@babylonjs/lite-compat 1.5.0-preview → 1.6.0-preview

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package/README.md CHANGED
@@ -97,7 +97,7 @@ mismapping. Once migration is complete you can drop the plugin and import from
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  module-level side effects, so it never bloats consumers that don't use it.
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  - **Honest:** unsupported Babylon.js APIs throw `LiteCompatError` rather than
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  rendering something subtly wrong.
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- - **Not** a full Babylon.js reimplementation. Particles, GUI, WebXR, audio, decals,
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+ - **Not** a full Babylon.js reimplementation. Particles, GUI, WebXR, decals,
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  and other features absent from Babylon Lite are out of scope.
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  ## Supported APIs at a glance
@@ -132,7 +132,8 @@ overloads within a supported area may still be absent.
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  | Sprites (`SpriteManager` / `Sprite`) | ⚡ | camera-facing billboards; `SpriteMap` / packed atlas unsupported |
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  | Behaviors / Actions (`AutoRotation`, `Framing`, `ActionManager`, conditions) | ⚡ | `ActionManager` is manual-dispatch; drag behaviors need Lite core |
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  | Misc (`Observable`, `Tools`, `SmartArray`, `Tags`, gradients, `PerformanceMonitor`) | ✅ | |
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- | Particles, post-processes, layers (glow/highlight), probes, physics, audio, WebXR | | not in Babylon Lite use native Lite `create*Task` / Havok-V2 functions |
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+ | Audio V2 (`AudioEngineV2`, `StaticSound`, `StreamingSound`, `AudioBus`, buses/sources/analyzer) | | over Lite's AudioV2 port; `MainAudioBus` spatial/analyzer and a second main bus unsupported |
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+ | Particles, post-processes, layers (glow/highlight), probes, physics, WebXR | ❌ | not in Babylon Lite — use native Lite `create*Task` / Havok-V2 functions |
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  ### `@babylonjs/loaders`
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