@babylonjs/serializers 7.11.4 → 7.13.0
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- package/glTF/2.0/glTFAnimation.js +2 -3
- package/glTF/2.0/glTFAnimation.js.map +1 -1
- package/glTF/2.0/glTFExporter.d.ts +1 -21
- package/glTF/2.0/glTFExporter.js +137 -172
- package/glTF/2.0/glTFExporter.js.map +1 -1
- package/glTF/2.0/glTFUtilities.d.ts +2 -1
- package/glTF/2.0/glTFUtilities.js.map +1 -1
- package/package.json +3 -3
package/glTF/2.0/glTFExporter.js
CHANGED
@@ -67,6 +67,26 @@ function convertNodeHandedness(node) {
|
|
67
67
|
node.scale = scale.asArray();
|
68
68
|
}
|
69
69
|
}
|
70
|
+
function getBinaryWriterFunc(binaryWriter, attributeComponentKind) {
|
71
|
+
switch (attributeComponentKind) {
|
72
|
+
case 5121 /* AccessorComponentType.UNSIGNED_BYTE */: {
|
73
|
+
return binaryWriter.setUInt8.bind(binaryWriter);
|
74
|
+
}
|
75
|
+
case 5123 /* AccessorComponentType.UNSIGNED_SHORT */: {
|
76
|
+
return binaryWriter.setUInt16.bind(binaryWriter);
|
77
|
+
}
|
78
|
+
case 5125 /* AccessorComponentType.UNSIGNED_INT */: {
|
79
|
+
return binaryWriter.setUInt32.bind(binaryWriter);
|
80
|
+
}
|
81
|
+
case 5126 /* AccessorComponentType.FLOAT */: {
|
82
|
+
return binaryWriter.setFloat32.bind(binaryWriter);
|
83
|
+
}
|
84
|
+
default: {
|
85
|
+
Tools.Warn("Unsupported Attribute Component kind: " + attributeComponentKind);
|
86
|
+
return null;
|
87
|
+
}
|
88
|
+
}
|
89
|
+
}
|
70
90
|
/**
|
71
91
|
* Converts Babylon Scene into glTF 2.0.
|
72
92
|
* @internal
|
@@ -600,122 +620,98 @@ export class _Exporter {
|
|
600
620
|
vertexAttributes = [];
|
601
621
|
}
|
602
622
|
}
|
603
|
-
|
604
|
-
|
605
|
-
|
606
|
-
|
607
|
-
|
608
|
-
|
609
|
-
case 5123 /* AccessorComponentType.UNSIGNED_SHORT */: {
|
610
|
-
writeBinaryFunc = binaryWriter.setUInt16.bind(binaryWriter);
|
611
|
-
break;
|
612
|
-
}
|
613
|
-
case 5125 /* AccessorComponentType.UNSIGNED_INT */: {
|
614
|
-
writeBinaryFunc = binaryWriter.setUInt32.bind(binaryWriter);
|
615
|
-
break;
|
616
|
-
}
|
617
|
-
case 5126 /* AccessorComponentType.FLOAT */: {
|
618
|
-
writeBinaryFunc = binaryWriter.setFloat32.bind(binaryWriter);
|
619
|
-
break;
|
620
|
-
}
|
621
|
-
default: {
|
622
|
-
Tools.Warn("Unsupported Attribute Component kind: " + attributeComponentKind);
|
623
|
-
return;
|
624
|
-
}
|
625
|
-
}
|
626
|
-
for (const vertexAttribute of vertexAttributes) {
|
627
|
-
for (const component of vertexAttribute) {
|
628
|
-
writeBinaryFunc(component);
|
623
|
+
const writeBinaryFunc = getBinaryWriterFunc(binaryWriter, attributeComponentKind);
|
624
|
+
if (writeBinaryFunc) {
|
625
|
+
for (const vertexAttribute of vertexAttributes) {
|
626
|
+
for (const component of vertexAttribute) {
|
627
|
+
writeBinaryFunc(component);
|
628
|
+
}
|
629
629
|
}
|
630
630
|
}
|
631
631
|
}
|
632
|
-
|
633
|
-
|
634
|
-
|
635
|
-
|
636
|
-
|
637
|
-
* @param meshPrimitive the mesh primitive
|
638
|
-
* @param meshAttributeArray Array containing the attribute data
|
639
|
-
* @param morphTargetAttributeArray
|
640
|
-
* @param stride Specifies the space between data
|
641
|
-
* @param binaryWriter The buffer to write the binary data to
|
642
|
-
* @param minMax
|
643
|
-
*/
|
644
|
-
writeMorphTargetAttributeData(vertexBufferKind, attributeComponentKind, meshPrimitive, meshAttributeArray, morphTargetAttributeArray, stride, binaryWriter, minMax) {
|
645
|
-
let vertexAttributes = [];
|
646
|
-
let index;
|
647
|
-
let difference = new Vector3();
|
648
|
-
let difference4 = new Vector4(0, 0, 0, 0);
|
632
|
+
_createMorphTargetBufferViewKind(vertexBufferKind, accessorType, attributeComponentKind, mesh, morphTarget, binaryWriter, byteStride) {
|
633
|
+
let vertexCount;
|
634
|
+
let minMax;
|
635
|
+
const morphData = [];
|
636
|
+
const difference = TmpVectors.Vector3[0];
|
649
637
|
switch (vertexBufferKind) {
|
650
638
|
case VertexBuffer.PositionKind: {
|
651
|
-
|
652
|
-
|
653
|
-
|
654
|
-
|
655
|
-
|
656
|
-
|
657
|
-
|
658
|
-
|
659
|
-
|
660
|
-
|
639
|
+
const morphPositions = morphTarget.getPositions();
|
640
|
+
if (!morphPositions) {
|
641
|
+
return null;
|
642
|
+
}
|
643
|
+
const originalPositions = mesh.getVerticesData(VertexBuffer.PositionKind, undefined, undefined, true);
|
644
|
+
const vertexStart = 0;
|
645
|
+
const min = new Vector3(Infinity, Infinity, Infinity);
|
646
|
+
const max = new Vector3(-Infinity, -Infinity, -Infinity);
|
647
|
+
vertexCount = originalPositions.length / 3;
|
648
|
+
for (let i = vertexStart; i < vertexCount; ++i) {
|
649
|
+
const originalPosition = Vector3.FromArray(originalPositions, i * 3);
|
650
|
+
const morphPosition = Vector3.FromArray(morphPositions, i * 3);
|
651
|
+
morphPosition.subtractToRef(originalPosition, difference);
|
652
|
+
min.copyFromFloats(Math.min(difference.x, min.x), Math.min(difference.y, min.y), Math.min(difference.z, min.z));
|
653
|
+
max.copyFromFloats(Math.max(difference.x, max.x), Math.max(difference.y, max.y), Math.max(difference.z, max.z));
|
654
|
+
morphData.push(difference.x, difference.y, difference.z);
|
661
655
|
}
|
656
|
+
minMax = { min, max };
|
662
657
|
break;
|
663
658
|
}
|
664
659
|
case VertexBuffer.NormalKind: {
|
665
|
-
|
666
|
-
|
667
|
-
|
668
|
-
|
669
|
-
|
670
|
-
|
660
|
+
const morphNormals = morphTarget.getNormals();
|
661
|
+
if (!morphNormals) {
|
662
|
+
return null;
|
663
|
+
}
|
664
|
+
const originalNormals = mesh.getVerticesData(VertexBuffer.NormalKind, undefined, undefined, true);
|
665
|
+
const vertexStart = 0;
|
666
|
+
vertexCount = originalNormals.length / 3;
|
667
|
+
for (let i = vertexStart; i < vertexCount; ++i) {
|
668
|
+
const originalNormal = Vector3.FromArray(originalNormals, i * 3).normalize();
|
669
|
+
const morphNormal = Vector3.FromArray(morphNormals, i * 3).normalize();
|
670
|
+
morphNormal.subtractToRef(originalNormal, difference);
|
671
|
+
morphData.push(difference.x, difference.y, difference.z);
|
671
672
|
}
|
672
673
|
break;
|
673
674
|
}
|
674
675
|
case VertexBuffer.TangentKind: {
|
675
|
-
|
676
|
-
|
677
|
-
|
678
|
-
|
679
|
-
|
680
|
-
|
681
|
-
|
682
|
-
|
676
|
+
const morphTangents = morphTarget.getTangents();
|
677
|
+
if (!morphTangents) {
|
678
|
+
return null;
|
679
|
+
}
|
680
|
+
// Handedness cannot be displaced, so morph target tangents omit the w component
|
681
|
+
accessorType = "VEC3" /* AccessorType.VEC3 */;
|
682
|
+
byteStride = 12; // 3 components (x/y/z) * 4 bytes (float32)
|
683
|
+
const originalTangents = mesh.getVerticesData(VertexBuffer.TangentKind, undefined, undefined, true);
|
684
|
+
const vertexStart = 0;
|
685
|
+
vertexCount = originalTangents.length / 4;
|
686
|
+
for (let i = vertexStart; i < vertexCount; ++i) {
|
687
|
+
// Only read the x, y, z components and ignore w
|
688
|
+
const originalTangent = Vector3.FromArray(originalTangents, i * 4);
|
689
|
+
_GLTFUtilities._NormalizeTangentFromRef(originalTangent);
|
690
|
+
// Morph target tangents omit the w component so it won't be present in the data
|
691
|
+
const morphTangent = Vector3.FromArray(morphTangents, i * 3);
|
692
|
+
_GLTFUtilities._NormalizeTangentFromRef(morphTangent);
|
693
|
+
morphTangent.subtractToRef(originalTangent, difference);
|
694
|
+
morphData.push(difference.x, difference.y, difference.z);
|
683
695
|
}
|
684
696
|
break;
|
685
697
|
}
|
686
698
|
default: {
|
687
|
-
|
688
|
-
vertexAttributes = [];
|
699
|
+
return null;
|
689
700
|
}
|
690
701
|
}
|
691
|
-
|
692
|
-
|
693
|
-
|
694
|
-
writeBinaryFunc = binaryWriter.setUInt8.bind(binaryWriter);
|
695
|
-
break;
|
696
|
-
}
|
697
|
-
case 5123 /* AccessorComponentType.UNSIGNED_SHORT */: {
|
698
|
-
writeBinaryFunc = binaryWriter.setUInt16.bind(binaryWriter);
|
699
|
-
break;
|
700
|
-
}
|
701
|
-
case 5125 /* AccessorComponentType.UNSIGNED_INT */: {
|
702
|
-
writeBinaryFunc = binaryWriter.setUInt32.bind(binaryWriter);
|
703
|
-
break;
|
704
|
-
}
|
705
|
-
case 5126 /* AccessorComponentType.FLOAT */: {
|
706
|
-
writeBinaryFunc = binaryWriter.setFloat32.bind(binaryWriter);
|
707
|
-
break;
|
708
|
-
}
|
709
|
-
default: {
|
710
|
-
Tools.Warn("Unsupported Attribute Component kind: " + attributeComponentKind);
|
711
|
-
return;
|
712
|
-
}
|
702
|
+
const binaryWriterFunc = getBinaryWriterFunc(binaryWriter, attributeComponentKind);
|
703
|
+
if (!binaryWriterFunc) {
|
704
|
+
return null;
|
713
705
|
}
|
714
|
-
|
715
|
-
|
716
|
-
|
717
|
-
|
706
|
+
const typeByteLength = VertexBuffer.GetTypeByteLength(attributeComponentKind);
|
707
|
+
const byteLength = morphData.length * typeByteLength;
|
708
|
+
const bufferView = _GLTFUtilities._CreateBufferView(0, binaryWriter.getByteOffset(), byteLength, byteStride, `${vertexBufferKind} - ${morphTarget.name} (Morph Target)`);
|
709
|
+
this._bufferViews.push(bufferView);
|
710
|
+
const bufferViewIndex = this._bufferViews.length - 1;
|
711
|
+
for (const value of morphData) {
|
712
|
+
binaryWriterFunc(value);
|
718
713
|
}
|
714
|
+
return { bufferViewIndex, vertexCount, accessorType, minMax };
|
719
715
|
}
|
720
716
|
/**
|
721
717
|
* Generates glTF json data
|
@@ -1018,68 +1014,6 @@ export class _Exporter {
|
|
1018
1014
|
}
|
1019
1015
|
}
|
1020
1016
|
}
|
1021
|
-
/**
|
1022
|
-
* Creates a bufferview based on the vertices type for the Babylon mesh
|
1023
|
-
* @param babylonSubMesh The Babylon submesh that the morph target is applied to
|
1024
|
-
* @param meshPrimitive
|
1025
|
-
* @param babylonMorphTarget the morph target to be exported
|
1026
|
-
* @param binaryWriter The buffer to write the bufferview data to
|
1027
|
-
*/
|
1028
|
-
_setMorphTargetAttributes(babylonSubMesh, meshPrimitive, babylonMorphTarget, binaryWriter) {
|
1029
|
-
if (babylonMorphTarget) {
|
1030
|
-
if (!meshPrimitive.targets) {
|
1031
|
-
meshPrimitive.targets = [];
|
1032
|
-
}
|
1033
|
-
const target = {};
|
1034
|
-
const mesh = babylonSubMesh.getMesh();
|
1035
|
-
if (babylonMorphTarget.hasNormals) {
|
1036
|
-
const vertexNormals = mesh.getVerticesData(VertexBuffer.NormalKind, undefined, undefined, true);
|
1037
|
-
const morphNormals = babylonMorphTarget.getNormals();
|
1038
|
-
const count = babylonSubMesh.verticesCount;
|
1039
|
-
const byteStride = 12; // 3 x 4 byte floats
|
1040
|
-
const byteLength = count * byteStride;
|
1041
|
-
const bufferView = _GLTFUtilities._CreateBufferView(0, binaryWriter.getByteOffset(), byteLength, byteStride, babylonMorphTarget.name + "_NORMAL");
|
1042
|
-
this._bufferViews.push(bufferView);
|
1043
|
-
const bufferViewIndex = this._bufferViews.length - 1;
|
1044
|
-
const accessor = _GLTFUtilities._CreateAccessor(bufferViewIndex, babylonMorphTarget.name + " - " + "NORMAL", "VEC3" /* AccessorType.VEC3 */, 5126 /* AccessorComponentType.FLOAT */, count, 0, null, null);
|
1045
|
-
this._accessors.push(accessor);
|
1046
|
-
target.NORMAL = this._accessors.length - 1;
|
1047
|
-
this.writeMorphTargetAttributeData(VertexBuffer.NormalKind, 5126 /* AccessorComponentType.FLOAT */, babylonSubMesh, vertexNormals, morphNormals, byteStride / 4, binaryWriter);
|
1048
|
-
}
|
1049
|
-
if (babylonMorphTarget.hasPositions) {
|
1050
|
-
const vertexPositions = mesh.getVerticesData(VertexBuffer.PositionKind, undefined, undefined, true);
|
1051
|
-
const morphPositions = babylonMorphTarget.getPositions();
|
1052
|
-
const count = babylonSubMesh.verticesCount;
|
1053
|
-
const byteStride = 12; // 3 x 4 byte floats
|
1054
|
-
const byteLength = count * byteStride;
|
1055
|
-
const bufferView = _GLTFUtilities._CreateBufferView(0, binaryWriter.getByteOffset(), byteLength, byteStride, babylonMorphTarget.name + "_POSITION");
|
1056
|
-
this._bufferViews.push(bufferView);
|
1057
|
-
const bufferViewIndex = this._bufferViews.length - 1;
|
1058
|
-
const minMax = { min: new Vector3(Infinity, Infinity, Infinity), max: new Vector3(-Infinity, -Infinity, -Infinity) };
|
1059
|
-
const accessor = _GLTFUtilities._CreateAccessor(bufferViewIndex, babylonMorphTarget.name + " - " + "POSITION", "VEC3" /* AccessorType.VEC3 */, 5126 /* AccessorComponentType.FLOAT */, count, 0, null, null);
|
1060
|
-
this._accessors.push(accessor);
|
1061
|
-
target.POSITION = this._accessors.length - 1;
|
1062
|
-
this.writeMorphTargetAttributeData(VertexBuffer.PositionKind, 5126 /* AccessorComponentType.FLOAT */, babylonSubMesh, vertexPositions, morphPositions, byteStride / 4, binaryWriter, minMax);
|
1063
|
-
accessor.min = minMax.min.asArray();
|
1064
|
-
accessor.max = minMax.max.asArray();
|
1065
|
-
}
|
1066
|
-
if (babylonMorphTarget.hasTangents) {
|
1067
|
-
const vertexTangents = mesh.getVerticesData(VertexBuffer.TangentKind, undefined, undefined, true);
|
1068
|
-
const morphTangents = babylonMorphTarget.getTangents();
|
1069
|
-
const count = babylonSubMesh.verticesCount;
|
1070
|
-
const byteStride = 12; // 3 x 4 byte floats
|
1071
|
-
const byteLength = count * byteStride;
|
1072
|
-
const bufferView = _GLTFUtilities._CreateBufferView(0, binaryWriter.getByteOffset(), byteLength, byteStride, babylonMorphTarget.name + "_NORMAL");
|
1073
|
-
this._bufferViews.push(bufferView);
|
1074
|
-
const bufferViewIndex = this._bufferViews.length - 1;
|
1075
|
-
const accessor = _GLTFUtilities._CreateAccessor(bufferViewIndex, babylonMorphTarget.name + " - " + "TANGENT", "VEC3" /* AccessorType.VEC3 */, 5126 /* AccessorComponentType.FLOAT */, count, 0, null, null);
|
1076
|
-
this._accessors.push(accessor);
|
1077
|
-
target.TANGENT = this._accessors.length - 1;
|
1078
|
-
this.writeMorphTargetAttributeData(VertexBuffer.TangentKind, 5126 /* AccessorComponentType.FLOAT */, babylonSubMesh, vertexTangents, morphTangents, byteStride / 4, binaryWriter);
|
1079
|
-
}
|
1080
|
-
meshPrimitive.targets.push(target);
|
1081
|
-
}
|
1082
|
-
}
|
1083
1017
|
/**
|
1084
1018
|
* The primitive mode of the Babylon mesh
|
1085
1019
|
* @param babylonMesh The BabylonJS mesh
|
@@ -1143,46 +1077,46 @@ export class _Exporter {
|
|
1143
1077
|
* @param meshPrimitive glTF mesh primitive
|
1144
1078
|
* @param attributeKind vertex attribute
|
1145
1079
|
*/
|
1146
|
-
_setAttributeKind(
|
1080
|
+
_setAttributeKind(attributes, attributeKind) {
|
1147
1081
|
switch (attributeKind) {
|
1148
1082
|
case VertexBuffer.PositionKind: {
|
1149
|
-
|
1083
|
+
attributes.POSITION = this._accessors.length - 1;
|
1150
1084
|
break;
|
1151
1085
|
}
|
1152
1086
|
case VertexBuffer.NormalKind: {
|
1153
|
-
|
1087
|
+
attributes.NORMAL = this._accessors.length - 1;
|
1154
1088
|
break;
|
1155
1089
|
}
|
1156
1090
|
case VertexBuffer.ColorKind: {
|
1157
|
-
|
1091
|
+
attributes.COLOR_0 = this._accessors.length - 1;
|
1158
1092
|
break;
|
1159
1093
|
}
|
1160
1094
|
case VertexBuffer.TangentKind: {
|
1161
|
-
|
1095
|
+
attributes.TANGENT = this._accessors.length - 1;
|
1162
1096
|
break;
|
1163
1097
|
}
|
1164
1098
|
case VertexBuffer.UVKind: {
|
1165
|
-
|
1099
|
+
attributes.TEXCOORD_0 = this._accessors.length - 1;
|
1166
1100
|
break;
|
1167
1101
|
}
|
1168
1102
|
case VertexBuffer.UV2Kind: {
|
1169
|
-
|
1103
|
+
attributes.TEXCOORD_1 = this._accessors.length - 1;
|
1170
1104
|
break;
|
1171
1105
|
}
|
1172
1106
|
case VertexBuffer.MatricesIndicesKind: {
|
1173
|
-
|
1107
|
+
attributes.JOINTS_0 = this._accessors.length - 1;
|
1174
1108
|
break;
|
1175
1109
|
}
|
1176
1110
|
case VertexBuffer.MatricesIndicesExtraKind: {
|
1177
|
-
|
1111
|
+
attributes.JOINTS_1 = this._accessors.length - 1;
|
1178
1112
|
break;
|
1179
1113
|
}
|
1180
1114
|
case VertexBuffer.MatricesWeightsKind: {
|
1181
|
-
|
1115
|
+
attributes.WEIGHTS_0 = this._accessors.length - 1;
|
1182
1116
|
break;
|
1183
1117
|
}
|
1184
1118
|
case VertexBuffer.MatricesWeightsExtraKind: {
|
1185
|
-
|
1119
|
+
attributes.WEIGHTS_1 = this._accessors.length - 1;
|
1186
1120
|
break;
|
1187
1121
|
}
|
1188
1122
|
default: {
|
@@ -1240,6 +1174,20 @@ export class _Exporter {
|
|
1240
1174
|
this._createBufferViewKind(attributeKind, attributeComponentKind, babylonTransformNode, binaryWriter, attribute.byteStride);
|
1241
1175
|
attribute.bufferViewIndex = this._bufferViews.length - 1;
|
1242
1176
|
vertexAttributeBufferViews[attributeKind] = attribute.bufferViewIndex;
|
1177
|
+
// Write any morph target data to the buffer and create an associated buffer view
|
1178
|
+
if (morphTargetManager) {
|
1179
|
+
for (let i = 0; i < morphTargetManager.numTargets; ++i) {
|
1180
|
+
const morphTarget = morphTargetManager.getTarget(i);
|
1181
|
+
const morphTargetInfo = this._createMorphTargetBufferViewKind(attributeKind, attribute.accessorType, attributeComponentKind, bufferMesh, morphTarget, binaryWriter, attribute.byteStride);
|
1182
|
+
// Store info about the morph target that will be needed later when creating per-submesh accessors
|
1183
|
+
if (morphTargetInfo) {
|
1184
|
+
if (!attribute.morphTargetInfo) {
|
1185
|
+
attribute.morphTargetInfo = [];
|
1186
|
+
}
|
1187
|
+
attribute.morphTargetInfo[i] = morphTargetInfo;
|
1188
|
+
}
|
1189
|
+
}
|
1190
|
+
}
|
1243
1191
|
}
|
1244
1192
|
}
|
1245
1193
|
if (bufferMesh.getTotalIndices()) {
|
@@ -1308,7 +1256,7 @@ export class _Exporter {
|
|
1308
1256
|
}
|
1309
1257
|
const accessor = _GLTFUtilities._CreateAccessor(bufferViewIndex, attributeKind + " - " + babylonTransformNode.name, attribute.accessorType, attribute.accessorComponentType, vertexData.length / stride, 0, minMax.min, minMax.max);
|
1310
1258
|
this._accessors.push(accessor);
|
1311
|
-
this._setAttributeKind(meshPrimitive, attributeKind);
|
1259
|
+
this._setAttributeKind(meshPrimitive.attributes, attributeKind);
|
1312
1260
|
}
|
1313
1261
|
}
|
1314
1262
|
}
|
@@ -1347,6 +1295,7 @@ export class _Exporter {
|
|
1347
1295
|
meshPrimitive.material = materialIndex;
|
1348
1296
|
}
|
1349
1297
|
}
|
1298
|
+
// If there are morph targets, write out targets and associated accessors
|
1350
1299
|
if (morphTargetManager) {
|
1351
1300
|
// By convention, morph target names are stored in the mesh extras.
|
1352
1301
|
if (!mesh.extras) {
|
@@ -1354,9 +1303,25 @@ export class _Exporter {
|
|
1354
1303
|
}
|
1355
1304
|
mesh.extras.targetNames = [];
|
1356
1305
|
for (let i = 0; i < morphTargetManager.numTargets; ++i) {
|
1357
|
-
const
|
1358
|
-
|
1359
|
-
|
1306
|
+
const morphTarget = morphTargetManager.getTarget(i);
|
1307
|
+
mesh.extras.targetNames.push(morphTarget.name);
|
1308
|
+
for (const attribute of attributeData) {
|
1309
|
+
const morphTargetInfo = attribute.morphTargetInfo?.[i];
|
1310
|
+
if (morphTargetInfo) {
|
1311
|
+
// Write the accessor
|
1312
|
+
const byteOffset = 0;
|
1313
|
+
const accessor = _GLTFUtilities._CreateAccessor(morphTargetInfo.bufferViewIndex, `${attribute.kind} - ${morphTarget.name} (Morph Target)`, morphTargetInfo.accessorType, attribute.accessorComponentType, morphTargetInfo.vertexCount, byteOffset, morphTargetInfo.minMax?.min?.asArray() ?? null, morphTargetInfo.minMax?.max?.asArray() ?? null);
|
1314
|
+
this._accessors.push(accessor);
|
1315
|
+
// Create a target that references the new accessor
|
1316
|
+
if (!meshPrimitive.targets) {
|
1317
|
+
meshPrimitive.targets = [];
|
1318
|
+
}
|
1319
|
+
if (!meshPrimitive.targets[i]) {
|
1320
|
+
meshPrimitive.targets[i] = {};
|
1321
|
+
}
|
1322
|
+
this._setAttributeKind(meshPrimitive.targets[i], attribute.kind);
|
1323
|
+
}
|
1324
|
+
}
|
1360
1325
|
}
|
1361
1326
|
}
|
1362
1327
|
mesh.primitives.push(meshPrimitive);
|