@babylonjs/viewer 7.23.1-alpha → 7.23.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/configuration/configuration.d.ts +107 -0
- package/configuration/configuration.js +16 -0
- package/configuration/configuration.js.map +1 -0
- package/configuration/configurationCompatibility.d.ts +8 -0
- package/configuration/configurationCompatibility.js +66 -0
- package/configuration/configurationCompatibility.js.map +1 -0
- package/configuration/configurationContainer.d.ts +10 -0
- package/configuration/configurationContainer.js +10 -0
- package/configuration/configurationContainer.js.map +1 -0
- package/configuration/globals.d.ts +6 -0
- package/configuration/globals.js +18 -0
- package/configuration/globals.js.map +1 -0
- package/configuration/index.d.ts +2 -0
- package/configuration/index.js +4 -0
- package/configuration/index.js.map +1 -0
- package/configuration/interfaces/cameraConfiguration.d.ts +31 -0
- package/configuration/interfaces/cameraConfiguration.js +2 -0
- package/configuration/interfaces/cameraConfiguration.js.map +1 -0
- package/configuration/interfaces/colorGradingConfiguration.d.ts +81 -0
- package/configuration/interfaces/colorGradingConfiguration.js +2 -0
- package/configuration/interfaces/colorGradingConfiguration.js.map +1 -0
- package/configuration/interfaces/defaultRenderingPipelineConfiguration.d.ts +20 -0
- package/configuration/interfaces/defaultRenderingPipelineConfiguration.js +2 -0
- package/configuration/interfaces/defaultRenderingPipelineConfiguration.js.map +1 -0
- package/configuration/interfaces/environmentMapConfiguration.d.ts +22 -0
- package/configuration/interfaces/environmentMapConfiguration.js +2 -0
- package/configuration/interfaces/environmentMapConfiguration.js.map +1 -0
- package/configuration/interfaces/groundConfiguration.d.ts +24 -0
- package/configuration/interfaces/groundConfiguration.js +2 -0
- package/configuration/interfaces/groundConfiguration.js.map +1 -0
- package/configuration/interfaces/imageProcessingConfiguration.d.ts +45 -0
- package/configuration/interfaces/imageProcessingConfiguration.js +2 -0
- package/configuration/interfaces/imageProcessingConfiguration.js.map +1 -0
- package/configuration/interfaces/index.d.ts +15 -0
- package/configuration/interfaces/index.js +16 -0
- package/configuration/interfaces/index.js.map +1 -0
- package/configuration/interfaces/lightConfiguration.d.ts +60 -0
- package/configuration/interfaces/lightConfiguration.js +2 -0
- package/configuration/interfaces/lightConfiguration.js.map +1 -0
- package/configuration/interfaces/modelAnimationConfiguration.d.ts +26 -0
- package/configuration/interfaces/modelAnimationConfiguration.js +2 -0
- package/configuration/interfaces/modelAnimationConfiguration.js.map +1 -0
- package/configuration/interfaces/modelConfiguration.d.ts +65 -0
- package/configuration/interfaces/modelConfiguration.js +2 -0
- package/configuration/interfaces/modelConfiguration.js.map +1 -0
- package/configuration/interfaces/observersConfiguration.d.ts +5 -0
- package/configuration/interfaces/observersConfiguration.js +2 -0
- package/configuration/interfaces/observersConfiguration.js.map +1 -0
- package/configuration/interfaces/sceneConfiguration.d.ts +48 -0
- package/configuration/interfaces/sceneConfiguration.js +2 -0
- package/configuration/interfaces/sceneConfiguration.js.map +1 -0
- package/configuration/interfaces/sceneOptimizerConfiguration.d.ts +23 -0
- package/configuration/interfaces/sceneOptimizerConfiguration.js +2 -0
- package/configuration/interfaces/sceneOptimizerConfiguration.js.map +1 -0
- package/configuration/interfaces/skyboxConfiguration.d.ts +21 -0
- package/configuration/interfaces/skyboxConfiguration.js +2 -0
- package/configuration/interfaces/skyboxConfiguration.js.map +1 -0
- package/configuration/interfaces/templateConfiguration.d.ts +67 -0
- package/configuration/interfaces/templateConfiguration.js +2 -0
- package/configuration/interfaces/templateConfiguration.js.map +1 -0
- package/configuration/interfaces/vrConfiguration.d.ts +16 -0
- package/configuration/interfaces/vrConfiguration.js +2 -0
- package/configuration/interfaces/vrConfiguration.js.map +1 -0
- package/configuration/loader.d.ts +4 -0
- package/configuration/loader.js +17 -0
- package/configuration/loader.js.map +1 -0
- package/configuration/mappers.d.ts +43 -0
- package/configuration/mappers.js +192 -0
- package/configuration/mappers.js.map +1 -0
- package/configuration/renderOnlyLoader.d.ts +33 -0
- package/configuration/renderOnlyLoader.js +162 -0
- package/configuration/renderOnlyLoader.js.map +1 -0
- package/configuration/types/default.d.ts +6 -0
- package/configuration/types/default.js +121 -0
- package/configuration/types/default.js.map +1 -0
- package/configuration/types/environmentMap.d.ts +5 -0
- package/configuration/types/environmentMap.js +14 -0
- package/configuration/types/environmentMap.js.map +1 -0
- package/configuration/types/extended.d.ts +6 -0
- package/configuration/types/extended.js +317 -0
- package/configuration/types/extended.js.map +1 -0
- package/configuration/types/index.d.ts +14 -0
- package/configuration/types/index.js +51 -0
- package/configuration/types/index.js.map +1 -0
- package/configuration/types/minimal.d.ts +6 -0
- package/configuration/types/minimal.js +43 -0
- package/configuration/types/minimal.js.map +1 -0
- package/configuration/types/renderOnlyDefault.d.ts +30 -0
- package/configuration/types/renderOnlyDefault.js +31 -0
- package/configuration/types/renderOnlyDefault.js.map +1 -0
- package/configuration/types/shadowLight.d.ts +9 -0
- package/configuration/types/shadowLight.js +64 -0
- package/configuration/types/shadowLight.js.map +1 -0
- package/helper/index.d.ts +29 -0
- package/helper/index.js +66 -0
- package/helper/index.js.map +1 -0
- package/index.d.ts +30 -0
- package/index.js +46 -0
- package/index.js.map +1 -0
- package/initializer.d.ts +11 -0
- package/initializer.js +35 -0
- package/initializer.js.map +1 -0
- package/interfaces.d.ts +5 -0
- package/interfaces.js +7 -0
- package/interfaces.js.map +1 -0
- package/labs/environmentSerializer.d.ts +126 -0
- package/labs/environmentSerializer.js +191 -0
- package/labs/environmentSerializer.js.map +1 -0
- package/labs/texture.d.ts +183 -0
- package/labs/texture.js +351 -0
- package/labs/texture.js.map +1 -0
- package/labs/viewerLabs.d.ts +51 -0
- package/labs/viewerLabs.js +134 -0
- package/labs/viewerLabs.js.map +1 -0
- package/loader/modelLoader.d.ts +56 -0
- package/loader/modelLoader.js +199 -0
- package/loader/modelLoader.js.map +1 -0
- package/loader/plugins/applyMaterialConfig.d.ts +12 -0
- package/loader/plugins/applyMaterialConfig.js +16 -0
- package/loader/plugins/applyMaterialConfig.js.map +1 -0
- package/loader/plugins/extendedMaterialLoaderPlugin.d.ts +9 -0
- package/loader/plugins/extendedMaterialLoaderPlugin.js +16 -0
- package/loader/plugins/extendedMaterialLoaderPlugin.js.map +1 -0
- package/loader/plugins/index.d.ts +19 -0
- package/loader/plugins/index.js +44 -0
- package/loader/plugins/index.js.map +1 -0
- package/loader/plugins/loaderPlugin.d.ts +24 -0
- package/loader/plugins/loaderPlugin.js +2 -0
- package/loader/plugins/loaderPlugin.js.map +1 -0
- package/loader/plugins/msftLodLoaderPlugin.d.ts +12 -0
- package/loader/plugins/msftLodLoaderPlugin.js +21 -0
- package/loader/plugins/msftLodLoaderPlugin.js.map +1 -0
- package/loader/plugins/telemetryLoaderPlugin.d.ts +12 -0
- package/loader/plugins/telemetryLoaderPlugin.js +36 -0
- package/loader/plugins/telemetryLoaderPlugin.js.map +1 -0
- package/managers/observablesManager.d.ts +66 -0
- package/managers/observablesManager.js +35 -0
- package/managers/observablesManager.js.map +1 -0
- package/managers/sceneManager.d.ts +245 -0
- package/managers/sceneManager.js +1375 -0
- package/managers/sceneManager.js.map +1 -0
- package/managers/telemetryManager.d.ts +78 -0
- package/managers/telemetryManager.js +117 -0
- package/managers/telemetryManager.js.map +1 -0
- package/model/modelAnimation.d.ts +215 -0
- package/model/modelAnimation.js +237 -0
- package/model/modelAnimation.js.map +1 -0
- package/model/viewerModel.d.ts +233 -0
- package/model/viewerModel.js +673 -0
- package/model/viewerModel.js.map +1 -0
- package/optimizer/custom/extended.d.ts +13 -0
- package/optimizer/custom/extended.js +101 -0
- package/optimizer/custom/extended.js.map +1 -0
- package/optimizer/custom/index.d.ts +9 -0
- package/optimizer/custom/index.js +26 -0
- package/optimizer/custom/index.js.map +1 -0
- package/package.json +27 -17
- package/readme.md +21 -35
- package/renderOnlyIndex.d.ts +11 -0
- package/renderOnlyIndex.js +18 -0
- package/renderOnlyIndex.js.map +1 -0
- package/templating/eventManager.d.ts +35 -0
- package/templating/eventManager.js +66 -0
- package/templating/eventManager.js.map +1 -0
- package/templating/plugins/hdButtonPlugin.d.ts +9 -0
- package/templating/plugins/hdButtonPlugin.js +21 -0
- package/templating/plugins/hdButtonPlugin.js.map +1 -0
- package/templating/plugins/printButton.d.ts +9 -0
- package/templating/plugins/printButton.js +40 -0
- package/templating/plugins/printButton.js.map +1 -0
- package/templating/templateManager.d.ts +197 -0
- package/templating/templateManager.js +561 -0
- package/templating/templateManager.js.map +1 -0
- package/templating/viewerTemplatePlugin.d.ts +21 -0
- package/templating/viewerTemplatePlugin.js +69 -0
- package/templating/viewerTemplatePlugin.js.map +1 -0
- package/viewer/defaultViewer.d.ts +130 -0
- package/viewer/defaultViewer.js +675 -0
- package/viewer/defaultViewer.js.map +1 -0
- package/viewer/renderOnlyViewer.d.ts +9 -0
- package/viewer/renderOnlyViewer.js +46 -0
- package/viewer/renderOnlyViewer.js.map +1 -0
- package/viewer/viewer.d.ts +258 -0
- package/viewer/viewer.js +783 -0
- package/viewer/viewer.js.map +1 -0
- package/viewer/viewerManager.d.ts +58 -0
- package/viewer/viewerManager.js +91 -0
- package/viewer/viewerManager.js.map +1 -0
- package/viewer/viewerWithTemplate.d.ts +9 -0
- package/viewer/viewerWithTemplate.js +20 -0
- package/viewer/viewerWithTemplate.js.map +1 -0
- package/dist/babylon-viewer.esm.js +0 -2
- package/dist/babylon-viewer.esm.js.map +0 -1
- package/dist/babylon-viewer.esm.min.js +0 -2
- package/dist/babylon-viewer.esm.min.js.map +0 -1
- package/dist/chunks/EXT_lights_image_based-D3ZBYLgC.esm.js +0 -170
- package/dist/chunks/EXT_lights_image_based-D3ZBYLgC.esm.js.map +0 -1
- package/dist/chunks/EXT_lights_image_based-DyWZGFdC.esm.min.js +0 -2
- package/dist/chunks/EXT_lights_image_based-DyWZGFdC.esm.min.js.map +0 -1
- package/dist/chunks/EXT_mesh_gpu_instancing-BsSuxC3A.esm.js +0 -86
- package/dist/chunks/EXT_mesh_gpu_instancing-BsSuxC3A.esm.js.map +0 -1
- package/dist/chunks/EXT_mesh_gpu_instancing-DtTWXKzv.esm.min.js +0 -2
- package/dist/chunks/EXT_mesh_gpu_instancing-DtTWXKzv.esm.min.js.map +0 -1
- package/dist/chunks/EXT_meshopt_compression-BncKn2rD.esm.js +0 -134
- package/dist/chunks/EXT_meshopt_compression-BncKn2rD.esm.js.map +0 -1
- package/dist/chunks/EXT_meshopt_compression-CjW8GcrA.esm.min.js +0 -2
- package/dist/chunks/EXT_meshopt_compression-CjW8GcrA.esm.min.js.map +0 -1
- package/dist/chunks/EXT_texture_avif-DLrVqqUz.esm.min.js +0 -2
- package/dist/chunks/EXT_texture_avif-DLrVqqUz.esm.min.js.map +0 -1
- package/dist/chunks/EXT_texture_avif-wG4GNQfZ.esm.js +0 -44
- package/dist/chunks/EXT_texture_avif-wG4GNQfZ.esm.js.map +0 -1
- package/dist/chunks/EXT_texture_webp-BccV6Svg.esm.js +0 -43
- package/dist/chunks/EXT_texture_webp-BccV6Svg.esm.js.map +0 -1
- package/dist/chunks/EXT_texture_webp-DNAe2ii8.esm.min.js +0 -2
- package/dist/chunks/EXT_texture_webp-DNAe2ii8.esm.min.js.map +0 -1
- package/dist/chunks/ExtrasAsMetadata-BA0NyQBn.esm.js +0 -64
- package/dist/chunks/ExtrasAsMetadata-BA0NyQBn.esm.js.map +0 -1
- package/dist/chunks/ExtrasAsMetadata-BN02lRw7.esm.min.js +0 -2
- package/dist/chunks/ExtrasAsMetadata-BN02lRw7.esm.min.js.map +0 -1
- package/dist/chunks/KHR_animation_pointer-B7mk-XJN.esm.min.js +0 -2
- package/dist/chunks/KHR_animation_pointer-B7mk-XJN.esm.min.js.map +0 -1
- package/dist/chunks/KHR_animation_pointer-BFFpQV4X.esm.js +0 -343
- package/dist/chunks/KHR_animation_pointer-BFFpQV4X.esm.js.map +0 -1
- package/dist/chunks/KHR_draco_mesh_compression-7zqRIpZt.esm.js +0 -610
- package/dist/chunks/KHR_draco_mesh_compression-7zqRIpZt.esm.js.map +0 -1
- package/dist/chunks/KHR_draco_mesh_compression-Bw4rV4ln.esm.min.js +0 -2
- package/dist/chunks/KHR_draco_mesh_compression-Bw4rV4ln.esm.min.js.map +0 -1
- package/dist/chunks/KHR_interactivity-Bd_6hpGb.esm.js +0 -4033
- package/dist/chunks/KHR_interactivity-Bd_6hpGb.esm.js.map +0 -1
- package/dist/chunks/KHR_interactivity-DIJyLERv.esm.min.js +0 -2
- package/dist/chunks/KHR_interactivity-DIJyLERv.esm.min.js.map +0 -1
- package/dist/chunks/KHR_lights_punctual-CFUUYlNK.esm.min.js +0 -2
- package/dist/chunks/KHR_lights_punctual-CFUUYlNK.esm.min.js.map +0 -1
- package/dist/chunks/KHR_lights_punctual-XL2dnY2h.esm.js +0 -1253
- package/dist/chunks/KHR_lights_punctual-XL2dnY2h.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_anisotropy-04SftzV0.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_anisotropy-04SftzV0.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_anisotropy-gAd08wDG.esm.js +0 -64
- package/dist/chunks/KHR_materials_anisotropy-gAd08wDG.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_clearcoat-9GQaVx6k.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_clearcoat-9GQaVx6k.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_clearcoat-Cv_yIIaW.esm.js +0 -96
- package/dist/chunks/KHR_materials_clearcoat-Cv_yIIaW.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_diffuse_transmission-Dj9EU7q2.esm.js +0 -96
- package/dist/chunks/KHR_materials_diffuse_transmission-Dj9EU7q2.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_diffuse_transmission-fmv70uuH.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_diffuse_transmission-fmv70uuH.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_dispersion-CCzM2Avp.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_dispersion-CCzM2Avp.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_dispersion-JNxGdAqc.esm.js +0 -63
- package/dist/chunks/KHR_materials_dispersion-JNxGdAqc.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_emissive_strength-D25-ItKl.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_emissive_strength-D25-ItKl.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_emissive_strength-DlkptyaM.esm.js +0 -55
- package/dist/chunks/KHR_materials_emissive_strength-DlkptyaM.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_ior-Jqj5Ph_V.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_ior-Jqj5Ph_V.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_ior-KGZBae4Y.esm.js +0 -64
- package/dist/chunks/KHR_materials_ior-KGZBae4Y.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_iridescence-ByOHUtdO.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_iridescence-ByOHUtdO.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_iridescence-FmAV1QDy.esm.js +0 -72
- package/dist/chunks/KHR_materials_iridescence-FmAV1QDy.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_pbrSpecularGlossiness-BiqCrcmj.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_pbrSpecularGlossiness-BiqCrcmj.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_pbrSpecularGlossiness-CRnlTYx-.esm.js +0 -81
- package/dist/chunks/KHR_materials_pbrSpecularGlossiness-CRnlTYx-.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_sheen-7li6Dlkh.esm.js +0 -85
- package/dist/chunks/KHR_materials_sheen-7li6Dlkh.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_sheen-BL2qM8Rp.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_sheen-BL2qM8Rp.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_specular-C2ks7gPC.esm.js +0 -75
- package/dist/chunks/KHR_materials_specular-C2ks7gPC.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_specular-DCAt3T_l.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_specular-DCAt3T_l.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_transmission-B8w41MT6.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_transmission-B8w41MT6.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_transmission-DRL9BE9q.esm.js +0 -307
- package/dist/chunks/KHR_materials_transmission-DRL9BE9q.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_unlit-B-il-TRX.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_unlit-B-il-TRX.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_unlit-B44Oqon6.esm.js +0 -74
- package/dist/chunks/KHR_materials_unlit-B44Oqon6.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_variants-BCdEgpch.esm.js +0 -238
- package/dist/chunks/KHR_materials_variants-BCdEgpch.esm.js.map +0 -1
- package/dist/chunks/KHR_materials_variants-ClQElTeo.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_variants-ClQElTeo.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_volume-BXv3M95S.esm.min.js +0 -2
- package/dist/chunks/KHR_materials_volume-BXv3M95S.esm.min.js.map +0 -1
- package/dist/chunks/KHR_materials_volume-BuUrRniE.esm.js +0 -88
- package/dist/chunks/KHR_materials_volume-BuUrRniE.esm.js.map +0 -1
- package/dist/chunks/KHR_mesh_quantization-WPngIGGs.esm.min.js +0 -2
- package/dist/chunks/KHR_mesh_quantization-WPngIGGs.esm.min.js.map +0 -1
- package/dist/chunks/KHR_mesh_quantization-p2nyy6Ym.esm.js +0 -26
- package/dist/chunks/KHR_mesh_quantization-p2nyy6Ym.esm.js.map +0 -1
- package/dist/chunks/KHR_texture_basisu-BHsmOUDV.esm.js +0 -43
- package/dist/chunks/KHR_texture_basisu-BHsmOUDV.esm.js.map +0 -1
- package/dist/chunks/KHR_texture_basisu-DObdWvzE.esm.min.js +0 -2
- package/dist/chunks/KHR_texture_basisu-DObdWvzE.esm.min.js.map +0 -1
- package/dist/chunks/KHR_texture_transform-B7NCdTO_.esm.js +0 -63
- package/dist/chunks/KHR_texture_transform-B7NCdTO_.esm.js.map +0 -1
- package/dist/chunks/KHR_texture_transform-D6Ee6UiP.esm.min.js +0 -2
- package/dist/chunks/KHR_texture_transform-D6Ee6UiP.esm.min.js.map +0 -1
- package/dist/chunks/KHR_xmp_json_ld-Coh_hfCi.esm.js +0 -51
- package/dist/chunks/KHR_xmp_json_ld-Coh_hfCi.esm.js.map +0 -1
- package/dist/chunks/KHR_xmp_json_ld-ijOY8DMb.esm.min.js +0 -2
- package/dist/chunks/KHR_xmp_json_ld-ijOY8DMb.esm.min.js.map +0 -1
- package/dist/chunks/MSFT_audio_emitter-CGjUSgI2.esm.min.js +0 -2
- package/dist/chunks/MSFT_audio_emitter-CGjUSgI2.esm.min.js.map +0 -1
- package/dist/chunks/MSFT_audio_emitter-fFvTv2YK.esm.js +0 -1600
- package/dist/chunks/MSFT_audio_emitter-fFvTv2YK.esm.js.map +0 -1
- package/dist/chunks/MSFT_lod-Bql1icOF.esm.js +0 -337
- package/dist/chunks/MSFT_lod-Bql1icOF.esm.js.map +0 -1
- package/dist/chunks/MSFT_lod-Du_akN0I.esm.min.js +0 -2
- package/dist/chunks/MSFT_lod-Du_akN0I.esm.min.js.map +0 -1
- package/dist/chunks/MSFT_minecraftMesh-Brch3HUo.esm.min.js +0 -2
- package/dist/chunks/MSFT_minecraftMesh-Brch3HUo.esm.min.js.map +0 -1
- package/dist/chunks/MSFT_minecraftMesh-jrYC8YE9.esm.js +0 -46
- package/dist/chunks/MSFT_minecraftMesh-jrYC8YE9.esm.js.map +0 -1
- package/dist/chunks/MSFT_sRGBFactors-Dp3CtJ9B.esm.js +0 -47
- package/dist/chunks/MSFT_sRGBFactors-Dp3CtJ9B.esm.js.map +0 -1
- package/dist/chunks/MSFT_sRGBFactors-LZM-HF4P.esm.min.js +0 -2
- package/dist/chunks/MSFT_sRGBFactors-LZM-HF4P.esm.min.js.map +0 -1
- package/dist/chunks/assetContainer-Bo08Fxv3.esm.min.js +0 -2
- package/dist/chunks/assetContainer-Bo08Fxv3.esm.min.js.map +0 -1
- package/dist/chunks/assetContainer-DVOdWL9b.esm.js +0 -1598
- package/dist/chunks/assetContainer-DVOdWL9b.esm.js.map +0 -1
- package/dist/chunks/basisTextureLoader-C2Or-Jx_.esm.min.js +0 -2
- package/dist/chunks/basisTextureLoader-C2Or-Jx_.esm.min.js.map +0 -1
- package/dist/chunks/basisTextureLoader-DiYg6uNN.esm.js +0 -600
- package/dist/chunks/basisTextureLoader-DiYg6uNN.esm.js.map +0 -1
- package/dist/chunks/ddsTextureLoader-CDlttCBi.esm.js +0 -87
- package/dist/chunks/ddsTextureLoader-CDlttCBi.esm.js.map +0 -1
- package/dist/chunks/ddsTextureLoader-T_I1TPiz.esm.min.js +0 -2
- package/dist/chunks/ddsTextureLoader-T_I1TPiz.esm.min.js.map +0 -1
- package/dist/chunks/default.fragment-C8ZCxgTK.esm.js +0 -515
- package/dist/chunks/default.fragment-C8ZCxgTK.esm.js.map +0 -1
- package/dist/chunks/default.fragment-Conpp30r.esm.js +0 -452
- package/dist/chunks/default.fragment-Conpp30r.esm.js.map +0 -1
- package/dist/chunks/default.fragment-DTP98j1l.esm.min.js +0 -2
- package/dist/chunks/default.fragment-DTP98j1l.esm.min.js.map +0 -1
- package/dist/chunks/default.fragment-DjistPBR.esm.min.js +0 -2
- package/dist/chunks/default.fragment-DjistPBR.esm.min.js.map +0 -1
- package/dist/chunks/default.vertex-BSCjzhXG.esm.js +0 -178
- package/dist/chunks/default.vertex-BSCjzhXG.esm.js.map +0 -1
- package/dist/chunks/default.vertex-Ba7zxY0T.esm.min.js +0 -2
- package/dist/chunks/default.vertex-Ba7zxY0T.esm.min.js.map +0 -1
- package/dist/chunks/default.vertex-CPurFhOJ.esm.js +0 -199
- package/dist/chunks/default.vertex-CPurFhOJ.esm.js.map +0 -1
- package/dist/chunks/default.vertex-D_4jDtBx.esm.min.js +0 -2
- package/dist/chunks/default.vertex-D_4jDtBx.esm.min.js.map +0 -1
- package/dist/chunks/defaultUboDeclaration-BjT2yBnm.esm.js +0 -15
- package/dist/chunks/defaultUboDeclaration-BjT2yBnm.esm.js.map +0 -1
- package/dist/chunks/defaultUboDeclaration-BuAk9gJA.esm.min.js +0 -2
- package/dist/chunks/defaultUboDeclaration-BuAk9gJA.esm.min.js.map +0 -1
- package/dist/chunks/defaultUboDeclaration-CC8YfLoS.esm.min.js +0 -2
- package/dist/chunks/defaultUboDeclaration-CC8YfLoS.esm.min.js.map +0 -1
- package/dist/chunks/defaultUboDeclaration-ClvuiT6M.esm.js +0 -13
- package/dist/chunks/defaultUboDeclaration-ClvuiT6M.esm.js.map +0 -1
- package/dist/chunks/envTextureLoader-DuE-52NK.esm.min.js +0 -2
- package/dist/chunks/envTextureLoader-DuE-52NK.esm.min.js.map +0 -1
- package/dist/chunks/envTextureLoader-ENMUumOz.esm.js +0 -63
- package/dist/chunks/envTextureLoader-ENMUumOz.esm.js.map +0 -1
- package/dist/chunks/environmentTextureTools-Cw-ZbYYv.esm.js +0 -381
- package/dist/chunks/environmentTextureTools-Cw-ZbYYv.esm.js.map +0 -1
- package/dist/chunks/environmentTextureTools-mWXMV1Cr.esm.min.js +0 -2
- package/dist/chunks/environmentTextureTools-mWXMV1Cr.esm.min.js.map +0 -1
- package/dist/chunks/exrTextureLoader-9ioAK1Ph.esm.js +0 -1682
- package/dist/chunks/exrTextureLoader-9ioAK1Ph.esm.js.map +0 -1
- package/dist/chunks/exrTextureLoader-zc2N62c3.esm.min.js +0 -2
- package/dist/chunks/exrTextureLoader-zc2N62c3.esm.min.js.map +0 -1
- package/dist/chunks/fogFragment-DLguActo.esm.min.js +0 -2
- package/dist/chunks/fogFragment-DLguActo.esm.min.js.map +0 -1
- package/dist/chunks/fogFragment-sACeXatv.esm.js +0 -102
- package/dist/chunks/fogFragment-sACeXatv.esm.js.map +0 -1
- package/dist/chunks/glTFLoader-BuxqXvJ-.esm.min.js +0 -2
- package/dist/chunks/glTFLoader-BuxqXvJ-.esm.min.js.map +0 -1
- package/dist/chunks/glTFLoader-DB7AOurF.esm.js +0 -7552
- package/dist/chunks/glTFLoader-DB7AOurF.esm.js.map +0 -1
- package/dist/chunks/glTFLoaderAnimation-BWhMcDgk.esm.min.js +0 -2
- package/dist/chunks/glTFLoaderAnimation-BWhMcDgk.esm.min.js.map +0 -1
- package/dist/chunks/glTFLoaderAnimation-DK5fvCTY.esm.js +0 -77
- package/dist/chunks/glTFLoaderAnimation-DK5fvCTY.esm.js.map +0 -1
- package/dist/chunks/gltfPathToObjectConverter-Dyt_Y9jE.esm.min.js +0 -2
- package/dist/chunks/gltfPathToObjectConverter-Dyt_Y9jE.esm.min.js.map +0 -1
- package/dist/chunks/gltfPathToObjectConverter-GcUmfOyo.esm.js +0 -67
- package/dist/chunks/gltfPathToObjectConverter-GcUmfOyo.esm.js.map +0 -1
- package/dist/chunks/harmonicsFunctions-BMUi3P6Y.esm.js +0 -35
- package/dist/chunks/harmonicsFunctions-BMUi3P6Y.esm.js.map +0 -1
- package/dist/chunks/harmonicsFunctions-BWj3xZKa.esm.min.js +0 -2
- package/dist/chunks/harmonicsFunctions-BWj3xZKa.esm.min.js.map +0 -1
- package/dist/chunks/harmonicsFunctions-D9GUclWs.esm.min.js +0 -2
- package/dist/chunks/harmonicsFunctions-D9GUclWs.esm.min.js.map +0 -1
- package/dist/chunks/harmonicsFunctions-DQngcILt.esm.js +0 -34
- package/dist/chunks/harmonicsFunctions-DQngcILt.esm.js.map +0 -1
- package/dist/chunks/hdrTextureLoader-3TOTpFyV.esm.min.js +0 -2
- package/dist/chunks/hdrTextureLoader-3TOTpFyV.esm.min.js.map +0 -1
- package/dist/chunks/hdrTextureLoader-zIHMNTOp.esm.js +0 -252
- package/dist/chunks/hdrTextureLoader-zIHMNTOp.esm.js.map +0 -1
- package/dist/chunks/helperFunctions-B_yzbgEv.esm.min.js +0 -2
- package/dist/chunks/helperFunctions-B_yzbgEv.esm.min.js.map +0 -1
- package/dist/chunks/helperFunctions-BjYz-6zr.esm.js +0 -108
- package/dist/chunks/helperFunctions-BjYz-6zr.esm.js.map +0 -1
- package/dist/chunks/helperFunctions-CXLST6hZ.esm.js +0 -80
- package/dist/chunks/helperFunctions-CXLST6hZ.esm.js.map +0 -1
- package/dist/chunks/helperFunctions-DTBzTIjJ.esm.min.js +0 -2
- package/dist/chunks/helperFunctions-DTBzTIjJ.esm.min.js.map +0 -1
- package/dist/chunks/index-CTNAO7X0.esm.js +0 -81630
- package/dist/chunks/index-CTNAO7X0.esm.js.map +0 -1
- package/dist/chunks/index-DYqHhEAk.esm.min.js +0 -57
- package/dist/chunks/index-DYqHhEAk.esm.min.js.map +0 -1
- package/dist/chunks/ktxTextureLoader-9AGBpjf1.esm.js +0 -814
- package/dist/chunks/ktxTextureLoader-9AGBpjf1.esm.js.map +0 -1
- package/dist/chunks/ktxTextureLoader-DbSU4wBV.esm.min.js +0 -2
- package/dist/chunks/ktxTextureLoader-DbSU4wBV.esm.min.js.map +0 -1
- package/dist/chunks/logDepthDeclaration-BCN89cGc.esm.min.js +0 -2
- package/dist/chunks/logDepthDeclaration-BCN89cGc.esm.min.js.map +0 -1
- package/dist/chunks/logDepthDeclaration-CZCatKgj.esm.js +0 -42
- package/dist/chunks/logDepthDeclaration-CZCatKgj.esm.js.map +0 -1
- package/dist/chunks/logDepthDeclaration-_gJVcKC2.esm.js +0 -35
- package/dist/chunks/logDepthDeclaration-_gJVcKC2.esm.js.map +0 -1
- package/dist/chunks/logDepthDeclaration-cpc5vyCy.esm.min.js +0 -2
- package/dist/chunks/logDepthDeclaration-cpc5vyCy.esm.min.js.map +0 -1
- package/dist/chunks/logDepthVertex-7sCVTIjr.esm.min.js +0 -2
- package/dist/chunks/logDepthVertex-7sCVTIjr.esm.min.js.map +0 -1
- package/dist/chunks/logDepthVertex-B09oc-mi.esm.js +0 -77
- package/dist/chunks/logDepthVertex-B09oc-mi.esm.js.map +0 -1
- package/dist/chunks/logDepthVertex-Bq3-XtSp.esm.min.js +0 -2
- package/dist/chunks/logDepthVertex-Bq3-XtSp.esm.min.js.map +0 -1
- package/dist/chunks/logDepthVertex-DZoye-59.esm.js +0 -605
- package/dist/chunks/logDepthVertex-DZoye-59.esm.js.map +0 -1
- package/dist/chunks/mainUVVaryingDeclaration-LHNQQPPQ.esm.js +0 -11
- package/dist/chunks/mainUVVaryingDeclaration-LHNQQPPQ.esm.js.map +0 -1
- package/dist/chunks/mainUVVaryingDeclaration-wmRFnah8.esm.min.js +0 -2
- package/dist/chunks/mainUVVaryingDeclaration-wmRFnah8.esm.min.js.map +0 -1
- package/dist/chunks/objFileLoader-BvWwH6aj.esm.js +0 -1280
- package/dist/chunks/objFileLoader-BvWwH6aj.esm.js.map +0 -1
- package/dist/chunks/objFileLoader-LDP87u1T.esm.min.js +0 -2
- package/dist/chunks/objFileLoader-LDP87u1T.esm.min.js.map +0 -1
- package/dist/chunks/oitFragment-BAVtrG6V.esm.min.js +0 -2
- package/dist/chunks/oitFragment-BAVtrG6V.esm.min.js.map +0 -1
- package/dist/chunks/oitFragment-BqzVjWja.esm.js +0 -1210
- package/dist/chunks/oitFragment-BqzVjWja.esm.js.map +0 -1
- package/dist/chunks/oitFragment-CIelz994.esm.js +0 -1166
- package/dist/chunks/oitFragment-CIelz994.esm.js.map +0 -1
- package/dist/chunks/oitFragment-P20Uiy73.esm.min.js +0 -2
- package/dist/chunks/oitFragment-P20Uiy73.esm.min.js.map +0 -1
- package/dist/chunks/pass.fragment-D-67YTNJ.esm.min.js +0 -2
- package/dist/chunks/pass.fragment-D-67YTNJ.esm.min.js.map +0 -1
- package/dist/chunks/pass.fragment-ke3_LMQY.esm.js +0 -15
- package/dist/chunks/pass.fragment-ke3_LMQY.esm.js.map +0 -1
- package/dist/chunks/pbr.fragment-3QJykQmh.esm.js +0 -3228
- package/dist/chunks/pbr.fragment-3QJykQmh.esm.js.map +0 -1
- package/dist/chunks/pbr.fragment-BfhoPEE4.esm.js +0 -3163
- package/dist/chunks/pbr.fragment-BfhoPEE4.esm.js.map +0 -1
- package/dist/chunks/pbr.fragment-BpCKAJQO.esm.min.js +0 -2
- package/dist/chunks/pbr.fragment-BpCKAJQO.esm.min.js.map +0 -1
- package/dist/chunks/pbr.fragment-Buc8F3ii.esm.min.js +0 -2
- package/dist/chunks/pbr.fragment-Buc8F3ii.esm.min.js.map +0 -1
- package/dist/chunks/pbr.vertex-Bwl6238q.esm.min.js +0 -2
- package/dist/chunks/pbr.vertex-Bwl6238q.esm.min.js.map +0 -1
- package/dist/chunks/pbr.vertex-COtog_7X.esm.js +0 -335
- package/dist/chunks/pbr.vertex-COtog_7X.esm.js.map +0 -1
- package/dist/chunks/pbr.vertex-CX-ksiMG.esm.min.js +0 -2
- package/dist/chunks/pbr.vertex-CX-ksiMG.esm.min.js.map +0 -1
- package/dist/chunks/pbr.vertex-WxxbIMZL.esm.js +0 -208
- package/dist/chunks/pbr.vertex-WxxbIMZL.esm.js.map +0 -1
- package/dist/chunks/postprocess.vertex-6VuephE3.esm.min.js +0 -2
- package/dist/chunks/postprocess.vertex-6VuephE3.esm.min.js.map +0 -1
- package/dist/chunks/postprocess.vertex-y9rNSbFH.esm.js +0 -20
- package/dist/chunks/postprocess.vertex-y9rNSbFH.esm.js.map +0 -1
- package/dist/chunks/rawTexture-BjAjz6eU.esm.min.js +0 -2
- package/dist/chunks/rawTexture-BjAjz6eU.esm.min.js.map +0 -1
- package/dist/chunks/rawTexture-DzCCPFKA.esm.js +0 -562
- package/dist/chunks/rawTexture-DzCCPFKA.esm.js.map +0 -1
- package/dist/chunks/rgbdDecode.fragment-B2z-Bt71.esm.js +0 -17
- package/dist/chunks/rgbdDecode.fragment-B2z-Bt71.esm.js.map +0 -1
- package/dist/chunks/rgbdDecode.fragment-CdzoW-6f.esm.min.js +0 -2
- package/dist/chunks/rgbdDecode.fragment-CdzoW-6f.esm.min.js.map +0 -1
- package/dist/chunks/rgbdDecode.fragment-DrLvcO8Q.esm.js +0 -17
- package/dist/chunks/rgbdDecode.fragment-DrLvcO8Q.esm.js.map +0 -1
- package/dist/chunks/rgbdDecode.fragment-DuXK_20s.esm.min.js +0 -2
- package/dist/chunks/rgbdDecode.fragment-DuXK_20s.esm.min.js.map +0 -1
- package/dist/chunks/rgbdEncode.fragment-B8TjBZ9S.esm.js +0 -17
- package/dist/chunks/rgbdEncode.fragment-B8TjBZ9S.esm.js.map +0 -1
- package/dist/chunks/rgbdEncode.fragment-CGQHcoVr.esm.min.js +0 -2
- package/dist/chunks/rgbdEncode.fragment-CGQHcoVr.esm.min.js.map +0 -1
- package/dist/chunks/rgbdEncode.fragment-CHPMUGpL.esm.js +0 -17
- package/dist/chunks/rgbdEncode.fragment-CHPMUGpL.esm.js.map +0 -1
- package/dist/chunks/rgbdEncode.fragment-Ch8KaRMn.esm.min.js +0 -2
- package/dist/chunks/rgbdEncode.fragment-Ch8KaRMn.esm.min.js.map +0 -1
- package/dist/chunks/splatFileLoader-BOlEs8up.esm.min.js +0 -2
- package/dist/chunks/splatFileLoader-BOlEs8up.esm.min.js.map +0 -1
- package/dist/chunks/splatFileLoader-bjTdN6CH.esm.js +0 -3137
- package/dist/chunks/splatFileLoader-bjTdN6CH.esm.js.map +0 -1
- package/dist/chunks/standardMaterial-AtuI8LET.esm.min.js +0 -2
- package/dist/chunks/standardMaterial-AtuI8LET.esm.min.js.map +0 -1
- package/dist/chunks/standardMaterial-pkPTNFQZ.esm.js +0 -1809
- package/dist/chunks/standardMaterial-pkPTNFQZ.esm.js.map +0 -1
- package/dist/chunks/stlFileLoader-D_S8zIWi.esm.min.js +0 -2
- package/dist/chunks/stlFileLoader-D_S8zIWi.esm.min.js.map +0 -1
- package/dist/chunks/stlFileLoader-LAl8UbnA.esm.js +0 -237
- package/dist/chunks/stlFileLoader-LAl8UbnA.esm.js.map +0 -1
- package/dist/chunks/tgaTextureLoader-6J7hFLap.esm.min.js +0 -2
- package/dist/chunks/tgaTextureLoader-6J7hFLap.esm.min.js.map +0 -1
- package/dist/chunks/tgaTextureLoader-C9bFUsSu.esm.js +0 -349
- package/dist/chunks/tgaTextureLoader-C9bFUsSu.esm.js.map +0 -1
- package/dist/chunks/thinInstanceMesh-01jRjs2y.esm.js +0 -314
- package/dist/chunks/thinInstanceMesh-01jRjs2y.esm.js.map +0 -1
- package/dist/chunks/thinInstanceMesh-BkM6bBqz.esm.min.js +0 -2
- package/dist/chunks/thinInstanceMesh-BkM6bBqz.esm.min.js.map +0 -1
- package/dist/chunks/vertexColorMixing-BQURABk9.esm.js +0 -528
- package/dist/chunks/vertexColorMixing-BQURABk9.esm.js.map +0 -1
- package/dist/chunks/vertexColorMixing-DtyijcYJ.esm.min.js +0 -2
- package/dist/chunks/vertexColorMixing-DtyijcYJ.esm.min.js.map +0 -1
- package/dist/chunks/workerPool-BUOov2K1.esm.js +0 -122
- package/dist/chunks/workerPool-BUOov2K1.esm.js.map +0 -1
- package/dist/chunks/workerPool-BWHiDmEZ.esm.min.js +0 -2
- package/dist/chunks/workerPool-BWHiDmEZ.esm.min.js.map +0 -1
- package/lib/index.d.ts +0 -237
- package/lib/index.js +0 -871
- package/lib/index.js.map +0 -1
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"logDepthVertex-DZoye-59.esm.js","sources":["../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/uvAttributeDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/bonesDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/instancesDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/prePassVertexDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/samplerVertexDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/bumpVertexDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/fogVertexDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/lightVxUboDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/morphTargetsVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/instancesVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/bonesVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/prePassVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/uvVariableDeclaration.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/samplerVertexImplementation.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/bumpVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/clipPlaneVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/fogVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/shadowsVertex.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/vertexColorMixing.js","../../../../../dev/core/dist/ShadersWGSL/ShadersInclude/logDepthVertex.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"uvAttributeDeclaration\";\nconst shader = `#ifdef UV{X}\nattribute uv{X}: vec2f;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const uvAttributeDeclarationWGSL = { name, shader };\n//# sourceMappingURL=uvAttributeDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"bonesDeclaration\";\nconst shader = `#if NUM_BONE_INFLUENCERS>0\nattribute matricesIndices : vec4<f32>;attribute matricesWeights : vec4<f32>;\n#if NUM_BONE_INFLUENCERS>4\nattribute matricesIndicesExtra : vec4<f32>;attribute matricesWeightsExtra : vec4<f32>;\n#endif\n#ifndef BAKED_VERTEX_ANIMATION_TEXTURE\n#ifdef BONETEXTURE\nvar boneSampler : texture_2d<f32>;uniform boneTextureWidth : f32;\n#else\nuniform mBones : array<mat4x4,BonesPerMesh>;\n#ifdef BONES_VELOCITY_ENABLED\nuniform mPreviousBones : array<mat4x4,BonesPerMesh>;\n#endif\n#endif\n#ifdef BONETEXTURE\nfn readMatrixFromRawSampler(smp : texture_2d<f32>,index : f32)->mat4x4<f32>\n{let offset=i32(index) *4; \nlet m0=textureLoad(smp,vec2<i32>(offset+0,0),0);let m1=textureLoad(smp,vec2<i32>(offset+1,0),0);let m2=textureLoad(smp,vec2<i32>(offset+2,0),0);let m3=textureLoad(smp,vec2<i32>(offset+3,0),0);return mat4x4<f32>(m0,m1,m2,m3);}\n#endif\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const bonesDeclarationWGSL = { name, shader };\n//# sourceMappingURL=bonesDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"bakedVertexAnimationDeclaration\";\nconst shader = `#ifdef BAKED_VERTEX_ANIMATION_TEXTURE\nuniform bakedVertexAnimationTime: f32;uniform bakedVertexAnimationTextureSizeInverted: vec2<f32>;uniform bakedVertexAnimationSettings: vec4<f32>;var bakedVertexAnimationTexture : texture_2d<f32>;\n#ifdef INSTANCES\nattribute bakedVertexAnimationSettingsInstanced : vec4<f32>;\n#endif\nfn readMatrixFromRawSamplerVAT(smp : texture_2d<f32>,index : f32,frame : f32)->mat4x4<f32>\n{let offset=i32(index)*4;let frameUV=i32(frame);let m0=textureLoad(smp,vec2<i32>(offset+0,frameUV),0);let m1=textureLoad(smp,vec2<i32>(offset+1,frameUV),0);let m2=textureLoad(smp,vec2<i32>(offset+2,frameUV),0);let m3=textureLoad(smp,vec2<i32>(offset+3,frameUV),0);return mat4x4<f32>(m0,m1,m2,m3);}\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const bakedVertexAnimationDeclarationWGSL = { name, shader };\n//# sourceMappingURL=bakedVertexAnimationDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"instancesDeclaration\";\nconst shader = `#ifdef INSTANCES\nattribute world0 : vec4<f32>;attribute world1 : vec4<f32>;attribute world2 : vec4<f32>;attribute world3 : vec4<f32>;\n#ifdef INSTANCESCOLOR\nattribute instanceColor : vec4<f32>;\n#endif\n#if defined(THIN_INSTANCES) && !defined(WORLD_UBO)\nuniform world : mat4x4<f32>;\n#endif\n#if defined(VELOCITY) || defined(PREPASS_VELOCITY) || \\\ndefined(PREPASS_VELOCITY_LINEAR)\nattribute previousWorld0 : vec4<f32>;attribute previousWorld1 : vec4<f32>;attribute previousWorld2 : vec4<f32>;attribute previousWorld3 : vec4<f32>;\n#ifdef THIN_INSTANCES\nuniform previousWorld : mat4x4<f32>;\n#endif\n#endif\n#else\n#if !defined(WORLD_UBO)\nuniform world : mat4x4<f32>;\n#endif\n#if defined(VELOCITY) || defined(PREPASS_VELOCITY) || \\\ndefined(PREPASS_VELOCITY_LINEAR)\nuniform previousWorld : mat4x4<f32>;\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const instancesDeclarationWGSL = { name, shader };\n//# sourceMappingURL=instancesDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"prePassVertexDeclaration\";\nconst shader = `#ifdef PREPASS\n#ifdef PREPASS_LOCAL_POSITION\nvarying vPosition : vec3f;\n#endif\n#ifdef PREPASS_DEPTH\nvarying vViewPos: vec3f;\n#endif\n#if defined(PREPASS_VELOCITY) || defined(PREPASS_VELOCITY_LINEAR)\nuniform previousViewProjection: mat4x4f;varying vCurrentPosition: vec4f;varying vPreviousPosition: vec4f;\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const prePassVertexDeclarationWGSL = { name, shader };\n//# sourceMappingURL=prePassVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"samplerVertexDeclaration\";\nconst shader = `#if defined(_DEFINENAME_) && _DEFINENAME_DIRECTUV==0\nvarying v_VARYINGNAME_UV: vec2f;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const samplerVertexDeclarationWGSL = { name, shader };\n//# sourceMappingURL=samplerVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"bumpVertexDeclaration\";\nconst shader = `#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)\n#if defined(TANGENT) && defined(NORMAL) \nvarying vTBN0: vec3f;varying vTBN1: vec3f;varying vTBN2: vec3f;\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const bumpVertexDeclarationWGSL = { name, shader };\n//# sourceMappingURL=bumpVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"clipPlaneVertexDeclaration\";\nconst shader = `#ifdef CLIPPLANE\nuniform vClipPlane: vec4<f32>;varying fClipDistance: f32;\n#endif\n#ifdef CLIPPLANE2\nuniform vClipPlane2: vec4<f32>;varying fClipDistance2: f32;\n#endif\n#ifdef CLIPPLANE3\nuniform vClipPlane3: vec4<f32>;varying fClipDistance3: f32;\n#endif\n#ifdef CLIPPLANE4\nuniform vClipPlane4: vec4<f32>;varying fClipDistance4: f32;\n#endif\n#ifdef CLIPPLANE5\nuniform vClipPlane5: vec4<f32>;varying fClipDistance5: f32;\n#endif\n#ifdef CLIPPLANE6\nuniform vClipPlane6: vec4<f32>;varying fClipDistance6: f32;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const clipPlaneVertexDeclarationWGSL = { name, shader };\n//# sourceMappingURL=clipPlaneVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"fogVertexDeclaration\";\nconst shader = `#ifdef FOG\nvarying vFogDistance: vec3f;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const fogVertexDeclarationWGSL = { name, shader };\n//# sourceMappingURL=fogVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"lightVxUboDeclaration\";\nconst shader = `#ifdef LIGHT{X}\nstruct Light{X}\n{vLightData: vec4f,\nvLightDiffuse: vec4f,\nvLightSpecular: vec4f,\n#ifdef SPOTLIGHT{X}\nvLightDirection: vec4f,\nvLightFalloff: vec4f,\n#elif defined(POINTLIGHT{X})\nvLightFalloff: vec4f,\n#elif defined(HEMILIGHT{X})\nvLightGround: vec3f,\n#endif\nshadowsInfo: vec4f,\ndepthValues: vec2f} ;var<uniform> light{X} : Light{X};\n#ifdef SHADOW{X}\n#ifdef SHADOWCSM{X}\nuniform lightMatrix{X}: array<mat4x4f,SHADOWCSMNUM_CASCADES{X}>;varying vPositionFromLight{X}_0: vec4f;varying vDepthMetric{X}_0: f32;varying vPositionFromLight{X}_1: vec4f;varying vDepthMetric{X}_1: f32;varying vPositionFromLight{X}_2: vec4f;varying vDepthMetric{X}_2: f32;varying vPositionFromLight{X}_3: vec4f;varying vDepthMetric{X}_3: f32;varying vPositionFromCamera{X}: vec4f;\n#elif defined(SHADOWCUBE{X})\n#else\nvarying vPositionFromLight{X}: vec4f;varying vDepthMetric{X}: f32;uniform lightMatrix{X}: mat4x4f;\n#endif\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const lightVxUboDeclarationWGSL = { name, shader };\n//# sourceMappingURL=lightVxUboDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"morphTargetsVertexGlobalDeclaration\";\nconst shader = `#ifdef MORPHTARGETS\nuniform morphTargetInfluences : array<f32,NUM_MORPH_INFLUENCERS>;\n#ifdef MORPHTARGETS_TEXTURE \nuniform morphTargetTextureIndices : array<f32,NUM_MORPH_INFLUENCERS>;uniform morphTargetTextureInfo : vec3<f32>;var morphTargets : texture_2d_array<f32>;var morphTargetsSampler : sampler;fn readVector3FromRawSampler(targetIndex : i32,vertexIndex : f32)->vec3<f32>\n{ \nlet y=floor(vertexIndex/uniforms.morphTargetTextureInfo.y);let x=vertexIndex-y*uniforms.morphTargetTextureInfo.y;let textureUV=vec2<f32>((x+0.5)/uniforms.morphTargetTextureInfo.y,(y+0.5)/uniforms.morphTargetTextureInfo.z);return textureSampleLevel(morphTargets,morphTargetsSampler,textureUV,i32(uniforms.morphTargetTextureIndices[targetIndex]),0.0).xyz;}\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const morphTargetsVertexGlobalDeclarationWGSL = { name, shader };\n//# sourceMappingURL=morphTargetsVertexGlobalDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"morphTargetsVertexDeclaration\";\nconst shader = `#ifdef MORPHTARGETS\n#ifndef MORPHTARGETS_TEXTURE\nattribute position{X} : vec3<f32>;\n#ifdef MORPHTARGETS_NORMAL\nattribute normal{X} : vec3<f32>;\n#endif\n#ifdef MORPHTARGETS_TANGENT\nattribute tangent{X} : vec3<f32>;\n#endif\n#ifdef MORPHTARGETS_UV\nattribute uv_{X} : vec2<f32>;\n#endif\n#elif {X}==0\nuniform morphTargetCount: i32;\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const morphTargetsVertexDeclarationWGSL = { name, shader };\n//# sourceMappingURL=morphTargetsVertexDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"morphTargetsVertexGlobal\";\nconst shader = `#ifdef MORPHTARGETS\n#ifdef MORPHTARGETS_TEXTURE\nvar vertexID : f32;\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const morphTargetsVertexGlobalWGSL = { name, shader };\n//# sourceMappingURL=morphTargetsVertexGlobal.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"morphTargetsVertex\";\nconst shader = `#ifdef MORPHTARGETS\n#ifdef MORPHTARGETS_TEXTURE\n#if {X}==0\nfor (var i=0; i<NUM_MORPH_INFLUENCERS; i=i+1) {if (i>=uniforms.morphTargetCount) {break;}\nvertexID=f32(vertexInputs.vertexIndex)*uniforms.morphTargetTextureInfo.x;positionUpdated=positionUpdated+(readVector3FromRawSampler(i,vertexID)-vertexInputs.position)*uniforms.morphTargetInfluences[i];vertexID=vertexID+1.0;\n#ifdef MORPHTARGETS_NORMAL\nnormalUpdated=normalUpdated+(readVector3FromRawSampler(i,vertexID) -vertexInputs.normal)*uniforms.morphTargetInfluences[i];vertexID=vertexID+1.0;\n#endif\n#ifdef MORPHTARGETS_UV\nuvUpdated=uvUpdated+(readVector3FromRawSampler(i,vertexID).xy-vertexInputs.uv)*uniforms.morphTargetInfluences[i];vertexID=vertexID+1.0;\n#endif\n#ifdef MORPHTARGETS_TANGENT\ntangentUpdated=vec4f(tangentUpdated.xyz+(readVector3FromRawSampler(i,vertexID) -vertexInputs.tangent.xyz)*uniforms.morphTargetInfluences[i],tangentUpdated.a);\n#endif\n}\n#endif\n#else\npositionUpdated=positionUpdated+(vertexInputs.position{X}-vertexInputs.position)*uniforms.morphTargetInfluences[{X}];\n#ifdef MORPHTARGETS_NORMAL\nnormalUpdated+=(vertexInputs.normal{X}-vertexInputs.normal)*uniforms.morphTargetInfluences[{X}];\n#endif\n#ifdef MORPHTARGETS_TANGENT\ntangentUpdated=vec4f(tangentUpdated.xyz+(vertexInputs.tangent{X}-vertexInputs.tangent.xyz)*uniforms.morphTargetInfluences[{X}],tangentUpdated.a);\n#endif\n#ifdef MORPHTARGETS_UV\nuvUpdated=uvUpdated+(vertexInputs.uv_{X}-vertexInputs.uv)*uniforms.morphTargetInfluences[{X}];\n#endif\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const morphTargetsVertexWGSL = { name, shader };\n//# sourceMappingURL=morphTargetsVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"instancesVertex\";\nconst shader = `#ifdef INSTANCES\nvar finalWorld=mat4x4<f32>(vertexInputs.world0,vertexInputs.world1,vertexInputs.world2,vertexInputs.world3);\n#if defined(PREPASS_VELOCITY) || defined(VELOCITY) || \\\ndefined(PREPASS_VELOCITY_LINEAR)\nvar finalPreviousWorld=mat4x4<f32>(\nvertexInputs.previousWorld0,vertexInputs.previousWorld1,\nvertexInputs.previousWorld2,vertexInputs.previousWorld3);\n#endif\n#ifdef THIN_INSTANCES\n#if !defined(WORLD_UBO)\nfinalWorld=uniforms.world*finalWorld;\n#else\nfinalWorld=mesh.world*finalWorld;\n#endif\n#if defined(PREPASS_VELOCITY) || defined(VELOCITY) || \\\ndefined(PREPASS_VELOCITY_LINEAR)\nfinalPreviousWorld=uniforms.previousWorld*finalPreviousWorld;\n#endif\n#endif\n#else\n#if !defined(WORLD_UBO)\nvar finalWorld=uniforms.world;\n#else\nvar finalWorld=mesh.world;\n#endif\n#if defined(PREPASS_VELOCITY) || defined(VELOCITY) || \\\ndefined(PREPASS_VELOCITY_LINEAR)\nvar finalPreviousWorld=uniforms.previousWorld;\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const instancesVertexWGSL = { name, shader };\n//# sourceMappingURL=instancesVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"bonesVertex\";\nconst shader = `#ifndef BAKED_VERTEX_ANIMATION_TEXTURE\n#if NUM_BONE_INFLUENCERS>0\nvar influence : mat4x4<f32>;\n#ifdef BONETEXTURE\ninfluence=readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndices[0])*vertexInputs.matricesWeights[0];\n#if NUM_BONE_INFLUENCERS>1\ninfluence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndices[1])*vertexInputs.matricesWeights[1];\n#endif \n#if NUM_BONE_INFLUENCERS>2\ninfluence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndices[2])*vertexInputs.matricesWeights[2];\n#endif \n#if NUM_BONE_INFLUENCERS>3\ninfluence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndices[3])*vertexInputs.matricesWeights[3];\n#endif \n#if NUM_BONE_INFLUENCERS>4\ninfluence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndicesExtra[0])*vertexInputs.matricesWeightsExtra[0];\n#endif \n#if NUM_BONE_INFLUENCERS>5\ninfluence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndicesExtra[1])*vertexInputs.matricesWeightsExtra[1];\n#endif \n#if NUM_BONE_INFLUENCERS>6\ninfluence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndicesExtra[2])*vertexInputs.matricesWeightsExtra[2];\n#endif \n#if NUM_BONE_INFLUENCERS>7\ninfluence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndicesExtra[3])*vertexInputs.matricesWeightsExtra[3];\n#endif \n#else \ninfluence=uniforms.mBones[int(vertexInputs.matricesIndices[0])]*vertexInputs.matricesWeights[0];\n#if NUM_BONE_INFLUENCERS>1\ninfluence=influence+uniforms.mBones[int(vertexInputs.matricesIndices[1])]*vertexInputs.matricesWeights[1];\n#endif \n#if NUM_BONE_INFLUENCERS>2\ninfluence=influence+uniforms.mBones[int(vertexInputs.matricesIndices[2])]*vertexInputs.matricesWeights[2];\n#endif \n#if NUM_BONE_INFLUENCERS>3\ninfluence=influence+uniforms.mBones[int(vertexInputs.matricesIndices[3])]*vertexInputs.matricesWeights[3];\n#endif \n#if NUM_BONE_INFLUENCERS>4\ninfluence=influence+uniforms.mBones[int(vertexInputs.matricesIndicesExtra[0])]*vertexInputs.matricesWeightsExtra[0];\n#endif \n#if NUM_BONE_INFLUENCERS>5\ninfluence=influence+uniforms.mBones[int(vertexInputs.matricesIndicesExtra[1])]*vertexInputs.matricesWeightsExtra[1];\n#endif \n#if NUM_BONE_INFLUENCERS>6\ninfluence=influence+uniforms.mBones[int(vertexInputs.matricesIndicesExtra[2])]*vertexInputs.matricesWeightsExtra[2];\n#endif \n#if NUM_BONE_INFLUENCERS>7\ninfluence=influence+uniforms.mBones[int(vertexInputs.matricesIndicesExtra[3])]*vertexInputs.matricesWeightsExtra[3];\n#endif \n#endif\nfinalWorld=finalWorld*influence;\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const bonesVertexWGSL = { name, shader };\n//# sourceMappingURL=bonesVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"bakedVertexAnimation\";\nconst shader = `#ifdef BAKED_VERTEX_ANIMATION_TEXTURE\n{\n#ifdef INSTANCES\nlet VATStartFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.x;let VATEndFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.y;let VATOffsetFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.z;let VATSpeed: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.w;\n#else\nlet VATStartFrame: f32=uniforms.bakedVertexAnimationSettings.x;let VATEndFrame: f32=uniforms.bakedVertexAnimationSettings.y;let VATOffsetFrame: f32=uniforms.bakedVertexAnimationSettings.z;let VATSpeed: f32=uniforms.bakedVertexAnimationSettings.w;\n#endif\nlet totalFrames: f32=VATEndFrame-VATStartFrame+1.0;let time: f32=uniforms.bakedVertexAnimationTime*VATSpeed/totalFrames;let frameCorrection: f32=select(1.0,0.0,time<1.0);let numOfFrames: f32=totalFrames-frameCorrection;var VATFrameNum: f32=fract(time)*numOfFrames;VATFrameNum=(VATFrameNum+VATOffsetFrame) % numOfFrames;VATFrameNum=floor(VATFrameNum);VATFrameNum=VATFrameNum+VATStartFrame+frameCorrection;var VATInfluence : mat4x4<f32>;VATInfluence=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndices[0],VATFrameNum)*vertexInputs.matricesWeights[0];\n#if NUM_BONE_INFLUENCERS>1\nVATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndices[1],VATFrameNum)*vertexInputs.matricesWeights[1];\n#endif\n#if NUM_BONE_INFLUENCERS>2\nVATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndices[2],VATFrameNum)*vertexInputs.matricesWeights[2];\n#endif\n#if NUM_BONE_INFLUENCERS>3\nVATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndices[3],VATFrameNum)*vertexInputs.matricesWeights[3];\n#endif\n#if NUM_BONE_INFLUENCERS>4\nVATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndicesExtra[0],VATFrameNum)*vertexInputs.matricesWeightsExtra[0];\n#endif\n#if NUM_BONE_INFLUENCERS>5\nVATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndicesExtra[1],VATFrameNum)*vertexInputs.matricesWeightsExtra[1];\n#endif\n#if NUM_BONE_INFLUENCERS>6\nVATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndicesExtra[2],VATFrameNum)*vertexInputs.matricesWeightsExtra[2];\n#endif\n#if NUM_BONE_INFLUENCERS>7\nVATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndicesExtra[3],VATFrameNum)*vertexInputs.matricesWeightsExtra[3];\n#endif\nfinalWorld=finalWorld*VATInfluence;}\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const bakedVertexAnimationWGSL = { name, shader };\n//# sourceMappingURL=bakedVertexAnimation.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"prePassVertex\";\nconst shader = `#ifdef PREPASS_DEPTH\nvertexOutputs.vViewPos=(scene.view*worldPos).rgb;\n#endif\n#ifdef PREPASS_LOCAL_POSITION\nvertexOutputs.vPosition=positionUpdated.xyz;\n#endif\n#if defined(PREPASS_VELOCITY) && defined(BONES_VELOCITY_ENABLED) || \\\ndefined(PREPASS_VELOCITY_LINEAR)\nvertexOutputs.vCurrentPosition=scene.viewProjection*worldPos;\n#if NUM_BONE_INFLUENCERS>0\nvar previousInfluence: mat4x4f;previousInfluence=mPreviousBones[ i32(matricesIndices[0])]*matricesWeights[0];\n#if NUM_BONE_INFLUENCERS>1\npreviousInfluence+=mPreviousBones[ i32(matricesIndices[1])]*matricesWeights[1];\n#endif \n#if NUM_BONE_INFLUENCERS>2\npreviousInfluence+=mPreviousBones[ i32(matricesIndices[2])]*matricesWeights[2];\n#endif \n#if NUM_BONE_INFLUENCERS>3\npreviousInfluence+=mPreviousBones[ i32(matricesIndices[3])]*matricesWeights[3];\n#endif\n#if NUM_BONE_INFLUENCERS>4\npreviousInfluence+=mPreviousBones[ i32(matricesIndicesExtra[0])]*matricesWeightsExtra[0];\n#endif \n#if NUM_BONE_INFLUENCERS>5\npreviousInfluence+=mPreviousBones[ i32(matricesIndicesExtra[1])]*matricesWeightsExtra[1];\n#endif \n#if NUM_BONE_INFLUENCERS>6\npreviousInfluence+=mPreviousBones[ i32(matricesIndicesExtra[2])]*matricesWeightsExtra[2];\n#endif \n#if NUM_BONE_INFLUENCERS>7\npreviousInfluence+=mPreviousBones[ i32(matricesIndicesExtra[3])]*matricesWeightsExtra[3];\n#endif\nvertexOutputs.vPreviousPosition=uniforms.previousViewProjection*finalPreviousWorld*previousInfluence* vec4f(positionUpdated,1.0);\n#else\nvertexOutputs.vPreviousPosition=uniforms.previousViewProjection*finalPreviousWorld* vec4f(positionUpdated,1.0);\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const prePassVertexWGSL = { name, shader };\n//# sourceMappingURL=prePassVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"uvVariableDeclaration\";\nconst shader = `#ifdef MAINUV{X}\n#if !defined(UV{X})\nvar uv{X}: vec2f=vec2f(0.,0.);\n#else\nvar uv{X}: vec2f=vertexInputs.uv{X};\n#endif\nvertexOutputs.vMainUV{X}=uv{X};\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const uvVariableDeclarationWGSL = { name, shader };\n//# sourceMappingURL=uvVariableDeclaration.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"samplerVertexImplementation\";\nconst shader = `#if defined(_DEFINENAME_) && _DEFINENAME_DIRECTUV==0\nif (uniforms.v_INFONAME_==0.)\n{vertexOutputs.v_VARYINGNAME_UV= (uniforms._MATRIXNAME_Matrix* vec4f(uvUpdated,1.0,0.0)).xy;}\n#ifdef UV2\nelse if (uniforms.v_INFONAME_==1.)\n{vertexOutputs.v_VARYINGNAME_UV= (uniforms._MATRIXNAME_Matrix* vec4f(vertexInputs.uv2,1.0,0.0)).xy;}\n#endif\n#ifdef UV3\nelse if (uniforms.v_INFONAME_==2.)\n{vertexOutputs.v_VARYINGNAME_UV= (uniforms._MATRIXNAME_Matrix* vec4f(vertexInputs.uv3,1.0,0.0)).xy;}\n#endif\n#ifdef UV4\nelse if (uniforms.v_INFONAME_==3.)\n{vertexOutputs.v_VARYINGNAME_UV= (uniforms._MATRIXNAME_Matrix* vec4f(vertexInputs.uv4,1.0,0.0)).xy;}\n#endif\n#ifdef UV5\nelse if (uniforms.v_INFONAME_==4.)\n{vertexOutputs.v_VARYINGNAME_UV= (uniforms._MATRIXNAME_Matrix* vec4f(vertexInputs.uv5,1.0,0.0)).xy;}\n#endif\n#ifdef UV6\nelse if (uniforms.v_INFONAME_==5.)\n{vertexOutputs.v_VARYINGNAME_UV= (uniforms._MATRIXNAME_Matrix* vec4f(vertexInputs.uv6,1.0,0.0)).xy;}\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const samplerVertexImplementationWGSL = { name, shader };\n//# sourceMappingURL=samplerVertexImplementation.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"bumpVertex\";\nconst shader = `#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)\n#if defined(TANGENT) && defined(NORMAL)\nvar tbnNormal: vec3f=normalize(normalUpdated);var tbnTangent: vec3f=normalize(tangentUpdated.xyz);var tbnBitangent: vec3f=cross(tbnNormal,tbnTangent)*tangentUpdated.w;var matTemp= mat3x3f(finalWorld[0].xyz,finalWorld[1].xyz,finalWorld[2].xyz)* mat3x3f(tbnTangent,tbnBitangent,tbnNormal);vertexOutputs.vTBN0=matTemp[0];vertexOutputs.vTBN1=matTemp[1];vertexOutputs.vTBN2=matTemp[2];\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const bumpVertexWGSL = { name, shader };\n//# sourceMappingURL=bumpVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"clipPlaneVertex\";\nconst shader = `#ifdef CLIPPLANE\nvertexOutputs.fClipDistance=dot(worldPos,uniforms.vClipPlane);\n#endif\n#ifdef CLIPPLANE2\nvertexOutputs.fClipDistance2=dot(worldPos,uniforms.vClipPlane2);\n#endif\n#ifdef CLIPPLANE3\nvertexOutputs.fClipDistance3=dot(worldPos,uniforms.vClipPlane3);\n#endif\n#ifdef CLIPPLANE4\nvertexOutputs.fClipDistance4=dot(worldPos,uniforms.vClipPlane4);\n#endif\n#ifdef CLIPPLANE5\nvertexOutputs.fClipDistance5=dot(worldPos,uniforms.vClipPlane5);\n#endif\n#ifdef CLIPPLANE6\nvertexOutputs.fClipDistance6=dot(worldPos,uniforms.vClipPlane6);\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const clipPlaneVertexWGSL = { name, shader };\n//# sourceMappingURL=clipPlaneVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"fogVertex\";\nconst shader = `#ifdef FOG\nvertexOutputs.vFogDistance=(scene.view*worldPos).xyz;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const fogVertexWGSL = { name, shader };\n//# sourceMappingURL=fogVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"shadowsVertex\";\nconst shader = `#ifdef SHADOWS\n#if defined(SHADOWCSM{X})\nvertexOutputs.vPositionFromCamera{X}=scene.view*worldPos;\n#if SHADOWCSMNUM_CASCADES{X}>0\nvertexOutputs.vPositionFromLight{X}_0=uniforms.lightMatrix{X}[0]*worldPos;\n#ifdef USE_REVERSE_DEPTHBUFFER\nvertexOutputs.vDepthMetric{X}_0=(-vertexOutputs.vPositionFromLight{X}_0.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#else\nvertexOutputs.vDepthMetric{X}_0= (vertexOutputs.vPositionFromLight{X}_0.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#endif\n#endif\n#if SHADOWCSMNUM_CASCADES{X}>1\nvertexOutputs.vPositionFromLight{X}_1=uniforms.lightMatrix{X}[1]*worldPos;\n#ifdef USE_REVERSE_DEPTHBUFFER\nvertexOutputs.vDepthMetric{X}_1=(-vertexOutputs.vPositionFromLight{X}_1.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#else\nvertexOutputs.vDepthMetric{X}_1= (vertexOutputs.vPositionFromLight{X}_1.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#endif\n#endif \n#if SHADOWCSMNUM_CASCADES{X}>2\nvertexOutputs.vPositionFromLight{X}_2=uniforms.lightMatrix{X}[2]*worldPos;\n#ifdef USE_REVERSE_DEPTHBUFFER\nvertexOutputs.vDepthMetric{X}_2=(-vertexOutputs.vPositionFromLight{X}_2.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#else\nvertexOutputs.vDepthMetric{X}_2= (vertexOutputs.vPositionFromLight{X}_2.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#endif\n#endif \n#if SHADOWCSMNUM_CASCADES{X}>3\nvertexOutputs.vPositionFromLight{X}_3=uniforms.lightMatrix{X}[3]*worldPos;\n#ifdef USE_REVERSE_DEPTHBUFFER\nvertexOutputs.vDepthMetric{X}_3=(-vertexOutputs.vPositionFromLight{X}_3.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#else\nvertexOutputs.vDepthMetric{X}_3= (vertexOutputs.vPositionFromLight{X}_3.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#endif\n#endif \n#elif defined(SHADOW{X}) && !defined(SHADOWCUBE{X})\nvertexOutputs.vPositionFromLight{X}=uniforms.lightMatrix{X}*worldPos;\n#ifdef USE_REVERSE_DEPTHBUFFER\nvertexOutputs.vDepthMetric{X}=(-vertexOutputs.vPositionFromLight{X}.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#else\nvertexOutputs.vDepthMetric{X}=(vertexOutputs.vPositionFromLight{X}.z+light{X}.depthValues.x)/light{X}.depthValues.y;\n#endif\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const shadowsVertexWGSL = { name, shader };\n//# sourceMappingURL=shadowsVertex.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"vertexColorMixing\";\nconst shader = `#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)\nvertexOutputs.vColor=vec4f(1.0);\n#ifdef VERTEXCOLOR\n#ifdef VERTEXALPHA\nvertexOutputs.vColor*=vertexInputs.color;\n#else\nvertexOutputs.vColor=vec4f(vertexOutputs.vColor.rgb*vertexInputs.color.rgb,vertexOutputs.vColor.a);\n#endif\n#endif\n#ifdef INSTANCESCOLOR\nvertexOutputs.vColor*=vertexInputs.instanceColor;\n#endif\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const vertexColorMixingWGSL = { name, shader };\n//# sourceMappingURL=vertexColorMixing.js.map","// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"logDepthVertex\";\nconst shader = `#ifdef LOGARITHMICDEPTH\nvertexOutputs.vFragmentDepth=1.0+vertexOutputs.position.w;vertexOutputs.position.z=log2(max(0.000001,vertexOutputs.vFragmentDepth))*uniforms.logarithmicDepthConstant;\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStoreWGSL[name] = shader;\n/** @internal */\nexport const logDepthVertexWGSL = { name, shader };\n//# sourceMappingURL=logDepthVertex.js.map"],"names":["name","shader"],"mappings":";;AAAA;AAEA,MAAMA,MAAI,GAAG,wBAAwB,CAAC;AACtC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACRnD;AAEA,MAAMD,MAAI,GAAG,kBAAkB,CAAC;AAChC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;AC1BnD;AAEA,MAAMD,MAAI,GAAG,iCAAiC,CAAC;AAC/C,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACbnD;AAEA,MAAMD,MAAI,GAAG,sBAAsB,CAAC;AACpC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;AC7BnD;AAEA,MAAMD,MAAI,GAAG,0BAA0B,CAAC;AACxC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;AChBnD;AAEA,MAAMD,MAAI,GAAG,0BAA0B,CAAC;AACxC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACRnD;AAEA,MAAMD,MAAI,GAAG,uBAAuB,CAAC;AACrC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACVnD;AAEA,MAAMD,MAAI,GAAG,4BAA4B,CAAC;AAC1C,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACvBnD;AAEA,MAAMD,MAAI,GAAG,sBAAsB,CAAC;AACpC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACRnD;AAEA,MAAMD,MAAI,GAAG,uBAAuB,CAAC;AACrC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;AC7BnD;AAEA,MAAMD,MAAI,GAAG,qCAAqC,CAAC;AACnD,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACbnD;AAEA,MAAMD,MAAI,GAAG,+BAA+B,CAAC;AAC7C,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACrBnD;AAEA,MAAMD,MAAI,GAAG,0BAA0B,CAAC;AACxC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACVnD;AAEA,MAAMD,MAAI,GAAG,oBAAoB,CAAC;AAClC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;AClCnD;AAEA,MAAMD,MAAI,GAAG,iBAAiB,CAAC;AAC/B,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACnCnD;AAEA,MAAMD,MAAI,GAAG,aAAa,CAAC;AAC3B,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;AC1DnD;AAEA,MAAMD,MAAI,GAAG,sBAAsB,CAAC;AACpC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACpCnD;AAEA,MAAMD,MAAI,GAAG,eAAe,CAAC;AAC7B,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;AC1CnD;AAEA,MAAMD,MAAI,GAAG,uBAAuB,CAAC;AACrC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACbnD;AAEA,MAAMD,MAAI,GAAG,6BAA6B,CAAC;AAC3C,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;AC7BnD;AAEA,MAAMD,MAAI,GAAG,YAAY,CAAC;AAC1B,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACVnD;AAEA,MAAMD,MAAI,GAAG,iBAAiB,CAAC;AAC/B,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACvBnD;AAEA,MAAMD,MAAI,GAAG,WAAW,CAAC;AACzB,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACRnD;AAEA,MAAMD,MAAI,GAAG,eAAe,CAAC;AAC7B,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;ACjDnD;AAEA,MAAMD,MAAI,GAAG,mBAAmB,CAAC;AACjC,MAAMC,QAAM,GAAG,CAAC;AAChB;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAACD,MAAI,CAAC,GAAGC,QAAM;;AClBnD;AAEA,MAAM,IAAI,GAAG,gBAAgB,CAAC;AAC9B,MAAM,MAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,wBAAwB,CAAC,IAAI,CAAC,GAAG,MAAM"}
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import { S as ShaderStore } from './index-CTNAO7X0.esm.js';
|
|
2
|
-
|
|
3
|
-
// Do not edit.
|
|
4
|
-
const name = "mainUVVaryingDeclaration";
|
|
5
|
-
const shader = `#ifdef MAINUV{X}
|
|
6
|
-
varying vec2 vMainUV{X};
|
|
7
|
-
#endif
|
|
8
|
-
`;
|
|
9
|
-
// Sideeffect
|
|
10
|
-
ShaderStore.IncludesShadersStore[name] = shader;
|
|
11
|
-
//# sourceMappingURL=mainUVVaryingDeclaration-LHNQQPPQ.esm.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mainUVVaryingDeclaration-LHNQQPPQ.esm.js","sources":["../../../../../dev/core/dist/Shaders/ShadersInclude/mainUVVaryingDeclaration.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"mainUVVaryingDeclaration\";\nconst shader = `#ifdef MAINUV{X}\nvarying vec2 vMainUV{X};\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const mainUVVaryingDeclaration = { name, shader };\n//# sourceMappingURL=mainUVVaryingDeclaration.js.map"],"names":[],"mappings":";;AAAA;AAEA,MAAM,IAAI,GAAG,0BAA0B,CAAC;AACxC,MAAM,MAAM,GAAG,CAAC;AAChB;AACA;AACA,CAAC,CAAC;AACF;AACA,WAAW,CAAC,oBAAoB,CAAC,IAAI,CAAC,GAAG,MAAM"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mainUVVaryingDeclaration-wmRFnah8.esm.min.js","sources":["../../../../../dev/core/dist/Shaders/ShadersInclude/mainUVVaryingDeclaration.js"],"sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"../../Engines/shaderStore\";\nconst name = \"mainUVVaryingDeclaration\";\nconst shader = `#ifdef MAINUV{X}\nvarying vec2 vMainUV{X};\n#endif\n`;\n// Sideeffect\nShaderStore.IncludesShadersStore[name] = shader;\n/** @internal */\nexport const mainUVVaryingDeclaration = { name, shader };\n//# sourceMappingURL=mainUVVaryingDeclaration.js.map"],"names":["ShaderStore","IncludesShadersStore"],"mappings":"gDAQAA,EAAYC,qBAAyB,yBALtB"}
|