@babylonjs/node-particle-editor 9.16.1 → 9.16.2

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@@ -2000,7 +2000,7 @@ export interface IOverrideEntry {
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  /**
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  * The types of scene objects that can be targeted by overrides.
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  */
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- export type OverrideTargetType = "meshes" | "materials" | "textures" | "lights" | "cameras" | "animationGroups" | "scene";
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+ export type OverrideTargetType = "meshes" | "transformNodes" | "materials" | "textures" | "lights" | "cameras" | "animationGroups" | "scene";
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  /**
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  * An override value. Supports scalars, color/vector arrays, object references,
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  * and null (used to clear a slot, e.g. removing a material assignment).
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@babylonjs/node-particle-editor",
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- "version": "9.16.1",
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+ "version": "9.16.2",
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  "main": "dist/babylon.nodeParticleEditor.js",
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  "module": "dist/babylon.nodeParticleEditor.js",
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  "esnext": "dist/babylon.nodeParticleEditor.js",