@baidumap/mapv-three 1.0.0 → 1.0.1

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Files changed (70) hide show
  1. package/README.md +11 -8
  2. package/dist/assets/map/style/default.json +1 -1
  3. package/dist/assets/map/style/yanmou.json +1 -1
  4. package/dist/assets/textures/imposter/tree1/base.webp +0 -0
  5. package/dist/assets/textures/imposter/tree1/norm_depth.webp +0 -0
  6. package/dist/assets/textures/imposter/tree1/orm.webp +0 -0
  7. package/dist/assets/textures/imposter/tree2/base.webp +0 -0
  8. package/dist/assets/textures/imposter/tree2/norm_depth.webp +0 -0
  9. package/dist/assets/textures/imposter/tree2/orm.webp +0 -0
  10. package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_albedo.jpg +0 -0
  11. package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_ao.jpg +0 -0
  12. package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_height.jpg +0 -0
  13. package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_normal.jpg +0 -0
  14. package/dist/assets/textures/realistic/TexturesCom_Road_Bitumen_roughness.jpg +0 -0
  15. package/dist/assets/textures/water/foam_noise.webp +0 -0
  16. package/dist/devtool/panel.js +48 -12
  17. package/dist/mapvthree.module.js +29126 -22967
  18. package/dist/mapvthree.umd.js +15 -5
  19. package/dist/types/Internal.d.ts +2 -0
  20. package/dist/types/addons/traffic/handler/ModelCreator.d.ts +0 -1
  21. package/dist/types/index.d.ts +3 -1
  22. package/dist/types/index.open.d.ts +1 -1
  23. package/dist/types/threejs/controls/DraggingMovementAggregator.d.ts +23 -0
  24. package/dist/types/threejs/controls/MapControl3D.d.ts +27 -1
  25. package/dist/types/threejs/geometries/line/FatLineGeometry.d.ts +9 -0
  26. package/dist/types/threejs/geometries/sphere/BasePillarGeometry.d.ts +1 -2
  27. package/dist/types/threejs/loaders/gltf/metadata/PropertyTable.d.ts +1 -1
  28. package/dist/types/threejs/materials/natural/WaterMaterial.d.ts +61 -0
  29. package/dist/types/threejs/materials/point/OctahedralImpostor.d.ts +9 -0
  30. package/dist/types/threejs/objects/GeoInstancedMesh.d.ts +3 -1
  31. package/dist/types/threejs/objects/element/OctahedralImpostor.d.ts +97 -0
  32. package/dist/types/threejs/objects/element/TileTrafficLight.d.ts +2 -0
  33. package/dist/types/threejs/objects/line/FatLine.d.ts +3 -0
  34. package/dist/types/threejs/objects/point/BubblePoint.d.ts +4 -5
  35. package/dist/types/threejs/objects/point/{DomPoint.d.ts → DOMPoint.d.ts} +3 -3
  36. package/dist/types/threejs/objects/point/FanPoint.d.ts +4 -2
  37. package/dist/types/threejs/objects/point/TwinLabel.d.ts +8 -3
  38. package/dist/types/threejs/objects/sphere/Cone.d.ts +2 -1
  39. package/dist/types/threejs/objects/sphere/Pillar.d.ts +1 -0
  40. package/dist/types/threemap/3dtiles/materials/HDMap3DTilesMaterialManagerV2.d.ts +8 -0
  41. package/dist/types/threemap/controls/editors/CircleEditor.d.ts +0 -9
  42. package/dist/types/threemap/controls/editors/Editor.d.ts +26 -6
  43. package/dist/types/threemap/controls/editors/EditorManager.d.ts +158 -0
  44. package/dist/types/threemap/controls/editors/PointEditor.d.ts +0 -13
  45. package/dist/types/threemap/controls/editors/PolygonEditor.d.ts +3 -10
  46. package/dist/types/threemap/controls/editors/RectEditor.d.ts +0 -9
  47. package/dist/types/threemap/controls/editors/SplineEditor.d.ts +0 -10
  48. package/dist/types/threemap/controls/measure/AreaMeasure.d.ts +1 -1
  49. package/dist/types/threemap/controls/measure/LengthMeasure.d.ts +1 -1
  50. package/dist/types/threemap/controls/measure/PointMeasure.d.ts +3 -3
  51. package/dist/types/threemap/controls/measure/SlopeMeasure.d.ts +3 -3
  52. package/dist/types/threemap/dataSource/DataSource.d.ts +0 -8
  53. package/dist/types/threemap/engine/Rendering.d.ts +2 -0
  54. package/dist/types/threemap/engine/rendering/features/Shadow.d.ts +10 -8
  55. package/dist/types/threemap/engine/rendering/features/shadow/CSMShadow.d.ts +2 -1
  56. package/dist/types/threemap/engine/rendering/features/shadow/DefaultShadow.d.ts +7 -1
  57. package/dist/types/threemap/engine/rendering/features/shadow/ShadowFrustum.d.ts +2 -2
  58. package/dist/types/threemap/engine/rendering/postprocessing/OpaqueCopyPass.d.ts +17 -0
  59. package/dist/types/threemap/engine/rendering/postprocessing/OpaquePostprocessings.d.ts +7 -0
  60. package/dist/types/threemap/mapView/baidu/MapStyleHelper.d.ts +11 -0
  61. package/dist/types/threemap/mapView/baidu/SignCompile.d.ts +1 -0
  62. package/dist/types/threemap/mapView/map/MapView.d.ts +5 -0
  63. package/dist/types/threemap/mapView/surface/MapSurface.d.ts +2 -0
  64. package/dist/types/threemap/mapView/tileProvider/AsyncDataTileLoader.d.ts +2 -0
  65. package/dist/types/threemap/mapView/tileProvider/TileProvider.d.ts +5 -0
  66. package/dist/types/threemap/mapView/tileProvider/vector/BaiduVectorTileProvider.d.ts +18 -2
  67. package/dist/types/threemap/mapView/tileProvider/vector/HDTrafficTileProvider.d.ts +7 -2
  68. package/dist/types/util/WorkerTaskScheduler.d.ts +1 -0
  69. package/dist/types/util/object.d.ts +4 -0
  70. package/package.json +2 -1
@@ -16,3 +16,5 @@ export { WebMercatorProjection } from "./threemap/projections/WebMercatorProject
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  export { ECEFProjection } from "./threemap/projections/ECEFProjection";
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  export { GeoProjection } from "./threemap/projections/GeoProjection";
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  export { BaiduMercatorProjection } from "./threemap/projections/BaiduMercatorProjection";
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+ export { UTMProjection } from "./threemap/projections/UTMProjection";
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+ export { EqualEarthProjection } from "./threemap/projections/EqualEarthProjection";
@@ -11,7 +11,6 @@ export class ModelCreator {
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  _engine: any;
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  _setModelMaterialMap: {};
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  _bindClick: any;
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- _projection: any;
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  /**
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  * 更新_modelIdMap,genMeshParams和addMesh方法依赖_modelIdMap数据。initModels会自动调用该方法
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  * @param modelList
@@ -59,6 +59,7 @@ export { Building3DTilesMaterialManager } from "./threemap/3dtiles/materials/Bui
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  export { HDRoad3DTilesMaterialManager } from "./threemap/3dtiles/materials/HDRoad3DTilesMaterialManager";
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  export { Terrain3DTilesMaterialManager } from "./threemap/3dtiles/materials/Terrain3DTilesMaterialManager";
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  export { HDMap3DTilesMaterialManager } from "./threemap/3dtiles/materials/HDMap3DTilesMaterialManager";
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+ export { HDMap3DTilesMaterialManagerV2 } from "./threemap/3dtiles/materials/HDMap3DTilesMaterialManagerV2";
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  export { DataSource } from "./threemap/dataSource/DataSource";
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  export { DataItem } from "./threemap/dataSource/DataItem";
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  export { GeoJSONDataSource } from "./threemap/dataSource/GeoJSONDataSource";
@@ -75,6 +76,7 @@ export { PointEditor } from "./threemap/controls/editors/PointEditor";
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  export { CircleEditor } from "./threemap/controls/editors/CircleEditor";
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  export { RectEditor } from "./threemap/controls/editors/RectEditor";
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  export { PolygonEditor } from "./threemap/controls/editors/PolygonEditor";
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+ export { EditorManager } from "./threemap/controls/editors/EditorManager";
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  export { Measure } from "./threemap/controls/measure/Measure";
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  export { LengthMeasure } from "./threemap/controls/measure/LengthMeasure";
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  export { AreaMeasure } from "./threemap/controls/measure/AreaMeasure";
@@ -121,7 +123,7 @@ export { BubblePoint } from "./threejs/objects/point/BubblePoint";
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  export { ActiveMesh } from "./threejs/objects/point/ActiveMesh";
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  export { IconPoint } from "./threejs/objects/point/IconPoint";
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  export { Icon } from "./threejs/objects/point/Icon";
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- export { DomPoints } from "./threejs/objects/point/DomPoint";
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+ export { DOMPoint } from "./threejs/objects/point/DOMPoint";
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  export { ClusterPoint } from "./threejs/objects/point/ClusterPoint";
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  export { EffectModelPoint } from "./threejs/objects/point/EffectModelPoint";
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  export { PointGroup } from "./threejs/objects/point/PointGroup";
@@ -33,7 +33,7 @@ export { Marker } from "./threemap/overlay/Marker";
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  export { GeoInstancedMesh } from "./threejs/objects/GeoInstancedMesh";
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  export { SimplePoint } from "./threejs/objects/point/SimplePoint";
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  export { Icon } from "./threejs/objects/point/Icon";
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- export { DomPoints } from "./threejs/objects/point/DomPoint";
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+ export { DOMPoint } from "./threejs/objects/point/DOMPoint";
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  export { ClusterPoint } from "./threejs/objects/point/ClusterPoint";
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  export { Circle } from "./threejs/objects/point/Circle";
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  export { Label } from "./threejs/objects/point/Label";
@@ -0,0 +1,23 @@
1
+ export class DraggingMovementAggregator {
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+ constructor(options?: {});
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+ /** @private */
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+ private _lastTime;
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+ _dragEndTime: number;
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+ /** @private */
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+ private _inertiaPosition;
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+ _diffX: number;
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+ _diffY: number;
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+ _dir: any;
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+ _dragPoint: any;
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+ _lastDragPoint: any;
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+ _velocity: number;
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+ _lastDiffDistance: number;
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+ _amplitudeX: number;
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+ _amplitudeY: number;
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+ _targetX: number;
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+ _targetY: number;
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+ start(x: any, y: any, time: any): void;
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+ update(x: any, y: any, time: any): void;
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+ startInertia(isOperateRotation?: boolean): void;
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+ getInertiaPosition(time: any): any[];
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+ }
@@ -2,6 +2,7 @@ export class MapControl3D {
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  constructor(map: any);
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  map: any;
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  currentAction: number;
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+ isPointerDown: boolean;
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  startX: any;
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  startY: any;
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  startCenterX: any;
@@ -21,11 +22,13 @@ export class MapControl3D {
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  startScaleY: number;
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  startBoundX: any;
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  startBoundY: any;
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+ startProjectionCenter: any;
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  /** @private */
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  private _enabled;
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  enableInertia: boolean;
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  minPitch: number;
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  maxPitch: number;
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+ nearMaxPitch: number;
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  zoomSpeed: number;
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  headingSpeed: number;
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  pitchSpeed: number;
@@ -72,9 +75,10 @@ export class MapControl3D {
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  private _clickPixelTolerance;
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  /** @private */
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  private _holdPixelTolerance;
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+ lastMoveDistance: number;
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  set enabled(enabled: any);
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  _eventThrottle: EventThrottle;
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- _draggingMovementAggregator: PointerMovementAggregator;
81
+ _draggingMovementAggregator: DraggingMovementAggregator;
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  _zoomMovementAggregator: PointerMovementAggregator;
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  init: () => void;
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  handlePointerDownWithThrottle: (e: any) => void;
@@ -108,6 +112,7 @@ export class MapControl3D {
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  } | undefined;
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  handlePointerUp: (e: any) => Promise<void>;
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  _startInertiaAnimation: () => void;
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+ _inInertia: boolean | undefined;
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  _inertiaAnimationHanlder: number | undefined;
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  handleMouseUp: (e: any) => Promise<void>;
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  waitSecondClick: boolean | undefined;
@@ -117,6 +122,15 @@ export class MapControl3D {
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  _startZoomInertiaAnimation: (pixelX: any, pixelY: any) => void;
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  _zoomInertiaAnimationHandler: number | undefined;
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  handleWheel: (e: any) => Promise<void>;
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+ /**
126
+ * 计算视图距离
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+ * @private
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+ * @param {number} viewHeight 视图高度
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+ * @param {number} pitch 俯仰角
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+ * @param {number} fov 视场角
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+ * @return {Object} 视图距离对象,包含中心到近端距离、中心到远端距离、相机到远端距离、是否超过最大俯仰角
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+ */
133
+ private _calculateViewDistance;
120
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  handlePan: (x: any, y: any) => Promise<void>;
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  handleRotate: (x: any, y: any) => Promise<void>;
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  handleZoom: (zoomOptions: any) => Promise<void>;
@@ -127,8 +141,20 @@ export class MapControl3D {
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  getNdc(px: any, py: any, target: any): void;
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  makeHeadingSafe: (heading: any) => any;
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  makePitchSafe: (pitch: any) => any;
144
+ /**
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+ * 计算弹性值,当原始值超过最大或最小值时
146
+ * @private
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+ * @param {number} origin 原始值
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+ * @param {number} minLimit 允许的最小值
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+ * @param {number} maxLimit 允许的最大值
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+ * @param {number} elasticValue 弹性系数
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+ * @return {number} 经过弹性处理的值
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+ */
153
+ private _getElasticValue;
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+ _tiltBounceBack: () => void;
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  _pickPosition(mouse: any): Promise<any>;
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  dispose: () => void;
132
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  }
133
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  import { EventThrottle } from '../../threemap/engine/event/EventThrottle';
159
+ import { DraggingMovementAggregator } from './DraggingMovementAggregator';
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  import { PointerMovementAggregator } from './PointerMovementAggregator';
@@ -6,6 +6,7 @@ export class FatLineGeometry extends ShadowVolumeLineGeometry {
6
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  _needsUpdate: boolean;
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  _needsCounter: boolean;
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  _height: any;
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+ _isCurve: any;
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  _flags: {
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  lastFlip: number;
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  started: boolean;
@@ -44,5 +45,13 @@ export class FatLineGeometry extends ShadowVolumeLineGeometry {
44
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  _flipedUV(uvs: any, distance: any, flip: any, bevel: any): void;
45
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  set needsUpdate(value: boolean);
46
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  get needsUpdate(): boolean;
48
+ set isCurve(value: boolean);
49
+ /**
50
+ * 是否自动生成贝塞尔曲线数据,线坐标中除了首尾点之外的点会失效,只取线数据的首尾点生成3D贝塞尔曲线
51
+ * @internal
52
+ * @deprecated
53
+ * @type {boolean}
54
+ */
55
+ get isCurve(): boolean;
47
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  }
48
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  import { ShadowVolumeLineGeometry } from '../ShadowVolumLineGeometry';
@@ -1,4 +1,4 @@
1
- export class BasePillarGeometry extends CustomInstancedBufferGeometry {
1
+ export class BasePillarGeometry {
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  constructor(parameters: any);
3
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  /** @private */
4
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  private _needsUpdate;
@@ -41,4 +41,3 @@ export class BasePillarGeometry extends CustomInstancedBufferGeometry {
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  set needsUpdate(value: boolean);
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  get needsUpdate(): boolean;
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  }
44
- import { CustomInstancedBufferGeometry } from '../../core/CustomInstancedBufferGeometry';
@@ -17,7 +17,7 @@ export default PropertyTable;
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  * </p>
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  */
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  declare class PropertyTable {
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- constructor(options?: any);
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+ constructor(options?: Readonly<{}>);
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  _name: any;
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  _id: any;
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  _count: any;
@@ -6,12 +6,73 @@ export class WaterMaterial extends CommonShaderMaterial {
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  /** @private */ private _timeScaleFactor;
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  /** @private */ private _style;
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  /** @private */ private _useEnvMap;
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+ /** @private */ private _waterColor;
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+ /** @private */ private _foamSpeed;
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+ /** @private */ private _offsetScale;
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+ /** @private */ private _depthSoftness;
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+ /** @private */ private _foamDepthSoftness;
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+ /** @private */ private _foamSoftness;
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+ /** @private */ private _foamScale;
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+ /** @private */ private _crestFoam;
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+ /** @private */ private _crestFoamColor;
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+ /** @private */ private _specularStrength;
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  type: string;
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  vertexShader: any;
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  fragmentShader: any;
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  isWaterMaterial: boolean;
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  lights: boolean;
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+ transparent: boolean;
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  fog: boolean;
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+ set waterColor(value: number[]);
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+ /**
28
+ * 水体的主颜色(深水区域颜色)
29
+ */
30
+ get waterColor(): number[];
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+ set foamSpeed(value: number);
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+ /**
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+ * 控制泡沫的流动速度(用于 `tFoamNoise` 采样偏移)
34
+ */
35
+ get foamSpeed(): number;
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+ set offsetScale(value: number);
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+ /**
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+ * 控制波浪扰动高度偏移, 默认为1
39
+ */
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+ get offsetScale(): number;
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+ set depthSoftness(value: number);
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+ /**
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+ * 控制水深渐变过渡, 默认为5
44
+ */
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+ get depthSoftness(): number;
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+ set foamDepthSoftness(value: number);
47
+ /**
48
+ * 控制泡沫在水深维度上的衰减程度, 泡沫从深度为0到foamDepthSoftness范围衰减, 默认为1
49
+ */
50
+ get foamDepthSoftness(): number;
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+ set foamSoftness(value: number);
52
+ /**
53
+ * 控制泡沫边缘模糊的程度
54
+ */
55
+ get foamSoftness(): number;
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+ set foamScale(value: number);
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+ /**
58
+ * 控制泡沫贴图缩放比例,默认为100
59
+ */
60
+ get foamScale(): number;
61
+ set crestFoam(value: number);
62
+ /**
63
+ * 控制波峰泡沫的判断阈值,1最大, 默认0.7
64
+ */
65
+ get crestFoam(): number;
66
+ set crestFoamColor(value: number[]);
67
+ /**
68
+ * 设置波峰泡沫颜色
69
+ */
70
+ get crestFoamColor(): number[];
71
+ set specularStrength(value: number);
72
+ /**
73
+ * 设置高光闪耀强度
74
+ */
75
+ get specularStrength(): number;
15
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  defines: {
16
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  CUBEUV_TEXEL_WIDTH: number;
17
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  CUBEUV_TEXEL_HEIGHT: number;
@@ -0,0 +1,9 @@
1
+ export class OctahedralImpostorMaterial extends CommonShaderMaterial {
2
+ name: string;
3
+ vertexShader: any;
4
+ fragmentShader: any;
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+ side: any;
6
+ lights: boolean;
7
+ transparent: boolean;
8
+ }
9
+ import { CommonShaderMaterial } from '../CommonShaderMaterial';
@@ -50,6 +50,7 @@ export class GeoInstancedMesh extends GeoObject {
50
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  width: any;
51
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  height: any;
52
52
  };
53
+ originCenter: any;
53
54
  /**
54
55
  * @internal
55
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  * TODO: 为了兼容InstancedModel的用法,先搬过来了,但是与原来传数据的设计不一致,后续需要统一
@@ -70,7 +71,7 @@ export class GeoInstancedMesh extends GeoObject {
70
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  * @internal
71
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  * 通过material上的size, height, zoomUnits等属性计算实例的变形矩阵
72
73
  */
73
- computeInstanceMorphMatrix(): void;
74
+ computeInstanceMorphMatrix(scale: any): void;
74
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  /**
75
76
  * @protected
76
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  * 通过index获取该index对应数据源的实体信息
@@ -83,6 +84,7 @@ export class GeoInstancedMesh extends GeoObject {
83
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  itemIndex: any;
84
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  pairs: {};
85
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  };
87
+ getPixelSize(position: any): any;
86
88
  /**
87
89
  * @internal
88
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  * 一条投射出去的ray(射线)和这些实例化网格之间产生交互,Raycaster.intersectObject将会调用这个方法
@@ -0,0 +1,97 @@
1
+ /**
2
+ * 八面体替代渲染类
3
+ */
4
+ export class OctahedralImpostor extends GeoInstancedPointMesh {
5
+ static textureLoader: any;
6
+ static defaultTextures: {
7
+ diffuse: null;
8
+ normalDepth: null;
9
+ orm: null;
10
+ };
11
+ /**
12
+ * 初始化默认纹理(如果尚未加载)
13
+ */
14
+ static initDefaultTextures(): void;
15
+ /**
16
+ * 构造函数
17
+ * @param {Object} parameters - 配置参数
18
+ */
19
+ constructor(parameters?: Object);
20
+ parameters: Object;
21
+ offsetY: any;
22
+ modelDistance: any;
23
+ imposterScale: any;
24
+ hasLastResult: boolean;
25
+ lastCameraPosition: any;
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+ /**
27
+ * 初始化纹理
28
+ */
29
+ initTextures(): void;
30
+ diffuseTexture: any;
31
+ normalDepthTexture: any;
32
+ ormTexture: any;
33
+ /**
34
+ * 初始化替代物
35
+ * @private
36
+ */
37
+ private _initImposter;
38
+ /**
39
+ * 初始化模型实例
40
+ * @private
41
+ */
42
+ private _initModelInstances;
43
+ modelInstanceMesh: GeoInstancedMesh | undefined;
44
+ modelDataSource: GeoJSONDataSource | undefined;
45
+ /**
46
+ * 更新缓冲区数据
47
+ * @private
48
+ */
49
+ private _updateBufferData;
50
+ /**
51
+ * 将数据分割为近距离和远距离,并更新实例数据
52
+ * @param {Object} camera - 相机
53
+ * @param {Object} data - 数据
54
+ * @param {Number} distanceThresholdSq - 平方距离阈值
55
+ * @private
56
+ */
57
+ private _partitionAndUpdateInstanceData;
58
+ /**
59
+ * 计算两点间的平方距离
60
+ * @param {Array} position - 位置点
61
+ * @param {Vector3} cameraPosition - 相机位置
62
+ * @returns {Number} 平方距离
63
+ * @private
64
+ */
65
+ private _calculateSquareDistance;
66
+ /**
67
+ * 场景渲染前钩子
68
+ */
69
+ onBeforeSceneRender: () => void;
70
+ onBeforeScenePrepareRenderHook(): void;
71
+ /**
72
+ * 获取实例本地矩阵
73
+ * @param {Array} coordinates - 坐标
74
+ * @param {Object} dataItem - 数据项
75
+ * @param {Number} i - 索引
76
+ * @param {Object} userData - 用户数据
77
+ * @returns {Matrix4} 本地矩阵
78
+ */
79
+ getInstanceLocalMatrix: (coordinates: any[], dataItem: Object, i: number, userData: Object) => Matrix4;
80
+ /**
81
+ * 创建旋转矩阵
82
+ * @param {Number|Array|Vector3} rotation - 旋转信息
83
+ * @returns {Matrix4} 旋转矩阵
84
+ * @private
85
+ */
86
+ private _createRotationMatrix;
87
+ /**
88
+ * 创建缩放矩阵
89
+ * @param {Number|Array|Vector3} scale - 缩放信息
90
+ * @returns {Matrix4} 缩放矩阵
91
+ * @private
92
+ */
93
+ private _createScaleMatrix;
94
+ }
95
+ import { GeoInstancedPointMesh } from '../point/GeoInstancedPointMesh';
96
+ import { GeoInstancedMesh } from '../GeoInstancedMesh';
97
+ import { GeoJSONDataSource } from '../../../threemap/dataSource/GeoJSONDataSource';
@@ -11,6 +11,8 @@ export class TileLampGroup extends TrafficGroup {
11
11
  /** @private */
12
12
  private _pixelHeight;
13
13
  isTileLampGroup: boolean;
14
+ _worldUnits: boolean;
15
+ _worldScale: any;
14
16
  _initLight(count: any, options?: {}): void;
15
17
  onBeforeScenePrepareRender(engine: any, scene: any, camera: any, renderState: any): void;
16
18
  updateState(time: any): void;
@@ -62,6 +62,7 @@ export class FatLine extends GeoMesh {
62
62
  * @param {number} [parameters.animationIdle] 动画空闲时间(毫秒)
63
63
  * @param {boolean} [parameters.transparent] 是否启用透明
64
64
  * @param {boolean} [parameters.antialias] 是否启用抗锯齿
65
+ * @param {boolean} [parameters.isCurve] 是否自动生成贝塞尔曲线数据,线坐标中除了首尾点之外的点会失效,只取线数据的首尾点生成3D贝塞尔曲线
65
66
  */
66
67
  constructor(parameters: {
67
68
  lineWidth?: number | undefined;
@@ -87,6 +88,7 @@ export class FatLine extends GeoMesh {
87
88
  animationIdle?: number | undefined;
88
89
  transparent?: boolean | undefined;
89
90
  antialias?: boolean | undefined;
91
+ isCurve?: boolean | undefined;
90
92
  });
91
93
  isEventEntitySupported: boolean;
92
94
  /** @private */
@@ -221,6 +223,7 @@ export class FatLine extends GeoMesh {
221
223
  animationIdle?: number | undefined;
222
224
  transparent?: boolean | undefined;
223
225
  antialias?: boolean | undefined;
226
+ isCurve?: boolean | undefined;
224
227
  };
225
228
  /** @internal */
226
229
  getDefaultParams(): {
@@ -15,31 +15,30 @@
15
15
  export class BubblePoint extends GeoInstancedPointMesh {
16
16
  /**
17
17
  * 构造函数
18
- * @param {{color?: string, size?: number, duration?: number, trail?: number, type?: number}} parameters 传入参数对象
18
+ * @param {{color?: string, size?: number, duration?: number, type?: number, keepSize?: boolean}} parameters 传入参数对象
19
19
  * @param {string} parameters.color 气泡颜色
20
20
  * @param {number} parameters.size 气泡尺寸
21
21
  * @param {number} parameters.duration 气泡动画间隔时长
22
- * @param {number} parameters.trail 气泡间隔长度
23
22
  * @param {string} parameters.type 气泡类型
23
+ * @param {number} parameters.keepSize 是否保持大小
24
24
  */
25
25
  constructor(parameters: {
26
26
  color?: string;
27
27
  size?: number;
28
28
  duration?: number;
29
- trail?: number;
30
29
  type?: number;
30
+ keepSize?: boolean;
31
31
  });
32
32
  /** 气泡颜色 */ color: any;
33
33
  /** 气泡尺寸 */ size: any;
34
34
  /** 气泡动画间隔时长 */ duration: any;
35
- /** 气泡间隔长度 */ trail: any;
36
35
  /** 气泡类型 */ type: any;
37
36
  parameters: {
38
37
  color?: string;
39
38
  size?: number;
40
39
  duration?: number;
41
- trail?: number;
42
40
  type?: number;
41
+ keepSize?: boolean;
43
42
  };
44
43
  clone(): any;
45
44
  }
@@ -5,7 +5,7 @@
5
5
  * @example
6
6
  * ```javascript
7
7
  * // 创建一个基础的DomPoints
8
- * const domPoints = engine.add(new mapvthree.DomPoints({
8
+ * const domPoints = engine.add(new mapvthree.DOMPoint({
9
9
  * offset: [-270, -200]
10
10
  * }));
11
11
  *
@@ -37,12 +37,12 @@
37
37
  * domPoints.dataSource = data;
38
38
  * ```
39
39
  */
40
- export class DomPoints extends GeoObject {
40
+ export class DOMPoint extends GeoObject {
41
41
  /**
42
42
  * @readonly
43
43
  * 是否为DomPoints类型
44
44
  */
45
- readonly isDomPoints: true;
45
+ readonly isDOMPoint: true;
46
46
  /**
47
47
  * @readonly
48
48
  * 是否渲染视椎体外的物体,为false时需要渲染
@@ -15,15 +15,15 @@ export class FanPoint extends GeoInstancedPointMesh {
15
15
  /**
16
16
  * 构造函数
17
17
  * @param {{color?: string, opacity?: number, size?: number, height?: number, speed?: number,
18
- * type?: string, segmentAngle?: number, sideColor?: string}} parameters 传入参数对象
18
+ * type?: string, segmentAngle?: number, sideColor?: string, keepSize?: boolean}} parameters 传入参数对象
19
19
  * @param {string} parameters.color 扇形颜色
20
20
  * @param {number} parameters.opacity 透明度整体系数,默认1
21
21
  * @param {number} parameters.size 扇形尺寸
22
- * @param {number} parameters.height 扇形高度
23
22
  * @param {number} parameters.speed 动画速度
24
23
  * @param {string} parameters.type 扫描类型,Fan扇形,Radar雷达式,RadarLayered分层雷达式,RadarSpread圆形扩散式
25
24
  * @param {number} parameters.segmentAngle 雷达的扇形弧度值,仅在type为Radar时有效
26
25
  * @param {string} parameters.sideColor 最外圈底色,仅在type为RadarLayered时有效
26
+ * @param {number} parameters.keepSize 是否保持大小
27
27
  */
28
28
  constructor(parameters: {
29
29
  color?: string;
@@ -34,6 +34,7 @@ export class FanPoint extends GeoInstancedPointMesh {
34
34
  type?: string;
35
35
  segmentAngle?: number;
36
36
  sideColor?: string;
37
+ keepSize?: boolean;
37
38
  });
38
39
  /** 扇形颜色 */ color: any;
39
40
  /** 透明度整体系数 */ opacity: any;
@@ -52,6 +53,7 @@ export class FanPoint extends GeoInstancedPointMesh {
52
53
  type?: string;
53
54
  segmentAngle?: number;
54
55
  sideColor?: string;
56
+ keepSize?: boolean;
55
57
  };
56
58
  }
57
59
  import { GeoInstancedPointMesh } from './GeoInstancedPointMesh';
@@ -38,12 +38,13 @@ export class TwinLabel extends GeoMesh {
38
38
  * @param {number} [parameters.height] 标签高度
39
39
  * @param {number|string} [parameters.fontSize=14] 字号大小,可设为 'auto' 自动计算
40
40
  * @param {string} [parameters.fillStyle='#fff'] 文字颜色
41
+ * @param {string} [parameters.widthPropName='width'] 宽度属性名
42
+ * @param {string} [parameters.heightPropName='height'] 高度属性名
41
43
  * @param {Array<number>} [parameters.offset=[0,0]] 标签偏移量
42
44
  * @param {number} [parameters.opacity=1] 整体透明度
43
45
  * @param {boolean} [parameters.keepSize=true] 是否保持大小(即按像素为单位绘制),默认开启
44
46
  * @param {boolean} [parameters.flat=false] 是否贴地显示
45
47
  * @param {number} [parameters.boxSize=100] 雪碧图单元数量上限
46
- * @param {number} [parameters.maxCacheSize=2000] LRU缓存大小限制
47
48
  * @param {number} [parameters.scaleRatio=1] 缩放比例
48
49
  */
49
50
  constructor(parameters: {
@@ -59,12 +60,13 @@ export class TwinLabel extends GeoMesh {
59
60
  height?: number | undefined;
60
61
  fontSize?: string | number | undefined;
61
62
  fillStyle?: string | undefined;
63
+ widthPropName?: string | undefined;
64
+ heightPropName?: string | undefined;
62
65
  offset?: number[] | undefined;
63
66
  opacity?: number | undefined;
64
67
  keepSize?: boolean | undefined;
65
68
  flat?: boolean | undefined;
66
69
  boxSize?: number | undefined;
67
- maxCacheSize?: number | undefined;
68
70
  scaleRatio?: number | undefined;
69
71
  });
70
72
  /**
@@ -142,12 +144,13 @@ export class TwinLabel extends GeoMesh {
142
144
  height?: number | undefined;
143
145
  fontSize?: string | number | undefined;
144
146
  fillStyle?: string | undefined;
147
+ widthPropName?: string | undefined;
148
+ heightPropName?: string | undefined;
145
149
  offset?: number[] | undefined;
146
150
  opacity?: number | undefined;
147
151
  keepSize?: boolean | undefined;
148
152
  flat?: boolean | undefined;
149
153
  boxSize?: number | undefined;
150
- maxCacheSize?: number | undefined;
151
154
  scaleRatio?: number | undefined;
152
155
  };
153
156
  /**
@@ -163,6 +166,8 @@ export class TwinLabel extends GeoMesh {
163
166
  * @returns {Array<number>} 四个值的内边距数组 [上,右,下,左]
164
167
  */
165
168
  get padding(): Array<number>;
169
+ widthPropName: string;
170
+ heightPropName: string;
166
171
  boxes: any[];
167
172
  boxSize: number;
168
173
  clone(): any;
@@ -16,7 +16,7 @@ export class Cone extends GeoInstancedPointMesh {
16
16
  * @param {boolean} parameters.vertexSizes 是否通过数据携带椎体底面半径
17
17
  * @param {boolean} parameters.vertexHeights 是否通过数据携带椎体高度
18
18
  * @param {object} parameters.gradient 是否通过数据携带高度配置
19
- * @param {boolean} parameters.openEnded 控制椎体底部是否封口,为false时封口,默认封口
19
+ * @param {boolean} parameters.openEnded 控制椎体底部是否封口,为false时封口,默认值为true
20
20
  */
21
21
  constructor(parameters: {
22
22
  opacity?: number;
@@ -43,6 +43,7 @@ export class Cone extends GeoInstancedPointMesh {
43
43
  gradient?: object;
44
44
  openEnded?: boolean;
45
45
  };
46
+ computeInstanceMorphMatrix(scale: any): any;
46
47
  /**
47
48
  * @protected
48
49
  * 计算根据height和size计算模型矩阵模型矩阵
@@ -11,6 +11,7 @@ export class Pillar extends GeoInstancedPointMesh {
11
11
  /** 是否通过数据携带高度配置 */ vertexHeights: any;
12
12
  /** 圆柱顶底是否打开 */ openEnded: any;
13
13
  parameters: any;
14
+ computeInstanceMorphMatrix(scale: any): any;
14
15
  /**
15
16
  * @internal
16
17
  * 计算高度拉升模型矩阵
@@ -0,0 +1,8 @@
1
+ /**
2
+ * 高清路网3dtiles材质管理器
3
+ */
4
+ export class HDMap3DTilesMaterialManagerV2 extends Default3DTilesMaterialManager {
5
+ isHDMap3DTilesMaterialManagerV2: boolean;
6
+ addDefaultMaterials(): void;
7
+ }
8
+ import { Default3DTilesMaterialManager } from './Default3DTilesMaterialManager';
@@ -19,11 +19,6 @@ export class CircleEditor extends Editor {
19
19
  private _virtualLineData;
20
20
  /** @private */
21
21
  private _helpersData;
22
- /**
23
- * @protected
24
- * 是否允许编辑
25
- */
26
- protected _enableEdit: boolean;
27
22
  /** @private */ private _hasBeenMove;
28
23
  /** @private */ private _engine;
29
24
  /** @private */ private _options;
@@ -52,10 +47,6 @@ export class CircleEditor extends Editor {
52
47
  /** @private */
53
48
  private graphInfo;
54
49
  /** @private */
55
- private _handleCompleteClick;
56
- set vertex(value: any);
57
- get vertex(): any;
58
- /** @private */
59
50
  private _handleAddClick;
60
51
  /** @private */
61
52
  private _handleAddFinish;