds/Turbulence.d.ts +4 -0
  140. package/dist/types/threemap/natural/clouds/bayer.d.ts +2 -0
  141. package/dist/types/threemap/natural/clouds/constants.d.ts +6 -0
  142. package/dist/types/threemap/natural/clouds/helpers/FrustumCorners.d.ts +10 -0
  143. package/dist/types/threemap/natural/clouds/helpers/setArrayRenderTargetLayers.d.ts +1 -0
  144. package/dist/types/threemap/natural/clouds/helpers/splitFrustum.d.ts +6 -0
  145. package/dist/types/threemap/natural/clouds/qualityPresets.d.ts +130 -0
  146. package/dist/types/threemap/natural/clouds/uniforms.d.ts +44 -0
  147. package/dist/types/threemap/natural/core/ArrayBufferLoader.d.ts +3 -0
  148. package/dist/types/threemap/natural/core/DataTextureLoader.d.ts +11 -0
  149. package/dist/types/threemap/natural/core/Ellipsoid.d.ts +17 -0
  150. package/dist/types/threemap/natural/core/Geodetic.d.ts +23 -0
  151. package/dist/types/threemap/natural/core/TypedArrayLoader.d.ts +5 -0
  152. package/dist/types/threemap/natural/core/capabilities.d.ts +1 -0
  153. package/dist/types/threemap/natural/core/celestialDirections.d.ts +5 -0
  154. package/dist/types/threemap/natural/core/decorators.d.ts +61 -0
  155. package/dist/types/threemap/natural/core/defineShorthand.d.ts +2 -0
  156. package/dist/types/threemap/natural/core/helpers/projectOnEllipsoidSurface.d.ts +1 -0
  157. package/dist/types/threemap/natural/core/math.d.ts +15 -0
  158. package/dist/types/threemap/natural/core/requestIdleCallback.d.ts +2 -0
  159. package/dist/types/threemap/natural/core/resolveIncludes.d.ts +1 -0
  160. package/dist/types/threemap/natural/core/shaders/index.d.ts +10 -0
  161. package/dist/types/threemap/natural/core/unrollLoops.d.ts +1 -0
  162. package/dist/types/threemap/natural/effects/DepthEffect.d.ts +15 -0
  163. package/dist/types/threemap/natural/effects/DitheringEffect.d.ts +6 -0
  164. package/dist/types/threemap/natural/effects/DownsampleThresholdMaterial.d.ts +14 -0
  165. package/dist/types/threemap/natural/effects/GeometryEffect.d.ts +11 -0
  166. package/dist/types/threemap/natural/effects/GeometryPass.d.ts +6 -0
  167. package/dist/types/threemap/natural/effects/LensFlareEffect.d.ts +31 -0
  168. package/dist/types/threemap/natural/effects/LensFlareFeaturesMaterial.d.ts +17 -0
  169. package/dist/types/threemap/natural/effects/NormalEffect.d.ts +16 -0
  170. package/dist/types/threemap/natural/effects/createHaldLookupTexture.d.ts +1 -0
  171. package/dist/types/threemap/natural/effects/index.d.ts +7 -0
  172. package/dist/types/threemap/natural/effects/setupMaterialsForGeometryPass.d.ts +1 -0
  173. package/dist/types/threemap/natural/sky/AerialPerspectiveEffect.d.ts +95 -0
  174. package/dist/types/threemap/natural/sky/AtmosphereMaterialBase.d.ts +40 -0
  175. package/dist/types/threemap/natural/sky/AtmosphereParameters.d.ts +32 -0
  176. package/dist/types/threemap/natural/sky/AtmospherePostPass.d.ts +10 -0
  177. package/dist/types/threemap/natural/sky/PrecomputedTexturesGenerator.d.ts +66 -0
  178. package/dist/types/threemap/natural/sky/SkyMaterial.d.ts +26 -0
  179. package/dist/types/threemap/natural/sky/constants.d.ts +14 -0
  180. package/dist/types/threemap/natural/sky/getAltitudeCorrectionOffset.d.ts +1 -0
  181. package/dist/types/threemap/video/VideoConfig.d.ts +2 -2
  182. package/dist/types/util/graphics/line.d.ts +2 -2
  183. package/dist/types/util/request.d.ts +1 -1
  184. package/package.json +6 -3
  185. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/color.d.ts +0 -0
  186. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/executer/background.d.ts +0 -0
  187. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/executer/fill-extrusion.d.ts +0 -0
  188. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/executer/fill.d.ts +0 -0
  189. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/executer/index.d.ts +0 -0
  190. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/executer/line.d.ts +0 -0
  191. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/executer/symbol.d.ts +0 -0
  192. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/compound_expression.d.ts +0 -0
  193. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/assertion.d.ts +0 -0
  194. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/at.d.ts +0 -0
  195. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/case.d.ts +0 -0
  196. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/coalesce.d.ts +0 -0
  197. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/coercion.d.ts +0 -0
  198. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/collator.d.ts +0 -0
  199. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/comparison.d.ts +0 -0
  200. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/format.d.ts +0 -0
  201. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/image.d.ts +0 -0
  202. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/in.d.ts +0 -0
  203. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/index.d.ts +0 -0
  204. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/index_of.d.ts +0 -0
  205. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/interpolate.d.ts +0 -0
  206. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/length.d.ts +0 -0
  207. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/let.d.ts +0 -0
  208. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/literal.d.ts +0 -0
  209. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/match.d.ts +0 -0
  210. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/number_format.d.ts +0 -0
  211. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/slice.d.ts +0 -0
  212. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/step.d.ts +0 -0
  213. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/var.d.ts +0 -0
  214. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/definitions/within.d.ts +0 -0
  215. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/evaluation_context.d.ts +0 -0
  216. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/expression.d.ts +0 -0
  217. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/index.d.ts +0 -0
  218. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/is_constant.d.ts +0 -0
  219. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/parsing_context.d.ts +0 -0
  220. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/parsing_error.d.ts +0 -0
  221. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/scope.d.ts +0 -0
  222. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/stops.d.ts +0 -0
  223. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/types/collator.d.ts +0 -0
  224. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/types/formatted.d.ts +0 -0
  225. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/types/resolved_image.d.ts +0 -0
  226. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/types.d.ts +0 -0
  227. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/expression/values.d.ts +0 -0
  228. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/feature_filter/index.d.ts +0 -0
  229. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/function/convert.d.ts +0 -0
  230. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/function/index.d.ts +0 -0
  231. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/sourceLayer.d.ts +0 -0
  232. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/sprite.d.ts +0 -0
  233. /package/dist/types/threemap/mapView/{mapbox → parser/mapbox}/style.d.ts +0 -0
@@ -0,0 +1,220 @@
1
+ /**
2
+ * 动态天空继承自 {@link EmptySky},提供高级的大气层渲染、光照变化和云层效果,可以根据时间自动变化光照和天空外观。
3
+ * 支持体积云、大气散射以及环境反射烘培,为3D场景提供真实感的天空和照明效果。
4
+ *
5
+ * @category Natural
6
+ * @example
7
+ * ```javascript
8
+ * // 创建动态天空
9
+ * const sky = engine.add(new mapvthree.PhysicalSky());
10
+ *
11
+ * // 设置时间为下午5:30
12
+ * sky.time = 3600 * 17.5;
13
+ * ```
14
+ */
15
+ export class PhysicalSky extends EmptySky {
16
+ /**
17
+ * 标识为PhysicalSky对象
18
+ * @type {boolean}
19
+ * @readonly
20
+ */
21
+ readonly isPhysicalSky: boolean;
22
+ /** @private */ private _rtFlipCount;
23
+ /** @private */ private _skyNeedsCapture;
24
+ /** @private */ private _skyNeedsUpdate;
25
+ /** @private */ private _staticEnvMapNeedsUpdate;
26
+ /** @private */ private _realtimeCapture;
27
+ /** @private */ private _envMapType;
28
+ /** @private */ private _PMREMGenerator;
29
+ /** @private */ private _cloud;
30
+ /** @private */ private _envRenderTarget1;
31
+ /** @private */ private _envRenderTarget2;
32
+ /** @private */ private _skyAtmosphere;
33
+ /** @private */ private _lastCameraZ;
34
+ /**
35
+ * 天空名称
36
+ * @type {string}
37
+ * @readonly
38
+ */
39
+ readonly name: string;
40
+ _currentTime: Date;
41
+ _presetWeatherProperties: {
42
+ clear: {
43
+ sunLightIntensity: number;
44
+ skyLightIntensity: number;
45
+ cloudsCoverage: number;
46
+ };
47
+ partlyCloudy: {
48
+ sunLightIntensity: number;
49
+ skyLightIntensity: number;
50
+ cloudsCoverage: number;
51
+ };
52
+ cloudy: {
53
+ sunLightIntensity: number;
54
+ skyLightIntensity: number;
55
+ cloudsCoverage: number;
56
+ };
57
+ overcast: {
58
+ sunLightIntensity: number;
59
+ skyLightIntensity: number;
60
+ cloudsCoverage: number;
61
+ };
62
+ foggy: {
63
+ sunLightIntensity: number;
64
+ skyLightIntensity: number;
65
+ cloudsCoverage: number;
66
+ };
67
+ rainy: {
68
+ sunLightIntensity: number;
69
+ skyLightIntensity: number;
70
+ cloudsCoverage: number;
71
+ };
72
+ snowy: {
73
+ sunLightIntensity: number;
74
+ skyLightIntensity: number;
75
+ cloudsCoverage: number;
76
+ };
77
+ stormy: {
78
+ sunLightIntensity: number;
79
+ skyLightIntensity: number;
80
+ cloudsCoverage: number;
81
+ };
82
+ };
83
+ _upDirection: any;
84
+ _currentParameters: {
85
+ sunDirection: any;
86
+ moonDirection: any;
87
+ transmittanceTexture: null;
88
+ scatteringTexture: null;
89
+ irradianceTexture: null;
90
+ singleMieScatteringTexture: null;
91
+ higherOrderScatteringTexture: null;
92
+ stbnTexture: null;
93
+ overlay: null;
94
+ atmosphereShadow: null;
95
+ atmosphereShadowLength: null;
96
+ sunLight: any;
97
+ skyLight: any;
98
+ worldToECEFMatrix: any;
99
+ correctAltitude: boolean;
100
+ windDirection: any;
101
+ cloudsSpeed: number;
102
+ };
103
+ _engine: any;
104
+ _skyCamera: any;
105
+ _precomputedTexturesGenerator: PrecomputedTexturesGenerator | undefined;
106
+ _skyMaterial: SkyMaterial | undefined;
107
+ _oldToneMappingExposure: any;
108
+ _oldToneMapping: any;
109
+ /**
110
+ * 初始化环境和大气效果
111
+ * @internal
112
+ */
113
+ initEnv(): void;
114
+ _atmospherePass: AtmospherePostPass | undefined;
115
+ _cloudsPass: CloudsPostPass | undefined;
116
+ _lensFlarePass: any;
117
+ _hasGeneratedTextures: boolean | undefined;
118
+ _syncSkyAndClouds(): void;
119
+ /**
120
+ * 获取纹理资源
121
+ * @internal
122
+ * @returns {Object} 纹理对象列表
123
+ */
124
+ getTextures(): Object;
125
+ /**
126
+ * 释放环境贴图资源
127
+ * @param {number} type 环境贴图类型
128
+ * @private
129
+ */
130
+ private disposeEnvRenderTarget;
131
+ /**
132
+ * 设置是否启用后处理通道
133
+ * @type {boolean}
134
+ * @internal
135
+ */
136
+ set enableAtmospherePass(value: boolean);
137
+ /**
138
+ * 获取是否启用后处理通道
139
+ * @type {boolean}
140
+ * @internal
141
+ */
142
+ get enableAtmospherePass(): boolean;
143
+ /**
144
+ * 设置是否启用体积云效果
145
+ * @type {boolean}
146
+ * @internal
147
+ */
148
+ set enableCloudsPass(value: boolean);
149
+ /**
150
+ * 获取是否启用体积云效果
151
+ * @type {boolean}
152
+ * @internal
153
+ */
154
+ get enableCloudsPass(): boolean;
155
+ set enableCloudsShadow(value: boolean);
156
+ get enableCloudsShadow(): boolean;
157
+ /**
158
+ * 天空颜色是否影响场景颜色
159
+ * @type {boolean}
160
+ * @internal
161
+ */
162
+ set affectWorld(value: boolean);
163
+ /**
164
+ * 天空颜色是否影响场景颜色
165
+ * @type {boolean}
166
+ * @internal
167
+ */
168
+ get affectWorld(): boolean;
169
+ /**
170
+ * 设置是否实时捕获环境
171
+ * @type {boolean}
172
+ * @internal
173
+ */
174
+ set realtimeCapture(value: boolean);
175
+ /**
176
+ * 获取是否实时捕获环境
177
+ * @type {boolean}
178
+ * @internal
179
+ */
180
+ get realtimeCapture(): boolean;
181
+ /**
182
+ * 设置云层覆盖率
183
+ * @type {number}
184
+ * @internal
185
+ */
186
+ set cloudsCoverage(value: number);
187
+ /**
188
+ * 云层覆盖率,范围0-1
189
+ * @type {number}
190
+ * @internal
191
+ */
192
+ get cloudsCoverage(): number;
193
+ /**
194
+ * 设置云层移动速度
195
+ * @type {number}
196
+ * @internal
197
+ */
198
+ set cloudsSpeed(value: number);
199
+ /**
200
+ * 云层移动速度
201
+ * @type {number}
202
+ * @internal
203
+ */
204
+ get cloudsSpeed(): number;
205
+ set windDirection(value: any);
206
+ get windDirection(): any;
207
+ set cloudsBaseHeight(value: number);
208
+ get cloudsBaseHeight(): number;
209
+ /**
210
+ * 获取向上方向
211
+ * @type {Vector3}
212
+ * @internal
213
+ */
214
+ get upDirection(): Vector3;
215
+ }
216
+ import { EmptySky } from './EmptySky';
217
+ import { PrecomputedTexturesGenerator } from './sky/PrecomputedTexturesGenerator';
218
+ import { SkyMaterial } from './sky/SkyMaterial';
219
+ import { AtmospherePostPass } from './sky/AtmospherePostPass';
220
+ import { CloudsPostPass } from './clouds/CloudsPostPass';
@@ -1,10 +1,13 @@
1
1
  export class Rain {
2
- constructor(renderer: any, camera: any);
2
+ constructor(renderer: any, camera: any, options?: {});
3
+ _density: number;
3
4
  _clock: any;
4
5
  _system: any;
5
6
  _emitter: any;
6
- update: () => void;
7
+ update: (engine: any) => void;
7
8
  createRain: () => any;
8
9
  createEmitter: () => any;
10
+ set density(value: number);
11
+ get density(): number;
9
12
  dispose(): void;
10
13
  }
@@ -1,12 +1,15 @@
1
1
  export class Snow {
2
- constructor(renderer: any, camera: any);
2
+ constructor(renderer: any, camera: any, options?: {});
3
3
  _renderer: any;
4
4
  _camera: any;
5
+ _density: number;
5
6
  _clock: any;
6
7
  _system: any;
7
8
  _emitter: any;
8
- update: () => void;
9
+ update: (engine: any) => void;
9
10
  createSnow: () => any;
10
11
  createEmitter: () => any;
12
+ set density(value: number);
13
+ get density(): number;
11
14
  dispose(): void;
12
15
  }
@@ -26,6 +26,7 @@ export class StaticSky extends CustomStaticSky {
26
26
  * @readonly
27
27
  */
28
28
  readonly name: string;
29
+ /** @internal */ weather: string;
29
30
  /** @internal */ _phase: string;
30
31
  /** @internal */ _lastPhase: null;
31
32
  /** @internal */ _lastWeather: null;
@@ -0,0 +1,31 @@
1
+ /**
2
+ * 闪电形状
3
+ * *
4
+ * *
5
+ * ***
6
+ * *
7
+ * *
8
+ */
9
+ export class Thunderstorm {
10
+ constructor(renderer: any, camera: any, options?: {});
11
+ _clock: any;
12
+ _renderer: any;
13
+ _camera: any;
14
+ _lightningInterval: number;
15
+ _lastLightningTime: number;
16
+ _mainLightning: any;
17
+ sceneSize: number;
18
+ _createRainSystem(): any;
19
+ _createLightningEffect(): void;
20
+ _lightningMaterial: LightningMaterial | undefined;
21
+ _lightningContainer: any;
22
+ _generateLightningPath(): any;
23
+ update(): void;
24
+ _updateLightning(delta: any): void;
25
+ _triggerLightning(): void;
26
+ set density(value: any);
27
+ get density(): any;
28
+ _density: any;
29
+ dispose(): void;
30
+ }
31
+ import { LightningMaterial } from '../../threejs/materials/effects/LightningMaterial';
@@ -0,0 +1,31 @@
1
+ export namespace cascadedShadowMapsDefaults {
2
+ let maxFar: null;
3
+ let farScale: number;
4
+ let splitMode: string;
5
+ let splitLambda: number;
6
+ let margin: number;
7
+ let fade: boolean;
8
+ }
9
+ export class CascadedShadowMaps {
10
+ constructor(options: any);
11
+ cascades: any[];
12
+ mapSize: any;
13
+ maxFar: any;
14
+ farScale: any;
15
+ splitMode: any;
16
+ splitLambda: any;
17
+ margin: any;
18
+ fade: any;
19
+ cameraFrustum: FrustumCorners;
20
+ frusta: any[];
21
+ splits: any[];
22
+ _far: number;
23
+ set cascadeCount(value: number);
24
+ get cascadeCount(): number;
25
+ get far(): number;
26
+ updateIntervals(camera: any): void;
27
+ getFrustumRadius(camera: any, frustum: any): number;
28
+ updateMatrices(camera: any, sunDirection: any, distance?: number): void;
29
+ update(camera: any, sunDirection: any, distance: any): void;
30
+ }
31
+ import { FrustumCorners } from './helpers/FrustumCorners';
@@ -0,0 +1,19 @@
1
+ export class CloudLayer {
2
+ static DEFAULT: CloudLayer;
3
+ constructor(options: any);
4
+ channel: string;
5
+ altitude: number;
6
+ height: number;
7
+ densityScale: number;
8
+ shapeAmount: number;
9
+ shapeDetailAmount: number;
10
+ weatherExponent: number;
11
+ shapeAlteringBias: number;
12
+ coverageFilterWidth: number;
13
+ densityProfile: DensityProfile;
14
+ shadow: boolean;
15
+ set(options: any): this;
16
+ clone(): CloudLayer;
17
+ copy(other: any): this;
18
+ }
19
+ import { DensityProfile } from './DensityProfile';
@@ -0,0 +1,13 @@
1
+ export class CloudLayers extends Array<any> {
2
+ static DEFAULT: CloudLayers;
3
+ constructor(options: any);
4
+ set(options: any): this;
5
+ reset(): this;
6
+ clone(): CloudLayers;
7
+ copy(other: any): this;
8
+ get localWeatherChannels(): any;
9
+ packValues(key: any, result: any): any;
10
+ packSums(a: any, b: any, result: any): any;
11
+ packDensityProfiles(key: any, result: any): any;
12
+ packIntervalHeights(minIntervals: any, maxIntervals: any, baseHeight?: number): void;
13
+ }
@@ -0,0 +1,4 @@
1
+ export class CloudShape extends Procedural3DTextureBase {
2
+ constructor();
3
+ }
4
+ import { Procedural3DTextureBase } from './Procedural3DTexture';
@@ -0,0 +1,4 @@
1
+ export class CloudShapeDetail extends Procedural3DTextureBase {
2
+ constructor();
3
+ }
4
+ import { Procedural3DTextureBase } from './Procedural3DTexture';
@@ -0,0 +1,173 @@
1
+ export namespace cloudsPassOptionsDefaults {
2
+ let resolutionScale: number;
3
+ let width: any;
4
+ let height: any;
5
+ }
6
+ export class CloudsEffect {
7
+ constructor(camera: any, options: any, atmosphere?: AtmosphereParameters);
8
+ camera: any;
9
+ atmosphere: AtmosphereParameters;
10
+ cloudLayers: CloudLayers;
11
+ correctAltitude: boolean;
12
+ localWeatherRepeat: any;
13
+ localWeatherOffset: any;
14
+ shapeRepeat: any;
15
+ shapeOffset: any;
16
+ shapeDetailRepeat: any;
17
+ shapeDetailOffset: any;
18
+ turbulenceRepeat: any;
19
+ worldToECEFMatrix: any;
20
+ ecefToWorldMatrix: any;
21
+ altitudeCorrection: any;
22
+ sunDirection: any;
23
+ parameterUniforms: {
24
+ scatteringCoefficient: any;
25
+ absorptionCoefficient: any;
26
+ coverage: any;
27
+ localWeatherTexture: any;
28
+ localWeatherRepeat: any;
29
+ localWeatherOffset: any;
30
+ shapeTexture: any;
31
+ shapeRepeat: any;
32
+ shapeOffset: any;
33
+ shapeDetailTexture: any;
34
+ shapeDetailRepeat: any;
35
+ shapeDetailOffset: any;
36
+ turbulenceTexture: any;
37
+ turbulenceRepeat: any;
38
+ turbulenceDisplacement: any;
39
+ };
40
+ layerUniforms: {
41
+ minLayerHeights: any;
42
+ maxLayerHeights: any;
43
+ minIntervalHeights: any;
44
+ maxIntervalHeights: any;
45
+ densityScales: any;
46
+ shapeAmounts: any;
47
+ shapeDetailAmounts: any;
48
+ weatherExponents: any;
49
+ shapeAlteringBiases: any;
50
+ coverageFilterWidths: any;
51
+ minHeight: any;
52
+ maxHeight: any;
53
+ shadowTopHeight: any;
54
+ shadowBottomHeight: any;
55
+ shadowLayerMask: any;
56
+ densityProfile: any;
57
+ };
58
+ atmosphereUniforms: {
59
+ bottomRadius: any;
60
+ topRadius: any;
61
+ worldToECEFMatrix: any;
62
+ ecefToWorldMatrix: any;
63
+ altitudeCorrection: any;
64
+ sunDirection: any;
65
+ };
66
+ localWeatherVelocity: any;
67
+ shapeVelocity: any;
68
+ shapeDetailVelocity: any;
69
+ proceduralLocalWeather: any;
70
+ proceduralShape: any;
71
+ proceduralShapeDetail: any;
72
+ proceduralTurbulence: any;
73
+ shadowMaps: CascadedShadowMaps;
74
+ shadowPass: ShadowPass;
75
+ cloudsPass: CloudsPass;
76
+ clouds: any;
77
+ shadow: any;
78
+ _atmosphereOverlay: null;
79
+ _atmosphereShadow: null;
80
+ _atmosphereShadowLength: null;
81
+ resolution: any;
82
+ events: any;
83
+ frame: number;
84
+ shadowCascadeCount: number;
85
+ shadowMapSize: any;
86
+ baseHeight: number;
87
+ skipRendering: boolean;
88
+ onResolutionChange: () => void;
89
+ set mainCamera(value: any);
90
+ get mainCamera(): any;
91
+ initialize(renderer: any, alpha: any, frameBufferType: any): void;
92
+ updateSharedUniforms(deltaTime: any): void;
93
+ updateWeatherTextureChannels(): void;
94
+ updateAtmosphereComposition(): void;
95
+ update(renderer: any, inputBuffer: any, deltaTime?: number): void;
96
+ setSize(baseWidth: any, baseHeight: any): void;
97
+ setDepthTexture(depthTexture: any, depthPacking: any): void;
98
+ set qualityPreset(value: any);
99
+ set localWeatherTexture(value: any);
100
+ get localWeatherTexture(): any;
101
+ set shapeTexture(value: any);
102
+ get shapeTexture(): any;
103
+ set shapeDetailTexture(value: any);
104
+ get shapeDetailTexture(): any;
105
+ set turbulenceTexture(value: any);
106
+ get turbulenceTexture(): any;
107
+ set stbnTexture(value: any);
108
+ get stbnTexture(): any;
109
+ set resolutionScale(value: any);
110
+ get resolutionScale(): any;
111
+ set temporalUpscale(value: boolean);
112
+ get temporalUpscale(): boolean;
113
+ set lightShafts(value: boolean);
114
+ get lightShafts(): boolean;
115
+ set shapeDetail(value: boolean);
116
+ get shapeDetail(): boolean;
117
+ set turbulence(value: boolean);
118
+ get turbulence(): boolean;
119
+ set haze(value: boolean);
120
+ get haze(): boolean;
121
+ set scatteringCoefficient(value: any);
122
+ get scatteringCoefficient(): any;
123
+ set absorptionCoefficient(value: any);
124
+ get absorptionCoefficient(): any;
125
+ set coverage(value: any);
126
+ get coverage(): any;
127
+ set turbulenceDisplacement(value: any);
128
+ get turbulenceDisplacement(): any;
129
+ set scatterAnisotropy1(value: number);
130
+ get scatterAnisotropy1(): number;
131
+ set scatterAnisotropy2(value: number);
132
+ get scatterAnisotropy2(): number;
133
+ set scatterAnisotropyMix(value: number);
134
+ get scatterAnisotropyMix(): number;
135
+ /** @deprecated Use skyLightScale instead. */
136
+ set skyIrradianceScale(value: any);
137
+ /** @deprecated Use skyLightScale instead. */
138
+ get skyIrradianceScale(): any;
139
+ set skyLightScale(value: any);
140
+ get skyLightScale(): any;
141
+ /** @deprecated Use groundBounceScale instead. */
142
+ set groundIrradianceScale(value: any);
143
+ /** @deprecated Use groundBounceScale instead. */
144
+ get groundIrradianceScale(): any;
145
+ set groundBounceScale(value: any);
146
+ get groundBounceScale(): any;
147
+ set powderScale(value: any);
148
+ get powderScale(): any;
149
+ set powderExponent(value: any);
150
+ get powderExponent(): any;
151
+ get atmosphereOverlay(): null;
152
+ get atmosphereShadow(): null;
153
+ get atmosphereShadowLength(): null;
154
+ set irradianceTexture(value: any);
155
+ get irradianceTexture(): any;
156
+ set scatteringTexture(value: any);
157
+ get scatteringTexture(): any;
158
+ set transmittanceTexture(value: any);
159
+ get transmittanceTexture(): any;
160
+ set singleMieScatteringTexture(value: any);
161
+ get singleMieScatteringTexture(): any;
162
+ set higherOrderScatteringTexture(value: any);
163
+ get higherOrderScatteringTexture(): any;
164
+ set ellipsoid(value: any);
165
+ get ellipsoid(): any;
166
+ set sunAngularRadius(value: any);
167
+ get sunAngularRadius(): any;
168
+ }
169
+ import { AtmosphereParameters } from '../sky/AtmosphereParameters';
170
+ import { CloudLayers } from './CloudLayers';
171
+ import { CascadedShadowMaps } from './CascadedShadowMaps';
172
+ import { ShadowPass } from './ShadowPass';
173
+ import { CloudsPass } from './CloudsPass';
@@ -0,0 +1,35 @@
1
+ export class CloudsMaterial extends AtmosphereMaterialBase {
2
+ constructor({ parameterUniforms, layerUniforms, atmosphereUniforms }: {
3
+ parameterUniforms: any;
4
+ layerUniforms: any;
5
+ atmosphereUniforms: any;
6
+ }, atmosphere?: AtmosphereParameters);
7
+ temporalUpscale: boolean;
8
+ previousProjectionMatrix: any;
9
+ previousViewMatrix: any;
10
+ depthPacking: number;
11
+ localWeatherChannels: string;
12
+ shapeDetail: boolean;
13
+ turbulence: boolean;
14
+ shadowLength: boolean;
15
+ haze: boolean;
16
+ multiScatteringOctaves: number;
17
+ accurateSunSkyLight: boolean;
18
+ accuratePhaseFunction: boolean;
19
+ shadowCascadeCount: number;
20
+ shadowSampleCount: number;
21
+ scatterAnisotropy1: number;
22
+ scatterAnisotropy2: number;
23
+ scatterAnisotropyMix: number;
24
+ copyReprojectionMatrix(camera: any): void;
25
+ setSize(width: any, height: any, targetWidth: any, targetHeight: any): void;
26
+ setShadowSize(width: any, height: any): void;
27
+ set depthBuffer(value: any);
28
+ get depthBuffer(): any;
29
+ /** @deprecated Use accurateSunSkyLight instead. */
30
+ set accurateSunSkyIrradiance(value: boolean);
31
+ /** @deprecated Use accurateSunSkyLight instead. */
32
+ get accurateSunSkyIrradiance(): boolean;
33
+ }
34
+ import { AtmosphereMaterialBase } from '../sky/AtmosphereMaterialBase';
35
+ import { AtmosphereParameters } from '../sky/AtmosphereParameters';
@@ -0,0 +1,39 @@
1
+ export class CloudsPass extends PassBase {
2
+ constructor({ parameterUniforms, layerUniforms, atmosphereUniforms, ...options }: {
3
+ [x: string]: any;
4
+ parameterUniforms: any;
5
+ layerUniforms: any;
6
+ atmosphereUniforms: any;
7
+ }, atmosphere: any);
8
+ atmosphere: any;
9
+ currentRenderTarget: any;
10
+ currentMaterial: CloudsMaterial;
11
+ currentPass: any;
12
+ resolveRenderTarget: any;
13
+ resolveMaterial: CloudsResolveMaterial;
14
+ resolvePass: any;
15
+ historyRenderTarget: any;
16
+ width: number;
17
+ height: number;
18
+ copyCameraSettings(camera: any): void;
19
+ initialize(renderer: any, alpha: any, frameBufferType: any): void;
20
+ initRenderTargets(options: any): void;
21
+ copyShadow(): void;
22
+ copyReprojection(): void;
23
+ swapBuffers(): void;
24
+ update(renderer: any, frame: any, deltaTime: any): void;
25
+ setSize(width: any, height: any): void;
26
+ setShadowSize(width: any, height: any, depth: any): void;
27
+ setDepthTexture(depthTexture: any, depthPacking: any): void;
28
+ get outputBuffer(): any;
29
+ set shadowBuffer(value: any);
30
+ get shadowBuffer(): any;
31
+ get shadowLengthBuffer(): any;
32
+ set temporalUpscale(value: boolean);
33
+ get temporalUpscale(): boolean;
34
+ set lightShafts(value: boolean);
35
+ get lightShafts(): boolean;
36
+ }
37
+ import { PassBase } from './PassBase';
38
+ import { CloudsMaterial } from './CloudsMaterial';
39
+ import { CloudsResolveMaterial } from './CloudsResolveMaterial';
@@ -0,0 +1,10 @@
1
+ export class CloudsPostPass {
2
+ constructor(camera: any);
3
+ _effect: CloudsEffect;
4
+ initialize(renderer: any, alpha: any, frameBufferType: any): void;
5
+ onFrameUpdate(engine: any, parameters: any): void;
6
+ get effect(): CloudsEffect;
7
+ set baseHeight(value: number);
8
+ get baseHeight(): number;
9
+ }
10
+ import { CloudsEffect } from './CloudsEffect';
@@ -0,0 +1,13 @@
1
+ export class CloudsResolveMaterial {
2
+ constructor({ colorBuffer, depthVelocityBuffer, shadowLengthBuffer, colorHistoryBuffer, shadowLengthHistoryBuffer }?: {
3
+ colorBuffer?: null | undefined;
4
+ depthVelocityBuffer?: null | undefined;
5
+ shadowLengthBuffer?: null | undefined;
6
+ colorHistoryBuffer?: null | undefined;
7
+ shadowLengthHistoryBuffer?: null | undefined;
8
+ });
9
+ temporalUpscale: boolean;
10
+ shadowLength: boolean;
11
+ setSize(width: any, height: any): void;
12
+ onBeforeRender(renderer: any, scene: any, camera: any, geometry: any, object: any, group: any): void;
13
+ }
@@ -0,0 +1,10 @@
1
+ export class DensityProfile {
2
+ constructor(expTerm?: number, exponent?: number, linearTerm?: number, constantTerm?: number);
3
+ expTerm: number;
4
+ exponent: number;
5
+ linearTerm: number;
6
+ constantTerm: number;
7
+ set(expTerm?: number, exponent?: number, linearTerm?: number, constantTerm?: number): this;
8
+ clone(): DensityProfile;
9
+ copy(other: any): this;
10
+ }
@@ -0,0 +1,4 @@
1
+ export class LocalWeather extends ProceduralTextureBase {
2
+ constructor();
3
+ }
4
+ import { ProceduralTextureBase } from './ProceduralTexture';
@@ -0,0 +1,7 @@
1
+ export class PassBase {
2
+ constructor(name: any, options: any);
3
+ shadow: any;
4
+ _mainCamera: any;
5
+ set mainCamera(value: any);
6
+ get mainCamera(): any;
7
+ }
@@ -0,0 +1,15 @@
1
+ export class Procedural3DTextureBase {
2
+ constructor({ size, fragmentShader }: {
3
+ size: any;
4
+ fragmentShader: any;
5
+ });
6
+ size: any;
7
+ needsRender: boolean;
8
+ material: any;
9
+ mesh: any;
10
+ renderTarget: any;
11
+ camera: any;
12
+ dispose(): void;
13
+ render(renderer: any, deltaTime: any): void;
14
+ get texture(): any;
15
+ }