@babylonjs/lite 1.0.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (201) hide show
  1. package/{_mat4-storage-f64-CjDoht2w.js → _mat4-storage-f64-BW9sTaVh.js} +2 -2
  2. package/{_mat4-storage-f64-CjDoht2w.js.map → _mat4-storage-f64-BW9sTaVh.js.map} +1 -1
  3. package/{alpha-test-fragment-B7DjSnF7.js → alpha-test-fragment-eUG971h3.js} +2 -2
  4. package/{alpha-test-fragment-B7DjSnF7.js.map → alpha-test-fragment-eUG971h3.js.map} +1 -1
  5. package/{background-dds-skybox-BEX309u3.js → background-dds-skybox-BwG0kYQP.js} +3 -3
  6. package/{background-dds-skybox-BEX309u3.js.map → background-dds-skybox-BwG0kYQP.js.map} +1 -1
  7. package/{background-ground-BU0HOcM4.js → background-ground-DiFpKJzF.js} +2 -2
  8. package/{background-ground-BU0HOcM4.js.map → background-ground-DiFpKJzF.js.map} +1 -1
  9. package/{background-hdr-skybox--RRRic_K.js → background-hdr-skybox-DIgJhvfj.js} +3 -3
  10. package/{background-hdr-skybox--RRRic_K.js.map → background-hdr-skybox-DIgJhvfj.js.map} +1 -1
  11. package/{background-solid-skybox-BrH2fXSu.js → background-solid-skybox--fqHdan_.js} +2 -2
  12. package/{background-solid-skybox-BrH2fXSu.js.map → background-solid-skybox--fqHdan_.js.map} +1 -1
  13. package/{billboard-renderable-BHWryAeC.js → billboard-renderable-HY2XCd52.js} +2 -2
  14. package/{billboard-renderable-BHWryAeC.js.map → billboard-renderable-HY2XCd52.js.map} +1 -1
  15. package/{clamp-block-DqbwnQGW.js → clamp-block-XHdUk2Va.js} +2 -2
  16. package/{clamp-block-DqbwnQGW.js.map → clamp-block-XHdUk2Va.js.map} +1 -1
  17. package/{clearcoat-fragment-D6FSCie1.js → clearcoat-fragment-CHYw8MPB.js} +2 -2
  18. package/{clearcoat-fragment-D6FSCie1.js.map → clearcoat-fragment-CHYw8MPB.js.map} +1 -1
  19. package/{create-skeleton-D_uplboC.js → create-skeleton-9tdiUjRP.js} +2 -2
  20. package/{create-skeleton-D_uplboC.js.map → create-skeleton-9tdiUjRP.js.map} +1 -1
  21. package/{cubemap-skybox-material-DQcMMdf-.js → cubemap-skybox-material-DqQ0dyz8.js} +2 -2
  22. package/{cubemap-skybox-material-DQcMMdf-.js.map → cubemap-skybox-material-DqQ0dyz8.js.map} +1 -1
  23. package/{curve-block-21rT0JjG.js → curve-block-S27sXrJQ.js} +2 -2
  24. package/{curve-block-21rT0JjG.js.map → curve-block-S27sXrJQ.js.map} +1 -1
  25. package/{emissive-fragment-C5FtBs3y.js → emissive-fragment-CZMQ0_bF.js} +2 -2
  26. package/{emissive-fragment-C5FtBs3y.js.map → emissive-fragment-CZMQ0_bF.js.map} +1 -1
  27. package/{esm-shadow-view-Gtd1LWRP.js → esm-shadow-view-CUwxbnMR.js} +2 -2
  28. package/{esm-shadow-view-Gtd1LWRP.js.map → esm-shadow-view-CUwxbnMR.js.map} +1 -1
  29. package/{esm-shadow-view-c5YV4Eg9.js → esm-shadow-view-Cl36rOrK.js} +2 -2
  30. package/{esm-shadow-view-c5YV4Eg9.js.map → esm-shadow-view-Cl36rOrK.js.map} +1 -1
  31. package/{esm-shadow-view-Cl3rPGof.js → esm-shadow-view-DKQ-FSoV.js} +2 -2
  32. package/{esm-shadow-view-Cl3rPGof.js.map → esm-shadow-view-DKQ-FSoV.js.map} +1 -1
  33. package/{gaussian-splatting-pipeline-sh-7J31V23x.js → gaussian-splatting-pipeline-sh-DDo7QQ8l.js} +2 -2
  34. package/{gaussian-splatting-pipeline-sh-7J31V23x.js.map → gaussian-splatting-pipeline-sh-DDo7QQ8l.js.map} +1 -1
  35. package/{geometry-texture-output-dXk4E9uu.js → geometry-texture-output-BmuAquio.js} +2 -2
  36. package/{geometry-texture-output-dXk4E9uu.js.map → geometry-texture-output-BmuAquio.js.map} +1 -1
  37. package/{geometry-view-BsFJpBJa.js → geometry-view-xWZmq799.js} +4 -4
  38. package/{geometry-view-BsFJpBJa.js.map → geometry-view-xWZmq799.js.map} +1 -1
  39. package/{gltf-animation-K_zZxj_d.js → gltf-animation-Bq7k_5HA.js} +2 -2
  40. package/{gltf-animation-K_zZxj_d.js.map → gltf-animation-Bq7k_5HA.js.map} +1 -1
  41. package/{gltf-ext-basisu-CDbPclzZ.js → gltf-ext-basisu-C5teqxzQ.js} +2 -202
  42. package/gltf-ext-basisu-C5teqxzQ.js.map +1 -0
  43. package/{gltf-ext-node-visibility-DXCJEYr6.js → gltf-ext-node-visibility-DnGTKkMf.js} +2 -2
  44. package/{gltf-ext-node-visibility-DXCJEYr6.js.map → gltf-ext-node-visibility-DnGTKkMf.js.map} +1 -1
  45. package/{gltf-ext-quantization-CvHI_0Vg.js → gltf-ext-quantization-DheC7FhB.js} +2 -2
  46. package/{gltf-ext-quantization-CvHI_0Vg.js.map → gltf-ext-quantization-DheC7FhB.js.map} +1 -1
  47. package/{gltf-ext-uv-transform-DgYazJBs.js → gltf-ext-uv-transform-DljdVllE.js} +2 -2
  48. package/{gltf-ext-uv-transform-DgYazJBs.js.map → gltf-ext-uv-transform-DljdVllE.js.map} +1 -1
  49. package/{gltf-feature-animation-pointer-D1RJRFBw.js → gltf-feature-animation-pointer-DVhymFLK.js} +3 -3
  50. package/{gltf-feature-animation-pointer-D1RJRFBw.js.map → gltf-feature-animation-pointer-DVhymFLK.js.map} +1 -1
  51. package/{gltf-feature-animations-Cmc1uoIu.js → gltf-feature-animations-hxC3y3bJ.js} +2 -2
  52. package/{gltf-feature-animations-Cmc1uoIu.js.map → gltf-feature-animations-hxC3y3bJ.js.map} +1 -1
  53. package/{gltf-feature-draco-CKKzT5E3.js → gltf-feature-draco-B7Q_cMUv.js} +2 -2
  54. package/{gltf-feature-draco-CKKzT5E3.js.map → gltf-feature-draco-B7Q_cMUv.js.map} +1 -1
  55. package/{gltf-feature-gpu-instancing-n87SO6Vh.js → gltf-feature-gpu-instancing-C7sRzWv7.js} +2 -2
  56. package/{gltf-feature-gpu-instancing-n87SO6Vh.js.map → gltf-feature-gpu-instancing-C7sRzWv7.js.map} +1 -1
  57. package/{gltf-feature-lights-punctual-Ckm3ciL8.js → gltf-feature-lights-punctual-DF7kya14.js} +5 -5
  58. package/{gltf-feature-lights-punctual-Ckm3ciL8.js.map → gltf-feature-lights-punctual-DF7kya14.js.map} +1 -1
  59. package/{gltf-feature-meshopt-DLC4SF1E.js → gltf-feature-meshopt-DRG9hEqT.js} +2 -2
  60. package/{gltf-feature-meshopt-DLC4SF1E.js.map → gltf-feature-meshopt-DRG9hEqT.js.map} +1 -1
  61. package/{gltf-feature-morph-Cjtu7hYa.js → gltf-feature-morph-DZydYgWp.js} +3 -3
  62. package/{gltf-feature-morph-Cjtu7hYa.js.map → gltf-feature-morph-DZydYgWp.js.map} +1 -1
  63. package/{gltf-feature-registry-C63Hjp9w.js → gltf-feature-registry-DeYdy3DV.js} +15 -15
  64. package/{gltf-feature-registry-C63Hjp9w.js.map → gltf-feature-registry-DeYdy3DV.js.map} +1 -1
  65. package/{gltf-feature-skeleton-DKbOGidp.js → gltf-feature-skeleton-B9och1W0.js} +3 -3
  66. package/{gltf-feature-skeleton-DKbOGidp.js.map → gltf-feature-skeleton-B9och1W0.js.map} +1 -1
  67. package/{gltf-feature-variants-Cmzu0O0e.js → gltf-feature-variants-CY_Qft7f.js} +2 -2
  68. package/{gltf-feature-variants-Cmzu0O0e.js.map → gltf-feature-variants-CY_Qft7f.js.map} +1 -1
  69. package/{gltf-glb-parser-Cj5MHS-v.js → gltf-glb-parser-CqOeXFOz.js} +2 -2
  70. package/{gltf-glb-parser-Cj5MHS-v.js.map → gltf-glb-parser-CqOeXFOz.js.map} +1 -1
  71. package/{gltf-interleave-gHf9_t0i.js → gltf-interleave-DWf27t-h.js} +2 -3
  72. package/{gltf-interleave-gHf9_t0i.js.map → gltf-interleave-DWf27t-h.js.map} +1 -1
  73. package/{gltf-pbr-builder-ext-edNcjwPf.js → gltf-pbr-builder-ext-DvFxuOqN.js} +2 -2
  74. package/{gltf-pbr-builder-ext-edNcjwPf.js.map → gltf-pbr-builder-ext-DvFxuOqN.js.map} +1 -1
  75. package/{gltf-variants-CPxNdtP4.js → gltf-variants-CUvzYGYX.js} +4 -4
  76. package/{gltf-variants-CPxNdtP4.js.map → gltf-variants-CUvzYGYX.js.map} +1 -1
  77. package/gpu-task-timer-Dgkff80h.js +236 -0
  78. package/gpu-task-timer-Dgkff80h.js.map +1 -0
  79. package/gpu-timer-CUpqT_hK.js +55 -0
  80. package/gpu-timer-CUpqT_hK.js.map +1 -0
  81. package/{gs-picking-pipeline-DYaW_Lg3.js → gs-picking-pipeline-55sM5LzV.js} +2 -2
  82. package/{gs-picking-pipeline-DYaW_Lg3.js.map → gs-picking-pipeline-55sM5LzV.js.map} +1 -1
  83. package/{havok-floating-origin-Dr-18Nds.js → havok-floating-origin-5xp32P-C.js} +2 -2
  84. package/{havok-floating-origin-Dr-18Nds.js.map → havok-floating-origin-5xp32P-C.js.map} +1 -1
  85. package/{index-CLElg2Bo.js → index-C-tEgwbZ.js} +2712 -865
  86. package/index-C-tEgwbZ.js.map +1 -0
  87. package/index.d.ts +486 -6
  88. package/index.js +473 -444
  89. package/{input-block-DqEedWF2.js → input-block-DbRYCnet.js} +2 -2
  90. package/{input-block-DqEedWF2.js.map → input-block-DbRYCnet.js.map} +1 -1
  91. package/{iridescence-fragment-BHU59-gQ.js → iridescence-fragment-S3Ko1jvC.js} +2 -2
  92. package/{iridescence-fragment-BHU59-gQ.js.map → iridescence-fragment-S3Ko1jvC.js.map} +1 -1
  93. package/{light-block-Bv37V8vl.js → light-block-CAqWkucp.js} +2 -2
  94. package/{light-block-Bv37V8vl.js.map → light-block-CAqWkucp.js.map} +1 -1
  95. package/{loop-block-qTg8vb99.js → loop-block-ch-biPFY.js} +2 -2
  96. package/{loop-block-qTg8vb99.js.map → loop-block-ch-biPFY.js.map} +1 -1
  97. package/{morph-fragment-BRCUr2wQ.js → morph-fragment-D9he3Ksk.js} +2 -2
  98. package/{morph-fragment-BRCUr2wQ.js.map → morph-fragment-D9he3Ksk.js.map} +1 -1
  99. package/{multilight-wgsl-DMeppAdZ.js → multilight-wgsl-74aXpcJG.js} +2 -2
  100. package/{multilight-wgsl-DMeppAdZ.js.map → multilight-wgsl-74aXpcJG.js.map} +1 -1
  101. package/{node-env-Bc559GmY.js → node-env-B2bjGcMS.js} +2 -2
  102. package/{node-env-Bc559GmY.js.map → node-env-B2bjGcMS.js.map} +1 -1
  103. package/{node-geometry-view-COmWsRXK.js → node-geometry-view-CSXlEAhG.js} +3 -3
  104. package/{node-geometry-view-COmWsRXK.js.map → node-geometry-view-CSXlEAhG.js.map} +1 -1
  105. package/{node-registry-extra-compat-dWrv7gpS.js → node-registry-extra-compat-BEQH_ksg.js} +2 -2
  106. package/{node-registry-extra-compat-dWrv7gpS.js.map → node-registry-extra-compat-BEQH_ksg.js.map} +1 -1
  107. package/{node-registry-extra-math-Bn854sX9.js → node-registry-extra-math-Bm32WBAa.js} +2 -2
  108. package/{node-registry-extra-math-Bn854sX9.js.map → node-registry-extra-math-Bm32WBAa.js.map} +1 -1
  109. package/{node-renderable-B5G8WcdH.js → node-renderable-BMHny4tC.js} +2 -2
  110. package/{node-renderable-B5G8WcdH.js.map → node-renderable-BMHny4tC.js.map} +1 -1
  111. package/{node-shadow-CVIUlNf0.js → node-shadow-BRiz7CT1.js} +2 -2
  112. package/{node-shadow-CVIUlNf0.js.map → node-shadow-BRiz7CT1.js.map} +1 -1
  113. package/{normal-map-fragment-CQSxhjCy.js → normal-map-fragment-sE3TjF4U.js} +2 -2
  114. package/{normal-map-fragment-CQSxhjCy.js.map → normal-map-fragment-sE3TjF4U.js.map} +1 -1
  115. package/package.json +3 -3
  116. package/{parse-camera-pBRT_6i5.js → parse-camera-CmZBS423.js} +2 -2
  117. package/{parse-camera-pBRT_6i5.js.map → parse-camera-CmZBS423.js.map} +1 -1
  118. package/{pbr-geometry-view-NiZY_juX.js → pbr-geometry-view-T3vMABM8.js} +3 -3
  119. package/{pbr-geometry-view-NiZY_juX.js.map → pbr-geometry-view-T3vMABM8.js.map} +1 -1
  120. package/{pbr-metallic-roughness-block-JBSi-tQN.js → pbr-metallic-roughness-block-DbozMlHU.js} +2 -2
  121. package/{pbr-metallic-roughness-block-JBSi-tQN.js.map → pbr-metallic-roughness-block-DbozMlHU.js.map} +1 -1
  122. package/{pbr-metallic-roughness-block-full-Ta9lR2cz.js → pbr-metallic-roughness-block-full-CHC8w-Uv.js} +2 -2
  123. package/{pbr-metallic-roughness-block-full-Ta9lR2cz.js.map → pbr-metallic-roughness-block-full-CHC8w-Uv.js.map} +1 -1
  124. package/{pbr-mr-helper-core-BVWNR08D.js → pbr-mr-helper-core-DGRgbRXl.js} +2 -2
  125. package/{pbr-mr-helper-core-BVWNR08D.js.map → pbr-mr-helper-core-DGRgbRXl.js.map} +1 -1
  126. package/{pbr-refraction-C9FvFmAp.js → pbr-refraction-CquDP9JO.js} +2 -2
  127. package/{pbr-refraction-C9FvFmAp.js.map → pbr-refraction-CquDP9JO.js.map} +1 -1
  128. package/{pbr-renderable-DzUF2QIk.js → pbr-renderable-CaHKHU0g.js} +22 -22
  129. package/{pbr-renderable-DzUF2QIk.js.map → pbr-renderable-CaHKHU0g.js.map} +1 -1
  130. package/{pbr-shadow-fragment-CnqnbGYS.js → pbr-shadow-fragment-DmnNe6yz.js} +2 -2
  131. package/{pbr-shadow-fragment-CnqnbGYS.js.map → pbr-shadow-fragment-DmnNe6yz.js.map} +1 -1
  132. package/{pbr-tracking-3tU1kqea.js → pbr-tracking-Bo7RTANK.js} +2 -2
  133. package/{pbr-tracking-3tU1kqea.js.map → pbr-tracking-Bo7RTANK.js.map} +1 -1
  134. package/{pbr-transmission-ext-BcLjRxfB.js → pbr-transmission-ext-CoGcJBGE.js} +2 -2
  135. package/{pbr-transmission-ext-BcLjRxfB.js.map → pbr-transmission-ext-CoGcJBGE.js.map} +1 -1
  136. package/{reflectance-fragment-Dbpgw3Jt.js → reflectance-fragment-CExe6qDY.js} +2 -2
  137. package/{reflectance-fragment-Dbpgw3Jt.js.map → reflectance-fragment-CExe6qDY.js.map} +1 -1
  138. package/{rgbd-decode-DoyUquy3.js → rgbd-decode-DkiiiIlt.js} +2 -2
  139. package/{rgbd-decode-DoyUquy3.js.map → rgbd-decode-DkiiiIlt.js.map} +1 -1
  140. package/{scene-material-swap-nNUH4nGn.js → scene-material-swap-4qM0tpBK.js} +1 -2
  141. package/scene-material-swap-4qM0tpBK.js.map +1 -0
  142. package/{screenshot-readback-D0Sj9qq3.js → screenshot-readback-avr_tYGZ.js} +2 -2
  143. package/{screenshot-readback-D0Sj9qq3.js.map → screenshot-readback-avr_tYGZ.js.map} +1 -1
  144. package/{shader-composer-BUD_pSX4.js → shader-composer-CZagsJDS.js} +2 -2
  145. package/{shader-composer-BUD_pSX4.js.map → shader-composer-CZagsJDS.js.map} +1 -1
  146. package/{shader-renderable-D7-RyVxa.js → shader-renderable-D5sbgzxt.js} +41 -9
  147. package/shader-renderable-D5sbgzxt.js.map +1 -0
  148. package/{shader-thin-instance-DuBotxDO.js → shader-thin-instance-CkQ8rrfH.js} +2 -2
  149. package/{shader-thin-instance-DuBotxDO.js.map → shader-thin-instance-CkQ8rrfH.js.map} +1 -1
  150. package/{sheen-fragment-1MkEMcbc.js → sheen-fragment-BEigjpTX.js} +2 -2
  151. package/{sheen-fragment-1MkEMcbc.js.map → sheen-fragment-BEigjpTX.js.map} +1 -1
  152. package/{singlelight-directional-wgsl-BsV8G456.js → singlelight-directional-wgsl-Ccsk-ys3.js} +2 -2
  153. package/{singlelight-directional-wgsl-BsV8G456.js.map → singlelight-directional-wgsl-Ccsk-ys3.js.map} +1 -1
  154. package/{singlelight-hemispheric-wgsl-Bo0jKlW5.js → singlelight-hemispheric-wgsl-DL-jpc97.js} +2 -2
  155. package/{singlelight-hemispheric-wgsl-Bo0jKlW5.js.map → singlelight-hemispheric-wgsl-DL-jpc97.js.map} +1 -1
  156. package/{singlelight-point-wgsl-DV39UP5Y.js → singlelight-point-wgsl-hYmiP6ys.js} +2 -2
  157. package/{singlelight-point-wgsl-DV39UP5Y.js.map → singlelight-point-wgsl-hYmiP6ys.js.map} +1 -1
  158. package/{singlelight-spot-wgsl-yg3od6vL.js → singlelight-spot-wgsl-DSjp1p1C.js} +2 -2
  159. package/{singlelight-spot-wgsl-yg3od6vL.js.map → singlelight-spot-wgsl-DSjp1p1C.js.map} +1 -1
  160. package/{skeleton-fragment-DdxYG6kv.js → skeleton-fragment-B__bUbPK.js} +2 -2
  161. package/{skeleton-fragment-DdxYG6kv.js.map → skeleton-fragment-B__bUbPK.js.map} +1 -1
  162. package/{skybox-renderable-CJD4XmX5.js → skybox-renderable-BH6uUkal.js} +2 -2
  163. package/{skybox-renderable-CJD4XmX5.js.map → skybox-renderable-BH6uUkal.js.map} +1 -1
  164. package/{splat-ply-compressed-DHjyiVmI.js → splat-ply-compressed-BGNK6dnh.js} +2 -2
  165. package/{splat-ply-compressed-DHjyiVmI.js.map → splat-ply-compressed-BGNK6dnh.js.map} +1 -1
  166. package/{standard-pipeline-XTbHL7MY.js → standard-pipeline-BvFynkwL.js} +3 -3
  167. package/{standard-pipeline-XTbHL7MY.js.map → standard-pipeline-BvFynkwL.js.map} +1 -1
  168. package/{standard-renderable-CREWLNHI.js → standard-renderable-1Q3zemys.js} +3 -3
  169. package/{standard-renderable-CREWLNHI.js.map → standard-renderable-1Q3zemys.js.map} +1 -1
  170. package/{std-ambient-fragment-Bjx3VFrr.js → std-ambient-fragment-__F1KTEu.js} +2 -2
  171. package/{std-ambient-fragment-Bjx3VFrr.js.map → std-ambient-fragment-__F1KTEu.js.map} +1 -1
  172. package/{std-cube-reflection-fragment-y9WWdXUt.js → std-cube-reflection-fragment-DidM0byH.js} +2 -2
  173. package/{std-cube-reflection-fragment-y9WWdXUt.js.map → std-cube-reflection-fragment-DidM0byH.js.map} +1 -1
  174. package/{std-emissive-fragment-C8Lnmojh.js → std-emissive-fragment-Bj62X4Np.js} +2 -2
  175. package/{std-emissive-fragment-C8Lnmojh.js.map → std-emissive-fragment-Bj62X4Np.js.map} +1 -1
  176. package/{std-lightmap-fragment-DFxGcoA5.js → std-lightmap-fragment-DXvfWvKc.js} +2 -2
  177. package/{std-lightmap-fragment-DFxGcoA5.js.map → std-lightmap-fragment-DXvfWvKc.js.map} +1 -1
  178. package/{std-opacity-fragment-EXzFWiSp.js → std-opacity-fragment-BzMMb1K_.js} +2 -2
  179. package/{std-opacity-fragment-EXzFWiSp.js.map → std-opacity-fragment-BzMMb1K_.js.map} +1 -1
  180. package/{std-reflection-fragment-BoJORqpG.js → std-reflection-fragment-DC9Kvu1C.js} +2 -2
  181. package/{std-reflection-fragment-BoJORqpG.js.map → std-reflection-fragment-DC9Kvu1C.js.map} +1 -1
  182. package/{std-shadow-fragment-Bq-Wc8UJ.js → std-shadow-fragment-BnMHeF1-.js} +2 -2
  183. package/{std-shadow-fragment-Bq-Wc8UJ.js.map → std-shadow-fragment-BnMHeF1-.js.map} +1 -1
  184. package/{std-specular-fragment-CM5R5j2g.js → std-specular-fragment-Bio681OG.js} +2 -2
  185. package/{std-specular-fragment-CM5R5j2g.js.map → std-specular-fragment-Bio681OG.js.map} +1 -1
  186. package/{std-tracking-Cif_wXeT.js → std-tracking-BTcrry2o.js} +2 -2
  187. package/{std-tracking-Cif_wXeT.js.map → std-tracking-BTcrry2o.js.map} +1 -1
  188. package/{subsurface-fragment-BEaAXYXz.js → subsurface-fragment-DpKib445.js} +2 -2
  189. package/{subsurface-fragment-BEaAXYXz.js.map → subsurface-fragment-DpKib445.js.map} +1 -1
  190. package/{thin-instance-cull-binding-DWKUt5ZN.js → thin-instance-cull-binding-DwZi7mlE.js} +3 -3
  191. package/{thin-instance-cull-binding-DWKUt5ZN.js.map → thin-instance-cull-binding-DwZi7mlE.js.map} +1 -1
  192. package/{thin-instance-gpu-BDdRcNAh.js → thin-instance-gpu-uY2NOv0J.js} +2 -2
  193. package/{thin-instance-gpu-BDdRcNAh.js.map → thin-instance-gpu-uY2NOv0J.js.map} +1 -1
  194. package/{tracking-primitives-CglRNTlX.js → tracking-primitives-Ck5bgCuo.js} +2 -2
  195. package/{tracking-primitives-CglRNTlX.js.map → tracking-primitives-Ck5bgCuo.js.map} +1 -1
  196. package/{unlit-fragment-kxfZWlnp.js → unlit-fragment-nc6hu3Mw.js} +2 -2
  197. package/{unlit-fragment-kxfZWlnp.js.map → unlit-fragment-nc6hu3Mw.js.map} +1 -1
  198. package/gltf-ext-basisu-CDbPclzZ.js.map +0 -1
  199. package/index-CLElg2Bo.js.map +0 -1
  200. package/scene-material-swap-nNUH4nGn.js.map +0 -1
  201. package/shader-renderable-D7-RyVxa.js.map +0 -1
package/index.js CHANGED
@@ -1,451 +1,480 @@
1
- import { cp, cq, cr, cs, ct, G, M, cu, cv, ac, cw, cx, ax, cy, cz, cA, cB, cC, cD, cE, cF, cG, cH, cI, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, cW, cX, cY, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ar, ds, dt, v, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, dJ, dK, dL, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, l, ed, ee, ef, eg, eh, ei, ej, ek, el, em, en, eo, ep, eq, O, er, es, et, eu, ev, ew, ex, ey, ez, eA, eB, eC, eD, eE, eF, eG, eH, eI, eJ, eK, eL, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, b$, g7, W, g8, g9, ga, gb, gc, gd, ge, gf, gg, gh, K, gi, bP, gj, gk, gl, gm, br, gn, go, gp, gq, gr, gs, J, gt, gu, I, bN, gv, gw, Y, gx, gy, gz, gA, gB, gC, gD, gE, gF, t, gG, gH, gI, gJ, gK, gL, gM, gN, gO, gP, gQ, gR, gS, gT, gU, m, gV, bb, ba, gW, gX, gY, gZ, g_, g$, h0, h1, h2, h3, h4, h5, h6, h7, h8, h9, ha, hb, hc, hd, he, hf, hg, hh, hi, hj, hk, hl, ay, hm, hn, ho, hp, hq, hr, hs, ht, hu, hv, hw, hx, hy, hz, hA, hB, hC, hD, hE, hF, hG, hH, hI, hJ, hK, hL, hM, hN, hO, hP, hQ, hR, hS, hT, hU, b7, b9, hV, hW, hX, hY, hZ, h_, h$, i0, i1, i2, i3, i4, i5, i6, i7, i8, i9, ia, ib, ic, id, ie, ig, ih, ii, ij, ik, b9 as b92, il, im, io, ip, iq, ir, bm, is, it, iu, iv, iw, ix, iy, iz, iA, iB, iC, iD, iE, iF, iG, iH, iI, iJ, iK, iL, iM, iN, iO, iP, iQ, iR, iS, iT, iU, iV, iW, iX, iY, iZ, i_, i$, j0 } from "./index-CLElg2Bo.js";
1
+ import { cr, cs, ct, cu, cv, G, M, cw, cx, cy, cz, ad, cA, cB, ay, cC, cD, cE, cF, cG, cH, cI, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, cW, cX, cY, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ds, dt, du, dv, dw, dx, dy, dz, as, dA, dB, v, dC, dD, dE, dF, dG, dH, dI, dJ, dK, dL, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef, eg, eh, ei, ej, ek, el, em, x, en, eo, ep, eq, er, es, et, eu, ev, ew, ex, ey, ez, eA, eB, P, eC, eD, eE, eF, eG, eH, eI, eJ, eK, eL, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, g7, g8, g9, ga, gb, gc, gd, ge, gf, gg, gh, gi, gj, gk, c1, gl, X, gm, gn, go, gp, gq, gr, gs, gt, gu, gv, L, gw, bS, gx, gy, gz, gA, bu, gB, gC, gD, gE, gF, gG, K, gH, gI, gJ, J, bQ, gK, gL, Z, gM, gN, gO, gP, gQ, gR, gS, gT, gU, gV, gW, gX, t, gY, gZ, g_, g$, h0, h1, h2, h3, h4, h5, h6, h7, h8, h9, ha, f, hb, be, bd, hc, hd, he, hf, hg, hh, hi, hj, hk, hl, hm, hn, ho, hp, hq, hr, hs, ht, hu, hv, hw, hx, hy, hz, hA, hB, hC, hD, hE, az, hF, hG, hH, hI, hJ, hK, hL, hM, hN, hO, hP, hQ, hR, hS, hT, hU, hV, hW, hX, hY, hZ, h_, h$, i0, i1, i2, i3, i4, i5, i6, i7, i8, i9, ia, ib, ic, id, ba, bc, ie, ig, ih, ii, ij, ik, il, im, io, ip, iq, ir, is, it, iu, iv, iw, ix, iy, iz, iA, iB, iC, iD, iE, iF, iG, iH, iI, iJ, iK, iL, iM, bc as bc2, iN, iO, iP, iQ, iR, iS, bp, iT, iU, iV, iW, iX, iY, iZ, i_, i$, j0, j1, j2, j3, j4, j5, j6, j7, j8, j9, ja, jb, jc, jd, je, jf, jg, jh, ji, jj, jk, jl, jm, jn, jo, jp, jq, jr, js, jt, ju, jv } from "./index-C-tEgwbZ.js";
2
2
  export {
3
- cp as CAP_ALL,
4
- cq as CAP_END,
5
- cr as CAP_NONE,
6
- cs as CAP_START,
7
- ct as DepthOfFieldBlurLevel,
3
+ cr as CAP_ALL,
4
+ cs as CAP_END,
5
+ ct as CAP_NONE,
6
+ cu as CAP_START,
7
+ cv as DepthOfFieldBlurLevel,
8
8
  G as GeometryTextureType,
9
9
  M as MAX_LIGHTS,
10
- cu as ObservableQuat,
11
- cv as ObservableVec3,
12
- ac as PhysicsMotionType,
13
- cw as PhysicsShapeType,
14
- cx as VERSION,
15
- ax as acquireTexture,
16
- cy as addAgent,
17
- cz as addAnimationGroup,
18
- cA as addAnimationGroups,
19
- cB as addAnimationTask,
20
- cC as addAxisLockedBillboardSystem,
21
- cD as addBillboardSprite,
22
- cE as addBillboardSpriteIndex,
23
- cF as addBoxObstacle,
24
- cG as addClusteredLightContainer,
25
- cH as addCylinderObstacle,
26
- cI as addDepthHostedSpriteLayer,
27
- cJ as addFacingBillboardSystem,
28
- cK as addPassDependencies,
29
- cL as addRenderPass,
30
- cM as addSprite2D,
31
- cN as addSprite2DIndex,
32
- cO as addSpriteAnimation,
33
- cP as addSpriteAnimationManager,
34
- cQ as addSpriteRendererLayer,
35
- cR as addTask,
36
- cS as addTaskAtStart,
37
- cT as addTaskBefore,
38
- cU as addTextRenderable,
39
- cV as addTextRendererLayer,
40
- cW as addThinInstance,
41
- cX as addToScene,
42
- cY as agentGoto,
43
- cZ as appendSpriteAtlasFrames,
44
- c_ as applyPhysicsImpulse,
45
- c$ as attachAxisDragGizmoToNode,
46
- d0 as attachAxisScaleGizmoToNode,
47
- d1 as attachBoundingBoxGizmoToNode,
48
- d2 as attachCameraGizmoToCamera,
49
- d3 as attachControl,
50
- d4 as attachFreeControl,
51
- d5 as attachGeospatialControls,
52
- d6 as attachLightGizmoToLight,
53
- d7 as attachPlaneDragGizmoToNode,
54
- d8 as attachPlaneRotationGizmoToNode,
55
- d9 as attachPositionGizmoToNode,
56
- da as attachRotationGizmoToNode,
57
- db as attachScaleGizmoToNode,
58
- dc as attachSpriteAnimationsToRenderer,
59
- dd as attachSpriteAnimationsToScene,
60
- de as attachVat,
61
- df as bakeCurrentTransformIntoVertices,
62
- dg as bakeTransformIntoVertices,
63
- dh as bakeVat,
64
- di as billboardBlendAdditive,
65
- dj as billboardBlendAlpha,
66
- dk as billboardBlendCutout,
67
- dl as billboardBlendPremultiplied,
68
- dm as captureScreenshot,
69
- dn as clampCenterFromPoles,
70
- dp as clampZoomDistance,
71
- dq as clearAnimationManager,
72
- dr as clearBillboardSprites,
73
- ar as clearSamplerCache,
74
- ds as clearSprite2DLayer,
75
- dt as clearSpriteAnimations,
10
+ cw as ObservableQuat,
11
+ cx as ObservableVec3,
12
+ cy as PhysicsConstraintAxis,
13
+ cz as PhysicsConstraintType,
14
+ ad as PhysicsMotionType,
15
+ cA as PhysicsShapeType,
16
+ cB as VERSION,
17
+ ay as acquireTexture,
18
+ cC as addAgent,
19
+ cD as addAnimationGroup,
20
+ cE as addAnimationGroups,
21
+ cF as addAnimationTask,
22
+ cG as addAxisLockedBillboardSystem,
23
+ cH as addBillboardSprite,
24
+ cI as addBillboardSpriteIndex,
25
+ cJ as addBoxObstacle,
26
+ cK as addClusteredLightContainer,
27
+ cL as addCylinderObstacle,
28
+ cM as addDepthHostedSpriteLayer,
29
+ cN as addFacingBillboardSystem,
30
+ cO as addPassDependencies,
31
+ cP as addPhysicsShapeChild,
32
+ cQ as addPhysicsShapeChildFromParent,
33
+ cR as addRenderPass,
34
+ cS as addSprite2D,
35
+ cT as addSprite2DIndex,
36
+ cU as addSpriteAnimation,
37
+ cV as addSpriteAnimationManager,
38
+ cW as addSpriteRendererLayer,
39
+ cX as addTask,
40
+ cY as addTaskAtStart,
41
+ cZ as addTaskBefore,
42
+ c_ as addTextRenderable,
43
+ c$ as addTextRendererLayer,
44
+ d0 as addThinInstance,
45
+ d1 as addToScene,
46
+ d2 as agentGoto,
47
+ d3 as appendSpriteAtlasFrames,
48
+ d4 as applyPhysicsBodyForce,
49
+ d5 as applyPhysicsBodyImpulse,
50
+ d6 as applyPhysicsImpulse,
51
+ d7 as attachAxisDragGizmoToNode,
52
+ d8 as attachAxisScaleGizmoToNode,
53
+ d9 as attachBoundingBoxGizmoToNode,
54
+ da as attachCameraGizmoToCamera,
55
+ db as attachControl,
56
+ dc as attachFreeControl,
57
+ dd as attachGeospatialControls,
58
+ de as attachLightGizmoToLight,
59
+ df as attachPlaneDragGizmoToNode,
60
+ dg as attachPlaneRotationGizmoToNode,
61
+ dh as attachPositionGizmoToNode,
62
+ di as attachRotationGizmoToNode,
63
+ dj as attachScaleGizmoToNode,
64
+ dk as attachSpriteAnimationsToRenderer,
65
+ dl as attachSpriteAnimationsToScene,
66
+ dm as attachVat,
67
+ dn as bakeCurrentTransformIntoVertices,
68
+ dp as bakeTransformIntoVertices,
69
+ dq as bakeVat,
70
+ dr as billboardBlendAdditive,
71
+ ds as billboardBlendAlpha,
72
+ dt as billboardBlendCutout,
73
+ du as billboardBlendPremultiplied,
74
+ dv as captureScreenshot,
75
+ dw as clampCenterFromPoles,
76
+ dx as clampZoomDistance,
77
+ dy as clearAnimationManager,
78
+ dz as clearBillboardSprites,
79
+ as as clearSamplerCache,
80
+ dA as clearSprite2DLayer,
81
+ dB as clearSpriteAnimations,
76
82
  v as cloneTexture2D,
77
- du as cloneTransformNode,
78
- dv as computeLocalBasis,
79
- dw as computeLookAtFromYawPitch,
80
- dx as computePath,
81
- dy as computeYawPitchFromLookAt,
82
- dz as createAnaglyphPostProcessTask,
83
- dA as createAnimationController,
84
- dB as createAnimationGroups,
85
- dC as createAnimationManager,
86
- dD as createAnimationTask,
87
- dE as createArcRotateCamera,
88
- dF as createAxisDragGizmo,
89
- dG as createAxisLockedBillboardSystem,
90
- dH as createAxisScaleGizmo,
91
- dI as createBillboardCustomShader,
92
- dJ as createBlackAndWhitePostProcessTask,
93
- dK as createBloomPostProcessTask,
94
- dL as createBlurPostProcessTask,
95
- dM as createBoundingBoxGizmo,
96
- dN as createBox,
97
- dO as createCameraGizmo,
98
- dP as createChromaticAberrationPostProcessTask,
99
- dQ as createCircleOfConfusionPostProcessTask,
100
- dR as createClusteredLightContainer,
101
- dS as createClusteredPointLight,
102
- dT as createCopyToTextureTask,
103
- dU as createCsg2FromMesh,
104
- dV as createCsgFromMesh,
105
- dW as createCsmDirectionalShadowGenerator,
106
- dX as createCylinder,
107
- dY as createCylinderData,
108
- dZ as createDebugNavMeshGeometry,
109
- d_ as createDefaultCamera,
110
- d$ as createDefaultTextData,
111
- e0 as createDepthOfFieldPostProcessTask,
112
- e1 as createDirectionalLight,
113
- e2 as createDisc,
114
- e3 as createEffectRenderTask,
115
- e4 as createEffectRenderer,
116
- e5 as createEffectWrapper,
117
- e6 as createEngine,
118
- e7 as createEsmDirectionalShadowGenerator,
119
- e8 as createExtractHighlightsPostProcessTask,
120
- e9 as createExtrudeShape,
121
- ea as createFacingBillboardSystem,
122
- eb as createFontFromBuffer,
123
- ec as createFrameGraphContext,
124
- l as createFreeCamera,
125
- ed as createGeometryRendererTask,
126
- ee as createGeospatialCamera,
127
- ef as createGeospatialLimits,
128
- eg as createGlyphStorage,
129
- eh as createGpuPicker,
130
- ei as createGridMaterial,
131
- ej as createGridSpriteAtlas,
132
- ek as createGround,
133
- el as createGroundFromHeightMap,
134
- em as createHavokWorld,
135
- en as createHemisphericLight,
136
- eo as createImageProcessingTask,
137
- ep as createLightGizmo,
138
- eq as createLinearDepthMaterial,
139
- O as createMaterialView,
140
- er as createMeshFromCsg,
141
- es as createMeshFromCsg2,
142
- et as createMeshFromData,
143
- eu as createMeshesFromCsg2,
144
- ev as createMorphTargets,
145
- ew as createNavCrowd,
146
- ex as createNavMesh,
147
- ey as createNavMeshFromSources,
148
- ez as createNavigationPluginAsync,
149
- eA as createNodeNoColorMaterialView,
150
- eB as createPbrMaterial,
151
- eC as createPbrNoColorMaterialView,
152
- eD as createPcfDirectionalShadowGenerator,
153
- eE as createPcfSpotlightShadowGenerator,
154
- eF as createPhysicsAggregate,
155
- eG as createPhysicsBody,
156
- eH as createPhysicsShape,
157
- eI as createPlane,
158
- eJ as createPlaneDragGizmo,
159
- eK as createPlaneRotationGizmo,
160
- eL as createPointLight,
161
- eM as createPointerDrag,
162
- eN as createPolyhedron,
163
- eO as createPositionGizmo,
164
- eP as createProceduralGaussianSplattingMesh,
165
- eQ as createPropertyAnimationClip,
166
- eR as createPropertyAnimationGroup,
167
- eS as createRenderTarget,
168
- eT as createRenderTargetTexture,
169
- eU as createRenderTask,
170
- eV as createRenderTexture2D,
171
- eW as createRibbon,
172
- eX as createRotationGizmo,
173
- eY as createScaleGizmo,
174
- eZ as createSceneContext,
175
- e_ as createShaderMaterial,
176
- e$ as createShaderNoColorMaterialView,
177
- f0 as createShaderNormalMaterialView,
178
- f1 as createShadowTask,
179
- f2 as createSolidTexture2D,
180
- f3 as createSphere,
181
- f4 as createSphereData,
182
- f5 as createSpotLight,
183
- f6 as createSprite2DCustomShader,
184
- f7 as createSprite2DLayer,
185
- f8 as createSpriteAnimationManager,
186
- f9 as createSpriteAtlasFromFrames,
187
- fa as createSpriteFrameAnimation,
188
- fb as createSpriteRenderer,
189
- fc as createStandardMaterial,
190
- fd as createStandardNoColorMaterialView,
191
- fe as createSurface,
192
- ff as createTextData,
193
- fg as createTextLayer,
194
- fh as createTextRenderable,
195
- fi as createTextRenderer,
196
- fj as createTexture2DFromPixels,
197
- fk as createTorus,
198
- fl as createTorusKnot,
199
- fm as createTorusKnotData,
200
- fn as createTransformNode,
201
- fo as createTube,
202
- fp as createUniformEffectRenderTask,
203
- fq as createUniformEffectWrapper,
204
- fr as createUtilityLayer,
205
- fs as crossFadeAnimationGroups,
206
- ft as csg2Add,
207
- fu as csg2Intersect,
208
- fv as csg2Subtract,
209
- fw as csgIntersect,
210
- fx as csgSubtract,
211
- fy as csgUnion,
212
- fz as cubicToQuadratics,
213
- fA as disposeAxisDragGizmo,
214
- fB as disposeAxisScaleGizmo,
215
- fC as disposeBoundingBoxGizmo,
216
- fD as disposeCameraGizmo,
217
- fE as disposeCsg2,
218
- fF as disposeDefaultTextData,
219
- fG as disposeEffectRenderer,
220
- fH as disposeEffectWrapper,
221
- fI as disposeEngine,
222
- fJ as disposeFrameGraphContext,
223
- fK as disposeGlyphStorage,
224
- fL as disposeLightGizmo,
225
- fM as disposePhysics,
226
- fN as disposePicker,
227
- fO as disposePlaneDragGizmo,
228
- fP as disposePlaneRotationGizmo,
229
- fQ as disposePositionGizmo,
230
- fR as disposeRotationGizmo,
231
- fS as disposeScaleGizmo,
232
- fT as disposeScene,
233
- fU as disposeSpriteAnimationBinding,
234
- fV as disposeSpriteRenderer,
235
- fW as disposeSurface,
236
- fX as disposeTextData,
237
- fY as disposeTextRenderable,
238
- fZ as disposeTextRenderer,
239
- f_ as disposeUniformEffectWrapper,
240
- f$ as disposeUtilityLayer,
241
- g0 as enableAnimationBlending,
242
- g1 as enableDetailedPicking,
243
- g2 as enableHavokFloatingOrigin,
244
- g3 as enableMaterialPlugins,
245
- g4 as enableMaterialTracking,
246
- g5 as enablePropertyAnimationBlending,
247
- g6 as enableRenderTaskTransmission,
248
- b$ as enableSceneTransmission,
249
- g7 as enableThinInstanceGpuCulling,
250
- W as encodeIdToColor,
251
- g8 as extractGlyphCurves,
252
- g9 as fadeAnimationWeight,
253
- ga as findRandomPoint,
254
- gb as findRandomPointAroundCircle,
255
- gc as flushThinInstances,
256
- gd as flyGeospatialCameraToAsync,
257
- ge as getAgentPosition,
258
- gf as getAgentVelocity,
259
- gg as getAnimationGroups,
260
- gh as getBillboardSpriteHandleIndex,
261
- K as getCameraPosition,
262
- gi as getClosestPoint,
263
- bP as getEffectiveAspectRatio,
264
- gj as getEffectivePitchMax,
265
- gk as getFloatingOriginOffset,
266
- gl as getFrameGraph,
267
- gm as getNavigationRandomSeed,
268
- br as getOrCreateSampler,
269
- gn as getPhysicsBodyLinearVelocity,
270
- go as getPhysicsGravity,
271
- gp as getPhysicsTimestep,
272
- gq as getPhysicsVelocityLimits,
273
- gr as getPickedNormal,
274
- gs as getPickedUV,
275
- J as getProjectionMatrix,
276
- gt as getSprite2DHandleIndex,
277
- gu as getVariantNames,
278
- I as getViewMatrix,
279
- bN as getViewProjectionMatrix,
280
- gv as goToFrame,
281
- gw as gsAlphaBlendedDepthFragment,
282
- Y as gsGpuPickingFragment,
283
- gx as gsLinearDepthFragment,
284
- gy as initializeCsg2Async,
285
- gz as invalidateRenderBundles,
286
- gA as isBillboardSpriteHandleAlive,
287
- gB as isCsg2Ready,
288
- gC as isGizmoDragging,
289
- gD as isGizmoInteracting,
290
- gE as isGizmoPickPending,
291
- gF as isSprite2DHandleAlive,
83
+ dC as cloneTransformNode,
84
+ dD as computeLocalBasis,
85
+ dE as computeLookAtFromYawPitch,
86
+ dF as computePath,
87
+ dG as computeYawPitchFromLookAt,
88
+ dH as createAnaglyphPostProcessTask,
89
+ dI as createAnimationController,
90
+ dJ as createAnimationGroups,
91
+ dK as createAnimationManager,
92
+ dL as createAnimationTask,
93
+ dM as createArcRotateCamera,
94
+ dN as createAxisDragGizmo,
95
+ dO as createAxisLockedBillboardSystem,
96
+ dP as createAxisScaleGizmo,
97
+ dQ as createBillboardCustomShader,
98
+ dR as createBlackAndWhitePostProcessTask,
99
+ dS as createBloomPostProcessTask,
100
+ dT as createBlurPostProcessTask,
101
+ dU as createBoundingBoxGizmo,
102
+ dV as createBox,
103
+ dW as createCameraGizmo,
104
+ dX as createCapsule,
105
+ dY as createCapsuleData,
106
+ dZ as createChromaticAberrationPostProcessTask,
107
+ d_ as createCircleOfConfusionPostProcessTask,
108
+ d$ as createClusteredLightContainer,
109
+ e0 as createClusteredPointLight,
110
+ e1 as createCopyToTextureTask,
111
+ e2 as createCsg2FromMesh,
112
+ e3 as createCsgFromMesh,
113
+ e4 as createCsmDirectionalShadowGenerator,
114
+ e5 as createCylinder,
115
+ e6 as createCylinderData,
116
+ e7 as createDebugNavMeshGeometry,
117
+ e8 as createDefaultCamera,
118
+ e9 as createDefaultTextData,
119
+ ea as createDepthOfFieldPostProcessTask,
120
+ eb as createDirectionalLight,
121
+ ec as createDisc,
122
+ ed as createEffectRenderTask,
123
+ ee as createEffectRenderer,
124
+ ef as createEffectWrapper,
125
+ eg as createEngine,
126
+ eh as createEsmDirectionalShadowGenerator,
127
+ ei as createExtractHighlightsPostProcessTask,
128
+ ej as createExtrudeShape,
129
+ ek as createFacingBillboardSystem,
130
+ el as createFontFromBuffer,
131
+ em as createFrameGraphContext,
132
+ x as createFreeCamera,
133
+ en as createGeometryRendererTask,
134
+ eo as createGeospatialCamera,
135
+ ep as createGeospatialLimits,
136
+ eq as createGlyphStorage,
137
+ er as createGpuPicker,
138
+ es as createGridMaterial,
139
+ et as createGridSpriteAtlas,
140
+ eu as createGround,
141
+ ev as createGroundFromHeightMap,
142
+ ew as createHavokWorld,
143
+ ex as createHeightFieldShape,
144
+ ey as createHemisphericLight,
145
+ ez as createImageProcessingTask,
146
+ eA as createLightGizmo,
147
+ eB as createLinearDepthMaterial,
148
+ P as createMaterialView,
149
+ eC as createMeshFromCsg,
150
+ eD as createMeshFromCsg2,
151
+ eE as createMeshFromData,
152
+ eF as createMeshesFromCsg2,
153
+ eG as createMorphTargets,
154
+ eH as createNavCrowd,
155
+ eI as createNavMesh,
156
+ eJ as createNavMeshFromSources,
157
+ eK as createNavigationPluginAsync,
158
+ eL as createNodeNoColorMaterialView,
159
+ eM as createPbrMaterial,
160
+ eN as createPbrNoColorMaterialView,
161
+ eO as createPcfDirectionalShadowGenerator,
162
+ eP as createPcfSpotlightShadowGenerator,
163
+ eQ as createPhysicsAggregate,
164
+ eR as createPhysicsBody,
165
+ eS as createPhysicsConstraint,
166
+ eT as createPhysicsShape,
167
+ eU as createPhysicsViewer,
168
+ eV as createPlane,
169
+ eW as createPlaneDragGizmo,
170
+ eX as createPlaneRotationGizmo,
171
+ eY as createPointLight,
172
+ eZ as createPointerDrag,
173
+ e_ as createPolyhedron,
174
+ e$ as createPositionGizmo,
175
+ f0 as createProceduralGaussianSplattingMesh,
176
+ f1 as createPropertyAnimationClip,
177
+ f2 as createPropertyAnimationGroup,
178
+ f3 as createRenderTarget,
179
+ f4 as createRenderTargetTexture,
180
+ f5 as createRenderTask,
181
+ f6 as createRenderTexture2D,
182
+ f7 as createRibbon,
183
+ f8 as createRotationGizmo,
184
+ f9 as createScaleGizmo,
185
+ fa as createSceneContext,
186
+ fb as createShaderMaterial,
187
+ fc as createShaderNoColorMaterialView,
188
+ fd as createShaderNormalMaterialView,
189
+ fe as createShadowTask,
190
+ ff as createSolidTexture2D,
191
+ fg as createSphere,
192
+ fh as createSphereData,
193
+ fi as createSpotLight,
194
+ fj as createSprite2DCustomShader,
195
+ fk as createSprite2DLayer,
196
+ fl as createSpriteAnimationManager,
197
+ fm as createSpriteAtlasFromFrames,
198
+ fn as createSpriteFrameAnimation,
199
+ fo as createSpriteRenderer,
200
+ fp as createStandardMaterial,
201
+ fq as createStandardNoColorMaterialView,
202
+ fr as createSurface,
203
+ fs as createTextData,
204
+ ft as createTextLayer,
205
+ fu as createTextRenderable,
206
+ fv as createTextRenderer,
207
+ fw as createTexture2DFromPixels,
208
+ fx as createTorus,
209
+ fy as createTorusKnot,
210
+ fz as createTorusKnotData,
211
+ fA as createTransformNode,
212
+ fB as createTube,
213
+ fC as createUniformEffectRenderTask,
214
+ fD as createUniformEffectWrapper,
215
+ fE as createUtilityLayer,
216
+ fF as crossFadeAnimationGroups,
217
+ fG as csg2Add,
218
+ fH as csg2Intersect,
219
+ fI as csg2Subtract,
220
+ fJ as csgIntersect,
221
+ fK as csgSubtract,
222
+ fL as csgUnion,
223
+ fM as cubicToQuadratics,
224
+ fN as disposeAxisDragGizmo,
225
+ fO as disposeAxisScaleGizmo,
226
+ fP as disposeBoundingBoxGizmo,
227
+ fQ as disposeCameraGizmo,
228
+ fR as disposeCsg2,
229
+ fS as disposeDefaultTextData,
230
+ fT as disposeEffectRenderer,
231
+ fU as disposeEffectWrapper,
232
+ fV as disposeEngine,
233
+ fW as disposeFrameGraphContext,
234
+ fX as disposeGlyphStorage,
235
+ fY as disposeLightGizmo,
236
+ fZ as disposePhysics,
237
+ f_ as disposePhysicsViewer,
238
+ f$ as disposePicker,
239
+ g0 as disposePlaneDragGizmo,
240
+ g1 as disposePlaneRotationGizmo,
241
+ g2 as disposePositionGizmo,
242
+ g3 as disposeRotationGizmo,
243
+ g4 as disposeScaleGizmo,
244
+ g5 as disposeScene,
245
+ g6 as disposeSpriteAnimationBinding,
246
+ g7 as disposeSpriteRenderer,
247
+ g8 as disposeSurface,
248
+ g9 as disposeTextData,
249
+ ga as disposeTextRenderable,
250
+ gb as disposeTextRenderer,
251
+ gc as disposeUniformEffectWrapper,
252
+ gd as disposeUtilityLayer,
253
+ ge as enableAnimationBlending,
254
+ gf as enableDetailedPicking,
255
+ gg as enableHavokFloatingOrigin,
256
+ gh as enableMaterialPlugins,
257
+ gi as enableMaterialTracking,
258
+ gj as enablePropertyAnimationBlending,
259
+ gk as enableRenderTaskTransmission,
260
+ c1 as enableSceneTransmission,
261
+ gl as enableThinInstanceGpuCulling,
262
+ X as encodeIdToColor,
263
+ gm as extractGlyphCurves,
264
+ gn as fadeAnimationWeight,
265
+ go as findRandomPoint,
266
+ gp as findRandomPointAroundCircle,
267
+ gq as flushThinInstances,
268
+ gr as flyGeospatialCameraToAsync,
269
+ gs as getAgentPosition,
270
+ gt as getAgentVelocity,
271
+ gu as getAnimationGroups,
272
+ gv as getBillboardSpriteHandleIndex,
273
+ L as getCameraPosition,
274
+ gw as getClosestPoint,
275
+ bS as getEffectiveAspectRatio,
276
+ gx as getEffectivePitchMax,
277
+ gy as getFloatingOriginOffset,
278
+ gz as getFrameGraph,
279
+ gA as getNavigationRandomSeed,
280
+ bu as getOrCreateSampler,
281
+ gB as getPhysicsBodyLinearVelocity,
282
+ gC as getPhysicsGravity,
283
+ gD as getPhysicsTimestep,
284
+ gE as getPhysicsVelocityLimits,
285
+ gF as getPickedNormal,
286
+ gG as getPickedUV,
287
+ K as getProjectionMatrix,
288
+ gH as getRenderTaskGpuTimings,
289
+ gI as getSprite2DHandleIndex,
290
+ gJ as getVariantNames,
291
+ J as getViewMatrix,
292
+ bQ as getViewProjectionMatrix,
293
+ gK as goToFrame,
294
+ gL as gsAlphaBlendedDepthFragment,
295
+ Z as gsGpuPickingFragment,
296
+ gM as gsLinearDepthFragment,
297
+ gN as hidePhysicsBody,
298
+ gO as initializeCsg2Async,
299
+ gP as invalidateRenderBundles,
300
+ gQ as isBillboardSpriteHandleAlive,
301
+ gR as isCsg2Ready,
302
+ gS as isGizmoDragging,
303
+ gT as isGizmoInteracting,
304
+ gU as isGizmoPickPending,
305
+ gV as isGpuTimingSupported,
306
+ gW as isRenderTaskGpuTimingSupported,
307
+ gX as isSprite2DHandleAlive,
292
308
  t as linearToSrgbByte,
293
- gG as loadBabylon,
294
- gH as loadBasisTexture2D,
295
- gI as loadEnvironment,
296
- gJ as loadFont,
297
- gK as loadGltf,
298
- gL as loadHdrEnvironment,
299
- gM as loadKtxTexture2D,
300
- gN as loadNodeBlockEmitterWithGeometry,
301
- gO as loadSOG,
302
- gP as loadSPZ,
303
- gQ as loadSkybox,
304
- gR as loadSplat,
305
- gS as loadSpriteAtlas,
306
- gT as loadTexture2D,
307
- gU as markClusteredLightContainerDirty,
308
- m as markMaterialUboDirty,
309
- gV as mat4Compose,
310
- bb as mat4Identity,
311
- ba as mat4Invert,
312
- gW as mat4Scale,
313
- gX as mat4Translation,
314
- gY as normalizeRadians,
315
- gZ as normalizeVec3,
316
- g_ as onBeforeRender,
317
- g$ as onCsmReceiverUpdate,
318
- h0 as onSceneDispose,
319
- h1 as packedSrgbToLinearRgba,
320
- h2 as parseNodeMaterialFromSnippet,
321
- h3 as pauseAnimation,
322
- h4 as pickAsync,
323
- h5 as playAnimation,
324
- h6 as playBillboardSpriteAnimation,
325
- h7 as playBillboardSpriteIndexAnimation,
326
- h8 as playSprite2DAnimation,
327
- h9 as playSprite2DIndexAnimation,
328
- ha as playSpriteFrameAnimation,
329
- hb as raycast,
330
- hc as rebuildMaterial,
331
- hd as registerEffectRenderer,
332
- he as registerFrameGraphContext,
333
- hf as registerPointerDrag,
334
- hg as registerScene,
335
- hh as registerSceneWithShadowSupport,
336
- hi as registerSpriteRenderer,
337
- hj as registerTextRenderer,
338
- hk as registerUtilityLayer,
339
- hl as releasePhysicsShape,
340
- ay as releaseTexture,
341
- hm as removeAnimationGroup,
342
- hn as removeAnimationTask,
343
- ho as removeBillboardSprite,
344
- hp as removeBillboardSpriteIndex,
345
- hq as removeFromScene,
346
- hr as removeMeshFromTask,
347
- hs as removeObstacle,
348
- ht as removePhysicsBody,
349
- hu as removeSprite2D,
350
- hv as removeSprite2DIndex,
351
- hw as removeSpriteAnimation,
352
- hx as removeSpriteAnimationManager,
353
- hy as removeSpriteRendererLayer,
354
- hz as removeTextRendererLayer,
355
- hA as removeThinInstance,
356
- hB as renderFrame,
357
- hC as resetVariant,
358
- hD as resizeEngine,
359
- hE as resizeMeshGeometry,
360
- hF as resizeSurface,
361
- hG as resolveCameraViewport,
362
- hH as selectVariant,
363
- hI as setAnimationAdditive,
364
- hJ as setAnimationTaskCategoryHandler,
365
- hK as setAnimationWeight,
366
- hL as setBillboardShaderParams,
367
- hM as setBillboardSpriteFrame,
368
- hN as setBillboardSpriteFrameIndex,
369
- hO as setCameraLimits,
370
- hP as setClipPlane,
371
- hQ as setEffectTexture,
372
- hR as setEffectUniforms,
373
- hS as setEngineSize,
374
- hT as setFog,
375
- hU as setGeospatialOrientation,
376
- b7 as setMaxLights,
377
- b9 as setMeshVisible,
378
- hV as setMorphTargetWeights,
379
- hW as setNavigationRandomSeed,
380
- hX as setParent,
381
- hY as setPhysicsBodyAngularVelocity,
382
- hZ as setPhysicsBodyLinearVelocity,
383
- h_ as setPhysicsBodyMass,
384
- h$ as setPhysicsBodyMotionType,
385
- i0 as setPhysicsBodyShape,
386
- i1 as setPhysicsBodyTransform,
387
- i2 as setPhysicsGravity,
388
- i3 as setPhysicsShapeMaterial,
389
- i4 as setPhysicsTimestep,
390
- i5 as setPhysicsVelocityLimits,
391
- i6 as setPositionGizmoLocalCoordinates,
392
- i7 as setRotationGizmoLocalCoordinates,
393
- i8 as setScaleGizmoLocalCoordinates,
394
- i9 as setShaderFloat,
395
- ia as setShaderMatrix,
396
- ib as setShaderTexture,
397
- ic as setShaderUniform,
398
- id as setShaderVector3,
399
- ie as setShadowTaskCasterMeshes,
400
- ig as setSprite2DFrame,
401
- ih as setSprite2DFrameIndex,
402
- ii as setSprite2DShaderParams,
403
- ij as setSprite2DUvOffset,
404
- ik as setSpriteRendererTarget,
405
- b92 as setSubtreeVisible,
406
- il as setSurfaceSize,
407
- im as setTextLayerPosition,
408
- io as setThinInstanceColor,
409
- ip as setThinInstanceColors,
410
- iq as setThinInstanceCount,
411
- ir as setThinInstanceMatrix,
412
- bm as setThinInstances,
413
- is as setUniformEffectUniforms,
414
- it as spriteBlendAdditive,
415
- iu as spriteBlendAlpha,
416
- iv as spriteBlendMultiply,
417
- iw as spriteBlendPremultiplied,
418
- ix as srgbByteToLinear,
419
- iy as startAnimationManager,
420
- iz as startEngine,
421
- iA as startSpriteAnimationManager,
422
- iB as stopAnimation,
423
- iC as stopAnimationManager,
424
- iD as stopEngine,
425
- iE as stopSpriteAnimation,
426
- iF as stopSpriteAnimationManager,
427
- iG as unregisterEffectRenderer,
428
- iH as unregisterFrameGraphContext,
429
- iI as unregisterScene,
430
- iJ as unregisterSpriteRenderer,
431
- iK as unregisterTextRenderer,
432
- iL as updateAnimationManager,
433
- iM as updateBillboardSprite,
434
- iN as updateBillboardSpriteIndex,
435
- iO as updateDefaultTextData,
436
- iP as updateGlyphStorage,
437
- iQ as updateMeshColors,
438
- iR as updateMeshNormals,
439
- iS as updateMeshPositions,
440
- iT as updateMeshTangents,
441
- iU as updateMeshUv2,
442
- iV as updateMeshUvs,
443
- iW as updateNavCrowd,
444
- iX as updateNavMeshObstacles,
445
- iY as updateSprite2D,
446
- iZ as updateSprite2DIndex,
447
- i_ as updateSpriteAnimationManager,
448
- i$ as updateTextData,
449
- j0 as updateTexture2DFromPixels
309
+ gY as loadBabylon,
310
+ gZ as loadBasisTexture2D,
311
+ g_ as loadEnvironment,
312
+ g$ as loadFont,
313
+ h0 as loadGltf,
314
+ h1 as loadHdrEnvironment,
315
+ h2 as loadKtxTexture2D,
316
+ h3 as loadNodeBlockEmitterWithGeometry,
317
+ h4 as loadSOG,
318
+ h5 as loadSPZ,
319
+ h6 as loadSkybox,
320
+ h7 as loadSplat,
321
+ h8 as loadSpriteAtlas,
322
+ h9 as loadTexture2D,
323
+ ha as markClusteredLightContainerDirty,
324
+ f as markMaterialUboDirty,
325
+ hb as mat4Compose,
326
+ be as mat4Identity,
327
+ bd as mat4Invert,
328
+ hc as mat4Scale,
329
+ hd as mat4Translation,
330
+ he as normalizeRadians,
331
+ hf as normalizeVec3,
332
+ hg as onBeforeRender,
333
+ hh as onCsmReceiverUpdate,
334
+ hi as onPhysicsAfterStep,
335
+ hj as onSceneDispose,
336
+ hk as packedSrgbToLinearRgba,
337
+ hl as parseNodeMaterialFromSnippet,
338
+ hm as pauseAnimation,
339
+ hn as pickAsync,
340
+ ho as playAnimation,
341
+ hp as playBillboardSpriteAnimation,
342
+ hq as playBillboardSpriteIndexAnimation,
343
+ hr as playSprite2DAnimation,
344
+ hs as playSprite2DIndexAnimation,
345
+ ht as playSpriteFrameAnimation,
346
+ hu as raycast,
347
+ hv as rebuildMaterial,
348
+ hw as registerEffectRenderer,
349
+ hx as registerFrameGraphContext,
350
+ hy as registerPointerDrag,
351
+ hz as registerScene,
352
+ hA as registerSceneWithShadowSupport,
353
+ hB as registerSpriteRenderer,
354
+ hC as registerTextRenderer,
355
+ hD as registerUtilityLayer,
356
+ hE as releasePhysicsShape,
357
+ az as releaseTexture,
358
+ hF as removeAnimationGroup,
359
+ hG as removeAnimationTask,
360
+ hH as removeBillboardSprite,
361
+ hI as removeBillboardSpriteIndex,
362
+ hJ as removeFromScene,
363
+ hK as removeMeshFromTask,
364
+ hL as removeObstacle,
365
+ hM as removePhysicsBody,
366
+ hN as removeSprite2D,
367
+ hO as removeSprite2DIndex,
368
+ hP as removeSpriteAnimation,
369
+ hQ as removeSpriteAnimationManager,
370
+ hR as removeSpriteRendererLayer,
371
+ hS as removeTextRendererLayer,
372
+ hT as removeThinInstance,
373
+ hU as renderFrame,
374
+ hV as resetVariant,
375
+ hW as resizeEngine,
376
+ hX as resizeMeshGeometry,
377
+ hY as resizeSurface,
378
+ hZ as resolveCameraViewport,
379
+ h_ as selectVariant,
380
+ h$ as setAnimationAdditive,
381
+ i0 as setAnimationTaskCategoryHandler,
382
+ i1 as setAnimationWeight,
383
+ i2 as setBillboardShaderParams,
384
+ i3 as setBillboardSpriteFrame,
385
+ i4 as setBillboardSpriteFrameIndex,
386
+ i5 as setCameraLimits,
387
+ i6 as setClipPlane,
388
+ i7 as setEffectTexture,
389
+ i8 as setEffectUniforms,
390
+ i9 as setEngineSize,
391
+ ia as setFog,
392
+ ib as setGeospatialOrientation,
393
+ ic as setGpuTimingEnabled,
394
+ id as setKtx2DecoderUrl,
395
+ ba as setMaxLights,
396
+ bc as setMeshVisible,
397
+ ie as setMorphTargetWeights,
398
+ ig as setNavigationRandomSeed,
399
+ ih as setParent,
400
+ ii as setPhysicsBodyAngularVelocity,
401
+ ij as setPhysicsBodyLinearVelocity,
402
+ ik as setPhysicsBodyMass,
403
+ il as setPhysicsBodyMassProperties,
404
+ im as setPhysicsBodyMotionType,
405
+ io as setPhysicsBodyPreStep,
406
+ ip as setPhysicsBodyShape,
407
+ iq as setPhysicsBodyTransform,
408
+ ir as setPhysicsGravity,
409
+ is as setPhysicsShapeFilterCollideMask,
410
+ it as setPhysicsShapeFilterMembershipMask,
411
+ iu as setPhysicsShapeMaterial,
412
+ iv as setPhysicsTimestep,
413
+ iw as setPhysicsVelocityLimits,
414
+ ix as setPositionGizmoLocalCoordinates,
415
+ iy as setRenderTaskGpuTimingEnabled,
416
+ iz as setRotationGizmoLocalCoordinates,
417
+ iA as setScaleGizmoLocalCoordinates,
418
+ iB as setShaderFloat,
419
+ iC as setShaderMatrix,
420
+ iD as setShaderStorageBuffer,
421
+ iE as setShaderTexture,
422
+ iF as setShaderUniform,
423
+ iG as setShaderVector3,
424
+ iH as setShadowTaskCasterMeshes,
425
+ iI as setSprite2DFrame,
426
+ iJ as setSprite2DFrameIndex,
427
+ iK as setSprite2DShaderParams,
428
+ iL as setSprite2DUvOffset,
429
+ iM as setSpriteRendererTarget,
430
+ bc2 as setSubtreeVisible,
431
+ iN as setSurfaceSize,
432
+ iO as setTextLayerPosition,
433
+ iP as setThinInstanceColor,
434
+ iQ as setThinInstanceColors,
435
+ iR as setThinInstanceCount,
436
+ iS as setThinInstanceMatrix,
437
+ bp as setThinInstances,
438
+ iT as setUniformEffectUniforms,
439
+ iU as shapeCast,
440
+ iV as shapeProximity,
441
+ iW as showPhysicsBody,
442
+ iX as showPhysicsConstraint,
443
+ iY as spriteBlendAdditive,
444
+ iZ as spriteBlendAlpha,
445
+ i_ as spriteBlendMultiply,
446
+ i$ as spriteBlendPremultiplied,
447
+ j0 as srgbByteToLinear,
448
+ j1 as startAnimationManager,
449
+ j2 as startEngine,
450
+ j3 as startSpriteAnimationManager,
451
+ j4 as stopAnimation,
452
+ j5 as stopAnimationManager,
453
+ j6 as stopEngine,
454
+ j7 as stopSpriteAnimation,
455
+ j8 as stopSpriteAnimationManager,
456
+ j9 as unregisterEffectRenderer,
457
+ ja as unregisterFrameGraphContext,
458
+ jb as unregisterScene,
459
+ jc as unregisterSpriteRenderer,
460
+ jd as unregisterTextRenderer,
461
+ je as updateAnimationManager,
462
+ jf as updateBillboardSprite,
463
+ jg as updateBillboardSpriteIndex,
464
+ jh as updateDefaultTextData,
465
+ ji as updateGlyphStorage,
466
+ jj as updateMeshColors,
467
+ jk as updateMeshNormals,
468
+ jl as updateMeshPositions,
469
+ jm as updateMeshTangents,
470
+ jn as updateMeshUv2,
471
+ jo as updateMeshUvs,
472
+ jp as updateNavCrowd,
473
+ jq as updateNavMeshObstacles,
474
+ jr as updateSprite2D,
475
+ js as updateSprite2DIndex,
476
+ jt as updateSpriteAnimationManager,
477
+ ju as updateTextData,
478
+ jv as updateTexture2DFromPixels
450
479
  };
451
480
  //# sourceMappingURL=index.js.map