@babylonjs/lite 1.0.1 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (212) hide show
  1. package/LICENSE +201 -0
  2. package/README.md +51 -0
  3. package/THIRD_PARTY_NOTICES.txt +318 -0
  4. package/{_mat4-storage-f64-BW9sTaVh.js → _mat4-storage-f64-WeexU-hd.js} +2 -2
  5. package/{_mat4-storage-f64-BW9sTaVh.js.map → _mat4-storage-f64-WeexU-hd.js.map} +1 -1
  6. package/{alpha-test-fragment-eUG971h3.js → alpha-test-fragment-x2mnjLgC.js} +2 -2
  7. package/{alpha-test-fragment-eUG971h3.js.map → alpha-test-fragment-x2mnjLgC.js.map} +1 -1
  8. package/{background-dds-skybox-BwG0kYQP.js → background-dds-skybox-BpcDr-9c.js} +3 -3
  9. package/{background-dds-skybox-BwG0kYQP.js.map → background-dds-skybox-BpcDr-9c.js.map} +1 -1
  10. package/{background-ground-DiFpKJzF.js → background-ground-Bm6gjWqx.js} +2 -2
  11. package/{background-ground-DiFpKJzF.js.map → background-ground-Bm6gjWqx.js.map} +1 -1
  12. package/{background-hdr-skybox-DIgJhvfj.js → background-hdr-skybox-CSFo8RX6.js} +3 -3
  13. package/{background-hdr-skybox-DIgJhvfj.js.map → background-hdr-skybox-CSFo8RX6.js.map} +1 -1
  14. package/{background-solid-skybox--fqHdan_.js → background-solid-skybox-DOOBeDIz.js} +2 -2
  15. package/{background-solid-skybox--fqHdan_.js.map → background-solid-skybox-DOOBeDIz.js.map} +1 -1
  16. package/{billboard-renderable-HY2XCd52.js → billboard-renderable-IJfCpeDS.js} +2 -2
  17. package/{billboard-renderable-HY2XCd52.js.map → billboard-renderable-IJfCpeDS.js.map} +1 -1
  18. package/{clamp-block-XHdUk2Va.js → clamp-block-BD_t8I89.js} +2 -2
  19. package/{clamp-block-XHdUk2Va.js.map → clamp-block-BD_t8I89.js.map} +1 -1
  20. package/{clearcoat-fragment-CHYw8MPB.js → clearcoat-fragment-Dj7vGX2u.js} +2 -2
  21. package/{clearcoat-fragment-CHYw8MPB.js.map → clearcoat-fragment-Dj7vGX2u.js.map} +1 -1
  22. package/{create-skeleton-9tdiUjRP.js → create-skeleton-s0hjrC3A.js} +2 -2
  23. package/{create-skeleton-9tdiUjRP.js.map → create-skeleton-s0hjrC3A.js.map} +1 -1
  24. package/{cubemap-skybox-material-DqQ0dyz8.js → cubemap-skybox-material-8lzbgi7K.js} +2 -2
  25. package/{cubemap-skybox-material-DqQ0dyz8.js.map → cubemap-skybox-material-8lzbgi7K.js.map} +1 -1
  26. package/{curve-block-S27sXrJQ.js → curve-block-Ditr4R7V.js} +2 -2
  27. package/{curve-block-S27sXrJQ.js.map → curve-block-Ditr4R7V.js.map} +1 -1
  28. package/{emissive-fragment-CZMQ0_bF.js → emissive-fragment-BOAezkfk.js} +2 -2
  29. package/{emissive-fragment-CZMQ0_bF.js.map → emissive-fragment-BOAezkfk.js.map} +1 -1
  30. package/{esm-shadow-view-Cl36rOrK.js → esm-shadow-view-DRpyRAfa.js} +2 -2
  31. package/{esm-shadow-view-Cl36rOrK.js.map → esm-shadow-view-DRpyRAfa.js.map} +1 -1
  32. package/{esm-shadow-view-CUwxbnMR.js → esm-shadow-view-DmIORQGZ.js} +2 -2
  33. package/{esm-shadow-view-CUwxbnMR.js.map → esm-shadow-view-DmIORQGZ.js.map} +1 -1
  34. package/{esm-shadow-view-DKQ-FSoV.js → esm-shadow-view-JCPaOOi7.js} +2 -2
  35. package/{esm-shadow-view-DKQ-FSoV.js.map → esm-shadow-view-JCPaOOi7.js.map} +1 -1
  36. package/{gaussian-splatting-pipeline-sh-DDo7QQ8l.js → gaussian-splatting-pipeline-sh-B30Mu56i.js} +2 -2
  37. package/{gaussian-splatting-pipeline-sh-DDo7QQ8l.js.map → gaussian-splatting-pipeline-sh-B30Mu56i.js.map} +1 -1
  38. package/{geometry-texture-output-BmuAquio.js → geometry-texture-output-DURiaJ_n.js} +2 -2
  39. package/{geometry-texture-output-BmuAquio.js.map → geometry-texture-output-DURiaJ_n.js.map} +1 -1
  40. package/{geometry-view-xWZmq799.js → geometry-view-DRrscyWU.js} +4 -4
  41. package/{geometry-view-xWZmq799.js.map → geometry-view-DRrscyWU.js.map} +1 -1
  42. package/{gltf-animation-Bq7k_5HA.js → gltf-animation-BjnXkop6.js} +2 -2
  43. package/{gltf-animation-Bq7k_5HA.js.map → gltf-animation-BjnXkop6.js.map} +1 -1
  44. package/{gltf-ext-basisu-C5teqxzQ.js → gltf-ext-basisu-DtzVV1Xx.js} +2 -2
  45. package/{gltf-ext-basisu-C5teqxzQ.js.map → gltf-ext-basisu-DtzVV1Xx.js.map} +1 -1
  46. package/{gltf-ext-node-visibility-DnGTKkMf.js → gltf-ext-node-visibility-BhX0DmiP.js} +2 -2
  47. package/{gltf-ext-node-visibility-DnGTKkMf.js.map → gltf-ext-node-visibility-BhX0DmiP.js.map} +1 -1
  48. package/{gltf-ext-quantization-DheC7FhB.js → gltf-ext-quantization-DaymajCR.js} +2 -2
  49. package/{gltf-ext-quantization-DheC7FhB.js.map → gltf-ext-quantization-DaymajCR.js.map} +1 -1
  50. package/{gltf-ext-uv-transform-DljdVllE.js → gltf-ext-uv-transform-DFmNJ8kA.js} +2 -2
  51. package/{gltf-ext-uv-transform-DljdVllE.js.map → gltf-ext-uv-transform-DFmNJ8kA.js.map} +1 -1
  52. package/{gltf-feature-animation-pointer-DVhymFLK.js → gltf-feature-animation-pointer-C40tqOhL.js} +3 -3
  53. package/{gltf-feature-animation-pointer-DVhymFLK.js.map → gltf-feature-animation-pointer-C40tqOhL.js.map} +1 -1
  54. package/{gltf-feature-animations-hxC3y3bJ.js → gltf-feature-animations-v0S_yb4T.js} +2 -2
  55. package/{gltf-feature-animations-hxC3y3bJ.js.map → gltf-feature-animations-v0S_yb4T.js.map} +1 -1
  56. package/{gltf-feature-draco-B7Q_cMUv.js → gltf-feature-draco-CljWrsna.js} +2 -2
  57. package/{gltf-feature-draco-B7Q_cMUv.js.map → gltf-feature-draco-CljWrsna.js.map} +1 -1
  58. package/{gltf-feature-gpu-instancing-C7sRzWv7.js → gltf-feature-gpu-instancing-BoeSm6Tn.js} +2 -2
  59. package/{gltf-feature-gpu-instancing-C7sRzWv7.js.map → gltf-feature-gpu-instancing-BoeSm6Tn.js.map} +1 -1
  60. package/{gltf-feature-lights-punctual-DF7kya14.js → gltf-feature-lights-punctual-BCTwgyi_.js} +5 -5
  61. package/{gltf-feature-lights-punctual-DF7kya14.js.map → gltf-feature-lights-punctual-BCTwgyi_.js.map} +1 -1
  62. package/{gltf-feature-meshopt-DRG9hEqT.js → gltf-feature-meshopt-DItMkOMt.js} +2 -2
  63. package/{gltf-feature-meshopt-DRG9hEqT.js.map → gltf-feature-meshopt-DItMkOMt.js.map} +1 -1
  64. package/{gltf-feature-morph-DZydYgWp.js → gltf-feature-morph-Cv0mEYIq.js} +3 -3
  65. package/{gltf-feature-morph-DZydYgWp.js.map → gltf-feature-morph-Cv0mEYIq.js.map} +1 -1
  66. package/{gltf-feature-registry-DeYdy3DV.js → gltf-feature-registry-wNbt6UC-.js} +15 -15
  67. package/{gltf-feature-registry-DeYdy3DV.js.map → gltf-feature-registry-wNbt6UC-.js.map} +1 -1
  68. package/{gltf-feature-skeleton-B9och1W0.js → gltf-feature-skeleton-Deh2UBAn.js} +3 -3
  69. package/{gltf-feature-skeleton-B9och1W0.js.map → gltf-feature-skeleton-Deh2UBAn.js.map} +1 -1
  70. package/{gltf-feature-variants-CY_Qft7f.js → gltf-feature-variants-DGSdFNJq.js} +2 -2
  71. package/{gltf-feature-variants-CY_Qft7f.js.map → gltf-feature-variants-DGSdFNJq.js.map} +1 -1
  72. package/{gltf-glb-parser-CqOeXFOz.js → gltf-glb-parser-DSQWsT4r.js} +2 -2
  73. package/{gltf-glb-parser-CqOeXFOz.js.map → gltf-glb-parser-DSQWsT4r.js.map} +1 -1
  74. package/{gltf-interleave-DWf27t-h.js → gltf-interleave-OBqmlu-h.js} +11 -4
  75. package/gltf-interleave-OBqmlu-h.js.map +1 -0
  76. package/{gltf-normals-b2h74380.js → gltf-normals-D_P0KA4b.js} +10 -2
  77. package/gltf-normals-D_P0KA4b.js.map +1 -0
  78. package/{gltf-pbr-builder-ext-DvFxuOqN.js → gltf-pbr-builder-ext-3imk8Tev.js} +2 -2
  79. package/{gltf-pbr-builder-ext-DvFxuOqN.js.map → gltf-pbr-builder-ext-3imk8Tev.js.map} +1 -1
  80. package/{gltf-variants-CUvzYGYX.js → gltf-variants-Dyr54wwg.js} +4 -4
  81. package/{gltf-variants-CUvzYGYX.js.map → gltf-variants-Dyr54wwg.js.map} +1 -1
  82. package/{gpu-task-timer-Dgkff80h.js → gpu-task-timer-DVBNZfq5.js} +2 -2
  83. package/{gpu-task-timer-Dgkff80h.js.map → gpu-task-timer-DVBNZfq5.js.map} +1 -1
  84. package/{gs-picking-pipeline-55sM5LzV.js → gs-picking-pipeline-CERN-Trj.js} +2 -2
  85. package/{gs-picking-pipeline-55sM5LzV.js.map → gs-picking-pipeline-CERN-Trj.js.map} +1 -1
  86. package/{havok-floating-origin-5xp32P-C.js → havok-floating-origin-VVdJRUYc.js} +2 -2
  87. package/{havok-floating-origin-5xp32P-C.js.map → havok-floating-origin-VVdJRUYc.js.map} +1 -1
  88. package/{index-CYZDclhF.js → index-7Bk-uLSM.js} +2 -2
  89. package/{index-CYZDclhF.js.map → index-7Bk-uLSM.js.map} +1 -1
  90. package/{index-C-tEgwbZ.js → index-BgY3QEzL.js} +2817 -1166
  91. package/index-BgY3QEzL.js.map +1 -0
  92. package/{index-SMJ67XwT.js → index-Dr5LK2tg.js} +2 -2
  93. package/{index-SMJ67XwT.js.map → index-Dr5LK2tg.js.map} +1 -1
  94. package/index.d.ts +572 -18
  95. package/index.js +499 -464
  96. package/{input-block-DbRYCnet.js → input-block-DjdlndCL.js} +2 -2
  97. package/{input-block-DbRYCnet.js.map → input-block-DjdlndCL.js.map} +1 -1
  98. package/{iridescence-fragment-S3Ko1jvC.js → iridescence-fragment-kfsCs8lN.js} +2 -2
  99. package/{iridescence-fragment-S3Ko1jvC.js.map → iridescence-fragment-kfsCs8lN.js.map} +1 -1
  100. package/{light-block-CAqWkucp.js → light-block-qjCrz3de.js} +2 -2
  101. package/{light-block-CAqWkucp.js.map → light-block-qjCrz3de.js.map} +1 -1
  102. package/{loop-block-ch-biPFY.js → loop-block-C8vkQ2bz.js} +2 -2
  103. package/{loop-block-ch-biPFY.js.map → loop-block-C8vkQ2bz.js.map} +1 -1
  104. package/{manifold-AS8POaOr.js → manifold-DeXMNgxT.js} +3 -3
  105. package/{manifold-AS8POaOr.js.map → manifold-DeXMNgxT.js.map} +1 -1
  106. package/{morph-fragment-D9he3Ksk.js → morph-fragment-NpZYyIIU.js} +2 -2
  107. package/{morph-fragment-D9he3Ksk.js.map → morph-fragment-NpZYyIIU.js.map} +1 -1
  108. package/{multilight-wgsl-74aXpcJG.js → multilight-wgsl-I5SncF0q.js} +2 -2
  109. package/{multilight-wgsl-74aXpcJG.js.map → multilight-wgsl-I5SncF0q.js.map} +1 -1
  110. package/{node-env-B2bjGcMS.js → node-env-D7Aee08u.js} +2 -2
  111. package/{node-env-B2bjGcMS.js.map → node-env-D7Aee08u.js.map} +1 -1
  112. package/{node-geometry-view-CSXlEAhG.js → node-geometry-view-DfKXWNfV.js} +3 -3
  113. package/{node-geometry-view-CSXlEAhG.js.map → node-geometry-view-DfKXWNfV.js.map} +1 -1
  114. package/{node-registry-extra-compat-BEQH_ksg.js → node-registry-extra-compat-CDLeBR1P.js} +2 -2
  115. package/{node-registry-extra-compat-BEQH_ksg.js.map → node-registry-extra-compat-CDLeBR1P.js.map} +1 -1
  116. package/{node-registry-extra-math-Bm32WBAa.js → node-registry-extra-math-BA8_l4lB.js} +2 -2
  117. package/{node-registry-extra-math-Bm32WBAa.js.map → node-registry-extra-math-BA8_l4lB.js.map} +1 -1
  118. package/{node-renderable-BMHny4tC.js → node-renderable-EwLLnaL1.js} +2 -2
  119. package/{node-renderable-BMHny4tC.js.map → node-renderable-EwLLnaL1.js.map} +1 -1
  120. package/{node-shadow-BRiz7CT1.js → node-shadow-CeTmT6g4.js} +2 -2
  121. package/{node-shadow-BRiz7CT1.js.map → node-shadow-CeTmT6g4.js.map} +1 -1
  122. package/{normal-map-fragment-sE3TjF4U.js → normal-map-fragment-BHImLyM-.js} +2 -2
  123. package/{normal-map-fragment-sE3TjF4U.js.map → normal-map-fragment-BHImLyM-.js.map} +1 -1
  124. package/package.json +10 -3
  125. package/{parse-camera-CmZBS423.js → parse-camera-5IGdctAS.js} +2 -2
  126. package/{parse-camera-CmZBS423.js.map → parse-camera-5IGdctAS.js.map} +1 -1
  127. package/{pbr-geometry-view-T3vMABM8.js → pbr-geometry-view-Dthf9Aut.js} +3 -3
  128. package/{pbr-geometry-view-T3vMABM8.js.map → pbr-geometry-view-Dthf9Aut.js.map} +1 -1
  129. package/{pbr-metallic-roughness-block-full-CHC8w-Uv.js → pbr-metallic-roughness-block-full-DD6zI_Lx.js} +2 -2
  130. package/{pbr-metallic-roughness-block-full-CHC8w-Uv.js.map → pbr-metallic-roughness-block-full-DD6zI_Lx.js.map} +1 -1
  131. package/{pbr-metallic-roughness-block-DbozMlHU.js → pbr-metallic-roughness-block-g7wjzwN_.js} +2 -2
  132. package/{pbr-metallic-roughness-block-DbozMlHU.js.map → pbr-metallic-roughness-block-g7wjzwN_.js.map} +1 -1
  133. package/{pbr-mr-helper-core-DGRgbRXl.js → pbr-mr-helper-core-CWROQ7OA.js} +2 -2
  134. package/{pbr-mr-helper-core-DGRgbRXl.js.map → pbr-mr-helper-core-CWROQ7OA.js.map} +1 -1
  135. package/{pbr-refraction-CquDP9JO.js → pbr-refraction-Dxsm_gii.js} +2 -2
  136. package/{pbr-refraction-CquDP9JO.js.map → pbr-refraction-Dxsm_gii.js.map} +1 -1
  137. package/{pbr-renderable-CaHKHU0g.js → pbr-renderable-CuKWalEM.js} +22 -22
  138. package/{pbr-renderable-CaHKHU0g.js.map → pbr-renderable-CuKWalEM.js.map} +1 -1
  139. package/{pbr-shadow-fragment-DmnNe6yz.js → pbr-shadow-fragment-waeIBQUq.js} +2 -2
  140. package/{pbr-shadow-fragment-DmnNe6yz.js.map → pbr-shadow-fragment-waeIBQUq.js.map} +1 -1
  141. package/{pbr-tracking-Bo7RTANK.js → pbr-tracking-CdeqbBrh.js} +2 -2
  142. package/{pbr-tracking-Bo7RTANK.js.map → pbr-tracking-CdeqbBrh.js.map} +1 -1
  143. package/{pbr-transmission-ext-CoGcJBGE.js → pbr-transmission-ext-BNiXngZc.js} +2 -2
  144. package/{pbr-transmission-ext-CoGcJBGE.js.map → pbr-transmission-ext-BNiXngZc.js.map} +1 -1
  145. package/{recast-navigation.wasm-DG_0AFuk.js → recast-navigation.wasm-VC4lGlEe.js} +3 -3
  146. package/{recast-navigation.wasm-DG_0AFuk.js.map → recast-navigation.wasm-VC4lGlEe.js.map} +1 -1
  147. package/{recast-navigation.wasm-compat-C-Bf2ylB.js → recast-navigation.wasm-compat-CTwYOzRz.js} +3 -3
  148. package/{recast-navigation.wasm-compat-C-Bf2ylB.js.map → recast-navigation.wasm-compat-CTwYOzRz.js.map} +1 -1
  149. package/{reflectance-fragment-CExe6qDY.js → reflectance-fragment-BQFZ_pgy.js} +2 -2
  150. package/{reflectance-fragment-CExe6qDY.js.map → reflectance-fragment-BQFZ_pgy.js.map} +1 -1
  151. package/{rgbd-decode-DkiiiIlt.js → rgbd-decode-duTlXMWd.js} +2 -2
  152. package/{rgbd-decode-DkiiiIlt.js.map → rgbd-decode-duTlXMWd.js.map} +1 -1
  153. package/{screenshot-readback-avr_tYGZ.js → screenshot-readback-DnxR4rhp.js} +2 -2
  154. package/{screenshot-readback-avr_tYGZ.js.map → screenshot-readback-DnxR4rhp.js.map} +1 -1
  155. package/{shader-composer-CZagsJDS.js → shader-composer-CBy2i8nU.js} +2 -2
  156. package/{shader-composer-CZagsJDS.js.map → shader-composer-CBy2i8nU.js.map} +1 -1
  157. package/{shader-renderable-D5sbgzxt.js → shader-renderable-DVMVD6zP.js} +4 -4
  158. package/{shader-renderable-D5sbgzxt.js.map → shader-renderable-DVMVD6zP.js.map} +1 -1
  159. package/{shader-thin-instance-CkQ8rrfH.js → shader-thin-instance-CsDo3ULk.js} +2 -2
  160. package/{shader-thin-instance-CkQ8rrfH.js.map → shader-thin-instance-CsDo3ULk.js.map} +1 -1
  161. package/{sheen-fragment-BEigjpTX.js → sheen-fragment-B_Jd7wrr.js} +2 -2
  162. package/{sheen-fragment-BEigjpTX.js.map → sheen-fragment-B_Jd7wrr.js.map} +1 -1
  163. package/{singlelight-directional-wgsl-Ccsk-ys3.js → singlelight-directional-wgsl-Bw84txva.js} +2 -2
  164. package/{singlelight-directional-wgsl-Ccsk-ys3.js.map → singlelight-directional-wgsl-Bw84txva.js.map} +1 -1
  165. package/{singlelight-hemispheric-wgsl-DL-jpc97.js → singlelight-hemispheric-wgsl-DjxhgI8r.js} +2 -2
  166. package/{singlelight-hemispheric-wgsl-DL-jpc97.js.map → singlelight-hemispheric-wgsl-DjxhgI8r.js.map} +1 -1
  167. package/{singlelight-point-wgsl-hYmiP6ys.js → singlelight-point-wgsl-iA1aRkXA.js} +2 -2
  168. package/{singlelight-point-wgsl-hYmiP6ys.js.map → singlelight-point-wgsl-iA1aRkXA.js.map} +1 -1
  169. package/{singlelight-spot-wgsl-DSjp1p1C.js → singlelight-spot-wgsl-MDdTdstF.js} +2 -2
  170. package/{singlelight-spot-wgsl-DSjp1p1C.js.map → singlelight-spot-wgsl-MDdTdstF.js.map} +1 -1
  171. package/{skeleton-fragment-B__bUbPK.js → skeleton-fragment-COdHWFcK.js} +2 -2
  172. package/{skeleton-fragment-B__bUbPK.js.map → skeleton-fragment-COdHWFcK.js.map} +1 -1
  173. package/{skybox-renderable-BH6uUkal.js → skybox-renderable-DJYkfw32.js} +2 -2
  174. package/{skybox-renderable-BH6uUkal.js.map → skybox-renderable-DJYkfw32.js.map} +1 -1
  175. package/{splat-ply-compressed-BGNK6dnh.js → splat-ply-compressed-SxMlsKNK.js} +2 -2
  176. package/{splat-ply-compressed-BGNK6dnh.js.map → splat-ply-compressed-SxMlsKNK.js.map} +1 -1
  177. package/{standard-pipeline-BvFynkwL.js → standard-pipeline-DXFOUqU_.js} +3 -3
  178. package/{standard-pipeline-BvFynkwL.js.map → standard-pipeline-DXFOUqU_.js.map} +1 -1
  179. package/{standard-renderable-1Q3zemys.js → standard-renderable-BAc-i-ig.js} +3 -3
  180. package/{standard-renderable-1Q3zemys.js.map → standard-renderable-BAc-i-ig.js.map} +1 -1
  181. package/{std-ambient-fragment-__F1KTEu.js → std-ambient-fragment-P8dHZ4An.js} +2 -2
  182. package/{std-ambient-fragment-__F1KTEu.js.map → std-ambient-fragment-P8dHZ4An.js.map} +1 -1
  183. package/{std-cube-reflection-fragment-DidM0byH.js → std-cube-reflection-fragment-CF03MuQt.js} +2 -2
  184. package/{std-cube-reflection-fragment-DidM0byH.js.map → std-cube-reflection-fragment-CF03MuQt.js.map} +1 -1
  185. package/{std-emissive-fragment-Bj62X4Np.js → std-emissive-fragment-P8yJGclx.js} +2 -2
  186. package/{std-emissive-fragment-Bj62X4Np.js.map → std-emissive-fragment-P8yJGclx.js.map} +1 -1
  187. package/{std-lightmap-fragment-DXvfWvKc.js → std-lightmap-fragment-CymEG79z.js} +9 -6
  188. package/std-lightmap-fragment-CymEG79z.js.map +1 -0
  189. package/{std-opacity-fragment-BzMMb1K_.js → std-opacity-fragment-DLa1zV06.js} +2 -2
  190. package/{std-opacity-fragment-BzMMb1K_.js.map → std-opacity-fragment-DLa1zV06.js.map} +1 -1
  191. package/{std-reflection-fragment-DC9Kvu1C.js → std-reflection-fragment-BLySsYos.js} +2 -2
  192. package/{std-reflection-fragment-DC9Kvu1C.js.map → std-reflection-fragment-BLySsYos.js.map} +1 -1
  193. package/{std-shadow-fragment-BnMHeF1-.js → std-shadow-fragment-C_q27Mdi.js} +2 -2
  194. package/{std-shadow-fragment-BnMHeF1-.js.map → std-shadow-fragment-C_q27Mdi.js.map} +1 -1
  195. package/{std-specular-fragment-Bio681OG.js → std-specular-fragment-CaBXyAWY.js} +2 -2
  196. package/{std-specular-fragment-Bio681OG.js.map → std-specular-fragment-CaBXyAWY.js.map} +1 -1
  197. package/{std-tracking-BTcrry2o.js → std-tracking-Bw61Dv98.js} +2 -2
  198. package/{std-tracking-BTcrry2o.js.map → std-tracking-Bw61Dv98.js.map} +1 -1
  199. package/{subsurface-fragment-DpKib445.js → subsurface-fragment-BNQoG9gr.js} +2 -2
  200. package/{subsurface-fragment-DpKib445.js.map → subsurface-fragment-BNQoG9gr.js.map} +1 -1
  201. package/{thin-instance-cull-binding-DwZi7mlE.js → thin-instance-cull-binding-BNC5JiGw.js} +3 -3
  202. package/{thin-instance-cull-binding-DwZi7mlE.js.map → thin-instance-cull-binding-BNC5JiGw.js.map} +1 -1
  203. package/{thin-instance-gpu-uY2NOv0J.js → thin-instance-gpu-C1DGstap.js} +2 -2
  204. package/{thin-instance-gpu-uY2NOv0J.js.map → thin-instance-gpu-C1DGstap.js.map} +1 -1
  205. package/{tracking-primitives-Ck5bgCuo.js → tracking-primitives-CMBWLxGr.js} +2 -2
  206. package/{tracking-primitives-Ck5bgCuo.js.map → tracking-primitives-CMBWLxGr.js.map} +1 -1
  207. package/{unlit-fragment-nc6hu3Mw.js → unlit-fragment-BsHrS9XX.js} +2 -2
  208. package/{unlit-fragment-nc6hu3Mw.js.map → unlit-fragment-BsHrS9XX.js.map} +1 -1
  209. package/gltf-interleave-DWf27t-h.js.map +0 -1
  210. package/gltf-normals-b2h74380.js.map +0 -1
  211. package/index-C-tEgwbZ.js.map +0 -1
  212. package/std-lightmap-fragment-DXvfWvKc.js.map +0 -1
package/index.js CHANGED
@@ -1,480 +1,515 @@
1
- import { cr, cs, ct, cu, cv, G, M, cw, cx, cy, cz, ad, cA, cB, ay, cC, cD, cE, cF, cG, cH, cI, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, cW, cX, cY, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ds, dt, du, dv, dw, dx, dy, dz, as, dA, dB, v, dC, dD, dE, dF, dG, dH, dI, dJ, dK, dL, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef, eg, eh, ei, ej, ek, el, em, x, en, eo, ep, eq, er, es, et, eu, ev, ew, ex, ey, ez, eA, eB, P, eC, eD, eE, eF, eG, eH, eI, eJ, eK, eL, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, g7, g8, g9, ga, gb, gc, gd, ge, gf, gg, gh, gi, gj, gk, c1, gl, X, gm, gn, go, gp, gq, gr, gs, gt, gu, gv, L, gw, bS, gx, gy, gz, gA, bu, gB, gC, gD, gE, gF, gG, K, gH, gI, gJ, J, bQ, gK, gL, Z, gM, gN, gO, gP, gQ, gR, gS, gT, gU, gV, gW, gX, t, gY, gZ, g_, g$, h0, h1, h2, h3, h4, h5, h6, h7, h8, h9, ha, f, hb, be, bd, hc, hd, he, hf, hg, hh, hi, hj, hk, hl, hm, hn, ho, hp, hq, hr, hs, ht, hu, hv, hw, hx, hy, hz, hA, hB, hC, hD, hE, az, hF, hG, hH, hI, hJ, hK, hL, hM, hN, hO, hP, hQ, hR, hS, hT, hU, hV, hW, hX, hY, hZ, h_, h$, i0, i1, i2, i3, i4, i5, i6, i7, i8, i9, ia, ib, ic, id, ba, bc, ie, ig, ih, ii, ij, ik, il, im, io, ip, iq, ir, is, it, iu, iv, iw, ix, iy, iz, iA, iB, iC, iD, iE, iF, iG, iH, iI, iJ, iK, iL, iM, bc as bc2, iN, iO, iP, iQ, iR, iS, bp, iT, iU, iV, iW, iX, iY, iZ, i_, i$, j0, j1, j2, j3, j4, j5, j6, j7, j8, j9, ja, jb, jc, jd, je, jf, jg, jh, ji, jj, jk, jl, jm, jn, jo, jp, jq, jr, js, jt, ju, jv } from "./index-C-tEgwbZ.js";
1
+ import { ct, cu, cv, cw, cx, cy, cz, G, M, cA, cB, cC, cD, cE, ad, cF, cG, cH, cI, aA, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, cW, cX, cY, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ds, dt, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, au, dJ, dK, v, dL, h, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef, eg, eh, ei, ej, ek, el, em, en, eo, ep, eq, er, es, et, eu, ev, x, ew, ex, ey, ez, eA, eB, eC, eD, eE, eF, eG, eH, eI, eJ, eK, eL, P, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, g7, g8, g9, ga, gb, gc, gd, ge, gf, gg, gh, gi, gj, gk, gl, gm, gn, go, gp, gq, gr, gs, gt, gu, gv, gw, gx, c3, gy, X, gz, gA, gB, gC, gD, gE, gF, gG, gH, gI, L, gJ, gK, bU, gL, gM, gN, gO, bw, gP, gQ, gR, gS, gT, gU, K, gV, gW, gX, J, bS, gY, gZ, Z, g_, g$, h0, h1, h2, h3, h4, h5, h6, h7, h8, h9, ha, hb, t, hc, hd, he, hf, hg, hh, hi, hj, hk, hl, hm, hn, ho, hp, hq, hr, f, hs, ht, bg, bf, hu, bu, hv, hw, hx, hy, hz, hA, hB, hC, hD, hE, hF, hG, hH, hI, hJ, hK, hL, hM, hN, hO, hP, hQ, hR, hS, hT, hU, hV, hW, hX, hY, hZ, h_, h$, i0, i1, aB, i2, i3, i4, i5, i6, i7, i8, i9, ia, ib, ic, id, ie, ig, ih, ii, ij, ik, il, im, io, ip, iq, ir, is, it, iu, iv, iw, ix, iy, iz, iA, iB, iC, iD, iE, iF, iG, iH, iI, bc, be, iJ, iK, iL, iM, iN, iO, iP, iQ, iR, iS, iT, iU, iV, iW, iX, iY, iZ, i_, i$, j0, j1, j2, j3, j4, j5, j6, j7, j8, j9, ja, jb, jc, jd, je, jf, jg, be as be2, jh, ji, jj, jk, jl, jm, br, jn, jo, jp, jq, jr, js, jt, ju, jv, jw, jx, jy, jz, jA, jB, jC, jD, jE, jF, jG, jH, jI, jJ, jK, jL, jM, jN, jO, jP, jQ, jR, jS, jT, jU, jV, jW, jX, jY, jZ, j_, j$, k0, k1, k2 } from "./index-BgY3QEzL.js";
2
2
  export {
3
- cr as CAP_ALL,
4
- cs as CAP_END,
5
- ct as CAP_NONE,
6
- cu as CAP_START,
7
- cv as DepthOfFieldBlurLevel,
3
+ ct as CAP_ALL,
4
+ cu as CAP_END,
5
+ cv as CAP_NONE,
6
+ cw as CAP_START,
7
+ cx as CharacterCollisionObservable,
8
+ cy as CharacterSupportedState,
9
+ cz as DepthOfFieldBlurLevel,
8
10
  G as GeometryTextureType,
9
11
  M as MAX_LIGHTS,
10
- cw as ObservableQuat,
11
- cx as ObservableVec3,
12
- cy as PhysicsConstraintAxis,
13
- cz as PhysicsConstraintType,
12
+ cA as ObservableQuat,
13
+ cB as ObservableVec3,
14
+ cC as PhysicsCharacterController,
15
+ cD as PhysicsConstraintAxis,
16
+ cE as PhysicsConstraintType,
14
17
  ad as PhysicsMotionType,
15
- cA as PhysicsShapeType,
16
- cB as VERSION,
17
- ay as acquireTexture,
18
- cC as addAgent,
19
- cD as addAnimationGroup,
20
- cE as addAnimationGroups,
21
- cF as addAnimationTask,
22
- cG as addAxisLockedBillboardSystem,
23
- cH as addBillboardSprite,
24
- cI as addBillboardSpriteIndex,
25
- cJ as addBoxObstacle,
26
- cK as addClusteredLightContainer,
27
- cL as addCylinderObstacle,
28
- cM as addDepthHostedSpriteLayer,
29
- cN as addFacingBillboardSystem,
30
- cO as addPassDependencies,
31
- cP as addPhysicsShapeChild,
32
- cQ as addPhysicsShapeChildFromParent,
33
- cR as addRenderPass,
34
- cS as addSprite2D,
35
- cT as addSprite2DIndex,
36
- cU as addSpriteAnimation,
37
- cV as addSpriteAnimationManager,
38
- cW as addSpriteRendererLayer,
39
- cX as addTask,
40
- cY as addTaskAtStart,
41
- cZ as addTaskBefore,
42
- c_ as addTextRenderable,
43
- c$ as addTextRendererLayer,
44
- d0 as addThinInstance,
45
- d1 as addToScene,
46
- d2 as agentGoto,
47
- d3 as appendSpriteAtlasFrames,
48
- d4 as applyPhysicsBodyForce,
49
- d5 as applyPhysicsBodyImpulse,
50
- d6 as applyPhysicsImpulse,
51
- d7 as attachAxisDragGizmoToNode,
52
- d8 as attachAxisScaleGizmoToNode,
53
- d9 as attachBoundingBoxGizmoToNode,
54
- da as attachCameraGizmoToCamera,
55
- db as attachControl,
56
- dc as attachFreeControl,
57
- dd as attachGeospatialControls,
58
- de as attachLightGizmoToLight,
59
- df as attachPlaneDragGizmoToNode,
60
- dg as attachPlaneRotationGizmoToNode,
61
- dh as attachPositionGizmoToNode,
62
- di as attachRotationGizmoToNode,
63
- dj as attachScaleGizmoToNode,
64
- dk as attachSpriteAnimationsToRenderer,
65
- dl as attachSpriteAnimationsToScene,
66
- dm as attachVat,
67
- dn as bakeCurrentTransformIntoVertices,
68
- dp as bakeTransformIntoVertices,
69
- dq as bakeVat,
70
- dr as billboardBlendAdditive,
71
- ds as billboardBlendAlpha,
72
- dt as billboardBlendCutout,
73
- du as billboardBlendPremultiplied,
74
- dv as captureScreenshot,
75
- dw as clampCenterFromPoles,
76
- dx as clampZoomDistance,
77
- dy as clearAnimationManager,
78
- dz as clearBillboardSprites,
79
- as as clearSamplerCache,
80
- dA as clearSprite2DLayer,
81
- dB as clearSpriteAnimations,
18
+ cF as PhysicsPrestepType,
19
+ cG as PhysicsShapeType,
20
+ cH as VERSION,
21
+ cI as Vec3Up,
22
+ aA as acquireTexture,
23
+ cJ as addAgent,
24
+ cK as addAnimationGroup,
25
+ cL as addAnimationGroups,
26
+ cM as addAnimationTask,
27
+ cN as addAxisLockedBillboardSystem,
28
+ cO as addBillboardSprite,
29
+ cP as addBillboardSpriteIndex,
30
+ cQ as addBoxObstacle,
31
+ cR as addClusteredLightContainer,
32
+ cS as addCylinderObstacle,
33
+ cT as addDepthHostedSpriteLayer,
34
+ cU as addFacingBillboardSystem,
35
+ cV as addHierarchyInstance,
36
+ cW as addPassDependencies,
37
+ cX as addPhysicsShapeChild,
38
+ cY as addPhysicsShapeChildFromParent,
39
+ cZ as addRenderPass,
40
+ c_ as addSprite2D,
41
+ c$ as addSprite2DIndex,
42
+ d0 as addSpriteAnimation,
43
+ d1 as addSpriteAnimationManager,
44
+ d2 as addSpriteRendererLayer,
45
+ d3 as addTask,
46
+ d4 as addTaskAtStart,
47
+ d5 as addTaskBefore,
48
+ d6 as addTextRenderable,
49
+ d7 as addTextRendererLayer,
50
+ d8 as addThinInstance,
51
+ d9 as addToScene,
52
+ da as addVec3,
53
+ db as agentGoto,
54
+ dc as appendSpriteAtlasFrames,
55
+ dd as applyPhysicsBodyForce,
56
+ de as applyPhysicsBodyImpulse,
57
+ df as applyPhysicsImpulse,
58
+ dg as attachAxisDragGizmoToNode,
59
+ dh as attachAxisScaleGizmoToNode,
60
+ di as attachBoundingBoxGizmoToNode,
61
+ dj as attachCameraGizmoToCamera,
62
+ dk as attachControl,
63
+ dl as attachFreeControl,
64
+ dm as attachGeospatialControls,
65
+ dn as attachLightGizmoToLight,
66
+ dp as attachPlaneDragGizmoToNode,
67
+ dq as attachPlaneRotationGizmoToNode,
68
+ dr as attachPositionGizmoToNode,
69
+ ds as attachRotationGizmoToNode,
70
+ dt as attachScaleGizmoToNode,
71
+ du as attachSpriteAnimationsToRenderer,
72
+ dv as attachSpriteAnimationsToScene,
73
+ dw as attachVat,
74
+ dx as bakeCurrentTransformIntoVertices,
75
+ dy as bakeTransformIntoVertices,
76
+ dz as bakeVat,
77
+ dA as billboardBlendAdditive,
78
+ dB as billboardBlendAlpha,
79
+ dC as billboardBlendCutout,
80
+ dD as billboardBlendPremultiplied,
81
+ dE as captureScreenshot,
82
+ dF as clampCenterFromPoles,
83
+ dG as clampZoomDistance,
84
+ dH as clearAnimationManager,
85
+ dI as clearBillboardSprites,
86
+ au as clearSamplerCache,
87
+ dJ as clearSprite2DLayer,
88
+ dK as clearSpriteAnimations,
82
89
  v as cloneTexture2D,
83
- dC as cloneTransformNode,
84
- dD as computeLocalBasis,
85
- dE as computeLookAtFromYawPitch,
86
- dF as computePath,
87
- dG as computeYawPitchFromLookAt,
88
- dH as createAnaglyphPostProcessTask,
89
- dI as createAnimationController,
90
- dJ as createAnimationGroups,
91
- dK as createAnimationManager,
92
- dL as createAnimationTask,
93
- dM as createArcRotateCamera,
94
- dN as createAxisDragGizmo,
95
- dO as createAxisLockedBillboardSystem,
96
- dP as createAxisScaleGizmo,
97
- dQ as createBillboardCustomShader,
98
- dR as createBlackAndWhitePostProcessTask,
99
- dS as createBloomPostProcessTask,
100
- dT as createBlurPostProcessTask,
101
- dU as createBoundingBoxGizmo,
102
- dV as createBox,
103
- dW as createCameraGizmo,
104
- dX as createCapsule,
105
- dY as createCapsuleData,
106
- dZ as createChromaticAberrationPostProcessTask,
107
- d_ as createCircleOfConfusionPostProcessTask,
108
- d$ as createClusteredLightContainer,
109
- e0 as createClusteredPointLight,
110
- e1 as createCopyToTextureTask,
111
- e2 as createCsg2FromMesh,
112
- e3 as createCsgFromMesh,
113
- e4 as createCsmDirectionalShadowGenerator,
114
- e5 as createCylinder,
115
- e6 as createCylinderData,
116
- e7 as createDebugNavMeshGeometry,
117
- e8 as createDefaultCamera,
118
- e9 as createDefaultTextData,
119
- ea as createDepthOfFieldPostProcessTask,
120
- eb as createDirectionalLight,
121
- ec as createDisc,
122
- ed as createEffectRenderTask,
123
- ee as createEffectRenderer,
124
- ef as createEffectWrapper,
125
- eg as createEngine,
126
- eh as createEsmDirectionalShadowGenerator,
127
- ei as createExtractHighlightsPostProcessTask,
128
- ej as createExtrudeShape,
129
- ek as createFacingBillboardSystem,
130
- el as createFontFromBuffer,
131
- em as createFrameGraphContext,
90
+ dL as cloneTransformNode,
91
+ h as computeAabb,
92
+ dM as computeLocalBasis,
93
+ dN as computeLookAtFromYawPitch,
94
+ dO as computePath,
95
+ dP as computeYawPitchFromLookAt,
96
+ dQ as createAnaglyphPostProcessTask,
97
+ dR as createAnimationController,
98
+ dS as createAnimationGroups,
99
+ dT as createAnimationManager,
100
+ dU as createAnimationTask,
101
+ dV as createArcRotateCamera,
102
+ dW as createAxisDragGizmo,
103
+ dX as createAxisLockedBillboardSystem,
104
+ dY as createAxisScaleGizmo,
105
+ dZ as createBillboardCustomShader,
106
+ d_ as createBlackAndWhitePostProcessTask,
107
+ d$ as createBloomPostProcessTask,
108
+ e0 as createBlurPostProcessTask,
109
+ e1 as createBoundingBoxGizmo,
110
+ e2 as createBox,
111
+ e3 as createCameraGizmo,
112
+ e4 as createCapsule,
113
+ e5 as createCapsuleData,
114
+ e6 as createChromaticAberrationPostProcessTask,
115
+ e7 as createCircleOfConfusionPostProcessTask,
116
+ e8 as createClusteredLightContainer,
117
+ e9 as createClusteredPointLight,
118
+ ea as createCopyToTextureTask,
119
+ eb as createCsg2FromMesh,
120
+ ec as createCsgFromMesh,
121
+ ed as createCsmDirectionalShadowGenerator,
122
+ ee as createCylinder,
123
+ ef as createCylinderData,
124
+ eg as createDebugNavMeshGeometry,
125
+ eh as createDefaultCamera,
126
+ ei as createDefaultTextData,
127
+ ej as createDepthOfFieldPostProcessTask,
128
+ ek as createDirectionalLight,
129
+ el as createDisc,
130
+ em as createEffectRenderTask,
131
+ en as createEffectRenderer,
132
+ eo as createEffectWrapper,
133
+ ep as createEngine,
134
+ eq as createEsmDirectionalShadowGenerator,
135
+ er as createExtractHighlightsPostProcessTask,
136
+ es as createExtrudeShape,
137
+ et as createFacingBillboardSystem,
138
+ eu as createFontFromBuffer,
139
+ ev as createFrameGraphContext,
132
140
  x as createFreeCamera,
133
- en as createGeometryRendererTask,
134
- eo as createGeospatialCamera,
135
- ep as createGeospatialLimits,
136
- eq as createGlyphStorage,
137
- er as createGpuPicker,
138
- es as createGridMaterial,
139
- et as createGridSpriteAtlas,
140
- eu as createGround,
141
- ev as createGroundFromHeightMap,
142
- ew as createHavokWorld,
143
- ex as createHeightFieldShape,
144
- ey as createHemisphericLight,
145
- ez as createImageProcessingTask,
146
- eA as createLightGizmo,
147
- eB as createLinearDepthMaterial,
141
+ ew as createGeometryRendererTask,
142
+ ex as createGeospatialCamera,
143
+ ey as createGeospatialLimits,
144
+ ez as createGlyphStorage,
145
+ eA as createGpuPicker,
146
+ eB as createGridMaterial,
147
+ eC as createGridSpriteAtlas,
148
+ eD as createGround,
149
+ eE as createGroundFromHeightMap,
150
+ eF as createHavokWorld,
151
+ eG as createHeightFieldShape,
152
+ eH as createHemisphericLight,
153
+ eI as createHierarchyInstancePool,
154
+ eJ as createImageProcessingTask,
155
+ eK as createLightGizmo,
156
+ eL as createLinearDepthMaterial,
148
157
  P as createMaterialView,
149
- eC as createMeshFromCsg,
150
- eD as createMeshFromCsg2,
151
- eE as createMeshFromData,
152
- eF as createMeshesFromCsg2,
153
- eG as createMorphTargets,
154
- eH as createNavCrowd,
155
- eI as createNavMesh,
156
- eJ as createNavMeshFromSources,
157
- eK as createNavigationPluginAsync,
158
- eL as createNodeNoColorMaterialView,
159
- eM as createPbrMaterial,
160
- eN as createPbrNoColorMaterialView,
161
- eO as createPcfDirectionalShadowGenerator,
162
- eP as createPcfSpotlightShadowGenerator,
163
- eQ as createPhysicsAggregate,
164
- eR as createPhysicsBody,
165
- eS as createPhysicsConstraint,
166
- eT as createPhysicsShape,
167
- eU as createPhysicsViewer,
168
- eV as createPlane,
169
- eW as createPlaneDragGizmo,
170
- eX as createPlaneRotationGizmo,
171
- eY as createPointLight,
172
- eZ as createPointerDrag,
173
- e_ as createPolyhedron,
174
- e$ as createPositionGizmo,
175
- f0 as createProceduralGaussianSplattingMesh,
176
- f1 as createPropertyAnimationClip,
177
- f2 as createPropertyAnimationGroup,
178
- f3 as createRenderTarget,
179
- f4 as createRenderTargetTexture,
180
- f5 as createRenderTask,
181
- f6 as createRenderTexture2D,
182
- f7 as createRibbon,
183
- f8 as createRotationGizmo,
184
- f9 as createScaleGizmo,
185
- fa as createSceneContext,
186
- fb as createShaderMaterial,
187
- fc as createShaderNoColorMaterialView,
188
- fd as createShaderNormalMaterialView,
189
- fe as createShadowTask,
190
- ff as createSolidTexture2D,
191
- fg as createSphere,
192
- fh as createSphereData,
193
- fi as createSpotLight,
194
- fj as createSprite2DCustomShader,
195
- fk as createSprite2DLayer,
196
- fl as createSpriteAnimationManager,
197
- fm as createSpriteAtlasFromFrames,
198
- fn as createSpriteFrameAnimation,
199
- fo as createSpriteRenderer,
200
- fp as createStandardMaterial,
201
- fq as createStandardNoColorMaterialView,
202
- fr as createSurface,
203
- fs as createTextData,
204
- ft as createTextLayer,
205
- fu as createTextRenderable,
206
- fv as createTextRenderer,
207
- fw as createTexture2DFromPixels,
208
- fx as createTorus,
209
- fy as createTorusKnot,
210
- fz as createTorusKnotData,
211
- fA as createTransformNode,
212
- fB as createTube,
213
- fC as createUniformEffectRenderTask,
214
- fD as createUniformEffectWrapper,
215
- fE as createUtilityLayer,
216
- fF as crossFadeAnimationGroups,
217
- fG as csg2Add,
218
- fH as csg2Intersect,
219
- fI as csg2Subtract,
220
- fJ as csgIntersect,
221
- fK as csgSubtract,
222
- fL as csgUnion,
223
- fM as cubicToQuadratics,
224
- fN as disposeAxisDragGizmo,
225
- fO as disposeAxisScaleGizmo,
226
- fP as disposeBoundingBoxGizmo,
227
- fQ as disposeCameraGizmo,
228
- fR as disposeCsg2,
229
- fS as disposeDefaultTextData,
230
- fT as disposeEffectRenderer,
231
- fU as disposeEffectWrapper,
232
- fV as disposeEngine,
233
- fW as disposeFrameGraphContext,
234
- fX as disposeGlyphStorage,
235
- fY as disposeLightGizmo,
236
- fZ as disposePhysics,
237
- f_ as disposePhysicsViewer,
238
- f$ as disposePicker,
239
- g0 as disposePlaneDragGizmo,
240
- g1 as disposePlaneRotationGizmo,
241
- g2 as disposePositionGizmo,
242
- g3 as disposeRotationGizmo,
243
- g4 as disposeScaleGizmo,
244
- g5 as disposeScene,
245
- g6 as disposeSpriteAnimationBinding,
246
- g7 as disposeSpriteRenderer,
247
- g8 as disposeSurface,
248
- g9 as disposeTextData,
249
- ga as disposeTextRenderable,
250
- gb as disposeTextRenderer,
251
- gc as disposeUniformEffectWrapper,
252
- gd as disposeUtilityLayer,
253
- ge as enableAnimationBlending,
254
- gf as enableDetailedPicking,
255
- gg as enableHavokFloatingOrigin,
256
- gh as enableMaterialPlugins,
257
- gi as enableMaterialTracking,
258
- gj as enablePropertyAnimationBlending,
259
- gk as enableRenderTaskTransmission,
260
- c1 as enableSceneTransmission,
261
- gl as enableThinInstanceGpuCulling,
158
+ eM as createMeshFromCsg,
159
+ eN as createMeshFromCsg2,
160
+ eO as createMeshFromData,
161
+ eP as createMeshesFromCsg2,
162
+ eQ as createMorphTargets,
163
+ eR as createNavCrowd,
164
+ eS as createNavMesh,
165
+ eT as createNavMeshFromSources,
166
+ eU as createNavigationPluginAsync,
167
+ eV as createNodeNoColorMaterialView,
168
+ eW as createPbrMaterial,
169
+ eX as createPbrNoColorMaterialView,
170
+ eY as createPcfDirectionalShadowGenerator,
171
+ eZ as createPcfSpotlightShadowGenerator,
172
+ e_ as createPhysicsAggregate,
173
+ e$ as createPhysicsBody,
174
+ f0 as createPhysicsCharacterController,
175
+ f1 as createPhysicsConstraint,
176
+ f2 as createPhysicsShape,
177
+ f3 as createPhysicsViewer,
178
+ f4 as createPlane,
179
+ f5 as createPlaneDragGizmo,
180
+ f6 as createPlaneRotationGizmo,
181
+ f7 as createPointLight,
182
+ f8 as createPointerDrag,
183
+ f9 as createPolyhedron,
184
+ fa as createPositionGizmo,
185
+ fb as createProceduralGaussianSplattingMesh,
186
+ fc as createPropertyAnimationClip,
187
+ fd as createPropertyAnimationGroup,
188
+ fe as createRenderTarget,
189
+ ff as createRenderTargetTexture,
190
+ fg as createRenderTask,
191
+ fh as createRenderTexture2D,
192
+ fi as createRibbon,
193
+ fj as createRotationGizmo,
194
+ fk as createScaleGizmo,
195
+ fl as createSceneContext,
196
+ fm as createShaderMaterial,
197
+ fn as createShaderNoColorMaterialView,
198
+ fo as createShaderNormalMaterialView,
199
+ fp as createShadowTask,
200
+ fq as createSolidTexture2D,
201
+ fr as createSphere,
202
+ fs as createSphereData,
203
+ ft as createSpotLight,
204
+ fu as createSprite2DCustomShader,
205
+ fv as createSprite2DLayer,
206
+ fw as createSpriteAnimationManager,
207
+ fx as createSpriteAtlasFromFrames,
208
+ fy as createSpriteFrameAnimation,
209
+ fz as createSpriteRenderer,
210
+ fA as createStandardMaterial,
211
+ fB as createStandardNoColorMaterialView,
212
+ fC as createSurface,
213
+ fD as createTextData,
214
+ fE as createTextLayer,
215
+ fF as createTextRenderable,
216
+ fG as createTextRenderer,
217
+ fH as createTexture2DFromPixels,
218
+ fI as createTorus,
219
+ fJ as createTorusKnot,
220
+ fK as createTorusKnotData,
221
+ fL as createTransformNode,
222
+ fM as createTube,
223
+ fN as createUniformEffectRenderTask,
224
+ fO as createUniformEffectWrapper,
225
+ fP as createUtilityLayer,
226
+ fQ as crossFadeAnimationGroups,
227
+ fR as crossVec3,
228
+ fS as csg2Add,
229
+ fT as csg2Intersect,
230
+ fU as csg2Subtract,
231
+ fV as csgIntersect,
232
+ fW as csgSubtract,
233
+ fX as csgUnion,
234
+ fY as cubicToQuadratics,
235
+ fZ as disposeAxisDragGizmo,
236
+ f_ as disposeAxisScaleGizmo,
237
+ f$ as disposeBoundingBoxGizmo,
238
+ g0 as disposeCameraGizmo,
239
+ g1 as disposeCsg2,
240
+ g2 as disposeDefaultTextData,
241
+ g3 as disposeEffectRenderer,
242
+ g4 as disposeEffectWrapper,
243
+ g5 as disposeEngine,
244
+ g6 as disposeFrameGraphContext,
245
+ g7 as disposeGlyphStorage,
246
+ g8 as disposeLightGizmo,
247
+ g9 as disposePhysics,
248
+ ga as disposePhysicsViewer,
249
+ gb as disposePicker,
250
+ gc as disposePlaneDragGizmo,
251
+ gd as disposePlaneRotationGizmo,
252
+ ge as disposePositionGizmo,
253
+ gf as disposeRotationGizmo,
254
+ gg as disposeScaleGizmo,
255
+ gh as disposeScene,
256
+ gi as disposeSpriteAnimationBinding,
257
+ gj as disposeSpriteRenderer,
258
+ gk as disposeSurface,
259
+ gl as disposeTextData,
260
+ gm as disposeTextRenderable,
261
+ gn as disposeTextRenderer,
262
+ go as disposeUniformEffectWrapper,
263
+ gp as disposeUtilityLayer,
264
+ gq as dotVec3,
265
+ gr as enableAnimationBlending,
266
+ gs as enableDetailedPicking,
267
+ gt as enableHavokFloatingOrigin,
268
+ gu as enableMaterialPlugins,
269
+ gv as enableMaterialTracking,
270
+ gw as enablePropertyAnimationBlending,
271
+ gx as enableRenderTaskTransmission,
272
+ c3 as enableSceneTransmission,
273
+ gy as enableThinInstanceGpuCulling,
262
274
  X as encodeIdToColor,
263
- gm as extractGlyphCurves,
264
- gn as fadeAnimationWeight,
265
- go as findRandomPoint,
266
- gp as findRandomPointAroundCircle,
267
- gq as flushThinInstances,
268
- gr as flyGeospatialCameraToAsync,
269
- gs as getAgentPosition,
270
- gt as getAgentVelocity,
271
- gu as getAnimationGroups,
272
- gv as getBillboardSpriteHandleIndex,
275
+ gz as extractGlyphCurves,
276
+ gA as fadeAnimationWeight,
277
+ gB as findRandomPoint,
278
+ gC as findRandomPointAroundCircle,
279
+ gD as flushThinInstances,
280
+ gE as flyGeospatialCameraToAsync,
281
+ gF as getAgentPosition,
282
+ gG as getAgentVelocity,
283
+ gH as getAnimationGroups,
284
+ gI as getBillboardSpriteHandleIndex,
273
285
  L as getCameraPosition,
274
- gw as getClosestPoint,
275
- bS as getEffectiveAspectRatio,
276
- gx as getEffectivePitchMax,
277
- gy as getFloatingOriginOffset,
278
- gz as getFrameGraph,
279
- gA as getNavigationRandomSeed,
280
- bu as getOrCreateSampler,
281
- gB as getPhysicsBodyLinearVelocity,
282
- gC as getPhysicsGravity,
283
- gD as getPhysicsTimestep,
284
- gE as getPhysicsVelocityLimits,
285
- gF as getPickedNormal,
286
- gG as getPickedUV,
286
+ gJ as getClosestPoint,
287
+ gK as getContainerMeshes,
288
+ bU as getEffectiveAspectRatio,
289
+ gL as getEffectivePitchMax,
290
+ gM as getFloatingOriginOffset,
291
+ gN as getFrameGraph,
292
+ gO as getNavigationRandomSeed,
293
+ bw as getOrCreateSampler,
294
+ gP as getPhysicsBodyLinearVelocity,
295
+ gQ as getPhysicsGravity,
296
+ gR as getPhysicsTimestep,
297
+ gS as getPhysicsVelocityLimits,
298
+ gT as getPickedNormal,
299
+ gU as getPickedUV,
287
300
  K as getProjectionMatrix,
288
- gH as getRenderTaskGpuTimings,
289
- gI as getSprite2DHandleIndex,
290
- gJ as getVariantNames,
301
+ gV as getRenderTaskGpuTimings,
302
+ gW as getSprite2DHandleIndex,
303
+ gX as getVariantNames,
291
304
  J as getViewMatrix,
292
- bQ as getViewProjectionMatrix,
293
- gK as goToFrame,
294
- gL as gsAlphaBlendedDepthFragment,
305
+ bS as getViewProjectionMatrix,
306
+ gY as goToFrame,
307
+ gZ as gsAlphaBlendedDepthFragment,
295
308
  Z as gsGpuPickingFragment,
296
- gM as gsLinearDepthFragment,
297
- gN as hidePhysicsBody,
298
- gO as initializeCsg2Async,
299
- gP as invalidateRenderBundles,
300
- gQ as isBillboardSpriteHandleAlive,
301
- gR as isCsg2Ready,
302
- gS as isGizmoDragging,
303
- gT as isGizmoInteracting,
304
- gU as isGizmoPickPending,
305
- gV as isGpuTimingSupported,
306
- gW as isRenderTaskGpuTimingSupported,
307
- gX as isSprite2DHandleAlive,
309
+ g_ as gsLinearDepthFragment,
310
+ g$ as hidePhysicsBody,
311
+ h0 as initializeCsg2Async,
312
+ h1 as invalidateRenderBundles,
313
+ h2 as isBillboardSpriteHandleAlive,
314
+ h3 as isCsg2Ready,
315
+ h4 as isGizmoDragging,
316
+ h5 as isGizmoInteracting,
317
+ h6 as isGizmoPickPending,
318
+ h7 as isGpuTimingSupported,
319
+ h8 as isRenderTaskGpuTimingSupported,
320
+ h9 as isSprite2DHandleAlive,
321
+ ha as lengthVec3,
322
+ hb as lerpVec3,
308
323
  t as linearToSrgbByte,
309
- gY as loadBabylon,
310
- gZ as loadBasisTexture2D,
311
- g_ as loadEnvironment,
312
- g$ as loadFont,
313
- h0 as loadGltf,
314
- h1 as loadHdrEnvironment,
315
- h2 as loadKtxTexture2D,
316
- h3 as loadNodeBlockEmitterWithGeometry,
317
- h4 as loadSOG,
318
- h5 as loadSPZ,
319
- h6 as loadSkybox,
320
- h7 as loadSplat,
321
- h8 as loadSpriteAtlas,
322
- h9 as loadTexture2D,
323
- ha as markClusteredLightContainerDirty,
324
+ hc as loadBabylon,
325
+ hd as loadBasisTexture2D,
326
+ he as loadDdsEnvironment,
327
+ hf as loadEnvironment,
328
+ hg as loadFont,
329
+ hh as loadGltf,
330
+ hi as loadHdrEnvironment,
331
+ hj as loadKtxTexture2D,
332
+ hk as loadNodeBlockEmitterWithGeometry,
333
+ hl as loadSOG,
334
+ hm as loadSPZ,
335
+ hn as loadSkybox,
336
+ ho as loadSplat,
337
+ hp as loadSpriteAtlas,
338
+ hq as loadTexture2D,
339
+ hr as markClusteredLightContainerDirty,
324
340
  f as markMaterialUboDirty,
325
- hb as mat4Compose,
326
- be as mat4Identity,
327
- bd as mat4Invert,
328
- hc as mat4Scale,
329
- hd as mat4Translation,
330
- he as normalizeRadians,
331
- hf as normalizeVec3,
332
- hg as onBeforeRender,
333
- hh as onCsmReceiverUpdate,
334
- hi as onPhysicsAfterStep,
335
- hj as onSceneDispose,
336
- hk as packedSrgbToLinearRgba,
337
- hl as parseNodeMaterialFromSnippet,
338
- hm as pauseAnimation,
339
- hn as pickAsync,
340
- ho as playAnimation,
341
- hp as playBillboardSpriteAnimation,
342
- hq as playBillboardSpriteIndexAnimation,
343
- hr as playSprite2DAnimation,
344
- hs as playSprite2DIndexAnimation,
345
- ht as playSpriteFrameAnimation,
346
- hu as raycast,
347
- hv as rebuildMaterial,
348
- hw as registerEffectRenderer,
349
- hx as registerFrameGraphContext,
350
- hy as registerPointerDrag,
351
- hz as registerScene,
352
- hA as registerSceneWithShadowSupport,
353
- hB as registerSpriteRenderer,
354
- hC as registerTextRenderer,
355
- hD as registerUtilityLayer,
356
- hE as releasePhysicsShape,
357
- az as releaseTexture,
358
- hF as removeAnimationGroup,
359
- hG as removeAnimationTask,
360
- hH as removeBillboardSprite,
361
- hI as removeBillboardSpriteIndex,
362
- hJ as removeFromScene,
363
- hK as removeMeshFromTask,
364
- hL as removeObstacle,
365
- hM as removePhysicsBody,
366
- hN as removeSprite2D,
367
- hO as removeSprite2DIndex,
368
- hP as removeSpriteAnimation,
369
- hQ as removeSpriteAnimationManager,
370
- hR as removeSpriteRendererLayer,
371
- hS as removeTextRendererLayer,
372
- hT as removeThinInstance,
373
- hU as renderFrame,
374
- hV as resetVariant,
375
- hW as resizeEngine,
376
- hX as resizeMeshGeometry,
377
- hY as resizeSurface,
378
- hZ as resolveCameraViewport,
379
- h_ as selectVariant,
380
- h$ as setAnimationAdditive,
381
- i0 as setAnimationTaskCategoryHandler,
382
- i1 as setAnimationWeight,
383
- i2 as setBillboardShaderParams,
384
- i3 as setBillboardSpriteFrame,
385
- i4 as setBillboardSpriteFrameIndex,
386
- i5 as setCameraLimits,
387
- i6 as setClipPlane,
388
- i7 as setEffectTexture,
389
- i8 as setEffectUniforms,
390
- i9 as setEngineSize,
391
- ia as setFog,
392
- ib as setGeospatialOrientation,
393
- ic as setGpuTimingEnabled,
394
- id as setKtx2DecoderUrl,
395
- ba as setMaxLights,
396
- bc as setMeshVisible,
397
- ie as setMorphTargetWeights,
398
- ig as setNavigationRandomSeed,
399
- ih as setParent,
400
- ii as setPhysicsBodyAngularVelocity,
401
- ij as setPhysicsBodyLinearVelocity,
402
- ik as setPhysicsBodyMass,
403
- il as setPhysicsBodyMassProperties,
404
- im as setPhysicsBodyMotionType,
405
- io as setPhysicsBodyPreStep,
406
- ip as setPhysicsBodyShape,
407
- iq as setPhysicsBodyTransform,
408
- ir as setPhysicsGravity,
409
- is as setPhysicsShapeFilterCollideMask,
410
- it as setPhysicsShapeFilterMembershipMask,
411
- iu as setPhysicsShapeMaterial,
412
- iv as setPhysicsTimestep,
413
- iw as setPhysicsVelocityLimits,
414
- ix as setPositionGizmoLocalCoordinates,
415
- iy as setRenderTaskGpuTimingEnabled,
416
- iz as setRotationGizmoLocalCoordinates,
417
- iA as setScaleGizmoLocalCoordinates,
418
- iB as setShaderFloat,
419
- iC as setShaderMatrix,
420
- iD as setShaderStorageBuffer,
421
- iE as setShaderTexture,
422
- iF as setShaderUniform,
423
- iG as setShaderVector3,
424
- iH as setShadowTaskCasterMeshes,
425
- iI as setSprite2DFrame,
426
- iJ as setSprite2DFrameIndex,
427
- iK as setSprite2DShaderParams,
428
- iL as setSprite2DUvOffset,
429
- iM as setSpriteRendererTarget,
430
- bc2 as setSubtreeVisible,
431
- iN as setSurfaceSize,
432
- iO as setTextLayerPosition,
433
- iP as setThinInstanceColor,
434
- iQ as setThinInstanceColors,
435
- iR as setThinInstanceCount,
436
- iS as setThinInstanceMatrix,
437
- bp as setThinInstances,
438
- iT as setUniformEffectUniforms,
439
- iU as shapeCast,
440
- iV as shapeProximity,
441
- iW as showPhysicsBody,
442
- iX as showPhysicsConstraint,
443
- iY as spriteBlendAdditive,
444
- iZ as spriteBlendAlpha,
445
- i_ as spriteBlendMultiply,
446
- i$ as spriteBlendPremultiplied,
447
- j0 as srgbByteToLinear,
448
- j1 as startAnimationManager,
449
- j2 as startEngine,
450
- j3 as startSpriteAnimationManager,
451
- j4 as stopAnimation,
452
- j5 as stopAnimationManager,
453
- j6 as stopEngine,
454
- j7 as stopSpriteAnimation,
455
- j8 as stopSpriteAnimationManager,
456
- j9 as unregisterEffectRenderer,
457
- ja as unregisterFrameGraphContext,
458
- jb as unregisterScene,
459
- jc as unregisterSpriteRenderer,
460
- jd as unregisterTextRenderer,
461
- je as updateAnimationManager,
462
- jf as updateBillboardSprite,
463
- jg as updateBillboardSpriteIndex,
464
- jh as updateDefaultTextData,
465
- ji as updateGlyphStorage,
466
- jj as updateMeshColors,
467
- jk as updateMeshNormals,
468
- jl as updateMeshPositions,
469
- jm as updateMeshTangents,
470
- jn as updateMeshUv2,
471
- jo as updateMeshUvs,
472
- jp as updateNavCrowd,
473
- jq as updateNavMeshObstacles,
474
- jr as updateSprite2D,
475
- js as updateSprite2DIndex,
476
- jt as updateSpriteAnimationManager,
477
- ju as updateTextData,
478
- jv as updateTexture2DFromPixels
341
+ hs as mat4Compose,
342
+ ht as mat4FromQuat,
343
+ bg as mat4Identity,
344
+ bf as mat4Invert,
345
+ hu as mat4LookAtLH,
346
+ bu as mat4Multiply,
347
+ hv as mat4PerspectiveLH,
348
+ hw as mat4Scale,
349
+ hx as mat4Translation,
350
+ hy as negateVec3,
351
+ hz as normalizeRadians,
352
+ hA as normalizeVec3,
353
+ hB as normalizeVec3Object,
354
+ hC as onBeforeRender,
355
+ hD as onCsmReceiverUpdate,
356
+ hE as onPhysicsAfterStep,
357
+ hF as onPhysicsCollision,
358
+ hG as onPhysicsTrigger,
359
+ hH as onSceneDispose,
360
+ hI as packedSrgbToLinearRgba,
361
+ hJ as parseNodeMaterialFromSnippet,
362
+ hK as pauseAnimation,
363
+ hL as physicsRaycast,
364
+ hM as pickAsync,
365
+ hN as playAnimation,
366
+ hO as playBillboardSpriteAnimation,
367
+ hP as playBillboardSpriteIndexAnimation,
368
+ hQ as playSprite2DAnimation,
369
+ hR as playSprite2DIndexAnimation,
370
+ hS as playSpriteFrameAnimation,
371
+ hT as raycast,
372
+ hU as rebuildMaterial,
373
+ hV as registerEffectRenderer,
374
+ hW as registerFrameGraphContext,
375
+ hX as registerPointerDrag,
376
+ hY as registerScene,
377
+ hZ as registerSceneWithShadowSupport,
378
+ h_ as registerSpriteRenderer,
379
+ h$ as registerTextRenderer,
380
+ i0 as registerUtilityLayer,
381
+ i1 as releasePhysicsShape,
382
+ aB as releaseTexture,
383
+ i2 as removeAnimationGroup,
384
+ i3 as removeAnimationTask,
385
+ i4 as removeBillboardSprite,
386
+ i5 as removeBillboardSpriteIndex,
387
+ i6 as removeFromScene,
388
+ i7 as removeHierarchyInstance,
389
+ i8 as removeMeshFromTask,
390
+ i9 as removeObstacle,
391
+ ia as removePhysicsBody,
392
+ ib as removeSprite2D,
393
+ ic as removeSprite2DIndex,
394
+ id as removeSpriteAnimation,
395
+ ie as removeSpriteAnimationManager,
396
+ ig as removeSpriteRendererLayer,
397
+ ih as removeTextRendererLayer,
398
+ ii as removeThinInstance,
399
+ ij as renderFrame,
400
+ ik as resetVariant,
401
+ il as resizeEngine,
402
+ im as resizeMeshGeometry,
403
+ io as resizeSurface,
404
+ ip as resolveCameraViewport,
405
+ iq as scaleVec3,
406
+ ir as selectVariant,
407
+ is as setAnimationAdditive,
408
+ it as setAnimationTaskCategoryHandler,
409
+ iu as setAnimationWeight,
410
+ iv as setBillboardShaderParams,
411
+ iw as setBillboardSpriteFrame,
412
+ ix as setBillboardSpriteFrameIndex,
413
+ iy as setCameraLimits,
414
+ iz as setClipPlane,
415
+ iA as setEffectTexture,
416
+ iB as setEffectUniforms,
417
+ iC as setEngineSize,
418
+ iD as setFog,
419
+ iE as setGeospatialOrientation,
420
+ iF as setGpuTimingEnabled,
421
+ iG as setHierarchyInstanceCount,
422
+ iH as setHierarchyInstanceMatrix,
423
+ iI as setKtx2DecoderUrl,
424
+ bc as setMaxLights,
425
+ be as setMeshVisible,
426
+ iJ as setMorphTargetWeights,
427
+ iK as setNavigationRandomSeed,
428
+ iL as setParent,
429
+ iM as setPhysicsBodyAngularVelocity,
430
+ iN as setPhysicsBodyCollisionEventsEnabled,
431
+ iO as setPhysicsBodyLinearVelocity,
432
+ iP as setPhysicsBodyMass,
433
+ iQ as setPhysicsBodyMassProperties,
434
+ iR as setPhysicsBodyMotionType,
435
+ iS as setPhysicsBodyPreStep,
436
+ iT as setPhysicsBodyPrestepType,
437
+ iU as setPhysicsBodyShape,
438
+ iV as setPhysicsBodyTransform,
439
+ iW as setPhysicsGravity,
440
+ iX as setPhysicsShapeFilterCollideMask,
441
+ iY as setPhysicsShapeFilterMembershipMask,
442
+ iZ as setPhysicsShapeIsTrigger,
443
+ i_ as setPhysicsShapeMaterial,
444
+ i$ as setPhysicsTimestep,
445
+ j0 as setPhysicsVelocityLimits,
446
+ j1 as setPositionGizmoLocalCoordinates,
447
+ j2 as setRenderTaskGpuTimingEnabled,
448
+ j3 as setRotationGizmoLocalCoordinates,
449
+ j4 as setScaleGizmoLocalCoordinates,
450
+ j5 as setShaderFloat,
451
+ j6 as setShaderMatrix,
452
+ j7 as setShaderStorageBuffer,
453
+ j8 as setShaderTexture,
454
+ j9 as setShaderUniform,
455
+ ja as setShaderVector3,
456
+ jb as setShadowTaskCasterMeshes,
457
+ jc as setSprite2DFrame,
458
+ jd as setSprite2DFrameIndex,
459
+ je as setSprite2DShaderParams,
460
+ jf as setSprite2DUvOffset,
461
+ jg as setSpriteRendererTarget,
462
+ be2 as setSubtreeVisible,
463
+ jh as setSurfaceSize,
464
+ ji as setTextLayerPosition,
465
+ jj as setThinInstanceColor,
466
+ jk as setThinInstanceColors,
467
+ jl as setThinInstanceCount,
468
+ jm as setThinInstanceMatrix,
469
+ br as setThinInstances,
470
+ jn as setUniformEffectUniforms,
471
+ jo as shapeCast,
472
+ jp as shapeProximity,
473
+ jq as showPhysicsBody,
474
+ jr as showPhysicsConstraint,
475
+ js as spriteBlendAdditive,
476
+ jt as spriteBlendAlpha,
477
+ ju as spriteBlendMultiply,
478
+ jv as spriteBlendPremultiplied,
479
+ jw as srgbByteToLinear,
480
+ jx as startAnimationManager,
481
+ jy as startEngine,
482
+ jz as startSpriteAnimationManager,
483
+ jA as stopAnimation,
484
+ jB as stopAnimationManager,
485
+ jC as stopEngine,
486
+ jD as stopSpriteAnimation,
487
+ jE as stopSpriteAnimationManager,
488
+ jF as subVec3,
489
+ jG as unregisterEffectRenderer,
490
+ jH as unregisterFrameGraphContext,
491
+ jI as unregisterScene,
492
+ jJ as unregisterSpriteRenderer,
493
+ jK as unregisterTextRenderer,
494
+ jL as updateAnimationManager,
495
+ jM as updateBillboardSprite,
496
+ jN as updateBillboardSpriteIndex,
497
+ jO as updateDefaultTextData,
498
+ jP as updateGlyphStorage,
499
+ jQ as updateMeshColors,
500
+ jR as updateMeshNormals,
501
+ jS as updateMeshPositions,
502
+ jT as updateMeshTangents,
503
+ jU as updateMeshUv2,
504
+ jV as updateMeshUvs,
505
+ jW as updateNavCrowd,
506
+ jX as updateNavMeshObstacles,
507
+ jY as updateSprite2D,
508
+ jZ as updateSprite2DIndex,
509
+ j_ as updateSpriteAnimationManager,
510
+ j$ as updateTextData,
511
+ k0 as updateTexture2DFromPixels,
512
+ k1 as vec3,
513
+ k2 as writeVec3
479
514
  };
480
515
  //# sourceMappingURL=index.js.map