@babylonjs/shared-ui-components 7.48.3 → 7.49.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -5,8 +5,8 @@ import type { PropertyChangedEvent } from "../propertyChangedEvent";
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import type { LockObject } from "../tabs/propertyGrids/lockObject";
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interface IVector3LineComponentProps {
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label: string;
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target
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propertyName
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target?: any;
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propertyName?: string;
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step?: number;
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onChange?: (newvalue: Vector3) => void;
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useEuler?: boolean;
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@@ -15,6 +15,8 @@ interface IVector3LineComponentProps {
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icon?: string;
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iconLabel?: string;
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lockObject: LockObject;
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directValue?: Vector3;
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additionalCommands?: JSX.Element[];
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}
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export declare class Vector3LineComponent extends React.Component<IVector3LineComponentProps, {
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isExpanded: boolean;
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@@ -16,9 +16,20 @@ export class Vector3LineComponent extends React.Component {
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this.state = { isExpanded: false, value: value && value.clone ? value.clone() : Vector3.Zero() };
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}
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getCurrentValue() {
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if (this.props.directValue) {
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return this.props.directValue;
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}
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return this.props.target[this.props.propertyName];
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}
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shouldComponentUpdate(nextProps, nextState) {
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if (nextProps.directValue) {
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if (!nextProps.directValue.equals(nextState.value) || this._localChange) {
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nextState.value = nextProps.directValue.clone();
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this._localChange = false;
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return true;
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}
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return false;
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}
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const nextPropsValue = nextProps.target[nextProps.propertyName];
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if (!nextPropsValue.equals(nextState.value) || this._localChange) {
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nextState.value = nextPropsValue.clone();
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@@ -46,6 +57,12 @@ export class Vector3LineComponent extends React.Component {
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});
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}
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updateVector3() {
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if (this.props.directValue) {
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this.props.directValue.set(this.state.value.x, this.state.value.y, this.state.value.z);
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this.forceUpdate();
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this.raiseOnPropertyChanged(this.state.value);
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return;
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}
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const store = this.props.target[this.props.propertyName].clone();
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this.props.target[this.props.propertyName] = this.state.value;
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this.setState({ value: store });
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@@ -85,7 +102,7 @@ export class Vector3LineComponent extends React.Component {
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render() {
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const chevron = this.state.isExpanded ? _jsx(FontAwesomeIcon, { icon: faMinus }) : _jsx(FontAwesomeIcon, { icon: faPlus });
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return (_jsxs("div", { className: "vector3Line", children: [_jsxs("div", { className: "firstLine", children: [this.props.icon && _jsx("img", { src: this.props.icon, title: this.props.iconLabel, alt: this.props.iconLabel, className: "icon" }), _jsx("div", { className: "label", title: this.props.label, children: this.props.label }), _jsxs("div", { className: "vector", children: [!this.props.useEuler && `X: ${this.state.value.x.toFixed(2)}, Y: ${this.state.value.y.toFixed(2)}, Z: ${this.state.value.z.toFixed(2)}`, this.props.useEuler &&
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`X: ${Tools.ToDegrees(this.state.value.x).toFixed(2)}, Y: ${Tools.ToDegrees(this.state.value.y).toFixed(2)}, Z: ${Tools.ToDegrees(this.state.value.z).toFixed(2)}`] }), _jsx("div", { className: "expand hoverIcon", onClick: () => this.switchExpandState(), title: "Expand", children: chevron }), _jsx("div", { className: "copy hoverIcon", onClick: () => this.onCopyClick(), title: "Copy to clipboard", children: _jsx("img", { src: copyIcon, alt: "Copy" }) })] }), this.state.isExpanded && !this.props.useEuler && (_jsxs("div", { className: "secondLine", children: [_jsx(NumericInput, { label: "x", lockObject: this.props.lockObject, step: this.props.step, value: this.state.value.x, onChange: (value) => this.updateStateX(value) }), _jsx(NumericInput, { label: "y", lockObject: this.props.lockObject, step: this.props.step, value: this.state.value.y, onChange: (value) => this.updateStateY(value) }), _jsx(NumericInput, { label: "z", lockObject: this.props.lockObject, step: this.props.step, value: this.state.value.z, onChange: (value) => this.updateStateZ(value) })] })), this.state.isExpanded && this.props.useEuler && !this.props.noSlider && (_jsxs("div", { className: "secondLine", children: [_jsx(SliderLineComponent, { lockObject: this.props.lockObject, margin: true, label: "x", minimum: 0, maximum: 360, step: 0.1, directValue: Tools.ToDegrees(this.state.value.x), onChange: (value) => this.updateStateX(Tools.ToRadians(value)) }), _jsx(SliderLineComponent, { lockObject: this.props.lockObject, margin: true, label: "y", minimum: 0, maximum: 360, step: 0.1, directValue: Tools.ToDegrees(this.state.value.y), onChange: (value) => this.updateStateY(Tools.ToRadians(value)) }), _jsx(SliderLineComponent, { lockObject: this.props.lockObject, margin: true, label: "z", minimum: 0, maximum: 360, step: 0.1, directValue: Tools.ToDegrees(this.state.value.z), onChange: (value) => this.updateStateZ(Tools.ToRadians(value)) })] })), this.state.isExpanded && this.props.useEuler && this.props.noSlider && (_jsxs("div", { className: "secondLine", children: [_jsx(NumericInput, { lockObject: this.props.lockObject, label: "x", step: this.props.step, value: Tools.ToDegrees(this.state.value.x), onChange: (value) => this.updateStateX(Tools.ToRadians(value)) }), _jsx(NumericInput, { lockObject: this.props.lockObject, label: "y", step: this.props.step, value: Tools.ToDegrees(this.state.value.y), onChange: (value) => this.updateStateY(Tools.ToRadians(value)) }), _jsx(NumericInput, { lockObject: this.props.lockObject, label: "z", step: this.props.step, value: Tools.ToDegrees(this.state.value.z), onChange: (value) => this.updateStateZ(Tools.ToRadians(value)) })] }))] }));
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`X: ${Tools.ToDegrees(this.state.value.x).toFixed(2)}, Y: ${Tools.ToDegrees(this.state.value.y).toFixed(2)}, Z: ${Tools.ToDegrees(this.state.value.z).toFixed(2)}`] }), _jsx("div", { className: "expand hoverIcon", onClick: () => this.switchExpandState(), title: "Expand", children: chevron }), _jsx("div", { className: "copy hoverIcon", onClick: () => this.onCopyClick(), title: "Copy to clipboard", children: _jsx("img", { src: copyIcon, alt: "Copy" }) }), this.props.additionalCommands && this.props.additionalCommands.map((c) => c)] }), this.state.isExpanded && !this.props.useEuler && (_jsxs("div", { className: "secondLine", children: [_jsx(NumericInput, { label: "x", lockObject: this.props.lockObject, step: this.props.step, value: this.state.value.x, onChange: (value) => this.updateStateX(value) }), _jsx(NumericInput, { label: "y", lockObject: this.props.lockObject, step: this.props.step, value: this.state.value.y, onChange: (value) => this.updateStateY(value) }), _jsx(NumericInput, { label: "z", lockObject: this.props.lockObject, step: this.props.step, value: this.state.value.z, onChange: (value) => this.updateStateZ(value) })] })), this.state.isExpanded && this.props.useEuler && !this.props.noSlider && (_jsxs("div", { className: "secondLine", children: [_jsx(SliderLineComponent, { lockObject: this.props.lockObject, margin: true, label: "x", minimum: 0, maximum: 360, step: 0.1, directValue: Tools.ToDegrees(this.state.value.x), onChange: (value) => this.updateStateX(Tools.ToRadians(value)) }), _jsx(SliderLineComponent, { lockObject: this.props.lockObject, margin: true, label: "y", minimum: 0, maximum: 360, step: 0.1, directValue: Tools.ToDegrees(this.state.value.y), onChange: (value) => this.updateStateY(Tools.ToRadians(value)) }), _jsx(SliderLineComponent, { lockObject: this.props.lockObject, margin: true, label: "z", minimum: 0, maximum: 360, step: 0.1, directValue: Tools.ToDegrees(this.state.value.z), onChange: (value) => this.updateStateZ(Tools.ToRadians(value)) })] })), this.state.isExpanded && this.props.useEuler && this.props.noSlider && (_jsxs("div", { className: "secondLine", children: [_jsx(NumericInput, { lockObject: this.props.lockObject, label: "x", step: this.props.step, value: Tools.ToDegrees(this.state.value.x), onChange: (value) => this.updateStateX(Tools.ToRadians(value)) }), _jsx(NumericInput, { lockObject: this.props.lockObject, label: "y", step: this.props.step, value: Tools.ToDegrees(this.state.value.y), onChange: (value) => this.updateStateY(Tools.ToRadians(value)) }), _jsx(NumericInput, { lockObject: this.props.lockObject, label: "z", step: this.props.step, value: Tools.ToDegrees(this.state.value.z), onChange: (value) => this.updateStateZ(Tools.ToRadians(value)) })] }))] }));
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}
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}
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// eslint-disable-next-line @typescript-eslint/naming-convention
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@@ -1 +1 @@
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1
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-
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* as React from \"react\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport type { Observable } from \"core/Misc/observable\";\r\nimport { NumericInput } from \"../lines/numericInputComponent\";\r\nimport { FontAwesomeIcon } from \"@fortawesome/react-fontawesome\";\r\nimport { faMinus, faPlus } from \"@fortawesome/free-solid-svg-icons\";\r\nimport type { PropertyChangedEvent } from \"../propertyChangedEvent\";\r\nimport { copyCommandToClipboard, getClassNameWithNamespace } from \"../copyCommandToClipboard\";\r\nimport { SliderLineComponent } from \"../lines/sliderLineComponent\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport type { LockObject } from \"../tabs/propertyGrids/lockObject\";\r\nimport copyIcon from \"../imgs/copy.svg\";\r\n\r\ninterface IVector3LineComponentProps {\r\n label: string;\r\n target: any;\r\n propertyName: string;\r\n step?: number;\r\n onChange?: (newvalue: Vector3) => void;\r\n useEuler?: boolean;\r\n onPropertyChangedObservable?: Observable<PropertyChangedEvent>;\r\n noSlider?: boolean;\r\n icon?: string;\r\n iconLabel?: string;\r\n lockObject: LockObject;\r\n}\r\n\r\nexport class Vector3LineComponent extends React.Component<IVector3LineComponentProps, { isExpanded: boolean; value: Vector3 }> {\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n static defaultProps = {\r\n step: 0.001, // cm\r\n };\r\n\r\n private _localChange = false;\r\n\r\n constructor(props: IVector3LineComponentProps) {\r\n super(props);\r\n\r\n const value = this.getCurrentValue();\r\n this.state = { isExpanded: false, value: value && value.clone ? value.clone() : Vector3.Zero() };\r\n }\r\n\r\n getCurrentValue() {\r\n return this.props.target[this.props.propertyName];\r\n }\r\n\r\n override shouldComponentUpdate(nextProps: IVector3LineComponentProps, nextState: { isExpanded: boolean; value: Vector3 }) {\r\n const nextPropsValue = nextProps.target[nextProps.propertyName];\r\n\r\n if (!nextPropsValue.equals(nextState.value) || this._localChange) {\r\n nextState.value = nextPropsValue.clone();\r\n this._localChange = false;\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n switchExpandState() {\r\n this._localChange = true;\r\n this.setState({ isExpanded: !this.state.isExpanded });\r\n }\r\n\r\n raiseOnPropertyChanged(previousValue: Vector3) {\r\n if (this.props.onChange) {\r\n this.props.onChange(this.state.value);\r\n }\r\n\r\n if (!this.props.onPropertyChangedObservable) {\r\n return;\r\n }\r\n this.props.onPropertyChangedObservable.notifyObservers({\r\n object: this.props.target,\r\n property: this.props.propertyName,\r\n value: this.state.value,\r\n initialValue: previousValue,\r\n });\r\n }\r\n\r\n updateVector3() {\r\n const store = this.props.target[this.props.propertyName].clone();\r\n this.props.target[this.props.propertyName] = this.state.value;\r\n\r\n this.setState({ value: store });\r\n\r\n this.raiseOnPropertyChanged(store);\r\n }\r\n\r\n updateStateX(value: number) {\r\n this._localChange = true;\r\n\r\n this.state.value.x = value;\r\n this.updateVector3();\r\n }\r\n\r\n updateStateY(value: number) {\r\n this._localChange = true;\r\n\r\n this.state.value.y = value;\r\n this.updateVector3();\r\n }\r\n\r\n updateStateZ(value: number) {\r\n this._localChange = true;\r\n\r\n this.state.value.z = value;\r\n this.updateVector3();\r\n }\r\n\r\n // Copy to clipboard the code this Vector3 actually does\r\n // Example : Mesh.position = new BABYLON.Vector3(0, 1, 0);\r\n onCopyClick() {\r\n if (this.props && this.props.target) {\r\n const { className, babylonNamespace } = getClassNameWithNamespace(this.props.target);\r\n const targetName = \"globalThis.debugNode\";\r\n const targetProperty = this.props.propertyName;\r\n const value = this.props.target[this.props.propertyName!];\r\n const strVector = \"new \" + babylonNamespace + \"Vector3(\" + value.x + \", \" + value.y + \", \" + value.z + \")\";\r\n const strCommand = targetName + \".\" + targetProperty + \" = \" + strVector + \";// (debugNode as \" + babylonNamespace + className + \")\";\r\n copyCommandToClipboard(strCommand);\r\n } else {\r\n copyCommandToClipboard(\"undefined\");\r\n }\r\n }\r\n\r\n override render() {\r\n const chevron = this.state.isExpanded ? <FontAwesomeIcon icon={faMinus} /> : <FontAwesomeIcon icon={faPlus} />;\r\n\r\n return (\r\n <div className=\"vector3Line\">\r\n <div className=\"firstLine\">\r\n {this.props.icon && <img src={this.props.icon} title={this.props.iconLabel} alt={this.props.iconLabel} className=\"icon\" />}\r\n <div className=\"label\" title={this.props.label}>\r\n {this.props.label}\r\n </div>\r\n <div className=\"vector\">\r\n {!this.props.useEuler && `X: ${this.state.value.x.toFixed(2)}, Y: ${this.state.value.y.toFixed(2)}, Z: ${this.state.value.z.toFixed(2)}`}\r\n {this.props.useEuler &&\r\n `X: ${Tools.ToDegrees(this.state.value.x).toFixed(2)}, Y: ${Tools.ToDegrees(this.state.value.y).toFixed(2)}, Z: ${Tools.ToDegrees(\r\n this.state.value.z\r\n ).toFixed(2)}`}\r\n </div>\r\n <div className=\"expand hoverIcon\" onClick={() => this.switchExpandState()} title=\"Expand\">\r\n {chevron}\r\n </div>\r\n <div className=\"copy hoverIcon\" onClick={() => this.onCopyClick()} title=\"Copy to clipboard\">\r\n <img src={copyIcon} alt=\"Copy\" />\r\n </div>\r\n </div>\r\n {this.state.isExpanded && !this.props.useEuler && (\r\n <div className=\"secondLine\">\r\n <NumericInput\r\n label=\"x\"\r\n lockObject={this.props.lockObject}\r\n step={this.props.step}\r\n value={this.state.value.x}\r\n onChange={(value) => this.updateStateX(value)}\r\n />\r\n <NumericInput\r\n label=\"y\"\r\n lockObject={this.props.lockObject}\r\n step={this.props.step}\r\n value={this.state.value.y}\r\n onChange={(value) => this.updateStateY(value)}\r\n />\r\n <NumericInput\r\n label=\"z\"\r\n lockObject={this.props.lockObject}\r\n step={this.props.step}\r\n value={this.state.value.z}\r\n onChange={(value) => this.updateStateZ(value)}\r\n />\r\n </div>\r\n )}\r\n {this.state.isExpanded && this.props.useEuler && !this.props.noSlider && (\r\n <div className=\"secondLine\">\r\n <SliderLineComponent\r\n lockObject={this.props.lockObject}\r\n margin={true}\r\n label=\"x\"\r\n minimum={0}\r\n maximum={360}\r\n step={0.1}\r\n directValue={Tools.ToDegrees(this.state.value.x)}\r\n onChange={(value) => this.updateStateX(Tools.ToRadians(value))}\r\n />\r\n <SliderLineComponent\r\n lockObject={this.props.lockObject}\r\n margin={true}\r\n label=\"y\"\r\n minimum={0}\r\n maximum={360}\r\n step={0.1}\r\n directValue={Tools.ToDegrees(this.state.value.y)}\r\n onChange={(value) => this.updateStateY(Tools.ToRadians(value))}\r\n />\r\n <SliderLineComponent\r\n lockObject={this.props.lockObject}\r\n margin={true}\r\n label=\"z\"\r\n minimum={0}\r\n maximum={360}\r\n step={0.1}\r\n directValue={Tools.ToDegrees(this.state.value.z)}\r\n onChange={(value) => this.updateStateZ(Tools.ToRadians(value))}\r\n />\r\n </div>\r\n )}\r\n {this.state.isExpanded && this.props.useEuler && this.props.noSlider && (\r\n <div className=\"secondLine\">\r\n <NumericInput\r\n lockObject={this.props.lockObject}\r\n label=\"x\"\r\n step={this.props.step}\r\n value={Tools.ToDegrees(this.state.value.x)}\r\n onChange={(value) => this.updateStateX(Tools.ToRadians(value))}\r\n />\r\n <NumericInput\r\n lockObject={this.props.lockObject}\r\n label=\"y\"\r\n step={this.props.step}\r\n value={Tools.ToDegrees(this.state.value.y)}\r\n onChange={(value) => this.updateStateY(Tools.ToRadians(value))}\r\n />\r\n <NumericInput\r\n lockObject={this.props.lockObject}\r\n label=\"z\"\r\n step={this.props.step}\r\n value={Tools.ToDegrees(this.state.value.z)}\r\n onChange={(value) => this.updateStateZ(Tools.ToRadians(value))}\r\n />\r\n </div>\r\n )}\r\n </div>\r\n );\r\n }\r\n}\r\n"]}
|
1
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+
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* as React from \"react\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport type { Observable } from \"core/Misc/observable\";\r\nimport { NumericInput } from \"../lines/numericInputComponent\";\r\nimport { FontAwesomeIcon } from \"@fortawesome/react-fontawesome\";\r\nimport { faMinus, faPlus } from \"@fortawesome/free-solid-svg-icons\";\r\nimport type { PropertyChangedEvent } from \"../propertyChangedEvent\";\r\nimport { copyCommandToClipboard, getClassNameWithNamespace } from \"../copyCommandToClipboard\";\r\nimport { SliderLineComponent } from \"../lines/sliderLineComponent\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport type { LockObject } from \"../tabs/propertyGrids/lockObject\";\r\nimport copyIcon from \"../imgs/copy.svg\";\r\n\r\ninterface IVector3LineComponentProps {\r\n label: string;\r\n target?: any;\r\n propertyName?: string;\r\n step?: number;\r\n onChange?: (newvalue: Vector3) => void;\r\n useEuler?: boolean;\r\n onPropertyChangedObservable?: Observable<PropertyChangedEvent>;\r\n noSlider?: boolean;\r\n icon?: string;\r\n iconLabel?: string;\r\n lockObject: LockObject;\r\n directValue?: Vector3;\r\n additionalCommands?: JSX.Element[];\r\n}\r\n\r\nexport class Vector3LineComponent extends React.Component<IVector3LineComponentProps, { isExpanded: boolean; value: Vector3 }> {\r\n // eslint-disable-next-line @typescript-eslint/naming-convention\r\n static defaultProps = {\r\n step: 0.001, // cm\r\n };\r\n\r\n private _localChange = false;\r\n\r\n constructor(props: IVector3LineComponentProps) {\r\n super(props);\r\n\r\n const value = this.getCurrentValue();\r\n this.state = { isExpanded: false, value: value && value.clone ? value.clone() : Vector3.Zero() };\r\n }\r\n\r\n getCurrentValue() {\r\n if (this.props.directValue) {\r\n return this.props.directValue;\r\n }\r\n return this.props.target[this.props.propertyName!];\r\n }\r\n\r\n override shouldComponentUpdate(nextProps: IVector3LineComponentProps, nextState: { isExpanded: boolean; value: Vector3 }) {\r\n if (nextProps.directValue) {\r\n if (!nextProps.directValue.equals(nextState.value) || this._localChange) {\r\n nextState.value = nextProps.directValue.clone();\r\n this._localChange = false;\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n const nextPropsValue = nextProps.target[nextProps.propertyName!];\r\n\r\n if (!nextPropsValue.equals(nextState.value) || this._localChange) {\r\n nextState.value = nextPropsValue.clone();\r\n this._localChange = false;\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n switchExpandState() {\r\n this._localChange = true;\r\n this.setState({ isExpanded: !this.state.isExpanded });\r\n }\r\n\r\n raiseOnPropertyChanged(previousValue: Vector3) {\r\n if (this.props.onChange) {\r\n this.props.onChange(this.state.value);\r\n }\r\n\r\n if (!this.props.onPropertyChangedObservable) {\r\n return;\r\n }\r\n this.props.onPropertyChangedObservable.notifyObservers({\r\n object: this.props.target,\r\n property: this.props.propertyName!,\r\n value: this.state.value,\r\n initialValue: previousValue,\r\n });\r\n }\r\n\r\n updateVector3() {\r\n if (this.props.directValue) {\r\n this.props.directValue.set(this.state.value.x, this.state.value.y, this.state.value.z);\r\n this.forceUpdate();\r\n this.raiseOnPropertyChanged(this.state.value);\r\n return;\r\n }\r\n\r\n const store = this.props.target[this.props.propertyName!].clone();\r\n this.props.target[this.props.propertyName!] = this.state.value;\r\n\r\n this.setState({ value: store });\r\n\r\n this.raiseOnPropertyChanged(store);\r\n }\r\n\r\n updateStateX(value: number) {\r\n this._localChange = true;\r\n\r\n this.state.value.x = value;\r\n this.updateVector3();\r\n }\r\n\r\n updateStateY(value: number) {\r\n this._localChange = true;\r\n\r\n this.state.value.y = value;\r\n this.updateVector3();\r\n }\r\n\r\n updateStateZ(value: number) {\r\n this._localChange = true;\r\n\r\n this.state.value.z = value;\r\n this.updateVector3();\r\n }\r\n\r\n // Copy to clipboard the code this Vector3 actually does\r\n // Example : Mesh.position = new BABYLON.Vector3(0, 1, 0);\r\n onCopyClick() {\r\n if (this.props && this.props.target) {\r\n const { className, babylonNamespace } = getClassNameWithNamespace(this.props.target);\r\n const targetName = \"globalThis.debugNode\";\r\n const targetProperty = this.props.propertyName;\r\n const value = this.props.target[this.props.propertyName!];\r\n const strVector = \"new \" + babylonNamespace + \"Vector3(\" + value.x + \", \" + value.y + \", \" + value.z + \")\";\r\n const strCommand = targetName + \".\" + targetProperty + \" = \" + strVector + \";// (debugNode as \" + babylonNamespace + className + \")\";\r\n copyCommandToClipboard(strCommand);\r\n } else {\r\n copyCommandToClipboard(\"undefined\");\r\n }\r\n }\r\n\r\n override render() {\r\n const chevron = this.state.isExpanded ? <FontAwesomeIcon icon={faMinus} /> : <FontAwesomeIcon icon={faPlus} />;\r\n\r\n return (\r\n <div className=\"vector3Line\">\r\n <div className=\"firstLine\">\r\n {this.props.icon && <img src={this.props.icon} title={this.props.iconLabel} alt={this.props.iconLabel} className=\"icon\" />}\r\n <div className=\"label\" title={this.props.label}>\r\n {this.props.label}\r\n </div>\r\n <div className=\"vector\">\r\n {!this.props.useEuler && `X: ${this.state.value.x.toFixed(2)}, Y: ${this.state.value.y.toFixed(2)}, Z: ${this.state.value.z.toFixed(2)}`}\r\n {this.props.useEuler &&\r\n `X: ${Tools.ToDegrees(this.state.value.x).toFixed(2)}, Y: ${Tools.ToDegrees(this.state.value.y).toFixed(2)}, Z: ${Tools.ToDegrees(\r\n this.state.value.z\r\n ).toFixed(2)}`}\r\n </div>\r\n <div className=\"expand hoverIcon\" onClick={() => this.switchExpandState()} title=\"Expand\">\r\n {chevron}\r\n </div>\r\n <div className=\"copy hoverIcon\" onClick={() => this.onCopyClick()} title=\"Copy to clipboard\">\r\n <img src={copyIcon} alt=\"Copy\" />\r\n </div>\r\n {this.props.additionalCommands && this.props.additionalCommands.map((c) => c)}\r\n </div>\r\n {this.state.isExpanded && !this.props.useEuler && (\r\n <div className=\"secondLine\">\r\n <NumericInput\r\n label=\"x\"\r\n lockObject={this.props.lockObject}\r\n step={this.props.step}\r\n value={this.state.value.x}\r\n onChange={(value) => this.updateStateX(value)}\r\n />\r\n <NumericInput\r\n label=\"y\"\r\n lockObject={this.props.lockObject}\r\n step={this.props.step}\r\n value={this.state.value.y}\r\n onChange={(value) => this.updateStateY(value)}\r\n />\r\n <NumericInput\r\n label=\"z\"\r\n lockObject={this.props.lockObject}\r\n step={this.props.step}\r\n value={this.state.value.z}\r\n onChange={(value) => this.updateStateZ(value)}\r\n />\r\n </div>\r\n )}\r\n {this.state.isExpanded && this.props.useEuler && !this.props.noSlider && (\r\n <div className=\"secondLine\">\r\n <SliderLineComponent\r\n lockObject={this.props.lockObject}\r\n margin={true}\r\n label=\"x\"\r\n minimum={0}\r\n maximum={360}\r\n step={0.1}\r\n directValue={Tools.ToDegrees(this.state.value.x)}\r\n onChange={(value) => this.updateStateX(Tools.ToRadians(value))}\r\n />\r\n <SliderLineComponent\r\n lockObject={this.props.lockObject}\r\n margin={true}\r\n label=\"y\"\r\n minimum={0}\r\n maximum={360}\r\n step={0.1}\r\n directValue={Tools.ToDegrees(this.state.value.y)}\r\n onChange={(value) => this.updateStateY(Tools.ToRadians(value))}\r\n />\r\n <SliderLineComponent\r\n lockObject={this.props.lockObject}\r\n margin={true}\r\n label=\"z\"\r\n minimum={0}\r\n maximum={360}\r\n step={0.1}\r\n directValue={Tools.ToDegrees(this.state.value.z)}\r\n onChange={(value) => this.updateStateZ(Tools.ToRadians(value))}\r\n />\r\n </div>\r\n )}\r\n {this.state.isExpanded && this.props.useEuler && this.props.noSlider && (\r\n <div className=\"secondLine\">\r\n <NumericInput\r\n lockObject={this.props.lockObject}\r\n label=\"x\"\r\n step={this.props.step}\r\n value={Tools.ToDegrees(this.state.value.x)}\r\n onChange={(value) => this.updateStateX(Tools.ToRadians(value))}\r\n />\r\n <NumericInput\r\n lockObject={this.props.lockObject}\r\n label=\"y\"\r\n step={this.props.step}\r\n value={Tools.ToDegrees(this.state.value.y)}\r\n onChange={(value) => this.updateStateY(Tools.ToRadians(value))}\r\n />\r\n <NumericInput\r\n lockObject={this.props.lockObject}\r\n label=\"z\"\r\n step={this.props.step}\r\n value={Tools.ToDegrees(this.state.value.z)}\r\n onChange={(value) => this.updateStateZ(Tools.ToRadians(value))}\r\n />\r\n </div>\r\n )}\r\n </div>\r\n );\r\n }\r\n}\r\n"]}
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