@babylonjs/post-processes 8.2.0 → 8.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/asciiArt/asciiArtPostProcess.d.ts +1 -1
- package/asciiArt/index.d.ts +1 -1
- package/digitalRain/digitalRainPostProcess.d.ts +1 -1
- package/digitalRain/index.d.ts +1 -1
- package/edgeDetection/edgeDetectionPostProcess.d.ts +1 -1
- package/edgeDetection/index.d.ts +1 -1
- package/index.d.ts +3 -3
- package/package.json +2 -2
@@ -4,7 +4,7 @@ import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
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import { PostProcess } from "@babylonjs/core/PostProcesses/postProcess.js";
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import type { Scene } from "@babylonjs/core/scene.js";
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import "@babylonjs/core/Engines/Extensions/engine.dynamicTexture.js";
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-
import "./asciiart.fragment";
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+
import "./asciiart.fragment.js";
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/**
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* AsciiArtFontTexture is the helper class used to easily create your ascii art font texture.
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*
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package/asciiArt/index.d.ts
CHANGED
@@ -1 +1 @@
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-
export * from "./asciiArtPostProcess";
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+
export * from "./asciiArtPostProcess.js";
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@@ -4,7 +4,7 @@ import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
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import { PostProcess } from "@babylonjs/core/PostProcesses/postProcess.js";
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import type { Scene } from "@babylonjs/core/scene.js";
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import "@babylonjs/core/Engines/Extensions/engine.dynamicTexture.js";
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-
import "./digitalrain.fragment";
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import "./digitalrain.fragment.js";
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/**
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* DigitalRainFontTexture is the helper class used to easily create your digital rain font texture.
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*
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package/digitalRain/index.d.ts
CHANGED
@@ -1 +1 @@
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-
export * from "./digitalRainPostProcess";
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export * from "./digitalRainPostProcess.js";
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@@ -5,7 +5,7 @@ import { PostProcess } from "@babylonjs/core/PostProcesses/postProcess.js";
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import "@babylonjs/core/Rendering/geometryBufferRendererSceneComponent.js";
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import { Color3 } from "@babylonjs/core/Maths/math.color.js";
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import type { Scene } from "@babylonjs/core/scene.js";
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-
import "./edgeDetection.fragment";
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import "./edgeDetection.fragment.js";
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/**
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* The Edge Detection effect highlights the edges of objects in the scene like a toon.
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* This can be used for stylized rendering, outlining, or visual effects that require edge enhancement.
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package/edgeDetection/index.d.ts
CHANGED
@@ -1 +1 @@
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export * from "./edgeDetectionPostProcess";
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export * from "./edgeDetectionPostProcess.js";
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package/index.d.ts
CHANGED
@@ -1,3 +1,3 @@
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export * from "./asciiArt/index";
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export * from "./digitalRain/index";
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export * from "./edgeDetection/index";
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export * from "./asciiArt/index.js";
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export * from "./digitalRain/index.js";
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export * from "./edgeDetection/index.js";
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package/package.json
CHANGED
@@ -1,6 +1,6 @@
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{
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"name": "@babylonjs/post-processes",
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"version": "8.2.
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"version": "8.2.1",
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"main": "index.js",
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"module": "index.js",
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"types": "index.d.ts",
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@@ -18,7 +18,7 @@
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"postcompile": "build-tools -c add-js-to-es6"
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},
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"devDependencies": {
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-
"@babylonjs/core": "^8.2.
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"@babylonjs/core": "^8.2.1",
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"@dev/build-tools": "^1.0.0",
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"@lts/post-processes": "^1.0.0"
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},
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