@babylonjs/loaders 6.38.0 → 6.39.0

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@@ -37,16 +37,15 @@ export class KHR_materials_iridescence {
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  });
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  }
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  _loadIridescencePropertiesAsync(context, properties, babylonMaterial) {
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- var _a, _b, _c, _d, _e;
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  if (!(babylonMaterial instanceof PBRMaterial)) {
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  throw new Error(`${context}: Material type not supported`);
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  }
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  const promises = new Array();
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  babylonMaterial.iridescence.isEnabled = true;
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- babylonMaterial.iridescence.intensity = (_a = properties.iridescenceFactor) !== null && _a !== void 0 ? _a : 0;
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- babylonMaterial.iridescence.indexOfRefraction = (_c = (_b = properties.iridescenceIor) !== null && _b !== void 0 ? _b : properties.iridescenceIOR) !== null && _c !== void 0 ? _c : 1.3;
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- babylonMaterial.iridescence.minimumThickness = (_d = properties.iridescenceThicknessMinimum) !== null && _d !== void 0 ? _d : 100;
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- babylonMaterial.iridescence.maximumThickness = (_e = properties.iridescenceThicknessMaximum) !== null && _e !== void 0 ? _e : 400;
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+ babylonMaterial.iridescence.intensity = properties.iridescenceFactor ?? 0;
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+ babylonMaterial.iridescence.indexOfRefraction = properties.iridescenceIor ?? properties.iridescenceIOR ?? 1.3;
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+ babylonMaterial.iridescence.minimumThickness = properties.iridescenceThicknessMinimum ?? 100;
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+ babylonMaterial.iridescence.maximumThickness = properties.iridescenceThicknessMaximum ?? 400;
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  if (properties.iridescenceTexture) {
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  promises.push(this._loader.loadTextureInfoAsync(`${context}/iridescenceTexture`, properties.iridescenceTexture, (texture) => {
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  texture.name = `${babylonMaterial.name} (Iridescence Intensity)`;
@@ -1 +1 @@
1
- {"version":3,"file":"KHR_materials_iridescence.js","sourceRoot":"","sources":["../../../../../../dev/loaders/src/glTF/2.0/Extensions/KHR_materials_iridescence.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,qDAAuC;AAK7D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,MAAM,IAAI,GAAG,2BAA2B,CAAC;AAEzC;;GAEG;AACH,gEAAgE;AAChE,MAAM,OAAO,yBAAyB;IAkBlC;;OAEG;IACH,YAAY,MAAkB;QApB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAQf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,gBAAgB;IACT,OAAO;QACT,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,2BAA2B,CAAC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAC9F,OAAO,UAAU,CAAC,kBAAkB,CAA2B,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,CAAC,gBAAgB,EAAE,SAAS,EAAE,EAAE;YACzH,MAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;YAC3C,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC,CAAC;YAC5F,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,+BAA+B,CAAC,gBAAgB,EAAE,SAAS,EAAE,eAAe,CAAC,CAAC,CAAC;YAClG,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,GAAE,CAAC,CAAC,CAAC;QAChD,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,+BAA+B,CAAC,OAAe,EAAE,UAAoC,EAAE,eAAyB;;QACpH,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;YAC3C,MAAM,IAAI,KAAK,CAAC,GAAG,OAAO,+BAA+B,CAAC,CAAC;SAC9D;QAED,MAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;QAE3C,eAAe,CAAC,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC;QAE7C,eAAe,CAAC,WAAW,CAAC,SAAS,GAAG,MAAA,UAAU,CAAC,iBAAiB,mCAAI,CAAC,CAAC;QAC1E,eAAe,CAAC,WAAW,CAAC,iBAAiB,GAAG,MAAA,MAAA,UAAU,CAAC,cAAc,mCAAK,UAAkB,CAAC,cAAc,mCAAI,GAAG,CAAC;QACvH,eAAe,CAAC,WAAW,CAAC,gBAAgB,GAAG,MAAA,UAAU,CAAC,2BAA2B,mCAAI,GAAG,CAAC;QAC7F,eAAe,CAAC,WAAW,CAAC,gBAAgB,GAAG,MAAA,UAAU,CAAC,2BAA2B,mCAAI,GAAG,CAAC;QAE7F,IAAI,UAAU,CAAC,kBAAkB,EAAE;YAC/B,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,GAAG,OAAO,qBAAqB,EAAE,UAAU,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,EAAE;gBAC1G,OAAO,CAAC,IAAI,GAAG,GAAG,eAAe,CAAC,IAAI,0BAA0B,CAAC;gBACjE,eAAe,CAAC,WAAW,CAAC,OAAO,GAAG,OAAO,CAAC;YAClD,CAAC,CAAC,CACL,CAAC;SACL;QAED,IAAI,UAAU,CAAC,2BAA2B,EAAE;YACxC,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,GAAG,OAAO,8BAA8B,EAAE,UAAU,CAAC,2BAA2B,EAAE,CAAC,OAAO,EAAE,EAAE;gBAC5H,OAAO,CAAC,IAAI,GAAG,GAAG,eAAe,CAAC,IAAI,0BAA0B,CAAC;gBACjE,eAAe,CAAC,WAAW,CAAC,gBAAgB,GAAG,OAAO,CAAC;YAC3D,CAAC,CAAC,CACL,CAAC;SACL;QAED,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,GAAE,CAAC,CAAC,CAAC;IAChD,CAAC;CACJ;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,yBAAyB,CAAC,MAAM,CAAC,CAAC,CAAC","sourcesContent":["import type { Nullable } from \"core/types\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport type { Material } from \"core/Materials/material\";\r\n\r\nimport type { IMaterial } from \"../glTFLoaderInterfaces\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport type { IKHRMaterialsIridescence } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_materials_iridescence\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_iridescence/README.md)\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_materials_iridescence implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 195;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @internal\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @internal */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsIridescence>(context, material, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loadIridescencePropertiesAsync(extensionContext, extension, babylonMaterial));\r\n return Promise.all(promises).then(() => {});\r\n });\r\n }\r\n\r\n private _loadIridescencePropertiesAsync(context: string, properties: IKHRMaterialsIridescence, babylonMaterial: Material): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n\r\n const promises = new Array<Promise<any>>();\r\n\r\n babylonMaterial.iridescence.isEnabled = true;\r\n\r\n babylonMaterial.iridescence.intensity = properties.iridescenceFactor ?? 0;\r\n babylonMaterial.iridescence.indexOfRefraction = properties.iridescenceIor ?? (properties as any).iridescenceIOR ?? 1.3;\r\n babylonMaterial.iridescence.minimumThickness = properties.iridescenceThicknessMinimum ?? 100;\r\n babylonMaterial.iridescence.maximumThickness = properties.iridescenceThicknessMaximum ?? 400;\r\n\r\n if (properties.iridescenceTexture) {\r\n promises.push(\r\n this._loader.loadTextureInfoAsync(`${context}/iridescenceTexture`, properties.iridescenceTexture, (texture) => {\r\n texture.name = `${babylonMaterial.name} (Iridescence Intensity)`;\r\n babylonMaterial.iridescence.texture = texture;\r\n })\r\n );\r\n }\r\n\r\n if (properties.iridescenceThicknessTexture) {\r\n promises.push(\r\n this._loader.loadTextureInfoAsync(`${context}/iridescenceThicknessTexture`, properties.iridescenceThicknessTexture, (texture) => {\r\n texture.name = `${babylonMaterial.name} (Iridescence Thickness)`;\r\n babylonMaterial.iridescence.thicknessTexture = texture;\r\n })\r\n );\r\n }\r\n\r\n return Promise.all(promises).then(() => {});\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_iridescence(loader));\r\n"]}
1
+ {"version":3,"file":"KHR_materials_iridescence.js","sourceRoot":"","sources":["../../../../../../dev/loaders/src/glTF/2.0/Extensions/KHR_materials_iridescence.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,qDAAuC;AAK7D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,MAAM,IAAI,GAAG,2BAA2B,CAAC;AAEzC;;GAEG;AACH,gEAAgE;AAChE,MAAM,OAAO,yBAAyB;IAkBlC;;OAEG;IACH,YAAY,MAAkB;QApB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAQf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,gBAAgB;IACT,OAAO;QACT,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,2BAA2B,CAAC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAC9F,OAAO,UAAU,CAAC,kBAAkB,CAA2B,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,CAAC,gBAAgB,EAAE,SAAS,EAAE,EAAE;YACzH,MAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;YAC3C,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC,CAAC;YAC5F,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,+BAA+B,CAAC,gBAAgB,EAAE,SAAS,EAAE,eAAe,CAAC,CAAC,CAAC;YAClG,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,GAAE,CAAC,CAAC,CAAC;QAChD,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,+BAA+B,CAAC,OAAe,EAAE,UAAoC,EAAE,eAAyB;QACpH,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;YAC3C,MAAM,IAAI,KAAK,CAAC,GAAG,OAAO,+BAA+B,CAAC,CAAC;SAC9D;QAED,MAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;QAE3C,eAAe,CAAC,WAAW,CAAC,SAAS,GAAG,IAAI,CAAC;QAE7C,eAAe,CAAC,WAAW,CAAC,SAAS,GAAG,UAAU,CAAC,iBAAiB,IAAI,CAAC,CAAC;QAC1E,eAAe,CAAC,WAAW,CAAC,iBAAiB,GAAG,UAAU,CAAC,cAAc,IAAK,UAAkB,CAAC,cAAc,IAAI,GAAG,CAAC;QACvH,eAAe,CAAC,WAAW,CAAC,gBAAgB,GAAG,UAAU,CAAC,2BAA2B,IAAI,GAAG,CAAC;QAC7F,eAAe,CAAC,WAAW,CAAC,gBAAgB,GAAG,UAAU,CAAC,2BAA2B,IAAI,GAAG,CAAC;QAE7F,IAAI,UAAU,CAAC,kBAAkB,EAAE;YAC/B,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,GAAG,OAAO,qBAAqB,EAAE,UAAU,CAAC,kBAAkB,EAAE,CAAC,OAAO,EAAE,EAAE;gBAC1G,OAAO,CAAC,IAAI,GAAG,GAAG,eAAe,CAAC,IAAI,0BAA0B,CAAC;gBACjE,eAAe,CAAC,WAAW,CAAC,OAAO,GAAG,OAAO,CAAC;YAClD,CAAC,CAAC,CACL,CAAC;SACL;QAED,IAAI,UAAU,CAAC,2BAA2B,EAAE;YACxC,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,GAAG,OAAO,8BAA8B,EAAE,UAAU,CAAC,2BAA2B,EAAE,CAAC,OAAO,EAAE,EAAE;gBAC5H,OAAO,CAAC,IAAI,GAAG,GAAG,eAAe,CAAC,IAAI,0BAA0B,CAAC;gBACjE,eAAe,CAAC,WAAW,CAAC,gBAAgB,GAAG,OAAO,CAAC;YAC3D,CAAC,CAAC,CACL,CAAC;SACL;QAED,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,GAAE,CAAC,CAAC,CAAC;IAChD,CAAC;CACJ;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,yBAAyB,CAAC,MAAM,CAAC,CAAC,CAAC","sourcesContent":["import type { Nullable } from \"core/types\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport type { Material } from \"core/Materials/material\";\r\n\r\nimport type { IMaterial } from \"../glTFLoaderInterfaces\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport type { IKHRMaterialsIridescence } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_materials_iridescence\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_iridescence/README.md)\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_materials_iridescence implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 195;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @internal\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @internal */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsIridescence>(context, material, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loadIridescencePropertiesAsync(extensionContext, extension, babylonMaterial));\r\n return Promise.all(promises).then(() => {});\r\n });\r\n }\r\n\r\n private _loadIridescencePropertiesAsync(context: string, properties: IKHRMaterialsIridescence, babylonMaterial: Material): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n\r\n const promises = new Array<Promise<any>>();\r\n\r\n babylonMaterial.iridescence.isEnabled = true;\r\n\r\n babylonMaterial.iridescence.intensity = properties.iridescenceFactor ?? 0;\r\n babylonMaterial.iridescence.indexOfRefraction = properties.iridescenceIor ?? (properties as any).iridescenceIOR ?? 1.3;\r\n babylonMaterial.iridescence.minimumThickness = properties.iridescenceThicknessMinimum ?? 100;\r\n babylonMaterial.iridescence.maximumThickness = properties.iridescenceThicknessMaximum ?? 400;\r\n\r\n if (properties.iridescenceTexture) {\r\n promises.push(\r\n this._loader.loadTextureInfoAsync(`${context}/iridescenceTexture`, properties.iridescenceTexture, (texture) => {\r\n texture.name = `${babylonMaterial.name} (Iridescence Intensity)`;\r\n babylonMaterial.iridescence.texture = texture;\r\n })\r\n );\r\n }\r\n\r\n if (properties.iridescenceThicknessTexture) {\r\n promises.push(\r\n this._loader.loadTextureInfoAsync(`${context}/iridescenceThicknessTexture`, properties.iridescenceThicknessTexture, (texture) => {\r\n texture.name = `${babylonMaterial.name} (Iridescence Thickness)`;\r\n babylonMaterial.iridescence.thicknessTexture = texture;\r\n })\r\n );\r\n }\r\n\r\n return Promise.all(promises).then(() => {});\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_iridescence(loader));\r\n"]}
@@ -160,22 +160,20 @@ class TransmissionHelper {
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  * @returns
161
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  */
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  _isRenderTargetValid() {
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- var _a;
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- return ((_a = this._opaqueRenderTarget) === null || _a === void 0 ? void 0 : _a.getInternalTexture()) !== null;
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+ return this._opaqueRenderTarget?.getInternalTexture() !== null;
165
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  }
166
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  /**
167
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  * @internal
168
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  * Setup the render targets according to the specified options.
169
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  */
170
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  _setupRenderTargets() {
171
- var _a, _b;
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  if (this._opaqueRenderTarget) {
173
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  this._opaqueRenderTarget.dispose();
174
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  }
175
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  this._opaqueRenderTarget = new RenderTargetTexture("opaqueSceneTexture", this._options.renderSize, this._scene, this._options.generateMipmaps, undefined, this._options.renderTargetTextureType);
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  this._opaqueRenderTarget.ignoreCameraViewport = true;
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  this._opaqueRenderTarget.renderList = this._opaqueMeshesCache;
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- this._opaqueRenderTarget.clearColor = (_b = (_a = this._options.clearColor) === null || _a === void 0 ? void 0 : _a.clone()) !== null && _b !== void 0 ? _b : this._scene.clearColor.clone();
176
+ this._opaqueRenderTarget.clearColor = this._options.clearColor?.clone() ?? this._scene.clearColor.clone();
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  this._opaqueRenderTarget.gammaSpace = false;
180
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  this._opaqueRenderTarget.lodGenerationScale = this._options.lodGenerationScale;
181
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  this._opaqueRenderTarget.lodGenerationOffset = this._options.lodGenerationOffset;
@@ -261,7 +259,6 @@ export class KHR_materials_transmission {
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  });
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  }
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  _loadTransparentPropertiesAsync(context, material, babylonMaterial, extension) {
264
- var _a, _b;
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  if (!(babylonMaterial instanceof PBRMaterial)) {
266
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  throw new Error(`${context}: Material type not supported`);
267
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  }
@@ -278,9 +275,9 @@ export class KHR_materials_transmission {
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  if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper) {
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  new TransmissionHelper({}, pbrMaterial.getScene());
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  }
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- else if (pbrMaterial.subSurface.refractionIntensity && !((_a = scene._transmissionHelper) === null || _a === void 0 ? void 0 : _a._isRenderTargetValid())) {
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+ else if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper?._isRenderTargetValid()) {
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  // If the render target is not valid, recreate it.
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- (_b = scene._transmissionHelper) === null || _b === void 0 ? void 0 : _b._setupRenderTargets();
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+ scene._transmissionHelper?._setupRenderTargets();
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  }
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  }
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  else {
@@ -1 +1 @@
1
- {"version":3,"file":"KHR_materials_transmission.js","sourceRoot":"","sources":["../../../../../../dev/loaders/src/glTF/2.0/Extensions/KHR_materials_transmission.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,qDAAuC;AAK7D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAK3C,OAAO,EAAE,mBAAmB,EAAE,kEAAoD;AAElF,OAAO,EAAE,UAAU,EAAE,2CAA6B;AAClD,OAAO,EAAE,SAAS,EAAE,6CAA+B;AACnD,OAAO,EAAE,KAAK,EAAE,sCAAwB;AAgDxC;;GAEG;AACH,MAAM,kBAAkB;IACpB;;OAEG;IACK,MAAM,CAAC,kBAAkB;QAC7B,OAAO;YACH,UAAU,EAAE,IAAI;YAChB,OAAO,EAAE,CAAC;YACV,kBAAkB,EAAE,CAAC;YACrB,mBAAmB,EAAE,CAAC,CAAC;YACvB,uBAAuB,EAAE,SAAS,CAAC,sBAAsB;YACzD,eAAe,EAAE,IAAI;SACxB,CAAC;IACN,CAAC;IAoBD;;;;OAIG;IACH,YAAY,OAA4C,EAAE,KAAY;QAhB9D,wBAAmB,GAAkC,IAAI,CAAC;QAC1D,uBAAkB,GAAmB,EAAE,CAAC;QACxC,4BAAuB,GAAmB,EAAE,CAAC;QAC7C,uBAAkB,GAAuD,EAAE,CAAC;QAchF,IAAI,CAAC,QAAQ,GAAG;YACZ,GAAG,kBAAkB,CAAC,kBAAkB,EAAE;YAC1C,GAAG,OAAO;SACb,CAAC;QACF,IAAI,CAAC,MAAM,GAAG,KAAY,CAAC;QAC3B,IAAI,CAAC,MAAM,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAEvC,IAAI,CAAC,iBAAiB,GAAG,IAAI,UAAU,EAAE,CAAC;QAC1C,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;YACzC,IAAI,CAAC,OAAO,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,WAAW,EAAE,CAAC;QACnB,IAAI,CAAC,mBAAmB,EAAE,CAAC;IAC/B,CAAC;IAED;;;OAGG;IACI,aAAa,CAAC,OAA4C;QAC7D,uEAAuE;QACvE,MAAM,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,MAAM,CAAC,CAAC,GAAW,EAAE,EAAE,CAAE,IAAI,CAAC,QAAgB,CAAC,GAAG,CAAC,KAAM,OAAe,CAAC,GAAG,CAAC,CAAC,CAAC;QACtH,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;YACnB,OAAO;SACV;QAED,MAAM,UAAU,GAAG;YACf,GAAG,IAAI,CAAC,QAAQ;YAChB,GAAG,OAAO;SACb,CAAC;QAEF,MAAM,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC;QAE3B,uCAAuC;QACvC,IACI,UAAU,CAAC,UAAU,KAAK,UAAU,CAAC,UAAU;YAC/C,UAAU,CAAC,uBAAuB,KAAK,UAAU,CAAC,uBAAuB;YACzE,UAAU,CAAC,eAAe,KAAK,UAAU,CAAC,eAAe;YACzD,CAAC,IAAI,CAAC,mBAAmB,EAC3B;YACE,IAAI,CAAC,mBAAmB,EAAE,CAAC;SAC9B;aAAM;YACH,IAAI,CAAC,mBAAmB,CAAC,OAAO,GAAG,UAAU,CAAC,OAAO,CAAC;YACtD,IAAI,CAAC,mBAAmB,CAAC,kBAAkB,GAAG,UAAU,CAAC,kBAAkB,CAAC;YAC5E,IAAI,CAAC,mBAAmB,CAAC,mBAAmB,GAAG,UAAU,CAAC,mBAAmB,CAAC;SACjF;IACL,CAAC;IAED;;OAEG;IACI,eAAe;QAClB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAEO,2BAA2B,CAAC,QAA4B;QAC5D,IAAI,CAAC,QAAQ,EAAE;YACX,OAAO,KAAK,CAAC;SAChB;QACD,IAAI,QAAQ,YAAY,WAAW,IAAI,QAAQ,CAAC,UAAU,CAAC,mBAAmB,EAAE;YAC5E,OAAO,IAAI,CAAC;SACf;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;IAEO,QAAQ,CAAC,IAAkB;QAC/B,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC,2BAA2B,CAAC,GAAG,CAAC,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAEtH,0HAA0H;QAC1H,kGAAkG;QAClG,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE;YACpB,IAAI,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE;gBAChD,IAAI,CAAC,QAAwB,CAAC,iBAAiB,GAAG,IAAI,CAAC,mBAAmB,CAAC;gBAC5E,IAAI,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE;oBACnD,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBAC3C;aACJ;iBAAM;gBACH,IAAI,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE;oBAC9C,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBACtC;aACJ;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,WAAW,CAAC,IAAkB;QAClC,IAAI,CAAC,2BAA2B,CAAC,MAAM,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC;QAChF,OAAO,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC9C,IAAI,GAAG,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACrD,IAAI,GAAG,KAAK,CAAC,CAAC,EAAE;YACZ,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;SAC/C;QACD,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAC5C,IAAI,GAAG,KAAK,CAAC,CAAC,EAAE;YACZ,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;SAC1C;IACL,CAAC;IAEO,WAAW;QACf,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QACrD,8EAA8E;QAC9E,IAAI,CAAC,MAAM,CAAC,wBAAwB,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QACnE,0FAA0F;QAC1F,IAAI,CAAC,MAAM,CAAC,uBAAuB,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IACzE,CAAC;IAED,+GAA+G;IACvG,sBAAsB,CAAC,IAAkB;QAC7C,MAAM,cAAc,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAClE,MAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAExD,qHAAqH;QACrH,MAAM,eAAe,GAAG,IAAI,CAAC,2BAA2B,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACxE,IAAI,eAAe,EAAE;YACjB,IAAI,IAAI,CAAC,QAAQ,YAAY,WAAW,EAAE;gBACtC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,iBAAiB,GAAG,IAAI,CAAC,mBAAmB,CAAC;aACzE;YACD,IAAI,SAAS,KAAK,CAAC,CAAC,EAAE;gBAClB,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;gBAC7C,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aAC3C;iBAAM,IAAI,cAAc,KAAK,CAAC,CAAC,EAAE;gBAC9B,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aAC3C;YACD,gHAAgH;SACnH;aAAM;YACH,IAAI,cAAc,KAAK,CAAC,CAAC,EAAE;gBACvB,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC,CAAC;gBACvD,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACtC;iBAAM,IAAI,SAAS,KAAK,CAAC,CAAC,EAAE;gBACzB,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACtC;SACJ;IACL,CAAC;IAED;;;;OAIG;IACI,oBAAoB;;QACvB,OAAO,CAAA,MAAA,IAAI,CAAC,mBAAmB,0CAAE,kBAAkB,EAAE,MAAK,IAAI,CAAC;IACnE,CAAC;IAED;;;OAGG;IACI,mBAAmB;;QACtB,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC1B,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,CAAC;SACtC;QACD,IAAI,CAAC,mBAAmB,GAAG,IAAI,mBAAmB,CAC9C,oBAAoB,EACpB,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type { Nullable } from \"core/types\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport type { Material } from \"core/Materials/material\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport type { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport type { IKHRMaterialsTransmission } from \"babylonjs-gltf2interface\";\r\nimport type { Scene } from \"core/scene\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport { RenderTargetTexture } from \"core/Materials/Textures/renderTargetTexture\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport type { Color4 } from \"core/Maths/math.color\";\r\n\r\ninterface ITransmissionHelperHolder {\r\n /**\r\n * @internal\r\n */\r\n _transmissionHelper: TransmissionHelper | undefined;\r\n}\r\n\r\ninterface ITransmissionHelperOptions {\r\n /**\r\n * The size of the render buffers (default: 1024)\r\n */\r\n renderSize: number;\r\n\r\n /**\r\n * The number of samples to use when generating the render target texture for opaque meshes (default: 4)\r\n */\r\n samples: number;\r\n\r\n /**\r\n * Scale to apply when selecting the LOD level to sample the refraction texture (default: 1)\r\n */\r\n lodGenerationScale: number;\r\n\r\n /**\r\n * Offset to apply when selecting the LOD level to sample the refraction texture (default: -4)\r\n */\r\n lodGenerationOffset: number;\r\n\r\n /**\r\n * Type of the refraction render target texture (default: TEXTURETYPE_HALF_FLOAT)\r\n */\r\n renderTargetTextureType: number;\r\n\r\n /**\r\n * Defines if the mipmaps for the refraction render target texture must be generated (default: true)\r\n */\r\n generateMipmaps: boolean;\r\n\r\n /**\r\n * Clear color of the opaque texture. If not provided, use the scene clear color (which will be converted to linear space).\r\n * If provided, should be in linear space\r\n */\r\n clearColor?: Color4;\r\n}\r\n\r\n/**\r\n * A class to handle setting up the rendering of opaque objects to be shown through transmissive objects.\r\n */\r\nclass TransmissionHelper {\r\n /**\r\n * Creates the default options for the helper.\r\n */\r\n private static _GetDefaultOptions(): ITransmissionHelperOptions {\r\n return {\r\n renderSize: 1024,\r\n samples: 4,\r\n lodGenerationScale: 1,\r\n lodGenerationOffset: -4,\r\n renderTargetTextureType: Constants.TEXTURETYPE_HALF_FLOAT,\r\n generateMipmaps: true,\r\n };\r\n }\r\n\r\n /**\r\n * Stores the creation options.\r\n */\r\n private readonly _scene: Scene & ITransmissionHelperHolder;\r\n\r\n private _options: ITransmissionHelperOptions;\r\n\r\n private _opaqueRenderTarget: Nullable<RenderTargetTexture> = null;\r\n private _opaqueMeshesCache: AbstractMesh[] = [];\r\n private _transparentMeshesCache: AbstractMesh[] = [];\r\n private _materialObservers: { [id: string]: Nullable<Observer<AbstractMesh>> } = {};\r\n\r\n /**\r\n * This observable will be notified with any error during the creation of the environment,\r\n * mainly texture creation errors.\r\n */\r\n public onErrorObservable: Observable<{ message?: string; exception?: any }>;\r\n\r\n /**\r\n * constructor\r\n * @param options Defines the options we want to customize the helper\r\n * @param scene The scene to add the material to\r\n */\r\n constructor(options: Partial<ITransmissionHelperOptions>, scene: Scene) {\r\n this._options = {\r\n ...TransmissionHelper._GetDefaultOptions(),\r\n ...options,\r\n };\r\n this._scene = scene as any;\r\n this._scene._transmissionHelper = this;\r\n\r\n this.onErrorObservable = new Observable();\r\n this._scene.onDisposeObservable.addOnce(() => {\r\n this.dispose();\r\n });\r\n\r\n this._parseScene();\r\n this._setupRenderTargets();\r\n }\r\n\r\n /**\r\n * Updates the background according to the new options\r\n * @param options\r\n */\r\n public updateOptions(options: Partial<ITransmissionHelperOptions>) {\r\n // First check if any options are actually being changed. If not, exit.\r\n const newValues = Object.keys(options).filter((key: string) => (this._options as any)[key] !== (options as any)[key]);\r\n if (!newValues.length) {\r\n return;\r\n }\r\n\r\n const newOptions = {\r\n ...this._options,\r\n ...options,\r\n };\r\n\r\n const oldOptions = this._options;\r\n this._options = newOptions;\r\n\r\n // If size changes, recreate everything\r\n if (\r\n newOptions.renderSize !== oldOptions.renderSize ||\r\n newOptions.renderTargetTextureType !== oldOptions.renderTargetTextureType ||\r\n newOptions.generateMipmaps !== oldOptions.generateMipmaps ||\r\n !this._opaqueRenderTarget\r\n ) {\r\n this._setupRenderTargets();\r\n } else {\r\n this._opaqueRenderTarget.samples = newOptions.samples;\r\n this._opaqueRenderTarget.lodGenerationScale = newOptions.lodGenerationScale;\r\n this._opaqueRenderTarget.lodGenerationOffset = newOptions.lodGenerationOffset;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the opaque render target texture or null if not available.\r\n */\r\n public getOpaqueTarget(): Nullable<Texture> {\r\n return this._opaqueRenderTarget;\r\n }\r\n\r\n private _shouldRenderAsTransmission(material: Nullable<Material>): boolean {\r\n if (!material) {\r\n return false;\r\n }\r\n if (material instanceof PBRMaterial && material.subSurface.isRefractionEnabled) {\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n private _addMesh(mesh: AbstractMesh): void {\r\n this._materialObservers[mesh.uniqueId] = mesh.onMaterialChangedObservable.add(this._onMeshMaterialChanged.bind(this));\r\n\r\n // we need to defer the processing because _addMesh may be called as part as an instance mesh creation, in which case some\r\n // internal properties are not setup yet, like _sourceMesh (needed when doing mesh.material below)\r\n Tools.SetImmediate(() => {\r\n if (this._shouldRenderAsTransmission(mesh.material)) {\r\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\r\n if (this._transparentMeshesCache.indexOf(mesh) === -1) {\r\n this._transparentMeshesCache.push(mesh);\r\n }\r\n } else {\r\n if (this._opaqueMeshesCache.indexOf(mesh) === -1) {\r\n this._opaqueMeshesCache.push(mesh);\r\n }\r\n }\r\n });\r\n }\r\n\r\n private _removeMesh(mesh: AbstractMesh): void {\r\n mesh.onMaterialChangedObservable.remove(this._materialObservers[mesh.uniqueId]);\r\n delete this._materialObservers[mesh.uniqueId];\r\n let idx = this._transparentMeshesCache.indexOf(mesh);\r\n if (idx !== -1) {\r\n this._transparentMeshesCache.splice(idx, 1);\r\n }\r\n idx = this._opaqueMeshesCache.indexOf(mesh);\r\n if (idx !== -1) {\r\n this._opaqueMeshesCache.splice(idx, 1);\r\n }\r\n }\r\n\r\n private _parseScene(): void {\r\n this._scene.meshes.forEach(this._addMesh.bind(this));\r\n // Listen for when a mesh is added to the scene and add it to our cache lists.\r\n this._scene.onNewMeshAddedObservable.add(this._addMesh.bind(this));\r\n // Listen for when a mesh is removed from to the scene and remove it from our cache lists.\r\n this._scene.onMeshRemovedObservable.add(this._removeMesh.bind(this));\r\n }\r\n\r\n // When one of the meshes in the scene has its material changed, make sure that it's in the correct cache list.\r\n private _onMeshMaterialChanged(mesh: AbstractMesh) {\r\n const transparentIdx = this._transparentMeshesCache.indexOf(mesh);\r\n const opaqueIdx = this._opaqueMeshesCache.indexOf(mesh);\r\n\r\n // If the material is transparent, make sure that it's added to the transparent list and removed from the opaque list\r\n const useTransmission = this._shouldRenderAsTransmission(mesh.material);\r\n if (useTransmission) {\r\n if (mesh.material instanceof PBRMaterial) {\r\n mesh.material.subSurface.refractionTexture = this._opaqueRenderTarget;\r\n }\r\n if (opaqueIdx !== -1) {\r\n this._opaqueMeshesCache.splice(opaqueIdx, 1);\r\n this._transparentMeshesCache.push(mesh);\r\n } else if (transparentIdx === -1) {\r\n this._transparentMeshesCache.push(mesh);\r\n }\r\n // If the material is opaque, make sure that it's added to the opaque list and removed from the transparent list\r\n } else {\r\n if (transparentIdx !== -1) {\r\n this._transparentMeshesCache.splice(transparentIdx, 1);\r\n this._opaqueMeshesCache.push(mesh);\r\n } else if (opaqueIdx === -1) {\r\n this._opaqueMeshesCache.push(mesh);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * @internal\r\n * Check if the opaque render target has not been disposed and can still be used.\r\n * @returns\r\n */\r\n public _isRenderTargetValid() {\r\n return this._opaqueRenderTarget?.getInternalTexture() !== null;\r\n }\r\n\r\n /**\r\n * @internal\r\n * Setup the render targets according to the specified options.\r\n */\r\n public _setupRenderTargets(): void {\r\n if (this._opaqueRenderTarget) {\r\n this._opaqueRenderTarget.dispose();\r\n }\r\n this._opaqueRenderTarget = new RenderTargetTexture(\r\n \"opaqueSceneTexture\",\r\n this._options.renderSize,\r\n this._scene,\r\n this._options.generateMipmaps,\r\n undefined,\r\n this._options.renderTargetTextureType\r\n );\r\n this._opaqueRenderTarget.ignoreCameraViewport = true;\r\n this._opaqueRenderTarget.renderList = this._opaqueMeshesCache;\r\n this._opaqueRenderTarget.clearColor = this._options.clearColor?.clone() ?? this._scene.clearColor.clone();\r\n this._opaqueRenderTarget.gammaSpace = false;\r\n this._opaqueRenderTarget.lodGenerationScale = this._options.lodGenerationScale;\r\n this._opaqueRenderTarget.lodGenerationOffset = this._options.lodGenerationOffset;\r\n this._opaqueRenderTarget.samples = this._options.samples;\r\n this._opaqueRenderTarget.renderSprites = true;\r\n this._opaqueRenderTarget.renderParticles = true;\r\n\r\n let sceneImageProcessingapplyByPostProcess: boolean;\r\n\r\n let saveSceneEnvIntensity: number;\r\n this._opaqueRenderTarget.onBeforeBindObservable.add((opaqueRenderTarget) => {\r\n saveSceneEnvIntensity = this._scene.environmentIntensity;\r\n this._scene.environmentIntensity = 1.0;\r\n sceneImageProcessingapplyByPostProcess = this._scene.imageProcessingConfiguration.applyByPostProcess;\r\n if (!this._options.clearColor) {\r\n this._scene.clearColor.toLinearSpaceToRef(opaqueRenderTarget.clearColor, this._scene.getEngine().useExactSrgbConversions);\r\n } else {\r\n opaqueRenderTarget.clearColor.copyFrom(this._options.clearColor);\r\n }\r\n // we do not use the applyByPostProcess setter to avoid flagging all the materials as \"image processing dirty\"!\r\n this._scene.imageProcessingConfiguration._applyByPostProcess = true;\r\n });\r\n this._opaqueRenderTarget.onAfterUnbindObservable.add(() => {\r\n this._scene.environmentIntensity = saveSceneEnvIntensity;\r\n this._scene.imageProcessingConfiguration._applyByPostProcess = sceneImageProcessingapplyByPostProcess;\r\n });\r\n\r\n this._transparentMeshesCache.forEach((mesh: AbstractMesh) => {\r\n if (this._shouldRenderAsTransmission(mesh.material)) {\r\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Dispose all the elements created by the Helper.\r\n */\r\n public dispose(): void {\r\n this._scene._transmissionHelper = undefined;\r\n if (this._opaqueRenderTarget) {\r\n this._opaqueRenderTarget.dispose();\r\n this._opaqueRenderTarget = null;\r\n }\r\n this._transparentMeshesCache = [];\r\n this._opaqueMeshesCache = [];\r\n }\r\n}\r\n\r\nconst NAME = \"KHR_materials_transmission\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_transmission/README.md)\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_materials_transmission implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 175;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @internal\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n if (this.enabled) {\r\n loader.parent.transparencyAsCoverage = true;\r\n }\r\n }\r\n\r\n /** @internal */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsTransmission>(context, material, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loadTransparentPropertiesAsync(extensionContext, material, babylonMaterial, extension));\r\n return Promise.all(promises).then(() => {});\r\n });\r\n }\r\n\r\n private _loadTransparentPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material, extension: IKHRMaterialsTransmission): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n const pbrMaterial = babylonMaterial as PBRMaterial;\r\n\r\n // Enables \"refraction\" texture which represents transmitted light.\r\n pbrMaterial.subSurface.isRefractionEnabled = true;\r\n\r\n // Since this extension models thin-surface transmission only, we must make IOR = 1.0\r\n pbrMaterial.subSurface.volumeIndexOfRefraction = 1.0;\r\n\r\n // Albedo colour will tint transmission.\r\n pbrMaterial.subSurface.useAlbedoToTintRefraction = true;\r\n\r\n if (extension.transmissionFactor !== undefined) {\r\n pbrMaterial.subSurface.refractionIntensity = extension.transmissionFactor;\r\n const scene = pbrMaterial.getScene() as unknown as ITransmissionHelperHolder;\r\n if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper) {\r\n new TransmissionHelper({}, pbrMaterial.getScene());\r\n } else if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper?._isRenderTargetValid()) {\r\n // If the render target is not valid, recreate it.\r\n scene._transmissionHelper?._setupRenderTargets();\r\n }\r\n } else {\r\n pbrMaterial.subSurface.refractionIntensity = 0.0;\r\n pbrMaterial.subSurface.isRefractionEnabled = false;\r\n return Promise.resolve();\r\n }\r\n\r\n pbrMaterial.subSurface.minimumThickness = 0.0;\r\n pbrMaterial.subSurface.maximumThickness = 0.0;\r\n if (extension.transmissionTexture) {\r\n (extension.transmissionTexture as ITextureInfo).nonColorData = true;\r\n return this._loader.loadTextureInfoAsync(`${context}/transmissionTexture`, extension.transmissionTexture, undefined).then((texture: BaseTexture) => {\r\n pbrMaterial.subSurface.refractionIntensityTexture = texture;\r\n pbrMaterial.subSurface.useGltfStyleTextures = true;\r\n });\r\n } else {\r\n return Promise.resolve();\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_transmission(loader));\r\n"]}
1
+ 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type { Nullable } from \"core/types\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport type { Material } from \"core/Materials/material\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport type { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport type { IKHRMaterialsTransmission } from \"babylonjs-gltf2interface\";\r\nimport type { Scene } from \"core/scene\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport { RenderTargetTexture } from \"core/Materials/Textures/renderTargetTexture\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport type { Color4 } from \"core/Maths/math.color\";\r\n\r\ninterface ITransmissionHelperHolder {\r\n /**\r\n * @internal\r\n */\r\n _transmissionHelper: TransmissionHelper | undefined;\r\n}\r\n\r\ninterface ITransmissionHelperOptions {\r\n /**\r\n * The size of the render buffers (default: 1024)\r\n */\r\n renderSize: number;\r\n\r\n /**\r\n * The number of samples to use when generating the render target texture for opaque meshes (default: 4)\r\n */\r\n samples: number;\r\n\r\n /**\r\n * Scale to apply when selecting the LOD level to sample the refraction texture (default: 1)\r\n */\r\n lodGenerationScale: number;\r\n\r\n /**\r\n * Offset to apply when selecting the LOD level to sample the refraction texture (default: -4)\r\n */\r\n lodGenerationOffset: number;\r\n\r\n /**\r\n * Type of the refraction render target texture (default: TEXTURETYPE_HALF_FLOAT)\r\n */\r\n renderTargetTextureType: number;\r\n\r\n /**\r\n * Defines if the mipmaps for the refraction render target texture must be generated (default: true)\r\n */\r\n generateMipmaps: boolean;\r\n\r\n /**\r\n * Clear color of the opaque texture. If not provided, use the scene clear color (which will be converted to linear space).\r\n * If provided, should be in linear space\r\n */\r\n clearColor?: Color4;\r\n}\r\n\r\n/**\r\n * A class to handle setting up the rendering of opaque objects to be shown through transmissive objects.\r\n */\r\nclass TransmissionHelper {\r\n /**\r\n * Creates the default options for the helper.\r\n */\r\n private static _GetDefaultOptions(): ITransmissionHelperOptions {\r\n return {\r\n renderSize: 1024,\r\n samples: 4,\r\n lodGenerationScale: 1,\r\n lodGenerationOffset: -4,\r\n renderTargetTextureType: Constants.TEXTURETYPE_HALF_FLOAT,\r\n generateMipmaps: true,\r\n };\r\n }\r\n\r\n /**\r\n * Stores the creation options.\r\n */\r\n private readonly _scene: Scene & ITransmissionHelperHolder;\r\n\r\n private _options: ITransmissionHelperOptions;\r\n\r\n private _opaqueRenderTarget: Nullable<RenderTargetTexture> = null;\r\n private _opaqueMeshesCache: AbstractMesh[] = [];\r\n private _transparentMeshesCache: AbstractMesh[] = [];\r\n private _materialObservers: { [id: string]: Nullable<Observer<AbstractMesh>> } = {};\r\n\r\n /**\r\n * This observable will be notified with any error during the creation of the environment,\r\n * mainly texture creation errors.\r\n */\r\n public onErrorObservable: Observable<{ message?: string; exception?: any }>;\r\n\r\n /**\r\n * constructor\r\n * @param options Defines the options we want to customize the helper\r\n * @param scene The scene to add the material to\r\n */\r\n constructor(options: Partial<ITransmissionHelperOptions>, scene: Scene) {\r\n this._options = {\r\n ...TransmissionHelper._GetDefaultOptions(),\r\n ...options,\r\n };\r\n this._scene = scene as any;\r\n this._scene._transmissionHelper = this;\r\n\r\n this.onErrorObservable = new Observable();\r\n this._scene.onDisposeObservable.addOnce(() => {\r\n this.dispose();\r\n });\r\n\r\n this._parseScene();\r\n this._setupRenderTargets();\r\n }\r\n\r\n /**\r\n * Updates the background according to the new options\r\n * @param options\r\n */\r\n public updateOptions(options: Partial<ITransmissionHelperOptions>) {\r\n // First check if any options are actually being changed. If not, exit.\r\n const newValues = Object.keys(options).filter((key: string) => (this._options as any)[key] !== (options as any)[key]);\r\n if (!newValues.length) {\r\n return;\r\n }\r\n\r\n const newOptions = {\r\n ...this._options,\r\n ...options,\r\n };\r\n\r\n const oldOptions = this._options;\r\n this._options = newOptions;\r\n\r\n // If size changes, recreate everything\r\n if (\r\n newOptions.renderSize !== oldOptions.renderSize ||\r\n newOptions.renderTargetTextureType !== oldOptions.renderTargetTextureType ||\r\n newOptions.generateMipmaps !== oldOptions.generateMipmaps ||\r\n !this._opaqueRenderTarget\r\n ) {\r\n this._setupRenderTargets();\r\n } else {\r\n this._opaqueRenderTarget.samples = newOptions.samples;\r\n this._opaqueRenderTarget.lodGenerationScale = newOptions.lodGenerationScale;\r\n this._opaqueRenderTarget.lodGenerationOffset = newOptions.lodGenerationOffset;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the opaque render target texture or null if not available.\r\n */\r\n public getOpaqueTarget(): Nullable<Texture> {\r\n return this._opaqueRenderTarget;\r\n }\r\n\r\n private _shouldRenderAsTransmission(material: Nullable<Material>): boolean {\r\n if (!material) {\r\n return false;\r\n }\r\n if (material instanceof PBRMaterial && material.subSurface.isRefractionEnabled) {\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n private _addMesh(mesh: AbstractMesh): void {\r\n this._materialObservers[mesh.uniqueId] = mesh.onMaterialChangedObservable.add(this._onMeshMaterialChanged.bind(this));\r\n\r\n // we need to defer the processing because _addMesh may be called as part as an instance mesh creation, in which case some\r\n // internal properties are not setup yet, like _sourceMesh (needed when doing mesh.material below)\r\n Tools.SetImmediate(() => {\r\n if (this._shouldRenderAsTransmission(mesh.material)) {\r\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\r\n if (this._transparentMeshesCache.indexOf(mesh) === -1) {\r\n this._transparentMeshesCache.push(mesh);\r\n }\r\n } else {\r\n if (this._opaqueMeshesCache.indexOf(mesh) === -1) {\r\n this._opaqueMeshesCache.push(mesh);\r\n }\r\n }\r\n });\r\n }\r\n\r\n private _removeMesh(mesh: AbstractMesh): void {\r\n mesh.onMaterialChangedObservable.remove(this._materialObservers[mesh.uniqueId]);\r\n delete this._materialObservers[mesh.uniqueId];\r\n let idx = this._transparentMeshesCache.indexOf(mesh);\r\n if (idx !== -1) {\r\n this._transparentMeshesCache.splice(idx, 1);\r\n }\r\n idx = this._opaqueMeshesCache.indexOf(mesh);\r\n if (idx !== -1) {\r\n this._opaqueMeshesCache.splice(idx, 1);\r\n }\r\n }\r\n\r\n private _parseScene(): void {\r\n this._scene.meshes.forEach(this._addMesh.bind(this));\r\n // Listen for when a mesh is added to the scene and add it to our cache lists.\r\n this._scene.onNewMeshAddedObservable.add(this._addMesh.bind(this));\r\n // Listen for when a mesh is removed from to the scene and remove it from our cache lists.\r\n this._scene.onMeshRemovedObservable.add(this._removeMesh.bind(this));\r\n }\r\n\r\n // When one of the meshes in the scene has its material changed, make sure that it's in the correct cache list.\r\n private _onMeshMaterialChanged(mesh: AbstractMesh) {\r\n const transparentIdx = this._transparentMeshesCache.indexOf(mesh);\r\n const opaqueIdx = this._opaqueMeshesCache.indexOf(mesh);\r\n\r\n // If the material is transparent, make sure that it's added to the transparent list and removed from the opaque list\r\n const useTransmission = this._shouldRenderAsTransmission(mesh.material);\r\n if (useTransmission) {\r\n if (mesh.material instanceof PBRMaterial) {\r\n mesh.material.subSurface.refractionTexture = this._opaqueRenderTarget;\r\n }\r\n if (opaqueIdx !== -1) {\r\n this._opaqueMeshesCache.splice(opaqueIdx, 1);\r\n this._transparentMeshesCache.push(mesh);\r\n } else if (transparentIdx === -1) {\r\n this._transparentMeshesCache.push(mesh);\r\n }\r\n // If the material is opaque, make sure that it's added to the opaque list and removed from the transparent list\r\n } else {\r\n if (transparentIdx !== -1) {\r\n this._transparentMeshesCache.splice(transparentIdx, 1);\r\n this._opaqueMeshesCache.push(mesh);\r\n } else if (opaqueIdx === -1) {\r\n this._opaqueMeshesCache.push(mesh);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * @internal\r\n * Check if the opaque render target has not been disposed and can still be used.\r\n * @returns\r\n */\r\n public _isRenderTargetValid() {\r\n return this._opaqueRenderTarget?.getInternalTexture() !== null;\r\n }\r\n\r\n /**\r\n * @internal\r\n * Setup the render targets according to the specified options.\r\n */\r\n public _setupRenderTargets(): void {\r\n if (this._opaqueRenderTarget) {\r\n this._opaqueRenderTarget.dispose();\r\n }\r\n this._opaqueRenderTarget = new RenderTargetTexture(\r\n \"opaqueSceneTexture\",\r\n this._options.renderSize,\r\n this._scene,\r\n this._options.generateMipmaps,\r\n undefined,\r\n this._options.renderTargetTextureType\r\n );\r\n this._opaqueRenderTarget.ignoreCameraViewport = true;\r\n this._opaqueRenderTarget.renderList = this._opaqueMeshesCache;\r\n this._opaqueRenderTarget.clearColor = this._options.clearColor?.clone() ?? this._scene.clearColor.clone();\r\n this._opaqueRenderTarget.gammaSpace = false;\r\n this._opaqueRenderTarget.lodGenerationScale = this._options.lodGenerationScale;\r\n this._opaqueRenderTarget.lodGenerationOffset = this._options.lodGenerationOffset;\r\n this._opaqueRenderTarget.samples = this._options.samples;\r\n this._opaqueRenderTarget.renderSprites = true;\r\n this._opaqueRenderTarget.renderParticles = true;\r\n\r\n let sceneImageProcessingapplyByPostProcess: boolean;\r\n\r\n let saveSceneEnvIntensity: number;\r\n this._opaqueRenderTarget.onBeforeBindObservable.add((opaqueRenderTarget) => {\r\n saveSceneEnvIntensity = this._scene.environmentIntensity;\r\n this._scene.environmentIntensity = 1.0;\r\n sceneImageProcessingapplyByPostProcess = this._scene.imageProcessingConfiguration.applyByPostProcess;\r\n if (!this._options.clearColor) {\r\n this._scene.clearColor.toLinearSpaceToRef(opaqueRenderTarget.clearColor, this._scene.getEngine().useExactSrgbConversions);\r\n } else {\r\n opaqueRenderTarget.clearColor.copyFrom(this._options.clearColor);\r\n }\r\n // we do not use the applyByPostProcess setter to avoid flagging all the materials as \"image processing dirty\"!\r\n this._scene.imageProcessingConfiguration._applyByPostProcess = true;\r\n });\r\n this._opaqueRenderTarget.onAfterUnbindObservable.add(() => {\r\n this._scene.environmentIntensity = saveSceneEnvIntensity;\r\n this._scene.imageProcessingConfiguration._applyByPostProcess = sceneImageProcessingapplyByPostProcess;\r\n });\r\n\r\n this._transparentMeshesCache.forEach((mesh: AbstractMesh) => {\r\n if (this._shouldRenderAsTransmission(mesh.material)) {\r\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Dispose all the elements created by the Helper.\r\n */\r\n public dispose(): void {\r\n this._scene._transmissionHelper = undefined;\r\n if (this._opaqueRenderTarget) {\r\n this._opaqueRenderTarget.dispose();\r\n this._opaqueRenderTarget = null;\r\n }\r\n this._transparentMeshesCache = [];\r\n this._opaqueMeshesCache = [];\r\n }\r\n}\r\n\r\nconst NAME = \"KHR_materials_transmission\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_transmission/README.md)\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_materials_transmission implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 175;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @internal\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n if (this.enabled) {\r\n loader.parent.transparencyAsCoverage = true;\r\n }\r\n }\r\n\r\n /** @internal */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsTransmission>(context, material, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loadTransparentPropertiesAsync(extensionContext, material, babylonMaterial, extension));\r\n return Promise.all(promises).then(() => {});\r\n });\r\n }\r\n\r\n private _loadTransparentPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material, extension: IKHRMaterialsTransmission): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n const pbrMaterial = babylonMaterial as PBRMaterial;\r\n\r\n // Enables \"refraction\" texture which represents transmitted light.\r\n pbrMaterial.subSurface.isRefractionEnabled = true;\r\n\r\n // Since this extension models thin-surface transmission only, we must make IOR = 1.0\r\n pbrMaterial.subSurface.volumeIndexOfRefraction = 1.0;\r\n\r\n // Albedo colour will tint transmission.\r\n pbrMaterial.subSurface.useAlbedoToTintRefraction = true;\r\n\r\n if (extension.transmissionFactor !== undefined) {\r\n pbrMaterial.subSurface.refractionIntensity = extension.transmissionFactor;\r\n const scene = pbrMaterial.getScene() as unknown as ITransmissionHelperHolder;\r\n if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper) {\r\n new TransmissionHelper({}, pbrMaterial.getScene());\r\n } else if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper?._isRenderTargetValid()) {\r\n // If the render target is not valid, recreate it.\r\n scene._transmissionHelper?._setupRenderTargets();\r\n }\r\n } else {\r\n pbrMaterial.subSurface.refractionIntensity = 0.0;\r\n pbrMaterial.subSurface.isRefractionEnabled = false;\r\n return Promise.resolve();\r\n }\r\n\r\n pbrMaterial.subSurface.minimumThickness = 0.0;\r\n pbrMaterial.subSurface.maximumThickness = 0.0;\r\n if (extension.transmissionTexture) {\r\n (extension.transmissionTexture as ITextureInfo).nonColorData = true;\r\n return this._loader.loadTextureInfoAsync(`${context}/transmissionTexture`, extension.transmissionTexture, undefined).then((texture: BaseTexture) => {\r\n pbrMaterial.subSurface.refractionIntensityTexture = texture;\r\n pbrMaterial.subSurface.useGltfStyleTextures = true;\r\n });\r\n } else {\r\n return Promise.resolve();\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_transmission(loader));\r\n"]}
@@ -119,8 +119,7 @@ export class KHR_materials_variants {
119
119
  return KHR_materials_variants.GetLastSelectedVariant(rootMesh);
120
120
  }
121
121
  static _GetExtensionMetadata(rootMesh) {
122
- var _a, _b;
123
- return ((_b = (_a = rootMesh === null || rootMesh === void 0 ? void 0 : rootMesh._internalMetadata) === null || _a === void 0 ? void 0 : _a.gltf) === null || _b === void 0 ? void 0 : _b[NAME]) || null;
122
+ return rootMesh?._internalMetadata?.gltf?.[NAME] || null;
124
123
  }
125
124
  /** @internal */
126
125
  onLoading() {
@@ -1 +1 @@
1
- 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type { Nullable } from \"core/types\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\r\n\r\nimport type { Material } from \"core/Materials/material\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport type { Node } from \"core/node\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { INode, IMeshPrimitive, IMesh } from \"../glTFLoaderInterfaces\";\r\nimport type { IKHRMaterialVariants_Mapping, IKHRMaterialVariants_Variant, IKHRMaterialVariants_Variants } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_materials_variants\";\r\n\r\ninterface IVariantsMap {\r\n [key: string]: Array<{ mesh: AbstractMesh; material: Nullable<Material> }>;\r\n}\r\n\r\ninterface IExtensionMetadata {\r\n lastSelected: Nullable<string | Array<string>>;\r\n original: Array<{ mesh: AbstractMesh; material: Nullable<Material> }>;\r\n variants: IVariantsMap;\r\n}\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_variants/README.md)\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_materials_variants implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n private _variants?: Array<IKHRMaterialVariants_Variant>;\r\n\r\n /**\r\n * @internal\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @internal */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * Gets the list of available variant names for this asset.\r\n * @param rootMesh The glTF root mesh\r\n * @returns the list of all the variant names for this model\r\n */\r\n public static GetAvailableVariants(rootMesh: Mesh): string[] {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n return [];\r\n }\r\n\r\n return Object.keys(extensionMetadata.variants);\r\n }\r\n\r\n /**\r\n * Gets the list of available variant names for this asset.\r\n * @param rootMesh The glTF root mesh\r\n * @returns the list of all the variant names for this model\r\n */\r\n public getAvailableVariants(rootMesh: Mesh): string[] {\r\n return KHR_materials_variants.GetAvailableVariants(rootMesh);\r\n }\r\n\r\n /**\r\n * Select a variant given a variant name or a list of variant names.\r\n * @param rootMesh The glTF root mesh\r\n * @param variantName The variant name(s) to select.\r\n */\r\n public static SelectVariant(rootMesh: Mesh, variantName: string | string[]): void {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot select variant on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n const select = (variantName: string): void => {\r\n const entries = extensionMetadata.variants[variantName];\r\n if (entries) {\r\n for (const entry of entries) {\r\n entry.mesh.material = entry.material;\r\n }\r\n }\r\n };\r\n\r\n if (variantName instanceof Array) {\r\n for (const name of variantName) {\r\n select(name);\r\n }\r\n } else {\r\n select(variantName);\r\n }\r\n\r\n extensionMetadata.lastSelected = variantName;\r\n }\r\n\r\n /**\r\n * Select a variant given a variant name or a list of variant names.\r\n * @param rootMesh The glTF root mesh\r\n * @param variantName The variant name(s) to select.\r\n */\r\n public selectVariant(rootMesh: Mesh, variantName: string | string[]): void {\r\n return KHR_materials_variants.SelectVariant(rootMesh, variantName);\r\n }\r\n\r\n /**\r\n * Reset back to the original before selecting a variant.\r\n * @param rootMesh The glTF root mesh\r\n */\r\n public static Reset(rootMesh: Mesh): void {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot reset on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n for (const entry of extensionMetadata.original) {\r\n entry.mesh.material = entry.material;\r\n }\r\n\r\n extensionMetadata.lastSelected = null;\r\n }\r\n\r\n /**\r\n * Reset back to the original before selecting a variant.\r\n * @param rootMesh The glTF root mesh\r\n */\r\n public reset(rootMesh: Mesh): void {\r\n return KHR_materials_variants.Reset(rootMesh);\r\n }\r\n\r\n /**\r\n * Gets the last selected variant name(s) or null if original.\r\n * @param rootMesh The glTF root mesh\r\n * @returns The selected variant name(s).\r\n */\r\n public static GetLastSelectedVariant(rootMesh: Mesh): Nullable<string | string[]> {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot get the last selected variant on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n return extensionMetadata.lastSelected;\r\n }\r\n\r\n /**\r\n * Gets the last selected variant name(s) or null if original.\r\n * @param rootMesh The glTF root mesh\r\n * @returns The selected variant name(s).\r\n */\r\n public getLastSelectedVariant(rootMesh: Mesh): Nullable<string | string[]> {\r\n return KHR_materials_variants.GetLastSelectedVariant(rootMesh);\r\n }\r\n\r\n private static _GetExtensionMetadata(rootMesh: Nullable<Mesh>): Nullable<IExtensionMetadata> {\r\n return rootMesh?._internalMetadata?.gltf?.[NAME] || null;\r\n }\r\n\r\n /** @internal */\r\n public onLoading(): void {\r\n const extensions = this._loader.gltf.extensions;\r\n if (extensions && extensions[this.name]) {\r\n const extension = extensions[this.name] as IKHRMaterialVariants_Variants;\r\n this._variants = extension.variants;\r\n }\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _loadMeshPrimitiveAsync(\r\n context: string,\r\n name: string,\r\n node: INode,\r\n mesh: IMesh,\r\n primitive: IMeshPrimitive,\r\n assign: (babylonMesh: AbstractMesh) => void\r\n ): Nullable<Promise<AbstractMesh>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialVariants_Mapping, AbstractMesh>(context, primitive, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(\r\n this._loader._loadMeshPrimitiveAsync(context, name, node, mesh, primitive, (babylonMesh) => {\r\n assign(babylonMesh);\r\n\r\n if (babylonMesh instanceof Mesh) {\r\n const babylonDrawMode = GLTFLoader._GetDrawMode(context, primitive.mode);\r\n\r\n const root = this._loader.rootBabylonMesh;\r\n const metadata = root ? (root._internalMetadata = root._internalMetadata || {}) : {};\r\n const gltf = (metadata.gltf = metadata.gltf || {});\r\n const extensionMetadata: IExtensionMetadata = (gltf[NAME] = gltf[NAME] || { lastSelected: null, original: [], variants: {} });\r\n\r\n // Store the original material.\r\n extensionMetadata.original.push({ mesh: babylonMesh, material: babylonMesh.material });\r\n\r\n // For each mapping, look at the variants and make a new entry for them.\r\n for (let mappingIndex = 0; mappingIndex < extension.mappings.length; ++mappingIndex) {\r\n const mapping = extension.mappings[mappingIndex];\r\n const material = ArrayItem.Get(`${extensionContext}/mappings/${mappingIndex}/material`, this._loader.gltf.materials, mapping.material);\r\n promises.push(\r\n this._loader._loadMaterialAsync(`#/materials/${mapping.material}`, material, babylonMesh, babylonDrawMode, (babylonMaterial) => {\r\n for (let mappingVariantIndex = 0; mappingVariantIndex < mapping.variants.length; ++mappingVariantIndex) {\r\n const variantIndex = mapping.variants[mappingVariantIndex];\r\n const variant = ArrayItem.Get(`/extensions/${NAME}/variants/${variantIndex}`, this._variants, variantIndex);\r\n extensionMetadata.variants[variant.name] = extensionMetadata.variants[variant.name] || [];\r\n extensionMetadata.variants[variant.name].push({\r\n mesh: babylonMesh,\r\n material: babylonMaterial,\r\n });\r\n\r\n // Replace the target when original mesh is cloned\r\n babylonMesh.onClonedObservable.add((newOne: Node) => {\r\n const newMesh = newOne as Mesh;\r\n let metadata: Nullable<IExtensionMetadata> = null;\r\n let newRoot: Nullable<Node> = newMesh;\r\n\r\n // Find root to get medata\r\n do {\r\n newRoot = newRoot!.parent;\r\n if (!newRoot) {\r\n return;\r\n }\r\n metadata = KHR_materials_variants._GetExtensionMetadata(newRoot as Mesh);\r\n } while (metadata === null);\r\n\r\n // Need to clone the metadata on the root (first time only)\r\n if (root && metadata === KHR_materials_variants._GetExtensionMetadata(root)) {\r\n // Copy main metadata\r\n newRoot._internalMetadata = {};\r\n for (const key in root._internalMetadata) {\r\n newRoot._internalMetadata[key] = root._internalMetadata[key];\r\n }\r\n\r\n // Copy the gltf metadata\r\n newRoot._internalMetadata.gltf = [];\r\n for (const key in root._internalMetadata.gltf) {\r\n newRoot._internalMetadata.gltf[key] = root._internalMetadata.gltf[key];\r\n }\r\n\r\n // Duplicate the extension specific metadata\r\n newRoot._internalMetadata.gltf[NAME] = { lastSelected: null, original: [], variants: {} };\r\n for (const original of metadata.original) {\r\n newRoot._internalMetadata.gltf[NAME].original.push({\r\n mesh: original.mesh,\r\n material: original.material,\r\n });\r\n }\r\n for (const key in metadata.variants) {\r\n if (Object.prototype.hasOwnProperty.call(metadata.variants, key)) {\r\n newRoot._internalMetadata.gltf[NAME].variants[key] = [];\r\n for (const variantEntry of metadata.variants[key]) {\r\n newRoot._internalMetadata.gltf[NAME].variants[key].push({\r\n mesh: variantEntry.mesh,\r\n material: variantEntry.material,\r\n });\r\n }\r\n }\r\n }\r\n\r\n metadata = newRoot._internalMetadata.gltf[NAME];\r\n }\r\n\r\n // Relocate\r\n for (const target of metadata!.original) {\r\n if (target.mesh === babylonMesh) {\r\n target.mesh = newMesh;\r\n }\r\n }\r\n for (const target of metadata!.variants[variant.name]) {\r\n if (target.mesh === babylonMesh) {\r\n target.mesh = newMesh;\r\n }\r\n }\r\n });\r\n }\r\n })\r\n );\r\n }\r\n }\r\n })\r\n );\r\n return Promise.all(promises).then(([babylonMesh]) => {\r\n return babylonMesh;\r\n });\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_variants(loader));\r\n"]}
1
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type { Nullable } from \"core/types\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\r\n\r\nimport type { Material } from \"core/Materials/material\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport type { Node } from \"core/node\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { INode, IMeshPrimitive, IMesh } from \"../glTFLoaderInterfaces\";\r\nimport type { IKHRMaterialVariants_Mapping, IKHRMaterialVariants_Variant, IKHRMaterialVariants_Variants } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_materials_variants\";\r\n\r\ninterface IVariantsMap {\r\n [key: string]: Array<{ mesh: AbstractMesh; material: Nullable<Material> }>;\r\n}\r\n\r\ninterface IExtensionMetadata {\r\n lastSelected: Nullable<string | Array<string>>;\r\n original: Array<{ mesh: AbstractMesh; material: Nullable<Material> }>;\r\n variants: IVariantsMap;\r\n}\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_materials_variants/README.md)\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_materials_variants implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n private _variants?: Array<IKHRMaterialVariants_Variant>;\r\n\r\n /**\r\n * @internal\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @internal */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * Gets the list of available variant names for this asset.\r\n * @param rootMesh The glTF root mesh\r\n * @returns the list of all the variant names for this model\r\n */\r\n public static GetAvailableVariants(rootMesh: Mesh): string[] {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n return [];\r\n }\r\n\r\n return Object.keys(extensionMetadata.variants);\r\n }\r\n\r\n /**\r\n * Gets the list of available variant names for this asset.\r\n * @param rootMesh The glTF root mesh\r\n * @returns the list of all the variant names for this model\r\n */\r\n public getAvailableVariants(rootMesh: Mesh): string[] {\r\n return KHR_materials_variants.GetAvailableVariants(rootMesh);\r\n }\r\n\r\n /**\r\n * Select a variant given a variant name or a list of variant names.\r\n * @param rootMesh The glTF root mesh\r\n * @param variantName The variant name(s) to select.\r\n */\r\n public static SelectVariant(rootMesh: Mesh, variantName: string | string[]): void {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot select variant on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n const select = (variantName: string): void => {\r\n const entries = extensionMetadata.variants[variantName];\r\n if (entries) {\r\n for (const entry of entries) {\r\n entry.mesh.material = entry.material;\r\n }\r\n }\r\n };\r\n\r\n if (variantName instanceof Array) {\r\n for (const name of variantName) {\r\n select(name);\r\n }\r\n } else {\r\n select(variantName);\r\n }\r\n\r\n extensionMetadata.lastSelected = variantName;\r\n }\r\n\r\n /**\r\n * Select a variant given a variant name or a list of variant names.\r\n * @param rootMesh The glTF root mesh\r\n * @param variantName The variant name(s) to select.\r\n */\r\n public selectVariant(rootMesh: Mesh, variantName: string | string[]): void {\r\n return KHR_materials_variants.SelectVariant(rootMesh, variantName);\r\n }\r\n\r\n /**\r\n * Reset back to the original before selecting a variant.\r\n * @param rootMesh The glTF root mesh\r\n */\r\n public static Reset(rootMesh: Mesh): void {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot reset on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n for (const entry of extensionMetadata.original) {\r\n entry.mesh.material = entry.material;\r\n }\r\n\r\n extensionMetadata.lastSelected = null;\r\n }\r\n\r\n /**\r\n * Reset back to the original before selecting a variant.\r\n * @param rootMesh The glTF root mesh\r\n */\r\n public reset(rootMesh: Mesh): void {\r\n return KHR_materials_variants.Reset(rootMesh);\r\n }\r\n\r\n /**\r\n * Gets the last selected variant name(s) or null if original.\r\n * @param rootMesh The glTF root mesh\r\n * @returns The selected variant name(s).\r\n */\r\n public static GetLastSelectedVariant(rootMesh: Mesh): Nullable<string | string[]> {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot get the last selected variant on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n return extensionMetadata.lastSelected;\r\n }\r\n\r\n /**\r\n * Gets the last selected variant name(s) or null if original.\r\n * @param rootMesh The glTF root mesh\r\n * @returns The selected variant name(s).\r\n */\r\n public getLastSelectedVariant(rootMesh: Mesh): Nullable<string | string[]> {\r\n return KHR_materials_variants.GetLastSelectedVariant(rootMesh);\r\n }\r\n\r\n private static _GetExtensionMetadata(rootMesh: Nullable<Mesh>): Nullable<IExtensionMetadata> {\r\n return rootMesh?._internalMetadata?.gltf?.[NAME] || null;\r\n }\r\n\r\n /** @internal */\r\n public onLoading(): void {\r\n const extensions = this._loader.gltf.extensions;\r\n if (extensions && extensions[this.name]) {\r\n const extension = extensions[this.name] as IKHRMaterialVariants_Variants;\r\n this._variants = extension.variants;\r\n }\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _loadMeshPrimitiveAsync(\r\n context: string,\r\n name: string,\r\n node: INode,\r\n mesh: IMesh,\r\n primitive: IMeshPrimitive,\r\n assign: (babylonMesh: AbstractMesh) => void\r\n ): Nullable<Promise<AbstractMesh>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialVariants_Mapping, AbstractMesh>(context, primitive, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(\r\n this._loader._loadMeshPrimitiveAsync(context, name, node, mesh, primitive, (babylonMesh) => {\r\n assign(babylonMesh);\r\n\r\n if (babylonMesh instanceof Mesh) {\r\n const babylonDrawMode = GLTFLoader._GetDrawMode(context, primitive.mode);\r\n\r\n const root = this._loader.rootBabylonMesh;\r\n const metadata = root ? (root._internalMetadata = root._internalMetadata || {}) : {};\r\n const gltf = (metadata.gltf = metadata.gltf || {});\r\n const extensionMetadata: IExtensionMetadata = (gltf[NAME] = gltf[NAME] || { lastSelected: null, original: [], variants: {} });\r\n\r\n // Store the original material.\r\n extensionMetadata.original.push({ mesh: babylonMesh, material: babylonMesh.material });\r\n\r\n // For each mapping, look at the variants and make a new entry for them.\r\n for (let mappingIndex = 0; mappingIndex < extension.mappings.length; ++mappingIndex) {\r\n const mapping = extension.mappings[mappingIndex];\r\n const material = ArrayItem.Get(`${extensionContext}/mappings/${mappingIndex}/material`, this._loader.gltf.materials, mapping.material);\r\n promises.push(\r\n this._loader._loadMaterialAsync(`#/materials/${mapping.material}`, material, babylonMesh, babylonDrawMode, (babylonMaterial) => {\r\n for (let mappingVariantIndex = 0; mappingVariantIndex < mapping.variants.length; ++mappingVariantIndex) {\r\n const variantIndex = mapping.variants[mappingVariantIndex];\r\n const variant = ArrayItem.Get(`/extensions/${NAME}/variants/${variantIndex}`, this._variants, variantIndex);\r\n extensionMetadata.variants[variant.name] = extensionMetadata.variants[variant.name] || [];\r\n extensionMetadata.variants[variant.name].push({\r\n mesh: babylonMesh,\r\n material: babylonMaterial,\r\n });\r\n\r\n // Replace the target when original mesh is cloned\r\n babylonMesh.onClonedObservable.add((newOne: Node) => {\r\n const newMesh = newOne as Mesh;\r\n let metadata: Nullable<IExtensionMetadata> = null;\r\n let newRoot: Nullable<Node> = newMesh;\r\n\r\n // Find root to get medata\r\n do {\r\n newRoot = newRoot!.parent;\r\n if (!newRoot) {\r\n return;\r\n }\r\n metadata = KHR_materials_variants._GetExtensionMetadata(newRoot as Mesh);\r\n } while (metadata === null);\r\n\r\n // Need to clone the metadata on the root (first time only)\r\n if (root && metadata === KHR_materials_variants._GetExtensionMetadata(root)) {\r\n // Copy main metadata\r\n newRoot._internalMetadata = {};\r\n for (const key in root._internalMetadata) {\r\n newRoot._internalMetadata[key] = root._internalMetadata[key];\r\n }\r\n\r\n // Copy the gltf metadata\r\n newRoot._internalMetadata.gltf = [];\r\n for (const key in root._internalMetadata.gltf) {\r\n newRoot._internalMetadata.gltf[key] = root._internalMetadata.gltf[key];\r\n }\r\n\r\n // Duplicate the extension specific metadata\r\n newRoot._internalMetadata.gltf[NAME] = { lastSelected: null, original: [], variants: {} };\r\n for (const original of metadata.original) {\r\n newRoot._internalMetadata.gltf[NAME].original.push({\r\n mesh: original.mesh,\r\n material: original.material,\r\n });\r\n }\r\n for (const key in metadata.variants) {\r\n if (Object.prototype.hasOwnProperty.call(metadata.variants, key)) {\r\n newRoot._internalMetadata.gltf[NAME].variants[key] = [];\r\n for (const variantEntry of metadata.variants[key]) {\r\n newRoot._internalMetadata.gltf[NAME].variants[key].push({\r\n mesh: variantEntry.mesh,\r\n material: variantEntry.material,\r\n });\r\n }\r\n }\r\n }\r\n\r\n metadata = newRoot._internalMetadata.gltf[NAME];\r\n }\r\n\r\n // Relocate\r\n for (const target of metadata!.original) {\r\n if (target.mesh === babylonMesh) {\r\n target.mesh = newMesh;\r\n }\r\n }\r\n for (const target of metadata!.variants[variant.name]) {\r\n if (target.mesh === babylonMesh) {\r\n target.mesh = newMesh;\r\n }\r\n }\r\n });\r\n }\r\n })\r\n );\r\n }\r\n }\r\n })\r\n );\r\n return Promise.all(promises).then(([babylonMesh]) => {\r\n return babylonMesh;\r\n });\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_variants(loader));\r\n"]}
@@ -29,12 +29,11 @@ export class KHR_xmp_json_ld {
29
29
  * Called after the loader state changes to LOADING.
30
30
  */
31
31
  onLoading() {
32
- var _a, _b, _c;
33
32
  if (this._loader.rootBabylonMesh === null) {
34
33
  return;
35
34
  }
36
- const xmp_gltf = (_a = this._loader.gltf.extensions) === null || _a === void 0 ? void 0 : _a.KHR_xmp_json_ld;
37
- const xmp_node = (_c = (_b = this._loader.gltf.asset) === null || _b === void 0 ? void 0 : _b.extensions) === null || _c === void 0 ? void 0 : _c.KHR_xmp_json_ld;
35
+ const xmp_gltf = this._loader.gltf.extensions?.KHR_xmp_json_ld;
36
+ const xmp_node = this._loader.gltf.asset?.extensions?.KHR_xmp_json_ld;
38
37
  if (xmp_gltf && xmp_node) {
39
38
  const packet = +xmp_node.packet;
40
39
  if (xmp_gltf.packets && packet < xmp_gltf.packets.length) {
@@ -1 +1 @@
1
- {"version":3,"file":"KHR_xmp_json_ld.js","sourceRoot":"","sources":["../../../../../../dev/loaders/src/glTF/2.0/Extensions/KHR_xmp_json_ld.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,MAAM,IAAI,GAAG,iBAAiB,CAAC;AAE/B;;;GAGG;AACH,gEAAgE;AAChE,MAAM,OAAO,eAAe;IAkBxB;;OAEG;IACH,YAAY,MAAkB;QApB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAQf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,gBAAgB;IACT,OAAO;QACT,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,SAAS;;QACZ,IAAI,IAAI,CAAC,OAAO,CAAC,eAAe,KAAK,IAAI,EAAE;YACvC,OAAO;SACV;QAED,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,0CAAE,eAAqC,CAAC;QACrF,MAAM,QAAQ,GAAG,MAAA,MAAA,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,0CAAE,UAAU,0CAAE,eAAqC,CAAC;QAC5F,IAAI,QAAQ,IAAI,QAAQ,EAAE;YACtB,MAAM,MAAM,GAAG,CAAC,QAAQ,CAAC,MAAM,CAAC;YAChC,IAAI,QAAQ,CAAC,OAAO,IAAI,MAAM,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,EAAE;gBACtD,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,IAAI,EAAE,CAAC;gBACpF,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;aACxE;SACJ;IACL,CAAC;CACJ;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC","sourcesContent":["import type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport type { IKHRXmpJsonLd_Gltf, IKHRXmpJsonLd_Node } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_xmp_json_ld\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_xmp_json_ld/README.md)\r\n * @since 5.0.0\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_xmp_json_ld implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 100;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @internal\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @internal */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * Called after the loader state changes to LOADING.\r\n */\r\n public onLoading(): void {\r\n if (this._loader.rootBabylonMesh === null) {\r\n return;\r\n }\r\n\r\n const xmp_gltf = this._loader.gltf.extensions?.KHR_xmp_json_ld as IKHRXmpJsonLd_Gltf;\r\n const xmp_node = this._loader.gltf.asset?.extensions?.KHR_xmp_json_ld as IKHRXmpJsonLd_Node;\r\n if (xmp_gltf && xmp_node) {\r\n const packet = +xmp_node.packet;\r\n if (xmp_gltf.packets && packet < xmp_gltf.packets.length) {\r\n this._loader.rootBabylonMesh.metadata = this._loader.rootBabylonMesh.metadata || {};\r\n this._loader.rootBabylonMesh.metadata.xmp = xmp_gltf.packets[packet];\r\n }\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_xmp_json_ld(loader));\r\n"]}
1
+ {"version":3,"file":"KHR_xmp_json_ld.js","sourceRoot":"","sources":["../../../../../../dev/loaders/src/glTF/2.0/Extensions/KHR_xmp_json_ld.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,MAAM,IAAI,GAAG,iBAAiB,CAAC;AAE/B;;;GAGG;AACH,gEAAgE;AAChE,MAAM,OAAO,eAAe;IAkBxB;;OAEG;IACH,YAAY,MAAkB;QApB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAQf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,gBAAgB;IACT,OAAO;QACT,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,SAAS;QACZ,IAAI,IAAI,CAAC,OAAO,CAAC,eAAe,KAAK,IAAI,EAAE;YACvC,OAAO;SACV;QAED,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,EAAE,eAAqC,CAAC;QACrF,MAAM,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,UAAU,EAAE,eAAqC,CAAC;QAC5F,IAAI,QAAQ,IAAI,QAAQ,EAAE;YACtB,MAAM,MAAM,GAAG,CAAC,QAAQ,CAAC,MAAM,CAAC;YAChC,IAAI,QAAQ,CAAC,OAAO,IAAI,MAAM,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,EAAE;gBACtD,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,IAAI,EAAE,CAAC;gBACpF,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;aACxE;SACJ;IACL,CAAC;CACJ;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,IAAI,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC","sourcesContent":["import type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport type { IKHRXmpJsonLd_Gltf, IKHRXmpJsonLd_Node } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_xmp_json_ld\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_xmp_json_ld/README.md)\r\n * @since 5.0.0\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_xmp_json_ld implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 100;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @internal\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @internal */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * Called after the loader state changes to LOADING.\r\n */\r\n public onLoading(): void {\r\n if (this._loader.rootBabylonMesh === null) {\r\n return;\r\n }\r\n\r\n const xmp_gltf = this._loader.gltf.extensions?.KHR_xmp_json_ld as IKHRXmpJsonLd_Gltf;\r\n const xmp_node = this._loader.gltf.asset?.extensions?.KHR_xmp_json_ld as IKHRXmpJsonLd_Node;\r\n if (xmp_gltf && xmp_node) {\r\n const packet = +xmp_node.packet;\r\n if (xmp_gltf.packets && packet < xmp_gltf.packets.length) {\r\n this._loader.rootBabylonMesh.metadata = this._loader.rootBabylonMesh.metadata || {};\r\n this._loader.rootBabylonMesh.metadata.xmp = xmp_gltf.packets[packet];\r\n }\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_xmp_json_ld(loader));\r\n"]}
@@ -23,9 +23,8 @@ function convertValueWithType(configObject, definition, context) {
23
23
  }
24
24
  }
25
25
  function convertConfiguration(gltfBlock, definition, id) {
26
- var _a;
27
26
  const converted = {};
28
- const configurationList = (_a = gltfBlock.configuration) !== null && _a !== void 0 ? _a : [];
27
+ const configurationList = gltfBlock.configuration ?? [];
29
28
  for (const configObject of configurationList) {
30
29
  if (configObject.id === "customEvent") {
31
30
  const customEvent = definition.customEvents && definition.customEvents[configObject.value];
@@ -83,7 +82,6 @@ function convertBlock(id, gltfBlock, definition) {
83
82
  * @returns a serialized flow graph
84
83
  */
85
84
  export function convertGLTFToSerializedFlowGraph(gltf) {
86
- var _a, _b, _c;
87
85
  // create an empty serialized context to store the values of the connections
88
86
  const context = {
89
87
  uniqueId: RandomGUID(),
@@ -103,7 +101,7 @@ export function convertGLTFToSerializedFlowGraph(gltf) {
103
101
  const gltfBlock = gltf.nodes[i];
104
102
  // get the block that was created in the previous step
105
103
  const fgBlock = flowGraphJsonBlocks[i];
106
- const gltfFlows = (_a = gltfBlock.flows) !== null && _a !== void 0 ? _a : [];
104
+ const gltfFlows = gltfBlock.flows ?? [];
107
105
  // for each output flow of the gltf block
108
106
  for (const flow of gltfFlows) {
109
107
  const socketOutName = flow.id;
@@ -140,7 +138,7 @@ export function convertGLTFToSerializedFlowGraph(gltf) {
140
138
  socketOut.connectedPointIds.push(socketIn.uniqueId);
141
139
  }
142
140
  // for each input value of the gltf block
143
- const gltfValues = (_b = gltfBlock.values) !== null && _b !== void 0 ? _b : [];
141
+ const gltfValues = gltfBlock.values ?? [];
144
142
  for (const value of gltfValues) {
145
143
  const socketInName = value.id;
146
144
  // create an input data connection for the flow graph block
@@ -186,7 +184,7 @@ export function convertGLTFToSerializedFlowGraph(gltf) {
186
184
  }
187
185
  }
188
186
  }
189
- const variables = (_c = gltf.variables) !== null && _c !== void 0 ? _c : [];
187
+ const variables = gltf.variables ?? [];
190
188
  // Parse variables
191
189
  for (let i = 0; i < variables.length; i++) {
192
190
  const variable = variables[i];
@@ -1 +1 @@
1
- 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eslint-disable @typescript-eslint/naming-convention */\r\nimport type { IKHRInteractivity, IKHRInteractivity_Configuration, IKHRInteractivity_Node, IKHRInteractivity_Variable } from \"babylonjs-gltf2interface\";\r\nimport type { IFlowGraphBlockConfiguration } from \"core/FlowGraph/flowGraphBlock\";\r\nimport type { ISerializedFlowGraph, ISerializedFlowGraphBlock, ISerializedFlowGraphConnection, ISerializedFlowGraphContext } from \"core/FlowGraph/typeDefinitions\";\r\nimport { RandomGUID } from \"core/Misc/guid\";\r\nimport { gltfToFlowGraphTypeMap, gltfTypeToBabylonType } from \"./interactivityUtils\";\r\nimport { FlowGraphConnectionType } from \"core/FlowGraph/flowGraphConnection\";\r\n\r\nfunction convertValueWithType(configObject: IKHRInteractivity_Configuration, definition: IKHRInteractivity, context: string) {\r\n if (configObject.type !== undefined) {\r\n // get the type on the gltf definition\r\n const type = definition.types && definition.types[configObject.type];\r\n if (!type) {\r\n throw new Error(`${context}: Unknown type: ${configObject.type}`);\r\n }\r\n const signature = type.signature;\r\n if (!signature) {\r\n throw new Error(`${context}: Type ${configObject.type} has no signature`);\r\n }\r\n const convertedType = gltfTypeToBabylonType[signature];\r\n return {\r\n value: configObject.value,\r\n className: convertedType,\r\n };\r\n } else {\r\n return configObject.value;\r\n }\r\n}\r\n\r\nfunction convertConfiguration(gltfBlock: IKHRInteractivity_Node, definition: IKHRInteractivity, id: string): IFlowGraphBlockConfiguration {\r\n const converted: IFlowGraphBlockConfiguration = {};\r\n const configurationList: IKHRInteractivity_Configuration[] = gltfBlock.configuration ?? [];\r\n for (const configObject of configurationList) {\r\n if (configObject.id === \"customEvent\") {\r\n const customEvent = definition.customEvents && definition.customEvents[configObject.value];\r\n if (!customEvent) {\r\n throw new Error(`/extensions/KHR_interactivity/nodes/${id}: Unknown custom event: ${configObject.value}`);\r\n }\r\n converted.eventId = customEvent.id;\r\n converted.eventData = customEvent.values.map((v) => v.id);\r\n } else if (configObject.id === \"variable\") {\r\n const variable = definition.variables && definition.variables[configObject.value];\r\n if (!variable) {\r\n throw new Error(`/extensions/KHR_interactivity/nodes/${id}: Unknown variable: ${configObject.value}`);\r\n }\r\n converted.variableName = variable.id;\r\n } else if (configObject.id === \"path\") {\r\n // Convert from a GLTF path to a reference to the Babylon.js object\r\n const pathValue = configObject.value as string;\r\n converted.path = pathValue;\r\n } else {\r\n converted[configObject.id] = convertValueWithType(configObject, definition, `/extensions/KHR_interactivity/nodes/${id}`);\r\n }\r\n }\r\n return converted;\r\n}\r\n\r\nfunction convertBlock(id: number, gltfBlock: IKHRInteractivity_Node, definition: IKHRInteractivity): ISerializedFlowGraphBlock {\r\n const className = gltfToFlowGraphTypeMap[gltfBlock.type];\r\n if (!className) {\r\n throw new Error(`/extensions/KHR_interactivity/nodes/${id}: Unknown block type: ${gltfBlock.type}`);\r\n }\r\n const uniqueId = id.toString();\r\n const config = convertConfiguration(gltfBlock, definition, uniqueId);\r\n const metadata = gltfBlock.metadata;\r\n const dataInputs: ISerializedFlowGraphConnection[] = [];\r\n const dataOutputs: ISerializedFlowGraphConnection[] = [];\r\n const signalInputs: ISerializedFlowGraphConnection[] = [];\r\n const signalOutputs: ISerializedFlowGraphConnection[] = [];\r\n return {\r\n className,\r\n config,\r\n uniqueId,\r\n metadata,\r\n dataInputs,\r\n dataOutputs,\r\n signalInputs,\r\n signalOutputs,\r\n };\r\n}\r\n\r\n/**\r\n * @internal\r\n * Converts a glTF Interactivity Extension to a serialized flow graph.\r\n * @param gltf the interactivity data\r\n * @returns a serialized flow graph\r\n */\r\nexport function convertGLTFToSerializedFlowGraph(gltf: IKHRInteractivity): ISerializedFlowGraph {\r\n // create an empty serialized context to store the values of the connections\r\n const context: ISerializedFlowGraphContext = {\r\n uniqueId: RandomGUID(),\r\n _userVariables: {},\r\n _connectionValues: {},\r\n };\r\n const executionContexts = [context];\r\n\r\n // Blocks converted to the flow graph json format\r\n const flowGraphJsonBlocks: ISerializedFlowGraphBlock[] = [];\r\n\r\n for (let i = 0; i < gltf.nodes.length; i++) {\r\n const gltfBlock = gltf.nodes[i];\r\n const flowGraphJsonBlock = convertBlock(i, gltfBlock, gltf);\r\n flowGraphJsonBlocks.push(flowGraphJsonBlock);\r\n }\r\n\r\n // Parse the connections\r\n for (let i = 0; i < gltf.nodes.length; i++) {\r\n const gltfBlock = gltf.nodes[i];\r\n // get the block that was created in the previous step\r\n const fgBlock = flowGraphJsonBlocks[i];\r\n const gltfFlows = gltfBlock.flows ?? [];\r\n // for each output flow of the gltf block\r\n for (const flow of gltfFlows) {\r\n const socketOutName = flow.id;\r\n // create an output connection for the flow graph block\r\n const socketOut: ISerializedFlowGraphConnection = {\r\n uniqueId: RandomGUID(),\r\n name: socketOutName,\r\n _connectionType: FlowGraphConnectionType.Output, // Output\r\n connectedPointIds: [],\r\n };\r\n fgBlock.signalOutputs.push(socketOut);\r\n // get the input node of this flow\r\n const nodeInId = flow.node;\r\n const nodeInSocketName = flow.socket;\r\n // find the corresponding flow graph node\r\n const nodeIn = flowGraphJsonBlocks[nodeInId];\r\n if (!nodeIn) {\r\n throw new Error(\r\n `/extensions/KHR_interactivity/nodes/${i}: Could not find node with id ${nodeInId} that connects its input with with node ${i}'s output ${socketOutName}`\r\n );\r\n }\r\n // in all of the flow graph input connections, find the one with the same name as the socket\r\n let socketIn = nodeIn.signalInputs.find((s) => s.name === nodeInSocketName);\r\n // if the socket doesn't exist, create the input socket for the connection\r\n if (!socketIn) {\r\n socketIn = {\r\n uniqueId: RandomGUID(),\r\n name: nodeInSocketName,\r\n _connectionType: FlowGraphConnectionType.Input, // Input\r\n connectedPointIds: [],\r\n };\r\n nodeIn.signalInputs.push(socketIn);\r\n }\r\n // connect the sockets\r\n socketIn.connectedPointIds.push(socketOut.uniqueId);\r\n socketOut.connectedPointIds.push(socketIn.uniqueId);\r\n }\r\n // for each input value of the gltf block\r\n const gltfValues = gltfBlock.values ?? [];\r\n for (const value of gltfValues) {\r\n const socketInName = value.id;\r\n // create an input data connection for the flow graph block\r\n const socketIn: ISerializedFlowGraphConnection = {\r\n uniqueId: RandomGUID(),\r\n name: socketInName,\r\n _connectionType: FlowGraphConnectionType.Input,\r\n connectedPointIds: [],\r\n };\r\n fgBlock.dataInputs.push(socketIn);\r\n if (value.value !== undefined) {\r\n // if the value is set on the socket itself, store it in the context\r\n const convertedValue = convertValueWithType(value as IKHRInteractivity_Configuration, gltf, `/extensions/KHR_interactivity/nodes/${i}`);\r\n // convertBlockInputType(gltfBlock, value, convertedValue, `/extensions/KHR_interactivity/nodes/${i}`);\r\n context._connectionValues[socketIn.uniqueId] = convertedValue;\r\n } else if (value.node !== undefined && value.socket !== undefined) {\r\n // if the value is connected with the output data of another socket, connect the two\r\n const nodeOutId = value.node;\r\n const nodeOutSocketName = value.socket;\r\n // find the flow graph node that owns that output socket\r\n const nodeOut = flowGraphJsonBlocks[nodeOutId];\r\n if (!nodeOut) {\r\n throw new Error(\r\n `/extensions/KHR_interactivity/nodes/${i}: Could not find node with id ${nodeOutId} that connects its output with node${i}'s input ${socketInName}`\r\n );\r\n }\r\n let socketOut = nodeOut.dataOutputs.find((s) => s.name === nodeOutSocketName);\r\n // if the socket doesn't exist, create it\r\n if (!socketOut) {\r\n socketOut = {\r\n uniqueId: RandomGUID(),\r\n name: nodeOutSocketName,\r\n _connectionType: FlowGraphConnectionType.Output,\r\n connectedPointIds: [],\r\n };\r\n nodeOut.dataOutputs.push(socketOut);\r\n }\r\n // connect the sockets\r\n socketIn.connectedPointIds.push(socketOut.uniqueId);\r\n socketOut.connectedPointIds.push(socketIn.uniqueId);\r\n } else {\r\n throw new Error(`/extensions/KHR_interactivity/nodes/${i}: Invalid socket ${socketInName} in node ${i}`);\r\n }\r\n }\r\n }\r\n\r\n const variables = gltf.variables ?? [];\r\n // Parse variables\r\n for (let i = 0; i < variables.length; i++) {\r\n const variable: IKHRInteractivity_Variable = variables[i];\r\n const variableName = variable.id;\r\n context._userVariables[variableName] = convertValueWithType(variable as IKHRInteractivity_Configuration, gltf, `/extensions/KHR_interactivity/variables/${i}`);\r\n }\r\n\r\n return {\r\n allBlocks: flowGraphJsonBlocks,\r\n executionContexts,\r\n };\r\n}\r\n"]}
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eslint-disable @typescript-eslint/naming-convention */\r\nimport type { IKHRInteractivity, IKHRInteractivity_Configuration, IKHRInteractivity_Node, IKHRInteractivity_Variable } from \"babylonjs-gltf2interface\";\r\nimport type { IFlowGraphBlockConfiguration } from \"core/FlowGraph/flowGraphBlock\";\r\nimport type { ISerializedFlowGraph, ISerializedFlowGraphBlock, ISerializedFlowGraphConnection, ISerializedFlowGraphContext } from \"core/FlowGraph/typeDefinitions\";\r\nimport { RandomGUID } from \"core/Misc/guid\";\r\nimport { gltfToFlowGraphTypeMap, gltfTypeToBabylonType } from \"./interactivityUtils\";\r\nimport { FlowGraphConnectionType } from \"core/FlowGraph/flowGraphConnection\";\r\n\r\nfunction convertValueWithType(configObject: IKHRInteractivity_Configuration, definition: IKHRInteractivity, context: string) {\r\n if (configObject.type !== undefined) {\r\n // get the type on the gltf definition\r\n const type = definition.types && definition.types[configObject.type];\r\n if (!type) {\r\n throw new Error(`${context}: Unknown type: ${configObject.type}`);\r\n }\r\n const signature = type.signature;\r\n if (!signature) {\r\n throw new Error(`${context}: Type ${configObject.type} has no signature`);\r\n }\r\n const convertedType = gltfTypeToBabylonType[signature];\r\n return {\r\n value: configObject.value,\r\n className: convertedType,\r\n };\r\n } else {\r\n return configObject.value;\r\n }\r\n}\r\n\r\nfunction convertConfiguration(gltfBlock: IKHRInteractivity_Node, definition: IKHRInteractivity, id: string): IFlowGraphBlockConfiguration {\r\n const converted: IFlowGraphBlockConfiguration = {};\r\n const configurationList: IKHRInteractivity_Configuration[] = gltfBlock.configuration ?? [];\r\n for (const configObject of configurationList) {\r\n if (configObject.id === \"customEvent\") {\r\n const customEvent = definition.customEvents && definition.customEvents[configObject.value];\r\n if (!customEvent) {\r\n throw new Error(`/extensions/KHR_interactivity/nodes/${id}: Unknown custom event: ${configObject.value}`);\r\n }\r\n converted.eventId = customEvent.id;\r\n converted.eventData = customEvent.values.map((v) => v.id);\r\n } else if (configObject.id === \"variable\") {\r\n const variable = definition.variables && definition.variables[configObject.value];\r\n if (!variable) {\r\n throw new Error(`/extensions/KHR_interactivity/nodes/${id}: Unknown variable: ${configObject.value}`);\r\n }\r\n converted.variableName = variable.id;\r\n } else if (configObject.id === \"path\") {\r\n // Convert from a GLTF path to a reference to the Babylon.js object\r\n const pathValue = configObject.value as string;\r\n converted.path = pathValue;\r\n } else {\r\n converted[configObject.id] = convertValueWithType(configObject, definition, `/extensions/KHR_interactivity/nodes/${id}`);\r\n }\r\n }\r\n return converted;\r\n}\r\n\r\nfunction convertBlock(id: number, gltfBlock: IKHRInteractivity_Node, definition: IKHRInteractivity): ISerializedFlowGraphBlock {\r\n const className = gltfToFlowGraphTypeMap[gltfBlock.type];\r\n if (!className) {\r\n throw new Error(`/extensions/KHR_interactivity/nodes/${id}: Unknown block type: ${gltfBlock.type}`);\r\n }\r\n const uniqueId = id.toString();\r\n const config = convertConfiguration(gltfBlock, definition, uniqueId);\r\n const metadata = gltfBlock.metadata;\r\n const dataInputs: ISerializedFlowGraphConnection[] = [];\r\n const dataOutputs: ISerializedFlowGraphConnection[] = [];\r\n const signalInputs: ISerializedFlowGraphConnection[] = [];\r\n const signalOutputs: ISerializedFlowGraphConnection[] = [];\r\n return {\r\n className,\r\n config,\r\n uniqueId,\r\n metadata,\r\n dataInputs,\r\n dataOutputs,\r\n signalInputs,\r\n signalOutputs,\r\n };\r\n}\r\n\r\n/**\r\n * @internal\r\n * Converts a glTF Interactivity Extension to a serialized flow graph.\r\n * @param gltf the interactivity data\r\n * @returns a serialized flow graph\r\n */\r\nexport function convertGLTFToSerializedFlowGraph(gltf: IKHRInteractivity): ISerializedFlowGraph {\r\n // create an empty serialized context to store the values of the connections\r\n const context: ISerializedFlowGraphContext = {\r\n uniqueId: RandomGUID(),\r\n _userVariables: {},\r\n _connectionValues: {},\r\n };\r\n const executionContexts = [context];\r\n\r\n // Blocks converted to the flow graph json format\r\n const flowGraphJsonBlocks: ISerializedFlowGraphBlock[] = [];\r\n\r\n for (let i = 0; i < gltf.nodes.length; i++) {\r\n const gltfBlock = gltf.nodes[i];\r\n const flowGraphJsonBlock = convertBlock(i, gltfBlock, gltf);\r\n flowGraphJsonBlocks.push(flowGraphJsonBlock);\r\n }\r\n\r\n // Parse the connections\r\n for (let i = 0; i < gltf.nodes.length; i++) {\r\n const gltfBlock = gltf.nodes[i];\r\n // get the block that was created in the previous step\r\n const fgBlock = flowGraphJsonBlocks[i];\r\n const gltfFlows = gltfBlock.flows ?? [];\r\n // for each output flow of the gltf block\r\n for (const flow of gltfFlows) {\r\n const socketOutName = flow.id;\r\n // create an output connection for the flow graph block\r\n const socketOut: ISerializedFlowGraphConnection = {\r\n uniqueId: RandomGUID(),\r\n name: socketOutName,\r\n _connectionType: FlowGraphConnectionType.Output, // Output\r\n connectedPointIds: [],\r\n };\r\n fgBlock.signalOutputs.push(socketOut);\r\n // get the input node of this flow\r\n const nodeInId = flow.node;\r\n const nodeInSocketName = flow.socket;\r\n // find the corresponding flow graph node\r\n const nodeIn = flowGraphJsonBlocks[nodeInId];\r\n if (!nodeIn) {\r\n throw new Error(\r\n `/extensions/KHR_interactivity/nodes/${i}: Could not find node with id ${nodeInId} that connects its input with with node ${i}'s output ${socketOutName}`\r\n );\r\n }\r\n // in all of the flow graph input connections, find the one with the same name as the socket\r\n let socketIn = nodeIn.signalInputs.find((s) => s.name === nodeInSocketName);\r\n // if the socket doesn't exist, create the input socket for the connection\r\n if (!socketIn) {\r\n socketIn = {\r\n uniqueId: RandomGUID(),\r\n name: nodeInSocketName,\r\n _connectionType: FlowGraphConnectionType.Input, // Input\r\n connectedPointIds: [],\r\n };\r\n nodeIn.signalInputs.push(socketIn);\r\n }\r\n // connect the sockets\r\n socketIn.connectedPointIds.push(socketOut.uniqueId);\r\n socketOut.connectedPointIds.push(socketIn.uniqueId);\r\n }\r\n // for each input value of the gltf block\r\n const gltfValues = gltfBlock.values ?? [];\r\n for (const value of gltfValues) {\r\n const socketInName = value.id;\r\n // create an input data connection for the flow graph block\r\n const socketIn: ISerializedFlowGraphConnection = {\r\n uniqueId: RandomGUID(),\r\n name: socketInName,\r\n _connectionType: FlowGraphConnectionType.Input,\r\n connectedPointIds: [],\r\n };\r\n fgBlock.dataInputs.push(socketIn);\r\n if (value.value !== undefined) {\r\n // if the value is set on the socket itself, store it in the context\r\n const convertedValue = convertValueWithType(value as IKHRInteractivity_Configuration, gltf, `/extensions/KHR_interactivity/nodes/${i}`);\r\n // convertBlockInputType(gltfBlock, value, convertedValue, `/extensions/KHR_interactivity/nodes/${i}`);\r\n context._connectionValues[socketIn.uniqueId] = convertedValue;\r\n } else if (value.node !== undefined && value.socket !== undefined) {\r\n // if the value is connected with the output data of another socket, connect the two\r\n const nodeOutId = value.node;\r\n const nodeOutSocketName = value.socket;\r\n // find the flow graph node that owns that output socket\r\n const nodeOut = flowGraphJsonBlocks[nodeOutId];\r\n if (!nodeOut) {\r\n throw new Error(\r\n `/extensions/KHR_interactivity/nodes/${i}: Could not find node with id ${nodeOutId} that connects its output with node${i}'s input ${socketInName}`\r\n );\r\n }\r\n let socketOut = nodeOut.dataOutputs.find((s) => s.name === nodeOutSocketName);\r\n // if the socket doesn't exist, create it\r\n if (!socketOut) {\r\n socketOut = {\r\n uniqueId: RandomGUID(),\r\n name: nodeOutSocketName,\r\n _connectionType: FlowGraphConnectionType.Output,\r\n connectedPointIds: [],\r\n };\r\n nodeOut.dataOutputs.push(socketOut);\r\n }\r\n // connect the sockets\r\n socketIn.connectedPointIds.push(socketOut.uniqueId);\r\n socketOut.connectedPointIds.push(socketIn.uniqueId);\r\n } else {\r\n throw new Error(`/extensions/KHR_interactivity/nodes/${i}: Invalid socket ${socketInName} in node ${i}`);\r\n }\r\n }\r\n }\r\n\r\n const variables = gltf.variables ?? [];\r\n // Parse variables\r\n for (let i = 0; i < variables.length; i++) {\r\n const variable: IKHRInteractivity_Variable = variables[i];\r\n const variableName = variable.id;\r\n context._userVariables[variableName] = convertValueWithType(variable as IKHRInteractivity_Configuration, gltf, `/extensions/KHR_interactivity/variables/${i}`);\r\n }\r\n\r\n return {\r\n allBlocks: flowGraphJsonBlocks,\r\n executionContexts,\r\n };\r\n}\r\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"interactivityPathToObjectConverter.js","sourceRoot":"","sources":["../../../../../../dev/loaders/src/glTF/2.0/Extensions/interactivityPathToObjectConverter.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,yBAAyB,EAAE,MAAM,6BAA6B,CAAC;AAIxE;;GAEG;AACH,MAAM,OAAO,kCAAmC,SAAQ,yBAA0C;IAC9F,YAAmB,IAAW;QAC1B,KAAK,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;IAC1B,CAAC;CACJ;AAED,MAAM,SAAS,GAAG;IACd,SAAS,EAAE;QACP,UAAU,EAAE,IAAI;QAChB,WAAW,EAAE;YACT,IAAI,EAAE,SAAS;YACf,GAAG,EAAE,CAAC,IAAW,EAAE,EAAE;gBACjB,MAAM,aAAa,GAAG,IAAI,CAAC,qBAAsC,CAAC;gBAClE,OAAO,aAAa,CAAC,QAAQ,CAAC;YAClC,CAAC;YACD,GAAG,EAAE,CAAC,KAAU,EAAE,IAAW,EAAE,EAAE;gBAC7B,MAAM,aAAa,GAAG,IAAI,CAAC,qBAAsC,CAAC;gBAClE,aAAa,CAAC,QAAQ,GAAG,KAAK,CAAC;YACnC,CAAC;YACD,SAAS,CAAC,IAAW;gBACjB,OAAO,IAAI,CAAC,qBAAqB,CAAC;YACtC,CAAC;SACJ;KACJ;CACJ,CAAC;AAEF,MAAM,QAAQ,GAAG;IACb,KAAK,EAAE,SAAS;CACnB,CAAC","sourcesContent":["import type { IGLTF, INode } from \"../glTFLoaderInterfaces\";\r\nimport { GLTFPathToObjectConverter } from \"./gltfPathToObjectConverter\";\r\nimport type { TransformNode } from \"core/Meshes\";\r\nimport type { IObjectAccessor } from \"core/FlowGraph\";\r\n\r\n/**\r\n * Class to convert an interactivity pointer path to a smart object\r\n */\r\nexport class InteractivityPathToObjectConverter extends GLTFPathToObjectConverter<IObjectAccessor> {\r\n public constructor(gltf: IGLTF) {\r\n super(gltf, gltfTree);\r\n }\r\n}\r\n\r\nconst nodesTree = {\r\n __array__: {\r\n __target__: true,\r\n translation: {\r\n type: \"Vector3\",\r\n get: (node: INode) => {\r\n const babylonObject = node._babylonTransformNode as TransformNode;\r\n return babylonObject.position;\r\n },\r\n set: (value: any, node: INode) => {\r\n const babylonObject = node._babylonTransformNode as TransformNode;\r\n babylonObject.position = value;\r\n },\r\n getObject(node: INode) {\r\n return node._babylonTransformNode;\r\n },\r\n },\r\n },\r\n};\r\n\r\nconst gltfTree = {\r\n nodes: nodesTree,\r\n};\r\n"]}
1
+ {"version":3,"file":"interactivityPathToObjectConverter.js","sourceRoot":"","sources":["../../../../../../dev/loaders/src/glTF/2.0/Extensions/interactivityPathToObjectConverter.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,yBAAyB,EAAE,MAAM,6BAA6B,CAAC;AAIxE;;GAEG;AACH,MAAM,OAAO,kCAAmC,SAAQ,yBAA0C;IAC9F,YAAmB,IAAW;QAC1B,KAAK,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;IAC1B,CAAC;CACJ;AAED,MAAM,SAAS,GAAG;IACd,SAAS,EAAE;QACP,UAAU,EAAE,IAAI;QAChB,WAAW,EAAE;YACT,IAAI,EAAE,SAAS;YACf,GAAG,EAAE,CAAC,IAAW,EAAE,EAAE;gBACjB,MAAM,aAAa,GAAG,IAAI,CAAC,qBAAsC,CAAC;gBAClE,OAAO,aAAa,CAAC,QAAQ,CAAC;YAClC,CAAC;YACD,GAAG,EAAE,CAAC,KAAU,EAAE,IAAW,EAAE,EAAE;gBAC7B,MAAM,aAAa,GAAG,IAAI,CAAC,qBAAsC,CAAC;gBAClE,aAAa,CAAC,QAAQ,GAAG,KAAK,CAAC;YACnC,CAAC;YACD,SAAS,CAAC,IAAW;gBACjB,OAAO,IAAI,CAAC,qBAAqB,CAAC;YACtC,CAAC;SACJ;KACJ;CACJ,CAAC;AAEF,MAAM,QAAQ,GAAG;IACb,KAAK,EAAE,SAAS;CACnB,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { IGLTF, INode } from \"../glTFLoaderInterfaces\";\r\nimport { GLTFPathToObjectConverter } from \"./gltfPathToObjectConverter\";\r\nimport type { TransformNode } from \"core/Meshes\";\r\nimport type { IObjectAccessor } from \"core/FlowGraph\";\r\n\r\n/**\r\n * Class to convert an interactivity pointer path to a smart object\r\n */\r\nexport class InteractivityPathToObjectConverter extends GLTFPathToObjectConverter<IObjectAccessor> {\r\n public constructor(gltf: IGLTF) {\r\n super(gltf, gltfTree);\r\n }\r\n}\r\n\r\nconst nodesTree = {\r\n __array__: {\r\n __target__: true,\r\n translation: {\r\n type: \"Vector3\",\r\n get: (node: INode) => {\r\n const babylonObject = node._babylonTransformNode as TransformNode;\r\n return babylonObject.position;\r\n },\r\n set: (value: any, node: INode) => {\r\n const babylonObject = node._babylonTransformNode as TransformNode;\r\n babylonObject.position = value;\r\n },\r\n getObject(node: INode) {\r\n return node._babylonTransformNode;\r\n },\r\n },\r\n },\r\n};\r\n\r\nconst gltfTree = {\r\n nodes: nodesTree,\r\n};\r\n"]}
@@ -8,7 +8,7 @@ import { FlowGraphReceiveCustomEventBlock } from "@babylonjs/core/FlowGraph/Bloc
8
8
  import { FlowGraphSequenceBlock } from "@babylonjs/core/FlowGraph/Blocks/Execution/ControlFlow/flowGraphSequenceBlock.js";
9
9
  import { FlowGraphGetPropertyBlock } from "@babylonjs/core/FlowGraph/Blocks/Data/flowGraphGetPropertyBlock.js";
10
10
  import { FlowGraphSetPropertyBlock } from "@babylonjs/core/FlowGraph/Blocks/Execution/flowGraphSetPropertyBlock.js";
11
- import { FlowGraphAddBlock, FlowGraphRandomBlock, FlowGraphLessThanBlock, FlowGraphMultiplyBlock, FlowGraphSubtractBlock, FlowGraphDotBlock, FlowGraphEBlock, FlowGraphPiBlock, FlowGraphInfBlock, FlowGraphNaNBlock, FlowGraphAbsBlock, FlowGraphSignBlock, FlowGraphTruncBlock, FlowGraphFloorBlock, FlowGraphCeilBlock, FlowGraphFractBlock, FlowGraphNegBlock, FlowGraphDivideBlock, FlowGraphRemainderBlock, FlowGraphMinBlock, FlowGraphMaxBlock, FlowGraphClampBlock, FlowGraphSaturateBlock, FlowGraphInterpolateBlock, FlowGraphEqBlock, FlowGraphLessThanOrEqualBlock, FlowGraphGreaterThanBlock, FlowGraphGreaterThanOrEqualBlock, FlowGraphIsNanBlock, FlowGraphIsInfBlock, FlowGraphDegToRadBlock, FlowGraphRadToDegBlock, FlowGraphSinBlock, FlowGraphCosBlock, FlowGraphTanBlock, FlowGraphAsinBlock, FlowGraphAcosBlock, FlowGraphAtanBlock, FlowGraphAtan2Block, FlowGraphSinhBlock, FlowGraphCoshBlock, FlowGraphTanhBlock, FlowGraphAsinhBlock, FlowGraphAcoshBlock, FlowGraphAtanhBlock, FlowGraphExpBlock, FlowGraphLog2Block, FlowGraphLogBlock, FlowGraphLog10Block, FlowGraphSqrtBlock, FlowGraphCubeRootBlock, FlowGraphPowBlock, FlowGraphLengthBlock, FlowGraphNormalizeBlock, FlowGraphCrossBlock, FlowGraphRotate2DBlock, FlowGraphRotate3DBlock, } from "@babylonjs/core/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.js";
11
+ import { FlowGraphAddBlock, FlowGraphRandomBlock, FlowGraphLessThanBlock, FlowGraphMultiplyBlock, FlowGraphSubtractBlock, FlowGraphDotBlock, FlowGraphEBlock, FlowGraphPiBlock, FlowGraphInfBlock, FlowGraphNaNBlock, FlowGraphAbsBlock, FlowGraphSignBlock, FlowGraphTruncBlock, FlowGraphFloorBlock, FlowGraphCeilBlock, FlowGraphFractBlock, FlowGraphNegBlock, FlowGraphDivideBlock, FlowGraphRemainderBlock, FlowGraphMinBlock, FlowGraphMaxBlock, FlowGraphClampBlock, FlowGraphSaturateBlock, FlowGraphInterpolateBlock, FlowGraphEqBlock, FlowGraphLessThanOrEqualBlock, FlowGraphGreaterThanBlock, FlowGraphGreaterThanOrEqualBlock, FlowGraphIsNanBlock, FlowGraphIsInfBlock, FlowGraphDegToRadBlock, FlowGraphRadToDegBlock, FlowGraphSinBlock, FlowGraphCosBlock, FlowGraphTanBlock, FlowGraphAsinBlock, FlowGraphAcosBlock, FlowGraphAtanBlock, FlowGraphAtan2Block, FlowGraphSinhBlock, FlowGraphCoshBlock, FlowGraphTanhBlock, FlowGraphAsinhBlock, FlowGraphAcoshBlock, FlowGraphAtanhBlock, FlowGraphExpBlock, FlowGraphLog2Block, FlowGraphLogBlock, FlowGraphLog10Block, FlowGraphSqrtBlock, FlowGraphCubeRootBlock, FlowGraphPowBlock, FlowGraphLengthBlock, FlowGraphNormalizeBlock, FlowGraphCrossBlock, FlowGraphRotate2DBlock, FlowGraphRotate3DBlock, FlowGraphTransposeBlock, FlowGraphDeterminantBlock, FlowGraphInvertMatrixBlock, FlowGraphMatMulBlock, FlowGraphBitwiseNotBlock, FlowGraphBitwiseAndBlock, FlowGraphBitwiseOrBlock, FlowGraphBitwiseXorBlock, FlowGraphBitwiseRightShiftBlock, FlowGraphBitwiseLeftShiftBlock, FlowGraphCountLeadingZerosBlock, FlowGraphCountTrailingZerosBlock, FlowGraphCountOneBitsBlock, } from "@babylonjs/core/FlowGraph/Blocks/Data/Math/flowGraphMathBlocks.js";
12
12
  import { FlowGraphDoNBlock } from "@babylonjs/core/FlowGraph/Blocks/Execution/ControlFlow/flowGraphDoNBlock.js";
13
13
  import { FlowGraphGetVariableBlock } from "@babylonjs/core/FlowGraph/Blocks/Data/flowGraphGetVariableBlock.js";
14
14
  import { FlowGraphSetVariableBlock } from "@babylonjs/core/FlowGraph/Blocks/Execution/flowGraphSetVariableBlock.js";
@@ -84,10 +84,25 @@ export const gltfToFlowGraphTypeMap = {
84
84
  "math/cross": FlowGraphCrossBlock.ClassName,
85
85
  "math/rotate2d": FlowGraphRotate2DBlock.ClassName,
86
86
  "math/rotate3d": FlowGraphRotate3DBlock.ClassName,
87
+ "math/transpose": FlowGraphTransposeBlock.ClassName,
88
+ "math/determinant": FlowGraphDeterminantBlock.ClassName,
89
+ "math/inverse": FlowGraphInvertMatrixBlock.ClassName,
90
+ "math/matmul": FlowGraphMatMulBlock.ClassName,
91
+ "math/not": FlowGraphBitwiseNotBlock.ClassName,
92
+ "math/and": FlowGraphBitwiseAndBlock.ClassName,
93
+ "math/or": FlowGraphBitwiseOrBlock.ClassName,
94
+ "math/xor": FlowGraphBitwiseXorBlock.ClassName,
95
+ "math/asr": FlowGraphBitwiseRightShiftBlock.ClassName,
96
+ "math/lsl": FlowGraphBitwiseLeftShiftBlock.ClassName,
97
+ "math/clz": FlowGraphCountLeadingZerosBlock.ClassName,
98
+ "math/ctz": FlowGraphCountTrailingZerosBlock.ClassName,
99
+ "math/popcnt": FlowGraphCountOneBitsBlock.ClassName,
87
100
  };
88
101
  export const gltfTypeToBabylonType = {
89
102
  float2: "Vector2",
90
103
  float3: "Vector3",
91
104
  float4: "Vector4",
105
+ float4x4: "Matrix",
106
+ int: "FlowGraphInteger",
92
107
  };
93
108
  //# sourceMappingURL=interactivityUtils.js.map