@babylonjs/inspector 5.27.0 → 5.28.0

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@@ -60905,6 +60905,8 @@ class TextureCanvasManager {
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  this._scene.clearColor = new core_Engines_engine__WEBPACK_IMPORTED_MODULE_0__.Color4(0.11, 0.11, 0.11, 1.0);
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  this._camera = new core_Engines_engine__WEBPACK_IMPORTED_MODULE_0__.FreeCamera("camera", new core_Engines_engine__WEBPACK_IMPORTED_MODULE_0__.Vector3(0, 0, -1), this._scene);
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  this._camera.mode = core_Engines_engine__WEBPACK_IMPORTED_MODULE_0__.Camera.ORTHOGRAPHIC_CAMERA;
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+ this._camera.minZ = 0.5;
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+ this._camera.maxZ = 1.5;
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  this._cameraPos = new core_Engines_engine__WEBPACK_IMPORTED_MODULE_0__.Vector2();
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  this.setSize(texture.getSize());
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  this._channelsTexture = new core_Engines_engine__WEBPACK_IMPORTED_MODULE_0__.HtmlElementTexture("ct", this._2DCanvas, {