@babylonjs/node-geometry-editor 6.17.0 → 6.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/babylon.nodeGeometryEditor.js +1 -1
- package/dist/babylon.nodeGeometryEditor.js.map +1 -1
- package/dist/babylon.nodeGeometryEditor.max.js +174 -123
- package/dist/babylon.nodeGeometryEditor.max.js.map +1 -1
- package/dist/babylon.nodeGeometryEditor.module.d.ts +14 -3
- package/package.json +2 -2
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@@ -39,6 +39,7 @@ import { SetMaterialIDBlock } from "@babylonjs/core/Meshes/Node/Blocks/Set/setMa
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import { InstantiateOnVerticesBlock } from "@babylonjs/core/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock";
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import { InstantiateOnFacesBlock } from "@babylonjs/core/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock";
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import { InstantiateOnVolumeBlock } from "@babylonjs/core/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock";
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import { InstantiateBlock } from "@babylonjs/core/Meshes/Node/Blocks/Instances/instantiateBlock";
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import { DebugBlock } from "@babylonjs/core/Meshes/Node/Blocks/debugBlock";
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import { TeleportInBlock } from "@babylonjs/core/Meshes/Node/Blocks/Teleport/teleportInBlock";
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import { TeleportOutBlock } from "@babylonjs/core/Meshes/Node/Blocks/Teleport/teleportOutBlock";
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@@ -46,8 +47,10 @@ import { MapRangeBlock } from "@babylonjs/core/Meshes/Node/Blocks/mapRangeBlock"
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import { GeometryOptimizeBlock } from "@babylonjs/core/Meshes/Node/Blocks/geometryOptimizeBlock";
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import { IntFloatConverterBlock } from "@babylonjs/core/Meshes/Node/Blocks/intFloatConverterBlock";
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import { ConditionBlock } from "@babylonjs/core/Meshes/Node/Blocks/conditionBlock";
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import { GeometryCollectionBlock } from "@babylonjs/core/Meshes/Node/Blocks/geometryCollectionBlock";
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import { GeometryInfoBlock } from "@babylonjs/core/Meshes/Node/Blocks/geometryInfoBlock";
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export class BlockTools {
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static GetBlockFromString(data: string): GeometryOptimizeBlock | NullBlock | TeleportInBlock | TeleportOutBlock | DebugBlock | IntFloatConverterBlock | ConditionBlock | SetMaterialIDBlock | InstantiateOnVolumeBlock | InstantiateOnFacesBlock | InstantiateOnVerticesBlock | MapRangeBlock | NormalizeVectorBlock | MeshBlock | VectorConverterBlock | TranslationBlock | ScalingBlock | AlignBlock | RotationXBlock | RotationYBlock | RotationZBlock | ComputeNormalsBlock | SetPositionsBlock | SetNormalsBlock | SetColorsBlock | SetTangentsBlock | SetUVsBlock | NoiseBlock | RandomBlock | GeometryOutputBlock | GridBlock | DiscBlock | IcoSphereBlock | BoxBlock | TorusBlock | SphereBlock | CylinderBlock | CapsuleBlock | PlaneBlock | GeometryElbowBlock | MergeGeometryBlock | GeometryTransformBlock | GeometryInputBlock | MathBlock | GeometryTrigonometryBlock | null;
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static GetBlockFromString(data: string): GeometryInfoBlock | GeometryCollectionBlock | GeometryOptimizeBlock | NullBlock | TeleportInBlock | TeleportOutBlock | DebugBlock | IntFloatConverterBlock | ConditionBlock | SetMaterialIDBlock | InstantiateOnVolumeBlock | InstantiateOnFacesBlock | InstantiateOnVerticesBlock | InstantiateBlock | MapRangeBlock | NormalizeVectorBlock | MeshBlock | VectorConverterBlock | TranslationBlock | ScalingBlock | AlignBlock | RotationXBlock | RotationYBlock | RotationZBlock | ComputeNormalsBlock | SetPositionsBlock | SetNormalsBlock | SetColorsBlock | SetTangentsBlock | SetUVsBlock | NoiseBlock | RandomBlock | GeometryOutputBlock | GridBlock | DiscBlock | IcoSphereBlock | BoxBlock | TorusBlock | SphereBlock | CylinderBlock | CapsuleBlock | PlaneBlock | GeometryElbowBlock | MergeGeometryBlock | GeometryTransformBlock | GeometryInputBlock | MathBlock | GeometryTrigonometryBlock | null;
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static GetColorFromConnectionNodeType(type: NodeGeometryBlockConnectionPointTypes): string;
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static GetConnectionNodeTypeFromString(type: string): NodeGeometryBlockConnectionPointTypes.Int | NodeGeometryBlockConnectionPointTypes.Float | NodeGeometryBlockConnectionPointTypes.Vector2 | NodeGeometryBlockConnectionPointTypes.Vector3 | NodeGeometryBlockConnectionPointTypes.Vector4 | NodeGeometryBlockConnectionPointTypes.Matrix | NodeGeometryBlockConnectionPointTypes.AutoDetect;
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static GetStringFromConnectionNodeType(type: NodeGeometryBlockConnectionPointTypes): "" | "Int" | "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix";
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@@ -303,7 +306,7 @@ export class PropertyTabComponent extends React.Component<IPropertyTabComponentP
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constructor(props: IPropertyTabComponentProps);
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componentDidMount(): void;
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componentWillUnmount(): void;
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processInputBlockUpdate(
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processInputBlockUpdate(): void;
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renderInputBlock(block: GeometryInputBlock): JSX.Element | null;
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load(file: File): void;
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loadFrame(file: File): void;
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@@ -358,6 +361,7 @@ export class GlobalState {
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label: string;
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action: (data: string) => Promise<void>;
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};
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resyncHandler?: () => void;
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get previewMode(): PreviewMode;
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set previewMode(value: PreviewMode);
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constructor();
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@@ -535,13 +539,18 @@ declare module "@babylonjs/node-geometry-editor/graphSystem/display/inputDisplay
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import { IDisplayManager } from "@babylonjs/node-geometry-editor/nodeGraphSystem/interfaces/displayManager";
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import { INodeData } from "@babylonjs/node-geometry-editor/nodeGraphSystem/interfaces/nodeData";
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import { NodeGeometryBlockConnectionPointTypes } from "@babylonjs/core/Meshes/Node/Enums/nodeGeometryConnectionPointTypes";
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import { Nullable } from "@babylonjs/core/types";
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import { StateManager } from "@babylonjs/node-geometry-editor/nodeGraphSystem/stateManager";
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export class InputDisplayManager implements IDisplayManager {
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private _hasHighlights;
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getHeaderClass(nodeData: INodeData): string;
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getHeaderText(nodeData: INodeData): string;
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shouldDisplayPortLabels(): boolean;
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static GetBaseType(type: NodeGeometryBlockConnectionPointTypes): string;
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getBackgroundColor(nodeData: INodeData): string;
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updatePreviewContent(nodeData: INodeData, contentArea: HTMLDivElement): void;
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onSelectionChanged(nodeData: INodeData, selectedData: Nullable<INodeData>, manager: StateManager): void;
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onDispose(nodeData: INodeData, manager: StateManager): void;
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}
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}
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@@ -788,12 +797,14 @@ import { NodeGeometry } from "@babylonjs/core/Meshes/Node/nodeGeometry";
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import { Observable } from "@babylonjs/core/Misc/observable";
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import { Color4 } from "@babylonjs/core/Maths/math.color";
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import { Scene } from "@babylonjs/core/scene";
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import { Mesh } from "@babylonjs/core/Meshes/mesh";
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/**
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* Interface used to specify creation options for the node editor
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*/
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export interface INodeEditorOptions {
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nodeGeometry: NodeGeometry;
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hostScene
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hostScene?: Scene;
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hostMesh?: Mesh;
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hostElement?: HTMLElement;
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customSave?: {
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label: string;
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@babylonjs/node-geometry-editor",
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"version": "6.
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"version": "6.18.0",
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"main": "dist/babylon.nodeGeometryEditor.max.js",
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"module": "dist/babylon.nodeGeometryEditor.max.js",
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"esnext": "dist/babylon.nodeGeometryEditor.max.js",
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@@ -23,7 +23,7 @@
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"@types/react-dom": ">=16.0.9"
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},
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"devDependencies": {
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"@babylonjs/core": "^6.
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"@babylonjs/core": "^6.18.0",
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"react": "^17.0.2",
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"react-dom": "^17.0.2"
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},
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