@babylonjs/node-geometry-editor 9.5.1 → 9.5.2

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@@ -276,11 +276,12 @@ import { PointListBlock } from "@babylonjs/core/Meshes/Node/Blocks/Sources/point
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  import { SubdivideBlock } from "@babylonjs/core/Meshes/Node/Blocks/subdivideBlock";
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  import { GeometryEaseBlock } from "@babylonjs/core/Meshes/Node/Blocks/geometryEaseBlock";
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  import { ExtrudeGeometryBlock } from "@babylonjs/core/Meshes/Node/Blocks/extrudeGeometryBlock";
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+ import { BevelBlock } from "@babylonjs/core/Meshes/Node/Blocks/bevelBlock";
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  /**
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  * Static class for BlockTools
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  */
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  export class BlockTools {
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- static GetBlockFromString(data: string): GeometryEaseBlock | SubdivideBlock | ExtrudeGeometryBlock | PointListBlock | CleanGeometryBlock | AggregatorBlock | LatticeBlock | GeometryInterceptorBlock | GeometryRotate2dBlock | GeometryLengthBlock | GeometryDistanceBlock | GeometryDotBlock | GeometryPosterizeBlock | GeometryReplaceColorBlock | GeometryDesaturateBlock | GeometryCurveBlock | GeometryCrossBlock | GeometryClampBlock | BooleanGeometryBlock | GeometryTextureFetchBlock | GeometryTextureBlock | BoundingBlock | MatrixComposeBlock | GeometryInfoBlock | GeometryCollectionBlock | GeometryOptimizeBlock | NullBlock | TeleportInBlock | TeleportOutBlock | DebugBlock | IntFloatConverterBlock | ConditionBlock | GeometryLerpBlock | GeometryNLerpBlock | GeometrySmoothStepBlock | GeometryStepBlock | MappingBlock | SetMaterialIDBlock | InstantiateOnVolumeBlock | InstantiateOnFacesBlock | InstantiateOnVerticesBlock | InstantiateBlock | MapRangeBlock | NormalizeVectorBlock | MeshBlock | VectorConverterBlock | TranslationBlock | ScalingBlock | AlignBlock | RotationXBlock | RotationYBlock | RotationZBlock | ComputeNormalsBlock | SetPositionsBlock | SetNormalsBlock | SetColorsBlock | SetTangentsBlock | SetUVsBlock | NoiseBlock | RandomBlock | GeometryOutputBlock | GridBlock | DiscBlock | IcoSphereBlock | BoxBlock | TorusBlock | SphereBlock | CylinderBlock | CapsuleBlock | PlaneBlock | GeometryElbowBlock | MergeGeometryBlock | GeometryTransformBlock | GeometryModBlock | GeometryPowBlock | GeometryInputBlock | MathBlock | GeometryTrigonometryBlock | GeometryArcTan2Block | InstantiateLinearBlock | InstantiateRadialBlock | null;
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+ static GetBlockFromString(data: string): GeometryEaseBlock | SubdivideBlock | ExtrudeGeometryBlock | BevelBlock | PointListBlock | CleanGeometryBlock | AggregatorBlock | LatticeBlock | GeometryInterceptorBlock | GeometryRotate2dBlock | GeometryLengthBlock | GeometryDistanceBlock | GeometryDotBlock | GeometryPosterizeBlock | GeometryReplaceColorBlock | GeometryDesaturateBlock | GeometryCurveBlock | GeometryCrossBlock | GeometryClampBlock | BooleanGeometryBlock | GeometryTextureFetchBlock | GeometryTextureBlock | BoundingBlock | MatrixComposeBlock | GeometryInfoBlock | GeometryCollectionBlock | GeometryOptimizeBlock | NullBlock | TeleportInBlock | TeleportOutBlock | DebugBlock | IntFloatConverterBlock | ConditionBlock | GeometryLerpBlock | GeometryNLerpBlock | GeometrySmoothStepBlock | GeometryStepBlock | MappingBlock | SetMaterialIDBlock | InstantiateOnVolumeBlock | InstantiateOnFacesBlock | InstantiateOnVerticesBlock | InstantiateBlock | MapRangeBlock | NormalizeVectorBlock | MeshBlock | VectorConverterBlock | TranslationBlock | ScalingBlock | AlignBlock | RotationXBlock | RotationYBlock | RotationZBlock | ComputeNormalsBlock | SetPositionsBlock | SetNormalsBlock | SetColorsBlock | SetTangentsBlock | SetUVsBlock | NoiseBlock | RandomBlock | GeometryOutputBlock | GridBlock | DiscBlock | IcoSphereBlock | BoxBlock | TorusBlock | SphereBlock | CylinderBlock | CapsuleBlock | PlaneBlock | GeometryElbowBlock | MergeGeometryBlock | GeometryTransformBlock | GeometryModBlock | GeometryPowBlock | GeometryInputBlock | MathBlock | GeometryTrigonometryBlock | GeometryArcTan2Block | InstantiateLinearBlock | InstantiateRadialBlock | null;
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  static GetColorFromConnectionNodeType(type: NodeGeometryBlockConnectionPointTypes): string;
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  static GetConnectionNodeTypeFromString(type: string): NodeGeometryBlockConnectionPointTypes.Int | NodeGeometryBlockConnectionPointTypes.Float | NodeGeometryBlockConnectionPointTypes.Vector2 | NodeGeometryBlockConnectionPointTypes.Vector3 | NodeGeometryBlockConnectionPointTypes.Vector4 | NodeGeometryBlockConnectionPointTypes.Matrix | NodeGeometryBlockConnectionPointTypes.AutoDetect;
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  static GetStringFromConnectionNodeType(type: NodeGeometryBlockConnectionPointTypes): "" | "Int" | "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix";
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@babylonjs/node-geometry-editor",
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- "version": "9.5.1",
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+ "version": "9.5.2",
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  "main": "dist/babylon.nodeGeometryEditor.js",
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  "module": "dist/babylon.nodeGeometryEditor.js",
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  "esnext": "dist/babylon.nodeGeometryEditor.js",
@@ -23,7 +23,7 @@
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  "@types/react-dom": ">=16.0.9"
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  },
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  "devDependencies": {
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- "@babylonjs/core": "9.5.1",
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+ "@babylonjs/core": "9.5.2",
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  "@tools/node-geometry-editor": "1.0.0",
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  "react": "^18.2.0",
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  "react-dom": "^18.2.0"