@babylonjs/inspector 8.46.2 → 8.47.0-preview

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,693 @@
1
+ import { jsxs, jsx, Fragment } from 'react/jsx-runtime';
2
+ import { P as Popover, b as Button, c as TextInputPropertyLine, d as SpinButtonPropertyLine, e as CheckboxPropertyLine, V as Vector3PropertyLine, u as useProperty, f as MessageBar, g as ShellServiceIdentity, h as SceneContextIdentity, i as useObservableState, A as Accordion, j as AccordionSection } from './index-D89pOD_y.js';
3
+ import { SettingsRegular, CollectionsAdd20Regular } from '@fluentui/react-icons';
4
+ import '@babylonjs/core/Particles/webgl2ParticleSystem.js';
5
+ import { MeshBuilder } from '@babylonjs/core/Meshes/meshBuilder.js';
6
+ import { useState, useRef } from 'react';
7
+ import { FilesInput } from '@babylonjs/core/Misc/filesInput.js';
8
+ import { makeStyles, tokens } from '@fluentui/react-components';
9
+ import { NodeMaterial } from '@babylonjs/core/Materials/Node/nodeMaterial.js';
10
+ import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial.js';
11
+ import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial.js';
12
+ import { PointLight } from '@babylonjs/core/Lights/pointLight.js';
13
+ import { DirectionalLight } from '@babylonjs/core/Lights/directionalLight.js';
14
+ import { SpotLight } from '@babylonjs/core/Lights/spotLight.js';
15
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector.js';
16
+ import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera.js';
17
+ import { UniversalCamera } from '@babylonjs/core/Cameras/universalCamera.js';
18
+ import { FreeCamera } from '@babylonjs/core/Cameras/freeCamera.js';
19
+ import { FollowCamera } from '@babylonjs/core/Cameras/followCamera.js';
20
+ import { FlyCamera } from '@babylonjs/core/Cameras/flyCamera.js';
21
+ import { GeospatialCamera } from '@babylonjs/core/Cameras/geospatialCamera.js';
22
+ import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem.js';
23
+ import { GPUParticleSystem } from '@babylonjs/core/Particles/gpuParticleSystem.js';
24
+ import { NodeParticleSystemSet } from '@babylonjs/core/Particles/Node/nodeParticleSystemSet.js';
25
+ import { Texture } from '@babylonjs/core/Materials/Textures/texture.js';
26
+ import { DefaultRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/defaultRenderingPipeline.js';
27
+ import { SSAORenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js';
28
+ import { SSAO2RenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js';
29
+ import { SSRRenderingPipeline } from '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js';
30
+ import { IblShadowsRenderPipeline } from '@babylonjs/core/Rendering/IBLShadows/iblShadowsRenderPipeline.js';
31
+ import { NodeRenderGraph } from '@babylonjs/core/FrameGraph/Node/nodeRenderGraph.js';
32
+ import { SpriteManager } from '@babylonjs/core/Sprites/spriteManager.js';
33
+ import '@babylonjs/core/Maths/math.color.js';
34
+ import '@babylonjs/core/Misc/observable.js';
35
+ import '@babylonjs/core/Misc/typeStore.js';
36
+ import '@fluentui/react-motion-components-preview';
37
+ import 'usehooks-ts';
38
+ import '@babylonjs/core/Misc/asyncLock.js';
39
+ import '@babylonjs/core/Misc/deferred.js';
40
+ import '@babylonjs/core/Misc/logger.js';
41
+ import '@babylonjs/core/Maths/math.scalar.functions.js';
42
+ import '@fluentui-contrib/react-virtualizer';
43
+ import '@babylonjs/addons/msdfText/fontAsset.js';
44
+ import '@babylonjs/addons/msdfText/textRenderer.js';
45
+ import '@babylonjs/core/Debug/physicsViewer.js';
46
+ import '@babylonjs/core/Materials/materialFlags.js';
47
+ import '@babylonjs/core/Meshes/Builders/groundBuilder.js';
48
+ import '@babylonjs/core/Misc/tools.js';
49
+ import '@babylonjs/core/Rendering/utilityLayerRenderer.js';
50
+ import '@babylonjs/materials/grid/gridMaterial.js';
51
+ import '@babylonjs/core/Misc/dataStorage.js';
52
+ import '@babylonjs/core/Instrumentation/engineInstrumentation.js';
53
+ import '@babylonjs/core/Instrumentation/sceneInstrumentation.js';
54
+ import '@babylonjs/core/Engines/AbstractEngine/abstractEngine.timeQuery.js';
55
+ import '@babylonjs/core/Engines/Extensions/engine.query.js';
56
+ import '@babylonjs/core/Engines/WebGPU/Extensions/engine.query.js';
57
+ import '@babylonjs/core/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js';
58
+ import '@babylonjs/core/Misc/PerformanceViewer/performanceViewerSceneExtension.js';
59
+ import '@babylonjs/core/Misc/pressureObserverWrapper.js';
60
+ import '@babylonjs/core/Engines/abstractEngine.js';
61
+ import 'react-dom/client';
62
+ import '@babylonjs/core/FrameGraph/frameGraphUtils.js';
63
+ import '@babylonjs/core/Gizmos/cameraGizmo.js';
64
+ import '@babylonjs/core/Gizmos/lightGizmo.js';
65
+ import '@babylonjs/core/Bones/bone.js';
66
+ import '@babylonjs/core/Cameras/camera.js';
67
+ import '@babylonjs/core/Gizmos/gizmoManager.js';
68
+ import '@babylonjs/core/Lights/light.js';
69
+ import '@babylonjs/core/Meshes/abstractMesh.js';
70
+ import '@babylonjs/core/node.js';
71
+ import '@babylonjs/core/Animations/animationGroup.js';
72
+ import '@babylonjs/core/Animations/animation.js';
73
+ import '@babylonjs/core/Animations/animationPropertiesOverride.js';
74
+ import '@babylonjs/addons/atmosphere/atmosphere.js';
75
+ import '@babylonjs/core/Cameras/targetCamera.js';
76
+ import '@babylonjs/core/scene.js';
77
+ import '@babylonjs/core/FrameGraph/frameGraph.js';
78
+ import '@babylonjs/core/Lights/hemisphericLight.js';
79
+ import '@babylonjs/core/Lights/rectAreaLight.js';
80
+ import '@babylonjs/core/Lights/shadowLight.js';
81
+ import '@babylonjs/core/Lights/Shadows/cascadedShadowGenerator.js';
82
+ import '@babylonjs/core/Debug/directionalLightFrustumViewer.js';
83
+ import '@babylonjs/core/Lights/Shadows/shadowGenerator.js';
84
+ import '@babylonjs/core/Lights/Shadows/shadowGeneratorSceneComponent.js';
85
+ import '@babylonjs/core/Materials/material.js';
86
+ import '@babylonjs/core/Materials/multiMaterial.js';
87
+ import '@babylonjs/core/Materials/PBR/openpbrMaterial.js';
88
+ import '@babylonjs/core/Materials/PBR/pbrBaseMaterial.js';
89
+ import '@babylonjs/materials/sky/skyMaterial.js';
90
+ import '@babylonjs/core/Engines/constants.js';
91
+ import '@babylonjs/core/Engines/engine.js';
92
+ import '@babylonjs/core/Materials/Node/Blocks/gradientBlock.js';
93
+ import '@babylonjs/core/Materials/Node/Enums/nodeMaterialBlockConnectionPointTypes.js';
94
+ import '@babylonjs/core/Misc/gradients.js';
95
+ import '@babylonjs/core/Misc/fileTools.js';
96
+ import '@babylonjs/core/Materials/Textures/cubeTexture.js';
97
+ import '@babylonjs/core/Meshes/GaussianSplatting/gaussianSplattingMesh.js';
98
+ import '@babylonjs/core/Meshes/mesh.js';
99
+ import '@babylonjs/core/Debug/skeletonViewer.js';
100
+ import '@babylonjs/core/Meshes/buffer.js';
101
+ import '@babylonjs/core/Meshes/Builders/linesBuilder.js';
102
+ import '@babylonjs/core/Meshes/instancedMesh.js';
103
+ import '@babylonjs/core/Rendering/renderingManager.js';
104
+ import '@babylonjs/core/Rendering/edgesRenderer.js';
105
+ import '@babylonjs/core/Rendering/outlineRenderer.js';
106
+ import '@babylonjs/core/Particles/Node/nodeParticleSystemSet.helper.js';
107
+ import '@babylonjs/core/Particles/particleHelper.js';
108
+ import '@babylonjs/core/Particles/EmitterTypes/boxParticleEmitter.js';
109
+ import '@babylonjs/core/Particles/EmitterTypes/coneParticleEmitter.js';
110
+ import '@babylonjs/core/Particles/EmitterTypes/cylinderParticleEmitter.js';
111
+ import '@babylonjs/core/Particles/EmitterTypes/hemisphericParticleEmitter.js';
112
+ import '@babylonjs/core/Particles/EmitterTypes/meshParticleEmitter.js';
113
+ import '@babylonjs/core/Particles/EmitterTypes/pointParticleEmitter.js';
114
+ import '@babylonjs/core/Particles/EmitterTypes/sphereParticleEmitter.js';
115
+ import '@babylonjs/core/Particles/attractor.js';
116
+ import '@babylonjs/core/Meshes/Builders/sphereBuilder.js';
117
+ import '@babylonjs/core/Particles/Node/Enums/nodeParticleBlockConnectionPointTypes.js';
118
+ import '@babylonjs/core/Meshes/transformNode.js';
119
+ import '@babylonjs/core/Physics/v2/IPhysicsEnginePlugin.js';
120
+ import '@babylonjs/core/Physics/v2/physicsEngineComponent.js';
121
+ import '@babylonjs/core/PostProcesses/postProcess.js';
122
+ import '@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipeline.js';
123
+ import '@babylonjs/core/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js';
124
+ import '@babylonjs/core/Materials/imageProcessingConfiguration.js';
125
+ import '@babylonjs/core/Bones/skeleton.js';
126
+ import '@babylonjs/core/Sprites/sprite.js';
127
+ import '@babylonjs/core/Misc/textureTools.js';
128
+ import '@babylonjs/core/Materials/Textures/baseTexture.js';
129
+ import '@babylonjs/core/Materials/Textures/multiRenderTarget.js';
130
+ import '@babylonjs/core/Materials/Textures/renderTargetTexture.js';
131
+ import '@babylonjs/core/Materials/Textures/thinTexture.js';
132
+ import '@babylonjs/core/Events/keyboardEvents.js';
133
+ import '@babylonjs/core/Events/pointerEvents.js';
134
+ import '@babylonjs/core/Materials/Textures/htmlElementTexture.js';
135
+ import '@babylonjs/core/Materials/shaderMaterial.js';
136
+ import '@babylonjs/core/Meshes/Builders/planeBuilder.js';
137
+ import '@babylonjs/core/Lights/Clustered/clusteredLightContainer.js';
138
+ import '@babylonjs/core/Rendering/boundingBoxRenderer.js';
139
+ import '@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.js';
140
+ import '@babylonjs/core/Sprites/spriteSceneComponent.js';
141
+ import '@babylonjs/core/Materials/Textures/dynamicTexture.js';
142
+ import '@babylonjs/core/Engines/engineStore.js';
143
+ import '@babylonjs/core/Misc/uniqueIdGenerator.js';
144
+ import '@babylonjs/core/Debug/debugLayer.js';
145
+ import '@babylonjs/core/Misc/lazy.js';
146
+
147
+ /**
148
+ * Settings popover component
149
+ * @param props
150
+ * @returns
151
+ */
152
+ const SettingsPopover = (props) => {
153
+ return jsxs(Popover, { icon: SettingsRegular, children: [" ", props.children, " "] });
154
+ };
155
+
156
+ const useStyles = makeStyles({
157
+ section: {
158
+ display: "flex",
159
+ flexDirection: "column",
160
+ rowGap: tokens.spacingVerticalM,
161
+ },
162
+ row: { display: "flex", alignItems: "center", gap: "4px" },
163
+ });
164
+ /**
165
+ * Container component for quick create sections that provides consistent column layout with spacing
166
+ * @param props - Component props
167
+ * @returns React component
168
+ */
169
+ const QuickCreateSection = ({ children }) => {
170
+ const classes = useStyles();
171
+ return jsx("div", { className: classes.section, children: children });
172
+ };
173
+ /**
174
+ * Container component for quick create rows that provides consistent row layout for button + settings popover
175
+ * @param props - Component props
176
+ * @returns React component
177
+ */
178
+ const QuickCreateRow = ({ children }) => {
179
+ const classes = useStyles();
180
+ return jsx("div", { className: classes.row, children: children });
181
+ };
182
+
183
+ const SetCamera = function (scene) {
184
+ const camera = scene.activeCamera;
185
+ if (camera && camera.radius !== undefined) {
186
+ camera.radius = 5;
187
+ }
188
+ };
189
+ /**
190
+ * @internal
191
+ */
192
+ const MeshesContent = ({ scene }) => {
193
+ const [sphereParams, setSphereParams] = useState({
194
+ name: "Sphere",
195
+ segments: 32,
196
+ diameter: 1,
197
+ diameterX: 1,
198
+ diameterY: 1,
199
+ diameterZ: 1,
200
+ arc: 1,
201
+ slice: 1,
202
+ uniform: true,
203
+ });
204
+ const handleSphereParamChange = (key, value) => {
205
+ setSphereParams((prev) => ({
206
+ ...prev,
207
+ [key]: value,
208
+ }));
209
+ };
210
+ const [boxParams, setBoxParams] = useState({
211
+ name: "Box",
212
+ size: 1,
213
+ width: 1,
214
+ height: 1,
215
+ depth: 1,
216
+ });
217
+ const handleBoxParamChange = (key, value) => {
218
+ setBoxParams((prev) => ({
219
+ ...prev,
220
+ [key]: value,
221
+ }));
222
+ };
223
+ const [cylinderParams, setCylinderParams] = useState({
224
+ name: "Cylinder",
225
+ height: 2,
226
+ diameterTop: 1,
227
+ diameterBottom: 1,
228
+ diameter: 1,
229
+ tessellation: 32,
230
+ subdivisions: 1,
231
+ arc: 1,
232
+ });
233
+ const handleCylinderParamChange = (key, value) => {
234
+ setCylinderParams((prev) => ({
235
+ ...prev,
236
+ [key]: value,
237
+ }));
238
+ };
239
+ const [coneParams, setConeParams] = useState({
240
+ name: "Cone",
241
+ height: 2,
242
+ diameter: 1,
243
+ diameterTop: 0,
244
+ diameterBottom: 1,
245
+ tessellation: 32,
246
+ subdivisions: 1,
247
+ arc: 1,
248
+ });
249
+ const [coneUp, setConeUp] = useState(true);
250
+ const handleConeParamChange = (key, value) => {
251
+ setConeParams((prev) => ({
252
+ ...prev,
253
+ [key]: value,
254
+ }));
255
+ };
256
+ const [groundParams, setGroundParams] = useState({
257
+ name: "Ground",
258
+ width: 10,
259
+ height: 10,
260
+ subdivisions: 1,
261
+ subdivisionsX: 1,
262
+ subdivisionsY: 1,
263
+ });
264
+ const handleGroundParamChange = (key, value) => {
265
+ setGroundParams((prev) => ({
266
+ ...prev,
267
+ [key]: value,
268
+ }));
269
+ };
270
+ const fileInputRef = useRef(null);
271
+ const [importMeshName, setImportMeshName] = useState("ImportedMesh");
272
+ const handleLocalMeshImport = (event) => {
273
+ const files = event.target.files;
274
+ if (!files || files.length === 0) {
275
+ return;
276
+ }
277
+ const filesArray = Array.from(files);
278
+ if (importMeshName.trim().length > 0 && filesArray.length > 0) {
279
+ const originalFile = filesArray[0];
280
+ const extensionIndex = originalFile.name.lastIndexOf(".");
281
+ const extension = extensionIndex >= 0 ? originalFile.name.substring(extensionIndex) : "";
282
+ const sanitizedName = importMeshName.trim();
283
+ const desiredFileName = sanitizedName.toLowerCase().endsWith(extension.toLowerCase()) ? sanitizedName : `${sanitizedName}${extension}`;
284
+ filesArray[0] = new File([originalFile], desiredFileName, { type: originalFile.type, lastModified: originalFile.lastModified });
285
+ }
286
+ const filesInput = new FilesInput(scene.getEngine(), scene, null, null, null, null, null, null, (_sceneFile, _scene, message) => {
287
+ alert(message ? `Failed to import mesh: ${message}` : "Failed to import mesh.");
288
+ }, true);
289
+ filesInput.displayLoadingUI = false;
290
+ filesInput.loadFiles({ target: { files: filesArray } });
291
+ filesInput.dispose();
292
+ event.target.value = "";
293
+ };
294
+ return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
295
+ MeshBuilder.CreateSphere("Sphere", {}, scene);
296
+ SetCamera(scene);
297
+ }, label: "Sphere" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: sphereParams.name, onChange: (val) => handleSphereParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Segments", value: sphereParams.segments, min: 0, onChange: (val) => handleSphereParamChange("segments", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter", value: sphereParams.diameter, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameter", val), disabled: !sphereParams.uniform }), jsx(CheckboxPropertyLine, { label: "Uniform", value: sphereParams.uniform, onChange: (checked) => handleSphereParamChange("uniform", checked) }), jsx(SpinButtonPropertyLine, { label: "Diameter X", value: sphereParams.diameterX, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameterX", val), disabled: sphereParams.uniform }), jsx(SpinButtonPropertyLine, { label: "Diameter Y", value: sphereParams.diameterY, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameterY", val), disabled: sphereParams.uniform }), jsx(SpinButtonPropertyLine, { label: "Diameter Z", value: sphereParams.diameterZ, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameterZ", val), disabled: sphereParams.uniform }), jsx(SpinButtonPropertyLine, { label: "Arc", value: sphereParams.arc, min: 0, max: 1, step: 0.1, onChange: (val) => handleSphereParamChange("arc", val) }), jsx(SpinButtonPropertyLine, { label: "Slice", value: sphereParams.slice, min: 0, max: 1, step: 0.1, onChange: (val) => handleSphereParamChange("slice", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
298
+ // Create params object based on uniform checkbox
299
+ const createParams = {
300
+ segments: sphereParams.segments,
301
+ arc: sphereParams.arc,
302
+ slice: sphereParams.slice,
303
+ };
304
+ if (sphereParams.uniform) {
305
+ // If uniform is checked, use diameter
306
+ createParams.diameter = sphereParams.diameter;
307
+ }
308
+ else {
309
+ // If uniform is unchecked, use individual diameters
310
+ createParams.diameterX = sphereParams.diameterX;
311
+ createParams.diameterY = sphereParams.diameterY;
312
+ createParams.diameterZ = sphereParams.diameterZ;
313
+ }
314
+ MeshBuilder.CreateSphere(sphereParams.name, createParams, scene);
315
+ SetCamera(scene);
316
+ }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
317
+ MeshBuilder.CreateBox("Box", {}, scene);
318
+ SetCamera(scene);
319
+ }, label: "Box" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: boxParams.name, onChange: (val) => handleBoxParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Size", value: boxParams.size, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("size", val) }), jsx(SpinButtonPropertyLine, { label: "Width", value: boxParams.width, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("width", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: boxParams.height, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Depth", value: boxParams.depth, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("depth", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
320
+ MeshBuilder.CreateBox(boxParams.name, boxParams, scene);
321
+ SetCamera(scene);
322
+ }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
323
+ MeshBuilder.CreateCylinder("Cylinder", {}, scene);
324
+ SetCamera(scene);
325
+ }, label: "Cylinder" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: cylinderParams.name, onChange: (val) => handleCylinderParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: cylinderParams.height, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter Top", value: cylinderParams.diameterTop, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("diameterTop", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter Bottom", value: cylinderParams.diameterBottom, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("diameterBottom", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter", value: cylinderParams.diameter, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("diameter", val) }), jsx(SpinButtonPropertyLine, { label: "Tessellation", value: cylinderParams.tessellation, min: 3, onChange: (val) => handleCylinderParamChange("tessellation", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions", value: cylinderParams.subdivisions, min: 1, onChange: (val) => handleCylinderParamChange("subdivisions", val) }), jsx(SpinButtonPropertyLine, { label: "Arc", value: cylinderParams.arc, min: 0, max: 1, step: 0.1, onChange: (val) => handleCylinderParamChange("arc", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
326
+ MeshBuilder.CreateCylinder(cylinderParams.name, cylinderParams, scene);
327
+ SetCamera(scene);
328
+ }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
329
+ MeshBuilder.CreateCylinder("Cone", { diameterTop: 0 }, scene);
330
+ SetCamera(scene);
331
+ }, label: "Cone" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: coneParams.name, onChange: (val) => handleConeParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: coneParams.height, min: 0, step: 0.1, onChange: (val) => handleConeParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter", value: coneParams.diameter, min: 0, step: 0.1, onChange: (val) => handleConeParamChange("diameter", val) }), jsx(SpinButtonPropertyLine, { label: "Tessellation", value: coneParams.tessellation, min: 3, onChange: (val) => handleConeParamChange("tessellation", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions", value: coneParams.subdivisions, min: 1, onChange: (val) => handleConeParamChange("subdivisions", val) }), jsx(SpinButtonPropertyLine, { label: "Arc", value: coneParams.arc, min: 0, max: 1, step: 0.1, onChange: (val) => handleConeParamChange("arc", val) }), jsx(CheckboxPropertyLine, { label: "Up", value: coneUp, onChange: (val) => setConeUp(val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
332
+ const coneParamsToUse = {
333
+ ...coneParams,
334
+ diameterTop: coneUp ? 0 : coneParams.diameterTop,
335
+ diameterBottom: coneUp ? coneParams.diameterBottom : 0,
336
+ };
337
+ MeshBuilder.CreateCylinder(coneParams.name, coneParamsToUse, scene);
338
+ SetCamera(scene);
339
+ }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
340
+ MeshBuilder.CreateGround("Ground", {}, scene);
341
+ SetCamera(scene);
342
+ }, label: "Ground" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: groundParams.name, onChange: (val) => handleGroundParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Width", value: groundParams.width, min: 0, step: 0.1, onChange: (val) => handleGroundParamChange("width", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: groundParams.height, min: 0, step: 0.1, onChange: (val) => handleGroundParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions", value: groundParams.subdivisions, min: 1, onChange: (val) => handleGroundParamChange("subdivisions", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions X", value: groundParams.subdivisionsX, min: 1, onChange: (val) => handleGroundParamChange("subdivisionsX", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions Y", value: groundParams.subdivisionsY, min: 1, onChange: (val) => handleGroundParamChange("subdivisionsY", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
343
+ MeshBuilder.CreateGround(groundParams.name, groundParams, scene);
344
+ SetCamera(scene);
345
+ }, label: "Create" }) })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: () => {
346
+ fileInputRef.current?.click();
347
+ }, label: "Import Mesh" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: importMeshName, onChange: (val) => setImportMeshName(val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8 }, children: jsx(Button, { appearance: "primary", onClick: () => {
348
+ fileInputRef.current?.click();
349
+ }, label: "Import" }) })] }), jsx("input", { ref: fileInputRef, type: "file", accept: ".babylon,.glb,.gltf,.obj,.stl,.ply,.mesh,.babylonmeshdata", multiple: true, style: { display: "none" }, onChange: handleLocalMeshImport })] })] }));
350
+ };
351
+
352
+ /**
353
+ * Materials content component
354
+ * @param props - Component props
355
+ * @returns React component
356
+ */
357
+ const MaterialsContent = ({ scene }) => {
358
+ // Node Material state
359
+ const [nodeMaterialName, setNodeMaterialName] = useState("Node Material");
360
+ const [nodeMaterialSnippetId, setNodeMaterialSnippetId] = useState("");
361
+ // PBR Material state
362
+ const [pbrMaterialName, setPbrMaterialName] = useState("PBR Material");
363
+ // Standard Material state
364
+ const [standardMaterialName, setStandardMaterialName] = useState("Standard Material");
365
+ const handleCreateNodeMaterialAsync = async () => {
366
+ if (nodeMaterialSnippetId) {
367
+ try {
368
+ const nodeMaterial = await NodeMaterial.ParseFromSnippetAsync(nodeMaterialSnippetId, scene);
369
+ nodeMaterial.name = nodeMaterialName;
370
+ }
371
+ catch (e) {
372
+ alert("Failed to load Node Material from snippet: " + e);
373
+ }
374
+ }
375
+ else {
376
+ const nodeMaterial = new NodeMaterial(nodeMaterialName, scene);
377
+ nodeMaterial.build();
378
+ }
379
+ };
380
+ const handleCreatePBRMaterial = () => {
381
+ new PBRMaterial(pbrMaterialName, scene);
382
+ };
383
+ const handleCreateStandardMaterial = () => {
384
+ new StandardMaterial(standardMaterialName, scene);
385
+ };
386
+ return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateNodeMaterialAsync, label: "Node Material" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: nodeMaterialName, onChange: (value) => setNodeMaterialName(value) }), jsx(TextInputPropertyLine, { label: "Snippet ID", value: nodeMaterialSnippetId, onChange: (value) => setNodeMaterialSnippetId(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateNodeMaterialAsync, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreatePBRMaterial, label: "PBR Material" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: pbrMaterialName, onChange: (value) => setPbrMaterialName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreatePBRMaterial, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateStandardMaterial, label: "Standard Material" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: standardMaterialName, onChange: (value) => setStandardMaterialName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateStandardMaterial, label: "Create" })] })] })] }));
387
+ };
388
+
389
+ /**
390
+ * Lights content component
391
+ * @param props - Component props
392
+ * @returns React component
393
+ */
394
+ const LightsContent = ({ scene }) => {
395
+ // Point Light state
396
+ const [pointLightName, setPointLightName] = useState("Point Light");
397
+ const [pointLightPosition, setPointLightPosition] = useState(new Vector3(0, 5, 0));
398
+ // Directional Light state
399
+ const [directionalLightName, setDirectionalLightName] = useState("Directional Light");
400
+ const [directionalLightDirection, setDirectionalLightDirection] = useState(new Vector3(1, -1, 0));
401
+ // Spotlight state
402
+ const [spotlightName, setSpotlightName] = useState("Spotlight");
403
+ const [spotlightPosition, setSpotlightPosition] = useState(new Vector3(0, 5, 0));
404
+ const [spotlightDirection, setSpotlightDirection] = useState(new Vector3(0, -1, 0));
405
+ const [spotlightAngle, setSpotlightAngle] = useState(1);
406
+ const [spotlightExponent, setSpotlightExponent] = useState(1);
407
+ const handleCreatePointLight = () => {
408
+ const light = new PointLight(pointLightName, pointLightPosition, scene);
409
+ light.intensity = 1.0;
410
+ };
411
+ const handleCreateDirectionalLight = () => {
412
+ const dirLight = new DirectionalLight(directionalLightName, directionalLightDirection, scene);
413
+ dirLight.intensity = 1.0;
414
+ };
415
+ const handleCreateSpotlight = () => {
416
+ const spotlight = new SpotLight(spotlightName, spotlightPosition, spotlightDirection, spotlightAngle, spotlightExponent, scene);
417
+ spotlight.intensity = 1.0;
418
+ };
419
+ return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreatePointLight, label: "Point Light" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: pointLightName, onChange: (value) => setPointLightName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: pointLightPosition, onChange: (value) => setPointLightPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreatePointLight, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateDirectionalLight, label: "Directional Light" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: directionalLightName, onChange: (value) => setDirectionalLightName(value) }), jsx(Vector3PropertyLine, { label: "Direction", value: directionalLightDirection, onChange: (value) => setDirectionalLightDirection(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateDirectionalLight, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSpotlight, label: "Spotlight" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: spotlightName, onChange: (value) => setSpotlightName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: spotlightPosition, onChange: (value) => setSpotlightPosition(value) }), jsx(Vector3PropertyLine, { label: "Direction", value: spotlightDirection, onChange: (value) => setSpotlightDirection(value) }), jsx(SpinButtonPropertyLine, { label: "Angle", value: spotlightAngle, onChange: (value) => setSpotlightAngle(value), min: 0, max: Math.PI, step: 0.1 }), jsx(SpinButtonPropertyLine, { label: "Exponent", value: spotlightExponent, onChange: (value) => setSpotlightExponent(value), min: 0, max: 10, step: 0.1 }), jsx(Button, { appearance: "primary", onClick: handleCreateSpotlight, label: "Create" })] })] })] }));
420
+ };
421
+
422
+ /**
423
+ * Cameras content component
424
+ * @param props - Component props
425
+ * @returns React component
426
+ */
427
+ const CamerasContent = ({ scene }) => {
428
+ // ArcRotate Camera state
429
+ const [arcRotateCameraName, setArcRotateCameraName] = useState("ArcRotate Camera");
430
+ const [arcRotateCameraTarget, setArcRotateCameraTarget] = useState(new Vector3(0, 0, 0));
431
+ const [arcRotateCameraRadius, setArcRotateCameraRadius] = useState(10);
432
+ const [arcRotateCameraAlpha, setArcRotateCameraAlpha] = useState(0);
433
+ const [arcRotateCameraBeta, setArcRotateCameraBeta] = useState(45);
434
+ const [arcRotateCameraUseRadians, setArcRotateCameraUseRadians] = useState(false);
435
+ // Universal Camera state
436
+ const [universalCameraName, setUniversalCameraName] = useState("Universal Camera");
437
+ const [universalCameraPosition, setUniversalCameraPosition] = useState(new Vector3(0, 1, -10));
438
+ // Free Camera state
439
+ const [freeCameraName, setFreeCameraName] = useState("Free Camera");
440
+ const [freeCameraPosition, setFreeCameraPosition] = useState(new Vector3(0, 1, -10));
441
+ // Follow Camera state
442
+ const [followCameraName, setFollowCameraName] = useState("Follow Camera");
443
+ const [followCameraPosition, setFollowCameraPosition] = useState(new Vector3(0, 5, -10));
444
+ const [followCameraRadius, setFollowCameraRadius] = useState(10);
445
+ const [followCameraHeightOffset, setFollowCameraHeightOffset] = useState(4);
446
+ const [followCameraRotationOffset, setFollowCameraRotationOffset] = useState(0);
447
+ // Fly Camera state
448
+ const [flyCameraName, setFlyCameraName] = useState("Fly Camera");
449
+ const [flyCameraPosition, setFlyCameraPosition] = useState(new Vector3(0, 1, -10));
450
+ // Geospatial Camera state
451
+ const [geospatialCameraName, setGeospatialCameraName] = useState("Geospatial Camera");
452
+ const [geospatialCameraPlanetRadius, setGeospatialCameraPlanetRadius] = useState(6371000);
453
+ const handleCreateArcRotateCamera = () => {
454
+ const alpha = arcRotateCameraUseRadians ? arcRotateCameraAlpha : (arcRotateCameraAlpha * Math.PI) / 180;
455
+ const beta = arcRotateCameraUseRadians ? arcRotateCameraBeta : (arcRotateCameraBeta * Math.PI) / 180;
456
+ const camera = new ArcRotateCamera(arcRotateCameraName, alpha, beta, arcRotateCameraRadius, arcRotateCameraTarget, scene);
457
+ camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
458
+ if (!scene.activeCamera) {
459
+ scene.activeCamera = camera;
460
+ }
461
+ };
462
+ const handleCreateUniversalCamera = () => {
463
+ const camera = new UniversalCamera(universalCameraName, universalCameraPosition, scene);
464
+ camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
465
+ if (!scene.activeCamera) {
466
+ scene.activeCamera = camera;
467
+ }
468
+ };
469
+ const handleCreateFreeCamera = () => {
470
+ const camera = new FreeCamera(freeCameraName, freeCameraPosition, scene);
471
+ camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
472
+ if (!scene.activeCamera) {
473
+ scene.activeCamera = camera;
474
+ }
475
+ };
476
+ const handleCreateFollowCamera = () => {
477
+ const camera = new FollowCamera(followCameraName, followCameraPosition, scene);
478
+ camera.radius = followCameraRadius;
479
+ camera.heightOffset = followCameraHeightOffset;
480
+ camera.rotationOffset = followCameraRotationOffset;
481
+ camera.attachControl(true);
482
+ if (!scene.activeCamera) {
483
+ scene.activeCamera = camera;
484
+ }
485
+ };
486
+ const handleCreateFlyCamera = () => {
487
+ const camera = new FlyCamera(flyCameraName, flyCameraPosition, scene);
488
+ camera.attachControl(true);
489
+ if (!scene.activeCamera) {
490
+ scene.activeCamera = camera;
491
+ }
492
+ };
493
+ const handleCreateGeospatialCamera = () => {
494
+ const camera = new GeospatialCamera(geospatialCameraName, scene, { planetRadius: geospatialCameraPlanetRadius });
495
+ camera.attachControl(true);
496
+ if (!scene.activeCamera) {
497
+ scene.activeCamera = camera;
498
+ }
499
+ };
500
+ return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateArcRotateCamera, label: "ArcRotate Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: arcRotateCameraName, onChange: (value) => setArcRotateCameraName(value) }), jsx(Vector3PropertyLine, { label: "Target", value: arcRotateCameraTarget, onChange: (value) => setArcRotateCameraTarget(value) }), jsx(SpinButtonPropertyLine, { label: "Radius", value: arcRotateCameraRadius, onChange: (value) => setArcRotateCameraRadius(value), min: 0.1, max: 1000, step: 0.5 }), jsx(SpinButtonPropertyLine, { label: `Alpha ${arcRotateCameraUseRadians ? "(rad)" : "(deg)"}`, value: arcRotateCameraAlpha, onChange: (value) => setArcRotateCameraAlpha(value), min: arcRotateCameraUseRadians ? -Math.PI * 2 : -360, max: arcRotateCameraUseRadians ? Math.PI * 2 : 360, step: arcRotateCameraUseRadians ? 0.1 : 5 }), jsx(SpinButtonPropertyLine, { label: `Beta ${arcRotateCameraUseRadians ? "(rad)" : "(deg)"}`, value: arcRotateCameraBeta, onChange: (value) => setArcRotateCameraBeta(value), min: arcRotateCameraUseRadians ? 0 : 0, max: arcRotateCameraUseRadians ? Math.PI : 180, step: arcRotateCameraUseRadians ? 0.1 : 5 }), jsx(CheckboxPropertyLine, { label: "Use Radians", value: arcRotateCameraUseRadians, onChange: (value) => setArcRotateCameraUseRadians(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateArcRotateCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateUniversalCamera, label: "Universal Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: universalCameraName, onChange: (value) => setUniversalCameraName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: universalCameraPosition, onChange: (value) => setUniversalCameraPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateUniversalCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateFreeCamera, label: "Free Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: freeCameraName, onChange: (value) => setFreeCameraName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: freeCameraPosition, onChange: (value) => setFreeCameraPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateFreeCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateFollowCamera, label: "Follow Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: followCameraName, onChange: (value) => setFollowCameraName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: followCameraPosition, onChange: (value) => setFollowCameraPosition(value) }), jsx(SpinButtonPropertyLine, { label: "Radius", value: followCameraRadius, onChange: (value) => setFollowCameraRadius(value), min: 0.1, max: 1000, step: 0.5 }), jsx(SpinButtonPropertyLine, { label: "Height Offset", value: followCameraHeightOffset, onChange: (value) => setFollowCameraHeightOffset(value), min: -100, max: 100, step: 0.5 }), jsx(SpinButtonPropertyLine, { label: "Rotation Offset (deg)", value: followCameraRotationOffset, onChange: (value) => setFollowCameraRotationOffset(value), min: -180, max: 180, step: 5 }), jsx(Button, { appearance: "primary", onClick: handleCreateFollowCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateFlyCamera, label: "Fly Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: flyCameraName, onChange: (value) => setFlyCameraName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: flyCameraPosition, onChange: (value) => setFlyCameraPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateFlyCamera, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateGeospatialCamera, label: "Geospatial Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: geospatialCameraName, onChange: (value) => setGeospatialCameraName(value) }), jsx(SpinButtonPropertyLine, { label: "Planet Radius (m)", value: geospatialCameraPlanetRadius, onChange: (value) => setGeospatialCameraPlanetRadius(value), min: 1000, max: 100000000, step: 1000 }), jsx(Button, { appearance: "primary", onClick: handleCreateGeospatialCamera, label: "Create" })] })] })] }));
501
+ };
502
+
503
+ /**
504
+ * Particles content component
505
+ * @param props - Component props
506
+ * @returns React component
507
+ */
508
+ const ParticlesContent = ({ scene }) => {
509
+ // CPU Particle System state
510
+ const [cpuParticleSystemName, setCpuParticleSystemName] = useState("Particle System");
511
+ const [cpuParticleSystemCapacity, setCpuParticleSystemCapacity] = useState(2000);
512
+ // GPU Particle System state
513
+ const [gpuParticleSystemName, setGpuParticleSystemName] = useState("GPU Particle System");
514
+ const [gpuParticleSystemCapacity, setGpuParticleSystemCapacity] = useState(2000);
515
+ // Node Particle System state
516
+ const [nodeParticleSystemName, setNodeParticleSystemName] = useState("Node Particle System");
517
+ const [nodeParticleSystemSnippetId, setNodeParticleSystemSnippetId] = useState("");
518
+ const handleCreateCPUParticleSystem = () => {
519
+ setTimeout(() => {
520
+ const system = new ParticleSystem(cpuParticleSystemName, cpuParticleSystemCapacity, scene);
521
+ system.particleTexture = new Texture("https://assets.babylonjs.com/textures/flare.png", scene);
522
+ system.start();
523
+ }, 0);
524
+ };
525
+ const handleCreateGPUParticleSystem = () => {
526
+ if (GPUParticleSystem.IsSupported) {
527
+ setTimeout(() => {
528
+ const system = new GPUParticleSystem(gpuParticleSystemName, { capacity: gpuParticleSystemCapacity }, scene);
529
+ system.particleTexture = new Texture("https://assets.babylonjs.com/textures/flare.png", scene);
530
+ system.start();
531
+ }, 0);
532
+ }
533
+ else {
534
+ alert("GPU Particle System is not supported.");
535
+ }
536
+ };
537
+ const handleCreateNodeParticleSystemAsync = async () => {
538
+ try {
539
+ let nodeParticleSet;
540
+ const snippetId = nodeParticleSystemSnippetId.trim();
541
+ if (snippetId) {
542
+ nodeParticleSet = await NodeParticleSystemSet.ParseFromSnippetAsync(snippetId);
543
+ nodeParticleSet.name = nodeParticleSystemName;
544
+ }
545
+ else {
546
+ nodeParticleSet = NodeParticleSystemSet.CreateDefault(nodeParticleSystemName);
547
+ }
548
+ const particleSystemSet = await nodeParticleSet.buildAsync(scene);
549
+ for (const system of particleSystemSet.systems) {
550
+ system.name = nodeParticleSystemName;
551
+ }
552
+ particleSystemSet.start();
553
+ }
554
+ catch (e) {
555
+ global.console.error("Error creating Node Particle System:", e);
556
+ alert("Failed to create Node Particle System: " + e);
557
+ }
558
+ };
559
+ return (jsxs(QuickCreateSection, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateCPUParticleSystem, label: "CPU Particle System" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: cpuParticleSystemName, onChange: (value) => setCpuParticleSystemName(value) }), jsx(SpinButtonPropertyLine, { label: "Capacity", value: cpuParticleSystemCapacity, onChange: (value) => setCpuParticleSystemCapacity(value), min: 1, max: 100000, step: 100 }), jsx(Button, { appearance: "primary", onClick: handleCreateCPUParticleSystem, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateGPUParticleSystem, label: "GPU Particle System" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: gpuParticleSystemName, onChange: (value) => setGpuParticleSystemName(value) }), jsx(SpinButtonPropertyLine, { label: "Capacity", value: gpuParticleSystemCapacity, onChange: (value) => setGpuParticleSystemCapacity(value), min: 1, max: 1000000, step: 1000 }), jsx(Button, { appearance: "primary", onClick: handleCreateGPUParticleSystem, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateNodeParticleSystemAsync, label: "Node Particle System" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: nodeParticleSystemName, onChange: (value) => setNodeParticleSystemName(value) }), jsx(TextInputPropertyLine, { label: "Snippet ID", value: nodeParticleSystemSnippetId, onChange: (value) => setNodeParticleSystemSnippetId(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateNodeParticleSystemAsync, label: "Create" })] })] })] }));
560
+ };
561
+
562
+ const GetUniquePipelineName = (baseName, scene) => {
563
+ const pipelines = scene.postProcessRenderPipelineManager.supportedPipelines;
564
+ const existingNames = new Set(pipelines.map((p) => p._name));
565
+ if (!existingNames.has(baseName)) {
566
+ return baseName;
567
+ }
568
+ let counter = 1;
569
+ let uniqueName = `${baseName} ${counter}`;
570
+ while (existingNames.has(uniqueName)) {
571
+ counter++;
572
+ uniqueName = `${baseName} ${counter}`;
573
+ }
574
+ return uniqueName;
575
+ };
576
+ /**
577
+ * Rendering Pipelines content component
578
+ * @param props - Component props
579
+ * @returns React component
580
+ */
581
+ const RenderingPipelinesContent = ({ scene }) => {
582
+ // Default Rendering Pipeline state
583
+ const [defaultPipelineName, setDefaultPipelineName] = useState("Default rendering pipeline");
584
+ // SSAO Pipeline state
585
+ const [ssaoPipelineName, setSsaoPipelineName] = useState("SSAO rendering pipeline");
586
+ // SSAO2 Pipeline state
587
+ const [ssao2PipelineName, setSsao2PipelineName] = useState("SSAO2 rendering pipeline");
588
+ // SSR Pipeline state
589
+ const [ssrPipelineName, setSsrPipelineName] = useState("SSR rendering pipeline");
590
+ // IBL Shadows Pipeline state
591
+ const [iblShadowsPipelineName, setIblShadowsPipelineName] = useState("IBL Shadows rendering pipeline");
592
+ const handleCreateDefaultPipeline = () => {
593
+ const name = GetUniquePipelineName(defaultPipelineName, scene);
594
+ new DefaultRenderingPipeline(name, true, scene, scene.cameras);
595
+ };
596
+ const handleCreateSSAOPipeline = () => {
597
+ const name = GetUniquePipelineName(ssaoPipelineName, scene);
598
+ new SSAORenderingPipeline(name, scene, 1, scene.cameras);
599
+ };
600
+ const handleCreateSSAO2Pipeline = () => {
601
+ const name = GetUniquePipelineName(ssao2PipelineName, scene);
602
+ new SSAO2RenderingPipeline(name, scene, 1, scene.cameras);
603
+ };
604
+ const handleCreateSSRPipeline = () => {
605
+ const name = GetUniquePipelineName(ssrPipelineName, scene);
606
+ new SSRRenderingPipeline(name, scene, scene.cameras);
607
+ };
608
+ const handleCreateIBLShadowsPipeline = () => {
609
+ const name = GetUniquePipelineName(iblShadowsPipelineName, scene);
610
+ new IblShadowsRenderPipeline(name, scene, {}, scene.cameras);
611
+ };
612
+ const caps = scene.getEngine().getCaps();
613
+ const hasDrawBuffers = caps.drawBuffersExtension;
614
+ const hasTexelFetch = caps.texelFetch;
615
+ const camera = useProperty(scene, "activeCamera");
616
+ return (jsx(QuickCreateSection, { children: !camera ? (jsx(MessageBar, { message: "Cannot create rendering pipeline without an active camera.", title: "No active camera", intent: "info" })) : (jsxs(Fragment, { children: [jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateDefaultPipeline, label: "Default Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: defaultPipelineName, onChange: (value) => setDefaultPipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateDefaultPipeline, label: "Create" })] })] }), jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSSAOPipeline, label: "SSAO Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: ssaoPipelineName, onChange: (value) => setSsaoPipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateSSAOPipeline, label: "Create" })] })] }), hasDrawBuffers && (jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSSAO2Pipeline, label: "SSAO2 Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: ssao2PipelineName, onChange: (value) => setSsao2PipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateSSAO2Pipeline, label: "Create" })] })] })), hasDrawBuffers && hasTexelFetch && (jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSSRPipeline, label: "SSR Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: ssrPipelineName, onChange: (value) => setSsrPipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateSSRPipeline, label: "Create" })] })] })), hasDrawBuffers && hasTexelFetch && (jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateIBLShadowsPipeline, label: "IBL Shadows Pipeline" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: iblShadowsPipelineName, onChange: (value) => setIblShadowsPipelineName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateIBLShadowsPipeline, label: "Create" })] })] }))] })) }));
617
+ };
618
+
619
+ /**
620
+ * Helper to generate a unique frame graph name
621
+ * @param baseName - The base name to use
622
+ * @param scene - The scene to check for existing frame graphs
623
+ * @returns A unique name
624
+ */
625
+ function GetUniqueName(baseName, scene) {
626
+ let name = baseName;
627
+ let idSubscript = 1;
628
+ while (scene.getFrameGraphByName(name)) {
629
+ name = baseName + " " + idSubscript++;
630
+ }
631
+ return name;
632
+ }
633
+ /**
634
+ * Frame Graphs content component
635
+ * @param props - Component props
636
+ * @returns React component
637
+ */
638
+ const FrameGraphsContent = ({ scene }) => {
639
+ // Node Render Graph state
640
+ const [frameGraphName, setFrameGraphName] = useState("Frame Graph");
641
+ const handleCreateFrameGraph = () => {
642
+ const uniqueName = GetUniqueName(frameGraphName, scene);
643
+ const newNodeRenderGraph = new NodeRenderGraph(uniqueName, scene);
644
+ newNodeRenderGraph.setToDefault();
645
+ void newNodeRenderGraph.buildAsync();
646
+ };
647
+ return (jsx(QuickCreateSection, { children: jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateFrameGraph, label: "Frame Graph" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: frameGraphName, onChange: (value) => setFrameGraphName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateFrameGraph, label: "Create" })] })] }) }));
648
+ };
649
+
650
+ /**
651
+ * Sprite Managers content component
652
+ * @param props - Component props
653
+ * @returns React component
654
+ */
655
+ const SpriteManagersContent = ({ scene }) => {
656
+ // Sprite Manager state
657
+ const [spriteManagerName, setSpriteManagerName] = useState("Sprite Manager");
658
+ const [spriteManagerCapacity, setSpriteManagerCapacity] = useState(500);
659
+ const [spriteManagerCellSize, setSpriteManagerCellSize] = useState(64);
660
+ const [spriteManagerTextureUrl, setSpriteManagerTextureUrl] = useState("https://assets.babylonjs.com/textures/player.png");
661
+ const handleCreateSpriteManager = () => {
662
+ new SpriteManager(spriteManagerName, spriteManagerTextureUrl, spriteManagerCapacity, spriteManagerCellSize, scene);
663
+ };
664
+ return (jsx(QuickCreateSection, { children: jsxs(QuickCreateRow, { children: [jsx(Button, { onClick: handleCreateSpriteManager, label: "Sprite Manager" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: spriteManagerName, onChange: (value) => setSpriteManagerName(value) }), jsx(TextInputPropertyLine, { label: "Texture URL", value: spriteManagerTextureUrl, onChange: (value) => setSpriteManagerTextureUrl(value) }), jsx(SpinButtonPropertyLine, { label: "Capacity", value: spriteManagerCapacity, onChange: (value) => setSpriteManagerCapacity(value), min: 1, max: 10000, step: 100 }), jsx(SpinButtonPropertyLine, { label: "Cell Size", value: spriteManagerCellSize, onChange: (value) => setSpriteManagerCellSize(value), min: 1, max: 1024, step: 1 }), jsx(Button, { appearance: "primary", onClick: handleCreateSpriteManager, label: "Create" })] })] }) }));
665
+ };
666
+
667
+ // TODO: This is just a placeholder for a dynamically installed extension that brings in asset creation tools (node materials, etc.).
668
+ const CreateToolsServiceDefinition = {
669
+ friendlyName: "Creation Tools",
670
+ consumes: [ShellServiceIdentity, SceneContextIdentity],
671
+ factory: (shellService, sceneContext) => {
672
+ const registration = shellService.addSidePane({
673
+ key: "Create",
674
+ title: "Creation Tools",
675
+ icon: CollectionsAdd20Regular,
676
+ horizontalLocation: "left",
677
+ verticalLocation: "top",
678
+ content: () => {
679
+ const scene = useObservableState(() => sceneContext.currentScene, sceneContext.currentSceneObservable);
680
+ return (scene && (jsx(Fragment, { children: jsxs(Accordion, { children: [jsx(AccordionSection, { title: "Meshes", children: jsx(MeshesContent, { scene: scene }) }), jsx(AccordionSection, { title: "Materials", children: jsx(MaterialsContent, { scene: scene }) }), jsx(AccordionSection, { title: "Lights", children: jsx(LightsContent, { scene: scene }) }), jsx(AccordionSection, { title: "Particles", children: jsx(ParticlesContent, { scene: scene }) }), jsx(AccordionSection, { title: "Cameras", children: jsx(CamerasContent, { scene: scene }) }), jsx(AccordionSection, { title: "Rendering Pipelines", children: jsx(RenderingPipelinesContent, { scene: scene }) }), jsx(AccordionSection, { title: "Frame Graphs", children: jsx(FrameGraphsContent, { scene: scene }) }), jsx(AccordionSection, { title: "Sprite Managers", children: jsx(SpriteManagersContent, { scene: scene }) })] }) })));
681
+ },
682
+ });
683
+ return {
684
+ dispose: () => registration.dispose(),
685
+ };
686
+ },
687
+ };
688
+ var quickCreateToolsService = {
689
+ serviceDefinitions: [CreateToolsServiceDefinition],
690
+ };
691
+
692
+ export { CreateToolsServiceDefinition, quickCreateToolsService as default };
693
+ //# sourceMappingURL=quickCreateToolsService-CBcmm2Zr.js.map