@babylonjs/inspector 8.42.0-preview → 8.42.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/babylon.inspector.bundle.js +3 -0
- package/dist/babylon.inspector.bundle.js.LICENSE.txt +72 -0
- package/dist/babylon.inspector.bundle.js.map +1 -0
- package/dist/babylon.inspector.bundle.max.js +3 -0
- package/dist/babylon.inspector.module.d.ts +9394 -0
- package/package.json +37 -20
- package/readme.md +17 -14
- package/lib/captureService-CbpbBn5F.js +0 -195
- package/lib/captureService-CbpbBn5F.js.map +0 -1
- package/lib/exportService-LaUVRgd_.js +0 -245
- package/lib/exportService-LaUVRgd_.js.map +0 -1
- package/lib/extensionsListService-CwnEf0dV.js +0 -330
- package/lib/extensionsListService-CwnEf0dV.js.map +0 -1
- package/lib/importService-B98QFvNM.js +0 -177
- package/lib/importService-B98QFvNM.js.map +0 -1
- package/lib/index-BgzFAhky.js +0 -10670
- package/lib/index-BgzFAhky.js.map +0 -1
- package/lib/index.d.ts +0 -72420
- package/lib/index.js +0 -113
- package/lib/index.js.map +0 -1
- package/lib/quickCreateToolsService-Bg2plbI-.js +0 -534
- package/lib/quickCreateToolsService-Bg2plbI-.js.map +0 -1
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import { jsxs, jsx, Fragment } from 'react/jsx-runtime';
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import { P as Popover, b as Button, c as TextInputPropertyLine, d as SpinButtonPropertyLine, e as CheckboxPropertyLine, V as Vector3PropertyLine, f as ShellServiceIdentity, g as SceneContextIdentity, u as useObservableState, A as Accordion, h as AccordionSection } from './index-BgzFAhky.js';
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import { SettingsRegular, CollectionsAdd20Regular } from '@fluentui/react-icons';
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import '@babylonjs/core/Particles/webgl2ParticleSystem.js';
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import { MeshBuilder } from '@babylonjs/core/Meshes/meshBuilder.js';
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import { useState, useRef } from 'react';
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import { makeStyles, tokens } from '@fluentui/react-components';
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import { FilesInput } from '@babylonjs/core/Misc/filesInput.js';
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import { NodeMaterial } from '@babylonjs/core/Materials/Node/nodeMaterial.js';
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import { PBRMaterial } from '@babylonjs/core/Materials/PBR/pbrMaterial.js';
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import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial.js';
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import { PointLight } from '@babylonjs/core/Lights/pointLight.js';
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import { DirectionalLight } from '@babylonjs/core/Lights/directionalLight.js';
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import { SpotLight } from '@babylonjs/core/Lights/spotLight.js';
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import { Vector3 } from '@babylonjs/core/Maths/math.vector.js';
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import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera.js';
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import { UniversalCamera } from '@babylonjs/core/Cameras/universalCamera.js';
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import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem.js';
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import { GPUParticleSystem } from '@babylonjs/core/Particles/gpuParticleSystem.js';
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import { NodeParticleSystemSet } from '@babylonjs/core/Particles/Node/nodeParticleSystemSet.js';
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import { Texture } from '@babylonjs/core/Materials/Textures/texture.js';
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import '@babylonjs/core/Maths/math.color.js';
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import '@babylonjs/core/Misc/observable.js';
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import '@fluentui/react-motion-components-preview';
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import '@babylonjs/core/Misc/typeStore.js';
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import 'usehooks-ts';
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import '@babylonjs/core/Misc/asyncLock.js';
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import '@babylonjs/core/Misc/deferred.js';
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import '@babylonjs/core/Maths/math.scalar.functions.js';
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import '@fluentui-contrib/react-virtualizer';
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import '@babylonjs/addons/msdfText/fontAsset.js';
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import '@babylonjs/addons/msdfText/textRenderer.js';
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import '@babylonjs/core/Debug/physicsViewer.js';
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import '@babylonjs/core/Materials/materialFlags.js';
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import '@babylonjs/core/Meshes/Builders/groundBuilder.js';
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import '@babylonjs/core/Misc/tools.js';
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import '@babylonjs/core/Rendering/utilityLayerRenderer.js';
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import '@babylonjs/materials/grid/gridMaterial.js';
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import '@babylonjs/core/Misc/dataStorage.js';
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import '@babylonjs/core/Instrumentation/engineInstrumentation.js';
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import '@babylonjs/core/Instrumentation/sceneInstrumentation.js';
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import '@babylonjs/core/Engines/AbstractEngine/abstractEngine.timeQuery.js';
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import '@babylonjs/core/Engines/Extensions/engine.query.js';
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import '@babylonjs/core/Engines/WebGPU/Extensions/engine.query.js';
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import '@babylonjs/core/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js';
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import '@babylonjs/core/Misc/PerformanceViewer/performanceViewerSceneExtension.js';
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import '@babylonjs/core/Misc/pressureObserverWrapper.js';
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import '@babylonjs/core/Engines/abstractEngine.js';
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import '@babylonjs/core/Misc/logger.js';
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import 'react-dom/client';
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import '@babylonjs/core/FrameGraph/frameGraphUtils.js';
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import '@babylonjs/core/Gizmos/cameraGizmo.js';
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import '@babylonjs/core/Gizmos/lightGizmo.js';
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import '@babylonjs/core/Bones/bone.js';
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import '@babylonjs/core/Cameras/camera.js';
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import '@babylonjs/core/Gizmos/gizmoManager.js';
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import '@babylonjs/core/Lights/light.js';
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import '@babylonjs/core/Meshes/abstractMesh.js';
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import '@babylonjs/core/node.js';
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import '@babylonjs/core/Animations/animationGroup.js';
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import '@babylonjs/core/Animations/animationPropertiesOverride.js';
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import '@babylonjs/addons/atmosphere/atmosphere.js';
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import '@babylonjs/core/Cameras/followCamera.js';
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import '@babylonjs/core/Cameras/freeCamera.js';
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import '@babylonjs/core/Cameras/targetCamera.js';
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import '@babylonjs/core/scene.js';
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import '@babylonjs/core/FrameGraph/frameGraph.js';
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import '@babylonjs/core/Lights/hemisphericLight.js';
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import '@babylonjs/core/Lights/rectAreaLight.js';
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import '@babylonjs/core/Lights/shadowLight.js';
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import '@babylonjs/core/Lights/Shadows/cascadedShadowGenerator.js';
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import '@babylonjs/core/Lights/Shadows/shadowGenerator.js';
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import '@babylonjs/core/Lights/Shadows/shadowGeneratorSceneComponent.js';
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import '@babylonjs/core/Materials/material.js';
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import '@babylonjs/core/Materials/multiMaterial.js';
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import '@babylonjs/core/Materials/PBR/pbrBaseMaterial.js';
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import '@babylonjs/core/Materials/PBR/pbrBaseSimpleMaterial.js';
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import '@babylonjs/core/Materials/PBR/openpbrMaterial.js';
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import '@babylonjs/materials/sky/skyMaterial.js';
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import '@babylonjs/core/Engines/constants.js';
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import '@babylonjs/core/Engines/engine.js';
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import '@babylonjs/core/Misc/fileTools.js';
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import '@babylonjs/core/Materials/Textures/cubeTexture.js';
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import '@babylonjs/core/Meshes/mesh.js';
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import '@babylonjs/core/Debug/skeletonViewer.js';
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import '@babylonjs/core/Meshes/buffer.js';
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import '@babylonjs/core/Meshes/Builders/linesBuilder.js';
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import '@babylonjs/core/Meshes/instancedMesh.js';
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import '@babylonjs/core/Rendering/renderingManager.js';
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import '@babylonjs/core/Rendering/edgesRenderer.js';
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import '@babylonjs/core/Rendering/outlineRenderer.js';
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import '@babylonjs/core/Meshes/GaussianSplatting/gaussianSplattingMesh.js';
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import '@babylonjs/core/Misc/gradients.js';
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import '@babylonjs/core/Materials/Node/Blocks/gradientBlock.js';
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import '@babylonjs/core/Particles/attractor.js';
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import '@babylonjs/core/Meshes/Builders/sphereBuilder.js';
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import '@babylonjs/core/Meshes/transformNode.js';
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import '@babylonjs/core/Physics/v2/IPhysicsEnginePlugin.js';
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import '@babylonjs/core/Physics/v2/physicsEngineComponent.js';
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import '@babylonjs/core/PostProcesses/postProcess.js';
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import '@babylonjs/core/Materials/imageProcessingConfiguration.js';
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import '@babylonjs/core/Bones/skeleton.js';
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import '@babylonjs/core/Sprites/sprite.js';
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import '@babylonjs/core/Sprites/spriteManager.js';
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import '@babylonjs/core/Misc/textureTools.js';
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import '@babylonjs/core/Materials/Textures/baseTexture.js';
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import '@babylonjs/core/Materials/Textures/multiRenderTarget.js';
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import '@babylonjs/core/Materials/Textures/renderTargetTexture.js';
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import '@babylonjs/core/Materials/Textures/thinTexture.js';
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import '@babylonjs/core/Lights/Clustered/clusteredLightContainer.js';
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import '@babylonjs/core/Rendering/boundingBoxRenderer.js';
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import '@babylonjs/core/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.js';
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import '@babylonjs/core/Sprites/spriteSceneComponent.js';
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import '@babylonjs/core/Materials/Textures/dynamicTexture.js';
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import '@babylonjs/core/Events/pointerEvents.js';
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import '@babylonjs/core/Engines/engineStore.js';
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import '@babylonjs/core/Misc/uniqueIdGenerator.js';
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import '@babylonjs/core/Debug/debugLayer.js';
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import '@babylonjs/core/Misc/lazy.js';
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/**
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* Settings popover component
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* @param props
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* @returns
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*/
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const SettingsPopover = (props) => {
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return jsxs(Popover, { icon: SettingsRegular, children: [" ", props.children, " "] });
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};
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const useStyles$4 = makeStyles({
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section: {
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display: "flex",
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flexDirection: "column",
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rowGap: tokens.spacingVerticalM,
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},
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row: { display: "flex", alignItems: "center", gap: "4px" },
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});
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const SetCamera = function (scene) {
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const camera = scene.activeCamera;
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if (camera && camera.radius !== undefined) {
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camera.radius = 5;
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}
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};
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/**
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* @internal
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*/
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const MeshesContent = ({ scene }) => {
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const classes = useStyles$4();
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const [sphereParams, setSphereParams] = useState({
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name: "Sphere",
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segments: 32,
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diameter: 1,
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diameterX: 1,
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diameterY: 1,
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diameterZ: 1,
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arc: 1,
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slice: 1,
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uniform: true,
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});
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const handleSphereParamChange = (key, value) => {
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setSphereParams((prev) => ({
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...prev,
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[key]: value,
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}));
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};
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const [boxParams, setBoxParams] = useState({
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name: "Box",
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size: 1,
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width: 1,
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height: 1,
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depth: 1,
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});
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const handleBoxParamChange = (key, value) => {
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setBoxParams((prev) => ({
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...prev,
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[key]: value,
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}));
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};
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const [cylinderParams, setCylinderParams] = useState({
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name: "Cylinder",
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height: 2,
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diameterTop: 1,
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diameterBottom: 1,
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diameter: 1,
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tessellation: 32,
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subdivisions: 1,
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arc: 1,
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});
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const handleCylinderParamChange = (key, value) => {
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setCylinderParams((prev) => ({
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...prev,
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[key]: value,
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}));
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};
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const [coneParams, setConeParams] = useState({
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name: "Cone",
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height: 2,
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diameter: 1,
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diameterTop: 0,
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diameterBottom: 1,
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tessellation: 32,
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subdivisions: 1,
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arc: 1,
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});
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const [coneUp, setConeUp] = useState(true);
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const handleConeParamChange = (key, value) => {
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setConeParams((prev) => ({
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...prev,
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[key]: value,
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}));
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};
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const [groundParams, setGroundParams] = useState({
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name: "Ground",
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width: 10,
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height: 10,
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subdivisions: 1,
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subdivisionsX: 1,
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subdivisionsY: 1,
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});
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const handleGroundParamChange = (key, value) => {
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setGroundParams((prev) => ({
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...prev,
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[key]: value,
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}));
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};
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const fileInputRef = useRef(null);
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const [importMeshName, setImportMeshName] = useState("ImportedMesh");
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const handleLocalMeshImport = (event) => {
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const files = event.target.files;
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if (!files || files.length === 0) {
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return;
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}
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const filesArray = Array.from(files);
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if (importMeshName.trim().length > 0 && filesArray.length > 0) {
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const originalFile = filesArray[0];
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const extensionIndex = originalFile.name.lastIndexOf(".");
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const extension = extensionIndex >= 0 ? originalFile.name.substring(extensionIndex) : "";
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const sanitizedName = importMeshName.trim();
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const desiredFileName = sanitizedName.toLowerCase().endsWith(extension.toLowerCase()) ? sanitizedName : `${sanitizedName}${extension}`;
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filesArray[0] = new File([originalFile], desiredFileName, { type: originalFile.type, lastModified: originalFile.lastModified });
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}
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const filesInput = new FilesInput(scene.getEngine(), scene, null, null, null, null, null, null, (_sceneFile, _scene, message) => {
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alert(message ? `Failed to import mesh: ${message}` : "Failed to import mesh.");
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}, true);
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filesInput.displayLoadingUI = false;
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filesInput.loadFiles({ target: { files: filesArray } });
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filesInput.dispose();
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event.target.value = "";
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};
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return (jsxs("div", { className: classes.section, children: [jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: () => {
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MeshBuilder.CreateSphere("Sphere", {}, scene);
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SetCamera(scene);
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}, label: "Sphere" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: sphereParams.name, onChange: (val) => handleSphereParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Segments", value: sphereParams.segments, min: 0, onChange: (val) => handleSphereParamChange("segments", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter", value: sphereParams.diameter, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameter", val), disabled: !sphereParams.uniform }), jsx(CheckboxPropertyLine, { label: "Uniform", value: sphereParams.uniform, onChange: (checked) => handleSphereParamChange("uniform", checked) }), jsx(SpinButtonPropertyLine, { label: "Diameter X", value: sphereParams.diameterX, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameterX", val), disabled: sphereParams.uniform }), jsx(SpinButtonPropertyLine, { label: "Diameter Y", value: sphereParams.diameterY, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameterY", val), disabled: sphereParams.uniform }), jsx(SpinButtonPropertyLine, { label: "Diameter Z", value: sphereParams.diameterZ, min: 0, step: 0.1, onChange: (val) => handleSphereParamChange("diameterZ", val), disabled: sphereParams.uniform }), jsx(SpinButtonPropertyLine, { label: "Arc", value: sphereParams.arc, min: 0, max: 1, step: 0.1, onChange: (val) => handleSphereParamChange("arc", val) }), jsx(SpinButtonPropertyLine, { label: "Slice", value: sphereParams.slice, min: 0, max: 1, step: 0.1, onChange: (val) => handleSphereParamChange("slice", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
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// Create params object based on uniform checkbox
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255
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const createParams = {
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256
|
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segments: sphereParams.segments,
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257
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arc: sphereParams.arc,
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258
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slice: sphereParams.slice,
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259
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};
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260
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if (sphereParams.uniform) {
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261
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// If uniform is checked, use diameter
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262
|
-
createParams.diameter = sphereParams.diameter;
|
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263
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}
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264
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else {
|
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265
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// If uniform is unchecked, use individual diameters
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266
|
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createParams.diameterX = sphereParams.diameterX;
|
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267
|
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createParams.diameterY = sphereParams.diameterY;
|
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268
|
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createParams.diameterZ = sphereParams.diameterZ;
|
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269
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}
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270
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MeshBuilder.CreateSphere(sphereParams.name, createParams, scene);
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271
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SetCamera(scene);
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272
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}, label: "Create" }) })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: () => {
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273
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MeshBuilder.CreateBox("Box", {}, scene);
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274
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SetCamera(scene);
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275
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}, label: "Box" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: boxParams.name, onChange: (val) => handleBoxParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Size", value: boxParams.size, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("size", val) }), jsx(SpinButtonPropertyLine, { label: "Width", value: boxParams.width, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("width", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: boxParams.height, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Depth", value: boxParams.depth, min: 0, step: 0.1, onChange: (val) => handleBoxParamChange("depth", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
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MeshBuilder.CreateBox(boxParams.name, boxParams, scene);
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SetCamera(scene);
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278
|
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}, label: "Create" }) })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: () => {
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279
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MeshBuilder.CreateCylinder("Cylinder", {}, scene);
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280
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SetCamera(scene);
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281
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}, label: "Cylinder" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: cylinderParams.name, onChange: (val) => handleCylinderParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: cylinderParams.height, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter Top", value: cylinderParams.diameterTop, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("diameterTop", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter Bottom", value: cylinderParams.diameterBottom, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("diameterBottom", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter", value: cylinderParams.diameter, min: 0, step: 0.1, onChange: (val) => handleCylinderParamChange("diameter", val) }), jsx(SpinButtonPropertyLine, { label: "Tessellation", value: cylinderParams.tessellation, min: 3, onChange: (val) => handleCylinderParamChange("tessellation", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions", value: cylinderParams.subdivisions, min: 1, onChange: (val) => handleCylinderParamChange("subdivisions", val) }), jsx(SpinButtonPropertyLine, { label: "Arc", value: cylinderParams.arc, min: 0, max: 1, step: 0.1, onChange: (val) => handleCylinderParamChange("arc", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
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282
|
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MeshBuilder.CreateCylinder(cylinderParams.name, cylinderParams, scene);
|
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283
|
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SetCamera(scene);
|
|
284
|
-
}, label: "Create" }) })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: () => {
|
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285
|
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MeshBuilder.CreateCylinder("Cone", { diameterTop: 0 }, scene);
|
|
286
|
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SetCamera(scene);
|
|
287
|
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}, label: "Cone" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: coneParams.name, onChange: (val) => handleConeParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: coneParams.height, min: 0, step: 0.1, onChange: (val) => handleConeParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Diameter", value: coneParams.diameter, min: 0, step: 0.1, onChange: (val) => handleConeParamChange("diameter", val) }), jsx(SpinButtonPropertyLine, { label: "Tessellation", value: coneParams.tessellation, min: 3, onChange: (val) => handleConeParamChange("tessellation", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions", value: coneParams.subdivisions, min: 1, onChange: (val) => handleConeParamChange("subdivisions", val) }), jsx(SpinButtonPropertyLine, { label: "Arc", value: coneParams.arc, min: 0, max: 1, step: 0.1, onChange: (val) => handleConeParamChange("arc", val) }), jsx(CheckboxPropertyLine, { label: "Up", value: coneUp, onChange: (val) => setConeUp(val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
|
|
288
|
-
const coneParamsToUse = {
|
|
289
|
-
...coneParams,
|
|
290
|
-
diameterTop: coneUp ? 0 : coneParams.diameterTop,
|
|
291
|
-
diameterBottom: coneUp ? coneParams.diameterBottom : 0,
|
|
292
|
-
};
|
|
293
|
-
MeshBuilder.CreateCylinder(coneParams.name, coneParamsToUse, scene);
|
|
294
|
-
SetCamera(scene);
|
|
295
|
-
}, label: "Create" }) })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: () => {
|
|
296
|
-
MeshBuilder.CreateGround("Ground", {}, scene);
|
|
297
|
-
SetCamera(scene);
|
|
298
|
-
}, label: "Ground" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: groundParams.name, onChange: (val) => handleGroundParamChange("name", val) }), jsx(SpinButtonPropertyLine, { label: "Width", value: groundParams.width, min: 0, step: 0.1, onChange: (val) => handleGroundParamChange("width", val) }), jsx(SpinButtonPropertyLine, { label: "Height", value: groundParams.height, min: 0, step: 0.1, onChange: (val) => handleGroundParamChange("height", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions", value: groundParams.subdivisions, min: 1, onChange: (val) => handleGroundParamChange("subdivisions", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions X", value: groundParams.subdivisionsX, min: 1, onChange: (val) => handleGroundParamChange("subdivisionsX", val) }), jsx(SpinButtonPropertyLine, { label: "Subdivisions Y", value: groundParams.subdivisionsY, min: 1, onChange: (val) => handleGroundParamChange("subdivisionsY", val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8, marginTop: 16 }, children: jsx(Button, { appearance: "primary", onClick: () => {
|
|
299
|
-
MeshBuilder.CreateGround(groundParams.name, groundParams, scene);
|
|
300
|
-
SetCamera(scene);
|
|
301
|
-
}, label: "Create" }) })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: () => {
|
|
302
|
-
fileInputRef.current?.click();
|
|
303
|
-
}, label: "Import Mesh" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: importMeshName, onChange: (val) => setImportMeshName(val) }), jsx("div", { style: { display: "flex", justifyContent: "flex-end", gap: 8 }, children: jsx(Button, { appearance: "primary", onClick: () => {
|
|
304
|
-
fileInputRef.current?.click();
|
|
305
|
-
}, label: "Import" }) })] }), jsx("input", { ref: fileInputRef, type: "file", accept: ".babylon,.glb,.gltf,.obj,.stl,.ply,.mesh,.babylonmeshdata", multiple: true, style: { display: "none" }, onChange: handleLocalMeshImport })] })] }));
|
|
306
|
-
};
|
|
307
|
-
|
|
308
|
-
const useStyles$3 = makeStyles({
|
|
309
|
-
section: {
|
|
310
|
-
display: "flex",
|
|
311
|
-
flexDirection: "column",
|
|
312
|
-
rowGap: tokens.spacingVerticalM,
|
|
313
|
-
},
|
|
314
|
-
row: { display: "flex", alignItems: "center", gap: "4px" },
|
|
315
|
-
});
|
|
316
|
-
/**
|
|
317
|
-
* Materials content component
|
|
318
|
-
* @param props - Component props
|
|
319
|
-
* @returns React component
|
|
320
|
-
*/
|
|
321
|
-
const MaterialsContent = ({ scene }) => {
|
|
322
|
-
const classes = useStyles$3();
|
|
323
|
-
// Node Material state
|
|
324
|
-
const [nodeMaterialName, setNodeMaterialName] = useState("Node Material");
|
|
325
|
-
const [nodeMaterialSnippetId, setNodeMaterialSnippetId] = useState("");
|
|
326
|
-
// PBR Material state
|
|
327
|
-
const [pbrMaterialName, setPbrMaterialName] = useState("PBR Material");
|
|
328
|
-
// Standard Material state
|
|
329
|
-
const [standardMaterialName, setStandardMaterialName] = useState("Standard Material");
|
|
330
|
-
const handleCreateNodeMaterialAsync = async () => {
|
|
331
|
-
if (nodeMaterialSnippetId) {
|
|
332
|
-
try {
|
|
333
|
-
const nodeMaterial = await NodeMaterial.ParseFromSnippetAsync(nodeMaterialSnippetId, scene);
|
|
334
|
-
nodeMaterial.name = nodeMaterialName;
|
|
335
|
-
}
|
|
336
|
-
catch (e) {
|
|
337
|
-
alert("Failed to load Node Material from snippet: " + e);
|
|
338
|
-
}
|
|
339
|
-
}
|
|
340
|
-
else {
|
|
341
|
-
const nodeMaterial = new NodeMaterial(nodeMaterialName, scene);
|
|
342
|
-
nodeMaterial.build();
|
|
343
|
-
}
|
|
344
|
-
};
|
|
345
|
-
const handleCreatePBRMaterial = () => {
|
|
346
|
-
new PBRMaterial(pbrMaterialName, scene);
|
|
347
|
-
};
|
|
348
|
-
const handleCreateStandardMaterial = () => {
|
|
349
|
-
new StandardMaterial(standardMaterialName, scene);
|
|
350
|
-
};
|
|
351
|
-
return (jsxs("div", { className: classes.section, children: [jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreateNodeMaterialAsync, label: "Node Material" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: nodeMaterialName, onChange: (value) => setNodeMaterialName(value) }), jsx(TextInputPropertyLine, { label: "Snippet ID", value: nodeMaterialSnippetId, onChange: (value) => setNodeMaterialSnippetId(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateNodeMaterialAsync, label: "Create" })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreatePBRMaterial, label: "PBR Material" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: pbrMaterialName, onChange: (value) => setPbrMaterialName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreatePBRMaterial, label: "Create" })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreateStandardMaterial, label: "Standard Material" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: standardMaterialName, onChange: (value) => setStandardMaterialName(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateStandardMaterial, label: "Create" })] })] })] }));
|
|
352
|
-
};
|
|
353
|
-
|
|
354
|
-
const useStyles$2 = makeStyles({
|
|
355
|
-
section: {
|
|
356
|
-
display: "flex",
|
|
357
|
-
flexDirection: "column",
|
|
358
|
-
rowGap: tokens.spacingVerticalM,
|
|
359
|
-
},
|
|
360
|
-
row: { display: "flex", alignItems: "center", gap: "4px" },
|
|
361
|
-
});
|
|
362
|
-
/**
|
|
363
|
-
* Lights content component
|
|
364
|
-
* @param props - Component props
|
|
365
|
-
* @returns React component
|
|
366
|
-
*/
|
|
367
|
-
const LightsContent = ({ scene }) => {
|
|
368
|
-
const classes = useStyles$2();
|
|
369
|
-
// Point Light state
|
|
370
|
-
const [pointLightName, setPointLightName] = useState("Point Light");
|
|
371
|
-
const [pointLightPosition, setPointLightPosition] = useState(new Vector3(0, 5, 0));
|
|
372
|
-
// Directional Light state
|
|
373
|
-
const [directionalLightName, setDirectionalLightName] = useState("Directional Light");
|
|
374
|
-
const [directionalLightDirection, setDirectionalLightDirection] = useState(new Vector3(1, -1, 0));
|
|
375
|
-
// Spotlight state
|
|
376
|
-
const [spotlightName, setSpotlightName] = useState("Spotlight");
|
|
377
|
-
const [spotlightPosition, setSpotlightPosition] = useState(new Vector3(0, 5, 0));
|
|
378
|
-
const [spotlightDirection, setSpotlightDirection] = useState(new Vector3(0, -1, 0));
|
|
379
|
-
const [spotlightAngle, setSpotlightAngle] = useState(1);
|
|
380
|
-
const [spotlightExponent, setSpotlightExponent] = useState(1);
|
|
381
|
-
const handleCreatePointLight = () => {
|
|
382
|
-
const light = new PointLight(pointLightName, pointLightPosition, scene);
|
|
383
|
-
light.intensity = 1.0;
|
|
384
|
-
};
|
|
385
|
-
const handleCreateDirectionalLight = () => {
|
|
386
|
-
const dirLight = new DirectionalLight(directionalLightName, directionalLightDirection, scene);
|
|
387
|
-
dirLight.intensity = 1.0;
|
|
388
|
-
};
|
|
389
|
-
const handleCreateSpotlight = () => {
|
|
390
|
-
const spotlight = new SpotLight(spotlightName, spotlightPosition, spotlightDirection, spotlightAngle, spotlightExponent, scene);
|
|
391
|
-
spotlight.intensity = 1.0;
|
|
392
|
-
};
|
|
393
|
-
return (jsxs("div", { className: classes.section, children: [jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreatePointLight, label: "Point Light" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: pointLightName, onChange: (value) => setPointLightName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: pointLightPosition, onChange: (value) => setPointLightPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreatePointLight, label: "Create" })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreateDirectionalLight, label: "Directional Light" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: directionalLightName, onChange: (value) => setDirectionalLightName(value) }), jsx(Vector3PropertyLine, { label: "Direction", value: directionalLightDirection, onChange: (value) => setDirectionalLightDirection(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateDirectionalLight, label: "Create" })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreateSpotlight, label: "Spotlight" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: spotlightName, onChange: (value) => setSpotlightName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: spotlightPosition, onChange: (value) => setSpotlightPosition(value) }), jsx(Vector3PropertyLine, { label: "Direction", value: spotlightDirection, onChange: (value) => setSpotlightDirection(value) }), jsx(SpinButtonPropertyLine, { label: "Angle", value: spotlightAngle, onChange: (value) => setSpotlightAngle(value), min: 0, max: Math.PI, step: 0.1 }), jsx(SpinButtonPropertyLine, { label: "Exponent", value: spotlightExponent, onChange: (value) => setSpotlightExponent(value), min: 0, max: 10, step: 0.1 }), jsx(Button, { appearance: "primary", onClick: handleCreateSpotlight, label: "Create" })] })] })] }));
|
|
394
|
-
};
|
|
395
|
-
|
|
396
|
-
const useStyles$1 = makeStyles({
|
|
397
|
-
section: {
|
|
398
|
-
display: "flex",
|
|
399
|
-
flexDirection: "column",
|
|
400
|
-
rowGap: tokens.spacingVerticalM,
|
|
401
|
-
},
|
|
402
|
-
row: { display: "flex", alignItems: "center", gap: "4px" },
|
|
403
|
-
});
|
|
404
|
-
/**
|
|
405
|
-
* Cameras content component
|
|
406
|
-
* @param props - Component props
|
|
407
|
-
* @returns React component
|
|
408
|
-
*/
|
|
409
|
-
const CamerasContent = ({ scene }) => {
|
|
410
|
-
const classes = useStyles$1();
|
|
411
|
-
// ArcRotate Camera state
|
|
412
|
-
const [arcRotateCameraName, setArcRotateCameraName] = useState("ArcRotate Camera");
|
|
413
|
-
const [arcRotateCameraTarget, setArcRotateCameraTarget] = useState(new Vector3(0, 0, 0));
|
|
414
|
-
const [arcRotateCameraRadius, setArcRotateCameraRadius] = useState(10);
|
|
415
|
-
const [arcRotateCameraAlpha, setArcRotateCameraAlpha] = useState(0);
|
|
416
|
-
const [arcRotateCameraBeta, setArcRotateCameraBeta] = useState(45);
|
|
417
|
-
const [arcRotateCameraUseRadians, setArcRotateCameraUseRadians] = useState(false);
|
|
418
|
-
// Universal Camera state
|
|
419
|
-
const [universalCameraName, setUniversalCameraName] = useState("Universal Camera");
|
|
420
|
-
const [universalCameraPosition, setUniversalCameraPosition] = useState(new Vector3(0, 1, -10));
|
|
421
|
-
const handleCreateArcRotateCamera = () => {
|
|
422
|
-
const alpha = arcRotateCameraUseRadians ? arcRotateCameraAlpha : (arcRotateCameraAlpha * Math.PI) / 180;
|
|
423
|
-
const beta = arcRotateCameraUseRadians ? arcRotateCameraBeta : (arcRotateCameraBeta * Math.PI) / 180;
|
|
424
|
-
const camera = new ArcRotateCamera(arcRotateCameraName, alpha, beta, arcRotateCameraRadius, arcRotateCameraTarget, scene);
|
|
425
|
-
camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
|
|
426
|
-
if (!scene.activeCamera) {
|
|
427
|
-
scene.activeCamera = camera;
|
|
428
|
-
}
|
|
429
|
-
};
|
|
430
|
-
const handleCreateUniversalCamera = () => {
|
|
431
|
-
const camera = new UniversalCamera(universalCameraName, universalCameraPosition, scene);
|
|
432
|
-
camera.attachControl(scene.getEngine().getRenderingCanvas(), true);
|
|
433
|
-
if (!scene.activeCamera) {
|
|
434
|
-
scene.activeCamera = camera;
|
|
435
|
-
}
|
|
436
|
-
};
|
|
437
|
-
return (jsxs("div", { className: classes.section, children: [jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreateArcRotateCamera, label: "ArcRotate Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: arcRotateCameraName, onChange: (value) => setArcRotateCameraName(value) }), jsx(Vector3PropertyLine, { label: "Target", value: arcRotateCameraTarget, onChange: (value) => setArcRotateCameraTarget(value) }), jsx(SpinButtonPropertyLine, { label: "Radius", value: arcRotateCameraRadius, onChange: (value) => setArcRotateCameraRadius(value), min: 0.1, max: 1000, step: 0.5 }), jsx(SpinButtonPropertyLine, { label: `Alpha ${arcRotateCameraUseRadians ? "(rad)" : "(deg)"}`, value: arcRotateCameraAlpha, onChange: (value) => setArcRotateCameraAlpha(value), min: arcRotateCameraUseRadians ? -Math.PI * 2 : -360, max: arcRotateCameraUseRadians ? Math.PI * 2 : 360, step: arcRotateCameraUseRadians ? 0.1 : 5 }), jsx(SpinButtonPropertyLine, { label: `Beta ${arcRotateCameraUseRadians ? "(rad)" : "(deg)"}`, value: arcRotateCameraBeta, onChange: (value) => setArcRotateCameraBeta(value), min: arcRotateCameraUseRadians ? 0 : 0, max: arcRotateCameraUseRadians ? Math.PI : 180, step: arcRotateCameraUseRadians ? 0.1 : 5 }), jsx(CheckboxPropertyLine, { label: "Use Radians", value: arcRotateCameraUseRadians, onChange: (value) => setArcRotateCameraUseRadians(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateArcRotateCamera, label: "Create" })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreateUniversalCamera, label: "Universal Camera" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: universalCameraName, onChange: (value) => setUniversalCameraName(value) }), jsx(Vector3PropertyLine, { label: "Position", value: universalCameraPosition, onChange: (value) => setUniversalCameraPosition(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateUniversalCamera, label: "Create" })] })] })] }));
|
|
438
|
-
};
|
|
439
|
-
|
|
440
|
-
const useStyles = makeStyles({
|
|
441
|
-
section: {
|
|
442
|
-
display: "flex",
|
|
443
|
-
flexDirection: "column",
|
|
444
|
-
rowGap: tokens.spacingVerticalM,
|
|
445
|
-
},
|
|
446
|
-
row: { display: "flex", alignItems: "center", gap: "4px" },
|
|
447
|
-
});
|
|
448
|
-
/**
|
|
449
|
-
* Particles content component
|
|
450
|
-
* @param props - Component props
|
|
451
|
-
* @returns React component
|
|
452
|
-
*/
|
|
453
|
-
const ParticlesContent = ({ scene }) => {
|
|
454
|
-
const classes = useStyles();
|
|
455
|
-
// CPU Particle System state
|
|
456
|
-
const [cpuParticleSystemName, setCpuParticleSystemName] = useState("Particle System");
|
|
457
|
-
const [cpuParticleSystemCapacity, setCpuParticleSystemCapacity] = useState(2000);
|
|
458
|
-
// GPU Particle System state
|
|
459
|
-
const [gpuParticleSystemName, setGpuParticleSystemName] = useState("GPU Particle System");
|
|
460
|
-
const [gpuParticleSystemCapacity, setGpuParticleSystemCapacity] = useState(2000);
|
|
461
|
-
// Node Particle System state
|
|
462
|
-
const [nodeParticleSystemName, setNodeParticleSystemName] = useState("Node Particle System");
|
|
463
|
-
const [nodeParticleSystemSnippetId, setNodeParticleSystemSnippetId] = useState("");
|
|
464
|
-
const handleCreateCPUParticleSystem = () => {
|
|
465
|
-
setTimeout(() => {
|
|
466
|
-
const system = new ParticleSystem(cpuParticleSystemName, cpuParticleSystemCapacity, scene);
|
|
467
|
-
system.particleTexture = new Texture("https://assets.babylonjs.com/textures/flare.png", scene);
|
|
468
|
-
system.start();
|
|
469
|
-
}, 0);
|
|
470
|
-
};
|
|
471
|
-
const handleCreateGPUParticleSystem = () => {
|
|
472
|
-
if (GPUParticleSystem.IsSupported) {
|
|
473
|
-
setTimeout(() => {
|
|
474
|
-
const system = new GPUParticleSystem(gpuParticleSystemName, { capacity: gpuParticleSystemCapacity }, scene);
|
|
475
|
-
system.particleTexture = new Texture("https://assets.babylonjs.com/textures/flare.png", scene);
|
|
476
|
-
system.start();
|
|
477
|
-
}, 0);
|
|
478
|
-
}
|
|
479
|
-
else {
|
|
480
|
-
alert("GPU Particle System is not supported.");
|
|
481
|
-
}
|
|
482
|
-
};
|
|
483
|
-
const handleCreateNodeParticleSystemAsync = async () => {
|
|
484
|
-
try {
|
|
485
|
-
let nodeParticleSet;
|
|
486
|
-
const snippetId = nodeParticleSystemSnippetId.trim();
|
|
487
|
-
if (snippetId) {
|
|
488
|
-
nodeParticleSet = await NodeParticleSystemSet.ParseFromSnippetAsync(snippetId);
|
|
489
|
-
nodeParticleSet.name = nodeParticleSystemName;
|
|
490
|
-
}
|
|
491
|
-
else {
|
|
492
|
-
nodeParticleSet = NodeParticleSystemSet.CreateDefault(nodeParticleSystemName);
|
|
493
|
-
}
|
|
494
|
-
const particleSystemSet = await nodeParticleSet.buildAsync(scene);
|
|
495
|
-
for (const system of particleSystemSet.systems) {
|
|
496
|
-
system.name = nodeParticleSystemName;
|
|
497
|
-
}
|
|
498
|
-
particleSystemSet.start();
|
|
499
|
-
}
|
|
500
|
-
catch (e) {
|
|
501
|
-
global.console.error("Error creating Node Particle System:", e);
|
|
502
|
-
alert("Failed to create Node Particle System: " + e);
|
|
503
|
-
}
|
|
504
|
-
};
|
|
505
|
-
return (jsxs("div", { className: classes.section, children: [jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreateCPUParticleSystem, label: "CPU Particle System" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: cpuParticleSystemName, onChange: (value) => setCpuParticleSystemName(value) }), jsx(SpinButtonPropertyLine, { label: "Capacity", value: cpuParticleSystemCapacity, onChange: (value) => setCpuParticleSystemCapacity(value), min: 1, max: 100000, step: 100 }), jsx(Button, { appearance: "primary", onClick: handleCreateCPUParticleSystem, label: "Create" })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreateGPUParticleSystem, label: "GPU Particle System" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: gpuParticleSystemName, onChange: (value) => setGpuParticleSystemName(value) }), jsx(SpinButtonPropertyLine, { label: "Capacity", value: gpuParticleSystemCapacity, onChange: (value) => setGpuParticleSystemCapacity(value), min: 1, max: 1000000, step: 1000 }), jsx(Button, { appearance: "primary", onClick: handleCreateGPUParticleSystem, label: "Create" })] })] }), jsxs("div", { className: classes.row, children: [jsx(Button, { onClick: handleCreateNodeParticleSystemAsync, label: "Node Particle System" }), jsxs(SettingsPopover, { children: [jsx(TextInputPropertyLine, { label: "Name", value: nodeParticleSystemName, onChange: (value) => setNodeParticleSystemName(value) }), jsx(TextInputPropertyLine, { label: "Snippet ID", value: nodeParticleSystemSnippetId, onChange: (value) => setNodeParticleSystemSnippetId(value) }), jsx(Button, { appearance: "primary", onClick: handleCreateNodeParticleSystemAsync, label: "Create" })] })] })] }));
|
|
506
|
-
};
|
|
507
|
-
|
|
508
|
-
// TODO: This is just a placeholder for a dynamically installed extension that brings in asset creation tools (node materials, etc.).
|
|
509
|
-
const CreateToolsServiceDefinition = {
|
|
510
|
-
friendlyName: "Creation Tools",
|
|
511
|
-
consumes: [ShellServiceIdentity, SceneContextIdentity],
|
|
512
|
-
factory: (shellService, sceneContext) => {
|
|
513
|
-
const registration = shellService.addSidePane({
|
|
514
|
-
key: "Create",
|
|
515
|
-
title: "Creation Tools",
|
|
516
|
-
icon: CollectionsAdd20Regular,
|
|
517
|
-
horizontalLocation: "left",
|
|
518
|
-
verticalLocation: "top",
|
|
519
|
-
content: () => {
|
|
520
|
-
const scene = useObservableState(() => sceneContext.currentScene, sceneContext.currentSceneObservable);
|
|
521
|
-
return (scene && (jsx(Fragment, { children: jsxs(Accordion, { children: [jsx(AccordionSection, { title: "Meshes", children: jsx(MeshesContent, { scene: scene }) }), jsx(AccordionSection, { title: "Materials", children: jsx(MaterialsContent, { scene: scene }) }), jsx(AccordionSection, { title: "Lights", children: jsx(LightsContent, { scene: scene }) }), jsx(AccordionSection, { title: "Particles", children: jsx(ParticlesContent, { scene: scene }) }), jsx(AccordionSection, { title: "Cameras", children: jsx(CamerasContent, { scene: scene }) })] }) })));
|
|
522
|
-
},
|
|
523
|
-
});
|
|
524
|
-
return {
|
|
525
|
-
dispose: () => registration.dispose(),
|
|
526
|
-
};
|
|
527
|
-
},
|
|
528
|
-
};
|
|
529
|
-
var quickCreateToolsService = {
|
|
530
|
-
serviceDefinitions: [CreateToolsServiceDefinition],
|
|
531
|
-
};
|
|
532
|
-
|
|
533
|
-
export { CreateToolsServiceDefinition, quickCreateToolsService as default };
|
|
534
|
-
//# sourceMappingURL=quickCreateToolsService-Bg2plbI-.js.map
|