@babylonjs/node-editor 5.33.2 → 5.34.0

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@@ -88,8 +88,11 @@ import { HeightToNormalBlock } from "@babylonjs/core/Materials/Node/Blocks/Fragm
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  import { TwirlBlock } from "@babylonjs/core/Materials/Node/Blocks/Fragment/twirlBlock";
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  import { ElbowBlock } from "@babylonjs/core/Materials/Node/Blocks/elbowBlock";
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  import { ClipPlanesBlock } from "@babylonjs/core/Materials/Node/Blocks/Dual/clipPlanesBlock";
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+ import { FragDepthBlock } from "@babylonjs/core/Materials/Node/Blocks/Fragment/fragDepthBlock";
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+ import { ShadowMapBlock } from "@babylonjs/core/Materials/Node/Blocks/Fragment/shadowMapBlock";
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+ import { TriPlanarBlock } from "@babylonjs/core/Materials/Node/Blocks/triPlanarBlock";
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  export class BlockTools {
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- static GetBlockFromString(data: string, scene: Scene, nodeMaterial: NodeMaterial): HeightToNormalBlock | ElbowBlock | TwirlBlock | VoronoiNoiseBlock | ScreenSpaceBlock | CloudBlock | MatrixBuilderBlock | DesaturateBlock | RefractBlock | ReflectBlock | DerivativeBlock | Rotate2dBlock | NormalBlendBlock | WorleyNoise3DBlock | SimplexPerlin3DBlock | BonesBlock | InstancesBlock | MorphTargetsBlock | DiscardBlock | ImageProcessingBlock | ColorMergerBlock | VectorMergerBlock | ColorSplitterBlock | VectorSplitterBlock | TextureBlock | ReflectionTextureBlock | LightBlock | FogBlock | VertexOutputBlock | FragmentOutputBlock | AddBlock | ClampBlock | ScaleBlock | CrossBlock | DotBlock | PowBlock | MultiplyBlock | TransformBlock | TrigonometryBlock | RemapBlock | NormalizeBlock | FresnelBlock | LerpBlock | NLerpBlock | DivideBlock | SubtractBlock | ModBlock | StepBlock | SmoothStepBlock | OneMinusBlock | ReciprocalBlock | ViewDirectionBlock | LightInformationBlock | MaxBlock | MinBlock | LengthBlock | DistanceBlock | NegateBlock | PerturbNormalBlock | TBNBlock | RandomNumberBlock | ReplaceColorBlock | PosterizeBlock | ArcTan2Block | GradientBlock | FrontFacingBlock | WaveBlock | InputBlock | PBRMetallicRoughnessBlock | SheenBlock | AnisotropyBlock | ReflectionBlock | ClearCoatBlock | RefractionBlock | SubSurfaceBlock | CurrentScreenBlock | ParticleTextureBlock | ParticleRampGradientBlock | ParticleBlendMultiplyBlock | FragCoordBlock | ScreenSizeBlock | SceneDepthBlock | ConditionalBlock | ImageSourceBlock | ClipPlanesBlock | null;
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+ static GetBlockFromString(data: string, scene: Scene, nodeMaterial: NodeMaterial): HeightToNormalBlock | ElbowBlock | TwirlBlock | VoronoiNoiseBlock | ScreenSpaceBlock | CloudBlock | MatrixBuilderBlock | DesaturateBlock | RefractBlock | ReflectBlock | DerivativeBlock | Rotate2dBlock | NormalBlendBlock | WorleyNoise3DBlock | SimplexPerlin3DBlock | BonesBlock | InstancesBlock | MorphTargetsBlock | DiscardBlock | ImageProcessingBlock | ColorMergerBlock | VectorMergerBlock | ColorSplitterBlock | VectorSplitterBlock | TextureBlock | ReflectionTextureBlock | LightBlock | FogBlock | VertexOutputBlock | FragmentOutputBlock | AddBlock | ClampBlock | ScaleBlock | CrossBlock | DotBlock | PowBlock | MultiplyBlock | TransformBlock | TrigonometryBlock | RemapBlock | NormalizeBlock | FresnelBlock | LerpBlock | NLerpBlock | DivideBlock | SubtractBlock | ModBlock | StepBlock | SmoothStepBlock | OneMinusBlock | ReciprocalBlock | ViewDirectionBlock | LightInformationBlock | MaxBlock | MinBlock | LengthBlock | DistanceBlock | NegateBlock | PerturbNormalBlock | TBNBlock | RandomNumberBlock | ReplaceColorBlock | PosterizeBlock | ArcTan2Block | GradientBlock | FrontFacingBlock | WaveBlock | InputBlock | PBRMetallicRoughnessBlock | SheenBlock | AnisotropyBlock | ReflectionBlock | ClearCoatBlock | RefractionBlock | SubSurfaceBlock | CurrentScreenBlock | ParticleTextureBlock | ParticleRampGradientBlock | ParticleBlendMultiplyBlock | FragCoordBlock | ScreenSizeBlock | SceneDepthBlock | ConditionalBlock | ImageSourceBlock | ClipPlanesBlock | FragDepthBlock | ShadowMapBlock | TriPlanarBlock | null;
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  static GetColorFromConnectionNodeType(type: NodeMaterialBlockConnectionPointTypes): string;
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  static GetConnectionNodeTypeFromString(type: string): NodeMaterialBlockConnectionPointTypes.Float | NodeMaterialBlockConnectionPointTypes.Vector2 | NodeMaterialBlockConnectionPointTypes.Vector3 | NodeMaterialBlockConnectionPointTypes.Vector4 | NodeMaterialBlockConnectionPointTypes.Color3 | NodeMaterialBlockConnectionPointTypes.Color4 | NodeMaterialBlockConnectionPointTypes.Matrix | NodeMaterialBlockConnectionPointTypes.AutoDetect;
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  static GetStringFromConnectionNodeType(type: NodeMaterialBlockConnectionPointTypes): "" | "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix" | "Color3" | "Color4";
@@ -829,7 +832,7 @@ export class FramePropertyTabComponent extends React.Component<IFramePropertyTab
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  }
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  declare module "@babylonjs/node-editor/graphSystem/properties/genericNodePropertyComponent" {
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  import * as React from "react";
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- import { Scene } from "@babylonjs/core/scene";
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+ import { IEditablePropertyOption } from "@babylonjs/core/Materials/Node/nodeMaterialDecorator";
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  import { IPropertyComponentProps } from "@babylonjs/node-editor/nodeGraphSystem/interfaces/propertyComponentProps";
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  export class GenericPropertyComponent extends React.Component<IPropertyComponentProps> {
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  constructor(props: IPropertyComponentProps);
@@ -841,12 +844,7 @@ export class GeneralPropertyTabComponent extends React.Component<IPropertyCompon
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  }
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  export class GenericPropertyTabComponent extends React.Component<IPropertyComponentProps> {
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  constructor(props: IPropertyComponentProps);
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- forceRebuild(notifiers?: {
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- rebuild?: boolean;
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- update?: boolean;
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- activatePreviewCommand?: boolean;
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- callback?: (scene: Scene) => void;
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- }): void;
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+ forceRebuild(propertyName: string, notifiers?: IEditablePropertyOption["notifiers"]): void;
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  render(): JSX.Element;
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  }
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@@ -978,8 +976,9 @@ import { TextureBlock } from "@babylonjs/core/Materials/Node/Blocks/Dual/texture
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  import { CurrentScreenBlock } from "@babylonjs/core/Materials/Node/Blocks/Dual/currentScreenBlock";
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  import { ParticleTextureBlock } from "@babylonjs/core/Materials/Node/Blocks/Particle/particleTextureBlock";
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  import { IPropertyComponentProps } from "@babylonjs/node-editor/nodeGraphSystem/interfaces/propertyComponentProps";
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+ import { TriPlanarBlock } from "@babylonjs/core/Materials/Node/Blocks/triPlanarBlock";
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  type ReflectionTexture = ReflectionTextureBlock | ReflectionBlock | RefractionBlock;
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- type AnyTexture = TextureBlock | ReflectionTexture | CurrentScreenBlock | ParticleTextureBlock;
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+ type AnyTexture = TextureBlock | ReflectionTexture | CurrentScreenBlock | ParticleTextureBlock | TriPlanarBlock;
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  export class TexturePropertyTabComponent extends React.Component<IPropertyComponentProps, {
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  isEmbedded: boolean;
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  loadAsCubeTexture: boolean;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@babylonjs/node-editor",
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- "version": "5.33.2",
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+ "version": "5.34.0",
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  "main": "dist/babylon.nodeEditor.max.js",
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  "module": "dist/babylon.nodeEditor.max.js",
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  "esnext": "dist/babylon.nodeEditor.max.js",
@@ -23,7 +23,7 @@
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  "@types/react-dom": ">=16.0.9"
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  },
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  "devDependencies": {
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- "@babylonjs/core": "^5.33.2",
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+ "@babylonjs/core": "^5.34.0",
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  "react": "^17.0.2",
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  "react-dom": "^17.0.2",
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  "rimraf": "^3.0.2",