@babylonjs/serializers 8.30.3 → 8.30.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/glTF/2.0/glTFExporter.js +2 -2
- package/glTF/2.0/glTFExporter.js.map +1 -1
- package/glTF/2.0/glTFMaterialExporter.js +6 -13
- package/glTF/2.0/glTFMaterialExporter.js.map +1 -1
- package/glTF/2.0/glTFUtilities.d.ts +11 -8
- package/glTF/2.0/glTFUtilities.js +19 -13
- package/glTF/2.0/glTFUtilities.js.map +1 -1
- package/package.json +3 -3
@@ -16,7 +16,7 @@ const Epsilon = 1e-6;
|
|
16
16
|
const DielectricSpecular = new Color3(0.04, 0.04, 0.04);
|
17
17
|
const MaxSpecularPower = 1024;
|
18
18
|
const White = Color3.White();
|
19
|
-
const Black = Color3.
|
19
|
+
const Black = Color3.BlackReadOnly;
|
20
20
|
function GetFileExtensionFromMimeType(mimeType) {
|
21
21
|
switch (mimeType) {
|
22
22
|
case "image/jpeg" /* ImageMimeType.JPEG */:
|
@@ -84,7 +84,6 @@ async function GetCachedImageAsync(babylonTexture) {
|
|
84
84
|
*/
|
85
85
|
export function _SolveMetallic(diffuse, specular, oneMinusSpecularStrength) {
|
86
86
|
if (specular < DielectricSpecular.r) {
|
87
|
-
DielectricSpecular;
|
88
87
|
return 0;
|
89
88
|
}
|
90
89
|
const a = DielectricSpecular.r;
|
@@ -327,7 +326,7 @@ export class GLTFMaterialExporter {
|
|
327
326
|
const metallicRoughnessBuffer = new Uint8Array(byteLength);
|
328
327
|
const baseColorBuffer = new Uint8Array(byteLength);
|
329
328
|
const strideSize = 4;
|
330
|
-
const maxBaseColor =
|
329
|
+
const maxBaseColor = new Color3(0, 0, 0);
|
331
330
|
let maxMetallic = 0;
|
332
331
|
let maxRoughness = 0;
|
333
332
|
for (let h = 0; h < height; ++h) {
|
@@ -419,8 +418,8 @@ export class GLTFMaterialExporter {
|
|
419
418
|
const specularPerceivedBrightness = this._getPerceivedBrightness(specularGlossiness.specularColor);
|
420
419
|
const oneMinusSpecularStrength = 1 - this._getMaxComponent(specularGlossiness.specularColor);
|
421
420
|
const metallic = _SolveMetallic(diffusePerceivedBrightness, specularPerceivedBrightness, oneMinusSpecularStrength);
|
422
|
-
const baseColorFromDiffuse = specularGlossiness.diffuseColor.scale(oneMinusSpecularStrength / (1.0 - DielectricSpecular.r) / Math.max(1 - metallic));
|
423
|
-
const baseColorFromSpecular = specularGlossiness.specularColor.subtract(DielectricSpecular.scale(1 - metallic)).scale(1 / Math.max(metallic));
|
421
|
+
const baseColorFromDiffuse = specularGlossiness.diffuseColor.scale(oneMinusSpecularStrength / (1.0 - DielectricSpecular.r) / Math.max(1 - metallic, Epsilon));
|
422
|
+
const baseColorFromSpecular = specularGlossiness.specularColor.subtract(DielectricSpecular.scale(1 - metallic)).scale(1 / Math.max(metallic, Epsilon));
|
424
423
|
let baseColor = Color3.Lerp(baseColorFromDiffuse, baseColorFromSpecular, metallic * metallic);
|
425
424
|
baseColor = baseColor.clampToRef(0, 1, baseColor);
|
426
425
|
const metallicRoughness = {
|
@@ -436,10 +435,7 @@ export class GLTFMaterialExporter {
|
|
436
435
|
* @returns number representing the perceived brightness, or zero if color is undefined
|
437
436
|
*/
|
438
437
|
_getPerceivedBrightness(color) {
|
439
|
-
|
440
|
-
return Math.sqrt(0.299 * color.r * color.r + 0.587 * color.g * color.g + 0.114 * color.b * color.b);
|
441
|
-
}
|
442
|
-
return 0;
|
438
|
+
return Math.sqrt(0.299 * color.r * color.r + 0.587 * color.g * color.g + 0.114 * color.b * color.b);
|
443
439
|
}
|
444
440
|
/**
|
445
441
|
* Returns the maximum color component value
|
@@ -447,10 +443,7 @@ export class GLTFMaterialExporter {
|
|
447
443
|
* @returns maximum color component value, or zero if color is null or undefined
|
448
444
|
*/
|
449
445
|
_getMaxComponent(color) {
|
450
|
-
|
451
|
-
return Math.max(color.r, Math.max(color.g, color.b));
|
452
|
-
}
|
453
|
-
return 0;
|
446
|
+
return Math.max(color.r, Math.max(color.g, color.b));
|
454
447
|
}
|
455
448
|
/**
|
456
449
|
* Convert a PBRMaterial (Metallic/Roughness) to Metallic Roughness factors
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"glTFMaterialExporter.js","sourceRoot":"","sources":["../../../../../dev/serializers/src/glTF/2.0/glTFMaterialExporter.ts"],"names":[],"mappings":"AAAA,oEAAoE;AACpE,mCAAmC;AACnC,wCAAwC;AAMxC,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,MAAM,EAAE,6CAA+B;AAChD,OAAO,EAAE,KAAK,EAAE,sCAAwB;AACxC,OAAO,EAAE,mBAAmB,EAAE,YAAY,EAAE,6CAA+B;AAE3E,OAAO,EAAE,OAAO,EAAE,sDAAwC;AAC1D,OAAO,EAAE,UAAU,EAAE,yDAA2C;AAKhE,OAAO,EAAE,SAAS,EAAE,6CAA+B;AACnD,OAAO,EAAE,SAAS,EAAE,0CAA4B;AAIhD,OAAO,EAAE,eAAe,EAAE,yDAA2C;AACrE,OAAO,EAAE,wBAAwB,EAAE,4DAA8C;AAEjF,OAAO,EAAE,WAAW,EAAE,0CAA4B;AAGlD,MAAM,OAAO,GAAG,IAAI,CAAC;AACrB,MAAM,kBAAkB,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AACxD,MAAM,gBAAgB,GAAG,IAAI,CAAC;AAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;AAC7B,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;AAuB7B,SAAS,4BAA4B,CAAC,QAAuB;IACzD,QAAQ,QAAQ,EAAE,CAAC;QACf;YACI,OAAO,MAAM,CAAC;QAClB;YACI,OAAO,MAAM,CAAC;QAClB;YACI,OAAO,OAAO,CAAC;QACnB;YACI,OAAO,OAAO,CAAC;QACnB;YACI,OAAO,OAAO,CAAC;IACvB,CAAC;AACL,CAAC;AAED;;;;GAIG;AACH,KAAK,UAAU,mBAAmB,CAAC,cAA2B;IAC1D,MAAM,eAAe,GAAG,cAAc,CAAC,kBAAkB,EAAE,CAAC;IAC5D,IAAI,CAAC,eAAe,IAAI,eAAe,CAAC,MAAM,sCAA8B,EAAE,CAAC;QAC3E,OAAO,IAAI,CAAC;IAChB,CAAC;IACD,IAAI,eAAe,CAAC,OAAO,EAAE,CAAC;QAC1B,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,MAAM,MAAM,GAAG,eAAe,CAAC,OAAO,CAAC;IAEvC,IAAI,IAAI,CAAC;IACT,IAAI,QAAQ,GAAI,cAA0B,CAAC,QAAQ,CAAC;IAEpD,IAAI,CAAC,MAAM,EAAE,CAAC;QACV,IAAI,GAAG,MAAM,KAAK,CAAC,aAAa,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;QACtD,QAAQ,GAAG,WAAW,CAAC,eAAe,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC;IAC5D,CAAC;SAAM,IAAI,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC;QACpC,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,CAAgB,CAAC;IACxG,CAAC;SAAM,IAAI,MAAM,YAAY,WAAW,EAAE,CAAC;QACvC,IAAI,GAAG,MAAM,CAAC;IAClB,CAAC;SAAM,IAAI,MAAM,YAAY,IAAI,EAAE,CAAC;QAChC,IAAI,GAAG,MAAM,MAAM,CAAC,WAAW,EAAE,CAAC;QAClC,QAAQ,GAAG,MAAM,CAAC,IAAI,IAAI,QAAQ,CAAC;IACvC,CAAC;SAAM,IAAI,OAAO,MAAM,KAAK,QAAQ,EAAE,CAAC;QACpC,IAAI,GAAG,MAAM,KAAK,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QACzC,QAAQ,GAAG,WAAW,CAAC,MAAM,CAAC,IAAI,QAAQ,CAAC;IAC/C,CAAC;SAAM,IAAI,OAAO,gBAAgB,KAAK,WAAW,IAAI,MAAM,YAAY,gBAAgB,EAAE,CAAC;QACvF,IAAI,GAAG,MAAM,KAAK,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QAC7C,QAAQ,GAAG,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC;IACnD,CAAC;IAED,IAAI,IAAI,IAAI,QAAQ,EAAE,CAAC;QACnB,OAAO,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC;IAC9B,CAAC;IAED,OAAO,IAAI,CAAC;AAChB,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,cAAc,CAAC,OAAe,EAAE,QAAgB,EAAE,wBAAgC;IAC9F,IAAI,QAAQ,GAAG,kBAAkB,CAAC,CAAC,EAAE,CAAC;QAClC,kBAAkB,CAAC;QACnB,OAAO,CAAC,CAAC;IACb,CAAC;IAED,MAAM,CAAC,GAAG,kBAAkB,CAAC,CAAC,CAAC;IAC/B,MAAM,CAAC,GAAG,CAAC,OAAO,GAAG,wBAAwB,CAAC,GAAG,CAAC,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC,GAAG,QAAQ,GAAG,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC;IACtH,MAAM,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,QAAQ,CAAC;IAC1C,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;IAC9B,OAAO,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AAC/D,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,kCAAkC,CAAC,uBAAyC;IACxF,MAAM,OAAO,GAAG,uBAAuB,CAAC,YAAY,CAAC,aAAa,CAAC,uBAAuB,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACtJ,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC;IAC9C,MAAM,aAAa,GAAG,MAAM,CAAC,KAAK,CAAC,uBAAuB,CAAC,aAAa,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;IAE/F,MAAM,SAAS,GAAG,wBAAwB,CAAC,aAAa,CAAC,CAAC;IAE1D,MAAM,wBAAwB,GAAkC;QAC5D,eAAe,EAAE,CAAC,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC;QAC3D,cAAc,EAAE,CAAC;QACjB,eAAe,EAAE,SAAS;KAC7B,CAAC;IAEF,OAAO,wBAAwB,CAAC;AACpC,CAAC;AAED;;;;GAIG;AACH,SAAS,YAAY,CAAC,YAAuB,EAAE,eAAoD;IAC/F,IAAI,eAAe,CAAC,iBAAiB,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,wCAA0B,CAAC;IACrD,CAAC;SAAM,IAAI,eAAe,CAAC,gBAAgB,EAAE,EAAE,CAAC;QAC5C,YAAY,CAAC,SAAS,sCAAyB,CAAC;QAChD,YAAY,CAAC,WAAW,GAAG,eAAe,CAAC,WAAW,CAAC;IAC3D,CAAC;AACL,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAa,EAAE,MAAc,EAAE,KAAY;IACnE,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;IAEhD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC;QACzC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;IAC7D,CAAC;IAED,MAAM,UAAU,GAAG,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAE5E,OAAO,UAAU,CAAC;AACtB,CAAC;AAED,SAAS,0BAA0B,CAAC,MAAuB;IACvD,IAAI,MAAM,YAAY,UAAU,EAAE,CAAC;QAC/B,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC7B,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QAC/C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC9B,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;QAChC,CAAC;QACD,OAAO,MAAM,CAAC;IAClB,CAAC;SAAM,IAAI,MAAM,YAAY,YAAY,EAAE,CAAC;QACxC,OAAO,MAAM,CAAC;IAClB,CAAC;SAAM,CAAC;QACJ,MAAM,IAAI,KAAK,CAAC,2BAA2B,CAAC,CAAC;IACjD,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,MAAM,OAAO,oBAAoB;IAO7B,YAA6B,SAAuB;QAAvB,cAAS,GAAT,SAAS,CAAc;QANpD,4BAA4B;QACpB,gBAAW,GAAG,IAAI,GAAG,EAA6B,CAAC;QAE3D,6EAA6E;QACrE,4BAAuB,GAAoE,EAAE,CAAC;IAE/C,CAAC;IAEjD,cAAc,CAAC,cAAqC;QACvD,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;IAClF,CAAC;IAEM,KAAK,CAAC,2BAA2B,CAAC,uBAAyC,EAAE,MAAe;QAC/F,MAAM,oBAAoB,GAAG,kCAAkC,CAAC,uBAAuB,CAAC,CAAC;QAEzF,MAAM,QAAQ,GAAc,EAAE,IAAI,EAAE,uBAAuB,CAAC,IAAI,EAAE,CAAC;QACnE,IAAI,uBAAuB,CAAC,eAAe,IAAI,IAAI,IAAI,CAAC,uBAAuB,CAAC,eAAe,EAAE,CAAC;YAC9F,IAAI,CAAC,uBAAuB,CAAC,gBAAgB,EAAE,CAAC;gBAC5C,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,IAAI,GAAG,wFAAwF,CAAC,CAAC;YACxI,CAAC;YACD,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC;QAChC,CAAC;QAED,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,QAAQ,GAAoB,EAAE,CAAC;YAErC,MAAM,cAAc,GAAG,uBAAuB,CAAC,cAAc,CAAC;YAC9D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACzD,IAAI,WAAW,EAAE,CAAC;wBACd,oBAAoB,CAAC,gBAAgB,GAAG,WAAW,CAAC;oBACxD,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,WAAW,GAAG,uBAAuB,CAAC,WAAW,CAAC;YACxD,IAAI,WAAW,EAAE,CAAC;gBACd,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACtD,IAAI,WAAW,EAAE,CAAC;wBACd,QAAQ,CAAC,aAAa,GAAG,WAAW,CAAC;wBACrC,IAAI,WAAW,CAAC,KAAK,KAAK,CAAC,EAAE,CAAC;4BAC1B,QAAQ,CAAC,aAAa,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;wBACrD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,eAAe,GAAG,uBAAuB,CAAC,eAAe,CAAC;YAChE,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,cAAc,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBAE1C,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAC1D,IAAI,WAAW,EAAE,CAAC;wBACd,QAAQ,CAAC,eAAe,GAAG,WAAW,CAAC;oBAC3C,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,cAAc,GAAG,uBAAuB,CAAC,cAAc,CAAC;YAC9D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACzD,IAAI,WAAW,EAAE,CAAC;wBACd,MAAM,gBAAgB,GAAkC;4BACpD,KAAK,EAAE,WAAW,CAAC,KAAK;yBAC3B,CAAC;wBACF,QAAQ,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;oBACjD,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,uBAAuB,CAAC,CAAC;gBACjE,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;YAChC,CAAC;QACL,CAAC;QAED,IAAI,uBAAuB,CAAC,KAAK,GAAG,GAAG,IAAI,uBAAuB,CAAC,cAAc,EAAE,CAAC;YAChF,IAAI,uBAAuB,CAAC,SAAS,KAAK,SAAS,CAAC,aAAa,EAAE,CAAC;gBAChE,QAAQ,CAAC,SAAS,wCAA0B,CAAC;YACjD,CAAC;iBAAM,CAAC;gBACJ,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,IAAI,GAAG,0CAA0C,GAAG,uBAAuB,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC;YACzI,CAAC;QACL,CAAC;QAED,IAAI,uBAAuB,CAAC,aAAa,IAAI,CAAC,uBAAuB,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;YACpH,QAAQ,CAAC,cAAc,GAAG,uBAAuB,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC9E,CAAC;QAED,QAAQ,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;QACrD,YAAY,CAAC,QAAQ,EAAE,uBAAuB,CAAC,CAAC;QAEhD,MAAM,IAAI,CAAC,oBAAoB,CAAC,QAAQ,EAAE,uBAAuB,CAAC,CAAC;QAEnE,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACzB,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEO,KAAK,CAAC,oBAAoB,CAAC,YAAuB,EAAE,eAAyB;QACjF,MAAM,QAAQ,GAAG,MAAM,IAAI,CAAC,SAAS,CAAC,oDAAoD,CAAC,gBAAgB,EAAE,YAAY,EAAE,eAAe,CAAC,CAAC;QAE5I,MAAM,QAAQ,GAA2C,EAAE,CAAC;QAE5D,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;YAC7B,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC,CAAC;QACpD,CAAC;QAED,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE5B,MAAM,IAAI,CAAC,SAAS,CAAC,kCAAkC,CAAC,gBAAgB,EAAE,YAAY,EAAE,eAAe,CAAC,CAAC;IAC7G,CAAC;IAEO,KAAK,CAAC,kBAAkB,CAAC,MAAkB,EAAE,KAAa,EAAE,MAAc,EAAE,QAAuB;QACvG,OAAO,MAAM,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,SAAS,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;IAClG,CAAC;IAED;;;;;;OAMG;IACK,+BAA+B,CAAC,QAA+B,EAAE,QAA+B,EAAE,KAAY;QAClH,MAAM,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAC7E,MAAM,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAC7E,IAAI,eAA4B,CAAC;QACjC,IAAI,eAA4B,CAAC;QAEjC,IAAI,YAAY,CAAC,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;YAC1C,IAAI,QAAQ,IAAI,QAAQ,YAAY,OAAO,EAAE,CAAC;gBAC1C,eAAe,GAAG,YAAY,CAAC,iBAAiB,CAAC,QAAQ,EAAE,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YAC9G,CAAC;iBAAM,CAAC;gBACJ,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC;YACD,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;aAAM,IAAI,YAAY,CAAC,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;YACjD,IAAI,QAAQ,IAAI,QAAQ,YAAY,OAAO,EAAE,CAAC;gBAC1C,eAAe,GAAG,YAAY,CAAC,iBAAiB,CAAC,QAAQ,EAAE,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YAC9G,CAAC;iBAAM,CAAC;gBACJ,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC;YACD,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;aAAM,CAAC;YACJ,eAAe,GAAG,QAAS,CAAC;YAC5B,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;QAED,OAAO;YACH,QAAQ,EAAE,eAAgB;YAC1B,QAAQ,EAAE,eAAgB;SAC7B,CAAC;IACN,CAAC;IAED;;;;;;;;;OASG;IACK,KAAK,CAAC,0DAA0D,CACpE,cAAqC,EACrC,yBAAgD,EAChD,OAA+B,EAC/B,QAAuB;QAEvB,MAAM,QAAQ,GAAG,IAAI,KAAK,EAAiB,CAAC;QAC5C,IAAI,CAAC,CAAC,cAAc,IAAI,yBAAyB,CAAC,EAAE,CAAC;YACjD,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,2DAA2D,CAAC,CAAC;QAC7F,CAAC;QAED,MAAM,KAAK,GAAoB,cAAc,CAAC,CAAC,CAAC,cAAc,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,yBAAyB,CAAC,CAAC,CAAC,yBAAyB,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;QACpJ,IAAI,KAAK,EAAE,CAAC;YACR,MAAM,eAAe,GAAG,IAAI,CAAC,+BAA+B,CAAC,cAAc,EAAE,yBAAyB,EAAE,KAAK,CAAC,CAAC;YAE/G,MAAM,WAAW,GAAG,eAAe,CAAC,QAAQ,EAAE,OAAO,EAAE,CAAC;YAExD,IAAI,aAA2B,CAAC;YAChC,IAAI,wBAAsC,CAAC;YAE3C,MAAM,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;YAChC,MAAM,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC;YAElC,MAAM,aAAa,GAAG,MAAM,eAAe,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YAClE,MAAM,cAAc,GAAG,MAAM,eAAe,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YAEnE,IAAI,aAAa,EAAE,CAAC;gBAChB,aAAa,GAAG,0BAA0B,CAAC,aAAa,CAAC,CAAC;YAC9D,CAAC;iBAAM,CAAC;gBACJ,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,iDAAiD,CAAC,CAAC;YACnF,CAAC;YACD,IAAI,cAAc,EAAE,CAAC;gBACjB,wBAAwB,GAAG,0BAA0B,CAAC,cAAc,CAAC,CAAC;YAC1E,CAAC;iBAAM,CAAC;gBACJ,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,6DAA6D,CAAC,CAAC;YAC/F,CAAC;YAED,MAAM,UAAU,GAAG,wBAAwB,CAAC,UAAU,CAAC;YAEvD,MAAM,uBAAuB,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAC3D,MAAM,eAAe,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAEnD,MAAM,UAAU,GAAG,CAAC,CAAC;YACrB,MAAM,YAAY,GAAG,KAAK,CAAC;YAC3B,IAAI,WAAW,GAAG,CAAC,CAAC;YACpB,IAAI,YAAY,GAAG,CAAC,CAAC;YAErB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;oBAC7B,MAAM,MAAM,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC;oBAE5C,MAAM,YAAY,GAAG,IAAI,MAAM,CAAC,aAAa,CAAC,MAAM,CAAC,EAAE,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;yBACvG,aAAa,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC;yBACxD,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;oBACpC,MAAM,aAAa,GAAG,IAAI,MAAM,CAAC,wBAAwB,CAAC,MAAM,CAAC,EAAE,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;yBACzI,aAAa,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC;yBACxD,QAAQ,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;oBACrC,MAAM,UAAU,GAAG,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;oBAE7E,MAAM,kBAAkB,GAA2B;wBAC/C,YAAY,EAAE,YAAY;wBAC1B,aAAa,EAAE,aAAa;wBAC5B,UAAU,EAAE,UAAU;qBACzB,CAAC;oBAEF,MAAM,iBAAiB,GAAG,IAAI,CAAC,6CAA6C,CAAC,kBAAkB,CAAC,CAAC;oBACjG,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE,iBAAiB,CAAC,QAAS,CAAC,CAAC;oBACjE,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,iBAAiB,CAAC,SAAU,CAAC,CAAC;oBAEpE,eAAe,CAAC,MAAM,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAC9D,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClE,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClE,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC;oBAExG,uBAAuB,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;oBACpC,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAU,GAAG,GAAG,CAAC;oBACzE,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,QAAS,GAAG,GAAG,CAAC;oBACxE,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;gBAC9C,CAAC;YACL,CAAC;YAED,4EAA4E;YAC5E,MAAM,wBAAwB,GAA0B;gBACpD,SAAS,EAAE,YAAY;gBACvB,QAAQ,EAAE,WAAW;gBACrB,SAAS,EAAE,YAAY;aAC1B,CAAC;YAEF,IAAI,gCAAgC,GAAG,KAAK,CAAC;YAC7C,IAAI,wBAAwB,GAAG,KAAK,CAAC;YAErC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;oBAC7B,MAAM,iBAAiB,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC;oBAEvD,eAAe,CAAC,iBAAiB,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAChI,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpI,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAEpI,MAAM,oBAAoB,GAAG,MAAM,CAAC,QAAQ,CACxC,eAAe,CAAC,iBAAiB,CAAC,EAClC,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,EACtC,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,CACzC,CAAC;oBACF,MAAM,kBAAkB,GAAG,oBAAoB,CAAC,YAAY,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC,CAAC;oBACxG,eAAe,CAAC,iBAAiB,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBAChE,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBACpE,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBAEpE,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;wBACxD,wBAAwB,GAAG,IAAI,CAAC;oBACpC,CAAC;oBAED,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAU,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAU,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1I,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,QAAS,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,QAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBAExI,MAAM,sBAAsB,GAAG,MAAM,CAAC,QAAQ,CAAC,GAAG,EAAE,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,EAAE,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC,CAAC;oBAEpJ,IAAI,CAAC,sBAAsB,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;wBAC5D,gCAAgC,GAAG,IAAI,CAAC;oBAC5C,CAAC;gBACL,CAAC;YACL,CAAC;YAED,IAAI,gCAAgC,EAAE,CAAC;gBACnC,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,uBAAuB,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;oBACpF,wBAAwB,CAAC,4BAA4B,GAAG,IAAI,CAAC;gBACjE,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YACD,IAAI,wBAAwB,EAAE,CAAC;gBAC3B,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;oBAC5E,wBAAwB,CAAC,oBAAoB,GAAG,IAAI,CAAC;gBACzD,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,OAAO,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE;gBACzC,OAAO,wBAAwB,CAAC;YACpC,CAAC,CAAC,CAAC;QACP,CAAC;aAAM,CAAC;YACJ,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,wFAAwF,CAAC,CAAC;QAC1H,CAAC;IACL,CAAC;IAED;;;;OAIG;IACK,6CAA6C,CAAC,kBAA0C;QAC5F,MAAM,0BAA0B,GAAG,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,YAAY,CAAC,CAAC;QACjG,MAAM,2BAA2B,GAAG,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC;QACnG,MAAM,wBAAwB,GAAG,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC;QAC7F,MAAM,QAAQ,GAAG,cAAc,CAAC,0BAA0B,EAAE,2BAA2B,EAAE,wBAAwB,CAAC,CAAC;QACnH,MAAM,oBAAoB,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,CAAC,wBAAwB,GAAG,CAAC,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrJ,MAAM,qBAAqB,GAAG,kBAAkB,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC;QAC9I,IAAI,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,oBAAoB,EAAE,qBAAqB,EAAE,QAAQ,GAAG,QAAQ,CAAC,CAAC;QAC9F,SAAS,GAAG,SAAS,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;QAElD,MAAM,iBAAiB,GAA0B;YAC7C,SAAS,EAAE,SAAS;YACpB,QAAQ,EAAE,QAAQ;YAClB,SAAS,EAAE,CAAC,GAAG,kBAAkB,CAAC,UAAU;SAC/C,CAAC;QAEF,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAED;;;;OAIG;IACK,uBAAuB,CAAC,KAAa;QACzC,IAAI,KAAK,EAAE,CAAC;YACR,OAAO,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACxG,CAAC;QACD,OAAO,CAAC,CAAC;IACb,CAAC;IAED;;;;OAIG;IACK,gBAAgB,CAAC,KAAa;QAClC,IAAI,KAAK,EAAE,CAAC;YACR,OAAO,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;QACzD,CAAC;QACD,OAAO,CAAC,CAAC;IACb,CAAC;IAED;;;;;;;;;;;;OAYG;IACK,KAAK,CAAC,iDAAiD,CAC3D,SAAiB,EACjB,QAA0B,EAC1B,SAA2B,EAC3B,aAAoC,EACpC,eAAsC,EACtC,gBAAuC,EACvC,kBAAqD,EACrD,wBAAuD,EACvD,MAAe;QAEf,MAAM,QAAQ,GAAoB,EAAE,CAAC;QAErC,MAAM,iBAAiB,GAA0B;YAC7C,SAAS,EAAE,SAAS;YACpB,QAAQ,EAAE,QAAQ;YAClB,SAAS,EAAE,SAAS;SACvB,CAAC;QAEF,IAAI,MAAM,EAAE,CAAC;YACT,IAAI,aAAa,EAAE,CAAC;gBAChB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACxD,IAAI,WAAW,EAAE,CAAC;wBACd,wBAAwB,CAAC,gBAAgB,GAAG,WAAW,CAAC;oBAC5D,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YACD,iFAAiF;YACjF,2DAA2D;YAC3D,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAC1D,IAAI,WAAW,EAAE,CAAC;wBACd,wBAAwB,CAAC,wBAAwB,GAAG,WAAW,CAAC;oBACpE,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;QACL,CAAC;QAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;YAC5D,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAChC,CAAC;QAED,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAEO,kBAAkB,CAAC,OAA8B;QACrD,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC,OAAO,YAAY,OAAO,CAAC,EAAE,CAAC;YAC5C,OAAO,OAAO,CAAC;QACnB,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,KAAK,uCAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,KAAK,uCAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,CAAC;QAED,QAAQ,OAAO,CAAC,YAAY,EAAE,CAAC;YAC3B,KAAK,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;gBACzB,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC1B,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC1B,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,mDAAwC,CAAC;gBAC1D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,eAAe,CAAC,CAAC,CAAC;gBAC3B,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,qDAA0C,CAAC;gBAC5D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,uBAAuB,CAAC,CAAC,CAAC;gBACnC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,mDAAwC,CAAC;gBAC1D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,0BAA0B,CAAC,CAAC,CAAC;gBACtC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,qDAA0C,CAAC;gBAC5D,MAAM;YACV,CAAC;QACL,CAAC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEO,uBAAuB,CAAC,QAAgB;QAC5C,QAAQ,QAAQ,EAAE,CAAC;YACf,KAAK,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC;gBAC5B,0CAA8B;YAClC,CAAC;YACD,KAAK,OAAO,CAAC,iBAAiB,CAAC,CAAC,CAAC;gBAC7B,iDAAqC;YACzC,CAAC;YACD,KAAK,OAAO,CAAC,kBAAkB,CAAC,CAAC,CAAC;gBAC9B,mDAAuC;YAC3C,CAAC;YACD,OAAO,CAAC,CAAC,CAAC;gBACN,KAAK,CAAC,KAAK,CAAC,iCAAiC,QAAQ,GAAG,CAAC,CAAC;gBAC1D,0CAA8B;YAClC,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;;;OAMG;IACK,KAAK,CAAC,gDAAgD,CAC1D,kBAAmC,EACnC,oBAAmD,EACnD,MAAe;QAEf,MAAM,QAAQ,sCAAoB,CAAC;QACnC,MAAM,SAAS,GAA2B;YACtC,YAAY,EAAE,kBAAkB,CAAC,YAAY;YAC7C,aAAa,EAAE,kBAAkB,CAAC,kBAAkB;YACpD,UAAU,EAAE,kBAAkB,CAAC,aAAa;SAC/C,CAAC;QAEF,MAAM,aAAa,GAAG,kBAAkB,CAAC,cAAc,CAAC;QACxD,MAAM,mBAAmB,GAAG,kBAAkB,CAAC,oBAAoB,CAAC;QACpE,MAAM,uCAAuC,GAAG,kBAAkB,CAAC,wCAAwC,CAAC;QAC5G,IAAI,mBAAmB,IAAI,CAAC,uCAAuC,EAAE,CAAC;YAClE,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,6GAA6G,CAAC,CAAC;QAC/I,CAAC;QAED,IAAI,CAAC,aAAa,IAAI,mBAAmB,CAAC,IAAI,MAAM,EAAE,CAAC;YACnD,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;YAE5D,MAAM,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,aAAa,IAAI,mBAAmB,CAAC,CAAC;YACtF,MAAM,wBAAwB,GAAG,MAAM,IAAI,CAAC,0DAA0D,CAAC,aAAa,EAAE,mBAAmB,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;YAEhK,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;YAE1C,IAAI,wBAAwB,CAAC,oBAAoB,EAAE,CAAC;gBAChD,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,QAAQ,CAAC,MAAM,EAAE,EAAE,QAAQ,EAAE,wBAAwB,CAAC,oBAAoB,CAAC,CAAC;gBAC7H,oBAAoB,CAAC,gBAAgB,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,aAAa,EAAE,gBAAgB,CAAC,CAAC;YAC/H,CAAC;YAED,IAAI,wBAAwB,CAAC,4BAA4B,EAAE,CAAC;gBACxD,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,oBAAoB,QAAQ,CAAC,MAAM,EAAE,EAAE,QAAQ,EAAE,wBAAwB,CAAC,4BAA4B,CAAC,CAAC;gBAC7I,oBAAoB,CAAC,wBAAwB,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,mBAAmB,EAAE,gBAAgB,CAAC,CAAC;YAC7I,CAAC;YAED,OAAO,wBAAwB,CAAC;QACpC,CAAC;aAAM,CAAC;YACJ,OAAO,IAAI,CAAC,6CAA6C,CAAC,SAAS,CAAC,CAAC;QACzE,CAAC;IACL,CAAC;IAEM,KAAK,CAAC,sBAAsB,CAAC,kBAAmC,EAAE,MAAe;QACpF,MAAM,wBAAwB,GAAkC,EAAE,CAAC;QAEnE,MAAM,YAAY,GAAc;YAC5B,IAAI,EAAE,kBAAkB,CAAC,IAAI;SAChC,CAAC;QAEF,MAAM,oBAAoB,GAAG,kBAAkB,CAAC,kBAAkB,EAAE,CAAC;QAErE,IAAI,oBAAoB,EAAE,CAAC;YACvB,MAAM,WAAW,GAAG,kBAAkB,CAAC,YAAY,CAAC;YACpD,MAAM,KAAK,GAAG,kBAAkB,CAAC,KAAK,CAAC;YACvC,IAAI,WAAW,EAAE,CAAC;gBACd,wBAAwB,CAAC,eAAe,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACpG,CAAC;QACL,CAAC;QAED,MAAM,iBAAiB,GAAG,oBAAoB;YAC1C,CAAC,CAAC,MAAM,IAAI,CAAC,iDAAiD,CACxD,kBAAkB,CAAC,YAAY,EAC/B,kBAAkB,CAAC,SAAS,EAC5B,kBAAkB,CAAC,UAAU,EAC7B,kBAAkB,CAAC,cAAc,EACjC,kBAAkB,CAAC,gBAAgB,EACnC,kBAAkB,CAAC,gBAAgB,EACnC,kBAAkB,EAClB,wBAAwB,EACxB,MAAM,CACT;YACH,CAAC,CAAC,MAAM,IAAI,CAAC,gDAAgD,CAAC,kBAAkB,EAAE,wBAAwB,EAAE,MAAM,CAAC,CAAC;QAExH,MAAM,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,kBAAkB,EAAE,YAAY,EAAE,wBAAwB,EAAE,MAAM,CAAC,CAAC;QACxI,MAAM,IAAI,CAAC,oBAAoB,CAAC,YAAY,EAAE,kBAAkB,CAAC,CAAC;QAElE,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7B,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEO,KAAK,CAAC,qCAAqC,CAC/C,iBAAwC,EACxC,kBAAqD,EACrD,YAAuB,EACvB,wBAAuD,EACvD,MAAe;QAEf,YAAY,CAAC,YAAY,EAAE,kBAAkB,CAAC,CAAC;QAE/C,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAC,EAAE,OAAO,CAAC,EAAE,CAAC;YAChI,wBAAwB,CAAC,eAAe,GAAG,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,kBAAkB,CAAC,KAAK,CAAC,CAAC;QACvK,CAAC;QAED,IAAI,iBAAiB,CAAC,QAAQ,IAAI,IAAI,IAAI,iBAAiB,CAAC,QAAQ,KAAK,CAAC,EAAE,CAAC;YACzE,wBAAwB,CAAC,cAAc,GAAG,iBAAiB,CAAC,QAAQ,CAAC;QACzE,CAAC;QACD,IAAI,iBAAiB,CAAC,SAAS,IAAI,IAAI,IAAI,iBAAiB,CAAC,SAAS,KAAK,CAAC,EAAE,CAAC;YAC3E,wBAAwB,CAAC,eAAe,GAAG,iBAAiB,CAAC,SAAS,CAAC;QAC3E,CAAC;QAED,IAAI,kBAAkB,CAAC,eAAe,IAAI,IAAI,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,CAAC;YACpF,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,EAAE,CAAC;gBACxC,KAAK,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,GAAG,wFAAwF,CAAC,CAAC;YACnI,CAAC;YACD,YAAY,CAAC,WAAW,GAAG,IAAI,CAAC;QACpC,CAAC;QAED,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,QAAQ,GAAoB,EAAE,CAAC;YAErC,MAAM,WAAW,GAAG,kBAAkB,YAAY,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,YAAY,CAAC,CAAC,CAAC,kBAAkB,CAAC,qBAAqB,CAAC;YAC/I,IAAI,WAAW,EAAE,CAAC;gBACd,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACtD,IAAI,WAAW,EAAE,CAAC;wBACd,YAAY,CAAC,aAAa,GAAG,WAAW,CAAC;wBACzC,IAAI,WAAW,CAAC,KAAK,KAAK,CAAC,EAAE,CAAC;4BAC1B,YAAY,CAAC,aAAa,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;wBACzD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,cAAc,GAAG,kBAAkB,YAAY,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,uBAAuB,CAAC;YACvJ,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACzD,IAAI,WAAW,EAAE,CAAC;wBACd,MAAM,gBAAgB,GAAkC;4BACpD,KAAK,EAAE,WAAW,CAAC,KAAK;4BACxB,QAAQ,EAAE,WAAW,CAAC,QAAQ;4BAC9B,UAAU,EAAE,WAAW,CAAC,UAAU;yBACrC,CAAC;wBAEF,YAAY,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;wBACjD,IAAI,kBAAkB,YAAY,eAAe,EAAE,CAAC;4BAChD,gBAAgB,CAAC,QAAQ,GAAG,kBAAkB,CAAC,uBAAuB,CAAC;wBAC3E,CAAC;6BAAM,CAAC;4BACJ,gBAAgB,CAAC,QAAQ,GAAG,kBAAkB,CAAC,uBAAwB,CAAC,KAAK,CAAC;wBAClF,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,eAAe,GAAG,kBAAkB,YAAY,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,CAAC,CAAC,kBAAkB,CAAC,oBAAoB,CAAC;YACtJ,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAC1D,IAAI,WAAW,EAAE,CAAC;wBACd,YAAY,CAAC,eAAe,GAAG,WAAW,CAAC;oBAC/C,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;gBAC5D,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;YAChC,CAAC;QACL,CAAC;QAED,MAAM,aAAa,GAAG,kBAAkB,YAAY,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,CAAC,kBAAkB,CAAC,aAAa,CAAC;QAC3I,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;YACnD,YAAY,CAAC,cAAc,GAAG,aAAa,CAAC,OAAO,EAAE,CAAC;QAC1D,CAAC;QAED,YAAY,CAAC,oBAAoB,GAAG,wBAAwB,CAAC;IACjE,CAAC;IAEM,KAAK,CAAC,0BAA0B,CAAC,sBAAuC,EAAE,MAAe;QAC5F,MAAM,wBAAwB,GAAkC,EAAE,CAAC;QAEnE,MAAM,YAAY,GAAc;YAC5B,IAAI,EAAE,sBAAsB,CAAC,IAAI;SACpC,CAAC;QAEF,MAAM,WAAW,GAAG,sBAAsB,CAAC,SAAS,CAAC;QACrD,MAAM,KAAK,GAAG,sBAAsB,CAAC,eAAe,CAAC;QACrD,IAAI,WAAW,EAAE,CAAC;YACd,wBAAwB,CAAC,eAAe,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACpG,CAAC;QAED,MAAM,iBAAiB,GAAG,MAAM,IAAI,CAAC,iDAAiD,CAClF,sBAAsB,CAAC,SAAS,EAChC,sBAAsB,CAAC,aAAa,EACpC,sBAAsB,CAAC,iBAAiB,EACxC,sBAAsB,CAAC,gBAAgB,EACvC,sBAAsB,CAAC,oBAAoB,EAC3C,sBAAsB,CAAC,wBAAwB,EAC/C,sBAAsB,EACtB,wBAAwB,EACxB,MAAM,CACT,CAAC;QAEF,MAAM,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,sBAAsB,EAAE,YAAY,EAAE,wBAAwB,EAAE,MAAM,CAAC,CAAC;QAC5I,MAAM,IAAI,CAAC,oBAAoB,CAAC,YAAY,EAAE,sBAAsB,CAAC,CAAC;QAEtE,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7B,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEM,KAAK,CAAC,kBAAkB,CAAC,cAA2B;QACvD,IAAI,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;QACvD,IAAI,WAAW,EAAE,CAAC;YACd,OAAO,WAAW,CAAC;QACvB,CAAC;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,cAAc,CAAC,CAAC;QAChE,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,wBAAwB,CAAC,cAAc,CAAC,CAAC;QAEvE,WAAW,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,cAAc,CAAC,gBAAgB,CAAC,CAAC;QACjG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,EAAE,WAAW,CAAC,CAAC;QAElD,IAAI,CAAC,SAAS,CAAC,6BAA6B,CAAC,UAAU,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;QACtF,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,KAAK,CAAC,wBAAwB,CAAC,cAA2B;QAC9D,MAAM,iBAAiB,GAAI,cAA0B,CAAC,QAAQ,IAAI,MAAM,CAAC;QACzE,4EAA4E;QAC5E,uEAAuE;QAEvE,MAAM,sBAAsB,GAAG,IAAI,CAAC,uBAAuB,CAAC;QAC5D,MAAM,uBAAuB,GAAG,cAAc,CAAC,kBAAkB,EAAG,CAAC,QAAQ,CAAC;QAC9E,sBAAsB,CAAC,uBAAuB,CAAC,GAAG,sBAAsB,CAAC,uBAAuB,CAAC,IAAI,EAAE,CAAC;QACxG,IAAI,iBAAiB,GAAG,sBAAsB,CAAC,uBAAuB,CAAC,CAAC,iBAAiB,CAAC,CAAC;QAE3F,IAAI,iBAAiB,KAAK,SAAS,EAAE,CAAC;YAClC,iBAAiB,GAAG,CAAC,KAAK,IAAI,EAAE;gBAC5B,wDAAwD;gBACxD,MAAM,KAAK,GAAG,MAAM,mBAAmB,CAAC,cAAc,CAAC,CAAC;gBACxD,IAAI,KAAK,IAAI,CAAC,iBAAiB,KAAK,MAAM,IAAI,KAAK,CAAC,QAAQ,KAAK,iBAAiB,CAAC,EAAE,CAAC;oBAClF,OAAO,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,CAAC,QAAyB,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;gBAC/F,CAAC;gBAED,wCAAwC;gBACxC,IAAI,QAAQ,sCAAoB,CAAC;gBACjC,IAAI,iBAAiB,KAAK,MAAM,EAAE,CAAC;oBAC/B,QAAQ,iBAAiB,EAAE,CAAC;wBACxB,2CAAwB;wBACxB,yCAAuB;wBACvB;4BACI,QAAQ,GAAG,iBAAiB,CAAC;4BAC7B,MAAM;wBACV;4BACI,KAAK,CAAC,IAAI,CAAC,2BAA2B,iBAAiB,6BAA6B,CAAC,CAAC;4BACtF,MAAM;oBACd,CAAC;gBACL,CAAC;gBAED,MAAM,IAAI,GAAG,cAAc,CAAC,OAAO,EAAE,CAAC;gBACtC,MAAM,MAAM,GAAG,MAAM,mBAAmB,CAAC,cAAc,CAAC,CAAC;gBACzD,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;gBAEtF,OAAO,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;YAClE,CAAC,CAAC,EAAE,CAAC;YAEL,sBAAsB,CAAC,uBAAuB,CAAC,CAAC,iBAAiB,CAAC,GAAG,iBAAiB,CAAC;QAC3F,CAAC;QAED,OAAO,MAAM,iBAAiB,CAAC;IACnC,CAAC;IAEO,YAAY,CAAC,IAAY,EAAE,QAAuB,EAAE,IAAiB;QACzE,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC;QAEtC,IAAI,KAAa,CAAC;QAClB,IAAI,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,CAAC;YAC/B,KAAK,GAAG;gBACJ,IAAI,EAAE,IAAI;gBACV,QAAQ,EAAE,QAAQ;gBAClB,UAAU,EAAE,SAAS,EAAE,yCAAyC;aACnE,CAAC;YACF,MAAM,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,gBAAgB,CAAC,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;YACxF,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,aAAa,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;QACnE,CAAC;aAAM,CAAC;YACJ,qBAAqB;YACrB,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,EAAE,GAAG,CAAC,CAAC;YACvD,MAAM,SAAS,GAAG,4BAA4B,CAAC,QAAQ,CAAC,CAAC;YACzD,IAAI,QAAQ,GAAG,QAAQ,GAAG,SAAS,CAAC;YACpC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,GAAG,KAAK,QAAQ,CAAC,EAAE,CAAC;gBACjD,QAAQ,GAAG,GAAG,QAAQ,IAAI,KAAK,CAAC,QAAQ,EAAE,GAAG,SAAS,EAAE,CAAC;YAC7D,CAAC;YAED,KAAK,GAAG;gBACJ,IAAI,EAAE,IAAI;gBACV,GAAG,EAAE,QAAQ;aAChB,CAAC;YACF,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,QAAQ,EAAE,CAAC,CAAC,8CAA8C;QAC5H,CAAC;QAED,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEnB,OAAO,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAC7B,CAAC;IAEO,kBAAkB,CAAC,UAAkB,EAAE,YAAoB,EAAE,gBAAyB;QAC1F,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;QAC1C,IAAI,YAAY,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,IAAI,YAAY,IAAI,CAAC,CAAC,MAAM,KAAK,UAAU,CAAC,CAAC;QACnG,IAAI,YAAY,KAAK,CAAC,CAAC,EAAE,CAAC;YACtB,YAAY,GAAG,QAAQ,CAAC,MAAM,CAAC;YAC/B,QAAQ,CAAC,IAAI,CAAC;gBACV,MAAM,EAAE,UAAU;gBAClB,OAAO,EAAE,YAAY;aACxB,CAAC,CAAC;QACP,CAAC;QAED,MAAM,WAAW,GAAiB,EAAE,KAAK,EAAE,YAAY,EAAE,CAAC;QAC1D,IAAI,gBAAgB,EAAE,CAAC;YACnB,WAAW,CAAC,QAAQ,GAAG,gBAAgB,CAAC;QAC5C,CAAC;QACD,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,qBAAqB,CAAC,OAA8B;QACxD,MAAM,OAAO,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC;QAEjD,8FAA8F;QAC9F,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;QAC1C,MAAM,YAAY,GAAG,QAAQ,CAAC,SAAS,CACnC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,KAAK,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,KAAK,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAC1I,CAAC;QACF,IAAI,YAAY,KAAK,CAAC,CAAC,EAAE,CAAC;YACtB,OAAO,YAAY,CAAC;QACxB,CAAC;QAED,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACvB,OAAO,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;IAC/B,CAAC;CACJ","sourcesContent":["/* eslint-disable @typescript-eslint/prefer-promise-reject-errors */\r\n/* eslint-disable github/no-then */\r\n/* eslint-disable babylonjs/available */\r\n\r\nimport type { ITextureInfo, IMaterial, IMaterialPbrMetallicRoughness, IMaterialOcclusionTextureInfo, ISampler, IImage } from \"babylonjs-gltf2interface\";\r\nimport { ImageMimeType, MaterialAlphaMode, TextureMagFilter, TextureMinFilter, TextureWrapMode } from \"babylonjs-gltf2interface\";\r\n\r\nimport type { Nullable } from \"core/types\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport { GetTextureDataAsync, TextureTools } from \"core/Misc/textureTools\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\nimport { RawTexture } from \"core/Materials/Textures/rawTexture\";\r\n\r\nimport type { Scene } from \"core/scene\";\r\n\r\nimport type { GLTFExporter } from \"./glTFExporter\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { DumpTools } from \"core/Misc/dumpTools\";\r\n\r\nimport type { Material } from \"core/Materials/material\";\r\nimport type { StandardMaterial } from \"core/Materials/standardMaterial\";\r\nimport { PBRBaseMaterial } from \"core/Materials/PBR/pbrBaseMaterial\";\r\nimport { SpecularPowerToRoughness } from \"core/Helpers/materialConversionHelper\";\r\nimport { InternalTextureSource } from \"core/Materials/Textures/internalTexture\";\r\nimport { GetMimeType } from \"core/Misc/fileTools\";\r\nimport type { OpenPBRMaterial } from \"core/Materials/PBR/openPbrMaterial\";\r\n\r\nconst Epsilon = 1e-6;\r\nconst DielectricSpecular = new Color3(0.04, 0.04, 0.04);\r\nconst MaxSpecularPower = 1024;\r\nconst White = Color3.White();\r\nconst Black = Color3.Black();\r\n\r\n/**\r\n * Interface for storing specular glossiness factors\r\n * @internal\r\n */\r\ninterface IPBRSpecularGlossiness {\r\n /**\r\n * Represents the linear diffuse factors of the material\r\n */\r\n diffuseColor: Color3;\r\n specularColor: Color3;\r\n glossiness: number;\r\n}\r\n\r\ninterface IPBRMetallicRoughness {\r\n baseColor: Color3;\r\n metallic: Nullable<number>;\r\n roughness: Nullable<number>;\r\n metallicRoughnessTextureData?: Nullable<ArrayBuffer>;\r\n baseColorTextureData?: Nullable<ArrayBuffer>;\r\n}\r\n\r\nfunction GetFileExtensionFromMimeType(mimeType: ImageMimeType): string {\r\n switch (mimeType) {\r\n case ImageMimeType.JPEG:\r\n return \".jpg\";\r\n case ImageMimeType.PNG:\r\n return \".png\";\r\n case ImageMimeType.WEBP:\r\n return \".webp\";\r\n case ImageMimeType.AVIF:\r\n return \".avif\";\r\n case ImageMimeType.KTX2:\r\n return \".ktx2\";\r\n }\r\n}\r\n\r\n/**\r\n * Gets cached image from a texture, if available.\r\n * @param babylonTexture texture to check for cached image\r\n * @returns image data if found and directly usable; null otherwise\r\n */\r\nasync function GetCachedImageAsync(babylonTexture: BaseTexture): Promise<Nullable<{ data: ArrayBuffer; mimeType: string }>> {\r\n const internalTexture = babylonTexture.getInternalTexture();\r\n if (!internalTexture || internalTexture.source !== InternalTextureSource.Url) {\r\n return null;\r\n }\r\n if (internalTexture.invertY) {\r\n return null;\r\n }\r\n\r\n const buffer = internalTexture._buffer;\r\n\r\n let data;\r\n let mimeType = (babylonTexture as Texture).mimeType;\r\n\r\n if (!buffer) {\r\n data = await Tools.LoadFileAsync(internalTexture.url);\r\n mimeType = GetMimeType(internalTexture.url) || mimeType;\r\n } else if (ArrayBuffer.isView(buffer)) {\r\n data = buffer.buffer.slice(buffer.byteOffset, buffer.byteOffset + buffer.byteLength) as ArrayBuffer;\r\n } else if (buffer instanceof ArrayBuffer) {\r\n data = buffer;\r\n } else if (buffer instanceof Blob) {\r\n data = await buffer.arrayBuffer();\r\n mimeType = buffer.type || mimeType;\r\n } else if (typeof buffer === \"string\") {\r\n data = await Tools.LoadFileAsync(buffer);\r\n mimeType = GetMimeType(buffer) || mimeType;\r\n } else if (typeof HTMLImageElement !== \"undefined\" && buffer instanceof HTMLImageElement) {\r\n data = await Tools.LoadFileAsync(buffer.src);\r\n mimeType = GetMimeType(buffer.src) || mimeType;\r\n }\r\n\r\n if (data && mimeType) {\r\n return { data, mimeType };\r\n }\r\n\r\n return null;\r\n}\r\n\r\n/**\r\n * Computes the metallic factor from specular glossiness values.\r\n * @param diffuse diffused value\r\n * @param specular specular value\r\n * @param oneMinusSpecularStrength one minus the specular strength\r\n * @returns metallic value\r\n * @internal\r\n */\r\nexport function _SolveMetallic(diffuse: number, specular: number, oneMinusSpecularStrength: number): number {\r\n if (specular < DielectricSpecular.r) {\r\n DielectricSpecular;\r\n return 0;\r\n }\r\n\r\n const a = DielectricSpecular.r;\r\n const b = (diffuse * oneMinusSpecularStrength) / (1.0 - DielectricSpecular.r) + specular - 2.0 * DielectricSpecular.r;\r\n const c = DielectricSpecular.r - specular;\r\n const d = b * b - 4.0 * a * c;\r\n return Scalar.Clamp((-b + Math.sqrt(d)) / (2.0 * a), 0, 1);\r\n}\r\n\r\n/**\r\n * Computes the metallic/roughness factors from a Standard Material.\r\n * @internal\r\n */\r\nexport function _ConvertToGLTFPBRMetallicRoughness(babylonStandardMaterial: StandardMaterial): IMaterialPbrMetallicRoughness {\r\n const diffuse = babylonStandardMaterial.diffuseColor.toLinearSpace(babylonStandardMaterial.getScene().getEngine().useExactSrgbConversions).scale(0.5);\r\n const opacity = babylonStandardMaterial.alpha;\r\n const specularPower = Scalar.Clamp(babylonStandardMaterial.specularPower, 0, MaxSpecularPower);\r\n\r\n const roughness = SpecularPowerToRoughness(specularPower);\r\n\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {\r\n baseColorFactor: [diffuse.r, diffuse.g, diffuse.b, opacity],\r\n metallicFactor: 0,\r\n roughnessFactor: roughness,\r\n };\r\n\r\n return glTFPbrMetallicRoughness;\r\n}\r\n\r\n/**\r\n * Sets the glTF alpha mode to a glTF material from the Babylon Material\r\n * @param glTFMaterial glTF material\r\n * @param babylonMaterial Babylon material\r\n */\r\nfunction SetAlphaMode(glTFMaterial: IMaterial, babylonMaterial: Material & { alphaCutOff?: number }): void {\r\n if (babylonMaterial.needAlphaBlending()) {\r\n glTFMaterial.alphaMode = MaterialAlphaMode.BLEND;\r\n } else if (babylonMaterial.needAlphaTesting()) {\r\n glTFMaterial.alphaMode = MaterialAlphaMode.MASK;\r\n glTFMaterial.alphaCutoff = babylonMaterial.alphaCutOff;\r\n }\r\n}\r\n\r\nfunction CreateWhiteTexture(width: number, height: number, scene: Scene): Texture {\r\n const data = new Uint8Array(width * height * 4);\r\n\r\n for (let i = 0; i < data.length; i = i + 4) {\r\n data[i] = data[i + 1] = data[i + 2] = data[i + 3] = 0xff;\r\n }\r\n\r\n const rawTexture = RawTexture.CreateRGBATexture(data, width, height, scene);\r\n\r\n return rawTexture;\r\n}\r\n\r\nfunction ConvertPixelArrayToFloat32(pixels: ArrayBufferView): Float32Array {\r\n if (pixels instanceof Uint8Array) {\r\n const length = pixels.length;\r\n const buffer = new Float32Array(pixels.length);\r\n for (let i = 0; i < length; ++i) {\r\n buffer[i] = pixels[i] / 255;\r\n }\r\n return buffer;\r\n } else if (pixels instanceof Float32Array) {\r\n return pixels;\r\n } else {\r\n throw new Error(\"Unsupported pixel format!\");\r\n }\r\n}\r\n\r\n/**\r\n * Utility methods for working with glTF material conversion properties.\r\n * @internal\r\n */\r\nexport class GLTFMaterialExporter {\r\n // Mapping to store textures\r\n private _textureMap = new Map<BaseTexture, ITextureInfo>();\r\n\r\n // Mapping of internal textures to images to avoid exporting duplicate images\r\n private _internalTextureToImage: { [uniqueId: number]: { [mimeType: string]: Promise<number> } } = {};\r\n\r\n constructor(private readonly _exporter: GLTFExporter) {}\r\n\r\n public getTextureInfo(babylonTexture: Nullable<BaseTexture>): Nullable<ITextureInfo> {\r\n return babylonTexture ? (this._textureMap.get(babylonTexture) ?? null) : null;\r\n }\r\n\r\n public async exportStandardMaterialAsync(babylonStandardMaterial: StandardMaterial, hasUVs: boolean): Promise<number> {\r\n const pbrMetallicRoughness = _ConvertToGLTFPBRMetallicRoughness(babylonStandardMaterial);\r\n\r\n const material: IMaterial = { name: babylonStandardMaterial.name };\r\n if (babylonStandardMaterial.backFaceCulling != null && !babylonStandardMaterial.backFaceCulling) {\r\n if (!babylonStandardMaterial.twoSidedLighting) {\r\n Tools.Warn(babylonStandardMaterial.name + \": Back-face culling disabled and two-sided lighting disabled is not supported in glTF.\");\r\n }\r\n material.doubleSided = true;\r\n }\r\n\r\n if (hasUVs) {\r\n const promises: Promise<void>[] = [];\r\n\r\n const diffuseTexture = babylonStandardMaterial.diffuseTexture;\r\n if (diffuseTexture) {\r\n promises.push(\r\n this.exportTextureAsync(diffuseTexture).then((textureInfo) => {\r\n if (textureInfo) {\r\n pbrMetallicRoughness.baseColorTexture = textureInfo;\r\n }\r\n })\r\n );\r\n }\r\n\r\n const bumpTexture = babylonStandardMaterial.bumpTexture;\r\n if (bumpTexture) {\r\n promises.push(\r\n this.exportTextureAsync(bumpTexture).then((textureInfo) => {\r\n if (textureInfo) {\r\n material.normalTexture = textureInfo;\r\n if (bumpTexture.level !== 1) {\r\n material.normalTexture.scale = bumpTexture.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const emissiveTexture = babylonStandardMaterial.emissiveTexture;\r\n if (emissiveTexture) {\r\n material.emissiveFactor = [1.0, 1.0, 1.0];\r\n\r\n promises.push(\r\n this.exportTextureAsync(emissiveTexture).then((textureInfo) => {\r\n if (textureInfo) {\r\n material.emissiveTexture = textureInfo;\r\n }\r\n })\r\n );\r\n }\r\n\r\n const ambientTexture = babylonStandardMaterial.ambientTexture;\r\n if (ambientTexture) {\r\n promises.push(\r\n this.exportTextureAsync(ambientTexture).then((textureInfo) => {\r\n if (textureInfo) {\r\n const occlusionTexture: IMaterialOcclusionTextureInfo = {\r\n index: textureInfo.index,\r\n };\r\n material.occlusionTexture = occlusionTexture;\r\n }\r\n })\r\n );\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonStandardMaterial);\r\n await Promise.all(promises);\r\n }\r\n }\r\n\r\n if (babylonStandardMaterial.alpha < 1.0 || babylonStandardMaterial.opacityTexture) {\r\n if (babylonStandardMaterial.alphaMode === Constants.ALPHA_COMBINE) {\r\n material.alphaMode = MaterialAlphaMode.BLEND;\r\n } else {\r\n Tools.Warn(babylonStandardMaterial.name + \": glTF 2.0 does not support alpha mode: \" + babylonStandardMaterial.alphaMode.toString());\r\n }\r\n }\r\n\r\n if (babylonStandardMaterial.emissiveColor && !babylonStandardMaterial.emissiveColor.equalsWithEpsilon(Black, Epsilon)) {\r\n material.emissiveFactor = babylonStandardMaterial.emissiveColor.asArray();\r\n }\r\n\r\n material.pbrMetallicRoughness = pbrMetallicRoughness;\r\n SetAlphaMode(material, babylonStandardMaterial);\r\n\r\n await this._finishMaterialAsync(material, babylonStandardMaterial);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(material);\r\n return materials.length - 1;\r\n }\r\n\r\n private async _finishMaterialAsync(glTFMaterial: IMaterial, babylonMaterial: Material): Promise<void> {\r\n const textures = await this._exporter._extensionsPostExportMaterialAdditionalTexturesAsync(\"exportMaterial\", glTFMaterial, babylonMaterial);\r\n\r\n const promises: Array<Promise<Nullable<ITextureInfo>>> = [];\r\n\r\n for (const texture of textures) {\r\n promises.push(this.exportTextureAsync(texture));\r\n }\r\n\r\n await Promise.all(promises);\r\n\r\n await this._exporter._extensionsPostExportMaterialAsync(\"exportMaterial\", glTFMaterial, babylonMaterial);\r\n }\r\n\r\n private async _getImageDataAsync(buffer: Uint8Array, width: number, height: number, mimeType: ImageMimeType): Promise<ArrayBuffer> {\r\n return await DumpTools.DumpDataAsync(width, height, buffer, mimeType, undefined, false, true);\r\n }\r\n\r\n /**\r\n * Resizes the two source textures to the same dimensions. If a texture is null, a default white texture is generated. If both textures are null, returns null\r\n * @param texture1 first texture to resize\r\n * @param texture2 second texture to resize\r\n * @param scene babylonjs scene\r\n * @returns resized textures or null\r\n */\r\n private _resizeTexturesToSameDimensions(texture1: Nullable<BaseTexture>, texture2: Nullable<BaseTexture>, scene: Scene): { texture1: BaseTexture; texture2: BaseTexture } {\r\n const texture1Size = texture1 ? texture1.getSize() : { width: 0, height: 0 };\r\n const texture2Size = texture2 ? texture2.getSize() : { width: 0, height: 0 };\r\n let resizedTexture1: BaseTexture;\r\n let resizedTexture2: BaseTexture;\r\n\r\n if (texture1Size.width < texture2Size.width) {\r\n if (texture1 && texture1 instanceof Texture) {\r\n resizedTexture1 = TextureTools.CreateResizedCopy(texture1, texture2Size.width, texture2Size.height, true);\r\n } else {\r\n resizedTexture1 = CreateWhiteTexture(texture2Size.width, texture2Size.height, scene);\r\n }\r\n resizedTexture2 = texture2!;\r\n } else if (texture1Size.width > texture2Size.width) {\r\n if (texture2 && texture2 instanceof Texture) {\r\n resizedTexture2 = TextureTools.CreateResizedCopy(texture2, texture1Size.width, texture1Size.height, true);\r\n } else {\r\n resizedTexture2 = CreateWhiteTexture(texture1Size.width, texture1Size.height, scene);\r\n }\r\n resizedTexture1 = texture1!;\r\n } else {\r\n resizedTexture1 = texture1!;\r\n resizedTexture2 = texture2!;\r\n }\r\n\r\n return {\r\n texture1: resizedTexture1!,\r\n texture2: resizedTexture2!,\r\n };\r\n }\r\n\r\n /**\r\n * Convert Specular Glossiness Textures to Metallic Roughness\r\n * See link below for info on the material conversions from PBR Metallic/Roughness and Specular/Glossiness\r\n * @see https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness/examples/convert-between-workflows-bjs/js/babylon.pbrUtilities.js\r\n * @param diffuseTexture texture used to store diffuse information\r\n * @param specularGlossinessTexture texture used to store specular and glossiness information\r\n * @param factors specular glossiness material factors\r\n * @param mimeType the mime type to use for the texture\r\n * @returns pbr metallic roughness interface or null\r\n */\r\n private async _convertSpecularGlossinessTexturesToMetallicRoughnessAsync(\r\n diffuseTexture: Nullable<BaseTexture>,\r\n specularGlossinessTexture: Nullable<BaseTexture>,\r\n factors: IPBRSpecularGlossiness,\r\n mimeType: ImageMimeType\r\n ): Promise<IPBRMetallicRoughness> {\r\n const promises = new Array<Promise<void>>();\r\n if (!(diffuseTexture || specularGlossinessTexture)) {\r\n return await Promise.reject(\"diffuse and specular glossiness textures are not defined!\");\r\n }\r\n\r\n const scene: Nullable<Scene> = diffuseTexture ? diffuseTexture.getScene() : specularGlossinessTexture ? specularGlossinessTexture.getScene() : null;\r\n if (scene) {\r\n const resizedTextures = this._resizeTexturesToSameDimensions(diffuseTexture, specularGlossinessTexture, scene);\r\n\r\n const diffuseSize = resizedTextures.texture1?.getSize();\r\n\r\n let diffuseBuffer: Float32Array;\r\n let specularGlossinessBuffer: Float32Array;\r\n\r\n const width = diffuseSize.width;\r\n const height = diffuseSize.height;\r\n\r\n const diffusePixels = await resizedTextures.texture1.readPixels();\r\n const specularPixels = await resizedTextures.texture2.readPixels();\r\n\r\n if (diffusePixels) {\r\n diffuseBuffer = ConvertPixelArrayToFloat32(diffusePixels);\r\n } else {\r\n return await Promise.reject(\"Failed to retrieve pixels from diffuse texture!\");\r\n }\r\n if (specularPixels) {\r\n specularGlossinessBuffer = ConvertPixelArrayToFloat32(specularPixels);\r\n } else {\r\n return await Promise.reject(\"Failed to retrieve pixels from specular glossiness texture!\");\r\n }\r\n\r\n const byteLength = specularGlossinessBuffer.byteLength;\r\n\r\n const metallicRoughnessBuffer = new Uint8Array(byteLength);\r\n const baseColorBuffer = new Uint8Array(byteLength);\r\n\r\n const strideSize = 4;\r\n const maxBaseColor = Black;\r\n let maxMetallic = 0;\r\n let maxRoughness = 0;\r\n\r\n for (let h = 0; h < height; ++h) {\r\n for (let w = 0; w < width; ++w) {\r\n const offset = (width * h + w) * strideSize;\r\n\r\n const diffuseColor = new Color3(diffuseBuffer[offset], diffuseBuffer[offset + 1], diffuseBuffer[offset + 2])\r\n .toLinearSpace(scene.getEngine().useExactSrgbConversions)\r\n .multiply(factors.diffuseColor);\r\n const specularColor = new Color3(specularGlossinessBuffer[offset], specularGlossinessBuffer[offset + 1], specularGlossinessBuffer[offset + 2])\r\n .toLinearSpace(scene.getEngine().useExactSrgbConversions)\r\n .multiply(factors.specularColor);\r\n const glossiness = specularGlossinessBuffer[offset + 3] * factors.glossiness;\r\n\r\n const specularGlossiness: IPBRSpecularGlossiness = {\r\n diffuseColor: diffuseColor,\r\n specularColor: specularColor,\r\n glossiness: glossiness,\r\n };\r\n\r\n const metallicRoughness = this._convertSpecularGlossinessToMetallicRoughness(specularGlossiness);\r\n maxBaseColor.r = Math.max(maxBaseColor.r, metallicRoughness.baseColor.r);\r\n maxBaseColor.g = Math.max(maxBaseColor.g, metallicRoughness.baseColor.g);\r\n maxBaseColor.b = Math.max(maxBaseColor.b, metallicRoughness.baseColor.b);\r\n maxMetallic = Math.max(maxMetallic, metallicRoughness.metallic!);\r\n maxRoughness = Math.max(maxRoughness, metallicRoughness.roughness!);\r\n\r\n baseColorBuffer[offset] = metallicRoughness.baseColor.r * 255;\r\n baseColorBuffer[offset + 1] = metallicRoughness.baseColor.g * 255;\r\n baseColorBuffer[offset + 2] = metallicRoughness.baseColor.b * 255;\r\n baseColorBuffer[offset + 3] = resizedTextures.texture1.hasAlpha ? diffuseBuffer[offset + 3] * 255 : 255;\r\n\r\n metallicRoughnessBuffer[offset] = 0;\r\n metallicRoughnessBuffer[offset + 1] = metallicRoughness.roughness! * 255;\r\n metallicRoughnessBuffer[offset + 2] = metallicRoughness.metallic! * 255;\r\n metallicRoughnessBuffer[offset + 3] = 255;\r\n }\r\n }\r\n\r\n // Retrieves the metallic roughness factors from the maximum texture values.\r\n const metallicRoughnessFactors: IPBRMetallicRoughness = {\r\n baseColor: maxBaseColor,\r\n metallic: maxMetallic,\r\n roughness: maxRoughness,\r\n };\r\n\r\n let writeOutMetallicRoughnessTexture = false;\r\n let writeOutBaseColorTexture = false;\r\n\r\n for (let h = 0; h < height; ++h) {\r\n for (let w = 0; w < width; ++w) {\r\n const destinationOffset = (width * h + w) * strideSize;\r\n\r\n baseColorBuffer[destinationOffset] /= metallicRoughnessFactors.baseColor.r > Epsilon ? metallicRoughnessFactors.baseColor.r : 1;\r\n baseColorBuffer[destinationOffset + 1] /= metallicRoughnessFactors.baseColor.g > Epsilon ? metallicRoughnessFactors.baseColor.g : 1;\r\n baseColorBuffer[destinationOffset + 2] /= metallicRoughnessFactors.baseColor.b > Epsilon ? metallicRoughnessFactors.baseColor.b : 1;\r\n\r\n const linearBaseColorPixel = Color3.FromInts(\r\n baseColorBuffer[destinationOffset],\r\n baseColorBuffer[destinationOffset + 1],\r\n baseColorBuffer[destinationOffset + 2]\r\n );\r\n const sRGBBaseColorPixel = linearBaseColorPixel.toGammaSpace(scene.getEngine().useExactSrgbConversions);\r\n baseColorBuffer[destinationOffset] = sRGBBaseColorPixel.r * 255;\r\n baseColorBuffer[destinationOffset + 1] = sRGBBaseColorPixel.g * 255;\r\n baseColorBuffer[destinationOffset + 2] = sRGBBaseColorPixel.b * 255;\r\n\r\n if (!sRGBBaseColorPixel.equalsWithEpsilon(White, Epsilon)) {\r\n writeOutBaseColorTexture = true;\r\n }\r\n\r\n metallicRoughnessBuffer[destinationOffset + 1] /= metallicRoughnessFactors.roughness! > Epsilon ? metallicRoughnessFactors.roughness! : 1;\r\n metallicRoughnessBuffer[destinationOffset + 2] /= metallicRoughnessFactors.metallic! > Epsilon ? metallicRoughnessFactors.metallic! : 1;\r\n\r\n const metallicRoughnessPixel = Color3.FromInts(255, metallicRoughnessBuffer[destinationOffset + 1], metallicRoughnessBuffer[destinationOffset + 2]);\r\n\r\n if (!metallicRoughnessPixel.equalsWithEpsilon(White, Epsilon)) {\r\n writeOutMetallicRoughnessTexture = true;\r\n }\r\n }\r\n }\r\n\r\n if (writeOutMetallicRoughnessTexture) {\r\n promises.push(\r\n this._getImageDataAsync(metallicRoughnessBuffer, width, height, mimeType).then((data) => {\r\n metallicRoughnessFactors.metallicRoughnessTextureData = data;\r\n })\r\n );\r\n }\r\n if (writeOutBaseColorTexture) {\r\n promises.push(\r\n this._getImageDataAsync(baseColorBuffer, width, height, mimeType).then((data) => {\r\n metallicRoughnessFactors.baseColorTextureData = data;\r\n })\r\n );\r\n }\r\n\r\n return await Promise.all(promises).then(() => {\r\n return metallicRoughnessFactors;\r\n });\r\n } else {\r\n return await Promise.reject(\"_ConvertSpecularGlossinessTexturesToMetallicRoughness: Scene from textures is missing!\");\r\n }\r\n }\r\n\r\n /**\r\n * Converts specular glossiness material properties to metallic roughness\r\n * @param specularGlossiness interface with specular glossiness material properties\r\n * @returns interface with metallic roughness material properties\r\n */\r\n private _convertSpecularGlossinessToMetallicRoughness(specularGlossiness: IPBRSpecularGlossiness): IPBRMetallicRoughness {\r\n const diffusePerceivedBrightness = this._getPerceivedBrightness(specularGlossiness.diffuseColor);\r\n const specularPerceivedBrightness = this._getPerceivedBrightness(specularGlossiness.specularColor);\r\n const oneMinusSpecularStrength = 1 - this._getMaxComponent(specularGlossiness.specularColor);\r\n const metallic = _SolveMetallic(diffusePerceivedBrightness, specularPerceivedBrightness, oneMinusSpecularStrength);\r\n const baseColorFromDiffuse = specularGlossiness.diffuseColor.scale(oneMinusSpecularStrength / (1.0 - DielectricSpecular.r) / Math.max(1 - metallic));\r\n const baseColorFromSpecular = specularGlossiness.specularColor.subtract(DielectricSpecular.scale(1 - metallic)).scale(1 / Math.max(metallic));\r\n let baseColor = Color3.Lerp(baseColorFromDiffuse, baseColorFromSpecular, metallic * metallic);\r\n baseColor = baseColor.clampToRef(0, 1, baseColor);\r\n\r\n const metallicRoughness: IPBRMetallicRoughness = {\r\n baseColor: baseColor,\r\n metallic: metallic,\r\n roughness: 1 - specularGlossiness.glossiness,\r\n };\r\n\r\n return metallicRoughness;\r\n }\r\n\r\n /**\r\n * Calculates the surface reflectance, independent of lighting conditions\r\n * @param color Color source to calculate brightness from\r\n * @returns number representing the perceived brightness, or zero if color is undefined\r\n */\r\n private _getPerceivedBrightness(color: Color3): number {\r\n if (color) {\r\n return Math.sqrt(0.299 * color.r * color.r + 0.587 * color.g * color.g + 0.114 * color.b * color.b);\r\n }\r\n return 0;\r\n }\r\n\r\n /**\r\n * Returns the maximum color component value\r\n * @param color\r\n * @returns maximum color component value, or zero if color is null or undefined\r\n */\r\n private _getMaxComponent(color: Color3): number {\r\n if (color) {\r\n return Math.max(color.r, Math.max(color.g, color.b));\r\n }\r\n return 0;\r\n }\r\n\r\n /**\r\n * Convert a PBRMaterial (Metallic/Roughness) to Metallic Roughness factors\r\n * @param baseColor Base color of the material\r\n * @param metallic Metallic factor of the material\r\n * @param roughness Roughness factor of the material\r\n * @param albedoTexture Albedo texture of the material\r\n * @param metallicTexture Metallic texture of the material\r\n * @param roughnessTexture Roughness texture of the material\r\n * @param babylonPBRMaterial BJS PBR Metallic Roughness Material\r\n * @param glTFPbrMetallicRoughness glTF PBR Metallic Roughness interface\r\n * @param hasUVs specifies if texture coordinates are present on the submesh to determine if textures should be applied\r\n * @returns glTF PBR Metallic Roughness factors\r\n */\r\n private async _convertMetalRoughFactorsToMetallicRoughnessAsync(\r\n baseColor: Color3,\r\n metallic: Nullable<number>,\r\n roughness: Nullable<number>,\r\n albedoTexture: Nullable<BaseTexture>,\r\n metallicTexture: Nullable<BaseTexture>,\r\n roughnessTexture: Nullable<BaseTexture>,\r\n babylonPBRMaterial: PBRBaseMaterial | OpenPBRMaterial,\r\n glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<IPBRMetallicRoughness> {\r\n const promises: Promise<void>[] = [];\r\n\r\n const metallicRoughness: IPBRMetallicRoughness = {\r\n baseColor: baseColor,\r\n metallic: metallic,\r\n roughness: roughness,\r\n };\r\n\r\n if (hasUVs) {\r\n if (albedoTexture) {\r\n promises.push(\r\n this.exportTextureAsync(albedoTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFPbrMetallicRoughness.baseColorTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n // OpenPBRMaterial can have separate metallic and roughness textures so something\r\n // should be done here to merge them for glTF in that case.\r\n if (metallicTexture) {\r\n promises.push(\r\n this.exportTextureAsync(metallicTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFPbrMetallicRoughness.metallicRoughnessTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n await Promise.all(promises);\r\n }\r\n\r\n return metallicRoughness;\r\n }\r\n\r\n private _getTextureSampler(texture: Nullable<BaseTexture>): ISampler {\r\n const sampler: ISampler = {};\r\n if (!texture || !(texture instanceof Texture)) {\r\n return sampler;\r\n }\r\n\r\n const wrapS = this._getGLTFTextureWrapMode(texture.wrapU);\r\n if (wrapS !== TextureWrapMode.REPEAT) {\r\n sampler.wrapS = wrapS;\r\n }\r\n\r\n const wrapT = this._getGLTFTextureWrapMode(texture.wrapV);\r\n if (wrapT !== TextureWrapMode.REPEAT) {\r\n sampler.wrapT = wrapT;\r\n }\r\n\r\n switch (texture.samplingMode) {\r\n case Texture.LINEAR_LINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_LINEAR_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_LINEAR_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_NEAREST;\r\n break;\r\n }\r\n }\r\n\r\n return sampler;\r\n }\r\n\r\n private _getGLTFTextureWrapMode(wrapMode: number): TextureWrapMode {\r\n switch (wrapMode) {\r\n case Texture.WRAP_ADDRESSMODE: {\r\n return TextureWrapMode.REPEAT;\r\n }\r\n case Texture.CLAMP_ADDRESSMODE: {\r\n return TextureWrapMode.CLAMP_TO_EDGE;\r\n }\r\n case Texture.MIRROR_ADDRESSMODE: {\r\n return TextureWrapMode.MIRRORED_REPEAT;\r\n }\r\n default: {\r\n Tools.Error(`Unsupported Texture Wrap Mode ${wrapMode}!`);\r\n return TextureWrapMode.REPEAT;\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Convert a PBRMaterial (Specular/Glossiness) to Metallic Roughness factors\r\n * @param babylonPBRMaterial BJS PBR Metallic Roughness Material\r\n * @param pbrMetallicRoughness glTF PBR Metallic Roughness interface\r\n * @param hasUVs specifies if texture coordinates are present on the submesh to determine if textures should be applied\r\n * @returns glTF PBR Metallic Roughness factors\r\n */\r\n private async _convertSpecGlossFactorsToMetallicRoughnessAsync(\r\n babylonPBRMaterial: PBRBaseMaterial,\r\n pbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<IPBRMetallicRoughness> {\r\n const mimeType = ImageMimeType.PNG;\r\n const specGloss: IPBRSpecularGlossiness = {\r\n diffuseColor: babylonPBRMaterial._albedoColor,\r\n specularColor: babylonPBRMaterial._reflectivityColor,\r\n glossiness: babylonPBRMaterial._microSurface,\r\n };\r\n\r\n const albedoTexture = babylonPBRMaterial._albedoTexture;\r\n const reflectivityTexture = babylonPBRMaterial._reflectivityTexture;\r\n const useMicrosurfaceFromReflectivityMapAlpha = babylonPBRMaterial._useMicroSurfaceFromReflectivityMapAlpha;\r\n if (reflectivityTexture && !useMicrosurfaceFromReflectivityMapAlpha) {\r\n return await Promise.reject(\"_ConvertPBRMaterial: Glossiness values not included in the reflectivity texture are currently not supported\");\r\n }\r\n\r\n if ((albedoTexture || reflectivityTexture) && hasUVs) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n\r\n const samplerIndex = this._exportTextureSampler(albedoTexture || reflectivityTexture);\r\n const metallicRoughnessFactors = await this._convertSpecularGlossinessTexturesToMetallicRoughnessAsync(albedoTexture, reflectivityTexture, specGloss, mimeType);\r\n\r\n const textures = this._exporter._textures;\r\n\r\n if (metallicRoughnessFactors.baseColorTextureData) {\r\n const imageIndex = this._exportImage(`baseColor${textures.length}`, mimeType, metallicRoughnessFactors.baseColorTextureData);\r\n pbrMetallicRoughness.baseColorTexture = this._exportTextureInfo(imageIndex, samplerIndex, albedoTexture?.coordinatesIndex);\r\n }\r\n\r\n if (metallicRoughnessFactors.metallicRoughnessTextureData) {\r\n const imageIndex = this._exportImage(`metallicRoughness${textures.length}`, mimeType, metallicRoughnessFactors.metallicRoughnessTextureData);\r\n pbrMetallicRoughness.metallicRoughnessTexture = this._exportTextureInfo(imageIndex, samplerIndex, reflectivityTexture?.coordinatesIndex);\r\n }\r\n\r\n return metallicRoughnessFactors;\r\n } else {\r\n return this._convertSpecularGlossinessToMetallicRoughness(specGloss);\r\n }\r\n }\r\n\r\n public async exportPBRMaterialAsync(babylonPBRMaterial: PBRBaseMaterial, hasUVs: boolean): Promise<number> {\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {};\r\n\r\n const glTFMaterial: IMaterial = {\r\n name: babylonPBRMaterial.name,\r\n };\r\n\r\n const useMetallicRoughness = babylonPBRMaterial.isMetallicWorkflow();\r\n\r\n if (useMetallicRoughness) {\r\n const albedoColor = babylonPBRMaterial._albedoColor;\r\n const alpha = babylonPBRMaterial.alpha;\r\n if (albedoColor) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [albedoColor.r, albedoColor.g, albedoColor.b, alpha];\r\n }\r\n }\r\n\r\n const metallicRoughness = useMetallicRoughness\r\n ? await this._convertMetalRoughFactorsToMetallicRoughnessAsync(\r\n babylonPBRMaterial._albedoColor,\r\n babylonPBRMaterial._metallic,\r\n babylonPBRMaterial._roughness,\r\n babylonPBRMaterial._albedoTexture,\r\n babylonPBRMaterial._metallicTexture,\r\n babylonPBRMaterial._metallicTexture,\r\n babylonPBRMaterial,\r\n glTFPbrMetallicRoughness,\r\n hasUVs\r\n )\r\n : await this._convertSpecGlossFactorsToMetallicRoughnessAsync(babylonPBRMaterial, glTFPbrMetallicRoughness, hasUVs);\r\n\r\n await this._setMetallicRoughnessPbrMaterialAsync(metallicRoughness, babylonPBRMaterial, glTFMaterial, glTFPbrMetallicRoughness, hasUVs);\r\n await this._finishMaterialAsync(glTFMaterial, babylonPBRMaterial);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(glTFMaterial);\r\n return materials.length - 1;\r\n }\r\n\r\n private async _setMetallicRoughnessPbrMaterialAsync(\r\n metallicRoughness: IPBRMetallicRoughness,\r\n babylonPBRMaterial: PBRBaseMaterial | OpenPBRMaterial,\r\n glTFMaterial: IMaterial,\r\n glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<void> {\r\n SetAlphaMode(glTFMaterial, babylonPBRMaterial);\r\n\r\n if (!metallicRoughness.baseColor.equalsWithEpsilon(White, Epsilon) || !Scalar.WithinEpsilon(babylonPBRMaterial.alpha, 1, Epsilon)) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [metallicRoughness.baseColor.r, metallicRoughness.baseColor.g, metallicRoughness.baseColor.b, babylonPBRMaterial.alpha];\r\n }\r\n\r\n if (metallicRoughness.metallic != null && metallicRoughness.metallic !== 1) {\r\n glTFPbrMetallicRoughness.metallicFactor = metallicRoughness.metallic;\r\n }\r\n if (metallicRoughness.roughness != null && metallicRoughness.roughness !== 1) {\r\n glTFPbrMetallicRoughness.roughnessFactor = metallicRoughness.roughness;\r\n }\r\n\r\n if (babylonPBRMaterial.backFaceCulling != null && !babylonPBRMaterial.backFaceCulling) {\r\n if (!babylonPBRMaterial._twoSidedLighting) {\r\n Tools.Warn(babylonPBRMaterial.name + \": Back-face culling disabled and two-sided lighting disabled is not supported in glTF.\");\r\n }\r\n glTFMaterial.doubleSided = true;\r\n }\r\n\r\n if (hasUVs) {\r\n const promises: Promise<void>[] = [];\r\n\r\n const bumpTexture = babylonPBRMaterial instanceof PBRBaseMaterial ? babylonPBRMaterial._bumpTexture : babylonPBRMaterial.geometryNormalTexture;\r\n if (bumpTexture) {\r\n promises.push(\r\n this.exportTextureAsync(bumpTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFMaterial.normalTexture = glTFTexture;\r\n if (bumpTexture.level !== 1) {\r\n glTFMaterial.normalTexture.scale = bumpTexture.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const ambientTexture = babylonPBRMaterial instanceof PBRBaseMaterial ? babylonPBRMaterial._ambientTexture : babylonPBRMaterial.ambientOcclusionTexture;\r\n if (ambientTexture) {\r\n promises.push(\r\n this.exportTextureAsync(ambientTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n const occlusionTexture: IMaterialOcclusionTextureInfo = {\r\n index: glTFTexture.index,\r\n texCoord: glTFTexture.texCoord,\r\n extensions: glTFTexture.extensions,\r\n };\r\n\r\n glTFMaterial.occlusionTexture = occlusionTexture;\r\n if (babylonPBRMaterial instanceof PBRBaseMaterial) {\r\n occlusionTexture.strength = babylonPBRMaterial._ambientTextureStrength;\r\n } else {\r\n occlusionTexture.strength = babylonPBRMaterial.ambientOcclusionTexture!.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const emissiveTexture = babylonPBRMaterial instanceof PBRBaseMaterial ? babylonPBRMaterial._emissiveTexture : babylonPBRMaterial.emissionColorTexture;\r\n if (emissiveTexture) {\r\n promises.push(\r\n this.exportTextureAsync(emissiveTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFMaterial.emissiveTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n await Promise.all(promises);\r\n }\r\n }\r\n\r\n const emissiveColor = babylonPBRMaterial instanceof PBRBaseMaterial ? babylonPBRMaterial._emissiveColor : babylonPBRMaterial.emissionColor;\r\n if (!emissiveColor.equalsWithEpsilon(Black, Epsilon)) {\r\n glTFMaterial.emissiveFactor = emissiveColor.asArray();\r\n }\r\n\r\n glTFMaterial.pbrMetallicRoughness = glTFPbrMetallicRoughness;\r\n }\r\n\r\n public async exportOpenPBRMaterialAsync(babylonOpenPBRMaterial: OpenPBRMaterial, hasUVs: boolean): Promise<number> {\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {};\r\n\r\n const glTFMaterial: IMaterial = {\r\n name: babylonOpenPBRMaterial.name,\r\n };\r\n\r\n const albedoColor = babylonOpenPBRMaterial.baseColor;\r\n const alpha = babylonOpenPBRMaterial.geometryOpacity;\r\n if (albedoColor) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [albedoColor.r, albedoColor.g, albedoColor.b, alpha];\r\n }\r\n\r\n const metallicRoughness = await this._convertMetalRoughFactorsToMetallicRoughnessAsync(\r\n babylonOpenPBRMaterial.baseColor,\r\n babylonOpenPBRMaterial.baseMetalness,\r\n babylonOpenPBRMaterial.specularRoughness,\r\n babylonOpenPBRMaterial.baseColorTexture,\r\n babylonOpenPBRMaterial.baseMetalnessTexture,\r\n babylonOpenPBRMaterial.specularRoughnessTexture,\r\n babylonOpenPBRMaterial,\r\n glTFPbrMetallicRoughness,\r\n hasUVs\r\n );\r\n\r\n await this._setMetallicRoughnessPbrMaterialAsync(metallicRoughness, babylonOpenPBRMaterial, glTFMaterial, glTFPbrMetallicRoughness, hasUVs);\r\n await this._finishMaterialAsync(glTFMaterial, babylonOpenPBRMaterial);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(glTFMaterial);\r\n return materials.length - 1;\r\n }\r\n\r\n public async exportTextureAsync(babylonTexture: BaseTexture): Promise<Nullable<ITextureInfo>> {\r\n let textureInfo = this._textureMap.get(babylonTexture);\r\n if (textureInfo) {\r\n return textureInfo;\r\n }\r\n\r\n const samplerIndex = this._exportTextureSampler(babylonTexture);\r\n const imageIndex = await this._exportTextureImageAsync(babylonTexture);\r\n\r\n textureInfo = this._exportTextureInfo(imageIndex, samplerIndex, babylonTexture.coordinatesIndex);\r\n this._textureMap.set(babylonTexture, textureInfo);\r\n\r\n this._exporter._extensionsPostExportTextures(\"exporter\", textureInfo, babylonTexture);\r\n return textureInfo;\r\n }\r\n\r\n private async _exportTextureImageAsync(babylonTexture: BaseTexture): Promise<number> {\r\n const requestedMimeType = (babylonTexture as Texture).mimeType ?? \"none\";\r\n // TODO: Add an official way for users to export using a different mime type\r\n // than the one they loaded with (which is denoted by Texture.mimeType)\r\n\r\n const internalTextureToImage = this._internalTextureToImage;\r\n const internalTextureUniqueId = babylonTexture.getInternalTexture()!.uniqueId;\r\n internalTextureToImage[internalTextureUniqueId] = internalTextureToImage[internalTextureUniqueId] || {};\r\n let imageIndexPromise = internalTextureToImage[internalTextureUniqueId][requestedMimeType];\r\n\r\n if (imageIndexPromise === undefined) {\r\n imageIndexPromise = (async () => {\r\n // Try to get the image from memory first, if applicable\r\n const cache = await GetCachedImageAsync(babylonTexture);\r\n if (cache && (requestedMimeType === \"none\" || cache.mimeType === requestedMimeType)) {\r\n return this._exportImage(babylonTexture.name, cache.mimeType as ImageMimeType, cache.data);\r\n }\r\n\r\n // Preserve texture mime type if defined\r\n let mimeType = ImageMimeType.PNG;\r\n if (requestedMimeType !== \"none\") {\r\n switch (requestedMimeType) {\r\n case ImageMimeType.JPEG:\r\n case ImageMimeType.PNG:\r\n case ImageMimeType.WEBP:\r\n mimeType = requestedMimeType;\r\n break;\r\n default:\r\n Tools.Warn(`Unsupported media type: ${requestedMimeType}. Exporting texture as PNG.`);\r\n break;\r\n }\r\n }\r\n\r\n const size = babylonTexture.getSize();\r\n const pixels = await GetTextureDataAsync(babylonTexture);\r\n const data = await this._getImageDataAsync(pixels, size.width, size.height, mimeType);\r\n\r\n return this._exportImage(babylonTexture.name, mimeType, data);\r\n })();\r\n\r\n internalTextureToImage[internalTextureUniqueId][requestedMimeType] = imageIndexPromise;\r\n }\r\n\r\n return await imageIndexPromise;\r\n }\r\n\r\n private _exportImage(name: string, mimeType: ImageMimeType, data: ArrayBuffer): number {\r\n const images = this._exporter._images;\r\n\r\n let image: IImage;\r\n if (this._exporter._shouldUseGlb) {\r\n image = {\r\n name: name,\r\n mimeType: mimeType,\r\n bufferView: undefined, // Will be updated later by BufferManager\r\n };\r\n const bufferView = this._exporter._bufferManager.createBufferView(new Uint8Array(data));\r\n this._exporter._bufferManager.setBufferView(image, bufferView);\r\n } else {\r\n // Build a unique URI\r\n const baseName = name.replace(/\\.\\/|\\/|\\.\\\\|\\\\/g, \"_\");\r\n const extension = GetFileExtensionFromMimeType(mimeType);\r\n let fileName = baseName + extension;\r\n if (images.some((image) => image.uri === fileName)) {\r\n fileName = `${baseName}_${Tools.RandomId()}${extension}`;\r\n }\r\n\r\n image = {\r\n name: name,\r\n uri: fileName,\r\n };\r\n this._exporter._imageData[fileName] = { data: data, mimeType: mimeType }; // Save image data to be written to file later\r\n }\r\n\r\n images.push(image);\r\n\r\n return images.length - 1;\r\n }\r\n\r\n private _exportTextureInfo(imageIndex: number, samplerIndex: number, coordinatesIndex?: number): ITextureInfo {\r\n const textures = this._exporter._textures;\r\n let textureIndex = textures.findIndex((t) => t.sampler == samplerIndex && t.source === imageIndex);\r\n if (textureIndex === -1) {\r\n textureIndex = textures.length;\r\n textures.push({\r\n source: imageIndex,\r\n sampler: samplerIndex,\r\n });\r\n }\r\n\r\n const textureInfo: ITextureInfo = { index: textureIndex };\r\n if (coordinatesIndex) {\r\n textureInfo.texCoord = coordinatesIndex;\r\n }\r\n return textureInfo;\r\n }\r\n\r\n private _exportTextureSampler(texture: Nullable<BaseTexture>): number {\r\n const sampler = this._getTextureSampler(texture);\r\n\r\n // if a pre-existing sampler with identical parameters exists, then reuse the previous sampler\r\n const samplers = this._exporter._samplers;\r\n const samplerIndex = samplers.findIndex(\r\n (s) => s.minFilter === sampler.minFilter && s.magFilter === sampler.magFilter && s.wrapS === sampler.wrapS && s.wrapT === sampler.wrapT\r\n );\r\n if (samplerIndex !== -1) {\r\n return samplerIndex;\r\n }\r\n\r\n samplers.push(sampler);\r\n return samplers.length - 1;\r\n }\r\n}\r\n"]}
|
1
|
+
{"version":3,"file":"glTFMaterialExporter.js","sourceRoot":"","sources":["../../../../../dev/serializers/src/glTF/2.0/glTFMaterialExporter.ts"],"names":[],"mappings":"AAAA,oEAAoE;AACpE,mCAAmC;AACnC,wCAAwC;AAMxC,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,MAAM,EAAE,6CAA+B;AAChD,OAAO,EAAE,KAAK,EAAE,sCAAwB;AACxC,OAAO,EAAE,mBAAmB,EAAE,YAAY,EAAE,6CAA+B;AAE3E,OAAO,EAAE,OAAO,EAAE,sDAAwC;AAC1D,OAAO,EAAE,UAAU,EAAE,yDAA2C;AAKhE,OAAO,EAAE,SAAS,EAAE,6CAA+B;AACnD,OAAO,EAAE,SAAS,EAAE,0CAA4B;AAIhD,OAAO,EAAE,eAAe,EAAE,yDAA2C;AACrE,OAAO,EAAE,wBAAwB,EAAE,4DAA8C;AAEjF,OAAO,EAAE,WAAW,EAAE,0CAA4B;AAGlD,MAAM,OAAO,GAAG,IAAI,CAAC;AACrB,MAAM,kBAAkB,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAA0B,CAAC;AACjF,MAAM,gBAAgB,GAAG,IAAI,CAAC;AAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,EAA2B,CAAC;AACtD,MAAM,KAAK,GAAG,MAAM,CAAC,aAAa,CAAC;AAuBnC,SAAS,4BAA4B,CAAC,QAAuB;IACzD,QAAQ,QAAQ,EAAE,CAAC;QACf;YACI,OAAO,MAAM,CAAC;QAClB;YACI,OAAO,MAAM,CAAC;QAClB;YACI,OAAO,OAAO,CAAC;QACnB;YACI,OAAO,OAAO,CAAC;QACnB;YACI,OAAO,OAAO,CAAC;IACvB,CAAC;AACL,CAAC;AAED;;;;GAIG;AACH,KAAK,UAAU,mBAAmB,CAAC,cAA2B;IAC1D,MAAM,eAAe,GAAG,cAAc,CAAC,kBAAkB,EAAE,CAAC;IAC5D,IAAI,CAAC,eAAe,IAAI,eAAe,CAAC,MAAM,sCAA8B,EAAE,CAAC;QAC3E,OAAO,IAAI,CAAC;IAChB,CAAC;IACD,IAAI,eAAe,CAAC,OAAO,EAAE,CAAC;QAC1B,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,MAAM,MAAM,GAAG,eAAe,CAAC,OAAO,CAAC;IAEvC,IAAI,IAAI,CAAC;IACT,IAAI,QAAQ,GAAI,cAA0B,CAAC,QAAQ,CAAC;IAEpD,IAAI,CAAC,MAAM,EAAE,CAAC;QACV,IAAI,GAAG,MAAM,KAAK,CAAC,aAAa,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;QACtD,QAAQ,GAAG,WAAW,CAAC,eAAe,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC;IAC5D,CAAC;SAAM,IAAI,WAAW,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC;QACpC,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,CAAgB,CAAC;IACxG,CAAC;SAAM,IAAI,MAAM,YAAY,WAAW,EAAE,CAAC;QACvC,IAAI,GAAG,MAAM,CAAC;IAClB,CAAC;SAAM,IAAI,MAAM,YAAY,IAAI,EAAE,CAAC;QAChC,IAAI,GAAG,MAAM,MAAM,CAAC,WAAW,EAAE,CAAC;QAClC,QAAQ,GAAG,MAAM,CAAC,IAAI,IAAI,QAAQ,CAAC;IACvC,CAAC;SAAM,IAAI,OAAO,MAAM,KAAK,QAAQ,EAAE,CAAC;QACpC,IAAI,GAAG,MAAM,KAAK,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QACzC,QAAQ,GAAG,WAAW,CAAC,MAAM,CAAC,IAAI,QAAQ,CAAC;IAC/C,CAAC;SAAM,IAAI,OAAO,gBAAgB,KAAK,WAAW,IAAI,MAAM,YAAY,gBAAgB,EAAE,CAAC;QACvF,IAAI,GAAG,MAAM,KAAK,CAAC,aAAa,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QAC7C,QAAQ,GAAG,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC;IACnD,CAAC;IAED,IAAI,IAAI,IAAI,QAAQ,EAAE,CAAC;QACnB,OAAO,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC;IAC9B,CAAC;IAED,OAAO,IAAI,CAAC;AAChB,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,cAAc,CAAC,OAAe,EAAE,QAAgB,EAAE,wBAAgC;IAC9F,IAAI,QAAQ,GAAG,kBAAkB,CAAC,CAAC,EAAE,CAAC;QAClC,OAAO,CAAC,CAAC;IACb,CAAC;IAED,MAAM,CAAC,GAAG,kBAAkB,CAAC,CAAC,CAAC;IAC/B,MAAM,CAAC,GAAG,CAAC,OAAO,GAAG,wBAAwB,CAAC,GAAG,CAAC,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC,GAAG,QAAQ,GAAG,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC;IACtH,MAAM,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,QAAQ,CAAC;IAC1C,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;IAC9B,OAAO,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AAC/D,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,kCAAkC,CAAC,uBAAyC;IACxF,MAAM,OAAO,GAAG,uBAAuB,CAAC,YAAY,CAAC,aAAa,CAAC,uBAAuB,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACtJ,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC;IAC9C,MAAM,aAAa,GAAG,MAAM,CAAC,KAAK,CAAC,uBAAuB,CAAC,aAAa,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;IAE/F,MAAM,SAAS,GAAG,wBAAwB,CAAC,aAAa,CAAC,CAAC;IAE1D,MAAM,wBAAwB,GAAkC;QAC5D,eAAe,EAAE,CAAC,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC;QAC3D,cAAc,EAAE,CAAC;QACjB,eAAe,EAAE,SAAS;KAC7B,CAAC;IAEF,OAAO,wBAAwB,CAAC;AACpC,CAAC;AAED;;;;GAIG;AACH,SAAS,YAAY,CAAC,YAAuB,EAAE,eAAoD;IAC/F,IAAI,eAAe,CAAC,iBAAiB,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,wCAA0B,CAAC;IACrD,CAAC;SAAM,IAAI,eAAe,CAAC,gBAAgB,EAAE,EAAE,CAAC;QAC5C,YAAY,CAAC,SAAS,sCAAyB,CAAC;QAChD,YAAY,CAAC,WAAW,GAAG,eAAe,CAAC,WAAW,CAAC;IAC3D,CAAC;AACL,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAa,EAAE,MAAc,EAAE,KAAY;IACnE,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;IAEhD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC;QACzC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;IAC7D,CAAC;IAED,MAAM,UAAU,GAAG,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAE5E,OAAO,UAAU,CAAC;AACtB,CAAC;AAED,SAAS,0BAA0B,CAAC,MAAuB;IACvD,IAAI,MAAM,YAAY,UAAU,EAAE,CAAC;QAC/B,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC7B,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QAC/C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC9B,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;QAChC,CAAC;QACD,OAAO,MAAM,CAAC;IAClB,CAAC;SAAM,IAAI,MAAM,YAAY,YAAY,EAAE,CAAC;QACxC,OAAO,MAAM,CAAC;IAClB,CAAC;SAAM,CAAC;QACJ,MAAM,IAAI,KAAK,CAAC,2BAA2B,CAAC,CAAC;IACjD,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,MAAM,OAAO,oBAAoB;IAO7B,YAA6B,SAAuB;QAAvB,cAAS,GAAT,SAAS,CAAc;QANpD,4BAA4B;QACpB,gBAAW,GAAG,IAAI,GAAG,EAA6B,CAAC;QAE3D,6EAA6E;QACrE,4BAAuB,GAAoE,EAAE,CAAC;IAE/C,CAAC;IAEjD,cAAc,CAAC,cAAqC;QACvD,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;IAClF,CAAC;IAEM,KAAK,CAAC,2BAA2B,CAAC,uBAAyC,EAAE,MAAe;QAC/F,MAAM,oBAAoB,GAAG,kCAAkC,CAAC,uBAAuB,CAAC,CAAC;QAEzF,MAAM,QAAQ,GAAc,EAAE,IAAI,EAAE,uBAAuB,CAAC,IAAI,EAAE,CAAC;QACnE,IAAI,uBAAuB,CAAC,eAAe,IAAI,IAAI,IAAI,CAAC,uBAAuB,CAAC,eAAe,EAAE,CAAC;YAC9F,IAAI,CAAC,uBAAuB,CAAC,gBAAgB,EAAE,CAAC;gBAC5C,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,IAAI,GAAG,wFAAwF,CAAC,CAAC;YACxI,CAAC;YACD,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC;QAChC,CAAC;QAED,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,QAAQ,GAAoB,EAAE,CAAC;YAErC,MAAM,cAAc,GAAG,uBAAuB,CAAC,cAAc,CAAC;YAC9D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACzD,IAAI,WAAW,EAAE,CAAC;wBACd,oBAAoB,CAAC,gBAAgB,GAAG,WAAW,CAAC;oBACxD,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,WAAW,GAAG,uBAAuB,CAAC,WAAW,CAAC;YACxD,IAAI,WAAW,EAAE,CAAC;gBACd,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACtD,IAAI,WAAW,EAAE,CAAC;wBACd,QAAQ,CAAC,aAAa,GAAG,WAAW,CAAC;wBACrC,IAAI,WAAW,CAAC,KAAK,KAAK,CAAC,EAAE,CAAC;4BAC1B,QAAQ,CAAC,aAAa,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;wBACrD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,eAAe,GAAG,uBAAuB,CAAC,eAAe,CAAC;YAChE,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,cAAc,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBAE1C,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAC1D,IAAI,WAAW,EAAE,CAAC;wBACd,QAAQ,CAAC,eAAe,GAAG,WAAW,CAAC;oBAC3C,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,cAAc,GAAG,uBAAuB,CAAC,cAAc,CAAC;YAC9D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACzD,IAAI,WAAW,EAAE,CAAC;wBACd,MAAM,gBAAgB,GAAkC;4BACpD,KAAK,EAAE,WAAW,CAAC,KAAK;yBAC3B,CAAC;wBACF,QAAQ,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;oBACjD,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,uBAAuB,CAAC,CAAC;gBACjE,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;YAChC,CAAC;QACL,CAAC;QAED,IAAI,uBAAuB,CAAC,KAAK,GAAG,GAAG,IAAI,uBAAuB,CAAC,cAAc,EAAE,CAAC;YAChF,IAAI,uBAAuB,CAAC,SAAS,KAAK,SAAS,CAAC,aAAa,EAAE,CAAC;gBAChE,QAAQ,CAAC,SAAS,wCAA0B,CAAC;YACjD,CAAC;iBAAM,CAAC;gBACJ,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,IAAI,GAAG,0CAA0C,GAAG,uBAAuB,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC;YACzI,CAAC;QACL,CAAC;QAED,IAAI,uBAAuB,CAAC,aAAa,IAAI,CAAC,uBAAuB,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;YACpH,QAAQ,CAAC,cAAc,GAAG,uBAAuB,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC9E,CAAC;QAED,QAAQ,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;QACrD,YAAY,CAAC,QAAQ,EAAE,uBAAuB,CAAC,CAAC;QAEhD,MAAM,IAAI,CAAC,oBAAoB,CAAC,QAAQ,EAAE,uBAAuB,CAAC,CAAC;QAEnE,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACzB,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEO,KAAK,CAAC,oBAAoB,CAAC,YAAuB,EAAE,eAAyB;QACjF,MAAM,QAAQ,GAAG,MAAM,IAAI,CAAC,SAAS,CAAC,oDAAoD,CAAC,gBAAgB,EAAE,YAAY,EAAE,eAAe,CAAC,CAAC;QAE5I,MAAM,QAAQ,GAA2C,EAAE,CAAC;QAE5D,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;YAC7B,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC,CAAC;QACpD,CAAC;QAED,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE5B,MAAM,IAAI,CAAC,SAAS,CAAC,kCAAkC,CAAC,gBAAgB,EAAE,YAAY,EAAE,eAAe,CAAC,CAAC;IAC7G,CAAC;IAEO,KAAK,CAAC,kBAAkB,CAAC,MAAkB,EAAE,KAAa,EAAE,MAAc,EAAE,QAAuB;QACvG,OAAO,MAAM,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,SAAS,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;IAClG,CAAC;IAED;;;;;;OAMG;IACK,+BAA+B,CAAC,QAA+B,EAAE,QAA+B,EAAE,KAAY;QAClH,MAAM,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAC7E,MAAM,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAC7E,IAAI,eAA4B,CAAC;QACjC,IAAI,eAA4B,CAAC;QAEjC,IAAI,YAAY,CAAC,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;YAC1C,IAAI,QAAQ,IAAI,QAAQ,YAAY,OAAO,EAAE,CAAC;gBAC1C,eAAe,GAAG,YAAY,CAAC,iBAAiB,CAAC,QAAQ,EAAE,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YAC9G,CAAC;iBAAM,CAAC;gBACJ,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC;YACD,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;aAAM,IAAI,YAAY,CAAC,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;YACjD,IAAI,QAAQ,IAAI,QAAQ,YAAY,OAAO,EAAE,CAAC;gBAC1C,eAAe,GAAG,YAAY,CAAC,iBAAiB,CAAC,QAAQ,EAAE,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YAC9G,CAAC;iBAAM,CAAC;gBACJ,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC;YACD,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;aAAM,CAAC;YACJ,eAAe,GAAG,QAAS,CAAC;YAC5B,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;QAED,OAAO;YACH,QAAQ,EAAE,eAAgB;YAC1B,QAAQ,EAAE,eAAgB;SAC7B,CAAC;IACN,CAAC;IAED;;;;;;;;;OASG;IACK,KAAK,CAAC,0DAA0D,CACpE,cAAqC,EACrC,yBAAgD,EAChD,OAA+B,EAC/B,QAAuB;QAEvB,MAAM,QAAQ,GAAG,IAAI,KAAK,EAAiB,CAAC;QAC5C,IAAI,CAAC,CAAC,cAAc,IAAI,yBAAyB,CAAC,EAAE,CAAC;YACjD,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,2DAA2D,CAAC,CAAC;QAC7F,CAAC;QAED,MAAM,KAAK,GAAoB,cAAc,CAAC,CAAC,CAAC,cAAc,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,yBAAyB,CAAC,CAAC,CAAC,yBAAyB,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;QACpJ,IAAI,KAAK,EAAE,CAAC;YACR,MAAM,eAAe,GAAG,IAAI,CAAC,+BAA+B,CAAC,cAAc,EAAE,yBAAyB,EAAE,KAAK,CAAC,CAAC;YAE/G,MAAM,WAAW,GAAG,eAAe,CAAC,QAAQ,EAAE,OAAO,EAAE,CAAC;YAExD,IAAI,aAA2B,CAAC;YAChC,IAAI,wBAAsC,CAAC;YAE3C,MAAM,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;YAChC,MAAM,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC;YAElC,MAAM,aAAa,GAAG,MAAM,eAAe,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YAClE,MAAM,cAAc,GAAG,MAAM,eAAe,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YAEnE,IAAI,aAAa,EAAE,CAAC;gBAChB,aAAa,GAAG,0BAA0B,CAAC,aAAa,CAAC,CAAC;YAC9D,CAAC;iBAAM,CAAC;gBACJ,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,iDAAiD,CAAC,CAAC;YACnF,CAAC;YACD,IAAI,cAAc,EAAE,CAAC;gBACjB,wBAAwB,GAAG,0BAA0B,CAAC,cAAc,CAAC,CAAC;YAC1E,CAAC;iBAAM,CAAC;gBACJ,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,6DAA6D,CAAC,CAAC;YAC/F,CAAC;YAED,MAAM,UAAU,GAAG,wBAAwB,CAAC,UAAU,CAAC;YAEvD,MAAM,uBAAuB,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAC3D,MAAM,eAAe,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAEnD,MAAM,UAAU,GAAG,CAAC,CAAC;YACrB,MAAM,YAAY,GAAG,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACzC,IAAI,WAAW,GAAG,CAAC,CAAC;YACpB,IAAI,YAAY,GAAG,CAAC,CAAC;YAErB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;oBAC7B,MAAM,MAAM,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC;oBAE5C,MAAM,YAAY,GAAG,IAAI,MAAM,CAAC,aAAa,CAAC,MAAM,CAAC,EAAE,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;yBACvG,aAAa,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC;yBACxD,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;oBACpC,MAAM,aAAa,GAAG,IAAI,MAAM,CAAC,wBAAwB,CAAC,MAAM,CAAC,EAAE,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;yBACzI,aAAa,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC;yBACxD,QAAQ,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;oBACrC,MAAM,UAAU,GAAG,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;oBAE7E,MAAM,kBAAkB,GAA2B;wBAC/C,YAAY,EAAE,YAAY;wBAC1B,aAAa,EAAE,aAAa;wBAC5B,UAAU,EAAE,UAAU;qBACzB,CAAC;oBAEF,MAAM,iBAAiB,GAAG,IAAI,CAAC,6CAA6C,CAAC,kBAAkB,CAAC,CAAC;oBACjG,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE,iBAAiB,CAAC,QAAS,CAAC,CAAC;oBACjE,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,iBAAiB,CAAC,SAAU,CAAC,CAAC;oBAEpE,eAAe,CAAC,MAAM,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAC9D,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClE,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClE,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC;oBAExG,uBAAuB,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;oBACpC,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAU,GAAG,GAAG,CAAC;oBACzE,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,QAAS,GAAG,GAAG,CAAC;oBACxE,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;gBAC9C,CAAC;YACL,CAAC;YAED,4EAA4E;YAC5E,MAAM,wBAAwB,GAA0B;gBACpD,SAAS,EAAE,YAAY;gBACvB,QAAQ,EAAE,WAAW;gBACrB,SAAS,EAAE,YAAY;aAC1B,CAAC;YAEF,IAAI,gCAAgC,GAAG,KAAK,CAAC;YAC7C,IAAI,wBAAwB,GAAG,KAAK,CAAC;YAErC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;oBAC7B,MAAM,iBAAiB,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC;oBAEvD,eAAe,CAAC,iBAAiB,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAChI,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpI,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAEpI,MAAM,oBAAoB,GAAG,MAAM,CAAC,QAAQ,CACxC,eAAe,CAAC,iBAAiB,CAAC,EAClC,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,EACtC,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,CACzC,CAAC;oBACF,MAAM,kBAAkB,GAAG,oBAAoB,CAAC,YAAY,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC,CAAC;oBACxG,eAAe,CAAC,iBAAiB,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBAChE,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBACpE,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBAEpE,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;wBACxD,wBAAwB,GAAG,IAAI,CAAC;oBACpC,CAAC;oBAED,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAU,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAU,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1I,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,QAAS,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,QAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBAExI,MAAM,sBAAsB,GAAG,MAAM,CAAC,QAAQ,CAAC,GAAG,EAAE,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,EAAE,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC,CAAC;oBAEpJ,IAAI,CAAC,sBAAsB,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;wBAC5D,gCAAgC,GAAG,IAAI,CAAC;oBAC5C,CAAC;gBACL,CAAC;YACL,CAAC;YAED,IAAI,gCAAgC,EAAE,CAAC;gBACnC,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,uBAAuB,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;oBACpF,wBAAwB,CAAC,4BAA4B,GAAG,IAAI,CAAC;gBACjE,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YACD,IAAI,wBAAwB,EAAE,CAAC;gBAC3B,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;oBAC5E,wBAAwB,CAAC,oBAAoB,GAAG,IAAI,CAAC;gBACzD,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,OAAO,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE;gBACzC,OAAO,wBAAwB,CAAC;YACpC,CAAC,CAAC,CAAC;QACP,CAAC;aAAM,CAAC;YACJ,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,wFAAwF,CAAC,CAAC;QAC1H,CAAC;IACL,CAAC;IAED;;;;OAIG;IACK,6CAA6C,CAAC,kBAA0C;QAC5F,MAAM,0BAA0B,GAAG,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,YAAY,CAAC,CAAC;QACjG,MAAM,2BAA2B,GAAG,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC;QACnG,MAAM,wBAAwB,GAAG,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC;QAC7F,MAAM,QAAQ,GAAG,cAAc,CAAC,0BAA0B,EAAE,2BAA2B,EAAE,wBAAwB,CAAC,CAAC;QACnH,MAAM,oBAAoB,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,CAAC,wBAAwB,GAAG,CAAC,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,EAAE,OAAO,CAAC,CAAC,CAAC;QAC9J,MAAM,qBAAqB,GAAG,kBAAkB,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,OAAO,CAAC,CAAC,CAAC;QACvJ,IAAI,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,oBAAoB,EAAE,qBAAqB,EAAE,QAAQ,GAAG,QAAQ,CAAC,CAAC;QAC9F,SAAS,GAAG,SAAS,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;QAElD,MAAM,iBAAiB,GAA0B;YAC7C,SAAS,EAAE,SAAS;YACpB,QAAQ,EAAE,QAAQ;YAClB,SAAS,EAAE,CAAC,GAAG,kBAAkB,CAAC,UAAU;SAC/C,CAAC;QAEF,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAED;;;;OAIG;IACK,uBAAuB,CAAC,KAAa;QACzC,OAAO,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACxG,CAAC;IAED;;;;OAIG;IACK,gBAAgB,CAAC,KAAa;QAClC,OAAO,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACzD,CAAC;IAED;;;;;;;;;;;;OAYG;IACK,KAAK,CAAC,iDAAiD,CAC3D,SAAiB,EACjB,QAA0B,EAC1B,SAA2B,EAC3B,aAAoC,EACpC,eAAsC,EACtC,gBAAuC,EACvC,kBAAqD,EACrD,wBAAuD,EACvD,MAAe;QAEf,MAAM,QAAQ,GAAoB,EAAE,CAAC;QAErC,MAAM,iBAAiB,GAA0B;YAC7C,SAAS,EAAE,SAAS;YACpB,QAAQ,EAAE,QAAQ;YAClB,SAAS,EAAE,SAAS;SACvB,CAAC;QAEF,IAAI,MAAM,EAAE,CAAC;YACT,IAAI,aAAa,EAAE,CAAC;gBAChB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACxD,IAAI,WAAW,EAAE,CAAC;wBACd,wBAAwB,CAAC,gBAAgB,GAAG,WAAW,CAAC;oBAC5D,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YACD,iFAAiF;YACjF,2DAA2D;YAC3D,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAC1D,IAAI,WAAW,EAAE,CAAC;wBACd,wBAAwB,CAAC,wBAAwB,GAAG,WAAW,CAAC;oBACpE,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;QACL,CAAC;QAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;YAC5D,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAChC,CAAC;QAED,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAEO,kBAAkB,CAAC,OAA8B;QACrD,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC,OAAO,YAAY,OAAO,CAAC,EAAE,CAAC;YAC5C,OAAO,OAAO,CAAC;QACnB,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,KAAK,uCAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,KAAK,uCAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,CAAC;QAED,QAAQ,OAAO,CAAC,YAAY,EAAE,CAAC;YAC3B,KAAK,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;gBACzB,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC1B,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC1B,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,mDAAwC,CAAC;gBAC1D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,eAAe,CAAC,CAAC,CAAC;gBAC3B,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,qDAA0C,CAAC;gBAC5D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,uBAAuB,CAAC,CAAC,CAAC;gBACnC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,mDAAwC,CAAC;gBAC1D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,0BAA0B,CAAC,CAAC,CAAC;gBACtC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,qDAA0C,CAAC;gBAC5D,MAAM;YACV,CAAC;QACL,CAAC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEO,uBAAuB,CAAC,QAAgB;QAC5C,QAAQ,QAAQ,EAAE,CAAC;YACf,KAAK,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC;gBAC5B,0CAA8B;YAClC,CAAC;YACD,KAAK,OAAO,CAAC,iBAAiB,CAAC,CAAC,CAAC;gBAC7B,iDAAqC;YACzC,CAAC;YACD,KAAK,OAAO,CAAC,kBAAkB,CAAC,CAAC,CAAC;gBAC9B,mDAAuC;YAC3C,CAAC;YACD,OAAO,CAAC,CAAC,CAAC;gBACN,KAAK,CAAC,KAAK,CAAC,iCAAiC,QAAQ,GAAG,CAAC,CAAC;gBAC1D,0CAA8B;YAClC,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;;;OAMG;IACK,KAAK,CAAC,gDAAgD,CAC1D,kBAAmC,EACnC,oBAAmD,EACnD,MAAe;QAEf,MAAM,QAAQ,sCAAoB,CAAC;QACnC,MAAM,SAAS,GAA2B;YACtC,YAAY,EAAE,kBAAkB,CAAC,YAAY;YAC7C,aAAa,EAAE,kBAAkB,CAAC,kBAAkB;YACpD,UAAU,EAAE,kBAAkB,CAAC,aAAa;SAC/C,CAAC;QAEF,MAAM,aAAa,GAAG,kBAAkB,CAAC,cAAc,CAAC;QACxD,MAAM,mBAAmB,GAAG,kBAAkB,CAAC,oBAAoB,CAAC;QACpE,MAAM,uCAAuC,GAAG,kBAAkB,CAAC,wCAAwC,CAAC;QAC5G,IAAI,mBAAmB,IAAI,CAAC,uCAAuC,EAAE,CAAC;YAClE,OAAO,MAAM,OAAO,CAAC,MAAM,CAAC,6GAA6G,CAAC,CAAC;QAC/I,CAAC;QAED,IAAI,CAAC,aAAa,IAAI,mBAAmB,CAAC,IAAI,MAAM,EAAE,CAAC;YACnD,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;YAE5D,MAAM,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,aAAa,IAAI,mBAAmB,CAAC,CAAC;YACtF,MAAM,wBAAwB,GAAG,MAAM,IAAI,CAAC,0DAA0D,CAAC,aAAa,EAAE,mBAAmB,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;YAEhK,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;YAE1C,IAAI,wBAAwB,CAAC,oBAAoB,EAAE,CAAC;gBAChD,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,QAAQ,CAAC,MAAM,EAAE,EAAE,QAAQ,EAAE,wBAAwB,CAAC,oBAAoB,CAAC,CAAC;gBAC7H,oBAAoB,CAAC,gBAAgB,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,aAAa,EAAE,gBAAgB,CAAC,CAAC;YAC/H,CAAC;YAED,IAAI,wBAAwB,CAAC,4BAA4B,EAAE,CAAC;gBACxD,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,oBAAoB,QAAQ,CAAC,MAAM,EAAE,EAAE,QAAQ,EAAE,wBAAwB,CAAC,4BAA4B,CAAC,CAAC;gBAC7I,oBAAoB,CAAC,wBAAwB,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,mBAAmB,EAAE,gBAAgB,CAAC,CAAC;YAC7I,CAAC;YAED,OAAO,wBAAwB,CAAC;QACpC,CAAC;aAAM,CAAC;YACJ,OAAO,IAAI,CAAC,6CAA6C,CAAC,SAAS,CAAC,CAAC;QACzE,CAAC;IACL,CAAC;IAEM,KAAK,CAAC,sBAAsB,CAAC,kBAAmC,EAAE,MAAe;QACpF,MAAM,wBAAwB,GAAkC,EAAE,CAAC;QAEnE,MAAM,YAAY,GAAc;YAC5B,IAAI,EAAE,kBAAkB,CAAC,IAAI;SAChC,CAAC;QAEF,MAAM,oBAAoB,GAAG,kBAAkB,CAAC,kBAAkB,EAAE,CAAC;QAErE,IAAI,oBAAoB,EAAE,CAAC;YACvB,MAAM,WAAW,GAAG,kBAAkB,CAAC,YAAY,CAAC;YACpD,MAAM,KAAK,GAAG,kBAAkB,CAAC,KAAK,CAAC;YACvC,IAAI,WAAW,EAAE,CAAC;gBACd,wBAAwB,CAAC,eAAe,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACpG,CAAC;QACL,CAAC;QAED,MAAM,iBAAiB,GAAG,oBAAoB;YAC1C,CAAC,CAAC,MAAM,IAAI,CAAC,iDAAiD,CACxD,kBAAkB,CAAC,YAAY,EAC/B,kBAAkB,CAAC,SAAS,EAC5B,kBAAkB,CAAC,UAAU,EAC7B,kBAAkB,CAAC,cAAc,EACjC,kBAAkB,CAAC,gBAAgB,EACnC,kBAAkB,CAAC,gBAAgB,EACnC,kBAAkB,EAClB,wBAAwB,EACxB,MAAM,CACT;YACH,CAAC,CAAC,MAAM,IAAI,CAAC,gDAAgD,CAAC,kBAAkB,EAAE,wBAAwB,EAAE,MAAM,CAAC,CAAC;QAExH,MAAM,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,kBAAkB,EAAE,YAAY,EAAE,wBAAwB,EAAE,MAAM,CAAC,CAAC;QACxI,MAAM,IAAI,CAAC,oBAAoB,CAAC,YAAY,EAAE,kBAAkB,CAAC,CAAC;QAElE,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7B,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEO,KAAK,CAAC,qCAAqC,CAC/C,iBAAwC,EACxC,kBAAqD,EACrD,YAAuB,EACvB,wBAAuD,EACvD,MAAe;QAEf,YAAY,CAAC,YAAY,EAAE,kBAAkB,CAAC,CAAC;QAE/C,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAC,EAAE,OAAO,CAAC,EAAE,CAAC;YAChI,wBAAwB,CAAC,eAAe,GAAG,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,kBAAkB,CAAC,KAAK,CAAC,CAAC;QACvK,CAAC;QAED,IAAI,iBAAiB,CAAC,QAAQ,IAAI,IAAI,IAAI,iBAAiB,CAAC,QAAQ,KAAK,CAAC,EAAE,CAAC;YACzE,wBAAwB,CAAC,cAAc,GAAG,iBAAiB,CAAC,QAAQ,CAAC;QACzE,CAAC;QACD,IAAI,iBAAiB,CAAC,SAAS,IAAI,IAAI,IAAI,iBAAiB,CAAC,SAAS,KAAK,CAAC,EAAE,CAAC;YAC3E,wBAAwB,CAAC,eAAe,GAAG,iBAAiB,CAAC,SAAS,CAAC;QAC3E,CAAC;QAED,IAAI,kBAAkB,CAAC,eAAe,IAAI,IAAI,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,CAAC;YACpF,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,EAAE,CAAC;gBACxC,KAAK,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,GAAG,wFAAwF,CAAC,CAAC;YACnI,CAAC;YACD,YAAY,CAAC,WAAW,GAAG,IAAI,CAAC;QACpC,CAAC;QAED,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,QAAQ,GAAoB,EAAE,CAAC;YAErC,MAAM,WAAW,GAAG,kBAAkB,YAAY,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,YAAY,CAAC,CAAC,CAAC,kBAAkB,CAAC,qBAAqB,CAAC;YAC/I,IAAI,WAAW,EAAE,CAAC;gBACd,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACtD,IAAI,WAAW,EAAE,CAAC;wBACd,YAAY,CAAC,aAAa,GAAG,WAAW,CAAC;wBACzC,IAAI,WAAW,CAAC,KAAK,KAAK,CAAC,EAAE,CAAC;4BAC1B,YAAY,CAAC,aAAa,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;wBACzD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,cAAc,GAAG,kBAAkB,YAAY,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,uBAAuB,CAAC;YACvJ,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACzD,IAAI,WAAW,EAAE,CAAC;wBACd,MAAM,gBAAgB,GAAkC;4BACpD,KAAK,EAAE,WAAW,CAAC,KAAK;4BACxB,QAAQ,EAAE,WAAW,CAAC,QAAQ;4BAC9B,UAAU,EAAE,WAAW,CAAC,UAAU;yBACrC,CAAC;wBAEF,YAAY,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;wBACjD,IAAI,kBAAkB,YAAY,eAAe,EAAE,CAAC;4BAChD,gBAAgB,CAAC,QAAQ,GAAG,kBAAkB,CAAC,uBAAuB,CAAC;wBAC3E,CAAC;6BAAM,CAAC;4BACJ,gBAAgB,CAAC,QAAQ,GAAG,kBAAkB,CAAC,uBAAwB,CAAC,KAAK,CAAC;wBAClF,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,eAAe,GAAG,kBAAkB,YAAY,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,CAAC,CAAC,kBAAkB,CAAC,oBAAoB,CAAC;YACtJ,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAC1D,IAAI,WAAW,EAAE,CAAC;wBACd,YAAY,CAAC,eAAe,GAAG,WAAW,CAAC;oBAC/C,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;gBAC5D,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;YAChC,CAAC;QACL,CAAC;QAED,MAAM,aAAa,GAAG,kBAAkB,YAAY,eAAe,CAAC,CAAC,CAAC,kBAAkB,CAAC,cAAc,CAAC,CAAC,CAAC,kBAAkB,CAAC,aAAa,CAAC;QAC3I,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;YACnD,YAAY,CAAC,cAAc,GAAG,aAAa,CAAC,OAAO,EAAE,CAAC;QAC1D,CAAC;QAED,YAAY,CAAC,oBAAoB,GAAG,wBAAwB,CAAC;IACjE,CAAC;IAEM,KAAK,CAAC,0BAA0B,CAAC,sBAAuC,EAAE,MAAe;QAC5F,MAAM,wBAAwB,GAAkC,EAAE,CAAC;QAEnE,MAAM,YAAY,GAAc;YAC5B,IAAI,EAAE,sBAAsB,CAAC,IAAI;SACpC,CAAC;QAEF,MAAM,WAAW,GAAG,sBAAsB,CAAC,SAAS,CAAC;QACrD,MAAM,KAAK,GAAG,sBAAsB,CAAC,eAAe,CAAC;QACrD,IAAI,WAAW,EAAE,CAAC;YACd,wBAAwB,CAAC,eAAe,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QACpG,CAAC;QAED,MAAM,iBAAiB,GAAG,MAAM,IAAI,CAAC,iDAAiD,CAClF,sBAAsB,CAAC,SAAS,EAChC,sBAAsB,CAAC,aAAa,EACpC,sBAAsB,CAAC,iBAAiB,EACxC,sBAAsB,CAAC,gBAAgB,EACvC,sBAAsB,CAAC,oBAAoB,EAC3C,sBAAsB,CAAC,wBAAwB,EAC/C,sBAAsB,EACtB,wBAAwB,EACxB,MAAM,CACT,CAAC;QAEF,MAAM,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,sBAAsB,EAAE,YAAY,EAAE,wBAAwB,EAAE,MAAM,CAAC,CAAC;QAC5I,MAAM,IAAI,CAAC,oBAAoB,CAAC,YAAY,EAAE,sBAAsB,CAAC,CAAC;QAEtE,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7B,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEM,KAAK,CAAC,kBAAkB,CAAC,cAA2B;QACvD,IAAI,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;QACvD,IAAI,WAAW,EAAE,CAAC;YACd,OAAO,WAAW,CAAC;QACvB,CAAC;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,cAAc,CAAC,CAAC;QAChE,MAAM,UAAU,GAAG,MAAM,IAAI,CAAC,wBAAwB,CAAC,cAAc,CAAC,CAAC;QAEvE,WAAW,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,cAAc,CAAC,gBAAgB,CAAC,CAAC;QACjG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,EAAE,WAAW,CAAC,CAAC;QAElD,IAAI,CAAC,SAAS,CAAC,6BAA6B,CAAC,UAAU,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;QACtF,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,KAAK,CAAC,wBAAwB,CAAC,cAA2B;QAC9D,MAAM,iBAAiB,GAAI,cAA0B,CAAC,QAAQ,IAAI,MAAM,CAAC;QACzE,4EAA4E;QAC5E,uEAAuE;QAEvE,MAAM,sBAAsB,GAAG,IAAI,CAAC,uBAAuB,CAAC;QAC5D,MAAM,uBAAuB,GAAG,cAAc,CAAC,kBAAkB,EAAG,CAAC,QAAQ,CAAC;QAC9E,sBAAsB,CAAC,uBAAuB,CAAC,GAAG,sBAAsB,CAAC,uBAAuB,CAAC,IAAI,EAAE,CAAC;QACxG,IAAI,iBAAiB,GAAG,sBAAsB,CAAC,uBAAuB,CAAC,CAAC,iBAAiB,CAAC,CAAC;QAE3F,IAAI,iBAAiB,KAAK,SAAS,EAAE,CAAC;YAClC,iBAAiB,GAAG,CAAC,KAAK,IAAI,EAAE;gBAC5B,wDAAwD;gBACxD,MAAM,KAAK,GAAG,MAAM,mBAAmB,CAAC,cAAc,CAAC,CAAC;gBACxD,IAAI,KAAK,IAAI,CAAC,iBAAiB,KAAK,MAAM,IAAI,KAAK,CAAC,QAAQ,KAAK,iBAAiB,CAAC,EAAE,CAAC;oBAClF,OAAO,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC,IAAI,EAAE,KAAK,CAAC,QAAyB,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;gBAC/F,CAAC;gBAED,wCAAwC;gBACxC,IAAI,QAAQ,sCAAoB,CAAC;gBACjC,IAAI,iBAAiB,KAAK,MAAM,EAAE,CAAC;oBAC/B,QAAQ,iBAAiB,EAAE,CAAC;wBACxB,2CAAwB;wBACxB,yCAAuB;wBACvB;4BACI,QAAQ,GAAG,iBAAiB,CAAC;4BAC7B,MAAM;wBACV;4BACI,KAAK,CAAC,IAAI,CAAC,2BAA2B,iBAAiB,6BAA6B,CAAC,CAAC;4BACtF,MAAM;oBACd,CAAC;gBACL,CAAC;gBAED,MAAM,IAAI,GAAG,cAAc,CAAC,OAAO,EAAE,CAAC;gBACtC,MAAM,MAAM,GAAG,MAAM,mBAAmB,CAAC,cAAc,CAAC,CAAC;gBACzD,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;gBAEtF,OAAO,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;YAClE,CAAC,CAAC,EAAE,CAAC;YAEL,sBAAsB,CAAC,uBAAuB,CAAC,CAAC,iBAAiB,CAAC,GAAG,iBAAiB,CAAC;QAC3F,CAAC;QAED,OAAO,MAAM,iBAAiB,CAAC;IACnC,CAAC;IAEO,YAAY,CAAC,IAAY,EAAE,QAAuB,EAAE,IAAiB;QACzE,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC;QAEtC,IAAI,KAAa,CAAC;QAClB,IAAI,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,CAAC;YAC/B,KAAK,GAAG;gBACJ,IAAI,EAAE,IAAI;gBACV,QAAQ,EAAE,QAAQ;gBAClB,UAAU,EAAE,SAAS,EAAE,yCAAyC;aACnE,CAAC;YACF,MAAM,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,gBAAgB,CAAC,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;YACxF,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,aAAa,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;QACnE,CAAC;aAAM,CAAC;YACJ,qBAAqB;YACrB,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,EAAE,GAAG,CAAC,CAAC;YACvD,MAAM,SAAS,GAAG,4BAA4B,CAAC,QAAQ,CAAC,CAAC;YACzD,IAAI,QAAQ,GAAG,QAAQ,GAAG,SAAS,CAAC;YACpC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,GAAG,KAAK,QAAQ,CAAC,EAAE,CAAC;gBACjD,QAAQ,GAAG,GAAG,QAAQ,IAAI,KAAK,CAAC,QAAQ,EAAE,GAAG,SAAS,EAAE,CAAC;YAC7D,CAAC;YAED,KAAK,GAAG;gBACJ,IAAI,EAAE,IAAI;gBACV,GAAG,EAAE,QAAQ;aAChB,CAAC;YACF,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,QAAQ,EAAE,CAAC,CAAC,8CAA8C;QAC5H,CAAC;QAED,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEnB,OAAO,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAC7B,CAAC;IAEO,kBAAkB,CAAC,UAAkB,EAAE,YAAoB,EAAE,gBAAyB;QAC1F,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;QAC1C,IAAI,YAAY,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,IAAI,YAAY,IAAI,CAAC,CAAC,MAAM,KAAK,UAAU,CAAC,CAAC;QACnG,IAAI,YAAY,KAAK,CAAC,CAAC,EAAE,CAAC;YACtB,YAAY,GAAG,QAAQ,CAAC,MAAM,CAAC;YAC/B,QAAQ,CAAC,IAAI,CAAC;gBACV,MAAM,EAAE,UAAU;gBAClB,OAAO,EAAE,YAAY;aACxB,CAAC,CAAC;QACP,CAAC;QAED,MAAM,WAAW,GAAiB,EAAE,KAAK,EAAE,YAAY,EAAE,CAAC;QAC1D,IAAI,gBAAgB,EAAE,CAAC;YACnB,WAAW,CAAC,QAAQ,GAAG,gBAAgB,CAAC;QAC5C,CAAC;QACD,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,qBAAqB,CAAC,OAA8B;QACxD,MAAM,OAAO,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC;QAEjD,8FAA8F;QAC9F,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;QAC1C,MAAM,YAAY,GAAG,QAAQ,CAAC,SAAS,CACnC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,KAAK,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,KAAK,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAC1I,CAAC;QACF,IAAI,YAAY,KAAK,CAAC,CAAC,EAAE,CAAC;YACtB,OAAO,YAAY,CAAC;QACxB,CAAC;QAED,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACvB,OAAO,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;IAC/B,CAAC;CACJ","sourcesContent":["/* eslint-disable @typescript-eslint/prefer-promise-reject-errors */\r\n/* eslint-disable github/no-then */\r\n/* eslint-disable babylonjs/available */\r\n\r\nimport type { ITextureInfo, IMaterial, IMaterialPbrMetallicRoughness, IMaterialOcclusionTextureInfo, ISampler, IImage } from \"babylonjs-gltf2interface\";\r\nimport { ImageMimeType, MaterialAlphaMode, TextureMagFilter, TextureMinFilter, TextureWrapMode } from \"babylonjs-gltf2interface\";\r\n\r\nimport type { DeepImmutable, Nullable } from \"core/types\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport { GetTextureDataAsync, TextureTools } from \"core/Misc/textureTools\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\nimport { RawTexture } from \"core/Materials/Textures/rawTexture\";\r\n\r\nimport type { Scene } from \"core/scene\";\r\n\r\nimport type { GLTFExporter } from \"./glTFExporter\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { DumpTools } from \"core/Misc/dumpTools\";\r\n\r\nimport type { Material } from \"core/Materials/material\";\r\nimport type { StandardMaterial } from \"core/Materials/standardMaterial\";\r\nimport { PBRBaseMaterial } from \"core/Materials/PBR/pbrBaseMaterial\";\r\nimport { SpecularPowerToRoughness } from \"core/Helpers/materialConversionHelper\";\r\nimport { InternalTextureSource } from \"core/Materials/Textures/internalTexture\";\r\nimport { GetMimeType } from \"core/Misc/fileTools\";\r\nimport type { OpenPBRMaterial } from \"core/Materials/PBR/openPbrMaterial\";\r\n\r\nconst Epsilon = 1e-6;\r\nconst DielectricSpecular = new Color3(0.04, 0.04, 0.04) as DeepImmutable<Color3>;\r\nconst MaxSpecularPower = 1024;\r\nconst White = Color3.White() as DeepImmutable<Color3>;\r\nconst Black = Color3.BlackReadOnly;\r\n\r\n/**\r\n * Interface for storing specular glossiness factors\r\n * @internal\r\n */\r\ninterface IPBRSpecularGlossiness {\r\n /**\r\n * Represents the linear diffuse factors of the material\r\n */\r\n diffuseColor: Color3;\r\n specularColor: Color3;\r\n glossiness: number;\r\n}\r\n\r\ninterface IPBRMetallicRoughness {\r\n baseColor: Color3;\r\n metallic: Nullable<number>;\r\n roughness: Nullable<number>;\r\n metallicRoughnessTextureData?: Nullable<ArrayBuffer>;\r\n baseColorTextureData?: Nullable<ArrayBuffer>;\r\n}\r\n\r\nfunction GetFileExtensionFromMimeType(mimeType: ImageMimeType): string {\r\n switch (mimeType) {\r\n case ImageMimeType.JPEG:\r\n return \".jpg\";\r\n case ImageMimeType.PNG:\r\n return \".png\";\r\n case ImageMimeType.WEBP:\r\n return \".webp\";\r\n case ImageMimeType.AVIF:\r\n return \".avif\";\r\n case ImageMimeType.KTX2:\r\n return \".ktx2\";\r\n }\r\n}\r\n\r\n/**\r\n * Gets cached image from a texture, if available.\r\n * @param babylonTexture texture to check for cached image\r\n * @returns image data if found and directly usable; null otherwise\r\n */\r\nasync function GetCachedImageAsync(babylonTexture: BaseTexture): Promise<Nullable<{ data: ArrayBuffer; mimeType: string }>> {\r\n const internalTexture = babylonTexture.getInternalTexture();\r\n if (!internalTexture || internalTexture.source !== InternalTextureSource.Url) {\r\n return null;\r\n }\r\n if (internalTexture.invertY) {\r\n return null;\r\n }\r\n\r\n const buffer = internalTexture._buffer;\r\n\r\n let data;\r\n let mimeType = (babylonTexture as Texture).mimeType;\r\n\r\n if (!buffer) {\r\n data = await Tools.LoadFileAsync(internalTexture.url);\r\n mimeType = GetMimeType(internalTexture.url) || mimeType;\r\n } else if (ArrayBuffer.isView(buffer)) {\r\n data = buffer.buffer.slice(buffer.byteOffset, buffer.byteOffset + buffer.byteLength) as ArrayBuffer;\r\n } else if (buffer instanceof ArrayBuffer) {\r\n data = buffer;\r\n } else if (buffer instanceof Blob) {\r\n data = await buffer.arrayBuffer();\r\n mimeType = buffer.type || mimeType;\r\n } else if (typeof buffer === \"string\") {\r\n data = await Tools.LoadFileAsync(buffer);\r\n mimeType = GetMimeType(buffer) || mimeType;\r\n } else if (typeof HTMLImageElement !== \"undefined\" && buffer instanceof HTMLImageElement) {\r\n data = await Tools.LoadFileAsync(buffer.src);\r\n mimeType = GetMimeType(buffer.src) || mimeType;\r\n }\r\n\r\n if (data && mimeType) {\r\n return { data, mimeType };\r\n }\r\n\r\n return null;\r\n}\r\n\r\n/**\r\n * Computes the metallic factor from specular glossiness values.\r\n * @param diffuse diffused value\r\n * @param specular specular value\r\n * @param oneMinusSpecularStrength one minus the specular strength\r\n * @returns metallic value\r\n * @internal\r\n */\r\nexport function _SolveMetallic(diffuse: number, specular: number, oneMinusSpecularStrength: number): number {\r\n if (specular < DielectricSpecular.r) {\r\n return 0;\r\n }\r\n\r\n const a = DielectricSpecular.r;\r\n const b = (diffuse * oneMinusSpecularStrength) / (1.0 - DielectricSpecular.r) + specular - 2.0 * DielectricSpecular.r;\r\n const c = DielectricSpecular.r - specular;\r\n const d = b * b - 4.0 * a * c;\r\n return Scalar.Clamp((-b + Math.sqrt(d)) / (2.0 * a), 0, 1);\r\n}\r\n\r\n/**\r\n * Computes the metallic/roughness factors from a Standard Material.\r\n * @internal\r\n */\r\nexport function _ConvertToGLTFPBRMetallicRoughness(babylonStandardMaterial: StandardMaterial): IMaterialPbrMetallicRoughness {\r\n const diffuse = babylonStandardMaterial.diffuseColor.toLinearSpace(babylonStandardMaterial.getScene().getEngine().useExactSrgbConversions).scale(0.5);\r\n const opacity = babylonStandardMaterial.alpha;\r\n const specularPower = Scalar.Clamp(babylonStandardMaterial.specularPower, 0, MaxSpecularPower);\r\n\r\n const roughness = SpecularPowerToRoughness(specularPower);\r\n\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {\r\n baseColorFactor: [diffuse.r, diffuse.g, diffuse.b, opacity],\r\n metallicFactor: 0,\r\n roughnessFactor: roughness,\r\n };\r\n\r\n return glTFPbrMetallicRoughness;\r\n}\r\n\r\n/**\r\n * Sets the glTF alpha mode to a glTF material from the Babylon Material\r\n * @param glTFMaterial glTF material\r\n * @param babylonMaterial Babylon material\r\n */\r\nfunction SetAlphaMode(glTFMaterial: IMaterial, babylonMaterial: Material & { alphaCutOff?: number }): void {\r\n if (babylonMaterial.needAlphaBlending()) {\r\n glTFMaterial.alphaMode = MaterialAlphaMode.BLEND;\r\n } else if (babylonMaterial.needAlphaTesting()) {\r\n glTFMaterial.alphaMode = MaterialAlphaMode.MASK;\r\n glTFMaterial.alphaCutoff = babylonMaterial.alphaCutOff;\r\n }\r\n}\r\n\r\nfunction CreateWhiteTexture(width: number, height: number, scene: Scene): Texture {\r\n const data = new Uint8Array(width * height * 4);\r\n\r\n for (let i = 0; i < data.length; i = i + 4) {\r\n data[i] = data[i + 1] = data[i + 2] = data[i + 3] = 0xff;\r\n }\r\n\r\n const rawTexture = RawTexture.CreateRGBATexture(data, width, height, scene);\r\n\r\n return rawTexture;\r\n}\r\n\r\nfunction ConvertPixelArrayToFloat32(pixels: ArrayBufferView): Float32Array {\r\n if (pixels instanceof Uint8Array) {\r\n const length = pixels.length;\r\n const buffer = new Float32Array(pixels.length);\r\n for (let i = 0; i < length; ++i) {\r\n buffer[i] = pixels[i] / 255;\r\n }\r\n return buffer;\r\n } else if (pixels instanceof Float32Array) {\r\n return pixels;\r\n } else {\r\n throw new Error(\"Unsupported pixel format!\");\r\n }\r\n}\r\n\r\n/**\r\n * Utility methods for working with glTF material conversion properties.\r\n * @internal\r\n */\r\nexport class GLTFMaterialExporter {\r\n // Mapping to store textures\r\n private _textureMap = new Map<BaseTexture, ITextureInfo>();\r\n\r\n // Mapping of internal textures to images to avoid exporting duplicate images\r\n private _internalTextureToImage: { [uniqueId: number]: { [mimeType: string]: Promise<number> } } = {};\r\n\r\n constructor(private readonly _exporter: GLTFExporter) {}\r\n\r\n public getTextureInfo(babylonTexture: Nullable<BaseTexture>): Nullable<ITextureInfo> {\r\n return babylonTexture ? (this._textureMap.get(babylonTexture) ?? null) : null;\r\n }\r\n\r\n public async exportStandardMaterialAsync(babylonStandardMaterial: StandardMaterial, hasUVs: boolean): Promise<number> {\r\n const pbrMetallicRoughness = _ConvertToGLTFPBRMetallicRoughness(babylonStandardMaterial);\r\n\r\n const material: IMaterial = { name: babylonStandardMaterial.name };\r\n if (babylonStandardMaterial.backFaceCulling != null && !babylonStandardMaterial.backFaceCulling) {\r\n if (!babylonStandardMaterial.twoSidedLighting) {\r\n Tools.Warn(babylonStandardMaterial.name + \": Back-face culling disabled and two-sided lighting disabled is not supported in glTF.\");\r\n }\r\n material.doubleSided = true;\r\n }\r\n\r\n if (hasUVs) {\r\n const promises: Promise<void>[] = [];\r\n\r\n const diffuseTexture = babylonStandardMaterial.diffuseTexture;\r\n if (diffuseTexture) {\r\n promises.push(\r\n this.exportTextureAsync(diffuseTexture).then((textureInfo) => {\r\n if (textureInfo) {\r\n pbrMetallicRoughness.baseColorTexture = textureInfo;\r\n }\r\n })\r\n );\r\n }\r\n\r\n const bumpTexture = babylonStandardMaterial.bumpTexture;\r\n if (bumpTexture) {\r\n promises.push(\r\n this.exportTextureAsync(bumpTexture).then((textureInfo) => {\r\n if (textureInfo) {\r\n material.normalTexture = textureInfo;\r\n if (bumpTexture.level !== 1) {\r\n material.normalTexture.scale = bumpTexture.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const emissiveTexture = babylonStandardMaterial.emissiveTexture;\r\n if (emissiveTexture) {\r\n material.emissiveFactor = [1.0, 1.0, 1.0];\r\n\r\n promises.push(\r\n this.exportTextureAsync(emissiveTexture).then((textureInfo) => {\r\n if (textureInfo) {\r\n material.emissiveTexture = textureInfo;\r\n }\r\n })\r\n );\r\n }\r\n\r\n const ambientTexture = babylonStandardMaterial.ambientTexture;\r\n if (ambientTexture) {\r\n promises.push(\r\n this.exportTextureAsync(ambientTexture).then((textureInfo) => {\r\n if (textureInfo) {\r\n const occlusionTexture: IMaterialOcclusionTextureInfo = {\r\n index: textureInfo.index,\r\n };\r\n material.occlusionTexture = occlusionTexture;\r\n }\r\n })\r\n );\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonStandardMaterial);\r\n await Promise.all(promises);\r\n }\r\n }\r\n\r\n if (babylonStandardMaterial.alpha < 1.0 || babylonStandardMaterial.opacityTexture) {\r\n if (babylonStandardMaterial.alphaMode === Constants.ALPHA_COMBINE) {\r\n material.alphaMode = MaterialAlphaMode.BLEND;\r\n } else {\r\n Tools.Warn(babylonStandardMaterial.name + \": glTF 2.0 does not support alpha mode: \" + babylonStandardMaterial.alphaMode.toString());\r\n }\r\n }\r\n\r\n if (babylonStandardMaterial.emissiveColor && !babylonStandardMaterial.emissiveColor.equalsWithEpsilon(Black, Epsilon)) {\r\n material.emissiveFactor = babylonStandardMaterial.emissiveColor.asArray();\r\n }\r\n\r\n material.pbrMetallicRoughness = pbrMetallicRoughness;\r\n SetAlphaMode(material, babylonStandardMaterial);\r\n\r\n await this._finishMaterialAsync(material, babylonStandardMaterial);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(material);\r\n return materials.length - 1;\r\n }\r\n\r\n private async _finishMaterialAsync(glTFMaterial: IMaterial, babylonMaterial: Material): Promise<void> {\r\n const textures = await this._exporter._extensionsPostExportMaterialAdditionalTexturesAsync(\"exportMaterial\", glTFMaterial, babylonMaterial);\r\n\r\n const promises: Array<Promise<Nullable<ITextureInfo>>> = [];\r\n\r\n for (const texture of textures) {\r\n promises.push(this.exportTextureAsync(texture));\r\n }\r\n\r\n await Promise.all(promises);\r\n\r\n await this._exporter._extensionsPostExportMaterialAsync(\"exportMaterial\", glTFMaterial, babylonMaterial);\r\n }\r\n\r\n private async _getImageDataAsync(buffer: Uint8Array, width: number, height: number, mimeType: ImageMimeType): Promise<ArrayBuffer> {\r\n return await DumpTools.DumpDataAsync(width, height, buffer, mimeType, undefined, false, true);\r\n }\r\n\r\n /**\r\n * Resizes the two source textures to the same dimensions. If a texture is null, a default white texture is generated. If both textures are null, returns null\r\n * @param texture1 first texture to resize\r\n * @param texture2 second texture to resize\r\n * @param scene babylonjs scene\r\n * @returns resized textures or null\r\n */\r\n private _resizeTexturesToSameDimensions(texture1: Nullable<BaseTexture>, texture2: Nullable<BaseTexture>, scene: Scene): { texture1: BaseTexture; texture2: BaseTexture } {\r\n const texture1Size = texture1 ? texture1.getSize() : { width: 0, height: 0 };\r\n const texture2Size = texture2 ? texture2.getSize() : { width: 0, height: 0 };\r\n let resizedTexture1: BaseTexture;\r\n let resizedTexture2: BaseTexture;\r\n\r\n if (texture1Size.width < texture2Size.width) {\r\n if (texture1 && texture1 instanceof Texture) {\r\n resizedTexture1 = TextureTools.CreateResizedCopy(texture1, texture2Size.width, texture2Size.height, true);\r\n } else {\r\n resizedTexture1 = CreateWhiteTexture(texture2Size.width, texture2Size.height, scene);\r\n }\r\n resizedTexture2 = texture2!;\r\n } else if (texture1Size.width > texture2Size.width) {\r\n if (texture2 && texture2 instanceof Texture) {\r\n resizedTexture2 = TextureTools.CreateResizedCopy(texture2, texture1Size.width, texture1Size.height, true);\r\n } else {\r\n resizedTexture2 = CreateWhiteTexture(texture1Size.width, texture1Size.height, scene);\r\n }\r\n resizedTexture1 = texture1!;\r\n } else {\r\n resizedTexture1 = texture1!;\r\n resizedTexture2 = texture2!;\r\n }\r\n\r\n return {\r\n texture1: resizedTexture1!,\r\n texture2: resizedTexture2!,\r\n };\r\n }\r\n\r\n /**\r\n * Convert Specular Glossiness Textures to Metallic Roughness\r\n * See link below for info on the material conversions from PBR Metallic/Roughness and Specular/Glossiness\r\n * @see https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness/examples/convert-between-workflows-bjs/js/babylon.pbrUtilities.js\r\n * @param diffuseTexture texture used to store diffuse information\r\n * @param specularGlossinessTexture texture used to store specular and glossiness information\r\n * @param factors specular glossiness material factors\r\n * @param mimeType the mime type to use for the texture\r\n * @returns pbr metallic roughness interface or null\r\n */\r\n private async _convertSpecularGlossinessTexturesToMetallicRoughnessAsync(\r\n diffuseTexture: Nullable<BaseTexture>,\r\n specularGlossinessTexture: Nullable<BaseTexture>,\r\n factors: IPBRSpecularGlossiness,\r\n mimeType: ImageMimeType\r\n ): Promise<IPBRMetallicRoughness> {\r\n const promises = new Array<Promise<void>>();\r\n if (!(diffuseTexture || specularGlossinessTexture)) {\r\n return await Promise.reject(\"diffuse and specular glossiness textures are not defined!\");\r\n }\r\n\r\n const scene: Nullable<Scene> = diffuseTexture ? diffuseTexture.getScene() : specularGlossinessTexture ? specularGlossinessTexture.getScene() : null;\r\n if (scene) {\r\n const resizedTextures = this._resizeTexturesToSameDimensions(diffuseTexture, specularGlossinessTexture, scene);\r\n\r\n const diffuseSize = resizedTextures.texture1?.getSize();\r\n\r\n let diffuseBuffer: Float32Array;\r\n let specularGlossinessBuffer: Float32Array;\r\n\r\n const width = diffuseSize.width;\r\n const height = diffuseSize.height;\r\n\r\n const diffusePixels = await resizedTextures.texture1.readPixels();\r\n const specularPixels = await resizedTextures.texture2.readPixels();\r\n\r\n if (diffusePixels) {\r\n diffuseBuffer = ConvertPixelArrayToFloat32(diffusePixels);\r\n } else {\r\n return await Promise.reject(\"Failed to retrieve pixels from diffuse texture!\");\r\n }\r\n if (specularPixels) {\r\n specularGlossinessBuffer = ConvertPixelArrayToFloat32(specularPixels);\r\n } else {\r\n return await Promise.reject(\"Failed to retrieve pixels from specular glossiness texture!\");\r\n }\r\n\r\n const byteLength = specularGlossinessBuffer.byteLength;\r\n\r\n const metallicRoughnessBuffer = new Uint8Array(byteLength);\r\n const baseColorBuffer = new Uint8Array(byteLength);\r\n\r\n const strideSize = 4;\r\n const maxBaseColor = new Color3(0, 0, 0);\r\n let maxMetallic = 0;\r\n let maxRoughness = 0;\r\n\r\n for (let h = 0; h < height; ++h) {\r\n for (let w = 0; w < width; ++w) {\r\n const offset = (width * h + w) * strideSize;\r\n\r\n const diffuseColor = new Color3(diffuseBuffer[offset], diffuseBuffer[offset + 1], diffuseBuffer[offset + 2])\r\n .toLinearSpace(scene.getEngine().useExactSrgbConversions)\r\n .multiply(factors.diffuseColor);\r\n const specularColor = new Color3(specularGlossinessBuffer[offset], specularGlossinessBuffer[offset + 1], specularGlossinessBuffer[offset + 2])\r\n .toLinearSpace(scene.getEngine().useExactSrgbConversions)\r\n .multiply(factors.specularColor);\r\n const glossiness = specularGlossinessBuffer[offset + 3] * factors.glossiness;\r\n\r\n const specularGlossiness: IPBRSpecularGlossiness = {\r\n diffuseColor: diffuseColor,\r\n specularColor: specularColor,\r\n glossiness: glossiness,\r\n };\r\n\r\n const metallicRoughness = this._convertSpecularGlossinessToMetallicRoughness(specularGlossiness);\r\n maxBaseColor.r = Math.max(maxBaseColor.r, metallicRoughness.baseColor.r);\r\n maxBaseColor.g = Math.max(maxBaseColor.g, metallicRoughness.baseColor.g);\r\n maxBaseColor.b = Math.max(maxBaseColor.b, metallicRoughness.baseColor.b);\r\n maxMetallic = Math.max(maxMetallic, metallicRoughness.metallic!);\r\n maxRoughness = Math.max(maxRoughness, metallicRoughness.roughness!);\r\n\r\n baseColorBuffer[offset] = metallicRoughness.baseColor.r * 255;\r\n baseColorBuffer[offset + 1] = metallicRoughness.baseColor.g * 255;\r\n baseColorBuffer[offset + 2] = metallicRoughness.baseColor.b * 255;\r\n baseColorBuffer[offset + 3] = resizedTextures.texture1.hasAlpha ? diffuseBuffer[offset + 3] * 255 : 255;\r\n\r\n metallicRoughnessBuffer[offset] = 0;\r\n metallicRoughnessBuffer[offset + 1] = metallicRoughness.roughness! * 255;\r\n metallicRoughnessBuffer[offset + 2] = metallicRoughness.metallic! * 255;\r\n metallicRoughnessBuffer[offset + 3] = 255;\r\n }\r\n }\r\n\r\n // Retrieves the metallic roughness factors from the maximum texture values.\r\n const metallicRoughnessFactors: IPBRMetallicRoughness = {\r\n baseColor: maxBaseColor,\r\n metallic: maxMetallic,\r\n roughness: maxRoughness,\r\n };\r\n\r\n let writeOutMetallicRoughnessTexture = false;\r\n let writeOutBaseColorTexture = false;\r\n\r\n for (let h = 0; h < height; ++h) {\r\n for (let w = 0; w < width; ++w) {\r\n const destinationOffset = (width * h + w) * strideSize;\r\n\r\n baseColorBuffer[destinationOffset] /= metallicRoughnessFactors.baseColor.r > Epsilon ? metallicRoughnessFactors.baseColor.r : 1;\r\n baseColorBuffer[destinationOffset + 1] /= metallicRoughnessFactors.baseColor.g > Epsilon ? metallicRoughnessFactors.baseColor.g : 1;\r\n baseColorBuffer[destinationOffset + 2] /= metallicRoughnessFactors.baseColor.b > Epsilon ? metallicRoughnessFactors.baseColor.b : 1;\r\n\r\n const linearBaseColorPixel = Color3.FromInts(\r\n baseColorBuffer[destinationOffset],\r\n baseColorBuffer[destinationOffset + 1],\r\n baseColorBuffer[destinationOffset + 2]\r\n );\r\n const sRGBBaseColorPixel = linearBaseColorPixel.toGammaSpace(scene.getEngine().useExactSrgbConversions);\r\n baseColorBuffer[destinationOffset] = sRGBBaseColorPixel.r * 255;\r\n baseColorBuffer[destinationOffset + 1] = sRGBBaseColorPixel.g * 255;\r\n baseColorBuffer[destinationOffset + 2] = sRGBBaseColorPixel.b * 255;\r\n\r\n if (!sRGBBaseColorPixel.equalsWithEpsilon(White, Epsilon)) {\r\n writeOutBaseColorTexture = true;\r\n }\r\n\r\n metallicRoughnessBuffer[destinationOffset + 1] /= metallicRoughnessFactors.roughness! > Epsilon ? metallicRoughnessFactors.roughness! : 1;\r\n metallicRoughnessBuffer[destinationOffset + 2] /= metallicRoughnessFactors.metallic! > Epsilon ? metallicRoughnessFactors.metallic! : 1;\r\n\r\n const metallicRoughnessPixel = Color3.FromInts(255, metallicRoughnessBuffer[destinationOffset + 1], metallicRoughnessBuffer[destinationOffset + 2]);\r\n\r\n if (!metallicRoughnessPixel.equalsWithEpsilon(White, Epsilon)) {\r\n writeOutMetallicRoughnessTexture = true;\r\n }\r\n }\r\n }\r\n\r\n if (writeOutMetallicRoughnessTexture) {\r\n promises.push(\r\n this._getImageDataAsync(metallicRoughnessBuffer, width, height, mimeType).then((data) => {\r\n metallicRoughnessFactors.metallicRoughnessTextureData = data;\r\n })\r\n );\r\n }\r\n if (writeOutBaseColorTexture) {\r\n promises.push(\r\n this._getImageDataAsync(baseColorBuffer, width, height, mimeType).then((data) => {\r\n metallicRoughnessFactors.baseColorTextureData = data;\r\n })\r\n );\r\n }\r\n\r\n return await Promise.all(promises).then(() => {\r\n return metallicRoughnessFactors;\r\n });\r\n } else {\r\n return await Promise.reject(\"_ConvertSpecularGlossinessTexturesToMetallicRoughness: Scene from textures is missing!\");\r\n }\r\n }\r\n\r\n /**\r\n * Converts specular glossiness material properties to metallic roughness\r\n * @param specularGlossiness interface with specular glossiness material properties\r\n * @returns interface with metallic roughness material properties\r\n */\r\n private _convertSpecularGlossinessToMetallicRoughness(specularGlossiness: IPBRSpecularGlossiness): IPBRMetallicRoughness {\r\n const diffusePerceivedBrightness = this._getPerceivedBrightness(specularGlossiness.diffuseColor);\r\n const specularPerceivedBrightness = this._getPerceivedBrightness(specularGlossiness.specularColor);\r\n const oneMinusSpecularStrength = 1 - this._getMaxComponent(specularGlossiness.specularColor);\r\n const metallic = _SolveMetallic(diffusePerceivedBrightness, specularPerceivedBrightness, oneMinusSpecularStrength);\r\n const baseColorFromDiffuse = specularGlossiness.diffuseColor.scale(oneMinusSpecularStrength / (1.0 - DielectricSpecular.r) / Math.max(1 - metallic, Epsilon));\r\n const baseColorFromSpecular = specularGlossiness.specularColor.subtract(DielectricSpecular.scale(1 - metallic)).scale(1 / Math.max(metallic, Epsilon));\r\n let baseColor = Color3.Lerp(baseColorFromDiffuse, baseColorFromSpecular, metallic * metallic);\r\n baseColor = baseColor.clampToRef(0, 1, baseColor);\r\n\r\n const metallicRoughness: IPBRMetallicRoughness = {\r\n baseColor: baseColor,\r\n metallic: metallic,\r\n roughness: 1 - specularGlossiness.glossiness,\r\n };\r\n\r\n return metallicRoughness;\r\n }\r\n\r\n /**\r\n * Calculates the surface reflectance, independent of lighting conditions\r\n * @param color Color source to calculate brightness from\r\n * @returns number representing the perceived brightness, or zero if color is undefined\r\n */\r\n private _getPerceivedBrightness(color: Color3): number {\r\n return Math.sqrt(0.299 * color.r * color.r + 0.587 * color.g * color.g + 0.114 * color.b * color.b);\r\n }\r\n\r\n /**\r\n * Returns the maximum color component value\r\n * @param color\r\n * @returns maximum color component value, or zero if color is null or undefined\r\n */\r\n private _getMaxComponent(color: Color3): number {\r\n return Math.max(color.r, Math.max(color.g, color.b));\r\n }\r\n\r\n /**\r\n * Convert a PBRMaterial (Metallic/Roughness) to Metallic Roughness factors\r\n * @param baseColor Base color of the material\r\n * @param metallic Metallic factor of the material\r\n * @param roughness Roughness factor of the material\r\n * @param albedoTexture Albedo texture of the material\r\n * @param metallicTexture Metallic texture of the material\r\n * @param roughnessTexture Roughness texture of the material\r\n * @param babylonPBRMaterial BJS PBR Metallic Roughness Material\r\n * @param glTFPbrMetallicRoughness glTF PBR Metallic Roughness interface\r\n * @param hasUVs specifies if texture coordinates are present on the submesh to determine if textures should be applied\r\n * @returns glTF PBR Metallic Roughness factors\r\n */\r\n private async _convertMetalRoughFactorsToMetallicRoughnessAsync(\r\n baseColor: Color3,\r\n metallic: Nullable<number>,\r\n roughness: Nullable<number>,\r\n albedoTexture: Nullable<BaseTexture>,\r\n metallicTexture: Nullable<BaseTexture>,\r\n roughnessTexture: Nullable<BaseTexture>,\r\n babylonPBRMaterial: PBRBaseMaterial | OpenPBRMaterial,\r\n glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<IPBRMetallicRoughness> {\r\n const promises: Promise<void>[] = [];\r\n\r\n const metallicRoughness: IPBRMetallicRoughness = {\r\n baseColor: baseColor,\r\n metallic: metallic,\r\n roughness: roughness,\r\n };\r\n\r\n if (hasUVs) {\r\n if (albedoTexture) {\r\n promises.push(\r\n this.exportTextureAsync(albedoTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFPbrMetallicRoughness.baseColorTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n // OpenPBRMaterial can have separate metallic and roughness textures so something\r\n // should be done here to merge them for glTF in that case.\r\n if (metallicTexture) {\r\n promises.push(\r\n this.exportTextureAsync(metallicTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFPbrMetallicRoughness.metallicRoughnessTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n await Promise.all(promises);\r\n }\r\n\r\n return metallicRoughness;\r\n }\r\n\r\n private _getTextureSampler(texture: Nullable<BaseTexture>): ISampler {\r\n const sampler: ISampler = {};\r\n if (!texture || !(texture instanceof Texture)) {\r\n return sampler;\r\n }\r\n\r\n const wrapS = this._getGLTFTextureWrapMode(texture.wrapU);\r\n if (wrapS !== TextureWrapMode.REPEAT) {\r\n sampler.wrapS = wrapS;\r\n }\r\n\r\n const wrapT = this._getGLTFTextureWrapMode(texture.wrapV);\r\n if (wrapT !== TextureWrapMode.REPEAT) {\r\n sampler.wrapT = wrapT;\r\n }\r\n\r\n switch (texture.samplingMode) {\r\n case Texture.LINEAR_LINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_LINEAR_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_LINEAR_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_NEAREST;\r\n break;\r\n }\r\n }\r\n\r\n return sampler;\r\n }\r\n\r\n private _getGLTFTextureWrapMode(wrapMode: number): TextureWrapMode {\r\n switch (wrapMode) {\r\n case Texture.WRAP_ADDRESSMODE: {\r\n return TextureWrapMode.REPEAT;\r\n }\r\n case Texture.CLAMP_ADDRESSMODE: {\r\n return TextureWrapMode.CLAMP_TO_EDGE;\r\n }\r\n case Texture.MIRROR_ADDRESSMODE: {\r\n return TextureWrapMode.MIRRORED_REPEAT;\r\n }\r\n default: {\r\n Tools.Error(`Unsupported Texture Wrap Mode ${wrapMode}!`);\r\n return TextureWrapMode.REPEAT;\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Convert a PBRMaterial (Specular/Glossiness) to Metallic Roughness factors\r\n * @param babylonPBRMaterial BJS PBR Metallic Roughness Material\r\n * @param pbrMetallicRoughness glTF PBR Metallic Roughness interface\r\n * @param hasUVs specifies if texture coordinates are present on the submesh to determine if textures should be applied\r\n * @returns glTF PBR Metallic Roughness factors\r\n */\r\n private async _convertSpecGlossFactorsToMetallicRoughnessAsync(\r\n babylonPBRMaterial: PBRBaseMaterial,\r\n pbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<IPBRMetallicRoughness> {\r\n const mimeType = ImageMimeType.PNG;\r\n const specGloss: IPBRSpecularGlossiness = {\r\n diffuseColor: babylonPBRMaterial._albedoColor,\r\n specularColor: babylonPBRMaterial._reflectivityColor,\r\n glossiness: babylonPBRMaterial._microSurface,\r\n };\r\n\r\n const albedoTexture = babylonPBRMaterial._albedoTexture;\r\n const reflectivityTexture = babylonPBRMaterial._reflectivityTexture;\r\n const useMicrosurfaceFromReflectivityMapAlpha = babylonPBRMaterial._useMicroSurfaceFromReflectivityMapAlpha;\r\n if (reflectivityTexture && !useMicrosurfaceFromReflectivityMapAlpha) {\r\n return await Promise.reject(\"_ConvertPBRMaterial: Glossiness values not included in the reflectivity texture are currently not supported\");\r\n }\r\n\r\n if ((albedoTexture || reflectivityTexture) && hasUVs) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n\r\n const samplerIndex = this._exportTextureSampler(albedoTexture || reflectivityTexture);\r\n const metallicRoughnessFactors = await this._convertSpecularGlossinessTexturesToMetallicRoughnessAsync(albedoTexture, reflectivityTexture, specGloss, mimeType);\r\n\r\n const textures = this._exporter._textures;\r\n\r\n if (metallicRoughnessFactors.baseColorTextureData) {\r\n const imageIndex = this._exportImage(`baseColor${textures.length}`, mimeType, metallicRoughnessFactors.baseColorTextureData);\r\n pbrMetallicRoughness.baseColorTexture = this._exportTextureInfo(imageIndex, samplerIndex, albedoTexture?.coordinatesIndex);\r\n }\r\n\r\n if (metallicRoughnessFactors.metallicRoughnessTextureData) {\r\n const imageIndex = this._exportImage(`metallicRoughness${textures.length}`, mimeType, metallicRoughnessFactors.metallicRoughnessTextureData);\r\n pbrMetallicRoughness.metallicRoughnessTexture = this._exportTextureInfo(imageIndex, samplerIndex, reflectivityTexture?.coordinatesIndex);\r\n }\r\n\r\n return metallicRoughnessFactors;\r\n } else {\r\n return this._convertSpecularGlossinessToMetallicRoughness(specGloss);\r\n }\r\n }\r\n\r\n public async exportPBRMaterialAsync(babylonPBRMaterial: PBRBaseMaterial, hasUVs: boolean): Promise<number> {\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {};\r\n\r\n const glTFMaterial: IMaterial = {\r\n name: babylonPBRMaterial.name,\r\n };\r\n\r\n const useMetallicRoughness = babylonPBRMaterial.isMetallicWorkflow();\r\n\r\n if (useMetallicRoughness) {\r\n const albedoColor = babylonPBRMaterial._albedoColor;\r\n const alpha = babylonPBRMaterial.alpha;\r\n if (albedoColor) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [albedoColor.r, albedoColor.g, albedoColor.b, alpha];\r\n }\r\n }\r\n\r\n const metallicRoughness = useMetallicRoughness\r\n ? await this._convertMetalRoughFactorsToMetallicRoughnessAsync(\r\n babylonPBRMaterial._albedoColor,\r\n babylonPBRMaterial._metallic,\r\n babylonPBRMaterial._roughness,\r\n babylonPBRMaterial._albedoTexture,\r\n babylonPBRMaterial._metallicTexture,\r\n babylonPBRMaterial._metallicTexture,\r\n babylonPBRMaterial,\r\n glTFPbrMetallicRoughness,\r\n hasUVs\r\n )\r\n : await this._convertSpecGlossFactorsToMetallicRoughnessAsync(babylonPBRMaterial, glTFPbrMetallicRoughness, hasUVs);\r\n\r\n await this._setMetallicRoughnessPbrMaterialAsync(metallicRoughness, babylonPBRMaterial, glTFMaterial, glTFPbrMetallicRoughness, hasUVs);\r\n await this._finishMaterialAsync(glTFMaterial, babylonPBRMaterial);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(glTFMaterial);\r\n return materials.length - 1;\r\n }\r\n\r\n private async _setMetallicRoughnessPbrMaterialAsync(\r\n metallicRoughness: IPBRMetallicRoughness,\r\n babylonPBRMaterial: PBRBaseMaterial | OpenPBRMaterial,\r\n glTFMaterial: IMaterial,\r\n glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<void> {\r\n SetAlphaMode(glTFMaterial, babylonPBRMaterial);\r\n\r\n if (!metallicRoughness.baseColor.equalsWithEpsilon(White, Epsilon) || !Scalar.WithinEpsilon(babylonPBRMaterial.alpha, 1, Epsilon)) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [metallicRoughness.baseColor.r, metallicRoughness.baseColor.g, metallicRoughness.baseColor.b, babylonPBRMaterial.alpha];\r\n }\r\n\r\n if (metallicRoughness.metallic != null && metallicRoughness.metallic !== 1) {\r\n glTFPbrMetallicRoughness.metallicFactor = metallicRoughness.metallic;\r\n }\r\n if (metallicRoughness.roughness != null && metallicRoughness.roughness !== 1) {\r\n glTFPbrMetallicRoughness.roughnessFactor = metallicRoughness.roughness;\r\n }\r\n\r\n if (babylonPBRMaterial.backFaceCulling != null && !babylonPBRMaterial.backFaceCulling) {\r\n if (!babylonPBRMaterial._twoSidedLighting) {\r\n Tools.Warn(babylonPBRMaterial.name + \": Back-face culling disabled and two-sided lighting disabled is not supported in glTF.\");\r\n }\r\n glTFMaterial.doubleSided = true;\r\n }\r\n\r\n if (hasUVs) {\r\n const promises: Promise<void>[] = [];\r\n\r\n const bumpTexture = babylonPBRMaterial instanceof PBRBaseMaterial ? babylonPBRMaterial._bumpTexture : babylonPBRMaterial.geometryNormalTexture;\r\n if (bumpTexture) {\r\n promises.push(\r\n this.exportTextureAsync(bumpTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFMaterial.normalTexture = glTFTexture;\r\n if (bumpTexture.level !== 1) {\r\n glTFMaterial.normalTexture.scale = bumpTexture.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const ambientTexture = babylonPBRMaterial instanceof PBRBaseMaterial ? babylonPBRMaterial._ambientTexture : babylonPBRMaterial.ambientOcclusionTexture;\r\n if (ambientTexture) {\r\n promises.push(\r\n this.exportTextureAsync(ambientTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n const occlusionTexture: IMaterialOcclusionTextureInfo = {\r\n index: glTFTexture.index,\r\n texCoord: glTFTexture.texCoord,\r\n extensions: glTFTexture.extensions,\r\n };\r\n\r\n glTFMaterial.occlusionTexture = occlusionTexture;\r\n if (babylonPBRMaterial instanceof PBRBaseMaterial) {\r\n occlusionTexture.strength = babylonPBRMaterial._ambientTextureStrength;\r\n } else {\r\n occlusionTexture.strength = babylonPBRMaterial.ambientOcclusionTexture!.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const emissiveTexture = babylonPBRMaterial instanceof PBRBaseMaterial ? babylonPBRMaterial._emissiveTexture : babylonPBRMaterial.emissionColorTexture;\r\n if (emissiveTexture) {\r\n promises.push(\r\n this.exportTextureAsync(emissiveTexture).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFMaterial.emissiveTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n await Promise.all(promises);\r\n }\r\n }\r\n\r\n const emissiveColor = babylonPBRMaterial instanceof PBRBaseMaterial ? babylonPBRMaterial._emissiveColor : babylonPBRMaterial.emissionColor;\r\n if (!emissiveColor.equalsWithEpsilon(Black, Epsilon)) {\r\n glTFMaterial.emissiveFactor = emissiveColor.asArray();\r\n }\r\n\r\n glTFMaterial.pbrMetallicRoughness = glTFPbrMetallicRoughness;\r\n }\r\n\r\n public async exportOpenPBRMaterialAsync(babylonOpenPBRMaterial: OpenPBRMaterial, hasUVs: boolean): Promise<number> {\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {};\r\n\r\n const glTFMaterial: IMaterial = {\r\n name: babylonOpenPBRMaterial.name,\r\n };\r\n\r\n const albedoColor = babylonOpenPBRMaterial.baseColor;\r\n const alpha = babylonOpenPBRMaterial.geometryOpacity;\r\n if (albedoColor) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [albedoColor.r, albedoColor.g, albedoColor.b, alpha];\r\n }\r\n\r\n const metallicRoughness = await this._convertMetalRoughFactorsToMetallicRoughnessAsync(\r\n babylonOpenPBRMaterial.baseColor,\r\n babylonOpenPBRMaterial.baseMetalness,\r\n babylonOpenPBRMaterial.specularRoughness,\r\n babylonOpenPBRMaterial.baseColorTexture,\r\n babylonOpenPBRMaterial.baseMetalnessTexture,\r\n babylonOpenPBRMaterial.specularRoughnessTexture,\r\n babylonOpenPBRMaterial,\r\n glTFPbrMetallicRoughness,\r\n hasUVs\r\n );\r\n\r\n await this._setMetallicRoughnessPbrMaterialAsync(metallicRoughness, babylonOpenPBRMaterial, glTFMaterial, glTFPbrMetallicRoughness, hasUVs);\r\n await this._finishMaterialAsync(glTFMaterial, babylonOpenPBRMaterial);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(glTFMaterial);\r\n return materials.length - 1;\r\n }\r\n\r\n public async exportTextureAsync(babylonTexture: BaseTexture): Promise<Nullable<ITextureInfo>> {\r\n let textureInfo = this._textureMap.get(babylonTexture);\r\n if (textureInfo) {\r\n return textureInfo;\r\n }\r\n\r\n const samplerIndex = this._exportTextureSampler(babylonTexture);\r\n const imageIndex = await this._exportTextureImageAsync(babylonTexture);\r\n\r\n textureInfo = this._exportTextureInfo(imageIndex, samplerIndex, babylonTexture.coordinatesIndex);\r\n this._textureMap.set(babylonTexture, textureInfo);\r\n\r\n this._exporter._extensionsPostExportTextures(\"exporter\", textureInfo, babylonTexture);\r\n return textureInfo;\r\n }\r\n\r\n private async _exportTextureImageAsync(babylonTexture: BaseTexture): Promise<number> {\r\n const requestedMimeType = (babylonTexture as Texture).mimeType ?? \"none\";\r\n // TODO: Add an official way for users to export using a different mime type\r\n // than the one they loaded with (which is denoted by Texture.mimeType)\r\n\r\n const internalTextureToImage = this._internalTextureToImage;\r\n const internalTextureUniqueId = babylonTexture.getInternalTexture()!.uniqueId;\r\n internalTextureToImage[internalTextureUniqueId] = internalTextureToImage[internalTextureUniqueId] || {};\r\n let imageIndexPromise = internalTextureToImage[internalTextureUniqueId][requestedMimeType];\r\n\r\n if (imageIndexPromise === undefined) {\r\n imageIndexPromise = (async () => {\r\n // Try to get the image from memory first, if applicable\r\n const cache = await GetCachedImageAsync(babylonTexture);\r\n if (cache && (requestedMimeType === \"none\" || cache.mimeType === requestedMimeType)) {\r\n return this._exportImage(babylonTexture.name, cache.mimeType as ImageMimeType, cache.data);\r\n }\r\n\r\n // Preserve texture mime type if defined\r\n let mimeType = ImageMimeType.PNG;\r\n if (requestedMimeType !== \"none\") {\r\n switch (requestedMimeType) {\r\n case ImageMimeType.JPEG:\r\n case ImageMimeType.PNG:\r\n case ImageMimeType.WEBP:\r\n mimeType = requestedMimeType;\r\n break;\r\n default:\r\n Tools.Warn(`Unsupported media type: ${requestedMimeType}. Exporting texture as PNG.`);\r\n break;\r\n }\r\n }\r\n\r\n const size = babylonTexture.getSize();\r\n const pixels = await GetTextureDataAsync(babylonTexture);\r\n const data = await this._getImageDataAsync(pixels, size.width, size.height, mimeType);\r\n\r\n return this._exportImage(babylonTexture.name, mimeType, data);\r\n })();\r\n\r\n internalTextureToImage[internalTextureUniqueId][requestedMimeType] = imageIndexPromise;\r\n }\r\n\r\n return await imageIndexPromise;\r\n }\r\n\r\n private _exportImage(name: string, mimeType: ImageMimeType, data: ArrayBuffer): number {\r\n const images = this._exporter._images;\r\n\r\n let image: IImage;\r\n if (this._exporter._shouldUseGlb) {\r\n image = {\r\n name: name,\r\n mimeType: mimeType,\r\n bufferView: undefined, // Will be updated later by BufferManager\r\n };\r\n const bufferView = this._exporter._bufferManager.createBufferView(new Uint8Array(data));\r\n this._exporter._bufferManager.setBufferView(image, bufferView);\r\n } else {\r\n // Build a unique URI\r\n const baseName = name.replace(/\\.\\/|\\/|\\.\\\\|\\\\/g, \"_\");\r\n const extension = GetFileExtensionFromMimeType(mimeType);\r\n let fileName = baseName + extension;\r\n if (images.some((image) => image.uri === fileName)) {\r\n fileName = `${baseName}_${Tools.RandomId()}${extension}`;\r\n }\r\n\r\n image = {\r\n name: name,\r\n uri: fileName,\r\n };\r\n this._exporter._imageData[fileName] = { data: data, mimeType: mimeType }; // Save image data to be written to file later\r\n }\r\n\r\n images.push(image);\r\n\r\n return images.length - 1;\r\n }\r\n\r\n private _exportTextureInfo(imageIndex: number, samplerIndex: number, coordinatesIndex?: number): ITextureInfo {\r\n const textures = this._exporter._textures;\r\n let textureIndex = textures.findIndex((t) => t.sampler == samplerIndex && t.source === imageIndex);\r\n if (textureIndex === -1) {\r\n textureIndex = textures.length;\r\n textures.push({\r\n source: imageIndex,\r\n sampler: samplerIndex,\r\n });\r\n }\r\n\r\n const textureInfo: ITextureInfo = { index: textureIndex };\r\n if (coordinatesIndex) {\r\n textureInfo.texCoord = coordinatesIndex;\r\n }\r\n return textureInfo;\r\n }\r\n\r\n private _exportTextureSampler(texture: Nullable<BaseTexture>): number {\r\n const sampler = this._getTextureSampler(texture);\r\n\r\n // if a pre-existing sampler with identical parameters exists, then reuse the previous sampler\r\n const samplers = this._exporter._samplers;\r\n const samplerIndex = samplers.findIndex(\r\n (s) => s.minFilter === sampler.minFilter && s.magFilter === sampler.magFilter && s.wrapS === sampler.wrapS && s.wrapT === sampler.wrapT\r\n );\r\n if (samplerIndex !== -1) {\r\n return samplerIndex;\r\n }\r\n\r\n samplers.push(sampler);\r\n return samplers.length - 1;\r\n }\r\n}\r\n"]}
|
@@ -1,6 +1,6 @@
|
|
1
1
|
import type { INode } from "babylonjs-gltf2interface";
|
2
2
|
import { AccessorType, MeshPrimitiveMode } from "babylonjs-gltf2interface";
|
3
|
-
import type { FloatArray, DataArray, IndicesArray } from "@babylonjs/core/types.js";
|
3
|
+
import type { FloatArray, DataArray, IndicesArray, DeepImmutable } from "@babylonjs/core/types.js";
|
4
4
|
import type { Vector4 } from "@babylonjs/core/Maths/math.vector.js";
|
5
5
|
import { Quaternion, Matrix, Vector3 } from "@babylonjs/core/Maths/math.vector.js";
|
6
6
|
import { VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
|
@@ -8,9 +8,9 @@ import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
|
|
8
8
|
import type { Node } from "@babylonjs/core/node.js";
|
9
9
|
import { TargetCamera } from "@babylonjs/core/Cameras/targetCamera.js";
|
10
10
|
import type { ShadowLight } from "@babylonjs/core/Lights/shadowLight.js";
|
11
|
-
export declare const DefaultTranslation: Vector3
|
12
|
-
export declare const DefaultRotation: Quaternion
|
13
|
-
export declare const DefaultScale: Vector3
|
11
|
+
export declare const DefaultTranslation: import("@babylonjs/core/types.js").DeepImmutableObject<Vector3>;
|
12
|
+
export declare const DefaultRotation: DeepImmutable<Quaternion>;
|
13
|
+
export declare const DefaultScale: import("@babylonjs/core/types.js").DeepImmutableObject<Vector3>;
|
14
14
|
/**
|
15
15
|
* Get the information necessary for enumerating a vertex buffer.
|
16
16
|
* @param vertexBuffer the vertex buffer to enumerate
|
@@ -66,14 +66,17 @@ export declare function CollapseChildIntoParent(node: INode, parentNode: INode):
|
|
66
66
|
*/
|
67
67
|
export declare function IsChildCollapsible(babylonNode: ShadowLight | TargetCamera, parentBabylonNode: Node): boolean;
|
68
68
|
/**
|
69
|
-
* Converts an IndicesArray into either Uint32Array or Uint16Array
|
69
|
+
* Converts an IndicesArray into either a Uint32Array or Uint16Array.
|
70
|
+
* If the `start` and `count` parameters specify a subset of the array, a new view is created.
|
71
|
+
* If the input is a number[], the data is copied into a new buffer.
|
70
72
|
* @param indices input array to be converted
|
71
|
-
* @param start starting index
|
72
|
-
* @param count number of indices
|
73
|
+
* @param start starting index
|
74
|
+
* @param count number of indices
|
75
|
+
* @param is32Bits whether the output should be Uint32Array (true) or Uint16Array (false) when indices is an `Array`
|
73
76
|
* @returns a Uint32Array or Uint16Array
|
74
77
|
* @internal
|
75
78
|
*/
|
76
|
-
export declare function
|
79
|
+
export declare function IndicesArrayToTypedSubarray(indices: IndicesArray, start: number, count: number, is32Bits: boolean): Uint32Array | Uint16Array;
|
77
80
|
export declare function DataArrayToUint8Array(data: DataArray): Uint8Array;
|
78
81
|
export declare function GetMinMax(data: DataArray, vertexBuffer: VertexBuffer, start: number, count: number): {
|
79
82
|
min: number[];
|
@@ -8,9 +8,9 @@ import { TargetCamera } from "@babylonjs/core/Cameras/targetCamera.js";
|
|
8
8
|
import { Epsilon } from "@babylonjs/core/Maths/math.constants.js";
|
9
9
|
import { ConvertHandednessMatrix } from "../../exportUtils.js";
|
10
10
|
// Default values for comparison.
|
11
|
-
export const DefaultTranslation = Vector3.
|
11
|
+
export const DefaultTranslation = Vector3.ZeroReadOnly;
|
12
12
|
export const DefaultRotation = Quaternion.Identity();
|
13
|
-
export const DefaultScale = Vector3.
|
13
|
+
export const DefaultScale = Vector3.OneReadOnly;
|
14
14
|
const DefaultLoaderCameraParentScaleLh = new Vector3(-1, 1, 1);
|
15
15
|
/**
|
16
16
|
* Get the information necessary for enumerating a vertex buffer.
|
@@ -289,23 +289,29 @@ export function IsChildCollapsible(babylonNode, parentBabylonNode) {
|
|
289
289
|
return true;
|
290
290
|
}
|
291
291
|
/**
|
292
|
-
* Converts an IndicesArray into either Uint32Array or Uint16Array
|
292
|
+
* Converts an IndicesArray into either a Uint32Array or Uint16Array.
|
293
|
+
* If the `start` and `count` parameters specify a subset of the array, a new view is created.
|
294
|
+
* If the input is a number[], the data is copied into a new buffer.
|
293
295
|
* @param indices input array to be converted
|
294
|
-
* @param start starting index
|
295
|
-
* @param count number of indices
|
296
|
+
* @param start starting index
|
297
|
+
* @param count number of indices
|
298
|
+
* @param is32Bits whether the output should be Uint32Array (true) or Uint16Array (false) when indices is an `Array`
|
296
299
|
* @returns a Uint32Array or Uint16Array
|
297
300
|
* @internal
|
298
301
|
*/
|
299
|
-
export function
|
300
|
-
|
301
|
-
|
302
|
+
export function IndicesArrayToTypedSubarray(indices, start, count, is32Bits) {
|
303
|
+
let processedIndices = indices;
|
304
|
+
if (start !== 0 || count !== indices.length) {
|
305
|
+
processedIndices = Array.isArray(indices) ? indices.slice(start, start + count) : indices.subarray(start, start + count);
|
302
306
|
}
|
303
|
-
// If Int32Array, cast the indices (which
|
304
|
-
if (
|
305
|
-
return new Uint32Array(
|
307
|
+
// If Int32Array, cast the indices (which should all be positive) to Uint32Array
|
308
|
+
if (processedIndices instanceof Int32Array) {
|
309
|
+
return new Uint32Array(processedIndices.buffer, processedIndices.byteOffset, processedIndices.length);
|
306
310
|
}
|
307
|
-
|
308
|
-
|
311
|
+
if (Array.isArray(processedIndices)) {
|
312
|
+
return is32Bits ? new Uint32Array(processedIndices) : new Uint16Array(processedIndices);
|
313
|
+
}
|
314
|
+
return processedIndices;
|
309
315
|
}
|
310
316
|
export function DataArrayToUint8Array(data) {
|
311
317
|
if (data instanceof Array) {
|