@babylonjs/smart-filters 0.7.11-alpha → 0.7.12-alpha

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Files changed (205) hide show
  1. package/dist/blockFoundation/outputBlock.d.ts +5 -0
  2. package/dist/blockFoundation/outputBlock.d.ts.map +1 -1
  3. package/dist/blockFoundation/outputBlock.js +30 -1
  4. package/dist/blockFoundation/outputBlock.js.map +1 -1
  5. package/dist/index.d.ts +0 -2
  6. package/dist/index.d.ts.map +1 -1
  7. package/dist/index.js +0 -2
  8. package/dist/index.js.map +1 -1
  9. package/dist/version.d.ts +1 -1
  10. package/dist/version.js +1 -1
  11. package/package.json +5 -10
  12. package/readme.md +2 -0
  13. package/src/blockFoundation/outputBlock.ts +33 -1
  14. package/src/index.ts +0 -2
  15. package/src/version.ts +1 -1
  16. package/dist/blockFoundation/outputBlock.shader.d.ts +0 -13
  17. package/dist/blockFoundation/outputBlock.shader.d.ts.map +0 -1
  18. package/dist/blockFoundation/outputBlock.shader.js +0 -31
  19. package/dist/blockFoundation/outputBlock.shader.js.map +0 -1
  20. package/dist/blockRegistration/IBlockRegistration.d.ts +0 -36
  21. package/dist/blockRegistration/IBlockRegistration.d.ts.map +0 -1
  22. package/dist/blockRegistration/IBlockRegistration.js +0 -2
  23. package/dist/blockRegistration/IBlockRegistration.js.map +0 -1
  24. package/dist/blockRegistration/blockSerializers.d.ts +0 -13
  25. package/dist/blockRegistration/blockSerializers.d.ts.map +0 -1
  26. package/dist/blockRegistration/blockSerializers.js +0 -35
  27. package/dist/blockRegistration/blockSerializers.js.map +0 -1
  28. package/dist/blockRegistration/builtInBlockRegistrations.d.ts +0 -13
  29. package/dist/blockRegistration/builtInBlockRegistrations.d.ts.map +0 -1
  30. package/dist/blockRegistration/builtInBlockRegistrations.js +0 -266
  31. package/dist/blockRegistration/builtInBlockRegistrations.js.map +0 -1
  32. package/dist/blockRegistration/index.d.ts +0 -3
  33. package/dist/blockRegistration/index.d.ts.map +0 -1
  34. package/dist/blockRegistration/index.js +0 -3
  35. package/dist/blockRegistration/index.js.map +0 -1
  36. package/dist/blocks/babylon/demo/effects/blackAndWhiteBlock.d.ts +0 -56
  37. package/dist/blocks/babylon/demo/effects/blackAndWhiteBlock.d.ts.map +0 -1
  38. package/dist/blocks/babylon/demo/effects/blackAndWhiteBlock.js +0 -66
  39. package/dist/blocks/babylon/demo/effects/blackAndWhiteBlock.js.map +0 -1
  40. package/dist/blocks/babylon/demo/effects/blackAndWhiteBlock.shader.d.ts +0 -13
  41. package/dist/blocks/babylon/demo/effects/blackAndWhiteBlock.shader.d.ts.map +0 -1
  42. package/dist/blocks/babylon/demo/effects/blackAndWhiteBlock.shader.js +0 -36
  43. package/dist/blocks/babylon/demo/effects/blackAndWhiteBlock.shader.js.map +0 -1
  44. package/dist/blocks/babylon/demo/effects/blurBlock.d.ts +0 -56
  45. package/dist/blocks/babylon/demo/effects/blurBlock.d.ts.map +0 -1
  46. package/dist/blocks/babylon/demo/effects/blurBlock.deserializer.d.ts +0 -29
  47. package/dist/blocks/babylon/demo/effects/blurBlock.deserializer.d.ts.map +0 -1
  48. package/dist/blocks/babylon/demo/effects/blurBlock.deserializer.js +0 -16
  49. package/dist/blocks/babylon/demo/effects/blurBlock.deserializer.js.map +0 -1
  50. package/dist/blocks/babylon/demo/effects/blurBlock.js +0 -100
  51. package/dist/blocks/babylon/demo/effects/blurBlock.js.map +0 -1
  52. package/dist/blocks/babylon/demo/effects/blurBlock.serializer.d.ts +0 -8
  53. package/dist/blocks/babylon/demo/effects/blurBlock.serializer.d.ts.map +0 -1
  54. package/dist/blocks/babylon/demo/effects/blurBlock.serializer.js +0 -28
  55. package/dist/blocks/babylon/demo/effects/blurBlock.serializer.js.map +0 -1
  56. package/dist/blocks/babylon/demo/effects/compositionBlock.d.ts +0 -118
  57. package/dist/blocks/babylon/demo/effects/compositionBlock.d.ts.map +0 -1
  58. package/dist/blocks/babylon/demo/effects/compositionBlock.deserializer.d.ts +0 -25
  59. package/dist/blocks/babylon/demo/effects/compositionBlock.deserializer.d.ts.map +0 -1
  60. package/dist/blocks/babylon/demo/effects/compositionBlock.deserializer.js +0 -15
  61. package/dist/blocks/babylon/demo/effects/compositionBlock.deserializer.js.map +0 -1
  62. package/dist/blocks/babylon/demo/effects/compositionBlock.js +0 -219
  63. package/dist/blocks/babylon/demo/effects/compositionBlock.js.map +0 -1
  64. package/dist/blocks/babylon/demo/effects/compositionBlock.serializer.d.ts +0 -6
  65. package/dist/blocks/babylon/demo/effects/compositionBlock.serializer.d.ts.map +0 -1
  66. package/dist/blocks/babylon/demo/effects/compositionBlock.serializer.js +0 -25
  67. package/dist/blocks/babylon/demo/effects/compositionBlock.serializer.js.map +0 -1
  68. package/dist/blocks/babylon/demo/effects/contrastBlock.d.ts +0 -63
  69. package/dist/blocks/babylon/demo/effects/contrastBlock.d.ts.map +0 -1
  70. package/dist/blocks/babylon/demo/effects/contrastBlock.js +0 -122
  71. package/dist/blocks/babylon/demo/effects/contrastBlock.js.map +0 -1
  72. package/dist/blocks/babylon/demo/effects/desaturateBlock.d.ts +0 -63
  73. package/dist/blocks/babylon/demo/effects/desaturateBlock.d.ts.map +0 -1
  74. package/dist/blocks/babylon/demo/effects/desaturateBlock.js +0 -107
  75. package/dist/blocks/babylon/demo/effects/desaturateBlock.js.map +0 -1
  76. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.d.ts +0 -79
  77. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.d.ts.map +0 -1
  78. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.deserializer.d.ts +0 -33
  79. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.deserializer.d.ts.map +0 -1
  80. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.deserializer.js +0 -17
  81. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.deserializer.js.map +0 -1
  82. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.js +0 -171
  83. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.js.map +0 -1
  84. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.serializer.d.ts +0 -6
  85. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.serializer.d.ts.map +0 -1
  86. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.serializer.js +0 -27
  87. package/dist/blocks/babylon/demo/effects/directionalBlurBlock.serializer.js.map +0 -1
  88. package/dist/blocks/babylon/demo/effects/exposureBlock.d.ts +0 -63
  89. package/dist/blocks/babylon/demo/effects/exposureBlock.d.ts.map +0 -1
  90. package/dist/blocks/babylon/demo/effects/exposureBlock.js +0 -95
  91. package/dist/blocks/babylon/demo/effects/exposureBlock.js.map +0 -1
  92. package/dist/blocks/babylon/demo/effects/greenScreenBlock.d.ts +0 -75
  93. package/dist/blocks/babylon/demo/effects/greenScreenBlock.d.ts.map +0 -1
  94. package/dist/blocks/babylon/demo/effects/greenScreenBlock.js +0 -121
  95. package/dist/blocks/babylon/demo/effects/greenScreenBlock.js.map +0 -1
  96. package/dist/blocks/babylon/demo/effects/index.d.ts +0 -15
  97. package/dist/blocks/babylon/demo/effects/index.d.ts.map +0 -1
  98. package/dist/blocks/babylon/demo/effects/index.js +0 -15
  99. package/dist/blocks/babylon/demo/effects/index.js.map +0 -1
  100. package/dist/blocks/babylon/demo/effects/kaleidoscopeBlock.d.ts +0 -63
  101. package/dist/blocks/babylon/demo/effects/kaleidoscopeBlock.d.ts.map +0 -1
  102. package/dist/blocks/babylon/demo/effects/kaleidoscopeBlock.js +0 -159
  103. package/dist/blocks/babylon/demo/effects/kaleidoscopeBlock.js.map +0 -1
  104. package/dist/blocks/babylon/demo/effects/maskBlock.d.ts +0 -62
  105. package/dist/blocks/babylon/demo/effects/maskBlock.d.ts.map +0 -1
  106. package/dist/blocks/babylon/demo/effects/maskBlock.js +0 -75
  107. package/dist/blocks/babylon/demo/effects/maskBlock.js.map +0 -1
  108. package/dist/blocks/babylon/demo/effects/maskBlock.shader.d.ts +0 -14
  109. package/dist/blocks/babylon/demo/effects/maskBlock.shader.d.ts.map +0 -1
  110. package/dist/blocks/babylon/demo/effects/maskBlock.shader.js +0 -37
  111. package/dist/blocks/babylon/demo/effects/maskBlock.shader.js.map +0 -1
  112. package/dist/blocks/babylon/demo/effects/pixelateBlock.d.ts +0 -62
  113. package/dist/blocks/babylon/demo/effects/pixelateBlock.d.ts.map +0 -1
  114. package/dist/blocks/babylon/demo/effects/pixelateBlock.js +0 -77
  115. package/dist/blocks/babylon/demo/effects/pixelateBlock.js.map +0 -1
  116. package/dist/blocks/babylon/demo/effects/pixelateBlock.shader.d.ts +0 -15
  117. package/dist/blocks/babylon/demo/effects/pixelateBlock.shader.d.ts.map +0 -1
  118. package/dist/blocks/babylon/demo/effects/pixelateBlock.shader.js +0 -44
  119. package/dist/blocks/babylon/demo/effects/pixelateBlock.shader.js.map +0 -1
  120. package/dist/blocks/babylon/demo/effects/posterizeBlock.d.ts +0 -63
  121. package/dist/blocks/babylon/demo/effects/posterizeBlock.d.ts.map +0 -1
  122. package/dist/blocks/babylon/demo/effects/posterizeBlock.js +0 -108
  123. package/dist/blocks/babylon/demo/effects/posterizeBlock.js.map +0 -1
  124. package/dist/blocks/babylon/demo/effects/spritesheetBlock.d.ts +0 -81
  125. package/dist/blocks/babylon/demo/effects/spritesheetBlock.d.ts.map +0 -1
  126. package/dist/blocks/babylon/demo/effects/spritesheetBlock.js +0 -103
  127. package/dist/blocks/babylon/demo/effects/spritesheetBlock.js.map +0 -1
  128. package/dist/blocks/babylon/demo/effects/spritesheetBlock.shader.d.ts +0 -18
  129. package/dist/blocks/babylon/demo/effects/spritesheetBlock.shader.d.ts.map +0 -1
  130. package/dist/blocks/babylon/demo/effects/spritesheetBlock.shader.js +0 -57
  131. package/dist/blocks/babylon/demo/effects/spritesheetBlock.shader.js.map +0 -1
  132. package/dist/blocks/babylon/demo/effects/tintBlock.d.ts +0 -7
  133. package/dist/blocks/babylon/demo/effects/tintBlock.d.ts.map +0 -1
  134. package/dist/blocks/babylon/demo/effects/tintBlock.js +0 -51
  135. package/dist/blocks/babylon/demo/effects/tintBlock.js.map +0 -1
  136. package/dist/blocks/babylon/demo/transitions/index.d.ts +0 -2
  137. package/dist/blocks/babylon/demo/transitions/index.d.ts.map +0 -1
  138. package/dist/blocks/babylon/demo/transitions/index.js +0 -2
  139. package/dist/blocks/babylon/demo/transitions/index.js.map +0 -1
  140. package/dist/blocks/babylon/demo/transitions/wipeBlock.d.ts +0 -69
  141. package/dist/blocks/babylon/demo/transitions/wipeBlock.d.ts.map +0 -1
  142. package/dist/blocks/babylon/demo/transitions/wipeBlock.js +0 -110
  143. package/dist/blocks/babylon/demo/transitions/wipeBlock.js.map +0 -1
  144. package/dist/blocks/babylon/demo/utilities/index.d.ts +0 -2
  145. package/dist/blocks/babylon/demo/utilities/index.d.ts.map +0 -1
  146. package/dist/blocks/babylon/demo/utilities/index.js +0 -2
  147. package/dist/blocks/babylon/demo/utilities/index.js.map +0 -1
  148. package/dist/blocks/babylon/demo/utilities/premultiplyAlphaBlock.d.ts +0 -58
  149. package/dist/blocks/babylon/demo/utilities/premultiplyAlphaBlock.d.ts.map +0 -1
  150. package/dist/blocks/babylon/demo/utilities/premultiplyAlphaBlock.js +0 -87
  151. package/dist/blocks/babylon/demo/utilities/premultiplyAlphaBlock.js.map +0 -1
  152. package/dist/blocks/blockNamespaces.d.ts +0 -5
  153. package/dist/blocks/blockNamespaces.d.ts.map +0 -1
  154. package/dist/blocks/blockNamespaces.js +0 -5
  155. package/dist/blocks/blockNamespaces.js.map +0 -1
  156. package/dist/blocks/blockTypes.d.ts +0 -22
  157. package/dist/blocks/blockTypes.d.ts.map +0 -1
  158. package/dist/blocks/blockTypes.js +0 -22
  159. package/dist/blocks/blockTypes.js.map +0 -1
  160. package/dist/blocks/index.d.ts +0 -6
  161. package/dist/blocks/index.d.ts.map +0 -1
  162. package/dist/blocks/index.js +0 -6
  163. package/dist/blocks/index.js.map +0 -1
  164. package/src/blockFoundation/outputBlock.fragment.glsl +0 -5
  165. package/src/blockFoundation/outputBlock.shader.ts +0 -33
  166. package/src/blockRegistration/IBlockRegistration.ts +0 -45
  167. package/src/blockRegistration/blockSerializers.ts +0 -52
  168. package/src/blockRegistration/builtInBlockRegistrations.ts +0 -390
  169. package/src/blockRegistration/index.ts +0 -2
  170. package/src/blocks/babylon/demo/effects/blackAndWhiteBlock.fragment.glsl +0 -10
  171. package/src/blocks/babylon/demo/effects/blackAndWhiteBlock.shader.ts +0 -38
  172. package/src/blocks/babylon/demo/effects/blackAndWhiteBlock.ts +0 -80
  173. package/src/blocks/babylon/demo/effects/blurBlock.deserializer.ts +0 -38
  174. package/src/blocks/babylon/demo/effects/blurBlock.serializer.ts +0 -32
  175. package/src/blocks/babylon/demo/effects/blurBlock.ts +0 -119
  176. package/src/blocks/babylon/demo/effects/compositionBlock.deserializer.ts +0 -32
  177. package/src/blocks/babylon/demo/effects/compositionBlock.serializer.ts +0 -29
  178. package/src/blocks/babylon/demo/effects/compositionBlock.ts +0 -293
  179. package/src/blocks/babylon/demo/effects/contrastBlock.ts +0 -152
  180. package/src/blocks/babylon/demo/effects/desaturateBlock.ts +0 -137
  181. package/src/blocks/babylon/demo/effects/directionalBlurBlock.deserializer.ts +0 -47
  182. package/src/blocks/babylon/demo/effects/directionalBlurBlock.serializer.ts +0 -31
  183. package/src/blocks/babylon/demo/effects/directionalBlurBlock.ts +0 -193
  184. package/src/blocks/babylon/demo/effects/exposureBlock.ts +0 -120
  185. package/src/blocks/babylon/demo/effects/greenScreenBlock.ts +0 -152
  186. package/src/blocks/babylon/demo/effects/index.ts +0 -14
  187. package/src/blocks/babylon/demo/effects/kaleidoscopeBlock.ts +0 -186
  188. package/src/blocks/babylon/demo/effects/maskBlock.fragment.glsl +0 -10
  189. package/src/blocks/babylon/demo/effects/maskBlock.shader.ts +0 -39
  190. package/src/blocks/babylon/demo/effects/maskBlock.ts +0 -94
  191. package/src/blocks/babylon/demo/effects/pixelateBlock.fragment.glsl +0 -18
  192. package/src/blocks/babylon/demo/effects/pixelateBlock.shader.ts +0 -46
  193. package/src/blocks/babylon/demo/effects/pixelateBlock.ts +0 -101
  194. package/src/blocks/babylon/demo/effects/posterizeBlock.ts +0 -139
  195. package/src/blocks/babylon/demo/effects/spritesheetBlock.fragment.glsl +0 -26
  196. package/src/blocks/babylon/demo/effects/spritesheetBlock.shader.ts +0 -59
  197. package/src/blocks/babylon/demo/effects/spritesheetBlock.ts +0 -135
  198. package/src/blocks/babylon/demo/effects/tintBlock.ts +0 -52
  199. package/src/blocks/babylon/demo/transitions/index.ts +0 -1
  200. package/src/blocks/babylon/demo/transitions/wipeBlock.ts +0 -138
  201. package/src/blocks/babylon/demo/utilities/index.ts +0 -1
  202. package/src/blocks/babylon/demo/utilities/premultiplyAlphaBlock.ts +0 -106
  203. package/src/blocks/blockNamespaces.ts +0 -4
  204. package/src/blocks/blockTypes.ts +0 -21
  205. package/src/blocks/index.ts +0 -5
@@ -1,119 +0,0 @@
1
- import { AggregateBlock } from "../../../../blockFoundation/aggregateBlock.js";
2
- import type { ConnectionPoint } from "../../../../connection/connectionPoint.js";
3
- import type { ConnectionPointType } from "../../../../connection/connectionPointType.js";
4
- import { editableInPropertyPage, PropertyTypeForEdition } from "../../../../editorUtils/editableInPropertyPage.js";
5
- import { SmartFilter } from "../../../../smartFilter.js";
6
- import { DirectionalBlurBlock } from "./directionalBlurBlock.js";
7
- import { blurBlockType } from "../../../blockTypes.js";
8
- import { babylonDemoEffectsNamespace } from "../../../blockNamespaces.js";
9
-
10
- const defaultBlurTextureRatioPerPass = 0.5;
11
- const defaultBlurSize = 2;
12
-
13
- /**
14
- * A block performing a blur on the input texture.
15
- *
16
- * It performs the blur in 4 consecutive passes, 2 verticals and 2 horizontals downsizing the texture as we go.
17
- */
18
- export class BlurBlock extends AggregateBlock {
19
- /**
20
- * The class name of the block.
21
- */
22
- public static override ClassName = blurBlockType;
23
-
24
- /**
25
- * The namespace of the block.
26
- */
27
- public static override Namespace = babylonDemoEffectsNamespace;
28
-
29
- /**
30
- * The input texture connection point.
31
- */
32
- public readonly input: ConnectionPoint<ConnectionPointType.Texture>;
33
-
34
- /**
35
- * The output blurred texture connection point.
36
- */
37
- public readonly output: ConnectionPoint<ConnectionPointType.Texture>;
38
-
39
- private _blurTextureRatioPerPass = defaultBlurTextureRatioPerPass;
40
- private _blurSize = defaultBlurSize;
41
-
42
- private readonly _intermediateBlurV: DirectionalBlurBlock;
43
- private readonly _intermediateBlurH: DirectionalBlurBlock;
44
- private readonly _finalBlurV: DirectionalBlurBlock;
45
- private readonly _finalBlurH: DirectionalBlurBlock;
46
-
47
- /**
48
- * Gets how much smaller we should make the texture between the 2 consecutive bi lateral passes.
49
- */
50
- public get blurTextureRatioPerPass(): number {
51
- return this._blurTextureRatioPerPass;
52
- }
53
-
54
- /**
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- * Sets how much smaller we should make the texture between the 2 consecutive bi lateral passes.
56
- */
57
- @editableInPropertyPage("Pass Texture Ratio", PropertyTypeForEdition.Float, "PROPERTIES", {
58
- min: 0,
59
- max: 1,
60
- notifiers: { rebuild: true },
61
- })
62
- public set blurTextureRatioPerPass(value: number) {
63
- this._blurTextureRatioPerPass = value;
64
- this._intermediateBlurV.blurTextureRatio = value;
65
- this._intermediateBlurH.blurTextureRatio = value;
66
- this._finalBlurV.blurTextureRatio = value * value;
67
- this._finalBlurH.blurTextureRatio = value * value;
68
- }
69
-
70
- /**
71
- * Gets how far the kernel might fetch the data from.
72
- */
73
- public get blurSize(): number {
74
- return this._blurSize;
75
- }
76
-
77
- /**
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- * Sets how far the kernel might fetch the data from.
79
- */
80
- @editableInPropertyPage("Size", PropertyTypeForEdition.Float, "PROPERTIES", {
81
- notifiers: { rebuild: true },
82
- })
83
- public set blurSize(value: number) {
84
- this._blurSize = value;
85
- this._intermediateBlurV.blurHorizontalWidth = value;
86
- this._intermediateBlurH.blurVerticalWidth = value;
87
- this._finalBlurV.blurHorizontalWidth = value;
88
- this._finalBlurH.blurVerticalWidth = value;
89
- }
90
-
91
- /**
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- * Instantiates a new Block.
93
- * @param smartFilter - The smart filter this block belongs to
94
- * @param name - The friendly name of the block
95
- */
96
- constructor(smartFilter: SmartFilter, name: string) {
97
- super(smartFilter, name);
98
-
99
- const internalFilter = new SmartFilter(name + "_BlurBlock_Aggregated");
100
- this._intermediateBlurV = new DirectionalBlurBlock(internalFilter, name + "IV");
101
- this._intermediateBlurH = new DirectionalBlurBlock(internalFilter, name + "IH");
102
- this._finalBlurV = new DirectionalBlurBlock(internalFilter, name + "V");
103
- this._finalBlurH = new DirectionalBlurBlock(internalFilter, name + "H");
104
-
105
- this._intermediateBlurV.output.connectTo(this._intermediateBlurH.input);
106
- this._intermediateBlurH.output.connectTo(this._finalBlurV.input);
107
- this._finalBlurV.output.connectTo(this._finalBlurH.input);
108
-
109
- this.input = this._registerSubfilterInput("input", [this._intermediateBlurV.input]);
110
- this.output = this._registerSubfilterOutput("output", this._finalBlurH.output);
111
-
112
- this.blurSize = defaultBlurSize;
113
- this.blurTextureRatioPerPass = defaultBlurTextureRatioPerPass;
114
- this._intermediateBlurV.blurVerticalWidth = 0;
115
- this._intermediateBlurH.blurHorizontalWidth = 0;
116
- this._finalBlurV.blurVerticalWidth = 0;
117
- this._finalBlurH.blurHorizontalWidth = 0;
118
- }
119
- }
@@ -1,32 +0,0 @@
1
- import type { ISerializedBlockV1 } from "../../../../serialization/index.js";
2
- import type { SmartFilter } from "../../../../smartFilter.js";
3
- import { CompositionBlock } from "./compositionBlock.js";
4
-
5
- /**
6
- * The definition of the extra data serialized for composition blocks.
7
- */
8
- export interface ISerializedCompositionBlockV1 extends ISerializedBlockV1 {
9
- /**
10
- * The extra data of the block.
11
- */
12
- data: {
13
- /**
14
- * The alpha mode of the composition.
15
- */
16
- alphaMode: number;
17
- };
18
- }
19
-
20
- /**
21
- * V1 Composition Deserializer.
22
- * @param smartFilter - The SmartFilter to deserialize the block into
23
- * @param serializedBlock - The serialized block data
24
- * @returns A deserialized CompositionBlock
25
- */
26
- export function compositionDeserializer(smartFilter: SmartFilter, serializedBlock: ISerializedCompositionBlockV1) {
27
- const block = new CompositionBlock(smartFilter, serializedBlock.name);
28
-
29
- // If data is missing, use the default value set by the block
30
- block.alphaMode = serializedBlock.data.alphaMode ?? block.alphaMode;
31
- return block;
32
- }
@@ -1,29 +0,0 @@
1
- import type { BaseBlock } from "../../../../blockFoundation";
2
- import type { IBlockSerializerV1 } from "../../../../serialization";
3
- import type { CompositionBlock } from "./compositionBlock";
4
- import { compositionBlockType } from "../../../blockTypes.js";
5
- import { babylonDemoEffectsNamespace } from "../../../blockNamespaces.js";
6
-
7
- /**
8
- * The V1 serializer for a Composition Block
9
- */
10
- export const compositionBlockSerializer: IBlockSerializerV1 = {
11
- blockType: compositionBlockType,
12
- serialize: (block: BaseBlock) => {
13
- if (block.getClassName() !== compositionBlockType) {
14
- throw new Error("Was asked to serialize an unrecognized block type");
15
- }
16
-
17
- const compositionBlock = block as CompositionBlock;
18
- return {
19
- name: block.name,
20
- uniqueId: block.uniqueId,
21
- blockType: compositionBlockType,
22
- namespace: babylonDemoEffectsNamespace,
23
- comments: block.comments,
24
- data: {
25
- alphaMode: compositionBlock.alphaMode,
26
- },
27
- };
28
- },
29
- };
@@ -1,293 +0,0 @@
1
- import type { Effect } from "@babylonjs/core/Materials/effect";
2
- import { editableInPropertyPage, PropertyTypeForEdition } from "../../../../editorUtils/editableInPropertyPage.js";
3
- import { type IDisableableBlock, DisableableShaderBlock } from "../../../../blockFoundation/disableableShaderBlock.js";
4
- import type { RuntimeData } from "../../../../connection/connectionPoint.js";
5
- import type { SmartFilter } from "../../../../smartFilter.js";
6
- import type { ShaderProgram } from "../../../../utils/shaderCodeUtils.js";
7
- import { DisableableShaderBinding } from "../../../../runtime/shaderRuntime.js";
8
- import { createStrongRef } from "../../../../runtime/strongRef.js";
9
- import { ConnectionPointType } from "../../../../connection/connectionPointType.js";
10
-
11
- import { compositionBlockType } from "../../../blockTypes.js";
12
- import { babylonDemoEffectsNamespace } from "../../../blockNamespaces.js";
13
-
14
- /** Defines that alpha blending is disabled */
15
- export const ALPHA_DISABLE = 0;
16
- /** Defines that alpha blending is SRC ALPHA * SRC + DEST */
17
- export const ALPHA_ADD = 1;
18
- /** Defines that alpha blending is SRC ALPHA * SRC + (1 - SRC ALPHA) * DEST */
19
- export const ALPHA_COMBINE = 2;
20
- /** Defines that alpha blending is DEST - SRC * DEST */
21
- export const ALPHA_SUBTRACT = 3;
22
- /** Defines that alpha blending is SRC * DEST */
23
- export const ALPHA_MULTIPLY = 4;
24
-
25
- const shaderProgram: ShaderProgram = {
26
- fragment: {
27
- uniform: `
28
- uniform sampler2D _background_;
29
- uniform sampler2D _foreground_;
30
-
31
- uniform vec2 _scaleUV_;
32
- uniform vec2 _translateUV_;
33
- uniform int _alphaMode_;
34
- uniform float _foregroundAlphaScale_;
35
- `,
36
-
37
- mainFunctionName: "_composition_",
38
-
39
- mainInputTexture: "_background_",
40
-
41
- functions: [
42
- {
43
- name: "_composition_",
44
- code: `
45
- vec4 _composition_(vec2 vUV) {
46
- vec4 background = texture2D(_background_, vUV);
47
-
48
- vec2 transformedUV = vUV * (1.0 / _scaleUV_) + _translateUV_;
49
- if (transformedUV.x < 0.0 || transformedUV.x > 1.0 || transformedUV.y < 0.0 || transformedUV.y > 1.0) {
50
- return background;
51
- }
52
-
53
- vec4 foreground = texture2D(_foreground_, transformedUV);
54
- foreground.a *= _foregroundAlphaScale_;
55
-
56
- // SRC is foreground, DEST is background
57
- if (_alphaMode_ == 0) {
58
- return foreground;
59
- }
60
- else if (_alphaMode_ == 1) {
61
- return foreground.a * foreground + background;
62
- }
63
- else if (_alphaMode_ == 2) {
64
- return mix(background, foreground, foreground.a);
65
- }
66
- else if (_alphaMode_ == 3) {
67
- return background - foreground * background;
68
- }
69
- else if (_alphaMode_ == 4) {
70
- return foreground * background;
71
- }
72
-
73
- return background;
74
- }
75
- `,
76
- },
77
- ],
78
- },
79
- };
80
-
81
- /**
82
- * The shader bindings for the Composition block.
83
- */
84
- export class CompositionShaderBinding extends DisableableShaderBinding {
85
- private readonly _backgroundTexture: RuntimeData<ConnectionPointType.Texture>;
86
- private readonly _foregroundTexture: RuntimeData<ConnectionPointType.Texture>;
87
- private readonly _foregroundTop: RuntimeData<ConnectionPointType.Float>;
88
- private readonly _foregroundLeft: RuntimeData<ConnectionPointType.Float>;
89
- private readonly _foregroundWidth: RuntimeData<ConnectionPointType.Float>;
90
- private readonly _foregroundHeight: RuntimeData<ConnectionPointType.Float>;
91
- private readonly _foregroundAlphaScale: RuntimeData<ConnectionPointType.Float>;
92
- private readonly _alphaMode: number;
93
-
94
- /**
95
- * Creates a new shader binding instance for the Composition block.
96
- * @param parentBlock - The parent block
97
- * @param backgroundTexture - the background texture
98
- * @param foregroundTexture - the foreground texture
99
- * @param foregroundTop - the top position of the foreground texture
100
- * @param foregroundLeft - the left position of the foreground texture
101
- * @param foregroundWidth - the width of the foreground texture
102
- * @param foregroundHeight - the height of the foreground texture
103
- * @param foregroundAlphaScale - the alpha scale of the foreground texture
104
- * @param alphaMode - the alpha mode to use
105
- */
106
- constructor(
107
- parentBlock: IDisableableBlock,
108
- backgroundTexture: RuntimeData<ConnectionPointType.Texture>,
109
- foregroundTexture: RuntimeData<ConnectionPointType.Texture>,
110
- foregroundTop: RuntimeData<ConnectionPointType.Float>,
111
- foregroundLeft: RuntimeData<ConnectionPointType.Float>,
112
- foregroundWidth: RuntimeData<ConnectionPointType.Float>,
113
- foregroundHeight: RuntimeData<ConnectionPointType.Float>,
114
- foregroundAlphaScale: RuntimeData<ConnectionPointType.Float>,
115
- alphaMode: number
116
- ) {
117
- super(parentBlock);
118
- this._backgroundTexture = backgroundTexture;
119
- this._foregroundTexture = foregroundTexture;
120
- this._foregroundTop = foregroundTop;
121
- this._foregroundLeft = foregroundLeft;
122
- this._foregroundWidth = foregroundWidth;
123
- this._foregroundHeight = foregroundHeight;
124
- this._foregroundAlphaScale = foregroundAlphaScale;
125
- this._alphaMode = alphaMode;
126
- }
127
-
128
- /**
129
- * Binds all the required data to the shader when rendering.
130
- * @param effect - defines the effect to bind the data to
131
- * @param width - defines the width of the output
132
- * @param height - defines the height of the output
133
- */
134
- public override bind(effect: Effect, width: number, height: number): void {
135
- super.bind(effect, width, height);
136
-
137
- const background = this._backgroundTexture.value;
138
- const foreground = this._foregroundTexture.value;
139
- const foregroundTop = this._foregroundTop.value;
140
- const foregroundLeft = this._foregroundLeft.value;
141
- const foregroundWidth = this._foregroundWidth.value;
142
- const foregroundHeight = this._foregroundHeight.value;
143
- const foregroundAlphaScale = this._foregroundAlphaScale.value;
144
- const alphaMode = this._alphaMode;
145
-
146
- effect.setInt(this.getRemappedName("alphaMode"), alphaMode);
147
- effect.setTexture(this.getRemappedName("background"), background);
148
- effect.setTexture(this.getRemappedName("foreground"), foreground);
149
-
150
- // NOTE: textures may always be undefined if connected to another shader block when the graph is optimized
151
-
152
- effect.setFloat2(this.getRemappedName("scaleUV"), foregroundWidth, foregroundHeight);
153
- effect.setFloat2(this.getRemappedName("translateUV"), -1 * foregroundLeft, foregroundTop);
154
- effect.setFloat(this.getRemappedName("foregroundAlphaScale"), foregroundAlphaScale);
155
- }
156
- }
157
-
158
- /**
159
- * A simple compositing Block letting the filter "blend" 2 different layers.
160
- *
161
- * The alpha mode of the block can be set to one of the following:
162
- * - ALPHA_DISABLE: alpha blending is disabled
163
- * - ALPHA_ADD: alpha blending is SRC ALPHA * SRC + DEST
164
- * - ALPHA_COMBINE: alpha blending is SRC ALPHA * SRC + (1 - SRC ALPHA) * DEST
165
- * - ALPHA_SUBTRACT: alpha blending is DEST - SRC * DEST
166
- * - ALPHA_MULTIPLY: alpha blending is SRC * DEST
167
- */
168
- export class CompositionBlock extends DisableableShaderBlock {
169
- /**
170
- * The class name of the block.
171
- */
172
- public static override ClassName = compositionBlockType;
173
-
174
- /**
175
- * The namespace of the block.
176
- */
177
- public static override Namespace = babylonDemoEffectsNamespace;
178
-
179
- /**
180
- * The background texture to composite on to.
181
- */
182
- public readonly background = this._registerInput("background", ConnectionPointType.Texture);
183
-
184
- /**
185
- * The foreground texture to composite in.
186
- */
187
- public readonly foreground = this._registerOptionalInput(
188
- "foreground",
189
- ConnectionPointType.Texture,
190
- createStrongRef(null)
191
- );
192
-
193
- /**
194
- * Defines where the top of the texture to composite in should be displayed. (between 0 and 1).
195
- */
196
- public readonly foregroundTop = this._registerOptionalInput(
197
- "foregroundTop",
198
- ConnectionPointType.Float,
199
- createStrongRef(0.0)
200
- );
201
-
202
- /**
203
- * Defines where the left of the texture to composite in should be displayed. (between 0 and 1).
204
- */
205
- public readonly foregroundLeft = this._registerOptionalInput(
206
- "foregroundLeft",
207
- ConnectionPointType.Float,
208
- createStrongRef(0.0)
209
- );
210
-
211
- /**
212
- * Defines the width of the texture in the composition.
213
- */
214
- public readonly foregroundWidth = this._registerOptionalInput(
215
- "foregroundWidth",
216
- ConnectionPointType.Float,
217
- createStrongRef(1.0)
218
- );
219
-
220
- /**
221
- * Defines the height of the texture in the composition.
222
- */
223
- public readonly foregroundHeight = this._registerOptionalInput(
224
- "foregroundHeight",
225
- ConnectionPointType.Float,
226
- createStrongRef(1.0)
227
- );
228
-
229
- /**
230
- * Defines a multiplier applied to the foreground's alpha channel.
231
- */
232
- public readonly foregroundAlphaScale = this._registerOptionalInput(
233
- "foregroundAlphaScale",
234
- ConnectionPointType.Float,
235
- createStrongRef(1.0)
236
- );
237
-
238
- /**
239
- * Defines blend mode of the composition.
240
- */
241
- @editableInPropertyPage("Alpha Mode", PropertyTypeForEdition.List, "PROPERTIES", {
242
- notifiers: { rebuild: true },
243
- options: [
244
- { label: "Disable", value: ALPHA_DISABLE },
245
- { label: "Add", value: ALPHA_ADD },
246
- { label: "Combine", value: ALPHA_COMBINE },
247
- { label: "Subtract", value: ALPHA_SUBTRACT },
248
- { label: "Multiply", value: ALPHA_MULTIPLY },
249
- ],
250
- })
251
- public alphaMode: number = ALPHA_COMBINE;
252
-
253
- /**
254
- * The shader program (vertex and fragment code) to use to render the block
255
- */
256
- public static override ShaderCode = shaderProgram;
257
-
258
- /**
259
- * Instantiates a new Block.
260
- * @param smartFilter - The smart filter this block belongs to
261
- * @param name - The friendly name of the block
262
- */
263
- constructor(smartFilter: SmartFilter, name: string) {
264
- super(smartFilter, name, true);
265
- }
266
-
267
- /**
268
- * Get the class instance that binds all the required data to the shader (effect) when rendering.
269
- * @returns The class instance that binds the data to the effect
270
- */
271
- public getShaderBinding(): DisableableShaderBinding {
272
- const background = this._confirmRuntimeDataSupplied(this.background);
273
- const foreground = this._confirmRuntimeDataSupplied(this.foreground);
274
- const foregroundWidth = this.foregroundWidth.runtimeData;
275
- const foregroundLeft = this.foregroundLeft.runtimeData;
276
- const foregroundHeight = this.foregroundHeight.runtimeData;
277
- const foregroundTop = this.foregroundTop.runtimeData;
278
- const foregroundAlphaScale = this.foregroundAlphaScale.runtimeData;
279
- const alphaMode = this.alphaMode;
280
-
281
- return new CompositionShaderBinding(
282
- this,
283
- background,
284
- foreground,
285
- foregroundTop,
286
- foregroundLeft,
287
- foregroundWidth,
288
- foregroundHeight,
289
- foregroundAlphaScale,
290
- alphaMode
291
- );
292
- }
293
- }
@@ -1,152 +0,0 @@
1
- import type { Effect } from "@babylonjs/core/Materials/effect";
2
- import { DisableableShaderBinding } from "../../../../runtime/shaderRuntime.js";
3
- import { DisableableShaderBlock, type IDisableableBlock } from "../../../../blockFoundation/disableableShaderBlock.js";
4
- import type { RuntimeData } from "../../../../connection/connectionPoint.js";
5
- import { ConnectionPointType } from "../../../../connection/connectionPointType.js";
6
- import type { SmartFilter } from "../../../../smartFilter.js";
7
- import { createStrongRef } from "../../../../runtime/strongRef.js";
8
- import type { ShaderProgram } from "../../../../utils/shaderCodeUtils.js";
9
-
10
- import { contrastBlockType } from "../../../blockTypes.js";
11
- import { babylonDemoEffectsNamespace } from "../../../blockNamespaces.js";
12
-
13
- const shaderProgram: ShaderProgram = {
14
- fragment: {
15
- uniform: `
16
- uniform sampler2D _input_;
17
- uniform float _intensity_;
18
- `,
19
-
20
- const: `
21
- const float contrastIntensity = 0.44;
22
- `,
23
-
24
- mainFunctionName: "_contrast_",
25
-
26
- mainInputTexture: "_input_",
27
-
28
- functions: [
29
- {
30
- name: "_contrast_",
31
- code: `
32
- vec4 _contrast_(vec2 vUV) {
33
- vec4 color = texture2D(_input_, vUV);
34
-
35
- float contrastLMin = mix(-2., 0., _intensity_ * 2.0);
36
- float contrastLMax = mix(3., 1., _intensity_ * 2.0);
37
-
38
- vec3 contrastMin = _remap_(color.rgb, contrastLMin, contrastLMax, 0., 1.);
39
-
40
- float intensityMapped = _remap_(_intensity_, 0.5, 1., 0., 1.0);
41
- float contrastHMin = mix(0., 0.45, intensityMapped);
42
- float contrastHMax = mix(1., 0.5, intensityMapped);
43
-
44
- vec3 contrastMax = _remap_(color.rgb, contrastHMin, contrastHMax, 0., 1.);
45
-
46
- return vec4(mix(contrastMin, contrastMax, step(_intensity_, 0.5)), color.a);
47
- }
48
- `,
49
- },
50
- {
51
- name: "_remap_",
52
- code: `
53
- float _remap_(float i, float smin, float smax, float dmin, float dmax) {
54
- return dmin + (i - smin) * (dmax - dmin) / (smax - smin);
55
- }
56
-
57
- vec3 _remap_(vec3 i, float smin, float smax, float dmin, float dmax) {
58
- return dmin + (i - smin) * (dmax - dmin) / (smax - smin);
59
- }
60
- `,
61
- },
62
- ],
63
- },
64
- };
65
-
66
- /**
67
- * The shader bindings for the Contrast block.
68
- */
69
- export class ContrastShaderBinding extends DisableableShaderBinding {
70
- private readonly _inputTexture: RuntimeData<ConnectionPointType.Texture>;
71
- private readonly _intensity: RuntimeData<ConnectionPointType.Float>;
72
-
73
- /**
74
- * Creates a new shader binding instance for the Contrast block.
75
- * @param parentBlock - The parent block
76
- * @param inputTexture - The input texture
77
- * @param intensity - The intensity of the effect
78
- */
79
- constructor(
80
- parentBlock: IDisableableBlock,
81
- inputTexture: RuntimeData<ConnectionPointType.Texture>,
82
- intensity: RuntimeData<ConnectionPointType.Float>
83
- ) {
84
- super(parentBlock);
85
- this._inputTexture = inputTexture;
86
- this._intensity = intensity;
87
- }
88
-
89
- /**
90
- * Binds all the required data to the shader when rendering.
91
- * @param effect - defines the effect to bind the data to
92
- */
93
- public override bind(effect: Effect): void {
94
- super.bind(effect);
95
- effect.setTexture(this.getRemappedName("input"), this._inputTexture.value);
96
- effect.setFloat(this.getRemappedName("intensity"), this._intensity.value);
97
- }
98
- }
99
-
100
- /**
101
- * A simple block to change the contrast of a texture.
102
- */
103
- export class ContrastBlock extends DisableableShaderBlock {
104
- /**
105
- * The class name of the block.
106
- */
107
- public static override ClassName = contrastBlockType;
108
-
109
- /**
110
- * The namespace of the block.
111
- */
112
- public static override Namespace = babylonDemoEffectsNamespace;
113
-
114
- /**
115
- * The input texture connection point.
116
- */
117
- public readonly input = this._registerInput("input", ConnectionPointType.Texture);
118
-
119
- /**
120
- * The intensity connection point.
121
- */
122
- public readonly intensity = this._registerOptionalInput(
123
- "intensity",
124
- ConnectionPointType.Float,
125
- createStrongRef(0.5)
126
- );
127
-
128
- /**
129
- * The shader program (vertex and fragment code) to use to render the block
130
- */
131
- public static override ShaderCode = shaderProgram;
132
-
133
- /**
134
- * Instantiates a new Block.
135
- * @param smartFilter - The smart filter this block belongs to
136
- * @param name - The friendly name of the block
137
- */
138
- constructor(smartFilter: SmartFilter, name: string) {
139
- super(smartFilter, name);
140
- }
141
-
142
- /**
143
- * Get the class instance that binds all the required data to the shader (effect) when rendering.
144
- * @returns The class instance that binds the data to the effect
145
- */
146
- public getShaderBinding(): DisableableShaderBinding {
147
- const input = this._confirmRuntimeDataSupplied(this.input);
148
- const intensity = this.intensity.runtimeData;
149
-
150
- return new ContrastShaderBinding(this, input, intensity);
151
- }
152
- }