@babylonjs/inspector 8.38.0-preview → 8.39.0-preview
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/{captureService-CS2uW-yq.js → captureService-BNAvQLVs.js} +2 -2
- package/lib/{captureService-CS2uW-yq.js.map → captureService-BNAvQLVs.js.map} +1 -1
- package/lib/{exportService-B2rCoOC_.js → exportService-BqnzQ5KY.js} +2 -2
- package/lib/{exportService-B2rCoOC_.js.map → exportService-BqnzQ5KY.js.map} +1 -1
- package/lib/{extensionsListService-CyDEpF1t.js → extensionsListService-CvofHYEa.js} +2 -2
- package/lib/{extensionsListService-CyDEpF1t.js.map → extensionsListService-CvofHYEa.js.map} +1 -1
- package/lib/{importService-BSl7VIci.js → importService-Bv9STG4_.js} +2 -2
- package/lib/{importService-BSl7VIci.js.map → importService-Bv9STG4_.js.map} +1 -1
- package/lib/{index-DE0QdD6v.js → index-DUdNW7K3.js} +383 -35
- package/lib/index-DUdNW7K3.js.map +1 -0
- package/lib/index.d.ts +145 -18
- package/lib/index.js +1 -1
- package/package.json +1 -1
- package/lib/index-DE0QdD6v.js.map +0 -1
package/lib/index.d.ts
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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import * as react_jsx_runtime from 'react/jsx-runtime';
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import * as react from 'react';
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-
import { ComponentType, ComponentProps, FunctionComponent, PropsWithChildren, HTMLProps, ElementRef, ReactNode, ReactElement } from 'react';
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+
import { ComponentType, ComponentProps, FunctionComponent, PropsWithChildren, HTMLProps, Ref, ForwardRefExoticComponent, RefAttributes, ElementRef, ReactNode, ReactElement } from 'react';
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import { IDisposable as IDisposable$1, Nullable as Nullable$1, IReadonlyObservable as IReadonlyObservable$2, Scene as Scene$1, IInspectorOptions as IInspectorOptions$1 } from '@babylonjs/core/index.js';
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import { IReadonlyObservable as IReadonlyObservable$1, Observable as Observable$1 } from '@babylonjs/core/Misc/observable.js';
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import { Nullable as Nullable$2 } from '@babylonjs/core/types.js';
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@@ -332,9 +332,14 @@ type SidePaneDefinition = {
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suppressTeachingMoment?: boolean;
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};
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type RegisteredSidePane = {
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-
key: string;
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readonly key: string;
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select(): void;
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};
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type SidePaneContainer$1 = {
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readonly isDocked: boolean;
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dock(): void;
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undock(): void;
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};
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/**
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* Describes content that can be added to the shell's central area (between the side panes and toolbars - e.g. the main content).
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*/
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@@ -378,6 +383,14 @@ interface IShellService extends IService<typeof ShellServiceIdentity> {
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* Resets the side pane layout to the default configuration.
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*/
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resetSidePaneLayout(): void;
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/**
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* The left side pane container.
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*/
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readonly leftSidePaneContainer: SidePaneContainer$1;
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/**
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* The right side pane container.
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*/
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readonly rightSidePaneContainer: SidePaneContainer$1;
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/**
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* The side panes currently present in the shell.
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*/
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@@ -619,10 +632,14 @@ type DynamicAccordionSectionContent<ContextT> = Readonly<{
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context: ContextT;
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}>;
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}>;
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type SectionsImperativeRef = {
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highlightSections: (sections: readonly string[]) => void;
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};
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declare function ExtensibleAccordion<ContextT = unknown>(props: PropsWithChildren<{
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sections: readonly DynamicAccordionSection[];
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sectionContent: readonly DynamicAccordionSectionContent<ContextT>[];
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context: ContextT;
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sectionsRef?: Ref<SectionsImperativeRef>;
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}>): react_jsx_runtime.JSX.Element;
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/**
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@@ -990,6 +1007,13 @@ type PropertyHooks = {
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*/
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declare function InterceptProperty<T extends object>(target: T, propertyKey: keyof T, hooks: PropertyHooks): IDisposable$1;
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type PropertyChangeInfo = {
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readonly entity: unknown;
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readonly propertyKey: PropertyKey;
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readonly oldValue: unknown;
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readonly newValue: unknown;
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};
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declare const PropertiesServiceIdentity: unique symbol;
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type PropertiesSectionContent<EntityT> = {
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/**
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@@ -1017,6 +1041,17 @@ interface IPropertiesService extends IService<typeof PropertiesServiceIdentity>
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* @param content A description of the content to add.
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*/
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addSectionContent<EntityT>(content: PropertiesSectionContent<EntityT>): IDisposable$1;
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/**
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* Highlights the specified sections temporarily to draw the user's attention to them.
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* @remarks All other sections are collapsed (but can be expanded by the user) until a different entity is selected.
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* @param sectionIds The identities of the sections to highlight.
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*/
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highlightSections(sectionIds: readonly string[]): void;
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/**
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* An observable that notifies when a property has been changed by the user.
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* @remarks This observable only fires for changes made through the properties pane.
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*/
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readonly onPropertyChanged: IReadonlyObservable$2<PropertyChangeInfo>;
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}
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declare const SceneContextIdentity: unique symbol;
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@@ -1164,6 +1199,8 @@ type PropertyChangedEvent = {
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*/
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declare class Inspector {
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private static _CurrentInspectorToken;
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private static _PopupToggler;
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private static _SectionHighlighter;
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static readonly OnSelectionChangeObservable: Observable$1<any>;
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static readonly OnPropertyChangedObservable: Observable$1<PropertyChangedEvent>;
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static MarkLineContainerTitleForHighlighting(title: string): void;
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@@ -1182,7 +1219,12 @@ type AccordionSectionProps = {
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collapseByDefault?: boolean;
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};
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declare const AccordionSection: FunctionComponent<PropsWithChildren<AccordionSectionProps>>;
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-
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type AccordionProps = {
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highlightSections?: readonly string[];
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};
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declare const Accordion: ForwardRefExoticComponent<AccordionProps & {
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children?: react.ReactNode | undefined;
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} & RefAttributes<HTMLDivElement>>;
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type ButtonProps = BasePrimitiveProps & {
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onClick: () => void;
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@@ -22959,6 +23001,7 @@ declare class WebGPUTextureManager {
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generateMipmaps(gpuOrHdwTexture: GPUTexture | WebGPUHardwareTexture, format: GPUTextureFormat, mipLevelCount: number, faceIndex?: number, is3D?: boolean, commandEncoder?: GPUCommandEncoder): void;
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createGPUTextureForInternalTexture(texture: InternalTexture, width?: number, height?: number, depth?: number, creationFlags?: number, dontCreateMSAATexture?: boolean): WebGPUHardwareTexture;
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createMSAATexture(texture: InternalTexture, samples: number, releaseExisting?: boolean, index?: number): void;
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resolveMSAADepthTexture(msaaTexture: GPUTexture, outputTexture: GPUTexture, commandEncoder?: GPUCommandEncoder): void;
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updateCubeTextures(imageBitmaps: ImageBitmap[] | Uint8Array[], gpuTexture: GPUTexture, width: number, height: number, format: GPUTextureFormat, invertY?: boolean, premultiplyAlpha?: boolean, offsetX?: number, offsetY?: number): void;
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updateTexture(imageBitmap: ImageBitmap | Uint8Array | ImageData | HTMLImageElement | HTMLVideoElement | VideoFrame | HTMLCanvasElement | OffscreenCanvas, texture: GPUTexture | InternalTexture, width: number, height: number, layers: number, format: GPUTextureFormat, faceIndex?: number, mipLevel?: number, invertY?: boolean, premultiplyAlpha?: boolean, offsetX?: number, offsetY?: number, allowGPUOptimization?: boolean): void;
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readPixels(texture: GPUTexture, x: number, y: number, width: number, height: number, format: GPUTextureFormat, faceIndex?: number, mipLevel?: number, buffer?: Nullable<ArrayBufferView>, noDataConversion?: boolean): Promise<ArrayBufferView>;
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@@ -25267,7 +25310,8 @@ declare class WebGPUEngine extends ThinWebGPUEngine {
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flushFramebuffer(): void;
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/** @internal */
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_currentFrameBufferIsDefaultFrameBuffer(): boolean;
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-
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/** @internal */
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_startRenderTargetRenderPass(renderTargetWrapper: RenderTargetWrapper, setClearStates: boolean, clearColor: Nullable<IColor4Like>, clearDepth: boolean, clearStencil: boolean): void;
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private _startMainRenderPass;
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/**
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* Binds the frame buffer to the specified texture.
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@@ -25287,17 +25331,19 @@ declare class WebGPUEngine extends ThinWebGPUEngine {
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* @param onBeforeUnbind defines a function which will be called before the effective unbind
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*/
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unBindFramebuffer(texture: RenderTargetWrapper, disableGenerateMipMaps?: boolean, onBeforeUnbind?: () => void): void;
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private _resolveAndGenerateMipMapsFramebuffer;
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/**
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* Generates mipmaps for the texture of the (single) render target
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* @param texture The render target containing the texture to generate the mipmaps for
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*/
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generateMipMapsFramebuffer(texture: RenderTargetWrapper): void;
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/**
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-
* Resolves the MSAA texture of the
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* Resolves the MSAA texture of the render target into its non-MSAA version.
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* Note that if "texture" is not a MSAA render target, no resolve is performed.
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-
* @param
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* @param texture The render target texture containing the MSAA texture to resolve
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* @param resolveColors If true, resolve the color textures (default: true) - still subject to texture.resolveMSAAColors
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*/
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resolveFramebuffer(
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resolveFramebuffer(texture: RenderTargetWrapper, resolveColors?: boolean): void;
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/**
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* Unbind the current render target and bind the default framebuffer
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*/
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@@ -37344,6 +37390,15 @@ declare class SolidParticleSystem implements IDisposable {
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protected _autoUpdateSubMeshes: boolean;
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protected _tmpVertex: SolidParticleVertex;
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protected _recomputeInvisibles: boolean;
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protected _started: boolean;
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protected _stopped: boolean;
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protected _onBeforeRenderObserver: Nullable<Observer<Scene>>;
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/**
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* The overall motion speed (0.01 is default update speed, faster updates = faster animation)
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*/
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updateSpeed: number;
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/** @internal */
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protected _scaledUpdateSpeed: number;
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/**
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* Creates a SPS (Solid Particle System) object.
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* @param name (String) is the SPS name, this will be the underlying mesh name.
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* @param update the boolean update value actually passed to setParticles()
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*/
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afterUpdateParticles(start?: number, stop?: number, update?: boolean): void;
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/**
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* Starts the particle system and begins to emit.
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* This will call buildMesh(), initParticles(), setParticles() and register the update loop.
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* @param delay defines the delay in milliseconds before starting the system (0 by default)
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*/
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start(delay?: number): void;
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/**
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* Stops the particle system.
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*/
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stop(): void;
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/**
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* Gets if the particle system is started
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*/
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get started(): boolean;
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/**
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* Gets if the particle system is stopped
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*/
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get stopped(): boolean;
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}
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/**
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@@ -37858,6 +37931,15 @@ declare class SolidParticle {
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* Is the particle visible or not ?
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*/
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isVisible: boolean;
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/**
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* Defines how long will the life of the particle be.
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* Set to Infinity for particles that should never die (default behavior for SolidParticleSystem).
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*/
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+
lifeTime: number;
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/**
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* The current age of the particle.
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*/
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age: number;
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/**
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* Index of this particle in the global "positions" array (Internal use)
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* @internal
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@@ -39673,6 +39755,10 @@ interface Behavior<T> {
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* Called when the behavior is detached from its target
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*/
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detach(): void;
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/**
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* Gets the current attached target
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*/
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attachedNode: Nullable<T>;
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}
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/**
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* Interface implemented by classes supporting behaviors
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@@ -48166,8 +48252,9 @@ declare module "../../abstractEngine" {
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* Resolves the MSAA textures of the (multi) render target into their non-MSAA version.
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* Note that if "texture" is not a MSAA render target, no resolve is performed.
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* @param texture The render target texture containing the MSAA textures to resolve
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+
* @param resolveColors If true, resolve the color textures (default: true) - still subject to texture.resolveMSAAColors
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*/
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-
resolveMultiFramebuffer(texture: RenderTargetWrapper): void;
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+
resolveMultiFramebuffer(texture: RenderTargetWrapper, resolveColors?: boolean): void;
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/**
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* Select a subsets of attachments to draw to.
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* @param attachments gl attachments
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@@ -48864,6 +48951,12 @@ declare abstract class FrameGraphTask {
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* @param skipCreationOfDisabledPasses If true, the disabled passe(s) won't be created.
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*/
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abstract record(skipCreationOfDisabledPasses?: boolean): void;
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+
/**
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* This function is called once after the task has been added to the frame graph and before the frame graph is built for the first time.
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* This allows you to initialize asynchronous resources, which is not possible in the constructor.
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* @returns A promise that resolves when the initialization is complete.
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*/
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initAsync(): Promise<void>;
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/**
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* An observable that is triggered after the textures have been allocated.
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*/
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@@ -48964,6 +49057,8 @@ declare class FrameGraphPass<T extends FrameGraphContext> implements IFrameGraph
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_execute(): void;
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/** @internal */
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_isValid(): Nullable<string>;
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/** @internal */
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_dispose(): void;
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}
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/**
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@@ -49027,6 +49122,8 @@ declare class FrameGraphRenderPass extends FrameGraphPass<FrameGraphRenderContex
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_execute(): void;
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/** @internal */
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_isValid(): Nullable<string>;
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/** @internal */
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_dispose(): void;
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}
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/**
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@@ -49129,6 +49226,7 @@ declare class FrameGraphRenderTarget {
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constructor(name: string, textureManager: FrameGraphTextureManager, renderTargets?: FrameGraphTextureHandle | FrameGraphTextureHandle[], renderTargetDepth?: FrameGraphTextureHandle);
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get renderTargetWrapper(): RenderTargetWrapper | undefined;
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equals(other: FrameGraphRenderTarget): boolean;
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+
dispose(): void;
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|
}
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type HistoryTexture = {
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@@ -49392,6 +49490,7 @@ declare class FrameGraph implements IDisposable {
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private readonly _tasks;
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|
49393
49491
|
private readonly _passContext;
|
|
49394
49492
|
private readonly _renderContext;
|
|
49493
|
+
private readonly _initAsyncPromises;
|
|
49395
49494
|
private _currentProcessedTask;
|
|
49396
49495
|
private _whenReadyAsyncCancel;
|
|
49397
49496
|
/**
|
|
@@ -49482,11 +49581,19 @@ declare class FrameGraph implements IDisposable {
|
|
|
49482
49581
|
*/
|
|
49483
49582
|
addObjectListPass(name: string, whenTaskDisabled?: boolean): FrameGraphObjectListPass;
|
|
49484
49583
|
private _addPass;
|
|
49584
|
+
/** @internal */
|
|
49585
|
+
_whenAsynchronousInitializationDoneAsync(): Promise<void>;
|
|
49586
|
+
/**
|
|
49587
|
+
* @deprecated Use buildAsync instead
|
|
49588
|
+
*/
|
|
49589
|
+
build(): void;
|
|
49590
|
+
private _built;
|
|
49485
49591
|
/**
|
|
49486
49592
|
* Builds the frame graph.
|
|
49487
49593
|
* This method should be called after all tasks have been added to the frame graph (FrameGraph.addTask) and before the graph is executed (FrameGraph.execute).
|
|
49594
|
+
* @param waitForReadiness If true, the method will wait for the frame graph to be ready before returning (default is true)
|
|
49488
49595
|
*/
|
|
49489
|
-
|
|
49596
|
+
buildAsync(waitForReadiness?: boolean): Promise<void>;
|
|
49490
49597
|
/**
|
|
49491
49598
|
* Checks if the frame graph is ready to be executed.
|
|
49492
49599
|
* Note that you can use the whenReadyAsync method to wait for the frame graph to be ready.
|
|
@@ -49494,10 +49601,10 @@ declare class FrameGraph implements IDisposable {
|
|
|
49494
49601
|
*/
|
|
49495
49602
|
isReady(): boolean;
|
|
49496
49603
|
/**
|
|
49497
|
-
* Returns a promise that resolves when the frame graph is ready to be executed
|
|
49498
|
-
*
|
|
49604
|
+
* Returns a promise that resolves when the frame graph is ready to be executed.
|
|
49605
|
+
* In general, calling “await buildAsync()” should suffice, as this function also waits for readiness by default.
|
|
49499
49606
|
* @param timeStep Time step in ms between retries (default is 16)
|
|
49500
|
-
* @param maxTimeout Maximum time in ms to wait for the graph to be ready (default is
|
|
49607
|
+
* @param maxTimeout Maximum time in ms to wait for the graph to be ready (default is 10000)
|
|
49501
49608
|
* @returns The promise that resolves when the graph is ready
|
|
49502
49609
|
*/
|
|
49503
49610
|
whenReadyAsync(timeStep?: number, maxTimeout?: number): Promise<void>;
|
|
@@ -49632,7 +49739,11 @@ declare class NodeRenderGraph {
|
|
|
49632
49739
|
*/
|
|
49633
49740
|
attachedBlocks: NodeRenderGraphBlock[];
|
|
49634
49741
|
/**
|
|
49635
|
-
* Observable raised
|
|
49742
|
+
* Observable raised before the node render graph is built
|
|
49743
|
+
*/
|
|
49744
|
+
onBeforeBuildObservable: Observable<FrameGraph>;
|
|
49745
|
+
/**
|
|
49746
|
+
* Observable raised after the node render graph is built
|
|
49636
49747
|
* Note that this is the same observable as the one in the underlying FrameGraph!
|
|
49637
49748
|
*/
|
|
49638
49749
|
get onBuildObservable(): Observable<FrameGraph>;
|
|
@@ -49668,6 +49779,10 @@ declare class NodeRenderGraph {
|
|
|
49668
49779
|
* @returns the scene used by this node render graph
|
|
49669
49780
|
*/
|
|
49670
49781
|
getScene(): Scene;
|
|
49782
|
+
/**
|
|
49783
|
+
* Gets the options used to create this node render graph
|
|
49784
|
+
*/
|
|
49785
|
+
get options(): Immutable<INodeRenderGraphCreateOptions>;
|
|
49671
49786
|
/**
|
|
49672
49787
|
* Creates a new node render graph
|
|
49673
49788
|
* @param name defines the name of the node render graph
|
|
@@ -49715,16 +49830,24 @@ declare class NodeRenderGraph {
|
|
|
49715
49830
|
*/
|
|
49716
49831
|
private _createNodeEditor;
|
|
49717
49832
|
/**
|
|
49718
|
-
*
|
|
49833
|
+
* @deprecated Use buildAsync instead
|
|
49719
49834
|
* @param dontBuildFrameGraph If the underlying frame graph should not be built (default: false)
|
|
49720
49835
|
*/
|
|
49721
49836
|
build(dontBuildFrameGraph?: boolean): void;
|
|
49837
|
+
/**
|
|
49838
|
+
* Build the final list of blocks that will be executed by the "execute" method.
|
|
49839
|
+
* It also builds the underlying frame graph unless specified otherwise.
|
|
49840
|
+
* @param dontBuildFrameGraph If the underlying frame graph should not be built (default: false)
|
|
49841
|
+
* @param waitForReadiness If the method should wait for the frame graph to be ready before resolving (default: true). Note that this parameter has no effect if "dontBuildFrameGraph" is true.
|
|
49842
|
+
* @param setAsSceneFrameGraph If the built frame graph must be set as the scene's frame graph (default: true)
|
|
49843
|
+
*/
|
|
49844
|
+
buildAsync(dontBuildFrameGraph?: boolean, waitForReadiness?: boolean, setAsSceneFrameGraph?: boolean): Promise<void>;
|
|
49722
49845
|
private _autoFillExternalInputs;
|
|
49723
49846
|
/**
|
|
49724
49847
|
* Returns a promise that resolves when the node render graph is ready to be executed
|
|
49725
49848
|
* This method must be called after the graph has been built (NodeRenderGraph.build called)!
|
|
49726
49849
|
* @param timeStep Time step in ms between retries (default is 16)
|
|
49727
|
-
* @param maxTimeout Maximum time in ms to wait for the graph to be ready (default is
|
|
49850
|
+
* @param maxTimeout Maximum time in ms to wait for the graph to be ready (default is 10000)
|
|
49728
49851
|
* @returns The promise that resolves when the graph is ready
|
|
49729
49852
|
*/
|
|
49730
49853
|
whenReadyAsync(timeStep?: number, maxTimeout?: number): Promise<void>;
|
|
@@ -49761,6 +49884,7 @@ declare class NodeRenderGraph {
|
|
|
49761
49884
|
setToDefault(): void;
|
|
49762
49885
|
/**
|
|
49763
49886
|
* Makes a duplicate of the current node render graph.
|
|
49887
|
+
* Note that you should call buildAsync() on the returned graph to make it usable.
|
|
49764
49888
|
* @param name defines the name to use for the new node render graph
|
|
49765
49889
|
* @returns the new node render graph
|
|
49766
49890
|
*/
|
|
@@ -49782,7 +49906,7 @@ declare class NodeRenderGraph {
|
|
|
49782
49906
|
* @param nodeRenderGraphOptions defines options to use when creating the node render graph
|
|
49783
49907
|
* @returns a new NodeRenderGraph
|
|
49784
49908
|
*/
|
|
49785
|
-
static
|
|
49909
|
+
static CreateDefaultAsync(name: string, scene: Scene, nodeRenderGraphOptions?: INodeRenderGraphCreateOptions): Promise<NodeRenderGraph>;
|
|
49786
49910
|
/**
|
|
49787
49911
|
* Creates a node render graph from parsed graph data
|
|
49788
49912
|
* @param source defines the JSON representation of the node render graph
|
|
@@ -50689,6 +50813,8 @@ interface IFrameGraphPass {
|
|
|
50689
50813
|
_execute(): void;
|
|
50690
50814
|
/** @internal */
|
|
50691
50815
|
_isValid(): Nullable<string>;
|
|
50816
|
+
/** @internal */
|
|
50817
|
+
_dispose(): void;
|
|
50692
50818
|
}
|
|
50693
50819
|
|
|
50694
50820
|
/**
|
|
@@ -66715,9 +66841,10 @@ declare class Animation {
|
|
|
66715
66841
|
* @param duration The duration of the animation, in milliseconds
|
|
66716
66842
|
* @param onAnimationEnd Callback trigger at the end of the animation
|
|
66717
66843
|
* @param stopCurrent If true, will stop the current animation on the property
|
|
66844
|
+
* @param customKeys defines custom keys to use for the animation instead of the from-to keys
|
|
66718
66845
|
* @returns Nullable animation
|
|
66719
66846
|
*/
|
|
66720
|
-
static TransitionTo(property: string, targetValue: any, host: any, scene: Scene, frameRate: number, transition: Animation, duration: number, onAnimationEnd?: Nullable<() => void>, stopCurrent?: boolean): Nullable<Animatable>;
|
|
66847
|
+
static TransitionTo(property: string, targetValue: any, host: any, scene: Scene, frameRate: number, transition: Animation, duration: number, onAnimationEnd?: Nullable<() => void>, stopCurrent?: boolean, customKeys?: IAnimationKey[]): Nullable<Animatable>;
|
|
66721
66848
|
/**
|
|
66722
66849
|
* Return the array of runtime animations currently using this animation
|
|
66723
66850
|
*/
|
|
@@ -72019,4 +72146,4 @@ declare const Vector3PropertyLine: FunctionComponent<TensorPropertyLineProps<Vec
|
|
|
72019
72146
|
declare const Vector4PropertyLine: FunctionComponent<TensorPropertyLineProps<Vector4>>;
|
|
72020
72147
|
|
|
72021
72148
|
export { Accordion, AccordionSection, BooleanBadgePropertyLine, BoundProperty, BuiltInsExtensionFeed, Button, ButtonLine, Checkbox, CheckboxPropertyLine, Collapse, Color3GradientComponent, Color3GradientList, Color3PropertyLine, Color4GradientComponent, Color4GradientList, Color4PropertyLine, ColorPickerPopup, ColorStepGradientComponent, ComboBox, ConstructorFactory, DebugServiceIdentity, DraggableLine, Dropdown, ExtensibleAccordion, FactorGradientComponent, FactorGradientList, FileUploadLine, GetPropertyDescriptor, HexPropertyLine, InfoLabel, InputHexField, InputHsvField, Inspector, InterceptFunction, InterceptProperty, IsPropertyReadonly, LineContainer, Link, LinkPropertyLine, LinkToEntityPropertyLine, List, MakeDialogTeachingMoment, MakeLazyComponent, MakePopoverTeachingMoment, MakePropertyHook, MakeTeachingMoment, MessageBar, NumberDropdown, NumberDropdownPropertyLine, NumberInputPropertyLine, ObservableCollection, Pane, PlaceholderPropertyLine, PositionedPopover, PropertiesServiceIdentity, PropertyLine, QuaternionPropertyLine, RotationVectorPropertyLine, SceneContextIdentity, SceneExplorerServiceIdentity, SearchBar, SearchBox, SelectionServiceDefinition, SelectionServiceIdentity, SettingsContextIdentity, SettingsServiceIdentity, ShellServiceIdentity, ShowInspector, SidePaneContainer, SpinButton, SpinButtonPropertyLine, StatsServiceIdentity, StringDropdown, StringDropdownPropertyLine, StringifiedPropertyLine, Switch, SwitchPropertyLine, SyncedSliderInput, SyncedSliderPropertyLine, TeachingMoment, TextAreaPropertyLine, TextInput, TextInputPropertyLine, TextPropertyLine, Textarea, ToggleButton, ToolsServiceIdentity, Vector2PropertyLine, Vector3PropertyLine, Vector4PropertyLine, useAngleConverters, useAsyncResource, useColor3Property, useColor4Property, useCompactMode, useEventfulState, useInterceptObservable, useObservableCollection, useObservableState, useOrderedObservableCollection, usePollingObservable, useProperty, useQuaternionProperty, useResource, useSidePaneDockOverrides, useVector3Property };
|
|
72022
|
-
export type { AcceptedDropdownValue, AccordionSectionProps, BasePrimitiveProps, BoundPropertyProps, BuiltInExtension, ButtonProps, CentralContentDefinition, ColorPickerProps, ColorPropertyLineProps, ComboBoxProps, DraggableLineProps, DropdownOption, DropdownProps, DynamicAccordionSection, DynamicAccordionSectionContent, EntityBase, EntityDisplayInfo, ExtensionMetadata, ExtensionModule, FunctionHooks, IDebugService, IExtensionFeed, IExtensionMetadataQuery, IPropertiesService, ISceneContext, ISceneExplorerService, ISelectionService, IService, ISettingsContext, ISettingsService, IShellService, IStatsService, IToolsService, ImmutablePrimitiveProps, InfoLabelParentProps, InfoLabelProps, InputHexProps, InspectorOptions, LinkProps, ListItem, NumberInputPropertyLineProps, PaneProps, PersonMetadata, PrimitiveProps, PropertyHooks, PropertyLineProps, SceneExplorerCommand, SceneExplorerCommandProvider, SceneExplorerSection, ServiceDefinition, ServiceFactory, SidePaneDefinition, SpinButtonProps, SwitchProps, SyncedSliderProps, TensorPropertyLineProps, TextInputProps, TextareaProps, ToolbarItemDefinition };
|
|
72149
|
+
export type { AcceptedDropdownValue, AccordionProps, AccordionSectionProps, BasePrimitiveProps, BoundPropertyProps, BuiltInExtension, ButtonProps, CentralContentDefinition, ColorPickerProps, ColorPropertyLineProps, ComboBoxProps, DraggableLineProps, DropdownOption, DropdownProps, DynamicAccordionSection, DynamicAccordionSectionContent, EntityBase, EntityDisplayInfo, ExtensionMetadata, ExtensionModule, FunctionHooks, IDebugService, IExtensionFeed, IExtensionMetadataQuery, IPropertiesService, ISceneContext, ISceneExplorerService, ISelectionService, IService, ISettingsContext, ISettingsService, IShellService, IStatsService, IToolsService, ImmutablePrimitiveProps, InfoLabelParentProps, InfoLabelProps, InputHexProps, InspectorOptions, LinkProps, ListItem, NumberInputPropertyLineProps, PaneProps, PersonMetadata, PrimitiveProps, PropertyHooks, PropertyLineProps, SceneExplorerCommand, SceneExplorerCommandProvider, SceneExplorerSection, SectionsImperativeRef, ServiceDefinition, ServiceFactory, SidePaneDefinition, SpinButtonProps, SwitchProps, SyncedSliderProps, TensorPropertyLineProps, TextInputProps, TextareaProps, ToolbarItemDefinition };
|
package/lib/index.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
export { a2 as Accordion, a1 as AccordionSection, ax as BooleanBadgePropertyLine, j as BoundProperty, l as BuiltInsExtensionFeed, a3 as Button, B as ButtonLine, a4 as Checkbox, ay as CheckboxPropertyLine, C as Collapse, ae as Color3GradientComponent, au as Color3GradientList, az as Color3PropertyLine, af as Color4GradientComponent, av as Color4GradientList, aA as Color4PropertyLine, a5 as ColorPickerPopup, ag as ColorStepGradientComponent, a8 as ComboBox, X as ConstructorFactory, D as DebugServiceIdentity, a9 as DraggableLine, aa as Dropdown, E as ExtensibleAccordion, ad as FactorGradientComponent, at as FactorGradientList, F as FileUploadLine, R as GetPropertyDescriptor, aB as HexPropertyLine, ah as InfoLabel, a6 as InputHexField, a7 as InputHsvField, I as Inspector, Q as InterceptFunction, V as InterceptProperty, U as IsPropertyReadonly, aG as LineContainer, L as Link, aE as LinkPropertyLine, k as LinkToEntityPropertyLine, ai as List, O as MakeDialogTeachingMoment, M as MakeLazyComponent, c as MakePopoverTeachingMoment, r as MakePropertyHook, K as MakeTeachingMoment, aj as MessageBar, ab as NumberDropdown, N as NumberDropdownPropertyLine, aD as NumberInputPropertyLine, W as ObservableCollection, aw as Pane, aH as PlaceholderPropertyLine, ak as PositionedPopover, P as PropertiesServiceIdentity, aF as PropertyLine, aN as QuaternionPropertyLine, aM as RotationVectorPropertyLine, Y as SceneContextIdentity, f as SceneExplorerServiceIdentity, al as SearchBar, am as SearchBox, _ as SelectionServiceDefinition, Z as SelectionServiceIdentity, $ as SettingsContextIdentity, g as SettingsServiceIdentity, b as ShellServiceIdentity, a0 as ShowInspector, e as SidePaneContainer, an as SpinButton, aI as SpinButtonPropertyLine, h as StatsServiceIdentity, ac as StringDropdown, i as StringDropdownPropertyLine, aJ as StringifiedPropertyLine, ao as Switch, S as SwitchPropertyLine, ap as SyncedSliderInput, a as SyncedSliderPropertyLine, d as TeachingMoment, aK as TextAreaPropertyLine, ar as TextInput, aC as TextInputPropertyLine, aL as TextPropertyLine, aq as Textarea, as as ToggleButton, T as ToolsServiceIdentity, aO as Vector2PropertyLine, aP as Vector3PropertyLine, aQ as Vector4PropertyLine, J as useAngleConverters, A as useAsyncResource, o as useColor3Property, p as useColor4Property, G as useCompactMode, t as useEventfulState, s as useInterceptObservable, w as useObservableCollection, v as useObservableState, x as useOrderedObservableCollection, y as usePollingObservable, m as useProperty, q as useQuaternionProperty, z as useResource, H as useSidePaneDockOverrides, n as useVector3Property } from './index-
|
|
1
|
+
export { a2 as Accordion, a1 as AccordionSection, ax as BooleanBadgePropertyLine, j as BoundProperty, l as BuiltInsExtensionFeed, a3 as Button, B as ButtonLine, a4 as Checkbox, ay as CheckboxPropertyLine, C as Collapse, ae as Color3GradientComponent, au as Color3GradientList, az as Color3PropertyLine, af as Color4GradientComponent, av as Color4GradientList, aA as Color4PropertyLine, a5 as ColorPickerPopup, ag as ColorStepGradientComponent, a8 as ComboBox, X as ConstructorFactory, D as DebugServiceIdentity, a9 as DraggableLine, aa as Dropdown, E as ExtensibleAccordion, ad as FactorGradientComponent, at as FactorGradientList, F as FileUploadLine, R as GetPropertyDescriptor, aB as HexPropertyLine, ah as InfoLabel, a6 as InputHexField, a7 as InputHsvField, I as Inspector, Q as InterceptFunction, V as InterceptProperty, U as IsPropertyReadonly, aG as LineContainer, L as Link, aE as LinkPropertyLine, k as LinkToEntityPropertyLine, ai as List, O as MakeDialogTeachingMoment, M as MakeLazyComponent, c as MakePopoverTeachingMoment, r as MakePropertyHook, K as MakeTeachingMoment, aj as MessageBar, ab as NumberDropdown, N as NumberDropdownPropertyLine, aD as NumberInputPropertyLine, W as ObservableCollection, aw as Pane, aH as PlaceholderPropertyLine, ak as PositionedPopover, P as PropertiesServiceIdentity, aF as PropertyLine, aN as QuaternionPropertyLine, aM as RotationVectorPropertyLine, Y as SceneContextIdentity, f as SceneExplorerServiceIdentity, al as SearchBar, am as SearchBox, _ as SelectionServiceDefinition, Z as SelectionServiceIdentity, $ as SettingsContextIdentity, g as SettingsServiceIdentity, b as ShellServiceIdentity, a0 as ShowInspector, e as SidePaneContainer, an as SpinButton, aI as SpinButtonPropertyLine, h as StatsServiceIdentity, ac as StringDropdown, i as StringDropdownPropertyLine, aJ as StringifiedPropertyLine, ao as Switch, S as SwitchPropertyLine, ap as SyncedSliderInput, a as SyncedSliderPropertyLine, d as TeachingMoment, aK as TextAreaPropertyLine, ar as TextInput, aC as TextInputPropertyLine, aL as TextPropertyLine, aq as Textarea, as as ToggleButton, T as ToolsServiceIdentity, aO as Vector2PropertyLine, aP as Vector3PropertyLine, aQ as Vector4PropertyLine, J as useAngleConverters, A as useAsyncResource, o as useColor3Property, p as useColor4Property, G as useCompactMode, t as useEventfulState, s as useInterceptObservable, w as useObservableCollection, v as useObservableState, x as useOrderedObservableCollection, y as usePollingObservable, m as useProperty, q as useQuaternionProperty, z as useResource, H as useSidePaneDockOverrides, n as useVector3Property } from './index-DUdNW7K3.js';
|
|
2
2
|
import 'react/jsx-runtime';
|
|
3
3
|
import 'react';
|
|
4
4
|
import '@babylonjs/core/Maths/math.color.js';
|