@babylonjs/shared-ui-components 8.7.0 → 8.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -112,7 +112,7 @@ export class ColorPicker extends React.Component {
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} }), _jsx("div", { className: "color-picker-hue-slider", ref: this._hueRef, onPointerMove: (e) => this.onHuePointerMove(e), onPointerDown: (e) => this.onHuePointerDown(e), onPointerUp: (e) => this.onHuePointerUp(e), children: _jsx("div", { className: "color-picker-hue-cursor", style: {
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left: `${(hsv.r / 360.0) * 100}%`,
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border: `1px solid ` + colorHexRef,
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} }) })] }),
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} }) })] }), _jsxs("div", { className: "color-picker-rgb", children: [_jsx("div", { className: "red", children: _jsx(ColorComponentEntry, { lockObject: this.props.lockObject, label: "R", min: 0, max: 255, value: Math.round(this.state.color.r * 255), onChange: (value) => {
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this.state.color.r = value / 255.0;
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this.forceUpdate();
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} }) }), _jsx("div", { className: "green", children: _jsx(ColorComponentEntry, { lockObject: this.props.lockObject, label: "G", min: 0, max: 255, value: Math.round(this.state.color.g * 255), onChange: (value) => {
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@@ -124,15 +124,23 @@ export class ColorPicker extends React.Component {
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} }) }), _jsx("div", { className: "alpha" + (hasAlpha ? "" : " grayed"), children: _jsx(ColorComponentEntry, { lockObject: this.props.lockObject, label: "A", min: 0, max: 255, value: Math.round(this.state.alpha * 255), onChange: (value) => {
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this.setState({ alpha: value / 255.0 });
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this.forceUpdate();
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} }) })] }), _jsxs("div", { className: "color-picker-hex", children: [_jsx("div", { className: "color-picker-hex-label", children: "Hex" }), _jsx("div", { className: "color-picker-hex-value", children: _jsx(HexColor, { lockObject: this.props.lockObject, expectedLength: hasAlpha ? 8 : 6, value: colorHex, onChange: (value) => {
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} }) })] }), _jsxs("div", { className: "color-picker-hex-row", children: [_jsxs("div", { className: "color-picker-hex", children: [_jsx("div", { className: "color-picker-hex-label", children: "Gamma Hex" }), _jsx("div", { className: "color-picker-hex-value", children: _jsx(HexColor, { lockObject: this.props.lockObject, expectedLength: hasAlpha ? 8 : 6, value: colorHex, onChange: (value) => {
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if (hasAlpha) {
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const color4 = Color4.FromHexString(value);
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this.setState({ color: new Color3(color4.r, color4.g, color4.b), alpha: color4.a });
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}
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else {
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this.setState({ color: Color3.FromHexString(value) });
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}
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} }) })] }), this.props.linearhint && (_jsxs("div", { className: "color-picker-hex", children: [_jsx("div", { className: "color-picker-hex-label", children: "Linear Hex" }), _jsx("div", { className: "color-picker-hex-value", children: _jsx(HexColor, { lockObject: this.props.lockObject, expectedLength: hasAlpha ? 8 : 6, value: Color4.FromHexString(colorHex).toLinearSpace().toHexString(), onChange: (value) => {
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if (hasAlpha) {
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const color4 = Color4.FromHexString(value).toGammaSpace();
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this.setState({ color: new Color3(color4.r, color4.g, color4.b), alpha: color4.a });
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}
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else {
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this.setState({ color: Color3.FromHexString(value).toGammaSpace() });
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}
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} }) })] }))] }), this.props.linearhint && (_jsx("div", { className: "color-picker-warning", children: "(Note: This color is stored in linear but converted to gamma to be displayed here. To set color in code, use the linear hex above or use gamma.toLinearSpace()" }))] }));
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}
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}
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//# sourceMappingURL=colorPicker.js.map
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@@ -1 +1 @@
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1
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-
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* as React from \"react\";\r\nimport { Color3, Color4 } from \"core/Maths/math.color\";\r\nimport { ColorComponentEntry } from \"./colorComponentEntry\";\r\nimport { HexColor } from \"./hexColor\";\r\nimport type { LockObject } from \"../tabs/propertyGrids/lockObject\";\r\n\r\nimport \"./colorPicker.scss\";\r\nimport { Logger } from \"core/Misc/logger\";\r\n\r\n/**\r\n * Interface used to specify creation options for color picker\r\n */\r\nexport interface IColorPickerProps {\r\n color: Color3 | Color4;\r\n linearhint?: boolean;\r\n debugMode?: boolean;\r\n onColorChanged?: (color: Color3 | Color4) => void;\r\n lockObject: LockObject;\r\n}\r\n\r\n/**\r\n * Interface used to specify creation options for color picker\r\n */\r\nexport interface IColorPickerState {\r\n color: Color3;\r\n alpha: number;\r\n}\r\n\r\n/**\r\n * Class used to create a color picker\r\n */\r\nexport class ColorPicker extends React.Component<IColorPickerProps, IColorPickerState> {\r\n private _saturationRef: React.RefObject<HTMLDivElement>;\r\n private _hueRef: React.RefObject<HTMLDivElement>;\r\n private _isSaturationPointerDown: boolean;\r\n private _isHuePointerDown: boolean;\r\n\r\n constructor(props: IColorPickerProps) {\r\n super(props);\r\n if (this.props.color instanceof Color4) {\r\n this.state = { color: new Color3(this.props.color.r, this.props.color.g, this.props.color.b), alpha: this.props.color.a };\r\n } else {\r\n this.state = { color: this.props.color.clone(), alpha: 1 };\r\n }\r\n this._saturationRef = React.createRef();\r\n this._hueRef = React.createRef();\r\n }\r\n\r\n override shouldComponentUpdate(nextProps: IColorPickerProps, nextState: IColorPickerState) {\r\n return nextProps.color.toHexString() !== this.props.color.toHexString() || nextState.color.toHexString() !== this.props.color.toHexString();\r\n }\r\n\r\n onSaturationPointerDown(evt: React.PointerEvent<HTMLDivElement>) {\r\n this._evaluateSaturation(evt);\r\n this._isSaturationPointerDown = true;\r\n\r\n evt.currentTarget.setPointerCapture(evt.pointerId);\r\n }\r\n\r\n onSaturationPointerUp(evt: React.PointerEvent<HTMLDivElement>) {\r\n this._isSaturationPointerDown = false;\r\n evt.currentTarget.releasePointerCapture(evt.pointerId);\r\n }\r\n\r\n onSaturationPointerMove(evt: React.PointerEvent<HTMLDivElement>) {\r\n if (!this._isSaturationPointerDown) {\r\n return;\r\n }\r\n this._evaluateSaturation(evt);\r\n }\r\n\r\n onHuePointerDown(evt: React.PointerEvent<HTMLDivElement>) {\r\n this._evaluateHue(evt);\r\n this._isHuePointerDown = true;\r\n\r\n evt.currentTarget.setPointerCapture(evt.pointerId);\r\n }\r\n\r\n onHuePointerUp(evt: React.PointerEvent<HTMLDivElement>) {\r\n this._isHuePointerDown = false;\r\n evt.currentTarget.releasePointerCapture(evt.pointerId);\r\n }\r\n\r\n onHuePointerMove(evt: React.PointerEvent<HTMLDivElement>) {\r\n if (!this._isHuePointerDown) {\r\n return;\r\n }\r\n this._evaluateHue(evt);\r\n }\r\n\r\n private _evaluateSaturation(evt: React.PointerEvent<HTMLDivElement>) {\r\n const left = evt.nativeEvent.offsetX;\r\n const top = evt.nativeEvent.offsetY;\r\n\r\n const saturation = Math.min(1, Math.max(0.0001, left / this._saturationRef.current!.clientWidth));\r\n const value = Math.min(1, Math.max(0.0001, 1 - top / this._saturationRef.current!.clientHeight));\r\n\r\n if (this.props.debugMode) {\r\n Logger.Log(\"Saturation: \" + saturation);\r\n Logger.Log(\"Value: \" + value);\r\n }\r\n\r\n const hsv = this.state.color.toHSV();\r\n Color3.HSVtoRGBToRef(hsv.r, saturation, value, this.state.color);\r\n if (this.state.alpha === 0) {\r\n this.setState({ alpha: 1 });\r\n }\r\n this.setState({ color: this.state.color });\r\n }\r\n\r\n private _evaluateHue(evt: React.PointerEvent<HTMLDivElement>) {\r\n const left = evt.nativeEvent.offsetX;\r\n\r\n const hue = 360 * Math.min(0.9999, Math.max(0.0001, left / this._hueRef.current!.clientWidth));\r\n\r\n if (this.props.debugMode) {\r\n Logger.Log(\"Hue: \" + hue);\r\n }\r\n\r\n const hsv = this.state.color.toHSV();\r\n Color3.HSVtoRGBToRef(hue, Math.max(hsv.g, 0.01), Math.max(hsv.b, 0.01), this.state.color);\r\n this.setState({ color: this.state.color });\r\n }\r\n\r\n override componentDidUpdate() {\r\n this.raiseOnColorChanged();\r\n }\r\n\r\n raiseOnColorChanged() {\r\n if (!this.props.onColorChanged) {\r\n return;\r\n }\r\n\r\n if (this.props.color instanceof Color4) {\r\n const newColor4 = Color4.FromColor3(this.state.color, this.state.alpha);\r\n\r\n this.props.onColorChanged(newColor4);\r\n\r\n return;\r\n }\r\n\r\n this.props.onColorChanged(this.state.color.clone());\r\n }\r\n\r\n public override render() {\r\n const color4 = Color4.FromColor3(this.state.color);\r\n color4.a = this.state.alpha;\r\n const colorHex = color4.toHexString();\r\n const hsv = this.state.color.toHSV();\r\n const colorRef = new Color3();\r\n Color3.HSVtoRGBToRef(hsv.r, 1, 1, colorRef);\r\n const colorHexRef = colorRef.toHexString();\r\n const hasAlpha = this.props.color instanceof Color4;\r\n\r\n return (\r\n <div className={\"color-picker-container\" + (this.props.linearhint ? \" with-hints\" : \"\")}>\r\n <div\r\n className=\"color-picker-saturation\"\r\n onPointerMove={(e) => this.onSaturationPointerMove(e)}\r\n onPointerDown={(e) => this.onSaturationPointerDown(e)}\r\n onPointerUp={(e) => this.onSaturationPointerUp(e)}\r\n ref={this._saturationRef}\r\n style={{\r\n background: colorHexRef,\r\n }}\r\n >\r\n <div className=\"color-picker-saturation-white\"></div>\r\n <div className=\"color-picker-saturation-black\"></div>\r\n <div\r\n className=\"color-picker-saturation-cursor\"\r\n style={{\r\n top: `${-(hsv.b * 100) + 100}%`,\r\n left: `${hsv.g * 100}%`,\r\n }}\r\n ></div>\r\n </div>\r\n <div className=\"color-picker-hue\">\r\n <div\r\n className=\"color-picker-hue-color\"\r\n style={{\r\n background: colorHex,\r\n }}\r\n ></div>\r\n <div\r\n className=\"color-picker-hue-slider\"\r\n ref={this._hueRef}\r\n onPointerMove={(e) => this.onHuePointerMove(e)}\r\n onPointerDown={(e) => this.onHuePointerDown(e)}\r\n onPointerUp={(e) => this.onHuePointerUp(e)}\r\n >\r\n <div\r\n className=\"color-picker-hue-cursor\"\r\n style={{\r\n left: `${(hsv.r / 360.0) * 100}%`,\r\n border: `1px solid ` + colorHexRef,\r\n }}\r\n ></div>\r\n </div>\r\n </div>\r\n <div className=\"color-picker-alpha\"></div>\r\n <div className=\"color-picker-rgb\">\r\n <div className=\"red\">\r\n <ColorComponentEntry\r\n lockObject={this.props.lockObject}\r\n label=\"R\"\r\n min={0}\r\n max={255}\r\n value={Math.round(this.state.color.r * 255)}\r\n onChange={(value) => {\r\n this.state.color.r = value / 255.0;\r\n this.forceUpdate();\r\n }}\r\n />\r\n </div>\r\n <div className=\"green\">\r\n <ColorComponentEntry\r\n lockObject={this.props.lockObject}\r\n label=\"G\"\r\n min={0}\r\n max={255}\r\n value={Math.round(this.state.color.g * 255)}\r\n onChange={(value) => {\r\n this.state.color.g = value / 255.0;\r\n this.forceUpdate();\r\n }}\r\n />\r\n </div>\r\n <div className=\"blue\">\r\n <ColorComponentEntry\r\n lockObject={this.props.lockObject}\r\n label=\"B\"\r\n min={0}\r\n max={255}\r\n value={Math.round(this.state.color.b * 255)}\r\n onChange={(value) => {\r\n this.state.color.b = value / 255.0;\r\n this.forceUpdate();\r\n }}\r\n />\r\n </div>\r\n <div className={\"alpha\" + (hasAlpha ? \"\" : \" grayed\")}>\r\n <ColorComponentEntry\r\n lockObject={this.props.lockObject}\r\n label=\"A\"\r\n min={0}\r\n max={255}\r\n value={Math.round(this.state.alpha * 255)}\r\n onChange={(value) => {\r\n this.setState({ alpha: value / 255.0 });\r\n this.forceUpdate();\r\n }}\r\n />\r\n </div>\r\n </div>\r\n <div className=\"color-picker-hex\">\r\n <div className=\"color-picker-hex-label\">Hex</div>\r\n <div className=\"color-picker-hex-value\">\r\n <HexColor\r\n lockObject={this.props.lockObject}\r\n expectedLength={hasAlpha ? 8 : 6}\r\n value={colorHex}\r\n onChange={(value) => {\r\n if (hasAlpha) {\r\n const color4 = Color4.FromHexString(value);\r\n this.setState({ color: new Color3(color4.r, color4.g, color4.b), alpha: color4.a });\r\n } else {\r\n this.setState({ color: Color3.FromHexString(value) });\r\n }\r\n }}\r\n />\r\n </div>\r\n </div>\r\n {this.props.linearhint && (\r\n <div className=\"color-picker-warning\">\r\n (Note: color is stored in linear mode and was converted to gamma to be displayed here (toGammaSpace() / toLinearSpace()))\r\n </div>\r\n )}\r\n </div>\r\n );\r\n }\r\n}\r\n"]}
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+
{"version":3,"file":"colorPicker.js","sourceRoot":"","sources":["../../../../dev/sharedUiComponents/src/colorPicker/colorPicker.tsx"],"names":[],"mappings":";AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,4CAA8B;AACvD,OAAO,EAAE,mBAAmB,EAAE,MAAM,uBAAuB,CAAC;AAC5D,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAGtC,OAAO,oBAAoB,CAAC;AAC5B,OAAO,EAAE,MAAM,EAAE,uCAAyB;AAqB1C;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,KAAK,CAAC,SAA+C;IAMlF,YAAY,KAAwB;QAChC,KAAK,CAAC,KAAK,CAAC,CAAC;QACb,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,YAAY,MAAM,EAAE,CAAC;YACrC,IAAI,CAAC,KAAK,GAAG,EAAE,KAAK,EAAE,IAAI,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC;QAC9H,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,KAAK,GAAG,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC;QAC/D,CAAC;QACD,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QACxC,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;IACrC,CAAC;IAEQ,qBAAqB,CAAC,SAA4B,EAAE,SAA4B;QACrF,OAAO,SAAS,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,EAAE,IAAI,SAAS,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,EAAE,CAAC;IAChJ,CAAC;IAED,uBAAuB,CAAC,GAAuC;QAC3D,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;QAC9B,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC;QAErC,GAAG,CAAC,aAAa,CAAC,iBAAiB,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;IACvD,CAAC;IAED,qBAAqB,CAAC,GAAuC;QACzD,IAAI,CAAC,wBAAwB,GAAG,KAAK,CAAC;QACtC,GAAG,CAAC,aAAa,CAAC,qBAAqB,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;IAC3D,CAAC;IAED,uBAAuB,CAAC,GAAuC;QAC3D,IAAI,CAAC,IAAI,CAAC,wBAAwB,EAAE,CAAC;YACjC,OAAO;QACX,CAAC;QACD,IAAI,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC;IAClC,CAAC;IAED,gBAAgB,CAAC,GAAuC;QACpD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;QACvB,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAE9B,GAAG,CAAC,aAAa,CAAC,iBAAiB,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;IACvD,CAAC;IAED,cAAc,CAAC,GAAuC;QAClD,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;QAC/B,GAAG,CAAC,aAAa,CAAC,qBAAqB,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;IAC3D,CAAC;IAED,gBAAgB,CAAC,GAAuC;QACpD,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC;YAC1B,OAAO;QACX,CAAC;QACD,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;IAC3B,CAAC;IAEO,mBAAmB,CAAC,GAAuC;QAC/D,MAAM,IAAI,GAAG,GAAG,CAAC,WAAW,CAAC,OAAO,CAAC;QACrC,MAAM,GAAG,GAAG,GAAG,CAAC,WAAW,CAAC,OAAO,CAAC;QAEpC,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,IAAI,GAAG,IAAI,CAAC,cAAc,CAAC,OAAQ,CAAC,WAAW,CAAC,CAAC,CAAC;QAClG,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,CAAC,GAAG,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,OAAQ,CAAC,YAAY,CAAC,CAAC,CAAC;QAEjG,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC;YACvB,MAAM,CAAC,GAAG,CAAC,cAAc,GAAG,UAAU,CAAC,CAAC;YACxC,MAAM,CAAC,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC,CAAC;QAClC,CAAC;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACrC,MAAM,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAE,UAAU,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACjE,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,KAAK,CAAC,EAAE,CAAC;YACzB,IAAI,CAAC,QAAQ,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,CAAC;QAChC,CAAC;QACD,IAAI,CAAC,QAAQ,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC,CAAC;IAC/C,CAAC;IAEO,YAAY,CAAC,GAAuC;QACxD,MAAM,IAAI,GAAG,GAAG,CAAC,WAAW,CAAC,OAAO,CAAC;QAErC,MAAM,GAAG,GAAG,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,OAAQ,CAAC,WAAW,CAAC,CAAC,CAAC;QAE/F,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC;YACvB,MAAM,CAAC,GAAG,CAAC,OAAO,GAAG,GAAG,CAAC,CAAC;QAC9B,CAAC;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACrC,MAAM,CAAC,aAAa,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAC1F,IAAI,CAAC,QAAQ,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC,CAAC;IAC/C,CAAC;IAEQ,kBAAkB;QACvB,IAAI,CAAC,mBAAmB,EAAE,CAAC;IAC/B,CAAC;IAED,mBAAmB;QACf,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;YAC7B,OAAO;QACX,CAAC;QAED,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,YAAY,MAAM,EAAE,CAAC;YACrC,MAAM,SAAS,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAExE,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;YAErC,OAAO;QACX,CAAC;QAED,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC,CAAC;IACxD,CAAC;IAEe,MAAM;QAClB,MAAM,MAAM,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACnD,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;QAC5B,MAAM,QAAQ,GAAG,MAAM,CAAC,WAAW,EAAE,CAAC;QACtC,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACrC,MAAM,QAAQ,GAAG,IAAI,MAAM,EAAE,CAAC;QAC9B,MAAM,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,QAAQ,CAAC,CAAC;QAC5C,MAAM,WAAW,GAAG,QAAQ,CAAC,WAAW,EAAE,CAAC;QAC3C,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,YAAY,MAAM,CAAC;QAEpD,OAAO,CACH,eAAK,SAAS,EAAE,wBAAwB,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,CAAC,aACnF,eACI,SAAS,EAAC,yBAAyB,EACnC,aAAa,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC,CAAC,EACrD,aAAa,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,CAAC,uBAAuB,C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* as React from \"react\";\r\nimport { Color3, Color4 } from \"core/Maths/math.color\";\r\nimport { ColorComponentEntry } from \"./colorComponentEntry\";\r\nimport { HexColor } from \"./hexColor\";\r\nimport type { LockObject } from \"../tabs/propertyGrids/lockObject\";\r\n\r\nimport \"./colorPicker.scss\";\r\nimport { Logger } from \"core/Misc/logger\";\r\n\r\n/**\r\n * Interface used to specify creation options for color picker\r\n */\r\nexport interface IColorPickerProps {\r\n color: Color3 | Color4;\r\n linearhint?: boolean;\r\n debugMode?: boolean;\r\n onColorChanged?: (color: Color3 | Color4) => void;\r\n lockObject: LockObject;\r\n}\r\n\r\n/**\r\n * Interface used to specify creation options for color picker\r\n */\r\nexport interface IColorPickerState {\r\n color: Color3;\r\n alpha: number;\r\n}\r\n\r\n/**\r\n * Class used to create a color picker\r\n */\r\nexport class ColorPicker extends React.Component<IColorPickerProps, IColorPickerState> {\r\n private _saturationRef: React.RefObject<HTMLDivElement>;\r\n private _hueRef: React.RefObject<HTMLDivElement>;\r\n private _isSaturationPointerDown: boolean;\r\n private _isHuePointerDown: boolean;\r\n\r\n constructor(props: IColorPickerProps) {\r\n super(props);\r\n if (this.props.color instanceof Color4) {\r\n this.state = { color: new Color3(this.props.color.r, this.props.color.g, this.props.color.b), alpha: this.props.color.a };\r\n } else {\r\n this.state = { color: this.props.color.clone(), alpha: 1 };\r\n }\r\n this._saturationRef = React.createRef();\r\n this._hueRef = React.createRef();\r\n }\r\n\r\n override shouldComponentUpdate(nextProps: IColorPickerProps, nextState: IColorPickerState) {\r\n return nextProps.color.toHexString() !== this.props.color.toHexString() || nextState.color.toHexString() !== this.props.color.toHexString();\r\n }\r\n\r\n onSaturationPointerDown(evt: React.PointerEvent<HTMLDivElement>) {\r\n this._evaluateSaturation(evt);\r\n this._isSaturationPointerDown = true;\r\n\r\n evt.currentTarget.setPointerCapture(evt.pointerId);\r\n }\r\n\r\n onSaturationPointerUp(evt: React.PointerEvent<HTMLDivElement>) {\r\n this._isSaturationPointerDown = false;\r\n evt.currentTarget.releasePointerCapture(evt.pointerId);\r\n }\r\n\r\n onSaturationPointerMove(evt: React.PointerEvent<HTMLDivElement>) {\r\n if (!this._isSaturationPointerDown) {\r\n return;\r\n }\r\n this._evaluateSaturation(evt);\r\n }\r\n\r\n onHuePointerDown(evt: React.PointerEvent<HTMLDivElement>) {\r\n this._evaluateHue(evt);\r\n this._isHuePointerDown = true;\r\n\r\n evt.currentTarget.setPointerCapture(evt.pointerId);\r\n }\r\n\r\n onHuePointerUp(evt: React.PointerEvent<HTMLDivElement>) {\r\n this._isHuePointerDown = false;\r\n evt.currentTarget.releasePointerCapture(evt.pointerId);\r\n }\r\n\r\n onHuePointerMove(evt: React.PointerEvent<HTMLDivElement>) {\r\n if (!this._isHuePointerDown) {\r\n return;\r\n }\r\n this._evaluateHue(evt);\r\n }\r\n\r\n private _evaluateSaturation(evt: React.PointerEvent<HTMLDivElement>) {\r\n const left = evt.nativeEvent.offsetX;\r\n const top = evt.nativeEvent.offsetY;\r\n\r\n const saturation = Math.min(1, Math.max(0.0001, left / this._saturationRef.current!.clientWidth));\r\n const value = Math.min(1, Math.max(0.0001, 1 - top / this._saturationRef.current!.clientHeight));\r\n\r\n if (this.props.debugMode) {\r\n Logger.Log(\"Saturation: \" + saturation);\r\n Logger.Log(\"Value: \" + value);\r\n }\r\n\r\n const hsv = this.state.color.toHSV();\r\n Color3.HSVtoRGBToRef(hsv.r, saturation, value, this.state.color);\r\n if (this.state.alpha === 0) {\r\n this.setState({ alpha: 1 });\r\n }\r\n this.setState({ color: this.state.color });\r\n }\r\n\r\n private _evaluateHue(evt: React.PointerEvent<HTMLDivElement>) {\r\n const left = evt.nativeEvent.offsetX;\r\n\r\n const hue = 360 * Math.min(0.9999, Math.max(0.0001, left / this._hueRef.current!.clientWidth));\r\n\r\n if (this.props.debugMode) {\r\n Logger.Log(\"Hue: \" + hue);\r\n }\r\n\r\n const hsv = this.state.color.toHSV();\r\n Color3.HSVtoRGBToRef(hue, Math.max(hsv.g, 0.01), Math.max(hsv.b, 0.01), this.state.color);\r\n this.setState({ color: this.state.color });\r\n }\r\n\r\n override componentDidUpdate() {\r\n this.raiseOnColorChanged();\r\n }\r\n\r\n raiseOnColorChanged() {\r\n if (!this.props.onColorChanged) {\r\n return;\r\n }\r\n\r\n if (this.props.color instanceof Color4) {\r\n const newColor4 = Color4.FromColor3(this.state.color, this.state.alpha);\r\n\r\n this.props.onColorChanged(newColor4);\r\n\r\n return;\r\n }\r\n\r\n this.props.onColorChanged(this.state.color.clone());\r\n }\r\n\r\n public override render() {\r\n const color4 = Color4.FromColor3(this.state.color);\r\n color4.a = this.state.alpha;\r\n const colorHex = color4.toHexString();\r\n const hsv = this.state.color.toHSV();\r\n const colorRef = new Color3();\r\n Color3.HSVtoRGBToRef(hsv.r, 1, 1, colorRef);\r\n const colorHexRef = colorRef.toHexString();\r\n const hasAlpha = this.props.color instanceof Color4;\r\n\r\n return (\r\n <div className={\"color-picker-container\" + (this.props.linearhint ? \" with-hints\" : \"\")}>\r\n <div\r\n className=\"color-picker-saturation\"\r\n onPointerMove={(e) => this.onSaturationPointerMove(e)}\r\n onPointerDown={(e) => this.onSaturationPointerDown(e)}\r\n onPointerUp={(e) => this.onSaturationPointerUp(e)}\r\n ref={this._saturationRef}\r\n style={{\r\n background: colorHexRef,\r\n }}\r\n >\r\n <div className=\"color-picker-saturation-white\"></div>\r\n <div className=\"color-picker-saturation-black\"></div>\r\n <div\r\n className=\"color-picker-saturation-cursor\"\r\n style={{\r\n top: `${-(hsv.b * 100) + 100}%`,\r\n left: `${hsv.g * 100}%`,\r\n }}\r\n ></div>\r\n </div>\r\n <div className=\"color-picker-hue\">\r\n <div\r\n className=\"color-picker-hue-color\"\r\n style={{\r\n background: colorHex,\r\n }}\r\n ></div>\r\n <div\r\n className=\"color-picker-hue-slider\"\r\n ref={this._hueRef}\r\n onPointerMove={(e) => this.onHuePointerMove(e)}\r\n onPointerDown={(e) => this.onHuePointerDown(e)}\r\n onPointerUp={(e) => this.onHuePointerUp(e)}\r\n >\r\n <div\r\n className=\"color-picker-hue-cursor\"\r\n style={{\r\n left: `${(hsv.r / 360.0) * 100}%`,\r\n border: `1px solid ` + colorHexRef,\r\n }}\r\n ></div>\r\n </div>\r\n </div>\r\n <div className=\"color-picker-rgb\">\r\n <div className=\"red\">\r\n <ColorComponentEntry\r\n lockObject={this.props.lockObject}\r\n label=\"R\"\r\n min={0}\r\n max={255}\r\n value={Math.round(this.state.color.r * 255)}\r\n onChange={(value) => {\r\n this.state.color.r = value / 255.0;\r\n this.forceUpdate();\r\n }}\r\n />\r\n </div>\r\n <div className=\"green\">\r\n <ColorComponentEntry\r\n lockObject={this.props.lockObject}\r\n label=\"G\"\r\n min={0}\r\n max={255}\r\n value={Math.round(this.state.color.g * 255)}\r\n onChange={(value) => {\r\n this.state.color.g = value / 255.0;\r\n this.forceUpdate();\r\n }}\r\n />\r\n </div>\r\n <div className=\"blue\">\r\n <ColorComponentEntry\r\n lockObject={this.props.lockObject}\r\n label=\"B\"\r\n min={0}\r\n max={255}\r\n value={Math.round(this.state.color.b * 255)}\r\n onChange={(value) => {\r\n this.state.color.b = value / 255.0;\r\n this.forceUpdate();\r\n }}\r\n />\r\n </div>\r\n <div className={\"alpha\" + (hasAlpha ? \"\" : \" grayed\")}>\r\n <ColorComponentEntry\r\n lockObject={this.props.lockObject}\r\n label=\"A\"\r\n min={0}\r\n max={255}\r\n value={Math.round(this.state.alpha * 255)}\r\n onChange={(value) => {\r\n this.setState({ alpha: value / 255.0 });\r\n this.forceUpdate();\r\n }}\r\n />\r\n </div>\r\n </div>\r\n <div className=\"color-picker-hex-row\">\r\n <div className=\"color-picker-hex\">\r\n <div className=\"color-picker-hex-label\">Gamma Hex</div>\r\n <div className=\"color-picker-hex-value\">\r\n <HexColor\r\n lockObject={this.props.lockObject}\r\n expectedLength={hasAlpha ? 8 : 6}\r\n value={colorHex}\r\n onChange={(value) => {\r\n if (hasAlpha) {\r\n const color4 = Color4.FromHexString(value);\r\n this.setState({ color: new Color3(color4.r, color4.g, color4.b), alpha: color4.a });\r\n } else {\r\n this.setState({ color: Color3.FromHexString(value) });\r\n }\r\n }}\r\n />\r\n </div>\r\n </div>\r\n {this.props.linearhint && (\r\n <div className=\"color-picker-hex\">\r\n <div className=\"color-picker-hex-label\">Linear Hex</div>\r\n <div className=\"color-picker-hex-value\">\r\n <HexColor\r\n lockObject={this.props.lockObject}\r\n expectedLength={hasAlpha ? 8 : 6}\r\n value={Color4.FromHexString(colorHex).toLinearSpace().toHexString()}\r\n onChange={(value) => {\r\n if (hasAlpha) {\r\n const color4 = Color4.FromHexString(value).toGammaSpace();\r\n this.setState({ color: new Color3(color4.r, color4.g, color4.b), alpha: color4.a });\r\n } else {\r\n this.setState({ color: Color3.FromHexString(value).toGammaSpace() });\r\n }\r\n }}\r\n />\r\n </div>\r\n </div>\r\n )}\r\n </div>\r\n\r\n {this.props.linearhint && (\r\n <div className=\"color-picker-warning\">\r\n (Note: This color is stored in linear but converted to gamma to be displayed here. To set color in code, use the linear hex above or use\r\n gamma.toLinearSpace()\r\n </div>\r\n )}\r\n </div>\r\n );\r\n }\r\n}\r\n"]}
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@@ -150,12 +150,18 @@
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opacity: 0.5;
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}
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}
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.color-picker-hex-row {
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display: flex; /* Use flexbox to align items in a row */
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flex-direction: row;
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gap: 16px; /* Add spacing between the two hex pickers */
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align-items: center; /* Align items vertically in the center */
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}
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.color-picker-hex {
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grid-row: 4;
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grid-column: 1;
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display: grid;
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grid-template-columns:
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grid-template-columns: 30% 70%;
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grid-template-rows: 100%;
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.color-picker-hex-label {
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