@babylonjs/smart-filters 1.0.13 → 8.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (258) hide show
  1. package/dist/blockFoundation/aggregateBlock.d.ts +3 -3
  2. package/dist/blockFoundation/aggregateBlock.d.ts.map +1 -1
  3. package/dist/blockFoundation/aggregateBlock.js +1 -2
  4. package/dist/blockFoundation/aggregateBlock.js.map +1 -1
  5. package/dist/blockFoundation/baseBlock.d.ts +2 -2
  6. package/dist/blockFoundation/baseBlock.d.ts.map +1 -1
  7. package/dist/blockFoundation/baseBlock.js +5 -6
  8. package/dist/blockFoundation/baseBlock.js.map +1 -1
  9. package/dist/blockFoundation/customAggregateBlock.d.ts.map +1 -1
  10. package/dist/blockFoundation/customAggregateBlock.js +2 -2
  11. package/dist/blockFoundation/customAggregateBlock.js.map +1 -1
  12. package/dist/blockFoundation/customShaderBlock.d.ts.map +1 -1
  13. package/dist/blockFoundation/customShaderBlock.js +4 -6
  14. package/dist/blockFoundation/customShaderBlock.js.map +1 -1
  15. package/dist/blockFoundation/disableableShaderBlock.d.ts.map +1 -1
  16. package/dist/blockFoundation/disableableShaderBlock.js +4 -4
  17. package/dist/blockFoundation/disableableShaderBlock.js.map +1 -1
  18. package/dist/blockFoundation/index.js +0 -2
  19. package/dist/blockFoundation/index.js.map +1 -1
  20. package/dist/blockFoundation/inputBlock.d.ts +8 -8
  21. package/dist/blockFoundation/inputBlock.d.ts.map +1 -1
  22. package/dist/blockFoundation/inputBlock.deserializer.d.ts +1 -1
  23. package/dist/blockFoundation/inputBlock.deserializer.d.ts.map +1 -1
  24. package/dist/blockFoundation/inputBlock.deserializer.js +1 -1
  25. package/dist/blockFoundation/inputBlock.deserializer.js.map +1 -1
  26. package/dist/blockFoundation/inputBlock.js +7 -7
  27. package/dist/blockFoundation/inputBlock.js.map +1 -1
  28. package/dist/blockFoundation/inputBlock.serialization.types.d.ts.map +1 -1
  29. package/dist/blockFoundation/inputBlock.serializer.d.ts +1 -1
  30. package/dist/blockFoundation/inputBlock.serializer.js +26 -28
  31. package/dist/blockFoundation/inputBlock.serializer.js.map +1 -1
  32. package/dist/blockFoundation/outputBlock.d.ts +4 -9
  33. package/dist/blockFoundation/outputBlock.d.ts.map +1 -1
  34. package/dist/blockFoundation/outputBlock.js +13 -14
  35. package/dist/blockFoundation/outputBlock.js.map +1 -1
  36. package/dist/blockFoundation/shaderBlock.d.ts +4 -4
  37. package/dist/blockFoundation/shaderBlock.d.ts.map +1 -1
  38. package/dist/blockFoundation/shaderBlock.js +13 -19
  39. package/dist/blockFoundation/shaderBlock.js.map +1 -1
  40. package/dist/blockFoundation/textureOptions.d.ts +1 -1
  41. package/dist/blockFoundation/textureOptions.js +1 -1
  42. package/dist/command/command.d.ts +1 -1
  43. package/dist/command/command.js +1 -1
  44. package/dist/command/commandBuffer.d.ts +1 -1
  45. package/dist/command/commandBuffer.d.ts.map +1 -1
  46. package/dist/command/commandBuffer.js +2 -2
  47. package/dist/command/commandBufferDebugger.d.ts +2 -2
  48. package/dist/command/commandBufferDebugger.d.ts.map +1 -1
  49. package/dist/command/commandBufferDebugger.js +1 -1
  50. package/dist/command/commandBufferDebugger.js.map +1 -1
  51. package/dist/command/index.d.ts +3 -1
  52. package/dist/command/index.d.ts.map +1 -1
  53. package/dist/command/index.js +5 -1
  54. package/dist/command/index.js.map +1 -1
  55. package/dist/connection/connectionPoint.d.ts +3 -3
  56. package/dist/connection/connectionPoint.d.ts.map +1 -1
  57. package/dist/connection/connectionPoint.js +2 -2
  58. package/dist/connection/connectionPoint.js.map +1 -1
  59. package/dist/connection/connectionPointCompatibilityState.d.ts +1 -1
  60. package/dist/connection/connectionPointCompatibilityState.js +1 -1
  61. package/dist/connection/connectionPointType.d.ts +3 -3
  62. package/dist/connection/connectionPointType.d.ts.map +1 -1
  63. package/dist/connection/connectionPointWithDefault.d.ts +3 -3
  64. package/dist/connection/connectionPointWithDefault.d.ts.map +1 -1
  65. package/dist/connection/connectionPointWithDefault.js.map +1 -1
  66. package/dist/connection/index.d.ts +2 -1
  67. package/dist/connection/index.d.ts.map +1 -1
  68. package/dist/connection/index.js +3 -3
  69. package/dist/connection/index.js.map +1 -1
  70. package/dist/editorUtils/editableInPropertyPage.d.ts +2 -2
  71. package/dist/editorUtils/editableInPropertyPage.d.ts.map +1 -1
  72. package/dist/editorUtils/editableInPropertyPage.js +2 -2
  73. package/dist/editorUtils/editableInPropertyPage.js.map +1 -1
  74. package/dist/editorUtils/index.d.ts +1 -0
  75. package/dist/editorUtils/index.d.ts.map +1 -1
  76. package/dist/editorUtils/index.js +2 -0
  77. package/dist/editorUtils/index.js.map +1 -1
  78. package/dist/index.d.ts.map +1 -1
  79. package/dist/index.js +1 -1
  80. package/dist/index.js.map +1 -1
  81. package/dist/optimization/dependencyGraph.js.map +1 -1
  82. package/dist/optimization/optimizedShaderBlock.d.ts +4 -4
  83. package/dist/optimization/optimizedShaderBlock.d.ts.map +1 -1
  84. package/dist/optimization/optimizedShaderBlock.js.map +1 -1
  85. package/dist/optimization/smartFilterOptimizer.d.ts +2 -2
  86. package/dist/optimization/smartFilterOptimizer.d.ts.map +1 -1
  87. package/dist/optimization/smartFilterOptimizer.js +34 -57
  88. package/dist/optimization/smartFilterOptimizer.js.map +1 -1
  89. package/dist/runtime/index.d.ts +2 -1
  90. package/dist/runtime/index.d.ts.map +1 -1
  91. package/dist/runtime/index.js +3 -3
  92. package/dist/runtime/index.js.map +1 -1
  93. package/dist/runtime/renderTargetGenerator.d.ts +1 -1
  94. package/dist/runtime/renderTargetGenerator.d.ts.map +1 -1
  95. package/dist/runtime/renderTargetGenerator.js +5 -7
  96. package/dist/runtime/renderTargetGenerator.js.map +1 -1
  97. package/dist/runtime/shaderRuntime.d.ts +7 -7
  98. package/dist/runtime/shaderRuntime.d.ts.map +1 -1
  99. package/dist/runtime/shaderRuntime.js +7 -8
  100. package/dist/runtime/shaderRuntime.js.map +1 -1
  101. package/dist/runtime/smartFilterRuntime.d.ts +3 -3
  102. package/dist/runtime/smartFilterRuntime.d.ts.map +1 -1
  103. package/dist/runtime/smartFilterRuntime.js.map +1 -1
  104. package/dist/runtime/strongRef.d.ts +1 -1
  105. package/dist/runtime/strongRef.js +1 -1
  106. package/dist/serialization/importCustomBlockDefinition.d.ts +1 -1
  107. package/dist/serialization/importCustomBlockDefinition.js +8 -9
  108. package/dist/serialization/importCustomBlockDefinition.js.map +1 -1
  109. package/dist/serialization/index.d.ts +1 -0
  110. package/dist/serialization/index.d.ts.map +1 -1
  111. package/dist/serialization/index.js +3 -0
  112. package/dist/serialization/index.js.map +1 -1
  113. package/dist/serialization/serializedBlockDefinition.d.ts +2 -2
  114. package/dist/serialization/serializedBlockDefinition.d.ts.map +1 -1
  115. package/dist/serialization/serializedShaderBlockDefinition.d.ts +1 -1
  116. package/dist/serialization/serializedShaderBlockDefinition.d.ts.map +1 -1
  117. package/dist/serialization/serializedSmartFilter.d.ts +1 -1
  118. package/dist/serialization/serializedSmartFilter.d.ts.map +1 -1
  119. package/dist/serialization/smartFilterDeserializer.d.ts +6 -6
  120. package/dist/serialization/smartFilterDeserializer.d.ts.map +1 -1
  121. package/dist/serialization/smartFilterDeserializer.js +9 -12
  122. package/dist/serialization/smartFilterDeserializer.js.map +1 -1
  123. package/dist/serialization/smartFilterSerializer.d.ts +2 -2
  124. package/dist/serialization/smartFilterSerializer.d.ts.map +1 -1
  125. package/dist/serialization/smartFilterSerializer.js +10 -13
  126. package/dist/serialization/smartFilterSerializer.js.map +1 -1
  127. package/dist/serialization/v1/defaultBlockSerializer.d.ts +2 -2
  128. package/dist/serialization/v1/defaultBlockSerializer.d.ts.map +1 -1
  129. package/dist/serialization/v1/defaultBlockSerializer.js +1 -1
  130. package/dist/serialization/v1/index.d.ts +1 -0
  131. package/dist/serialization/v1/index.d.ts.map +1 -1
  132. package/dist/serialization/v1/index.js +2 -0
  133. package/dist/serialization/v1/index.js.map +1 -1
  134. package/dist/serialization/v1/shaderBlockSerialization.types.d.ts +3 -3
  135. package/dist/serialization/v1/shaderBlockSerialization.types.d.ts.map +1 -1
  136. package/dist/serialization/v1/smartFilterSerialization.types.d.ts +2 -2
  137. package/dist/serialization/v1/smartFilterSerialization.types.d.ts.map +1 -1
  138. package/dist/smartFilter.d.ts +8 -8
  139. package/dist/smartFilter.d.ts.map +1 -1
  140. package/dist/smartFilter.js +6 -7
  141. package/dist/smartFilter.js.map +1 -1
  142. package/dist/utils/buildTools/buildShaders.d.ts +3 -2
  143. package/dist/utils/buildTools/buildShaders.d.ts.map +1 -1
  144. package/dist/utils/buildTools/buildShaders.js +7 -6
  145. package/dist/utils/buildTools/buildShaders.js.map +1 -1
  146. package/dist/utils/buildTools/convertGlslIntoBlock.d.ts +4 -2
  147. package/dist/utils/buildTools/convertGlslIntoBlock.d.ts.map +1 -1
  148. package/dist/utils/buildTools/convertGlslIntoBlock.js +136 -141
  149. package/dist/utils/buildTools/convertGlslIntoBlock.js.map +1 -1
  150. package/dist/utils/buildTools/convertGlslIntoShaderProgram.d.ts +4 -4
  151. package/dist/utils/buildTools/convertGlslIntoShaderProgram.d.ts.map +1 -1
  152. package/dist/utils/buildTools/convertGlslIntoShaderProgram.js +55 -48
  153. package/dist/utils/buildTools/convertGlslIntoShaderProgram.js.map +1 -1
  154. package/dist/utils/buildTools/convertShaders.d.ts +8 -5
  155. package/dist/utils/buildTools/convertShaders.d.ts.map +1 -1
  156. package/dist/utils/buildTools/convertShaders.js +38 -14
  157. package/dist/utils/buildTools/convertShaders.js.map +1 -1
  158. package/dist/utils/buildTools/shaderConverter.d.ts +4 -4
  159. package/dist/utils/buildTools/shaderConverter.d.ts.map +1 -1
  160. package/dist/utils/buildTools/shaderConverter.js +17 -21
  161. package/dist/utils/buildTools/shaderConverter.js.map +1 -1
  162. package/dist/utils/buildTools/watchShaders.d.ts +3 -2
  163. package/dist/utils/buildTools/watchShaders.d.ts.map +1 -1
  164. package/dist/utils/buildTools/watchShaders.js +10 -8
  165. package/dist/utils/buildTools/watchShaders.js.map +1 -1
  166. package/dist/utils/index.d.ts +1 -0
  167. package/dist/utils/index.d.ts.map +1 -1
  168. package/dist/utils/index.js +2 -1
  169. package/dist/utils/index.js.map +1 -1
  170. package/dist/utils/renderTargetUtils.d.ts +3 -3
  171. package/dist/utils/renderTargetUtils.d.ts.map +1 -1
  172. package/dist/utils/renderTargetUtils.js +4 -4
  173. package/dist/utils/renderTargetUtils.js.map +1 -1
  174. package/dist/utils/shaderCodeUtils.d.ts +8 -8
  175. package/dist/utils/shaderCodeUtils.d.ts.map +1 -1
  176. package/dist/utils/shaderCodeUtils.js +16 -28
  177. package/dist/utils/shaderCodeUtils.js.map +1 -1
  178. package/dist/utils/textureLoaders.d.ts +2 -2
  179. package/dist/utils/textureLoaders.d.ts.map +1 -1
  180. package/dist/utils/textureLoaders.js +2 -3
  181. package/dist/utils/textureLoaders.js.map +1 -1
  182. package/dist/utils/textureUtils.d.ts +5 -5
  183. package/dist/utils/textureUtils.d.ts.map +1 -1
  184. package/dist/utils/textureUtils.js +1 -1
  185. package/dist/utils/textureUtils.js.map +1 -1
  186. package/dist/version.d.ts +2 -2
  187. package/dist/version.js +2 -2
  188. package/license.md +21 -21
  189. package/package.json +13 -8
  190. package/src/blockFoundation/aggregateBlock.ts +148 -151
  191. package/src/blockFoundation/baseBlock.ts +339 -364
  192. package/src/blockFoundation/customAggregateBlock.ts +88 -104
  193. package/src/blockFoundation/customShaderBlock.ts +312 -326
  194. package/src/blockFoundation/disableableShaderBlock.ts +91 -100
  195. package/src/blockFoundation/index.ts +9 -9
  196. package/src/blockFoundation/inputBlock.deserializer.ts +72 -97
  197. package/src/blockFoundation/inputBlock.serialization.types.ts +126 -132
  198. package/src/blockFoundation/inputBlock.serializer.ts +150 -150
  199. package/src/blockFoundation/inputBlock.ts +181 -192
  200. package/src/blockFoundation/outputBlock.ts +144 -151
  201. package/src/blockFoundation/shaderBlock.ts +156 -163
  202. package/src/blockFoundation/textureOptions.ts +57 -57
  203. package/src/command/command.ts +59 -59
  204. package/src/command/commandBuffer.ts +71 -71
  205. package/src/command/commandBufferDebugger.ts +14 -14
  206. package/src/command/index.ts +7 -3
  207. package/src/connection/connectionPoint.ts +205 -214
  208. package/src/connection/connectionPointCompatibilityState.ts +31 -31
  209. package/src/connection/connectionPointType.ts +45 -45
  210. package/src/connection/connectionPointWithDefault.ts +27 -35
  211. package/src/connection/index.ts +8 -9
  212. package/src/editorUtils/editableInPropertyPage.ts +106 -106
  213. package/src/editorUtils/index.ts +3 -1
  214. package/src/index.ts +16 -15
  215. package/src/optimization/dependencyGraph.ts +96 -96
  216. package/src/optimization/index.ts +1 -1
  217. package/src/optimization/optimizedShaderBlock.ts +131 -134
  218. package/src/optimization/smartFilterOptimizer.ts +757 -825
  219. package/src/runtime/index.ts +8 -6
  220. package/src/runtime/renderTargetGenerator.ts +222 -248
  221. package/src/runtime/shaderRuntime.ts +174 -173
  222. package/src/runtime/smartFilterRuntime.ts +112 -112
  223. package/src/runtime/strongRef.ts +18 -18
  224. package/src/serialization/importCustomBlockDefinition.ts +86 -86
  225. package/src/serialization/index.ts +10 -7
  226. package/src/serialization/serializedBlockDefinition.ts +12 -12
  227. package/src/serialization/serializedShaderBlockDefinition.ts +7 -7
  228. package/src/serialization/serializedSmartFilter.ts +6 -6
  229. package/src/serialization/smartFilterDeserializer.ts +190 -220
  230. package/src/serialization/smartFilterSerializer.ts +110 -121
  231. package/src/serialization/v1/defaultBlockSerializer.ts +21 -21
  232. package/src/serialization/v1/index.ts +4 -2
  233. package/src/serialization/v1/shaderBlockSerialization.types.ts +85 -85
  234. package/src/serialization/v1/smartFilterSerialization.types.ts +129 -133
  235. package/src/smartFilter.ts +255 -260
  236. package/src/utils/buildTools/buildShaders.ts +14 -13
  237. package/src/utils/buildTools/convertGlslIntoBlock.ts +370 -385
  238. package/src/utils/buildTools/convertGlslIntoShaderProgram.ts +173 -172
  239. package/src/utils/buildTools/convertShaders.ts +65 -43
  240. package/src/utils/buildTools/recordVersionNumber.js +17 -0
  241. package/src/utils/buildTools/shaderConverter.ts +466 -478
  242. package/src/utils/buildTools/watchShaders.ts +44 -42
  243. package/src/utils/index.ts +4 -2
  244. package/src/utils/renderTargetUtils.ts +30 -35
  245. package/src/utils/shaderCodeUtils.ts +192 -207
  246. package/src/utils/textureLoaders.ts +31 -43
  247. package/src/utils/textureUtils.ts +28 -32
  248. package/src/version.ts +2 -2
  249. package/dist/utils/buildTools/determineVersion.d.ts +0 -36
  250. package/dist/utils/buildTools/determineVersion.d.ts.map +0 -1
  251. package/dist/utils/buildTools/determineVersion.js +0 -109
  252. package/dist/utils/buildTools/determineVersion.js.map +0 -1
  253. package/dist/utils/buildTools/versionUp.d.ts +0 -2
  254. package/dist/utils/buildTools/versionUp.d.ts.map +0 -1
  255. package/dist/utils/buildTools/versionUp.js +0 -53
  256. package/dist/utils/buildTools/versionUp.js.map +0 -1
  257. package/src/utils/buildTools/determineVersion.ts +0 -128
  258. package/src/utils/buildTools/versionUp.ts +0 -61
@@ -1,6 +1,8 @@
1
- export { type StrongRef } from "./strongRef.js";
2
- export { createStrongRef } from "./strongRef.js";
3
- export { DisableableShaderBinding, ShaderBinding, ShaderRuntime } from "./shaderRuntime.js";
4
- export { type SmartFilterRuntime } from "./smartFilterRuntime.js";
5
- export { InternalSmartFilterRuntime } from "./smartFilterRuntime.js";
6
- export { RenderTargetGenerator } from "./renderTargetGenerator.js";
1
+ export { type StrongRef } from "./strongRef.js";
2
+ export { CreateStrongRef } from "./strongRef.js";
3
+ // Back compat for when camelCase was used
4
+ export { CreateStrongRef as createStrongRef } from "./strongRef.js";
5
+ export { DisableableShaderBinding, ShaderBinding, ShaderRuntime } from "./shaderRuntime.js";
6
+ export { type SmartFilterRuntime } from "./smartFilterRuntime.js";
7
+ export { InternalSmartFilterRuntime } from "./smartFilterRuntime.js";
8
+ export { RenderTargetGenerator } from "./renderTargetGenerator.js";
@@ -1,248 +1,222 @@
1
- import type { ThinTexture } from "@babylonjs/core/Materials/Textures/thinTexture";
2
- import type { Nullable } from "@babylonjs/core/types";
3
- import { ThinRenderTargetTexture } from "@babylonjs/core/Materials/Textures/thinRenderTargetTexture.js";
4
- import type { RenderTargetCreationOptions } from "@babylonjs/core/Materials/Textures/textureCreationOptions";
5
-
6
- import type { BaseBlock } from "../blockFoundation/baseBlock";
7
- import type { InitializationData, SmartFilter } from "../smartFilter";
8
- import type { InternalSmartFilterRuntime } from "./smartFilterRuntime";
9
- import { ShaderBlock } from "../blockFoundation/shaderBlock.js";
10
- import { createStrongRef } from "./strongRef.js";
11
- import { ConnectionPointType } from "../connection/connectionPointType.js";
12
- import type { OutputTextureOptions } from "../blockFoundation/textureOptions";
13
- import { getBlockOutputTextureSize } from "../utils/textureUtils.js";
14
-
15
- /**
16
- * @internal
17
- */
18
- interface RefCountedTexture {
19
- /**
20
- * The texture.
21
- */
22
- texture: ThinTexture;
23
-
24
- /**
25
- * The reference count.
26
- */
27
- refCount: number;
28
- }
29
-
30
- /**
31
- * The render target generator is responsible for creating and assigning render targets to ShaderBlocks.
32
- */
33
- export class RenderTargetGenerator {
34
- private _optimize: boolean;
35
- private _renderTargetPool: Map<string, Set<RefCountedTexture>>;
36
- private _textureOptionsHashCache = new Map<ShaderBlock, string>();
37
-
38
- private _numTargetsCreated;
39
-
40
- /**
41
- * Creates a new render target generator.
42
- * @param optimize - If true, the render target generator will try to reuse render targets as much as possible.
43
- */
44
- constructor(optimize = true) {
45
- this._optimize = optimize;
46
- this._renderTargetPool = new Map();
47
- this._numTargetsCreated = 0;
48
- }
49
-
50
- /**
51
- * Returns the number of render targets created by the process
52
- */
53
- public get numTargetsCreated() {
54
- return this._numTargetsCreated;
55
- }
56
-
57
- /**
58
- * Sets the output textures for the ShaderBlocks of the smart filter.
59
- * @param smartFilter - The smart filter to generate the render targets for.
60
- * @param initializationData - The initialization data to use.
61
- */
62
- public setOutputTextures(smartFilter: SmartFilter, initializationData: InitializationData) {
63
- smartFilter.output.ownerBlock.visit(
64
- initializationData,
65
- (block: BaseBlock, initializationData: InitializationData) => {
66
- if (!(block instanceof ShaderBlock)) {
67
- return;
68
- }
69
-
70
- let refCountedTexture: Nullable<RefCountedTexture> = null;
71
- const textureOptionsHash = this._getTextureOptionsHash(block);
72
-
73
- // We assign a texture to the output of the block only if this is not the last block in the chain,
74
- // i.e. not the block connected to the smart output block (in which case the output of the block is to the canvas and not a texture).
75
- if (!block.output.endpoints.some((cp) => cp.ownerBlock === smartFilter.output.ownerBlock)) {
76
- refCountedTexture = this._getTexture(
77
- initializationData.runtime,
78
- block.outputTextureOptions,
79
- textureOptionsHash,
80
- smartFilter
81
- );
82
-
83
- if (!block.output.runtimeData) {
84
- const runtimeOutput = createStrongRef(refCountedTexture.texture);
85
- block.output.runtimeData = runtimeOutput;
86
- } else {
87
- block.output.runtimeData.value = refCountedTexture.texture;
88
- }
89
- }
90
-
91
- if (this._optimize) {
92
- if (refCountedTexture !== null) {
93
- for (const output of block.outputs) {
94
- output.endpoints.forEach((endpoint) => {
95
- if (endpoint.connectedTo) {
96
- refCountedTexture!.refCount++;
97
- }
98
- });
99
- }
100
- }
101
-
102
- for (const input of block.inputs) {
103
- if (!input.connectedTo || input.connectedTo.type !== ConnectionPointType.Texture) {
104
- continue;
105
- }
106
- const connectedBlock = input.connectedTo.ownerBlock;
107
- if (
108
- connectedBlock instanceof ShaderBlock &&
109
- connectedBlock.output.runtimeData &&
110
- connectedBlock.output.runtimeData.value
111
- ) {
112
- this._releaseTexture(
113
- connectedBlock.output.runtimeData.value,
114
- this._getTextureOptionsHash(connectedBlock)
115
- );
116
- }
117
- }
118
- }
119
- }
120
- );
121
- this._renderTargetPool.clear();
122
- this._textureOptionsHashCache.clear();
123
- }
124
-
125
- private _findAvailableTexture(textureOptionsHash: string): Nullable<RefCountedTexture> {
126
- const refCountedTextures = this._renderTargetPool.get(textureOptionsHash);
127
- if (!refCountedTextures) {
128
- return null;
129
- }
130
-
131
- for (const refCountedTexture of refCountedTextures) {
132
- if (refCountedTexture.refCount === 0) {
133
- return refCountedTexture;
134
- }
135
- }
136
-
137
- return null;
138
- }
139
-
140
- private _getTexture(
141
- runtime: InternalSmartFilterRuntime,
142
- textureOptions: OutputTextureOptions,
143
- textureOptionsHash: string,
144
- smartFilter: SmartFilter
145
- ): RefCountedTexture {
146
- if (!this._optimize) {
147
- this._numTargetsCreated++;
148
- return {
149
- texture: this._createTexture(runtime, smartFilter, textureOptions),
150
- refCount: 0,
151
- };
152
- }
153
-
154
- let refCountedTextures = this._renderTargetPool.get(textureOptionsHash);
155
- if (!refCountedTextures) {
156
- refCountedTextures = new Set();
157
- this._renderTargetPool.set(textureOptionsHash, refCountedTextures);
158
- }
159
-
160
- let refCountedTexture = this._findAvailableTexture(textureOptionsHash);
161
- if (!refCountedTexture) {
162
- refCountedTexture = {
163
- texture: this._createTexture(runtime, smartFilter, textureOptions),
164
- refCount: 0,
165
- };
166
- refCountedTextures.add(refCountedTexture);
167
- this._numTargetsCreated++;
168
- }
169
-
170
- return refCountedTexture;
171
- }
172
-
173
- private _releaseTexture(texture: ThinTexture, textureOptionsHash: string) {
174
- if (!this._optimize) {
175
- return;
176
- }
177
-
178
- const refCountedTextures = this._renderTargetPool.get(textureOptionsHash);
179
- if (!refCountedTextures) {
180
- throw new Error(
181
- `_releaseTexture: Trying to release a texture from a non existing pool ${textureOptionsHash}!`
182
- );
183
- }
184
-
185
- for (const refCountedTexture of refCountedTextures) {
186
- if (refCountedTexture.texture === texture) {
187
- refCountedTexture.refCount--;
188
- return;
189
- }
190
- }
191
-
192
- throw new Error(`_releaseTexture: Can't find the texture in the pool ${textureOptionsHash}!`);
193
- }
194
-
195
- /**
196
- * Creates an offscreen texture to hold on the result of the block rendering.
197
- * @param runtime - The current runtime we create the texture for
198
- * @param smartFilter - The smart filter the texture is created for
199
- * @param textureOptions - The options to use to create the texture
200
- * @returns The render target texture
201
- */
202
- private _createTexture(
203
- runtime: InternalSmartFilterRuntime,
204
- smartFilter: SmartFilter,
205
- textureOptions: OutputTextureOptions
206
- ): ThinRenderTargetTexture {
207
- const engine = runtime.engine;
208
-
209
- // We are only rendering full screen post process without depth or stencil information
210
- const setup: RenderTargetCreationOptions = {
211
- generateDepthBuffer: false,
212
- generateStencilBuffer: false,
213
- generateMipMaps: false,
214
- samplingMode: 2, // Babylon Constants.TEXTURE_LINEAR_LINEAR,
215
- format: textureOptions.format,
216
- type: textureOptions.type,
217
- };
218
-
219
- // Get the smartFilter output size - either from the output block's renderTargetTexture or the engine's render size
220
- const size = getBlockOutputTextureSize(smartFilter, engine, textureOptions);
221
-
222
- // Creates frame buffers for effects
223
- const finalRenderTarget = new ThinRenderTargetTexture(engine, size, setup);
224
- runtime.registerResource(finalRenderTarget);
225
-
226
- // Babylon Constants.TEXTURE_CLAMP_ADDRESSMODE; NPOT Friendly
227
- finalRenderTarget.wrapU = 0;
228
- finalRenderTarget.wrapV = 0;
229
-
230
- finalRenderTarget.anisotropicFilteringLevel = 1;
231
-
232
- return finalRenderTarget;
233
- }
234
-
235
- /**
236
- * Gets a textureOptionsHash for a block, using a cache to avoid recomputing it.
237
- * @param block - The block to get the texture options hash for
238
- * @returns The texture options hash for the block
239
- */
240
- private _getTextureOptionsHash(block: ShaderBlock): string {
241
- let textureOptionsHash = this._textureOptionsHashCache.get(block);
242
- if (textureOptionsHash === undefined) {
243
- textureOptionsHash = JSON.stringify(block.outputTextureOptions);
244
- this._textureOptionsHashCache.set(block, textureOptionsHash);
245
- }
246
- return textureOptionsHash;
247
- }
248
- }
1
+ import type { ThinTexture } from "core/Materials/Textures/thinTexture.js";
2
+ import type { Nullable } from "core/types.js";
3
+ import { ThinRenderTargetTexture } from "core/Materials/Textures/thinRenderTargetTexture.js";
4
+ import type { RenderTargetCreationOptions } from "core/Materials/Textures/textureCreationOptions.js";
5
+
6
+ import type { BaseBlock } from "../blockFoundation/baseBlock.js";
7
+ import type { InitializationData, SmartFilter } from "../smartFilter.js";
8
+ import type { InternalSmartFilterRuntime } from "./smartFilterRuntime.js";
9
+ import { ShaderBlock } from "../blockFoundation/shaderBlock.js";
10
+ import { CreateStrongRef } from "./strongRef.js";
11
+ import { ConnectionPointType } from "../connection/connectionPointType.js";
12
+ import type { OutputTextureOptions } from "../blockFoundation/textureOptions.js";
13
+ import { GetBlockOutputTextureSize } from "../utils/textureUtils.js";
14
+
15
+ /**
16
+ * @internal
17
+ */
18
+ interface IRefCountedTexture {
19
+ /**
20
+ * The texture.
21
+ */
22
+ texture: ThinTexture;
23
+
24
+ /**
25
+ * The reference count.
26
+ */
27
+ refCount: number;
28
+ }
29
+
30
+ /**
31
+ * The render target generator is responsible for creating and assigning render targets to ShaderBlocks.
32
+ */
33
+ export class RenderTargetGenerator {
34
+ private _optimize: boolean;
35
+ private _renderTargetPool: Map<string, Set<IRefCountedTexture>>;
36
+ private _textureOptionsHashCache = new Map<ShaderBlock, string>();
37
+
38
+ private _numTargetsCreated;
39
+
40
+ /**
41
+ * Creates a new render target generator.
42
+ * @param optimize - If true, the render target generator will try to reuse render targets as much as possible.
43
+ */
44
+ constructor(optimize = true) {
45
+ this._optimize = optimize;
46
+ this._renderTargetPool = new Map();
47
+ this._numTargetsCreated = 0;
48
+ }
49
+
50
+ /**
51
+ * Returns the number of render targets created by the process
52
+ */
53
+ public get numTargetsCreated() {
54
+ return this._numTargetsCreated;
55
+ }
56
+
57
+ /**
58
+ * Sets the output textures for the ShaderBlocks of the smart filter.
59
+ * @param smartFilter - The smart filter to generate the render targets for.
60
+ * @param initializationData - The initialization data to use.
61
+ */
62
+ public setOutputTextures(smartFilter: SmartFilter, initializationData: InitializationData) {
63
+ smartFilter.output.ownerBlock.visit(initializationData, (block: BaseBlock, initializationData: InitializationData) => {
64
+ if (!(block instanceof ShaderBlock)) {
65
+ return;
66
+ }
67
+
68
+ let refCountedTexture: Nullable<IRefCountedTexture> = null;
69
+ const textureOptionsHash = this._getTextureOptionsHash(block);
70
+
71
+ // We assign a texture to the output of the block only if this is not the last block in the chain,
72
+ // i.e. not the block connected to the smart output block (in which case the output of the block is to the canvas and not a texture).
73
+ if (!block.output.endpoints.some((cp) => cp.ownerBlock === smartFilter.output.ownerBlock)) {
74
+ refCountedTexture = this._getTexture(initializationData.runtime, block.outputTextureOptions, textureOptionsHash, smartFilter);
75
+
76
+ if (!block.output.runtimeData) {
77
+ const runtimeOutput = CreateStrongRef(refCountedTexture.texture);
78
+ block.output.runtimeData = runtimeOutput;
79
+ } else {
80
+ block.output.runtimeData.value = refCountedTexture.texture;
81
+ }
82
+ }
83
+
84
+ if (this._optimize) {
85
+ if (refCountedTexture !== null) {
86
+ for (const output of block.outputs) {
87
+ output.endpoints.forEach((endpoint) => {
88
+ if (endpoint.connectedTo) {
89
+ refCountedTexture!.refCount++;
90
+ }
91
+ });
92
+ }
93
+ }
94
+
95
+ for (const input of block.inputs) {
96
+ if (!input.connectedTo || input.connectedTo.type !== ConnectionPointType.Texture) {
97
+ continue;
98
+ }
99
+ const connectedBlock = input.connectedTo.ownerBlock;
100
+ if (connectedBlock instanceof ShaderBlock && connectedBlock.output.runtimeData && connectedBlock.output.runtimeData.value) {
101
+ this._releaseTexture(connectedBlock.output.runtimeData.value, this._getTextureOptionsHash(connectedBlock));
102
+ }
103
+ }
104
+ }
105
+ });
106
+ this._renderTargetPool.clear();
107
+ this._textureOptionsHashCache.clear();
108
+ }
109
+
110
+ private _findAvailableTexture(textureOptionsHash: string): Nullable<IRefCountedTexture> {
111
+ const refCountedTextures = this._renderTargetPool.get(textureOptionsHash);
112
+ if (!refCountedTextures) {
113
+ return null;
114
+ }
115
+
116
+ for (const refCountedTexture of refCountedTextures) {
117
+ if (refCountedTexture.refCount === 0) {
118
+ return refCountedTexture;
119
+ }
120
+ }
121
+
122
+ return null;
123
+ }
124
+
125
+ private _getTexture(runtime: InternalSmartFilterRuntime, textureOptions: OutputTextureOptions, textureOptionsHash: string, smartFilter: SmartFilter): IRefCountedTexture {
126
+ if (!this._optimize) {
127
+ this._numTargetsCreated++;
128
+ return {
129
+ texture: this._createTexture(runtime, smartFilter, textureOptions),
130
+ refCount: 0,
131
+ };
132
+ }
133
+
134
+ let refCountedTextures = this._renderTargetPool.get(textureOptionsHash);
135
+ if (!refCountedTextures) {
136
+ refCountedTextures = new Set();
137
+ this._renderTargetPool.set(textureOptionsHash, refCountedTextures);
138
+ }
139
+
140
+ let refCountedTexture = this._findAvailableTexture(textureOptionsHash);
141
+ if (!refCountedTexture) {
142
+ refCountedTexture = {
143
+ texture: this._createTexture(runtime, smartFilter, textureOptions),
144
+ refCount: 0,
145
+ };
146
+ refCountedTextures.add(refCountedTexture);
147
+ this._numTargetsCreated++;
148
+ }
149
+
150
+ return refCountedTexture;
151
+ }
152
+
153
+ private _releaseTexture(texture: ThinTexture, textureOptionsHash: string) {
154
+ if (!this._optimize) {
155
+ return;
156
+ }
157
+
158
+ const refCountedTextures = this._renderTargetPool.get(textureOptionsHash);
159
+ if (!refCountedTextures) {
160
+ throw new Error(`_releaseTexture: Trying to release a texture from a non existing pool ${textureOptionsHash}!`);
161
+ }
162
+
163
+ for (const refCountedTexture of refCountedTextures) {
164
+ if (refCountedTexture.texture === texture) {
165
+ refCountedTexture.refCount--;
166
+ return;
167
+ }
168
+ }
169
+
170
+ throw new Error(`_releaseTexture: Can't find the texture in the pool ${textureOptionsHash}!`);
171
+ }
172
+
173
+ /**
174
+ * Creates an offscreen texture to hold on the result of the block rendering.
175
+ * @param runtime - The current runtime we create the texture for
176
+ * @param smartFilter - The smart filter the texture is created for
177
+ * @param textureOptions - The options to use to create the texture
178
+ * @returns The render target texture
179
+ */
180
+ private _createTexture(runtime: InternalSmartFilterRuntime, smartFilter: SmartFilter, textureOptions: OutputTextureOptions): ThinRenderTargetTexture {
181
+ const engine = runtime.engine;
182
+
183
+ // We are only rendering full screen post process without depth or stencil information
184
+ const setup: RenderTargetCreationOptions = {
185
+ generateDepthBuffer: false,
186
+ generateStencilBuffer: false,
187
+ generateMipMaps: false,
188
+ samplingMode: 2, // Babylon Constants.TEXTURE_LINEAR_LINEAR,
189
+ format: textureOptions.format,
190
+ type: textureOptions.type,
191
+ };
192
+
193
+ // Get the smartFilter output size - either from the output block's renderTargetTexture or the engine's render size
194
+ const size = GetBlockOutputTextureSize(smartFilter, engine, textureOptions);
195
+
196
+ // Creates frame buffers for effects
197
+ const finalRenderTarget = new ThinRenderTargetTexture(engine, size, setup);
198
+ runtime.registerResource(finalRenderTarget);
199
+
200
+ // Babylon Constants.TEXTURE_CLAMP_ADDRESSMODE; NPOT Friendly
201
+ finalRenderTarget.wrapU = 0;
202
+ finalRenderTarget.wrapV = 0;
203
+
204
+ finalRenderTarget.anisotropicFilteringLevel = 1;
205
+
206
+ return finalRenderTarget;
207
+ }
208
+
209
+ /**
210
+ * Gets a textureOptionsHash for a block, using a cache to avoid recomputing it.
211
+ * @param block - The block to get the texture options hash for
212
+ * @returns The texture options hash for the block
213
+ */
214
+ private _getTextureOptionsHash(block: ShaderBlock): string {
215
+ let textureOptionsHash = this._textureOptionsHashCache.get(block);
216
+ if (textureOptionsHash === undefined) {
217
+ textureOptionsHash = JSON.stringify(block.outputTextureOptions);
218
+ this._textureOptionsHashCache.set(block, textureOptionsHash);
219
+ }
220
+ return textureOptionsHash;
221
+ }
222
+ }