@babylonjs/inspector 8.45.3-preview → 8.45.4-preview
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/{captureService-BDZ64ZKE.js → captureService-C4KzF-3L.js} +8 -5
- package/lib/{captureService-BDZ64ZKE.js.map → captureService-C4KzF-3L.js.map} +1 -1
- package/lib/{exportService-CnPFMXUA.js → exportService-D19rsLCQ.js} +8 -5
- package/lib/{exportService-CnPFMXUA.js.map → exportService-D19rsLCQ.js.map} +1 -1
- package/lib/{extensionsListService-CN7-7Dna.js → extensionsListService-BPIryMmP.js} +8 -5
- package/lib/{extensionsListService-CN7-7Dna.js.map → extensionsListService-BPIryMmP.js.map} +1 -1
- package/lib/{importService-e9XEtGfl.js → importService-xoACJHME.js} +8 -5
- package/lib/{importService-e9XEtGfl.js.map → importService-xoACJHME.js.map} +1 -1
- package/lib/{index-D450kD0o.js → index-upm3WBf8.js} +416 -232
- package/lib/index-upm3WBf8.js.map +1 -0
- package/lib/index.d.ts +49 -19
- package/lib/index.js +7 -4
- package/lib/index.js.map +1 -1
- package/lib/{quickCreateToolsService-gqXZXpNH.js → quickCreateToolsService-ROfMXsQm.js} +7 -5
- package/lib/{quickCreateToolsService-gqXZXpNH.js.map → quickCreateToolsService-ROfMXsQm.js.map} +1 -1
- package/package.json +1 -1
- package/lib/index-D450kD0o.js.map +0 -1
package/lib/index.d.ts
CHANGED
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@@ -66,6 +66,11 @@ type InfoLabelProps = {
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htmlFor: string;
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info?: JSX.Element;
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label: string;
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className?: string;
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/**
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* When true, applies flex layout styling to the label slot for proper truncation in flex containers
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*/
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flexLabel?: boolean;
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};
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type InfoLabelParentProps = Omit<InfoLabelProps, "htmlFor">;
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/**
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@@ -247,6 +252,10 @@ interface ISettingsContext extends IService<typeof SettingsContextIdentity> {
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* Ignore backfaces when picking.
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*/
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ignoreBackfacesForPicking: boolean;
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/**
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* Only show Euler angles in rotation properties.
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*/
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useEuler: boolean;
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/**
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* Shows the Properties pane when an entity is selected.
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*/
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@@ -1269,13 +1278,13 @@ declare const Accordion: ForwardRefExoticComponent<AccordionProps & {
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} & RefAttributes<HTMLDivElement>>;
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type ButtonProps = BasePrimitiveProps & {
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onClick?: (e?: MouseEvent<HTMLButtonElement>) =>
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onClick?: (e?: MouseEvent<HTMLButtonElement>) => unknown | Promise<unknown>;
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icon?: FluentIcon;
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appearance?: "subtle" | "transparent" | "primary";
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label?: string;
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};
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declare const Button: react.ForwardRefExoticComponent<BasePrimitiveProps & {
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onClick?: (e?: MouseEvent<HTMLButtonElement>) =>
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onClick?: (e?: MouseEvent<HTMLButtonElement>) => unknown | Promise<unknown>;
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icon?: FluentIcon;
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appearance?: "subtle" | "transparent" | "primary";
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label?: string;
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@@ -20116,6 +20125,13 @@ declare class BaseParticleSystem implements IClipPlanesHolder {
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* @param angle The base angle of the cone
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*/
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createConeEmitter(radius?: number, angle?: number): ConeParticleEmitter;
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/**
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* Creates a Cone Emitter for the particle system (emits from the cone to the particle position)
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* @param radius The radius of the cone to emit from
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* @param angle The base angle of the cone
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* @param direction1 Particles are emitted between the direction1 and direction2 from within the cone
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* @param direction2 Particles are emitted between the direction1 and direction2 from within the cone
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*/
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createDirectedConeEmitter(radius?: number, angle?: number, direction1?: Vector3, direction2?: Vector3): ConeDirectedParticleEmitter;
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/**
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* Creates a Box Emitter for the particle system. (emits between direction1 and direction2 from withing the box defined by minEmitBox and maxEmitBox)
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@@ -20377,6 +20393,9 @@ declare class ThinParticleSystem extends BaseParticleSystem implements IDisposab
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* Gets the index buffer used by the particle system (or null if no index buffer is used (if _useInstancing=true))
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*/
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get indexBuffer(): Nullable<DataBuffer>;
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/**
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* Gets or sets a texture used to add random noise to particle positions
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*/
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get noiseTexture(): Nullable<ProceduralTexture>;
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set noiseTexture(value: Nullable<ProceduralTexture>);
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/**
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@@ -20393,6 +20412,10 @@ declare class ThinParticleSystem extends BaseParticleSystem implements IDisposab
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constructor(name: string, capacity: number, sceneOrEngine: Scene | AbstractEngine, customEffect?: Nullable<Effect>, isAnimationSheetEnabled?: boolean, epsilon?: number, noUpdateQueue?: boolean);
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/** @internal */
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_emitFromParticle: (particle: Particle) => void;
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/**
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* Serializes the particle system to a JSON object.
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* @param _serializeTexture Whether to serialize the texture information
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*/
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serialize(_serializeTexture: boolean): void;
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/**
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* Clones the particle system.
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@@ -20405,6 +20428,9 @@ declare class ThinParticleSystem extends BaseParticleSystem implements IDisposab
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private _removeFactorGradient;
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private _syncLifeTimeCreation;
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private _syncStartSizeCreation;
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/**
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* The amount of time the particle system is running (depends of the overall update speed).
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*/
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get targetStopDuration(): number;
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set targetStopDuration(value: number);
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/**
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@@ -21458,6 +21484,10 @@ declare class SystemBlock extends NodeParticleBlock {
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* Gets the rampGradient input component
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*/
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get rampGradient(): NodeParticleConnectionPoint;
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/**
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* Gets the emitterPosition input component
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*/
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get emitterPosition(): NodeParticleConnectionPoint;
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/**
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* Gets the system output component
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*/
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* @param attractor The attractor to remove from the particle system
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*/
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removeAttractor(attractor: Attractor): void;
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/**
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* Starts the particle system and begins to emit
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* @param delay defines the delay in milliseconds before starting the system (this.startDelay by default)
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*/
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start(delay?: number): void;
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/**
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* Creates a Hemisphere Emitter for the particle system (emits along the hemisphere radius)
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* @returns the emitter
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*/
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createConeEmitter(radius?: number, angle?: number): ConeParticleEmitter;
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/**
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* Creates a Cone Emitter for the particle system (emits from the cone to the particle position)
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* @param radius The radius of the cone to emit from
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* @param angle The base angle of the cone
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* @param direction1 Particles are emitted between the direction1 and direction2 from within the cone
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* @param direction2 Particles are emitted between the direction1 and direction2 from within the cone
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* @returns the emitter
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*/
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createDirectedConeEmitter(radius?: number, angle?: number, direction1?: Vector3, direction2?: Vector3): ConeDirectedParticleEmitter;
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/**
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* Creates a Box Emitter for the particle system. (emits between direction1 and direction2 from withing the box defined by minEmitBox and maxEmitBox)
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@@ -49287,7 +49329,6 @@ declare class NodeRenderGraphBlock {
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/**
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* Represents a task in a frame graph.
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*/
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declare abstract class FrameGraphTask {
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protected readonly _frameGraph: FrameGraph;
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/**
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* @experimental
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*/
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declare class FrameGraphRenderTarget {
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protected readonly _textureManager: FrameGraphTextureManager;
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}
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/**
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* Manages the textures used by a frame graph
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* @experimental
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*/
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declare class FrameGraphTextureManager {
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readonly engine: AbstractEngine;
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/**
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* Class used to implement a frame graph
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* @experimental
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*/
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declare class FrameGraph implements IDisposable {
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private readonly _linkedNodeRenderGraph;
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private _addPass;
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/** @internal */
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_whenAsynchronousInitializationDoneAsync(): Promise<void>;
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/**
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*/
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build(): void;
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private _built;
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/**
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* Builds the frame graph.
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* This method should be called after all tasks have been added to the frame graph (FrameGraph.addTask) and before the graph is executed (FrameGraph.execute).
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* @param additionalConfig Additional configuration for the FGE
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*/
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private _createNodeEditor;
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/**
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* @param dontBuildFrameGraph If the underlying frame graph should not be built (default: false)
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*/
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build(dontBuildFrameGraph?: boolean): void;
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/**
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* Build the final list of blocks that will be executed by the "execute" method.
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/**
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declare class FrameGraphObjectList {
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/**
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* Frame graph context used render passes.
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*/
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declare class FrameGraphRenderContext extends FrameGraphContext {
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private readonly _effectRenderer;
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@@ -72374,7 +72400,7 @@ type LazyComponentProps = {
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* @param defaultProps Options for the loading spinner.
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* @returns A React component that displays a spinner while loading the async component.
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*/
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declare function MakeLazyComponent<ComponentT extends ComponentType<any>>(getComponentAsync: () => Promise<ComponentT>, defaultProps?: LazyComponentProps): react.ForwardRefExoticComponent<react.PropsWithoutRef<ComponentProps<ComponentT> & LazyComponentProps> & react.RefAttributes<ElementRef<
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declare function MakeLazyComponent<ComponentT extends ComponentType<any>>(getComponentAsync: () => Promise<ComponentT>, defaultProps?: LazyComponentProps): react.ForwardRefExoticComponent<react.PropsWithoutRef<ComponentProps<ComponentT> & LazyComponentProps> & react.RefAttributes<ElementRef<_fluentui_react_utilities.ForwardRefComponent<SpinnerProps> | ComponentT>>>;
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type LinkProps = ImmutablePrimitiveProps<string> & {
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/**
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*/
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useDegrees?: boolean;
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};
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declare const QuaternionPropertyLine: FunctionComponent<QuaternionPropertyLineProps>;
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declare const Vector2PropertyLine: FunctionComponent<TensorPropertyLineProps<Vector2>>;
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package/lib/index.js
CHANGED
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1
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-
export { A as Accordion, h as AccordionSection, r as AttachDebugLayer, aH as BooleanBadgePropertyLine, v as BoundProperty, y as BuiltInsExtensionFeed, b as Button, B as ButtonLine, ad as Checkbox, e as CheckboxPropertyLine, aC as ChildWindow, C as Collapse, an as Color3GradientComponent, aE as Color3GradientList, aI as Color3PropertyLine, ao as Color4GradientComponent, aF as Color4GradientList, aJ as Color4PropertyLine, ae as ColorPickerPopup, ap as ColorStepGradientComponent, ah as ComboBox, a8 as ConstructorFactory, q as ConvertOptions, D as DebugServiceIdentity, s as DetachDebugLayer, ai as DraggableLine, aj as Dropdown, E as ExtensibleAccordion, am as FactorGradientComponent, aD as FactorGradientList, F as FileUploadLine, a4 as GetPropertyDescriptor, aK as HexPropertyLine, aq as InfoLabel, af as InputHexField, ag as InputHsvField, I as Inspector, a3 as InterceptFunction, a6 as InterceptProperty, a5 as IsPropertyReadonly, aO as LineContainer, L as Link, aM as LinkPropertyLine, w as LinkToEntityPropertyLine, ar as List, a2 as MakeDialogTeachingMoment, M as MakeLazyComponent, j as MakePopoverTeachingMoment, O as MakePropertyHook, a1 as MakeTeachingMoment, as as MessageBar, ak as NumberDropdown, N as NumberDropdownPropertyLine, aL as NumberInputPropertyLine, a7 as ObservableCollection, aG as Pane, aP as PlaceholderPropertyLine, at as PositionedPopover, m as PropertiesServiceIdentity, aN as PropertyLine, aU as QuaternionPropertyLine, aT as RotationVectorPropertyLine, g as SceneContextIdentity, n as SceneExplorerServiceIdentity, au as SearchBar, av as SearchBox, aa as SelectionServiceDefinition, a9 as SelectionServiceIdentity, ab as SettingsContextIdentity, o as SettingsServiceIdentity, f as ShellServiceIdentity, ac as ShowInspector, l as SidePaneContainer, aw as SpinButton, d as SpinButtonPropertyLine, p as StatsServiceIdentity, al as StringDropdown, t as StringDropdownPropertyLine, aQ as StringifiedPropertyLine, ax as Switch, S as SwitchPropertyLine, ay as SyncedSliderInput, a as SyncedSliderPropertyLine, k as TeachingMoment, aR as TextAreaPropertyLine, aA as TextInput, c as TextInputPropertyLine, aS as TextPropertyLine, az as Textarea, x as Theme, aB as ToggleButton, T as ToolsServiceIdentity, aV as Vector2PropertyLine, V as Vector3PropertyLine, aW as Vector4PropertyLine, a0 as useAngleConverters, Z as useAsyncResource, H as useColor3Property, J as useColor4Property, _ as useCompactMode, R as useEventfulState, Q as useInterceptObservable, U as useObservableCollection, u as useObservableState, W as useOrderedObservableCollection, X as usePollingObservable, z as useProperty, K as useQuaternionProperty, Y as useResource, $ as useSidePaneDockOverrides, G as useVector3Property } from './index-
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export { A as Accordion, h as AccordionSection, r as AttachDebugLayer, aH as BooleanBadgePropertyLine, v as BoundProperty, y as BuiltInsExtensionFeed, b as Button, B as ButtonLine, ad as Checkbox, e as CheckboxPropertyLine, aC as ChildWindow, C as Collapse, an as Color3GradientComponent, aE as Color3GradientList, aI as Color3PropertyLine, ao as Color4GradientComponent, aF as Color4GradientList, aJ as Color4PropertyLine, ae as ColorPickerPopup, ap as ColorStepGradientComponent, ah as ComboBox, a8 as ConstructorFactory, q as ConvertOptions, D as DebugServiceIdentity, s as DetachDebugLayer, ai as DraggableLine, aj as Dropdown, E as ExtensibleAccordion, am as FactorGradientComponent, aD as FactorGradientList, F as FileUploadLine, a4 as GetPropertyDescriptor, aK as HexPropertyLine, aq as InfoLabel, af as InputHexField, ag as InputHsvField, I as Inspector, a3 as InterceptFunction, a6 as InterceptProperty, a5 as IsPropertyReadonly, aO as LineContainer, L as Link, aM as LinkPropertyLine, w as LinkToEntityPropertyLine, ar as List, a2 as MakeDialogTeachingMoment, M as MakeLazyComponent, j as MakePopoverTeachingMoment, O as MakePropertyHook, a1 as MakeTeachingMoment, as as MessageBar, ak as NumberDropdown, N as NumberDropdownPropertyLine, aL as NumberInputPropertyLine, a7 as ObservableCollection, aG as Pane, aP as PlaceholderPropertyLine, at as PositionedPopover, m as PropertiesServiceIdentity, aN as PropertyLine, aU as QuaternionPropertyLine, aT as RotationVectorPropertyLine, g as SceneContextIdentity, n as SceneExplorerServiceIdentity, au as SearchBar, av as SearchBox, aa as SelectionServiceDefinition, a9 as SelectionServiceIdentity, ab as SettingsContextIdentity, o as SettingsServiceIdentity, f as ShellServiceIdentity, ac as ShowInspector, l as SidePaneContainer, aw as SpinButton, d as SpinButtonPropertyLine, p as StatsServiceIdentity, al as StringDropdown, t as StringDropdownPropertyLine, aQ as StringifiedPropertyLine, ax as Switch, S as SwitchPropertyLine, ay as SyncedSliderInput, a as SyncedSliderPropertyLine, k as TeachingMoment, aR as TextAreaPropertyLine, aA as TextInput, c as TextInputPropertyLine, aS as TextPropertyLine, az as Textarea, x as Theme, aB as ToggleButton, T as ToolsServiceIdentity, aV as Vector2PropertyLine, V as Vector3PropertyLine, aW as Vector4PropertyLine, a0 as useAngleConverters, Z as useAsyncResource, H as useColor3Property, J as useColor4Property, _ as useCompactMode, R as useEventfulState, Q as useInterceptObservable, U as useObservableCollection, u as useObservableState, W as useOrderedObservableCollection, X as usePollingObservable, z as useProperty, K as useQuaternionProperty, Y as useResource, $ as useSidePaneDockOverrides, G as useVector3Property } from './index-upm3WBf8.js';
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import 'react/jsx-runtime';
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import 'react';
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import '@babylonjs/core/Maths/math.color.js';
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@@ -60,18 +60,21 @@ import '@babylonjs/core/Lights/rectAreaLight.js';
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import '@babylonjs/core/Lights/shadowLight.js';
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import '@babylonjs/core/Lights/spotLight.js';
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import '@babylonjs/core/Lights/Shadows/cascadedShadowGenerator.js';
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import '@babylonjs/core/Debug/directionalLightFrustumViewer.js';
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import '@babylonjs/core/Lights/Shadows/shadowGenerator.js';
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import '@babylonjs/core/Lights/Shadows/shadowGeneratorSceneComponent.js';
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import '@babylonjs/core/Materials/material.js';
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import '@babylonjs/core/Materials/multiMaterial.js';
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import '@babylonjs/core/Materials/
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import '@babylonjs/core/Materials/Node/nodeMaterial.js';
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import '@babylonjs/core/Materials/PBR/openpbrMaterial.js';
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import '@babylonjs/core/Materials/PBR/pbrBaseMaterial.js';
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import '@babylonjs/materials/sky/skyMaterial.js';
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import '@babylonjs/core/Engines/constants.js';
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import '@babylonjs/core/Engines/engine.js';
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import '@babylonjs/core/Particles/particleSystem.js';
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import '@babylonjs/core/Materials/Textures/cubeTexture.js';
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import '@babylonjs/core/Misc/fileTools.js';
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import '@babylonjs/core/Materials/Textures/cubeTexture.js';
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import '@babylonjs/core/Meshes/GaussianSplatting/gaussianSplattingMesh.js';
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import '@babylonjs/core/Meshes/mesh.js';
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import '@babylonjs/core/Debug/skeletonViewer.js';
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import '@babylonjs/core/Meshes/buffer.js';
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@@ -80,7 +83,6 @@ import '@babylonjs/core/Meshes/instancedMesh.js';
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import '@babylonjs/core/Rendering/renderingManager.js';
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import '@babylonjs/core/Rendering/edgesRenderer.js';
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import '@babylonjs/core/Rendering/outlineRenderer.js';
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import '@babylonjs/core/Meshes/GaussianSplatting/gaussianSplattingMesh.js';
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import '@babylonjs/core/Particles/EmitterTypes/boxParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/coneParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/cylinderParticleEmitter.js';
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@@ -88,6 +90,7 @@ import '@babylonjs/core/Particles/EmitterTypes/hemisphericParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/meshParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/pointParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/sphereParticleEmitter.js';
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import '@babylonjs/core/Particles/Node/nodeParticleSystemSet.helper.js';
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import '@babylonjs/core/Particles/particleHelper.js';
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import '@babylonjs/core/Misc/gradients.js';
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import '@babylonjs/core/Materials/Node/Blocks/gradientBlock.js';
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package/lib/index.js.map
CHANGED
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@@ -1 +1 @@
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{"version":3,"file":"index.js","sources":[],"sourcesContent":[],"names":[],"mappings":"
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{"version":3,"file":"index.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
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@@ -1,5 +1,5 @@
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import { jsxs, jsx, Fragment } from 'react/jsx-runtime';
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import { P as Popover, b as Button, c as TextInputPropertyLine, d as SpinButtonPropertyLine, e as CheckboxPropertyLine, V as Vector3PropertyLine, f as ShellServiceIdentity, g as SceneContextIdentity, u as useObservableState, A as Accordion, h as AccordionSection } from './index-
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import { P as Popover, b as Button, c as TextInputPropertyLine, d as SpinButtonPropertyLine, e as CheckboxPropertyLine, V as Vector3PropertyLine, f as ShellServiceIdentity, g as SceneContextIdentity, u as useObservableState, A as Accordion, h as AccordionSection } from './index-upm3WBf8.js';
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import { SettingsRegular, CollectionsAdd20Regular } from '@fluentui/react-icons';
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import '@babylonjs/core/Particles/webgl2ParticleSystem.js';
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import { MeshBuilder } from '@babylonjs/core/Meshes/meshBuilder.js';
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@@ -69,17 +69,19 @@ import '@babylonjs/core/Lights/hemisphericLight.js';
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import '@babylonjs/core/Lights/rectAreaLight.js';
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import '@babylonjs/core/Lights/shadowLight.js';
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import '@babylonjs/core/Lights/Shadows/cascadedShadowGenerator.js';
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import '@babylonjs/core/Debug/directionalLightFrustumViewer.js';
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import '@babylonjs/core/Lights/Shadows/shadowGenerator.js';
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import '@babylonjs/core/Lights/Shadows/shadowGeneratorSceneComponent.js';
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import '@babylonjs/core/Materials/material.js';
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import '@babylonjs/core/Materials/multiMaterial.js';
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import '@babylonjs/core/Materials/PBR/pbrBaseMaterial.js';
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import '@babylonjs/core/Materials/PBR/openpbrMaterial.js';
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import '@babylonjs/core/Materials/PBR/pbrBaseMaterial.js';
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import '@babylonjs/materials/sky/skyMaterial.js';
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import '@babylonjs/core/Engines/constants.js';
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import '@babylonjs/core/Engines/engine.js';
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import '@babylonjs/core/Materials/Textures/cubeTexture.js';
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import '@babylonjs/core/Misc/fileTools.js';
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import '@babylonjs/core/Materials/Textures/cubeTexture.js';
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import '@babylonjs/core/Meshes/GaussianSplatting/gaussianSplattingMesh.js';
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import '@babylonjs/core/Meshes/mesh.js';
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import '@babylonjs/core/Debug/skeletonViewer.js';
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import '@babylonjs/core/Meshes/buffer.js';
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@@ -88,7 +90,6 @@ import '@babylonjs/core/Meshes/instancedMesh.js';
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import '@babylonjs/core/Rendering/renderingManager.js';
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import '@babylonjs/core/Rendering/edgesRenderer.js';
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import '@babylonjs/core/Rendering/outlineRenderer.js';
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import '@babylonjs/core/Meshes/GaussianSplatting/gaussianSplattingMesh.js';
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import '@babylonjs/core/Particles/EmitterTypes/boxParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/coneParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/cylinderParticleEmitter.js';
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@@ -96,6 +97,7 @@ import '@babylonjs/core/Particles/EmitterTypes/hemisphericParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/meshParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/pointParticleEmitter.js';
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import '@babylonjs/core/Particles/EmitterTypes/sphereParticleEmitter.js';
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import '@babylonjs/core/Particles/Node/nodeParticleSystemSet.helper.js';
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import '@babylonjs/core/Particles/particleHelper.js';
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import '@babylonjs/core/Misc/gradients.js';
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import '@babylonjs/core/Materials/Node/Blocks/gradientBlock.js';
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@@ -542,4 +544,4 @@ var quickCreateToolsService = {
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};
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export { CreateToolsServiceDefinition, quickCreateToolsService as default };
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//# sourceMappingURL=quickCreateToolsService-
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//# sourceMappingURL=quickCreateToolsService-ROfMXsQm.js.map
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