@babylonjs/inspector 8.34.0-preview → 8.34.1-preview
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.d.ts +13 -1
- package/package.json +1 -1
- package/readme.md +3 -3
package/lib/index.d.ts
CHANGED
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@@ -20571,7 +20571,11 @@ declare enum NodeParticleContextualSources {
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20571
20571
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/** Color Dead*/
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20572
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ColorDead = 20,
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20573
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/** Initial Direction */
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20574
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-
InitialDirection = 21
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20574
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+
InitialDirection = 21,
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20575
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+
/** Color Step */
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20576
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+
ColorStep = 22,
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20577
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+
/** Scaled Color Step */
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20578
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+
ScaledColorStep = 23
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}
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20576
20580
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/**
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@@ -21029,6 +21033,10 @@ declare class SystemBlock extends NodeParticleBlock {
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* Gets or sets the target stop duration for the particle system
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*/
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startDelay: number;
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21036
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/**
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21037
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* Gets or sets the target stop duration for the particle system
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21038
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*/
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21039
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updateSpeed: number;
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/**
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* Gets or sets a boolean indicating if the system should not start automatically
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*/
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@@ -58726,6 +58734,10 @@ declare class PostProcess {
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* Modify the scale of the post process to be the same as the viewport (default: false)
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*/
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adaptScaleToCurrentViewport: boolean;
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58737
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/**
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58738
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* Specifies if the post process should be serialized
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58739
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*/
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58740
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doNotSerialize: boolean;
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private _camera;
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protected _scene: Scene;
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private _engine;
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package/package.json
CHANGED
package/readme.md
CHANGED
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@@ -2,7 +2,7 @@
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2
2
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3
3
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The Babylon Inspector is a diagnostic tool that makes it possible to view and edit the scene graph, properties of entities within the scene, and more.
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4
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5
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-
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5
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+
You can learn more in the Inspector [documentation](https://doc.babylonjs.com/toolsAndResources/inspectorv2/).
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6
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## Installation
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8
8
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@@ -12,12 +12,12 @@ Install the package using npm:
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12
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npm install @babylonjs/inspector@preview
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```
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15
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-
The simplest way to use
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15
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The simplest way to use `Inspector` is to call the `ShowInspector` function, passing in your scene:
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```ts
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import { ShowInspector } from "@babylonjs/inspector";
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20
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-
// Your code that sets up a Babylon.js scene
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20
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+
// Your code that sets up a Babylon.js scene...
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ShowInspector(scene);
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```
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