@babylonjs/serializers 7.41.0 → 7.42.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/glTF/2.0/Extensions/KHR_texture_transform.d.ts +0 -2
- package/glTF/2.0/Extensions/KHR_texture_transform.js +45 -50
- package/glTF/2.0/Extensions/KHR_texture_transform.js.map +1 -1
- package/glTF/2.0/glTFExporter.d.ts +6 -1
- package/glTF/2.0/glTFExporter.js +60 -56
- package/glTF/2.0/glTFExporter.js.map +1 -1
- package/glTF/2.0/glTFMaterialExporter.js +1 -0
- package/glTF/2.0/glTFMaterialExporter.js.map +1 -1
- package/package.json +3 -3
@@ -1,6 +1,5 @@
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import type { ITextureInfo } from "babylonjs-gltf2interface";
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import type { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
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import type { Nullable } from "@babylonjs/core/types.js";
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import type { IGLTFExporterExtensionV2 } from "../glTFExporterExtension";
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/**
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* @internal
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@@ -19,5 +18,4 @@ export declare class KHR_texture_transform implements IGLTFExporterExtensionV2 {
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/** @internal */
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get wasUsed(): boolean;
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postExportTexture?(context: string, textureInfo: ITextureInfo, babylonTexture: Texture): void;
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preExportTextureAsync(context: string, babylonTexture: Texture): Promise<Nullable<Texture>>;
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}
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@@ -3,6 +3,7 @@ import { GLTFExporter } from "../glTFExporter.js";
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const NAME = "KHR_texture_transform";
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/**
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* Computes the adjusted offset for a rotation centered about the origin.
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* This does not work when scaling is involved; investigation is needed.
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* @internal
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*/
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function AdjustOffsetForRotationCenter(babylonTexture) {
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@@ -34,59 +35,53 @@ export class KHR_texture_transform {
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return this._wasUsed;
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}
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postExportTexture(context, textureInfo, babylonTexture) {
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const
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if (
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const scene = babylonTexture.getScene();
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if (!scene) {
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Tools.Warn(`${context}: "scene" is not defined for Babylon texture ${babylonTexture.name}! Not exporting with ${NAME}.`);
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return;
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}
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/*
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* The KHR_texture_transform schema only supports w rotation around the origin.
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* See https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_texture_transform#gltf-schema-updates.
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*/
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if (babylonTexture.uAng !== 0 || babylonTexture.vAng !== 0) {
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Tools.Warn(`${context}: Texture ${babylonTexture.name} with rotation in the u or v axis is not supported in glTF.`);
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return;
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}
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const textureTransform = {};
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let transformIsRequired = false;
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if (babylonTexture.uOffset !== 0 || babylonTexture.vOffset !== 0) {
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textureTransform.offset = [babylonTexture.uOffset, babylonTexture.vOffset];
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transformIsRequired = true;
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}
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if (babylonTexture.uScale !== 1 || babylonTexture.vScale !== 1) {
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textureTransform.scale = [babylonTexture.uScale, babylonTexture.vScale];
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transformIsRequired = true;
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}
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if (babylonTexture.wAng !== 0) {
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if (babylonTexture.uRotationCenter !== 0 || babylonTexture.vRotationCenter !== 0) {
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if (babylonTexture.uScale !== 1 || babylonTexture.vScale !== 1) {
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Tools.Warn(`${context}: Texture ${babylonTexture.name} with scaling and a rotation not centered at the origin cannot be exported with ${NAME}`);
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return;
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}
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Tools.Warn(`${context}: Texture ${babylonTexture.name} with rotation not centered at the origin will be exported with an adjusted texture offset for ${NAME}.`);
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textureTransform.offset = AdjustOffsetForRotationCenter(babylonTexture);
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}
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transformIsRequired = true;
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}
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if (!transformIsRequired) {
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return;
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}
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this._wasUsed = true;
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if (!textureInfo.extensions) {
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textureInfo.extensions = {};
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}
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textureInfo.extensions[NAME] = textureTransform;
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textureTransform.rotation = -babylonTexture.wAng;
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transformIsRequired = true;
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}
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if (babylonTexture.uAng !== 0 || babylonTexture.vAng !== 0) {
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Tools.Warn(`${context}: Texture ${babylonTexture.name} with rotation in the u or v axis is not supported in glTF.`);
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resolve(null);
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}
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if (babylonTexture.wAng !== 0 && (babylonTexture.uRotationCenter !== 0 || babylonTexture.vRotationCenter !== 0)) {
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Tools.Warn(`${context}: Texture ${babylonTexture.name} with rotation not centered at the origin will be exported with an adjusted texture offset.`);
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}
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resolve(babylonTexture);
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});
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if (babylonTexture.coordinatesIndex !== 0) {
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textureTransform.texCoord = babylonTexture.coordinatesIndex;
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transformIsRequired = true;
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}
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if (!transformIsRequired) {
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return;
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}
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this._wasUsed = true;
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if (!textureInfo.extensions) {
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textureInfo.extensions = {};
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}
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textureInfo.extensions[NAME] = textureTransform;
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}
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}
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GLTFExporter.RegisterExtension(NAME, () => new KHR_texture_transform());
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@@ -1 +1 @@
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-
{"version":3,"file":"KHR_texture_transform.js","sourceRoot":"","sources":["../../../../../../dev/serializers/src/glTF/2.0/Extensions/KHR_texture_transform.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,sCAAwB;
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{"version":3,"file":"KHR_texture_transform.js","sourceRoot":"","sources":["../../../../../../dev/serializers/src/glTF/2.0/Extensions/KHR_texture_transform.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,sCAAwB;AAGxC,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAE/C,MAAM,IAAI,GAAG,uBAAuB,CAAC;AAErC;;;;GAIG;AACH,SAAS,6BAA6B,CAAC,cAAuB;IAC1D,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,eAAe,EAAE,eAAe,EAAE,IAAI,EAAE,GAAG,cAAc,CAAC;IACpF,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;IACjC,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC;IACjC,MAAM,MAAM,GAAG,eAAe,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,GAAG,eAAe,GAAG,QAAQ,CAAC;IAC7E,MAAM,MAAM,GAAG,eAAe,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,GAAG,eAAe,GAAG,QAAQ,CAAC;IAC7E,OAAO,CAAC,OAAO,GAAG,MAAM,EAAE,OAAO,GAAG,MAAM,CAAC,CAAC;AAChD,CAAC;AAED;;GAEG;AACH,gEAAgE;AAChE,MAAM,OAAO,qBAAqB;IAa9B;QAZA,6BAA6B;QACb,SAAI,GAAG,IAAI,CAAC;QAE5B,gDAAgD;QACzC,YAAO,GAAG,IAAI,CAAC;QAEtB,iDAAiD;QAC1C,aAAQ,GAAG,KAAK,CAAC;QAExB,qCAAqC;QAC7B,aAAQ,GAAG,KAAK,CAAC;IAEV,CAAC;IAET,OAAO,KAAI,CAAC;IAEnB,gBAAgB;IAChB,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAEM,iBAAiB,CAAE,OAAe,EAAE,WAAyB,EAAE,cAAuB;QACzF,MAAM,KAAK,GAAG,cAAc,CAAC,QAAQ,EAAE,CAAC;QACxC,IAAI,CAAC,KAAK,EAAE,CAAC;YACT,KAAK,CAAC,IAAI,CAAC,GAAG,OAAO,gDAAgD,cAAc,CAAC,IAAI,wBAAwB,IAAI,GAAG,CAAC,CAAC;YACzH,OAAO;QACX,CAAC;QAED;;;WAGG;QACH,IAAI,cAAc,CAAC,IAAI,KAAK,CAAC,IAAI,cAAc,CAAC,IAAI,KAAK,CAAC,EAAE,CAAC;YACzD,KAAK,CAAC,IAAI,CAAC,GAAG,OAAO,aAAa,cAAc,CAAC,IAAI,6DAA6D,CAAC,CAAC;YACpH,OAAO;QACX,CAAC;QAED,MAAM,gBAAgB,GAAyB,EAAE,CAAC;QAClD,IAAI,mBAAmB,GAAG,KAAK,CAAC;QAEhC,IAAI,cAAc,CAAC,OAAO,KAAK,CAAC,IAAI,cAAc,CAAC,OAAO,KAAK,CAAC,EAAE,CAAC;YAC/D,gBAAgB,CAAC,MAAM,GAAG,CAAC,cAAc,CAAC,OAAO,EAAE,cAAc,CAAC,OAAO,CAAC,CAAC;YAC3E,mBAAmB,GAAG,IAAI,CAAC;QAC/B,CAAC;QAED,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YAC7D,gBAAgB,CAAC,KAAK,GAAG,CAAC,cAAc,CAAC,MAAM,EAAE,cAAc,CAAC,MAAM,CAAC,CAAC;YACxE,mBAAmB,GAAG,IAAI,CAAC;QAC/B,CAAC;QAED,IAAI,cAAc,CAAC,IAAI,KAAK,CAAC,EAAE,CAAC;YAC5B,IAAI,cAAc,CAAC,eAAe,KAAK,CAAC,IAAI,cAAc,CAAC,eAAe,KAAK,CAAC,EAAE,CAAC;gBAC/E,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;oBAC7D,KAAK,CAAC,IAAI,CAAC,GAAG,OAAO,aAAa,cAAc,CAAC,IAAI,mFAAmF,IAAI,EAAE,CAAC,CAAC;oBAChJ,OAAO;gBACX,CAAC;gBACD,KAAK,CAAC,IAAI,CAAC,GAAG,OAAO,aAAa,cAAc,CAAC,IAAI,kGAAkG,IAAI,GAAG,CAAC,CAAC;gBAChK,gBAAgB,CAAC,MAAM,GAAG,6BAA6B,CAAC,cAAc,CAAC,CAAC;YAC5E,CAAC;YACD,gBAAgB,CAAC,QAAQ,GAAG,CAAC,cAAc,CAAC,IAAI,CAAC;YACjD,mBAAmB,GAAG,IAAI,CAAC;QAC/B,CAAC;QAED,IAAI,cAAc,CAAC,gBAAgB,KAAK,CAAC,EAAE,CAAC;YACxC,gBAAgB,CAAC,QAAQ,GAAG,cAAc,CAAC,gBAAgB,CAAC;YAC5D,mBAAmB,GAAG,IAAI,CAAC;QAC/B,CAAC;QAED,IAAI,CAAC,mBAAmB,EAAE,CAAC;YACvB,OAAO;QACX,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,WAAW,CAAC,UAAU,EAAE,CAAC;YAC1B,WAAW,CAAC,UAAU,GAAG,EAAE,CAAC;QAChC,CAAC;QACD,WAAW,CAAC,UAAU,CAAC,IAAI,CAAC,GAAG,gBAAgB,CAAC;IACpD,CAAC;CACJ;AAED,YAAY,CAAC,iBAAiB,CAAC,IAAI,EAAE,GAAG,EAAE,CAAC,IAAI,qBAAqB,EAAE,CAAC,CAAC","sourcesContent":["import type { ITextureInfo, IKHRTextureTransform } from \"babylonjs-gltf2interface\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport type { IGLTFExporterExtensionV2 } from \"../glTFExporterExtension\";\r\nimport { GLTFExporter } from \"../glTFExporter\";\r\n\r\nconst NAME = \"KHR_texture_transform\";\r\n\r\n/**\r\n * Computes the adjusted offset for a rotation centered about the origin.\r\n * This does not work when scaling is involved; investigation is needed.\r\n * @internal\r\n */\r\nfunction AdjustOffsetForRotationCenter(babylonTexture: Texture): [number, number] {\r\n const { uOffset, vOffset, uRotationCenter, vRotationCenter, wAng } = babylonTexture;\r\n const cosAngle = Math.cos(-wAng);\r\n const sinAngle = Math.sin(-wAng);\r\n const deltaU = uRotationCenter * (1 - cosAngle) - vRotationCenter * sinAngle;\r\n const deltaV = vRotationCenter * (1 - cosAngle) + uRotationCenter * sinAngle;\r\n return [uOffset + deltaU, vOffset + deltaV];\r\n}\r\n\r\n/**\r\n * @internal\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_texture_transform implements IGLTFExporterExtensionV2 {\r\n /** Name of this extension */\r\n public readonly name = NAME;\r\n\r\n /** Defines whether this extension is enabled */\r\n public enabled = true;\r\n\r\n /** Defines whether this extension is required */\r\n public required = false;\r\n\r\n /** Reference to the glTF exporter */\r\n private _wasUsed = false;\r\n\r\n constructor() {}\r\n\r\n public dispose() {}\r\n\r\n /** @internal */\r\n public get wasUsed() {\r\n return this._wasUsed;\r\n }\r\n\r\n public postExportTexture?(context: string, textureInfo: ITextureInfo, babylonTexture: Texture): void {\r\n const scene = babylonTexture.getScene();\r\n if (!scene) {\r\n Tools.Warn(`${context}: \"scene\" is not defined for Babylon texture ${babylonTexture.name}! Not exporting with ${NAME}.`);\r\n return;\r\n }\r\n\r\n /*\r\n * The KHR_texture_transform schema only supports w rotation around the origin.\r\n * See https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_texture_transform#gltf-schema-updates.\r\n */\r\n if (babylonTexture.uAng !== 0 || babylonTexture.vAng !== 0) {\r\n Tools.Warn(`${context}: Texture ${babylonTexture.name} with rotation in the u or v axis is not supported in glTF.`);\r\n return;\r\n }\r\n\r\n const textureTransform: IKHRTextureTransform = {};\r\n let transformIsRequired = false;\r\n\r\n if (babylonTexture.uOffset !== 0 || babylonTexture.vOffset !== 0) {\r\n textureTransform.offset = [babylonTexture.uOffset, babylonTexture.vOffset];\r\n transformIsRequired = true;\r\n }\r\n\r\n if (babylonTexture.uScale !== 1 || babylonTexture.vScale !== 1) {\r\n textureTransform.scale = [babylonTexture.uScale, babylonTexture.vScale];\r\n transformIsRequired = true;\r\n }\r\n\r\n if (babylonTexture.wAng !== 0) {\r\n if (babylonTexture.uRotationCenter !== 0 || babylonTexture.vRotationCenter !== 0) {\r\n if (babylonTexture.uScale !== 1 || babylonTexture.vScale !== 1) {\r\n Tools.Warn(`${context}: Texture ${babylonTexture.name} with scaling and a rotation not centered at the origin cannot be exported with ${NAME}`);\r\n return;\r\n }\r\n Tools.Warn(`${context}: Texture ${babylonTexture.name} with rotation not centered at the origin will be exported with an adjusted texture offset for ${NAME}.`);\r\n textureTransform.offset = AdjustOffsetForRotationCenter(babylonTexture);\r\n }\r\n textureTransform.rotation = -babylonTexture.wAng;\r\n transformIsRequired = true;\r\n }\r\n\r\n if (babylonTexture.coordinatesIndex !== 0) {\r\n textureTransform.texCoord = babylonTexture.coordinatesIndex;\r\n transformIsRequired = true;\r\n }\r\n\r\n if (!transformIsRequired) {\r\n return;\r\n }\r\n\r\n this._wasUsed = true;\r\n if (!textureInfo.extensions) {\r\n textureInfo.extensions = {};\r\n }\r\n textureInfo.extensions[NAME] = textureTransform;\r\n }\r\n}\r\n\r\nGLTFExporter.RegisterExtension(NAME, () => new KHR_texture_transform());\r\n"]}
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private _exportBuffers;
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/**
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* @returns A promise that resolves once the node has been exported
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private _exportNodeAsync;
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*/
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private _createNodeAsync;
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CHANGED
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this._exportBuffers(babylonRootNodes, state);
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for (const babylonNode of babylonRootNodes) {
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const nodeIndex = await this._exportNodeAsync(babylonNode, state);
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await this._exportNodeAsync(babylonNode, nodes, state);
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_collectBuffers(babylonNode, bufferToVertexBuffersMap, vertexBufferToMeshesMap, morphTargetsToMeshesMap, state) {
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if (babylonNode instanceof Mesh && babylonNode.geometry) {
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if (this._shouldExportNode(babylonNode) && babylonNode instanceof Mesh && babylonNode.geometry) {
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const vertexBuffers = babylonNode.geometry.getVertexBuffers();
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async _exportNodeAsync(babylonNode, state) {
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async _exportNodeAsync(babylonNode, parentNodeChildren, state) {
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let nodeIndex = this._nodeMap.get(babylonNode);
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if (nodeIndex !== undefined) {
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if (!parentNodeChildren.includes(nodeIndex)) {
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parentNodeChildren.push(nodeIndex);
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}
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return;
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}
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const node = await this._createNodeAsync(babylonNode, state);
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if (node) {
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nodeIndex = this._nodes.length;
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this._nodes.push(node);
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this._nodeMap.set(babylonNode, nodeIndex);
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state.pushExportedNode(babylonNode);
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parentNodeChildren.push(nodeIndex);
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// Process node's animations once the node has been added to nodeMap (TODO: This should be refactored)
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const runtimeGLTFAnimation = {
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name: "runtime animations",
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channels: [],
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samplers: [],
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};
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const idleGLTFAnimations = [];
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if (!this._babylonScene.animationGroups.length) {
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|
+
_GLTFAnimation._CreateMorphTargetAnimationFromMorphTargetAnimations(babylonNode, runtimeGLTFAnimation, idleGLTFAnimations, this._nodeMap, this._nodes, this._dataWriter, this._bufferViews, this._accessors, this._animationSampleRate, state.convertToRightHanded, this._options.shouldExportAnimation);
|
926
|
+
if (babylonNode.animations.length) {
|
927
|
+
_GLTFAnimation._CreateNodeAnimationFromNodeAnimations(babylonNode, runtimeGLTFAnimation, idleGLTFAnimations, this._nodeMap, this._nodes, this._dataWriter, this._bufferViews, this._accessors, this._animationSampleRate, state.convertToRightHanded, this._options.shouldExportAnimation);
|
928
|
+
}
|
929
|
+
}
|
930
|
+
if (runtimeGLTFAnimation.channels.length && runtimeGLTFAnimation.samplers.length) {
|
931
|
+
this._animations.push(runtimeGLTFAnimation);
|
932
|
+
}
|
933
|
+
idleGLTFAnimations.forEach((idleGLTFAnimation) => {
|
934
|
+
if (idleGLTFAnimation.channels.length && idleGLTFAnimation.samplers.length) {
|
935
|
+
this._animations.push(idleGLTFAnimation);
|
936
|
+
}
|
937
|
+
});
|
938
|
+
}
|
939
|
+
// Begin processing child nodes once parent has been added to the node list
|
940
|
+
const children = node ? [] : parentNodeChildren;
|
941
|
+
for (const babylonChildNode of babylonNode.getChildren()) {
|
942
|
+
await this._exportNodeAsync(babylonChildNode, children, state);
|
943
|
+
}
|
944
|
+
if (node && children.length) {
|
945
|
+
node.children = children;
|
946
|
+
}
|
947
|
+
}
|
948
|
+
/**
|
949
|
+
* Creates a glTF node from a Babylon.js node. If skipped, returns null.
|
950
|
+
* @internal
|
951
|
+
*/
|
952
|
+
async _createNodeAsync(babylonNode, state) {
|
953
|
+
if (!this._shouldExportNode(babylonNode)) {
|
954
|
+
return null;
|
914
955
|
}
|
915
956
|
const node = {};
|
916
957
|
if (babylonNode.name) {
|
@@ -951,57 +992,20 @@ export class GLTFExporter {
|
|
951
992
|
return null; // Skip exporting this node
|
952
993
|
}
|
953
994
|
}
|
954
|
-
|
955
|
-
|
956
|
-
|
957
|
-
RotateNode180Y(node);
|
958
|
-
}
|
959
|
-
this._nodesCameraMap.get(gltfCamera)?.push(node);
|
995
|
+
if (state.convertToRightHanded) {
|
996
|
+
ConvertToRightHandedNode(node);
|
997
|
+
RotateNode180Y(node);
|
960
998
|
}
|
999
|
+
this._nodesCameraMap.get(gltfCamera)?.push(node);
|
961
1000
|
}
|
962
1001
|
}
|
963
|
-
// Apply extensions to the node. If this resolves to null, it means we should skip exporting this node
|
1002
|
+
// Apply extensions to the node. If this resolves to null, it means we should skip exporting this node
|
964
1003
|
const processedNode = await this._extensionsPostExportNodeAsync("exportNodeAsync", node, babylonNode, this._nodeMap, state.convertToRightHanded);
|
965
1004
|
if (!processedNode) {
|
966
1005
|
Logger.Warn(`Not exporting node ${babylonNode.name}`);
|
967
1006
|
return null;
|
968
1007
|
}
|
969
|
-
|
970
|
-
this._nodes.push(node);
|
971
|
-
this._nodeMap.set(babylonNode, nodeIndex);
|
972
|
-
state.pushExportedNode(babylonNode);
|
973
|
-
// Process node's animations once the node has been added to nodeMap (TODO: This should be refactored)
|
974
|
-
const runtimeGLTFAnimation = {
|
975
|
-
name: "runtime animations",
|
976
|
-
channels: [],
|
977
|
-
samplers: [],
|
978
|
-
};
|
979
|
-
const idleGLTFAnimations = [];
|
980
|
-
if (!this._babylonScene.animationGroups.length) {
|
981
|
-
_GLTFAnimation._CreateMorphTargetAnimationFromMorphTargetAnimations(babylonNode, runtimeGLTFAnimation, idleGLTFAnimations, this._nodeMap, this._nodes, this._dataWriter, this._bufferViews, this._accessors, this._animationSampleRate, state.convertToRightHanded, this._options.shouldExportAnimation);
|
982
|
-
if (babylonNode.animations.length) {
|
983
|
-
_GLTFAnimation._CreateNodeAnimationFromNodeAnimations(babylonNode, runtimeGLTFAnimation, idleGLTFAnimations, this._nodeMap, this._nodes, this._dataWriter, this._bufferViews, this._accessors, this._animationSampleRate, state.convertToRightHanded, this._options.shouldExportAnimation);
|
984
|
-
}
|
985
|
-
}
|
986
|
-
if (runtimeGLTFAnimation.channels.length && runtimeGLTFAnimation.samplers.length) {
|
987
|
-
this._animations.push(runtimeGLTFAnimation);
|
988
|
-
}
|
989
|
-
idleGLTFAnimations.forEach((idleGLTFAnimation) => {
|
990
|
-
if (idleGLTFAnimation.channels.length && idleGLTFAnimation.samplers.length) {
|
991
|
-
this._animations.push(idleGLTFAnimation);
|
992
|
-
}
|
993
|
-
});
|
994
|
-
// Begin processing child nodes once parent has been added to the node list
|
995
|
-
for (const babylonChildNode of babylonNode.getChildren()) {
|
996
|
-
if (this._shouldExportNode(babylonChildNode)) {
|
997
|
-
const childNodeIndex = await this._exportNodeAsync(babylonChildNode, state);
|
998
|
-
if (childNodeIndex !== null) {
|
999
|
-
node.children || (node.children = []);
|
1000
|
-
node.children.push(childNodeIndex);
|
1001
|
-
}
|
1002
|
-
}
|
1003
|
-
}
|
1004
|
-
return nodeIndex;
|
1008
|
+
return node;
|
1005
1009
|
}
|
1006
1010
|
_exportIndices(indices, start, count, offset, fillMode, sideOrientation, state, primitive) {
|
1007
1011
|
const is32Bits = AreIndices32Bits(indices, count);
|