@babylonjs/loaders 5.0.0 → 5.0.1
Sign up to get free protection for your applications and to get access to all the features.
@@ -6,7 +6,7 @@ import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
|
|
6
6
|
import type { INode, IMaterial, IBuffer, IScene } from "../glTFLoaderInterfaces";
|
7
7
|
import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
|
8
8
|
import { GLTFLoader } from "../glTFLoader";
|
9
|
-
import type { IProperty } from "babylonjs-gltf2interface";
|
9
|
+
import type { IProperty } from "babylonjs-gltf2interface/.js";
|
10
10
|
/**
|
11
11
|
* [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_lod)
|
12
12
|
*/
|
package/glTF/2.0/glTFLoader.d.ts
CHANGED
@@ -8,7 +8,7 @@ import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
|
|
8
8
|
import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
|
9
9
|
import type { ISceneLoaderAsyncResult, ISceneLoaderProgressEvent } from "@babylonjs/core/Loading/sceneLoader.js";
|
10
10
|
import type { Scene } from "@babylonjs/core/scene.js";
|
11
|
-
import type { IProperty } from "babylonjs-gltf2interface";
|
11
|
+
import type { IProperty } from "babylonjs-gltf2interface/.js";
|
12
12
|
import type { IGLTF, ISampler, INode, IScene, IMesh, IAccessor, ICamera, IAnimation, IAnimationChannel, IBuffer, IBufferView, IMaterial, ITextureInfo, ITexture, IImage, IMeshPrimitive, IArrayItem as IArrItem } from "./glTFLoaderInterfaces";
|
13
13
|
import type { IGLTFLoaderExtension } from "./glTFLoaderExtension";
|
14
14
|
import type { IGLTFLoader, IGLTFLoaderData } from "../glTFFileLoader";
|
@@ -10,7 +10,7 @@ import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
|
|
10
10
|
import type { IDisposable } from "@babylonjs/core/scene.js";
|
11
11
|
import type { IScene, INode, IMesh, ISkin, ICamera, IMeshPrimitive, IMaterial, ITextureInfo, IAnimation, ITexture, IBufferView, IBuffer } from "./glTFLoaderInterfaces";
|
12
12
|
import type { IGLTFLoaderExtension as IGLTFBaseLoaderExtension } from "../glTFFileLoader";
|
13
|
-
import type { IProperty } from "babylonjs-gltf2interface";
|
13
|
+
import type { IProperty } from "babylonjs-gltf2interface/.js";
|
14
14
|
/**
|
15
15
|
* Interface for a glTF loader extension.
|
16
16
|
*/
|
@@ -5,7 +5,7 @@ import type { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
|
|
5
5
|
import type { Buffer, VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
|
6
6
|
import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
|
7
7
|
import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
|
8
|
-
import type * as GLTF2 from "babylonjs-gltf2interface";
|
8
|
+
import type * as GLTF2 from "babylonjs-gltf2interface/.js";
|
9
9
|
/**
|
10
10
|
* Loader interface with an index field.
|
11
11
|
*/
|
package/glTF/glTFFileLoader.d.ts
CHANGED
@@ -1,4 +1,4 @@
|
|
1
|
-
import type * as GLTF2 from "babylonjs-gltf2interface";
|
1
|
+
import type * as GLTF2 from "babylonjs-gltf2interface/.js";
|
2
2
|
import type { Nullable } from "@babylonjs/core/types.js";
|
3
3
|
import { Observable } from "@babylonjs/core/Misc/observable.js";
|
4
4
|
import type { Camera } from "@babylonjs/core/Cameras/camera.js";
|
package/glTF/glTFValidation.d.ts
CHANGED
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "@babylonjs/loaders",
|
3
|
-
"version": "5.0.
|
3
|
+
"version": "5.0.1",
|
4
4
|
"main": "index.js",
|
5
5
|
"module": "index.js",
|
6
6
|
"types": "index.d.ts",
|
@@ -19,8 +19,8 @@
|
|
19
19
|
"prepublishOnly": "build-tools -c prepare-es6-build"
|
20
20
|
},
|
21
21
|
"dependencies": {
|
22
|
-
"@babylonjs/core": "^5.0.
|
23
|
-
"babylonjs-gltf2interface": "^5.0.
|
22
|
+
"@babylonjs/core": "^5.0.1",
|
23
|
+
"babylonjs-gltf2interface": "^5.0.1",
|
24
24
|
"tslib": "^2.3.1"
|
25
25
|
},
|
26
26
|
"devDependencies": {
|