@babylonjs/serializers 8.3.0 → 8.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -91,6 +91,11 @@ export declare class GLTFMaterialExporter {
91
91
  private _convertSpecGlossFactorsToMetallicRoughnessAsync;
92
92
  exportPBRMaterialAsync(babylonPBRMaterial: PBRBaseMaterial, mimeType: ImageMimeType, hasUVs: boolean): Promise<number>;
93
93
  private _setMetallicRoughnessPbrMaterialAsync;
94
+ /**
95
+ * Get the RGBA pixel data from a texture
96
+ * @param babylonTexture
97
+ * @returns an array buffer promise containing the pixel data
98
+ */
94
99
  private _getPixelsFromTexture;
95
100
  exportTextureAsync(babylonTexture: BaseTexture, mimeType: ImageMimeType): Promise<Nullable<ITextureInfo>>;
96
101
  private _exportTextureInfoAsync;
@@ -2,7 +2,7 @@
2
2
  import { Color3 } from "@babylonjs/core/Maths/math.color.js";
3
3
  import { Scalar } from "@babylonjs/core/Maths/math.scalar.js";
4
4
  import { Tools } from "@babylonjs/core/Misc/tools.js";
5
- import { TextureTools } from "@babylonjs/core/Misc/textureTools.js";
5
+ import { GetTextureDataAsync, TextureTools } from "@babylonjs/core/Misc/textureTools.js";
6
6
  import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
7
7
  import { RawTexture } from "@babylonjs/core/Materials/Textures/rawTexture.js";
8
8
  import { Constants } from "@babylonjs/core/Engines/constants.js";
@@ -25,6 +25,34 @@ function GetFileExtensionFromMimeType(mimeType) {
25
25
  return ".avif";
26
26
  }
27
27
  }
28
+ function IsCompressedTextureFormat(format) {
29
+ switch (format) {
30
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_BPTC_UNORM:
31
+ case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
32
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
33
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:
34
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_S3TC_DXT5:
35
+ case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
36
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_S3TC_DXT3:
37
+ case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
38
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_S3TC_DXT1:
39
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGB_S3TC_DXT1:
40
+ case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
41
+ case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_S3TC_DXT1_EXT:
42
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_ASTC_4x4:
43
+ case Constants.TEXTUREFORMAT_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
44
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGB_ETC1_WEBGL:
45
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGB8_ETC2:
46
+ case Constants.TEXTUREFORMAT_COMPRESSED_SRGB8_ETC2:
47
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
48
+ case Constants.TEXTUREFORMAT_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
49
+ case Constants.TEXTUREFORMAT_COMPRESSED_RGBA8_ETC2_EAC:
50
+ case Constants.TEXTUREFORMAT_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
51
+ return true;
52
+ default:
53
+ return false;
54
+ }
55
+ }
28
56
  /**
29
57
  * Computes the metallic factor from specular glossiness values.
30
58
  * @param diffuse diffused value
@@ -671,11 +699,19 @@ export class GLTFMaterialExporter {
671
699
  }
672
700
  glTFMaterial.pbrMetallicRoughness = glTFPbrMetallicRoughness;
673
701
  }
702
+ /**
703
+ * Get the RGBA pixel data from a texture
704
+ * @param babylonTexture
705
+ * @returns an array buffer promise containing the pixel data
706
+ */
674
707
  _getPixelsFromTexture(babylonTexture) {
675
- const pixels = babylonTexture.textureType === Constants.TEXTURETYPE_UNSIGNED_BYTE
708
+ // If the internal texture format is compressed, we cannot read the pixels directly.
709
+ if (IsCompressedTextureFormat(babylonTexture.textureFormat)) {
710
+ return GetTextureDataAsync(babylonTexture, babylonTexture._texture.width, babylonTexture._texture.height);
711
+ }
712
+ return babylonTexture.textureType === Constants.TEXTURETYPE_UNSIGNED_BYTE
676
713
  ? babylonTexture.readPixels()
677
714
  : babylonTexture.readPixels();
678
- return pixels;
679
715
  }
680
716
  async exportTextureAsync(babylonTexture, mimeType) {
681
717
  const extensionPromise = this._exporter._extensionsPreExportTextureAsync("exporter", babylonTexture, mimeType);
@@ -707,7 +743,8 @@ export class GLTFMaterialExporter {
707
743
  mimeType = textureMimeType;
708
744
  break;
709
745
  default:
710
- Tools.Warn(`Unsupported media type: ${textureMimeType}`);
746
+ Tools.Warn(`Unsupported media type: ${textureMimeType}. Exporting texture as PNG.`);
747
+ // Will later fallback to default mime type, image/png, from Canvas API
711
748
  break;
712
749
  }
713
750
  }
@@ -1 +1 @@
1
- {"version":3,"file":"glTFMaterialExporter.js","sourceRoot":"","sources":["../../../../../dev/serializers/src/glTF/2.0/glTFMaterialExporter.ts"],"names":[],"mappings":"AAAA,wCAAwC;AAMxC,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,MAAM,EAAE,6CAA+B;AAChD,OAAO,EAAE,KAAK,EAAE,sCAAwB;AACxC,OAAO,EAAE,YAAY,EAAE,6CAA+B;AAEtD,OAAO,EAAE,OAAO,EAAE,sDAAwC;AAC1D,OAAO,EAAE,UAAU,EAAE,yDAA2C;AAKhE,OAAO,EAAE,SAAS,EAAE,6CAA+B;AACnD,OAAO,EAAE,SAAS,EAAE,0CAA4B;AAKhD,OAAO,EAAE,wBAAwB,EAAE,4DAA8C;AAEjF,MAAM,OAAO,GAAG,IAAI,CAAC;AACrB,MAAM,kBAAkB,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AACxD,MAAM,gBAAgB,GAAG,IAAI,CAAC;AAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;AAC7B,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;AAuB7B,SAAS,4BAA4B,CAAC,QAAuB;IACzD,QAAQ,QAAQ,EAAE,CAAC;QACf;YACI,OAAO,MAAM,CAAC;QAClB;YACI,OAAO,MAAM,CAAC;QAClB;YACI,OAAO,OAAO,CAAC;QACnB;YACI,OAAO,OAAO,CAAC;IACvB,CAAC;AACL,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,cAAc,CAAC,OAAe,EAAE,QAAgB,EAAE,wBAAgC;IAC9F,IAAI,QAAQ,GAAG,kBAAkB,CAAC,CAAC,EAAE,CAAC;QAClC,kBAAkB,CAAC;QACnB,OAAO,CAAC,CAAC;IACb,CAAC;IAED,MAAM,CAAC,GAAG,kBAAkB,CAAC,CAAC,CAAC;IAC/B,MAAM,CAAC,GAAG,CAAC,OAAO,GAAG,wBAAwB,CAAC,GAAG,CAAC,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC,GAAG,QAAQ,GAAG,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC;IACtH,MAAM,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,QAAQ,CAAC;IAC1C,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;IAC9B,OAAO,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AAC/D,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,kCAAkC,CAAC,uBAAyC;IACxF,MAAM,OAAO,GAAG,uBAAuB,CAAC,YAAY,CAAC,aAAa,CAAC,uBAAuB,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACtJ,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC;IAC9C,MAAM,aAAa,GAAG,MAAM,CAAC,KAAK,CAAC,uBAAuB,CAAC,aAAa,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;IAE/F,MAAM,SAAS,GAAG,wBAAwB,CAAC,aAAa,CAAC,CAAC;IAE1D,MAAM,wBAAwB,GAAkC;QAC5D,eAAe,EAAE,CAAC,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC;QAC3D,cAAc,EAAE,CAAC;QACjB,eAAe,EAAE,SAAS;KAC7B,CAAC;IAEF,OAAO,wBAAwB,CAAC;AACpC,CAAC;AAED;;;;GAIG;AACH,SAAS,YAAY,CAAC,YAAuB,EAAE,eAAoD;IAC/F,IAAI,eAAe,CAAC,iBAAiB,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,wCAA0B,CAAC;IACrD,CAAC;SAAM,IAAI,eAAe,CAAC,gBAAgB,EAAE,EAAE,CAAC;QAC5C,YAAY,CAAC,SAAS,sCAAyB,CAAC;QAChD,YAAY,CAAC,WAAW,GAAG,eAAe,CAAC,WAAW,CAAC;IAC3D,CAAC;AACL,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAa,EAAE,MAAc,EAAE,KAAY;IACnE,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;IAEhD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC;QACzC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;IAC7D,CAAC;IAED,MAAM,UAAU,GAAG,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAE5E,OAAO,UAAU,CAAC;AACtB,CAAC;AAED,SAAS,0BAA0B,CAAC,MAAuB;IACvD,IAAI,MAAM,YAAY,UAAU,EAAE,CAAC;QAC/B,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC7B,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QAC/C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC9B,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;QAChC,CAAC;QACD,OAAO,MAAM,CAAC;IAClB,CAAC;SAAM,IAAI,MAAM,YAAY,YAAY,EAAE,CAAC;QACxC,OAAO,MAAM,CAAC;IAClB,CAAC;SAAM,CAAC;QACJ,MAAM,IAAI,KAAK,CAAC,2BAA2B,CAAC,CAAC;IACjD,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,MAAM,OAAO,oBAAoB;IAO7B,YAA6B,SAAuB;QAAvB,cAAS,GAAT,SAAS,CAAc;QANpD,4BAA4B;QACpB,gBAAW,GAAG,IAAI,GAAG,EAA6B,CAAC;QAE3D,6EAA6E;QACrE,4BAAuB,GAAoE,EAAE,CAAC;IAE/C,CAAC;IAEjD,cAAc,CAAC,cAAqC;QACvD,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;IAClF,CAAC;IAEM,KAAK,CAAC,2BAA2B,CAAC,uBAAyC,EAAE,QAAuB,EAAE,MAAe;QACxH,MAAM,oBAAoB,GAAG,kCAAkC,CAAC,uBAAuB,CAAC,CAAC;QAEzF,MAAM,QAAQ,GAAc,EAAE,IAAI,EAAE,uBAAuB,CAAC,IAAI,EAAE,CAAC;QACnE,IAAI,uBAAuB,CAAC,eAAe,IAAI,IAAI,IAAI,CAAC,uBAAuB,CAAC,eAAe,EAAE,CAAC;YAC9F,IAAI,CAAC,uBAAuB,CAAC,gBAAgB,EAAE,CAAC;gBAC5C,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,IAAI,GAAG,wFAAwF,CAAC,CAAC;YACxI,CAAC;YACD,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC;QAChC,CAAC;QAED,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,QAAQ,GAAoB,EAAE,CAAC;YAErC,MAAM,cAAc,GAAG,uBAAuB,CAAC,cAAc,CAAC;YAC9D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACnE,IAAI,WAAW,EAAE,CAAC;wBACd,oBAAoB,CAAC,gBAAgB,GAAG,WAAW,CAAC;oBACxD,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,WAAW,GAAG,uBAAuB,CAAC,WAAW,CAAC;YACxD,IAAI,WAAW,EAAE,CAAC;gBACd,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAChE,IAAI,WAAW,EAAE,CAAC;wBACd,QAAQ,CAAC,aAAa,GAAG,WAAW,CAAC;wBACrC,IAAI,WAAW,CAAC,KAAK,KAAK,CAAC,EAAE,CAAC;4BAC1B,QAAQ,CAAC,aAAa,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;wBACrD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,eAAe,GAAG,uBAAuB,CAAC,eAAe,CAAC;YAChE,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,cAAc,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBAE1C,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACpE,IAAI,WAAW,EAAE,CAAC;wBACd,QAAQ,CAAC,eAAe,GAAG,WAAW,CAAC;oBAC3C,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,cAAc,GAAG,uBAAuB,CAAC,cAAc,CAAC;YAC9D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACnE,IAAI,WAAW,EAAE,CAAC;wBACd,MAAM,gBAAgB,GAAkC;4BACpD,KAAK,EAAE,WAAW,CAAC,KAAK;yBAC3B,CAAC;wBACF,QAAQ,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;oBACjD,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,uBAAuB,CAAC,CAAC;gBACjE,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;YAChC,CAAC;QACL,CAAC;QAED,IAAI,uBAAuB,CAAC,KAAK,GAAG,GAAG,IAAI,uBAAuB,CAAC,cAAc,EAAE,CAAC;YAChF,IAAI,uBAAuB,CAAC,SAAS,KAAK,SAAS,CAAC,aAAa,EAAE,CAAC;gBAChE,QAAQ,CAAC,SAAS,wCAA0B,CAAC;YACjD,CAAC;iBAAM,CAAC;gBACJ,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,IAAI,GAAG,0CAA0C,GAAG,uBAAuB,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC;YACzI,CAAC;QACL,CAAC;QAED,IAAI,uBAAuB,CAAC,aAAa,IAAI,CAAC,uBAAuB,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;YACpH,QAAQ,CAAC,cAAc,GAAG,uBAAuB,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC9E,CAAC;QAED,QAAQ,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;QACrD,YAAY,CAAC,QAAQ,EAAE,uBAAuB,CAAC,CAAC;QAEhD,MAAM,IAAI,CAAC,oBAAoB,CAAC,QAAQ,EAAE,uBAAuB,EAAE,QAAQ,CAAC,CAAC;QAE7E,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACzB,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEO,KAAK,CAAC,oBAAoB,CAAC,YAAuB,EAAE,eAAyB,EAAE,QAAuB;QAC1G,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,+CAA+C,CAAC,gBAAgB,EAAE,YAAY,EAAE,eAAe,CAAC,CAAC;QAEjI,MAAM,QAAQ,GAA2C,EAAE,CAAC;QAE5D,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;YAC7B,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC,CAAC;QAC9D,CAAC;QAED,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE5B,MAAM,IAAI,CAAC,SAAS,CAAC,kCAAkC,CAAC,gBAAgB,EAAE,YAAY,EAAE,eAAe,CAAC,CAAC;IAC7G,CAAC;IAEO,KAAK,CAAC,kBAAkB,CAAC,MAAiC,EAAE,KAAa,EAAE,MAAc,EAAE,QAAuB;QACtH,MAAM,WAAW,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAExD,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,aAAa,CAAC;QAClD,MAAM,MAAM,GAAG,YAAY,CAAC,SAAS,EAAE,CAAC;QAExC,0DAA0D;QAC1D,MAAM,WAAW,GAAG,MAAM,CAAC,gBAAgB,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,kBAAkB,EAAE,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,oBAAoB,EAAE,IAAI,EAAE,WAAW,CAAC,CAAC;QAE/J,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,MAAM,gDAAkC,CAAC,CAAC,CAAC,MAAM,MAAM,4CAA8B,CAAC;QAC9G,MAAM,YAAY,CAAC,gBAAgB,CAAC,MAAM,EAAE,WAAW,EAAE,YAAY,EAAE,WAAW,EAAE,SAAS,CAAC,4BAA4B,EAAE,SAAS,CAAC,kBAAkB,CAAC,CAAC;QAE1J,MAAM,IAAI,GAAG,MAAM,MAAM,CAAC,kBAAkB,CAAC,WAAW,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;QAEzE,OAAO,CAAC,MAAM,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ,EAAE,SAAS,EAAE,IAAI,EAAE,IAAI,CAAC,CAAgB,CAAC;IAChH,CAAC;IAED;;;;;;OAMG;IACK,+BAA+B,CAAC,QAA+B,EAAE,QAA+B,EAAE,KAAY;QAClH,MAAM,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAC7E,MAAM,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAC7E,IAAI,eAA4B,CAAC;QACjC,IAAI,eAA4B,CAAC;QAEjC,IAAI,YAAY,CAAC,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;YAC1C,IAAI,QAAQ,IAAI,QAAQ,YAAY,OAAO,EAAE,CAAC;gBAC1C,eAAe,GAAG,YAAY,CAAC,iBAAiB,CAAC,QAAQ,EAAE,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YAC9G,CAAC;iBAAM,CAAC;gBACJ,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC;YACD,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;aAAM,IAAI,YAAY,CAAC,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;YACjD,IAAI,QAAQ,IAAI,QAAQ,YAAY,OAAO,EAAE,CAAC;gBAC1C,eAAe,GAAG,YAAY,CAAC,iBAAiB,CAAC,QAAQ,EAAE,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YAC9G,CAAC;iBAAM,CAAC;gBACJ,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC;YACD,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;aAAM,CAAC;YACJ,eAAe,GAAG,QAAS,CAAC;YAC5B,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;QAED,OAAO;YACH,QAAQ,EAAE,eAAgB;YAC1B,QAAQ,EAAE,eAAgB;SAC7B,CAAC;IACN,CAAC;IAED;;;;;;;;;OASG;IACK,KAAK,CAAC,0DAA0D,CACpE,cAAqC,EACrC,yBAAgD,EAChD,OAA+B,EAC/B,QAAuB;QAEvB,MAAM,QAAQ,GAAG,IAAI,KAAK,EAAiB,CAAC;QAC5C,IAAI,CAAC,CAAC,cAAc,IAAI,yBAAyB,CAAC,EAAE,CAAC;YACjD,OAAO,OAAO,CAAC,MAAM,CAAC,2DAA2D,CAAC,CAAC;QACvF,CAAC;QAED,MAAM,KAAK,GAAoB,cAAc,CAAC,CAAC,CAAC,cAAc,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,yBAAyB,CAAC,CAAC,CAAC,yBAAyB,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;QACpJ,IAAI,KAAK,EAAE,CAAC;YACR,MAAM,eAAe,GAAG,IAAI,CAAC,+BAA+B,CAAC,cAAc,EAAE,yBAAyB,EAAE,KAAK,CAAC,CAAC;YAE/G,MAAM,WAAW,GAAG,eAAe,CAAC,QAAQ,EAAE,OAAO,EAAE,CAAC;YAExD,IAAI,aAA2B,CAAC;YAChC,IAAI,wBAAsC,CAAC;YAE3C,MAAM,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;YAChC,MAAM,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC;YAElC,MAAM,aAAa,GAAG,MAAM,eAAe,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YAClE,MAAM,cAAc,GAAG,MAAM,eAAe,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YAEnE,IAAI,aAAa,EAAE,CAAC;gBAChB,aAAa,GAAG,0BAA0B,CAAC,aAAa,CAAC,CAAC;YAC9D,CAAC;iBAAM,CAAC;gBACJ,OAAO,OAAO,CAAC,MAAM,CAAC,iDAAiD,CAAC,CAAC;YAC7E,CAAC;YACD,IAAI,cAAc,EAAE,CAAC;gBACjB,wBAAwB,GAAG,0BAA0B,CAAC,cAAc,CAAC,CAAC;YAC1E,CAAC;iBAAM,CAAC;gBACJ,OAAO,OAAO,CAAC,MAAM,CAAC,6DAA6D,CAAC,CAAC;YACzF,CAAC;YAED,MAAM,UAAU,GAAG,wBAAwB,CAAC,UAAU,CAAC;YAEvD,MAAM,uBAAuB,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAC3D,MAAM,eAAe,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAEnD,MAAM,UAAU,GAAG,CAAC,CAAC;YACrB,MAAM,YAAY,GAAG,KAAK,CAAC;YAC3B,IAAI,WAAW,GAAG,CAAC,CAAC;YACpB,IAAI,YAAY,GAAG,CAAC,CAAC;YAErB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;oBAC7B,MAAM,MAAM,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC;oBAE5C,MAAM,YAAY,GAAG,IAAI,MAAM,CAAC,aAAa,CAAC,MAAM,CAAC,EAAE,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;yBACvG,aAAa,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC;yBACxD,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;oBACpC,MAAM,aAAa,GAAG,IAAI,MAAM,CAAC,wBAAwB,CAAC,MAAM,CAAC,EAAE,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;yBACzI,aAAa,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC;yBACxD,QAAQ,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;oBACrC,MAAM,UAAU,GAAG,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;oBAE7E,MAAM,kBAAkB,GAA2B;wBAC/C,YAAY,EAAE,YAAY;wBAC1B,aAAa,EAAE,aAAa;wBAC5B,UAAU,EAAE,UAAU;qBACzB,CAAC;oBAEF,MAAM,iBAAiB,GAAG,IAAI,CAAC,6CAA6C,CAAC,kBAAkB,CAAC,CAAC;oBACjG,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE,iBAAiB,CAAC,QAAS,CAAC,CAAC;oBACjE,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,iBAAiB,CAAC,SAAU,CAAC,CAAC;oBAEpE,eAAe,CAAC,MAAM,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAC9D,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClE,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClE,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC;oBAExG,uBAAuB,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;oBACpC,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAU,GAAG,GAAG,CAAC;oBACzE,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,QAAS,GAAG,GAAG,CAAC;oBACxE,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;gBAC9C,CAAC;YACL,CAAC;YAED,4EAA4E;YAC5E,MAAM,wBAAwB,GAA0B;gBACpD,SAAS,EAAE,YAAY;gBACvB,QAAQ,EAAE,WAAW;gBACrB,SAAS,EAAE,YAAY;aAC1B,CAAC;YAEF,IAAI,gCAAgC,GAAG,KAAK,CAAC;YAC7C,IAAI,wBAAwB,GAAG,KAAK,CAAC;YAErC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;oBAC7B,MAAM,iBAAiB,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC;oBAEvD,eAAe,CAAC,iBAAiB,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAChI,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpI,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAEpI,MAAM,oBAAoB,GAAG,MAAM,CAAC,QAAQ,CACxC,eAAe,CAAC,iBAAiB,CAAC,EAClC,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,EACtC,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,CACzC,CAAC;oBACF,MAAM,kBAAkB,GAAG,oBAAoB,CAAC,YAAY,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC,CAAC;oBACxG,eAAe,CAAC,iBAAiB,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBAChE,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBACpE,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBAEpE,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;wBACxD,wBAAwB,GAAG,IAAI,CAAC;oBACpC,CAAC;oBAED,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAU,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAU,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1I,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,QAAS,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,QAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBAExI,MAAM,sBAAsB,GAAG,MAAM,CAAC,QAAQ,CAAC,GAAG,EAAE,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,EAAE,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC,CAAC;oBAEpJ,IAAI,CAAC,sBAAsB,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;wBAC5D,gCAAgC,GAAG,IAAI,CAAC;oBAC5C,CAAC;gBACL,CAAC;YACL,CAAC;YAED,IAAI,gCAAgC,EAAE,CAAC;gBACnC,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,uBAAuB,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;oBACpF,wBAAwB,CAAC,4BAA4B,GAAG,IAAI,CAAC;gBACjE,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YACD,IAAI,wBAAwB,EAAE,CAAC;gBAC3B,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;oBAC5E,wBAAwB,CAAC,oBAAoB,GAAG,IAAI,CAAC;gBACzD,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE;gBACnC,OAAO,wBAAwB,CAAC;YACpC,CAAC,CAAC,CAAC;QACP,CAAC;aAAM,CAAC;YACJ,OAAO,OAAO,CAAC,MAAM,CAAC,wFAAwF,CAAC,CAAC;QACpH,CAAC;IACL,CAAC;IAED;;;;OAIG;IACK,6CAA6C,CAAC,kBAA0C;QAC5F,MAAM,0BAA0B,GAAG,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,YAAY,CAAC,CAAC;QACjG,MAAM,2BAA2B,GAAG,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC;QACnG,MAAM,wBAAwB,GAAG,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC;QAC7F,MAAM,QAAQ,GAAG,cAAc,CAAC,0BAA0B,EAAE,2BAA2B,EAAE,wBAAwB,CAAC,CAAC;QACnH,MAAM,oBAAoB,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,CAAC,wBAAwB,GAAG,CAAC,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrJ,MAAM,qBAAqB,GAAG,kBAAkB,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC;QAC9I,IAAI,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,oBAAoB,EAAE,qBAAqB,EAAE,QAAQ,GAAG,QAAQ,CAAC,CAAC;QAC9F,SAAS,GAAG,SAAS,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;QAElD,MAAM,iBAAiB,GAA0B;YAC7C,SAAS,EAAE,SAAS;YACpB,QAAQ,EAAE,QAAQ;YAClB,SAAS,EAAE,CAAC,GAAG,kBAAkB,CAAC,UAAU;SAC/C,CAAC;QAEF,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAED;;;;OAIG;IACK,uBAAuB,CAAC,KAAa;QACzC,IAAI,KAAK,EAAE,CAAC;YACR,OAAO,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACxG,CAAC;QACD,OAAO,CAAC,CAAC;IACb,CAAC;IAED;;;;OAIG;IACK,gBAAgB,CAAC,KAAa;QAClC,IAAI,KAAK,EAAE,CAAC;YACR,OAAO,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;QACzD,CAAC;QACD,OAAO,CAAC,CAAC;IACb,CAAC;IAED;;;;;;;OAOG;IACK,KAAK,CAAC,iDAAiD,CAC3D,kBAAmC,EACnC,QAAuB,EACvB,wBAAuD,EACvD,MAAe;QAEf,MAAM,QAAQ,GAAoB,EAAE,CAAC;QAErC,MAAM,iBAAiB,GAA0B;YAC7C,SAAS,EAAE,kBAAkB,CAAC,YAAY;YAC1C,QAAQ,EAAE,kBAAkB,CAAC,SAAS;YACtC,SAAS,EAAE,kBAAkB,CAAC,UAAU;SAC3C,CAAC;QAEF,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,aAAa,GAAG,kBAAkB,CAAC,cAAc,CAAC;YACxD,IAAI,aAAa,EAAE,CAAC;gBAChB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,kBAAkB,CAAC,cAAe,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACvF,IAAI,WAAW,EAAE,CAAC;wBACd,wBAAwB,CAAC,gBAAgB,GAAG,WAAW,CAAC;oBAC5D,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YACD,MAAM,eAAe,GAAG,kBAAkB,CAAC,gBAAgB,CAAC;YAC5D,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACpE,IAAI,WAAW,EAAE,CAAC;wBACd,wBAAwB,CAAC,wBAAwB,GAAG,WAAW,CAAC;oBACpE,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;QACL,CAAC;QAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;YAC5D,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAChC,CAAC;QAED,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAEO,kBAAkB,CAAC,OAA8B;QACrD,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC,OAAO,YAAY,OAAO,CAAC,EAAE,CAAC;YAC5C,OAAO,OAAO,CAAC;QACnB,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,KAAK,uCAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,KAAK,uCAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,CAAC;QAED,QAAQ,OAAO,CAAC,YAAY,EAAE,CAAC;YAC3B,KAAK,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;gBACzB,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC1B,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC1B,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,mDAAwC,CAAC;gBAC1D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,eAAe,CAAC,CAAC,CAAC;gBAC3B,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,qDAA0C,CAAC;gBAC5D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,uBAAuB,CAAC,CAAC,CAAC;gBACnC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,mDAAwC,CAAC;gBAC1D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,0BAA0B,CAAC,CAAC,CAAC;gBACtC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,qDAA0C,CAAC;gBAC5D,MAAM;YACV,CAAC;QACL,CAAC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEO,uBAAuB,CAAC,QAAgB;QAC5C,QAAQ,QAAQ,EAAE,CAAC;YACf,KAAK,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC;gBAC5B,0CAA8B;YAClC,CAAC;YACD,KAAK,OAAO,CAAC,iBAAiB,CAAC,CAAC,CAAC;gBAC7B,iDAAqC;YACzC,CAAC;YACD,KAAK,OAAO,CAAC,kBAAkB,CAAC,CAAC,CAAC;gBAC9B,mDAAuC;YAC3C,CAAC;YACD,OAAO,CAAC,CAAC,CAAC;gBACN,KAAK,CAAC,KAAK,CAAC,iCAAiC,QAAQ,GAAG,CAAC,CAAC;gBAC1D,0CAA8B;YAClC,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;;;;OAOG;IACK,KAAK,CAAC,gDAAgD,CAC1D,kBAAmC,EACnC,QAAuB,EACvB,oBAAmD,EACnD,MAAe;QAEf,MAAM,SAAS,GAA2B;YACtC,YAAY,EAAE,kBAAkB,CAAC,YAAY;YAC7C,aAAa,EAAE,kBAAkB,CAAC,kBAAkB;YACpD,UAAU,EAAE,kBAAkB,CAAC,aAAa;SAC/C,CAAC;QAEF,MAAM,aAAa,GAAG,kBAAkB,CAAC,cAAc,CAAC;QACxD,MAAM,mBAAmB,GAAG,kBAAkB,CAAC,oBAAoB,CAAC;QACpE,MAAM,uCAAuC,GAAG,kBAAkB,CAAC,wCAAwC,CAAC;QAC5G,IAAI,mBAAmB,IAAI,CAAC,uCAAuC,EAAE,CAAC;YAClE,OAAO,OAAO,CAAC,MAAM,CAAC,6GAA6G,CAAC,CAAC;QACzI,CAAC;QAED,IAAI,CAAC,aAAa,IAAI,mBAAmB,CAAC,IAAI,MAAM,EAAE,CAAC;YACnD,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;YAE5D,MAAM,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,aAAa,IAAI,mBAAmB,CAAC,CAAC;YACtF,MAAM,wBAAwB,GAAG,MAAM,IAAI,CAAC,0DAA0D,CAAC,aAAa,EAAE,mBAAmB,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;YAEhK,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;YAE1C,IAAI,wBAAwB,CAAC,oBAAoB,EAAE,CAAC;gBAChD,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,QAAQ,CAAC,MAAM,EAAE,EAAE,QAAQ,EAAE,wBAAwB,CAAC,oBAAoB,CAAC,CAAC;gBAC7H,oBAAoB,CAAC,gBAAgB,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,aAAa,EAAE,gBAAgB,CAAC,CAAC;YAC/H,CAAC;YAED,IAAI,wBAAwB,CAAC,4BAA4B,EAAE,CAAC;gBACxD,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,oBAAoB,QAAQ,CAAC,MAAM,EAAE,EAAE,QAAQ,EAAE,wBAAwB,CAAC,4BAA4B,CAAC,CAAC;gBAC7I,oBAAoB,CAAC,wBAAwB,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,mBAAmB,EAAE,gBAAgB,CAAC,CAAC;YAC7I,CAAC;YAED,OAAO,wBAAwB,CAAC;QACpC,CAAC;aAAM,CAAC;YACJ,OAAO,IAAI,CAAC,6CAA6C,CAAC,SAAS,CAAC,CAAC;QACzE,CAAC;IACL,CAAC;IAEM,KAAK,CAAC,sBAAsB,CAAC,kBAAmC,EAAE,QAAuB,EAAE,MAAe;QAC7G,MAAM,wBAAwB,GAAkC,EAAE,CAAC;QAEnE,MAAM,YAAY,GAAc;YAC5B,IAAI,EAAE,kBAAkB,CAAC,IAAI;SAChC,CAAC;QAEF,MAAM,oBAAoB,GAAG,kBAAkB,CAAC,kBAAkB,EAAE,CAAC;QAErE,IAAI,oBAAoB,EAAE,CAAC;YACvB,MAAM,WAAW,GAAG,kBAAkB,CAAC,YAAY,CAAC;YACpD,MAAM,KAAK,GAAG,kBAAkB,CAAC,KAAK,CAAC;YACvC,IAAI,WAAW,EAAE,CAAC;gBACd,wBAAwB,CAAC,eAAe,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACpG,CAAC;QACL,CAAC;QAED,MAAM,iBAAiB,GAAG,oBAAoB;YAC1C,CAAC,CAAC,MAAM,IAAI,CAAC,iDAAiD,CAAC,kBAAkB,EAAE,QAAQ,EAAE,wBAAwB,EAAE,MAAM,CAAC;YAC9H,CAAC,CAAC,MAAM,IAAI,CAAC,gDAAgD,CAAC,kBAAkB,EAAE,QAAQ,EAAE,wBAAwB,EAAE,MAAM,CAAC,CAAC;QAElI,MAAM,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,kBAAkB,EAAE,YAAY,EAAE,wBAAwB,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;QAClJ,MAAM,IAAI,CAAC,oBAAoB,CAAC,YAAY,EAAE,kBAAkB,EAAE,QAAQ,CAAC,CAAC;QAE5E,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7B,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEO,KAAK,CAAC,qCAAqC,CAC/C,iBAAwC,EACxC,kBAAmC,EACnC,YAAuB,EACvB,wBAAuD,EACvD,QAAuB,EACvB,MAAe;QAEf,YAAY,CAAC,YAAY,EAAE,kBAAkB,CAAC,CAAC;QAE/C,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAC,EAAE,OAAO,CAAC,EAAE,CAAC;YAChI,wBAAwB,CAAC,eAAe,GAAG,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,kBAAkB,CAAC,KAAK,CAAC,CAAC;QACvK,CAAC;QAED,IAAI,iBAAiB,CAAC,QAAQ,IAAI,IAAI,IAAI,iBAAiB,CAAC,QAAQ,KAAK,CAAC,EAAE,CAAC;YACzE,wBAAwB,CAAC,cAAc,GAAG,iBAAiB,CAAC,QAAQ,CAAC;QACzE,CAAC;QACD,IAAI,iBAAiB,CAAC,SAAS,IAAI,IAAI,IAAI,iBAAiB,CAAC,SAAS,KAAK,CAAC,EAAE,CAAC;YAC3E,wBAAwB,CAAC,eAAe,GAAG,iBAAiB,CAAC,SAAS,CAAC;QAC3E,CAAC;QAED,IAAI,kBAAkB,CAAC,eAAe,IAAI,IAAI,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,CAAC;YACpF,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,EAAE,CAAC;gBACxC,KAAK,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,GAAG,wFAAwF,CAAC,CAAC;YACnI,CAAC;YACD,YAAY,CAAC,WAAW,GAAG,IAAI,CAAC;QACpC,CAAC;QAED,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,QAAQ,GAAoB,EAAE,CAAC;YAErC,MAAM,WAAW,GAAG,kBAAkB,CAAC,YAAY,CAAC;YACpD,IAAI,WAAW,EAAE,CAAC;gBACd,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAChE,IAAI,WAAW,EAAE,CAAC;wBACd,YAAY,CAAC,aAAa,GAAG,WAAW,CAAC;wBACzC,IAAI,WAAW,CAAC,KAAK,KAAK,CAAC,EAAE,CAAC;4BAC1B,YAAY,CAAC,aAAa,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;wBACzD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,cAAc,GAAG,kBAAkB,CAAC,eAAe,CAAC;YAC1D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACnE,IAAI,WAAW,EAAE,CAAC;wBACd,MAAM,gBAAgB,GAAkC;4BACpD,KAAK,EAAE,WAAW,CAAC,KAAK;4BACxB,QAAQ,EAAE,WAAW,CAAC,QAAQ;4BAC9B,UAAU,EAAE,WAAW,CAAC,UAAU;yBACrC,CAAC;wBAEF,YAAY,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;wBACjD,MAAM,sBAAsB,GAAG,kBAAkB,CAAC,uBAAuB,CAAC;wBAC1E,IAAI,sBAAsB,EAAE,CAAC;4BACzB,gBAAgB,CAAC,QAAQ,GAAG,sBAAsB,CAAC;wBACvD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,eAAe,GAAG,kBAAkB,CAAC,gBAAgB,CAAC;YAC5D,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACpE,IAAI,WAAW,EAAE,CAAC;wBACd,YAAY,CAAC,eAAe,GAAG,WAAW,CAAC;oBAC/C,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;gBAC5D,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;YAChC,CAAC;QACL,CAAC;QAED,MAAM,aAAa,GAAG,kBAAkB,CAAC,cAAc,CAAC;QACxD,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;YACnD,YAAY,CAAC,cAAc,GAAG,aAAa,CAAC,OAAO,EAAE,CAAC;QAC1D,CAAC;QAED,YAAY,CAAC,oBAAoB,GAAG,wBAAwB,CAAC;IACjE,CAAC;IAEO,qBAAqB,CAAC,cAA2B;QACrD,MAAM,MAAM,GACR,cAAc,CAAC,WAAW,KAAK,SAAS,CAAC,yBAAyB;YAC9D,CAAC,CAAE,cAAc,CAAC,UAAU,EAA0B;YACtD,CAAC,CAAE,cAAc,CAAC,UAAU,EAA4B,CAAC;QACjE,OAAO,MAAM,CAAC;IAClB,CAAC;IAEM,KAAK,CAAC,kBAAkB,CAAC,cAA2B,EAAE,QAAuB;QAChF,MAAM,gBAAgB,GAAG,IAAI,CAAC,SAAS,CAAC,gCAAgC,CAAC,UAAU,EAAE,cAAyB,EAAE,QAAQ,CAAC,CAAC;QAC1H,IAAI,CAAC,gBAAgB,EAAE,CAAC;YACpB,OAAO,IAAI,CAAC,uBAAuB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC;QAClE,CAAC;QAED,OAAO,gBAAgB,CAAC,IAAI,CAAC,CAAC,OAAO,EAAE,EAAE;YACrC,IAAI,CAAC,OAAO,EAAE,CAAC;gBACX,OAAO,IAAI,CAAC,uBAAuB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC;YAClE,CAAC;YACD,OAAO,IAAI,CAAC,uBAAuB,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;QAC3D,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,KAAK,CAAC,uBAAuB,CAAC,cAA2B,EAAE,QAAuB;QACtF,IAAI,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;QACvD,IAAI,CAAC,WAAW,EAAE,CAAC;YACf,MAAM,MAAM,GAAG,MAAM,IAAI,CAAC,qBAAqB,CAAC,cAAc,CAAC,CAAC;YAChE,IAAI,CAAC,MAAM,EAAE,CAAC;gBACV,OAAO,IAAI,CAAC;YAChB,CAAC;YAED,MAAM,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,cAAc,CAAC,CAAC;YAEhE,wCAAwC;YACxC,MAAM,eAAe,GAAI,cAA0B,CAAC,QAAQ,CAAC;YAC7D,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,eAAe,EAAE,CAAC;oBACtB,KAAK,YAAY,CAAC;oBAClB,KAAK,WAAW,CAAC;oBACjB,KAAK,YAAY;wBACb,QAAQ,GAAG,eAAgC,CAAC;wBAC5C,MAAM;oBACV;wBACI,KAAK,CAAC,IAAI,CAAC,2BAA2B,eAAe,EAAE,CAAC,CAAC;wBACzD,MAAM;gBACd,CAAC;YACL,CAAC;YAED,MAAM,sBAAsB,GAAG,IAAI,CAAC,uBAAuB,CAAC;YAC5D,MAAM,uBAAuB,GAAG,cAAc,CAAC,kBAAkB,EAAG,CAAC,QAAQ,CAAC;YAC9E,sBAAsB,CAAC,uBAAuB,MAA9C,sBAAsB,CAAC,uBAAuB,IAAM,EAAE,EAAC;YACvD,IAAI,iBAAiB,GAAG,sBAAsB,CAAC,uBAAuB,CAAC,CAAC,QAAQ,CAAC,CAAC;YAClF,IAAI,iBAAiB,KAAK,SAAS,EAAE,CAAC;gBAClC,MAAM,IAAI,GAAG,cAAc,CAAC,OAAO,EAAE,CAAC;gBACtC,iBAAiB,GAAG,CAAC,KAAK,IAAI,EAAE;oBAC5B,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;oBACtF,OAAO,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAClE,CAAC,CAAC,EAAE,CAAC;gBACL,sBAAsB,CAAC,uBAAuB,CAAC,CAAC,QAAQ,CAAC,GAAG,iBAAiB,CAAC;YAClF,CAAC;YAED,WAAW,GAAG,IAAI,CAAC,kBAAkB,CAAC,MAAM,iBAAiB,EAAE,YAAY,EAAE,cAAc,CAAC,gBAAgB,CAAC,CAAC;YAC9G,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,EAAE,WAAW,CAAC,CAAC;YAClD,IAAI,CAAC,SAAS,CAAC,6BAA6B,CAAC,UAAU,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;QAC1F,CAAC;QAED,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,YAAY,CAAC,IAAY,EAAE,QAAuB,EAAE,IAAiB;QACzE,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC;QAEtC,IAAI,KAAa,CAAC;QAClB,IAAI,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,CAAC;YAC/B,KAAK,GAAG;gBACJ,IAAI,EAAE,IAAI;gBACV,QAAQ,EAAE,QAAQ;gBAClB,UAAU,EAAE,SAAS,EAAE,yCAAyC;aACnE,CAAC;YACF,MAAM,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,gBAAgB,CAAC,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;YACxF,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,aAAa,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;QACnE,CAAC;aAAM,CAAC;YACJ,qBAAqB;YACrB,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,EAAE,GAAG,CAAC,CAAC;YACvD,MAAM,SAAS,GAAG,4BAA4B,CAAC,QAAQ,CAAC,CAAC;YACzD,IAAI,QAAQ,GAAG,QAAQ,GAAG,SAAS,CAAC;YACpC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,GAAG,KAAK,QAAQ,CAAC,EAAE,CAAC;gBACjD,QAAQ,GAAG,GAAG,QAAQ,IAAI,KAAK,CAAC,QAAQ,EAAE,GAAG,SAAS,EAAE,CAAC;YAC7D,CAAC;YAED,KAAK,GAAG;gBACJ,IAAI,EAAE,IAAI;gBACV,GAAG,EAAE,QAAQ;aAChB,CAAC;YACF,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,QAAQ,EAAE,CAAC,CAAC,8CAA8C;QAC5H,CAAC;QAED,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEnB,OAAO,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAC7B,CAAC;IAEO,kBAAkB,CAAC,UAAkB,EAAE,YAAoB,EAAE,gBAAyB;QAC1F,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;QAC1C,IAAI,YAAY,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,IAAI,YAAY,IAAI,CAAC,CAAC,MAAM,KAAK,UAAU,CAAC,CAAC;QACnG,IAAI,YAAY,KAAK,CAAC,CAAC,EAAE,CAAC;YACtB,YAAY,GAAG,QAAQ,CAAC,MAAM,CAAC;YAC/B,QAAQ,CAAC,IAAI,CAAC;gBACV,MAAM,EAAE,UAAU;gBAClB,OAAO,EAAE,YAAY;aACxB,CAAC,CAAC;QACP,CAAC;QAED,MAAM,WAAW,GAAiB,EAAE,KAAK,EAAE,YAAY,EAAE,CAAC;QAC1D,IAAI,gBAAgB,EAAE,CAAC;YACnB,WAAW,CAAC,QAAQ,GAAG,gBAAgB,CAAC;QAC5C,CAAC;QACD,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,qBAAqB,CAAC,OAA8B;QACxD,MAAM,OAAO,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC;QAEjD,8FAA8F;QAC9F,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;QAC1C,MAAM,YAAY,GAAG,QAAQ,CAAC,SAAS,CACnC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,KAAK,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,KAAK,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAC1I,CAAC;QACF,IAAI,YAAY,KAAK,CAAC,CAAC,EAAE,CAAC;YACtB,OAAO,YAAY,CAAC;QACxB,CAAC;QAED,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACvB,OAAO,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;IAC/B,CAAC;CACJ","sourcesContent":["/* eslint-disable babylonjs/available */\r\n\r\nimport type { ITextureInfo, IMaterial, IMaterialPbrMetallicRoughness, IMaterialOcclusionTextureInfo, ISampler, IImage } from \"babylonjs-gltf2interface\";\r\nimport { ImageMimeType, MaterialAlphaMode, TextureMagFilter, TextureMinFilter, TextureWrapMode } from \"babylonjs-gltf2interface\";\r\n\r\nimport type { Nullable } from \"core/types\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport { TextureTools } from \"core/Misc/textureTools\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\nimport { RawTexture } from \"core/Materials/Textures/rawTexture\";\r\n\r\nimport type { Scene } from \"core/scene\";\r\n\r\nimport type { GLTFExporter } from \"./glTFExporter\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { DumpTools } from \"core/Misc/dumpTools\";\r\n\r\nimport type { Material } from \"core/Materials/material\";\r\nimport type { StandardMaterial } from \"core/Materials/standardMaterial\";\r\nimport type { PBRBaseMaterial } from \"core/Materials/PBR/pbrBaseMaterial\";\r\nimport { SpecularPowerToRoughness } from \"core/Helpers/materialConversionHelper\";\r\n\r\nconst epsilon = 1e-6;\r\nconst dielectricSpecular = new Color3(0.04, 0.04, 0.04);\r\nconst maxSpecularPower = 1024;\r\nconst white = Color3.White();\r\nconst black = Color3.Black();\r\n\r\n/**\r\n * Interface for storing specular glossiness factors\r\n * @internal\r\n */\r\ninterface IPBRSpecularGlossiness {\r\n /**\r\n * Represents the linear diffuse factors of the material\r\n */\r\n diffuseColor: Color3;\r\n specularColor: Color3;\r\n glossiness: number;\r\n}\r\n\r\ninterface IPBRMetallicRoughness {\r\n baseColor: Color3;\r\n metallic: Nullable<number>;\r\n roughness: Nullable<number>;\r\n metallicRoughnessTextureData?: Nullable<ArrayBuffer>;\r\n baseColorTextureData?: Nullable<ArrayBuffer>;\r\n}\r\n\r\nfunction GetFileExtensionFromMimeType(mimeType: ImageMimeType): string {\r\n switch (mimeType) {\r\n case ImageMimeType.JPEG:\r\n return \".jpg\";\r\n case ImageMimeType.PNG:\r\n return \".png\";\r\n case ImageMimeType.WEBP:\r\n return \".webp\";\r\n case ImageMimeType.AVIF:\r\n return \".avif\";\r\n }\r\n}\r\n\r\n/**\r\n * Computes the metallic factor from specular glossiness values.\r\n * @param diffuse diffused value\r\n * @param specular specular value\r\n * @param oneMinusSpecularStrength one minus the specular strength\r\n * @returns metallic value\r\n * @internal\r\n */\r\nexport function _SolveMetallic(diffuse: number, specular: number, oneMinusSpecularStrength: number): number {\r\n if (specular < dielectricSpecular.r) {\r\n dielectricSpecular;\r\n return 0;\r\n }\r\n\r\n const a = dielectricSpecular.r;\r\n const b = (diffuse * oneMinusSpecularStrength) / (1.0 - dielectricSpecular.r) + specular - 2.0 * dielectricSpecular.r;\r\n const c = dielectricSpecular.r - specular;\r\n const d = b * b - 4.0 * a * c;\r\n return Scalar.Clamp((-b + Math.sqrt(d)) / (2.0 * a), 0, 1);\r\n}\r\n\r\n/**\r\n * Computes the metallic/roughness factors from a Standard Material.\r\n * @internal\r\n */\r\nexport function _ConvertToGLTFPBRMetallicRoughness(babylonStandardMaterial: StandardMaterial): IMaterialPbrMetallicRoughness {\r\n const diffuse = babylonStandardMaterial.diffuseColor.toLinearSpace(babylonStandardMaterial.getScene().getEngine().useExactSrgbConversions).scale(0.5);\r\n const opacity = babylonStandardMaterial.alpha;\r\n const specularPower = Scalar.Clamp(babylonStandardMaterial.specularPower, 0, maxSpecularPower);\r\n\r\n const roughness = SpecularPowerToRoughness(specularPower);\r\n\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {\r\n baseColorFactor: [diffuse.r, diffuse.g, diffuse.b, opacity],\r\n metallicFactor: 0,\r\n roughnessFactor: roughness,\r\n };\r\n\r\n return glTFPbrMetallicRoughness;\r\n}\r\n\r\n/**\r\n * Sets the glTF alpha mode to a glTF material from the Babylon Material\r\n * @param glTFMaterial glTF material\r\n * @param babylonMaterial Babylon material\r\n */\r\nfunction SetAlphaMode(glTFMaterial: IMaterial, babylonMaterial: Material & { alphaCutOff?: number }): void {\r\n if (babylonMaterial.needAlphaBlending()) {\r\n glTFMaterial.alphaMode = MaterialAlphaMode.BLEND;\r\n } else if (babylonMaterial.needAlphaTesting()) {\r\n glTFMaterial.alphaMode = MaterialAlphaMode.MASK;\r\n glTFMaterial.alphaCutoff = babylonMaterial.alphaCutOff;\r\n }\r\n}\r\n\r\nfunction CreateWhiteTexture(width: number, height: number, scene: Scene): Texture {\r\n const data = new Uint8Array(width * height * 4);\r\n\r\n for (let i = 0; i < data.length; i = i + 4) {\r\n data[i] = data[i + 1] = data[i + 2] = data[i + 3] = 0xff;\r\n }\r\n\r\n const rawTexture = RawTexture.CreateRGBATexture(data, width, height, scene);\r\n\r\n return rawTexture;\r\n}\r\n\r\nfunction ConvertPixelArrayToFloat32(pixels: ArrayBufferView): Float32Array {\r\n if (pixels instanceof Uint8Array) {\r\n const length = pixels.length;\r\n const buffer = new Float32Array(pixels.length);\r\n for (let i = 0; i < length; ++i) {\r\n buffer[i] = pixels[i] / 255;\r\n }\r\n return buffer;\r\n } else if (pixels instanceof Float32Array) {\r\n return pixels;\r\n } else {\r\n throw new Error(\"Unsupported pixel format!\");\r\n }\r\n}\r\n\r\n/**\r\n * Utility methods for working with glTF material conversion properties.\r\n * @internal\r\n */\r\nexport class GLTFMaterialExporter {\r\n // Mapping to store textures\r\n private _textureMap = new Map<BaseTexture, ITextureInfo>();\r\n\r\n // Mapping of internal textures to images to avoid exporting duplicate images\r\n private _internalTextureToImage: { [uniqueId: number]: { [mimeType: string]: Promise<number> } } = {};\r\n\r\n constructor(private readonly _exporter: GLTFExporter) {}\r\n\r\n public getTextureInfo(babylonTexture: Nullable<BaseTexture>): Nullable<ITextureInfo> {\r\n return babylonTexture ? (this._textureMap.get(babylonTexture) ?? null) : null;\r\n }\r\n\r\n public async exportStandardMaterialAsync(babylonStandardMaterial: StandardMaterial, mimeType: ImageMimeType, hasUVs: boolean): Promise<number> {\r\n const pbrMetallicRoughness = _ConvertToGLTFPBRMetallicRoughness(babylonStandardMaterial);\r\n\r\n const material: IMaterial = { name: babylonStandardMaterial.name };\r\n if (babylonStandardMaterial.backFaceCulling != null && !babylonStandardMaterial.backFaceCulling) {\r\n if (!babylonStandardMaterial.twoSidedLighting) {\r\n Tools.Warn(babylonStandardMaterial.name + \": Back-face culling disabled and two-sided lighting disabled is not supported in glTF.\");\r\n }\r\n material.doubleSided = true;\r\n }\r\n\r\n if (hasUVs) {\r\n const promises: Promise<void>[] = [];\r\n\r\n const diffuseTexture = babylonStandardMaterial.diffuseTexture;\r\n if (diffuseTexture) {\r\n promises.push(\r\n this.exportTextureAsync(diffuseTexture, mimeType).then((textureInfo) => {\r\n if (textureInfo) {\r\n pbrMetallicRoughness.baseColorTexture = textureInfo;\r\n }\r\n })\r\n );\r\n }\r\n\r\n const bumpTexture = babylonStandardMaterial.bumpTexture;\r\n if (bumpTexture) {\r\n promises.push(\r\n this.exportTextureAsync(bumpTexture, mimeType).then((textureInfo) => {\r\n if (textureInfo) {\r\n material.normalTexture = textureInfo;\r\n if (bumpTexture.level !== 1) {\r\n material.normalTexture.scale = bumpTexture.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const emissiveTexture = babylonStandardMaterial.emissiveTexture;\r\n if (emissiveTexture) {\r\n material.emissiveFactor = [1.0, 1.0, 1.0];\r\n\r\n promises.push(\r\n this.exportTextureAsync(emissiveTexture, mimeType).then((textureInfo) => {\r\n if (textureInfo) {\r\n material.emissiveTexture = textureInfo;\r\n }\r\n })\r\n );\r\n }\r\n\r\n const ambientTexture = babylonStandardMaterial.ambientTexture;\r\n if (ambientTexture) {\r\n promises.push(\r\n this.exportTextureAsync(ambientTexture, mimeType).then((textureInfo) => {\r\n if (textureInfo) {\r\n const occlusionTexture: IMaterialOcclusionTextureInfo = {\r\n index: textureInfo.index,\r\n };\r\n material.occlusionTexture = occlusionTexture;\r\n }\r\n })\r\n );\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonStandardMaterial);\r\n await Promise.all(promises);\r\n }\r\n }\r\n\r\n if (babylonStandardMaterial.alpha < 1.0 || babylonStandardMaterial.opacityTexture) {\r\n if (babylonStandardMaterial.alphaMode === Constants.ALPHA_COMBINE) {\r\n material.alphaMode = MaterialAlphaMode.BLEND;\r\n } else {\r\n Tools.Warn(babylonStandardMaterial.name + \": glTF 2.0 does not support alpha mode: \" + babylonStandardMaterial.alphaMode.toString());\r\n }\r\n }\r\n\r\n if (babylonStandardMaterial.emissiveColor && !babylonStandardMaterial.emissiveColor.equalsWithEpsilon(black, epsilon)) {\r\n material.emissiveFactor = babylonStandardMaterial.emissiveColor.asArray();\r\n }\r\n\r\n material.pbrMetallicRoughness = pbrMetallicRoughness;\r\n SetAlphaMode(material, babylonStandardMaterial);\r\n\r\n await this._finishMaterialAsync(material, babylonStandardMaterial, mimeType);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(material);\r\n return materials.length - 1;\r\n }\r\n\r\n private async _finishMaterialAsync(glTFMaterial: IMaterial, babylonMaterial: Material, mimeType: ImageMimeType): Promise<void> {\r\n const textures = this._exporter._extensionsPostExportMaterialAdditionalTextures(\"exportMaterial\", glTFMaterial, babylonMaterial);\r\n\r\n const promises: Array<Promise<Nullable<ITextureInfo>>> = [];\r\n\r\n for (const texture of textures) {\r\n promises.push(this.exportTextureAsync(texture, mimeType));\r\n }\r\n\r\n await Promise.all(promises);\r\n\r\n await this._exporter._extensionsPostExportMaterialAsync(\"exportMaterial\", glTFMaterial, babylonMaterial);\r\n }\r\n\r\n private async _getImageDataAsync(buffer: Uint8Array | Float32Array, width: number, height: number, mimeType: ImageMimeType): Promise<ArrayBuffer> {\r\n const textureType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n const hostingScene = this._exporter._babylonScene;\r\n const engine = hostingScene.getEngine();\r\n\r\n // Create a temporary texture with the texture buffer data\r\n const tempTexture = engine.createRawTexture(buffer, width, height, Constants.TEXTUREFORMAT_RGBA, false, true, Texture.NEAREST_SAMPLINGMODE, null, textureType);\r\n\r\n engine.isWebGPU ? await import(\"core/ShadersWGSL/pass.fragment\") : await import(\"core/Shaders/pass.fragment\");\r\n await TextureTools.ApplyPostProcess(\"pass\", tempTexture, hostingScene, textureType, Constants.TEXTURE_NEAREST_SAMPLINGMODE, Constants.TEXTUREFORMAT_RGBA);\r\n\r\n const data = await engine._readTexturePixels(tempTexture, width, height);\r\n\r\n return (await DumpTools.DumpDataAsync(width, height, data, mimeType, undefined, true, true)) as ArrayBuffer;\r\n }\r\n\r\n /**\r\n * Resizes the two source textures to the same dimensions. If a texture is null, a default white texture is generated. If both textures are null, returns null\r\n * @param texture1 first texture to resize\r\n * @param texture2 second texture to resize\r\n * @param scene babylonjs scene\r\n * @returns resized textures or null\r\n */\r\n private _resizeTexturesToSameDimensions(texture1: Nullable<BaseTexture>, texture2: Nullable<BaseTexture>, scene: Scene): { texture1: BaseTexture; texture2: BaseTexture } {\r\n const texture1Size = texture1 ? texture1.getSize() : { width: 0, height: 0 };\r\n const texture2Size = texture2 ? texture2.getSize() : { width: 0, height: 0 };\r\n let resizedTexture1: BaseTexture;\r\n let resizedTexture2: BaseTexture;\r\n\r\n if (texture1Size.width < texture2Size.width) {\r\n if (texture1 && texture1 instanceof Texture) {\r\n resizedTexture1 = TextureTools.CreateResizedCopy(texture1, texture2Size.width, texture2Size.height, true);\r\n } else {\r\n resizedTexture1 = CreateWhiteTexture(texture2Size.width, texture2Size.height, scene);\r\n }\r\n resizedTexture2 = texture2!;\r\n } else if (texture1Size.width > texture2Size.width) {\r\n if (texture2 && texture2 instanceof Texture) {\r\n resizedTexture2 = TextureTools.CreateResizedCopy(texture2, texture1Size.width, texture1Size.height, true);\r\n } else {\r\n resizedTexture2 = CreateWhiteTexture(texture1Size.width, texture1Size.height, scene);\r\n }\r\n resizedTexture1 = texture1!;\r\n } else {\r\n resizedTexture1 = texture1!;\r\n resizedTexture2 = texture2!;\r\n }\r\n\r\n return {\r\n texture1: resizedTexture1!,\r\n texture2: resizedTexture2!,\r\n };\r\n }\r\n\r\n /**\r\n * Convert Specular Glossiness Textures to Metallic Roughness\r\n * See link below for info on the material conversions from PBR Metallic/Roughness and Specular/Glossiness\r\n * @see https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness/examples/convert-between-workflows-bjs/js/babylon.pbrUtilities.js\r\n * @param diffuseTexture texture used to store diffuse information\r\n * @param specularGlossinessTexture texture used to store specular and glossiness information\r\n * @param factors specular glossiness material factors\r\n * @param mimeType the mime type to use for the texture\r\n * @returns pbr metallic roughness interface or null\r\n */\r\n private async _convertSpecularGlossinessTexturesToMetallicRoughnessAsync(\r\n diffuseTexture: Nullable<BaseTexture>,\r\n specularGlossinessTexture: Nullable<BaseTexture>,\r\n factors: IPBRSpecularGlossiness,\r\n mimeType: ImageMimeType\r\n ): Promise<IPBRMetallicRoughness> {\r\n const promises = new Array<Promise<void>>();\r\n if (!(diffuseTexture || specularGlossinessTexture)) {\r\n return Promise.reject(\"diffuse and specular glossiness textures are not defined!\");\r\n }\r\n\r\n const scene: Nullable<Scene> = diffuseTexture ? diffuseTexture.getScene() : specularGlossinessTexture ? specularGlossinessTexture.getScene() : null;\r\n if (scene) {\r\n const resizedTextures = this._resizeTexturesToSameDimensions(diffuseTexture, specularGlossinessTexture, scene);\r\n\r\n const diffuseSize = resizedTextures.texture1?.getSize();\r\n\r\n let diffuseBuffer: Float32Array;\r\n let specularGlossinessBuffer: Float32Array;\r\n\r\n const width = diffuseSize.width;\r\n const height = diffuseSize.height;\r\n\r\n const diffusePixels = await resizedTextures.texture1.readPixels();\r\n const specularPixels = await resizedTextures.texture2.readPixels();\r\n\r\n if (diffusePixels) {\r\n diffuseBuffer = ConvertPixelArrayToFloat32(diffusePixels);\r\n } else {\r\n return Promise.reject(\"Failed to retrieve pixels from diffuse texture!\");\r\n }\r\n if (specularPixels) {\r\n specularGlossinessBuffer = ConvertPixelArrayToFloat32(specularPixels);\r\n } else {\r\n return Promise.reject(\"Failed to retrieve pixels from specular glossiness texture!\");\r\n }\r\n\r\n const byteLength = specularGlossinessBuffer.byteLength;\r\n\r\n const metallicRoughnessBuffer = new Uint8Array(byteLength);\r\n const baseColorBuffer = new Uint8Array(byteLength);\r\n\r\n const strideSize = 4;\r\n const maxBaseColor = black;\r\n let maxMetallic = 0;\r\n let maxRoughness = 0;\r\n\r\n for (let h = 0; h < height; ++h) {\r\n for (let w = 0; w < width; ++w) {\r\n const offset = (width * h + w) * strideSize;\r\n\r\n const diffuseColor = new Color3(diffuseBuffer[offset], diffuseBuffer[offset + 1], diffuseBuffer[offset + 2])\r\n .toLinearSpace(scene.getEngine().useExactSrgbConversions)\r\n .multiply(factors.diffuseColor);\r\n const specularColor = new Color3(specularGlossinessBuffer[offset], specularGlossinessBuffer[offset + 1], specularGlossinessBuffer[offset + 2])\r\n .toLinearSpace(scene.getEngine().useExactSrgbConversions)\r\n .multiply(factors.specularColor);\r\n const glossiness = specularGlossinessBuffer[offset + 3] * factors.glossiness;\r\n\r\n const specularGlossiness: IPBRSpecularGlossiness = {\r\n diffuseColor: diffuseColor,\r\n specularColor: specularColor,\r\n glossiness: glossiness,\r\n };\r\n\r\n const metallicRoughness = this._convertSpecularGlossinessToMetallicRoughness(specularGlossiness);\r\n maxBaseColor.r = Math.max(maxBaseColor.r, metallicRoughness.baseColor.r);\r\n maxBaseColor.g = Math.max(maxBaseColor.g, metallicRoughness.baseColor.g);\r\n maxBaseColor.b = Math.max(maxBaseColor.b, metallicRoughness.baseColor.b);\r\n maxMetallic = Math.max(maxMetallic, metallicRoughness.metallic!);\r\n maxRoughness = Math.max(maxRoughness, metallicRoughness.roughness!);\r\n\r\n baseColorBuffer[offset] = metallicRoughness.baseColor.r * 255;\r\n baseColorBuffer[offset + 1] = metallicRoughness.baseColor.g * 255;\r\n baseColorBuffer[offset + 2] = metallicRoughness.baseColor.b * 255;\r\n baseColorBuffer[offset + 3] = resizedTextures.texture1.hasAlpha ? diffuseBuffer[offset + 3] * 255 : 255;\r\n\r\n metallicRoughnessBuffer[offset] = 0;\r\n metallicRoughnessBuffer[offset + 1] = metallicRoughness.roughness! * 255;\r\n metallicRoughnessBuffer[offset + 2] = metallicRoughness.metallic! * 255;\r\n metallicRoughnessBuffer[offset + 3] = 255;\r\n }\r\n }\r\n\r\n // Retrieves the metallic roughness factors from the maximum texture values.\r\n const metallicRoughnessFactors: IPBRMetallicRoughness = {\r\n baseColor: maxBaseColor,\r\n metallic: maxMetallic,\r\n roughness: maxRoughness,\r\n };\r\n\r\n let writeOutMetallicRoughnessTexture = false;\r\n let writeOutBaseColorTexture = false;\r\n\r\n for (let h = 0; h < height; ++h) {\r\n for (let w = 0; w < width; ++w) {\r\n const destinationOffset = (width * h + w) * strideSize;\r\n\r\n baseColorBuffer[destinationOffset] /= metallicRoughnessFactors.baseColor.r > epsilon ? metallicRoughnessFactors.baseColor.r : 1;\r\n baseColorBuffer[destinationOffset + 1] /= metallicRoughnessFactors.baseColor.g > epsilon ? metallicRoughnessFactors.baseColor.g : 1;\r\n baseColorBuffer[destinationOffset + 2] /= metallicRoughnessFactors.baseColor.b > epsilon ? metallicRoughnessFactors.baseColor.b : 1;\r\n\r\n const linearBaseColorPixel = Color3.FromInts(\r\n baseColorBuffer[destinationOffset],\r\n baseColorBuffer[destinationOffset + 1],\r\n baseColorBuffer[destinationOffset + 2]\r\n );\r\n const sRGBBaseColorPixel = linearBaseColorPixel.toGammaSpace(scene.getEngine().useExactSrgbConversions);\r\n baseColorBuffer[destinationOffset] = sRGBBaseColorPixel.r * 255;\r\n baseColorBuffer[destinationOffset + 1] = sRGBBaseColorPixel.g * 255;\r\n baseColorBuffer[destinationOffset + 2] = sRGBBaseColorPixel.b * 255;\r\n\r\n if (!sRGBBaseColorPixel.equalsWithEpsilon(white, epsilon)) {\r\n writeOutBaseColorTexture = true;\r\n }\r\n\r\n metallicRoughnessBuffer[destinationOffset + 1] /= metallicRoughnessFactors.roughness! > epsilon ? metallicRoughnessFactors.roughness! : 1;\r\n metallicRoughnessBuffer[destinationOffset + 2] /= metallicRoughnessFactors.metallic! > epsilon ? metallicRoughnessFactors.metallic! : 1;\r\n\r\n const metallicRoughnessPixel = Color3.FromInts(255, metallicRoughnessBuffer[destinationOffset + 1], metallicRoughnessBuffer[destinationOffset + 2]);\r\n\r\n if (!metallicRoughnessPixel.equalsWithEpsilon(white, epsilon)) {\r\n writeOutMetallicRoughnessTexture = true;\r\n }\r\n }\r\n }\r\n\r\n if (writeOutMetallicRoughnessTexture) {\r\n promises.push(\r\n this._getImageDataAsync(metallicRoughnessBuffer, width, height, mimeType).then((data) => {\r\n metallicRoughnessFactors.metallicRoughnessTextureData = data;\r\n })\r\n );\r\n }\r\n if (writeOutBaseColorTexture) {\r\n promises.push(\r\n this._getImageDataAsync(baseColorBuffer, width, height, mimeType).then((data) => {\r\n metallicRoughnessFactors.baseColorTextureData = data;\r\n })\r\n );\r\n }\r\n\r\n return Promise.all(promises).then(() => {\r\n return metallicRoughnessFactors;\r\n });\r\n } else {\r\n return Promise.reject(\"_ConvertSpecularGlossinessTexturesToMetallicRoughness: Scene from textures is missing!\");\r\n }\r\n }\r\n\r\n /**\r\n * Converts specular glossiness material properties to metallic roughness\r\n * @param specularGlossiness interface with specular glossiness material properties\r\n * @returns interface with metallic roughness material properties\r\n */\r\n private _convertSpecularGlossinessToMetallicRoughness(specularGlossiness: IPBRSpecularGlossiness): IPBRMetallicRoughness {\r\n const diffusePerceivedBrightness = this._getPerceivedBrightness(specularGlossiness.diffuseColor);\r\n const specularPerceivedBrightness = this._getPerceivedBrightness(specularGlossiness.specularColor);\r\n const oneMinusSpecularStrength = 1 - this._getMaxComponent(specularGlossiness.specularColor);\r\n const metallic = _SolveMetallic(diffusePerceivedBrightness, specularPerceivedBrightness, oneMinusSpecularStrength);\r\n const baseColorFromDiffuse = specularGlossiness.diffuseColor.scale(oneMinusSpecularStrength / (1.0 - dielectricSpecular.r) / Math.max(1 - metallic));\r\n const baseColorFromSpecular = specularGlossiness.specularColor.subtract(dielectricSpecular.scale(1 - metallic)).scale(1 / Math.max(metallic));\r\n let baseColor = Color3.Lerp(baseColorFromDiffuse, baseColorFromSpecular, metallic * metallic);\r\n baseColor = baseColor.clampToRef(0, 1, baseColor);\r\n\r\n const metallicRoughness: IPBRMetallicRoughness = {\r\n baseColor: baseColor,\r\n metallic: metallic,\r\n roughness: 1 - specularGlossiness.glossiness,\r\n };\r\n\r\n return metallicRoughness;\r\n }\r\n\r\n /**\r\n * Calculates the surface reflectance, independent of lighting conditions\r\n * @param color Color source to calculate brightness from\r\n * @returns number representing the perceived brightness, or zero if color is undefined\r\n */\r\n private _getPerceivedBrightness(color: Color3): number {\r\n if (color) {\r\n return Math.sqrt(0.299 * color.r * color.r + 0.587 * color.g * color.g + 0.114 * color.b * color.b);\r\n }\r\n return 0;\r\n }\r\n\r\n /**\r\n * Returns the maximum color component value\r\n * @param color\r\n * @returns maximum color component value, or zero if color is null or undefined\r\n */\r\n private _getMaxComponent(color: Color3): number {\r\n if (color) {\r\n return Math.max(color.r, Math.max(color.g, color.b));\r\n }\r\n return 0;\r\n }\r\n\r\n /**\r\n * Convert a PBRMaterial (Metallic/Roughness) to Metallic Roughness factors\r\n * @param babylonPBRMaterial BJS PBR Metallic Roughness Material\r\n * @param mimeType mime type to use for the textures\r\n * @param glTFPbrMetallicRoughness glTF PBR Metallic Roughness interface\r\n * @param hasUVs specifies if texture coordinates are present on the submesh to determine if textures should be applied\r\n * @returns glTF PBR Metallic Roughness factors\r\n */\r\n private async _convertMetalRoughFactorsToMetallicRoughnessAsync(\r\n babylonPBRMaterial: PBRBaseMaterial,\r\n mimeType: ImageMimeType,\r\n glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<IPBRMetallicRoughness> {\r\n const promises: Promise<void>[] = [];\r\n\r\n const metallicRoughness: IPBRMetallicRoughness = {\r\n baseColor: babylonPBRMaterial._albedoColor,\r\n metallic: babylonPBRMaterial._metallic,\r\n roughness: babylonPBRMaterial._roughness,\r\n };\r\n\r\n if (hasUVs) {\r\n const albedoTexture = babylonPBRMaterial._albedoTexture;\r\n if (albedoTexture) {\r\n promises.push(\r\n this.exportTextureAsync(babylonPBRMaterial._albedoTexture!, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFPbrMetallicRoughness.baseColorTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n const metallicTexture = babylonPBRMaterial._metallicTexture;\r\n if (metallicTexture) {\r\n promises.push(\r\n this.exportTextureAsync(metallicTexture, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFPbrMetallicRoughness.metallicRoughnessTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n await Promise.all(promises);\r\n }\r\n\r\n return metallicRoughness;\r\n }\r\n\r\n private _getTextureSampler(texture: Nullable<BaseTexture>): ISampler {\r\n const sampler: ISampler = {};\r\n if (!texture || !(texture instanceof Texture)) {\r\n return sampler;\r\n }\r\n\r\n const wrapS = this._getGLTFTextureWrapMode(texture.wrapU);\r\n if (wrapS !== TextureWrapMode.REPEAT) {\r\n sampler.wrapS = wrapS;\r\n }\r\n\r\n const wrapT = this._getGLTFTextureWrapMode(texture.wrapV);\r\n if (wrapT !== TextureWrapMode.REPEAT) {\r\n sampler.wrapT = wrapT;\r\n }\r\n\r\n switch (texture.samplingMode) {\r\n case Texture.LINEAR_LINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_LINEAR_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_LINEAR_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_NEAREST;\r\n break;\r\n }\r\n }\r\n\r\n return sampler;\r\n }\r\n\r\n private _getGLTFTextureWrapMode(wrapMode: number): TextureWrapMode {\r\n switch (wrapMode) {\r\n case Texture.WRAP_ADDRESSMODE: {\r\n return TextureWrapMode.REPEAT;\r\n }\r\n case Texture.CLAMP_ADDRESSMODE: {\r\n return TextureWrapMode.CLAMP_TO_EDGE;\r\n }\r\n case Texture.MIRROR_ADDRESSMODE: {\r\n return TextureWrapMode.MIRRORED_REPEAT;\r\n }\r\n default: {\r\n Tools.Error(`Unsupported Texture Wrap Mode ${wrapMode}!`);\r\n return TextureWrapMode.REPEAT;\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Convert a PBRMaterial (Specular/Glossiness) to Metallic Roughness factors\r\n * @param babylonPBRMaterial BJS PBR Metallic Roughness Material\r\n * @param mimeType mime type to use for the textures\r\n * @param pbrMetallicRoughness glTF PBR Metallic Roughness interface\r\n * @param hasUVs specifies if texture coordinates are present on the submesh to determine if textures should be applied\r\n * @returns glTF PBR Metallic Roughness factors\r\n */\r\n private async _convertSpecGlossFactorsToMetallicRoughnessAsync(\r\n babylonPBRMaterial: PBRBaseMaterial,\r\n mimeType: ImageMimeType,\r\n pbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<IPBRMetallicRoughness> {\r\n const specGloss: IPBRSpecularGlossiness = {\r\n diffuseColor: babylonPBRMaterial._albedoColor,\r\n specularColor: babylonPBRMaterial._reflectivityColor,\r\n glossiness: babylonPBRMaterial._microSurface,\r\n };\r\n\r\n const albedoTexture = babylonPBRMaterial._albedoTexture;\r\n const reflectivityTexture = babylonPBRMaterial._reflectivityTexture;\r\n const useMicrosurfaceFromReflectivityMapAlpha = babylonPBRMaterial._useMicroSurfaceFromReflectivityMapAlpha;\r\n if (reflectivityTexture && !useMicrosurfaceFromReflectivityMapAlpha) {\r\n return Promise.reject(\"_ConvertPBRMaterial: Glossiness values not included in the reflectivity texture are currently not supported\");\r\n }\r\n\r\n if ((albedoTexture || reflectivityTexture) && hasUVs) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n\r\n const samplerIndex = this._exportTextureSampler(albedoTexture || reflectivityTexture);\r\n const metallicRoughnessFactors = await this._convertSpecularGlossinessTexturesToMetallicRoughnessAsync(albedoTexture, reflectivityTexture, specGloss, mimeType);\r\n\r\n const textures = this._exporter._textures;\r\n\r\n if (metallicRoughnessFactors.baseColorTextureData) {\r\n const imageIndex = this._exportImage(`baseColor${textures.length}`, mimeType, metallicRoughnessFactors.baseColorTextureData);\r\n pbrMetallicRoughness.baseColorTexture = this._exportTextureInfo(imageIndex, samplerIndex, albedoTexture?.coordinatesIndex);\r\n }\r\n\r\n if (metallicRoughnessFactors.metallicRoughnessTextureData) {\r\n const imageIndex = this._exportImage(`metallicRoughness${textures.length}`, mimeType, metallicRoughnessFactors.metallicRoughnessTextureData);\r\n pbrMetallicRoughness.metallicRoughnessTexture = this._exportTextureInfo(imageIndex, samplerIndex, reflectivityTexture?.coordinatesIndex);\r\n }\r\n\r\n return metallicRoughnessFactors;\r\n } else {\r\n return this._convertSpecularGlossinessToMetallicRoughness(specGloss);\r\n }\r\n }\r\n\r\n public async exportPBRMaterialAsync(babylonPBRMaterial: PBRBaseMaterial, mimeType: ImageMimeType, hasUVs: boolean): Promise<number> {\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {};\r\n\r\n const glTFMaterial: IMaterial = {\r\n name: babylonPBRMaterial.name,\r\n };\r\n\r\n const useMetallicRoughness = babylonPBRMaterial.isMetallicWorkflow();\r\n\r\n if (useMetallicRoughness) {\r\n const albedoColor = babylonPBRMaterial._albedoColor;\r\n const alpha = babylonPBRMaterial.alpha;\r\n if (albedoColor) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [albedoColor.r, albedoColor.g, albedoColor.b, alpha];\r\n }\r\n }\r\n\r\n const metallicRoughness = useMetallicRoughness\r\n ? await this._convertMetalRoughFactorsToMetallicRoughnessAsync(babylonPBRMaterial, mimeType, glTFPbrMetallicRoughness, hasUVs)\r\n : await this._convertSpecGlossFactorsToMetallicRoughnessAsync(babylonPBRMaterial, mimeType, glTFPbrMetallicRoughness, hasUVs);\r\n\r\n await this._setMetallicRoughnessPbrMaterialAsync(metallicRoughness, babylonPBRMaterial, glTFMaterial, glTFPbrMetallicRoughness, mimeType, hasUVs);\r\n await this._finishMaterialAsync(glTFMaterial, babylonPBRMaterial, mimeType);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(glTFMaterial);\r\n return materials.length - 1;\r\n }\r\n\r\n private async _setMetallicRoughnessPbrMaterialAsync(\r\n metallicRoughness: IPBRMetallicRoughness,\r\n babylonPBRMaterial: PBRBaseMaterial,\r\n glTFMaterial: IMaterial,\r\n glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n mimeType: ImageMimeType,\r\n hasUVs: boolean\r\n ): Promise<void> {\r\n SetAlphaMode(glTFMaterial, babylonPBRMaterial);\r\n\r\n if (!metallicRoughness.baseColor.equalsWithEpsilon(white, epsilon) || !Scalar.WithinEpsilon(babylonPBRMaterial.alpha, 1, epsilon)) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [metallicRoughness.baseColor.r, metallicRoughness.baseColor.g, metallicRoughness.baseColor.b, babylonPBRMaterial.alpha];\r\n }\r\n\r\n if (metallicRoughness.metallic != null && metallicRoughness.metallic !== 1) {\r\n glTFPbrMetallicRoughness.metallicFactor = metallicRoughness.metallic;\r\n }\r\n if (metallicRoughness.roughness != null && metallicRoughness.roughness !== 1) {\r\n glTFPbrMetallicRoughness.roughnessFactor = metallicRoughness.roughness;\r\n }\r\n\r\n if (babylonPBRMaterial.backFaceCulling != null && !babylonPBRMaterial.backFaceCulling) {\r\n if (!babylonPBRMaterial._twoSidedLighting) {\r\n Tools.Warn(babylonPBRMaterial.name + \": Back-face culling disabled and two-sided lighting disabled is not supported in glTF.\");\r\n }\r\n glTFMaterial.doubleSided = true;\r\n }\r\n\r\n if (hasUVs) {\r\n const promises: Promise<void>[] = [];\r\n\r\n const bumpTexture = babylonPBRMaterial._bumpTexture;\r\n if (bumpTexture) {\r\n promises.push(\r\n this.exportTextureAsync(bumpTexture, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFMaterial.normalTexture = glTFTexture;\r\n if (bumpTexture.level !== 1) {\r\n glTFMaterial.normalTexture.scale = bumpTexture.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const ambientTexture = babylonPBRMaterial._ambientTexture;\r\n if (ambientTexture) {\r\n promises.push(\r\n this.exportTextureAsync(ambientTexture, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n const occlusionTexture: IMaterialOcclusionTextureInfo = {\r\n index: glTFTexture.index,\r\n texCoord: glTFTexture.texCoord,\r\n extensions: glTFTexture.extensions,\r\n };\r\n\r\n glTFMaterial.occlusionTexture = occlusionTexture;\r\n const ambientTextureStrength = babylonPBRMaterial._ambientTextureStrength;\r\n if (ambientTextureStrength) {\r\n occlusionTexture.strength = ambientTextureStrength;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const emissiveTexture = babylonPBRMaterial._emissiveTexture;\r\n if (emissiveTexture) {\r\n promises.push(\r\n this.exportTextureAsync(emissiveTexture, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFMaterial.emissiveTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n await Promise.all(promises);\r\n }\r\n }\r\n\r\n const emissiveColor = babylonPBRMaterial._emissiveColor;\r\n if (!emissiveColor.equalsWithEpsilon(black, epsilon)) {\r\n glTFMaterial.emissiveFactor = emissiveColor.asArray();\r\n }\r\n\r\n glTFMaterial.pbrMetallicRoughness = glTFPbrMetallicRoughness;\r\n }\r\n\r\n private _getPixelsFromTexture(babylonTexture: BaseTexture): Promise<Nullable<Uint8Array | Float32Array>> {\r\n const pixels =\r\n babylonTexture.textureType === Constants.TEXTURETYPE_UNSIGNED_BYTE\r\n ? (babylonTexture.readPixels() as Promise<Uint8Array>)\r\n : (babylonTexture.readPixels() as Promise<Float32Array>);\r\n return pixels;\r\n }\r\n\r\n public async exportTextureAsync(babylonTexture: BaseTexture, mimeType: ImageMimeType): Promise<Nullable<ITextureInfo>> {\r\n const extensionPromise = this._exporter._extensionsPreExportTextureAsync(\"exporter\", babylonTexture as Texture, mimeType);\r\n if (!extensionPromise) {\r\n return this._exportTextureInfoAsync(babylonTexture, mimeType);\r\n }\r\n\r\n return extensionPromise.then((texture) => {\r\n if (!texture) {\r\n return this._exportTextureInfoAsync(babylonTexture, mimeType);\r\n }\r\n return this._exportTextureInfoAsync(texture, mimeType);\r\n });\r\n }\r\n\r\n private async _exportTextureInfoAsync(babylonTexture: BaseTexture, mimeType: ImageMimeType): Promise<Nullable<ITextureInfo>> {\r\n let textureInfo = this._textureMap.get(babylonTexture);\r\n if (!textureInfo) {\r\n const pixels = await this._getPixelsFromTexture(babylonTexture);\r\n if (!pixels) {\r\n return null;\r\n }\r\n\r\n const samplerIndex = this._exportTextureSampler(babylonTexture);\r\n\r\n // Preserve texture mime type if defined\r\n const textureMimeType = (babylonTexture as Texture).mimeType;\r\n if (textureMimeType) {\r\n switch (textureMimeType) {\r\n case \"image/jpeg\":\r\n case \"image/png\":\r\n case \"image/webp\":\r\n mimeType = textureMimeType as ImageMimeType;\r\n break;\r\n default:\r\n Tools.Warn(`Unsupported media type: ${textureMimeType}`);\r\n break;\r\n }\r\n }\r\n\r\n const internalTextureToImage = this._internalTextureToImage;\r\n const internalTextureUniqueId = babylonTexture.getInternalTexture()!.uniqueId;\r\n internalTextureToImage[internalTextureUniqueId] ||= {};\r\n let imageIndexPromise = internalTextureToImage[internalTextureUniqueId][mimeType];\r\n if (imageIndexPromise === undefined) {\r\n const size = babylonTexture.getSize();\r\n imageIndexPromise = (async () => {\r\n const data = await this._getImageDataAsync(pixels, size.width, size.height, mimeType);\r\n return this._exportImage(babylonTexture.name, mimeType, data);\r\n })();\r\n internalTextureToImage[internalTextureUniqueId][mimeType] = imageIndexPromise;\r\n }\r\n\r\n textureInfo = this._exportTextureInfo(await imageIndexPromise, samplerIndex, babylonTexture.coordinatesIndex);\r\n this._textureMap.set(babylonTexture, textureInfo);\r\n this._exporter._extensionsPostExportTextures(\"exporter\", textureInfo, babylonTexture);\r\n }\r\n\r\n return textureInfo;\r\n }\r\n\r\n private _exportImage(name: string, mimeType: ImageMimeType, data: ArrayBuffer): number {\r\n const images = this._exporter._images;\r\n\r\n let image: IImage;\r\n if (this._exporter._shouldUseGlb) {\r\n image = {\r\n name: name,\r\n mimeType: mimeType,\r\n bufferView: undefined, // Will be updated later by BufferManager\r\n };\r\n const bufferView = this._exporter._bufferManager.createBufferView(new Uint8Array(data));\r\n this._exporter._bufferManager.setBufferView(image, bufferView);\r\n } else {\r\n // Build a unique URI\r\n const baseName = name.replace(/\\.\\/|\\/|\\.\\\\|\\\\/g, \"_\");\r\n const extension = GetFileExtensionFromMimeType(mimeType);\r\n let fileName = baseName + extension;\r\n if (images.some((image) => image.uri === fileName)) {\r\n fileName = `${baseName}_${Tools.RandomId()}${extension}`;\r\n }\r\n\r\n image = {\r\n name: name,\r\n uri: fileName,\r\n };\r\n this._exporter._imageData[fileName] = { data: data, mimeType: mimeType }; // Save image data to be written to file later\r\n }\r\n\r\n images.push(image);\r\n\r\n return images.length - 1;\r\n }\r\n\r\n private _exportTextureInfo(imageIndex: number, samplerIndex: number, coordinatesIndex?: number): ITextureInfo {\r\n const textures = this._exporter._textures;\r\n let textureIndex = textures.findIndex((t) => t.sampler == samplerIndex && t.source === imageIndex);\r\n if (textureIndex === -1) {\r\n textureIndex = textures.length;\r\n textures.push({\r\n source: imageIndex,\r\n sampler: samplerIndex,\r\n });\r\n }\r\n\r\n const textureInfo: ITextureInfo = { index: textureIndex };\r\n if (coordinatesIndex) {\r\n textureInfo.texCoord = coordinatesIndex;\r\n }\r\n return textureInfo;\r\n }\r\n\r\n private _exportTextureSampler(texture: Nullable<BaseTexture>): number {\r\n const sampler = this._getTextureSampler(texture);\r\n\r\n // if a pre-existing sampler with identical parameters exists, then reuse the previous sampler\r\n const samplers = this._exporter._samplers;\r\n const samplerIndex = samplers.findIndex(\r\n (s) => s.minFilter === sampler.minFilter && s.magFilter === sampler.magFilter && s.wrapS === sampler.wrapS && s.wrapT === sampler.wrapT\r\n );\r\n if (samplerIndex !== -1) {\r\n return samplerIndex;\r\n }\r\n\r\n samplers.push(sampler);\r\n return samplers.length - 1;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"glTFMaterialExporter.js","sourceRoot":"","sources":["../../../../../dev/serializers/src/glTF/2.0/glTFMaterialExporter.ts"],"names":[],"mappings":"AAAA,wCAAwC;AAMxC,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,MAAM,EAAE,6CAA+B;AAChD,OAAO,EAAE,KAAK,EAAE,sCAAwB;AACxC,OAAO,EAAE,mBAAmB,EAAE,YAAY,EAAE,6CAA+B;AAE3E,OAAO,EAAE,OAAO,EAAE,sDAAwC;AAC1D,OAAO,EAAE,UAAU,EAAE,yDAA2C;AAKhE,OAAO,EAAE,SAAS,EAAE,6CAA+B;AACnD,OAAO,EAAE,SAAS,EAAE,0CAA4B;AAKhD,OAAO,EAAE,wBAAwB,EAAE,4DAA8C;AAEjF,MAAM,OAAO,GAAG,IAAI,CAAC;AACrB,MAAM,kBAAkB,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AACxD,MAAM,gBAAgB,GAAG,IAAI,CAAC;AAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;AAC7B,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;AAuB7B,SAAS,4BAA4B,CAAC,QAAuB;IACzD,QAAQ,QAAQ,EAAE,CAAC;QACf;YACI,OAAO,MAAM,CAAC;QAClB;YACI,OAAO,MAAM,CAAC;QAClB;YACI,OAAO,OAAO,CAAC;QACnB;YACI,OAAO,OAAO,CAAC;IACvB,CAAC;AACL,CAAC;AAED,SAAS,yBAAyB,CAAC,MAAc;IAC7C,QAAQ,MAAM,EAAE,CAAC;QACb,KAAK,SAAS,CAAC,wCAAwC,CAAC;QACxD,KAAK,SAAS,CAAC,8CAA8C,CAAC;QAC9D,KAAK,SAAS,CAAC,gDAAgD,CAAC;QAChE,KAAK,SAAS,CAAC,8CAA8C,CAAC;QAC9D,KAAK,SAAS,CAAC,uCAAuC,CAAC;QACvD,KAAK,SAAS,CAAC,iDAAiD,CAAC;QACjE,KAAK,SAAS,CAAC,uCAAuC,CAAC;QACvD,KAAK,SAAS,CAAC,iDAAiD,CAAC;QACjE,KAAK,SAAS,CAAC,uCAAuC,CAAC;QACvD,KAAK,SAAS,CAAC,sCAAsC,CAAC;QACtD,KAAK,SAAS,CAAC,iDAAiD,CAAC;QACjE,KAAK,SAAS,CAAC,2CAA2C,CAAC;QAC3D,KAAK,SAAS,CAAC,sCAAsC,CAAC;QACtD,KAAK,SAAS,CAAC,kDAAkD,CAAC;QAClE,KAAK,SAAS,CAAC,uCAAuC,CAAC;QACvD,KAAK,SAAS,CAAC,kCAAkC,CAAC;QAClD,KAAK,SAAS,CAAC,mCAAmC,CAAC;QACnD,KAAK,SAAS,CAAC,sDAAsD,CAAC;QACtE,KAAK,SAAS,CAAC,uDAAuD,CAAC;QACvE,KAAK,SAAS,CAAC,uCAAuC,CAAC;QACvD,KAAK,SAAS,CAAC,8CAA8C;YACzD,OAAO,IAAI,CAAC;QAChB;YACI,OAAO,KAAK,CAAC;IACrB,CAAC;AACL,CAAC;AAED;;;;;;;GAOG;AACH,MAAM,UAAU,cAAc,CAAC,OAAe,EAAE,QAAgB,EAAE,wBAAgC;IAC9F,IAAI,QAAQ,GAAG,kBAAkB,CAAC,CAAC,EAAE,CAAC;QAClC,kBAAkB,CAAC;QACnB,OAAO,CAAC,CAAC;IACb,CAAC;IAED,MAAM,CAAC,GAAG,kBAAkB,CAAC,CAAC,CAAC;IAC/B,MAAM,CAAC,GAAG,CAAC,OAAO,GAAG,wBAAwB,CAAC,GAAG,CAAC,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC,GAAG,QAAQ,GAAG,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC;IACtH,MAAM,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,QAAQ,CAAC;IAC1C,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;IAC9B,OAAO,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AAC/D,CAAC;AAED;;;GAGG;AACH,MAAM,UAAU,kCAAkC,CAAC,uBAAyC;IACxF,MAAM,OAAO,GAAG,uBAAuB,CAAC,YAAY,CAAC,aAAa,CAAC,uBAAuB,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACtJ,MAAM,OAAO,GAAG,uBAAuB,CAAC,KAAK,CAAC;IAC9C,MAAM,aAAa,GAAG,MAAM,CAAC,KAAK,CAAC,uBAAuB,CAAC,aAAa,EAAE,CAAC,EAAE,gBAAgB,CAAC,CAAC;IAE/F,MAAM,SAAS,GAAG,wBAAwB,CAAC,aAAa,CAAC,CAAC;IAE1D,MAAM,wBAAwB,GAAkC;QAC5D,eAAe,EAAE,CAAC,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC;QAC3D,cAAc,EAAE,CAAC;QACjB,eAAe,EAAE,SAAS;KAC7B,CAAC;IAEF,OAAO,wBAAwB,CAAC;AACpC,CAAC;AAED;;;;GAIG;AACH,SAAS,YAAY,CAAC,YAAuB,EAAE,eAAoD;IAC/F,IAAI,eAAe,CAAC,iBAAiB,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,wCAA0B,CAAC;IACrD,CAAC;SAAM,IAAI,eAAe,CAAC,gBAAgB,EAAE,EAAE,CAAC;QAC5C,YAAY,CAAC,SAAS,sCAAyB,CAAC;QAChD,YAAY,CAAC,WAAW,GAAG,eAAe,CAAC,WAAW,CAAC;IAC3D,CAAC;AACL,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAa,EAAE,MAAc,EAAE,KAAY;IACnE,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;IAEhD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC;QACzC,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;IAC7D,CAAC;IAED,MAAM,UAAU,GAAG,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAE5E,OAAO,UAAU,CAAC;AACtB,CAAC;AAED,SAAS,0BAA0B,CAAC,MAAuB;IACvD,IAAI,MAAM,YAAY,UAAU,EAAE,CAAC;QAC/B,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC7B,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QAC/C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;YAC9B,MAAM,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;QAChC,CAAC;QACD,OAAO,MAAM,CAAC;IAClB,CAAC;SAAM,IAAI,MAAM,YAAY,YAAY,EAAE,CAAC;QACxC,OAAO,MAAM,CAAC;IAClB,CAAC;SAAM,CAAC;QACJ,MAAM,IAAI,KAAK,CAAC,2BAA2B,CAAC,CAAC;IACjD,CAAC;AACL,CAAC;AAED;;;GAGG;AACH,MAAM,OAAO,oBAAoB;IAO7B,YAA6B,SAAuB;QAAvB,cAAS,GAAT,SAAS,CAAc;QANpD,4BAA4B;QACpB,gBAAW,GAAG,IAAI,GAAG,EAA6B,CAAC;QAE3D,6EAA6E;QACrE,4BAAuB,GAAoE,EAAE,CAAC;IAE/C,CAAC;IAEjD,cAAc,CAAC,cAAqC;QACvD,OAAO,cAAc,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,CAAC,IAAI,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;IAClF,CAAC;IAEM,KAAK,CAAC,2BAA2B,CAAC,uBAAyC,EAAE,QAAuB,EAAE,MAAe;QACxH,MAAM,oBAAoB,GAAG,kCAAkC,CAAC,uBAAuB,CAAC,CAAC;QAEzF,MAAM,QAAQ,GAAc,EAAE,IAAI,EAAE,uBAAuB,CAAC,IAAI,EAAE,CAAC;QACnE,IAAI,uBAAuB,CAAC,eAAe,IAAI,IAAI,IAAI,CAAC,uBAAuB,CAAC,eAAe,EAAE,CAAC;YAC9F,IAAI,CAAC,uBAAuB,CAAC,gBAAgB,EAAE,CAAC;gBAC5C,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,IAAI,GAAG,wFAAwF,CAAC,CAAC;YACxI,CAAC;YACD,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC;QAChC,CAAC;QAED,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,QAAQ,GAAoB,EAAE,CAAC;YAErC,MAAM,cAAc,GAAG,uBAAuB,CAAC,cAAc,CAAC;YAC9D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACnE,IAAI,WAAW,EAAE,CAAC;wBACd,oBAAoB,CAAC,gBAAgB,GAAG,WAAW,CAAC;oBACxD,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,WAAW,GAAG,uBAAuB,CAAC,WAAW,CAAC;YACxD,IAAI,WAAW,EAAE,CAAC;gBACd,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAChE,IAAI,WAAW,EAAE,CAAC;wBACd,QAAQ,CAAC,aAAa,GAAG,WAAW,CAAC;wBACrC,IAAI,WAAW,CAAC,KAAK,KAAK,CAAC,EAAE,CAAC;4BAC1B,QAAQ,CAAC,aAAa,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;wBACrD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,eAAe,GAAG,uBAAuB,CAAC,eAAe,CAAC;YAChE,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,cAAc,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBAE1C,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACpE,IAAI,WAAW,EAAE,CAAC;wBACd,QAAQ,CAAC,eAAe,GAAG,WAAW,CAAC;oBAC3C,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,cAAc,GAAG,uBAAuB,CAAC,cAAc,CAAC;YAC9D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACnE,IAAI,WAAW,EAAE,CAAC;wBACd,MAAM,gBAAgB,GAAkC;4BACpD,KAAK,EAAE,WAAW,CAAC,KAAK;yBAC3B,CAAC;wBACF,QAAQ,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;oBACjD,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,uBAAuB,CAAC,CAAC;gBACjE,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;YAChC,CAAC;QACL,CAAC;QAED,IAAI,uBAAuB,CAAC,KAAK,GAAG,GAAG,IAAI,uBAAuB,CAAC,cAAc,EAAE,CAAC;YAChF,IAAI,uBAAuB,CAAC,SAAS,KAAK,SAAS,CAAC,aAAa,EAAE,CAAC;gBAChE,QAAQ,CAAC,SAAS,wCAA0B,CAAC;YACjD,CAAC;iBAAM,CAAC;gBACJ,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,IAAI,GAAG,0CAA0C,GAAG,uBAAuB,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC;YACzI,CAAC;QACL,CAAC;QAED,IAAI,uBAAuB,CAAC,aAAa,IAAI,CAAC,uBAAuB,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;YACpH,QAAQ,CAAC,cAAc,GAAG,uBAAuB,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC9E,CAAC;QAED,QAAQ,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;QACrD,YAAY,CAAC,QAAQ,EAAE,uBAAuB,CAAC,CAAC;QAEhD,MAAM,IAAI,CAAC,oBAAoB,CAAC,QAAQ,EAAE,uBAAuB,EAAE,QAAQ,CAAC,CAAC;QAE7E,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACzB,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEO,KAAK,CAAC,oBAAoB,CAAC,YAAuB,EAAE,eAAyB,EAAE,QAAuB;QAC1G,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,+CAA+C,CAAC,gBAAgB,EAAE,YAAY,EAAE,eAAe,CAAC,CAAC;QAEjI,MAAM,QAAQ,GAA2C,EAAE,CAAC;QAE5D,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE,CAAC;YAC7B,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC,CAAC;QAC9D,CAAC;QAED,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE5B,MAAM,IAAI,CAAC,SAAS,CAAC,kCAAkC,CAAC,gBAAgB,EAAE,YAAY,EAAE,eAAe,CAAC,CAAC;IAC7G,CAAC;IAEO,KAAK,CAAC,kBAAkB,CAAC,MAAiC,EAAE,KAAa,EAAE,MAAc,EAAE,QAAuB;QACtH,MAAM,WAAW,GAAG,SAAS,CAAC,yBAAyB,CAAC;QAExD,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,aAAa,CAAC;QAClD,MAAM,MAAM,GAAG,YAAY,CAAC,SAAS,EAAE,CAAC;QAExC,0DAA0D;QAC1D,MAAM,WAAW,GAAG,MAAM,CAAC,gBAAgB,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,SAAS,CAAC,kBAAkB,EAAE,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,oBAAoB,EAAE,IAAI,EAAE,WAAW,CAAC,CAAC;QAE/J,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,MAAM,gDAAkC,CAAC,CAAC,CAAC,MAAM,MAAM,4CAA8B,CAAC;QAC9G,MAAM,YAAY,CAAC,gBAAgB,CAAC,MAAM,EAAE,WAAW,EAAE,YAAY,EAAE,WAAW,EAAE,SAAS,CAAC,4BAA4B,EAAE,SAAS,CAAC,kBAAkB,CAAC,CAAC;QAE1J,MAAM,IAAI,GAAG,MAAM,MAAM,CAAC,kBAAkB,CAAC,WAAW,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;QAEzE,OAAO,CAAC,MAAM,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ,EAAE,SAAS,EAAE,IAAI,EAAE,IAAI,CAAC,CAAgB,CAAC;IAChH,CAAC;IAED;;;;;;OAMG;IACK,+BAA+B,CAAC,QAA+B,EAAE,QAA+B,EAAE,KAAY;QAClH,MAAM,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAC7E,MAAM,YAAY,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QAC7E,IAAI,eAA4B,CAAC;QACjC,IAAI,eAA4B,CAAC;QAEjC,IAAI,YAAY,CAAC,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;YAC1C,IAAI,QAAQ,IAAI,QAAQ,YAAY,OAAO,EAAE,CAAC;gBAC1C,eAAe,GAAG,YAAY,CAAC,iBAAiB,CAAC,QAAQ,EAAE,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YAC9G,CAAC;iBAAM,CAAC;gBACJ,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC;YACD,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;aAAM,IAAI,YAAY,CAAC,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,CAAC;YACjD,IAAI,QAAQ,IAAI,QAAQ,YAAY,OAAO,EAAE,CAAC;gBAC1C,eAAe,GAAG,YAAY,CAAC,iBAAiB,CAAC,QAAQ,EAAE,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;YAC9G,CAAC;iBAAM,CAAC;gBACJ,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,EAAE,YAAY,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACzF,CAAC;YACD,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;aAAM,CAAC;YACJ,eAAe,GAAG,QAAS,CAAC;YAC5B,eAAe,GAAG,QAAS,CAAC;QAChC,CAAC;QAED,OAAO;YACH,QAAQ,EAAE,eAAgB;YAC1B,QAAQ,EAAE,eAAgB;SAC7B,CAAC;IACN,CAAC;IAED;;;;;;;;;OASG;IACK,KAAK,CAAC,0DAA0D,CACpE,cAAqC,EACrC,yBAAgD,EAChD,OAA+B,EAC/B,QAAuB;QAEvB,MAAM,QAAQ,GAAG,IAAI,KAAK,EAAiB,CAAC;QAC5C,IAAI,CAAC,CAAC,cAAc,IAAI,yBAAyB,CAAC,EAAE,CAAC;YACjD,OAAO,OAAO,CAAC,MAAM,CAAC,2DAA2D,CAAC,CAAC;QACvF,CAAC;QAED,MAAM,KAAK,GAAoB,cAAc,CAAC,CAAC,CAAC,cAAc,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,yBAAyB,CAAC,CAAC,CAAC,yBAAyB,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;QACpJ,IAAI,KAAK,EAAE,CAAC;YACR,MAAM,eAAe,GAAG,IAAI,CAAC,+BAA+B,CAAC,cAAc,EAAE,yBAAyB,EAAE,KAAK,CAAC,CAAC;YAE/G,MAAM,WAAW,GAAG,eAAe,CAAC,QAAQ,EAAE,OAAO,EAAE,CAAC;YAExD,IAAI,aAA2B,CAAC;YAChC,IAAI,wBAAsC,CAAC;YAE3C,MAAM,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;YAChC,MAAM,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC;YAElC,MAAM,aAAa,GAAG,MAAM,eAAe,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YAClE,MAAM,cAAc,GAAG,MAAM,eAAe,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YAEnE,IAAI,aAAa,EAAE,CAAC;gBAChB,aAAa,GAAG,0BAA0B,CAAC,aAAa,CAAC,CAAC;YAC9D,CAAC;iBAAM,CAAC;gBACJ,OAAO,OAAO,CAAC,MAAM,CAAC,iDAAiD,CAAC,CAAC;YAC7E,CAAC;YACD,IAAI,cAAc,EAAE,CAAC;gBACjB,wBAAwB,GAAG,0BAA0B,CAAC,cAAc,CAAC,CAAC;YAC1E,CAAC;iBAAM,CAAC;gBACJ,OAAO,OAAO,CAAC,MAAM,CAAC,6DAA6D,CAAC,CAAC;YACzF,CAAC;YAED,MAAM,UAAU,GAAG,wBAAwB,CAAC,UAAU,CAAC;YAEvD,MAAM,uBAAuB,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAC3D,MAAM,eAAe,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;YAEnD,MAAM,UAAU,GAAG,CAAC,CAAC;YACrB,MAAM,YAAY,GAAG,KAAK,CAAC;YAC3B,IAAI,WAAW,GAAG,CAAC,CAAC;YACpB,IAAI,YAAY,GAAG,CAAC,CAAC;YAErB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;oBAC7B,MAAM,MAAM,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC;oBAE5C,MAAM,YAAY,GAAG,IAAI,MAAM,CAAC,aAAa,CAAC,MAAM,CAAC,EAAE,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;yBACvG,aAAa,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC;yBACxD,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC;oBACpC,MAAM,aAAa,GAAG,IAAI,MAAM,CAAC,wBAAwB,CAAC,MAAM,CAAC,EAAE,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;yBACzI,aAAa,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC;yBACxD,QAAQ,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;oBACrC,MAAM,UAAU,GAAG,wBAAwB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC;oBAE7E,MAAM,kBAAkB,GAA2B;wBAC/C,YAAY,EAAE,YAAY;wBAC1B,aAAa,EAAE,aAAa;wBAC5B,UAAU,EAAE,UAAU;qBACzB,CAAC;oBAEF,MAAM,iBAAiB,GAAG,IAAI,CAAC,6CAA6C,CAAC,kBAAkB,CAAC,CAAC;oBACjG,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;oBACzE,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE,iBAAiB,CAAC,QAAS,CAAC,CAAC;oBACjE,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,iBAAiB,CAAC,SAAU,CAAC,CAAC;oBAEpE,eAAe,CAAC,MAAM,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAC9D,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClE,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,CAAC;oBAClE,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,eAAe,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC;oBAExG,uBAAuB,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;oBACpC,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,SAAU,GAAG,GAAG,CAAC;oBACzE,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,iBAAiB,CAAC,QAAS,GAAG,GAAG,CAAC;oBACxE,uBAAuB,CAAC,MAAM,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;gBAC9C,CAAC;YACL,CAAC;YAED,4EAA4E;YAC5E,MAAM,wBAAwB,GAA0B;gBACpD,SAAS,EAAE,YAAY;gBACvB,QAAQ,EAAE,WAAW;gBACrB,SAAS,EAAE,YAAY;aAC1B,CAAC;YAEF,IAAI,gCAAgC,GAAG,KAAK,CAAC;YAC7C,IAAI,wBAAwB,GAAG,KAAK,CAAC;YAErC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,EAAE,CAAC,EAAE,CAAC;oBAC7B,MAAM,iBAAiB,GAAG,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU,CAAC;oBAEvD,eAAe,CAAC,iBAAiB,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAChI,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACpI,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAS,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBAEpI,MAAM,oBAAoB,GAAG,MAAM,CAAC,QAAQ,CACxC,eAAe,CAAC,iBAAiB,CAAC,EAClC,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,EACtC,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,CACzC,CAAC;oBACF,MAAM,kBAAkB,GAAG,oBAAoB,CAAC,YAAY,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,uBAAuB,CAAC,CAAC;oBACxG,eAAe,CAAC,iBAAiB,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBAChE,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBACpE,eAAe,CAAC,iBAAiB,GAAG,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC,GAAG,GAAG,CAAC;oBAEpE,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;wBACxD,wBAAwB,GAAG,IAAI,CAAC;oBACpC,CAAC;oBAED,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,SAAU,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,SAAU,CAAC,CAAC,CAAC,CAAC,CAAC;oBAC1I,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,IAAI,wBAAwB,CAAC,QAAS,GAAG,OAAO,CAAC,CAAC,CAAC,wBAAwB,CAAC,QAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBAExI,MAAM,sBAAsB,GAAG,MAAM,CAAC,QAAQ,CAAC,GAAG,EAAE,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,EAAE,uBAAuB,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC,CAAC;oBAEpJ,IAAI,CAAC,sBAAsB,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;wBAC5D,gCAAgC,GAAG,IAAI,CAAC;oBAC5C,CAAC;gBACL,CAAC;YACL,CAAC;YAED,IAAI,gCAAgC,EAAE,CAAC;gBACnC,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,uBAAuB,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;oBACpF,wBAAwB,CAAC,4BAA4B,GAAG,IAAI,CAAC;gBACjE,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YACD,IAAI,wBAAwB,EAAE,CAAC;gBAC3B,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;oBAC5E,wBAAwB,CAAC,oBAAoB,GAAG,IAAI,CAAC;gBACzD,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE;gBACnC,OAAO,wBAAwB,CAAC;YACpC,CAAC,CAAC,CAAC;QACP,CAAC;aAAM,CAAC;YACJ,OAAO,OAAO,CAAC,MAAM,CAAC,wFAAwF,CAAC,CAAC;QACpH,CAAC;IACL,CAAC;IAED;;;;OAIG;IACK,6CAA6C,CAAC,kBAA0C;QAC5F,MAAM,0BAA0B,GAAG,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,YAAY,CAAC,CAAC;QACjG,MAAM,2BAA2B,GAAG,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC;QACnG,MAAM,wBAAwB,GAAG,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,aAAa,CAAC,CAAC;QAC7F,MAAM,QAAQ,GAAG,cAAc,CAAC,0BAA0B,EAAE,2BAA2B,EAAE,wBAAwB,CAAC,CAAC;QACnH,MAAM,oBAAoB,GAAG,kBAAkB,CAAC,YAAY,CAAC,KAAK,CAAC,wBAAwB,GAAG,CAAC,GAAG,GAAG,kBAAkB,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;QACrJ,MAAM,qBAAqB,GAAG,kBAAkB,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC;QAC9I,IAAI,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,oBAAoB,EAAE,qBAAqB,EAAE,QAAQ,GAAG,QAAQ,CAAC,CAAC;QAC9F,SAAS,GAAG,SAAS,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAC;QAElD,MAAM,iBAAiB,GAA0B;YAC7C,SAAS,EAAE,SAAS;YACpB,QAAQ,EAAE,QAAQ;YAClB,SAAS,EAAE,CAAC,GAAG,kBAAkB,CAAC,UAAU;SAC/C,CAAC;QAEF,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAED;;;;OAIG;IACK,uBAAuB,CAAC,KAAa;QACzC,IAAI,KAAK,EAAE,CAAC;YACR,OAAO,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACxG,CAAC;QACD,OAAO,CAAC,CAAC;IACb,CAAC;IAED;;;;OAIG;IACK,gBAAgB,CAAC,KAAa;QAClC,IAAI,KAAK,EAAE,CAAC;YACR,OAAO,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;QACzD,CAAC;QACD,OAAO,CAAC,CAAC;IACb,CAAC;IAED;;;;;;;OAOG;IACK,KAAK,CAAC,iDAAiD,CAC3D,kBAAmC,EACnC,QAAuB,EACvB,wBAAuD,EACvD,MAAe;QAEf,MAAM,QAAQ,GAAoB,EAAE,CAAC;QAErC,MAAM,iBAAiB,GAA0B;YAC7C,SAAS,EAAE,kBAAkB,CAAC,YAAY;YAC1C,QAAQ,EAAE,kBAAkB,CAAC,SAAS;YACtC,SAAS,EAAE,kBAAkB,CAAC,UAAU;SAC3C,CAAC;QAEF,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,aAAa,GAAG,kBAAkB,CAAC,cAAc,CAAC;YACxD,IAAI,aAAa,EAAE,CAAC;gBAChB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,kBAAkB,CAAC,cAAe,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACvF,IAAI,WAAW,EAAE,CAAC;wBACd,wBAAwB,CAAC,gBAAgB,GAAG,WAAW,CAAC;oBAC5D,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YACD,MAAM,eAAe,GAAG,kBAAkB,CAAC,gBAAgB,CAAC;YAC5D,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACpE,IAAI,WAAW,EAAE,CAAC;wBACd,wBAAwB,CAAC,wBAAwB,GAAG,WAAW,CAAC;oBACpE,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;QACL,CAAC;QAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;YACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;YAC5D,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAChC,CAAC;QAED,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAEO,kBAAkB,CAAC,OAA8B;QACrD,MAAM,OAAO,GAAa,EAAE,CAAC;QAC7B,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC,OAAO,YAAY,OAAO,CAAC,EAAE,CAAC;YAC5C,OAAO,OAAO,CAAC;QACnB,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,KAAK,uCAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,CAAC;QAED,MAAM,KAAK,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC1D,IAAI,KAAK,uCAA2B,EAAE,CAAC;YACnC,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,CAAC;QAED,QAAQ,OAAO,CAAC,YAAY,EAAE,CAAC;YAC3B,KAAK,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;gBACzB,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC1B,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC;gBAC1B,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,mDAAwC,CAAC;gBAC1D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,eAAe,CAAC,CAAC,CAAC;gBAC3B,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,qDAA0C,CAAC;gBAC5D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,yBAAyB,CAAC,CAAC,CAAC;gBACrC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,uBAAuB,CAAC,CAAC,CAAC;gBACnC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,mDAAwC,CAAC;gBAC1D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,wBAAwB,CAAC,CAAC,CAAC;gBACpC,OAAO,CAAC,SAAS,qCAA0B,CAAC;gBAC5C,OAAO,CAAC,SAAS,oDAAyC,CAAC;gBAC3D,MAAM;YACV,CAAC;YACD,KAAK,OAAO,CAAC,0BAA0B,CAAC,CAAC,CAAC;gBACtC,OAAO,CAAC,SAAS,sCAA2B,CAAC;gBAC7C,OAAO,CAAC,SAAS,qDAA0C,CAAC;gBAC5D,MAAM;YACV,CAAC;QACL,CAAC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEO,uBAAuB,CAAC,QAAgB;QAC5C,QAAQ,QAAQ,EAAE,CAAC;YACf,KAAK,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC;gBAC5B,0CAA8B;YAClC,CAAC;YACD,KAAK,OAAO,CAAC,iBAAiB,CAAC,CAAC,CAAC;gBAC7B,iDAAqC;YACzC,CAAC;YACD,KAAK,OAAO,CAAC,kBAAkB,CAAC,CAAC,CAAC;gBAC9B,mDAAuC;YAC3C,CAAC;YACD,OAAO,CAAC,CAAC,CAAC;gBACN,KAAK,CAAC,KAAK,CAAC,iCAAiC,QAAQ,GAAG,CAAC,CAAC;gBAC1D,0CAA8B;YAClC,CAAC;QACL,CAAC;IACL,CAAC;IAED;;;;;;;OAOG;IACK,KAAK,CAAC,gDAAgD,CAC1D,kBAAmC,EACnC,QAAuB,EACvB,oBAAmD,EACnD,MAAe;QAEf,MAAM,SAAS,GAA2B;YACtC,YAAY,EAAE,kBAAkB,CAAC,YAAY;YAC7C,aAAa,EAAE,kBAAkB,CAAC,kBAAkB;YACpD,UAAU,EAAE,kBAAkB,CAAC,aAAa;SAC/C,CAAC;QAEF,MAAM,aAAa,GAAG,kBAAkB,CAAC,cAAc,CAAC;QACxD,MAAM,mBAAmB,GAAG,kBAAkB,CAAC,oBAAoB,CAAC;QACpE,MAAM,uCAAuC,GAAG,kBAAkB,CAAC,wCAAwC,CAAC;QAC5G,IAAI,mBAAmB,IAAI,CAAC,uCAAuC,EAAE,CAAC;YAClE,OAAO,OAAO,CAAC,MAAM,CAAC,6GAA6G,CAAC,CAAC;QACzI,CAAC;QAED,IAAI,CAAC,aAAa,IAAI,mBAAmB,CAAC,IAAI,MAAM,EAAE,CAAC;YACnD,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;YAE5D,MAAM,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,aAAa,IAAI,mBAAmB,CAAC,CAAC;YACtF,MAAM,wBAAwB,GAAG,MAAM,IAAI,CAAC,0DAA0D,CAAC,aAAa,EAAE,mBAAmB,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;YAEhK,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;YAE1C,IAAI,wBAAwB,CAAC,oBAAoB,EAAE,CAAC;gBAChD,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,QAAQ,CAAC,MAAM,EAAE,EAAE,QAAQ,EAAE,wBAAwB,CAAC,oBAAoB,CAAC,CAAC;gBAC7H,oBAAoB,CAAC,gBAAgB,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,aAAa,EAAE,gBAAgB,CAAC,CAAC;YAC/H,CAAC;YAED,IAAI,wBAAwB,CAAC,4BAA4B,EAAE,CAAC;gBACxD,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,oBAAoB,QAAQ,CAAC,MAAM,EAAE,EAAE,QAAQ,EAAE,wBAAwB,CAAC,4BAA4B,CAAC,CAAC;gBAC7I,oBAAoB,CAAC,wBAAwB,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,YAAY,EAAE,mBAAmB,EAAE,gBAAgB,CAAC,CAAC;YAC7I,CAAC;YAED,OAAO,wBAAwB,CAAC;QACpC,CAAC;aAAM,CAAC;YACJ,OAAO,IAAI,CAAC,6CAA6C,CAAC,SAAS,CAAC,CAAC;QACzE,CAAC;IACL,CAAC;IAEM,KAAK,CAAC,sBAAsB,CAAC,kBAAmC,EAAE,QAAuB,EAAE,MAAe;QAC7G,MAAM,wBAAwB,GAAkC,EAAE,CAAC;QAEnE,MAAM,YAAY,GAAc;YAC5B,IAAI,EAAE,kBAAkB,CAAC,IAAI;SAChC,CAAC;QAEF,MAAM,oBAAoB,GAAG,kBAAkB,CAAC,kBAAkB,EAAE,CAAC;QAErE,IAAI,oBAAoB,EAAE,CAAC;YACvB,MAAM,WAAW,GAAG,kBAAkB,CAAC,YAAY,CAAC;YACpD,MAAM,KAAK,GAAG,kBAAkB,CAAC,KAAK,CAAC;YACvC,IAAI,WAAW,EAAE,CAAC;gBACd,wBAAwB,CAAC,eAAe,GAAG,CAAC,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACpG,CAAC;QACL,CAAC;QAED,MAAM,iBAAiB,GAAG,oBAAoB;YAC1C,CAAC,CAAC,MAAM,IAAI,CAAC,iDAAiD,CAAC,kBAAkB,EAAE,QAAQ,EAAE,wBAAwB,EAAE,MAAM,CAAC;YAC9H,CAAC,CAAC,MAAM,IAAI,CAAC,gDAAgD,CAAC,kBAAkB,EAAE,QAAQ,EAAE,wBAAwB,EAAE,MAAM,CAAC,CAAC;QAElI,MAAM,IAAI,CAAC,qCAAqC,CAAC,iBAAiB,EAAE,kBAAkB,EAAE,YAAY,EAAE,wBAAwB,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;QAClJ,MAAM,IAAI,CAAC,oBAAoB,CAAC,YAAY,EAAE,kBAAkB,EAAE,QAAQ,CAAC,CAAC;QAE5E,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC;QAC5C,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC7B,OAAO,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;IAEO,KAAK,CAAC,qCAAqC,CAC/C,iBAAwC,EACxC,kBAAmC,EACnC,YAAuB,EACvB,wBAAuD,EACvD,QAAuB,EACvB,MAAe;QAEf,YAAY,CAAC,YAAY,EAAE,kBAAkB,CAAC,CAAC;QAE/C,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAC,EAAE,OAAO,CAAC,EAAE,CAAC;YAChI,wBAAwB,CAAC,eAAe,GAAG,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,iBAAiB,CAAC,SAAS,CAAC,CAAC,EAAE,kBAAkB,CAAC,KAAK,CAAC,CAAC;QACvK,CAAC;QAED,IAAI,iBAAiB,CAAC,QAAQ,IAAI,IAAI,IAAI,iBAAiB,CAAC,QAAQ,KAAK,CAAC,EAAE,CAAC;YACzE,wBAAwB,CAAC,cAAc,GAAG,iBAAiB,CAAC,QAAQ,CAAC;QACzE,CAAC;QACD,IAAI,iBAAiB,CAAC,SAAS,IAAI,IAAI,IAAI,iBAAiB,CAAC,SAAS,KAAK,CAAC,EAAE,CAAC;YAC3E,wBAAwB,CAAC,eAAe,GAAG,iBAAiB,CAAC,SAAS,CAAC;QAC3E,CAAC;QAED,IAAI,kBAAkB,CAAC,eAAe,IAAI,IAAI,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,CAAC;YACpF,IAAI,CAAC,kBAAkB,CAAC,iBAAiB,EAAE,CAAC;gBACxC,KAAK,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,GAAG,wFAAwF,CAAC,CAAC;YACnI,CAAC;YACD,YAAY,CAAC,WAAW,GAAG,IAAI,CAAC;QACpC,CAAC;QAED,IAAI,MAAM,EAAE,CAAC;YACT,MAAM,QAAQ,GAAoB,EAAE,CAAC;YAErC,MAAM,WAAW,GAAG,kBAAkB,CAAC,YAAY,CAAC;YACpD,IAAI,WAAW,EAAE,CAAC;gBACd,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,WAAW,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBAChE,IAAI,WAAW,EAAE,CAAC;wBACd,YAAY,CAAC,aAAa,GAAG,WAAW,CAAC;wBACzC,IAAI,WAAW,CAAC,KAAK,KAAK,CAAC,EAAE,CAAC;4BAC1B,YAAY,CAAC,aAAa,CAAC,KAAK,GAAG,WAAW,CAAC,KAAK,CAAC;wBACzD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,cAAc,GAAG,kBAAkB,CAAC,eAAe,CAAC;YAC1D,IAAI,cAAc,EAAE,CAAC;gBACjB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACnE,IAAI,WAAW,EAAE,CAAC;wBACd,MAAM,gBAAgB,GAAkC;4BACpD,KAAK,EAAE,WAAW,CAAC,KAAK;4BACxB,QAAQ,EAAE,WAAW,CAAC,QAAQ;4BAC9B,UAAU,EAAE,WAAW,CAAC,UAAU;yBACrC,CAAC;wBAEF,YAAY,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;wBACjD,MAAM,sBAAsB,GAAG,kBAAkB,CAAC,uBAAuB,CAAC;wBAC1E,IAAI,sBAAsB,EAAE,CAAC;4BACzB,gBAAgB,CAAC,QAAQ,GAAG,sBAAsB,CAAC;wBACvD,CAAC;oBACL,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,MAAM,eAAe,GAAG,kBAAkB,CAAC,gBAAgB,CAAC;YAC5D,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,kBAAkB,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,WAAW,EAAE,EAAE;oBACpE,IAAI,WAAW,EAAE,CAAC;wBACd,YAAY,CAAC,eAAe,GAAG,WAAW,CAAC;oBAC/C,CAAC;gBACL,CAAC,CAAC,CACL,CAAC;YACN,CAAC;YAED,IAAI,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACtB,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC,GAAG,CAAC,kBAAkB,CAAC,CAAC;gBAC5D,MAAM,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;YAChC,CAAC;QACL,CAAC;QAED,MAAM,aAAa,GAAG,kBAAkB,CAAC,cAAc,CAAC;QACxD,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE,CAAC;YACnD,YAAY,CAAC,cAAc,GAAG,aAAa,CAAC,OAAO,EAAE,CAAC;QAC1D,CAAC;QAED,YAAY,CAAC,oBAAoB,GAAG,wBAAwB,CAAC;IACjE,CAAC;IAED;;;;OAIG;IACK,qBAAqB,CAAC,cAA2B;QACrD,oFAAoF;QACpF,IAAI,yBAAyB,CAAC,cAAc,CAAC,aAAa,CAAC,EAAE,CAAC;YAC1D,OAAO,mBAAmB,CAAC,cAAc,EAAE,cAAc,CAAC,QAAS,CAAC,KAAK,EAAE,cAAc,CAAC,QAAS,CAAC,MAAM,CAAC,CAAC;QAChH,CAAC;QAED,OAAO,cAAc,CAAC,WAAW,KAAK,SAAS,CAAC,yBAAyB;YACrE,CAAC,CAAE,cAAc,CAAC,UAAU,EAA0B;YACtD,CAAC,CAAE,cAAc,CAAC,UAAU,EAA4B,CAAC;IACjE,CAAC;IAEM,KAAK,CAAC,kBAAkB,CAAC,cAA2B,EAAE,QAAuB;QAChF,MAAM,gBAAgB,GAAG,IAAI,CAAC,SAAS,CAAC,gCAAgC,CAAC,UAAU,EAAE,cAAyB,EAAE,QAAQ,CAAC,CAAC;QAC1H,IAAI,CAAC,gBAAgB,EAAE,CAAC;YACpB,OAAO,IAAI,CAAC,uBAAuB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC;QAClE,CAAC;QAED,OAAO,gBAAgB,CAAC,IAAI,CAAC,CAAC,OAAO,EAAE,EAAE;YACrC,IAAI,CAAC,OAAO,EAAE,CAAC;gBACX,OAAO,IAAI,CAAC,uBAAuB,CAAC,cAAc,EAAE,QAAQ,CAAC,CAAC;YAClE,CAAC;YACD,OAAO,IAAI,CAAC,uBAAuB,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;QAC3D,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,KAAK,CAAC,uBAAuB,CAAC,cAA2B,EAAE,QAAuB;QACtF,IAAI,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;QACvD,IAAI,CAAC,WAAW,EAAE,CAAC;YACf,MAAM,MAAM,GAAG,MAAM,IAAI,CAAC,qBAAqB,CAAC,cAAc,CAAC,CAAC;YAChE,IAAI,CAAC,MAAM,EAAE,CAAC;gBACV,OAAO,IAAI,CAAC;YAChB,CAAC;YAED,MAAM,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,cAAc,CAAC,CAAC;YAEhE,wCAAwC;YACxC,MAAM,eAAe,GAAI,cAA0B,CAAC,QAAQ,CAAC;YAC7D,IAAI,eAAe,EAAE,CAAC;gBAClB,QAAQ,eAAe,EAAE,CAAC;oBACtB,KAAK,YAAY,CAAC;oBAClB,KAAK,WAAW,CAAC;oBACjB,KAAK,YAAY;wBACb,QAAQ,GAAG,eAAgC,CAAC;wBAC5C,MAAM;oBACV;wBACI,KAAK,CAAC,IAAI,CAAC,2BAA2B,eAAe,6BAA6B,CAAC,CAAC;wBACpF,uEAAuE;wBACvE,MAAM;gBACd,CAAC;YACL,CAAC;YAED,MAAM,sBAAsB,GAAG,IAAI,CAAC,uBAAuB,CAAC;YAC5D,MAAM,uBAAuB,GAAG,cAAc,CAAC,kBAAkB,EAAG,CAAC,QAAQ,CAAC;YAC9E,sBAAsB,CAAC,uBAAuB,MAA9C,sBAAsB,CAAC,uBAAuB,IAAM,EAAE,EAAC;YACvD,IAAI,iBAAiB,GAAG,sBAAsB,CAAC,uBAAuB,CAAC,CAAC,QAAQ,CAAC,CAAC;YAClF,IAAI,iBAAiB,KAAK,SAAS,EAAE,CAAC;gBAClC,MAAM,IAAI,GAAG,cAAc,CAAC,OAAO,EAAE,CAAC;gBACtC,iBAAiB,GAAG,CAAC,KAAK,IAAI,EAAE;oBAC5B,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;oBACtF,OAAO,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAClE,CAAC,CAAC,EAAE,CAAC;gBACL,sBAAsB,CAAC,uBAAuB,CAAC,CAAC,QAAQ,CAAC,GAAG,iBAAiB,CAAC;YAClF,CAAC;YAED,WAAW,GAAG,IAAI,CAAC,kBAAkB,CAAC,MAAM,iBAAiB,EAAE,YAAY,EAAE,cAAc,CAAC,gBAAgB,CAAC,CAAC;YAC9G,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,cAAc,EAAE,WAAW,CAAC,CAAC;YAClD,IAAI,CAAC,SAAS,CAAC,6BAA6B,CAAC,UAAU,EAAE,WAAW,EAAE,cAAc,CAAC,CAAC;QAC1F,CAAC;QAED,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,YAAY,CAAC,IAAY,EAAE,QAAuB,EAAE,IAAiB;QACzE,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC;QAEtC,IAAI,KAAa,CAAC;QAClB,IAAI,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,CAAC;YAC/B,KAAK,GAAG;gBACJ,IAAI,EAAE,IAAI;gBACV,QAAQ,EAAE,QAAQ;gBAClB,UAAU,EAAE,SAAS,EAAE,yCAAyC;aACnE,CAAC;YACF,MAAM,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,gBAAgB,CAAC,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;YACxF,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,aAAa,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;QACnE,CAAC;aAAM,CAAC;YACJ,qBAAqB;YACrB,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,EAAE,GAAG,CAAC,CAAC;YACvD,MAAM,SAAS,GAAG,4BAA4B,CAAC,QAAQ,CAAC,CAAC;YACzD,IAAI,QAAQ,GAAG,QAAQ,GAAG,SAAS,CAAC;YACpC,IAAI,MAAM,CAAC,IAAI,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,GAAG,KAAK,QAAQ,CAAC,EAAE,CAAC;gBACjD,QAAQ,GAAG,GAAG,QAAQ,IAAI,KAAK,CAAC,QAAQ,EAAE,GAAG,SAAS,EAAE,CAAC;YAC7D,CAAC;YAED,KAAK,GAAG;gBACJ,IAAI,EAAE,IAAI;gBACV,GAAG,EAAE,QAAQ;aAChB,CAAC;YACF,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,QAAQ,EAAE,CAAC,CAAC,8CAA8C;QAC5H,CAAC;QAED,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEnB,OAAO,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAC7B,CAAC;IAEO,kBAAkB,CAAC,UAAkB,EAAE,YAAoB,EAAE,gBAAyB;QAC1F,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;QAC1C,IAAI,YAAY,GAAG,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,OAAO,IAAI,YAAY,IAAI,CAAC,CAAC,MAAM,KAAK,UAAU,CAAC,CAAC;QACnG,IAAI,YAAY,KAAK,CAAC,CAAC,EAAE,CAAC;YACtB,YAAY,GAAG,QAAQ,CAAC,MAAM,CAAC;YAC/B,QAAQ,CAAC,IAAI,CAAC;gBACV,MAAM,EAAE,UAAU;gBAClB,OAAO,EAAE,YAAY;aACxB,CAAC,CAAC;QACP,CAAC;QAED,MAAM,WAAW,GAAiB,EAAE,KAAK,EAAE,YAAY,EAAE,CAAC;QAC1D,IAAI,gBAAgB,EAAE,CAAC;YACnB,WAAW,CAAC,QAAQ,GAAG,gBAAgB,CAAC;QAC5C,CAAC;QACD,OAAO,WAAW,CAAC;IACvB,CAAC;IAEO,qBAAqB,CAAC,OAA8B;QACxD,MAAM,OAAO,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC;QAEjD,8FAA8F;QAC9F,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC;QAC1C,MAAM,YAAY,GAAG,QAAQ,CAAC,SAAS,CACnC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,KAAK,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC,SAAS,KAAK,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,CAAC,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAC1I,CAAC;QACF,IAAI,YAAY,KAAK,CAAC,CAAC,EAAE,CAAC;YACtB,OAAO,YAAY,CAAC;QACxB,CAAC;QAED,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACvB,OAAO,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;IAC/B,CAAC;CACJ","sourcesContent":["/* eslint-disable babylonjs/available */\r\n\r\nimport type { ITextureInfo, IMaterial, IMaterialPbrMetallicRoughness, IMaterialOcclusionTextureInfo, ISampler, IImage } from \"babylonjs-gltf2interface\";\r\nimport { ImageMimeType, MaterialAlphaMode, TextureMagFilter, TextureMinFilter, TextureWrapMode } from \"babylonjs-gltf2interface\";\r\n\r\nimport type { Nullable } from \"core/types\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport { GetTextureDataAsync, TextureTools } from \"core/Misc/textureTools\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\nimport { RawTexture } from \"core/Materials/Textures/rawTexture\";\r\n\r\nimport type { Scene } from \"core/scene\";\r\n\r\nimport type { GLTFExporter } from \"./glTFExporter\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { DumpTools } from \"core/Misc/dumpTools\";\r\n\r\nimport type { Material } from \"core/Materials/material\";\r\nimport type { StandardMaterial } from \"core/Materials/standardMaterial\";\r\nimport type { PBRBaseMaterial } from \"core/Materials/PBR/pbrBaseMaterial\";\r\nimport { SpecularPowerToRoughness } from \"core/Helpers/materialConversionHelper\";\r\n\r\nconst epsilon = 1e-6;\r\nconst dielectricSpecular = new Color3(0.04, 0.04, 0.04);\r\nconst maxSpecularPower = 1024;\r\nconst white = Color3.White();\r\nconst black = Color3.Black();\r\n\r\n/**\r\n * Interface for storing specular glossiness factors\r\n * @internal\r\n */\r\ninterface IPBRSpecularGlossiness {\r\n /**\r\n * Represents the linear diffuse factors of the material\r\n */\r\n diffuseColor: Color3;\r\n specularColor: Color3;\r\n glossiness: number;\r\n}\r\n\r\ninterface IPBRMetallicRoughness {\r\n baseColor: Color3;\r\n metallic: Nullable<number>;\r\n roughness: Nullable<number>;\r\n metallicRoughnessTextureData?: Nullable<ArrayBuffer>;\r\n baseColorTextureData?: Nullable<ArrayBuffer>;\r\n}\r\n\r\nfunction GetFileExtensionFromMimeType(mimeType: ImageMimeType): string {\r\n switch (mimeType) {\r\n case ImageMimeType.JPEG:\r\n return \".jpg\";\r\n case ImageMimeType.PNG:\r\n return \".png\";\r\n case ImageMimeType.WEBP:\r\n return \".webp\";\r\n case ImageMimeType.AVIF:\r\n return \".avif\";\r\n }\r\n}\r\n\r\nfunction IsCompressedTextureFormat(format: number): boolean {\r\n switch (format) {\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_BPTC_UNORM:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_S3TC_DXT5:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_S3TC_DXT3:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_S3TC_DXT1:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGB_S3TC_DXT1:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_SRGB_S3TC_DXT1_EXT:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGBA_ASTC_4x4:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGB_ETC1_WEBGL:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGB8_ETC2:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_SRGB8_ETC2:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_RGBA8_ETC2_EAC:\r\n case Constants.TEXTUREFORMAT_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n}\r\n\r\n/**\r\n * Computes the metallic factor from specular glossiness values.\r\n * @param diffuse diffused value\r\n * @param specular specular value\r\n * @param oneMinusSpecularStrength one minus the specular strength\r\n * @returns metallic value\r\n * @internal\r\n */\r\nexport function _SolveMetallic(diffuse: number, specular: number, oneMinusSpecularStrength: number): number {\r\n if (specular < dielectricSpecular.r) {\r\n dielectricSpecular;\r\n return 0;\r\n }\r\n\r\n const a = dielectricSpecular.r;\r\n const b = (diffuse * oneMinusSpecularStrength) / (1.0 - dielectricSpecular.r) + specular - 2.0 * dielectricSpecular.r;\r\n const c = dielectricSpecular.r - specular;\r\n const d = b * b - 4.0 * a * c;\r\n return Scalar.Clamp((-b + Math.sqrt(d)) / (2.0 * a), 0, 1);\r\n}\r\n\r\n/**\r\n * Computes the metallic/roughness factors from a Standard Material.\r\n * @internal\r\n */\r\nexport function _ConvertToGLTFPBRMetallicRoughness(babylonStandardMaterial: StandardMaterial): IMaterialPbrMetallicRoughness {\r\n const diffuse = babylonStandardMaterial.diffuseColor.toLinearSpace(babylonStandardMaterial.getScene().getEngine().useExactSrgbConversions).scale(0.5);\r\n const opacity = babylonStandardMaterial.alpha;\r\n const specularPower = Scalar.Clamp(babylonStandardMaterial.specularPower, 0, maxSpecularPower);\r\n\r\n const roughness = SpecularPowerToRoughness(specularPower);\r\n\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {\r\n baseColorFactor: [diffuse.r, diffuse.g, diffuse.b, opacity],\r\n metallicFactor: 0,\r\n roughnessFactor: roughness,\r\n };\r\n\r\n return glTFPbrMetallicRoughness;\r\n}\r\n\r\n/**\r\n * Sets the glTF alpha mode to a glTF material from the Babylon Material\r\n * @param glTFMaterial glTF material\r\n * @param babylonMaterial Babylon material\r\n */\r\nfunction SetAlphaMode(glTFMaterial: IMaterial, babylonMaterial: Material & { alphaCutOff?: number }): void {\r\n if (babylonMaterial.needAlphaBlending()) {\r\n glTFMaterial.alphaMode = MaterialAlphaMode.BLEND;\r\n } else if (babylonMaterial.needAlphaTesting()) {\r\n glTFMaterial.alphaMode = MaterialAlphaMode.MASK;\r\n glTFMaterial.alphaCutoff = babylonMaterial.alphaCutOff;\r\n }\r\n}\r\n\r\nfunction CreateWhiteTexture(width: number, height: number, scene: Scene): Texture {\r\n const data = new Uint8Array(width * height * 4);\r\n\r\n for (let i = 0; i < data.length; i = i + 4) {\r\n data[i] = data[i + 1] = data[i + 2] = data[i + 3] = 0xff;\r\n }\r\n\r\n const rawTexture = RawTexture.CreateRGBATexture(data, width, height, scene);\r\n\r\n return rawTexture;\r\n}\r\n\r\nfunction ConvertPixelArrayToFloat32(pixels: ArrayBufferView): Float32Array {\r\n if (pixels instanceof Uint8Array) {\r\n const length = pixels.length;\r\n const buffer = new Float32Array(pixels.length);\r\n for (let i = 0; i < length; ++i) {\r\n buffer[i] = pixels[i] / 255;\r\n }\r\n return buffer;\r\n } else if (pixels instanceof Float32Array) {\r\n return pixels;\r\n } else {\r\n throw new Error(\"Unsupported pixel format!\");\r\n }\r\n}\r\n\r\n/**\r\n * Utility methods for working with glTF material conversion properties.\r\n * @internal\r\n */\r\nexport class GLTFMaterialExporter {\r\n // Mapping to store textures\r\n private _textureMap = new Map<BaseTexture, ITextureInfo>();\r\n\r\n // Mapping of internal textures to images to avoid exporting duplicate images\r\n private _internalTextureToImage: { [uniqueId: number]: { [mimeType: string]: Promise<number> } } = {};\r\n\r\n constructor(private readonly _exporter: GLTFExporter) {}\r\n\r\n public getTextureInfo(babylonTexture: Nullable<BaseTexture>): Nullable<ITextureInfo> {\r\n return babylonTexture ? (this._textureMap.get(babylonTexture) ?? null) : null;\r\n }\r\n\r\n public async exportStandardMaterialAsync(babylonStandardMaterial: StandardMaterial, mimeType: ImageMimeType, hasUVs: boolean): Promise<number> {\r\n const pbrMetallicRoughness = _ConvertToGLTFPBRMetallicRoughness(babylonStandardMaterial);\r\n\r\n const material: IMaterial = { name: babylonStandardMaterial.name };\r\n if (babylonStandardMaterial.backFaceCulling != null && !babylonStandardMaterial.backFaceCulling) {\r\n if (!babylonStandardMaterial.twoSidedLighting) {\r\n Tools.Warn(babylonStandardMaterial.name + \": Back-face culling disabled and two-sided lighting disabled is not supported in glTF.\");\r\n }\r\n material.doubleSided = true;\r\n }\r\n\r\n if (hasUVs) {\r\n const promises: Promise<void>[] = [];\r\n\r\n const diffuseTexture = babylonStandardMaterial.diffuseTexture;\r\n if (diffuseTexture) {\r\n promises.push(\r\n this.exportTextureAsync(diffuseTexture, mimeType).then((textureInfo) => {\r\n if (textureInfo) {\r\n pbrMetallicRoughness.baseColorTexture = textureInfo;\r\n }\r\n })\r\n );\r\n }\r\n\r\n const bumpTexture = babylonStandardMaterial.bumpTexture;\r\n if (bumpTexture) {\r\n promises.push(\r\n this.exportTextureAsync(bumpTexture, mimeType).then((textureInfo) => {\r\n if (textureInfo) {\r\n material.normalTexture = textureInfo;\r\n if (bumpTexture.level !== 1) {\r\n material.normalTexture.scale = bumpTexture.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const emissiveTexture = babylonStandardMaterial.emissiveTexture;\r\n if (emissiveTexture) {\r\n material.emissiveFactor = [1.0, 1.0, 1.0];\r\n\r\n promises.push(\r\n this.exportTextureAsync(emissiveTexture, mimeType).then((textureInfo) => {\r\n if (textureInfo) {\r\n material.emissiveTexture = textureInfo;\r\n }\r\n })\r\n );\r\n }\r\n\r\n const ambientTexture = babylonStandardMaterial.ambientTexture;\r\n if (ambientTexture) {\r\n promises.push(\r\n this.exportTextureAsync(ambientTexture, mimeType).then((textureInfo) => {\r\n if (textureInfo) {\r\n const occlusionTexture: IMaterialOcclusionTextureInfo = {\r\n index: textureInfo.index,\r\n };\r\n material.occlusionTexture = occlusionTexture;\r\n }\r\n })\r\n );\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonStandardMaterial);\r\n await Promise.all(promises);\r\n }\r\n }\r\n\r\n if (babylonStandardMaterial.alpha < 1.0 || babylonStandardMaterial.opacityTexture) {\r\n if (babylonStandardMaterial.alphaMode === Constants.ALPHA_COMBINE) {\r\n material.alphaMode = MaterialAlphaMode.BLEND;\r\n } else {\r\n Tools.Warn(babylonStandardMaterial.name + \": glTF 2.0 does not support alpha mode: \" + babylonStandardMaterial.alphaMode.toString());\r\n }\r\n }\r\n\r\n if (babylonStandardMaterial.emissiveColor && !babylonStandardMaterial.emissiveColor.equalsWithEpsilon(black, epsilon)) {\r\n material.emissiveFactor = babylonStandardMaterial.emissiveColor.asArray();\r\n }\r\n\r\n material.pbrMetallicRoughness = pbrMetallicRoughness;\r\n SetAlphaMode(material, babylonStandardMaterial);\r\n\r\n await this._finishMaterialAsync(material, babylonStandardMaterial, mimeType);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(material);\r\n return materials.length - 1;\r\n }\r\n\r\n private async _finishMaterialAsync(glTFMaterial: IMaterial, babylonMaterial: Material, mimeType: ImageMimeType): Promise<void> {\r\n const textures = this._exporter._extensionsPostExportMaterialAdditionalTextures(\"exportMaterial\", glTFMaterial, babylonMaterial);\r\n\r\n const promises: Array<Promise<Nullable<ITextureInfo>>> = [];\r\n\r\n for (const texture of textures) {\r\n promises.push(this.exportTextureAsync(texture, mimeType));\r\n }\r\n\r\n await Promise.all(promises);\r\n\r\n await this._exporter._extensionsPostExportMaterialAsync(\"exportMaterial\", glTFMaterial, babylonMaterial);\r\n }\r\n\r\n private async _getImageDataAsync(buffer: Uint8Array | Float32Array, width: number, height: number, mimeType: ImageMimeType): Promise<ArrayBuffer> {\r\n const textureType = Constants.TEXTURETYPE_UNSIGNED_BYTE;\r\n\r\n const hostingScene = this._exporter._babylonScene;\r\n const engine = hostingScene.getEngine();\r\n\r\n // Create a temporary texture with the texture buffer data\r\n const tempTexture = engine.createRawTexture(buffer, width, height, Constants.TEXTUREFORMAT_RGBA, false, true, Texture.NEAREST_SAMPLINGMODE, null, textureType);\r\n\r\n engine.isWebGPU ? await import(\"core/ShadersWGSL/pass.fragment\") : await import(\"core/Shaders/pass.fragment\");\r\n await TextureTools.ApplyPostProcess(\"pass\", tempTexture, hostingScene, textureType, Constants.TEXTURE_NEAREST_SAMPLINGMODE, Constants.TEXTUREFORMAT_RGBA);\r\n\r\n const data = await engine._readTexturePixels(tempTexture, width, height);\r\n\r\n return (await DumpTools.DumpDataAsync(width, height, data, mimeType, undefined, true, true)) as ArrayBuffer;\r\n }\r\n\r\n /**\r\n * Resizes the two source textures to the same dimensions. If a texture is null, a default white texture is generated. If both textures are null, returns null\r\n * @param texture1 first texture to resize\r\n * @param texture2 second texture to resize\r\n * @param scene babylonjs scene\r\n * @returns resized textures or null\r\n */\r\n private _resizeTexturesToSameDimensions(texture1: Nullable<BaseTexture>, texture2: Nullable<BaseTexture>, scene: Scene): { texture1: BaseTexture; texture2: BaseTexture } {\r\n const texture1Size = texture1 ? texture1.getSize() : { width: 0, height: 0 };\r\n const texture2Size = texture2 ? texture2.getSize() : { width: 0, height: 0 };\r\n let resizedTexture1: BaseTexture;\r\n let resizedTexture2: BaseTexture;\r\n\r\n if (texture1Size.width < texture2Size.width) {\r\n if (texture1 && texture1 instanceof Texture) {\r\n resizedTexture1 = TextureTools.CreateResizedCopy(texture1, texture2Size.width, texture2Size.height, true);\r\n } else {\r\n resizedTexture1 = CreateWhiteTexture(texture2Size.width, texture2Size.height, scene);\r\n }\r\n resizedTexture2 = texture2!;\r\n } else if (texture1Size.width > texture2Size.width) {\r\n if (texture2 && texture2 instanceof Texture) {\r\n resizedTexture2 = TextureTools.CreateResizedCopy(texture2, texture1Size.width, texture1Size.height, true);\r\n } else {\r\n resizedTexture2 = CreateWhiteTexture(texture1Size.width, texture1Size.height, scene);\r\n }\r\n resizedTexture1 = texture1!;\r\n } else {\r\n resizedTexture1 = texture1!;\r\n resizedTexture2 = texture2!;\r\n }\r\n\r\n return {\r\n texture1: resizedTexture1!,\r\n texture2: resizedTexture2!,\r\n };\r\n }\r\n\r\n /**\r\n * Convert Specular Glossiness Textures to Metallic Roughness\r\n * See link below for info on the material conversions from PBR Metallic/Roughness and Specular/Glossiness\r\n * @see https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness/examples/convert-between-workflows-bjs/js/babylon.pbrUtilities.js\r\n * @param diffuseTexture texture used to store diffuse information\r\n * @param specularGlossinessTexture texture used to store specular and glossiness information\r\n * @param factors specular glossiness material factors\r\n * @param mimeType the mime type to use for the texture\r\n * @returns pbr metallic roughness interface or null\r\n */\r\n private async _convertSpecularGlossinessTexturesToMetallicRoughnessAsync(\r\n diffuseTexture: Nullable<BaseTexture>,\r\n specularGlossinessTexture: Nullable<BaseTexture>,\r\n factors: IPBRSpecularGlossiness,\r\n mimeType: ImageMimeType\r\n ): Promise<IPBRMetallicRoughness> {\r\n const promises = new Array<Promise<void>>();\r\n if (!(diffuseTexture || specularGlossinessTexture)) {\r\n return Promise.reject(\"diffuse and specular glossiness textures are not defined!\");\r\n }\r\n\r\n const scene: Nullable<Scene> = diffuseTexture ? diffuseTexture.getScene() : specularGlossinessTexture ? specularGlossinessTexture.getScene() : null;\r\n if (scene) {\r\n const resizedTextures = this._resizeTexturesToSameDimensions(diffuseTexture, specularGlossinessTexture, scene);\r\n\r\n const diffuseSize = resizedTextures.texture1?.getSize();\r\n\r\n let diffuseBuffer: Float32Array;\r\n let specularGlossinessBuffer: Float32Array;\r\n\r\n const width = diffuseSize.width;\r\n const height = diffuseSize.height;\r\n\r\n const diffusePixels = await resizedTextures.texture1.readPixels();\r\n const specularPixels = await resizedTextures.texture2.readPixels();\r\n\r\n if (diffusePixels) {\r\n diffuseBuffer = ConvertPixelArrayToFloat32(diffusePixels);\r\n } else {\r\n return Promise.reject(\"Failed to retrieve pixels from diffuse texture!\");\r\n }\r\n if (specularPixels) {\r\n specularGlossinessBuffer = ConvertPixelArrayToFloat32(specularPixels);\r\n } else {\r\n return Promise.reject(\"Failed to retrieve pixels from specular glossiness texture!\");\r\n }\r\n\r\n const byteLength = specularGlossinessBuffer.byteLength;\r\n\r\n const metallicRoughnessBuffer = new Uint8Array(byteLength);\r\n const baseColorBuffer = new Uint8Array(byteLength);\r\n\r\n const strideSize = 4;\r\n const maxBaseColor = black;\r\n let maxMetallic = 0;\r\n let maxRoughness = 0;\r\n\r\n for (let h = 0; h < height; ++h) {\r\n for (let w = 0; w < width; ++w) {\r\n const offset = (width * h + w) * strideSize;\r\n\r\n const diffuseColor = new Color3(diffuseBuffer[offset], diffuseBuffer[offset + 1], diffuseBuffer[offset + 2])\r\n .toLinearSpace(scene.getEngine().useExactSrgbConversions)\r\n .multiply(factors.diffuseColor);\r\n const specularColor = new Color3(specularGlossinessBuffer[offset], specularGlossinessBuffer[offset + 1], specularGlossinessBuffer[offset + 2])\r\n .toLinearSpace(scene.getEngine().useExactSrgbConversions)\r\n .multiply(factors.specularColor);\r\n const glossiness = specularGlossinessBuffer[offset + 3] * factors.glossiness;\r\n\r\n const specularGlossiness: IPBRSpecularGlossiness = {\r\n diffuseColor: diffuseColor,\r\n specularColor: specularColor,\r\n glossiness: glossiness,\r\n };\r\n\r\n const metallicRoughness = this._convertSpecularGlossinessToMetallicRoughness(specularGlossiness);\r\n maxBaseColor.r = Math.max(maxBaseColor.r, metallicRoughness.baseColor.r);\r\n maxBaseColor.g = Math.max(maxBaseColor.g, metallicRoughness.baseColor.g);\r\n maxBaseColor.b = Math.max(maxBaseColor.b, metallicRoughness.baseColor.b);\r\n maxMetallic = Math.max(maxMetallic, metallicRoughness.metallic!);\r\n maxRoughness = Math.max(maxRoughness, metallicRoughness.roughness!);\r\n\r\n baseColorBuffer[offset] = metallicRoughness.baseColor.r * 255;\r\n baseColorBuffer[offset + 1] = metallicRoughness.baseColor.g * 255;\r\n baseColorBuffer[offset + 2] = metallicRoughness.baseColor.b * 255;\r\n baseColorBuffer[offset + 3] = resizedTextures.texture1.hasAlpha ? diffuseBuffer[offset + 3] * 255 : 255;\r\n\r\n metallicRoughnessBuffer[offset] = 0;\r\n metallicRoughnessBuffer[offset + 1] = metallicRoughness.roughness! * 255;\r\n metallicRoughnessBuffer[offset + 2] = metallicRoughness.metallic! * 255;\r\n metallicRoughnessBuffer[offset + 3] = 255;\r\n }\r\n }\r\n\r\n // Retrieves the metallic roughness factors from the maximum texture values.\r\n const metallicRoughnessFactors: IPBRMetallicRoughness = {\r\n baseColor: maxBaseColor,\r\n metallic: maxMetallic,\r\n roughness: maxRoughness,\r\n };\r\n\r\n let writeOutMetallicRoughnessTexture = false;\r\n let writeOutBaseColorTexture = false;\r\n\r\n for (let h = 0; h < height; ++h) {\r\n for (let w = 0; w < width; ++w) {\r\n const destinationOffset = (width * h + w) * strideSize;\r\n\r\n baseColorBuffer[destinationOffset] /= metallicRoughnessFactors.baseColor.r > epsilon ? metallicRoughnessFactors.baseColor.r : 1;\r\n baseColorBuffer[destinationOffset + 1] /= metallicRoughnessFactors.baseColor.g > epsilon ? metallicRoughnessFactors.baseColor.g : 1;\r\n baseColorBuffer[destinationOffset + 2] /= metallicRoughnessFactors.baseColor.b > epsilon ? metallicRoughnessFactors.baseColor.b : 1;\r\n\r\n const linearBaseColorPixel = Color3.FromInts(\r\n baseColorBuffer[destinationOffset],\r\n baseColorBuffer[destinationOffset + 1],\r\n baseColorBuffer[destinationOffset + 2]\r\n );\r\n const sRGBBaseColorPixel = linearBaseColorPixel.toGammaSpace(scene.getEngine().useExactSrgbConversions);\r\n baseColorBuffer[destinationOffset] = sRGBBaseColorPixel.r * 255;\r\n baseColorBuffer[destinationOffset + 1] = sRGBBaseColorPixel.g * 255;\r\n baseColorBuffer[destinationOffset + 2] = sRGBBaseColorPixel.b * 255;\r\n\r\n if (!sRGBBaseColorPixel.equalsWithEpsilon(white, epsilon)) {\r\n writeOutBaseColorTexture = true;\r\n }\r\n\r\n metallicRoughnessBuffer[destinationOffset + 1] /= metallicRoughnessFactors.roughness! > epsilon ? metallicRoughnessFactors.roughness! : 1;\r\n metallicRoughnessBuffer[destinationOffset + 2] /= metallicRoughnessFactors.metallic! > epsilon ? metallicRoughnessFactors.metallic! : 1;\r\n\r\n const metallicRoughnessPixel = Color3.FromInts(255, metallicRoughnessBuffer[destinationOffset + 1], metallicRoughnessBuffer[destinationOffset + 2]);\r\n\r\n if (!metallicRoughnessPixel.equalsWithEpsilon(white, epsilon)) {\r\n writeOutMetallicRoughnessTexture = true;\r\n }\r\n }\r\n }\r\n\r\n if (writeOutMetallicRoughnessTexture) {\r\n promises.push(\r\n this._getImageDataAsync(metallicRoughnessBuffer, width, height, mimeType).then((data) => {\r\n metallicRoughnessFactors.metallicRoughnessTextureData = data;\r\n })\r\n );\r\n }\r\n if (writeOutBaseColorTexture) {\r\n promises.push(\r\n this._getImageDataAsync(baseColorBuffer, width, height, mimeType).then((data) => {\r\n metallicRoughnessFactors.baseColorTextureData = data;\r\n })\r\n );\r\n }\r\n\r\n return Promise.all(promises).then(() => {\r\n return metallicRoughnessFactors;\r\n });\r\n } else {\r\n return Promise.reject(\"_ConvertSpecularGlossinessTexturesToMetallicRoughness: Scene from textures is missing!\");\r\n }\r\n }\r\n\r\n /**\r\n * Converts specular glossiness material properties to metallic roughness\r\n * @param specularGlossiness interface with specular glossiness material properties\r\n * @returns interface with metallic roughness material properties\r\n */\r\n private _convertSpecularGlossinessToMetallicRoughness(specularGlossiness: IPBRSpecularGlossiness): IPBRMetallicRoughness {\r\n const diffusePerceivedBrightness = this._getPerceivedBrightness(specularGlossiness.diffuseColor);\r\n const specularPerceivedBrightness = this._getPerceivedBrightness(specularGlossiness.specularColor);\r\n const oneMinusSpecularStrength = 1 - this._getMaxComponent(specularGlossiness.specularColor);\r\n const metallic = _SolveMetallic(diffusePerceivedBrightness, specularPerceivedBrightness, oneMinusSpecularStrength);\r\n const baseColorFromDiffuse = specularGlossiness.diffuseColor.scale(oneMinusSpecularStrength / (1.0 - dielectricSpecular.r) / Math.max(1 - metallic));\r\n const baseColorFromSpecular = specularGlossiness.specularColor.subtract(dielectricSpecular.scale(1 - metallic)).scale(1 / Math.max(metallic));\r\n let baseColor = Color3.Lerp(baseColorFromDiffuse, baseColorFromSpecular, metallic * metallic);\r\n baseColor = baseColor.clampToRef(0, 1, baseColor);\r\n\r\n const metallicRoughness: IPBRMetallicRoughness = {\r\n baseColor: baseColor,\r\n metallic: metallic,\r\n roughness: 1 - specularGlossiness.glossiness,\r\n };\r\n\r\n return metallicRoughness;\r\n }\r\n\r\n /**\r\n * Calculates the surface reflectance, independent of lighting conditions\r\n * @param color Color source to calculate brightness from\r\n * @returns number representing the perceived brightness, or zero if color is undefined\r\n */\r\n private _getPerceivedBrightness(color: Color3): number {\r\n if (color) {\r\n return Math.sqrt(0.299 * color.r * color.r + 0.587 * color.g * color.g + 0.114 * color.b * color.b);\r\n }\r\n return 0;\r\n }\r\n\r\n /**\r\n * Returns the maximum color component value\r\n * @param color\r\n * @returns maximum color component value, or zero if color is null or undefined\r\n */\r\n private _getMaxComponent(color: Color3): number {\r\n if (color) {\r\n return Math.max(color.r, Math.max(color.g, color.b));\r\n }\r\n return 0;\r\n }\r\n\r\n /**\r\n * Convert a PBRMaterial (Metallic/Roughness) to Metallic Roughness factors\r\n * @param babylonPBRMaterial BJS PBR Metallic Roughness Material\r\n * @param mimeType mime type to use for the textures\r\n * @param glTFPbrMetallicRoughness glTF PBR Metallic Roughness interface\r\n * @param hasUVs specifies if texture coordinates are present on the submesh to determine if textures should be applied\r\n * @returns glTF PBR Metallic Roughness factors\r\n */\r\n private async _convertMetalRoughFactorsToMetallicRoughnessAsync(\r\n babylonPBRMaterial: PBRBaseMaterial,\r\n mimeType: ImageMimeType,\r\n glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<IPBRMetallicRoughness> {\r\n const promises: Promise<void>[] = [];\r\n\r\n const metallicRoughness: IPBRMetallicRoughness = {\r\n baseColor: babylonPBRMaterial._albedoColor,\r\n metallic: babylonPBRMaterial._metallic,\r\n roughness: babylonPBRMaterial._roughness,\r\n };\r\n\r\n if (hasUVs) {\r\n const albedoTexture = babylonPBRMaterial._albedoTexture;\r\n if (albedoTexture) {\r\n promises.push(\r\n this.exportTextureAsync(babylonPBRMaterial._albedoTexture!, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFPbrMetallicRoughness.baseColorTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n const metallicTexture = babylonPBRMaterial._metallicTexture;\r\n if (metallicTexture) {\r\n promises.push(\r\n this.exportTextureAsync(metallicTexture, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFPbrMetallicRoughness.metallicRoughnessTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n await Promise.all(promises);\r\n }\r\n\r\n return metallicRoughness;\r\n }\r\n\r\n private _getTextureSampler(texture: Nullable<BaseTexture>): ISampler {\r\n const sampler: ISampler = {};\r\n if (!texture || !(texture instanceof Texture)) {\r\n return sampler;\r\n }\r\n\r\n const wrapS = this._getGLTFTextureWrapMode(texture.wrapU);\r\n if (wrapS !== TextureWrapMode.REPEAT) {\r\n sampler.wrapS = wrapS;\r\n }\r\n\r\n const wrapT = this._getGLTFTextureWrapMode(texture.wrapV);\r\n if (wrapT !== TextureWrapMode.REPEAT) {\r\n sampler.wrapT = wrapT;\r\n }\r\n\r\n switch (texture.samplingMode) {\r\n case Texture.LINEAR_LINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_LINEAR_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.LINEAR_NEAREST_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_LINEAR_MIPLINEAR: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_LINEAR;\r\n break;\r\n }\r\n case Texture.LINEAR_LINEAR_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.LINEAR;\r\n sampler.minFilter = TextureMinFilter.LINEAR_MIPMAP_NEAREST;\r\n break;\r\n }\r\n case Texture.NEAREST_NEAREST_MIPNEAREST: {\r\n sampler.magFilter = TextureMagFilter.NEAREST;\r\n sampler.minFilter = TextureMinFilter.NEAREST_MIPMAP_NEAREST;\r\n break;\r\n }\r\n }\r\n\r\n return sampler;\r\n }\r\n\r\n private _getGLTFTextureWrapMode(wrapMode: number): TextureWrapMode {\r\n switch (wrapMode) {\r\n case Texture.WRAP_ADDRESSMODE: {\r\n return TextureWrapMode.REPEAT;\r\n }\r\n case Texture.CLAMP_ADDRESSMODE: {\r\n return TextureWrapMode.CLAMP_TO_EDGE;\r\n }\r\n case Texture.MIRROR_ADDRESSMODE: {\r\n return TextureWrapMode.MIRRORED_REPEAT;\r\n }\r\n default: {\r\n Tools.Error(`Unsupported Texture Wrap Mode ${wrapMode}!`);\r\n return TextureWrapMode.REPEAT;\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Convert a PBRMaterial (Specular/Glossiness) to Metallic Roughness factors\r\n * @param babylonPBRMaterial BJS PBR Metallic Roughness Material\r\n * @param mimeType mime type to use for the textures\r\n * @param pbrMetallicRoughness glTF PBR Metallic Roughness interface\r\n * @param hasUVs specifies if texture coordinates are present on the submesh to determine if textures should be applied\r\n * @returns glTF PBR Metallic Roughness factors\r\n */\r\n private async _convertSpecGlossFactorsToMetallicRoughnessAsync(\r\n babylonPBRMaterial: PBRBaseMaterial,\r\n mimeType: ImageMimeType,\r\n pbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n hasUVs: boolean\r\n ): Promise<IPBRMetallicRoughness> {\r\n const specGloss: IPBRSpecularGlossiness = {\r\n diffuseColor: babylonPBRMaterial._albedoColor,\r\n specularColor: babylonPBRMaterial._reflectivityColor,\r\n glossiness: babylonPBRMaterial._microSurface,\r\n };\r\n\r\n const albedoTexture = babylonPBRMaterial._albedoTexture;\r\n const reflectivityTexture = babylonPBRMaterial._reflectivityTexture;\r\n const useMicrosurfaceFromReflectivityMapAlpha = babylonPBRMaterial._useMicroSurfaceFromReflectivityMapAlpha;\r\n if (reflectivityTexture && !useMicrosurfaceFromReflectivityMapAlpha) {\r\n return Promise.reject(\"_ConvertPBRMaterial: Glossiness values not included in the reflectivity texture are currently not supported\");\r\n }\r\n\r\n if ((albedoTexture || reflectivityTexture) && hasUVs) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n\r\n const samplerIndex = this._exportTextureSampler(albedoTexture || reflectivityTexture);\r\n const metallicRoughnessFactors = await this._convertSpecularGlossinessTexturesToMetallicRoughnessAsync(albedoTexture, reflectivityTexture, specGloss, mimeType);\r\n\r\n const textures = this._exporter._textures;\r\n\r\n if (metallicRoughnessFactors.baseColorTextureData) {\r\n const imageIndex = this._exportImage(`baseColor${textures.length}`, mimeType, metallicRoughnessFactors.baseColorTextureData);\r\n pbrMetallicRoughness.baseColorTexture = this._exportTextureInfo(imageIndex, samplerIndex, albedoTexture?.coordinatesIndex);\r\n }\r\n\r\n if (metallicRoughnessFactors.metallicRoughnessTextureData) {\r\n const imageIndex = this._exportImage(`metallicRoughness${textures.length}`, mimeType, metallicRoughnessFactors.metallicRoughnessTextureData);\r\n pbrMetallicRoughness.metallicRoughnessTexture = this._exportTextureInfo(imageIndex, samplerIndex, reflectivityTexture?.coordinatesIndex);\r\n }\r\n\r\n return metallicRoughnessFactors;\r\n } else {\r\n return this._convertSpecularGlossinessToMetallicRoughness(specGloss);\r\n }\r\n }\r\n\r\n public async exportPBRMaterialAsync(babylonPBRMaterial: PBRBaseMaterial, mimeType: ImageMimeType, hasUVs: boolean): Promise<number> {\r\n const glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness = {};\r\n\r\n const glTFMaterial: IMaterial = {\r\n name: babylonPBRMaterial.name,\r\n };\r\n\r\n const useMetallicRoughness = babylonPBRMaterial.isMetallicWorkflow();\r\n\r\n if (useMetallicRoughness) {\r\n const albedoColor = babylonPBRMaterial._albedoColor;\r\n const alpha = babylonPBRMaterial.alpha;\r\n if (albedoColor) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [albedoColor.r, albedoColor.g, albedoColor.b, alpha];\r\n }\r\n }\r\n\r\n const metallicRoughness = useMetallicRoughness\r\n ? await this._convertMetalRoughFactorsToMetallicRoughnessAsync(babylonPBRMaterial, mimeType, glTFPbrMetallicRoughness, hasUVs)\r\n : await this._convertSpecGlossFactorsToMetallicRoughnessAsync(babylonPBRMaterial, mimeType, glTFPbrMetallicRoughness, hasUVs);\r\n\r\n await this._setMetallicRoughnessPbrMaterialAsync(metallicRoughness, babylonPBRMaterial, glTFMaterial, glTFPbrMetallicRoughness, mimeType, hasUVs);\r\n await this._finishMaterialAsync(glTFMaterial, babylonPBRMaterial, mimeType);\r\n\r\n const materials = this._exporter._materials;\r\n materials.push(glTFMaterial);\r\n return materials.length - 1;\r\n }\r\n\r\n private async _setMetallicRoughnessPbrMaterialAsync(\r\n metallicRoughness: IPBRMetallicRoughness,\r\n babylonPBRMaterial: PBRBaseMaterial,\r\n glTFMaterial: IMaterial,\r\n glTFPbrMetallicRoughness: IMaterialPbrMetallicRoughness,\r\n mimeType: ImageMimeType,\r\n hasUVs: boolean\r\n ): Promise<void> {\r\n SetAlphaMode(glTFMaterial, babylonPBRMaterial);\r\n\r\n if (!metallicRoughness.baseColor.equalsWithEpsilon(white, epsilon) || !Scalar.WithinEpsilon(babylonPBRMaterial.alpha, 1, epsilon)) {\r\n glTFPbrMetallicRoughness.baseColorFactor = [metallicRoughness.baseColor.r, metallicRoughness.baseColor.g, metallicRoughness.baseColor.b, babylonPBRMaterial.alpha];\r\n }\r\n\r\n if (metallicRoughness.metallic != null && metallicRoughness.metallic !== 1) {\r\n glTFPbrMetallicRoughness.metallicFactor = metallicRoughness.metallic;\r\n }\r\n if (metallicRoughness.roughness != null && metallicRoughness.roughness !== 1) {\r\n glTFPbrMetallicRoughness.roughnessFactor = metallicRoughness.roughness;\r\n }\r\n\r\n if (babylonPBRMaterial.backFaceCulling != null && !babylonPBRMaterial.backFaceCulling) {\r\n if (!babylonPBRMaterial._twoSidedLighting) {\r\n Tools.Warn(babylonPBRMaterial.name + \": Back-face culling disabled and two-sided lighting disabled is not supported in glTF.\");\r\n }\r\n glTFMaterial.doubleSided = true;\r\n }\r\n\r\n if (hasUVs) {\r\n const promises: Promise<void>[] = [];\r\n\r\n const bumpTexture = babylonPBRMaterial._bumpTexture;\r\n if (bumpTexture) {\r\n promises.push(\r\n this.exportTextureAsync(bumpTexture, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFMaterial.normalTexture = glTFTexture;\r\n if (bumpTexture.level !== 1) {\r\n glTFMaterial.normalTexture.scale = bumpTexture.level;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const ambientTexture = babylonPBRMaterial._ambientTexture;\r\n if (ambientTexture) {\r\n promises.push(\r\n this.exportTextureAsync(ambientTexture, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n const occlusionTexture: IMaterialOcclusionTextureInfo = {\r\n index: glTFTexture.index,\r\n texCoord: glTFTexture.texCoord,\r\n extensions: glTFTexture.extensions,\r\n };\r\n\r\n glTFMaterial.occlusionTexture = occlusionTexture;\r\n const ambientTextureStrength = babylonPBRMaterial._ambientTextureStrength;\r\n if (ambientTextureStrength) {\r\n occlusionTexture.strength = ambientTextureStrength;\r\n }\r\n }\r\n })\r\n );\r\n }\r\n\r\n const emissiveTexture = babylonPBRMaterial._emissiveTexture;\r\n if (emissiveTexture) {\r\n promises.push(\r\n this.exportTextureAsync(emissiveTexture, mimeType).then((glTFTexture) => {\r\n if (glTFTexture) {\r\n glTFMaterial.emissiveTexture = glTFTexture;\r\n }\r\n })\r\n );\r\n }\r\n\r\n if (promises.length > 0) {\r\n this._exporter._materialNeedsUVsSet.add(babylonPBRMaterial);\r\n await Promise.all(promises);\r\n }\r\n }\r\n\r\n const emissiveColor = babylonPBRMaterial._emissiveColor;\r\n if (!emissiveColor.equalsWithEpsilon(black, epsilon)) {\r\n glTFMaterial.emissiveFactor = emissiveColor.asArray();\r\n }\r\n\r\n glTFMaterial.pbrMetallicRoughness = glTFPbrMetallicRoughness;\r\n }\r\n\r\n /**\r\n * Get the RGBA pixel data from a texture\r\n * @param babylonTexture\r\n * @returns an array buffer promise containing the pixel data\r\n */\r\n private _getPixelsFromTexture(babylonTexture: BaseTexture): Promise<Nullable<Uint8Array | Float32Array>> {\r\n // If the internal texture format is compressed, we cannot read the pixels directly.\r\n if (IsCompressedTextureFormat(babylonTexture.textureFormat)) {\r\n return GetTextureDataAsync(babylonTexture, babylonTexture._texture!.width, babylonTexture._texture!.height);\r\n }\r\n\r\n return babylonTexture.textureType === Constants.TEXTURETYPE_UNSIGNED_BYTE\r\n ? (babylonTexture.readPixels() as Promise<Uint8Array>)\r\n : (babylonTexture.readPixels() as Promise<Float32Array>);\r\n }\r\n\r\n public async exportTextureAsync(babylonTexture: BaseTexture, mimeType: ImageMimeType): Promise<Nullable<ITextureInfo>> {\r\n const extensionPromise = this._exporter._extensionsPreExportTextureAsync(\"exporter\", babylonTexture as Texture, mimeType);\r\n if (!extensionPromise) {\r\n return this._exportTextureInfoAsync(babylonTexture, mimeType);\r\n }\r\n\r\n return extensionPromise.then((texture) => {\r\n if (!texture) {\r\n return this._exportTextureInfoAsync(babylonTexture, mimeType);\r\n }\r\n return this._exportTextureInfoAsync(texture, mimeType);\r\n });\r\n }\r\n\r\n private async _exportTextureInfoAsync(babylonTexture: BaseTexture, mimeType: ImageMimeType): Promise<Nullable<ITextureInfo>> {\r\n let textureInfo = this._textureMap.get(babylonTexture);\r\n if (!textureInfo) {\r\n const pixels = await this._getPixelsFromTexture(babylonTexture);\r\n if (!pixels) {\r\n return null;\r\n }\r\n\r\n const samplerIndex = this._exportTextureSampler(babylonTexture);\r\n\r\n // Preserve texture mime type if defined\r\n const textureMimeType = (babylonTexture as Texture).mimeType;\r\n if (textureMimeType) {\r\n switch (textureMimeType) {\r\n case \"image/jpeg\":\r\n case \"image/png\":\r\n case \"image/webp\":\r\n mimeType = textureMimeType as ImageMimeType;\r\n break;\r\n default:\r\n Tools.Warn(`Unsupported media type: ${textureMimeType}. Exporting texture as PNG.`);\r\n // Will later fallback to default mime type, image/png, from Canvas API\r\n break;\r\n }\r\n }\r\n\r\n const internalTextureToImage = this._internalTextureToImage;\r\n const internalTextureUniqueId = babylonTexture.getInternalTexture()!.uniqueId;\r\n internalTextureToImage[internalTextureUniqueId] ||= {};\r\n let imageIndexPromise = internalTextureToImage[internalTextureUniqueId][mimeType];\r\n if (imageIndexPromise === undefined) {\r\n const size = babylonTexture.getSize();\r\n imageIndexPromise = (async () => {\r\n const data = await this._getImageDataAsync(pixels, size.width, size.height, mimeType);\r\n return this._exportImage(babylonTexture.name, mimeType, data);\r\n })();\r\n internalTextureToImage[internalTextureUniqueId][mimeType] = imageIndexPromise;\r\n }\r\n\r\n textureInfo = this._exportTextureInfo(await imageIndexPromise, samplerIndex, babylonTexture.coordinatesIndex);\r\n this._textureMap.set(babylonTexture, textureInfo);\r\n this._exporter._extensionsPostExportTextures(\"exporter\", textureInfo, babylonTexture);\r\n }\r\n\r\n return textureInfo;\r\n }\r\n\r\n private _exportImage(name: string, mimeType: ImageMimeType, data: ArrayBuffer): number {\r\n const images = this._exporter._images;\r\n\r\n let image: IImage;\r\n if (this._exporter._shouldUseGlb) {\r\n image = {\r\n name: name,\r\n mimeType: mimeType,\r\n bufferView: undefined, // Will be updated later by BufferManager\r\n };\r\n const bufferView = this._exporter._bufferManager.createBufferView(new Uint8Array(data));\r\n this._exporter._bufferManager.setBufferView(image, bufferView);\r\n } else {\r\n // Build a unique URI\r\n const baseName = name.replace(/\\.\\/|\\/|\\.\\\\|\\\\/g, \"_\");\r\n const extension = GetFileExtensionFromMimeType(mimeType);\r\n let fileName = baseName + extension;\r\n if (images.some((image) => image.uri === fileName)) {\r\n fileName = `${baseName}_${Tools.RandomId()}${extension}`;\r\n }\r\n\r\n image = {\r\n name: name,\r\n uri: fileName,\r\n };\r\n this._exporter._imageData[fileName] = { data: data, mimeType: mimeType }; // Save image data to be written to file later\r\n }\r\n\r\n images.push(image);\r\n\r\n return images.length - 1;\r\n }\r\n\r\n private _exportTextureInfo(imageIndex: number, samplerIndex: number, coordinatesIndex?: number): ITextureInfo {\r\n const textures = this._exporter._textures;\r\n let textureIndex = textures.findIndex((t) => t.sampler == samplerIndex && t.source === imageIndex);\r\n if (textureIndex === -1) {\r\n textureIndex = textures.length;\r\n textures.push({\r\n source: imageIndex,\r\n sampler: samplerIndex,\r\n });\r\n }\r\n\r\n const textureInfo: ITextureInfo = { index: textureIndex };\r\n if (coordinatesIndex) {\r\n textureInfo.texCoord = coordinatesIndex;\r\n }\r\n return textureInfo;\r\n }\r\n\r\n private _exportTextureSampler(texture: Nullable<BaseTexture>): number {\r\n const sampler = this._getTextureSampler(texture);\r\n\r\n // if a pre-existing sampler with identical parameters exists, then reuse the previous sampler\r\n const samplers = this._exporter._samplers;\r\n const samplerIndex = samplers.findIndex(\r\n (s) => s.minFilter === sampler.minFilter && s.magFilter === sampler.magFilter && s.wrapS === sampler.wrapS && s.wrapT === sampler.wrapT\r\n );\r\n if (samplerIndex !== -1) {\r\n return samplerIndex;\r\n }\r\n\r\n samplers.push(sampler);\r\n return samplers.length - 1;\r\n }\r\n}\r\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@babylonjs/serializers",
3
- "version": "8.3.0",
3
+ "version": "8.3.1",
4
4
  "main": "index.js",
5
5
  "module": "index.js",
6
6
  "types": "index.d.ts",
@@ -18,10 +18,10 @@
18
18
  "postcompile": "build-tools -c add-js-to-es6"
19
19
  },
20
20
  "devDependencies": {
21
- "@babylonjs/core": "^8.3.0",
21
+ "@babylonjs/core": "^8.3.1",
22
22
  "@dev/build-tools": "^1.0.0",
23
23
  "@lts/serializers": "^1.0.0",
24
- "babylonjs-gltf2interface": "^8.3.0"
24
+ "babylonjs-gltf2interface": "^8.3.1"
25
25
  },
26
26
  "peerDependencies": {
27
27
  "@babylonjs/core": "^8.0.0",