@babylonjs/node-geometry-editor 6.16.2 → 6.17.0

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@@ -38,6 +38,7 @@ import { GeometryElbowBlock } from "@babylonjs/core/Meshes/Node/Blocks/geometryE
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  import { SetMaterialIDBlock } from "@babylonjs/core/Meshes/Node/Blocks/Set/setMaterialIDBlock";
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  import { InstantiateOnVerticesBlock } from "@babylonjs/core/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock";
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  import { InstantiateOnFacesBlock } from "@babylonjs/core/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock";
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+ import { InstantiateOnVolumeBlock } from "@babylonjs/core/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock";
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  import { DebugBlock } from "@babylonjs/core/Meshes/Node/Blocks/debugBlock";
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  import { TeleportInBlock } from "@babylonjs/core/Meshes/Node/Blocks/Teleport/teleportInBlock";
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  import { TeleportOutBlock } from "@babylonjs/core/Meshes/Node/Blocks/Teleport/teleportOutBlock";
@@ -46,7 +47,7 @@ import { GeometryOptimizeBlock } from "@babylonjs/core/Meshes/Node/Blocks/geomet
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  import { IntFloatConverterBlock } from "@babylonjs/core/Meshes/Node/Blocks/intFloatConverterBlock";
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  import { ConditionBlock } from "@babylonjs/core/Meshes/Node/Blocks/conditionBlock";
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  export class BlockTools {
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- static GetBlockFromString(data: string): GeometryOptimizeBlock | NullBlock | TeleportInBlock | TeleportOutBlock | DebugBlock | IntFloatConverterBlock | ConditionBlock | SetMaterialIDBlock | InstantiateOnFacesBlock | InstantiateOnVerticesBlock | MapRangeBlock | NormalizeVectorBlock | MeshBlock | VectorConverterBlock | TranslationBlock | ScalingBlock | AlignBlock | RotationXBlock | RotationYBlock | RotationZBlock | ComputeNormalsBlock | SetPositionsBlock | SetNormalsBlock | SetColorsBlock | SetTangentsBlock | SetUVsBlock | NoiseBlock | RandomBlock | GeometryOutputBlock | GridBlock | DiscBlock | IcoSphereBlock | BoxBlock | TorusBlock | SphereBlock | CylinderBlock | CapsuleBlock | PlaneBlock | GeometryElbowBlock | MergeGeometryBlock | GeometryTransformBlock | GeometryInputBlock | MathBlock | GeometryTrigonometryBlock | null;
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+ static GetBlockFromString(data: string): GeometryOptimizeBlock | NullBlock | TeleportInBlock | TeleportOutBlock | DebugBlock | IntFloatConverterBlock | ConditionBlock | SetMaterialIDBlock | InstantiateOnVolumeBlock | InstantiateOnFacesBlock | InstantiateOnVerticesBlock | MapRangeBlock | NormalizeVectorBlock | MeshBlock | VectorConverterBlock | TranslationBlock | ScalingBlock | AlignBlock | RotationXBlock | RotationYBlock | RotationZBlock | ComputeNormalsBlock | SetPositionsBlock | SetNormalsBlock | SetColorsBlock | SetTangentsBlock | SetUVsBlock | NoiseBlock | RandomBlock | GeometryOutputBlock | GridBlock | DiscBlock | IcoSphereBlock | BoxBlock | TorusBlock | SphereBlock | CylinderBlock | CapsuleBlock | PlaneBlock | GeometryElbowBlock | MergeGeometryBlock | GeometryTransformBlock | GeometryInputBlock | MathBlock | GeometryTrigonometryBlock | null;
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  static GetColorFromConnectionNodeType(type: NodeGeometryBlockConnectionPointTypes): string;
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  static GetConnectionNodeTypeFromString(type: string): NodeGeometryBlockConnectionPointTypes.Int | NodeGeometryBlockConnectionPointTypes.Float | NodeGeometryBlockConnectionPointTypes.Vector2 | NodeGeometryBlockConnectionPointTypes.Vector3 | NodeGeometryBlockConnectionPointTypes.Vector4 | NodeGeometryBlockConnectionPointTypes.Matrix | NodeGeometryBlockConnectionPointTypes.AutoDetect;
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  static GetStringFromConnectionNodeType(type: NodeGeometryBlockConnectionPointTypes): "" | "Int" | "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix";
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@babylonjs/node-geometry-editor",
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- "version": "6.16.2",
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+ "version": "6.17.0",
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  "main": "dist/babylon.nodeGeometryEditor.max.js",
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  "module": "dist/babylon.nodeGeometryEditor.max.js",
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  "esnext": "dist/babylon.nodeGeometryEditor.max.js",
@@ -23,7 +23,7 @@
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  "@types/react-dom": ">=16.0.9"
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  },
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  "devDependencies": {
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- "@babylonjs/core": "^6.16.2",
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+ "@babylonjs/core": "^6.17.0",
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  "react": "^17.0.2",
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  "react-dom": "^17.0.2"
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  },