@babylonjs/loaders 5.0.0-rc.9 → 5.0.0

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Files changed (150) hide show
  1. package/OBJ/mtlFileLoader.d.ts +3 -3
  2. package/OBJ/mtlFileLoader.js.map +1 -1
  3. package/OBJ/objFileLoader.d.ts +3 -3
  4. package/OBJ/objFileLoader.js +2 -2
  5. package/OBJ/objFileLoader.js.map +1 -1
  6. package/OBJ/objLoadingOptions.d.ts +1 -1
  7. package/OBJ/objLoadingOptions.js.map +1 -1
  8. package/OBJ/solidParser.d.ts +4 -4
  9. package/OBJ/solidParser.js.map +1 -1
  10. package/STL/index.js +1 -1
  11. package/STL/stlFileLoader.d.ts +4 -4
  12. package/STL/stlFileLoader.js.map +1 -1
  13. package/glTF/1.0/glTFBinaryExtension.d.ts +3 -3
  14. package/glTF/1.0/glTFBinaryExtension.js +3 -3
  15. package/glTF/1.0/glTFBinaryExtension.js.map +1 -1
  16. package/glTF/1.0/glTFLoader.d.ts +6 -6
  17. package/glTF/1.0/glTFLoader.js +3 -4
  18. package/glTF/1.0/glTFLoader.js.map +1 -1
  19. package/glTF/1.0/glTFLoaderInterfaces.d.ts +7 -7
  20. package/glTF/1.0/glTFLoaderInterfaces.js.map +1 -1
  21. package/glTF/1.0/glTFLoaderUtils.d.ts +4 -3
  22. package/glTF/1.0/glTFLoaderUtils.js +1 -1
  23. package/glTF/1.0/glTFLoaderUtils.js.map +1 -1
  24. package/glTF/1.0/glTFMaterialsCommonExtension.d.ts +1 -1
  25. package/glTF/1.0/glTFMaterialsCommonExtension.js +1 -1
  26. package/glTF/1.0/glTFMaterialsCommonExtension.js.map +1 -1
  27. package/glTF/1.0/index.js +5 -5
  28. package/glTF/2.0/Extensions/EXT_lights_image_based.d.ts +4 -4
  29. package/glTF/2.0/Extensions/EXT_lights_image_based.js +1 -1
  30. package/glTF/2.0/Extensions/EXT_lights_image_based.js.map +1 -1
  31. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +4 -4
  32. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +1 -1
  33. package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js.map +1 -1
  34. package/glTF/2.0/Extensions/EXT_meshopt_compression.d.ts +3 -3
  35. package/glTF/2.0/Extensions/EXT_meshopt_compression.js +1 -1
  36. package/glTF/2.0/Extensions/EXT_meshopt_compression.js.map +1 -1
  37. package/glTF/2.0/Extensions/EXT_texture_webp.d.ts +4 -4
  38. package/glTF/2.0/Extensions/EXT_texture_webp.js +1 -1
  39. package/glTF/2.0/Extensions/EXT_texture_webp.js.map +1 -1
  40. package/glTF/2.0/Extensions/ExtrasAsMetadata.d.ts +6 -6
  41. package/glTF/2.0/Extensions/ExtrasAsMetadata.js +1 -1
  42. package/glTF/2.0/Extensions/ExtrasAsMetadata.js.map +1 -1
  43. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.d.ts +4 -4
  44. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +1 -1
  45. package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js.map +1 -1
  46. package/glTF/2.0/Extensions/KHR_lights_punctual.d.ts +4 -4
  47. package/glTF/2.0/Extensions/KHR_lights_punctual.js +1 -1
  48. package/glTF/2.0/Extensions/KHR_lights_punctual.js.map +1 -1
  49. package/glTF/2.0/Extensions/KHR_materials_clearcoat.d.ts +4 -4
  50. package/glTF/2.0/Extensions/KHR_materials_clearcoat.js +1 -1
  51. package/glTF/2.0/Extensions/KHR_materials_clearcoat.js.map +1 -1
  52. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.d.ts +4 -4
  53. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +1 -1
  54. package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js.map +1 -1
  55. package/glTF/2.0/Extensions/KHR_materials_ior.d.ts +4 -4
  56. package/glTF/2.0/Extensions/KHR_materials_ior.js +1 -1
  57. package/glTF/2.0/Extensions/KHR_materials_ior.js.map +1 -1
  58. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.d.ts +4 -4
  59. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +1 -1
  60. package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js.map +1 -1
  61. package/glTF/2.0/Extensions/KHR_materials_sheen.d.ts +4 -4
  62. package/glTF/2.0/Extensions/KHR_materials_sheen.js +1 -1
  63. package/glTF/2.0/Extensions/KHR_materials_sheen.js.map +1 -1
  64. package/glTF/2.0/Extensions/KHR_materials_specular.d.ts +4 -4
  65. package/glTF/2.0/Extensions/KHR_materials_specular.js +1 -1
  66. package/glTF/2.0/Extensions/KHR_materials_specular.js.map +1 -1
  67. package/glTF/2.0/Extensions/KHR_materials_translucency.d.ts +4 -4
  68. package/glTF/2.0/Extensions/KHR_materials_translucency.js +1 -1
  69. package/glTF/2.0/Extensions/KHR_materials_translucency.js.map +1 -1
  70. package/glTF/2.0/Extensions/KHR_materials_transmission.d.ts +4 -4
  71. package/glTF/2.0/Extensions/KHR_materials_transmission.js +1 -1
  72. package/glTF/2.0/Extensions/KHR_materials_transmission.js.map +1 -1
  73. package/glTF/2.0/Extensions/KHR_materials_unlit.d.ts +4 -4
  74. package/glTF/2.0/Extensions/KHR_materials_unlit.js +1 -1
  75. package/glTF/2.0/Extensions/KHR_materials_unlit.js.map +1 -1
  76. package/glTF/2.0/Extensions/KHR_materials_variants.d.ts +4 -4
  77. package/glTF/2.0/Extensions/KHR_materials_variants.js +1 -1
  78. package/glTF/2.0/Extensions/KHR_materials_variants.js.map +1 -1
  79. package/glTF/2.0/Extensions/KHR_materials_volume.d.ts +4 -4
  80. package/glTF/2.0/Extensions/KHR_materials_volume.js +1 -1
  81. package/glTF/2.0/Extensions/KHR_materials_volume.js.map +1 -1
  82. package/glTF/2.0/Extensions/KHR_mesh_quantization.d.ts +1 -1
  83. package/glTF/2.0/Extensions/KHR_mesh_quantization.js +1 -1
  84. package/glTF/2.0/Extensions/KHR_mesh_quantization.js.map +1 -1
  85. package/glTF/2.0/Extensions/KHR_texture_basisu.d.ts +4 -4
  86. package/glTF/2.0/Extensions/KHR_texture_basisu.js +1 -1
  87. package/glTF/2.0/Extensions/KHR_texture_basisu.js.map +1 -1
  88. package/glTF/2.0/Extensions/KHR_texture_transform.d.ts +4 -4
  89. package/glTF/2.0/Extensions/KHR_texture_transform.js +1 -1
  90. package/glTF/2.0/Extensions/KHR_texture_transform.js.map +1 -1
  91. package/glTF/2.0/Extensions/KHR_xmp_json_ld.d.ts +1 -1
  92. package/glTF/2.0/Extensions/KHR_xmp_json_ld.js +1 -1
  93. package/glTF/2.0/Extensions/KHR_xmp_json_ld.js.map +1 -1
  94. package/glTF/2.0/Extensions/MSFT_audio_emitter.d.ts +5 -5
  95. package/glTF/2.0/Extensions/MSFT_audio_emitter.js +1 -1
  96. package/glTF/2.0/Extensions/MSFT_audio_emitter.js.map +1 -1
  97. package/glTF/2.0/Extensions/MSFT_lod.d.ts +7 -7
  98. package/glTF/2.0/Extensions/MSFT_lod.js +1 -1
  99. package/glTF/2.0/Extensions/MSFT_lod.js.map +1 -1
  100. package/glTF/2.0/Extensions/MSFT_minecraftMesh.d.ts +4 -4
  101. package/glTF/2.0/Extensions/MSFT_minecraftMesh.js +1 -1
  102. package/glTF/2.0/Extensions/MSFT_minecraftMesh.js.map +1 -1
  103. package/glTF/2.0/Extensions/MSFT_sRGBFactors.d.ts +4 -4
  104. package/glTF/2.0/Extensions/MSFT_sRGBFactors.js +1 -1
  105. package/glTF/2.0/Extensions/MSFT_sRGBFactors.js.map +1 -1
  106. package/glTF/2.0/Extensions/index.js +26 -26
  107. package/glTF/2.0/glTFLoader.d.ts +14 -13
  108. package/glTF/2.0/glTFLoader.js +1 -1
  109. package/glTF/2.0/glTFLoader.js.map +1 -1
  110. package/glTF/2.0/glTFLoaderExtension.d.ts +13 -13
  111. package/glTF/2.0/glTFLoaderExtension.js.map +1 -1
  112. package/glTF/2.0/glTFLoaderInterfaces.d.ts +8 -8
  113. package/glTF/2.0/glTFLoaderInterfaces.js.map +1 -1
  114. package/glTF/2.0/index.js +5 -4
  115. package/glTF/2.0/index.js.map +1 -1
  116. package/glTF/glTFFileLoader.d.ts +12 -12
  117. package/glTF/glTFFileLoader.js +2 -2
  118. package/glTF/glTFFileLoader.js.map +1 -1
  119. package/glTF/glTFValidation.d.ts +1 -1
  120. package/glTF/glTFValidation.js.map +1 -1
  121. package/glTF/index.js +5 -4
  122. package/glTF/index.js.map +1 -1
  123. package/index.js +4 -3
  124. package/index.js.map +1 -1
  125. package/legacy/legacy-glTF.d.ts +2 -2
  126. package/legacy/legacy-glTF.js +4 -4
  127. package/legacy/legacy-glTF.js.map +1 -1
  128. package/legacy/legacy-glTF1.d.ts +1 -1
  129. package/legacy/legacy-glTF1.js +2 -1
  130. package/legacy/legacy-glTF1.js.map +1 -1
  131. package/legacy/legacy-glTF1FileLoader.js +2 -2
  132. package/legacy/legacy-glTF1FileLoader.js.map +1 -1
  133. package/legacy/legacy-glTF2.d.ts +1 -1
  134. package/legacy/legacy-glTF2.js +4 -3
  135. package/legacy/legacy-glTF2.js.map +1 -1
  136. package/legacy/legacy-glTF2FileLoader.js +2 -2
  137. package/legacy/legacy-glTF2FileLoader.js.map +1 -1
  138. package/legacy/legacy-glTFFileLoader.js +3 -3
  139. package/legacy/legacy-glTFFileLoader.js.map +1 -1
  140. package/legacy/legacy-objFileLoader.d.ts +1 -1
  141. package/legacy/legacy-objFileLoader.js +3 -2
  142. package/legacy/legacy-objFileLoader.js.map +1 -1
  143. package/legacy/legacy-stlFileLoader.d.ts +1 -1
  144. package/legacy/legacy-stlFileLoader.js +3 -2
  145. package/legacy/legacy-stlFileLoader.js.map +1 -1
  146. package/legacy/legacy.d.ts +1 -1
  147. package/legacy/legacy.js +7 -6
  148. package/legacy/legacy.js.map +1 -1
  149. package/license.md +71 -0
  150. package/package.json +25 -6
@@ -1 +1 @@
1
- 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{ Nullable } from \"core/types\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport { Material } from \"core/Materials/material\";\r\nimport { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport { IKHRMaterialsTransmission } from \"babylonjs-gltf2interface\";\r\nimport { Scene } from \"core/scene\";\r\nimport { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\nimport { RenderTargetTexture } from \"core/Materials/Textures/renderTargetTexture\";\r\nimport { Observable, Observer } from \"core/Misc/observable\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport { Color4 } from \"core/Maths/math.color\";\r\n\r\ninterface ITransmissionHelperHolder {\r\n /**\r\n * @hidden\r\n */\r\n _transmissionHelper: TransmissionHelper | undefined;\r\n}\r\n\r\ninterface ITransmissionHelperOptions {\r\n /**\r\n * The size of the render buffers (default: 1024)\r\n */\r\n renderSize: number;\r\n\r\n /**\r\n * The number of samples to use when generating the render target texture for opaque meshes (default: 4)\r\n */\r\n samples: number;\r\n\r\n /**\r\n * Scale to apply when selecting the LOD level to sample the refraction texture (default: 1)\r\n */\r\n lodGenerationScale: number;\r\n\r\n /**\r\n * Offset to apply when selecting the LOD level to sample the refraction texture (default: -4)\r\n */\r\n lodGenerationOffset: number;\r\n\r\n /**\r\n * Type of the refraction render target texture (default: TEXTURETYPE_HALF_FLOAT)\r\n */\r\n renderTargetTextureType: number;\r\n\r\n /**\r\n * Defines if the mipmaps for the refraction render target texture must be generated (default: true)\r\n */\r\n generateMipmaps: boolean;\r\n\r\n /**\r\n * Clear color of the opaque texture. If not provided, use the scene clear color (which will be converted to linear space).\r\n * If provided, should be in linear space\r\n */\r\n clearColor?: Color4;\r\n}\r\n\r\n/**\r\n * A class to handle setting up the rendering of opaque objects to be shown through transmissive objects.\r\n */\r\nclass TransmissionHelper {\r\n /**\r\n * Creates the default options for the helper.\r\n */\r\n private static _GetDefaultOptions(): ITransmissionHelperOptions {\r\n return {\r\n renderSize: 1024,\r\n samples: 4,\r\n lodGenerationScale: 1,\r\n lodGenerationOffset: -4,\r\n renderTargetTextureType: Constants.TEXTURETYPE_HALF_FLOAT,\r\n generateMipmaps: true,\r\n };\r\n }\r\n\r\n /**\r\n * Stores the creation options.\r\n */\r\n private readonly _scene: Scene & ITransmissionHelperHolder;\r\n\r\n private _options: ITransmissionHelperOptions;\r\n\r\n private _opaqueRenderTarget: Nullable<RenderTargetTexture> = null;\r\n private _opaqueMeshesCache: AbstractMesh[] = [];\r\n private _transparentMeshesCache: AbstractMesh[] = [];\r\n private _materialObservers: { [id: string]: Nullable<Observer<AbstractMesh>> } = {};\r\n\r\n /**\r\n * This observable will be notified with any error during the creation of the environment,\r\n * mainly texture creation errors.\r\n */\r\n public onErrorObservable: Observable<{ message?: string; exception?: any }>;\r\n\r\n /**\r\n * constructor\r\n * @param options Defines the options we want to customize the helper\r\n * @param scene The scene to add the material to\r\n */\r\n constructor(options: Partial<ITransmissionHelperOptions>, scene: Scene) {\r\n this._options = {\r\n ...TransmissionHelper._GetDefaultOptions(),\r\n ...options,\r\n };\r\n this._scene = scene as any;\r\n this._scene._transmissionHelper = this;\r\n\r\n this.onErrorObservable = new Observable();\r\n this._scene.onDisposeObservable.addOnce(() => {\r\n this.dispose();\r\n });\r\n\r\n this._parseScene();\r\n this._setupRenderTargets();\r\n }\r\n\r\n /**\r\n * Updates the background according to the new options\r\n * @param options\r\n */\r\n public updateOptions(options: Partial<ITransmissionHelperOptions>) {\r\n // First check if any options are actually being changed. If not, exit.\r\n const newValues = Object.keys(options).filter((key: string) => (this._options as any)[key] !== (options as any)[key]);\r\n if (!newValues.length) {\r\n return;\r\n }\r\n\r\n const newOptions = {\r\n ...this._options,\r\n ...options,\r\n };\r\n\r\n const oldOptions = this._options;\r\n this._options = newOptions;\r\n\r\n // If size changes, recreate everything\r\n if (\r\n newOptions.renderSize !== oldOptions.renderSize ||\r\n newOptions.renderTargetTextureType !== oldOptions.renderTargetTextureType ||\r\n newOptions.generateMipmaps !== oldOptions.generateMipmaps ||\r\n !this._opaqueRenderTarget\r\n ) {\r\n this._setupRenderTargets();\r\n } else {\r\n this._opaqueRenderTarget.samples = newOptions.samples;\r\n this._opaqueRenderTarget.lodGenerationScale = newOptions.lodGenerationScale;\r\n this._opaqueRenderTarget.lodGenerationOffset = newOptions.lodGenerationOffset;\r\n }\r\n }\r\n\r\n public getOpaqueTarget(): Nullable<Texture> {\r\n return this._opaqueRenderTarget;\r\n }\r\n\r\n private _shouldRenderAsTransmission(material: Nullable<Material>): boolean {\r\n if (!material) {\r\n return false;\r\n }\r\n if (material instanceof PBRMaterial && material.subSurface.isRefractionEnabled) {\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n private _addMesh(mesh: AbstractMesh): void {\r\n this._materialObservers[mesh.uniqueId] = mesh.onMaterialChangedObservable.add(this._onMeshMaterialChanged.bind(this));\r\n\r\n // we need to defer the processing because _addMesh may be called as part as an instance mesh creation, in which case some\r\n // internal properties are not setup yet, like _sourceMesh (needed when doing mesh.material below)\r\n Tools.SetImmediate(() => {\r\n if (this._shouldRenderAsTransmission(mesh.material)) {\r\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\r\n this._transparentMeshesCache.push(mesh);\r\n } else {\r\n this._opaqueMeshesCache.push(mesh);\r\n }\r\n });\r\n }\r\n\r\n private _removeMesh(mesh: AbstractMesh): void {\r\n mesh.onMaterialChangedObservable.remove(this._materialObservers[mesh.uniqueId]);\r\n delete this._materialObservers[mesh.uniqueId];\r\n let idx = this._transparentMeshesCache.indexOf(mesh);\r\n if (idx !== -1) {\r\n this._transparentMeshesCache.splice(idx, 1);\r\n }\r\n idx = this._opaqueMeshesCache.indexOf(mesh);\r\n if (idx !== -1) {\r\n this._opaqueMeshesCache.splice(idx, 1);\r\n }\r\n }\r\n\r\n private _parseScene(): void {\r\n this._scene.meshes.forEach(this._addMesh.bind(this));\r\n // Listen for when a mesh is added to the scene and add it to our cache lists.\r\n this._scene.onNewMeshAddedObservable.add(this._addMesh.bind(this));\r\n // Listen for when a mesh is removed from to the scene and remove it from our cache lists.\r\n this._scene.onMeshRemovedObservable.add(this._removeMesh.bind(this));\r\n }\r\n\r\n // When one of the meshes in the scene has its material changed, make sure that it's in the correct cache list.\r\n private _onMeshMaterialChanged(mesh: AbstractMesh) {\r\n const transparentIdx = this._transparentMeshesCache.indexOf(mesh);\r\n const opaqueIdx = this._opaqueMeshesCache.indexOf(mesh);\r\n\r\n // If the material is transparent, make sure that it's added to the transparent list and removed from the opaque list\r\n const useTransmission = this._shouldRenderAsTransmission(mesh.material);\r\n if (useTransmission) {\r\n if (mesh.material instanceof PBRMaterial) {\r\n mesh.material.subSurface.refractionTexture = this._opaqueRenderTarget;\r\n }\r\n if (opaqueIdx !== -1) {\r\n this._opaqueMeshesCache.splice(opaqueIdx, 1);\r\n this._transparentMeshesCache.push(mesh);\r\n } else if (transparentIdx === -1) {\r\n this._transparentMeshesCache.push(mesh);\r\n }\r\n // If the material is opaque, make sure that it's added to the opaque list and removed from the transparent list\r\n } else {\r\n if (transparentIdx !== -1) {\r\n this._transparentMeshesCache.splice(transparentIdx, 1);\r\n this._opaqueMeshesCache.push(mesh);\r\n } else if (opaqueIdx === -1) {\r\n this._opaqueMeshesCache.push(mesh);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Setup the render targets according to the specified options.\r\n */\r\n private _setupRenderTargets(): void {\r\n if (this._opaqueRenderTarget) {\r\n this._opaqueRenderTarget.dispose();\r\n }\r\n this._opaqueRenderTarget = new RenderTargetTexture(\r\n \"opaqueSceneTexture\",\r\n this._options.renderSize,\r\n this._scene,\r\n this._options.generateMipmaps,\r\n undefined,\r\n this._options.renderTargetTextureType\r\n );\r\n this._opaqueRenderTarget.ignoreCameraViewport = true;\r\n this._opaqueRenderTarget.renderList = this._opaqueMeshesCache;\r\n this._opaqueRenderTarget.clearColor = this._options.clearColor?.clone() ?? this._scene.clearColor.clone();\r\n this._opaqueRenderTarget.gammaSpace = false;\r\n this._opaqueRenderTarget.lodGenerationScale = this._options.lodGenerationScale;\r\n this._opaqueRenderTarget.lodGenerationOffset = this._options.lodGenerationOffset;\r\n this._opaqueRenderTarget.samples = this._options.samples;\r\n\r\n let sceneImageProcessingapplyByPostProcess: boolean;\r\n\r\n let saveSceneEnvIntensity: number;\r\n this._opaqueRenderTarget.onBeforeBindObservable.add((opaqueRenderTarget) => {\r\n saveSceneEnvIntensity = this._scene.environmentIntensity;\r\n this._scene.environmentIntensity = 1.0;\r\n sceneImageProcessingapplyByPostProcess = this._scene.imageProcessingConfiguration.applyByPostProcess;\r\n if (!this._options.clearColor) {\r\n this._scene.clearColor.toLinearSpaceToRef(opaqueRenderTarget.clearColor);\r\n } else {\r\n opaqueRenderTarget.clearColor.copyFrom(this._options.clearColor);\r\n }\r\n // we do not use the applyByPostProcess setter to avoid flagging all the materials as \"image processing dirty\"!\r\n this._scene.imageProcessingConfiguration._applyByPostProcess = true;\r\n });\r\n this._opaqueRenderTarget.onAfterUnbindObservable.add(() => {\r\n this._scene.environmentIntensity = saveSceneEnvIntensity;\r\n this._scene.imageProcessingConfiguration._applyByPostProcess = sceneImageProcessingapplyByPostProcess;\r\n });\r\n\r\n this._transparentMeshesCache.forEach((mesh: AbstractMesh) => {\r\n if (this._shouldRenderAsTransmission(mesh.material)) {\r\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Dispose all the elements created by the Helper.\r\n */\r\n public dispose(): void {\r\n this._scene._transmissionHelper = undefined;\r\n if (this._opaqueRenderTarget) {\r\n this._opaqueRenderTarget.dispose();\r\n this._opaqueRenderTarget = null;\r\n }\r\n this._transparentMeshesCache = [];\r\n this._opaqueMeshesCache = [];\r\n }\r\n}\r\n\r\nconst NAME = \"KHR_materials_transmission\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_materials_transmission/README.md)\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_materials_transmission implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 175;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n if (this.enabled) {\r\n loader.parent.transparencyAsCoverage = true;\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param material\r\n * @param babylonMaterial\r\n * @hidden\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsTransmission>(context, material, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loadTransparentPropertiesAsync(extensionContext, material, babylonMaterial, extension));\r\n return Promise.all(promises).then(() => {});\r\n });\r\n }\r\n\r\n private _loadTransparentPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material, extension: IKHRMaterialsTransmission): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n const pbrMaterial = babylonMaterial as PBRMaterial;\r\n\r\n // Enables \"refraction\" texture which represents transmitted light.\r\n pbrMaterial.subSurface.isRefractionEnabled = true;\r\n\r\n // Since this extension models thin-surface transmission only, we must make IOR = 1.0\r\n pbrMaterial.subSurface.volumeIndexOfRefraction = 1.0;\r\n\r\n // Albedo colour will tint transmission.\r\n pbrMaterial.subSurface.useAlbedoToTintRefraction = true;\r\n\r\n if (extension.transmissionFactor !== undefined) {\r\n pbrMaterial.subSurface.refractionIntensity = extension.transmissionFactor;\r\n const scene = pbrMaterial.getScene() as unknown as ITransmissionHelperHolder;\r\n if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper) {\r\n new TransmissionHelper({}, pbrMaterial.getScene());\r\n }\r\n } else {\r\n pbrMaterial.subSurface.refractionIntensity = 0.0;\r\n pbrMaterial.subSurface.isRefractionEnabled = false;\r\n return Promise.resolve();\r\n }\r\n\r\n pbrMaterial.subSurface.minimumThickness = 0.0;\r\n pbrMaterial.subSurface.maximumThickness = 0.0;\r\n if (extension.transmissionTexture) {\r\n (extension.transmissionTexture as ITextureInfo).nonColorData = true;\r\n return this._loader.loadTextureInfoAsync(`${context}/transmissionTexture`, extension.transmissionTexture, undefined).then((texture: BaseTexture) => {\r\n pbrMaterial.subSurface.refractionIntensityTexture = texture;\r\n pbrMaterial.subSurface.useGltfStyleTextures = true;\r\n });\r\n } else {\r\n return Promise.resolve();\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_transmission(loader));\r\n"]}
1
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type { Nullable } from \"core/types\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport type { Material } from \"core/Materials/material\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport type { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport type { IKHRMaterialsTransmission } from \"babylonjs-gltf2interface\";\r\nimport type { Scene } from \"core/scene\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport { RenderTargetTexture } from \"core/Materials/Textures/renderTargetTexture\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { Constants } from \"core/Engines/constants\";\r\nimport { Tools } from \"core/Misc/tools\";\r\nimport type { Color4 } from \"core/Maths/math.color\";\r\n\r\ninterface ITransmissionHelperHolder {\r\n /**\r\n * @hidden\r\n */\r\n _transmissionHelper: TransmissionHelper | undefined;\r\n}\r\n\r\ninterface ITransmissionHelperOptions {\r\n /**\r\n * The size of the render buffers (default: 1024)\r\n */\r\n renderSize: number;\r\n\r\n /**\r\n * The number of samples to use when generating the render target texture for opaque meshes (default: 4)\r\n */\r\n samples: number;\r\n\r\n /**\r\n * Scale to apply when selecting the LOD level to sample the refraction texture (default: 1)\r\n */\r\n lodGenerationScale: number;\r\n\r\n /**\r\n * Offset to apply when selecting the LOD level to sample the refraction texture (default: -4)\r\n */\r\n lodGenerationOffset: number;\r\n\r\n /**\r\n * Type of the refraction render target texture (default: TEXTURETYPE_HALF_FLOAT)\r\n */\r\n renderTargetTextureType: number;\r\n\r\n /**\r\n * Defines if the mipmaps for the refraction render target texture must be generated (default: true)\r\n */\r\n generateMipmaps: boolean;\r\n\r\n /**\r\n * Clear color of the opaque texture. If not provided, use the scene clear color (which will be converted to linear space).\r\n * If provided, should be in linear space\r\n */\r\n clearColor?: Color4;\r\n}\r\n\r\n/**\r\n * A class to handle setting up the rendering of opaque objects to be shown through transmissive objects.\r\n */\r\nclass TransmissionHelper {\r\n /**\r\n * Creates the default options for the helper.\r\n */\r\n private static _GetDefaultOptions(): ITransmissionHelperOptions {\r\n return {\r\n renderSize: 1024,\r\n samples: 4,\r\n lodGenerationScale: 1,\r\n lodGenerationOffset: -4,\r\n renderTargetTextureType: Constants.TEXTURETYPE_HALF_FLOAT,\r\n generateMipmaps: true,\r\n };\r\n }\r\n\r\n /**\r\n * Stores the creation options.\r\n */\r\n private readonly _scene: Scene & ITransmissionHelperHolder;\r\n\r\n private _options: ITransmissionHelperOptions;\r\n\r\n private _opaqueRenderTarget: Nullable<RenderTargetTexture> = null;\r\n private _opaqueMeshesCache: AbstractMesh[] = [];\r\n private _transparentMeshesCache: AbstractMesh[] = [];\r\n private _materialObservers: { [id: string]: Nullable<Observer<AbstractMesh>> } = {};\r\n\r\n /**\r\n * This observable will be notified with any error during the creation of the environment,\r\n * mainly texture creation errors.\r\n */\r\n public onErrorObservable: Observable<{ message?: string; exception?: any }>;\r\n\r\n /**\r\n * constructor\r\n * @param options Defines the options we want to customize the helper\r\n * @param scene The scene to add the material to\r\n */\r\n constructor(options: Partial<ITransmissionHelperOptions>, scene: Scene) {\r\n this._options = {\r\n ...TransmissionHelper._GetDefaultOptions(),\r\n ...options,\r\n };\r\n this._scene = scene as any;\r\n this._scene._transmissionHelper = this;\r\n\r\n this.onErrorObservable = new Observable();\r\n this._scene.onDisposeObservable.addOnce(() => {\r\n this.dispose();\r\n });\r\n\r\n this._parseScene();\r\n this._setupRenderTargets();\r\n }\r\n\r\n /**\r\n * Updates the background according to the new options\r\n * @param options\r\n */\r\n public updateOptions(options: Partial<ITransmissionHelperOptions>) {\r\n // First check if any options are actually being changed. If not, exit.\r\n const newValues = Object.keys(options).filter((key: string) => (this._options as any)[key] !== (options as any)[key]);\r\n if (!newValues.length) {\r\n return;\r\n }\r\n\r\n const newOptions = {\r\n ...this._options,\r\n ...options,\r\n };\r\n\r\n const oldOptions = this._options;\r\n this._options = newOptions;\r\n\r\n // If size changes, recreate everything\r\n if (\r\n newOptions.renderSize !== oldOptions.renderSize ||\r\n newOptions.renderTargetTextureType !== oldOptions.renderTargetTextureType ||\r\n newOptions.generateMipmaps !== oldOptions.generateMipmaps ||\r\n !this._opaqueRenderTarget\r\n ) {\r\n this._setupRenderTargets();\r\n } else {\r\n this._opaqueRenderTarget.samples = newOptions.samples;\r\n this._opaqueRenderTarget.lodGenerationScale = newOptions.lodGenerationScale;\r\n this._opaqueRenderTarget.lodGenerationOffset = newOptions.lodGenerationOffset;\r\n }\r\n }\r\n\r\n public getOpaqueTarget(): Nullable<Texture> {\r\n return this._opaqueRenderTarget;\r\n }\r\n\r\n private _shouldRenderAsTransmission(material: Nullable<Material>): boolean {\r\n if (!material) {\r\n return false;\r\n }\r\n if (material instanceof PBRMaterial && material.subSurface.isRefractionEnabled) {\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n private _addMesh(mesh: AbstractMesh): void {\r\n this._materialObservers[mesh.uniqueId] = mesh.onMaterialChangedObservable.add(this._onMeshMaterialChanged.bind(this));\r\n\r\n // we need to defer the processing because _addMesh may be called as part as an instance mesh creation, in which case some\r\n // internal properties are not setup yet, like _sourceMesh (needed when doing mesh.material below)\r\n Tools.SetImmediate(() => {\r\n if (this._shouldRenderAsTransmission(mesh.material)) {\r\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\r\n this._transparentMeshesCache.push(mesh);\r\n } else {\r\n this._opaqueMeshesCache.push(mesh);\r\n }\r\n });\r\n }\r\n\r\n private _removeMesh(mesh: AbstractMesh): void {\r\n mesh.onMaterialChangedObservable.remove(this._materialObservers[mesh.uniqueId]);\r\n delete this._materialObservers[mesh.uniqueId];\r\n let idx = this._transparentMeshesCache.indexOf(mesh);\r\n if (idx !== -1) {\r\n this._transparentMeshesCache.splice(idx, 1);\r\n }\r\n idx = this._opaqueMeshesCache.indexOf(mesh);\r\n if (idx !== -1) {\r\n this._opaqueMeshesCache.splice(idx, 1);\r\n }\r\n }\r\n\r\n private _parseScene(): void {\r\n this._scene.meshes.forEach(this._addMesh.bind(this));\r\n // Listen for when a mesh is added to the scene and add it to our cache lists.\r\n this._scene.onNewMeshAddedObservable.add(this._addMesh.bind(this));\r\n // Listen for when a mesh is removed from to the scene and remove it from our cache lists.\r\n this._scene.onMeshRemovedObservable.add(this._removeMesh.bind(this));\r\n }\r\n\r\n // When one of the meshes in the scene has its material changed, make sure that it's in the correct cache list.\r\n private _onMeshMaterialChanged(mesh: AbstractMesh) {\r\n const transparentIdx = this._transparentMeshesCache.indexOf(mesh);\r\n const opaqueIdx = this._opaqueMeshesCache.indexOf(mesh);\r\n\r\n // If the material is transparent, make sure that it's added to the transparent list and removed from the opaque list\r\n const useTransmission = this._shouldRenderAsTransmission(mesh.material);\r\n if (useTransmission) {\r\n if (mesh.material instanceof PBRMaterial) {\r\n mesh.material.subSurface.refractionTexture = this._opaqueRenderTarget;\r\n }\r\n if (opaqueIdx !== -1) {\r\n this._opaqueMeshesCache.splice(opaqueIdx, 1);\r\n this._transparentMeshesCache.push(mesh);\r\n } else if (transparentIdx === -1) {\r\n this._transparentMeshesCache.push(mesh);\r\n }\r\n // If the material is opaque, make sure that it's added to the opaque list and removed from the transparent list\r\n } else {\r\n if (transparentIdx !== -1) {\r\n this._transparentMeshesCache.splice(transparentIdx, 1);\r\n this._opaqueMeshesCache.push(mesh);\r\n } else if (opaqueIdx === -1) {\r\n this._opaqueMeshesCache.push(mesh);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Setup the render targets according to the specified options.\r\n */\r\n private _setupRenderTargets(): void {\r\n if (this._opaqueRenderTarget) {\r\n this._opaqueRenderTarget.dispose();\r\n }\r\n this._opaqueRenderTarget = new RenderTargetTexture(\r\n \"opaqueSceneTexture\",\r\n this._options.renderSize,\r\n this._scene,\r\n this._options.generateMipmaps,\r\n undefined,\r\n this._options.renderTargetTextureType\r\n );\r\n this._opaqueRenderTarget.ignoreCameraViewport = true;\r\n this._opaqueRenderTarget.renderList = this._opaqueMeshesCache;\r\n this._opaqueRenderTarget.clearColor = this._options.clearColor?.clone() ?? this._scene.clearColor.clone();\r\n this._opaqueRenderTarget.gammaSpace = false;\r\n this._opaqueRenderTarget.lodGenerationScale = this._options.lodGenerationScale;\r\n this._opaqueRenderTarget.lodGenerationOffset = this._options.lodGenerationOffset;\r\n this._opaqueRenderTarget.samples = this._options.samples;\r\n\r\n let sceneImageProcessingapplyByPostProcess: boolean;\r\n\r\n let saveSceneEnvIntensity: number;\r\n this._opaqueRenderTarget.onBeforeBindObservable.add((opaqueRenderTarget) => {\r\n saveSceneEnvIntensity = this._scene.environmentIntensity;\r\n this._scene.environmentIntensity = 1.0;\r\n sceneImageProcessingapplyByPostProcess = this._scene.imageProcessingConfiguration.applyByPostProcess;\r\n if (!this._options.clearColor) {\r\n this._scene.clearColor.toLinearSpaceToRef(opaqueRenderTarget.clearColor);\r\n } else {\r\n opaqueRenderTarget.clearColor.copyFrom(this._options.clearColor);\r\n }\r\n // we do not use the applyByPostProcess setter to avoid flagging all the materials as \"image processing dirty\"!\r\n this._scene.imageProcessingConfiguration._applyByPostProcess = true;\r\n });\r\n this._opaqueRenderTarget.onAfterUnbindObservable.add(() => {\r\n this._scene.environmentIntensity = saveSceneEnvIntensity;\r\n this._scene.imageProcessingConfiguration._applyByPostProcess = sceneImageProcessingapplyByPostProcess;\r\n });\r\n\r\n this._transparentMeshesCache.forEach((mesh: AbstractMesh) => {\r\n if (this._shouldRenderAsTransmission(mesh.material)) {\r\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\r\n }\r\n });\r\n }\r\n\r\n /**\r\n * Dispose all the elements created by the Helper.\r\n */\r\n public dispose(): void {\r\n this._scene._transmissionHelper = undefined;\r\n if (this._opaqueRenderTarget) {\r\n this._opaqueRenderTarget.dispose();\r\n this._opaqueRenderTarget = null;\r\n }\r\n this._transparentMeshesCache = [];\r\n this._opaqueMeshesCache = [];\r\n }\r\n}\r\n\r\nconst NAME = \"KHR_materials_transmission\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_materials_transmission/README.md)\r\n */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class KHR_materials_transmission implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 175;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n if (this.enabled) {\r\n loader.parent.transparencyAsCoverage = true;\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param material\r\n * @param babylonMaterial\r\n * @hidden\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsTransmission>(context, material, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loadTransparentPropertiesAsync(extensionContext, material, babylonMaterial, extension));\r\n return Promise.all(promises).then(() => {});\r\n });\r\n }\r\n\r\n private _loadTransparentPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material, extension: IKHRMaterialsTransmission): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n const pbrMaterial = babylonMaterial as PBRMaterial;\r\n\r\n // Enables \"refraction\" texture which represents transmitted light.\r\n pbrMaterial.subSurface.isRefractionEnabled = true;\r\n\r\n // Since this extension models thin-surface transmission only, we must make IOR = 1.0\r\n pbrMaterial.subSurface.volumeIndexOfRefraction = 1.0;\r\n\r\n // Albedo colour will tint transmission.\r\n pbrMaterial.subSurface.useAlbedoToTintRefraction = true;\r\n\r\n if (extension.transmissionFactor !== undefined) {\r\n pbrMaterial.subSurface.refractionIntensity = extension.transmissionFactor;\r\n const scene = pbrMaterial.getScene() as unknown as ITransmissionHelperHolder;\r\n if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper) {\r\n new TransmissionHelper({}, pbrMaterial.getScene());\r\n }\r\n } else {\r\n pbrMaterial.subSurface.refractionIntensity = 0.0;\r\n pbrMaterial.subSurface.isRefractionEnabled = false;\r\n return Promise.resolve();\r\n }\r\n\r\n pbrMaterial.subSurface.minimumThickness = 0.0;\r\n pbrMaterial.subSurface.maximumThickness = 0.0;\r\n if (extension.transmissionTexture) {\r\n (extension.transmissionTexture as ITextureInfo).nonColorData = true;\r\n return this._loader.loadTextureInfoAsync(`${context}/transmissionTexture`, extension.transmissionTexture, undefined).then((texture: BaseTexture) => {\r\n pbrMaterial.subSurface.refractionIntensityTexture = texture;\r\n pbrMaterial.subSurface.useGltfStyleTextures = true;\r\n });\r\n } else {\r\n return Promise.resolve();\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_transmission(loader));\r\n"]}
@@ -1,7 +1,7 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { Material } from "@babylonjs/core/Materials/material.js";
3
- import { IMaterial } from "../glTFLoaderInterfaces";
4
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
1
+ import type { Nullable } from "@babylonjs/core/types.js";
2
+ import type { Material } from "@babylonjs/core/Materials/material.js";
3
+ import type { IMaterial } from "../glTFLoaderInterfaces";
4
+ import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
5
5
  import { GLTFLoader } from "../glTFLoader";
6
6
  /**
7
7
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit)
@@ -1,6 +1,6 @@
1
1
  import { Color3 } from "@babylonjs/core/Maths/math.color.js";
2
2
  import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
3
- import { GLTFLoader } from "../glTFLoader";
3
+ import { GLTFLoader } from "../glTFLoader.js";
4
4
  var NAME = "KHR_materials_unlit";
5
5
  /**
6
6
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit)
@@ -1 +1 @@
1
- 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eslint-disable @typescript-eslint/naming-convention */\r\nimport { Nullable } from \"core/types\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport { Material } from \"core/Materials/material\";\r\n\r\nimport { IMaterial } from \"../glTFLoaderInterfaces\";\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\n\r\nconst NAME = \"KHR_materials_unlit\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit)\r\n */\r\nexport class KHR_materials_unlit implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 210;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param material\r\n * @param babylonMaterial\r\n * @hidden\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync(context, material, this.name, () => {\r\n return this._loadUnlitPropertiesAsync(context, material, babylonMaterial);\r\n });\r\n }\r\n\r\n private _loadUnlitPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n\r\n const promises = new Array<Promise<any>>();\r\n babylonMaterial.unlit = true;\r\n\r\n const properties = material.pbrMetallicRoughness;\r\n if (properties) {\r\n if (properties.baseColorFactor) {\r\n babylonMaterial.albedoColor = Color3.FromArray(properties.baseColorFactor);\r\n babylonMaterial.alpha = properties.baseColorFactor[3];\r\n } else {\r\n babylonMaterial.albedoColor = Color3.White();\r\n }\r\n\r\n if (properties.baseColorTexture) {\r\n promises.push(\r\n this._loader.loadTextureInfoAsync(`${context}/baseColorTexture`, properties.baseColorTexture, (texture) => {\r\n texture.name = `${babylonMaterial.name} (Base Color)`;\r\n babylonMaterial.albedoTexture = texture;\r\n })\r\n );\r\n }\r\n }\r\n\r\n if (material.doubleSided) {\r\n babylonMaterial.backFaceCulling = false;\r\n babylonMaterial.twoSidedLighting = true;\r\n }\r\n\r\n this._loader.loadMaterialAlphaProperties(context, material, babylonMaterial);\r\n\r\n return Promise.all(promises).then(() => {});\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_unlit(loader));\r\n"]}
1
+ {"version":3,"file":"KHR_materials_unlit.js","sourceRoot":"","sources":["../../../../../../../lts/loaders/generated/glTF/2.0/Extensions/KHR_materials_unlit.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,WAAW,EAAE,qDAAuC;AAK7D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,IAAM,IAAI,GAAG,qBAAqB,CAAC;AAEnC;;GAEG;AACH;IAkBI;;;OAGG;IACH,6BAAY,MAAkB;QArB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QASf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,qCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;;;;OAKG;IACI,yDAA2B,GAAlC,UAAmC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAAlG,iBAIC;QAHG,OAAO,UAAU,CAAC,kBAAkB,CAAC,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE;YAC/D,OAAO,KAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC;QAC9E,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,uDAAyB,GAAjC,UAAkC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAC7F,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;YAC3C,MAAM,IAAI,KAAK,CAAC,UAAG,OAAO,kCAA+B,CAAC,CAAC;SAC9D;QAED,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;QAC3C,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC;QAE7B,IAAM,UAAU,GAAG,QAAQ,CAAC,oBAAoB,CAAC;QACjD,IAAI,UAAU,EAAE;YACZ,IAAI,UAAU,CAAC,eAAe,EAAE;gBAC5B,eAAe,CAAC,WAAW,GAAG,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,eAAe,CAAC,CAAC;gBAC3E,eAAe,CAAC,KAAK,GAAG,UAAU,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;aACzD;iBAAM;gBACH,eAAe,CAAC,WAAW,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;aAChD;YAED,IAAI,UAAU,CAAC,gBAAgB,EAAE;gBAC7B,QAAQ,CAAC,IAAI,CACT,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,UAAG,OAAO,sBAAmB,EAAE,UAAU,CAAC,gBAAgB,EAAE,UAAC,OAAO;oBAClG,OAAO,CAAC,IAAI,GAAG,UAAG,eAAe,CAAC,IAAI,kBAAe,CAAC;oBACtD,eAAe,CAAC,aAAa,GAAG,OAAO,CAAC;gBAC5C,CAAC,CAAC,CACL,CAAC;aACL;SACJ;QAED,IAAI,QAAQ,CAAC,WAAW,EAAE;YACtB,eAAe,CAAC,eAAe,GAAG,KAAK,CAAC;YACxC,eAAe,CAAC,gBAAgB,GAAG,IAAI,CAAC;SAC3C;QAED,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC;QAE7E,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,cAAO,CAAC,CAAC,CAAC;IAChD,CAAC;IACL,0BAAC;AAAD,CAAC,AAhFD,IAgFC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,mBAAmB,CAAC,MAAM,CAAC,EAA/B,CAA+B,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport type { Material } from \"core/Materials/material\";\r\n\r\nimport type { IMaterial } from \"../glTFLoaderInterfaces\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\n\r\nconst NAME = \"KHR_materials_unlit\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit)\r\n */\r\nexport class KHR_materials_unlit implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 210;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param material\r\n * @param babylonMaterial\r\n * @hidden\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync(context, material, this.name, () => {\r\n return this._loadUnlitPropertiesAsync(context, material, babylonMaterial);\r\n });\r\n }\r\n\r\n private _loadUnlitPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n\r\n const promises = new Array<Promise<any>>();\r\n babylonMaterial.unlit = true;\r\n\r\n const properties = material.pbrMetallicRoughness;\r\n if (properties) {\r\n if (properties.baseColorFactor) {\r\n babylonMaterial.albedoColor = Color3.FromArray(properties.baseColorFactor);\r\n babylonMaterial.alpha = properties.baseColorFactor[3];\r\n } else {\r\n babylonMaterial.albedoColor = Color3.White();\r\n }\r\n\r\n if (properties.baseColorTexture) {\r\n promises.push(\r\n this._loader.loadTextureInfoAsync(`${context}/baseColorTexture`, properties.baseColorTexture, (texture) => {\r\n texture.name = `${babylonMaterial.name} (Base Color)`;\r\n babylonMaterial.albedoTexture = texture;\r\n })\r\n );\r\n }\r\n }\r\n\r\n if (material.doubleSided) {\r\n babylonMaterial.backFaceCulling = false;\r\n babylonMaterial.twoSidedLighting = true;\r\n }\r\n\r\n this._loader.loadMaterialAlphaProperties(context, material, babylonMaterial);\r\n\r\n return Promise.all(promises).then(() => {});\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_unlit(loader));\r\n"]}
@@ -1,9 +1,9 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
1
+ import type { Nullable } from "@babylonjs/core/types.js";
2
+ import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
3
3
  import { GLTFLoader } from "../glTFLoader";
4
4
  import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
5
- import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
6
- import { INode, IMeshPrimitive, IMesh } from "../glTFLoaderInterfaces";
5
+ import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
6
+ import type { INode, IMeshPrimitive, IMesh } from "../glTFLoaderInterfaces";
7
7
  /**
8
8
  * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_materials_variants/README.md)
9
9
  */
@@ -1,4 +1,4 @@
1
- import { GLTFLoader, ArrayItem } from "../glTFLoader";
1
+ import { GLTFLoader, ArrayItem } from "../glTFLoader.js";
2
2
  import { Mesh } from "@babylonjs/core/Meshes/mesh.js";
3
3
  var NAME = "KHR_materials_variants";
4
4
  /**
@@ -1 +1 @@
1
- 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eslint-disable @typescript-eslint/naming-convention */\r\nimport { Nullable } from \"core/types\";\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\r\n\r\nimport { Material } from \"core/Materials/material\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport { Node } from \"core/node\";\r\nimport { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { INode, IMeshPrimitive, IMesh } from \"../glTFLoaderInterfaces\";\r\nimport { IKHRMaterialVariants_Mapping, IKHRMaterialVariants_Variant, IKHRMaterialVariants_Variants } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_materials_variants\";\r\n\r\ninterface IVariantsMap {\r\n [key: string]: Array<{ mesh: AbstractMesh; material: Nullable<Material> }>;\r\n}\r\n\r\ninterface IExtensionMetadata {\r\n lastSelected: Nullable<string | Array<string>>;\r\n original: Array<{ mesh: AbstractMesh; material: Nullable<Material> }>;\r\n variants: IVariantsMap;\r\n}\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_materials_variants/README.md)\r\n */\r\nexport class KHR_materials_variants implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n private _variants?: Array<IKHRMaterialVariants_Variant>;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * Gets the list of available variant names for this asset.\r\n * @param rootMesh The glTF root mesh\r\n * @returns the list of all the variant names for this model\r\n */\r\n public static GetAvailableVariants(rootMesh: Mesh): string[] {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n return [];\r\n }\r\n\r\n return Object.keys(extensionMetadata.variants);\r\n }\r\n\r\n /**\r\n * Gets the list of available variant names for this asset.\r\n * @param rootMesh The glTF root mesh\r\n * @returns the list of all the variant names for this model\r\n */\r\n public getAvailableVariants(rootMesh: Mesh): string[] {\r\n return KHR_materials_variants.GetAvailableVariants(rootMesh);\r\n }\r\n\r\n /**\r\n * Select a variant given a variant name or a list of variant names.\r\n * @param rootMesh The glTF root mesh\r\n * @param variantName The variant name(s) to select.\r\n */\r\n public static SelectVariant(rootMesh: Mesh, variantName: string | string[]): void {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot select variant on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n const select = (variantName: string): void => {\r\n const entries = extensionMetadata.variants[variantName];\r\n if (entries) {\r\n for (const entry of entries) {\r\n entry.mesh.material = entry.material;\r\n }\r\n }\r\n };\r\n\r\n if (variantName instanceof Array) {\r\n for (const name of variantName) {\r\n select(name);\r\n }\r\n } else {\r\n select(variantName);\r\n }\r\n\r\n extensionMetadata.lastSelected = variantName;\r\n }\r\n\r\n /**\r\n * Select a variant given a variant name or a list of variant names.\r\n * @param rootMesh The glTF root mesh\r\n * @param variantName The variant name(s) to select.\r\n */\r\n public selectVariant(rootMesh: Mesh, variantName: string | string[]): void {\r\n return KHR_materials_variants.SelectVariant(rootMesh, variantName);\r\n }\r\n\r\n /**\r\n * Reset back to the original before selecting a variant.\r\n * @param rootMesh The glTF root mesh\r\n */\r\n public static Reset(rootMesh: Mesh): void {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot reset on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n for (const entry of extensionMetadata.original) {\r\n entry.mesh.material = entry.material;\r\n }\r\n\r\n extensionMetadata.lastSelected = null;\r\n }\r\n\r\n /**\r\n * Reset back to the original before selecting a variant.\r\n * @param rootMesh The glTF root mesh\r\n */\r\n public reset(rootMesh: Mesh): void {\r\n return KHR_materials_variants.Reset(rootMesh);\r\n }\r\n\r\n /**\r\n * Gets the last selected variant name(s) or null if original.\r\n * @param rootMesh The glTF root mesh\r\n * @returns The selected variant name(s).\r\n */\r\n public static GetLastSelectedVariant(rootMesh: Mesh): Nullable<string | string[]> {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot get the last selected variant on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n return extensionMetadata.lastSelected;\r\n }\r\n\r\n /**\r\n * Gets the last selected variant name(s) or null if original.\r\n * @param rootMesh The glTF root mesh\r\n * @returns The selected variant name(s).\r\n */\r\n public getLastSelectedVariant(rootMesh: Mesh): Nullable<string | string[]> {\r\n return KHR_materials_variants.GetLastSelectedVariant(rootMesh);\r\n }\r\n\r\n private static _GetExtensionMetadata(rootMesh: Nullable<Mesh>): Nullable<IExtensionMetadata> {\r\n return rootMesh?.metadata?.gltf?.[NAME] || null;\r\n }\r\n\r\n /** @hidden */\r\n public onLoading(): void {\r\n const extensions = this._loader.gltf.extensions;\r\n if (extensions && extensions[this.name]) {\r\n const extension = extensions[this.name] as IKHRMaterialVariants_Variants;\r\n this._variants = extension.variants;\r\n }\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param name\r\n * @param node\r\n * @param mesh\r\n * @param primitive\r\n * @param assign\r\n * @hidden\r\n */\r\n public _loadMeshPrimitiveAsync(\r\n context: string,\r\n name: string,\r\n node: INode,\r\n mesh: IMesh,\r\n primitive: IMeshPrimitive,\r\n assign: (babylonMesh: AbstractMesh) => void\r\n ): Nullable<Promise<AbstractMesh>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialVariants_Mapping, AbstractMesh>(context, primitive, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(\r\n this._loader._loadMeshPrimitiveAsync(context, name, node, mesh, primitive, (babylonMesh) => {\r\n assign(babylonMesh);\r\n\r\n if (babylonMesh instanceof Mesh) {\r\n const babylonDrawMode = GLTFLoader._GetDrawMode(context, primitive.mode);\r\n\r\n const root = this._loader.rootBabylonMesh;\r\n const metadata = root ? (root.metadata = root.metadata || {}) : {};\r\n const gltf = (metadata.gltf = metadata.gltf || {});\r\n const extensionMetadata: IExtensionMetadata = (gltf[NAME] = gltf[NAME] || { lastSelected: null, original: [], variants: {} });\r\n\r\n // Store the original material.\r\n extensionMetadata.original.push({ mesh: babylonMesh, material: babylonMesh.material });\r\n\r\n // For each mapping, look at the variants and make a new entry for them.\r\n for (let mappingIndex = 0; mappingIndex < extension.mappings.length; ++mappingIndex) {\r\n const mapping = extension.mappings[mappingIndex];\r\n const material = ArrayItem.Get(`${extensionContext}/mappings/${mappingIndex}/material`, this._loader.gltf.materials, mapping.material);\r\n promises.push(\r\n this._loader._loadMaterialAsync(`#/materials/${mapping.material}`, material, babylonMesh, babylonDrawMode, (babylonMaterial) => {\r\n for (let mappingVariantIndex = 0; mappingVariantIndex < mapping.variants.length; ++mappingVariantIndex) {\r\n const variantIndex = mapping.variants[mappingVariantIndex];\r\n const variant = ArrayItem.Get(`/extensions/${NAME}/variants/${variantIndex}`, this._variants, variantIndex);\r\n extensionMetadata.variants[variant.name] = extensionMetadata.variants[variant.name] || [];\r\n extensionMetadata.variants[variant.name].push({\r\n mesh: babylonMesh,\r\n material: babylonMaterial,\r\n });\r\n\r\n // Replace the target when original mesh is cloned\r\n babylonMesh.onClonedObservable.add((newOne: Node) => {\r\n const newMesh = newOne as Mesh;\r\n let metadata: Nullable<IExtensionMetadata> = null;\r\n let newRoot: Nullable<Node> = newMesh;\r\n\r\n // Find root to get medata\r\n do {\r\n newRoot = newRoot!.parent;\r\n if (!newRoot) {\r\n return;\r\n }\r\n metadata = KHR_materials_variants._GetExtensionMetadata(newRoot as Mesh);\r\n } while (metadata === null);\r\n\r\n // Need to clone the metadata on the root (first time only)\r\n if (root && metadata === KHR_materials_variants._GetExtensionMetadata(root)) {\r\n // Copy main metadata\r\n newRoot.metadata = {};\r\n for (const key in root.metadata) {\r\n newRoot.metadata[key] = root.metadata[key];\r\n }\r\n\r\n // Copy the gltf metadata\r\n newRoot.metadata.gltf = [];\r\n for (const key in root.metadata.gltf) {\r\n newRoot.metadata.gltf[key] = root.metadata.gltf[key];\r\n }\r\n\r\n // Duplicate the extension specific metadata\r\n newRoot.metadata.gltf[NAME] = { lastSelected: null, original: [], variants: {} };\r\n for (const original of metadata.original) {\r\n newRoot.metadata.gltf[NAME].original.push({\r\n mesh: original.mesh,\r\n material: original.material,\r\n });\r\n }\r\n for (const key in metadata.variants) {\r\n if (Object.prototype.hasOwnProperty.call(metadata.variants, key)) {\r\n newRoot.metadata.gltf[NAME].variants[key] = [];\r\n for (const variantEntry of metadata.variants[key]) {\r\n newRoot.metadata.gltf[NAME].variants[key].push({\r\n mesh: variantEntry.mesh,\r\n material: variantEntry.material,\r\n });\r\n }\r\n }\r\n }\r\n\r\n metadata = newRoot.metadata.gltf[NAME];\r\n }\r\n\r\n // Relocate\r\n for (const target of metadata!.original) {\r\n if (target.mesh === babylonMesh) {\r\n target.mesh = newMesh;\r\n }\r\n }\r\n for (const target of metadata!.variants[variant.name]) {\r\n if (target.mesh === babylonMesh) {\r\n target.mesh = newMesh;\r\n }\r\n }\r\n });\r\n }\r\n })\r\n );\r\n }\r\n }\r\n })\r\n );\r\n return Promise.all(promises).then(([babylonMesh]) => {\r\n return babylonMesh;\r\n });\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_variants(loader));\r\n"]}
1
+ 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eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\r\n\r\nimport type { Material } from \"core/Materials/material\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport type { Node } from \"core/node\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { INode, IMeshPrimitive, IMesh } from \"../glTFLoaderInterfaces\";\r\nimport type { IKHRMaterialVariants_Mapping, IKHRMaterialVariants_Variant, IKHRMaterialVariants_Variants } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_materials_variants\";\r\n\r\ninterface IVariantsMap {\r\n [key: string]: Array<{ mesh: AbstractMesh; material: Nullable<Material> }>;\r\n}\r\n\r\ninterface IExtensionMetadata {\r\n lastSelected: Nullable<string | Array<string>>;\r\n original: Array<{ mesh: AbstractMesh; material: Nullable<Material> }>;\r\n variants: IVariantsMap;\r\n}\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_materials_variants/README.md)\r\n */\r\nexport class KHR_materials_variants implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n private _variants?: Array<IKHRMaterialVariants_Variant>;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * Gets the list of available variant names for this asset.\r\n * @param rootMesh The glTF root mesh\r\n * @returns the list of all the variant names for this model\r\n */\r\n public static GetAvailableVariants(rootMesh: Mesh): string[] {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n return [];\r\n }\r\n\r\n return Object.keys(extensionMetadata.variants);\r\n }\r\n\r\n /**\r\n * Gets the list of available variant names for this asset.\r\n * @param rootMesh The glTF root mesh\r\n * @returns the list of all the variant names for this model\r\n */\r\n public getAvailableVariants(rootMesh: Mesh): string[] {\r\n return KHR_materials_variants.GetAvailableVariants(rootMesh);\r\n }\r\n\r\n /**\r\n * Select a variant given a variant name or a list of variant names.\r\n * @param rootMesh The glTF root mesh\r\n * @param variantName The variant name(s) to select.\r\n */\r\n public static SelectVariant(rootMesh: Mesh, variantName: string | string[]): void {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot select variant on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n const select = (variantName: string): void => {\r\n const entries = extensionMetadata.variants[variantName];\r\n if (entries) {\r\n for (const entry of entries) {\r\n entry.mesh.material = entry.material;\r\n }\r\n }\r\n };\r\n\r\n if (variantName instanceof Array) {\r\n for (const name of variantName) {\r\n select(name);\r\n }\r\n } else {\r\n select(variantName);\r\n }\r\n\r\n extensionMetadata.lastSelected = variantName;\r\n }\r\n\r\n /**\r\n * Select a variant given a variant name or a list of variant names.\r\n * @param rootMesh The glTF root mesh\r\n * @param variantName The variant name(s) to select.\r\n */\r\n public selectVariant(rootMesh: Mesh, variantName: string | string[]): void {\r\n return KHR_materials_variants.SelectVariant(rootMesh, variantName);\r\n }\r\n\r\n /**\r\n * Reset back to the original before selecting a variant.\r\n * @param rootMesh The glTF root mesh\r\n */\r\n public static Reset(rootMesh: Mesh): void {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot reset on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n for (const entry of extensionMetadata.original) {\r\n entry.mesh.material = entry.material;\r\n }\r\n\r\n extensionMetadata.lastSelected = null;\r\n }\r\n\r\n /**\r\n * Reset back to the original before selecting a variant.\r\n * @param rootMesh The glTF root mesh\r\n */\r\n public reset(rootMesh: Mesh): void {\r\n return KHR_materials_variants.Reset(rootMesh);\r\n }\r\n\r\n /**\r\n * Gets the last selected variant name(s) or null if original.\r\n * @param rootMesh The glTF root mesh\r\n * @returns The selected variant name(s).\r\n */\r\n public static GetLastSelectedVariant(rootMesh: Mesh): Nullable<string | string[]> {\r\n const extensionMetadata = this._GetExtensionMetadata(rootMesh);\r\n if (!extensionMetadata) {\r\n throw new Error(`Cannot get the last selected variant on a glTF mesh that does not have the ${NAME} extension`);\r\n }\r\n\r\n return extensionMetadata.lastSelected;\r\n }\r\n\r\n /**\r\n * Gets the last selected variant name(s) or null if original.\r\n * @param rootMesh The glTF root mesh\r\n * @returns The selected variant name(s).\r\n */\r\n public getLastSelectedVariant(rootMesh: Mesh): Nullable<string | string[]> {\r\n return KHR_materials_variants.GetLastSelectedVariant(rootMesh);\r\n }\r\n\r\n private static _GetExtensionMetadata(rootMesh: Nullable<Mesh>): Nullable<IExtensionMetadata> {\r\n return rootMesh?.metadata?.gltf?.[NAME] || null;\r\n }\r\n\r\n /** @hidden */\r\n public onLoading(): void {\r\n const extensions = this._loader.gltf.extensions;\r\n if (extensions && extensions[this.name]) {\r\n const extension = extensions[this.name] as IKHRMaterialVariants_Variants;\r\n this._variants = extension.variants;\r\n }\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param name\r\n * @param node\r\n * @param mesh\r\n * @param primitive\r\n * @param assign\r\n * @hidden\r\n */\r\n public _loadMeshPrimitiveAsync(\r\n context: string,\r\n name: string,\r\n node: INode,\r\n mesh: IMesh,\r\n primitive: IMeshPrimitive,\r\n assign: (babylonMesh: AbstractMesh) => void\r\n ): Nullable<Promise<AbstractMesh>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialVariants_Mapping, AbstractMesh>(context, primitive, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(\r\n this._loader._loadMeshPrimitiveAsync(context, name, node, mesh, primitive, (babylonMesh) => {\r\n assign(babylonMesh);\r\n\r\n if (babylonMesh instanceof Mesh) {\r\n const babylonDrawMode = GLTFLoader._GetDrawMode(context, primitive.mode);\r\n\r\n const root = this._loader.rootBabylonMesh;\r\n const metadata = root ? (root.metadata = root.metadata || {}) : {};\r\n const gltf = (metadata.gltf = metadata.gltf || {});\r\n const extensionMetadata: IExtensionMetadata = (gltf[NAME] = gltf[NAME] || { lastSelected: null, original: [], variants: {} });\r\n\r\n // Store the original material.\r\n extensionMetadata.original.push({ mesh: babylonMesh, material: babylonMesh.material });\r\n\r\n // For each mapping, look at the variants and make a new entry for them.\r\n for (let mappingIndex = 0; mappingIndex < extension.mappings.length; ++mappingIndex) {\r\n const mapping = extension.mappings[mappingIndex];\r\n const material = ArrayItem.Get(`${extensionContext}/mappings/${mappingIndex}/material`, this._loader.gltf.materials, mapping.material);\r\n promises.push(\r\n this._loader._loadMaterialAsync(`#/materials/${mapping.material}`, material, babylonMesh, babylonDrawMode, (babylonMaterial) => {\r\n for (let mappingVariantIndex = 0; mappingVariantIndex < mapping.variants.length; ++mappingVariantIndex) {\r\n const variantIndex = mapping.variants[mappingVariantIndex];\r\n const variant = ArrayItem.Get(`/extensions/${NAME}/variants/${variantIndex}`, this._variants, variantIndex);\r\n extensionMetadata.variants[variant.name] = extensionMetadata.variants[variant.name] || [];\r\n extensionMetadata.variants[variant.name].push({\r\n mesh: babylonMesh,\r\n material: babylonMaterial,\r\n });\r\n\r\n // Replace the target when original mesh is cloned\r\n babylonMesh.onClonedObservable.add((newOne: Node) => {\r\n const newMesh = newOne as Mesh;\r\n let metadata: Nullable<IExtensionMetadata> = null;\r\n let newRoot: Nullable<Node> = newMesh;\r\n\r\n // Find root to get medata\r\n do {\r\n newRoot = newRoot!.parent;\r\n if (!newRoot) {\r\n return;\r\n }\r\n metadata = KHR_materials_variants._GetExtensionMetadata(newRoot as Mesh);\r\n } while (metadata === null);\r\n\r\n // Need to clone the metadata on the root (first time only)\r\n if (root && metadata === KHR_materials_variants._GetExtensionMetadata(root)) {\r\n // Copy main metadata\r\n newRoot.metadata = {};\r\n for (const key in root.metadata) {\r\n newRoot.metadata[key] = root.metadata[key];\r\n }\r\n\r\n // Copy the gltf metadata\r\n newRoot.metadata.gltf = [];\r\n for (const key in root.metadata.gltf) {\r\n newRoot.metadata.gltf[key] = root.metadata.gltf[key];\r\n }\r\n\r\n // Duplicate the extension specific metadata\r\n newRoot.metadata.gltf[NAME] = { lastSelected: null, original: [], variants: {} };\r\n for (const original of metadata.original) {\r\n newRoot.metadata.gltf[NAME].original.push({\r\n mesh: original.mesh,\r\n material: original.material,\r\n });\r\n }\r\n for (const key in metadata.variants) {\r\n if (Object.prototype.hasOwnProperty.call(metadata.variants, key)) {\r\n newRoot.metadata.gltf[NAME].variants[key] = [];\r\n for (const variantEntry of metadata.variants[key]) {\r\n newRoot.metadata.gltf[NAME].variants[key].push({\r\n mesh: variantEntry.mesh,\r\n material: variantEntry.material,\r\n });\r\n }\r\n }\r\n }\r\n\r\n metadata = newRoot.metadata.gltf[NAME];\r\n }\r\n\r\n // Relocate\r\n for (const target of metadata!.original) {\r\n if (target.mesh === babylonMesh) {\r\n target.mesh = newMesh;\r\n }\r\n }\r\n for (const target of metadata!.variants[variant.name]) {\r\n if (target.mesh === babylonMesh) {\r\n target.mesh = newMesh;\r\n }\r\n }\r\n });\r\n }\r\n })\r\n );\r\n }\r\n }\r\n })\r\n );\r\n return Promise.all(promises).then(([babylonMesh]) => {\r\n return babylonMesh;\r\n });\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_variants(loader));\r\n"]}
@@ -1,7 +1,7 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { Material } from "@babylonjs/core/Materials/material.js";
3
- import { IMaterial } from "../glTFLoaderInterfaces";
4
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
1
+ import type { Nullable } from "@babylonjs/core/types.js";
2
+ import type { Material } from "@babylonjs/core/Materials/material.js";
3
+ import type { IMaterial } from "../glTFLoaderInterfaces";
4
+ import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
5
5
  import { GLTFLoader } from "../glTFLoader";
6
6
  /**
7
7
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume)
@@ -1,5 +1,5 @@
1
1
  import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
2
- import { GLTFLoader } from "../glTFLoader";
2
+ import { GLTFLoader } from "../glTFLoader.js";
3
3
  var NAME = "KHR_materials_volume";
4
4
  /**
5
5
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume)
@@ -1 +1 @@
1
- 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eslint-disable @typescript-eslint/naming-convention */\r\nimport { Nullable } from \"core/types\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport { Material } from \"core/Materials/material\";\r\nimport { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\n\r\nconst NAME = \"KHR_materials_volume\";\r\n\r\ninterface IMaterialsTransmission {\r\n attenuationColor?: number[];\r\n attenuationDistance?: number;\r\n thicknessTexture?: ITextureInfo;\r\n thicknessFactor?: number;\r\n}\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume)\r\n * @since 5.0.0\r\n */\r\nexport class KHR_materials_volume implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 173;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n if (this.enabled) {\r\n // We need to disable instance usage because the attenuation factor depends on the node scale of each individual mesh\r\n this._loader._disableInstancedMesh++;\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n if (this.enabled) {\r\n this._loader._disableInstancedMesh--;\r\n }\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param material\r\n * @param babylonMaterial\r\n * @hidden\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync<IMaterialsTransmission>(context, material, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loadVolumePropertiesAsync(extensionContext, material, babylonMaterial, extension));\r\n return Promise.all(promises).then(() => {});\r\n });\r\n }\r\n\r\n private _loadVolumePropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material, extension: IMaterialsTransmission): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n\r\n // If transparency isn't enabled already, this extension shouldn't do anything.\r\n // i.e. it requires either the KHR_materials_transmission or KHR_materials_translucency extensions.\r\n if ((!babylonMaterial.subSurface.isRefractionEnabled && !babylonMaterial.subSurface.isTranslucencyEnabled) || !extension.thicknessFactor) {\r\n return Promise.resolve();\r\n }\r\n\r\n // IOR in this extension only affects interior.\r\n babylonMaterial.subSurface.volumeIndexOfRefraction = babylonMaterial.indexOfRefraction;\r\n const attenuationDistance = extension.attenuationDistance !== undefined ? extension.attenuationDistance : Number.MAX_VALUE;\r\n babylonMaterial.subSurface.tintColorAtDistance = attenuationDistance;\r\n if (extension.attenuationColor !== undefined && extension.attenuationColor.length == 3) {\r\n babylonMaterial.subSurface.tintColor.copyFromFloats(extension.attenuationColor[0], extension.attenuationColor[1], extension.attenuationColor[2]);\r\n }\r\n\r\n babylonMaterial.subSurface.minimumThickness = 0.0;\r\n babylonMaterial.subSurface.maximumThickness = extension.thicknessFactor;\r\n babylonMaterial.subSurface.useThicknessAsDepth = true;\r\n if (extension.thicknessTexture) {\r\n (extension.thicknessTexture as ITextureInfo).nonColorData = true;\r\n return this._loader.loadTextureInfoAsync(`${context}/thicknessTexture`, extension.thicknessTexture).then((texture: BaseTexture) => {\r\n babylonMaterial.subSurface.thicknessTexture = texture;\r\n babylonMaterial.subSurface.useGltfStyleTextures = true;\r\n });\r\n } else {\r\n return Promise.resolve();\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_volume(loader));\r\n"]}
1
+ 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eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport { PBRMaterial } from \"core/Materials/PBR/pbrMaterial\";\r\nimport type { Material } from \"core/Materials/material\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport type { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\n\r\nconst NAME = \"KHR_materials_volume\";\r\n\r\ninterface IMaterialsTransmission {\r\n attenuationColor?: number[];\r\n attenuationDistance?: number;\r\n thicknessTexture?: ITextureInfo;\r\n thicknessFactor?: number;\r\n}\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume)\r\n * @since 5.0.0\r\n */\r\nexport class KHR_materials_volume implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 173;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n if (this.enabled) {\r\n // We need to disable instance usage because the attenuation factor depends on the node scale of each individual mesh\r\n this._loader._disableInstancedMesh++;\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n if (this.enabled) {\r\n this._loader._disableInstancedMesh--;\r\n }\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param material\r\n * @param babylonMaterial\r\n * @hidden\r\n */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync<IMaterialsTransmission>(context, material, this.name, (extensionContext, extension) => {\r\n const promises = new Array<Promise<any>>();\r\n promises.push(this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\r\n promises.push(this._loadVolumePropertiesAsync(extensionContext, material, babylonMaterial, extension));\r\n return Promise.all(promises).then(() => {});\r\n });\r\n }\r\n\r\n private _loadVolumePropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material, extension: IMaterialsTransmission): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n\r\n // If transparency isn't enabled already, this extension shouldn't do anything.\r\n // i.e. it requires either the KHR_materials_transmission or KHR_materials_translucency extensions.\r\n if ((!babylonMaterial.subSurface.isRefractionEnabled && !babylonMaterial.subSurface.isTranslucencyEnabled) || !extension.thicknessFactor) {\r\n return Promise.resolve();\r\n }\r\n\r\n // IOR in this extension only affects interior.\r\n babylonMaterial.subSurface.volumeIndexOfRefraction = babylonMaterial.indexOfRefraction;\r\n const attenuationDistance = extension.attenuationDistance !== undefined ? extension.attenuationDistance : Number.MAX_VALUE;\r\n babylonMaterial.subSurface.tintColorAtDistance = attenuationDistance;\r\n if (extension.attenuationColor !== undefined && extension.attenuationColor.length == 3) {\r\n babylonMaterial.subSurface.tintColor.copyFromFloats(extension.attenuationColor[0], extension.attenuationColor[1], extension.attenuationColor[2]);\r\n }\r\n\r\n babylonMaterial.subSurface.minimumThickness = 0.0;\r\n babylonMaterial.subSurface.maximumThickness = extension.thicknessFactor;\r\n babylonMaterial.subSurface.useThicknessAsDepth = true;\r\n if (extension.thicknessTexture) {\r\n (extension.thicknessTexture as ITextureInfo).nonColorData = true;\r\n return this._loader.loadTextureInfoAsync(`${context}/thicknessTexture`, extension.thicknessTexture).then((texture: BaseTexture) => {\r\n babylonMaterial.subSurface.thicknessTexture = texture;\r\n babylonMaterial.subSurface.useGltfStyleTextures = true;\r\n });\r\n } else {\r\n return Promise.resolve();\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_volume(loader));\r\n"]}
@@ -1,4 +1,4 @@
1
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
1
+ import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
2
2
  import { GLTFLoader } from "../glTFLoader";
3
3
  /**
4
4
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization)
@@ -1,4 +1,4 @@
1
- import { GLTFLoader } from "../glTFLoader";
1
+ import { GLTFLoader } from "../glTFLoader.js";
2
2
  var NAME = "KHR_mesh_quantization";
3
3
  /**
4
4
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization)
@@ -1 +1 @@
1
- {"version":3,"file":"KHR_mesh_quantization.js","sourceRoot":"","sources":["../../../../../../../lts/loaders/generated/glTF/2.0/Extensions/KHR_mesh_quantization.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,IAAM,IAAI,GAAG,uBAAuB,CAAC;AAErC;;GAEG;AACH;IAWI;;;OAGG;IACH,+BAAY,MAAkB;QAd9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAYxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAED,cAAc;IACP,uCAAO,GAAd,cAAkB,CAAC;IACvB,4BAAC;AAAD,CAAC,AArBD,IAqBC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,qBAAqB,CAAC,MAAM,CAAC,EAAjC,CAAiC,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\n\r\nconst NAME = \"KHR_mesh_quantization\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization)\r\n */\r\nexport class KHR_mesh_quantization implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this.enabled = loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {}\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_mesh_quantization(loader));\r\n"]}
1
+ {"version":3,"file":"KHR_mesh_quantization.js","sourceRoot":"","sources":["../../../../../../../lts/loaders/generated/glTF/2.0/Extensions/KHR_mesh_quantization.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,IAAM,IAAI,GAAG,uBAAuB,CAAC;AAErC;;GAEG;AACH;IAWI;;;OAGG;IACH,+BAAY,MAAkB;QAd9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAYxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAED,cAAc;IACP,uCAAO,GAAd,cAAkB,CAAC;IACvB,4BAAC;AAAD,CAAC,AArBD,IAqBC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,qBAAqB,CAAC,MAAM,CAAC,EAAjC,CAAiC,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\n\r\nconst NAME = \"KHR_mesh_quantization\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization)\r\n */\r\nexport class KHR_mesh_quantization implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this.enabled = loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {}\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_mesh_quantization(loader));\r\n"]}
@@ -1,8 +1,8 @@
1
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
1
+ import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
2
2
  import { GLTFLoader } from "../glTFLoader";
3
- import { ITexture } from "../glTFLoaderInterfaces";
4
- import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
5
- import { Nullable } from "@babylonjs/core/types.js";
3
+ import type { ITexture } from "../glTFLoaderInterfaces";
4
+ import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
5
+ import type { Nullable } from "@babylonjs/core/types.js";
6
6
  /**
7
7
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu)
8
8
  */
@@ -1,4 +1,4 @@
1
- import { GLTFLoader, ArrayItem } from "../glTFLoader";
1
+ import { GLTFLoader, ArrayItem } from "../glTFLoader.js";
2
2
  var NAME = "KHR_texture_basisu";
3
3
  /**
4
4
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu)
@@ -1 +1 @@
1
- {"version":3,"file":"KHR_texture_basisu.js","sourceRoot":"","sources":["../../../../../../../lts/loaders/generated/glTF/2.0/Extensions/KHR_texture_basisu.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAMtD,IAAM,IAAI,GAAG,oBAAoB,CAAC;AAElC;;GAEG;AACH;IASI;;;OAGG;IACH,4BAAY,MAAkB;QAZ9B,kCAAkC;QAClB,SAAI,GAAG,IAAI,CAAC;QAYxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAED,cAAc;IACP,oCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;;;;OAKG;IACI,8CAAiB,GAAxB,UAAyB,OAAe,EAAE,OAAiB,EAAE,MAA6C;QAA1G,iBAeC;QAdG,OAAO,UAAU,CAAC,kBAAkB,CAAiC,OAAO,EAAE,OAAO,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAC1H,IAAM,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,UAAG,OAAO,aAAU,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,EAAE,OAAO,CAAC,OAAO,CAAC,CAAC;YAC5J,IAAM,KAAK,GAAG,SAAS,CAAC,GAAG,CAAC,UAAG,gBAAgB,YAAS,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,CAAC,MAAM,CAAC,CAAC;YACtG,OAAO,KAAI,CAAC,OAAO,CAAC,mBAAmB,CACnC,OAAO,EACP,OAAO,EACP,KAAK,EACL,UAAC,cAAc;gBACX,MAAM,CAAC,cAAc,CAAC,CAAC;YAC3B,CAAC,EACD,OAAO,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,qCAAqC,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,SAAS,EAC/F,CAAC,OAAO,CAAC,YAAY,CAAC,YAAY,CACrC,CAAC;QACN,CAAC,CAAC,CAAC;IACP,CAAC;IACL,yBAAC;AAAD,CAAC,AA7CD,IA6CC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,kBAAkB,CAAC,MAAM,CAAC,EAA9B,CAA8B,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\r\nimport { ITexture } from \"../glTFLoaderInterfaces\";\r\nimport { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { Nullable } from \"core/types\";\r\nimport { IKHRTextureBasisU } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_texture_basisu\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu)\r\n */\r\nexport class KHR_texture_basisu implements IGLTFLoaderExtension {\r\n /** The name of this extension. */\r\n public readonly name = NAME;\r\n\r\n /** Defines whether this extension is enabled. */\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param texture\r\n * @param assign\r\n * @hidden\r\n */\r\n public _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRTextureBasisU, BaseTexture>(context, texture, this.name, (extensionContext, extension) => {\r\n const sampler = texture.sampler == undefined ? GLTFLoader.DefaultSampler : ArrayItem.Get(`${context}/sampler`, this._loader.gltf.samplers, texture.sampler);\r\n const image = ArrayItem.Get(`${extensionContext}/source`, this._loader.gltf.images, extension.source);\r\n return this._loader._createTextureAsync(\r\n context,\r\n sampler,\r\n image,\r\n (babylonTexture) => {\r\n assign(babylonTexture);\r\n },\r\n texture._textureInfo.nonColorData ? { useRGBAIfASTCBC7NotAvailableWhenUASTC: true } : undefined,\r\n !texture._textureInfo.nonColorData\r\n );\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_texture_basisu(loader));\r\n"]}
1
+ {"version":3,"file":"KHR_texture_basisu.js","sourceRoot":"","sources":["../../../../../../../lts/loaders/generated/glTF/2.0/Extensions/KHR_texture_basisu.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAMtD,IAAM,IAAI,GAAG,oBAAoB,CAAC;AAElC;;GAEG;AACH;IASI;;;OAGG;IACH,4BAAY,MAAkB;QAZ9B,kCAAkC;QAClB,SAAI,GAAG,IAAI,CAAC;QAYxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAChD,CAAC;IAED,cAAc;IACP,oCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;;;;OAKG;IACI,8CAAiB,GAAxB,UAAyB,OAAe,EAAE,OAAiB,EAAE,MAA6C;QAA1G,iBAeC;QAdG,OAAO,UAAU,CAAC,kBAAkB,CAAiC,OAAO,EAAE,OAAO,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAC1H,IAAM,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,SAAS,CAAC,CAAC,CAAC,UAAU,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,UAAG,OAAO,aAAU,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,EAAE,OAAO,CAAC,OAAO,CAAC,CAAC;YAC5J,IAAM,KAAK,GAAG,SAAS,CAAC,GAAG,CAAC,UAAG,gBAAgB,YAAS,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,CAAC,MAAM,CAAC,CAAC;YACtG,OAAO,KAAI,CAAC,OAAO,CAAC,mBAAmB,CACnC,OAAO,EACP,OAAO,EACP,KAAK,EACL,UAAC,cAAc;gBACX,MAAM,CAAC,cAAc,CAAC,CAAC;YAC3B,CAAC,EACD,OAAO,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,qCAAqC,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,SAAS,EAC/F,CAAC,OAAO,CAAC,YAAY,CAAC,YAAY,CACrC,CAAC;QACN,CAAC,CAAC,CAAC;IACP,CAAC;IACL,yBAAC;AAAD,CAAC,AA7CD,IA6CC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,kBAAkB,CAAC,MAAM,CAAC,EAA9B,CAA8B,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\r\nimport type { ITexture } from \"../glTFLoaderInterfaces\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport type { Nullable } from \"core/types\";\r\nimport type { IKHRTextureBasisU } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_texture_basisu\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu)\r\n */\r\nexport class KHR_texture_basisu implements IGLTFLoaderExtension {\r\n /** The name of this extension. */\r\n public readonly name = NAME;\r\n\r\n /** Defines whether this extension is enabled. */\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param texture\r\n * @param assign\r\n * @hidden\r\n */\r\n public _loadTextureAsync(context: string, texture: ITexture, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRTextureBasisU, BaseTexture>(context, texture, this.name, (extensionContext, extension) => {\r\n const sampler = texture.sampler == undefined ? GLTFLoader.DefaultSampler : ArrayItem.Get(`${context}/sampler`, this._loader.gltf.samplers, texture.sampler);\r\n const image = ArrayItem.Get(`${extensionContext}/source`, this._loader.gltf.images, extension.source);\r\n return this._loader._createTextureAsync(\r\n context,\r\n sampler,\r\n image,\r\n (babylonTexture) => {\r\n assign(babylonTexture);\r\n },\r\n texture._textureInfo.nonColorData ? { useRGBAIfASTCBC7NotAvailableWhenUASTC: true } : undefined,\r\n !texture._textureInfo.nonColorData\r\n );\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_texture_basisu(loader));\r\n"]}
@@ -1,7 +1,7 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
3
- import { ITextureInfo } from "../glTFLoaderInterfaces";
4
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
1
+ import type { Nullable } from "@babylonjs/core/types.js";
2
+ import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
3
+ import type { ITextureInfo } from "../glTFLoaderInterfaces";
4
+ import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
5
5
  import { GLTFLoader } from "../glTFLoader";
6
6
  /**
7
7
  * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_transform)
@@ -1,5 +1,5 @@
1
1
  import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
2
- import { GLTFLoader } from "../glTFLoader";
2
+ import { GLTFLoader } from "../glTFLoader.js";
3
3
  var NAME = "KHR_texture_transform";
4
4
  /**
5
5
  * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_transform)
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"KHR_texture_transform.js","sourceRoot":"","sources":["../../../../../../../lts/loaders/generated/glTF/2.0/Extensions/KHR_texture_transform.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,OAAO,EAAE,sDAAwC;AAI1D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,IAAM,IAAI,GAAG,uBAAuB,CAAC;AAErC;;GAEG;AACH;IAaI;;;OAGG;IACH,+BAAY,MAAkB;QAhB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAcxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,uCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;;;;OAKG;IACI,oDAAoB,GAA3B,UAA4B,OAAe,EAAE,WAAyB,EAAE,MAA6C;QAArH,iBAgCC;QA/BG,OAAO,UAAU,CAAC,kBAAkB,CAAoC,OAAO,EAAE,WAAW,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YACjI,OAAO,KAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,OAAO,EAAE,WAAW,EAAE,UAAC,cAAc;gBAC1E,IAAI,CAAC,CAAC,cAAc,YAAY,OAAO,CAAC,EAAE;oBACtC,MAAM,IAAI,KAAK,CAAC,UAAG,gBAAgB,iCAA8B,CAAC,CAAC;iBACtE;gBAED,IAAI,SAAS,CAAC,MAAM,EAAE;oBAClB,cAAc,CAAC,OAAO,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAC7C,cAAc,CAAC,OAAO,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;iBAChD;gBAED,mCAAmC;gBACnC,cAAc,CAAC,eAAe,GAAG,CAAC,CAAC;gBACnC,cAAc,CAAC,eAAe,GAAG,CAAC,CAAC;gBAEnC,IAAI,SAAS,CAAC,QAAQ,EAAE;oBACpB,cAAc,CAAC,IAAI,GAAG,CAAC,SAAS,CAAC,QAAQ,CAAC;iBAC7C;gBAED,IAAI,SAAS,CAAC,KAAK,EAAE;oBACjB,cAAc,CAAC,MAAM,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;oBAC3C,cAAc,CAAC,MAAM,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;iBAC9C;gBAED,IAAI,SAAS,CAAC,QAAQ,IAAI,SAAS,EAAE;oBACjC,cAAc,CAAC,gBAAgB,GAAG,SAAS,CAAC,QAAQ,CAAC;iBACxD;gBAED,MAAM,CAAC,cAAc,CAAC,CAAC;YAC3B,CAAC,CAAC,CAAC;QACP,CAAC,CAAC,CAAC;IACP,CAAC;IACL,4BAAC;AAAD,CAAC,AAlED,IAkEC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,qBAAqB,CAAC,MAAM,CAAC,EAAjC,CAAiC,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\n\r\nimport type { ITextureInfo } from \"../glTFLoaderInterfaces\";\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport type { IKHRTextureTransform } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_texture_transform\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_transform)\r\n */\r\nexport class KHR_texture_transform implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * @param context\r\n * @param textureInfo\r\n * @param assign\r\n * @hidden\r\n */\r\n public loadTextureInfoAsync(context: string, textureInfo: ITextureInfo, assign: (babylonTexture: BaseTexture) => void): Nullable<Promise<BaseTexture>> {\r\n return GLTFLoader.LoadExtensionAsync<IKHRTextureTransform, BaseTexture>(context, textureInfo, this.name, (extensionContext, extension) => {\r\n return this._loader.loadTextureInfoAsync(context, textureInfo, (babylonTexture) => {\r\n if (!(babylonTexture instanceof Texture)) {\r\n throw new Error(`${extensionContext}: Texture type not supported`);\r\n }\r\n\r\n if (extension.offset) {\r\n babylonTexture.uOffset = extension.offset[0];\r\n babylonTexture.vOffset = extension.offset[1];\r\n }\r\n\r\n // Always rotate around the origin.\r\n babylonTexture.uRotationCenter = 0;\r\n babylonTexture.vRotationCenter = 0;\r\n\r\n if (extension.rotation) {\r\n babylonTexture.wAng = -extension.rotation;\r\n }\r\n\r\n if (extension.scale) {\r\n babylonTexture.uScale = extension.scale[0];\r\n babylonTexture.vScale = extension.scale[1];\r\n }\r\n\r\n if (extension.texCoord != undefined) {\r\n babylonTexture.coordinatesIndex = extension.texCoord;\r\n }\r\n\r\n assign(babylonTexture);\r\n });\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_texture_transform(loader));\r\n"]}
@@ -1,4 +1,4 @@
1
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
1
+ import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
2
2
  import { GLTFLoader } from "../glTFLoader";
3
3
  /**
4
4
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_xmp_json_ld)
@@ -1,4 +1,4 @@
1
- import { GLTFLoader } from "../glTFLoader";
1
+ import { GLTFLoader } from "../glTFLoader.js";
2
2
  var NAME = "KHR_xmp_json_ld";
3
3
  /**
4
4
  * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_xmp_json_ld)
@@ -1 +1 @@
1
- {"version":3,"file":"KHR_xmp_json_ld.js","sourceRoot":"","sources":["../../../../../../../lts/loaders/generated/glTF/2.0/Extensions/KHR_xmp_json_ld.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,IAAM,IAAI,GAAG,iBAAiB,CAAC;AAE/B;;;GAGG;AACH;IAkBI;;;OAGG;IACH,yBAAY,MAAkB;QArB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QASf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,iCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,mCAAS,GAAhB;;QACI,IAAI,IAAI,CAAC,OAAO,CAAC,eAAe,KAAK,IAAI,EAAE;YACvC,OAAO;SACV;QAED,IAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,0CAAE,eAAqC,CAAC;QACrF,IAAM,QAAQ,GAAG,MAAA,MAAA,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,0CAAE,UAAU,0CAAE,eAAqC,CAAC;QAC5F,IAAI,QAAQ,IAAI,QAAQ,EAAE;YACtB,IAAM,MAAM,GAAG,CAAC,QAAQ,CAAC,MAAM,CAAC;YAChC,IAAI,QAAQ,CAAC,OAAO,IAAI,MAAM,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,EAAE;gBACtD,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,IAAI,EAAE,CAAC;gBACpF,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;aACxE;SACJ;IACL,CAAC;IACL,sBAAC;AAAD,CAAC,AAlDD,IAkDC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,eAAe,CAAC,MAAM,CAAC,EAA3B,CAA2B,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport { IKHRXmpJsonLd_Gltf, IKHRXmpJsonLd_Node } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_xmp_json_ld\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_xmp_json_ld)\r\n * @since 5.0.0\r\n */\r\nexport class KHR_xmp_json_ld implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 100;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * Called after the loader state changes to LOADING.\r\n */\r\n public onLoading(): void {\r\n if (this._loader.rootBabylonMesh === null) {\r\n return;\r\n }\r\n\r\n const xmp_gltf = this._loader.gltf.extensions?.KHR_xmp_json_ld as IKHRXmpJsonLd_Gltf;\r\n const xmp_node = this._loader.gltf.asset?.extensions?.KHR_xmp_json_ld as IKHRXmpJsonLd_Node;\r\n if (xmp_gltf && xmp_node) {\r\n const packet = +xmp_node.packet;\r\n if (xmp_gltf.packets && packet < xmp_gltf.packets.length) {\r\n this._loader.rootBabylonMesh.metadata = this._loader.rootBabylonMesh.metadata || {};\r\n this._loader.rootBabylonMesh.metadata.xmp = xmp_gltf.packets[packet];\r\n }\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_xmp_json_ld(loader));\r\n"]}
1
+ {"version":3,"file":"KHR_xmp_json_ld.js","sourceRoot":"","sources":["../../../../../../../lts/loaders/generated/glTF/2.0/Extensions/KHR_xmp_json_ld.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,IAAM,IAAI,GAAG,iBAAiB,CAAC;AAE/B;;;GAGG;AACH;IAkBI;;;OAGG;IACH,yBAAY,MAAkB;QArB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QASf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,iCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,mCAAS,GAAhB;;QACI,IAAI,IAAI,CAAC,OAAO,CAAC,eAAe,KAAK,IAAI,EAAE;YACvC,OAAO;SACV;QAED,IAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,0CAAE,eAAqC,CAAC;QACrF,IAAM,QAAQ,GAAG,MAAA,MAAA,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,0CAAE,UAAU,0CAAE,eAAqC,CAAC;QAC5F,IAAI,QAAQ,IAAI,QAAQ,EAAE;YACtB,IAAM,MAAM,GAAG,CAAC,QAAQ,CAAC,MAAM,CAAC;YAChC,IAAI,QAAQ,CAAC,OAAO,IAAI,MAAM,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,EAAE;gBACtD,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,IAAI,EAAE,CAAC;gBACpF,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;aACxE;SACJ;IACL,CAAC;IACL,sBAAC;AAAD,CAAC,AAlDD,IAkDC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,eAAe,CAAC,MAAM,CAAC,EAA3B,CAA2B,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\nimport type { IKHRXmpJsonLd_Gltf, IKHRXmpJsonLd_Node } from \"babylonjs-gltf2interface\";\r\n\r\nconst NAME = \"KHR_xmp_json_ld\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_xmp_json_ld)\r\n * @since 5.0.0\r\n */\r\nexport class KHR_xmp_json_ld implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 100;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /**\r\n * @param loader\r\n * @hidden\r\n */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /**\r\n * Called after the loader state changes to LOADING.\r\n */\r\n public onLoading(): void {\r\n if (this._loader.rootBabylonMesh === null) {\r\n return;\r\n }\r\n\r\n const xmp_gltf = this._loader.gltf.extensions?.KHR_xmp_json_ld as IKHRXmpJsonLd_Gltf;\r\n const xmp_node = this._loader.gltf.asset?.extensions?.KHR_xmp_json_ld as IKHRXmpJsonLd_Node;\r\n if (xmp_gltf && xmp_node) {\r\n const packet = +xmp_node.packet;\r\n if (xmp_gltf.packets && packet < xmp_gltf.packets.length) {\r\n this._loader.rootBabylonMesh.metadata = this._loader.rootBabylonMesh.metadata || {};\r\n this._loader.rootBabylonMesh.metadata.xmp = xmp_gltf.packets[packet];\r\n }\r\n }\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_xmp_json_ld(loader));\r\n"]}
@@ -1,8 +1,8 @@
1
- import { Nullable } from "@babylonjs/core/types.js";
2
- import { AnimationGroup } from "@babylonjs/core/Animations/animationGroup.js";
3
- import { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
4
- import { IScene, INode, IAnimation } from "../glTFLoaderInterfaces";
5
- import { IGLTFLoaderExtension } from "../glTFLoaderExtension";
1
+ import type { Nullable } from "@babylonjs/core/types.js";
2
+ import type { AnimationGroup } from "@babylonjs/core/Animations/animationGroup.js";
3
+ import type { TransformNode } from "@babylonjs/core/Meshes/transformNode.js";
4
+ import type { IScene, INode, IAnimation } from "../glTFLoaderInterfaces";
5
+ import type { IGLTFLoaderExtension } from "../glTFLoaderExtension";
6
6
  import { GLTFLoader } from "../glTFLoader";
7
7
  /**
8
8
  * [Specification](https://github.com/najadojo/glTF/tree/MSFT_audio_emitter/extensions/2.0/Vendor/MSFT_audio_emitter)
@@ -3,7 +3,7 @@ import { Tools } from "@babylonjs/core/Misc/tools.js";
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  import { AnimationEvent } from "@babylonjs/core/Animations/animationEvent.js";
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  import { Sound } from "@babylonjs/core/Audio/sound.js";
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  import { WeightedSound } from "@babylonjs/core/Audio/weightedsound.js";
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- import { GLTFLoader, ArrayItem } from "../glTFLoader";
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+ import { GLTFLoader, ArrayItem } from "../glTFLoader.js";
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  var NAME = "MSFT_audio_emitter";
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  /**
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  * [Specification](https://github.com/najadojo/glTF/tree/MSFT_audio_emitter/extensions/2.0/Vendor/MSFT_audio_emitter)