@babylonjs/inspector 8.48.1-preview → 8.48.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,706 +0,0 @@
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- import { jsxs, jsx, Fragment } from 'react/jsx-runtime';
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- import { P as Popover, B as Button, T as TextInputPropertyLine, S as SpinButtonPropertyLine, C as CheckboxPropertyLine, V as Vector3PropertyLine, u as useProperty, M as MessageBar, a as ShellServiceIdentity, b as SceneContextIdentity, c as useObservableState, A as Accordion, d as AccordionSection } from './index-D3l4X8Gw.js';
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- import { SettingsRegular, CollectionsAdd20Regular } from '@fluentui/react-icons';
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- import '@babylonjs/core/Particles/webgl2ParticleSystem.js';
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- import { MeshBuilder } from '@babylonjs/core/Meshes/meshBuilder.js';
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- import { useState, useRef } from 'react';
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- import { FilesInput } from '@babylonjs/core/Misc/filesInput.js';
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- import { makeStyles, tokens } from '@fluentui/react-components';
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- import { NodeMaterial } from '@babylonjs/core/Materials/Node/nodeMaterial.js';
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- import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial.js';
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- import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial.js';
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- import { PointLight } from '@babylonjs/core/Lights/pointLight.js';
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- import { DirectionalLight } from '@babylonjs/core/Lights/directionalLight.js';
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- import { SpotLight } from '@babylonjs/core/Lights/spotLight.js';
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- import { Vector3 } from '@babylonjs/core/Maths/math.vector.js';
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- import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera.js';
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- import { UniversalCamera } from '@babylonjs/core/Cameras/universalCamera.js';
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- import { FreeCamera } from '@babylonjs/core/Cameras/freeCamera.js';
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- import { FollowCamera } from '@babylonjs/core/Cameras/followCamera.js';
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- import { FlyCamera } from '@babylonjs/core/Cameras/flyCamera.js';
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- import { GeospatialCamera } from '@babylonjs/core/Cameras/geospatialCamera.js';
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- import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem.js';
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- import { GPUParticleSystem } from '@babylonjs/core/Particles/gpuParticleSystem.js';
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- import { NodeParticleSystemSet } from '@babylonjs/core/Particles/Node/nodeParticleSystemSet.js';
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- import { Texture } from '@babylonjs/core/Materials/Textures/texture.js';
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- import { DefaultRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js';
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- import { SSAORenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js';
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- import { SSAO2RenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js';
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- import { SSRRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js';
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- import { IblShadowsRenderPipeline } from '@babylonjs/core/Rendering/IBLShadows/iblShadowsRenderPipeline.js';
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- import { NodeRenderGraph } from '@babylonjs/core/FrameGraph/Node/nodeRenderGraph.js';
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- import { SpriteManager } from '@babylonjs/core/Sprites/spriteManager.js';
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- import '@babylonjs/core/Maths/math.color.js';
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- import '@babylonjs/core/Misc/observable.js';
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- import '@babylonjs/core/Misc/typeStore.js';
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- import '@fluentui/react-motion-components-preview';
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- import 'usehooks-ts';
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- import '@babylonjs/core/Misc/asyncLock.js';
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- import '@babylonjs/core/Misc/deferred.js';
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- import '@babylonjs/core/Misc/logger.js';
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- import '@babylonjs/core/Maths/math.scalar.functions.js';
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- import '@fluentui-contrib/react-virtualizer';
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- import '@babylonjs/addons/msdfText/fontAsset.js';
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- import '@babylonjs/addons/msdfText/textRenderer.js';
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- import '@babylonjs/core/Debug/physicsViewer.js';
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- import '@babylonjs/core/Materials/materialFlags.js';
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- import '@babylonjs/core/Meshes/Builders/groundBuilder.js';
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- import '@babylonjs/core/Misc/tools.js';
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- import '@babylonjs/core/Rendering/utilityLayerRenderer.js';
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- import '@babylonjs/materials/grid/gridMaterial.js';
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- import '@babylonjs/core/Misc/dataStorage.js';
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- import '@babylonjs/core/Instrumentation/engineInstrumentation.js';
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- import '@babylonjs/core/Instrumentation/sceneInstrumentation.js';
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- import '@babylonjs/core/Engines/AbstractEngine/abstractEngine.timeQuery.js';
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- import '@babylonjs/core/Engines/Extensions/engine.query.js';
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- import '@babylonjs/core/Engines/WebGPU/Extensions/engine.query.js';
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- import '@babylonjs/core/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js';
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- import '@babylonjs/core/Misc/PerformanceViewer/performanceViewerSceneExtension.js';
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- import '@babylonjs/core/Misc/pressureObserverWrapper.js';
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- import '@babylonjs/core/Maths/math.scalar.js';
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- import '@babylonjs/core/Misc/PerformanceViewer/performanceViewerCollector.js';
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- import '@babylonjs/core/Engines/abstractEngine.js';
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- import 'react-dom/client';
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- import '@babylonjs/core/FrameGraph/frameGraphUtils.js';
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- import '@babylonjs/core/Gizmos/cameraGizmo.js';
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- import '@babylonjs/core/Gizmos/lightGizmo.js';
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- import '@babylonjs/core/Bones/bone.js';
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- import '@babylonjs/core/Cameras/camera.js';
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- import '@babylonjs/core/Gizmos/gizmoManager.js';
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- import '@babylonjs/core/Lights/light.js';
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- import '@babylonjs/core/Meshes/abstractMesh.js';
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- import '@babylonjs/core/node.js';
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- import '@babylonjs/core/Animations/animationGroup.js';
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- import '@babylonjs/core/Animations/animation.js';
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- import '@babylonjs/core/Animations/animationPropertiesOverride.js';
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- import '@babylonjs/addons/atmosphere/atmosphere.js';
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- import '@babylonjs/core/Cameras/targetCamera.js';
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- import '@babylonjs/core/scene.js';
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- import '@babylonjs/core/FrameGraph/frameGraph.js';
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- import '@babylonjs/core/Lights/hemisphericLight.js';
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- import '@babylonjs/core/Lights/rectAreaLight.js';
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- import '@babylonjs/core/Lights/shadowLight.js';
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- import '@babylonjs/core/Lights/Shadows/cascadedShadowGenerator.js';
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- import '@babylonjs/core/Debug/directionalLightFrustumViewer.js';
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- import '@babylonjs/core/Lights/Shadows/shadowGenerator.js';
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- import '@babylonjs/core/Lights/Shadows/shadowGeneratorSceneComponent.js';
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- import '@babylonjs/core/Materials/material.js';
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- import '@babylonjs/core/Materials/multiMaterial.js';
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- import '@babylonjs/core/Materials/PBR/openpbrMaterial.js';
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- import '@babylonjs/core/Materials/PBR/pbrBaseMaterial.js';
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- import '@babylonjs/materials/sky/skyMaterial.js';
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- import '@babylonjs/core/Engines/constants.js';
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- import '@babylonjs/core/Engines/engine.js';
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- import '@babylonjs/core/Materials/Node/Blocks/gradientBlock.js';
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- import '@babylonjs/core/Materials/Node/Enums/nodeMaterialBlockConnectionPointTypes.js';
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- import '@babylonjs/core/Misc/gradients.js';
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- import '@babylonjs/core/Misc/fileTools.js';
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- import '@babylonjs/core/Materials/Textures/cubeTexture.js';
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- import '@babylonjs/core/Meshes/GaussianSplatting/gaussianSplattingMesh.js';
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- import '@babylonjs/core/Meshes/mesh.js';
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- import '@babylonjs/core/Debug/skeletonViewer.js';
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- import '@babylonjs/core/Meshes/buffer.js';
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- import '@babylonjs/core/Meshes/Builders/linesBuilder.js';
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- import '@babylonjs/core/Meshes/instancedMesh.js';
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- import '@babylonjs/core/Rendering/renderingManager.js';
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- import '@babylonjs/core/Rendering/edgesRenderer.js';
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- import '@babylonjs/core/Rendering/outlineRenderer.js';
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- import '@babylonjs/core/Particles/Node/nodeParticleSystemSet.helper.js';
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- import '@babylonjs/core/Particles/particleHelper.js';
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- import '@babylonjs/core/Particles/EmitterTypes/boxParticleEmitter.js';
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- import '@babylonjs/core/Particles/EmitterTypes/coneParticleEmitter.js';
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- import '@babylonjs/core/Particles/EmitterTypes/cylinderParticleEmitter.js';
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- import '@babylonjs/core/Particles/EmitterTypes/hemisphericParticleEmitter.js';
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- import '@babylonjs/core/Particles/EmitterTypes/meshParticleEmitter.js';
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- import '@babylonjs/core/Particles/EmitterTypes/pointParticleEmitter.js';
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- import '@babylonjs/core/Particles/EmitterTypes/sphereParticleEmitter.js';
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- import '@babylonjs/core/Particles/attractor.js';
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- import '@babylonjs/core/Meshes/Builders/sphereBuilder.js';
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- import '@babylonjs/core/Particles/Node/Blocks/particleInputBlock.js';
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- import '@babylonjs/core/Particles/Node/Blocks/Update/updateAttractorBlock.js';
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- import '@babylonjs/core/Particles/Node/Enums/nodeParticleBlockConnectionPointTypes.js';
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- import '@babylonjs/core/Meshes/transformNode.js';
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- import '@babylonjs/core/Physics/v2/IPhysicsEnginePlugin.js';
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- import '@babylonjs/core/Physics/v2/physicsEngineComponent.js';
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- import '@babylonjs/core/PostProcesses/postProcess.js';
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- import '@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.js';
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- import '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js';
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- import '@babylonjs/core/Materials/imageProcessingConfiguration.js';
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- import '@babylonjs/core/Bones/skeleton.js';
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- import '@babylonjs/core/Sprites/sprite.js';
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- import '@babylonjs/core/Misc/textureTools.js';
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- import '@babylonjs/core/Materials/Textures/baseTexture.js';
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- import '@babylonjs/core/Materials/Textures/multiRenderTarget.js';
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- import '@babylonjs/core/Materials/Textures/renderTargetTexture.js';
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- import '@babylonjs/core/Materials/Textures/thinTexture.js';
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- import '@babylonjs/core/Events/keyboardEvents.js';
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- import '@babylonjs/core/Events/pointerEvents.js';
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- import '@babylonjs/core/Materials/Textures/htmlElementTexture.js';
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- import '@babylonjs/core/Materials/shaderMaterial.js';
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- import '@babylonjs/core/Meshes/Builders/planeBuilder.js';
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- import '@babylonjs/core/Lights/Clustered/clusteredLightContainer.js';
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- import '@babylonjs/core/Rendering/boundingBoxRenderer.js';
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- import '@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.js';
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- import '@babylonjs/core/Sprites/spriteSceneComponent.js';
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- import '@babylonjs/core/Materials/Textures/dynamicTexture.js';
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- import '@babylonjs/core/Misc/equirectangularCapture.js';
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- import '@babylonjs/core/Misc/sceneRecorder.js';
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- import '@babylonjs/core/Misc/screenshotTools.js';
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- import '@babylonjs/core/Misc/videoRecorder.js';
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- import '@babylonjs/core/Misc/sceneSerializer.js';
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- import '@babylonjs/core/Misc/environmentTextureTools.js';
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- import '@babylonjs/core/Loading/sceneLoader.js';
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- import '@babylonjs/loaders/glTF/glTFFileLoader.js';
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- import '@babylonjs/loaders/glTF/glTFValidation.js';
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- import '@babylonjs/core/Engines/engineStore.js';
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- import '@babylonjs/core/Misc/uniqueIdGenerator.js';
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- import '@babylonjs/core/Debug/debugLayer.js';
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- import '@babylonjs/core/Misc/lazy.js';
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-
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- /**
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- * Settings popover component
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- * @param props
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- * @returns
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- */
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- const SettingsPopover = (props) => {
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- return jsxs(Popover, { icon: SettingsRegular, children: [" ", props.children, " "] });
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- };
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-
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- const useStyles = makeStyles({
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- section: {
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- display: "flex",
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- flexDirection: "column",
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- rowGap: tokens.spacingVerticalM,
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- },
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- row: { display: "flex", alignItems: "center", gap: "4px" },
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- });
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- /**
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- * Container component for quick create sections that provides consistent column layout with spacing
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- * @param props - Component props
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- * @returns React component
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- */
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- const QuickCreateSection = ({ children }) => {
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- const classes = useStyles();
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- return jsx("div", { className: classes.section, children: children });
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- };
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- /**
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- * Container component for quick create rows that provides consistent row layout for button + settings popover
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- * @param props - Component props
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- * @returns React component
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- */
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- const QuickCreateRow = ({ children }) => {
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- const classes = useStyles();
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- return jsx("div", { className: classes.row, children: children });
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- };
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-
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- const SetCamera = function (scene) {
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- const camera = scene.activeCamera;
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- if (camera && camera.radius !== undefined) {
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- camera.radius = 5;
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- }
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- };
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- /**
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- * @internal
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- */
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- const MeshesContent = ({ scene }) => {
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- const [sphereParams, setSphereParams] = useState({
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- name: "Sphere",
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- segments: 32,
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- diameter: 1,
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- diameterX: 1,
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- diameterY: 1,
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- diameterZ: 1,
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- arc: 1,
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- slice: 1,
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- uniform: true,
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- });
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- const handleSphereParamChange = (key, value) => {
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- setSphereParams((prev) => ({
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- ...prev,
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- [key]: value,
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- }));
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- };
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- const [boxParams, setBoxParams] = useState({
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- name: "Box",
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- size: 1,
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- width: 1,
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- height: 1,
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- depth: 1,
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- });
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- const handleBoxParamChange = (key, value) => {
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- setBoxParams((prev) => ({
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- ...prev,
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- [key]: value,
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- }));
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- };
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- const [cylinderParams, setCylinderParams] = useState({
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- name: "Cylinder",
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- height: 2,
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- diameterTop: 1,
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- diameterBottom: 1,
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- diameter: 1,
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- tessellation: 32,
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- subdivisions: 1,
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- arc: 1,
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- });
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- const handleCylinderParamChange = (key, value) => {
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- setCylinderParams((prev) => ({
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- ...prev,
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- [key]: value,
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- }));
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- };
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- const [coneParams, setConeParams] = useState({
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- name: "Cone",
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- height: 2,
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- diameter: 1,
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- diameterTop: 0,
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- diameterBottom: 1,
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- tessellation: 32,
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- subdivisions: 1,
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- arc: 1,
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- });
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- const [coneUp, setConeUp] = useState(true);
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- const handleConeParamChange = (key, value) => {
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- setConeParams((prev) => ({
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- ...prev,
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- [key]: value,
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- }));
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- };
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- const [groundParams, setGroundParams] = useState({
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- name: "Ground",
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- width: 10,
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- height: 10,
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- subdivisions: 1,
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- subdivisionsX: 1,
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- subdivisionsY: 1,
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- });
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- const handleGroundParamChange = (key, value) => {
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- setGroundParams((prev) => ({
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- ...prev,
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- [key]: value,
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- }));
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- };
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- const fileInputRef = useRef(null);
284
- const [importMeshName, setImportMeshName] = useState("ImportedMesh");
285
- const handleLocalMeshImport = (event) => {
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- const files = event.target.files;
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- if (!files || files.length === 0) {
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- return;
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- }
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- const filesArray = Array.from(files);
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- if (importMeshName.trim().length > 0 && filesArray.length > 0) {
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- const originalFile = filesArray[0];
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- const extensionIndex = originalFile.name.lastIndexOf(".");
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- const extension = extensionIndex >= 0 ? originalFile.name.substring(extensionIndex) : "";
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- const sanitizedName = importMeshName.trim();
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- const desiredFileName = sanitizedName.toLowerCase().endsWith(extension.toLowerCase()) ? sanitizedName : `${sanitizedName}${extension}`;
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- filesArray[0] = new File([originalFile], desiredFileName, { type: originalFile.type, lastModified: originalFile.lastModified });
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- }
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- const filesInput = new FilesInput(scene.getEngine(), scene, null, null, null, null, null, null, (_sceneFile, _scene, message) => {
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- alert(message ? `Failed to import mesh: ${message}` : "Failed to import mesh.");
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- }, true);
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- filesInput.displayLoadingUI = false;
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- filesInput.loadFiles({ target: { files: filesArray } });
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- filesInput.dispose();
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- event.target.value = "";
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- };
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- return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
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- MeshBuilder.CreateSphere("Sphere", {}, scene);
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- SetCamera(scene);
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- }, label: "Sphere" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: sphereParams.name, onChange: (val) => handleSphereParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Segments", value: sphereParams.segments, min: 0, onChange: (val) => handleSphereParamChange("segments", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter", value: sphereParams.diameter, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameter", val), disabled: !sphereParams.uniform }), jsx(CheckboxPropertyLine, { label: "Uniform", value: sphereParams.uniform, onChange: (checked) => handleSphereParamChange("uniform", checked) }), jsx(SpinButtonPropertyLine, { label: "Diameter X", value: sphereParams.diameterX, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameterX", val), disabled: sphereParams.uniform }), jsx(SpinButtonPropertyLine, { label: "Diameter Y", value: sphereParams.diameterY, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameterY", val), disabled: sphereParams.uniform }), jsx(SpinButtonPropertyLine, { label: "Diameter Z", value: sphereParams.diameterZ, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameterZ", val), disabled: sphereParams.uniform }), jsx(SpinButtonPropertyLine, { label: "Arc", value: sphereParams.arc, min: 0, max: 1, step: 0.1, onChange: (val) => handleSphereParamChange("arc", val) }), jsx(SpinButtonPropertyLine, { label: "Slice", value: sphereParams.slice, min: 0, max: 1, step: 0.1, onChange: (val) => handleSphereParamChange("slice", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
311
- // Create params object based on uniform checkbox
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- const createParams = {
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- segments: sphereParams.segments,
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- arc: sphereParams.arc,
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- slice: sphereParams.slice,
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- };
317
- if (sphereParams.uniform) {
318
- // If uniform is checked, use diameter
319
- createParams.diameter = sphereParams.diameter;
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- }
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- else {
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- // If uniform is unchecked, use individual diameters
323
- createParams.diameterX = sphereParams.diameterX;
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- createParams.diameterY = sphereParams.diameterY;
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- createParams.diameterZ = sphereParams.diameterZ;
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- }
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- MeshBuilder.CreateSphere(sphereParams.name, createParams, scene);
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- SetCamera(scene);
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- }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
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- MeshBuilder.CreateBox("Box", {}, scene);
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- SetCamera(scene);
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- }, label: "Box" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: boxParams.name, onChange: (val) => handleBoxParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Size", value: boxParams.size, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("size", val) }), jsx(SpinButtonPropertyLine, { label: "Width", value: boxParams.width, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("width", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: boxParams.height, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Depth", value: boxParams.depth, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("depth", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
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- MeshBuilder.CreateBox(boxParams.name, boxParams, scene);
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- SetCamera(scene);
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- }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
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- MeshBuilder.CreateCylinder("Cylinder", {}, scene);
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- SetCamera(scene);
338
- }, label: "Cylinder" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: cylinderParams.name, onChange: (val) => handleCylinderParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: cylinderParams.height, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter Top", value: cylinderParams.diameterTop, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("diameterTop", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter Bottom", value: cylinderParams.diameterBottom, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("diameterBottom", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter", value: cylinderParams.diameter, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("diameter", val) }), jsx(SpinButtonPropertyLine, { label: "Tessellation", value: cylinderParams.tessellation, min: 3, onChange: (val) => handleCylinderParamChange("tessellation", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions", value: cylinderParams.subdivisions, min: 1, onChange: (val) => handleCylinderParamChange("subdivisions", val) }), jsx(SpinButtonPropertyLine, { label: "Arc", value: cylinderParams.arc, min: 0, max: 1, step: 0.1, onChange: (val) => handleCylinderParamChange("arc", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
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- MeshBuilder.CreateCylinder(cylinderParams.name, cylinderParams, scene);
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- SetCamera(scene);
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- }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
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- MeshBuilder.CreateCylinder("Cone", { diameterTop: 0 }, scene);
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- SetCamera(scene);
344
- }, label: "Cone" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: coneParams.name, onChange: (val) => handleConeParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: coneParams.height, min: 0, step: 0.1, onChange: (val) => handleConeParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter", value: coneParams.diameter, min: 0, step: 0.1, onChange: (val) => handleConeParamChange("diameter", val) }), jsx(SpinButtonPropertyLine, { label: "Tessellation", value: coneParams.tessellation, min: 3, onChange: (val) => handleConeParamChange("tessellation", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions", value: coneParams.subdivisions, min: 1, onChange: (val) => handleConeParamChange("subdivisions", val) }), jsx(SpinButtonPropertyLine, { label: "Arc", value: coneParams.arc, min: 0, max: 1, step: 0.1, onChange: (val) => handleConeParamChange("arc", val) }), jsx(CheckboxPropertyLine, { label: "Up", value: coneUp, onChange: (val) => setConeUp(val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
345
- const coneParamsToUse = {
346
- ...coneParams,
347
- diameterTop: coneUp ? 0 : coneParams.diameterTop,
348
- diameterBottom: coneUp ? coneParams.diameterBottom : 0,
349
- };
350
- MeshBuilder.CreateCylinder(coneParams.name, coneParamsToUse, scene);
351
- SetCamera(scene);
352
- }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
353
- MeshBuilder.CreateGround("Ground", {}, scene);
354
- SetCamera(scene);
355
- }, label: "Ground" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: groundParams.name, onChange: (val) => handleGroundParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Width", value: groundParams.width, min: 0, step: 0.1, onChange: (val) => handleGroundParamChange("width", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: groundParams.height, min: 0, step: 0.1, onChange: (val) => handleGroundParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions", value: groundParams.subdivisions, min: 1, onChange: (val) => handleGroundParamChange("subdivisions", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions X", value: groundParams.subdivisionsX, min: 1, onChange: (val) => handleGroundParamChange("subdivisionsX", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions Y", value: groundParams.subdivisionsY, min: 1, onChange: (val) => handleGroundParamChange("subdivisionsY", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
356
- MeshBuilder.CreateGround(groundParams.name, groundParams, scene);
357
- SetCamera(scene);
358
- }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
359
- fileInputRef.current?.click();
360
- }, label: "Import Mesh" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: importMeshName, onChange: (val) => setImportMeshName(val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8 }, children: jsx(Button, { appearance: "primary", onClick: () => {
361
- fileInputRef.current?.click();
362
- }, label: "Import" }) })] }), jsx("input", { ref: fileInputRef, type: "file", accept: ".babylon,.glb,.gltf,.obj,.stl,.ply,.mesh,.babylonmeshdata", multiple: true, style: { display: "none" }, onChange: handleLocalMeshImport })] })] }));
363
- };
364
-
365
- /**
366
- * Materials content component
367
- * @param props - Component props
368
- * @returns React component
369
- */
370
- const MaterialsContent = ({ scene }) => {
371
- // Node Material state
372
- const [nodeMaterialName, setNodeMaterialName] = useState("Node Material");
373
- const [nodeMaterialSnippetId, setNodeMaterialSnippetId] = useState("");
374
- // PBR Material state
375
- const [pbrMaterialName, setPbrMaterialName] = useState("PBR Material");
376
- // Standard Material state
377
- const [standardMaterialName, setStandardMaterialName] = useState("Standard Material");
378
- const handleCreateNodeMaterialAsync = async () => {
379
- if (nodeMaterialSnippetId) {
380
- try {
381
- const nodeMaterial = await NodeMaterial.ParseFromSnippetAsync(nodeMaterialSnippetId, scene);
382
- nodeMaterial.name = nodeMaterialName;
383
- }
384
- catch (e) {
385
- alert("Failed to load Node Material from snippet: " + e);
386
- }
387
- }
388
- else {
389
- const nodeMaterial = new NodeMaterial(nodeMaterialName, scene);
390
- nodeMaterial.build();
391
- }
392
- };
393
- const handleCreatePBRMaterial = () => {
394
- new PBRMaterial(pbrMaterialName, scene);
395
- };
396
- const handleCreateStandardMaterial = () => {
397
- new StandardMaterial(standardMaterialName, scene);
398
- };
399
- return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateNodeMaterialAsync, label: "Node Material" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: nodeMaterialName, onChange: (value) => setNodeMaterialName(value) }), jsx(TextInputPropertyLine, { label: "Snippet ID", value: nodeMaterialSnippetId, onChange: (value) => setNodeMaterialSnippetId(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateNodeMaterialAsync, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreatePBRMaterial, label: "PBR Material" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: pbrMaterialName, onChange: (value) => setPbrMaterialName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreatePBRMaterial, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateStandardMaterial, label: "Standard Material" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: standardMaterialName, onChange: (value) => setStandardMaterialName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateStandardMaterial, label: "Create" })] })] })] }));
400
- };
401
-
402
- /**
403
- * Lights content component
404
- * @param props - Component props
405
- * @returns React component
406
- */
407
- const LightsContent = ({ scene }) => {
408
- // Point Light state
409
- const [pointLightName, setPointLightName] = useState("Point Light");
410
- const [pointLightPosition, setPointLightPosition] = useState(new Vector3(0, 5, 0));
411
- // Directional Light state
412
- const [directionalLightName, setDirectionalLightName] = useState("Directional Light");
413
- const [directionalLightDirection, setDirectionalLightDirection] = useState(new Vector3(1, -1, 0));
414
- // Spotlight state
415
- const [spotlightName, setSpotlightName] = useState("Spotlight");
416
- const [spotlightPosition, setSpotlightPosition] = useState(new Vector3(0, 5, 0));
417
- const [spotlightDirection, setSpotlightDirection] = useState(new Vector3(0, -1, 0));
418
- const [spotlightAngle, setSpotlightAngle] = useState(1);
419
- const [spotlightExponent, setSpotlightExponent] = useState(1);
420
- const handleCreatePointLight = () => {
421
- const light = new PointLight(pointLightName, pointLightPosition, scene);
422
- light.intensity = 1.0;
423
- };
424
- const handleCreateDirectionalLight = () => {
425
- const dirLight = new DirectionalLight(directionalLightName, directionalLightDirection, scene);
426
- dirLight.intensity = 1.0;
427
- };
428
- const handleCreateSpotlight = () => {
429
- const spotlight = new SpotLight(spotlightName, spotlightPosition, spotlightDirection, spotlightAngle, spotlightExponent, scene);
430
- spotlight.intensity = 1.0;
431
- };
432
- return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreatePointLight, label: "Point Light" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: pointLightName, onChange: (value) => setPointLightName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: pointLightPosition, onChange: (value) => setPointLightPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreatePointLight, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateDirectionalLight, label: "Directional Light" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: directionalLightName, onChange: (value) => setDirectionalLightName(value) }), jsx(Vector3PropertyLine, { label: "Direction", value: directionalLightDirection, onChange: (value) => setDirectionalLightDirection(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateDirectionalLight, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSpotlight, label: "Spotlight" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: spotlightName, onChange: (value) => setSpotlightName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: spotlightPosition, onChange: (value) => setSpotlightPosition(value) }), jsx(Vector3PropertyLine, { label: "Direction", value: spotlightDirection, onChange: (value) => setSpotlightDirection(value) }), jsx(SpinButtonPropertyLine, { label: "Angle", value: spotlightAngle, onChange: (value) => setSpotlightAngle(value), min: 0, max: Math.PI, step: 0.1 }), jsx(SpinButtonPropertyLine, { label: "Exponent", value: spotlightExponent, onChange: (value) => setSpotlightExponent(value), min: 0, max: 10, step: 0.1 }), jsx(Button, { appearance: "primary", onClick: handleCreateSpotlight, label: "Create" })] })] })] }));
433
- };
434
-
435
- /**
436
- * Cameras content component
437
- * @param props - Component props
438
- * @returns React component
439
- */
440
- const CamerasContent = ({ scene }) => {
441
- // ArcRotate Camera state
442
- const [arcRotateCameraName, setArcRotateCameraName] = useState("ArcRotate Camera");
443
- const [arcRotateCameraTarget, setArcRotateCameraTarget] = useState(new Vector3(0, 0, 0));
444
- const [arcRotateCameraRadius, setArcRotateCameraRadius] = useState(10);
445
- const [arcRotateCameraAlpha, setArcRotateCameraAlpha] = useState(0);
446
- const [arcRotateCameraBeta, setArcRotateCameraBeta] = useState(45);
447
- const [arcRotateCameraUseRadians, setArcRotateCameraUseRadians] = useState(false);
448
- // Universal Camera state
449
- const [universalCameraName, setUniversalCameraName] = useState("Universal Camera");
450
- const [universalCameraPosition, setUniversalCameraPosition] = useState(new Vector3(0, 1, -10));
451
- // Free Camera state
452
- const [freeCameraName, setFreeCameraName] = useState("Free Camera");
453
- const [freeCameraPosition, setFreeCameraPosition] = useState(new Vector3(0, 1, -10));
454
- // Follow Camera state
455
- const [followCameraName, setFollowCameraName] = useState("Follow Camera");
456
- const [followCameraPosition, setFollowCameraPosition] = useState(new Vector3(0, 5, -10));
457
- const [followCameraRadius, setFollowCameraRadius] = useState(10);
458
- const [followCameraHeightOffset, setFollowCameraHeightOffset] = useState(4);
459
- const [followCameraRotationOffset, setFollowCameraRotationOffset] = useState(0);
460
- // Fly Camera state
461
- const [flyCameraName, setFlyCameraName] = useState("Fly Camera");
462
- const [flyCameraPosition, setFlyCameraPosition] = useState(new Vector3(0, 1, -10));
463
- // Geospatial Camera state
464
- const [geospatialCameraName, setGeospatialCameraName] = useState("Geospatial Camera");
465
- const [geospatialCameraPlanetRadius, setGeospatialCameraPlanetRadius] = useState(6371000);
466
- const handleCreateArcRotateCamera = () => {
467
- const alpha = arcRotateCameraUseRadians ? arcRotateCameraAlpha : (arcRotateCameraAlpha * Math.PI) / 180;
468
- const beta = arcRotateCameraUseRadians ? arcRotateCameraBeta : (arcRotateCameraBeta * Math.PI) / 180;
469
- const camera = new ArcRotateCamera(arcRotateCameraName, alpha, beta, arcRotateCameraRadius, arcRotateCameraTarget, scene);
470
- camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
471
- if (!scene.activeCamera) {
472
- scene.activeCamera = camera;
473
- }
474
- };
475
- const handleCreateUniversalCamera = () => {
476
- const camera = new UniversalCamera(universalCameraName, universalCameraPosition, scene);
477
- camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
478
- if (!scene.activeCamera) {
479
- scene.activeCamera = camera;
480
- }
481
- };
482
- const handleCreateFreeCamera = () => {
483
- const camera = new FreeCamera(freeCameraName, freeCameraPosition, scene);
484
- camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
485
- if (!scene.activeCamera) {
486
- scene.activeCamera = camera;
487
- }
488
- };
489
- const handleCreateFollowCamera = () => {
490
- const camera = new FollowCamera(followCameraName, followCameraPosition, scene);
491
- camera.radius = followCameraRadius;
492
- camera.heightOffset = followCameraHeightOffset;
493
- camera.rotationOffset = followCameraRotationOffset;
494
- camera.attachControl(true);
495
- if (!scene.activeCamera) {
496
- scene.activeCamera = camera;
497
- }
498
- };
499
- const handleCreateFlyCamera = () => {
500
- const camera = new FlyCamera(flyCameraName, flyCameraPosition, scene);
501
- camera.attachControl(true);
502
- if (!scene.activeCamera) {
503
- scene.activeCamera = camera;
504
- }
505
- };
506
- const handleCreateGeospatialCamera = () => {
507
- const camera = new GeospatialCamera(geospatialCameraName, scene, { planetRadius: geospatialCameraPlanetRadius });
508
- camera.attachControl(true);
509
- if (!scene.activeCamera) {
510
- scene.activeCamera = camera;
511
- }
512
- };
513
- return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateArcRotateCamera, label: "ArcRotate Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: arcRotateCameraName, onChange: (value) => setArcRotateCameraName(value) }), jsx(Vector3PropertyLine, { label: "Target", value: arcRotateCameraTarget, onChange: (value) => setArcRotateCameraTarget(value) }), jsx(SpinButtonPropertyLine, { label: "Radius", value: arcRotateCameraRadius, onChange: (value) => setArcRotateCameraRadius(value), min: 0.1, max: 1000, step: 0.5 }), jsx(SpinButtonPropertyLine, { label: `Alpha ${arcRotateCameraUseRadians ? "(rad)" : "(deg)"}`, value: arcRotateCameraAlpha, onChange: (value) => setArcRotateCameraAlpha(value), min: arcRotateCameraUseRadians ? -Math.PI * 2 : -360, max: arcRotateCameraUseRadians ? Math.PI * 2 : 360, step: arcRotateCameraUseRadians ? 0.1 : 5 }), jsx(SpinButtonPropertyLine, { label: `Beta ${arcRotateCameraUseRadians ? "(rad)" : "(deg)"}`, value: arcRotateCameraBeta, onChange: (value) => setArcRotateCameraBeta(value), min: arcRotateCameraUseRadians ? 0 : 0, max: arcRotateCameraUseRadians ? Math.PI : 180, step: arcRotateCameraUseRadians ? 0.1 : 5 }), jsx(CheckboxPropertyLine, { label: "Use Radians", value: arcRotateCameraUseRadians, onChange: (value) => setArcRotateCameraUseRadians(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateArcRotateCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateUniversalCamera, label: "Universal Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: universalCameraName, onChange: (value) => setUniversalCameraName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: universalCameraPosition, onChange: (value) => setUniversalCameraPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateUniversalCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateFreeCamera, label: "Free Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: freeCameraName, onChange: (value) => setFreeCameraName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: freeCameraPosition, onChange: (value) => setFreeCameraPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateFreeCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateFollowCamera, label: "Follow Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: followCameraName, onChange: (value) => setFollowCameraName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: followCameraPosition, onChange: (value) => setFollowCameraPosition(value) }), jsx(SpinButtonPropertyLine, { label: "Radius", value: followCameraRadius, onChange: (value) => setFollowCameraRadius(value), min: 0.1, max: 1000, step: 0.5 }), jsx(SpinButtonPropertyLine, { label: "Height Offset", value: followCameraHeightOffset, onChange: (value) => setFollowCameraHeightOffset(value), min: -100, max: 100, step: 0.5 }), jsx(SpinButtonPropertyLine, { label: "Rotation Offset (deg)", value: followCameraRotationOffset, onChange: (value) => setFollowCameraRotationOffset(value), min: -180, max: 180, step: 5 }), jsx(Button, { appearance: "primary", onClick: handleCreateFollowCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateFlyCamera, label: "Fly Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: flyCameraName, onChange: (value) => setFlyCameraName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: flyCameraPosition, onChange: (value) => setFlyCameraPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateFlyCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateGeospatialCamera, label: "Geospatial Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: geospatialCameraName, onChange: (value) => setGeospatialCameraName(value) }), jsx(SpinButtonPropertyLine, { label: "Planet Radius (m)", value: geospatialCameraPlanetRadius, onChange: (value) => setGeospatialCameraPlanetRadius(value), min: 1000, max: 100000000, step: 1000 }), jsx(Button, { appearance: "primary", onClick: handleCreateGeospatialCamera, label: "Create" })] })] })] }));
514
- };
515
-
516
- /**
517
- * Particles content component
518
- * @param props - Component props
519
- * @returns React component
520
- */
521
- const ParticlesContent = ({ scene }) => {
522
- // CPU Particle System state
523
- const [cpuParticleSystemName, setCpuParticleSystemName] = useState("Particle System");
524
- const [cpuParticleSystemCapacity, setCpuParticleSystemCapacity] = useState(2000);
525
- // GPU Particle System state
526
- const [gpuParticleSystemName, setGpuParticleSystemName] = useState("GPU Particle System");
527
- const [gpuParticleSystemCapacity, setGpuParticleSystemCapacity] = useState(2000);
528
- // Node Particle System state
529
- const [nodeParticleSystemName, setNodeParticleSystemName] = useState("Node Particle System");
530
- const [nodeParticleSystemSnippetId, setNodeParticleSystemSnippetId] = useState("");
531
- const handleCreateCPUParticleSystem = () => {
532
- setTimeout(() => {
533
- const system = new ParticleSystem(cpuParticleSystemName, cpuParticleSystemCapacity, scene);
534
- system.particleTexture = new Texture("https://assets.babylonjs.com/textures/flare.png", scene);
535
- system.start();
536
- }, 0);
537
- };
538
- const handleCreateGPUParticleSystem = () => {
539
- if (GPUParticleSystem.IsSupported) {
540
- setTimeout(() => {
541
- const system = new GPUParticleSystem(gpuParticleSystemName, { capacity: gpuParticleSystemCapacity }, scene);
542
- system.particleTexture = new Texture("https://assets.babylonjs.com/textures/flare.png", scene);
543
- system.start();
544
- }, 0);
545
- }
546
- else {
547
- alert("GPU Particle System is not supported.");
548
- }
549
- };
550
- const handleCreateNodeParticleSystemAsync = async () => {
551
- try {
552
- let nodeParticleSet;
553
- const snippetId = nodeParticleSystemSnippetId.trim();
554
- if (snippetId) {
555
- nodeParticleSet = await NodeParticleSystemSet.ParseFromSnippetAsync(snippetId);
556
- nodeParticleSet.name = nodeParticleSystemName;
557
- }
558
- else {
559
- nodeParticleSet = NodeParticleSystemSet.CreateDefault(nodeParticleSystemName);
560
- }
561
- const particleSystemSet = await nodeParticleSet.buildAsync(scene);
562
- for (const system of particleSystemSet.systems) {
563
- system.name = nodeParticleSystemName;
564
- }
565
- particleSystemSet.start();
566
- }
567
- catch (e) {
568
- global.console.error("Error creating Node Particle System:", e);
569
- alert("Failed to create Node Particle System: " + e);
570
- }
571
- };
572
- return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateCPUParticleSystem, label: "CPU Particle System" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: cpuParticleSystemName, onChange: (value) => setCpuParticleSystemName(value) }), jsx(SpinButtonPropertyLine, { label: "Capacity", value: cpuParticleSystemCapacity, onChange: (value) => setCpuParticleSystemCapacity(value), min: 1, max: 100000, step: 100 }), jsx(Button, { appearance: "primary", onClick: handleCreateCPUParticleSystem, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateGPUParticleSystem, label: "GPU Particle System" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: gpuParticleSystemName, onChange: (value) => setGpuParticleSystemName(value) }), jsx(SpinButtonPropertyLine, { label: "Capacity", value: gpuParticleSystemCapacity, onChange: (value) => setGpuParticleSystemCapacity(value), min: 1, max: 1000000, step: 1000 }), jsx(Button, { appearance: "primary", onClick: handleCreateGPUParticleSystem, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateNodeParticleSystemAsync, label: "Node Particle System" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: nodeParticleSystemName, onChange: (value) => setNodeParticleSystemName(value) }), jsx(TextInputPropertyLine, { label: "Snippet ID", value: nodeParticleSystemSnippetId, onChange: (value) => setNodeParticleSystemSnippetId(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateNodeParticleSystemAsync, label: "Create" })] })] })] }));
573
- };
574
-
575
- const GetUniquePipelineName = (baseName, scene) => {
576
- const pipelines = scene.postProcessRenderPipelineManager.supportedPipelines;
577
- const existingNames = new Set(pipelines.map((p) => p._name));
578
- if (!existingNames.has(baseName)) {
579
- return baseName;
580
- }
581
- let counter = 1;
582
- let uniqueName = `${baseName} ${counter}`;
583
- while (existingNames.has(uniqueName)) {
584
- counter++;
585
- uniqueName = `${baseName} ${counter}`;
586
- }
587
- return uniqueName;
588
- };
589
- /**
590
- * Rendering Pipelines content component
591
- * @param props - Component props
592
- * @returns React component
593
- */
594
- const RenderingPipelinesContent = ({ scene }) => {
595
- // Default Rendering Pipeline state
596
- const [defaultPipelineName, setDefaultPipelineName] = useState("Default rendering pipeline");
597
- // SSAO Pipeline state
598
- const [ssaoPipelineName, setSsaoPipelineName] = useState("SSAO rendering pipeline");
599
- // SSAO2 Pipeline state
600
- const [ssao2PipelineName, setSsao2PipelineName] = useState("SSAO2 rendering pipeline");
601
- // SSR Pipeline state
602
- const [ssrPipelineName, setSsrPipelineName] = useState("SSR rendering pipeline");
603
- // IBL Shadows Pipeline state
604
- const [iblShadowsPipelineName, setIblShadowsPipelineName] = useState("IBL Shadows rendering pipeline");
605
- const handleCreateDefaultPipeline = () => {
606
- const name = GetUniquePipelineName(defaultPipelineName, scene);
607
- new DefaultRenderingPipeline(name, true, scene, scene.cameras);
608
- };
609
- const handleCreateSSAOPipeline = () => {
610
- const name = GetUniquePipelineName(ssaoPipelineName, scene);
611
- new SSAORenderingPipeline(name, scene, 1, scene.cameras);
612
- };
613
- const handleCreateSSAO2Pipeline = () => {
614
- const name = GetUniquePipelineName(ssao2PipelineName, scene);
615
- new SSAO2RenderingPipeline(name, scene, 1, scene.cameras);
616
- };
617
- const handleCreateSSRPipeline = () => {
618
- const name = GetUniquePipelineName(ssrPipelineName, scene);
619
- new SSRRenderingPipeline(name, scene, scene.cameras);
620
- };
621
- const handleCreateIBLShadowsPipeline = () => {
622
- const name = GetUniquePipelineName(iblShadowsPipelineName, scene);
623
- new IblShadowsRenderPipeline(name, scene, {}, scene.cameras);
624
- };
625
- const caps = scene.getEngine().getCaps();
626
- const hasDrawBuffers = caps.drawBuffersExtension;
627
- const hasTexelFetch = caps.texelFetch;
628
- const camera = useProperty(scene, "activeCamera");
629
- return (jsx(QuickCreateSection, { children: !camera ? (jsx(MessageBar, { message: "Cannot create rendering pipeline without an active camera.", title: "No active camera", intent: "info" })) : (jsxs(Fragment, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateDefaultPipeline, label: "Default Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: defaultPipelineName, onChange: (value) => setDefaultPipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateDefaultPipeline, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSSAOPipeline, label: "SSAO Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: ssaoPipelineName, onChange: (value) => setSsaoPipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateSSAOPipeline, label: "Create" })] })] }), hasDrawBuffers && (jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSSAO2Pipeline, label: "SSAO2 Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: ssao2PipelineName, onChange: (value) => setSsao2PipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateSSAO2Pipeline, label: "Create" })] })] })), hasDrawBuffers && hasTexelFetch && (jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSSRPipeline, label: "SSR Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: ssrPipelineName, onChange: (value) => setSsrPipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateSSRPipeline, label: "Create" })] })] })), hasDrawBuffers && hasTexelFetch && (jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateIBLShadowsPipeline, label: "IBL Shadows Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: iblShadowsPipelineName, onChange: (value) => setIblShadowsPipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateIBLShadowsPipeline, label: "Create" })] })] }))] })) }));
630
- };
631
-
632
- /**
633
- * Helper to generate a unique frame graph name
634
- * @param baseName - The base name to use
635
- * @param scene - The scene to check for existing frame graphs
636
- * @returns A unique name
637
- */
638
- function GetUniqueName(baseName, scene) {
639
- let name = baseName;
640
- let idSubscript = 1;
641
- while (scene.getFrameGraphByName(name)) {
642
- name = baseName + " " + idSubscript++;
643
- }
644
- return name;
645
- }
646
- /**
647
- * Frame Graphs content component
648
- * @param props - Component props
649
- * @returns React component
650
- */
651
- const FrameGraphsContent = ({ scene }) => {
652
- // Node Render Graph state
653
- const [frameGraphName, setFrameGraphName] = useState("Frame Graph");
654
- const handleCreateFrameGraph = () => {
655
- const uniqueName = GetUniqueName(frameGraphName, scene);
656
- const newNodeRenderGraph = new NodeRenderGraph(uniqueName, scene);
657
- newNodeRenderGraph.setToDefault();
658
- void newNodeRenderGraph.buildAsync();
659
- };
660
- return (jsx(QuickCreateSection, { children: jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateFrameGraph, label: "Frame Graph" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: frameGraphName, onChange: (value) => setFrameGraphName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateFrameGraph, label: "Create" })] })] }) }));
661
- };
662
-
663
- /**
664
- * Sprite Managers content component
665
- * @param props - Component props
666
- * @returns React component
667
- */
668
- const SpriteManagersContent = ({ scene }) => {
669
- // Sprite Manager state
670
- const [spriteManagerName, setSpriteManagerName] = useState("Sprite Manager");
671
- const [spriteManagerCapacity, setSpriteManagerCapacity] = useState(500);
672
- const [spriteManagerCellSize, setSpriteManagerCellSize] = useState(64);
673
- const [spriteManagerTextureUrl, setSpriteManagerTextureUrl] = useState("https://assets.babylonjs.com/textures/player.png");
674
- const handleCreateSpriteManager = () => {
675
- new SpriteManager(spriteManagerName, spriteManagerTextureUrl, spriteManagerCapacity, spriteManagerCellSize, scene);
676
- };
677
- return (jsx(QuickCreateSection, { children: jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSpriteManager, label: "Sprite Manager" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: spriteManagerName, onChange: (value) => setSpriteManagerName(value) }), jsx(TextInputPropertyLine, { label: "Texture URL", value: spriteManagerTextureUrl, onChange: (value) => setSpriteManagerTextureUrl(value) }), jsx(SpinButtonPropertyLine, { label: "Capacity", value: spriteManagerCapacity, onChange: (value) => setSpriteManagerCapacity(value), min: 1, max: 10000, step: 100 }), jsx(SpinButtonPropertyLine, { label: "Cell Size", value: spriteManagerCellSize, onChange: (value) => setSpriteManagerCellSize(value), min: 1, max: 1024, step: 1 }), jsx(Button, { appearance: "primary", onClick: handleCreateSpriteManager, label: "Create" })] })] }) }));
678
- };
679
-
680
- // TODO: This is just a placeholder for a dynamically installed extension that brings in asset creation tools (node materials, etc.).
681
- const CreateToolsServiceDefinition = {
682
- friendlyName: "Creation Tools",
683
- consumes: [ShellServiceIdentity, SceneContextIdentity],
684
- factory: (shellService, sceneContext) => {
685
- const registration = shellService.addSidePane({
686
- key: "Create",
687
- title: "Creation Tools",
688
- icon: CollectionsAdd20Regular,
689
- horizontalLocation: "left",
690
- verticalLocation: "top",
691
- content: () => {
692
- const scene = useObservableState(() => sceneContext.currentScene, sceneContext.currentSceneObservable);
693
- return (scene && (jsx(Fragment, { children: jsxs(Accordion, { children: [jsx(AccordionSection, { title: "Meshes", children: jsx(MeshesContent, { scene: scene }) }), jsx(AccordionSection, { title: "Materials", children: jsx(MaterialsContent, { scene: scene }) }), jsx(AccordionSection, { title: "Lights", children: jsx(LightsContent, { scene: scene }) }), jsx(AccordionSection, { title: "Particles", children: jsx(ParticlesContent, { scene: scene }) }), jsx(AccordionSection, { title: "Cameras", children: jsx(CamerasContent, { scene: scene }) }), jsx(AccordionSection, { title: "Rendering Pipelines", children: jsx(RenderingPipelinesContent, { scene: scene }) }), jsx(AccordionSection, { title: "Frame Graphs", children: jsx(FrameGraphsContent, { scene: scene }) }), jsx(AccordionSection, { title: "Sprite Managers", children: jsx(SpriteManagersContent, { scene: scene }) })] }) })));
694
- },
695
- });
696
- return {
697
- dispose: () => registration.dispose(),
698
- };
699
- },
700
- };
701
- var quickCreateToolsService = {
702
- serviceDefinitions: [CreateToolsServiceDefinition],
703
- };
704
-
705
- export { CreateToolsServiceDefinition, quickCreateToolsService as default };
706
- //# sourceMappingURL=quickCreateToolsService-CpPuenWN.js.map