@bacons/apple-targets 0.0.0 → 0.0.1

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package/README.md CHANGED
@@ -1,10 +1,13 @@
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  # Apple Targets plugin
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+ > [!WARNING]
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+ > This is highly experimental and not part of any official Expo workflow.
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  <img width="1061" alt="Screenshot 2023-06-10 at 1 59 26 PM" src="https://github.com/EvanBacon/expo-apple-targets/assets/9664363/4cd8399d-53aa-401a-9caa-3a1432a0640c">
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  An experimental Expo Config Plugin that generates native Apple Targets like Widgets or App Clips, and links them outside the `/ios` directory. You can open Xcode and develop the targets inside the virtual `expo:targets` folder and the changes will be saved outside of the `ios` directory. This pattern enables building things that fall outside of the scope of React Native while still obtaining all the benefits of Continuous Native Generation.
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- > This is highly experimental and not part of any official Expo workflow.
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  ## 🚀 How to use
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@@ -28,7 +28,7 @@ const xcode_1 = require("@bacons/xcode");
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  const xcodeParse = __importStar(require("@bacons/xcode/json"));
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  const config_plugins_1 = require("@expo/config-plugins");
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  const fs = __importStar(require("fs"));
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- const customModName = "xcodeProjectBeta";
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+ const customModName = "xcodeProjectBeta2";
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  const withXcodeProjectBeta = (config, action) => {
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  return (0, config_plugins_1.withMod)(config, {
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  platform: "ios",
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@bacons/apple-targets",
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- "version": "0.0.0",
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+ "version": "0.0.1",
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  "description": "Generate Apple Targets with Expo Prebuild",
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  "main": "build/index.js",
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  "files": [