@babylonjs/node-particle-editor 9.3.3 → 9.4.0

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@@ -3936,44 +3936,6 @@ declare module "@babylonjs/node-particle-editor/modularTool/misc/assert" {
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  */
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  export function Assert(value: unknown): asserts value;
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- }
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- declare module "@babylonjs/node-particle-editor/modularTool/hooks/useResizeHandle" {
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- export type GrowDirection = "end" | "start" | "up" | "down";
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- export type UseResizeHandleParams = {
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- /**
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- * The direction in which the element is considered growing in size ('end', 'start', 'up', or 'down').
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- */
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- growDirection: GrowDirection;
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- /**
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- * The name of the CSS variable that will be set on the wrapper element to reflect the current size of the element.
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- */
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- variableName: string;
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- /**
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- * A callback that will be called when the element is resized.
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- *
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- * @remarks The passed function should be memoized for better performance.
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- */
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- onChange?: (value: number) => void;
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- /**
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- * The minimum change allowed (e.g. the smallest negative number allowed).
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- */
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- minValue?: number;
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- /**
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- * The maximum change allowed (e.g. the largest positive number allowed).
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- */
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- maxValue?: number;
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- };
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- /**
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- * A custom hook that helps with element resizing.
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- * @param params The parameters for the resize handle.
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- * @returns An object containing refs and a function to set the value.
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- */
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- export function useResizeHandle(params: UseResizeHandleParams): {
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- elementRef: import("react").Dispatch<import("react").SetStateAction<HTMLElement | null>>;
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- handleRef: import("react").Dispatch<import("react").SetStateAction<HTMLElement | null>>;
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- setValue: (value: number) => void;
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- };
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-
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  }
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  declare module "@babylonjs/node-particle-editor/modularTool/hooks/themeHooks" {
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  import { ThemeMode } from "@babylonjs/node-particle-editor/modularTool/services/themeService";
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@babylonjs/node-particle-editor",
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- "version": "9.3.3",
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+ "version": "9.4.0",
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  "main": "dist/babylon.nodeParticleEditor.js",
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  "module": "dist/babylon.nodeParticleEditor.js",
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  "esnext": "dist/babylon.nodeParticleEditor.js",