@babylonjs/node-editor 5.38.0 → 5.40.0

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@@ -53206,7 +53206,7 @@ __webpack_require__.r(__webpack_exports__);
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  /* harmony export */ __webpack_require__.d(__webpack_exports__, {
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  /* harmony export */ "BlockTools": () => (/* binding */ BlockTools)
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  /* harmony export */ });
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- /* harmony import */ var core_Materials_Node_Blocks_Fragment_discardBlock__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Materials/Node/Blocks/biPlanarBlock */ "core/Misc/dataStorage");
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+ /* harmony import */ var core_Materials_Node_Blocks_Fragment_discardBlock__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! core/Materials/Node/Blocks/matrixTransposeBlock */ "core/Misc/dataStorage");
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  /* harmony import */ var core_Materials_Node_Blocks_Fragment_discardBlock__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(core_Materials_Node_Blocks_Fragment_discardBlock__WEBPACK_IMPORTED_MODULE_0__);
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@@ -53298,6 +53298,8 @@ __webpack_require__.r(__webpack_exports__);
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+
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+
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@@ -53804,6 +53806,10 @@ class BlockTools {
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  return new core_Materials_Node_Blocks_Fragment_discardBlock__WEBPACK_IMPORTED_MODULE_0__.TriPlanarBlock("TriPlanarTexture");
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  case "BiPlanarBlock":
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  return new core_Materials_Node_Blocks_Fragment_discardBlock__WEBPACK_IMPORTED_MODULE_0__.BiPlanarBlock("BiPlanarTexture");
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+ case "MatrixTransposeBlock":
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+ return new core_Materials_Node_Blocks_Fragment_discardBlock__WEBPACK_IMPORTED_MODULE_0__.MatrixTransposeBlock("Transpose");
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+ case "MatrixDeterminantBlock":
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+ return new core_Materials_Node_Blocks_Fragment_discardBlock__WEBPACK_IMPORTED_MODULE_0__.MatrixDeterminantBlock("Determinant");
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  }
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  return null;
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  }
@@ -54154,6 +54160,8 @@ class NodeListComponent extends react__WEBPACK_IMPORTED_MODULE_1__.Component {
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  "ViewProjectionMatrixBlock",
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  "ProjectionMatrixBlock",
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  "MatrixBuilderBlock",
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+ "MatrixDeterminantBlock",
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+ "MatrixTransposeBlock",
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  ],
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  Misc: ["ElbowBlock", "ShadowMapBlock"],
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  Mesh: [
@@ -54421,6 +54429,8 @@ NodeListComponent._Tooltips = {
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  ShadowMapBlock: "Compute a depth value suitable for shadow map generation",
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  TriPlanarBlock: "A node for reading a texture with triplanar mapping",
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  BiPlanarBlock: "A node for reading a texture with biplanar mapping",
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+ MatrixDeterminantBlock: "Compute the determinant of a matrix",
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+ MatrixTransposeBlock: "Compute the transpose of a matrix",
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  };
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