@babylonjs/loaders 8.10.0 → 8.11.0

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@@ -238,8 +238,8 @@ export {};
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  - Normalize (`math/normalize`) FlowGraphBlockNames.Normalize
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  - Dot Product (`math/dot`) FlowGraphBlockNames.Dot
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  - Cross Product (`math/cross`) FlowGraphBlockNames.Cross
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- - Rotate 2D (`math/rotate2d`) FlowGraphBlockNames.Rotate2D
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- - Rotate 3D (`math/rotate3d`) FlowGraphBlockNames.Rotate3D
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+ - Rotate 2D (`math/rotate2D`) FlowGraphBlockNames.Rotate2D
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+ - Rotate 3D (`math/rotate3D`) FlowGraphBlockNames.Rotate3D
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  - Transform (`math/transform`) FlowGraphBlockNames.TransformVector
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  9. **Matrix Nodes**
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  - Transpose (`math/transpose`) FlowGraphBlockNames.Transpose
@@ -289,8 +289,8 @@ const gltfToFlowGraphMapping = {
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  "math/normalize": getSimpleInputMapping("FlowGraphNormalizeBlock" /* FlowGraphBlockNames.Normalize */),
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  "math/dot": getSimpleInputMapping("FlowGraphDotBlock" /* FlowGraphBlockNames.Dot */, ["a", "b"]),
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  "math/cross": getSimpleInputMapping("FlowGraphCrossBlock" /* FlowGraphBlockNames.Cross */, ["a", "b"]),
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- "math/rotate2d": getSimpleInputMapping("FlowGraphRotate2DBlock" /* FlowGraphBlockNames.Rotate2D */, ["a", "b"]),
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- "math/rotate3d": getSimpleInputMapping("FlowGraphRotate3DBlock" /* FlowGraphBlockNames.Rotate3D */, ["a", "b", "c"]),
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+ "math/rotate2D": getSimpleInputMapping("FlowGraphRotate2DBlock" /* FlowGraphBlockNames.Rotate2D */, ["a", "b"]),
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+ "math/rotate3D": getSimpleInputMapping("FlowGraphRotate3DBlock" /* FlowGraphBlockNames.Rotate3D */, ["a", "b"]),
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  "math/transform": {
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  // glTF transform is vectorN with matrixN
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  blocks: ["FlowGraphTransformVectorBlock" /* FlowGraphBlockNames.TransformVector */],
@@ -1261,9 +1261,8 @@ const gltfToFlowGraphMapping = {
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  values: {
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  animation: { name: "index", gltfType: "number", toBlock: "FlowGraphArrayIndexBlock" /* FlowGraphBlockNames.ArrayIndex */ },
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  speed: { name: "speed", gltfType: "number" },
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- // 60 is a const from the glTF loader
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- startTime: { name: "from", gltfType: "number", dataTransformer: (time, parser) => [time[0] * parser._loader.parent.targetFps] },
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- endTime: { name: "to", gltfType: "number", dataTransformer: (time, parser) => [time[0] * parser._loader.parent.targetFps] },
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+ startTime: { name: "from", gltfType: "number", dataTransformer: (time, parser) => [time[0] * parser._animationTargetFps] },
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+ endTime: { name: "to", gltfType: "number", dataTransformer: (time, parser) => [time[0] * parser._animationTargetFps] },
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  },
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  },
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  outputs: {
@@ -1337,7 +1336,7 @@ const gltfToFlowGraphMapping = {
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  inputs: {
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  values: {
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  animation: { name: "index", gltfType: "number", toBlock: "FlowGraphArrayIndexBlock" /* FlowGraphBlockNames.ArrayIndex */ },
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- stopTime: { name: "stopAtFrame", gltfType: "number", dataTransformer: (time, parser) => [time[0] * parser._loader.parent.targetFps] },
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+ stopTime: { name: "stopAtFrame", gltfType: "number", dataTransformer: (time, parser) => [time[0] * parser._animationTargetFps] },
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  },
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  },
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  outputs: {
@@ -1545,8 +1544,8 @@ export function getAllSupportedNativeNodeTypes() {
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  - Normalize (`math/normalize`) FlowGraphBlockNames.Normalize
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  - Dot Product (`math/dot`) FlowGraphBlockNames.Dot
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  - Cross Product (`math/cross`) FlowGraphBlockNames.Cross
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- - Rotate 2D (`math/rotate2d`) FlowGraphBlockNames.Rotate2D
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- - Rotate 3D (`math/rotate3d`) FlowGraphBlockNames.Rotate3D
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+ - Rotate 2D (`math/rotate2D`) FlowGraphBlockNames.Rotate2D
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+ - Rotate 3D (`math/rotate3D`) FlowGraphBlockNames.Rotate3D
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  - Transform (`math/transform`) FlowGraphBlockNames.TransformVector
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  9. **Matrix Nodes**
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  - Transpose (`math/transpose`) FlowGraphBlockNames.Transpose