@babylonjs/lite 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/_math-factory-C-QqW-Wi.js +55 -0
- package/_math-factory-C-QqW-Wi.js.map +1 -0
- package/add-block-CikX5gWy.js +6 -0
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- package/alpha-test-fragment-CUiHCw7W.js +22 -0
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- package/ambient-occlusion-block-DForhWL3.js +77 -0
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- package/anisotropy-block-D5fXH_OY.js +12 -0
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- package/anisotropy-fragment-HgasXS7l.js +89 -0
- package/anisotropy-fragment-HgasXS7l.js.map +1 -0
- package/arc-tan2-block-d8sWt_x0.js +12 -0
- package/arc-tan2-block-d8sWt_x0.js.map +1 -0
- package/assets/splat-sort-worker-Crg3CaCc.js.map +1 -0
- package/background-dds-skybox-yHTqabU3.js +221 -0
- package/background-dds-skybox-yHTqabU3.js.map +1 -0
- package/background-ground-DIw6D3qf.js +235 -0
- package/background-ground-DIw6D3qf.js.map +1 -0
- package/background-hdr-skybox-c4uuTmkP.js +179 -0
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- package/background-solid-skybox-DPGBpPbm.js +235 -0
- package/background-solid-skybox-DPGBpPbm.js.map +1 -0
- package/bake-local-matrix-Dfpd3b06.js +28 -0
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- package/billboard-renderable-D8mlVGCd.js +242 -0
- package/billboard-renderable-D8mlVGCd.js.map +1 -0
- package/biplanar-block-DZnKuV81.js +115 -0
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- package/bones-block-D6IhqUVV.js +31 -0
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- package/clamp-block-BdII67hT.js +21 -0
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- package/clearcoat-block-BGML4npi.js +12 -0
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- package/clip-planes-block-BPfFJrbf.js +26 -0
- package/clip-planes-block-BPfFJrbf.js.map +1 -0
- package/cloud-block-BeVrangc.js +90 -0
- package/cloud-block-BeVrangc.js.map +1 -0
- package/color-converter-block-CvwKiW4k.js +123 -0
- package/color-converter-block-CvwKiW4k.js.map +1 -0
- package/color-merger-CCu21ZII.js +57 -0
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- package/color-splitter-CGn1G4ow.js +33 -0
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- package/conditional-block-Cd2pbejI.js +51 -0
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- package/create-skeleton-C9JdIJnb.js +44 -0
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- package/cross-block-DCrLwCpt.js +12 -0
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- package/cubemap-skybox-material-DvXMVc4k.js +79 -0
- package/cubemap-skybox-material-DvXMVc4k.js.map +1 -0
- package/curve-block-BlJpXVYv.js +89 -0
- package/curve-block-BlJpXVYv.js.map +1 -0
- package/debug-block-D2pg4Yf6.js +14 -0
- package/debug-block-D2pg4Yf6.js.map +1 -0
- package/derivative-block-B8KjtaWs.js +20 -0
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- package/desaturate-block-C1RghNSB.js +15 -0
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- package/discard-block-B2jKjaEL.js +21 -0
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- package/elbow-block-NEOiIxzO.js +10 -0
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- package/emissive-fragment-BnNvbBCw.js +39 -0
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- package/esm-shadow-view-DGKdF1NI.js +18 -0
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- package/esm-shadow-view-DN9HIaM4.js +15 -0
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- package/fog-block-DJ9hEolm.js +41 -0
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- package/gltf-ext-clearcoat-CLH2SVph.js +31 -0
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- package/gltf-ext-dielectric-qHzlnvdl.js +105 -0
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- package/gltf-ext-emissive-strength-nzGZXZVK.js +19 -0
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- package/gltf-ext-iridescence-C6bq7jiM.js +26 -0
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- package/gltf-ext-node-visibility-MafA9ot2.js +25 -0
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- package/gltf-ext-orm-CT18G_vQ.js +33 -0
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- package/gltf-ext-quantization-CpZyLDIz.js +94 -0
- package/gltf-ext-quantization-CpZyLDIz.js.map +1 -0
- package/gltf-ext-sheen-BgIxUzyZ.js +25 -0
- package/gltf-ext-sheen-BgIxUzyZ.js.map +1 -0
- package/gltf-ext-spec-gloss-D0LJLBUM.js +24 -0
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- package/gltf-ext-unlit-D2ANui0V.js +16 -0
- package/gltf-ext-unlit-D2ANui0V.js.map +1 -0
- package/gltf-ext-uv-transform-CE_-T1Tr.js +38 -0
- package/gltf-ext-uv-transform-CE_-T1Tr.js.map +1 -0
- package/gltf-feature-animation-pointer-BjpwOOqo.js +88 -0
- package/gltf-feature-animation-pointer-BjpwOOqo.js.map +1 -0
- package/gltf-feature-animations-CCizegp8.js +15 -0
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- package/gltf-feature-draco-yGSMGTE3.js +124 -0
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- package/gltf-feature-gpu-instancing-2e_CFQnl.js +151 -0
- package/gltf-feature-gpu-instancing-2e_CFQnl.js.map +1 -0
- package/gltf-feature-lights-punctual-DDDg4j0U.js +71 -0
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- package/gltf-feature-meshopt-Des96YFI.js +84 -0
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- package/gltf-feature-morph-CKCw6tkX.js +29 -0
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- package/gltf-feature-xmp-BUfq_IVG.js +15 -0
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- package/gltf-glb-parser-D6UZWFuC.js +27 -0
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- package/gltf-interleave-DGnUlz28.js +241 -0
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- package/gltf-pbr-builder-ext-BFOxOCnQ.js +85 -0
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- package/height-to-normal-block-DhPHkDFg.js +65 -0
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- package/worley-noise-3d-block-CyR2-k4s.js +58 -0
- package/worley-noise-3d-block-CyR2-k4s.js.map +1 -0
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import { aO as getOrCreateSampler, bq as createImageProcessingTask, br as biasedMipLevelCount, b2 as getBilinearSampler, bs as _vis, bt as recordMipmaps, bo as PBR2_HAS_REFRACTION, bu as PBR2_HAS_REFRACTION_MAP, aH as PBR_HAS_THICKNESS_MAP, bv as PBR2_LINEAR_IMAGE_PROCESSING, bw as PBR2_HAS_DISPERSION, aJ as PBR2_HAS_THICKNESS_GLTF_CHANNEL, bx as PBR2_HAS_VOLUME } from "./index-C8HOR2sB.js";
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const _trilinearAnisotropicDesc = {
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magFilter: "linear",
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minFilter: "linear",
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mipmapFilter: "linear",
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addressModeU: "repeat",
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addressModeV: "repeat",
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addressModeW: "repeat",
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maxAnisotropy: 4
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};
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function getTrilinearAnisotropicSampler(engine) {
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return getOrCreateSampler(engine, _trilinearAnisotropicDesc);
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}
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const BLIT_SHADER = `@group(0)@binding(0)var t:texture_2d<f32>;@group(0)@binding(1)var s:sampler;struct V{@builtin(position)p:vec4f,@location(0)u:vec2f};@vertex fn vs(@builtin(vertex_index)i:u32)->V{var p=array<vec2f,3>(vec2f(-1,-1),vec2f(3,-1),vec2f(-1,3));var u=array<vec2f,3>(vec2f(0,1),vec2f(2,1),vec2f(0,-1));return V(vec4f(p[i],0,1),u[i]);}@fragment fn fs(v:V)->@location(0)vec4f{return textureSample(t,s,v.u);}`;
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const BLIT_MSAA_SHADER = `@group(0)@binding(0)var t:texture_multisampled_2d<f32>;struct V{@builtin(position)p:vec4f,@location(0)u:vec2f};@vertex fn vs(@builtin(vertex_index)i:u32)->V{var p=array<vec2f,3>(vec2f(-1,-1),vec2f(3,-1),vec2f(-1,3));var u=array<vec2f,3>(vec2f(0,1),vec2f(2,1),vec2f(0,-1));return V(vec4f(p[i],0,1),u[i]);}fn l(p:vec2i)->vec4f{let n=textureNumSamples(t);var c=vec4f(0);for(var i=0u;i<n;i++){c+=textureLoad(t,p,i);}return c/f32(n);}@fragment fn fs(v:V)->@location(0)vec4f{let d=vec2i(textureDimensions(t));let q=clamp(v.u*vec2f(d)-.5,vec2f(0),vec2f(d-vec2i(1)));let p=vec2i(floor(q));let f=fract(q);let p1=min(p+vec2i(1),d-vec2i(1));return mix(mix(l(p),l(vec2i(p1.x,p.y)),f.x),mix(l(vec2i(p.x,p1.y)),l(p1),f.x),f.y);}`;
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const REFRACTION_LOD_BIAS = 4;
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let blitPipelines = null;
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let blitShader = null;
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let blitMsaaShader = null;
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let blitBgl = null;
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let blitMsaaBgl = null;
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let blitDevice = null;
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function enableSceneTransmission(scene, engine) {
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markPbrMaterialsLinear(scene);
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let lastRenderTask = null;
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for (const task of scene._frameGraph._tasks) {
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if ("_renderables" in task) {
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const renderTask = task;
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enableRenderTaskTransmission(renderTask, engine);
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lastRenderTask = renderTask;
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}
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}
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if (lastRenderTask && !scene._frameGraph._tasks.some((task) => task.name === "transmission-image-processing")) {
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scene._frameGraph._tasks.push(createImageProcessingTask({ name: "transmission-image-processing", source: lastRenderTask._config.rt }, engine, scene));
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}
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}
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function enableRenderTaskTransmission(task, engine) {
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var _a, _b;
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if (task._executeWithTransmission) {
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return;
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}
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retargetRenderTaskToLinearOffscreen(task, engine);
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let state = null;
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const record = task.record.bind(task);
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const execute = (_a = task.execute) == null ? void 0 : _a.bind(task);
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const dispose = (_b = task.dispose) == null ? void 0 : _b.bind(task);
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task.record = () => {
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disposeRenderTaskTransmission(state);
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state = createRenderTaskTransmission(task, engine);
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task._targetSignature._transmissionTexture = state.texture;
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record();
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configureTransmissionSource(state, task, engine);
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};
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if (execute) {
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task.execute = () => executeRenderTaskLinear(task.scene, execute);
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}
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task.dispose = () => {
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disposeRenderTaskTransmission(state);
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state = null;
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dispose == null ? void 0 : dispose();
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};
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task._executeWithTransmission = (sampleCount) => executePassWithTransmission(task, engine, state, sampleCount);
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}
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function retargetRenderTaskToLinearOffscreen(task, engine) {
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const desc = task._config.rt._descriptor;
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if (desc.resolveToSwapchain) {
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desc.resolveToSwapchain = false;
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desc.colorFormat = "rgba16float";
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desc.flipY = false;
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task._opaqueBundles.length = 0;
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task._lastVersion = -1;
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} else if (!desc.colorFormat) {
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desc.colorFormat = "rgba16float";
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}
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desc.sampleCount = engine.msaaSamples;
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const sig = task._targetSignature;
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sig._colorFormat = desc.colorFormat;
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sig._depthStencilFormat = desc.depthStencilFormat;
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sig._depthCompare = desc._depthCompare;
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sig._sampleCount = desc.sampleCount;
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sig._flipY = desc.flipY ?? true;
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}
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function executeRenderTaskLinear(scene, execute) {
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const imageProcessing = scene.imageProcessing;
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const toneMappingEnabled = imageProcessing.toneMappingEnabled;
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const clearColor = scene.clearColor;
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const linearClearColor = inverseImageProcessedColor(clearColor, imageProcessing.exposure, imageProcessing.contrast, toneMappingEnabled === true);
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imageProcessing.toneMappingEnabled = -1;
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scene.clearColor = linearClearColor;
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try {
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return execute();
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} finally {
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scene.clearColor = clearColor;
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imageProcessing.toneMappingEnabled = toneMappingEnabled;
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}
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}
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function inverseImageProcessedColor(color, exposure, contrast, toneMapping) {
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return {
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r: inverseImageProcessedChannel(color.r, exposure, contrast, toneMapping),
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g: inverseImageProcessedChannel(color.g, exposure, contrast, toneMapping),
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b: inverseImageProcessedChannel(color.b, exposure, contrast, toneMapping),
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a: color.a
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};
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}
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function inverseImageProcessedChannel(value, exposure, contrast, toneMapping) {
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let c = clamp01(value);
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if (contrast < 1) {
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c = contrast > 0 ? clamp01((c - 0.5 * (1 - contrast)) / contrast) : 0.5;
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} else if (contrast > 1) {
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const mixAmount = contrast - 1;
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let lo = 0;
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let hi = 1;
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for (let i = 0; i < 16; i++) {
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const mid = (lo + hi) * 0.5;
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const high = mid * mid * (3 - 2 * mid);
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const out = mid + (high - mid) * mixAmount;
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if (out < c) {
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lo = mid;
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} else {
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hi = mid;
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}
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}
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c = (lo + hi) * 0.5;
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}
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c = c ** 2.2;
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if (toneMapping) {
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c = -Math.log2(Math.max(1 - c, 1e-6)) / 1.5905790328979492;
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}
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return exposure > 0 ? c / exposure : c;
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}
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function clamp01(v) {
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return Math.min(Math.max(v, 0), 1);
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}
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function markPbrMaterialsLinear(scene) {
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for (const mesh of scene.meshes) {
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const mat = mesh.material;
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if (mat) {
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mat._linearImageProcessing = true;
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mat._renderFeatures = void 0;
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}
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}
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}
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function createRenderTaskTransmission(task, engine) {
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const rt = task._config.rt;
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const width = 1024;
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const height = 1024;
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const format = "rgba16float";
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const generateMipmaps = shouldGenerateMipmaps(task._config.transmission);
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const texture = engine._device.createTexture({
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label: task.name,
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size: { width, height },
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format,
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mipLevelCount: generateMipmaps ? biasedMipLevelCount(width, height, REFRACTION_LOD_BIAS) : 1,
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usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST
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});
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const tex = {
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texture,
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view: texture.createView(),
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sampler: getTrilinearAnisotropicSampler(engine),
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width,
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height,
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invertY: false
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};
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return {
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texture: tex,
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_baseView: texture.createView({ baseMipLevel: 0, mipLevelCount: 1 }),
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_sourceWidth: rt._width,
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_sourceHeight: rt._height,
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_sourceTexture: null,
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_blit: null,
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_copyCount: normalizeCopyCount(task._config.transmission),
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_generateMipmaps: generateMipmaps,
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_copies: 0
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};
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}
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function configureTransmissionSource(state, task, engine) {
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const rt = task._config.rt;
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state._sourceWidth = rt._width;
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state._sourceHeight = rt._height;
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state._sourceTexture = rt._colorTexture;
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const sampleCount = task._targetSignature._sampleCount;
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if (!state._sourceTexture) {
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return;
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}
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state._blit = shouldBlitTransmission(state, sampleCount) ? createTransmissionBlit(state, engine, state._sourceTexture, sampleCount > 1) : null;
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}
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function disposeRenderTaskTransmission(state) {
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state == null ? void 0 : state.texture.texture.destroy();
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}
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function executePassWithTransmission(task, engine, state, sampleCount) {
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state._copies = 0;
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const transparent = task._transparentBindings;
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let pass = beginTaskPass(task, null, sampleCount, false);
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194
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let draws = drawBaseTask(task, pass);
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let lastPipeline = null;
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for (let i = 0; i < transparent.length; i++) {
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const binding = transparent[i];
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const transmissive = binding.renderable._transmissive === true;
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if (transmissive && canUpdateTransmission(state)) {
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pass.end();
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updateTransmissionTexture(state, engine);
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pass = beginTaskPass(task, null, sampleCount, true);
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setPassState(task, pass);
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lastPipeline = null;
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}
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const mesh = binding.renderable.mesh;
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if (mesh && mesh.visible === false) {
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continue;
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}
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|
210
|
+
if (binding.pipeline !== lastPipeline) {
|
|
211
|
+
pass.setPipeline(binding.pipeline);
|
|
212
|
+
lastPipeline = binding.pipeline;
|
|
213
|
+
}
|
|
214
|
+
draws += binding.draw(pass, engine);
|
|
215
|
+
}
|
|
216
|
+
pass.end();
|
|
217
|
+
return draws;
|
|
218
|
+
}
|
|
219
|
+
function updateTransmissionTexture(state, engine) {
|
|
220
|
+
if (!state._sourceTexture) {
|
|
221
|
+
throw new Error("No transmission source");
|
|
222
|
+
}
|
|
223
|
+
if (state._blit) {
|
|
224
|
+
blitToTransmission(state, engine);
|
|
225
|
+
} else {
|
|
226
|
+
engine._currentEncoder.copyTextureToTexture(
|
|
227
|
+
{ texture: state._sourceTexture },
|
|
228
|
+
{ texture: state.texture.texture },
|
|
229
|
+
{ width: state.texture.width, height: state.texture.height }
|
|
230
|
+
);
|
|
231
|
+
}
|
|
232
|
+
if (state._generateMipmaps) {
|
|
233
|
+
recordMipmaps(engine, state.texture.texture, engine._currentEncoder);
|
|
234
|
+
}
|
|
235
|
+
state._copies++;
|
|
236
|
+
}
|
|
237
|
+
function getBlitPipeline(engine, format, multisampled) {
|
|
238
|
+
const device = engine._device;
|
|
239
|
+
if (device !== blitDevice) {
|
|
240
|
+
blitPipelines == null ? void 0 : blitPipelines.clear();
|
|
241
|
+
blitPipelines = null;
|
|
242
|
+
blitShader = null;
|
|
243
|
+
blitMsaaShader = null;
|
|
244
|
+
blitBgl = null;
|
|
245
|
+
blitMsaaBgl = null;
|
|
246
|
+
blitDevice = device;
|
|
247
|
+
}
|
|
248
|
+
if (multisampled) {
|
|
249
|
+
blitMsaaShader ?? (blitMsaaShader = device.createShaderModule({ code: BLIT_MSAA_SHADER }));
|
|
250
|
+
blitMsaaBgl ?? (blitMsaaBgl = device.createBindGroupLayout({
|
|
251
|
+
entries: [{ binding: 0, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "unfilterable-float", multisampled: true } }]
|
|
252
|
+
}));
|
|
253
|
+
} else {
|
|
254
|
+
blitShader ?? (blitShader = device.createShaderModule({ code: BLIT_SHADER }));
|
|
255
|
+
blitBgl ?? (blitBgl = device.createBindGroupLayout({
|
|
256
|
+
entries: [
|
|
257
|
+
{ binding: 0, visibility: GPUShaderStage.FRAGMENT, texture: { sampleType: "float" } },
|
|
258
|
+
{ binding: 1, visibility: GPUShaderStage.FRAGMENT, sampler: {} }
|
|
259
|
+
]
|
|
260
|
+
}));
|
|
261
|
+
}
|
|
262
|
+
blitPipelines ?? (blitPipelines = /* @__PURE__ */ new Map());
|
|
263
|
+
const key = `${format}:${multisampled ? "msaa" : ""}`;
|
|
264
|
+
let pipeline = blitPipelines.get(key);
|
|
265
|
+
if (!pipeline) {
|
|
266
|
+
const bgl = multisampled ? blitMsaaBgl : blitBgl;
|
|
267
|
+
pipeline = device.createRenderPipeline({
|
|
268
|
+
label: "transmission-copy",
|
|
269
|
+
layout: device.createPipelineLayout({ bindGroupLayouts: [bgl] }),
|
|
270
|
+
vertex: { module: multisampled ? blitMsaaShader : blitShader, entryPoint: "vs" },
|
|
271
|
+
fragment: { module: multisampled ? blitMsaaShader : blitShader, entryPoint: "fs", targets: [{ format }] },
|
|
272
|
+
primitive: { topology: "triangle-list" }
|
|
273
|
+
});
|
|
274
|
+
blitPipelines.set(key, pipeline);
|
|
275
|
+
}
|
|
276
|
+
return pipeline;
|
|
277
|
+
}
|
|
278
|
+
function shouldBlitTransmission(state, sampleCount) {
|
|
279
|
+
return sampleCount > 1 || state._sourceWidth !== state.texture.width || state._sourceHeight !== state.texture.height;
|
|
280
|
+
}
|
|
281
|
+
function createTransmissionBlit(state, engine, source, multisampled) {
|
|
282
|
+
const device = engine._device;
|
|
283
|
+
const pipeline = getBlitPipeline(engine, state.texture.texture.format, multisampled);
|
|
284
|
+
const bindGroup = device.createBindGroup({
|
|
285
|
+
layout: multisampled ? blitMsaaBgl : blitBgl,
|
|
286
|
+
entries: multisampled ? [{ binding: 0, resource: source.createView() }] : [
|
|
287
|
+
{ binding: 0, resource: source.createView() },
|
|
288
|
+
{ binding: 1, resource: getBilinearSampler(engine) }
|
|
289
|
+
]
|
|
290
|
+
});
|
|
291
|
+
return { _pipeline: pipeline, _bindGroup: bindGroup };
|
|
292
|
+
}
|
|
293
|
+
function blitToTransmission(state, engine) {
|
|
294
|
+
const blit = state._blit;
|
|
295
|
+
const pass = engine._currentEncoder.beginRenderPass({
|
|
296
|
+
colorAttachments: [{ view: state._baseView, loadOp: "clear", storeOp: "store", clearValue: { r: 0, g: 0, b: 0, a: 0 } }]
|
|
297
|
+
});
|
|
298
|
+
pass.setPipeline(blit._pipeline);
|
|
299
|
+
pass.setBindGroup(0, blit._bindGroup);
|
|
300
|
+
pass.draw(3);
|
|
301
|
+
pass.end();
|
|
302
|
+
}
|
|
303
|
+
function canUpdateTransmission(state) {
|
|
304
|
+
return state._copyCount === 0 || state._copies < state._copyCount;
|
|
305
|
+
}
|
|
306
|
+
function beginTaskPass(task, resolveTarget, sampleCount, load) {
|
|
307
|
+
const att = task._colorAttachment;
|
|
308
|
+
const depthLoadOp = load || !task._config.clr ? "load" : "clear";
|
|
309
|
+
if (load) {
|
|
310
|
+
att.loadOp = "load";
|
|
311
|
+
}
|
|
312
|
+
const depthAttachment = task._renderPassDescriptor.depthStencilAttachment;
|
|
313
|
+
if (depthAttachment) {
|
|
314
|
+
depthAttachment.depthLoadOp = depthLoadOp;
|
|
315
|
+
if (depthAttachment.stencilLoadOp) {
|
|
316
|
+
depthAttachment.stencilLoadOp = depthLoadOp;
|
|
317
|
+
}
|
|
318
|
+
}
|
|
319
|
+
if (sampleCount > 1) {
|
|
320
|
+
att.resolveTarget = void 0;
|
|
321
|
+
} else {
|
|
322
|
+
att.resolveTarget = void 0;
|
|
323
|
+
}
|
|
324
|
+
return task.engine._currentEncoder.beginRenderPass(task._renderPassDescriptor);
|
|
325
|
+
}
|
|
326
|
+
function setPassState(task, pass) {
|
|
327
|
+
const cfg = task._config;
|
|
328
|
+
const rt = cfg.rt;
|
|
329
|
+
const scene = task.scene;
|
|
330
|
+
const camera = cfg.cam ?? scene.camera;
|
|
331
|
+
const v = camera == null ? void 0 : camera.viewport;
|
|
332
|
+
if (v) {
|
|
333
|
+
const rw = rt._width;
|
|
334
|
+
const rh = rt._height;
|
|
335
|
+
const x = Math.floor(v.x * rw);
|
|
336
|
+
const y = Math.floor((1 - v.y - v.height) * rh);
|
|
337
|
+
const w = Math.ceil((v.x + v.width) * rw) - x;
|
|
338
|
+
const h = Math.ceil((1 - v.y) * rh) - y;
|
|
339
|
+
pass.setViewport(x, y, w, h, 0, 1);
|
|
340
|
+
pass.setScissorRect(x, y, w, h);
|
|
341
|
+
}
|
|
342
|
+
pass.setBindGroup(0, task._sceneBG);
|
|
343
|
+
}
|
|
344
|
+
function drawBaseTask(task, pass) {
|
|
345
|
+
const eng = task.engine;
|
|
346
|
+
const rt = task._config.rt;
|
|
347
|
+
const scene = task.scene;
|
|
348
|
+
const opaqueBindings = task._opaqueBindings;
|
|
349
|
+
const opaqueBundles = task._opaqueBundles;
|
|
350
|
+
setPassState(task, pass);
|
|
351
|
+
if (task._lastVersion !== scene._renderableVersion || task._lastVis !== _vis || opaqueBundles.length === 0) {
|
|
352
|
+
const desc = rt._descriptor;
|
|
353
|
+
const be = eng._device.createRenderBundleEncoder({
|
|
354
|
+
colorFormats: desc.colorFormat ? [desc.colorFormat] : [],
|
|
355
|
+
depthStencilFormat: desc.depthStencilFormat,
|
|
356
|
+
sampleCount: desc.sampleCount ?? 1
|
|
357
|
+
});
|
|
358
|
+
be.setBindGroup(0, task._sceneBG);
|
|
359
|
+
drawList(be, opaqueBindings, eng);
|
|
360
|
+
opaqueBundles[0] = be.finish();
|
|
361
|
+
task._lastVersion = scene._renderableVersion;
|
|
362
|
+
task._lastVis = _vis;
|
|
363
|
+
}
|
|
364
|
+
let draws = opaqueBindings.length;
|
|
365
|
+
pass.executeBundles(opaqueBundles);
|
|
366
|
+
pass.setBindGroup(0, task._sceneBG);
|
|
367
|
+
draws += drawList(pass, task._directBindings, eng);
|
|
368
|
+
return draws;
|
|
369
|
+
}
|
|
370
|
+
function drawList(enc, list, engine) {
|
|
371
|
+
let lp = null;
|
|
372
|
+
let draws = 0;
|
|
373
|
+
for (const b of list) {
|
|
374
|
+
const mesh = b.renderable.mesh;
|
|
375
|
+
if (mesh && mesh.visible === false) {
|
|
376
|
+
continue;
|
|
377
|
+
}
|
|
378
|
+
if (b.pipeline !== lp) {
|
|
379
|
+
enc.setPipeline(b.pipeline);
|
|
380
|
+
lp = b.pipeline;
|
|
381
|
+
}
|
|
382
|
+
draws += b.draw(enc, engine);
|
|
383
|
+
}
|
|
384
|
+
return draws;
|
|
385
|
+
}
|
|
386
|
+
function normalizeCopyCount(cfg) {
|
|
387
|
+
const count = (cfg == null ? void 0 : cfg.copyCount) ?? 1;
|
|
388
|
+
return count === Infinity ? 0 : Math.max(0, count | 0);
|
|
389
|
+
}
|
|
390
|
+
function shouldGenerateMipmaps(cfg) {
|
|
391
|
+
return (cfg == null ? void 0 : cfg.generateMipmaps) !== false;
|
|
392
|
+
}
|
|
393
|
+
const LINEAR_IMAGE_PROCESSING_SLOTS = { NI: `if(scene.vImageInfos.w>=0.0){`, BC: `}` };
|
|
394
|
+
function makeRefractionMod(hasVolume, hasMap, hasThicknessMap, useGltfThicknessChannel, hasDispersion, dispersionSampleWgsl) {
|
|
395
|
+
const thicknessScaleLine = hasVolume || hasThicknessMap ? `let ts=max(length(mesh.world[0].xyz),max(length(mesh.world[1].xyz),length(mesh.world[2].xyz)));` : ``;
|
|
396
|
+
const thicknessLine = hasThicknessMap ? `let ths=textureSample(thicknessTexture_,thicknessSampler_,input.uv).${useGltfThicknessChannel ? "g" : "r"};
|
|
397
|
+
let th=(material.thicknessParams.x+ths*material.thicknessParams.y)*ts;` : hasVolume ? `let th=material.refractionParams.z*ts;` : `let th=material.refractionParams.z;`;
|
|
398
|
+
const textureLine = hasMap ? `let ri=material.refractionParams.x*textureSample(refractionMapTexture,refractionMapSampler,input.uv).r;` : `let ri=material.refractionParams.x;`;
|
|
399
|
+
const absorptionLine = hasVolume ? `let ab=exp(material.volumeParams.rgb*th);` : ``;
|
|
400
|
+
const refractionLine = hasVolume ? `let fr=er*surfaceAlbedo*(ri*ab)*(vec3<f32>(1.0)-colorSpecularEnvReflectance.rgb);` : `let fr=er*surfaceAlbedo*ri*(vec3<f32>(1.0)-colorSpecularEnvReflectance.rgb);`;
|
|
401
|
+
const sampleLines = hasDispersion && dispersionSampleWgsl ? dispersionSampleWgsl : `let rd=refract(-V,N,material.refractionParams.y);
|
|
402
|
+
let cp=scene.viewProjection*vec4<f32>(input.worldPos+rd*th,1.0);
|
|
403
|
+
let ruv=(cp.xy/cp.w)*vec2<f32>(0.5,-0.5)+vec2<f32>(0.5,0.5);
|
|
404
|
+
let er=textureSampleLevel(refractionTexture,refractionSampler_,ruv,lv).rgb*material.environmentIntensity;`;
|
|
405
|
+
return `{
|
|
406
|
+
${thicknessScaleLine}
|
|
407
|
+
${textureLine}
|
|
408
|
+
${thicknessLine}
|
|
409
|
+
let ro=1.0-ri;
|
|
410
|
+
let ra=mix(alphaG,0.0,clamp(material.refractionParams.w*3.0-2.0,0.0,1.0));
|
|
411
|
+
let lv=clamp(log2(f32(textureDimensions(refractionTexture).x)*ra)-4.0,0.0,f32(textureNumLevels(refractionTexture)-1));
|
|
412
|
+
${sampleLines}
|
|
413
|
+
${absorptionLine}
|
|
414
|
+
${refractionLine}
|
|
415
|
+
color=finalIrradiance*ro*ro+finalRadianceScaled+finalSpecularScaled+directDiffuse*ro*ro+fr+emissive;
|
|
416
|
+
}`;
|
|
417
|
+
}
|
|
418
|
+
function createRefractionRttFragment(hasVolume, hasMap, hasThicknessMap, useGltfThicknessChannel, linearImageProcessing, hasDispersion, dispersionSampleWgsl) {
|
|
419
|
+
const uboFields = [{ _name: "refractionParams", _type: "vec4<f32>" }];
|
|
420
|
+
if (hasVolume) {
|
|
421
|
+
uboFields.push({ _name: "volumeParams", _type: "vec4<f32>" });
|
|
422
|
+
}
|
|
423
|
+
if (hasThicknessMap) {
|
|
424
|
+
uboFields.push({ _name: "thicknessParams", _type: "vec4<f32>" });
|
|
425
|
+
}
|
|
426
|
+
const bindings = [
|
|
427
|
+
{ _name: "refractionTexture", _type: { _kind: "texture", _textureType: "texture_2d<f32>" }, _visibility: 2 },
|
|
428
|
+
{ _name: "refractionSampler_", _type: { _kind: "sampler", _samplerType: "sampler" }, _visibility: 2 }
|
|
429
|
+
];
|
|
430
|
+
if (hasMap) {
|
|
431
|
+
bindings.push(
|
|
432
|
+
{ _name: "refractionMapTexture", _type: { _kind: "texture", _textureType: "texture_2d<f32>" }, _visibility: 2 },
|
|
433
|
+
{ _name: "refractionMapSampler", _type: { _kind: "sampler", _samplerType: "sampler" }, _visibility: 2 }
|
|
434
|
+
);
|
|
435
|
+
}
|
|
436
|
+
if (hasThicknessMap) {
|
|
437
|
+
bindings.push(
|
|
438
|
+
{ _name: "thicknessTexture_", _type: { _kind: "texture", _textureType: "texture_2d<f32>" }, _visibility: 2 },
|
|
439
|
+
{ _name: "thicknessSampler_", _type: { _kind: "sampler", _samplerType: "sampler" }, _visibility: 2 }
|
|
440
|
+
);
|
|
441
|
+
}
|
|
442
|
+
return {
|
|
443
|
+
_id: "refraction",
|
|
444
|
+
_dependencies: ["ibl"],
|
|
445
|
+
_uboFields: uboFields,
|
|
446
|
+
_bindings: bindings,
|
|
447
|
+
_fragmentSlots: linearImageProcessing ? { AI: makeRefractionMod(hasVolume, hasMap, hasThicknessMap, useGltfThicknessChannel, hasDispersion, dispersionSampleWgsl), ...LINEAR_IMAGE_PROCESSING_SLOTS } : { AI: makeRefractionMod(hasVolume, hasMap, hasThicknessMap, useGltfThicknessChannel, hasDispersion, dispersionSampleWgsl) }
|
|
448
|
+
};
|
|
449
|
+
}
|
|
450
|
+
function writeRefractionUBO(data, mat, offsets) {
|
|
451
|
+
var _a, _b;
|
|
452
|
+
const ss = mat.subsurface;
|
|
453
|
+
const refr = ss == null ? void 0 : ss.refraction;
|
|
454
|
+
if (!refr) {
|
|
455
|
+
return;
|
|
456
|
+
}
|
|
457
|
+
const off = offsets.get("refractionParams");
|
|
458
|
+
if (off === void 0) {
|
|
459
|
+
return;
|
|
460
|
+
}
|
|
461
|
+
const o = off / 4;
|
|
462
|
+
data[o] = refr.intensity ?? 0;
|
|
463
|
+
const ior = refr.indexOfRefraction ?? 1.5;
|
|
464
|
+
const thick = ss.thickness;
|
|
465
|
+
data[o + 1] = 1 / (refr.useThicknessAsDepth && (thick == null ? void 0 : thick.max) ? ior : 1);
|
|
466
|
+
data[o + 2] = refr.useThicknessAsDepth ? (thick == null ? void 0 : thick.max) ?? 0 : 1;
|
|
467
|
+
data[o + 3] = 1 / ior;
|
|
468
|
+
const vOff = offsets.get("volumeParams");
|
|
469
|
+
if (vOff !== void 0) {
|
|
470
|
+
const vo = vOff / 4;
|
|
471
|
+
const tint = ((_a = ss.tint) == null ? void 0 : _a.color) ?? [1, 1, 1];
|
|
472
|
+
const dist = Math.max(((_b = ss.tint) == null ? void 0 : _b.atDistance) ?? 1, 1e-4);
|
|
473
|
+
data[vo] = Math.log(Math.max(tint[0], 1e-6)) / dist;
|
|
474
|
+
data[vo + 1] = Math.log(Math.max(tint[1], 1e-6)) / dist;
|
|
475
|
+
data[vo + 2] = Math.log(Math.max(tint[2], 1e-6)) / dist;
|
|
476
|
+
data[vo + 3] = refr.dispersion ?? 0;
|
|
477
|
+
}
|
|
478
|
+
const tOff = offsets.get("thicknessParams");
|
|
479
|
+
if (tOff !== void 0) {
|
|
480
|
+
const to = tOff / 4;
|
|
481
|
+
const min = (thick == null ? void 0 : thick.min) ?? 0;
|
|
482
|
+
const max = (thick == null ? void 0 : thick.max) ?? 1;
|
|
483
|
+
data[to] = min;
|
|
484
|
+
data[to + 1] = max - min;
|
|
485
|
+
}
|
|
486
|
+
}
|
|
487
|
+
function makeRefractionRttExt(dispersionSampleWgsl) {
|
|
488
|
+
return {
|
|
489
|
+
id: "refraction",
|
|
490
|
+
phase: "fragment",
|
|
491
|
+
detect(mat) {
|
|
492
|
+
var _a, _b, _c;
|
|
493
|
+
const m = mat;
|
|
494
|
+
const ss = m.subsurface;
|
|
495
|
+
const refr = ss == null ? void 0 : ss.refraction;
|
|
496
|
+
const linearImageProcessing = m._linearImageProcessing ? PBR2_LINEAR_IMAGE_PROCESSING : 0;
|
|
497
|
+
const intensity = m.transmissive ? (refr == null ? void 0 : refr.intensity) ?? 0 : 0;
|
|
498
|
+
if (intensity <= 0) {
|
|
499
|
+
return { f: 0, f2: linearImageProcessing };
|
|
500
|
+
}
|
|
501
|
+
let f = 0;
|
|
502
|
+
let f2 = linearImageProcessing | PBR2_HAS_REFRACTION;
|
|
503
|
+
if (refr == null ? void 0 : refr.texture) {
|
|
504
|
+
f2 |= PBR2_HAS_REFRACTION_MAP;
|
|
505
|
+
}
|
|
506
|
+
if ((_a = ss == null ? void 0 : ss.thickness) == null ? void 0 : _a.texture) {
|
|
507
|
+
f |= PBR_HAS_THICKNESS_MAP;
|
|
508
|
+
}
|
|
509
|
+
if ((_b = ss == null ? void 0 : ss.thickness) == null ? void 0 : _b.useGlTFChannel) {
|
|
510
|
+
f2 |= PBR2_HAS_THICKNESS_GLTF_CHANNEL;
|
|
511
|
+
}
|
|
512
|
+
if (((_c = ss == null ? void 0 : ss.tint) == null ? void 0 : _c.atDistance) !== void 0) {
|
|
513
|
+
f2 |= PBR2_HAS_VOLUME;
|
|
514
|
+
if (refr == null ? void 0 : refr.dispersion) {
|
|
515
|
+
f2 |= PBR2_HAS_DISPERSION;
|
|
516
|
+
}
|
|
517
|
+
}
|
|
518
|
+
return { f, f2 };
|
|
519
|
+
},
|
|
520
|
+
frag(ctx) {
|
|
521
|
+
const linearImageProcessing = (ctx._features2 & PBR2_LINEAR_IMAGE_PROCESSING) !== 0;
|
|
522
|
+
if (!(ctx._features2 & PBR2_HAS_REFRACTION)) {
|
|
523
|
+
return linearImageProcessing ? { _id: "linear", _fragmentSlots: LINEAR_IMAGE_PROCESSING_SLOTS } : null;
|
|
524
|
+
}
|
|
525
|
+
return createRefractionRttFragment(
|
|
526
|
+
(ctx._features2 & PBR2_HAS_VOLUME) !== 0,
|
|
527
|
+
(ctx._features2 & PBR2_HAS_REFRACTION_MAP) !== 0,
|
|
528
|
+
(ctx._features & PBR_HAS_THICKNESS_MAP) !== 0,
|
|
529
|
+
(ctx._features2 & PBR2_HAS_THICKNESS_GLTF_CHANNEL) !== 0,
|
|
530
|
+
linearImageProcessing,
|
|
531
|
+
(ctx._features2 & PBR2_HAS_DISPERSION) !== 0,
|
|
532
|
+
dispersionSampleWgsl
|
|
533
|
+
);
|
|
534
|
+
},
|
|
535
|
+
writeUbo(data, mat, offsets) {
|
|
536
|
+
writeRefractionUBO(data, mat, offsets);
|
|
537
|
+
},
|
|
538
|
+
bind(ctx, entries, b) {
|
|
539
|
+
var _a, _b, _c, _d;
|
|
540
|
+
if (!(ctx._features2 & PBR2_HAS_REFRACTION)) {
|
|
541
|
+
return b;
|
|
542
|
+
}
|
|
543
|
+
const texture = ctx._refractionTexture;
|
|
544
|
+
if (!texture) {
|
|
545
|
+
throw new Error("PBR transmission requires a frame-graph refraction texture.");
|
|
546
|
+
}
|
|
547
|
+
entries.push({ binding: b++, resource: texture.view });
|
|
548
|
+
entries.push({ binding: b++, resource: texture.sampler });
|
|
549
|
+
if ((ctx._features2 & PBR2_HAS_REFRACTION_MAP) !== 0) {
|
|
550
|
+
const map = (_b = (_a = ctx._material.subsurface) == null ? void 0 : _a.refraction) == null ? void 0 : _b.texture;
|
|
551
|
+
entries.push({ binding: b++, resource: map.view });
|
|
552
|
+
entries.push({ binding: b++, resource: getTrilinearAnisotropicSampler(ctx._engine) });
|
|
553
|
+
}
|
|
554
|
+
if ((ctx._features & PBR_HAS_THICKNESS_MAP) !== 0) {
|
|
555
|
+
const thickness = (_d = (_c = ctx._material.subsurface) == null ? void 0 : _c.thickness) == null ? void 0 : _d.texture;
|
|
556
|
+
entries.push({ binding: b++, resource: thickness.view });
|
|
557
|
+
entries.push({ binding: b++, resource: thickness.sampler });
|
|
558
|
+
}
|
|
559
|
+
return b;
|
|
560
|
+
},
|
|
561
|
+
textures(mat, out) {
|
|
562
|
+
var _a, _b, _c, _d;
|
|
563
|
+
const tex = (_b = (_a = mat.subsurface) == null ? void 0 : _a.refraction) == null ? void 0 : _b.texture;
|
|
564
|
+
if (tex) {
|
|
565
|
+
out.push(tex);
|
|
566
|
+
}
|
|
567
|
+
const thickness = (_d = (_c = mat.subsurface) == null ? void 0 : _c.thickness) == null ? void 0 : _d.texture;
|
|
568
|
+
if (thickness) {
|
|
569
|
+
out.push(thickness);
|
|
570
|
+
}
|
|
571
|
+
}
|
|
572
|
+
};
|
|
573
|
+
}
|
|
574
|
+
function registerPbrTransmission(scene, engine, register, dispersionSampleWgsl) {
|
|
575
|
+
enableSceneTransmission(scene, engine);
|
|
576
|
+
register(makeRefractionRttExt(dispersionSampleWgsl));
|
|
577
|
+
}
|
|
578
|
+
export {
|
|
579
|
+
registerPbrTransmission
|
|
580
|
+
};
|
|
581
|
+
//# sourceMappingURL=pbr-transmission-ext-BxW4CEGu.js.map
|