@babylonjs/loaders 5.0.0-beta.1 → 5.0.0-beta.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/OBJ/mtlFileLoader.js +12 -2
- package/OBJ/mtlFileLoader.js.map +1 -1
- package/OBJ/objFileLoader.js +2 -2
- package/OBJ/objFileLoader.js.map +1 -1
- package/glTF/2.0/Extensions/EXT_lights_image_based.js +8 -8
- package/glTF/2.0/Extensions/EXT_lights_image_based.js.map +1 -1
- package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +1 -0
- package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +5 -4
- package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js.map +1 -1
- package/glTF/2.0/Extensions/EXT_meshopt_compression.js +2 -2
- package/glTF/2.0/Extensions/EXT_meshopt_compression.js.map +1 -1
- package/glTF/2.0/Extensions/EXT_texture_webp.js +2 -2
- package/glTF/2.0/Extensions/EXT_texture_webp.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +27 -7
- package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_lights_punctual.js +1 -1
- package/glTF/2.0/Extensions/KHR_lights_punctual.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_clearcoat.js +7 -7
- package/glTF/2.0/Extensions/KHR_materials_clearcoat.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +1 -1
- package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_ior.js +1 -1
- package/glTF/2.0/Extensions/KHR_materials_ior.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +5 -5
- package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_sheen.js +5 -5
- package/glTF/2.0/Extensions/KHR_materials_sheen.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_specular.js +5 -5
- package/glTF/2.0/Extensions/KHR_materials_specular.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_translucency.js +2 -2
- package/glTF/2.0/Extensions/KHR_materials_translucency.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_transmission.js +2 -2
- package/glTF/2.0/Extensions/KHR_materials_transmission.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_unlit.js +3 -3
- package/glTF/2.0/Extensions/KHR_materials_unlit.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_variants.js +6 -6
- package/glTF/2.0/Extensions/KHR_materials_variants.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_volume.js +2 -2
- package/glTF/2.0/Extensions/KHR_materials_volume.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_texture_basisu.js +2 -2
- package/glTF/2.0/Extensions/KHR_texture_basisu.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_texture_transform.js +1 -1
- package/glTF/2.0/Extensions/KHR_texture_transform.js.map +1 -1
- package/glTF/2.0/Extensions/MSFT_audio_emitter.js +13 -13
- package/glTF/2.0/Extensions/MSFT_audio_emitter.js.map +1 -1
- package/glTF/2.0/Extensions/MSFT_lod.d.ts +0 -1
- package/glTF/2.0/Extensions/MSFT_lod.js +17 -54
- package/glTF/2.0/Extensions/MSFT_lod.js.map +1 -1
- package/glTF/2.0/Extensions/MSFT_minecraftMesh.js +1 -1
- package/glTF/2.0/Extensions/MSFT_minecraftMesh.js.map +1 -1
- package/glTF/2.0/Extensions/MSFT_sRGBFactors.js +1 -1
- package/glTF/2.0/Extensions/MSFT_sRGBFactors.js.map +1 -1
- package/glTF/2.0/glTFLoader.d.ts +4 -2
- package/glTF/2.0/glTFLoader.js +289 -206
- package/glTF/2.0/glTFLoader.js.map +1 -1
- package/glTF/2.0/glTFLoaderInterfaces.d.ts +0 -3
- package/glTF/2.0/glTFLoaderInterfaces.js.map +1 -1
- package/glTF/glTFFileLoader.d.ts +11 -2
- package/glTF/glTFFileLoader.js +35 -29
- package/glTF/glTFFileLoader.js.map +1 -1
- package/glTF/glTFValidation.js +1 -1
- package/glTF/glTFValidation.js.map +1 -1
- package/package.json +3 -3
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"MSFT_audio_emitter.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/MSFT_audio_emitter.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,mCAAmC,CAAC;AAC5D,OAAO,EAAE,KAAK,EAAE,MAAM,4BAA4B,CAAC;AAEnD,OAAO,EAAE,cAAc,EAAE,MAAM,2CAA2C,CAAC;AAE3E,OAAO,EAAE,KAAK,EAAE,MAAM,6BAA6B,CAAC;AACpD,OAAO,EAAE,aAAa,EAAE,MAAM,qCAAqC,CAAC;AAIpE,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAGtD,IAAM,IAAI,GAAG,oBAAoB,CAAC;AA0BlC;;GAEG;AACH;IAeI,cAAc;IACd,4BAAY,MAAkB;QAf9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAaxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,oCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;QAC5B,IAAI,CAAC,MAAc,GAAG,IAAI,CAAC;QAC3B,IAAI,CAAC,SAAiB,GAAG,IAAI,CAAC;IACnC,CAAC;IAED,cAAc;IACP,sCAAS,GAAhB;QACI,IAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC;QAChD,IAAI,UAAU,IAAI,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE;YACrC,IAAM,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,IAAI,CAAsB,CAAC;YAE7D,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC,KAAK,CAAC;YAC9B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,QAAQ,CAAC;YAEpC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC9B,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACpC;IACL,CAAC;IAED,cAAc;IACP,2CAAc,GAArB,UAAsB,OAAe,EAAE,KAAa;QAApD,iBAkBC;QAjBG,OAAO,UAAU,CAAC,kBAAkB,CAAsC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAC7H,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;YAE3C,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC;YAE3D,KAA2B,UAAkB,EAAlB,KAAA,SAAS,CAAC,QAAQ,EAAlB,cAAkB,EAAlB,IAAkB,EAAE;gBAA1C,IAAM,YAAY,SAAA;gBACnB,IAAM,OAAO,GAAG,SAAS,CAAC,GAAG,CAAI,gBAAgB,cAAW,EAAE,KAAI,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;gBAC5F,IAAI,OAAO,CAAC,WAAW,IAAI,SAAS,IAAI,OAAO,CAAC,WAAW,IAAI,SAAS,IAAI,OAAO,CAAC,aAAa,IAAI,SAAS;oBAC1G,OAAO,CAAC,aAAa,IAAI,SAAS,IAAI,OAAO,CAAC,UAAU,IAAI,SAAS,IAAI,OAAO,CAAC,UAAU,IAAI,SAAS,EAAE;oBAC1G,MAAM,IAAI,KAAK,CAAI,gBAAgB,uFAAoF,CAAC,CAAC;iBAC5H;gBAED,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,iBAAiB,CAAI,gBAAgB,kBAAa,OAAO,CAAC,KAAO,EAAE,OAAO,CAAC,CAAC,CAAC;aACnG;YAED,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,cAAQ,CAAC,CAAC,CAAC;QACjD,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACP,0CAAa,GAApB,UAAqB,OAAe,EAAE,IAAW,EAAE,MAAqD;QAAxG,iBA4BC;QA3BG,OAAO,UAAU,CAAC,kBAAkB,CAAqD,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAC3I,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;YAE3C,OAAO,KAAI,CAAC,OAAO,CAAC,aAAa,CAAC,gBAAgB,EAAE,IAAI,EAAE,UAAC,WAAW;wCACvD,YAAY;oBACnB,IAAM,OAAO,GAAG,SAAS,CAAC,GAAG,CAAI,gBAAgB,cAAW,EAAE,KAAI,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;oBAC5F,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,iBAAiB,CAAI,gBAAgB,kBAAa,OAAO,CAAC,KAAO,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC;wBAChG,KAAoB,UAAsB,EAAtB,KAAA,OAAO,CAAC,cAAc,EAAtB,cAAsB,EAAtB,IAAsB,EAAE;4BAAvC,IAAM,KAAK,SAAA;4BACZ,KAAK,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;4BAChC,IAAI,OAAO,CAAC,UAAU,IAAI,SAAS,IAAI,OAAO,CAAC,UAAU,IAAI,SAAS,EAAE;gCACpE,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC;gCACjD,KAAK,CAAC,kBAAkB,CACpB,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,IAAI,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,UAAU,CAAC,EACnF,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,IAAI,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,UAAU,CAAC,EACnF,CAAC,CAAC,CAAC;6BACV;yBACJ;oBACL,CAAC,CAAC,CAAC,CAAC;;gBAbR,KAA2B,UAAkB,EAAlB,KAAA,SAAS,CAAC,QAAQ,EAAlB,cAAkB,EAAlB,IAAkB;oBAAxC,IAAM,YAAY,SAAA;4BAAZ,YAAY;iBActB;gBAED,MAAM,CAAC,WAAW,CAAC,CAAC;YACxB,CAAC,CAAC,CAAC,IAAI,CAAC,UAAC,WAAW;gBAChB,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC;oBAC9B,OAAO,WAAW,CAAC;gBACvB,CAAC,CAAC,CAAC;YACP,CAAC,CAAC,CAAC;QACP,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACP,+CAAkB,GAAzB,UAA0B,OAAe,EAAE,SAAqB;QAAhE,iBAeC;QAdG,OAAO,UAAU,CAAC,kBAAkB,CAAyC,OAAO,EAAE,SAAS,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YACpI,OAAO,KAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC,IAAI,CAAC,UAAC,qBAAqB;gBAClF,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;gBAE3C,SAAS,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;gBACnC,KAAoB,UAAgB,EAAhB,KAAA,SAAS,CAAC,MAAM,EAAhB,cAAgB,EAAhB,IAAgB,EAAE;oBAAjC,IAAM,OAAK,SAAA;oBACZ,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,wBAAwB,CAAI,gBAAgB,gBAAW,OAAK,CAAC,KAAO,EAAE,OAAO,EAAE,SAAS,EAAE,OAAK,EAAE,qBAAqB,CAAC,CAAC,CAAC;iBAC/I;gBAED,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC;oBAC9B,OAAO,qBAAqB,CAAC;gBACjC,CAAC,CAAC,CAAC;YACP,CAAC,CAAC,CAAC;QACP,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,2CAAc,GAAtB,UAAuB,OAAe,EAAE,IAAiB;QACrD,IAAI,IAAI,CAAC,UAAU,EAAE;YACjB,OAAO,IAAI,CAAC,UAAU,CAAC;SAC1B;QAED,IAAI,OAAiC,CAAC;QACtC,IAAI,IAAI,CAAC,GAAG,EAAE;YACV,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;SAChE;aACI;YACD,IAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAI,OAAO,gBAAa,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YAC1G,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,kBAAgB,UAAU,CAAC,KAAO,EAAE,UAAU,CAAC,CAAC;SAC9F;QAED,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC,IAAI,CAAC,UAAC,IAAI;YAChC,OAAO,GAAG,CAAC,eAAe,CAAC,IAAI,IAAI,CAAC,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;QAC1E,CAAC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAEO,8CAAiB,GAAzB,UAA0B,OAAe,EAAE,OAAuB;QAAlE,iBAsCC;QArCG,OAAO,CAAC,cAAc,GAAG,OAAO,CAAC,cAAc,IAAI,EAAE,CAAC;QACtD,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE;YACvB,IAAM,YAAY,GAAG,IAAI,KAAK,EAAgB,CAAC;YAC/C,IAAM,MAAI,GAAG,OAAO,CAAC,IAAI,IAAI,YAAU,OAAO,CAAC,KAAO,CAAC;YACvD,IAAM,SAAO,GAAG;gBACZ,IAAI,EAAE,KAAK;gBACX,QAAQ,EAAE,KAAK;gBACf,MAAM,EAAE,OAAO,CAAC,MAAM,IAAI,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM;aAC3D,CAAC;oCAEO,CAAC;gBACN,IAAM,WAAW,GAAG,iBAAe,OAAK,IAAI,WAAQ,CAAC;gBACrD,IAAM,IAAI,GAAG,SAAS,CAAC,GAAG,CAAC,WAAW,EAAE,OAAK,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;gBAC5E,YAAY,CAAC,IAAI,CAAC,OAAK,cAAc,CAAI,WAAW,SAAI,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAM,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,UAAC,SAAiB;oBAC1G,IAAM,KAAK,GAAG,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC,GAAG,IAAI,KAAK,CAAC,MAAI,EAAE,SAAS,EAAE,KAAI,CAAC,OAAO,CAAC,YAAY,EAAE,IAAI,EAAE,SAAO,CAAC,CAAC;oBAC/G,KAAK,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,CAAC,CAAC;oBAC7C,KAAK,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,GAAG,CAAC;oBAC/C,KAAK,CAAC,aAAa,GAAG,OAAO,CAAC,aAAa,IAAI,CAAC,CAAC;oBACjD,KAAK,CAAC,aAAa,GAAG,OAAO,CAAC,aAAa,IAAI,aAAa,CAAC;gBACjE,CAAC,CAAC,CAAC,CAAC;;;YATR,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE;wBAApC,CAAC;aAUT;YAED,IAAM,OAAO,GAAG,OAAO,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC;gBAC3C,IAAM,OAAO,GAAG,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,UAAC,IAAI,IAAO,OAAO,IAAI,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1E,IAAM,aAAa,GAAG,IAAI,aAAa,CAAC,OAAO,CAAC,IAAI,IAAI,KAAK,EAAE,OAAO,CAAC,cAAc,EAAE,OAAO,CAAC,CAAC;gBAChG,IAAI,OAAO,CAAC,UAAU,EAAE;oBAAE,aAAa,CAAC,yBAAyB,GAAG,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;iBAAE;gBAC9G,IAAI,OAAO,CAAC,UAAU,EAAE;oBAAE,aAAa,CAAC,yBAAyB,GAAG,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;iBAAE;gBAC9G,IAAI,OAAO,CAAC,MAAM,EAAE;oBAAE,aAAa,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;iBAAE;gBAC9D,OAAO,CAAC,YAAa,CAAC,KAAK,GAAG,aAAa,CAAC;YAChD,CAAC,CAAC,CAAC;YAEH,OAAO,CAAC,YAAY,GAAG;gBACnB,MAAM,EAAE,OAAO;aAClB,CAAC;SACL;QAED,OAAO,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC;IACvC,CAAC;IAEO,4CAAe,GAAvB,UAAwB,OAAe,EAAE,KAAoB,EAAE,MAA8C,EAAE,IAAY,EAAE,WAAoB;QAC7I,QAAQ,MAAM,EAAE;YACZ,sBAAgD,CAAC,CAAC;gBAC9C,OAAO,UAAC,YAAoB;oBACxB,IAAM,WAAW,GAAG,CAAC,WAAW,IAAI,CAAC,CAAC,GAAG,CAAC,YAAY,GAAG,IAAI,CAAC,CAAC;oBAC/D,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;gBAC5B,CAAC,CAAC;aACL;YACD,sBAAgD,CAAC,CAAC;gBAC9C,OAAO,UAAC,YAAoB;oBACxB,KAAK,CAAC,IAAI,EAAE,CAAC;gBACjB,CAAC,CAAC;aACL;YACD,wBAAiD,CAAC,CAAC;gBAC/C,OAAO,UAAC,YAAoB;oBACxB,KAAK,CAAC,KAAK,EAAE,CAAC;gBAClB,CAAC,CAAC;aACL;YACD,OAAO,CAAC,CAAC;gBACL,MAAM,IAAI,KAAK,CAAI,OAAO,6BAAwB,MAAQ,CAAC,CAAC;aAC/D;SACJ;IACL,CAAC;IAEO,qDAAwB,GAAhC,UAAiC,OAAe,EAAE,gBAAwB,EAAE,SAAqB,EAAE,KAA4B,EAAE,qBAAqC;QAAtK,iBAqBC;QApBG,IAAI,qBAAqB,CAAC,kBAAkB,CAAC,MAAM,IAAI,CAAC,EAAE;YACtD,OAAO,OAAO,CAAC,OAAO,EAAE,CAAC;SAC5B;QACD,IAAM,gBAAgB,GAAG,qBAAqB,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACrE,IAAM,YAAY,GAAG,KAAK,CAAC,OAAO,CAAC;QACnC,IAAM,OAAO,GAAG,SAAS,CAAC,GAAG,CAAC,iBAAe,IAAI,CAAC,IAAI,cAAW,EAAE,IAAI,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;QACjG,OAAO,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC;YACjD,IAAM,KAAK,GAAG,OAAO,CAAC,YAAa,CAAC,KAAK,CAAC;YAC1C,IAAI,KAAK,EAAE;gBACP,IAAI,qBAAqB,GAAG,IAAI,cAAc,CAAC,KAAK,CAAC,IAAI,EAAE,KAAI,CAAC,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC;gBAC9I,gBAAgB,CAAC,SAAS,CAAC,QAAQ,CAAC,qBAAqB,CAAC,CAAC;gBAC3D,uEAAuE;gBACvE,qBAAqB,CAAC,6BAA6B,CAAC,GAAG,CAAC;oBACpD,KAAK,CAAC,IAAI,EAAE,CAAC;gBACjB,CAAC,CAAC,CAAC;gBACH,qBAAqB,CAAC,+BAA+B,CAAC,GAAG,CAAC;oBACtD,KAAK,CAAC,KAAK,EAAE,CAAC;gBAClB,CAAC,CAAC,CAAC;aACN;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IACL,yBAAC;AAAD,CAAC,AA3ND,IA2NC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,kBAAkB,CAAC,MAAM,CAAC,EAA9B,CAA8B,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\nimport { Vector3 } from \"@babylonjs/core/Maths/math.vector\";\nimport { Tools } from \"@babylonjs/core/Misc/tools\";\nimport { AnimationGroup } from \"@babylonjs/core/Animations/animationGroup\";\nimport { AnimationEvent } from \"@babylonjs/core/Animations/animationEvent\";\nimport { TransformNode } from \"@babylonjs/core/Meshes/transformNode\";\nimport { Sound } from \"@babylonjs/core/Audio/sound\";\nimport { WeightedSound } from \"@babylonjs/core/Audio/weightedsound\";\n\nimport { IArrayItem, IScene, INode, IAnimation } from \"../glTFLoaderInterfaces\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\nimport { IMSFTAudioEmitter_Clip, IMSFTAudioEmitter_Emitter, IMSFTAudioEmitter_EmittersReference, IMSFTAudioEmitter_AnimationEvent, IMSFTAudioEmitter_AnimationEventAction } from 'babylonjs-gltf2interface';\n\nconst NAME = \"MSFT_audio_emitter\";\n\ninterface ILoaderClip extends IMSFTAudioEmitter_Clip, IArrayItem {\n _objectURL?: Promise<string>;\n}\n\ninterface ILoaderEmitter extends IMSFTAudioEmitter_Emitter, IArrayItem {\n _babylonData?: {\n sound?: WeightedSound;\n loaded: Promise<void>;\n };\n _babylonSounds: Sound[];\n}\n\ninterface IMSFTAudioEmitter {\n clips: ILoaderClip[];\n emitters: ILoaderEmitter[];\n}\n\ninterface ILoaderAnimationEvent extends IMSFTAudioEmitter_AnimationEvent, IArrayItem {\n}\n\ninterface ILoaderAnimationEvents {\n events: ILoaderAnimationEvent[];\n}\n\n/**\n * [Specification](https://github.com/najadojo/glTF/tree/MSFT_audio_emitter/extensions/2.0/Vendor/MSFT_audio_emitter)\n */\nexport class MSFT_audio_emitter implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n private _loader: GLTFLoader;\n private _clips: Array<ILoaderClip>;\n private _emitters: Array<ILoaderEmitter>;\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this._loader = loader;\n this.enabled = this._loader.isExtensionUsed(NAME);\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n (this._clips as any) = null;\n (this._emitters as any) = null;\n }\n\n /** @hidden */\n public onLoading(): void {\n const extensions = this._loader.gltf.extensions;\n if (extensions && extensions[this.name]) {\n const extension = extensions[this.name] as IMSFTAudioEmitter;\n\n this._clips = extension.clips;\n this._emitters = extension.emitters;\n\n ArrayItem.Assign(this._clips);\n ArrayItem.Assign(this._emitters);\n }\n }\n\n /** @hidden */\n public loadSceneAsync(context: string, scene: IScene): Nullable<Promise<void>> {\n return GLTFLoader.LoadExtensionAsync<IMSFTAudioEmitter_EmittersReference>(context, scene, this.name, (extensionContext, extension) => {\n const promises = new Array<Promise<any>>();\n\n promises.push(this._loader.loadSceneAsync(context, scene));\n\n for (const emitterIndex of extension.emitters) {\n const emitter = ArrayItem.Get(`${extensionContext}/emitters`, this._emitters, emitterIndex);\n if (emitter.refDistance != undefined || emitter.maxDistance != undefined || emitter.rolloffFactor != undefined ||\n emitter.distanceModel != undefined || emitter.innerAngle != undefined || emitter.outerAngle != undefined) {\n throw new Error(`${extensionContext}: Direction or Distance properties are not allowed on emitters attached to a scene`);\n }\n\n promises.push(this._loadEmitterAsync(`${extensionContext}/emitters/${emitter.index}`, emitter));\n }\n\n return Promise.all(promises).then(() => { });\n });\n }\n\n /** @hidden */\n public loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>> {\n return GLTFLoader.LoadExtensionAsync<IMSFTAudioEmitter_EmittersReference, TransformNode>(context, node, this.name, (extensionContext, extension) => {\n const promises = new Array<Promise<any>>();\n\n return this._loader.loadNodeAsync(extensionContext, node, (babylonMesh) => {\n for (const emitterIndex of extension.emitters) {\n const emitter = ArrayItem.Get(`${extensionContext}/emitters`, this._emitters, emitterIndex);\n promises.push(this._loadEmitterAsync(`${extensionContext}/emitters/${emitter.index}`, emitter).then(() => {\n for (const sound of emitter._babylonSounds) {\n sound.attachToMesh(babylonMesh);\n if (emitter.innerAngle != undefined || emitter.outerAngle != undefined) {\n sound.setLocalDirectionToMesh(Vector3.Forward());\n sound.setDirectionalCone(\n 2 * Tools.ToDegrees(emitter.innerAngle == undefined ? Math.PI : emitter.innerAngle),\n 2 * Tools.ToDegrees(emitter.outerAngle == undefined ? Math.PI : emitter.outerAngle),\n 0);\n }\n }\n }));\n }\n\n assign(babylonMesh);\n }).then((babylonMesh) => {\n return Promise.all(promises).then(() => {\n return babylonMesh;\n });\n });\n });\n }\n\n /** @hidden */\n public loadAnimationAsync(context: string, animation: IAnimation): Nullable<Promise<AnimationGroup>> {\n return GLTFLoader.LoadExtensionAsync<ILoaderAnimationEvents, AnimationGroup>(context, animation, this.name, (extensionContext, extension) => {\n return this._loader.loadAnimationAsync(context, animation).then((babylonAnimationGroup) => {\n const promises = new Array<Promise<any>>();\n\n ArrayItem.Assign(extension.events);\n for (const event of extension.events) {\n promises.push(this._loadAnimationEventAsync(`${extensionContext}/events/${event.index}`, context, animation, event, babylonAnimationGroup));\n }\n\n return Promise.all(promises).then(() => {\n return babylonAnimationGroup;\n });\n });\n });\n }\n\n private _loadClipAsync(context: string, clip: ILoaderClip): Promise<string> {\n if (clip._objectURL) {\n return clip._objectURL;\n }\n\n let promise: Promise<ArrayBufferView>;\n if (clip.uri) {\n promise = this._loader.loadUriAsync(context, clip, clip.uri);\n }\n else {\n const bufferView = ArrayItem.Get(`${context}/bufferView`, this._loader.gltf.bufferViews, clip.bufferView);\n promise = this._loader.loadBufferViewAsync(`/bufferViews/${bufferView.index}`, bufferView);\n }\n\n clip._objectURL = promise.then((data) => {\n return URL.createObjectURL(new Blob([data], { type: clip.mimeType }));\n });\n\n return clip._objectURL;\n }\n\n private _loadEmitterAsync(context: string, emitter: ILoaderEmitter): Promise<void> {\n emitter._babylonSounds = emitter._babylonSounds || [];\n if (!emitter._babylonData) {\n const clipPromises = new Array<Promise<any>>();\n const name = emitter.name || `emitter${emitter.index}`;\n const options = {\n loop: false,\n autoplay: false,\n volume: emitter.volume == undefined ? 1 : emitter.volume,\n };\n\n for (let i = 0; i < emitter.clips.length; i++) {\n const clipContext = `/extensions/${this.name}/clips`;\n const clip = ArrayItem.Get(clipContext, this._clips, emitter.clips[i].clip);\n clipPromises.push(this._loadClipAsync(`${clipContext}/${emitter.clips[i].clip}`, clip).then((objectURL: string) => {\n const sound = emitter._babylonSounds[i] = new Sound(name, objectURL, this._loader.babylonScene, null, options);\n sound.refDistance = emitter.refDistance || 1;\n sound.maxDistance = emitter.maxDistance || 256;\n sound.rolloffFactor = emitter.rolloffFactor || 1;\n sound.distanceModel = emitter.distanceModel || 'exponential';\n }));\n }\n\n const promise = Promise.all(clipPromises).then(() => {\n const weights = emitter.clips.map((clip) => { return clip.weight || 1; });\n const weightedSound = new WeightedSound(emitter.loop || false, emitter._babylonSounds, weights);\n if (emitter.innerAngle) { weightedSound.directionalConeInnerAngle = 2 * Tools.ToDegrees(emitter.innerAngle); }\n if (emitter.outerAngle) { weightedSound.directionalConeOuterAngle = 2 * Tools.ToDegrees(emitter.outerAngle); }\n if (emitter.volume) { weightedSound.volume = emitter.volume; }\n emitter._babylonData!.sound = weightedSound;\n });\n\n emitter._babylonData = {\n loaded: promise\n };\n }\n\n return emitter._babylonData.loaded;\n }\n\n private _getEventAction(context: string, sound: WeightedSound, action: IMSFTAudioEmitter_AnimationEventAction, time: number, startOffset?: number): (currentFrame: number) => void {\n switch (action) {\n case IMSFTAudioEmitter_AnimationEventAction.play: {\n return (currentFrame: number) => {\n const frameOffset = (startOffset || 0) + (currentFrame - time);\n sound.play(frameOffset);\n };\n }\n case IMSFTAudioEmitter_AnimationEventAction.stop: {\n return (currentFrame: number) => {\n sound.stop();\n };\n }\n case IMSFTAudioEmitter_AnimationEventAction.pause: {\n return (currentFrame: number) => {\n sound.pause();\n };\n }\n default: {\n throw new Error(`${context}: Unsupported action ${action}`);\n }\n }\n }\n\n private _loadAnimationEventAsync(context: string, animationContext: string, animation: IAnimation, event: ILoaderAnimationEvent, babylonAnimationGroup: AnimationGroup): Promise<void> {\n if (babylonAnimationGroup.targetedAnimations.length == 0) {\n return Promise.resolve();\n }\n const babylonAnimation = babylonAnimationGroup.targetedAnimations[0];\n const emitterIndex = event.emitter;\n const emitter = ArrayItem.Get(`/extensions/${this.name}/emitters`, this._emitters, emitterIndex);\n return this._loadEmitterAsync(context, emitter).then(() => {\n const sound = emitter._babylonData!.sound;\n if (sound) {\n var babylonAnimationEvent = new AnimationEvent(event.time, this._getEventAction(context, sound, event.action, event.time, event.startOffset));\n babylonAnimation.animation.addEvent(babylonAnimationEvent);\n // Make sure all started audio stops when this animation is terminated.\n babylonAnimationGroup.onAnimationGroupEndObservable.add(() => {\n sound.stop();\n });\n babylonAnimationGroup.onAnimationGroupPauseObservable.add(() => {\n sound.pause();\n });\n }\n });\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new MSFT_audio_emitter(loader));"]}
|
1
|
+
{"version":3,"file":"MSFT_audio_emitter.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/MSFT_audio_emitter.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,mCAAmC,CAAC;AAC5D,OAAO,EAAE,KAAK,EAAE,MAAM,4BAA4B,CAAC;AAEnD,OAAO,EAAE,cAAc,EAAE,MAAM,2CAA2C,CAAC;AAE3E,OAAO,EAAE,KAAK,EAAE,MAAM,6BAA6B,CAAC;AACpD,OAAO,EAAE,aAAa,EAAE,MAAM,qCAAqC,CAAC;AAIpE,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAGtD,IAAM,IAAI,GAAG,oBAAoB,CAAC;AA0BlC;;GAEG;AACH;IAeI,cAAc;IACd,4BAAY,MAAkB;QAf9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAaxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,oCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;QAC5B,IAAI,CAAC,MAAc,GAAG,IAAI,CAAC;QAC3B,IAAI,CAAC,SAAiB,GAAG,IAAI,CAAC;IACnC,CAAC;IAED,cAAc;IACP,sCAAS,GAAhB;QACI,IAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC;QAChD,IAAI,UAAU,IAAI,UAAU,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE;YACrC,IAAM,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,IAAI,CAAsB,CAAC;YAE7D,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC,KAAK,CAAC;YAC9B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,QAAQ,CAAC;YAEpC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC9B,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;SACpC;IACL,CAAC;IAED,cAAc;IACP,2CAAc,GAArB,UAAsB,OAAe,EAAE,KAAa;QAApD,iBAkBC;QAjBG,OAAO,UAAU,CAAC,kBAAkB,CAAsC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAC7H,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;YAE3C,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC;YAE3D,KAA2B,UAAkB,EAAlB,KAAA,SAAS,CAAC,QAAQ,EAAlB,cAAkB,EAAlB,IAAkB,EAAE;gBAA1C,IAAM,YAAY,SAAA;gBACnB,IAAM,OAAO,GAAG,SAAS,CAAC,GAAG,CAAC,UAAG,gBAAgB,cAAW,EAAE,KAAI,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;gBAC5F,IAAI,OAAO,CAAC,WAAW,IAAI,SAAS,IAAI,OAAO,CAAC,WAAW,IAAI,SAAS,IAAI,OAAO,CAAC,aAAa,IAAI,SAAS;oBAC1G,OAAO,CAAC,aAAa,IAAI,SAAS,IAAI,OAAO,CAAC,UAAU,IAAI,SAAS,IAAI,OAAO,CAAC,UAAU,IAAI,SAAS,EAAE;oBAC1G,MAAM,IAAI,KAAK,CAAC,UAAG,gBAAgB,uFAAoF,CAAC,CAAC;iBAC5H;gBAED,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,iBAAiB,CAAC,UAAG,gBAAgB,uBAAa,OAAO,CAAC,KAAK,CAAE,EAAE,OAAO,CAAC,CAAC,CAAC;aACnG;YAED,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,cAAQ,CAAC,CAAC,CAAC;QACjD,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACP,0CAAa,GAApB,UAAqB,OAAe,EAAE,IAAW,EAAE,MAAqD;QAAxG,iBA4BC;QA3BG,OAAO,UAAU,CAAC,kBAAkB,CAAqD,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAC3I,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;YAE3C,OAAO,KAAI,CAAC,OAAO,CAAC,aAAa,CAAC,gBAAgB,EAAE,IAAI,EAAE,UAAC,WAAW;wCACvD,YAAY;oBACnB,IAAM,OAAO,GAAG,SAAS,CAAC,GAAG,CAAC,UAAG,gBAAgB,cAAW,EAAE,KAAI,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;oBAC5F,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,iBAAiB,CAAC,UAAG,gBAAgB,uBAAa,OAAO,CAAC,KAAK,CAAE,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC;wBAChG,KAAoB,UAAsB,EAAtB,KAAA,OAAO,CAAC,cAAc,EAAtB,cAAsB,EAAtB,IAAsB,EAAE;4BAAvC,IAAM,KAAK,SAAA;4BACZ,KAAK,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;4BAChC,IAAI,OAAO,CAAC,UAAU,IAAI,SAAS,IAAI,OAAO,CAAC,UAAU,IAAI,SAAS,EAAE;gCACpE,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC;gCACjD,KAAK,CAAC,kBAAkB,CACpB,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,IAAI,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,UAAU,CAAC,EACnF,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,IAAI,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,UAAU,CAAC,EACnF,CAAC,CAAC,CAAC;6BACV;yBACJ;oBACL,CAAC,CAAC,CAAC,CAAC;;gBAbR,KAA2B,UAAkB,EAAlB,KAAA,SAAS,CAAC,QAAQ,EAAlB,cAAkB,EAAlB,IAAkB;oBAAxC,IAAM,YAAY,SAAA;4BAAZ,YAAY;iBActB;gBAED,MAAM,CAAC,WAAW,CAAC,CAAC;YACxB,CAAC,CAAC,CAAC,IAAI,CAAC,UAAC,WAAW;gBAChB,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC;oBAC9B,OAAO,WAAW,CAAC;gBACvB,CAAC,CAAC,CAAC;YACP,CAAC,CAAC,CAAC;QACP,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACP,+CAAkB,GAAzB,UAA0B,OAAe,EAAE,SAAqB;QAAhE,iBAeC;QAdG,OAAO,UAAU,CAAC,kBAAkB,CAAyC,OAAO,EAAE,SAAS,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YACpI,OAAO,KAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC,IAAI,CAAC,UAAC,qBAAqB;gBAClF,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;gBAE3C,SAAS,CAAC,MAAM,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;gBACnC,KAAoB,UAAgB,EAAhB,KAAA,SAAS,CAAC,MAAM,EAAhB,cAAgB,EAAhB,IAAgB,EAAE;oBAAjC,IAAM,OAAK,SAAA;oBACZ,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,wBAAwB,CAAC,UAAG,gBAAgB,qBAAW,OAAK,CAAC,KAAK,CAAE,EAAE,OAAO,EAAE,SAAS,EAAE,OAAK,EAAE,qBAAqB,CAAC,CAAC,CAAC;iBAC/I;gBAED,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC;oBAC9B,OAAO,qBAAqB,CAAC;gBACjC,CAAC,CAAC,CAAC;YACP,CAAC,CAAC,CAAC;QACP,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,2CAAc,GAAtB,UAAuB,OAAe,EAAE,IAAiB;QACrD,IAAI,IAAI,CAAC,UAAU,EAAE;YACjB,OAAO,IAAI,CAAC,UAAU,CAAC;SAC1B;QAED,IAAI,OAAiC,CAAC;QACtC,IAAI,IAAI,CAAC,GAAG,EAAE;YACV,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;SAChE;aACI;YACD,IAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,UAAG,OAAO,gBAAa,EAAE,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YAC1G,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,uBAAgB,UAAU,CAAC,KAAK,CAAE,EAAE,UAAU,CAAC,CAAC;SAC9F;QAED,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC,IAAI,CAAC,UAAC,IAAI;YAChC,OAAO,GAAG,CAAC,eAAe,CAAC,IAAI,IAAI,CAAC,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;QAC1E,CAAC,CAAC,CAAC;QAEH,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAEO,8CAAiB,GAAzB,UAA0B,OAAe,EAAE,OAAuB;QAAlE,iBAsCC;QArCG,OAAO,CAAC,cAAc,GAAG,OAAO,CAAC,cAAc,IAAI,EAAE,CAAC;QACtD,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE;YACvB,IAAM,YAAY,GAAG,IAAI,KAAK,EAAgB,CAAC;YAC/C,IAAM,MAAI,GAAG,OAAO,CAAC,IAAI,IAAI,iBAAU,OAAO,CAAC,KAAK,CAAE,CAAC;YACvD,IAAM,SAAO,GAAG;gBACZ,IAAI,EAAE,KAAK;gBACX,QAAQ,EAAE,KAAK;gBACf,MAAM,EAAE,OAAO,CAAC,MAAM,IAAI,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM;aAC3D,CAAC;oCAEO,CAAC;gBACN,IAAM,WAAW,GAAG,sBAAe,OAAK,IAAI,WAAQ,CAAC;gBACrD,IAAM,IAAI,GAAG,SAAS,CAAC,GAAG,CAAC,WAAW,EAAE,OAAK,MAAM,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;gBAC5E,YAAY,CAAC,IAAI,CAAC,OAAK,cAAc,CAAC,UAAG,WAAW,cAAI,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAE,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,UAAC,SAAiB;oBAC1G,IAAM,KAAK,GAAG,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC,GAAG,IAAI,KAAK,CAAC,MAAI,EAAE,SAAS,EAAE,KAAI,CAAC,OAAO,CAAC,YAAY,EAAE,IAAI,EAAE,SAAO,CAAC,CAAC;oBAC/G,KAAK,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,CAAC,CAAC;oBAC7C,KAAK,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,GAAG,CAAC;oBAC/C,KAAK,CAAC,aAAa,GAAG,OAAO,CAAC,aAAa,IAAI,CAAC,CAAC;oBACjD,KAAK,CAAC,aAAa,GAAG,OAAO,CAAC,aAAa,IAAI,aAAa,CAAC;gBACjE,CAAC,CAAC,CAAC,CAAC;;;YATR,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE;wBAApC,CAAC;aAUT;YAED,IAAM,OAAO,GAAG,OAAO,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC;gBAC3C,IAAM,OAAO,GAAG,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,UAAC,IAAI,IAAO,OAAO,IAAI,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1E,IAAM,aAAa,GAAG,IAAI,aAAa,CAAC,OAAO,CAAC,IAAI,IAAI,KAAK,EAAE,OAAO,CAAC,cAAc,EAAE,OAAO,CAAC,CAAC;gBAChG,IAAI,OAAO,CAAC,UAAU,EAAE;oBAAE,aAAa,CAAC,yBAAyB,GAAG,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;iBAAE;gBAC9G,IAAI,OAAO,CAAC,UAAU,EAAE;oBAAE,aAAa,CAAC,yBAAyB,GAAG,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;iBAAE;gBAC9G,IAAI,OAAO,CAAC,MAAM,EAAE;oBAAE,aAAa,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;iBAAE;gBAC9D,OAAO,CAAC,YAAa,CAAC,KAAK,GAAG,aAAa,CAAC;YAChD,CAAC,CAAC,CAAC;YAEH,OAAO,CAAC,YAAY,GAAG;gBACnB,MAAM,EAAE,OAAO;aAClB,CAAC;SACL;QAED,OAAO,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC;IACvC,CAAC;IAEO,4CAAe,GAAvB,UAAwB,OAAe,EAAE,KAAoB,EAAE,MAA8C,EAAE,IAAY,EAAE,WAAoB;QAC7I,QAAQ,MAAM,EAAE;YACZ,sBAAgD,CAAC,CAAC;gBAC9C,OAAO,UAAC,YAAoB;oBACxB,IAAM,WAAW,GAAG,CAAC,WAAW,IAAI,CAAC,CAAC,GAAG,CAAC,YAAY,GAAG,IAAI,CAAC,CAAC;oBAC/D,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;gBAC5B,CAAC,CAAC;aACL;YACD,sBAAgD,CAAC,CAAC;gBAC9C,OAAO,UAAC,YAAoB;oBACxB,KAAK,CAAC,IAAI,EAAE,CAAC;gBACjB,CAAC,CAAC;aACL;YACD,wBAAiD,CAAC,CAAC;gBAC/C,OAAO,UAAC,YAAoB;oBACxB,KAAK,CAAC,KAAK,EAAE,CAAC;gBAClB,CAAC,CAAC;aACL;YACD,OAAO,CAAC,CAAC;gBACL,MAAM,IAAI,KAAK,CAAC,UAAG,OAAO,kCAAwB,MAAM,CAAE,CAAC,CAAC;aAC/D;SACJ;IACL,CAAC;IAEO,qDAAwB,GAAhC,UAAiC,OAAe,EAAE,gBAAwB,EAAE,SAAqB,EAAE,KAA4B,EAAE,qBAAqC;QAAtK,iBAqBC;QApBG,IAAI,qBAAqB,CAAC,kBAAkB,CAAC,MAAM,IAAI,CAAC,EAAE;YACtD,OAAO,OAAO,CAAC,OAAO,EAAE,CAAC;SAC5B;QACD,IAAM,gBAAgB,GAAG,qBAAqB,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC;QACrE,IAAM,YAAY,GAAG,KAAK,CAAC,OAAO,CAAC;QACnC,IAAM,OAAO,GAAG,SAAS,CAAC,GAAG,CAAC,sBAAe,IAAI,CAAC,IAAI,cAAW,EAAE,IAAI,CAAC,SAAS,EAAE,YAAY,CAAC,CAAC;QACjG,OAAO,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC;YACjD,IAAM,KAAK,GAAG,OAAO,CAAC,YAAa,CAAC,KAAK,CAAC;YAC1C,IAAI,KAAK,EAAE;gBACP,IAAI,qBAAqB,GAAG,IAAI,cAAc,CAAC,KAAK,CAAC,IAAI,EAAE,KAAI,CAAC,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC;gBAC9I,gBAAgB,CAAC,SAAS,CAAC,QAAQ,CAAC,qBAAqB,CAAC,CAAC;gBAC3D,uEAAuE;gBACvE,qBAAqB,CAAC,6BAA6B,CAAC,GAAG,CAAC;oBACpD,KAAK,CAAC,IAAI,EAAE,CAAC;gBACjB,CAAC,CAAC,CAAC;gBACH,qBAAqB,CAAC,+BAA+B,CAAC,GAAG,CAAC;oBACtD,KAAK,CAAC,KAAK,EAAE,CAAC;gBAClB,CAAC,CAAC,CAAC;aACN;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IACL,yBAAC;AAAD,CAAC,AA3ND,IA2NC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,kBAAkB,CAAC,MAAM,CAAC,EAA9B,CAA8B,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\nimport { Vector3 } from \"@babylonjs/core/Maths/math.vector\";\nimport { Tools } from \"@babylonjs/core/Misc/tools\";\nimport { AnimationGroup } from \"@babylonjs/core/Animations/animationGroup\";\nimport { AnimationEvent } from \"@babylonjs/core/Animations/animationEvent\";\nimport { TransformNode } from \"@babylonjs/core/Meshes/transformNode\";\nimport { Sound } from \"@babylonjs/core/Audio/sound\";\nimport { WeightedSound } from \"@babylonjs/core/Audio/weightedsound\";\n\nimport { IArrayItem, IScene, INode, IAnimation } from \"../glTFLoaderInterfaces\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\nimport { IMSFTAudioEmitter_Clip, IMSFTAudioEmitter_Emitter, IMSFTAudioEmitter_EmittersReference, IMSFTAudioEmitter_AnimationEvent, IMSFTAudioEmitter_AnimationEventAction } from 'babylonjs-gltf2interface';\n\nconst NAME = \"MSFT_audio_emitter\";\n\ninterface ILoaderClip extends IMSFTAudioEmitter_Clip, IArrayItem {\n _objectURL?: Promise<string>;\n}\n\ninterface ILoaderEmitter extends IMSFTAudioEmitter_Emitter, IArrayItem {\n _babylonData?: {\n sound?: WeightedSound;\n loaded: Promise<void>;\n };\n _babylonSounds: Sound[];\n}\n\ninterface IMSFTAudioEmitter {\n clips: ILoaderClip[];\n emitters: ILoaderEmitter[];\n}\n\ninterface ILoaderAnimationEvent extends IMSFTAudioEmitter_AnimationEvent, IArrayItem {\n}\n\ninterface ILoaderAnimationEvents {\n events: ILoaderAnimationEvent[];\n}\n\n/**\n * [Specification](https://github.com/najadojo/glTF/tree/MSFT_audio_emitter/extensions/2.0/Vendor/MSFT_audio_emitter)\n */\nexport class MSFT_audio_emitter implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n private _loader: GLTFLoader;\n private _clips: Array<ILoaderClip>;\n private _emitters: Array<ILoaderEmitter>;\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this._loader = loader;\n this.enabled = this._loader.isExtensionUsed(NAME);\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n (this._clips as any) = null;\n (this._emitters as any) = null;\n }\n\n /** @hidden */\n public onLoading(): void {\n const extensions = this._loader.gltf.extensions;\n if (extensions && extensions[this.name]) {\n const extension = extensions[this.name] as IMSFTAudioEmitter;\n\n this._clips = extension.clips;\n this._emitters = extension.emitters;\n\n ArrayItem.Assign(this._clips);\n ArrayItem.Assign(this._emitters);\n }\n }\n\n /** @hidden */\n public loadSceneAsync(context: string, scene: IScene): Nullable<Promise<void>> {\n return GLTFLoader.LoadExtensionAsync<IMSFTAudioEmitter_EmittersReference>(context, scene, this.name, (extensionContext, extension) => {\n const promises = new Array<Promise<any>>();\n\n promises.push(this._loader.loadSceneAsync(context, scene));\n\n for (const emitterIndex of extension.emitters) {\n const emitter = ArrayItem.Get(`${extensionContext}/emitters`, this._emitters, emitterIndex);\n if (emitter.refDistance != undefined || emitter.maxDistance != undefined || emitter.rolloffFactor != undefined ||\n emitter.distanceModel != undefined || emitter.innerAngle != undefined || emitter.outerAngle != undefined) {\n throw new Error(`${extensionContext}: Direction or Distance properties are not allowed on emitters attached to a scene`);\n }\n\n promises.push(this._loadEmitterAsync(`${extensionContext}/emitters/${emitter.index}`, emitter));\n }\n\n return Promise.all(promises).then(() => { });\n });\n }\n\n /** @hidden */\n public loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>> {\n return GLTFLoader.LoadExtensionAsync<IMSFTAudioEmitter_EmittersReference, TransformNode>(context, node, this.name, (extensionContext, extension) => {\n const promises = new Array<Promise<any>>();\n\n return this._loader.loadNodeAsync(extensionContext, node, (babylonMesh) => {\n for (const emitterIndex of extension.emitters) {\n const emitter = ArrayItem.Get(`${extensionContext}/emitters`, this._emitters, emitterIndex);\n promises.push(this._loadEmitterAsync(`${extensionContext}/emitters/${emitter.index}`, emitter).then(() => {\n for (const sound of emitter._babylonSounds) {\n sound.attachToMesh(babylonMesh);\n if (emitter.innerAngle != undefined || emitter.outerAngle != undefined) {\n sound.setLocalDirectionToMesh(Vector3.Forward());\n sound.setDirectionalCone(\n 2 * Tools.ToDegrees(emitter.innerAngle == undefined ? Math.PI : emitter.innerAngle),\n 2 * Tools.ToDegrees(emitter.outerAngle == undefined ? Math.PI : emitter.outerAngle),\n 0);\n }\n }\n }));\n }\n\n assign(babylonMesh);\n }).then((babylonMesh) => {\n return Promise.all(promises).then(() => {\n return babylonMesh;\n });\n });\n });\n }\n\n /** @hidden */\n public loadAnimationAsync(context: string, animation: IAnimation): Nullable<Promise<AnimationGroup>> {\n return GLTFLoader.LoadExtensionAsync<ILoaderAnimationEvents, AnimationGroup>(context, animation, this.name, (extensionContext, extension) => {\n return this._loader.loadAnimationAsync(context, animation).then((babylonAnimationGroup) => {\n const promises = new Array<Promise<any>>();\n\n ArrayItem.Assign(extension.events);\n for (const event of extension.events) {\n promises.push(this._loadAnimationEventAsync(`${extensionContext}/events/${event.index}`, context, animation, event, babylonAnimationGroup));\n }\n\n return Promise.all(promises).then(() => {\n return babylonAnimationGroup;\n });\n });\n });\n }\n\n private _loadClipAsync(context: string, clip: ILoaderClip): Promise<string> {\n if (clip._objectURL) {\n return clip._objectURL;\n }\n\n let promise: Promise<ArrayBufferView>;\n if (clip.uri) {\n promise = this._loader.loadUriAsync(context, clip, clip.uri);\n }\n else {\n const bufferView = ArrayItem.Get(`${context}/bufferView`, this._loader.gltf.bufferViews, clip.bufferView);\n promise = this._loader.loadBufferViewAsync(`/bufferViews/${bufferView.index}`, bufferView);\n }\n\n clip._objectURL = promise.then((data) => {\n return URL.createObjectURL(new Blob([data], { type: clip.mimeType }));\n });\n\n return clip._objectURL;\n }\n\n private _loadEmitterAsync(context: string, emitter: ILoaderEmitter): Promise<void> {\n emitter._babylonSounds = emitter._babylonSounds || [];\n if (!emitter._babylonData) {\n const clipPromises = new Array<Promise<any>>();\n const name = emitter.name || `emitter${emitter.index}`;\n const options = {\n loop: false,\n autoplay: false,\n volume: emitter.volume == undefined ? 1 : emitter.volume,\n };\n\n for (let i = 0; i < emitter.clips.length; i++) {\n const clipContext = `/extensions/${this.name}/clips`;\n const clip = ArrayItem.Get(clipContext, this._clips, emitter.clips[i].clip);\n clipPromises.push(this._loadClipAsync(`${clipContext}/${emitter.clips[i].clip}`, clip).then((objectURL: string) => {\n const sound = emitter._babylonSounds[i] = new Sound(name, objectURL, this._loader.babylonScene, null, options);\n sound.refDistance = emitter.refDistance || 1;\n sound.maxDistance = emitter.maxDistance || 256;\n sound.rolloffFactor = emitter.rolloffFactor || 1;\n sound.distanceModel = emitter.distanceModel || 'exponential';\n }));\n }\n\n const promise = Promise.all(clipPromises).then(() => {\n const weights = emitter.clips.map((clip) => { return clip.weight || 1; });\n const weightedSound = new WeightedSound(emitter.loop || false, emitter._babylonSounds, weights);\n if (emitter.innerAngle) { weightedSound.directionalConeInnerAngle = 2 * Tools.ToDegrees(emitter.innerAngle); }\n if (emitter.outerAngle) { weightedSound.directionalConeOuterAngle = 2 * Tools.ToDegrees(emitter.outerAngle); }\n if (emitter.volume) { weightedSound.volume = emitter.volume; }\n emitter._babylonData!.sound = weightedSound;\n });\n\n emitter._babylonData = {\n loaded: promise\n };\n }\n\n return emitter._babylonData.loaded;\n }\n\n private _getEventAction(context: string, sound: WeightedSound, action: IMSFTAudioEmitter_AnimationEventAction, time: number, startOffset?: number): (currentFrame: number) => void {\n switch (action) {\n case IMSFTAudioEmitter_AnimationEventAction.play: {\n return (currentFrame: number) => {\n const frameOffset = (startOffset || 0) + (currentFrame - time);\n sound.play(frameOffset);\n };\n }\n case IMSFTAudioEmitter_AnimationEventAction.stop: {\n return (currentFrame: number) => {\n sound.stop();\n };\n }\n case IMSFTAudioEmitter_AnimationEventAction.pause: {\n return (currentFrame: number) => {\n sound.pause();\n };\n }\n default: {\n throw new Error(`${context}: Unsupported action ${action}`);\n }\n }\n }\n\n private _loadAnimationEventAsync(context: string, animationContext: string, animation: IAnimation, event: ILoaderAnimationEvent, babylonAnimationGroup: AnimationGroup): Promise<void> {\n if (babylonAnimationGroup.targetedAnimations.length == 0) {\n return Promise.resolve();\n }\n const babylonAnimation = babylonAnimationGroup.targetedAnimations[0];\n const emitterIndex = event.emitter;\n const emitter = ArrayItem.Get(`/extensions/${this.name}/emitters`, this._emitters, emitterIndex);\n return this._loadEmitterAsync(context, emitter).then(() => {\n const sound = emitter._babylonData!.sound;\n if (sound) {\n var babylonAnimationEvent = new AnimationEvent(event.time, this._getEventAction(context, sound, event.action, event.time, event.startOffset));\n babylonAnimation.animation.addEvent(babylonAnimationEvent);\n // Make sure all started audio stops when this animation is terminated.\n babylonAnimationGroup.onAnimationGroupEndObservable.add(() => {\n sound.stop();\n });\n babylonAnimationGroup.onAnimationGroupPauseObservable.add(() => {\n sound.pause();\n });\n }\n });\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new MSFT_audio_emitter(loader));"]}
|
@@ -65,7 +65,6 @@ export declare class MSFT_lod implements IGLTFLoaderExtension {
|
|
65
65
|
_loadUriAsync(context: string, property: IProperty, uri: string): Nullable<Promise<ArrayBufferView>>;
|
66
66
|
/** @hidden */
|
67
67
|
loadBufferAsync(context: string, buffer: IBuffer, byteOffset: number, byteLength: number): Nullable<Promise<ArrayBufferView>>;
|
68
|
-
private _isMesh;
|
69
68
|
private _loadBufferLOD;
|
70
69
|
/**
|
71
70
|
* Gets an array of LOD properties from lowest to highest.
|
@@ -64,12 +64,12 @@ var MSFT_lod = /** @class */ (function () {
|
|
64
64
|
var _loop_1 = function (indexLOD) {
|
65
65
|
var promise = Promise.all(this_1._nodePromiseLODs[indexLOD]).then(function () {
|
66
66
|
if (indexLOD !== 0) {
|
67
|
-
_this._loader.endPerformanceCounter("Node LOD "
|
68
|
-
_this._loader.log("Loaded node LOD "
|
67
|
+
_this._loader.endPerformanceCounter("Node LOD ".concat(indexLOD));
|
68
|
+
_this._loader.log("Loaded node LOD ".concat(indexLOD));
|
69
69
|
}
|
70
70
|
_this.onNodeLODsLoadedObservable.notifyObservers(indexLOD);
|
71
71
|
if (indexLOD !== _this._nodePromiseLODs.length - 1) {
|
72
|
-
_this._loader.startPerformanceCounter("Node LOD "
|
72
|
+
_this._loader.startPerformanceCounter("Node LOD ".concat(indexLOD + 1));
|
73
73
|
_this._loadBufferLOD(_this._nodeBufferLODs, indexLOD + 1);
|
74
74
|
if (_this._nodeSignalLODs[indexLOD]) {
|
75
75
|
_this._nodeSignalLODs[indexLOD].resolve();
|
@@ -85,12 +85,12 @@ var MSFT_lod = /** @class */ (function () {
|
|
85
85
|
var _loop_2 = function (indexLOD) {
|
86
86
|
var promise = Promise.all(this_2._materialPromiseLODs[indexLOD]).then(function () {
|
87
87
|
if (indexLOD !== 0) {
|
88
|
-
_this._loader.endPerformanceCounter("Material LOD "
|
89
|
-
_this._loader.log("Loaded material LOD "
|
88
|
+
_this._loader.endPerformanceCounter("Material LOD ".concat(indexLOD));
|
89
|
+
_this._loader.log("Loaded material LOD ".concat(indexLOD));
|
90
90
|
}
|
91
91
|
_this.onMaterialLODsLoadedObservable.notifyObservers(indexLOD);
|
92
92
|
if (indexLOD !== _this._materialPromiseLODs.length - 1) {
|
93
|
-
_this._loader.startPerformanceCounter("Material LOD "
|
93
|
+
_this._loader.startPerformanceCounter("Material LOD ".concat(indexLOD + 1));
|
94
94
|
_this._loadBufferLOD(_this._materialBufferLODs, indexLOD + 1);
|
95
95
|
if (_this._materialSignalLODs[indexLOD]) {
|
96
96
|
_this._materialSignalLODs[indexLOD].resolve();
|
@@ -116,50 +116,19 @@ var MSFT_lod = /** @class */ (function () {
|
|
116
116
|
return GLTFLoader.LoadExtensionAsync(context, node, this.name, function (extensionContext, extension) {
|
117
117
|
var firstPromise;
|
118
118
|
var nodeLODs = _this._getLODs(extensionContext, node, _this._loader.gltf.nodes, extension.ids);
|
119
|
-
_this._loader.logOpen(""
|
120
|
-
var transformNodes = [];
|
121
|
-
for (var indexLOD = 0; indexLOD < nodeLODs.length; indexLOD++) {
|
122
|
-
transformNodes.push(null);
|
123
|
-
}
|
119
|
+
_this._loader.logOpen("".concat(extensionContext));
|
124
120
|
var _loop_3 = function (indexLOD) {
|
125
121
|
var nodeLOD = nodeLODs[indexLOD];
|
126
122
|
if (indexLOD !== 0) {
|
127
123
|
_this._nodeIndexLOD = indexLOD;
|
128
124
|
_this._nodeSignalLODs[indexLOD] = _this._nodeSignalLODs[indexLOD] || new Deferred();
|
129
125
|
}
|
130
|
-
var
|
131
|
-
|
126
|
+
var assignWrap = function (babylonTransformNode) {
|
127
|
+
assign(babylonTransformNode);
|
132
128
|
babylonTransformNode.setEnabled(false);
|
133
|
-
transformNodes[index] = babylonTransformNode;
|
134
|
-
var fullArray = true;
|
135
|
-
for (var i = 0; i < transformNodes.length; i++) {
|
136
|
-
if (!transformNodes[i]) {
|
137
|
-
fullArray = false;
|
138
|
-
}
|
139
|
-
}
|
140
|
-
var lod0 = transformNodes[transformNodes.length - 1];
|
141
|
-
if (fullArray && lod0 && _this._isMesh(lod0)) {
|
142
|
-
var screenCoverages = (_c = (_b = (_a = lod0.metadata) === null || _a === void 0 ? void 0 : _a.gltf) === null || _b === void 0 ? void 0 : _b.extras) === null || _c === void 0 ? void 0 : _c.MSFT_screencoverage;
|
143
|
-
if (screenCoverages && screenCoverages.length) {
|
144
|
-
screenCoverages.reverse();
|
145
|
-
lod0.useLODScreenCoverage = true;
|
146
|
-
for (var i = 0; i < transformNodes.length - 1; i++) {
|
147
|
-
var transformNode = transformNodes[i];
|
148
|
-
if (transformNode && _this._isMesh(transformNode)) {
|
149
|
-
lod0.addLODLevel(screenCoverages[i + 1], transformNode);
|
150
|
-
}
|
151
|
-
}
|
152
|
-
if (screenCoverages[0] > 0) {
|
153
|
-
// Adding empty LOD
|
154
|
-
lod0.addLODLevel(screenCoverages[0], null);
|
155
|
-
}
|
156
|
-
}
|
157
|
-
}
|
158
129
|
};
|
159
|
-
var promise = _this._loader.loadNodeAsync("/nodes/"
|
160
|
-
|
161
|
-
var screenCoverages = (_c = (_b = (_a = nodeLODs[nodeLODs.length - 1]._babylonTransformNode.metadata) === null || _a === void 0 ? void 0 : _a.gltf) === null || _b === void 0 ? void 0 : _b.extras) === null || _c === void 0 ? void 0 : _c.MSFT_screencoverage;
|
162
|
-
if (indexLOD !== 0 && !screenCoverages) {
|
130
|
+
var promise = _this._loader.loadNodeAsync("/nodes/".concat(nodeLOD.index), nodeLOD, assignWrap).then(function (babylonMesh) {
|
131
|
+
if (indexLOD !== 0) {
|
163
132
|
// TODO: should not rely on _babylonTransformNode
|
164
133
|
var previousNodeLOD = nodeLODs[indexLOD - 1];
|
165
134
|
if (previousNodeLOD._babylonTransformNode) {
|
@@ -167,7 +136,6 @@ var MSFT_lod = /** @class */ (function () {
|
|
167
136
|
delete previousNodeLOD._babylonTransformNode;
|
168
137
|
}
|
169
138
|
}
|
170
|
-
assign(babylonMesh);
|
171
139
|
babylonMesh.setEnabled(true);
|
172
140
|
return babylonMesh;
|
173
141
|
});
|
@@ -197,19 +165,17 @@ var MSFT_lod = /** @class */ (function () {
|
|
197
165
|
return GLTFLoader.LoadExtensionAsync(context, material, this.name, function (extensionContext, extension) {
|
198
166
|
var firstPromise;
|
199
167
|
var materialLODs = _this._getLODs(extensionContext, material, _this._loader.gltf.materials, extension.ids);
|
200
|
-
_this._loader.logOpen(""
|
168
|
+
_this._loader.logOpen("".concat(extensionContext));
|
201
169
|
var _loop_4 = function (indexLOD) {
|
202
170
|
var materialLOD = materialLODs[indexLOD];
|
203
171
|
if (indexLOD !== 0) {
|
204
172
|
_this._materialIndexLOD = indexLOD;
|
205
173
|
}
|
206
|
-
var promise = _this._loader
|
207
|
-
._loadMaterialAsync("/materials/" + materialLOD.index, materialLOD, babylonMesh, babylonDrawMode, function (babylonMaterial) {
|
174
|
+
var promise = _this._loader._loadMaterialAsync("/materials/".concat(materialLOD.index), materialLOD, babylonMesh, babylonDrawMode, function (babylonMaterial) {
|
208
175
|
if (indexLOD === 0) {
|
209
176
|
assign(babylonMaterial);
|
210
177
|
}
|
211
|
-
})
|
212
|
-
.then(function (babylonMaterial) {
|
178
|
+
}).then(function (babylonMaterial) {
|
213
179
|
if (indexLOD !== 0) {
|
214
180
|
assign(babylonMaterial);
|
215
181
|
// TODO: should not rely on _data
|
@@ -263,7 +229,7 @@ var MSFT_lod = /** @class */ (function () {
|
|
263
229
|
MSFT_lod.prototype.loadBufferAsync = function (context, buffer, byteOffset, byteLength) {
|
264
230
|
if (this._loader.parent.useRangeRequests && !buffer.uri) {
|
265
231
|
if (!this._loader.bin) {
|
266
|
-
throw new Error(context
|
232
|
+
throw new Error("".concat(context, ": Uri is missing or the binary glTF is missing its binary chunk"));
|
267
233
|
}
|
268
234
|
var loadAsync = function (bufferLODs, indexLOD) {
|
269
235
|
var start = byteOffset;
|
@@ -294,13 +260,10 @@ var MSFT_lod = /** @class */ (function () {
|
|
294
260
|
}
|
295
261
|
return null;
|
296
262
|
};
|
297
|
-
MSFT_lod.prototype._isMesh = function (mesh) {
|
298
|
-
return !!mesh.addLODLevel;
|
299
|
-
};
|
300
263
|
MSFT_lod.prototype._loadBufferLOD = function (bufferLODs, indexLOD) {
|
301
264
|
var bufferLOD = bufferLODs[indexLOD];
|
302
265
|
if (bufferLOD) {
|
303
|
-
this._loader.log("Loading buffer range ["
|
266
|
+
this._loader.log("Loading buffer range [".concat(bufferLOD.start, "-").concat(bufferLOD.end, "]"));
|
304
267
|
this._loader.bin.readAsync(bufferLOD.start, bufferLOD.end - bufferLOD.start + 1).then(function (data) {
|
305
268
|
bufferLOD.loaded.resolve(data);
|
306
269
|
}, function (error) {
|
@@ -317,7 +280,7 @@ var MSFT_lod = /** @class */ (function () {
|
|
317
280
|
}
|
318
281
|
var properties = new Array();
|
319
282
|
for (var i = ids.length - 1; i >= 0; i--) {
|
320
|
-
properties.push(ArrayItem.Get(context
|
283
|
+
properties.push(ArrayItem.Get("".concat(context, "/ids/").concat(ids[i]), array, ids[i]));
|
321
284
|
if (properties.length === this.maxLODsToLoad) {
|
322
285
|
return properties;
|
323
286
|
}
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"MSFT_lod.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/MSFT_lod.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAC7D,OAAO,EAAE,QAAQ,EAAE,MAAM,+BAA+B,CAAC;AAOzD,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAGtD,IAAM,IAAI,GAAG,UAAU,CAAC;AAQxB;;GAEG;AACH;IAiDI,cAAc;IACd,kBAAY,MAAkB;QAjD9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAEnB;;WAEG;QACI,kBAAa,GAAG,EAAE,CAAC;QAE1B;;;;WAIG;QACI,+BAA0B,GAAG,IAAI,UAAU,EAAU,CAAC;QAE7D;;;;WAIG;QACI,mCAA8B,GAAG,IAAI,UAAU,EAAU,CAAC;QAIzD,gBAAW,GAAG,IAAI,KAAK,EAAe,CAAC;QAEvC,kBAAa,GAAqB,IAAI,CAAC;QACvC,oBAAe,GAAG,IAAI,KAAK,EAAkB,CAAC;QAC9C,qBAAgB,GAAG,IAAI,KAAK,EAAuB,CAAC;QACpD,oBAAe,GAAG,IAAI,KAAK,EAAe,CAAC;QAE3C,sBAAiB,GAAqB,IAAI,CAAC;QAC3C,wBAAmB,GAAG,IAAI,KAAK,EAAkB,CAAC;QAClD,yBAAoB,GAAG,IAAI,KAAK,EAAuB,CAAC;QACxD,wBAAmB,GAAG,IAAI,KAAK,EAAe,CAAC;QAInD,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,0BAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;QAC1B,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC;QAChC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC;QACjC,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC;QAEhC,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC9B,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,CAAC;QAEpC,IAAI,CAAC,8BAA8B,CAAC,KAAK,EAAE,CAAC;QAC5C,IAAI,CAAC,0BAA0B,CAAC,KAAK,EAAE,CAAC;IAC5C,CAAC;IAED,cAAc;IACP,0BAAO,GAAd;QAAA,iBA0CC;gCAzCY,QAAQ;YACb,IAAM,OAAO,GAAG,OAAO,CAAC,GAAG,CAAC,OAAK,gBAAgB,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC;gBAC9D,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,KAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,cAAY,QAAU,CAAC,CAAC;oBAC3D,KAAI,CAAC,OAAO,CAAC,GAAG,CAAC,qBAAmB,QAAU,CAAC,CAAC;iBACnD;gBAED,KAAI,CAAC,0BAA0B,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC;gBAE1D,IAAI,QAAQ,KAAK,KAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC/C,KAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,eAAY,QAAQ,GAAG,CAAC,CAAE,CAAC,CAAC;oBACjE,KAAI,CAAC,cAAc,CAAC,KAAI,CAAC,eAAe,EAAE,QAAQ,GAAG,CAAC,CAAC,CAAC;oBACxD,IAAI,KAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,EAAE;wBAChC,KAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC,OAAO,EAAE,CAAC;qBAC5C;iBACJ;YACL,CAAC,CAAC,CAAC;YAEH,OAAK,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;;;QAlBjD,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,QAAQ,EAAE;oBAAjE,QAAQ;SAmBhB;gCAEQ,QAAQ;YACb,IAAM,OAAO,GAAG,OAAO,CAAC,GAAG,CAAC,OAAK,oBAAoB,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC;gBAClE,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,KAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,kBAAgB,QAAU,CAAC,CAAC;oBAC/D,KAAI,CAAC,OAAO,CAAC,GAAG,CAAC,yBAAuB,QAAU,CAAC,CAAC;iBACvD;gBAED,KAAI,CAAC,8BAA8B,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC;gBAE9D,IAAI,QAAQ,KAAK,KAAI,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,EAAE;oBACnD,KAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,mBAAgB,QAAQ,GAAG,CAAC,CAAE,CAAC,CAAC;oBACrE,KAAI,CAAC,cAAc,CAAC,KAAI,CAAC,mBAAmB,EAAE,QAAQ,GAAG,CAAC,CAAC,CAAC;oBAC5D,IAAI,KAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC,EAAE;wBACpC,KAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC,OAAO,EAAE,CAAC;qBAChD;iBACJ;YACL,CAAC,CAAC,CAAC;YAEH,OAAK,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;;;QAlBjD,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE,QAAQ,EAAE;oBAArE,QAAQ;SAmBhB;IACL,CAAC;IAED,cAAc;IACP,iCAAc,GAArB,UAAsB,OAAe,EAAE,KAAa;QAChD,IAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QAC5D,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;QACzC,OAAO,OAAO,CAAC;IACnB,CAAC;IAED,cAAc;IACP,gCAAa,GAApB,UAAqB,OAAe,EAAE,IAAW,EAAE,MAAqD;QAAxG,iBAkFC;QAjFG,OAAO,UAAU,CAAC,kBAAkB,CAA0B,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAChH,IAAI,YAAoC,CAAC;YAEzC,IAAM,QAAQ,GAAG,KAAI,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;YAC/F,KAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAG,gBAAkB,CAAC,CAAC;YAC5C,IAAM,cAAc,GAA8B,EAAE,CAAC;YAErD,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAAC,MAAM,EAAE,QAAQ,EAAE,EAAE;gBAC3D,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aAC7B;oCAEQ,QAAQ;gBACb,IAAM,OAAO,GAAG,QAAQ,CAAC,QAAQ,CAAC,CAAC;gBAEnC,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,KAAI,CAAC,aAAa,GAAG,QAAQ,CAAC;oBAC9B,KAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,KAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,IAAI,QAAQ,EAAE,CAAC;iBACrF;gBAED,IAAM,WAAW,GAAG,UAAC,oBAAmC,EAAE,KAAa;;oBACnE,oBAAoB,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;oBACvC,cAAc,CAAC,KAAK,CAAC,GAAG,oBAAoB,CAAC;oBAE7C,IAAI,SAAS,GAAG,IAAI,CAAC;oBACrB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;wBAC5C,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,EAAE;4BACpB,SAAS,GAAG,KAAK,CAAC;yBACrB;qBACJ;oBAED,IAAM,IAAI,GAAG,cAAc,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;oBACvD,IAAI,SAAS,IAAI,IAAI,IAAI,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;wBACzC,IAAM,eAAe,GAAG,MAAA,MAAA,MAAA,IAAI,CAAC,QAAQ,0CAAE,IAAI,0CAAE,MAAM,0CAAE,mBAA+B,CAAC;wBAErF,IAAI,eAAe,IAAI,eAAe,CAAC,MAAM,EAAE;4BAC3C,eAAe,CAAC,OAAO,EAAE,CAAC;4BAC1B,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;4BACjC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gCAChD,IAAM,aAAa,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC;gCACxC,IAAI,aAAa,IAAI,KAAI,CAAC,OAAO,CAAC,aAAa,CAAC,EAAE;oCAC9C,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC;iCAC3D;6BACJ;4BACD,IAAI,eAAe,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE;gCACxB,mBAAmB;gCACnB,IAAI,CAAC,WAAW,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;6BAC9C;yBACJ;qBACJ;gBACL,CAAC,CAAC;gBAEF,IAAM,OAAO,GAAG,KAAI,CAAC,OAAO,CAAC,aAAa,CAAC,YAAU,OAAO,CAAC,KAAO,EAAE,OAAO,EAAE,UAAC,IAAmB,IAAK,OAAA,WAAW,CAAC,IAAI,EAAE,QAAQ,CAAC,EAA3B,CAA2B,CAAC,CAAC,IAAI,CAAC,UAAC,WAAW;;oBAClJ,IAAM,eAAe,GAAG,MAAA,MAAA,MAAC,QAAQ,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,qBAA8B,CAAC,QAAQ,0CAAE,IAAI,0CAAE,MAAM,0CAAE,mBAAmB,CAAC;oBAElI,IAAI,QAAQ,KAAK,CAAC,IAAI,CAAC,eAAe,EAAE;wBACpC,iDAAiD;wBACjD,IAAM,eAAe,GAAG,QAAQ,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;wBAC/C,IAAI,eAAe,CAAC,qBAAqB,EAAE;4BACvC,KAAI,CAAC,qBAAqB,CAAC,eAAe,CAAC,qBAAqB,CAAC,CAAC;4BAClE,OAAO,eAAe,CAAC,qBAAqB,CAAC;yBAChD;qBACJ;oBAED,MAAM,CAAC,WAAW,CAAC,CAAC;oBACpB,WAAW,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;oBAC7B,OAAO,WAAW,CAAC;gBACvB,CAAC,CAAC,CAAC;gBAEH,KAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,GAAG,KAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;gBAExE,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,YAAY,GAAG,OAAO,CAAC;iBAC1B;qBAAM;oBACH,KAAI,CAAC,aAAa,GAAG,IAAI,CAAC;oBAC1B,KAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;iBACjD;;YAhEL,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAAC,MAAM,EAAE,QAAQ,EAAE;wBAApD,QAAQ;aAiEhB;YAED,KAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;YACxB,OAAO,YAAa,CAAC;QACzB,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACP,qCAAkB,GAAzB,UACI,OAAe,EACf,QAAmB,EACnB,WAA2B,EAC3B,eAAuB,EACvB,MAA2C;QAL/C,iBA2DC;QApDG,0DAA0D;QAC1D,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,OAAO,IAAI,CAAC;SACf;QAED,OAAO,UAAU,CAAC,kBAAkB,CAAqB,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAC/G,IAAI,YAA+B,CAAC;YAEpC,IAAM,YAAY,GAAG,KAAI,CAAC,QAAQ,CAAC,gBAAgB,EAAE,QAAQ,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;YAC3G,KAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAG,gBAAkB,CAAC,CAAC;oCAEnC,QAAQ;gBACb,IAAM,WAAW,GAAG,YAAY,CAAC,QAAQ,CAAC,CAAC;gBAE3C,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,KAAI,CAAC,iBAAiB,GAAG,QAAQ,CAAC;iBACrC;gBAED,IAAM,OAAO,GAAG,KAAI,CAAC,OAAO;qBACvB,kBAAkB,CAAC,gBAAc,WAAW,CAAC,KAAO,EAAE,WAAW,EAAE,WAAW,EAAE,eAAe,EAAE,UAAC,eAAe;oBAC9G,IAAI,QAAQ,KAAK,CAAC,EAAE;wBAChB,MAAM,CAAC,eAAe,CAAC,CAAC;qBAC3B;gBACL,CAAC,CAAC;qBACD,IAAI,CAAC,UAAC,eAAe;oBAClB,IAAI,QAAQ,KAAK,CAAC,EAAE;wBAChB,MAAM,CAAC,eAAe,CAAC,CAAC;wBAExB,iCAAiC;wBACjC,IAAM,eAAe,GAAG,YAAY,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,KAAM,CAAC;wBAC1D,IAAI,eAAe,CAAC,eAAe,CAAC,EAAE;4BAClC,KAAI,CAAC,iBAAiB,CAAC,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC;4BAC3E,OAAO,eAAe,CAAC,eAAe,CAAC,CAAC;yBAC3C;qBACJ;oBAED,OAAO,eAAe,CAAC;gBAC3B,CAAC,CAAC,CAAC;gBAEP,KAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,GAAG,KAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;gBAEhF,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,YAAY,GAAG,OAAO,CAAC;iBAC1B;qBAAM;oBACH,KAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;oBAC9B,KAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;iBACrD;;YAnCL,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,YAAY,CAAC,MAAM,EAAE,QAAQ,EAAE;wBAAxD,QAAQ;aAoChB;YAED,KAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;YACxB,OAAO,YAAa,CAAC;QACzB,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACP,gCAAa,GAApB,UAAqB,OAAe,EAAE,QAAmB,EAAE,GAAW;QAAtE,iBAmBC;QAlBG,+DAA+D;QAC/D,IAAI,IAAI,CAAC,aAAa,KAAK,IAAI,EAAE;YAC7B,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YAC7B,IAAM,gBAAgB,GAAG,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC;YAChD,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,IAAI,QAAQ,EAAQ,CAAC;YACxG,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC;gBAC7D,OAAO,KAAI,CAAC,OAAO,CAAC,YAAY,CAAC,OAAO,EAAE,QAAQ,EAAE,GAAG,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;SACN;aAAM,IAAI,IAAI,CAAC,iBAAiB,KAAK,IAAI,EAAE;YACxC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YAC7B,IAAM,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;YACpD,IAAI,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,IAAI,IAAI,QAAQ,EAAQ,CAAC;YAChH,OAAO,IAAI,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC;gBAC3D,OAAO,KAAI,CAAC,OAAO,CAAC,YAAY,CAAC,OAAO,EAAE,QAAQ,EAAE,GAAG,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;SACN;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,cAAc;IACP,kCAAe,GAAtB,UAAuB,OAAe,EAAE,MAAe,EAAE,UAAkB,EAAE,UAAkB;QAC3F,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,gBAAgB,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE;YACrD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,EAAE;gBACnB,MAAM,IAAI,KAAK,CAAI,OAAO,oEAAiE,CAAC,CAAC;aAChG;YAED,IAAM,SAAS,GAAG,UAAC,UAA8B,EAAE,QAAgB;gBAC/D,IAAM,KAAK,GAAG,UAAU,CAAC;gBACzB,IAAM,GAAG,GAAG,KAAK,GAAG,UAAU,GAAG,CAAC,CAAC;gBACnC,IAAI,SAAS,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC;gBACrC,IAAI,SAAS,EAAE;oBACX,SAAS,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;oBACnD,SAAS,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;iBAChD;qBAAM;oBACH,SAAS,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,EAAE,IAAI,QAAQ,EAAE,EAAE,CAAC;oBAC/D,UAAU,CAAC,QAAQ,CAAC,GAAG,SAAS,CAAC;iBACpC;gBAED,OAAO,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,UAAC,IAAI;oBACtC,OAAO,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,GAAG,UAAU,GAAG,SAAS,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;gBACnG,CAAC,CAAC,CAAC;YACP,CAAC,CAAC;YAEF,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YAE7B,IAAI,IAAI,CAAC,aAAa,KAAK,IAAI,EAAE;gBAC7B,OAAO,SAAS,CAAC,IAAI,CAAC,eAAe,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;aAC9D;iBAAM,IAAI,IAAI,CAAC,iBAAiB,KAAK,IAAI,EAAE;gBACxC,OAAO,SAAS,CAAC,IAAI,CAAC,mBAAmB,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;aACtE;iBAAM;gBACH,OAAO,SAAS,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;aACzC;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,0BAAO,GAAf,UAAgB,IAA0B;QACtC,OAAO,CAAC,CAAE,IAAa,CAAC,WAAW,CAAC;IACxC,CAAC;IAEO,iCAAc,GAAtB,UAAuB,UAA8B,EAAE,QAAgB;QACnE,IAAM,SAAS,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,SAAS,EAAE;YACX,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,2BAAyB,SAAS,CAAC,KAAK,SAAI,SAAS,CAAC,GAAG,MAAG,CAAC,CAAC;YAC/E,IAAI,CAAC,OAAO,CAAC,GAAI,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,EAAE,SAAS,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,IAAI,CAClF,UAAC,IAAI;gBACD,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YACnC,CAAC,EACD,UAAC,KAAK;gBACF,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YACnC,CAAC,CACJ,CAAC;SACL;IACL,CAAC;IAED;;OAEG;IACK,2BAAQ,GAAhB,UAAoB,OAAe,EAAE,QAAW,EAAE,KAA+B,EAAE,GAAa;QAC5F,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,EAAE;YACzB,MAAM,IAAI,KAAK,CAAC,yCAAyC,CAAC,CAAC;SAC9D;QAED,IAAM,UAAU,GAAG,IAAI,KAAK,EAAK,CAAC;QAElC,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;YACtC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAI,OAAO,aAAQ,GAAG,CAAC,CAAC,CAAG,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1E,IAAI,UAAU,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;gBAC1C,OAAO,UAAU,CAAC;aACrB;SACJ;QAED,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC1B,OAAO,UAAU,CAAC;IACtB,CAAC;IAEO,wCAAqB,GAA7B,UAA8B,oBAAmC;QAAjE,iBAgBC;QAfG,IAAM,gBAAgB,GAAG,IAAI,KAAK,EAAY,CAAC;QAC/C,IAAM,eAAe,GAAI,oBAA6B,CAAC,QAAQ,CAAC;QAChE,IAAI,eAAe,EAAE;YACjB,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;SAC1C;QACD,KAA0B,UAAqC,EAArC,KAAA,oBAAoB,CAAC,cAAc,EAAE,EAArC,cAAqC,EAArC,IAAqC,EAAE;YAA5D,IAAM,WAAW,SAAA;YAClB,IAAI,WAAW,CAAC,QAAQ,EAAE;gBACtB,gBAAgB,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;aAC/C;SACJ;QAED,oBAAoB,CAAC,OAAO,EAAE,CAAC;QAE/B,IAAM,yBAAyB,GAAG,gBAAgB,CAAC,MAAM,CAAC,UAAC,eAAe,IAAK,OAAA,KAAI,CAAC,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,UAAC,IAAI,IAAK,OAAA,IAAI,CAAC,QAAQ,IAAI,eAAe,EAAhC,CAAgC,CAAC,EAAlF,CAAkF,CAAC,CAAC;QACnK,IAAI,CAAC,iBAAiB,CAAC,yBAAyB,CAAC,CAAC;IACtD,CAAC;IAEO,oCAAiB,GAAzB,UAA0B,gBAA4B;QAClD,IAAM,eAAe,GAAwC,EAAE,CAAC;QAEhE,KAA8B,UAAgB,EAAhB,qCAAgB,EAAhB,8BAAgB,EAAhB,IAAgB,EAAE;YAA3C,IAAM,eAAe,yBAAA;YACtB,KAA6B,UAAmC,EAAnC,KAAA,eAAe,CAAC,iBAAiB,EAAE,EAAnC,cAAmC,EAAnC,IAAmC,EAAE;gBAA7D,IAAM,cAAc,SAAA;gBACrB,eAAe,CAAC,cAAc,CAAC,QAAQ,CAAC,GAAG,cAAc,CAAC;aAC7D;YAED,eAAe,CAAC,OAAO,EAAE,CAAC;SAC7B;QAED,KAAK,IAAM,QAAQ,IAAI,eAAe,EAAE;YACpC,KAA8B,UAAmC,EAAnC,KAAA,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,SAAS,EAAnC,cAAmC,EAAnC,IAAmC,EAAE;gBAA9D,IAAM,eAAe,SAAA;gBACtB,IAAI,eAAe,CAAC,UAAU,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC,EAAE;oBACvD,OAAO,eAAe,CAAC,QAAQ,CAAC,CAAC;iBACpC;aACJ;SACJ;QAED,KAAK,IAAM,QAAQ,IAAI,eAAe,EAAE;YACpC,eAAe,CAAC,QAAQ,CAAC,CAAC,OAAO,EAAE,CAAC;SACvC;IACL,CAAC;IACL,eAAC;AAAD,CAAC,AA7ZD,IA6ZC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,QAAQ,CAAC,MAAM,CAAC,EAApB,CAAoB,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\nimport { Observable } from \"@babylonjs/core/Misc/observable\";\nimport { Deferred } from \"@babylonjs/core/Misc/deferred\";\nimport { Material } from \"@babylonjs/core/Materials/material\";\nimport { TransformNode } from \"@babylonjs/core/Meshes/transformNode\";\nimport { Mesh } from \"@babylonjs/core/Meshes/mesh\";\nimport { BaseTexture } from \"@babylonjs/core/Materials/Textures/baseTexture\";\nimport { INode, IMaterial, IBuffer, IScene } from \"../glTFLoaderInterfaces\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\nimport { IProperty, IMSFTLOD } from \"babylonjs-gltf2interface\";\n\nconst NAME = \"MSFT_lod\";\n\ninterface IBufferInfo {\n start: number;\n end: number;\n loaded: Deferred<ArrayBufferView>;\n}\n\n/**\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_lod)\n */\nexport class MSFT_lod implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n /**\n * Defines a number that determines the order the extensions are applied.\n */\n public order = 100;\n\n /**\n * Maximum number of LODs to load, starting from the lowest LOD.\n */\n public maxLODsToLoad = 10;\n\n /**\n * Observable raised when all node LODs of one level are loaded.\n * The event data is the index of the loaded LOD starting from zero.\n * Dispose the loader to cancel the loading of the next level of LODs.\n */\n public onNodeLODsLoadedObservable = new Observable<number>();\n\n /**\n * Observable raised when all material LODs of one level are loaded.\n * The event data is the index of the loaded LOD starting from zero.\n * Dispose the loader to cancel the loading of the next level of LODs.\n */\n public onMaterialLODsLoadedObservable = new Observable<number>();\n\n private _loader: GLTFLoader;\n\n private _bufferLODs = new Array<IBufferInfo>();\n\n private _nodeIndexLOD: Nullable<number> = null;\n private _nodeSignalLODs = new Array<Deferred<void>>();\n private _nodePromiseLODs = new Array<Array<Promise<any>>>();\n private _nodeBufferLODs = new Array<IBufferInfo>();\n\n private _materialIndexLOD: Nullable<number> = null;\n private _materialSignalLODs = new Array<Deferred<void>>();\n private _materialPromiseLODs = new Array<Array<Promise<any>>>();\n private _materialBufferLODs = new Array<IBufferInfo>();\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this._loader = loader;\n this.enabled = this._loader.isExtensionUsed(NAME);\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n\n this._nodeIndexLOD = null;\n this._nodeSignalLODs.length = 0;\n this._nodePromiseLODs.length = 0;\n this._nodeBufferLODs.length = 0;\n\n this._materialIndexLOD = null;\n this._materialSignalLODs.length = 0;\n this._materialPromiseLODs.length = 0;\n this._materialBufferLODs.length = 0;\n\n this.onMaterialLODsLoadedObservable.clear();\n this.onNodeLODsLoadedObservable.clear();\n }\n\n /** @hidden */\n public onReady(): void {\n for (let indexLOD = 0; indexLOD < this._nodePromiseLODs.length; indexLOD++) {\n const promise = Promise.all(this._nodePromiseLODs[indexLOD]).then(() => {\n if (indexLOD !== 0) {\n this._loader.endPerformanceCounter(`Node LOD ${indexLOD}`);\n this._loader.log(`Loaded node LOD ${indexLOD}`);\n }\n\n this.onNodeLODsLoadedObservable.notifyObservers(indexLOD);\n\n if (indexLOD !== this._nodePromiseLODs.length - 1) {\n this._loader.startPerformanceCounter(`Node LOD ${indexLOD + 1}`);\n this._loadBufferLOD(this._nodeBufferLODs, indexLOD + 1);\n if (this._nodeSignalLODs[indexLOD]) {\n this._nodeSignalLODs[indexLOD].resolve();\n }\n }\n });\n\n this._loader._completePromises.push(promise);\n }\n\n for (let indexLOD = 0; indexLOD < this._materialPromiseLODs.length; indexLOD++) {\n const promise = Promise.all(this._materialPromiseLODs[indexLOD]).then(() => {\n if (indexLOD !== 0) {\n this._loader.endPerformanceCounter(`Material LOD ${indexLOD}`);\n this._loader.log(`Loaded material LOD ${indexLOD}`);\n }\n\n this.onMaterialLODsLoadedObservable.notifyObservers(indexLOD);\n\n if (indexLOD !== this._materialPromiseLODs.length - 1) {\n this._loader.startPerformanceCounter(`Material LOD ${indexLOD + 1}`);\n this._loadBufferLOD(this._materialBufferLODs, indexLOD + 1);\n if (this._materialSignalLODs[indexLOD]) {\n this._materialSignalLODs[indexLOD].resolve();\n }\n }\n });\n\n this._loader._completePromises.push(promise);\n }\n }\n\n /** @hidden */\n public loadSceneAsync(context: string, scene: IScene): Nullable<Promise<void>> {\n const promise = this._loader.loadSceneAsync(context, scene);\n this._loadBufferLOD(this._bufferLODs, 0);\n return promise;\n }\n\n /** @hidden */\n public loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>> {\n return GLTFLoader.LoadExtensionAsync<IMSFTLOD, TransformNode>(context, node, this.name, (extensionContext, extension) => {\n let firstPromise: Promise<TransformNode>;\n\n const nodeLODs = this._getLODs(extensionContext, node, this._loader.gltf.nodes, extension.ids);\n this._loader.logOpen(`${extensionContext}`);\n const transformNodes: Nullable<TransformNode>[] = [];\n\n for (let indexLOD = 0; indexLOD < nodeLODs.length; indexLOD++) {\n transformNodes.push(null);\n }\n\n for (let indexLOD = 0; indexLOD < nodeLODs.length; indexLOD++) {\n const nodeLOD = nodeLODs[indexLOD];\n\n if (indexLOD !== 0) {\n this._nodeIndexLOD = indexLOD;\n this._nodeSignalLODs[indexLOD] = this._nodeSignalLODs[indexLOD] || new Deferred();\n }\n\n const assignChild = (babylonTransformNode: TransformNode, index: number) => {\n babylonTransformNode.setEnabled(false);\n transformNodes[index] = babylonTransformNode;\n\n let fullArray = true;\n for (let i = 0; i < transformNodes.length; i++) {\n if (!transformNodes[i]) {\n fullArray = false;\n }\n }\n\n const lod0 = transformNodes[transformNodes.length - 1];\n if (fullArray && lod0 && this._isMesh(lod0)) {\n const screenCoverages = lod0.metadata?.gltf?.extras?.MSFT_screencoverage as number[];\n\n if (screenCoverages && screenCoverages.length) {\n screenCoverages.reverse();\n lod0.useLODScreenCoverage = true;\n for (let i = 0; i < transformNodes.length - 1; i++) {\n const transformNode = transformNodes[i];\n if (transformNode && this._isMesh(transformNode)) {\n lod0.addLODLevel(screenCoverages[i + 1], transformNode);\n }\n }\n if (screenCoverages[0] > 0) {\n // Adding empty LOD\n lod0.addLODLevel(screenCoverages[0], null);\n }\n }\n }\n };\n\n const promise = this._loader.loadNodeAsync(`/nodes/${nodeLOD.index}`, nodeLOD, (node: TransformNode) => assignChild(node, indexLOD)).then((babylonMesh) => {\n const screenCoverages = (nodeLODs[nodeLODs.length - 1]._babylonTransformNode as Mesh).metadata?.gltf?.extras?.MSFT_screencoverage;\n\n if (indexLOD !== 0 && !screenCoverages) {\n // TODO: should not rely on _babylonTransformNode\n const previousNodeLOD = nodeLODs[indexLOD - 1];\n if (previousNodeLOD._babylonTransformNode) {\n this._disposeTransformNode(previousNodeLOD._babylonTransformNode);\n delete previousNodeLOD._babylonTransformNode;\n }\n }\n\n assign(babylonMesh);\n babylonMesh.setEnabled(true);\n return babylonMesh;\n });\n\n this._nodePromiseLODs[indexLOD] = this._nodePromiseLODs[indexLOD] || [];\n\n if (indexLOD === 0) {\n firstPromise = promise;\n } else {\n this._nodeIndexLOD = null;\n this._nodePromiseLODs[indexLOD].push(promise);\n }\n }\n\n this._loader.logClose();\n return firstPromise!;\n });\n }\n\n /** @hidden */\n public _loadMaterialAsync(\n context: string,\n material: IMaterial,\n babylonMesh: Nullable<Mesh>,\n babylonDrawMode: number,\n assign: (babylonMaterial: Material) => void\n ): Nullable<Promise<Material>> {\n // Don't load material LODs if already loading a node LOD.\n if (this._nodeIndexLOD) {\n return null;\n }\n\n return GLTFLoader.LoadExtensionAsync<IMSFTLOD, Material>(context, material, this.name, (extensionContext, extension) => {\n let firstPromise: Promise<Material>;\n\n const materialLODs = this._getLODs(extensionContext, material, this._loader.gltf.materials, extension.ids);\n this._loader.logOpen(`${extensionContext}`);\n\n for (let indexLOD = 0; indexLOD < materialLODs.length; indexLOD++) {\n const materialLOD = materialLODs[indexLOD];\n\n if (indexLOD !== 0) {\n this._materialIndexLOD = indexLOD;\n }\n\n const promise = this._loader\n ._loadMaterialAsync(`/materials/${materialLOD.index}`, materialLOD, babylonMesh, babylonDrawMode, (babylonMaterial) => {\n if (indexLOD === 0) {\n assign(babylonMaterial);\n }\n })\n .then((babylonMaterial) => {\n if (indexLOD !== 0) {\n assign(babylonMaterial);\n\n // TODO: should not rely on _data\n const previousDataLOD = materialLODs[indexLOD - 1]._data!;\n if (previousDataLOD[babylonDrawMode]) {\n this._disposeMaterials([previousDataLOD[babylonDrawMode].babylonMaterial]);\n delete previousDataLOD[babylonDrawMode];\n }\n }\n\n return babylonMaterial;\n });\n\n this._materialPromiseLODs[indexLOD] = this._materialPromiseLODs[indexLOD] || [];\n\n if (indexLOD === 0) {\n firstPromise = promise;\n } else {\n this._materialIndexLOD = null;\n this._materialPromiseLODs[indexLOD].push(promise);\n }\n }\n\n this._loader.logClose();\n return firstPromise!;\n });\n }\n\n /** @hidden */\n public _loadUriAsync(context: string, property: IProperty, uri: string): Nullable<Promise<ArrayBufferView>> {\n // Defer the loading of uris if loading a node or material LOD.\n if (this._nodeIndexLOD !== null) {\n this._loader.log(`deferred`);\n const previousIndexLOD = this._nodeIndexLOD - 1;\n this._nodeSignalLODs[previousIndexLOD] = this._nodeSignalLODs[previousIndexLOD] || new Deferred<void>();\n return this._nodeSignalLODs[this._nodeIndexLOD - 1].promise.then(() => {\n return this._loader.loadUriAsync(context, property, uri);\n });\n } else if (this._materialIndexLOD !== null) {\n this._loader.log(`deferred`);\n const previousIndexLOD = this._materialIndexLOD - 1;\n this._materialSignalLODs[previousIndexLOD] = this._materialSignalLODs[previousIndexLOD] || new Deferred<void>();\n return this._materialSignalLODs[previousIndexLOD].promise.then(() => {\n return this._loader.loadUriAsync(context, property, uri);\n });\n }\n\n return null;\n }\n\n /** @hidden */\n public loadBufferAsync(context: string, buffer: IBuffer, byteOffset: number, byteLength: number): Nullable<Promise<ArrayBufferView>> {\n if (this._loader.parent.useRangeRequests && !buffer.uri) {\n if (!this._loader.bin) {\n throw new Error(`${context}: Uri is missing or the binary glTF is missing its binary chunk`);\n }\n\n const loadAsync = (bufferLODs: Array<IBufferInfo>, indexLOD: number) => {\n const start = byteOffset;\n const end = start + byteLength - 1;\n let bufferLOD = bufferLODs[indexLOD];\n if (bufferLOD) {\n bufferLOD.start = Math.min(bufferLOD.start, start);\n bufferLOD.end = Math.max(bufferLOD.end, end);\n } else {\n bufferLOD = { start: start, end: end, loaded: new Deferred() };\n bufferLODs[indexLOD] = bufferLOD;\n }\n\n return bufferLOD.loaded.promise.then((data) => {\n return new Uint8Array(data.buffer, data.byteOffset + byteOffset - bufferLOD.start, byteLength);\n });\n };\n\n this._loader.log(`deferred`);\n\n if (this._nodeIndexLOD !== null) {\n return loadAsync(this._nodeBufferLODs, this._nodeIndexLOD);\n } else if (this._materialIndexLOD !== null) {\n return loadAsync(this._materialBufferLODs, this._materialIndexLOD);\n } else {\n return loadAsync(this._bufferLODs, 0);\n }\n }\n\n return null;\n }\n\n private _isMesh(mesh: TransformNode | Mesh): mesh is Mesh {\n return !!(mesh as Mesh).addLODLevel;\n }\n\n private _loadBufferLOD(bufferLODs: Array<IBufferInfo>, indexLOD: number): void {\n const bufferLOD = bufferLODs[indexLOD];\n if (bufferLOD) {\n this._loader.log(`Loading buffer range [${bufferLOD.start}-${bufferLOD.end}]`);\n this._loader.bin!.readAsync(bufferLOD.start, bufferLOD.end - bufferLOD.start + 1).then(\n (data) => {\n bufferLOD.loaded.resolve(data);\n },\n (error) => {\n bufferLOD.loaded.reject(error);\n }\n );\n }\n }\n\n /**\n * Gets an array of LOD properties from lowest to highest.\n */\n private _getLODs<T>(context: string, property: T, array: ArrayLike<T> | undefined, ids: number[]): T[] {\n if (this.maxLODsToLoad <= 0) {\n throw new Error(\"maxLODsToLoad must be greater than zero\");\n }\n\n const properties = new Array<T>();\n\n for (let i = ids.length - 1; i >= 0; i--) {\n properties.push(ArrayItem.Get(`${context}/ids/${ids[i]}`, array, ids[i]));\n if (properties.length === this.maxLODsToLoad) {\n return properties;\n }\n }\n\n properties.push(property);\n return properties;\n }\n\n private _disposeTransformNode(babylonTransformNode: TransformNode): void {\n const babylonMaterials = new Array<Material>();\n const babylonMaterial = (babylonTransformNode as Mesh).material;\n if (babylonMaterial) {\n babylonMaterials.push(babylonMaterial);\n }\n for (const babylonMesh of babylonTransformNode.getChildMeshes()) {\n if (babylonMesh.material) {\n babylonMaterials.push(babylonMesh.material);\n }\n }\n\n babylonTransformNode.dispose();\n\n const babylonMaterialsToDispose = babylonMaterials.filter((babylonMaterial) => this._loader.babylonScene.meshes.every((mesh) => mesh.material != babylonMaterial));\n this._disposeMaterials(babylonMaterialsToDispose);\n }\n\n private _disposeMaterials(babylonMaterials: Material[]): void {\n const babylonTextures: { [uniqueId: number]: BaseTexture } = {};\n\n for (const babylonMaterial of babylonMaterials) {\n for (const babylonTexture of babylonMaterial.getActiveTextures()) {\n babylonTextures[babylonTexture.uniqueId] = babylonTexture;\n }\n\n babylonMaterial.dispose();\n }\n\n for (const uniqueId in babylonTextures) {\n for (const babylonMaterial of this._loader.babylonScene.materials) {\n if (babylonMaterial.hasTexture(babylonTextures[uniqueId])) {\n delete babylonTextures[uniqueId];\n }\n }\n }\n\n for (const uniqueId in babylonTextures) {\n babylonTextures[uniqueId].dispose();\n }\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new MSFT_lod(loader));\n"]}
|
1
|
+
{"version":3,"file":"MSFT_lod.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/MSFT_lod.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAC7D,OAAO,EAAE,QAAQ,EAAE,MAAM,+BAA+B,CAAC;AAOzD,OAAO,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAGtD,IAAM,IAAI,GAAG,UAAU,CAAC;AAQxB;;GAEG;AACH;IAiDI,cAAc;IACd,kBAAY,MAAkB;QAjD9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAEnB;;WAEG;QACI,kBAAa,GAAG,EAAE,CAAC;QAE1B;;;;WAIG;QACI,+BAA0B,GAAG,IAAI,UAAU,EAAU,CAAC;QAE7D;;;;WAIG;QACI,mCAA8B,GAAG,IAAI,UAAU,EAAU,CAAC;QAIzD,gBAAW,GAAG,IAAI,KAAK,EAAe,CAAC;QAEvC,kBAAa,GAAqB,IAAI,CAAC;QACvC,oBAAe,GAAG,IAAI,KAAK,EAAkB,CAAC;QAC9C,qBAAgB,GAAG,IAAI,KAAK,EAAuB,CAAC;QACpD,oBAAe,GAAG,IAAI,KAAK,EAAe,CAAC;QAE3C,sBAAiB,GAAqB,IAAI,CAAC;QAC3C,wBAAmB,GAAG,IAAI,KAAK,EAAkB,CAAC;QAClD,yBAAoB,GAAG,IAAI,KAAK,EAAuB,CAAC;QACxD,wBAAmB,GAAG,IAAI,KAAK,EAAe,CAAC;QAInD,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,0BAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;QAC1B,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC;QAChC,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC;QACjC,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,CAAC;QAEhC,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;QAC9B,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,CAAC;QACpC,IAAI,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,CAAC;QACrC,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,CAAC,CAAC;QAEpC,IAAI,CAAC,8BAA8B,CAAC,KAAK,EAAE,CAAC;QAC5C,IAAI,CAAC,0BAA0B,CAAC,KAAK,EAAE,CAAC;IAC5C,CAAC;IAED,cAAc;IACP,0BAAO,GAAd;QAAA,iBA0CC;gCAzCY,QAAQ;YACb,IAAM,OAAO,GAAG,OAAO,CAAC,GAAG,CAAC,OAAK,gBAAgB,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC;gBAC9D,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,KAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,mBAAY,QAAQ,CAAE,CAAC,CAAC;oBAC3D,KAAI,CAAC,OAAO,CAAC,GAAG,CAAC,0BAAmB,QAAQ,CAAE,CAAC,CAAC;iBACnD;gBAED,KAAI,CAAC,0BAA0B,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC;gBAE1D,IAAI,QAAQ,KAAK,KAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,CAAC,EAAE;oBAC/C,KAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,mBAAY,QAAQ,GAAG,CAAC,CAAE,CAAC,CAAC;oBACjE,KAAI,CAAC,cAAc,CAAC,KAAI,CAAC,eAAe,EAAE,QAAQ,GAAG,CAAC,CAAC,CAAC;oBACxD,IAAI,KAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,EAAE;wBAChC,KAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC,OAAO,EAAE,CAAC;qBAC5C;iBACJ;YACL,CAAC,CAAC,CAAC;YAEH,OAAK,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;;;QAlBjD,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,QAAQ,EAAE;oBAAjE,QAAQ;SAmBhB;gCAEQ,QAAQ;YACb,IAAM,OAAO,GAAG,OAAO,CAAC,GAAG,CAAC,OAAK,oBAAoB,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC;gBAClE,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,KAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,uBAAgB,QAAQ,CAAE,CAAC,CAAC;oBAC/D,KAAI,CAAC,OAAO,CAAC,GAAG,CAAC,8BAAuB,QAAQ,CAAE,CAAC,CAAC;iBACvD;gBAED,KAAI,CAAC,8BAA8B,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC;gBAE9D,IAAI,QAAQ,KAAK,KAAI,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,EAAE;oBACnD,KAAI,CAAC,OAAO,CAAC,uBAAuB,CAAC,uBAAgB,QAAQ,GAAG,CAAC,CAAE,CAAC,CAAC;oBACrE,KAAI,CAAC,cAAc,CAAC,KAAI,CAAC,mBAAmB,EAAE,QAAQ,GAAG,CAAC,CAAC,CAAC;oBAC5D,IAAI,KAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC,EAAE;wBACpC,KAAI,CAAC,mBAAmB,CAAC,QAAQ,CAAC,CAAC,OAAO,EAAE,CAAC;qBAChD;iBACJ;YACL,CAAC,CAAC,CAAC;YAEH,OAAK,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;;;QAlBjD,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE,QAAQ,EAAE;oBAArE,QAAQ;SAmBhB;IACL,CAAC;IAED,cAAc;IACP,iCAAc,GAArB,UAAsB,OAAe,EAAE,KAAa;QAChD,IAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QAC5D,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;QACzC,OAAO,OAAO,CAAC;IACnB,CAAC;IAED,cAAc;IACP,gCAAa,GAApB,UAAqB,OAAe,EAAE,IAAW,EAAE,MAAqD;QAAxG,iBA+CC;QA9CG,OAAO,UAAU,CAAC,kBAAkB,CAA0B,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAChH,IAAI,YAAoC,CAAC;YAEzC,IAAM,QAAQ,GAAG,KAAI,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;YAC/F,KAAI,CAAC,OAAO,CAAC,OAAO,CAAC,UAAG,gBAAgB,CAAE,CAAC,CAAC;oCAEnC,QAAQ;gBACb,IAAM,OAAO,GAAG,QAAQ,CAAC,QAAQ,CAAC,CAAC;gBAEnC,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,KAAI,CAAC,aAAa,GAAG,QAAQ,CAAC;oBAC9B,KAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,GAAG,KAAI,CAAC,eAAe,CAAC,QAAQ,CAAC,IAAI,IAAI,QAAQ,EAAE,CAAC;iBACrF;gBAED,IAAM,UAAU,GAAG,UAAC,oBAAmC;oBACnD,MAAM,CAAC,oBAAoB,CAAC,CAAC;oBAC7B,oBAAoB,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBAC3C,CAAC,CAAC;gBAEF,IAAM,OAAO,GAAG,KAAI,CAAC,OAAO,CAAC,aAAa,CAAC,iBAAU,OAAO,CAAC,KAAK,CAAE,EAAE,OAAO,EAAE,UAAU,CAAC,CAAC,IAAI,CAAC,UAAC,WAAW;oBACxG,IAAI,QAAQ,KAAK,CAAC,EAAE;wBAChB,iDAAiD;wBACjD,IAAM,eAAe,GAAG,QAAQ,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;wBAC/C,IAAI,eAAe,CAAC,qBAAqB,EAAE;4BACvC,KAAI,CAAC,qBAAqB,CAAC,eAAe,CAAC,qBAAqB,CAAC,CAAC;4BAClE,OAAO,eAAe,CAAC,qBAAqB,CAAC;yBAChD;qBACJ;oBAED,WAAW,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;oBAC7B,OAAO,WAAW,CAAC;gBACvB,CAAC,CAAC,CAAC;gBAEH,KAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,GAAG,KAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;gBAExE,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,YAAY,GAAG,OAAO,CAAC;iBAC1B;qBAAM;oBACH,KAAI,CAAC,aAAa,GAAG,IAAI,CAAC;oBAC1B,KAAI,CAAC,gBAAgB,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;iBACjD;;YAlCL,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAAC,MAAM,EAAE,QAAQ,EAAE;wBAApD,QAAQ;aAmChB;YAED,KAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;YACxB,OAAO,YAAa,CAAC;QACzB,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACP,qCAAkB,GAAzB,UAA0B,OAAe,EAAE,QAAmB,EAAE,WAA2B,EAAE,eAAuB,EAAE,MAA2C;QAAjK,iBAmDC;QAlDG,0DAA0D;QAC1D,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,OAAO,IAAI,CAAC;SACf;QAED,OAAO,UAAU,CAAC,kBAAkB,CAAqB,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAC/G,IAAI,YAA+B,CAAC;YAEpC,IAAM,YAAY,GAAG,KAAI,CAAC,QAAQ,CAAC,gBAAgB,EAAE,QAAQ,EAAE,KAAI,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,EAAE,SAAS,CAAC,GAAG,CAAC,CAAC;YAC3G,KAAI,CAAC,OAAO,CAAC,OAAO,CAAC,UAAG,gBAAgB,CAAE,CAAC,CAAC;oCAEnC,QAAQ;gBACb,IAAM,WAAW,GAAG,YAAY,CAAC,QAAQ,CAAC,CAAC;gBAE3C,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,KAAI,CAAC,iBAAiB,GAAG,QAAQ,CAAC;iBACrC;gBAED,IAAM,OAAO,GAAG,KAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,qBAAc,WAAW,CAAC,KAAK,CAAE,EAAE,WAAW,EAAE,WAAW,EAAE,eAAe,EAAE,UAAC,eAAe;oBAC1I,IAAI,QAAQ,KAAK,CAAC,EAAE;wBAChB,MAAM,CAAC,eAAe,CAAC,CAAC;qBAC3B;gBACL,CAAC,CAAC,CAAC,IAAI,CAAC,UAAC,eAAe;oBACpB,IAAI,QAAQ,KAAK,CAAC,EAAE;wBAChB,MAAM,CAAC,eAAe,CAAC,CAAC;wBAExB,iCAAiC;wBACjC,IAAM,eAAe,GAAG,YAAY,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC,KAAM,CAAC;wBAC1D,IAAI,eAAe,CAAC,eAAe,CAAC,EAAE;4BAClC,KAAI,CAAC,iBAAiB,CAAC,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC;4BAC3E,OAAO,eAAe,CAAC,eAAe,CAAC,CAAC;yBAC3C;qBACJ;oBAED,OAAO,eAAe,CAAC;gBAC3B,CAAC,CAAC,CAAC;gBAEH,KAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,GAAG,KAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;gBAEhF,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,YAAY,GAAG,OAAO,CAAC;iBAC1B;qBAAM;oBACH,KAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;oBAC9B,KAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;iBACrD;;YAjCL,KAAK,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,YAAY,CAAC,MAAM,EAAE,QAAQ,EAAE;wBAAxD,QAAQ;aAkChB;YAED,KAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC;YACxB,OAAO,YAAa,CAAC;QACzB,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;IACP,gCAAa,GAApB,UAAqB,OAAe,EAAE,QAAmB,EAAE,GAAW;QAAtE,iBAmBC;QAlBG,+DAA+D;QAC/D,IAAI,IAAI,CAAC,aAAa,KAAK,IAAI,EAAE;YAC7B,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YAC7B,IAAM,gBAAgB,GAAG,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC;YAChD,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,GAAG,IAAI,CAAC,eAAe,CAAC,gBAAgB,CAAC,IAAI,IAAI,QAAQ,EAAQ,CAAC;YACxG,OAAO,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC;gBAC7D,OAAO,KAAI,CAAC,OAAO,CAAC,YAAY,CAAC,OAAO,EAAE,QAAQ,EAAE,GAAG,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;SACN;aAAM,IAAI,IAAI,CAAC,iBAAiB,KAAK,IAAI,EAAE;YACxC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YAC7B,IAAM,gBAAgB,GAAG,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC;YACpD,IAAI,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,GAAG,IAAI,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,IAAI,IAAI,QAAQ,EAAQ,CAAC;YAChH,OAAO,IAAI,CAAC,mBAAmB,CAAC,gBAAgB,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC;gBAC3D,OAAO,KAAI,CAAC,OAAO,CAAC,YAAY,CAAC,OAAO,EAAE,QAAQ,EAAE,GAAG,CAAC,CAAC;YAC7D,CAAC,CAAC,CAAC;SACN;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,cAAc;IACP,kCAAe,GAAtB,UAAuB,OAAe,EAAE,MAAe,EAAE,UAAkB,EAAE,UAAkB;QAC3F,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,gBAAgB,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE;YACrD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,EAAE;gBACnB,MAAM,IAAI,KAAK,CAAC,UAAG,OAAO,oEAAiE,CAAC,CAAC;aAChG;YAED,IAAM,SAAS,GAAG,UAAC,UAA8B,EAAE,QAAgB;gBAC/D,IAAM,KAAK,GAAG,UAAU,CAAC;gBACzB,IAAM,GAAG,GAAG,KAAK,GAAG,UAAU,GAAG,CAAC,CAAC;gBACnC,IAAI,SAAS,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC;gBACrC,IAAI,SAAS,EAAE;oBACX,SAAS,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;oBACnD,SAAS,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;iBAChD;qBAAM;oBACH,SAAS,GAAG,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,EAAE,IAAI,QAAQ,EAAE,EAAE,CAAC;oBAC/D,UAAU,CAAC,QAAQ,CAAC,GAAG,SAAS,CAAC;iBACpC;gBAED,OAAO,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,UAAC,IAAI;oBACtC,OAAO,IAAI,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,GAAG,UAAU,GAAG,SAAS,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;gBACnG,CAAC,CAAC,CAAC;YACP,CAAC,CAAC;YAEF,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YAE7B,IAAI,IAAI,CAAC,aAAa,KAAK,IAAI,EAAE;gBAC7B,OAAO,SAAS,CAAC,IAAI,CAAC,eAAe,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;aAC9D;iBAAM,IAAI,IAAI,CAAC,iBAAiB,KAAK,IAAI,EAAE;gBACxC,OAAO,SAAS,CAAC,IAAI,CAAC,mBAAmB,EAAE,IAAI,CAAC,iBAAiB,CAAC,CAAC;aACtE;iBAAM;gBACH,OAAO,SAAS,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;aACzC;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,iCAAc,GAAtB,UAAuB,UAA8B,EAAE,QAAgB;QACnE,IAAM,SAAS,GAAG,UAAU,CAAC,QAAQ,CAAC,CAAC;QACvC,IAAI,SAAS,EAAE;YACX,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,gCAAyB,SAAS,CAAC,KAAK,cAAI,SAAS,CAAC,GAAG,MAAG,CAAC,CAAC;YAC/E,IAAI,CAAC,OAAO,CAAC,GAAI,CAAC,SAAS,CAAC,SAAS,CAAC,KAAK,EAAE,SAAS,CAAC,GAAG,GAAG,SAAS,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,UAAC,IAAI;gBACxF,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YACnC,CAAC,EAAE,UAAC,KAAK;gBACL,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;YACnC,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IAED;;OAEG;IACK,2BAAQ,GAAhB,UAAoB,OAAe,EAAE,QAAW,EAAE,KAA+B,EAAE,GAAa;QAC5F,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,EAAE;YACzB,MAAM,IAAI,KAAK,CAAC,yCAAyC,CAAC,CAAC;SAC9D;QAED,IAAM,UAAU,GAAG,IAAI,KAAK,EAAK,CAAC;QAElC,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;YACtC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,UAAG,OAAO,kBAAQ,GAAG,CAAC,CAAC,CAAC,CAAE,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1E,IAAI,UAAU,CAAC,MAAM,KAAK,IAAI,CAAC,aAAa,EAAE;gBAC1C,OAAO,UAAU,CAAC;aACrB;SACJ;QAED,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC1B,OAAO,UAAU,CAAC;IACtB,CAAC;IAEO,wCAAqB,GAA7B,UAA8B,oBAAmC;QAAjE,iBAgBC;QAfG,IAAM,gBAAgB,GAAG,IAAI,KAAK,EAAY,CAAC;QAC/C,IAAM,eAAe,GAAI,oBAA6B,CAAC,QAAQ,CAAC;QAChE,IAAI,eAAe,EAAE;YACjB,gBAAgB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;SAC1C;QACD,KAA0B,UAAqC,EAArC,KAAA,oBAAoB,CAAC,cAAc,EAAE,EAArC,cAAqC,EAArC,IAAqC,EAAE;YAA5D,IAAM,WAAW,SAAA;YAClB,IAAI,WAAW,CAAC,QAAQ,EAAE;gBACtB,gBAAgB,CAAC,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;aAC/C;SACJ;QAED,oBAAoB,CAAC,OAAO,EAAE,CAAC;QAE/B,IAAM,yBAAyB,GAAG,gBAAgB,CAAC,MAAM,CAAC,UAAC,eAAe,IAAK,OAAA,KAAI,CAAC,OAAO,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,UAAC,IAAI,IAAK,OAAA,IAAI,CAAC,QAAQ,IAAI,eAAe,EAAhC,CAAgC,CAAC,EAAlF,CAAkF,CAAC,CAAC;QACnK,IAAI,CAAC,iBAAiB,CAAC,yBAAyB,CAAC,CAAC;IACtD,CAAC;IAEO,oCAAiB,GAAzB,UAA0B,gBAA4B;QAClD,IAAM,eAAe,GAAwC,EAAE,CAAC;QAEhE,KAA8B,UAAgB,EAAhB,qCAAgB,EAAhB,8BAAgB,EAAhB,IAAgB,EAAE;YAA3C,IAAM,eAAe,yBAAA;YACtB,KAA6B,UAAmC,EAAnC,KAAA,eAAe,CAAC,iBAAiB,EAAE,EAAnC,cAAmC,EAAnC,IAAmC,EAAE;gBAA7D,IAAM,cAAc,SAAA;gBACrB,eAAe,CAAC,cAAc,CAAC,QAAQ,CAAC,GAAG,cAAc,CAAC;aAC7D;YAED,eAAe,CAAC,OAAO,EAAE,CAAC;SAC7B;QAED,KAAK,IAAM,QAAQ,IAAI,eAAe,EAAE;YACpC,KAA8B,UAAmC,EAAnC,KAAA,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,SAAS,EAAnC,cAAmC,EAAnC,IAAmC,EAAE;gBAA9D,IAAM,eAAe,SAAA;gBACtB,IAAI,eAAe,CAAC,UAAU,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC,EAAE;oBACvD,OAAO,eAAe,CAAC,QAAQ,CAAC,CAAC;iBACpC;aACJ;SACJ;QAED,KAAK,IAAM,QAAQ,IAAI,eAAe,EAAE;YACpC,eAAe,CAAC,QAAQ,CAAC,CAAC,OAAO,EAAE,CAAC;SACvC;IACL,CAAC;IACL,eAAC;AAAD,CAAC,AA3WD,IA2WC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,QAAQ,CAAC,MAAM,CAAC,EAApB,CAAoB,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\nimport { Observable } from \"@babylonjs/core/Misc/observable\";\nimport { Deferred } from \"@babylonjs/core/Misc/deferred\";\nimport { Material } from \"@babylonjs/core/Materials/material\";\nimport { TransformNode } from \"@babylonjs/core/Meshes/transformNode\";\nimport { Mesh } from \"@babylonjs/core/Meshes/mesh\";\nimport { BaseTexture } from \"@babylonjs/core/Materials/Textures/baseTexture\";\nimport { INode, IMaterial, IBuffer, IScene } from \"../glTFLoaderInterfaces\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { GLTFLoader, ArrayItem } from \"../glTFLoader\";\nimport { IProperty, IMSFTLOD } from \"babylonjs-gltf2interface\";\n\nconst NAME = \"MSFT_lod\";\n\ninterface IBufferInfo {\n start: number;\n end: number;\n loaded: Deferred<ArrayBufferView>;\n}\n\n/**\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_lod)\n */\nexport class MSFT_lod implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n /**\n * Defines a number that determines the order the extensions are applied.\n */\n public order = 100;\n\n /**\n * Maximum number of LODs to load, starting from the lowest LOD.\n */\n public maxLODsToLoad = 10;\n\n /**\n * Observable raised when all node LODs of one level are loaded.\n * The event data is the index of the loaded LOD starting from zero.\n * Dispose the loader to cancel the loading of the next level of LODs.\n */\n public onNodeLODsLoadedObservable = new Observable<number>();\n\n /**\n * Observable raised when all material LODs of one level are loaded.\n * The event data is the index of the loaded LOD starting from zero.\n * Dispose the loader to cancel the loading of the next level of LODs.\n */\n public onMaterialLODsLoadedObservable = new Observable<number>();\n\n private _loader: GLTFLoader;\n\n private _bufferLODs = new Array<IBufferInfo>();\n\n private _nodeIndexLOD: Nullable<number> = null;\n private _nodeSignalLODs = new Array<Deferred<void>>();\n private _nodePromiseLODs = new Array<Array<Promise<any>>>();\n private _nodeBufferLODs = new Array<IBufferInfo>();\n\n private _materialIndexLOD: Nullable<number> = null;\n private _materialSignalLODs = new Array<Deferred<void>>();\n private _materialPromiseLODs = new Array<Array<Promise<any>>>();\n private _materialBufferLODs = new Array<IBufferInfo>();\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this._loader = loader;\n this.enabled = this._loader.isExtensionUsed(NAME);\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n\n this._nodeIndexLOD = null;\n this._nodeSignalLODs.length = 0;\n this._nodePromiseLODs.length = 0;\n this._nodeBufferLODs.length = 0;\n\n this._materialIndexLOD = null;\n this._materialSignalLODs.length = 0;\n this._materialPromiseLODs.length = 0;\n this._materialBufferLODs.length = 0;\n\n this.onMaterialLODsLoadedObservable.clear();\n this.onNodeLODsLoadedObservable.clear();\n }\n\n /** @hidden */\n public onReady(): void {\n for (let indexLOD = 0; indexLOD < this._nodePromiseLODs.length; indexLOD++) {\n const promise = Promise.all(this._nodePromiseLODs[indexLOD]).then(() => {\n if (indexLOD !== 0) {\n this._loader.endPerformanceCounter(`Node LOD ${indexLOD}`);\n this._loader.log(`Loaded node LOD ${indexLOD}`);\n }\n\n this.onNodeLODsLoadedObservable.notifyObservers(indexLOD);\n\n if (indexLOD !== this._nodePromiseLODs.length - 1) {\n this._loader.startPerformanceCounter(`Node LOD ${indexLOD + 1}`);\n this._loadBufferLOD(this._nodeBufferLODs, indexLOD + 1);\n if (this._nodeSignalLODs[indexLOD]) {\n this._nodeSignalLODs[indexLOD].resolve();\n }\n }\n });\n\n this._loader._completePromises.push(promise);\n }\n\n for (let indexLOD = 0; indexLOD < this._materialPromiseLODs.length; indexLOD++) {\n const promise = Promise.all(this._materialPromiseLODs[indexLOD]).then(() => {\n if (indexLOD !== 0) {\n this._loader.endPerformanceCounter(`Material LOD ${indexLOD}`);\n this._loader.log(`Loaded material LOD ${indexLOD}`);\n }\n\n this.onMaterialLODsLoadedObservable.notifyObservers(indexLOD);\n\n if (indexLOD !== this._materialPromiseLODs.length - 1) {\n this._loader.startPerformanceCounter(`Material LOD ${indexLOD + 1}`);\n this._loadBufferLOD(this._materialBufferLODs, indexLOD + 1);\n if (this._materialSignalLODs[indexLOD]) {\n this._materialSignalLODs[indexLOD].resolve();\n }\n }\n });\n\n this._loader._completePromises.push(promise);\n }\n }\n\n /** @hidden */\n public loadSceneAsync(context: string, scene: IScene): Nullable<Promise<void>> {\n const promise = this._loader.loadSceneAsync(context, scene);\n this._loadBufferLOD(this._bufferLODs, 0);\n return promise;\n }\n\n /** @hidden */\n public loadNodeAsync(context: string, node: INode, assign: (babylonTransformNode: TransformNode) => void): Nullable<Promise<TransformNode>> {\n return GLTFLoader.LoadExtensionAsync<IMSFTLOD, TransformNode>(context, node, this.name, (extensionContext, extension) => {\n let firstPromise: Promise<TransformNode>;\n\n const nodeLODs = this._getLODs(extensionContext, node, this._loader.gltf.nodes, extension.ids);\n this._loader.logOpen(`${extensionContext}`);\n\n for (let indexLOD = 0; indexLOD < nodeLODs.length; indexLOD++) {\n const nodeLOD = nodeLODs[indexLOD];\n\n if (indexLOD !== 0) {\n this._nodeIndexLOD = indexLOD;\n this._nodeSignalLODs[indexLOD] = this._nodeSignalLODs[indexLOD] || new Deferred();\n }\n\n const assignWrap = (babylonTransformNode: TransformNode) => {\n assign(babylonTransformNode);\n babylonTransformNode.setEnabled(false);\n };\n\n const promise = this._loader.loadNodeAsync(`/nodes/${nodeLOD.index}`, nodeLOD, assignWrap).then((babylonMesh) => {\n if (indexLOD !== 0) {\n // TODO: should not rely on _babylonTransformNode\n const previousNodeLOD = nodeLODs[indexLOD - 1];\n if (previousNodeLOD._babylonTransformNode) {\n this._disposeTransformNode(previousNodeLOD._babylonTransformNode);\n delete previousNodeLOD._babylonTransformNode;\n }\n }\n\n babylonMesh.setEnabled(true);\n return babylonMesh;\n });\n\n this._nodePromiseLODs[indexLOD] = this._nodePromiseLODs[indexLOD] || [];\n\n if (indexLOD === 0) {\n firstPromise = promise;\n } else {\n this._nodeIndexLOD = null;\n this._nodePromiseLODs[indexLOD].push(promise);\n }\n }\n\n this._loader.logClose();\n return firstPromise!;\n });\n }\n\n /** @hidden */\n public _loadMaterialAsync(context: string, material: IMaterial, babylonMesh: Nullable<Mesh>, babylonDrawMode: number, assign: (babylonMaterial: Material) => void): Nullable<Promise<Material>> {\n // Don't load material LODs if already loading a node LOD.\n if (this._nodeIndexLOD) {\n return null;\n }\n\n return GLTFLoader.LoadExtensionAsync<IMSFTLOD, Material>(context, material, this.name, (extensionContext, extension) => {\n let firstPromise: Promise<Material>;\n\n const materialLODs = this._getLODs(extensionContext, material, this._loader.gltf.materials, extension.ids);\n this._loader.logOpen(`${extensionContext}`);\n\n for (let indexLOD = 0; indexLOD < materialLODs.length; indexLOD++) {\n const materialLOD = materialLODs[indexLOD];\n\n if (indexLOD !== 0) {\n this._materialIndexLOD = indexLOD;\n }\n\n const promise = this._loader._loadMaterialAsync(`/materials/${materialLOD.index}`, materialLOD, babylonMesh, babylonDrawMode, (babylonMaterial) => {\n if (indexLOD === 0) {\n assign(babylonMaterial);\n }\n }).then((babylonMaterial) => {\n if (indexLOD !== 0) {\n assign(babylonMaterial);\n\n // TODO: should not rely on _data\n const previousDataLOD = materialLODs[indexLOD - 1]._data!;\n if (previousDataLOD[babylonDrawMode]) {\n this._disposeMaterials([previousDataLOD[babylonDrawMode].babylonMaterial]);\n delete previousDataLOD[babylonDrawMode];\n }\n }\n\n return babylonMaterial;\n });\n\n this._materialPromiseLODs[indexLOD] = this._materialPromiseLODs[indexLOD] || [];\n\n if (indexLOD === 0) {\n firstPromise = promise;\n } else {\n this._materialIndexLOD = null;\n this._materialPromiseLODs[indexLOD].push(promise);\n }\n }\n\n this._loader.logClose();\n return firstPromise!;\n });\n }\n\n /** @hidden */\n public _loadUriAsync(context: string, property: IProperty, uri: string): Nullable<Promise<ArrayBufferView>> {\n // Defer the loading of uris if loading a node or material LOD.\n if (this._nodeIndexLOD !== null) {\n this._loader.log(`deferred`);\n const previousIndexLOD = this._nodeIndexLOD - 1;\n this._nodeSignalLODs[previousIndexLOD] = this._nodeSignalLODs[previousIndexLOD] || new Deferred<void>();\n return this._nodeSignalLODs[this._nodeIndexLOD - 1].promise.then(() => {\n return this._loader.loadUriAsync(context, property, uri);\n });\n } else if (this._materialIndexLOD !== null) {\n this._loader.log(`deferred`);\n const previousIndexLOD = this._materialIndexLOD - 1;\n this._materialSignalLODs[previousIndexLOD] = this._materialSignalLODs[previousIndexLOD] || new Deferred<void>();\n return this._materialSignalLODs[previousIndexLOD].promise.then(() => {\n return this._loader.loadUriAsync(context, property, uri);\n });\n }\n\n return null;\n }\n\n /** @hidden */\n public loadBufferAsync(context: string, buffer: IBuffer, byteOffset: number, byteLength: number): Nullable<Promise<ArrayBufferView>> {\n if (this._loader.parent.useRangeRequests && !buffer.uri) {\n if (!this._loader.bin) {\n throw new Error(`${context}: Uri is missing or the binary glTF is missing its binary chunk`);\n }\n\n const loadAsync = (bufferLODs: Array<IBufferInfo>, indexLOD: number) => {\n const start = byteOffset;\n const end = start + byteLength - 1;\n let bufferLOD = bufferLODs[indexLOD];\n if (bufferLOD) {\n bufferLOD.start = Math.min(bufferLOD.start, start);\n bufferLOD.end = Math.max(bufferLOD.end, end);\n } else {\n bufferLOD = { start: start, end: end, loaded: new Deferred() };\n bufferLODs[indexLOD] = bufferLOD;\n }\n\n return bufferLOD.loaded.promise.then((data) => {\n return new Uint8Array(data.buffer, data.byteOffset + byteOffset - bufferLOD.start, byteLength);\n });\n };\n\n this._loader.log(`deferred`);\n\n if (this._nodeIndexLOD !== null) {\n return loadAsync(this._nodeBufferLODs, this._nodeIndexLOD);\n } else if (this._materialIndexLOD !== null) {\n return loadAsync(this._materialBufferLODs, this._materialIndexLOD);\n } else {\n return loadAsync(this._bufferLODs, 0);\n }\n }\n\n return null;\n }\n\n private _loadBufferLOD(bufferLODs: Array<IBufferInfo>, indexLOD: number): void {\n const bufferLOD = bufferLODs[indexLOD];\n if (bufferLOD) {\n this._loader.log(`Loading buffer range [${bufferLOD.start}-${bufferLOD.end}]`);\n this._loader.bin!.readAsync(bufferLOD.start, bufferLOD.end - bufferLOD.start + 1).then((data) => {\n bufferLOD.loaded.resolve(data);\n }, (error) => {\n bufferLOD.loaded.reject(error);\n });\n }\n }\n\n /**\n * Gets an array of LOD properties from lowest to highest.\n */\n private _getLODs<T>(context: string, property: T, array: ArrayLike<T> | undefined, ids: number[]): T[] {\n if (this.maxLODsToLoad <= 0) {\n throw new Error(\"maxLODsToLoad must be greater than zero\");\n }\n\n const properties = new Array<T>();\n\n for (let i = ids.length - 1; i >= 0; i--) {\n properties.push(ArrayItem.Get(`${context}/ids/${ids[i]}`, array, ids[i]));\n if (properties.length === this.maxLODsToLoad) {\n return properties;\n }\n }\n\n properties.push(property);\n return properties;\n }\n\n private _disposeTransformNode(babylonTransformNode: TransformNode): void {\n const babylonMaterials = new Array<Material>();\n const babylonMaterial = (babylonTransformNode as Mesh).material;\n if (babylonMaterial) {\n babylonMaterials.push(babylonMaterial);\n }\n for (const babylonMesh of babylonTransformNode.getChildMeshes()) {\n if (babylonMesh.material) {\n babylonMaterials.push(babylonMesh.material);\n }\n }\n\n babylonTransformNode.dispose();\n\n const babylonMaterialsToDispose = babylonMaterials.filter((babylonMaterial) => this._loader.babylonScene.meshes.every((mesh) => mesh.material != babylonMaterial));\n this._disposeMaterials(babylonMaterialsToDispose);\n }\n\n private _disposeMaterials(babylonMaterials: Material[]): void {\n const babylonTextures: { [uniqueId: number]: BaseTexture } = {};\n\n for (const babylonMaterial of babylonMaterials) {\n for (const babylonTexture of babylonMaterial.getActiveTextures()) {\n babylonTextures[babylonTexture.uniqueId] = babylonTexture;\n }\n\n babylonMaterial.dispose();\n }\n\n for (const uniqueId in babylonTextures) {\n for (const babylonMaterial of this._loader.babylonScene.materials) {\n if (babylonMaterial.hasTexture(babylonTextures[uniqueId])) {\n delete babylonTextures[uniqueId];\n }\n }\n }\n\n for (const uniqueId in babylonTextures) {\n babylonTextures[uniqueId].dispose();\n }\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new MSFT_lod(loader));\n"]}
|
@@ -16,7 +16,7 @@ var MSFT_minecraftMesh = /** @class */ (function () {
|
|
16
16
|
return GLTFLoader.LoadExtraAsync(context, material, this.name, function (extraContext, extra) {
|
17
17
|
if (extra) {
|
18
18
|
if (!(babylonMaterial instanceof PBRMaterial)) {
|
19
|
-
throw new Error(extraContext
|
19
|
+
throw new Error("".concat(extraContext, ": Material type not supported"));
|
20
20
|
}
|
21
21
|
var promise = _this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);
|
22
22
|
if (babylonMaterial.needAlphaBlending()) {
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"MSFT_minecraftMesh.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/MSFT_minecraftMesh.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAIxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,IAAM,IAAI,GAAG,oBAAoB,CAAC;AAElC,cAAc;AACd;IAMI,4BAAY,MAAkB;QALd,SAAI,GAAG,IAAI,CAAC;QAMxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAEM,oCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAEM,wDAA2B,GAAlC,UAAmC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAAlG,iBAsBC;QArBG,OAAO,UAAU,CAAC,cAAc,CAAU,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,YAAY,EAAE,KAAK;YACxF,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;oBAC3C,MAAM,IAAI,KAAK,
|
1
|
+
{"version":3,"file":"MSFT_minecraftMesh.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/MSFT_minecraftMesh.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAIxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,IAAM,IAAI,GAAG,oBAAoB,CAAC;AAElC,cAAc;AACd;IAMI,4BAAY,MAAkB;QALd,SAAI,GAAG,IAAI,CAAC;QAMxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAEM,oCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAEM,wDAA2B,GAAlC,UAAmC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAAlG,iBAsBC;QArBG,OAAO,UAAU,CAAC,cAAc,CAAU,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,YAAY,EAAE,KAAK;YACxF,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;oBAC3C,MAAM,IAAI,KAAK,CAAC,UAAG,YAAY,kCAA+B,CAAC,CAAC;iBACnE;gBAED,IAAM,OAAO,GAAG,KAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC;gBAE7F,IAAI,eAAe,CAAC,iBAAiB,EAAE,EAAE;oBACrC,eAAe,CAAC,eAAe,GAAG,IAAI,CAAC;oBACvC,eAAe,CAAC,mBAAmB,GAAG,IAAI,CAAC;iBAC9C;gBAED,eAAe,CAAC,eAAe,GAAG,eAAe,CAAC,eAAe,CAAC;gBAClE,eAAe,CAAC,gBAAgB,GAAG,IAAI,CAAC;gBAExC,OAAO,OAAO,CAAC;aAClB;YAED,OAAO,IAAI,CAAC;QAChB,CAAC,CAAC,CAAC;IACP,CAAC;IACL,yBAAC;AAAD,CAAC,AAtCD,IAsCC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,kBAAkB,CAAC,MAAM,CAAC,EAA9B,CAA8B,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\r\nimport { Material } from \"@babylonjs/core/Materials/material\";\r\nimport { PBRMaterial } from \"@babylonjs/core/Materials/PBR/pbrMaterial\";\r\n\r\nimport { IMaterial } from \"../glTFLoaderInterfaces\";\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\n\r\nconst NAME = \"MSFT_minecraftMesh\";\r\n\r\n/** @hidden */\r\nexport class MSFT_minecraftMesh implements IGLTFLoaderExtension {\r\n public readonly name = NAME;\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtraAsync<boolean>(context, material, this.name, (extraContext, extra) => {\r\n if (extra) {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${extraContext}: Material type not supported`);\r\n }\r\n\r\n const promise = this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);\r\n\r\n if (babylonMaterial.needAlphaBlending()) {\r\n babylonMaterial.forceDepthWrite = true;\r\n babylonMaterial.separateCullingPass = true;\r\n }\r\n\r\n babylonMaterial.backFaceCulling = babylonMaterial.forceDepthWrite;\r\n babylonMaterial.twoSidedLighting = true;\r\n\r\n return promise;\r\n }\r\n\r\n return null;\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new MSFT_minecraftMesh(loader));"]}
|
@@ -16,7 +16,7 @@ var MSFT_sRGBFactors = /** @class */ (function () {
|
|
16
16
|
return GLTFLoader.LoadExtraAsync(context, material, this.name, function (extraContext, extra) {
|
17
17
|
if (extra) {
|
18
18
|
if (!(babylonMaterial instanceof PBRMaterial)) {
|
19
|
-
throw new Error(extraContext
|
19
|
+
throw new Error("".concat(extraContext, ": Material type not supported"));
|
20
20
|
}
|
21
21
|
var promise = _this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);
|
22
22
|
if (!babylonMaterial.albedoTexture) {
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"MSFT_sRGBFactors.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/MSFT_sRGBFactors.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAIxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,IAAM,IAAI,GAAG,kBAAkB,CAAC;AAEhC,cAAc;AACd;IAMI,0BAAY,MAAkB;QALd,SAAI,GAAG,IAAI,CAAC;QAMxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAEM,kCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAEM,sDAA2B,GAAlC,UAAmC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAAlG,iBAsBC;QArBG,OAAO,UAAU,CAAC,cAAc,CAAU,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,YAAY,EAAE,KAAK;YACxF,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;oBAC3C,MAAM,IAAI,KAAK,
|
1
|
+
{"version":3,"file":"MSFT_sRGBFactors.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/MSFT_sRGBFactors.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAIxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,IAAM,IAAI,GAAG,kBAAkB,CAAC;AAEhC,cAAc;AACd;IAMI,0BAAY,MAAkB;QALd,SAAI,GAAG,IAAI,CAAC;QAMxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAEM,kCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAEM,sDAA2B,GAAlC,UAAmC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAAlG,iBAsBC;QArBG,OAAO,UAAU,CAAC,cAAc,CAAU,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,YAAY,EAAE,KAAK;YACxF,IAAI,KAAK,EAAE;gBACP,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;oBAC3C,MAAM,IAAI,KAAK,CAAC,UAAG,YAAY,kCAA+B,CAAC,CAAC;iBACnE;gBAED,IAAM,OAAO,GAAG,KAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC;gBAE7F,IAAI,CAAC,eAAe,CAAC,aAAa,EAAE;oBAChC,eAAe,CAAC,WAAW,CAAC,kBAAkB,CAAC,eAAe,CAAC,WAAW,CAAC,CAAC;iBAC/E;gBAED,IAAI,CAAC,eAAe,CAAC,mBAAmB,EAAE;oBACtC,eAAe,CAAC,iBAAiB,CAAC,kBAAkB,CAAC,eAAe,CAAC,iBAAiB,CAAC,CAAC;iBAC3F;gBAED,OAAO,OAAO,CAAC;aAClB;YAED,OAAO,IAAI,CAAC;QAChB,CAAC,CAAC,CAAC;IACP,CAAC;IACL,uBAAC;AAAD,CAAC,AAtCD,IAsCC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,gBAAgB,CAAC,MAAM,CAAC,EAA5B,CAA4B,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\r\nimport { Material } from \"@babylonjs/core/Materials/material\";\r\nimport { PBRMaterial } from \"@babylonjs/core/Materials/PBR/pbrMaterial\";\r\n\r\nimport { IMaterial } from \"../glTFLoaderInterfaces\";\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\n\r\nconst NAME = \"MSFT_sRGBFactors\";\r\n\r\n/** @hidden */\r\nexport class MSFT_sRGBFactors implements IGLTFLoaderExtension {\r\n public readonly name = NAME;\r\n public enabled: boolean;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtraAsync<boolean>(context, material, this.name, (extraContext, extra) => {\r\n if (extra) {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${extraContext}: Material type not supported`);\r\n }\r\n\r\n const promise = this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial);\r\n\r\n if (!babylonMaterial.albedoTexture) {\r\n babylonMaterial.albedoColor.toLinearSpaceToRef(babylonMaterial.albedoColor);\r\n }\r\n\r\n if (!babylonMaterial.reflectivityTexture) {\r\n babylonMaterial.reflectivityColor.toLinearSpaceToRef(babylonMaterial.reflectivityColor);\r\n }\r\n\r\n return promise;\r\n }\r\n\r\n return null;\r\n });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new MSFT_sRGBFactors(loader));"]}
|
package/glTF/2.0/glTFLoader.d.ts
CHANGED
@@ -46,9 +46,9 @@ export declare class GLTFLoader implements IGLTFLoader {
|
|
46
46
|
_babylonLights: Light[];
|
47
47
|
/** @hidden */
|
48
48
|
_disableInstancedMesh: number;
|
49
|
+
private readonly _parent;
|
50
|
+
private readonly _extensions;
|
49
51
|
private _disposed;
|
50
|
-
private _parent;
|
51
|
-
private _extensions;
|
52
52
|
private _rootUrl;
|
53
53
|
private _fileName;
|
54
54
|
private _uniqueRootUrl;
|
@@ -57,6 +57,7 @@ export declare class GLTFLoader implements IGLTFLoader {
|
|
57
57
|
private _babylonScene;
|
58
58
|
private _rootBabylonMesh;
|
59
59
|
private _defaultBabylonMaterialData;
|
60
|
+
private _postSceneLoadActions;
|
60
61
|
private static _RegisteredExtensions;
|
61
62
|
/**
|
62
63
|
* The default glTF sampler.
|
@@ -149,6 +150,7 @@ export declare class GLTFLoader implements IGLTFLoader {
|
|
149
150
|
private static _LoadTransform;
|
150
151
|
private _loadSkinAsync;
|
151
152
|
private _loadBones;
|
153
|
+
private _findSkeletonRootNode;
|
152
154
|
private _loadBone;
|
153
155
|
private _loadSkinInverseBindMatricesDataAsync;
|
154
156
|
private _updateBoneMatrices;
|