@babylonjs/loaders 5.0.2 → 5.0.3

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@@ -6,7 +6,7 @@ import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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  import type { INode, IMaterial, IBuffer, IScene } from "../glTFLoaderInterfaces";
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  import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
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  import { GLTFLoader } from "../glTFLoader";
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- import type { IProperty } from "babylonjs-gltf2interface/.js";
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+ import type { IProperty } from "babylonjs-gltf2interface";
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  /**
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  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_lod)
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  */
@@ -8,7 +8,7 @@ import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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  import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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  import type { ISceneLoaderAsyncResult, ISceneLoaderProgressEvent } from "@babylonjs/core/Loading/sceneLoader.js";
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  import type { Scene } from "@babylonjs/core/scene.js";
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- import type { IProperty } from "babylonjs-gltf2interface/.js";
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+ import type { IProperty } from "babylonjs-gltf2interface";
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  import type { IGLTF, ISampler, INode, IScene, IMesh, IAccessor, ICamera, IAnimation, IAnimationChannel, IBuffer, IBufferView, IMaterial, ITextureInfo, ITexture, IImage, IMeshPrimitive, IArrayItem as IArrItem } from "./glTFLoaderInterfaces";
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  import type { IGLTFLoaderExtension } from "./glTFLoaderExtension";
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  import type { IGLTFLoader, IGLTFLoaderData } from "../glTFFileLoader";
@@ -10,7 +10,7 @@ import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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  import type { IDisposable } from "@babylonjs/core/scene.js";
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  import type { IScene, INode, IMesh, ISkin, ICamera, IMeshPrimitive, IMaterial, ITextureInfo, IAnimation, ITexture, IBufferView, IBuffer } from "./glTFLoaderInterfaces";
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  import type { IGLTFLoaderExtension as IGLTFBaseLoaderExtension } from "../glTFFileLoader";
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- import type { IProperty } from "babylonjs-gltf2interface/.js";
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+ import type { IProperty } from "babylonjs-gltf2interface";
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  /**
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  * Interface for a glTF loader extension.
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  */
@@ -5,7 +5,7 @@ import type { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
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  import type { Buffer, VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
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  import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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  import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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- import type * as GLTF2 from "babylonjs-gltf2interface/.js";
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+ import type * as GLTF2 from "babylonjs-gltf2interface";
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  /**
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  * Loader interface with an index field.
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  */
@@ -1,4 +1,4 @@
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- import type * as GLTF2 from "babylonjs-gltf2interface/.js";
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+ import type * as GLTF2 from "babylonjs-gltf2interface";
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  import type { Nullable } from "@babylonjs/core/types.js";
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  import { Observable } from "@babylonjs/core/Misc/observable.js";
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  import type { Camera } from "@babylonjs/core/Cameras/camera.js";
@@ -1,4 +1,4 @@
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- import type * as GLTF2 from "babylonjs-gltf2interface/.js";
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+ import type * as GLTF2 from "babylonjs-gltf2interface";
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  /**
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  * Configuration for glTF validation
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  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@babylonjs/loaders",
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- "version": "5.0.2",
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+ "version": "5.0.3",
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  "main": "index.js",
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  "module": "index.js",
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  "types": "index.d.ts",
@@ -19,8 +19,8 @@
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  "prepublishOnly": "build-tools -c prepare-es6-build"
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  },
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  "dependencies": {
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- "@babylonjs/core": "^5.0.2",
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- "babylonjs-gltf2interface": "^5.0.2",
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+ "@babylonjs/core": "^5.0.3",
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+ "babylonjs-gltf2interface": "^5.0.3",
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  "tslib": "^2.3.1"
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  },
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  "devDependencies": {