@babylonjs/lite 1.2.0 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (210) hide show
  1. package/{_mat4-storage-f64-WeexU-hd.js → _mat4-storage-f64-BqqOLkos.js} +2 -2
  2. package/{_mat4-storage-f64-WeexU-hd.js.map → _mat4-storage-f64-BqqOLkos.js.map} +1 -1
  3. package/{alpha-test-fragment-x2mnjLgC.js → alpha-test-fragment-D8oeUpvv.js} +2 -2
  4. package/{alpha-test-fragment-x2mnjLgC.js.map → alpha-test-fragment-D8oeUpvv.js.map} +1 -1
  5. package/{background-dds-skybox-BpcDr-9c.js → background-dds-skybox-Cv92mmdC.js} +3 -4
  6. package/{background-dds-skybox-BpcDr-9c.js.map → background-dds-skybox-Cv92mmdC.js.map} +1 -1
  7. package/{background-ground-Bm6gjWqx.js → background-ground-ClcWiDuF.js} +2 -3
  8. package/{background-ground-Bm6gjWqx.js.map → background-ground-ClcWiDuF.js.map} +1 -1
  9. package/{background-hdr-skybox-CSFo8RX6.js → background-hdr-skybox-MfAwLhVx.js} +3 -3
  10. package/{background-hdr-skybox-CSFo8RX6.js.map → background-hdr-skybox-MfAwLhVx.js.map} +1 -1
  11. package/{background-solid-skybox-DOOBeDIz.js → background-solid-skybox-CkmGuOn5.js} +2 -3
  12. package/{background-solid-skybox-DOOBeDIz.js.map → background-solid-skybox-CkmGuOn5.js.map} +1 -1
  13. package/{billboard-renderable-IJfCpeDS.js → billboard-renderable-CmIfD7IP.js} +2 -2
  14. package/{billboard-renderable-IJfCpeDS.js.map → billboard-renderable-CmIfD7IP.js.map} +1 -1
  15. package/{clamp-block-BD_t8I89.js → clamp-block-Bupvx5sX.js} +2 -2
  16. package/{clamp-block-BD_t8I89.js.map → clamp-block-Bupvx5sX.js.map} +1 -1
  17. package/{clearcoat-fragment-Dj7vGX2u.js → clearcoat-fragment-wfkXOHHZ.js} +2 -2
  18. package/{clearcoat-fragment-Dj7vGX2u.js.map → clearcoat-fragment-wfkXOHHZ.js.map} +1 -1
  19. package/{create-skeleton-s0hjrC3A.js → create-skeleton-41NqPV9u.js} +2 -2
  20. package/{create-skeleton-s0hjrC3A.js.map → create-skeleton-41NqPV9u.js.map} +1 -1
  21. package/{cubemap-skybox-material-8lzbgi7K.js → cubemap-skybox-material-BWGdKMLi.js} +2 -2
  22. package/{cubemap-skybox-material-8lzbgi7K.js.map → cubemap-skybox-material-BWGdKMLi.js.map} +1 -1
  23. package/{curve-block-Ditr4R7V.js → curve-block-CeLMJE2N.js} +2 -2
  24. package/{curve-block-Ditr4R7V.js.map → curve-block-CeLMJE2N.js.map} +1 -1
  25. package/{emissive-fragment-BOAezkfk.js → emissive-fragment-CDJhX8ad.js} +2 -2
  26. package/{emissive-fragment-BOAezkfk.js.map → emissive-fragment-CDJhX8ad.js.map} +1 -1
  27. package/{esm-shadow-view-JCPaOOi7.js → esm-shadow-view-CcX1jdrL.js} +2 -2
  28. package/{esm-shadow-view-JCPaOOi7.js.map → esm-shadow-view-CcX1jdrL.js.map} +1 -1
  29. package/{esm-shadow-view-DRpyRAfa.js → esm-shadow-view-Cf2PwVNs.js} +2 -2
  30. package/{esm-shadow-view-DRpyRAfa.js.map → esm-shadow-view-Cf2PwVNs.js.map} +1 -1
  31. package/{esm-shadow-view-DmIORQGZ.js → esm-shadow-view-KyVyZnKZ.js} +2 -2
  32. package/{esm-shadow-view-DmIORQGZ.js.map → esm-shadow-view-KyVyZnKZ.js.map} +1 -1
  33. package/{gaussian-splatting-pipeline-sh-B30Mu56i.js → gaussian-splatting-pipeline-sh-lM48JDca.js} +2 -2
  34. package/{gaussian-splatting-pipeline-sh-B30Mu56i.js.map → gaussian-splatting-pipeline-sh-lM48JDca.js.map} +1 -1
  35. package/{geometry-texture-output-DURiaJ_n.js → geometry-texture-output-DSeH_3G_.js} +2 -2
  36. package/{geometry-texture-output-DURiaJ_n.js.map → geometry-texture-output-DSeH_3G_.js.map} +1 -1
  37. package/{geometry-view-DRrscyWU.js → geometry-view-L27hzPQF.js} +3 -4
  38. package/{geometry-view-DRrscyWU.js.map → geometry-view-L27hzPQF.js.map} +1 -1
  39. package/{gltf-animation-BjnXkop6.js → gltf-animation-Db8PwXmY.js} +6 -5
  40. package/gltf-animation-Db8PwXmY.js.map +1 -0
  41. package/{gltf-ext-basisu-DtzVV1Xx.js → gltf-ext-basisu-BARpgeiU.js} +2 -2
  42. package/{gltf-ext-basisu-DtzVV1Xx.js.map → gltf-ext-basisu-BARpgeiU.js.map} +1 -1
  43. package/{gltf-ext-node-visibility-BhX0DmiP.js → gltf-ext-node-visibility-Cv7HyWR_.js} +2 -2
  44. package/{gltf-ext-node-visibility-BhX0DmiP.js.map → gltf-ext-node-visibility-Cv7HyWR_.js.map} +1 -1
  45. package/{gltf-ext-quantization-DaymajCR.js → gltf-ext-quantization-DIYKR7_3.js} +2 -2
  46. package/{gltf-ext-quantization-DaymajCR.js.map → gltf-ext-quantization-DIYKR7_3.js.map} +1 -1
  47. package/{gltf-ext-uv-transform-DFmNJ8kA.js → gltf-ext-uv-transform-qU-LScDy.js} +2 -2
  48. package/{gltf-ext-uv-transform-DFmNJ8kA.js.map → gltf-ext-uv-transform-qU-LScDy.js.map} +1 -1
  49. package/gltf-feature-animation-pointer-nDf6dGpL.js +161 -0
  50. package/gltf-feature-animation-pointer-nDf6dGpL.js.map +1 -0
  51. package/{gltf-feature-animations-v0S_yb4T.js → gltf-feature-animations-Dr9AsgIN.js} +3 -3
  52. package/{gltf-feature-animations-v0S_yb4T.js.map → gltf-feature-animations-Dr9AsgIN.js.map} +1 -1
  53. package/gltf-feature-draco-CRgxNaK1.js +33 -0
  54. package/gltf-feature-draco-CRgxNaK1.js.map +1 -0
  55. package/{gltf-feature-gpu-instancing-BoeSm6Tn.js → gltf-feature-gpu-instancing-QfJNFW1R.js} +2 -2
  56. package/{gltf-feature-gpu-instancing-BoeSm6Tn.js.map → gltf-feature-gpu-instancing-QfJNFW1R.js.map} +1 -1
  57. package/{gltf-feature-lights-punctual-BCTwgyi_.js → gltf-feature-lights-punctual-B3xbCshn.js} +5 -5
  58. package/{gltf-feature-lights-punctual-BCTwgyi_.js.map → gltf-feature-lights-punctual-B3xbCshn.js.map} +1 -1
  59. package/{gltf-feature-meshopt-DItMkOMt.js → gltf-feature-meshopt-DBvtC2n2.js} +2 -34
  60. package/gltf-feature-meshopt-DBvtC2n2.js.map +1 -0
  61. package/{gltf-feature-morph-Cv0mEYIq.js → gltf-feature-morph-DE63vfIE.js} +3 -3
  62. package/{gltf-feature-morph-Cv0mEYIq.js.map → gltf-feature-morph-DE63vfIE.js.map} +1 -1
  63. package/{gltf-feature-registry-wNbt6UC-.js → gltf-feature-registry-DfOiNmhR.js} +15 -15
  64. package/{gltf-feature-registry-wNbt6UC-.js.map → gltf-feature-registry-DfOiNmhR.js.map} +1 -1
  65. package/{gltf-feature-skeleton-Deh2UBAn.js → gltf-feature-skeleton-IHj-DuKx.js} +12 -3
  66. package/gltf-feature-skeleton-IHj-DuKx.js.map +1 -0
  67. package/{gltf-feature-variants-DGSdFNJq.js → gltf-feature-variants-C-eyBru5.js} +2 -2
  68. package/{gltf-feature-variants-DGSdFNJq.js.map → gltf-feature-variants-C-eyBru5.js.map} +1 -1
  69. package/{gltf-glb-parser-DSQWsT4r.js → gltf-glb-parser-DXMAJA8e.js} +2 -2
  70. package/{gltf-glb-parser-DSQWsT4r.js.map → gltf-glb-parser-DXMAJA8e.js.map} +1 -1
  71. package/{gltf-interleave-OBqmlu-h.js → gltf-interleave-BdKrRH3j.js} +4 -4
  72. package/gltf-interleave-BdKrRH3j.js.map +1 -0
  73. package/{gltf-pbr-builder-ext-3imk8Tev.js → gltf-pbr-builder-ext-DJ8Jm7jo.js} +2 -2
  74. package/{gltf-pbr-builder-ext-3imk8Tev.js.map → gltf-pbr-builder-ext-DJ8Jm7jo.js.map} +1 -1
  75. package/{gltf-variants-Dyr54wwg.js → gltf-variants-C0HetOre.js} +4 -4
  76. package/{gltf-variants-Dyr54wwg.js.map → gltf-variants-C0HetOre.js.map} +1 -1
  77. package/{gpu-task-timer-DVBNZfq5.js → gpu-task-timer-C-3sLTxO.js} +2 -2
  78. package/{gpu-task-timer-DVBNZfq5.js.map → gpu-task-timer-C-3sLTxO.js.map} +1 -1
  79. package/{gs-picking-pipeline-CERN-Trj.js → gs-picking-pipeline-DlogO8fI.js} +2 -2
  80. package/{gs-picking-pipeline-CERN-Trj.js.map → gs-picking-pipeline-DlogO8fI.js.map} +1 -1
  81. package/{havok-floating-origin-VVdJRUYc.js → havok-floating-origin-CQ7yE-XD.js} +2 -2
  82. package/{havok-floating-origin-VVdJRUYc.js.map → havok-floating-origin-CQ7yE-XD.js.map} +1 -1
  83. package/{index-BgY3QEzL.js → index-C2sM8ERH.js} +2697 -932
  84. package/index-C2sM8ERH.js.map +1 -0
  85. package/index.d.ts +443 -12
  86. package/index.js +525 -507
  87. package/{input-block-DjdlndCL.js → input-block-DfFVJB-8.js} +2 -2
  88. package/{input-block-DjdlndCL.js.map → input-block-DfFVJB-8.js.map} +1 -1
  89. package/{iridescence-fragment-kfsCs8lN.js → iridescence-fragment-CQwzyZ3W.js} +2 -2
  90. package/{iridescence-fragment-kfsCs8lN.js.map → iridescence-fragment-CQwzyZ3W.js.map} +1 -1
  91. package/{light-block-qjCrz3de.js → light-block-othUHIHC.js} +2 -2
  92. package/{light-block-qjCrz3de.js.map → light-block-othUHIHC.js.map} +1 -1
  93. package/{loop-block-C8vkQ2bz.js → loop-block-DgHyTx97.js} +2 -2
  94. package/{loop-block-C8vkQ2bz.js.map → loop-block-DgHyTx97.js.map} +1 -1
  95. package/{morph-fragment-NpZYyIIU.js → morph-fragment-D_rgysrc.js} +2 -2
  96. package/{morph-fragment-NpZYyIIU.js.map → morph-fragment-D_rgysrc.js.map} +1 -1
  97. package/{multilight-wgsl-I5SncF0q.js → multilight-wgsl-DRmyM3cC.js} +2 -2
  98. package/{multilight-wgsl-I5SncF0q.js.map → multilight-wgsl-DRmyM3cC.js.map} +1 -1
  99. package/{node-env-D7Aee08u.js → node-env-B-Ca2DL0.js} +2 -2
  100. package/{node-env-D7Aee08u.js.map → node-env-B-Ca2DL0.js.map} +1 -1
  101. package/{node-geometry-view-DfKXWNfV.js → node-geometry-view-BJDB-lrf.js} +3 -3
  102. package/{node-geometry-view-DfKXWNfV.js.map → node-geometry-view-BJDB-lrf.js.map} +1 -1
  103. package/{node-registry-extra-compat-CDLeBR1P.js → node-registry-extra-compat-SwS962Ax.js} +2 -2
  104. package/{node-registry-extra-compat-CDLeBR1P.js.map → node-registry-extra-compat-SwS962Ax.js.map} +1 -1
  105. package/{node-registry-extra-math-BA8_l4lB.js → node-registry-extra-math-Bsj4UAE5.js} +2 -2
  106. package/{node-registry-extra-math-BA8_l4lB.js.map → node-registry-extra-math-Bsj4UAE5.js.map} +1 -1
  107. package/{node-renderable-EwLLnaL1.js → node-renderable-BOIc3hM1.js} +2 -2
  108. package/{node-renderable-EwLLnaL1.js.map → node-renderable-BOIc3hM1.js.map} +1 -1
  109. package/{node-shadow-CeTmT6g4.js → node-shadow-DE--Q2V1.js} +2 -2
  110. package/{node-shadow-CeTmT6g4.js.map → node-shadow-DE--Q2V1.js.map} +1 -1
  111. package/{normal-map-fragment-BHImLyM-.js → normal-map-fragment-Cjm-v9uq.js} +2 -3
  112. package/{normal-map-fragment-BHImLyM-.js.map → normal-map-fragment-Cjm-v9uq.js.map} +1 -1
  113. package/package.json +3 -3
  114. package/{parse-camera-5IGdctAS.js → parse-camera-uQ8oKgeH.js} +2 -2
  115. package/{parse-camera-5IGdctAS.js.map → parse-camera-uQ8oKgeH.js.map} +1 -1
  116. package/{pbr-fog-wgsl-BqdCid6r.js → pbr-fog-wgsl-B5LrMToX.js} +2 -2
  117. package/{pbr-fog-wgsl-BqdCid6r.js.map → pbr-fog-wgsl-B5LrMToX.js.map} +1 -1
  118. package/{pbr-geometry-view-Dthf9Aut.js → pbr-geometry-view-BI52zgUI.js} +9 -11
  119. package/pbr-geometry-view-BI52zgUI.js.map +1 -0
  120. package/{pbr-metallic-roughness-block-g7wjzwN_.js → pbr-metallic-roughness-block-C7s1jL4q.js} +2 -2
  121. package/{pbr-metallic-roughness-block-g7wjzwN_.js.map → pbr-metallic-roughness-block-C7s1jL4q.js.map} +1 -1
  122. package/{pbr-metallic-roughness-block-full-DD6zI_Lx.js → pbr-metallic-roughness-block-full-BuhhVBFO.js} +2 -2
  123. package/{pbr-metallic-roughness-block-full-DD6zI_Lx.js.map → pbr-metallic-roughness-block-full-BuhhVBFO.js.map} +1 -1
  124. package/{pbr-mr-helper-core-CWROQ7OA.js → pbr-mr-helper-core-XeyKg-g6.js} +2 -2
  125. package/{pbr-mr-helper-core-CWROQ7OA.js.map → pbr-mr-helper-core-XeyKg-g6.js.map} +1 -1
  126. package/{pbr-refraction-Dxsm_gii.js → pbr-refraction-Bxz4GDeh.js} +2 -2
  127. package/{pbr-refraction-Dxsm_gii.js.map → pbr-refraction-Bxz4GDeh.js.map} +1 -1
  128. package/{pbr-renderable-CuKWalEM.js → pbr-renderable-B0elfRlX.js} +41 -189
  129. package/pbr-renderable-B0elfRlX.js.map +1 -0
  130. package/{pbr-shadow-fragment-waeIBQUq.js → pbr-shadow-fragment-QHbgqVlc.js} +2 -2
  131. package/{pbr-shadow-fragment-waeIBQUq.js.map → pbr-shadow-fragment-QHbgqVlc.js.map} +1 -1
  132. package/{pbr-tracking-CdeqbBrh.js → pbr-tracking-BWWSjls_.js} +2 -2
  133. package/{pbr-tracking-CdeqbBrh.js.map → pbr-tracking-BWWSjls_.js.map} +1 -1
  134. package/{pbr-transmission-ext-BNiXngZc.js → pbr-transmission-ext-DiEBLim-.js} +2 -2
  135. package/{pbr-transmission-ext-BNiXngZc.js.map → pbr-transmission-ext-DiEBLim-.js.map} +1 -1
  136. package/{reflectance-fragment-BQFZ_pgy.js → reflectance-fragment-wBk8UtBP.js} +2 -2
  137. package/{reflectance-fragment-BQFZ_pgy.js.map → reflectance-fragment-wBk8UtBP.js.map} +1 -1
  138. package/{rgbd-decode-duTlXMWd.js → rgbd-decode-CAQ7XSwl.js} +2 -2
  139. package/{rgbd-decode-duTlXMWd.js.map → rgbd-decode-CAQ7XSwl.js.map} +1 -1
  140. package/{screenshot-readback-DnxR4rhp.js → screenshot-readback-NxsFpnE4.js} +2 -2
  141. package/{screenshot-readback-DnxR4rhp.js.map → screenshot-readback-NxsFpnE4.js.map} +1 -1
  142. package/{shader-renderable-DVMVD6zP.js → shader-renderable-CUlJSove.js} +4 -196
  143. package/shader-renderable-CUlJSove.js.map +1 -0
  144. package/{shader-thin-instance-CsDo3ULk.js → shader-thin-instance-BjIbuYdv.js} +2 -2
  145. package/{shader-thin-instance-CsDo3ULk.js.map → shader-thin-instance-BjIbuYdv.js.map} +1 -1
  146. package/{sheen-fragment-B_Jd7wrr.js → sheen-fragment-ef8myYaq.js} +2 -2
  147. package/{sheen-fragment-B_Jd7wrr.js.map → sheen-fragment-ef8myYaq.js.map} +1 -1
  148. package/{singlelight-directional-wgsl-Bw84txva.js → singlelight-directional-wgsl-BvFBA1MO.js} +2 -2
  149. package/{singlelight-directional-wgsl-Bw84txva.js.map → singlelight-directional-wgsl-BvFBA1MO.js.map} +1 -1
  150. package/{singlelight-hemispheric-wgsl-DjxhgI8r.js → singlelight-hemispheric-wgsl-BEsGCqSN.js} +2 -2
  151. package/{singlelight-hemispheric-wgsl-DjxhgI8r.js.map → singlelight-hemispheric-wgsl-BEsGCqSN.js.map} +1 -1
  152. package/{singlelight-point-wgsl-iA1aRkXA.js → singlelight-point-wgsl-CvMr18Zf.js} +2 -2
  153. package/{singlelight-point-wgsl-iA1aRkXA.js.map → singlelight-point-wgsl-CvMr18Zf.js.map} +1 -1
  154. package/{singlelight-spot-wgsl-MDdTdstF.js → singlelight-spot-wgsl-jYIr13wU.js} +2 -2
  155. package/{singlelight-spot-wgsl-MDdTdstF.js.map → singlelight-spot-wgsl-jYIr13wU.js.map} +1 -1
  156. package/{skeleton-fragment-COdHWFcK.js → skeleton-fragment-B9M_ddNC.js} +2 -2
  157. package/{skeleton-fragment-COdHWFcK.js.map → skeleton-fragment-B9M_ddNC.js.map} +1 -1
  158. package/{skybox-renderable-DJYkfw32.js → skybox-renderable-lbMC32aI.js} +2 -3
  159. package/{skybox-renderable-DJYkfw32.js.map → skybox-renderable-lbMC32aI.js.map} +1 -1
  160. package/{splat-ply-compressed-SxMlsKNK.js → splat-ply-compressed-B_w2N_V7.js} +2 -2
  161. package/{splat-ply-compressed-SxMlsKNK.js.map → splat-ply-compressed-B_w2N_V7.js.map} +1 -1
  162. package/{standard-renderable-BAc-i-ig.js → standard-renderable-AYZ-Pdcm.js} +3 -4
  163. package/standard-renderable-AYZ-Pdcm.js.map +1 -0
  164. package/{std-ambient-fragment-P8dHZ4An.js → std-ambient-fragment-BXl-88sn.js} +2 -2
  165. package/{std-ambient-fragment-P8dHZ4An.js.map → std-ambient-fragment-BXl-88sn.js.map} +1 -1
  166. package/{std-cube-reflection-fragment-CF03MuQt.js → std-cube-reflection-fragment-Dn34WuMa.js} +2 -2
  167. package/{std-cube-reflection-fragment-CF03MuQt.js.map → std-cube-reflection-fragment-Dn34WuMa.js.map} +1 -1
  168. package/{std-emissive-fragment-P8yJGclx.js → std-emissive-fragment-CK7TwRAt.js} +2 -2
  169. package/{std-emissive-fragment-P8yJGclx.js.map → std-emissive-fragment-CK7TwRAt.js.map} +1 -1
  170. package/{std-lightmap-fragment-CymEG79z.js → std-lightmap-fragment-BSeS8K-4.js} +2 -2
  171. package/{std-lightmap-fragment-CymEG79z.js.map → std-lightmap-fragment-BSeS8K-4.js.map} +1 -1
  172. package/{std-opacity-fragment-DLa1zV06.js → std-opacity-fragment-DnLaWH9w.js} +2 -2
  173. package/{std-opacity-fragment-DLa1zV06.js.map → std-opacity-fragment-DnLaWH9w.js.map} +1 -1
  174. package/{std-reflection-fragment-BLySsYos.js → std-reflection-fragment-BToYPemd.js} +2 -2
  175. package/{std-reflection-fragment-BLySsYos.js.map → std-reflection-fragment-BToYPemd.js.map} +1 -1
  176. package/{std-shadow-fragment-C_q27Mdi.js → std-shadow-fragment-9b0rFY7F.js} +2 -2
  177. package/{std-shadow-fragment-C_q27Mdi.js.map → std-shadow-fragment-9b0rFY7F.js.map} +1 -1
  178. package/{std-specular-fragment-CaBXyAWY.js → std-specular-fragment-OBO-zxGh.js} +2 -2
  179. package/{std-specular-fragment-CaBXyAWY.js.map → std-specular-fragment-OBO-zxGh.js.map} +1 -1
  180. package/{std-tracking-Bw61Dv98.js → std-tracking-4SHTntWt.js} +2 -2
  181. package/{std-tracking-Bw61Dv98.js.map → std-tracking-4SHTntWt.js.map} +1 -1
  182. package/{subsurface-fragment-BNQoG9gr.js → subsurface-fragment-D7QRWN_d.js} +2 -2
  183. package/{subsurface-fragment-BNQoG9gr.js.map → subsurface-fragment-D7QRWN_d.js.map} +1 -1
  184. package/{thin-instance-cull-binding-BNC5JiGw.js → thin-instance-cull-binding-D-p2Yxfg.js} +3 -3
  185. package/{thin-instance-cull-binding-BNC5JiGw.js.map → thin-instance-cull-binding-D-p2Yxfg.js.map} +1 -1
  186. package/{thin-instance-gpu-C1DGstap.js → thin-instance-gpu-QETC_NyQ.js} +2 -2
  187. package/{thin-instance-gpu-C1DGstap.js.map → thin-instance-gpu-QETC_NyQ.js.map} +1 -1
  188. package/{tracking-primitives-CMBWLxGr.js → tracking-primitives-CqIIi7Ej.js} +2 -2
  189. package/{tracking-primitives-CMBWLxGr.js.map → tracking-primitives-CqIIi7Ej.js.map} +1 -1
  190. package/{unlit-fragment-BsHrS9XX.js → unlit-fragment-DPWDQLxo.js} +2 -2
  191. package/{unlit-fragment-BsHrS9XX.js.map → unlit-fragment-DPWDQLxo.js.map} +1 -1
  192. package/gltf-animation-BjnXkop6.js.map +0 -1
  193. package/gltf-feature-animation-pointer-C40tqOhL.js +0 -88
  194. package/gltf-feature-animation-pointer-C40tqOhL.js.map +0 -1
  195. package/gltf-feature-draco-CljWrsna.js +0 -125
  196. package/gltf-feature-draco-CljWrsna.js.map +0 -1
  197. package/gltf-feature-meshopt-DItMkOMt.js.map +0 -1
  198. package/gltf-feature-skeleton-Deh2UBAn.js.map +0 -1
  199. package/gltf-interleave-OBqmlu-h.js.map +0 -1
  200. package/index-BgY3QEzL.js.map +0 -1
  201. package/pbr-geometry-view-Dthf9Aut.js.map +0 -1
  202. package/pbr-renderable-CuKWalEM.js.map +0 -1
  203. package/shader-composer-CBy2i8nU.js +0 -293
  204. package/shader-composer-CBy2i8nU.js.map +0 -1
  205. package/shader-renderable-DVMVD6zP.js.map +0 -1
  206. package/standard-pipeline-DXFOUqU_.js +0 -391
  207. package/standard-pipeline-DXFOUqU_.js.map +0 -1
  208. package/standard-renderable-BAc-i-ig.js.map +0 -1
  209. package/wgsl-helpers-D8sl1VVA.js +0 -48
  210. package/wgsl-helpers-D8sl1VVA.js.map +0 -1
package/index.js CHANGED
@@ -1,515 +1,533 @@
1
- import { ct, cu, cv, cw, cx, cy, cz, G, M, cA, cB, cC, cD, cE, ad, cF, cG, cH, cI, aA, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, cW, cX, cY, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ds, dt, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, au, dJ, dK, v, dL, h, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef, eg, eh, ei, ej, ek, el, em, en, eo, ep, eq, er, es, et, eu, ev, x, ew, ex, ey, ez, eA, eB, eC, eD, eE, eF, eG, eH, eI, eJ, eK, eL, P, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, g7, g8, g9, ga, gb, gc, gd, ge, gf, gg, gh, gi, gj, gk, gl, gm, gn, go, gp, gq, gr, gs, gt, gu, gv, gw, gx, c3, gy, X, gz, gA, gB, gC, gD, gE, gF, gG, gH, gI, L, gJ, gK, bU, gL, gM, gN, gO, bw, gP, gQ, gR, gS, gT, gU, K, gV, gW, gX, J, bS, gY, gZ, Z, g_, g$, h0, h1, h2, h3, h4, h5, h6, h7, h8, h9, ha, hb, t, hc, hd, he, hf, hg, hh, hi, hj, hk, hl, hm, hn, ho, hp, hq, hr, f, hs, ht, bg, bf, hu, bu, hv, hw, hx, hy, hz, hA, hB, hC, hD, hE, hF, hG, hH, hI, hJ, hK, hL, hM, hN, hO, hP, hQ, hR, hS, hT, hU, hV, hW, hX, hY, hZ, h_, h$, i0, i1, aB, i2, i3, i4, i5, i6, i7, i8, i9, ia, ib, ic, id, ie, ig, ih, ii, ij, ik, il, im, io, ip, iq, ir, is, it, iu, iv, iw, ix, iy, iz, iA, iB, iC, iD, iE, iF, iG, iH, iI, bc, be, iJ, iK, iL, iM, iN, iO, iP, iQ, iR, iS, iT, iU, iV, iW, iX, iY, iZ, i_, i$, j0, j1, j2, j3, j4, j5, j6, j7, j8, j9, ja, jb, jc, jd, je, jf, jg, be as be2, jh, ji, jj, jk, jl, jm, br, jn, jo, jp, jq, jr, js, jt, ju, jv, jw, jx, jy, jz, jA, jB, jC, jD, jE, jF, jG, jH, jI, jJ, jK, jL, jM, jN, jO, jP, jQ, jR, jS, jT, jU, jV, jW, jX, jY, jZ, j_, j$, k0, k1, k2 } from "./index-BgY3QEzL.js";
1
+ import { cI, cJ, cK, cL, cM, cN, cO, cP, G, M, cQ, cR, cS, cT, cU, ab, cV, cW, cX, cY, aD, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ds, dt, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, dJ, dK, dL, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, au, d$, e0, s, e1, h, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef, eg, eh, ei, ej, ek, el, em, en, eo, ep, eq, er, es, et, eu, ev, ew, ex, ey, ez, eA, eB, eC, eD, eE, eF, eG, eH, eI, eJ, eK, eL, eM, eN, eO, t, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, L, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, g7, g8, g9, ga, gb, gc, gd, ge, gf, gg, gh, gi, gj, gk, gl, gm, gn, go, gp, gq, gr, gs, gt, gu, gv, gw, gx, gy, gz, gA, gB, gC, gD, gE, gF, gG, gH, gI, gJ, gK, gL, gM, gN, gO, gP, gQ, gR, gS, gT, c6, gU, V, gV, gW, gX, gY, gZ, g_, g$, h0, h1, h2, h3, J, h4, h5, aQ, h6, h7, h8, h9, bL, ha, hb, hc, hd, he, hf, I, hg, hh, hi, H, aR, hj, hk, X, hl, hm, hn, ho, hp, hq, hr, hs, ht, hu, hv, hw, hx, hy, q, hz, hA, hB, hC, hD, hE, hF, hG, hH, hI, hJ, hK, hL, hM, hN, hO, hP, f, hQ, hR, hS, bw, bv, hT, bJ, hU, hV, hW, hX, hY, hZ, h_, h$, i0, i1, i2, i3, i4, i5, i6, i7, i8, i9, ia, ib, ic, id, ie, ig, ih, ii, ij, ik, il, im, io, ip, iq, ir, is, it, iu, aE, iv, iw, ix, iy, iz, iA, iB, iC, iD, iE, iF, iG, iH, iI, iJ, iK, iL, iM, iN, iO, iP, iQ, iR, iS, iT, iU, iV, iW, iX, iY, iZ, i_, i$, j0, j1, j2, j3, j4, j5, j6, j7, j8, j9, ja, jb, jc, bs, bu, jd, je, jf, jg, jh, ji, jj, jk, jl, jm, jn, jo, jp, jq, jr, js, jt, ju, jv, jw, jx, jy, jz, jA, jB, jC, jD, jE, jF, jG, jH, jI, jJ, jK, jL, jM, jN, bu as bu2, jO, jP, jQ, jR, jS, jT, bG, jU, jV, jW, jX, jY, jZ, j_, j$, k0, k1, k2, k3, k4, k5, k6, k7, k8, k9, ka, kb, kc, kd, ke, kf, kg, kh, ki, kj, kk, kl, km, kn, ko, kp, kq, kr, ks, kt, ku, kv, kw, kx, ky, kz } from "./index-C2sM8ERH.js";
2
2
  export {
3
- ct as CAP_ALL,
4
- cu as CAP_END,
5
- cv as CAP_NONE,
6
- cw as CAP_START,
7
- cx as CharacterCollisionObservable,
8
- cy as CharacterSupportedState,
9
- cz as DepthOfFieldBlurLevel,
3
+ cI as AnimationGroupMaskMode,
4
+ cJ as CAP_ALL,
5
+ cK as CAP_END,
6
+ cL as CAP_NONE,
7
+ cM as CAP_START,
8
+ cN as CharacterCollisionObservable,
9
+ cO as CharacterSupportedState,
10
+ cP as DepthOfFieldBlurLevel,
10
11
  G as GeometryTextureType,
11
12
  M as MAX_LIGHTS,
12
- cA as ObservableQuat,
13
- cB as ObservableVec3,
14
- cC as PhysicsCharacterController,
15
- cD as PhysicsConstraintAxis,
16
- cE as PhysicsConstraintType,
17
- ad as PhysicsMotionType,
18
- cF as PhysicsPrestepType,
19
- cG as PhysicsShapeType,
20
- cH as VERSION,
21
- cI as Vec3Up,
22
- aA as acquireTexture,
23
- cJ as addAgent,
24
- cK as addAnimationGroup,
25
- cL as addAnimationGroups,
26
- cM as addAnimationTask,
27
- cN as addAxisLockedBillboardSystem,
28
- cO as addBillboardSprite,
29
- cP as addBillboardSpriteIndex,
30
- cQ as addBoxObstacle,
31
- cR as addClusteredLightContainer,
32
- cS as addCylinderObstacle,
33
- cT as addDepthHostedSpriteLayer,
34
- cU as addFacingBillboardSystem,
35
- cV as addHierarchyInstance,
36
- cW as addPassDependencies,
37
- cX as addPhysicsShapeChild,
38
- cY as addPhysicsShapeChildFromParent,
39
- cZ as addRenderPass,
40
- c_ as addSprite2D,
41
- c$ as addSprite2DIndex,
42
- d0 as addSpriteAnimation,
43
- d1 as addSpriteAnimationManager,
44
- d2 as addSpriteRendererLayer,
45
- d3 as addTask,
46
- d4 as addTaskAtStart,
47
- d5 as addTaskBefore,
48
- d6 as addTextRenderable,
49
- d7 as addTextRendererLayer,
50
- d8 as addThinInstance,
51
- d9 as addToScene,
52
- da as addVec3,
53
- db as agentGoto,
54
- dc as appendSpriteAtlasFrames,
55
- dd as applyPhysicsBodyForce,
56
- de as applyPhysicsBodyImpulse,
57
- df as applyPhysicsImpulse,
58
- dg as attachAxisDragGizmoToNode,
59
- dh as attachAxisScaleGizmoToNode,
60
- di as attachBoundingBoxGizmoToNode,
61
- dj as attachCameraGizmoToCamera,
62
- dk as attachControl,
63
- dl as attachFreeControl,
64
- dm as attachGeospatialControls,
65
- dn as attachLightGizmoToLight,
66
- dp as attachPlaneDragGizmoToNode,
67
- dq as attachPlaneRotationGizmoToNode,
68
- dr as attachPositionGizmoToNode,
69
- ds as attachRotationGizmoToNode,
70
- dt as attachScaleGizmoToNode,
71
- du as attachSpriteAnimationsToRenderer,
72
- dv as attachSpriteAnimationsToScene,
73
- dw as attachVat,
74
- dx as bakeCurrentTransformIntoVertices,
75
- dy as bakeTransformIntoVertices,
76
- dz as bakeVat,
77
- dA as billboardBlendAdditive,
78
- dB as billboardBlendAlpha,
79
- dC as billboardBlendCutout,
80
- dD as billboardBlendPremultiplied,
81
- dE as captureScreenshot,
82
- dF as clampCenterFromPoles,
83
- dG as clampZoomDistance,
84
- dH as clearAnimationManager,
85
- dI as clearBillboardSprites,
13
+ cQ as ObservableQuat,
14
+ cR as ObservableVec3,
15
+ cS as PhysicsCharacterController,
16
+ cT as PhysicsConstraintAxis,
17
+ cU as PhysicsConstraintType,
18
+ ab as PhysicsMotionType,
19
+ cV as PhysicsPrestepType,
20
+ cW as PhysicsShapeType,
21
+ cX as VERSION,
22
+ cY as Vec3Up,
23
+ aD as acquireTexture,
24
+ cZ as addAgent,
25
+ c_ as addAnimationGroup,
26
+ c$ as addAnimationGroups,
27
+ d0 as addAnimationTask,
28
+ d1 as addAxisLockedBillboardSystem,
29
+ d2 as addBillboardSprite,
30
+ d3 as addBillboardSpriteIndex,
31
+ d4 as addBoxObstacle,
32
+ d5 as addClusteredLightContainer,
33
+ d6 as addCylinderObstacle,
34
+ d7 as addDepthHostedSpriteLayer,
35
+ d8 as addFacingBillboardSystem,
36
+ d9 as addHierarchyInstance,
37
+ da as addPassDependencies,
38
+ db as addPhysicsShapeChild,
39
+ dc as addPhysicsShapeChildFromParent,
40
+ dd as addRenderPass,
41
+ de as addSprite2D,
42
+ df as addSprite2DIndex,
43
+ dg as addSpriteAnimation,
44
+ dh as addSpriteAnimationManager,
45
+ di as addSpriteRendererLayer,
46
+ dj as addTask,
47
+ dk as addTaskAtStart,
48
+ dl as addTaskBefore,
49
+ dm as addTextRenderable,
50
+ dn as addTextRendererLayer,
51
+ dp as addThinInstance,
52
+ dq as addToScene,
53
+ dr as addVec3,
54
+ ds as agentGoto,
55
+ dt as animationGroupMaskRetainsTarget,
56
+ du as appendSpriteAtlasFrames,
57
+ dv as applyPhysicsBodyForce,
58
+ dw as applyPhysicsBodyImpulse,
59
+ dx as applyPhysicsImpulse,
60
+ dy as attachAxisDragGizmoToNode,
61
+ dz as attachAxisScaleGizmoToNode,
62
+ dA as attachBoundingBoxGizmoToNode,
63
+ dB as attachCameraGizmoToCamera,
64
+ dC as attachControl,
65
+ dD as attachFreeControl,
66
+ dE as attachGeospatialControls,
67
+ dF as attachLightGizmoToLight,
68
+ dG as attachPlaneDragGizmoToNode,
69
+ dH as attachPlaneRotationGizmoToNode,
70
+ dI as attachPositionGizmoToNode,
71
+ dJ as attachRotationGizmoToNode,
72
+ dK as attachScaleGizmoToNode,
73
+ dL as attachSpriteAnimationsToRenderer,
74
+ dM as attachSpriteAnimationsToScene,
75
+ dN as attachVat,
76
+ dO as bakeCurrentTransformIntoVertices,
77
+ dP as bakeTransformIntoVertices,
78
+ dQ as bakeVat,
79
+ dR as billboardBlendAdditive,
80
+ dS as billboardBlendAlpha,
81
+ dT as billboardBlendCutout,
82
+ dU as billboardBlendPremultiplied,
83
+ dV as captureScreenshot,
84
+ dW as clampCenterFromPoles,
85
+ dX as clampZoomDistance,
86
+ dY as clearAnimationManager,
87
+ dZ as clearBillboardSprites,
88
+ d_ as clearBoneOverride,
86
89
  au as clearSamplerCache,
87
- dJ as clearSprite2DLayer,
88
- dK as clearSpriteAnimations,
89
- v as cloneTexture2D,
90
- dL as cloneTransformNode,
90
+ d$ as clearSprite2DLayer,
91
+ e0 as clearSpriteAnimations,
92
+ s as cloneTexture2D,
93
+ e1 as cloneTransformNode,
91
94
  h as computeAabb,
92
- dM as computeLocalBasis,
93
- dN as computeLookAtFromYawPitch,
94
- dO as computePath,
95
- dP as computeYawPitchFromLookAt,
96
- dQ as createAnaglyphPostProcessTask,
97
- dR as createAnimationController,
98
- dS as createAnimationGroups,
99
- dT as createAnimationManager,
100
- dU as createAnimationTask,
101
- dV as createArcRotateCamera,
102
- dW as createAxisDragGizmo,
103
- dX as createAxisLockedBillboardSystem,
104
- dY as createAxisScaleGizmo,
105
- dZ as createBillboardCustomShader,
106
- d_ as createBlackAndWhitePostProcessTask,
107
- d$ as createBloomPostProcessTask,
108
- e0 as createBlurPostProcessTask,
109
- e1 as createBoundingBoxGizmo,
110
- e2 as createBox,
111
- e3 as createCameraGizmo,
112
- e4 as createCapsule,
113
- e5 as createCapsuleData,
114
- e6 as createChromaticAberrationPostProcessTask,
115
- e7 as createCircleOfConfusionPostProcessTask,
116
- e8 as createClusteredLightContainer,
117
- e9 as createClusteredPointLight,
118
- ea as createCopyToTextureTask,
119
- eb as createCsg2FromMesh,
120
- ec as createCsgFromMesh,
121
- ed as createCsmDirectionalShadowGenerator,
122
- ee as createCylinder,
123
- ef as createCylinderData,
124
- eg as createDebugNavMeshGeometry,
125
- eh as createDefaultCamera,
126
- ei as createDefaultTextData,
127
- ej as createDepthOfFieldPostProcessTask,
128
- ek as createDirectionalLight,
129
- el as createDisc,
130
- em as createEffectRenderTask,
131
- en as createEffectRenderer,
132
- eo as createEffectWrapper,
133
- ep as createEngine,
134
- eq as createEsmDirectionalShadowGenerator,
135
- er as createExtractHighlightsPostProcessTask,
136
- es as createExtrudeShape,
137
- et as createFacingBillboardSystem,
138
- eu as createFontFromBuffer,
139
- ev as createFrameGraphContext,
140
- x as createFreeCamera,
141
- ew as createGeometryRendererTask,
142
- ex as createGeospatialCamera,
143
- ey as createGeospatialLimits,
144
- ez as createGlyphStorage,
145
- eA as createGpuPicker,
146
- eB as createGridMaterial,
147
- eC as createGridSpriteAtlas,
148
- eD as createGround,
149
- eE as createGroundFromHeightMap,
150
- eF as createHavokWorld,
151
- eG as createHeightFieldShape,
152
- eH as createHemisphericLight,
153
- eI as createHierarchyInstancePool,
154
- eJ as createImageProcessingTask,
155
- eK as createLightGizmo,
156
- eL as createLinearDepthMaterial,
157
- P as createMaterialView,
158
- eM as createMeshFromCsg,
159
- eN as createMeshFromCsg2,
160
- eO as createMeshFromData,
161
- eP as createMeshesFromCsg2,
162
- eQ as createMorphTargets,
163
- eR as createNavCrowd,
164
- eS as createNavMesh,
165
- eT as createNavMeshFromSources,
166
- eU as createNavigationPluginAsync,
167
- eV as createNodeNoColorMaterialView,
168
- eW as createPbrMaterial,
169
- eX as createPbrNoColorMaterialView,
170
- eY as createPcfDirectionalShadowGenerator,
171
- eZ as createPcfSpotlightShadowGenerator,
172
- e_ as createPhysicsAggregate,
173
- e$ as createPhysicsBody,
174
- f0 as createPhysicsCharacterController,
175
- f1 as createPhysicsConstraint,
176
- f2 as createPhysicsShape,
177
- f3 as createPhysicsViewer,
178
- f4 as createPlane,
179
- f5 as createPlaneDragGizmo,
180
- f6 as createPlaneRotationGizmo,
181
- f7 as createPointLight,
182
- f8 as createPointerDrag,
183
- f9 as createPolyhedron,
184
- fa as createPositionGizmo,
185
- fb as createProceduralGaussianSplattingMesh,
186
- fc as createPropertyAnimationClip,
187
- fd as createPropertyAnimationGroup,
188
- fe as createRenderTarget,
189
- ff as createRenderTargetTexture,
190
- fg as createRenderTask,
191
- fh as createRenderTexture2D,
192
- fi as createRibbon,
193
- fj as createRotationGizmo,
194
- fk as createScaleGizmo,
195
- fl as createSceneContext,
196
- fm as createShaderMaterial,
197
- fn as createShaderNoColorMaterialView,
198
- fo as createShaderNormalMaterialView,
199
- fp as createShadowTask,
200
- fq as createSolidTexture2D,
201
- fr as createSphere,
202
- fs as createSphereData,
203
- ft as createSpotLight,
204
- fu as createSprite2DCustomShader,
205
- fv as createSprite2DLayer,
206
- fw as createSpriteAnimationManager,
207
- fx as createSpriteAtlasFromFrames,
208
- fy as createSpriteFrameAnimation,
209
- fz as createSpriteRenderer,
210
- fA as createStandardMaterial,
211
- fB as createStandardNoColorMaterialView,
212
- fC as createSurface,
213
- fD as createTextData,
214
- fE as createTextLayer,
215
- fF as createTextRenderable,
216
- fG as createTextRenderer,
217
- fH as createTexture2DFromPixels,
218
- fI as createTorus,
219
- fJ as createTorusKnot,
220
- fK as createTorusKnotData,
221
- fL as createTransformNode,
222
- fM as createTube,
223
- fN as createUniformEffectRenderTask,
224
- fO as createUniformEffectWrapper,
225
- fP as createUtilityLayer,
226
- fQ as crossFadeAnimationGroups,
227
- fR as crossVec3,
228
- fS as csg2Add,
229
- fT as csg2Intersect,
230
- fU as csg2Subtract,
231
- fV as csgIntersect,
232
- fW as csgSubtract,
233
- fX as csgUnion,
234
- fY as cubicToQuadratics,
235
- fZ as disposeAxisDragGizmo,
236
- f_ as disposeAxisScaleGizmo,
237
- f$ as disposeBoundingBoxGizmo,
238
- g0 as disposeCameraGizmo,
239
- g1 as disposeCsg2,
240
- g2 as disposeDefaultTextData,
241
- g3 as disposeEffectRenderer,
242
- g4 as disposeEffectWrapper,
243
- g5 as disposeEngine,
244
- g6 as disposeFrameGraphContext,
245
- g7 as disposeGlyphStorage,
246
- g8 as disposeLightGizmo,
247
- g9 as disposePhysics,
248
- ga as disposePhysicsViewer,
249
- gb as disposePicker,
250
- gc as disposePlaneDragGizmo,
251
- gd as disposePlaneRotationGizmo,
252
- ge as disposePositionGizmo,
253
- gf as disposeRotationGizmo,
254
- gg as disposeScaleGizmo,
255
- gh as disposeScene,
256
- gi as disposeSpriteAnimationBinding,
257
- gj as disposeSpriteRenderer,
258
- gk as disposeSurface,
259
- gl as disposeTextData,
260
- gm as disposeTextRenderable,
261
- gn as disposeTextRenderer,
262
- go as disposeUniformEffectWrapper,
263
- gp as disposeUtilityLayer,
264
- gq as dotVec3,
265
- gr as enableAnimationBlending,
266
- gs as enableDetailedPicking,
267
- gt as enableHavokFloatingOrigin,
268
- gu as enableMaterialPlugins,
269
- gv as enableMaterialTracking,
270
- gw as enablePropertyAnimationBlending,
271
- gx as enableRenderTaskTransmission,
272
- c3 as enableSceneTransmission,
273
- gy as enableThinInstanceGpuCulling,
274
- X as encodeIdToColor,
275
- gz as extractGlyphCurves,
276
- gA as fadeAnimationWeight,
277
- gB as findRandomPoint,
278
- gC as findRandomPointAroundCircle,
279
- gD as flushThinInstances,
280
- gE as flyGeospatialCameraToAsync,
281
- gF as getAgentPosition,
282
- gG as getAgentVelocity,
283
- gH as getAnimationGroups,
284
- gI as getBillboardSpriteHandleIndex,
285
- L as getCameraPosition,
286
- gJ as getClosestPoint,
287
- gK as getContainerMeshes,
288
- bU as getEffectiveAspectRatio,
289
- gL as getEffectivePitchMax,
290
- gM as getFloatingOriginOffset,
291
- gN as getFrameGraph,
292
- gO as getNavigationRandomSeed,
293
- bw as getOrCreateSampler,
294
- gP as getPhysicsBodyLinearVelocity,
295
- gQ as getPhysicsGravity,
296
- gR as getPhysicsTimestep,
297
- gS as getPhysicsVelocityLimits,
298
- gT as getPickedNormal,
299
- gU as getPickedUV,
300
- K as getProjectionMatrix,
301
- gV as getRenderTaskGpuTimings,
302
- gW as getSprite2DHandleIndex,
303
- gX as getVariantNames,
304
- J as getViewMatrix,
305
- bS as getViewProjectionMatrix,
306
- gY as goToFrame,
307
- gZ as gsAlphaBlendedDepthFragment,
308
- Z as gsGpuPickingFragment,
309
- g_ as gsLinearDepthFragment,
310
- g$ as hidePhysicsBody,
311
- h0 as initializeCsg2Async,
312
- h1 as invalidateRenderBundles,
313
- h2 as isBillboardSpriteHandleAlive,
314
- h3 as isCsg2Ready,
315
- h4 as isGizmoDragging,
316
- h5 as isGizmoInteracting,
317
- h6 as isGizmoPickPending,
318
- h7 as isGpuTimingSupported,
319
- h8 as isRenderTaskGpuTimingSupported,
320
- h9 as isSprite2DHandleAlive,
321
- ha as lengthVec3,
322
- hb as lerpVec3,
323
- t as linearToSrgbByte,
324
- hc as loadBabylon,
325
- hd as loadBasisTexture2D,
326
- he as loadDdsEnvironment,
327
- hf as loadEnvironment,
328
- hg as loadFont,
329
- hh as loadGltf,
330
- hi as loadHdrEnvironment,
331
- hj as loadKtxTexture2D,
332
- hk as loadNodeBlockEmitterWithGeometry,
333
- hl as loadSOG,
334
- hm as loadSPZ,
335
- hn as loadSkybox,
336
- ho as loadSplat,
337
- hp as loadSpriteAtlas,
338
- hq as loadTexture2D,
339
- hr as markClusteredLightContainerDirty,
95
+ e2 as computeLocalBasis,
96
+ e3 as computeLookAtFromYawPitch,
97
+ e4 as computePath,
98
+ e5 as computeYawPitchFromLookAt,
99
+ e6 as createAnaglyphPostProcessTask,
100
+ e7 as createAnimationController,
101
+ e8 as createAnimationGroupMask,
102
+ e9 as createAnimationGroups,
103
+ ea as createAnimationManager,
104
+ eb as createAnimationTask,
105
+ ec as createArcRotateCamera,
106
+ ed as createAxisDragGizmo,
107
+ ee as createAxisLockedBillboardSystem,
108
+ ef as createAxisScaleGizmo,
109
+ eg as createBillboardCustomShader,
110
+ eh as createBlackAndWhitePostProcessTask,
111
+ ei as createBloomPostProcessTask,
112
+ ej as createBlurPostProcessTask,
113
+ ek as createBoundingBoxGizmo,
114
+ el as createBox,
115
+ em as createCameraGizmo,
116
+ en as createCapsule,
117
+ eo as createCapsuleData,
118
+ ep as createChromaticAberrationPostProcessTask,
119
+ eq as createCircleOfConfusionPostProcessTask,
120
+ er as createClusteredLightContainer,
121
+ es as createClusteredPointLight,
122
+ et as createCopyToTextureTask,
123
+ eu as createCsg2FromMesh,
124
+ ev as createCsgFromMesh,
125
+ ew as createCsmDirectionalShadowGenerator,
126
+ ex as createCylinder,
127
+ ey as createCylinderData,
128
+ ez as createDebugNavMeshGeometry,
129
+ eA as createDefaultCamera,
130
+ eB as createDefaultTextData,
131
+ eC as createDepthOfFieldPostProcessTask,
132
+ eD as createDirectionalLight,
133
+ eE as createDisc,
134
+ eF as createEffectRenderTask,
135
+ eG as createEffectRenderer,
136
+ eH as createEffectWrapper,
137
+ eI as createEngine,
138
+ eJ as createEsmDirectionalShadowGenerator,
139
+ eK as createExtractHighlightsPostProcessTask,
140
+ eL as createExtrudeShape,
141
+ eM as createFacingBillboardSystem,
142
+ eN as createFontFromBuffer,
143
+ eO as createFrameGraphContext,
144
+ t as createFreeCamera,
145
+ eP as createGeometryRendererTask,
146
+ eQ as createGeospatialCamera,
147
+ eR as createGeospatialLimits,
148
+ eS as createGlyphStorage,
149
+ eT as createGpuPicker,
150
+ eU as createGridMaterial,
151
+ eV as createGridSpriteAtlas,
152
+ eW as createGround,
153
+ eX as createGroundFromHeightMap,
154
+ eY as createHavokWorld,
155
+ eZ as createHeightFieldShape,
156
+ e_ as createHemisphericLight,
157
+ e$ as createHierarchyInstancePool,
158
+ f0 as createImageProcessingTask,
159
+ f1 as createLightGizmo,
160
+ f2 as createLinearDepthMaterial,
161
+ L as createMaterialView,
162
+ f3 as createMeshFromCsg,
163
+ f4 as createMeshFromCsg2,
164
+ f5 as createMeshFromData,
165
+ f6 as createMeshesFromCsg2,
166
+ f7 as createMorphTargets,
167
+ f8 as createNavCrowd,
168
+ f9 as createNavMesh,
169
+ fa as createNavMeshFromSources,
170
+ fb as createNavigationPluginAsync,
171
+ fc as createNodeNoColorMaterialView,
172
+ fd as createPbrMaterial,
173
+ fe as createPbrNoColorMaterialView,
174
+ ff as createPcfDirectionalShadowGenerator,
175
+ fg as createPcfSpotlightShadowGenerator,
176
+ fh as createPhysicsAggregate,
177
+ fi as createPhysicsBody,
178
+ fj as createPhysicsCharacterController,
179
+ fk as createPhysicsConstraint,
180
+ fl as createPhysicsShape,
181
+ fm as createPhysicsViewer,
182
+ fn as createPlane,
183
+ fo as createPlaneDragGizmo,
184
+ fp as createPlaneRotationGizmo,
185
+ fq as createPointLight,
186
+ fr as createPointerDrag,
187
+ fs as createPolyhedron,
188
+ ft as createPositionGizmo,
189
+ fu as createProceduralGaussianSplattingMesh,
190
+ fv as createPropertyAnimationClip,
191
+ fw as createPropertyAnimationGroup,
192
+ fx as createRenderTarget,
193
+ fy as createRenderTargetTexture,
194
+ fz as createRenderTask,
195
+ fA as createRenderTexture2D,
196
+ fB as createRibbon,
197
+ fC as createRotationGizmo,
198
+ fD as createScaleGizmo,
199
+ fE as createSceneContext,
200
+ fF as createShaderMaterial,
201
+ fG as createShaderNoColorMaterialView,
202
+ fH as createShaderNormalMaterialView,
203
+ fI as createShadowTask,
204
+ fJ as createSolidTexture2D,
205
+ fK as createSphere,
206
+ fL as createSphereData,
207
+ fM as createSpotLight,
208
+ fN as createSprite2DCustomShader,
209
+ fO as createSprite2DLayer,
210
+ fP as createSpriteAnimationManager,
211
+ fQ as createSpriteAtlasFromFrames,
212
+ fR as createSpriteFrameAnimation,
213
+ fS as createSpriteRenderer,
214
+ fT as createStandardMaterial,
215
+ fU as createStandardNoColorMaterialView,
216
+ fV as createSurface,
217
+ fW as createTextData,
218
+ fX as createTextLayer,
219
+ fY as createTextRenderable,
220
+ fZ as createTextRenderer,
221
+ f_ as createTexture2DFromPixels,
222
+ f$ as createTorus,
223
+ g0 as createTorusKnot,
224
+ g1 as createTorusKnotData,
225
+ g2 as createTransformNode,
226
+ g3 as createTube,
227
+ g4 as createUniformEffectRenderTask,
228
+ g5 as createUniformEffectWrapper,
229
+ g6 as createUtilityLayer,
230
+ g7 as crossFadeAnimationGroups,
231
+ g8 as crossVec3,
232
+ g9 as csg2Add,
233
+ ga as csg2Intersect,
234
+ gb as csg2Subtract,
235
+ gc as csgIntersect,
236
+ gd as csgSubtract,
237
+ ge as csgUnion,
238
+ gf as cubicToQuadratics,
239
+ gg as disposeAxisDragGizmo,
240
+ gh as disposeAxisScaleGizmo,
241
+ gi as disposeBoundingBoxGizmo,
242
+ gj as disposeCameraGizmo,
243
+ gk as disposeCsg2,
244
+ gl as disposeDefaultTextData,
245
+ gm as disposeEffectRenderer,
246
+ gn as disposeEffectWrapper,
247
+ go as disposeEngine,
248
+ gp as disposeFrameGraphContext,
249
+ gq as disposeGlyphStorage,
250
+ gr as disposeLightGizmo,
251
+ gs as disposeMeshGpu,
252
+ gt as disposePhysics,
253
+ gu as disposePhysicsViewer,
254
+ gv as disposePicker,
255
+ gw as disposePlaneDragGizmo,
256
+ gx as disposePlaneRotationGizmo,
257
+ gy as disposePositionGizmo,
258
+ gz as disposeRotationGizmo,
259
+ gA as disposeScaleGizmo,
260
+ gB as disposeScene,
261
+ gC as disposeSpriteAnimationBinding,
262
+ gD as disposeSpriteRenderer,
263
+ gE as disposeSurface,
264
+ gF as disposeTextData,
265
+ gG as disposeTextRenderable,
266
+ gH as disposeTextRenderer,
267
+ gI as disposeUniformEffectWrapper,
268
+ gJ as disposeUtilityLayer,
269
+ gK as dotVec3,
270
+ gL as enableAnimationBlending,
271
+ gM as enableBoneControl,
272
+ gN as enableDetailedPicking,
273
+ gO as enableHavokFloatingOrigin,
274
+ gP as enableMaterialPlugins,
275
+ gQ as enableMaterialStencil,
276
+ gR as enableMaterialTracking,
277
+ gS as enablePropertyAnimationBlending,
278
+ gT as enableRenderTaskTransmission,
279
+ c6 as enableSceneTransmission,
280
+ gU as enableThinInstanceGpuCulling,
281
+ V as encodeIdToColor,
282
+ gV as extractGlyphCurves,
283
+ gW as fadeAnimationWeight,
284
+ gX as findRandomPoint,
285
+ gY as findRandomPointAroundCircle,
286
+ gZ as flushThinInstances,
287
+ g_ as flyGeospatialCameraToAsync,
288
+ g$ as getAgentPosition,
289
+ h0 as getAgentVelocity,
290
+ h1 as getAnimationGroups,
291
+ h2 as getBillboardSpriteHandleIndex,
292
+ h3 as getBoneByName,
293
+ J as getCameraPosition,
294
+ h4 as getClosestPoint,
295
+ h5 as getContainerMeshes,
296
+ aQ as getEffectiveAspectRatio,
297
+ h6 as getEffectivePitchMax,
298
+ h7 as getFloatingOriginOffset,
299
+ h8 as getFrameGraph,
300
+ h9 as getNavigationRandomSeed,
301
+ bL as getOrCreateSampler,
302
+ ha as getPhysicsBodyLinearVelocity,
303
+ hb as getPhysicsGravity,
304
+ hc as getPhysicsTimestep,
305
+ hd as getPhysicsVelocityLimits,
306
+ he as getPickedNormal,
307
+ hf as getPickedUV,
308
+ I as getProjectionMatrix,
309
+ hg as getRenderTaskGpuTimings,
310
+ hh as getSprite2DHandleIndex,
311
+ hi as getVariantNames,
312
+ H as getViewMatrix,
313
+ aR as getViewProjectionMatrix,
314
+ hj as goToFrame,
315
+ hk as gsAlphaBlendedDepthFragment,
316
+ X as gsGpuPickingFragment,
317
+ hl as gsLinearDepthFragment,
318
+ hm as hidePhysicsBody,
319
+ hn as initializeCsg2Async,
320
+ ho as invalidateRenderBundles,
321
+ hp as isBillboardSpriteHandleAlive,
322
+ hq as isCsg2Ready,
323
+ hr as isGizmoDragging,
324
+ hs as isGizmoInteracting,
325
+ ht as isGizmoPickPending,
326
+ hu as isGpuTimingSupported,
327
+ hv as isRenderTaskGpuTimingSupported,
328
+ hw as isSprite2DHandleAlive,
329
+ hx as lengthVec3,
330
+ hy as lerpVec3,
331
+ q as linearToSrgbByte,
332
+ hz as loadBabylon,
333
+ hA as loadBasisTexture2D,
334
+ hB as loadDdsEnvironment,
335
+ hC as loadEnvironment,
336
+ hD as loadFont,
337
+ hE as loadGltf,
338
+ hF as loadHdrEnvironment,
339
+ hG as loadKtx2Texture2D,
340
+ hH as loadKtxTexture2D,
341
+ hI as loadNodeBlockEmitterWithGeometry,
342
+ hJ as loadSOG,
343
+ hK as loadSPZ,
344
+ hL as loadSkybox,
345
+ hM as loadSplat,
346
+ hN as loadSpriteAtlas,
347
+ hO as loadTexture2D,
348
+ hP as markClusteredLightContainerDirty,
340
349
  f as markMaterialUboDirty,
341
- hs as mat4Compose,
342
- ht as mat4FromQuat,
343
- bg as mat4Identity,
344
- bf as mat4Invert,
345
- hu as mat4LookAtLH,
346
- bu as mat4Multiply,
347
- hv as mat4PerspectiveLH,
348
- hw as mat4Scale,
349
- hx as mat4Translation,
350
- hy as negateVec3,
351
- hz as normalizeRadians,
352
- hA as normalizeVec3,
353
- hB as normalizeVec3Object,
354
- hC as onBeforeRender,
355
- hD as onCsmReceiverUpdate,
356
- hE as onPhysicsAfterStep,
357
- hF as onPhysicsCollision,
358
- hG as onPhysicsTrigger,
359
- hH as onSceneDispose,
360
- hI as packedSrgbToLinearRgba,
361
- hJ as parseNodeMaterialFromSnippet,
362
- hK as pauseAnimation,
363
- hL as physicsRaycast,
364
- hM as pickAsync,
365
- hN as playAnimation,
366
- hO as playBillboardSpriteAnimation,
367
- hP as playBillboardSpriteIndexAnimation,
368
- hQ as playSprite2DAnimation,
369
- hR as playSprite2DIndexAnimation,
370
- hS as playSpriteFrameAnimation,
371
- hT as raycast,
372
- hU as rebuildMaterial,
373
- hV as registerEffectRenderer,
374
- hW as registerFrameGraphContext,
375
- hX as registerPointerDrag,
376
- hY as registerScene,
377
- hZ as registerSceneWithShadowSupport,
378
- h_ as registerSpriteRenderer,
379
- h$ as registerTextRenderer,
380
- i0 as registerUtilityLayer,
381
- i1 as releasePhysicsShape,
382
- aB as releaseTexture,
383
- i2 as removeAnimationGroup,
384
- i3 as removeAnimationTask,
385
- i4 as removeBillboardSprite,
386
- i5 as removeBillboardSpriteIndex,
387
- i6 as removeFromScene,
388
- i7 as removeHierarchyInstance,
389
- i8 as removeMeshFromTask,
390
- i9 as removeObstacle,
391
- ia as removePhysicsBody,
392
- ib as removeSprite2D,
393
- ic as removeSprite2DIndex,
394
- id as removeSpriteAnimation,
395
- ie as removeSpriteAnimationManager,
396
- ig as removeSpriteRendererLayer,
397
- ih as removeTextRendererLayer,
398
- ii as removeThinInstance,
399
- ij as renderFrame,
400
- ik as resetVariant,
401
- il as resizeEngine,
402
- im as resizeMeshGeometry,
403
- io as resizeSurface,
404
- ip as resolveCameraViewport,
405
- iq as scaleVec3,
406
- ir as selectVariant,
407
- is as setAnimationAdditive,
408
- it as setAnimationTaskCategoryHandler,
409
- iu as setAnimationWeight,
410
- iv as setBillboardShaderParams,
411
- iw as setBillboardSpriteFrame,
412
- ix as setBillboardSpriteFrameIndex,
413
- iy as setCameraLimits,
414
- iz as setClipPlane,
415
- iA as setEffectTexture,
416
- iB as setEffectUniforms,
417
- iC as setEngineSize,
418
- iD as setFog,
419
- iE as setGeospatialOrientation,
420
- iF as setGpuTimingEnabled,
421
- iG as setHierarchyInstanceCount,
422
- iH as setHierarchyInstanceMatrix,
423
- iI as setKtx2DecoderUrl,
424
- bc as setMaxLights,
425
- be as setMeshVisible,
426
- iJ as setMorphTargetWeights,
427
- iK as setNavigationRandomSeed,
428
- iL as setParent,
429
- iM as setPhysicsBodyAngularVelocity,
430
- iN as setPhysicsBodyCollisionEventsEnabled,
431
- iO as setPhysicsBodyLinearVelocity,
432
- iP as setPhysicsBodyMass,
433
- iQ as setPhysicsBodyMassProperties,
434
- iR as setPhysicsBodyMotionType,
435
- iS as setPhysicsBodyPreStep,
436
- iT as setPhysicsBodyPrestepType,
437
- iU as setPhysicsBodyShape,
438
- iV as setPhysicsBodyTransform,
439
- iW as setPhysicsGravity,
440
- iX as setPhysicsShapeFilterCollideMask,
441
- iY as setPhysicsShapeFilterMembershipMask,
442
- iZ as setPhysicsShapeIsTrigger,
443
- i_ as setPhysicsShapeMaterial,
444
- i$ as setPhysicsTimestep,
445
- j0 as setPhysicsVelocityLimits,
446
- j1 as setPositionGizmoLocalCoordinates,
447
- j2 as setRenderTaskGpuTimingEnabled,
448
- j3 as setRotationGizmoLocalCoordinates,
449
- j4 as setScaleGizmoLocalCoordinates,
450
- j5 as setShaderFloat,
451
- j6 as setShaderMatrix,
452
- j7 as setShaderStorageBuffer,
453
- j8 as setShaderTexture,
454
- j9 as setShaderUniform,
455
- ja as setShaderVector3,
456
- jb as setShadowTaskCasterMeshes,
457
- jc as setSprite2DFrame,
458
- jd as setSprite2DFrameIndex,
459
- je as setSprite2DShaderParams,
460
- jf as setSprite2DUvOffset,
461
- jg as setSpriteRendererTarget,
462
- be2 as setSubtreeVisible,
463
- jh as setSurfaceSize,
464
- ji as setTextLayerPosition,
465
- jj as setThinInstanceColor,
466
- jk as setThinInstanceColors,
467
- jl as setThinInstanceCount,
468
- jm as setThinInstanceMatrix,
469
- br as setThinInstances,
470
- jn as setUniformEffectUniforms,
471
- jo as shapeCast,
472
- jp as shapeProximity,
473
- jq as showPhysicsBody,
474
- jr as showPhysicsConstraint,
475
- js as spriteBlendAdditive,
476
- jt as spriteBlendAlpha,
477
- ju as spriteBlendMultiply,
478
- jv as spriteBlendPremultiplied,
479
- jw as srgbByteToLinear,
480
- jx as startAnimationManager,
481
- jy as startEngine,
482
- jz as startSpriteAnimationManager,
483
- jA as stopAnimation,
484
- jB as stopAnimationManager,
485
- jC as stopEngine,
486
- jD as stopSpriteAnimation,
487
- jE as stopSpriteAnimationManager,
488
- jF as subVec3,
489
- jG as unregisterEffectRenderer,
490
- jH as unregisterFrameGraphContext,
491
- jI as unregisterScene,
492
- jJ as unregisterSpriteRenderer,
493
- jK as unregisterTextRenderer,
494
- jL as updateAnimationManager,
495
- jM as updateBillboardSprite,
496
- jN as updateBillboardSpriteIndex,
497
- jO as updateDefaultTextData,
498
- jP as updateGlyphStorage,
499
- jQ as updateMeshColors,
500
- jR as updateMeshNormals,
501
- jS as updateMeshPositions,
502
- jT as updateMeshTangents,
503
- jU as updateMeshUv2,
504
- jV as updateMeshUvs,
505
- jW as updateNavCrowd,
506
- jX as updateNavMeshObstacles,
507
- jY as updateSprite2D,
508
- jZ as updateSprite2DIndex,
509
- j_ as updateSpriteAnimationManager,
510
- j$ as updateTextData,
511
- k0 as updateTexture2DFromPixels,
512
- k1 as vec3,
513
- k2 as writeVec3
350
+ hQ as mat4Compose,
351
+ hR as mat4Decompose,
352
+ hS as mat4FromQuat,
353
+ bw as mat4Identity,
354
+ bv as mat4Invert,
355
+ hT as mat4LookAtLH,
356
+ bJ as mat4Multiply,
357
+ hU as mat4PerspectiveLH,
358
+ hV as mat4Scale,
359
+ hW as mat4Translation,
360
+ hX as negateVec3,
361
+ hY as normalizeRadians,
362
+ hZ as normalizeVec3,
363
+ h_ as normalizeVec3Object,
364
+ h$ as onBeforeRender,
365
+ i0 as onCsmReceiverUpdate,
366
+ i1 as onPhysicsAfterStep,
367
+ i2 as onPhysicsCollision,
368
+ i3 as onPhysicsTrigger,
369
+ i4 as onSceneDispose,
370
+ i5 as packedSrgbToLinearRgba,
371
+ i6 as parseNodeMaterialFromSnippet,
372
+ i7 as pauseAnimation,
373
+ i8 as physicsRaycast,
374
+ i9 as pickAsync,
375
+ ia as playAnimation,
376
+ ib as playBillboardSpriteAnimation,
377
+ ic as playBillboardSpriteIndexAnimation,
378
+ id as playSprite2DAnimation,
379
+ ie as playSprite2DIndexAnimation,
380
+ ig as playSpriteFrameAnimation,
381
+ ih as quatFromLookDirectionRH,
382
+ ii as quatFromRotationMatrix,
383
+ ij as raycast,
384
+ ik as rebuildMaterial,
385
+ il as registerEffectRenderer,
386
+ im as registerFrameGraphContext,
387
+ io as registerPointerDrag,
388
+ ip as registerScene,
389
+ iq as registerSceneWithShadowSupport,
390
+ ir as registerSpriteRenderer,
391
+ is as registerTextRenderer,
392
+ it as registerUtilityLayer,
393
+ iu as releasePhysicsShape,
394
+ aE as releaseTexture,
395
+ iv as removeAnimationGroup,
396
+ iw as removeAnimationTask,
397
+ ix as removeBillboardSprite,
398
+ iy as removeBillboardSpriteIndex,
399
+ iz as removeFromScene,
400
+ iA as removeHierarchyInstance,
401
+ iB as removeMeshFromTask,
402
+ iC as removeObstacle,
403
+ iD as removePhysicsBody,
404
+ iE as removeSprite2D,
405
+ iF as removeSprite2DIndex,
406
+ iG as removeSpriteAnimation,
407
+ iH as removeSpriteAnimationManager,
408
+ iI as removeSpriteRendererLayer,
409
+ iJ as removeTextRendererLayer,
410
+ iK as removeThinInstance,
411
+ iL as renderFrame,
412
+ iM as resetVariant,
413
+ iN as resizeEngine,
414
+ iO as resizeMeshGeometry,
415
+ iP as resizeSurface,
416
+ iQ as resolveCameraViewport,
417
+ iR as scaleVec3,
418
+ iS as selectVariant,
419
+ iT as setAnimationAdditive,
420
+ iU as setAnimationTaskCategoryHandler,
421
+ iV as setAnimationWeight,
422
+ iW as setBillboardShaderParams,
423
+ iX as setBillboardSpriteFrame,
424
+ iY as setBillboardSpriteFrameIndex,
425
+ iZ as setBonePosition,
426
+ i_ as setBoneRotationQuaternion,
427
+ i$ as setBoneScaling,
428
+ j0 as setBoneVisible,
429
+ j1 as setCameraLimits,
430
+ j2 as setClipPlane,
431
+ j3 as setDracoBaseUrl,
432
+ j4 as setEffectTexture,
433
+ j5 as setEffectUniforms,
434
+ j6 as setEngineSize,
435
+ j7 as setFog,
436
+ j8 as setGeospatialOrientation,
437
+ j9 as setGpuTimingEnabled,
438
+ ja as setHierarchyInstanceCount,
439
+ jb as setHierarchyInstanceMatrix,
440
+ jc as setKtx2DecoderUrl,
441
+ bs as setMaxLights,
442
+ bu as setMeshVisible,
443
+ jd as setMeshoptBaseUrl,
444
+ je as setMorphTargetWeights,
445
+ jf as setNavigationRandomSeed,
446
+ jg as setParent,
447
+ jh as setPhysicsBodyAngularVelocity,
448
+ ji as setPhysicsBodyCollisionEventsEnabled,
449
+ jj as setPhysicsBodyLinearVelocity,
450
+ jk as setPhysicsBodyMass,
451
+ jl as setPhysicsBodyMassProperties,
452
+ jm as setPhysicsBodyMotionType,
453
+ jn as setPhysicsBodyPreStep,
454
+ jo as setPhysicsBodyPrestepType,
455
+ jp as setPhysicsBodyShape,
456
+ jq as setPhysicsBodyTransform,
457
+ jr as setPhysicsGravity,
458
+ js as setPhysicsShapeFilterCollideMask,
459
+ jt as setPhysicsShapeFilterMembershipMask,
460
+ ju as setPhysicsShapeIsTrigger,
461
+ jv as setPhysicsShapeMaterial,
462
+ jw as setPhysicsTimestep,
463
+ jx as setPhysicsVelocityLimits,
464
+ jy as setPositionGizmoLocalCoordinates,
465
+ jz as setRenderTaskGpuTimingEnabled,
466
+ jA as setRotationGizmoLocalCoordinates,
467
+ jB as setScaleGizmoLocalCoordinates,
468
+ jC as setShaderFloat,
469
+ jD as setShaderMatrix,
470
+ jE as setShaderStorageBuffer,
471
+ jF as setShaderTexture,
472
+ jG as setShaderUniform,
473
+ jH as setShaderVector3,
474
+ jI as setShadowTaskCasterMeshes,
475
+ jJ as setSprite2DFrame,
476
+ jK as setSprite2DFrameIndex,
477
+ jL as setSprite2DShaderParams,
478
+ jM as setSprite2DUvOffset,
479
+ jN as setSpriteRendererTarget,
480
+ bu2 as setSubtreeVisible,
481
+ jO as setSurfaceSize,
482
+ jP as setTextLayerPosition,
483
+ jQ as setThinInstanceColor,
484
+ jR as setThinInstanceColors,
485
+ jS as setThinInstanceCount,
486
+ jT as setThinInstanceMatrix,
487
+ bG as setThinInstances,
488
+ jU as setUniformEffectUniforms,
489
+ jV as shapeCast,
490
+ jW as shapeProximity,
491
+ jX as showPhysicsBody,
492
+ jY as showPhysicsConstraint,
493
+ jZ as spriteBlendAdditive,
494
+ j_ as spriteBlendAlpha,
495
+ j$ as spriteBlendMultiply,
496
+ k0 as spriteBlendPremultiplied,
497
+ k1 as srgbByteToLinear,
498
+ k2 as startAnimationManager,
499
+ k3 as startEngine,
500
+ k4 as startSpriteAnimationManager,
501
+ k5 as stopAnimation,
502
+ k6 as stopAnimationManager,
503
+ k7 as stopEngine,
504
+ k8 as stopSpriteAnimation,
505
+ k9 as stopSpriteAnimationManager,
506
+ ka as subVec3,
507
+ kb as unregisterEffectRenderer,
508
+ kc as unregisterFrameGraphContext,
509
+ kd as unregisterScene,
510
+ ke as unregisterSpriteRenderer,
511
+ kf as unregisterTextRenderer,
512
+ kg as updateAnimationManager,
513
+ kh as updateBillboardSprite,
514
+ ki as updateBillboardSpriteIndex,
515
+ kj as updateDefaultTextData,
516
+ kk as updateGlyphStorage,
517
+ kl as updateMeshColors,
518
+ km as updateMeshNormals,
519
+ kn as updateMeshPositions,
520
+ ko as updateMeshTangents,
521
+ kp as updateMeshUv2,
522
+ kq as updateMeshUvs,
523
+ kr as updateNavCrowd,
524
+ ks as updateNavMeshObstacles,
525
+ kt as updateSprite2D,
526
+ ku as updateSprite2DIndex,
527
+ kv as updateSpriteAnimationManager,
528
+ kw as updateTextData,
529
+ kx as updateTexture2DFromPixels,
530
+ ky as vec3,
531
+ kz as writeVec3
514
532
  };
515
533
  //# sourceMappingURL=index.js.map